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At the peak of the tallest mountain in the range, ambient darkness collected in small particles, forming a dark silhouette from the feet up. The transparent figure distorted, fading and darkening, uncontrollably shape-shifting, with its shadow in constant flux. The fluctuating shadow corrupted the stone below it, penetrating through the surface layer and consuming the corrupted stone, disintegrating it into thousands of small dust flecks, joining the pinpoints of darkness. The dust bonded to the dark silhouette, advancing up the shadow and confining it, from bottom to top, until the container was complete. This entire process took around 20 seconds. The result was a figure that would look like an armored man, with everything covered by corrupted, onyx-hued stone. Only two openings existed, revealing in the place of eyes, two consuming vortexes of darkness that continually spun, absorbing all light that touched them and significantly dimming the nearby area, as his shadow automatically corrupted and devoured the stone around him, converting it into dust that integrated into the earthen body at rapid speed, expanding his size.
As his size grew, his shadow's reach was naturally increased, allowing even more stone to be consumed and converted into dust, greatly increasing his growth speed when combined with the natural spread of corruption.
The Colossus has entered the battle.
Turning his gaze towards the Golem, the Colossus prepared to attack. He was still early in his growth process, being only twice the height of a human being.
OOC Communication:
I am planning on using two 50 stage charges. The growth in size is one of them, while the other is the expanded power of the shadow. However, I am unsure just exactly how these would work. For example, would it be permitted for the player character shown here to continue growing in size and gaining increased shadow manipulation abilities, until finally reaching his peak at 50, or would it be necessary to instead have him grow all at once after reaching a certain threshold, remaining at natural size while corrupting stone with his shadow until at 50 turns, he breaks through this critical limit and activates both 50 post charges? I am also unsure if it is allowed to use two 50 stage charges on one character, at the same time. Or what the specifics are on how charges can be used on the player character. All I can guess is that a player trying to use expanded power levels for an extended period of time with those charges would be naturally weaker than an entity(which can be killed). If it would be allowed to do this, +1 to each charge. If it needs to be a threshold-type change,+1 to each charge. And charges are canceled for now if only one can be used at a time
A few quick questions:Is the Golem made of stone? Would GS be just another sign of 'Enemies on UserZero's side'? As at the moment I am unsure what H and GS entities are sided with.
Helpful to know. And seeing how there is now a 3 charge limit, I'll probably null this initial charge turn and instead go with three charges at once, so I can unleash 3 50 stage charges all at the same time.
Seeing how it is said that Charged Attacks are less effective at damaging godmodders, I'm wondering how a Transformation of increased power would be affected by that. For example, using three charges to activate the transformation:Is it just nerfed in damage overall when attacking the godmodder, or would that only apply to specific attacks charged up?
Maybe it would be much simpler if I just used an Entity for the Colossus which would appear after the charges completed. With the second charge being related to the shadow, although I am unsure what I would do with a third charge.
Soul of the captain 47/50(+2 from proof of concept and +3 from the DTG birthday and +1 from absence of earliness from the exceeded game master(You do not have to apologize it is the excess of players who gives that many problems))(have no link whatsoever to the captain
Effects: This is a boost who increase dramatically armor and reduce
tremendously the life of the target and make it sightly stronger it goes
to another target when his current one is dead but it needs one charge
per turn for staying in this world(Can accumulate some charges so that
there is no problem if everybody forgets it one turn(it might also
become more effective when there is more charges))
Alchemitter upgrade: copier(Allows you to copy alchemies allowing for example to give one alchemy to one new ally if you wan and other stuff of this kind) 1/?
BA Slasher 1/10
It is a vehicle who comes from the BA universe to drain hats because he already got all the hats in BA: anti air, kiting, artillery and so on.
It can drain hats from other entities for having more roles.
Then I keep doing D&D T1.
School of illusion && School of conjuration && School of
necromancy && School of evocation && School of
abjuration && School of divination && School of
enchantment && School of transmutation => D&D T1 2/?(gives the power to do nearly everything and is powerful proportionally to the amount of overinterpretation of the rules of the universe in this universe it is rather weak due to the general lack of overinterpretation)
my items:
The Reinforcement level 1
Damaged The blasting pages level -1
Damaged Transmutation field alternator level -1
Book of support level 2
Warp Zone level 8
Red blood level 0
Green blood level 0
School of illusion level 0
School of conjuration level 0
School of necromancy level 0
School of evocation level 0
School of abjuration level 0
School of divination level 0
School of enchantment level 0
School of transmutation level 0
I help proof of concept(three times)
After that I try to see if I do not have to declare an action to do it(it was never written in the rules that you had to declare your actions):
Well I did my action but I did not declared it.
It might do something or do nothing depending on how the GM feels it.
in this post I am also expressing my concern about the fact charging three things at once makes posts even longer on average.
Although you could have asked Twin to come up with something. I'm trying to emulate him too in DTGS. DTG2 was awesome because pictures came with it that were downright badass! Unfortunately, we don't have Photoshop because it's way too darn expensive!
/null
I just had an epiphany... It's all coming to me...
Destroy the Godmodder has 3 words in it.
This is DTG's 3rd year.
3 times 3 is 9.
Nine.
9 rhymes with Mine.
Minecraft has 9 letters.
Mine has 4 letters.
9 minus 4 is 5.
Five.
5 minus 3 is 2.
Two.
Team Fortress 2.
Team Fortress 2 has 9 classes.
9 plus 2 is 11.
Eleven.
Eleven has 6 letters.
11 plus 6 is 17.
17.
City 17.
Gordon Freeman was sent to City 17 in the beginning of Half-Life 2.
The Spellweaver tags multiple enemies that are shot with it. Once done tagging, it creates a magical path connecting each tagged target to each other tagged target, dealing damage with the element of my choice. Additionally, the network of paths lingers for a while and can damage other entities or players that stumble into it. The lingering effect, unfortunately, doesn't discriminate between allies and enemies.
The Meaning of Life, the Universe, and Everything.
Join Date:
2/7/2014
Posts:
72
Location:
The Mindscape
Minecraft:
Irecreeper
Member Details
=Turn Two=
(39 / 50) comic. (+3, Tazz)
(41 / 50) Eight-Legged Dance (+5, Tazz, Insert)
(1 / 30) Armistyx: Rapture Mode
(5 / 11) Ia! Ia! (LVL 10)
+2 to Insert
+1 to Siegelordhector (Welcome to the game!)
=Action=
I first; Mage Hearthstone Cards && Sniper Rifle = ???
I also: Rogue Hearthstone Cards || Dagger = ???
I pull out a Schematic Scanner, and proceed to scan the blueprints for an Atomic Anvil! It promptly comes down from the sky in a crate, fully assembled. It smashes straight into Phantom Walker. The crate breaks open from the force of the impact, and I proceed to begin building a cool weapon on it! I combine several highly unstable nuclear batteries, alien alloys, and a dog to create the Radiation Fox, an awesome four-foot long sword that's powered by nuclear energy.
The nuclear energy fuels special saws on the edge of the blade, which not only cut skin easily, but can ignore armor as well! They also deliver massive amounts of radiation poisoning to the target it hits. I then proceed to shove the Atomic Anvil over, and it falls off of Phantom Walker's face. I then proceed to rapidly stab him while he's down, the blade doing it's work. However, when I shoved over the anvil, a key unstable nuclear battery dislodged! As the Anvil looks like it's going to burst, I shoot Walker with a Freeze Ray Armistyx.
I then flee as the anvil... leaks deadly liquids onto Walker's face, and doesn't explode.
Something Big: 8/50 (+4 from lack of updates, +3 from UserZero)
Walker grins as he notices the sudden rapid increase in charge slots... so much potential.
Heh.
After setting up the third charge and liking the head start on it, Walker decides to preoccupy himself while figuring out what to make the charge do... oh, the burst potential is limitless. But an entity with all of that power... particularly if it was a godmodder-type... hmm. He decides to write down a few of his ideas on a conveniently placed The Third Spambot. Due to lacking a proper pencil or pen of any kind, he instead uses his sword to carve out the plans on the very body and soul of The Third Spambot itself. As all learned beings know, carving bits out of a soul is very bad for the prolonged integrity of a being. This means that The Third Spambot is going to have a bad time. Speaking of a bad time, y'all AZ beings should get a spare pair of pants once Something Big arrives.
Summon (Not sure) Actually a leveling system since I did not know it had to be a fifty post charge 35/50 +4 from nulitor +1 from tazz (this is a repost)
Vengance 5/5 +1 from tazz Complete!
(Charge) MUAHAHAHA, I SMITE THE FRIENDLY CREEPER, MUAHAHAHAHA
+2 to nulitor
Infected Bottle of Blades OOO Coldheart Hard Drive = Potion of Hacking (Level 4: 5/5) Complete!
Also, I am planning to make a leveling system so eventually I'll need a vulnerability system.
Sorry the last battle is taking long, I just haven't had a lot of time.
Fear No Anvil: Level 10: Stop! It's hammertime! It's also time to drop it like its hot. All obligatory Snoop Dog references aside, this beast, made with a broken anacrhonism and the most pure of sacred metals, is the stuff of legends. This forging hammer is a mighty BEAST of a weapon, capable of controlling time and fire, sending all who are hit by it into an infernal timelock.
The Forge Stoker: Level 4
Holy Flame: Level 3
Peacetime: Level 3: A staff that gives off a calming vibe. It's powers grow with the level of peace around you, so as it stands its very weak. When it is strong, however, it can do great things.
Iron Forge Hammer: Level 2
Coldheart Hard Drive: Level 1: It's a hard drive that keeps itself very cool
Holy Flame OOO Water Bottle = Scalding Holy Water (Level 4: 0/5)
Potion of Hacking (Level 4: 0/5)
Inventory:
Scalding Holy Water X 1
Friendly Creeper smited! 14 damage to the Friendly Creeper!
Richard promptly puts on his anti-slipping gear, made explicitly to prevent slipping.
The something pit 8/25 (1+ tazz)
Sea dog 5/10
Golden Idol && Tentacles && Rusty Handle && A Test of Spirit + A Harsh Lesson && Sigil of Strength = Eye of Nagakaborous (Level 6 - 5/7)
Lantern && Chain && && Hook && Soul of the Damned && Soul of the Tormented && Soul of the Innocent = The Chain Warden (Level 9 - 5/10)
~Toast places down a few barrels. ~T: Yaargh.
x2 Explosive Barrel - 2/2 [???]
Only takes 1 damage from attacks.
When killed, the killer can decide to either blow it up (dealing damage to a random [PZ] entity) or defuse it (does not do anything).
(Don't know if I said this, but glad player health is gone. For now, at least.)
27/30
1/8 Attack and Defend
I take Excavator's Incendiary Autobow, and excavate a nice little home for the dragon consort. Being the world's most insanely optimistic optimist, he(she?) optimistically assumizes its something great!
His optimism couldn't have been further off the mark.
The house caves in on the Dragon Consort, killing it!
I use the million dollars to buy a tank that fires explosive xylophones with acidic duckies attached to them, and bombard the Obsidian Stronghold with it.
Quote: 42/50
And again...: 30/50
ALCHEMIZE! Flare Gun && Miniature Sun = Solar Flare (Level ?, 1/?)
9,000 damage to the Obsidian Stronghold!
Flare Gun && Miniature Sun = Solar Flare (Level 5: 1/6)
Spear && Water Titan Essence = Titanwash Spear 6/11
Normal Essence of Temmie && Armor = Temmie Armor 8/11
14,000/30,000 XP Lv. 1 (+1 HP total)
+2 Ire
I grumble that Phantom Walker is finally immune to burning. I then realize that there were other, more extreme status effects based on heat. I quickly pull out the Titanflame Axe I made a bit ago, and research (Google) melting points. I then set the Titanflame Axe to 2,750 degrees Fahrenheit, and cleave through Phantom Walker, giving him the Melting debuff, somehow different than the Burning debuff.
I also decide to use the 0th B-Ball on... myself, Erelye, Bomber, Salt, and Napstablook.
Phantom Walker is now lit aflame, for as it turns out his melting point is a lot hotter than 2,750 degrees Fahrenheit. This is actually a buff now-he'll now do retaliatory damage to attackers!
You use the Zeroth Ball! You, TheLordErelye, Bomber57, Salt and Napstablook all gain minicrits for this turn!
The something pit 9/25
Sea dog 6/10
Golden Idol && Tentacles && Rusty Handle && A Test of Spirit + A Harsh Lesson && Sigil of Strength = Eye of Nagakaborous (Level 6 - 6/7)
Lantern && Chain && && Hook && Soul of the Damned && Soul of the Tormented && Soul of the Innocent = The Chain Warden (Level 9 - 6/10)
+2 megaminer (for pirate)
~Toast throws various Pirates at the Chua Spellslinger. Because Pirates are cool as hell.
Not when the Chua Spellslinger shoots them out of the air with his twin magpistols, causing them to land as ash around his feet.
The Keeper: ======================================== 24/40 (+4 from Tazz) The Symphony: ================================================== 28/50 (+4 from Tazz, +3 from MZ)
I +2 generic.
The Scribe walks over to G.F. Hemomania. He thinks about how to attack the giant warship, and then recalls something in his Journal that can be used to take out high-power things with relative ease. He flips to a page called "Sin". An ancient and occult force, concentrated in every object in existence. My experiments have shown that all creatures and objects have sin inside of them, and, as life is intrinsically flawed, every living being will express sin in some way - just some will do so more than others. The more you sin, the less revered you are in the eyes of the gods, and the more you sin, the more capable of hate you are. Predisposing yourself to evil, as a result, will cause you to do even more evil down the road. Truly a vicious cycle, and one that no one is safe from. No one is without sin, but some people are a cesspool of it... And for good reason. Getting enough sin will align you with the God Below. Some people call him Stan for whatever reason. Making deals with the God Below at the cost of your essence can result in acquiring great power... BEINGS OF SIN: ISAAC (I HAVE HIM ON SPEED DIAL!) GODMODDERS (FRUSTRATING BEINGS OF SMOKE AND MIRRORS) CURSED DUPLICATES (WATCH YOUR REFLECTION) MARCELINE'S DAD (IT CAME FROM THE NIGHTOSPHERE!) PONIES (KILL ME PLEASE)
The Scribe dials a number on a device at his wrist - 444-0109. After several seconds, the Scribe speaks into the device. "Hello? Is this the God Below? Yeah, I'd like to speak to your pupil. Isaac's his name, right? Uh, yes, I know he has a demonic name. ...What? You're telling me he identifies as a demon? Listen, that's stupid--no, no, I'm not doubting you! I would never! Yes I know you can smite me with the unholiest of blood laser blasts but PLEASE DON'T! ...Fine. I'll call him by his demonic name. Can I speak to... Maw of the Mega Empty Vessel, the Awesomest of Demons who is Super Cool? ...Yes. Thanks. Did he just put me on hold? Ugh... That's what he gets for letting a toddler name himself--ohnohe'shere. Uh, yeah! Hello there, Maw of the Mega Empty Vessel, the Awesomest of Demons who is Super Cool! I know you're busy training with the God Below, but I need your help right now. You know, you could show me that cool trick with the brimstone again if you want? I can tell you've been perfecting that thing! What do you say? Ask the ol' guy to let you take a break. ...Alright, thanks man, you're the best." There's a click, and the Scribe sighs. "Dealing with hell is serious business."
The ground starts to rumble, and the Scribe backs away as what looks like a rickety trapdoor materializes from out of nowhere. It is flung open and a jet-black streak flies out of it, hovering in the air. The Scribe looks in awe at the demonic form of Isaac. Once a lost kid hiding in his basement from his mother, he has been recognized by Satan as the next Antichrist, and he is now training to fully realize his role. Isaac has multiple sets of horns, large leathery wings, pure black skin, sharp teeth, piercing eyes, and several demonic symbols etched into his forehead. Isaac sees the Scribe, grinning, as he puffs up his cheeks and spits out a long stream of blood that's as hot as a laser. It sails across the sky before splitting into eight more lasers that careen in different directions across the horizon. Each stream blows up a small hill.
Clapping, the Scribe approaches Isaac. "Well done, well done! You've been training very well. I guess you don't need my help anymore? The God Below's treating you pretty well down there, I'd expect." The Scribe chuckles darkly. "I've known him for far too long. There's a reason he never lets me directly visit you, you know. I've been banned from Sheol for quite some time. What? You want to know why? Well, it's a rather long story, and one that involves my book, my glasses, an invisible box, a glowing hourglass, and my own inner demons. I'd be glad to tell you it... but at another time. Right now, focus on destroying that warship for me."
Not needing any further direction, Isaac nods and zips into the sky, flying towards G.F. Hemomania. Isaac holds his hand in the air and points it at the airship, a large red crosshair positioning itself on the ship's mast. There is a large beeping noise as a shape blocks out the sun - a huge missile screaming towards the ground. It impacts the ship, exploding in a massive fireball that quickly turns blood-red, spewing out at least twenty different blood beams at once that bounce across terrain before rebounding through the ship. A very large hole is punched through it as a result, flames and smoke spewing from the G.F. Hemomania, which is now losing altitude.
Isaac flies under it and pulls out another weapon from hammerspace - a knife. He closes his eyes and throws it at the G.F. Hemomania with a mighty throw. Darkness envelops Isaac as a barrage of smaller knives gleam from out of nowhere, sailing towards the ship and creating a massive column of knives that tear through the ship's surface like butter, carving across its structure and creating hundreds of miniature explosions that do even more damage. Isaac catches the main knife and flies close to the ship's hull, scratching the knife across its surface. Its impossibly sharp edge causes the ship to break apart, sections of it splitting, shattering, and exploding wherever Isaac moves.
An image of a skull flashes across his head as Isaac pulls out two scythes from his eyes, throwing them at the G.F. Hemomania. They spin in the air and carve through the ship's engines, creating a massive blue explosion as they implode. He keeps firing a steady onslaught of scythes which maneuver through the air at deadly speeds. To accompany it, Isaac takes out a razor blade and slices it across his chest. His blood turns black and swirls into a large black ring that is thrown at the ship, melting whatever it touches. After the carnage, a large ring-shaped hole is left in the ship's hull. Lastly, Isaac cuts off his own head with the razor blade, dying on the spot. His body parts fall to the ground below, their shadows being cast across the field thanks to the setting sun. Suddenly, the shadows quiver and take shape, reassembling into a shifting form of Isaac made from pure darkness - it has piercing red eyes and a small fez on top. Isaac has turned into Dark Judas!
Dark Judas flies up and whips out a replica of the God Below's head - in his Mega form! The item begins charging up, drawing the life of the world inwards as a pulsating red vortex begins to form in front of Dark Judas' body... After several seconds, an all-encompassing boom sounds as a gargantuan blood beam is fired across the field that is bigger than the G.F. Hemomania itself. The warship cannot avoid the attack, and its entire being is incinerated. The beam persists for a long time, and when it finally finishes firing, its energy spent, the warship sinks to the ground like a stone, colliding with it like a husk.
Dark Judas warps at the feet of the Scribe, his true body parts reforming as Isaac regains his form. "Bravo, Is... uh, Maw of the Mega Empty Vessel, the Awesomest of Demons who is Super Cool. That was truly quite a show. You've certainly still got your strength." Isaac nods happily and flies towards the trapdoor, descending through it. The trapdoor promptly disappears. After several seconds, the Scribe looks at the sunken ship. "So this is the power of sin... Terrible deeds can accomplish great things. My research is irrefutable. Yet... I wonder." The Scribe turns his gaze to the ground. "Evil is never the only option. I know this. So should I honestly act like I don't?" The Scribe grimaces and walks away.
Charges
Project M08-โ (42/50) (+2 from Fseftr, +1 from Tazz)
Project M09-The Logician (4/50) (+1 from Tazz)
+2 to Fseftr
Action
That Anti-"Unoriginality" Turret must die, and fast. It's going to be a pain in the heels and balls of everyone's feet, and there is no Impact Gel to remedy this situation. There is only one thing left to do: pepper the Anti-Unoriginality Turret with flaming rocket bullets from Overkill!.
Entity Action
Rinon gains her freedom from the wrath of the Anti-Unoriginality Turret by virtue of being a completely original character. She will attack the Third Spambot by performing a bilabial trill at it for 15 seconds, causing it to explode spontaneously at the end of it.
Pit looks mildly irritated from being shot in the face with lasers going all over the place, before deciding to stay calm. There's no need to break out the Shopkeeper RAIN ON THEM WITH LIGHTNING STORMS Power yet.
And then turns his attention to Redstone.
"Listen kid, I know what you're going for. I get the reference. But do yourself a favor and don't summon Lance. I don't think reminding him of how his father died in a minecrafting accident would be a good idea when you want him to fight."
With tEMBO's death, assorted souls fly up into the air, and into their respective owners. Sorodin's soul, however, comes barreling at the body possessed by... someone, and promptly... bounces off? A shield can be seen surrounding Sorodin?, made of spectrium in it's plasma form, which means souls can't go through it. Sorodin?'s eyes now show a mix of the deep blue and a bloody red. Sorodin's soul forms a human shape.
Sorodin's Soul>Huh?
Sorodin? laughs gleefully.
Sorodin?> HA! I'm more powerful than I thought... with Therros and I's powers combined, you can't stop us! I'm DONE with being withheld, Sorodin. I'm DONE with being used. I'm DONE with being trapped. I'm DONE with this, I'm DONE with everything! You, Sorodin are going to be my first kill in millennia!
Sorodin's Soul attempts to roll its eyes, but finds that it has none.
Sorodin's Soul>Great... now I have to deal with this freak.
=Action=
Sorodin's Soul takes out a new... you could call it a weapon, but not really. He pulls out... and advent calendar. A GIANT advent calendar, to be precise. AND THUS STARTS LOTS OF INSTANT ENTITY SUMMONING THAT WILL HOPEFULLY NOT BE BRAINWASHED. The image on the advent calendar is a picture of the Battlefield in all of it's bloody glory. Nothing like murder to get you in the Christmas spirit! Opening days one, two, three, and four, four things come flying out of them: A snowman bottom, a snowman middle, a snowman head, and assorted pieces of coal, sticks, brooms, and of course, pipes. Because snowmen smoke. All of these assemble to create: FROSTY THE SNOWMAN... or something. [AZ] Frosty the Snowman [AZ] HP:Top: 10,000Middle: 20,000Bottom: 30,000If you take out a layer, the layers above it take moderate damage. Frosty will die when he has no more layers left. This is either horribly overpowered or underpowered for a instant summon. Please nerf if needed. Which it probably will be. SpecialsIf he has his top still alive, he has access to the following attacks: Smoke:Smokes from his pipe. Random PZ entities will miss attacking, or develop cancer.Coal Toss:Tosses some coal from his face at a random attacker. That attacker may or may not start burning.If he has his middle still alive, he has access to the following attacks:Standard Attacks.Sweep:Sweeps the dusty ground with his broom, then sticks it in an enemy's face. The enemy starts coughing violently and will miss this turn.If he has his bottom part still alive, he has access to the following attack:Gather Snow:Restores HP to any of the body parts, and if dead, revives one with extremely low health.(Frosty is probably either way OP or underpowered for an instant summon. I'm sorry.)
=Inventory=
Logic Distortion Remote (Powerless)
Super Unfair Paper Mario Maker Sketchpad 64
Voidmetal Bottle
Pocket Dimension
Infinite Pie Cornucopia
Traho
Stevereen Figure
World in a Bottle
T-Shirt
(Only including things that I deem important to my ultimate alchemy chain thingy) ==Charges== Celestial Guardian 42/50 (+4 from Hezetor... I think. Might be more.)
Advent Calendar 4/25 (+3 from update delays) The Balancer 23/50 If I can put charges on hold, I'm doing that. If not, scrap it.
+2 Hezetor
Frosty summoned! UserZero promptly brainwashes him because she's low on troops!
Since i spent most of my mental enegrys on this post i merely help Topazian summon Frosty, reducing the nerf.
50/50 Annoying Dog
Some Old hack offer's UserZero a map to the local Infinity 1+ Sword! Normally she would just ignore him, but hey, some other fool is wasting their post on it.
What happens next includes such madness as:
a local bee hive of scum and villainy with Anti-godmodding poison that takes forever to ware off
Crossing an Ocean filled with Biome busters. Did i metions they are anti-godmodding?
A anti-godmodding mage.
Oh, did i mention the Anti-godmodding bank security forces?
Anti-godmodding Cranky Kong clones
infintely resetting anti-godmodder traps
1000000000000000000000234252536466565 flaming anti godmodder retards in a anti-godmodding volcano
Anti-Godmodding n00bs
Anti-Godmodder turret (the idiot who made it is long dead. Lucky, it has no range. Seriously, it has like 10 meters of range.)
Ungodmoddable impossible-to-cross lava river
DTG2's minigame server
Temmie Village (She sold half of her much-needed gear.)
1000000000000064 villages of Flaming retards, now with anti-computer damage enhancements
Finally, after a long series of battles, she finds the INFINITY ONE PLUS SWOR- waitaminute.
Oh. It's just an extremely cool sword... What do you mean its not even an Infinity one minus sword?!
UserZero shrugs, and grabs it-
You are carrying too many dogs!
Drop annoying dog?
Y N
>y N
UserZero Deployed the dog!
Suddenly, Dogsong plays! A small white dog spawns in front of UserZero, and walks up to (into?) the Really Cool Sword!
The Dog absorbed the Really Cool Sword!
The Dog was empowered by the combined effects of the Legendary artifact and Really Cool Sword!
Annoying Dog empowered!
180,000/180,000 HP (NERF'ed due to evasiveness).
Passive: Dogsong: The power of dogsong empowers every dog! Dog-based summons are quicker to summon and current dog entitys gain statboosts!
Passive: Annoying Status: In his quest to become Annoying, the Annoying Dog has somehow gotten a massive list of annoying status effects, and can inflict them alongside attacks.
Abilitys: Patch Quilt [|||] The annoying dog patches his Quilt, patch-healing his Enemy!
Artifact Blaster: [|||||] The Annoying Dog unleashes the power of the Legendary Artifact, creating a massive death ray that hits for a massive amount of damage and can stun a target.
Extremely Cool Slasher: [|||||||]: The annoying dog continues his rampage, this time unleashing the power of the Extremely Cool Blade! He promptly chops the strongest, non-userzero enemy into tiny pieces!
ARFIFACT GONER: [||||||||||||]
What do you call a artifact made by dog's? an ARFifact! The annoying dog leaves after this attack.
The annoying dog infuses the Artifacts together, creating the Arfifact, which he then infuses with his soul before unleashing a massive death ray and a massive amount of powerful swords!
Upon the end of a turn, he summons a Greater Dog to protect him.
He is evasive, but loses this once he unleashes Artifact Blaster.
whelp im gonna clean this mess up in the morning see ya
how2wastecharges: 3/22
2+ to irecreeper
UserZero plows through all the challenges easily and just throws the sword at the Annoying Dog. Annoying Dog summoned!
Pricey's Soul: You did not saw me after you give me to tEMBO, now i can merge you again!
Me: Lets merge ourselves again!
me and my soul merges into the New form with the ability to communicate while being as GodlikeTerminus [GT] My first Chumhandle i am going to use
I teleport and I inject Rootmars with my BoT, WoT while using Blade Mode and it is on Good Times repairing it.
Modified Nuclear Quest Giving Taco Component A 22/50 +1 from Tazz Modified Nuclear Quest Giving Taco Component B 22/50 +1 from Tazz
Sp00py Emperor Spoopinator's Action: I SUMM0N S0ME CRIMS0N SKELET0NS TO HELP ME
Skills for a Massive Skeleton like Monster (Spoopinator)
Spooky Slash Can be used every-time Lunge of Sp00p: II
Sp00py Shield: IIIII
Summon Crimson Skellies: IIIIII
Sp00py Scary... IIIIIIIIIII
+1 Talist, +1 Irecreeper
Charge Bank: +1 from Talist
My Items
Angelic Blessing: [Power Rank V] Heals the target for very large healing
Best of Times, Worst of Times (Also known as BoT,WoT) [Power Rank X] Can be used for Damage or Healing and have forms of it's Weapons Current Form: Blade Form. Current Time: Good Times. After Attack Charges III (Used after 2 uses)
Awesome! Thanks for answering that question. Now that I know that, I'm going to get to work on getting some powerful alchemies to complement the Manaticon Flamesprayer.
I believe it is appropriate to destroy that body without purpose or mind.
I'm going to use the orb of space-time manipulation, what I'm going now to try is a simple and yet extremely effective temporal disjunction.
First I drag the body through the fourth dimension from where he is right now to a certain moment of the future (7 seconds in the future), then I focus all the movements that occurred in the last 5 minutes in a single translation of energy that is applied in a temporal shift that is thrown on him this should break up its existence pretty easily.
I continue by making sure that every bit of his body scattered in the four-dimensional chaos is going to crush on him when he finds himself in the third dimension (0.7 seconds from the beginning of the attack) that in addition to being painful, and sometimes strange and disgusting has the effect of destroying in fragments of temporal energy the various parts of the body, time energy that I obviously use to improve my next attack: focusing a lot and using the newly acquired temporal energies I begin to bend moments of the timeline to crush them on themselves eventually causing complete temporal disjunction.
The final result which can be seen from a normal inhabitant of the third dimension is the sudden disappearance of the body, its appearance after 0.7 seconds, the appearance of several pieces of his flesh fired at high speed from random directions exploding in rapid glow purple and finally the body unable to control the Star move in various directions until being hit by what appears to be his own body and then disappear. When the body reappears after 7 seconds it is not nearly as recognizable.
Of course I assure you that there are no paradoxes in this attack and if there were I would have know that.
In case Star body is death redirect this on Phantom Walker.
Note that for every Mini-UFO destroyed a weak mars is summoned.
The dai-manjii will automatically summon 1 mini-UFO at the start of his action and then act.
I'm rewriting the units to correct how they should be (Tazz you forgot some particularity)
Dai-Manji: 130,000/130,000 HP Self Repairing [II], Death from above [III], Summons 1 mini-UFO every turn.
Mini-UFOs 27,000/27,000 x2 Laser Rain [AOE] [II] when killed the martian piloting them escapes.
Elite martians: 35,000/35,000 x2 Teleport Sequence: III 20% evasion on first attack.
Big Eyes: 4,500/4,500 x6 (Evasive); 4,500/4,500 (Bonus Damage);
Rugname gains 25 of energy! (25/100)
Rugname summons:
Ring laser mecha 17.17
6 Big Eye 4.5
3 Mars people weak 2.7
Remaining energy 0.63/100
The newly summoned Big Eyes will enter the alpha formation losing evasiveness and gaining damage.
All the units will attack Phantom walker. (in case he is dead G.F. Hemomania cannons)
(at least 56.000 of damage, without considering some of the units)
Badges: 7/8 [22% damage bonus, +4 hypothetical max HP]
Stun Gun AND Scranton Reality Anchor 9/10 Keeping it Real
Chemotherapy Drugs AND Water Hose = 5/6 Mitosis Minimizer
___
Mercury stares down Creed once more. I would continue the semi-coherent story attacks about him and Creed, but I've completely forgotten them already, even though the last one was less than twenty-four hours ago. I could just look, but I don't want to. Instead, Mercury hits his head on a rock, forgetting everything that happened to him regarding Creed. The rock then flies out from under Mercury's head, and crashes with great force into Creed's, also wiping his memory. The rock embeds itself into the back of his head, and causes Creed to start bleeding out. He falls to the ground, in massive plain, right onto several other very sharp and dangerous rocks.
Mercury then spots Creed from a distance, and runs over in order to attack the AZ scum. He takes out his trusty diamond sword, and slices at him rapidly, before bashing his skull in with the flat of it, then stabbing the sword into Creed's chest. This barely does anything however, as telling instead of showing during an attack is even more ineffective than for actual writing, and I can't really write violence, nor do I particularly want to. Instead, Mercury takes out Thunderstruck, that old lightning airstrike alchemy that we both had forgotten about. He then also takes out the Weather Controller M, another forgotten Alchemy. I should probably write these things down eventually.
He places the airstrike beacon on top of Creed, crushing him underneath and forcing him to stay in place. Before the lightning arrives though, Mercury wants to a make sure it's accurate. He takes out the Weather Controller M, and makes the weather a violent thunderstorm. Immediately, the airstrike beacon activates, hitting Creed with dozens of lightning bolts. It's really odd how most works call elemental electric attacks some variation of "Thunder", and it bothers me. A tornado then forms out of the storm, and sweeps up Creed in its powerful winds. It also sweeps out several heavy objects, which crash into Creed while they are al spinning around in the tornado.
The tornado, lasting far longer than a normal one should, soon passes through the scene of an erupting volcano. It sweeps up some lava, becoming a legendary lavanado... or something. Creed melts horribly. It then travels out to the open sea, and sweeps up some sharks, becoming an even more legendary lavasharknado. The sharks bite Creed viciously, somehow surviving the intense heat. The tornado then sweeps up a pokemon daycare, where several magcargo are helping eggs hatch faster. They crack open as they are swept out, revealing their true surface-of-the-sun temperatures, burning Creed even more. The sharks survive.
UserZero decides that the idea of a LavaSharkCagoNado is EXACTLY what she needs right now! LavaSharkCagoNado summoned! Also, 28,000 damage to Creed!
Darkimin II Blood Testing "Butterfly" (Yes, they call that thing a "butterfly" where I go for blood tests.) = Bloodform 9/9 Done.
Darkimin II Sword = IT WAS UPPOSED TO BE A SWORD 1/???
Microphone && Rapier = RAPier 2/???
+2 to Ire
Sukard 44/50 Shuu Lumina Nope nope nope nope nope. I'm got going for another darn Devil Beater Character until that Turret is nothing. Feyd, The Enderman King 3/25 (+2 from Toast)
I proceed to flip the gorilla out on the Anti-Unoriginality Turret with the Nerf Bat because of Pit's knowledge of the EBF series, that ONE GOD DARN KNIGHT, and because the Turret limits me.
Darkimin II Sword = IT WAS UPPOSED TO BE A SWORD (Level 0: 1/1)
IT WAS UPPOSED TO BE A SWORD: BUT PEOPLE DON'T WANT TO BE SWORD.
Badges: 7/8 [22% damage bonus, +4 hypothetical max HP]
Stun Gun AND Scranton Reality Anchor 10/10 Keeping it Real
Chemotherapy Drugs AND Water Hose = 6/6 Mitosis Minimizer
___
Mercury examines his two new alchemies, and contemplates how to use them to attack Creed. Creed does not seem to either be a reality warper or a bunch of cells. Well, technically he is a very large bunch of cells... Mercury gets an idea. He takes out the Mitosis Minimizer, and cranks the pumps repeatedly. The hose starts expanding, and that's when Creed notices Mercury has plugged the end with a very large cork. Mercury continues pumping the hose, as it expands and the cork begins being forced outwards. Mercury carefully aims the end of the hose towards Creed, and continues pumping. Creed finally thinks to duck, but finds himself entranced.
Mercury pumps the hose crank one final time, using all his superhuman might to force a greater concentration of chemicals. The cork is blasted out the hose, and crashes into Creed at near-light speeds, because who cares about physics? Gutza. The cork knocks Creed out, and he falls unconscious to the ground, into a rapidly rising puddle of chemotherapy chemicals. He quickly starts drowning as the hose continues firing liquid at him and the water level of the puddle eventually covers him, as well as much of the battlefield. After Creed is completely submerged, and the bubbles on the surface have finally stopped, Mercury then turns off the hose.
Creed wakes next to the now small lake of chemicals, and looks around to see who saved him. He immediately feels vertigo, as he finds himself hanging from a tree off of the hose from earlier. Mercury is standing under him, laughing as Creed tries to struggle against the rope as he slowly suffocates to death. However, Mercury laughed too early, as Creed's struggling causes the tree branch he is hanging from to break, and he falls into the lake below. As he falls, he hits his head on a very large cork, and faints. Creed then drowns again in the lake of chemicals. This isn't even to mention the damage done my the fact he's breathing in chemicals. Twice.
Mercury then drags Creed out of the water once more, not willing to let his torture end just yet. While Creed is yet to awake, Mercury takes the chance to set up an elaborate waterboarding system using the mitosis minimizer. He straps Creed into the waterboarding... board, then turns on the hose. Creed quickly wakes up, and feels like he is drowning again. He struggles against the restraints, then swears to sue to American government for some unknown reason. Mercury sighs, and leaves the room, without bothering to turn off the hose. Outside, when he thinks no one can see, he takes out a picture of Binary Slime and sheds a single tear onto it, as that isn't corny at all.
Mercury, Creed is dead. Stop drowning Creed this instant, Mercury.
Keeping it Real: If you have ever been intending to capture a reality-warper (sadly, descendants are for whatever reason immune to this, as are Godmodders), then this is the tool for you, as this completely shuts off their powers AND, with a bit of appropriate and also-level-9 technology, could possibly be a conduit for using their powers against their will.
Mitosis Minimizer: It's really bad to drink this stuff, so don't. That aside, this bad boy pumps out a never-ending amount of Chemotherapy Drugs, allowing for the nigh-instant treatment of cancer (NOT cure). IT's not fun to get hit by this dead-on due to sheer pressure.
The Keeper: ======================================== 25/40 The Symphony: ================================================== 29/50
I +2 Bomber. The Alien Drone attacks G.F. Hemomania.
The Scribe runs over to the fallen form of Uncle Grandpa. "There you are... Locating your corpse took longer than I thought it would." Uncle Grandpa coughs, his form badly scarred and burnt. "Hey, I ain't dead just yet. Come on, pal. Help me up." The Scribe takes Uncle Grandpa's hand and helps him up. Uncle Grandpa's body spins around 360 degrees as he pats all of the dust off of him, talking to the Scribe. "Alright, now I'm going to need you to say [ hr ]. Can you do that?" The Scribe ponders this for a second. "Uh. Okay."
Uncle Grandpa is now good as new, his body shining and gleaming like a washed car. "Now that a long time's passed, I'm fully healed! Thanks a bunch! Abusing the rules of conventional storytelling and formatting in this place is fun, huh?" "...What just happened?" The Scribe looks around, confused. "No time's passed at all. You just suddenly got better." Uncle Grandpa wraps his third arm around the Scribe. "And that's the beauty of it! Time only passed for me! In this timeframe, I took a hop over to the RV and got out my first aid kit! Trust me, there's a lot of stuff in there you don't want to touch. But now I'm squeaky-clean!"
Excited, the Scribe points to the field. "You mean... You're invincible? Amazing! Get back on the battlefield and start fighting again! Do you know how powerful you are? You damaged UserZero, for Notch's sake! There's nothing you can't do!" Uncle Grandpa adjusts his suspenders. "Listen, pal. It's not that easy. I can't go back on the field after I die. Then the Great Tazz in the Sky will notice me and ban me for breaking the rules." The Scribe blinks. "...The Great Tazz in the Sky?" Uncle Grandpa nods. "You heard me, kid. And while we're on the subject of things not being easy..." Uncle Grandpa kneels down and points at the Scribe's chest. "I sense... emotional issues. I feel like there's a lot of turmoil inside of you. Things that have been bottled up for years."
The Scribe jumps away. "Don't look into my soul! Only I can do that!" Uncle Grandpa chuckles. "Hey, I don't need to look into your soul to tell you that. Just look at the way you act! Treating everyone around here like tools, saying that friendship is only a key to a locked chest of power... Come on! You don't have to talk to others like that! I'm sure that everybody here could be nice to you if you just let them!" The Scribe whips out the Rorschach. "Nice? Nice?? Being nice never did me anything! Getting to my current position, on the verge of my biggest discovery yet, took a lot of shady practices! I couldn't have known what I know now by walking the straight and narrow path! And I'm not about to change for some soldiers in a bloated war!"
Uncle Grandpa narrows his eyes. "Well maybe you should, pal. You said it yourself. This war's going to end up affecting a lot of people. Maybe even the fate of the entire universe. When all's said and done, and your fates go in the history books, do you want to be remembered as a hero or a villain? As someone who helped the fighters, or who acted like a jerk? I know you've done a lot, and I know some things you're not proud of. But everyone has the power to change, kid." The Scribe glares at Uncle Grandpa. "...Are you talking about Cinavi." Uncle Grandpa shrugs his shoulders. "Not just her. But if you're looking to make yourself a better person, I'd say she's a great place to start. Talk to her."
Uncle Grandpa blinks out of existence and comes back with a top hat and cane. "Now if you excuse me, I think I should be off! Giant Realistic Flying Tiger, get over here!" A loud roar sounds as a giant realistic flying tiger descends onto the field. The Scribe, snapping out of his stupor, calls to Uncle Grandpa. "Hey, wait, wait! Don't you think you could... uh. Give me more advice?" Uncle Grandpa laughs. "There's hope for you yet! If you ever need me, look in your bathroom mirror, see with eyes unclouded by hate, and say... GOOD MORNING!"
Uncle Grandpa and the Giant Realistic Flying Tiger fly into the sky until they can't be seen.
5/50 The being that is itself time...go on, guess! (+1 from Late Update, +2 from Hezetor)
+2 Pit
Ludovico Technique && Laser: 4/10
Attack: Save Data, Part 2: Wii are the Champions of the Road!
Engie? My pun is better than your pun.
My body needs to die. Now. Everyone agreed? Good.
So I grab my body and fly up through a portal. I drop him in an area that looks like someone scattered crystal blocks in the middle of space. My body tries to fly, but I stop that with a simple comment.
"Now, I made it through this course with Toad. How about you take the challenge?"
My body, being my body, can't take that challenge lying down. It floats back down, and begins its way through the course. It jumps its way onto the first enemy of the stage, an Octoomba (not an Octogoomba like in Mario Galaxy, that becomes important in a second), expecting it to die immediately upon jumping atop it. Everyone playing or watching this stage for the first time expected this enemy to die...nope! Instead, my body bounces off of it and flies straight into the abyss.
"That won't do. Tell you what, I had 1110 lives entering this stage. You can have the same."
1109 lives left
My body dodges past Octoombas and jumps on moving platforms, traversing its way to a clear pipe. It is then greeted by a Fire Bro. Followed by its fireball.
1039 lives left
My body jumps atop each of the three Fire Bros, and runs into a series of 1 body wide gaps. It runs straight over these and into a Chargin' Chuck.
995 lives left
My body jumps over the Chuck, into a field of three other Chucks. They are Chucksters! And Chuck my body into the expanse a couple more times.
890 lives left
My body makes it to the first teleportation box. What follows is THE BEAT BOXES OF DOOM! My body is sorely tempted to hover, but then I remind him that I beat this level with Toad. He can't take that challenge lying down, so he instead takes it across the beat boxes, which disintegrate from under his feet.
811 lives left
My body makes it past the first easy group of beat boxes, and comes across beat boxes that are split into sections of three. These also change quickly, and my body is unable to pass this section without lucky momentum...which instead pushes it off to the right of the safe platform.
743 lives left
My body traverses up a couple of Beat Box Stairs, after finally finding the right momentum, and comes across a series of back and forth quick jumps...that trick my body up with a pair of beat boxes that are the same color. My body gets stuck, and cannot go any farther without losing a life.
578 lives left
My body makes it up the Beat Box Stairs, by keeping enough momentum to outright jump over the first block of the pairs. He makes it to the cannon, which fires him right into the middle of a trio of Magikoopas. The combination of the sinking blocks, spells, and fire bars flanking the arena overwhelm my body with danger zones, and my body dies before it defeats all three of the Magikoopas.
569 lives left
My body defeats the Magikoopas, makes it to the second Teleportation box, and goes to an area of concrete blocks suspended in midair. Of course, there's other challenges here besides a change in scenery, in the form of a flurry of Fuzzies and swinging spike pendulums. The precision platforming required to make it past this section is developed over hundreds of deaths.
395 lives left
My body makes it to the third teleportation box, which leads to a shaft of bouncy enemies. He jumps off the spring and straight into the spiked helmet of the ant like enemy.
377 lives left
My body makes it up the first shaft of enemies, but can't get up the shaft of sleeping Piranha Plants.
364 lives left
My body makes it up the shafts, and comes across a spike filled swimming section. He swims through much of it, but is too slow, as the water section moves back away from the clear pipe.
301 lives left
My body makes it through the water section, and makes it to a cannon. He then sees a gruesome sight.
Yes. Those are speed boosts, coupled with laser rings.
He makes it through the first one, but when jumping gets involved, he flies off into space.
237 lives left
He makes it through the jumps, to come across a series of 4 shockwaves. He tries to collect the keys and the green star. However, after collecting all of them, he dies to a shockwave before making it to the 4th and final teleportation box.
1 life left
My body ground pounds the octoombas, jumps on the fire bros, dodges the Chargin' Chucks, uses momentum to defeat the Beat Boxes, deals with the Magikoopas who for some reason are the 4th section out of 8, makes it up the shaft of enemies using jumps, navigates the floating water through the spike blocks, uses boost pad jumps to make it across the large gaps, uses ground pounds to avoid the shockwaves, collects the keys and the three green stars, and makes it to the congratulations message.
My body traverses the message, collects the stamp, and jumps up the staircase to the end. He jumps for the flagpole, and
runs out of time in midair.
Achievement Unlocked: Beat Champions Road with Toad
Dark Bowser traps my body in a cage, and throws a massive ball of energy at it. It creates a massive explosion on impact.
If my body is dead, Dark Bowser instead targets G.F. Alpha-Omega with the same attack.
To your great surprise, this doesn't happen! Intsead, though it does lose several lives, as is expeted, he beats it after losing 9 lives, with time to spare! After all, he did unlock an achievement.
He will do as you say, but you do realize that he'll Metamorphasize before Dark Bowser can attack your Body...So he'll hit Alpha-Omega instead.
I got really angry about the Anti Unoriginal Turret and I am also Unoriginal as well I use my BoT, WoT Blade Bad Times and i cut it into pieces, and i send it to the Oblivion of Unoriginal.
Modified Nuclear Quest Giving Taco Component A 23/50 Modified Nuclear Quest Giving Taco Component B 23/50
Sp00py Emperor Spoopinator's Action: N/A
Skills for a Massive Skeleton like Monster (Spoopinator)
Spooky Slash Can be used every-time Lunge of Sp00p: II
Sp00py Shield: IIIII
Summon Crimson Skellies: IIIIII
Sp00py Scary... IIIIIIIIIII
+1 Talist, +1 Irecreeper
Charge Bank: +1 from Talist
My Items
Angelic Blessing: [Power Rank V] Heals the target for very large healing
Best of Times, Worst of Times (Also known as BoT,WoT) [Power Rank X] Can be used for Damage or Healing and have forms of it's Weapons Current Form: Blade Form. Current Time: Bad Times. After Attack Charges III (Used after 2 uses)
Soul of the captain 40/50(+2 from proof of concept)(have no link whatsoever to the captain
Effects: This is a boost who increase dramatically armor and reduce
tremendously the life of the target and make it sightly stronger it goes
to another target when his current one is dead but it needs one charge
per turn for staying in this world(Can accumulate some charges so that
there is no problem if everybody forgets it one turn(it might also
become more effective when there is more charges))
I use The Reinforcement to create the two last needed schools:
School of transmutation(level 0 alchemy allowing to turn stuff in other stuff but with various limits due to the low power)
School of enchantment(level 0 alchemy regrouping spells manipulating the minds)
Then I start T1
School
of illusion && School of conjuration && School of
necromancy && School of evocation && School of
abjuration && School of divination && School of
enchantment && School of transmutation => D&D T1 1/?(a T1
character is completely omnipotent in dnd(For example they can give
themselves infinity to all stats and any power they want or invent
instantly and many many other ridiculously absurdly powerful things)but
in DTG this alchemy should probably not be too much high level and not
have all those effects since it is not a game about filled with
completely mad rule lawyers)
my items:
The Reinforcement level 1
Damaged The blasting pages level -1
Damaged Transmutation field alternator level -1
Book of support level 2
Warp Zone level 8
Red blood level 0
Green blood level 0
School of illusion level 0
School of conjuration level 0
School of necromancy level 0
School of evocation level 0
School of abjuration level 0
School of divination level 0
School of enchantment level 0
School of transmutation level 0
I help proof of concept(twice)
Then I use the Reinforcement to create a cathedral somewhere on the battlefield to increase the GS civilization bar
School of illusion && School of conjuration && School of necromancy && School of evocation && School of abjuration && School of divination && School of enchantment && School of transmutation =Tier-One (Level 10: 1/11)
Cathedral summoned! Err, not sure there is a Civilization bar anywhere, but it's still an entity. It'll bodyblock exactly one entity that gets inside it...And that's it.
He works like Valeera, but with less focus on the actual deck and more focus on the hero's own actions. His deck only has 15 cards in it. He starts at 5 mana and gains 1 maximum mana per turn as well as draws one card per turn. If he runs out of cards in his deck, they get reshuffled.
"Hero Power": Wild Magic. Costs 2 mana. Adds a completely random Hearthstone spell to Balloonian's hand and it costs 2 less mana. I'm not going to pick ones that would break the game or make no sense though, like vanish or unleash the hounds. I'll reroll those. Completely possible for Balloonian to get something totally useless, like bestial wrath or bolster.
All spells that Balloonian can get are in one of three groups based on their class of origin, either Might (warrior, hunter, rouge), Right (druid, paladin, priest) or Sight (mage, warlock, shaman). Whenever Balloonian casts a spell of one group, his affinity to that group goes up by 3 and his affinity with the other two groups each go down by 1.
When an affinity gets to 8 or above, Balloonian triggers a special attack that resets his affinity for that group back to 0.
Might - Devastation: Balloonian takes to the skies, becoming unattackable for the turn, but also preventing him from playing any cards that turn. At the end of the turn, he shoots 3 fireballs at any target. Each fireball deals 10,000 damage to its target and 2,500 damage to the entities listed directly above and below the target in the EOTB.
Right - Mountain's Power: Heals a target for 30,000 HP. In addition, whatever that target attacks this turn gets marked for death. The next turn, any spells that Valeera or Balloonian use against the marked target cost 4 less mana.
Sight - Begin the Games: Does something weird that I'll get into once/if it's used.
Deck:
Minions:
x1 Electron - 3 mana. Not to be confused with Serpent's character. summon a minion with 5,000 attack and 5,000 HP. While this is alive, both Valeera and Balloonian's spells costs 3 less mana. Not a dragon, but is a mech. ... You know, just in case Balloonian pulls Unstable Portal and that gets him a TinkerTown Technician.
x2 Dragon Consorts - 5 mana, summon a minion with 8,000 attack and 10,000 HP. In addition, Ballonian's next dragon costs 2 mana less. Is a dragon.
x2 BalloonWing Corruptors - 5 mana, summon a minion with 10,000 attack and 6,000 HP. When played, deal 10,000 damage to an enemy if Balloonian has a dragon in hand. Not a dragon.
x1 Balelastrasz - 6 mana, summon a minion with 4,000 attack and 10,000 HP. While this is alive, Balloonian's cards all cost 1 less mana. This card got considerably nerfed in its transition to DTG. Is a dragon.
x2 Balloonkin Hatchers - 6 mana, summon a minion with 5,000 attack and 6,000 HP. Also, summon two whelps each with 3,000 attack and 3,000 HP.
x1 Balloonmedes - 7 mana, summon a minion with no attack and 20,000 HP. Whenever either Valeera or Balloonian plays a card, this minion gets +2,000 attack. Is a dragon.
x1 Balloomagus - 8 mana. Summons a minion with 8,000 attack and 12,000 HP. If this is alive when Balloonian draws a card, he gains an extra copy of that card. Is a dragon.
Spells
x1 ShadowFlame - 4 mana, destroys a friendly, willing minion and deals its damage to up to 5 enemies.
x1 Bite - 4 Mana, gives Balloonian +5,000 HP and lets him attack this turn for 5,000 damage.
x1 Swipe - 4 mana, deals 5,000 damage to one enemy and 2,000 to up to 4 others.
x1 Open the Gates - 8 mana, summons 5 whelps each with 3,000 attack and 2,000 health.
BONUS CARD! x1 Mana Surge - 6 mana. Instantly uses Balloonian's Wild Magic ability 3 times. In addition, it lets him reroll one spell he doesn't like.
Deathrattle: Sets up for something.
Commands:
Now, if Electron is balanced, Balloonian plays it and uses double Mana Surge, getting... Seal of Light, Imp-losion, and Duplicate (from reroll) from the first, and Savage Roar, DemonWrath, and Drain Life from the second. He plays Powershot to shoot G.F. Hemomania and then double Seal of Light to heal himself + Give himself an attack value (M:4 R:6 S:0). Then he plays Savage Roar to buff his own and his Dragon Consort's attack (M:3 R:9 S:0). Then he plays Duplicate (next one of his minions to die gets duplicated into his hand I guess), fires an Imp-losion at the G.F. Hemomania to deal damage, then finally uses Drain Life on it as well for Life Steal. (M:0 R:6 S:9). Possible references to disguised toast aside, he'll use his sight ultimate next turn. Finally, he uses Dream to pull Electron back to his hand.
Oh, and he draws his last card, a Balloonwing Corruptor.
(Quick question. Do all the fruit count as spells? Bananas in Hearthstone do at least.)
Both him and his Dragon Consort (if alive) attacks the G.F. Hemomania.
Minions: Dragon Consort (8k, 10k), Assorted Imps
Hand: Swipe, Electron, Shadowflame, Open the Gates, Bite, Balloonwing Corruptor, FRUIT!!!
Special Spells: DemonWrath (2 mana)
Affinity: (M:0 R:6 S:9)
Action:
I don't think I can really deal direct damage to things. So, I walk up to the friendly creeper and tell him that he's been doing an AMAZING job spreading friendship and happiness to everyone. I really admire his work. Especially as we're coming up to Christmas time, everyone needs joy and friendship. However, I think the people who really need more love in their lives are some of the Hostile entities. They're so grumpy and angry all the time and need some of his true joy and love. If there's anyone who can show them the true spirit of Christmas, I belie- no- I'm certain it's you, Friendly Creeper.
-A RELEVANCE LINE WAS ANNIHILATED HERE. RIP RELEVANCE LINE.-
Wooden Tower Shield && Living Wood && Chlorophyte && Yggdrasil leaf = World Tree Shield 7/11
Tower Shield && Lapotron energy crystal && Gravity generator && Electro-magnetic containment system = Black Hole Shield 7/11
Got +3.
More charges: 40/50 & 39/50
+1 to Mythic, Pricey
He agrees! Your chat has healed him for 4 HP! He'll try to stop those hostiles from ruining X-Mas (and UserZero's X-Mas by extension)!
He'll do as you say. Or attempt to.
Shortly after you get off the floor, the floor stops turning, as a wall suddenly slides away, revealing a massive chamber. And I mean massive. Approximately 64 blocks in diameter and an unfathomable distance below, seemingly ending in the void. Mikoto's attempts to breach the door are unsuccessful; shortly after blowing off the stone, you find...Divinium. A big sheet of divinium blocking the way.
Of course, Divinium, AKA That annoying invincible metal. OF COURSE. Speaking of that, upon the Divinium you see the faint image of an Enderman engraved into it.
(35 / 50) Eight-Legged Dance (+6, like a lot of people)
(4 / 11) Ia! Ia! (LVL 10)
+2 to Insert
=Action=
I decide to play Yugioh with Uzi. She then proceeds to screw the rules because she has MONEY, and plays three Blue Eyes White Dragons in one turn. I then reveal that in my hand, I have EXODIA THE FORBIDDEN ONE. All five parts. Uzi promptly avoids the world-destroying blast from the innocent(?) children's card game, and the blast hits Phantom Walker.
The Blue Eyes White Dragons, seemingly undamaged from the blast, fly towards Phantom Walker and proceed to lift him up and rip him into tiny chunks in mid-air. I then shoot him with my invisible gun, because real guns got censored for some reason. It is then implied that I am beating him up with my bare hands.
...guess what I've been watching. NO REGRETS.
UserZero knows what you're doign and is pretty sick of Phantom Walker herself! She aids in the attack, and WITH YOUR POWERS COMBINED you deal 5 damage to Phantom Walker!
Hello there everyone. Just a few quick questions since this is my first time posting here.
1.What could a joining character see as they first appeared on the scene?(For example, is the opening scene on page 1 seen by everyone?)
2.Could they know who to attack and who to defend?(Assuming they chose the default alignment)
1: War. There are about trillions of things that go completely unmentioned at any given moment warring with approximately another trillion of things per faction, with the major entities standing out massively as sources of power, and even above them, the Descendants and Godmodders, all in a massive lightshow, all to make the most intense war scene of any war movie ever look like it was a bad .gif animation of two stick figures fighting.
2: There are colored tags above everyone's head, telling you who's who, so you'll know.
3: Usually, posts that just have questions should be taken to the forge or given the /null tag here, but since you're clearly new I'll let this slide. Welcome, Hector!
I watch the arrival of the G.F. warships with distaste. One of these is going be going down eventually. Well, both. But, for now, I shall merely focus on one, as is economical. As such, I merely wait. I set down an oaken chair, and wait patiently upon it, watching a nearby cave for something. It should come, in time. To prepare, I lodge a Carrot-on-a-Stick into the ground before me.
In minutes, a rumbling noise is emitted from the caverns beneath me, reverberating about, and making other, similar sounds seem minuscule in comparison. Instants later, the fully-armed Bunnyman host of the Lord Rabbitor Xerivex bursts onto land for the first time in Bunnyman history. Bunnymen centuries from now shall weep to their children as they tell the tales of this vast army. I shout over to the nearest Bunnyman.
TERMINALAUTOCRAT: What are you doing here?
SIR ERIC: We are the vast army of Xerivex, good player.
TERMINALAUTOCRAT: I can see that, but why are you here? Who are you?
SIR ERIC: We have come to sight the surface for the first time in the history of our people, and I am Sir Eric Earnwood, fair player.
TERMINALAUTOCRAT: Eric Earnwood? Cinavi Kanera.
SIR ERIC: It is a pleasure, Player Kanera.
LORD RABBITOR: What is the meaning of this?
TERMINALAUTOCRAT: ?
SIR ERIC: Sir, this our first new subject. They have kindly introduced themselves to me.
LORD RABBITOR: Oh, I see. As you were. Prepare the entity transportation carts, I suppose.
TERMINALAUTOCRAT: ...
SIR ERIC: Of course.
I stand in shock, watching as the Bunnymen just casually pull over a cart with the clear intent of kidnapping me. I do not recall my senses for two full minutes, before shouting over to Earnwood.
TERMINALAUTOCRAT: Do you actually believe that you can take this place over? The only thing we can do to control the world is defeat the previous leader, up there.
I point over to Uzi. In response, Sir Earnwood calls over to his colleagues, and tells them that they must first defeat the massive fleets of this dictator to accrue glory, and end the Iron Crusade. In response, I hand the Bunnymen some fireworks. The Bunnyman army collectively practically dances in glee. Without hesitation, a mass of war machines and siege towers rise up from the caves, all constructed well enough to be able to combat flying warships. They proceed to engage the G.F. Hemomania. Instead of bothering you with the details, I shall instead provide a compendium of statements Sir Eric managed to utter during the course of the battle.
SIR ERIC: Take that, fiends!
SIR ERIC: Hahah! You lose again!
SIR ERIC: Good lord, this fellow has a gun!
SIR ERIC: I can see the depths of infinity!
SIR ERIC: Fall, warship!
SIR ERIC: Feel the cold edges of Rabbitor's host!
SIR ERIC: For the Crusade!
SIR ERIC: Die.
SIR ERIC: Look, it is Xerivex!
SIR ERIC: I am a walnut, short and stout!
SIR ERIC: This combat thing is not for me, good lord.
Hours later, Earnwood returns to my side, before shaking my hand, and carrying the fallen body of Rabbitor Xerivex back into the caverns. He is followed by the Bunnyman army. Alas. Today marks the fall of a great leader.
Murmur of the Harvestman 5/50 (+1 from Tazz) /////////////////////////////////////////////////////.
Imperator 25/50 (+1 from Tazz) ////////////////////////////////////////////////////.
IMPERATOR: 29/50 ================================================== (+1 from Tazz)
The Bodyguard: 33/50 ================================================== (+1 from Tazz, +2 from Twin, +2 from ninjatwist, +2 from Erelye)
+2 to Erelye
Bomber decides to use the metaphorical grab-bag that is Dimension 953 once more. Pulling out his Empowered Gargoyle Staff, he prepared to open a portal to the insane place. Twirling the staff around in his hands before him, the outline of a portal formed. Tapping the orb at the top of the staff in the center of the circular outline, the portal was complete, becoming a swirling vortex that lead to the other dimension.
He then decided to wait once more for something to come out. One minute passed...and soon became two... and then five. Bomber lit a cigar and sat down, staring at the portal. The portal stared back at him. About fifteen minutes in total had passed before something started to happen. Shouting began to sound from the portal. Alerted, Bomber stood up and put out his cigar, ready to face whatever emerged from the portal. The shouting got louder, and suddenly a yellow lumpy thing tumbled out of the portal. A few arrows flew out of the portal, presumably trying to hit the lumpy yellow thing. They did not meet their mark, landing in the earth with a twang. The portal closed with a pop.
Bomber, recalling prior experience, decided to not underestimate the lump. He approached it with caution, and then held it in his hands. The lump appeared to be a horribly disfigured lemon, larger than a fist. It appeared to be several lemons fused together. Several yellow tendrils extended out of various crevices and folds. Bomber caught himself staring at the thing too long and broke eye contact. The thing seemed to have an adverse effect on him. It felt as if it was... calling for him. Interested, Bomber decided to stare actively at the malformed lemon. He felt the world around him fade out. All that mattered was him and the lemon. He then heard a voice.
Ah... so you finally listen. Congratulations, you have made the first step to becoming my slave. Step two is giving up.
Bomber got a strong sense of dread, and began to steel himself mentally. The lemon let out a raspy noise that sounded like laughing.
You resist? All shall be our servants. When the time comes, this world... all worlds... shall be ours.
A little annoyed by the lemon, Bomber decided to reply.
Listen here. I do not intend to become your slave, nor anyone's. I serve myself, and follow my own machinations. You will NOT be gaining control, EVER.
The lemon laughed again.
How arrogant. Do not think you cannot be manipulated. I may not be the one to teach you this lesson.
Bomber decided to probe the lemon further, ignoring its statement.
What exactly are you, anyway?
I am considered a deity in that dimension. My followers worshiped me without question, and my grasp was soon to expand beyond that single realm. Until they attacked. The Walnut Oversoul and his followers attacked, driving me out of the dimension. I assume my followers have all been slaughtered.
That doesn't entirely answer my question.
It laughed again. You will learn soon enough. Dig ever deeper.
Bomber sighed, and then thought of something to do with the eldritch lemon. He hopes he knew what he was doing.
Alright, how about this. I put you on that battleship over there, the G.F. Hemomania, and you assault the minds of its crews. Shatter their reality, and all of that.
Do as you wish. There is no sharp distinction between the real and the unreal.
Shrugging, he broke his mental connection with the lemon abomination and prepared himself to teleport onto the ship. He appeared in the bridge, where the majority of the crew was. The lemon floated out of Bomber's hands, hovering in the air. Zombies and Endermen dressed in 'Godmodder's Friend' T-shirts made their move to welcome their new guests in a disgustingly friendly manner.
Suddenly, the lemon's tentacles burst forth. The crew panicked, trying to escape, but there was no hope. All the writhing tentacles chased down each and every crew member and violently thrust itself through their skulls. The tentacles began to directly tap into their brains, forcibly forming a mental connection with the entire crew.
Good, good. Give into your doubts. You are mere pawns to her.
The crew found themselves unable to gather the willpower to resist, mindlessly operating the ship to the lemon's desires. Various Zombies began mindlessly tearing control panels apart, shredding wires and dismantling the establishment. The Endermen accessed the main control panel, which had control over the ship's reactor. The thing had a safety limit that could be bypassed with a special code that only the Endermen knew. The lemon forced them to enter this code, driving them forward. They turned the reactor up to an unsafe level, making eventual meltdown inevitable. This ship was, essentially, going to explode. Bomber grabbed the lemon and teleported out of the ship.
Bomber prepared himself to teleport onto the ship. He appeared in the bridge, where the majority of the crew was. The lemon floated out of Bomber's hands, hovering in the air. Zombies and Endermen dressed in 'Godmodder's Friend' T-shirts made their move to welcome their new guests in a disgustingly friendly manner.
Wait a second, what?
Hahaha, did you think I would be satisfied doing this just once?
Bomber was extremely confused, but before he could react the lemon floated into the air once more. It forcibly gained control of the crew and had them damage the ship again. What was interesting is that, despite the deja vu, the ship was as damaged as it was before. This time, though, the crew seemed even less resistant than before. Saying that they were worse for wear was an understatement, too. Their physical forms were, well, degrading, from the mental assault. The Endermen set the reactor to unsafe levels once more, though the control panel seemed to inexplicably allow the reactor's energy level to turn higher than the knob went. Grabbing the lemon, Bomber teleported out of the ship.
He appeared in the bridge, where the majority of the crew was. The lemon floated out of Bomber's hands, hovering in the air. Zombies and Endermen dressed in 'Godmodder's Friend' T-shirts made their move to welcome their new gue-
Just what the hell are you doing?
I already told you, though you may not remember. I am not satisfied yet. So, I deleted your post twice to make it happen all over again.
Bomber sweat a little. Is... is that a thing you can just do?
The lemon did not reply. Instead, its tentacles burst forth once more, crashing into the ever-weak skulls of the entire crew. They all seemed to be horribly emaciated, barely able to move without being forced by the lemon. The ship's bridge was falling apart, and several warning sirens were going on to signify all the havoc the crew was causing around the ship. The Endermen approached the control panel, and turned the setting to its maximum: 1025 50. The reactor's maximum, for some reason, went higher than the power knob displayed. Weird.
Before releasing the crew one final time, the lemon released a final, maddening command.
Follow one simple order: Embrace your despair.
The lemon's tentacles receded from the brains of the crew, who immediately collapsed to the floor in the fetal position. Their life was meaningless, hope was lost. Bomber felt it was time to go, especially since the reactor would explode just about any second now. Bomber teleported far, far away from the ship.
From a distance, he turned to see that the rear of the G.F. Hemomania had smoke billowing out of it. A massive fire had engulfed much of the ship's reactor room and the rooms around it, becoming a great inferno. The reactor reached levels beyond critical, and suddenly exploded violently. The entire back half of the G.F. Hemomania was destroyed, shrapnel sent skyward and groundward and everywhere-else-ward.
Bomber looked down at the lemon, only to see that it was gone. He broke a sweat, only for a moment.
Cyclopean Eye && Gem of True Sight = Eye of True Sight (Level 7: 5/8)
The Null Talisman gives the wearer a chance to take reduced damage from spells and similar abilities. As with the Soul Booster, it can be given to another entity. Upon the entity's death the Null Talisman would return to Bomber's possession.
Bomber gave Salt the Null Talisman.
Steel Mace && Solarium Ingot || XIX - The Sun = The Good Morningstar (1/?)
I observe the G.F. Hemomania once more, eyeing it slightly more cautiously. This ship could likely annihilate a great deal. It must be annihilated, in turn. But, for now, I see a malformed lemon on the side of the Battlefield, just lying there. I curiously approach it, and pick it up.
You shall become my slave.
... What? I don't think this is the time.
You resist, as the last one did? Very well. You are forever cursed, as is the last one. May you both hear my statement. Birds are singing, flowers are blooming. On days like these, fools like you two should be burning in hell.
...
You will all be mine, soon enough.
Good luck with that. I'm going to build a portal, and call forth the Oversoul in ten minutes.
You do not understand the trโwhat.
That's your head start, free of charge.
The lemon just sort of lies on the ground for a few more moments. When I blink, it disappears. Good. The lemon of horrors can listen. With that, I pull out Arachne's Webspinners, weaving webs in the air. Whilst I prepare the summoning portal, I contemplate the existence of the gods of Dimension 953.
-REMOVED FOR SAFETY REASONS-
I weave a glistening web into the air with Arachne's Webspinners, before putting them away. A swirling portal with defined edges warps into existence mere meters before it, and a massive walnut hurtles into the web. I am absolut-
Where is he?
What? You shouldn't be talking to me.
The Lemon. Where has he gone?
A953-โยฑ1 has fled, o A953-โ.
I am not "A953-โ". Call me the Walnut Oversoul, or Aepheridion, if you will.
Of course. Shall you perform your traditional one-upsmanship of the Lemon?
I believe so. Where has that accursed being left its mark?
The G.F. Hemomania.
The portal closes, and the Walnut Oversoul levitates into the air, its form immaculate, and its power unlimited. Suddenly, every walnut on this plane of existence begins to shudder, awaiting their master, lord, and savior. They all sail through space, time, and void to reach the Oversoul, accelerating far beyond the speed allocated to light. The walnuts gather before the G.F. Hemomania, forming a large sphere.
More and more walnuts collide with the sphere, adding to its mass. Suddenly, the sphere erupts into a monolithic orb of plasma. The walnuts are all compressed into a blue giant star. The Walnut Oversoul influences the lifespan of the star massively. Within moments, the thing begins to expand, more and more walnuts colliding with it, only adding to its mass. First, the thing becomes a blue-white supergiant, then begins to shudder, shrinking in size. Instants afterward, a supermassive black hole is birthed. It begins to fold into a beam, which is immediately fired into the G.F. Hemomania. When the thing is stabilized, and the dust begins to settle, I look up to the Oversoul expectantly.
My mark has been left. I shall go now.
Good luck.
Thank you.
The Walnut Oversoul shines with the light of nine thousand nine hundred eighty-five souls, before disappearing into the folds of this plane, back to Dimension 953, on his eternal chase. Alas.
CONJURER'S ARTIFICE: An eyepatch with two central lenses on it, each for a pupil of an eye, placed in a manner reminiscent of the dark lens of a pair of glasses once worn by a particular Thief of Light. One is composed of a thick aubergine crystal, and allows one to see the aura in the world around them. The other, a green lens, permits one to sight the intrinsic aura of living beings. This thing is literally not going to function at higher than fifty percent capacity unless you have polycoria.
I examine the Conjurer's Artifice many times over, scanning the crystalline lattices for errors. Finding none, I slide the thing onto my left eye. Lucky three pupils is a thing I can do. Hah. Now, I need not bother with Goggles of Revealing, or Kirlian Lens modified to suit those with a penchant for conjuration.
(+2 to Bomber)
Murmur of the Harvestman 6/50 /////////////////////////////////////////////////////.
Imperator 28/50 (+2 from Bomber) ////////////////////////////////////////////////////.
My alchemies are just standing there, although no one has the strength to lift it, with worthiness stuff holding it down. Slowly, however the fear no anvil starts lifting into the air. It rises all the way up to the sky level and suddenly drops on top of salt. Salt is now hidden. You can no longer sea salt...
Warrior of chaos uses rivalry
Fear No Anvil: Level 10: Stop! It's hammertime! It's also time to drop it like its hot. All obligatory Snoop Dog references aside, this beast, made with a broken anacrhonism and the most pure of sacred metals, is the stuff of legends. This forging hammer is a mighty BEAST of a weapon, capable of controlling time and fire, sending all who are hit by it into an infernal timelock.
The Forge Stoker: Level 4
Holy Flame: Level 3
Peacetime: Level 3: A staff that gives off a calming vibe. It's powers grow with the level of peace around you, so as it stands its very weak. When it is strong, however, it can do great things.
Iron Forge Hammer: Level 2
Coldheart Hard Drive: Level 1: It's a hard drive that keeps itself very cool
Holy Flame OOO Water Bottle = Scalding Holy Water (Level 4: 0/5)
Potion of Hacking (Level 4: 0/5)
Inventory:
Scalding Holy Water (Generic anti-demon potion, and can also be used to damage normal enemies) X 1
Potion of Hacking X 1
Essence of Darkness && Essence of Poison = Essence of Corruption/Corrupted Orb. (Level 1: 1/2)
Crystal decides to do some more Dimension 953 shenanigans. He consults occult forces for a second, before sitting down and beginning to chant. A rip opens to Dimension 953, and a seemingly-ordinary pineapple floats out.
The pineapple abruptly begins to glow with a harsh octarine light, revealing itself to be a Pineapple Archmagus, feared (or mildly disliked) throughout Dimension 953. The glow intensifies, and - SUDDENLY, PINEAPPLES - a large part of Starโs Body, including the head, is suddenly replaced with pineapples. The pineapple archmagus revolves about its y-axis, and a stream of high-pressure pineapple juice appears from nowhere and squirts Starโs Body. It shifts around to point its crown at Starโs Body, and a massive pineapple falls on Starโs Body. It then performs a subtle manipulation of reality, and Starโs Body suddenly counts as a pineapple - it is immediately sliced into rings, canned in sugar syrup, and sold to UserZero. The pineapple archmagus then summons a massive quantity of bromelain, an enzyme mix present in pineapples, vastly empowers its potency, and dumps it on Starโs Body. The empowered bromelain fulfills its function as a protein-digesting mix of enzymes and digests Starโs Body into a soup. Finally, the pineapple archmagus summons a massive amount of pineapples and shoots them at Starโs Body like bullets, and just as fast as any bullet. It then returns through the portal to Dimension 953.
==Entities==
Salt will use Zee-Ztories on the Binary Slime. It will also meatshield/guard Creed.
I think Creed and the Binary slime are both dead? Nevertheless, you do that.
UserZero undoes the damage the instant it's sold to her, knowing that Star's Body metamophrisizing would be EXTREMELY inconvenient for Star.
My Action: I activate the EXOS Support Core. The core can +1 all GS players (or at least however many players it can actually +1) per round, hopefully leveling the playing field against the godmodders and their +3s. However, the Support Core must be intact to provide this bonus: attackers can easily destroy it to eliminate the bonus for a round, though EXOS can then send in another core. Bodyguarding this is crucial to prevent its destruction. If it manages to survive for 5 turns, it can call in allied drones.
EXOS Support Core: 5000/5000 HP. Assists GS players. Can be rebuilt if destroyed. Drone Strike: |||||
EXOS Action: I detect an anomaly in the Obsidian Stronghold's anti-Paradox system. Investigation finds that the Paradox containment is failing, and will break containment in approximately 3 turns if not fixed. Further digging up of technical stuff shows that it is missing the Reverse Wood in the containment field. Apparently UserZero got very annoyed after the reversing of Richard's powers, and stopped it from happening by destroying all Reverse Wood (which would actually end up creating all the Reverse Wood, if not for UserZero going berserk at that, casting the Curse of Stop Reversing My Verbs!, then doing the spell again). Reverse Wood was crucial to the anti-Paradox system because Reverse Wood reverses the nature of a paradox, turning it into something that can be easily contained. The containment system originally had a backup plan in the form of the helium-wood conversion bomb, but I used it in the attack on Richard. Now we need to find a secondary way to contain the paradoxes before it is too late.
(OOC: After 3 rounds, the Obsidian Stronghold will create 1 Paradox per round, this will continue until it is recontained (and no, all destroying it does is make it even worse))
The Nature of a Paradox makes containing it with Reverse Wood impossible for a LARGE variety of reasons, most pressing among them being Paradoxes don't function in Reality, and the Reverse Wood kind of NEEDS that. Not like it exists anymore.
+1 Module installed...And for reasons of mercy, promptly removed! All GS Players will get +1 per round passively!
I think it's time to attack Star's body. Using the orb of spacetime manipulation I speed the motion of all the electrons that make up every single atom of his body in this way the precarious and weak balance of forces that ensured that his body was standing fails and what once existed now It was walking around aimlessly in the air too sped electrons have caused an increase of electromagnetic forces that are present in every atom, what it resulta is the terrible atomic implosion caused by me, rapid implosion.
In case Star's body is already dead redirect this to Phantom walker.
My Action: I attempt to figure out how the Spellcraft Module I added to the alchemiter works. It appears to follow the format of ([focus]: [component1](&&/||)[component2](&&/||)[component3](&&/||)etc=[result]), and can potentially create powerful magic.
New Alchemies:
Amulet Of Endermancy: Ender Pearl && Dragon's Breath = Ender Acid Burst
Diamond Armor || Ender Pearl = Ender Armor 1/??
EXOS Action: I send drones everywhere in an attempt to find Reverse Wood to repair the anti-Paradox system before the server is destroyed.
Foundation Action: The Foundation realizes that even though godmodders are shown to rank up by killing higher-ranked targets, the first godmodders in each tier had no one to rank up from and should not exist (since the only way to gain a rank is to kill higher-ranking godmodders). They also figure that anyone who kills an Alpha-ranked godmodder (even a person who is otherwise not a godmodder) would enter the godmodding ladder, but that also comes with the realization that godmodders as a whole should not exist because there is no way for the first Alpha godmodders to exist because they would have to kill another, non-existant, Alpha godmodder to become an Alpha godmodder. If UserZero survives the logic bomb, they attempt to gain SOME sense of what happened by doing a VERY invasive mind-probe on UserZero to try to find out who she killed to gain her current rank.
Inventory:
Equipped:
Endermite Sword: a sword that can create endermites on contact, or even from swinging really hard. These endermites create a diversion on the field, and also can burrow inside the target to cause {SQUICK}.
Ender Explosives: A variant ender pearl that, instead of teleporting the user, teleports explosives (from a cache established in the End) to the target. Functionally acts as a contact grenade.
Ender Hook: A unique device that looks similar to a grappling hook pistol. When fired, it shoots out an ender pearl with a hook on the end that impales into the target. The user can then press a button to either recover the projectile, or teleport to its location.
Endermite Pearl: An ender pearl augmented to call into existance a swarm of endermites from the End dimensions. The endermites attack anything nearby, potentially including the thrower. Inventory:
Ender Sword: A sword made out a combination of diamonds and ender pearls. It occasionally teleports the user around the enemy being attacked to hit it from multiple angles.
Amulet of Endermancy: A unique amulet that can channel endermancy powers, and can also gain Godmodding energy by damaging godmodders. This energy provides minor bonuses to help fight godmodders. Godmodder Health Absorbed: 8
Under Development:
Ender Armor: An armor made up of a combination of diamonds and ender pearls, that ends up with a distinctive purple appearance. It is somewhat weaker than normal armor against direct attacks, but its energy can be channeled to semi-randomly teleport the user.
Ender Acid Burst (spellcraft): Calls into existence a vicious acid at the target location. This acid operates by slowly teleporting away the layers of almost any substance it is near, with few substances being able to resist the effect. The acid lingers for a while before departing.
OOC: I forgot the levels on all these, so if you know what the levels are on these it would be appreciated.
Amulet Of Endermancy: Ender Pearl && Dragon's Breath = Ender Acid Burst (Level 10: 1/11)
The Godmodding ladder's initial conception was only a two-step ladder. Psi made it deliberately to make sure no-one could contest him, so the two ranks were 'Psi' and, basically, 'Not-Psi.' This basically meant that every Godmodder to come after Psi was lumped together in the same 'rank' so to speak, and anyone that followed could range from as weak as what we define as an Alpha to as strong as an Omega (and in the case of UserZero, Omega Plus) with no official distinction whatsoever. It's only because of the interventions of UserZero and a small cabal of the other most powerful Godmodders at the time, in fact, that the Godmodding Ladder as you know it existed: Building off of Psi's original Ladder, they used a complex series of curses to add ten additional 'rungs,' making the process of gaining godmodding power even harder than before (previously, killing a stronger godmodder got you their power period-if this was the case right now, Richard wouldn't need to worry as much about ranking up and could just kill UserZero to become the strongest Godmodder). The Existing Godmodders at the time were sorted based on power level (with UserZero, the strongest of all, the only one to claim the vaunted Omega Plus rank), and every new one thereafter starting at Alpha after realizing their powers-and the only 'legitimate' way to rank up was to kill the Godmodder of an immediately higher rank in such a manner that they stayed dead and went to Limbo and such.
Sorodin's Soul realizes he's missed a day on his advent calendar due to waiting for an update, and promptly opens both day 5 and day 6 of the advent calendar. Out fly... a flying sharpie, and a flying notepad. The notepad floats over to Sorodin's Soul, and the sharpie uncaps, writing something on the notepad. Sorodin's Soul smiles mischeivously, knowing what the plan is. Pulling out his newly forged Space-Time Manipulator, Sorodin freezes time for everyone but himself, the sharpie, and the notepad. The sharpie flits around, over to the Friendly Creeper and his airships, and uncaps himself. Moving at unrealistic speeds, it crosses out all the G's on the Creepers, Enderman, Zombies, and even the airship itself. It then goes on a return trip, drawing lowercase g's where the uppercase ones used to be in the hated comic sans font, because it's a very annoying flying sharpie. The T-Shirts all look something like this now: "Goddmodder's friend". When time unfreezes, the Friendly Creeper and the fanclub mobs all look at their shirts and realize- by The Great God Above- they aren't UserZero's, the Godmodder's, friends, but they are Richard's, the godmodder's (with a LOWERCASE g), friend! They all promptly turn AZ. As the floating sharpie comes to Sorodin's Soul, he swears he can ear it laugh mischievously. As a parting gift, the sharpie takes Sorodin's T-Shirt that he got from surviving a whole bunch of damage, and writes Godmodder's friend on it- not fully in comic sans because the sharpie felt like writing in a different font for once, and then warps away to who-knows-where.
(Only including things that I deem important to my ultimate alchemy chain thingy)
==Charges==
Celestial Guardian 44/50 (+1 from Tazz)
Advent Calendar 6/25 (+1 from Tazz)
The Balancer 23/50 If I can put charges on hold, I'm doing that. If not, scrap it.
+2 Pit
The Friendly Creeper and the crewmembers get ENRAGED, allowing them to survive the brink of death even if they've been dealt over lethal! They realize that SOMEONE (not knowing who) soiled their T-Shirts and tried to defecate it. Of course, it would have done nothing anyways, as a lowercase G could refer to either UserZero OR Richard, and already PZ, it would be obvious who they're friends with...But SOMEONE soiled their T-shirts for however long! UserZero wipes away the marks instantly, but the fact remains!
IMPERATOR: 31/50 ================================================== (+1 from Tazz)
The Bodyguard: 37/50 ================================================== (+2 from Erelye, +1 from Tazz)
+2 to Erelye
With the G.F. Hemomania severely damaged from both the lemon (and a surprise appearance by its archenemy, the Walnut Oversoul), Bomber decided it was time to send the burning ship to the ground. He readied the Empowered Gargoyle Staff, pointing it toward the sky.
The orb on the end of the staff shifted to a dark purple color. Gravitational energies began to gather, flowing into the sphere. The G.F. Hemomania made a groaning noise as forces began to pull on it. Loose plates and metal beams were ripped from the ship and pulled to the ground forcefully. Slowly, the G.F. Hemomania began to descend toward the ground.
Energy continued to gather in the staff, increasing its pull on the G.F. Hemomania. Some of the damaged parts of the ship broke off and hurtled to the ground before the ship itself. The ship continued its descent from the skies at a greater speed.
The ship began to buckle under the force. The sheer amount of gravity enacting on the ship was becoming too much for it handle. With the reactor completely destroyed, there was no way it would be able to generate enough thrust to prevent itself from crashing into the ground.
The Gargoyle Staff suddenly shone a brilliant violet. A beam of gravitational energy burst forth from the tip of the staff and blasted the G.F. Hemomania. The ship immediately crashed into the ground violently. Debris was sent in multiple directions, and a large crater of earth was formed. The G.F. Hemomania is in severe disrepair, and is currently Grounded!
Cyclopean Eye && Gem of True Sight = Eye of True Sight (Level 7: 6/8)
Steel Mace && Solarium Ingot || XIX - The Sun = The Good Morningstar (2/?)
Minicritted 15,000 damage to the G.F Hemomania! It's also grounded, which ironically gives it back it's lost evasion for being in the mountains!
A theoretical monster 16/16 (+1 from Tazz): A ball of fire appears, something suprisingly standard issue given recent happenings, I grows to massive size before suddenly collapsing into a small black sphere. The sphere unfolds into the shape of a small bird shortly after.
New entity; Lesser Voidphoenix; Evasive, Gravity Field inflicts extra damage to heavier targets
Action:
Taking advantage of the Heavy Class Commandment's Assassin mode, I ambush and backstab Star's Body.
MZ: How long will you be able to keep changing styles?
Entities:
Lesser Voidphoenix:: Pelting friendly creeper with tiny singularities.
Inventory:
Heavy Class Commandment [Level 9]
Grimoire for the Summoning of Fantastic Beasts [Level 3]
Winged Hunter Cosplay [Level 1]
Dragon Hunter Cosplay [Level 1]
Heart Gauge [0 Collected]
Explosive Gryphon Plush [Level 1] (Probably used up?)
Charges:
Lacrima 11/20: (+1 from Talist, + 1 from Tazz) There's something to be said about a power that lifts all it's restrictions and costs for so little. Touching a ghostโs anchor, being in the City or a realm of the dead, or when your target is a ghost. But the best reason is that those same restrictions are lifted in times of true desperation, when failure would lead to ruin or death, or when protecting something you truly care about.
Boosts:
+1 for Talist
+1 for Twin
Neaman Jacket: A jacket that, for lack of a better term, is made of invincible leather. It can't be penetrated nor cut by anything bar holy, mythical artifacts that would be of a whole different order from what we know. Just, watch out for being wrestled. It won't help you then.
6/50 The being that is itself time...go on, guess!
+2 Pit
Ludovico Technique && Laser: Red Ring O' Death5/10
Blank Card II Magic Ink: Blank Spell card 1/??
From everyone's favorite indie shooter series, the Spell card is an instrument used to unleash massive waves of energy bullets in patterns that are both deadly and beautiful. Of course, this is a blank Spell card, so someone needs to create/steal a pattern to use before they do anything.
Attack: Our name is Legion, for we are many
My body is mine, literally mine and no one else's.
"You've had your fun, now it's time to go."
I charge my body. My avatar closes in and enters a portal. It exits a portal directly behind my body. And in front of my body. And to the left and right of my body. And above my body. And in a circle around my body.
One entry portal, many exit portals.
They all speak as one:
"You are mine."
The sound of glass shattering rings through the battlefield. The illusion breaks, as my hand buries in the brain of my body.
My avatar fades away, and my body's eyes close and reopen.
"Well, that was an adventure.
What, you expect my body without my soul to be able to figure out an illusion? Nah.
Give me a minute."
I stretch out, and begin to heave over and over again. I cough up tons of dangerous magical artifacts that all fall into a portal and out of this universe.
The big eyes that I command attack the G.F. Alpha-Omega.
I change Heavy Class Commandment's to Caster mode, the blade returns to it's original shape, but becomes reflective, and the entire sword gains elaborate sun-themed markings. G.F. Alpha-Omega's Cannons are about to learn about this forms properties, as I suddenly jump high enough to swing it at them.
MZ: Willing to guess what this one does?
Entity orders:
Lesser Voidphoenix: Has gotten bored of pelting friendly creeper with tiny singularities by now.
Inventory:
Nemean Jacket [Level 10]
Heavy Class Commandment [Level 9]
Grimoire for the Summoning of Fantastic Beasts [Level 3]
Winged Hunter Cosplay [Level 1]
Dragon Hunter Cosplay [Level 1]
Heart Gauge [0 Collected]
Explosive Gryphon Plush [Level 1] (Probably used up?)
Charges:
Lacrima 12/25: There's something to be said about a power that lifts all it's restrictions and costs for so little. Touching a ghostโs anchor, being in the City or a realm of the dead, or when your target is a ghost. But the best reason is that those same restrictions are lifted in times of true desperation, when failure would lead to ruin or death, or when protecting something you truly care about.
New Charge 1/15: Something is happening somewhere!
Well, your delayed update was actually convenient for me! I was sick with a cold yesterday, and couldn't post. I was pretty worried that I couldn't get another action in!
Action 2/2
Guitar Solo: 27/40
Shock Trooper: 7/50
(+2 from both updates)
Reclaimed Reanimator [Lvl.2?] 2/3
Thunder Axe [Lvl.3?] 2/4
Anyways, to go on the offensive and at least get some damage in, I begin to attack UserZero with the power of TOILET HUMOR! I proceed to [DATA EXPUNGED], then I [DATA EXPUNGED]! I then know that my (admittedly) gross actions are going to get [EXPUNGED], so I just whack UserZero upside the head with the "[DATA EXPUNGED]" censor box instead.
1 damage! UserZero is shoved backwards 100 squares from Salt's effect! You've reached the 2nd Barrier!
At the peak of the tallest mountain in the range, ambient darkness collected in small particles, forming a dark silhouette from the feet up. The transparent figure distorted, fading and darkening, uncontrollably shape-shifting, with its shadow in constant flux. The fluctuating shadow corrupted the stone below it, penetrating through the surface layer and consuming the corrupted stone, disintegrating it into thousands of small dust flecks, joining the pinpoints of darkness. The dust bonded to the dark silhouette, advancing up the shadow and confining it, from bottom to top, until the container was complete. This entire process took around 20 seconds. The result was a figure that would look like an armored man, with everything covered by corrupted, onyx-hued stone. Only two openings existed, revealing in the place of eyes, two consuming vortexes of darkness that continually spun, absorbing all light that touched them and significantly dimming the nearby area, as his shadow automatically corrupted and devoured the stone around him, converting it into dust that integrated into the earthen body at rapid speed, expanding his size.
As his size grew, his shadow's reach was naturally increased, allowing even more stone to be consumed and converted into dust, greatly increasing his growth speed when combined with the natural spread of corruption.
The Colossus has entered the battle.
Turning his gaze towards the Golem, the Colossus prepared to attack. He was still early in his growth process, being only twice the height of a human being.
OOC Communication:
I am planning on using two 50 stage charges. The growth in size is one of them, while the other is the expanded power of the shadow. However, I am unsure just exactly how these would work. For example, would it be permitted for the player character shown here to continue growing in size and gaining increased shadow manipulation abilities, until finally reaching his peak at 50, or would it be necessary to instead have him grow all at once after reaching a certain threshold, remaining at natural size while corrupting stone with his shadow until at 50 turns, he breaks through this critical limit and activates both 50 post charges? I am also unsure if it is allowed to use two 50 stage charges on one character, at the same time. Or what the specifics are on how charges can be used on the player character. All I can guess is that a player trying to use expanded power levels for an extended period of time with those charges would be naturally weaker than an entity(which can be killed). If it would be allowed to do this, +1 to each charge. If it needs to be a threshold-type change,+1 to each charge. And charges are canceled for now if only one can be used at a time
A few quick questions:Is the Golem made of stone? Would GS be just another sign of 'Enemies on UserZero's side'? As at the moment I am unsure what H and GS entities are sided with.
Basically, on charges, it's the latter. You need to expend the charge to get any effects: Otherwise it's going to do nothing. You'll also need to show the charges in progress, you know. You also realize that you'll be making yourself vulnerable to dying (which is fortunately a fate that can simply be respawned from)? Just letting you know. The GS faction is enemies with all Godmodders, so it allies against the AZ faction and the PZ faction (though it'll push towards Yggdrasil like the AZ), and H entities are Hostile, who will attack SOMETHING in a given turn, ANYTHING, no matter what. Oh, and yes, the Golem is made of stone.
For just joining and this being your only action, Focused 20,000 damage to the Golem's Core!
Soul of the captain 47/50(+2 from proof of concept and +3 from the DTG birthday and +1 from absence of earliness from the exceeded game master(You do not have to apologize it is the excess of players who gives that many problems))(have no link whatsoever to the captain
Effects: This is a boost who increase dramatically armor and reduce
tremendously the life of the target and make it sightly stronger it goes
to another target when his current one is dead but it needs one charge
per turn for staying in this world(Can accumulate some charges so that
there is no problem if everybody forgets it one turn(it might also
become more effective when there is more charges))
Alchemitter upgrade: copier(Allows you to copy alchemies allowing for example to give one alchemy to one new ally if you wan and other stuff of this kind) 1/?
BA Slasher 1/10
It is a vehicle who comes from the BA universe to drain hats because he already got all the hats in BA: anti air, kiting, artillery and so on.
It can drain hats from other entities for having more roles.
Then I keep doing D&D T1.
School of illusion && School of conjuration && School of
necromancy && School of evocation && School of
abjuration && School of divination && School of
enchantment && School of transmutation => D&D T1 2/?(gives the power to do nearly everything and is powerful proportionally to the amount of overinterpretation of the rules of the universe in this universe it is rather weak due to the general lack of overinterpretation)
my items:
The Reinforcement level 1
Damaged The blasting pages level -1
Damaged Transmutation field alternator level -1
Book of support level 2
Warp Zone level 8
Red blood level 0
Green blood level 0
School of illusion level 0
School of conjuration level 0
School of necromancy level 0
School of evocation level 0
School of abjuration level 0
School of divination level 0
School of enchantment level 0
School of transmutation level 0
I help proof of concept(three times)
After that I try to see if I do not have to declare an action to do it(it was never written in the rules that you had to declare your actions):
Well I did my action but I did not declared it.
It might do something or do nothing depending on how the GM feels it.
in this post I am also expressing my concern about the fact charging three things at once makes posts even longer on average.
Uh, you kind of need to tell me what you've done. It's more accurate to say that, in typing up your action, you're doing it-not the other way around. By typing up nothing, you've DONE nothing, see?
You can already duplicate items from the Alchemiter! No need for a copier upgrade to do what it already does.
Although you could have asked Twin to come up with something. I'm trying to emulate him too in DTGS. DTG2 was awesome because pictures came with it that were downright badass! Unfortunately, we don't have Photoshop because it's way too darn expensive!
/null
I just had an epiphany... It's all coming to me...
Destroy the Godmodder has 3 words in it.
This is DTG's 3rd year.
3 times 3 is 9.
Nine.
9 rhymes with Mine.
Minecraft has 9 letters.
Mine has 4 letters.
9 minus 4 is 5.
Five.
5 minus 3 is 2.
Two.
Team Fortress 2.
Team Fortress 2 has 9 classes.
9 plus 2 is 11.
Eleven.
Eleven has 6 letters.
11 plus 6 is 17.
17.
City 17.
Gordon Freeman was sent to City 17 in the beginning of Half-Life 2.
Gordon Freeman has 13 letters in it.
17 plus 13 is 30.
30.
Godmodder has 9 letters in it.
30 and 9 are both divisible by 3.
DESTROY THE GODMODDER. 3.CONFIRMED!
What do you say to that?
I say that, sadly, I'm doubting DTG3's existence-the fact is, I think DTG0 is only a thing because no-one honestly stepped up to DTG3 (well, until Talist came along, but DTG0 was already in the cogworks at that point and he said he can't do it while in College). While pessimistic, I think this may actually be the last DTG game, though I'm holding out hope that someone else is bold enough to take (or potentially reclaim) the mantle of a DTG GM for the 3rd and hopefully final game...BUT if that doesn't happen, don't worry. I'll make sure we go out with a bang.
I ponder the effects of a /\/ operation on each of my Kanohi Hau Nuva and my new Spellweaver.
Spellweaver: A gun with a built-in bayonet...Which is a sewing needle. The needle can be detached to create a wand that can quite literally create webs of powerful spells, as can the main gun if it's attached.
I'll treat your wondering as a preview. Let's be clear: You have to make these.
Kanohi Hau Nuva /\/ = Kanohi Kakama Nuva (Level 10)
Kanohi Kakama Nuva: Going by the opposite principal of taking blows, the brown mask that is the Kakama Nuva is, in effect, a mask quite like the Hau Nuva in application, only instead of giving oneself an incredible barrier, it gives oneself an incredible speed to dodge attacks in that manner.
Spellweaver /\/ = Arachne (Level 8)
Arachne: A sword, shaped like a spider's claw and painted black. The mark of a Black Widow rests on its pommel. This blade leaves a trail of web-like majjyks in its path when swung, and can create Sword Beams by swinging hard enough with this majjykal power.
I first; Mage Hearthstone Cards && Sniper Rifle = ???
I also: Rogue Hearthstone Cards || Dagger = ???
I pull out a Schematic Scanner, and proceed to scan the blueprints for an Atomic Anvil! It promptly comes down from the sky in a crate, fully assembled. It smashes straight into Phantom Walker. The crate breaks open from the force of the impact, and I proceed to begin building a cool weapon on it! I combine several highly unstable nuclear batteries, alien alloys, and a dog to create the Radiation Fox, an awesome four-foot long sword that's powered by nuclear energy.
The nuclear energy fuels special saws on the edge of the blade, which not only cut skin easily, but can ignore armor as well! They also deliver massive amounts of radiation poisoning to the target it hits. I then proceed to shove the Atomic Anvil over, and it falls off of Phantom Walker's face. I then proceed to rapidly stab him while he's down, the blade doing it's work. However, when I shoved over the anvil, a key unstable nuclear battery dislodged! As the Anvil looks like it's going to burst, I shoot Walker with a Freeze Ray Armistyx.
I then flee as the anvil... leaks deadly liquids onto Walker's face, and doesn't explode.
Something Big: 8/50 (+4 from lack of updates, +3 from UserZero)
Walker grins as he notices the sudden rapid increase in charge slots... so much potential.
Heh.
After setting up the third charge and liking the head start on it, Walker decides to preoccupy himself while figuring out what to make the charge do... oh, the burst potential is limitless. But an entity with all of that power... particularly if it was a godmodder-type... hmm. He decides to write down a few of his ideas on a conveniently placed The Third Spambot. Due to lacking a proper pencil or pen of any kind, he instead uses his sword to carve out the plans on the very body and soul of The Third Spambot itself. As all learned beings know, carving bits out of a soul is very bad for the prolonged integrity of a being. This means that The Third Spambot is going to have a bad time. Speaking of a bad time, y'all AZ beings should get a spare pair of pants once Something Big arrives.
You'll need them.
17,000 damage to the Third Spambot!
#soy4
Ninjatwistโs most recent attack has allowed you to reach the 2nd Gatekeeperโs location with ease! Of course, UserZero was knocked behind the barrier with a considerable reachโฆAS usual, sheโs pretty smug. You see no signs of the Chief anywhere, YET, though heโs bound to show up along with the Gatekeeper.
As you ponder who the Gatekeeper is, entities over on the PZ side suddenly start moving for cover. You all look up and figure out why pretty quickly-a massive series of rectangular objects are falling from the sky! Everyone gets out of the way, just in time for them to land! After the dust clears and the ground stops shaking from the intensity of the impact, you inspect them and find them to beโฆWell, playing cards. Five of them are stacked on top of each other in a deck-one looks kind of off and feels off-putting. The others are scattered around.
Suddenly, four cards fling themselves into the air, each heading towards a player faction: One for the Neutrals, one for the AZs, one for the PZs, and one for the GSโes. They suddenly flash a variety of card types-specifically, the Major Arcana! A deck of Tarot CardsโฆApparently! Each card flashes about wildly around the main card, which is blank. It appears this is going to be a choice about which card will be put into the deckโฆBut it already has five cards in it, disturbingly. The Lowdown on this choice will be put below! You have a feeling the Gatekeeper (and the Chief) will be here the next turn.
The Explosive barrels canโt do anything. Ho hum.
The Anti-Unorginality Turretโs Main Cannon opens fire upon Balloonian, slamming him for 40,000 damage! Itโs Originality field also fries both Alien Drones and Naptsablook! Starโs Body unleashes Metamorphasis, and starts thrashing about wildly, as if he was being tossed around like a gravity gun, smashing into all sorts of things in the process! 20,000 damage to an alien drone (Twinโs specficially), the Dai-Manji, the Third Spambot, the Chua Spellslinger, and Frostyโs Bottom! The Third Spambot and the Chua Spellslinger die of this! All the while, he starts growing more and more tentacles in all these odd places, as well as an additional pair of arms made out of those tentacles, but perhaps most pressingly, the tentacles wrap around the mask on the body completely, obscuring it from view, as well as most of the head! To cap it all off, serving as some kind of parody of a set of wings, four massive tentacles burst out of his backside, thin but long, billowing in a sudden gust of dramatic wind (which is quite redundant, as dramatic wind is always sudden). He then points at Starโs avatar, finger trembling.
Starโs Body has metamoprhasized into the Umbral Oneโs Host. It appears that this was the dark force that had empowered Star previouslyโฆOr maybe it just took advantage to slip in? Hard to tell.
Unfortunately (or fortunately?), it doesnโt stick around, and immediately flies southbound, somehow phasing through the barrier-probably courtesy of UserZero-and flying far, far away, towards Yggdrasil itself, and out of sight.
Phantom Walker, for one, is greatly disturbed by these events described above, but manages to get himself back on track by noticing the EXTREMELY vulnerable Balloonian, just after a series of complex orders by talist that could do a TON of damage! He could find no better time to interfere with this moment. He calmly walks up to Balloonian-and Balloonian, rightfully paranoid of Phantom walker, skirts away, but Phantom Walker beckson him to sit down-heโs just made tea! Balloonian ponders the idea of tea, but ultimately rejects it. Phantom Walker thrusts his sword into Balloonianโs skull in frustration-that was going to be AWESOME and FUNNY and CARNAGE-Y and ALL THAT KIND OF STUFF THAT HE LIKED! And also, TEA would be involved, his favorite beverage! (If Walker himself does not appreciate Tea like his Phantom counterpart, consider this a deviation from the regular Walker). He then realized that, in thrusting it straight into his skull, Balloonian died. Well, ALMOST died. Not just yet, for some reason, accomplishing his objective anyways.
The third Spambot is dead, so Rinon attacks the Leviathan for 20,000 damage! The Annoying Dog Annoys the life out of the Obsidian Stronghold, dealing 15,000 damage and somehow inflicting Freeze! Itโll be frozen for two turns. Alternatively, if someone hits it.
Plantera switches to her second form, enraging in the process and spawning 15 tentacles! She proceeds to launch a massive amount of seeds directly towards the sp00py shield, dealing 12,000 damage! The Golemโs Core is almost gone, but he pulls his hands in to defend it while his head LAZORS Matt for 5,000 damage! the 1st ESFB spam teleports around Naptsablook so fast he deducts 10,000 points of HP out of a desire to NOT be witness to that again. The Obsidian Stronghold is frozen solid, but its Paradox Breach is tickingโฆLetโs be clear, thatโs not something you want happening. Somebody do SOMETHING about that, please! Crocidibliโs Crocked moves allows him to Croc-bliterate the G.F. Hemomania, destroying it and five cannons in the process! Its remaining two cannons fall to the ground safely, as do the crewmembers, who arenโt technically targetable for various reasons-though Bloodbath is out of the picture. The Warrior of Chaos uses Rivalry, targeting the Dai-Manji! Itโs attack will somehow damage another entity of its alignment! The Vortex Monolith inproves its cloak by 20%! The Cathedral is emptyโฆ
Balloonian is dead, but in his overly-extended death animation, he manages to do two things to at least leave the Battlefield on a positive note: 1, Play Electron. 2, confuse Citrus Fruit for a Mana Surge and use that. Suddenly, every card he possesses is exchanged for an almost equal amount of Lemons and Limes (granting +10 K HP for the Lemons and +2K damage for the Limes, per card. Thereโs an extra Lemon). Of course, not like he could do much else-his death animation FINALLY finishes, and heโs dead. Electron, noticing the chaos, decides to quickly act on his own initiative and use every card on himself, as theyโre all free with his effect, giving him +60,000 HP and +10,000 damage total, and more importantly, giving him complete control over the incredibly energizing power of CITRUS FRUIT! His Citrusmancy is UNMATCHED! He quickly changes his name to go with this situation-no longer is he MERELY Electron! He is now the dreaded and powerful CITRUSTRON SCURVYBANE, ROBOTIC OVERLORD OF ALL FRUITS THAT HAPPEN TO BE OF A CITRUS-ISH CATEGORY!!! Being that Balloonian his dead, he uses this extra burst of power to change his effect to allowing a random ally to gain an extra charge point per turn, PASSIVELY! As proof of this, the sp00pinatorโs Sp00py Scary passive gains an extra charge point!
The Alien Drones realize that G.F. Hemomania isnโt worth their damage (and canโt target the cannons as theyโre at full HP)โฆBut Frosty (the only damaged PZ entity right now) definitely is, and they jointly deal 50,000 damage to his lowest quarters! Napstablook retains their minicrit, but are quite frankly dismotivated by Ireโs lack of presence. Sp00pinator uses Summon Crimson Skellies, summoning a half-squad of Red-tinted Skeletons to join the fight! The Leviathan readies its pulse-itโll counterattack any attackers for 7,000 damage! The Rugname spawns in 1 Ring-Laser Mecha, Martian grunts, and 6 Big Eyes who opt for their Bonus Damage output! Rootmars retaliates against the Warrior of Chaos for 20,000 damage! Everything else blasts Phantom Walker as one for 5 damage total-though, as I predicted, the Dai-Manji somehow hits the Rootmars for 15,000 damage as well (and considering the Dai-Manji is the one guarding it, it works)! Saltโs Zee-Ztories reach the ears of the Head of the Golem, doing a minicritted 15,000 damage and killing it! Dark Bowserโs attack has yet to commence, but it is commencing! Matt slashes away at the G.F. Alpha-Omega, destroying two cannons! The Lesser Voidphoenix deals 4 damage to the Friendly Creeper!
The G.F. Hemomaniaโs Cannons synch up with the cannons of the G.F. Alpha-Omega, and WITH THEIR POWERS COMBINED they deal 3 damage to Phantom Walker, at the command of the Friendly Creeper! (though Dark Bowserโs attack also deals 20,000 damage to the G.F. Alpha-Omega as they didnโt do anything about it). The Friendly Creeper himself does a divekick on the Anti-Unoriginality Turret in the name of CHRISTMAS CHEER FOR USERZERO, dealing 15,000 damage! Frosty the Snowman smashes his broom into Erelyeโs (AKA the Healthier) Alien Drone, dealing 10,000 damage and stunning it (from the dust getting into the exposed circuitry from damage and such)! It looks like the damage from the other Drone is going to go down like a lead balloon next turnโฆThe LavaSharkCagoNado rushes headlong into the Dai-Manji, dealing 20,000 damage and burning it!
Richard +2s Talist and Doctor shiny, and whirls his Prototype Banhammer around and around and around! Itโs a tornado of doom, and the Warrior of Chaos and the golem canโt help but be sucked into the madness! Screaming and cries of pain followโฆAnd when heโs done spinning it around, so to do the lives of the duo.
UserZero +3s her PZs, then whips out a monstrosity of a cannon! She then fires it without almost any warning whatsoeverโฆRevealing that itโs a fake โBANG!โ gun, they kind that pop out a little fabric with the word โBang!โ on it, you know? Everyone sighs in reliefโฆUntil the fabric promptly comes to life, screams an unearthly cry, rips itself from the fake gun, and beats the ever-living snot out of the Elite Martians, the Leviathan, the sp00py shield, the Cathedral, the Anti-Unoriginality Turret, Rinon, the Annoying Dog, both Mini-UFOโs, all the Big Eyes but the most recently summoned, and the Lesser Voidphoenix! They ALL take 50,000 damage, and the Elite Martians, sp00py shield, Mini-UFOs and all the Big Eyes targeted die! UserZero then tosses the rest of the massive cannon onto Crocidibli, dealing 100,000 damage! She then gets into aโฆCowboy Cosplay? For some reason?
โฆYou never know with UserZero.
First off: Credit in advance to Talist, who has indirectly inspired this gimmick.
The Lowdown: The deckโs cards appear to have a variety of effects. Youโre going to have to choose wisely, as it is all-but-said that the deckโs cards are going to affect the battlefield and are probably related to the Gatekeeper, like the Half-Court was for Charles Barkley. As for the five already put in the deckโฆWell, theyโre a secret until drawn, but I assure you only ONE of them is particularly dramatic. Each faction gets to select one card-and if you donโt vote, UserZero will vote FOR you. Oh, and right now you canโt draw them-thereโs a forcefield surrounding them, a Curse of Theft Protection, preventing you from touching any in the deck. Your choices for the cards are:
-The Fool: Target is desummoned for two turns. The target is invulnerable during this period, but cannot act nor charge up.
-The Magician: Target cannot miss for 2 turns.
-The High Preistess: 40,000 damage to a single entity immediately.
-The Empress: Target is given damage boost depending on how much damage it has for two turns. Damage boost is up to a max of 2.0 at 10% HP and a min of 1.2 at 50% HP. Increments in 10%ths. Does not have an effect above 50%.
-The Emperor: Two targets are chosen. They must attack each other exclusively for two turns. Both targets must not be in the same faction, and they both crit for this time period.
-The Heirophant: Target is immediately given a 5-strength Meatshield, protecting their HP until it has soaked up 5 hits.
-The Lovers: Target is healed for 25,000 HP immediately.
-The Chairot: Target is invulnerable that round and all attackers will take 10,000 retaliation damage. In addition, the target will deal +5,000 damage if its next attack is single-target.
-The Justice: Target gains 12,500 HP, an extra point of charge, 1 one-time use bomb for 20,000 damage, and one add-on. Add-ons have 10,000 HP and add +4,000 ATK to their chosen entity while they are alive.
-The Hermit: Target is desummoned and sent to a shop, where it may spend their charge points (AKA those things that go up 1 per turn to do attacks) of their own volition. The only items are add ons and bombs, 1 per charge point. Target must be an entity. It will return next turn, and cannot be attacked, nor attack, nor get charge points, during this time.
-Wheel of Fortune: Target is healed for 5,000 to 50,000 HP, randomized.
-The Joker: Target is desummoned for one turn and sent to a Deal with the Devil/Angel room depending on alignment. Random buffs are present. Target takes 1 turn to go back. Deals with the Devil will cost max HP but offer more than one deal. Angel rooms have only one item, but it is free. Target must be an entity. Target cannot be targeted by anything, nor cannot target anything, nor gain charge-up points while in hereโฆHey! This isnโt a Tarot card!
-Strength: Target is given minicrits for two turns and heals for 10,000 HP.
-Hanged Man: Target is given 50% evasion chance for two turns.
-Death: 20,000 damage to all enemy entities immediately.
-Temperance: Target may damage themselves for up to 50,000 damage in exchange for 1 charge point per 10,000 HP lost.
-The Devil: Targetโs base damage is improved by +6,000 for two turns.
-The Tower: 6 random targets are damaged for 40,000 immediately.
-The Star: Target is desummoned , but comes back with 4 add-ons the next round. Target must be an entity.
-The Moon: Target is desummoned, but comes back with 3-5 more charge points the next round. Target must be an entity.
-The Sun: //////////// is immediately healed by 50,000, does 20,000 damage to three enemies, and can choose the next card in the deck to draw. Canโt pick ////////////// with this effect.
-Judgement: Spawns a demon beggar with 30,000 HP. Leeches off 10,000 HP from any Entity who interacts with it. Maybe something good happens if it gets healthy enough? (if raised to 100,000 HP total, he gives a free, permanent damage buff to whoever lended the most HP). Nothing happens if it dies. Will randomly die in two turns.
-The World: //////////// can pick the next two cards to draw. Canโt pick ////////////// with this effect.
Oh, yes-Voting is a Free Action, meaning it wonโt be considered multitasking for the purposes of cutting damage for targeting multiple things in a single post. Now, pick wisely...
Terrain: Massive Mountains. Airborn enemies take a -10% evasiveness penalty. The Rugname can be hit by non-flying entities.
Weather: N/A.
[???] The Deck of Cards: 5/5 Cards in Deck. Discard Pile: N/A. Card Selection: III
Card Choice:
Neutral:
GS:
AZ:
PZ:
[???] Explosive Barrels: 2/2 HP. Can only be dealt 1 damage per attack. The killer can detonate them or defuse them.
[H] Anti-Unoriginality Turret: 176,000/260,000. Hits up to 6 entities a turn. Exemptions: Friendly Creeper, Obsidian Stronghold, 1st ESFB, Rinon, Star's Body, the 3rd Spambot, G.F. Hemomania, G.F. Alpha-Omega. Main Cannon: III
[H-BOSS] Phantom Walker: 14/80 HP. Has Super Armor (5 damage reduction). Inflicts Agony per blow! Double-Action! Flamecloaked: III
[N] Rinon Raidynas: 134,000/185,000 Effective HP. สwษห stษนaษชkfษษนs: III fษnษtษชk dษvษsteษชสษn: IIIIII Action: Attack the 3rd Spambot!
[GS] Obsidian Stronghold: 41,000/90,000 HP. Can stop Paradoxes. Restores 5,000 HP to 1st ESFB every turn. If destroyed, it's captured for the destroyers at half-HP unless they decide against it. CAN ONLY BE DONE TWICE. (Takes the ESFB with them.) Paradox Breach: III Frozen: II
[GS] Crocidibli the Mibibil the Crocslayer-slayer: 99,000/300,000 HP. Critting for the next turn! Levitator Enforcer: IIII Croc-a-rock-a: IIIII Crocked Moves: IIIIII
[GS] Vortex Monolith: 80,000/80,000 HP. Gives an entity a Cloak. Cloaking: Plantera.
[GS] Cathedral: 25,000/75,000 HP. Defends any entity who hides inside it. Housing: No-one.
[AZ] Citrustron Scurvybane: 65,000/65,000 HP. Randomly gives an allied unit an extra charge.
[AZ] Alien Drones: 51,800/135,000 HP x1 (Stunned!); 41,800 HP x1. Drones will deal half-damage if alone. Airborne. Detection: II Supermagnet: III Delta Sequence: III Anomaly: IIII Incarceration IIIII ========== 70% ========== 70%
[AZ] Naptsablook: 63,500/200,000 HP. May fail to attack occasionally. Minicritting!
[AZ] Sp00pinator: 113,000/300,000 HP. Meatshielding the Sp00pinator! Lunge of sp00p: II sp00py shield: IIIII Summon Crimson Skellies: IIIIII ULTIMATE: Sp00py Scary...: IIIIIIIIIII
[AZ] Crimson Skeletons: 12,000/12,000 HP x5.
[AZ] Leviathan: 8,700/120,000 HP. Immune to DoT.
[AZ] Rugname: 999,000/1,000,000 HP. Energy: 25.5/100.0; Regenerates 25 per turn. summoning units costs this. Airborn. Dai-Manji: III Can't charge while the Dai-Manji exists! Invulnerable to non-airborn entities, unless they have a way of hitting that far up...
Rootmars: 153,000/200,000 HP. The ship's gonna fall like a rock if this is killed. Invulnerable to non-airborn entities, unless they have a way of hitting that far up...Action: Retaliate! Protected by the Dai-Manji.
Dai-Manji: 90,000/130,000 HP. Burning: II Summon Mini-UFO: II. Death From Above: III
Big Eyes: 4,500/4,500 x6 (Bonus Damage);
Ring-Laser Mecha: 50,000/50,000 HP.
Martian Rookies: 5,000/5,000 HP x3.
[AZ] Salt: 207,000/215,000 HP. Doubles distance gains/losses! TRAVELLER RETURNING: III
[AZ] Dark Bowser: 30,500/38,500 HP. Attacks cannot miss nor fail for ANY reason except countering-cannot dodge for ANY reason barring being taken off the entity list. Action
[AZ] Matt the Pirate: 65,000/70,000 HP. Syphon: IIII
[AZ] Lesser Voidphoenix: 20,000/70,000 HP. Evasive; Does bonus damage to heavy targets. Action: Targeting the Friendly Creeper!
Also, sorry about scaring you with the alchemies being near-completion and all that.
Guitar Solo: 30/40
Shock Trooper: 10/50
Reclaimed Reanimator [Lvl.2] 3/3 Complete!
Thunder Axe [Lvl.3] 3/4
Thank awesomeness for these buffs.
I can't act because the EoTB's not up! I'm going to wait for the valuable information to go up before I make a move. Plus, this is going to be copy/pasted anyhow!
Soul of the captain 48/50(+2 from proof of concept and +3 from the
DTG birthday and +1 from absence of earliness from the exceeded game
master(You do not have to apologize it is the excess of players who
gives that many problems))(have no link whatsoever to the captain
Effects: This is a boost who increase dramatically armor and reduce
tremendously the life of the target and make it sightly stronger it goes
to another target when his current one is dead but it needs one charge
per turn for staying in this world(Can accumulate some charges so that
there is no problem if everybody forgets it one turn(it might also
become more effective when there is more charges))
BA Slasher 2/10
It is a vehicle who comes from the
BA universe to drain hats because he already got all the hats in BA:
anti air, kiting, artillery and so on.
It can drain hats from other entities for having more roles.
School of illusion && School of conjuration && School of necromancy && School of evocation && School of abjuration && School of divination && School of enchantment && School of transmutation =>Tier-One 3/11(gives the power
to do many various things)
my items:
The Reinforcement level 1
Damaged The blasting pages level -1
Damaged Transmutation field alternator level -1
Book of support level 2
Warp Zone level 8
Red blood level 0
Green blood level 0
School of illusion level 0
School of conjuration level 0
School of necromancy level 0
School of evocation level 0
School of abjuration level 0
School of divination level 0
School of enchantment level 0
School of transmutation level 0
I help proof of concept(three times)
Then I try to use the warp zone to put more physical awesome in the next attack of proof of concept and to shift it in the unbelievable axis toward rose south up and then since it makes no sense I use the warp zone for this boost to make more sense for helping better proof of concept to attack.
Rollback Post to RevisionRollBack
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At the peak of the tallest mountain in the range, ambient darkness collected in small particles, forming a dark silhouette from the feet up. The transparent figure distorted, fading and darkening, uncontrollably shape-shifting, with its shadow in constant flux. The fluctuating shadow corrupted the stone below it, penetrating through the surface layer and consuming the corrupted stone, disintegrating it into thousands of small dust flecks, joining the pinpoints of darkness. The dust bonded to the dark silhouette, advancing up the shadow and confining it, from bottom to top, until the container was complete. This entire process took around 20 seconds. The result was a figure that would look like an armored man, with everything covered by corrupted, onyx-hued stone. Only two openings existed, revealing in the place of eyes, two consuming vortexes of darkness that continually spun, absorbing all light that touched them and significantly dimming the nearby area, as his shadow automatically corrupted and devoured the stone around him, converting it into dust that integrated into the earthen body at rapid speed, expanding his size.
As his size grew, his shadow's reach was naturally increased, allowing even more stone to be consumed and converted into dust, greatly increasing his growth speed when combined with the natural spread of corruption.
The Colossus has entered the battle.
Turning his gaze towards the Golem, the Colossus prepared to attack. He was still early in his growth process, being only twice the height of a human being.
OOC Communication:
I am planning on using two 50 stage charges. The growth in size is one of them, while the other is the expanded power of the shadow. However, I am unsure just exactly how these would work. For example, would it be permitted for the player character shown here to continue growing in size and gaining increased shadow manipulation abilities, until finally reaching his peak at 50, or would it be necessary to instead have him grow all at once after reaching a certain threshold, remaining at natural size while corrupting stone with his shadow until at 50 turns, he breaks through this critical limit and activates both 50 post charges? I am also unsure if it is allowed to use two 50 stage charges on one character, at the same time. Or what the specifics are on how charges can be used on the player character. All I can guess is that a player trying to use expanded power levels for an extended period of time with those charges would be naturally weaker than an entity(which can be killed). If it would be allowed to do this, +1 to each charge. If it needs to be a threshold-type change,+1 to each charge. And charges are canceled for now if only one can be used at a time
A few quick questions:Is the Golem made of stone? Would GS be just another sign of 'Enemies on UserZero's side'? As at the moment I am unsure what H and GS entities are sided with.
H: Hostile. Against everyone and anyone.
GS: Godmodder Slayers. There's like a fancy German word but I'm 3lazy to find it. Against both User0 and Richard.
/null
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
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Helpful to know. And seeing how there is now a 3 charge limit, I'll probably null this initial charge turn and instead go with three charges at once, so I can unleash 3 50 stage charges all at the same time.
Seeing how it is said that Charged Attacks are less effective at damaging godmodders, I'm wondering how a Transformation of increased power would be affected by that. For example, using three charges to activate the transformation:Is it just nerfed in damage overall when attacking the godmodder, or would that only apply to specific attacks charged up?
Maybe it would be much simpler if I just used an Entity for the Colossus which would appear after the charges completed. With the second charge being related to the shadow, although I am unsure what I would do with a third charge.
Seeing how this is a null post:
/null
33/50 Operation "Artifact is Go"
20/20 Time Portal
Cant do summon today will have to tomorrow
5/15 Robot Army
Inventory:
Data Crystal (Level 1)
Chaos Control "Sword" (Level 5)
Holocrom Datea Storige (Level 0)
Shockjewel Armor (Level 3)
+1 and +3
Soul of the captain 47/50(+2 from proof of concept and +3 from the DTG birthday and +1 from absence of earliness from the exceeded game master(You do not have to apologize it is the excess of players who gives that many problems))(have no link whatsoever to the captain
Effects: This is a boost who increase dramatically armor and reduce
tremendously the life of the target and make it sightly stronger it goes
to another target when his current one is dead but it needs one charge
per turn for staying in this world(Can accumulate some charges so that
there is no problem if everybody forgets it one turn(it might also
become more effective when there is more charges))
Alchemitter upgrade: copier(Allows you to copy alchemies allowing for example to give one alchemy to one new ally if you wan and other stuff of this kind) 1/?
BA Slasher 1/10
It is a vehicle who comes from the BA universe to drain hats because he already got all the hats in BA: anti air, kiting, artillery and so on.
It can drain hats from other entities for having more roles.
Then I keep doing D&D T1.
School of illusion && School of conjuration && School of
necromancy && School of evocation && School of
abjuration && School of divination && School of
enchantment && School of transmutation => D&D T1 2/?(gives the power to do nearly everything and is powerful proportionally to the amount of overinterpretation of the rules of the universe in this universe it is rather weak due to the general lack of overinterpretation)
my items:
The Reinforcement level 1
Damaged The blasting pages level -1
Damaged Transmutation field alternator level -1
Book of support level 2
Warp Zone level 8
Red blood level 0
Green blood level 0
School of illusion level 0
School of conjuration level 0
School of necromancy level 0
School of evocation level 0
School of abjuration level 0
School of divination level 0
School of enchantment level 0
School of transmutation level 0
I help proof of concept(three times)
After that I try to see if I do not have to declare an action to do it(it was never written in the rules that you had to declare your actions):
Well I did my action but I did not declared it.
It might do something or do nothing depending on how the GM feels it.
in this post I am also expressing my concern about the fact charging three things at once makes posts even longer on average.
Woohoo! Year 3!
The buffs are the icing on the cake.
Although you could have asked Twin to come up with something. I'm trying to emulate him too in DTGS. DTG2 was awesome because pictures came with it that were downright badass! Unfortunately, we don't have Photoshop because it's way too darn expensive!
/null
I just had an epiphany... It's all coming to me...
Destroy the Godmodder has 3 words in it.
This is DTG's 3rd year.
3 times 3 is 9.
Nine.
9 rhymes with Mine.
Minecraft has 9 letters.
Mine has 4 letters.
9 minus 4 is 5.
Five.
5 minus 3 is 2.
Two.
Team Fortress 2.
Team Fortress 2 has 9 classes.
9 plus 2 is 11.
Eleven.
Eleven has 6 letters.
11 plus 6 is 17.
17.
City 17.
Gordon Freeman was sent to City 17 in the beginning of Half-Life 2.
Gordon Freeman has 13 letters in it.
17 plus 13 is 30.
30.
Godmodder has 9 letters in it.
30 and 9 are both divisible by 3.
DESTROY THE GODMODDER. 3. CONFIRMED!
What do you say to that?
An alternate timeline emerges.
However, we must first start from the beginning...
Wooooo!
/null
Check out my bad CTM map reviews here.
Oh, yeah, TT, when you first made up DTG, did you imagine it getting this big?
/null
Also, @generic_username, in German that'd probably be Gottmoddertoeter, but I'm just running this through Google Translate.
An alternate timeline emerges.
However, we must first start from the beginning...
Ekimu The Mask Maker: 21/50 (+1 From the Delay)
Cobweb && Sewing Needle && Trace of Magic: Spellweaver (8/8 Complete!)
I ponder the effects of a /\/ operation on each of my Kanohi Hau Nuva and my new Spellweaver.
DTG0 Inventory: Radiant Sights, Spellweaver, Thunderstruck, Kanohi Hau Nuva
Mask work: Coming Soon!
BIONICLE Antics
Found the word. "Gottestรถters". Translates to "Godslayers" or something, I'm not sure. /null
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
=Turn Two=
(39 / 50) comic. (+3, Tazz)
(41 / 50) Eight-Legged Dance (+5, Tazz, Insert)
(1 / 30) Armistyx: Rapture Mode
(5 / 11) Ia! Ia! (LVL 10)
+2 to Insert
+1 to Siegelordhector (Welcome to the game!)
=Action=
I first; Mage Hearthstone Cards && Sniper Rifle = ???
I also: Rogue Hearthstone Cards || Dagger = ???
I pull out a Schematic Scanner, and proceed to scan the blueprints for an Atomic Anvil! It promptly comes down from the sky in a crate, fully assembled. It smashes straight into Phantom Walker. The crate breaks open from the force of the impact, and I proceed to begin building a cool weapon on it! I combine several highly unstable nuclear batteries, alien alloys, and a dog to create the Radiation Fox, an awesome four-foot long sword that's powered by nuclear energy.
The nuclear energy fuels special saws on the edge of the blade, which not only cut skin easily, but can ignore armor as well! They also deliver massive amounts of radiation poisoning to the target it hits. I then proceed to shove the Atomic Anvil over, and it falls off of Phantom Walker's face. I then proceed to rapidly stab him while he's down, the blade doing it's work. However, when I shoved over the anvil, a key unstable nuclear battery dislodged! As the Anvil looks like it's going to burst, I shoot Walker with a Freeze Ray Armistyx.
I then flee as the anvil... leaks deadly liquids onto Walker's face, and doesn't explode.
...
Just kidding. Of course it'd explode.
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)
Walker: level 2, 540000 damage
Something Big: 15/50 (+4 from lack of updates)
Something Big: 15/50 (+4 from lack of updates)
Something Big: 8/50 (+4 from lack of updates, +3 from UserZero)
Walker grins as he notices the sudden rapid increase in charge slots... so much potential.
Heh.
After setting up the third charge and liking the head start on it, Walker decides to preoccupy himself while figuring out what to make the charge do... oh, the burst potential is limitless. But an entity with all of that power... particularly if it was a godmodder-type... hmm. He decides to write down a few of his ideas on a conveniently placed The Third Spambot. Due to lacking a proper pencil or pen of any kind, he instead uses his sword to carve out the plans on the very body and soul of The Third Spambot itself. As all learned beings know, carving bits out of a soul is very bad for the prolonged integrity of a being. This means that The Third Spambot is going to have a bad time. Speaking of a bad time, y'all AZ beings should get a spare pair of pants once Something Big arrives.
You'll need them.
GODDAMN IT
STUPID GENDERFLIP VIRUS
Happy third anniversary, DTG! Also: DANGIT TAZZ. I was just about to make an alchemy that would increase my charge slots. Another time, I guess.
Please check out my PvP map based around explosions and fire, FireFight!
Sometimes, I wonder why they call mapmakers mapmakers and not cartographers.
Dragons n' Stuff
Please click!
Friendly Creeper smited! 14 damage to the Friendly Creeper!
Richard promptly puts on his anti-slipping gear, made explicitly to prevent slipping.
Explosive Barrels summoned!
The house caves in on the Dragon Consort, killing it!
9,000 damage to the Obsidian Stronghold!
Flare Gun && Miniature Sun = Solar Flare (Level 5: 1/6)
Microphone and Rapier = Rapper's Rapier.
Matt summoned! He'll do as you say.
Plantera is so distracted it retroactively forgets to go into phase 2 last turn!
Phantom Walker is now lit aflame, for as it turns out his melting point is a lot hotter than 2,750 degrees Fahrenheit. This is actually a buff now-he'll now do retaliatory damage to attackers!
You use the Zeroth Ball! You, TheLordErelye, Bomber57, Salt and Napstablook all gain minicrits for this turn!
Not when the Chua Spellslinger shoots them out of the air with his twin magpistols, causing them to land as ash around his feet.
28,000 damage to the G.F. Hemomania!
10,000 damage to the Unoriginality Turret!
Rinon will do as you say!
Frosty summoned! UserZero promptly brainwashes him because she's low on troops!
UserZero plows through all the challenges easily and just throws the sword at the Annoying Dog. Annoying Dog summoned!
+6,000 HP to Rootmars!
sp00pinator will do as you say!
Rusty Regenerator && Glass Frit == Reclaimed Reanimator [Lvl.2] 2/3
Plain Axe && Shining Steel == Thunder Axe [Lvl. 3] 3/4
Um, I'm sorry, I'm almost positive those were started this turn, since when are they near-completion?
The Big Eyes can't drink! They can't get the minicrits!
1 damage to Star's Body!
They'll do as you say! Also, I'll make the corrections!
UserZero decides that the idea of a LavaSharkCagoNado is EXACTLY what she needs right now! LavaSharkCagoNado summoned! Also, 28,000 damage to Creed!
Darkimin II Sword = IT WAS UPPOSED TO BE A SWORD (Level 0: 1/1)
IT WAS UPPOSED TO BE A SWORD: BUT PEOPLE DON'T WANT TO BE SWORD.
Mercury, Creed is dead. Stop drowning Creed this instant, Mercury.
Keeping it Real: If you have ever been intending to capture a reality-warper (sadly, descendants are for whatever reason immune to this, as are Godmodders), then this is the tool for you, as this completely shuts off their powers AND, with a bit of appropriate and also-level-9 technology, could possibly be a conduit for using their powers against their will.
Mitosis Minimizer: It's really bad to drink this stuff, so don't. That aside, this bad boy pumps out a never-ending amount of Chemotherapy Drugs, allowing for the nigh-instant treatment of cancer (NOT cure). IT's not fun to get hit by this dead-on due to sheer pressure.
It will do as you say.
To your great surprise, this doesn't happen! Intsead, though it does lose several lives, as is expeted, he beats it after losing 9 lives, with time to spare! After all, he did unlock an achievement.
He will do as you say, but you do realize that he'll Metamorphasize before Dark Bowser can attack your Body...So he'll hit Alpha-Omega instead.
8,000 damage to the anti-unoriginality turret!
You destroy three of the Hemomania's cannons!
School of illusion && School of conjuration && School of necromancy && School of evocation && School of abjuration && School of divination && School of enchantment && School of transmutation =Tier-One (Level 10: 1/11)
Cathedral summoned! Err, not sure there is a Civilization bar anywhere, but it's still an entity. It'll bodyblock exactly one entity that gets inside it...And that's it.
He agrees! Your chat has healed him for 4 HP! He'll try to stop those hostiles from ruining X-Mas (and UserZero's X-Mas by extension)!
He'll do as you say. Or attempt to.
Shortly after you get off the floor, the floor stops turning, as a wall suddenly slides away, revealing a massive chamber. And I mean massive. Approximately 64 blocks in diameter and an unfathomable distance below, seemingly ending in the void. Mikoto's attempts to breach the door are unsuccessful; shortly after blowing off the stone, you find...Divinium. A big sheet of divinium blocking the way.
Of course, Divinium, AKA That annoying invincible metal. OF COURSE. Speaking of that, upon the Divinium you see the faint image of an Enderman engraved into it.
UserZero knows what you're doign and is pretty sick of Phantom Walker herself! She aids in the attack, and WITH YOUR POWERS COMBINED you deal 5 damage to Phantom Walker!
Pressurized Air Canister && LaserRifle = Atmolauncher (Level 3: 1/4)
Absurdly Sharp Flailbldae && Essence of Air (A Potato Chip Bag) = Bluster Flailbldae (Level 10: 3/11)
11,000 damage to the Chua Spellslinger!
1: War. There are about trillions of things that go completely unmentioned at any given moment warring with approximately another trillion of things per faction, with the major entities standing out massively as sources of power, and even above them, the Descendants and Godmodders, all in a massive lightshow, all to make the most intense war scene of any war movie ever look like it was a bad .gif animation of two stick figures fighting.
2: There are colored tags above everyone's head, telling you who's who, so you'll know.
3: Usually, posts that just have questions should be taken to the forge or given the /null tag here, but since you're clearly new I'll let this slide. Welcome, Hector!
Elemental Crusher && Sacrificial Knife && Concentrated Blood Essence = The Bloodletter (Level 8: 1/9)
It will do as you say. Minicritted 34,500 damage to the G.F. Hemomania!
The Chua Spellslinger is probably dead, but it shoots the stick out of existence regardless.
With his last remianing power, MEMIA has reincarnated! However in the process, he lost his soul...
Heya! I'm memey, memey the memer!
I'm dead insiiiiiiiiiiiiiiiiiiiiiiiiiiiide
Minicritted 45,000 damage to the G.F. Hemomania!
NEW: Voidmetal Shovel && Necromantic Rune && Quicksilver Core = Mercurial Gravedigger (Level 7: 1/8)
Minicritted 40,500 damage to the G.F. Hemomania!
(.50 BMG Armor Piercing Bullet || SCP-010-5) && Entity Focus = SCP-4229-DTG (Level 25: 1/26)
Mind Control, man. it's not a power to take lightly, even for one turn.
7,000 damage to the Third Spambot!
Essence of Darkness && Essence of Poison = Essence of Corruption/Corrupted Orb. (Level 1: 1/2)
Salt takes 13,000 damage from that Pun!
I think Creed and the Binary slime are both dead? Nevertheless, you do that.
UserZero undoes the damage the instant it's sold to her, knowing that Star's Body metamophrisizing would be EXTREMELY inconvenient for Star.
The Nature of a Paradox makes containing it with Reverse Wood impossible for a LARGE variety of reasons, most pressing among them being Paradoxes don't function in Reality, and the Reverse Wood kind of NEEDS that. Not like it exists anymore.
+1 Module installed...And for reasons of mercy, promptly removed! All GS Players will get +1 per round passively!
Star's body fakes death, causing you to hit Phantom Walker thinking he's dead! 1 damage to Phantom Walker!
Amulet Of Endermancy: Ender Pearl && Dragon's Breath = Ender Acid Burst (Level 10: 1/11)
Diamond Armor || Ender Pearl = Ender Armor (Level 3: 1/4)
Spellcraft Module added!
The Godmodding ladder's initial conception was only a two-step ladder. Psi made it deliberately to make sure no-one could contest him, so the two ranks were 'Psi' and, basically, 'Not-Psi.' This basically meant that every Godmodder to come after Psi was lumped together in the same 'rank' so to speak, and anyone that followed could range from as weak as what we define as an Alpha to as strong as an Omega (and in the case of UserZero, Omega Plus) with no official distinction whatsoever. It's only because of the interventions of UserZero and a small cabal of the other most powerful Godmodders at the time, in fact, that the Godmodding Ladder as you know it existed: Building off of Psi's original Ladder, they used a complex series of curses to add ten additional 'rungs,' making the process of gaining godmodding power even harder than before (previously, killing a stronger godmodder got you their power period-if this was the case right now, Richard wouldn't need to worry as much about ranking up and could just kill UserZero to become the strongest Godmodder). The Existing Godmodders at the time were sorted based on power level (with UserZero, the strongest of all, the only one to claim the vaunted Omega Plus rank), and every new one thereafter starting at Alpha after realizing their powers-and the only 'legitimate' way to rank up was to kill the Godmodder of an immediately higher rank in such a manner that they stayed dead and went to Limbo and such.
So, no paradox. Nice try, though.
The Friendly Creeper and the crewmembers get ENRAGED, allowing them to survive the brink of death even if they've been dealt over lethal! They realize that SOMEONE (not knowing who) soiled their T-Shirts and tried to defecate it. Of course, it would have done nothing anyways, as a lowercase G could refer to either UserZero OR Richard, and already PZ, it would be obvious who they're friends with...But SOMEONE soiled their T-shirts for however long! UserZero wipes away the marks instantly, but the fact remains!
"Godmodder's Friend" T-Shirt && Creeper Egg = "Godmodder's Friend" Creeper Spawn Egg (Level -1)
Minicritted 15,000 damage to the G.F Hemomania! It's also grounded, which ironically gives it back it's lost evasion for being in the mountains!
Neaman Jacket: A jacket that, for lack of a better term, is made of invincible leather. It can't be penetrated nor cut by anything bar holy, mythical artifacts that would be of a whole different order from what we know. Just, watch out for being wrestled. It won't help you then.
Dragon Hunter Cosplay || Jetpack = Flying Dragon Hunter Cosplay (Level 3: 1/4)
Lesser Voidphoenix summoned! It will do as you say!
Star turns to meet you as you swing the sword and simply backs off!
Blank Card II Magic Ink: Blank Spell card (Level 5: 1/6)
Your body has no soul...But apparently still has a brain, and simply portals himself away from the portal field before you can act.
You destroy 3 cannons on the Alpha-Omega!
1 damage! UserZero is shoved backwards 100 squares from Salt's effect! You've reached the 2nd Barrier!
The miniscule damage rolls over to 0!
4,000 damage to Dark Bowser! +2,000 HP to the Vortex Monolith, fully healing it!
It'll do that this turn!...I may have forgotten to put down what that is.
Basically, on charges, it's the latter. You need to expend the charge to get any effects: Otherwise it's going to do nothing. You'll also need to show the charges in progress, you know. You also realize that you'll be making yourself vulnerable to dying (which is fortunately a fate that can simply be respawned from)? Just letting you know. The GS faction is enemies with all Godmodders, so it allies against the AZ faction and the PZ faction (though it'll push towards Yggdrasil like the AZ), and H entities are Hostile, who will attack SOMETHING in a given turn, ANYTHING, no matter what. Oh, and yes, the Golem is made of stone.
For just joining and this being your only action, Focused 20,000 damage to the Golem's Core!
Uh, you kind of need to tell me what you've done. It's more accurate to say that, in typing up your action, you're doing it-not the other way around. By typing up nothing, you've DONE nothing, see?
You can already duplicate items from the Alchemiter! No need for a copier upgrade to do what it already does.
I say that, sadly, I'm doubting DTG3's existence-the fact is, I think DTG0 is only a thing because no-one honestly stepped up to DTG3 (well, until Talist came along, but DTG0 was already in the cogworks at that point and he said he can't do it while in College). While pessimistic, I think this may actually be the last DTG game, though I'm holding out hope that someone else is bold enough to take (or potentially reclaim) the mantle of a DTG GM for the 3rd and hopefully final game...BUT if that doesn't happen, don't worry. I'll make sure we go out with a bang.
Spellweaver: A gun with a built-in bayonet...Which is a sewing needle. The needle can be detached to create a wand that can quite literally create webs of powerful spells, as can the main gun if it's attached.
I'll treat your wondering as a preview. Let's be clear: You have to make these.
Kanohi Hau Nuva /\/ = Kanohi Kakama Nuva (Level 10)
Kanohi Kakama Nuva: Going by the opposite principal of taking blows, the brown mask that is the Kakama Nuva is, in effect, a mask quite like the Hau Nuva in application, only instead of giving oneself an incredible barrier, it gives oneself an incredible speed to dodge attacks in that manner.
Spellweaver /\/ = Arachne (Level 8)
Arachne: A sword, shaped like a spider's claw and painted black. The mark of a Black Widow rests on its pommel. This blade leaves a trail of web-like majjyks in its path when swung, and can create Sword Beams by swinging hard enough with this majjykal power.
Mage Hearthstone Cards && Sniper Rifle = The Flamestriker (Level 8: 1/9)
Rogue Hearthstone Cards || Dagger = Killing Spree (Level 8: 1/9)
2 damage to Phantom Walker!
17,000 damage to the Third Spambot!
Ninjatwistโs most recent attack has allowed you to reach the 2nd Gatekeeperโs location with ease! Of course, UserZero was knocked behind the barrier with a considerable reachโฆAS usual, sheโs pretty smug. You see no signs of the Chief anywhere, YET, though heโs bound to show up along with the Gatekeeper.
As you ponder who the Gatekeeper is, entities over on the PZ side suddenly start moving for cover. You all look up and figure out why pretty quickly-a massive series of rectangular objects are falling from the sky! Everyone gets out of the way, just in time for them to land! After the dust clears and the ground stops shaking from the intensity of the impact, you inspect them and find them to beโฆWell, playing cards. Five of them are stacked on top of each other in a deck-one looks kind of off and feels off-putting. The others are scattered around.
Suddenly, four cards fling themselves into the air, each heading towards a player faction: One for the Neutrals, one for the AZs, one for the PZs, and one for the GSโes. They suddenly flash a variety of card types-specifically, the Major Arcana! A deck of Tarot CardsโฆApparently! Each card flashes about wildly around the main card, which is blank. It appears this is going to be a choice about which card will be put into the deckโฆBut it already has five cards in it, disturbingly. The Lowdown on this choice will be put below! You have a feeling the Gatekeeper (and the Chief) will be here the next turn.
The Explosive barrels canโt do anything. Ho hum.
The Anti-Unorginality Turretโs Main Cannon opens fire upon Balloonian, slamming him for 40,000 damage! Itโs Originality field also fries both Alien Drones and Naptsablook! Starโs Body unleashes Metamorphasis, and starts thrashing about wildly, as if he was being tossed around like a gravity gun, smashing into all sorts of things in the process! 20,000 damage to an alien drone (Twinโs specficially), the Dai-Manji, the Third Spambot, the Chua Spellslinger, and Frostyโs Bottom! The Third Spambot and the Chua Spellslinger die of this! All the while, he starts growing more and more tentacles in all these odd places, as well as an additional pair of arms made out of those tentacles, but perhaps most pressingly, the tentacles wrap around the mask on the body completely, obscuring it from view, as well as most of the head! To cap it all off, serving as some kind of parody of a set of wings, four massive tentacles burst out of his backside, thin but long, billowing in a sudden gust of dramatic wind (which is quite redundant, as dramatic wind is always sudden). He then points at Starโs avatar, finger trembling.
โadinfinitum adinfinitum adinfinitum adinfinitum adinfinitum adinfinitum adinfinitum adinfinitum adinfinitumโ
Starโs Body has metamoprhasized into the Umbral Oneโs Host. It appears that this was the dark force that had empowered Star previouslyโฆOr maybe it just took advantage to slip in? Hard to tell.
Unfortunately (or fortunately?), it doesnโt stick around, and immediately flies southbound, somehow phasing through the barrier-probably courtesy of UserZero-and flying far, far away, towards Yggdrasil itself, and out of sight.
Phantom Walker, for one, is greatly disturbed by these events described above, but manages to get himself back on track by noticing the EXTREMELY vulnerable Balloonian, just after a series of complex orders by talist that could do a TON of damage! He could find no better time to interfere with this moment. He calmly walks up to Balloonian-and Balloonian, rightfully paranoid of Phantom walker, skirts away, but Phantom Walker beckson him to sit down-heโs just made tea! Balloonian ponders the idea of tea, but ultimately rejects it. Phantom Walker thrusts his sword into Balloonianโs skull in frustration-that was going to be AWESOME and FUNNY and CARNAGE-Y and ALL THAT KIND OF STUFF THAT HE LIKED! And also, TEA would be involved, his favorite beverage! (If Walker himself does not appreciate Tea like his Phantom counterpart, consider this a deviation from the regular Walker). He then realized that, in thrusting it straight into his skull, Balloonian died. Well, ALMOST died. Not just yet, for some reason, accomplishing his objective anyways.
The third Spambot is dead, so Rinon attacks the Leviathan for 20,000 damage! The Annoying Dog Annoys the life out of the Obsidian Stronghold, dealing 15,000 damage and somehow inflicting Freeze! Itโll be frozen for two turns. Alternatively, if someone hits it.
Plantera switches to her second form, enraging in the process and spawning 15 tentacles! She proceeds to launch a massive amount of seeds directly towards the sp00py shield, dealing 12,000 damage! The Golemโs Core is almost gone, but he pulls his hands in to defend it while his head LAZORS Matt for 5,000 damage! the 1st ESFB spam teleports around Naptsablook so fast he deducts 10,000 points of HP out of a desire to NOT be witness to that again. The Obsidian Stronghold is frozen solid, but its Paradox Breach is tickingโฆLetโs be clear, thatโs not something you want happening. Somebody do SOMETHING about that, please! Crocidibliโs Crocked moves allows him to Croc-bliterate the G.F. Hemomania, destroying it and five cannons in the process! Its remaining two cannons fall to the ground safely, as do the crewmembers, who arenโt technically targetable for various reasons-though Bloodbath is out of the picture. The Warrior of Chaos uses Rivalry, targeting the Dai-Manji! Itโs attack will somehow damage another entity of its alignment! The Vortex Monolith inproves its cloak by 20%! The Cathedral is emptyโฆ
Balloonian is dead, but in his overly-extended death animation, he manages to do two things to at least leave the Battlefield on a positive note: 1, Play Electron. 2, confuse Citrus Fruit for a Mana Surge and use that. Suddenly, every card he possesses is exchanged for an almost equal amount of Lemons and Limes (granting +10 K HP for the Lemons and +2K damage for the Limes, per card. Thereโs an extra Lemon). Of course, not like he could do much else-his death animation FINALLY finishes, and heโs dead. Electron, noticing the chaos, decides to quickly act on his own initiative and use every card on himself, as theyโre all free with his effect, giving him +60,000 HP and +10,000 damage total, and more importantly, giving him complete control over the incredibly energizing power of CITRUS FRUIT! His Citrusmancy is UNMATCHED! He quickly changes his name to go with this situation-no longer is he MERELY Electron! He is now the dreaded and powerful CITRUSTRON SCURVYBANE, ROBOTIC OVERLORD OF ALL FRUITS THAT HAPPEN TO BE OF A CITRUS-ISH CATEGORY!!! Being that Balloonian his dead, he uses this extra burst of power to change his effect to allowing a random ally to gain an extra charge point per turn, PASSIVELY! As proof of this, the sp00pinatorโs Sp00py Scary passive gains an extra charge point!
The Alien Drones realize that G.F. Hemomania isnโt worth their damage (and canโt target the cannons as theyโre at full HP)โฆBut Frosty (the only damaged PZ entity right now) definitely is, and they jointly deal 50,000 damage to his lowest quarters! Napstablook retains their minicrit, but are quite frankly dismotivated by Ireโs lack of presence. Sp00pinator uses Summon Crimson Skellies, summoning a half-squad of Red-tinted Skeletons to join the fight! The Leviathan readies its pulse-itโll counterattack any attackers for 7,000 damage! The Rugname spawns in 1 Ring-Laser Mecha, Martian grunts, and 6 Big Eyes who opt for their Bonus Damage output! Rootmars retaliates against the Warrior of Chaos for 20,000 damage! Everything else blasts Phantom Walker as one for 5 damage total-though, as I predicted, the Dai-Manji somehow hits the Rootmars for 15,000 damage as well (and considering the Dai-Manji is the one guarding it, it works)! Saltโs Zee-Ztories reach the ears of the Head of the Golem, doing a minicritted 15,000 damage and killing it! Dark Bowserโs attack has yet to commence, but it is commencing! Matt slashes away at the G.F. Alpha-Omega, destroying two cannons! The Lesser Voidphoenix deals 4 damage to the Friendly Creeper!
The G.F. Hemomaniaโs Cannons synch up with the cannons of the G.F. Alpha-Omega, and WITH THEIR POWERS COMBINED they deal 3 damage to Phantom Walker, at the command of the Friendly Creeper! (though Dark Bowserโs attack also deals 20,000 damage to the G.F. Alpha-Omega as they didnโt do anything about it). The Friendly Creeper himself does a divekick on the Anti-Unoriginality Turret in the name of CHRISTMAS CHEER FOR USERZERO, dealing 15,000 damage! Frosty the Snowman smashes his broom into Erelyeโs (AKA the Healthier) Alien Drone, dealing 10,000 damage and stunning it (from the dust getting into the exposed circuitry from damage and such)! It looks like the damage from the other Drone is going to go down like a lead balloon next turnโฆThe LavaSharkCagoNado rushes headlong into the Dai-Manji, dealing 20,000 damage and burning it!
Richard +2s Talist and Doctor shiny, and whirls his Prototype Banhammer around and around and around! Itโs a tornado of doom, and the Warrior of Chaos and the golem canโt help but be sucked into the madness! Screaming and cries of pain followโฆAnd when heโs done spinning it around, so to do the lives of the duo.
UserZero +3s her PZs, then whips out a monstrosity of a cannon! She then fires it without almost any warning whatsoeverโฆRevealing that itโs a fake โBANG!โ gun, they kind that pop out a little fabric with the word โBang!โ on it, you know? Everyone sighs in reliefโฆUntil the fabric promptly comes to life, screams an unearthly cry, rips itself from the fake gun, and beats the ever-living snot out of the Elite Martians, the Leviathan, the sp00py shield, the Cathedral, the Anti-Unoriginality Turret, Rinon, the Annoying Dog, both Mini-UFOโs, all the Big Eyes but the most recently summoned, and the Lesser Voidphoenix! They ALL take 50,000 damage, and the Elite Martians, sp00py shield, Mini-UFOs and all the Big Eyes targeted die! UserZero then tosses the rest of the massive cannon onto Crocidibli, dealing 100,000 damage! She then gets into aโฆCowboy Cosplay? For some reason?
โฆYou never know with UserZero.
First off: Credit in advance to Talist, who has indirectly inspired this gimmick.
The Lowdown: The deckโs cards appear to have a variety of effects. Youโre going to have to choose wisely, as it is all-but-said that the deckโs cards are going to affect the battlefield and are probably related to the Gatekeeper, like the Half-Court was for Charles Barkley. As for the five already put in the deckโฆWell, theyโre a secret until drawn, but I assure you only ONE of them is particularly dramatic. Each faction gets to select one card-and if you donโt vote, UserZero will vote FOR you. Oh, and right now you canโt draw them-thereโs a forcefield surrounding them, a Curse of Theft Protection, preventing you from touching any in the deck. Your choices for the cards are:
Oh, yes-Voting is a Free Action, meaning it wonโt be considered multitasking for the purposes of cutting damage for targeting multiple things in a single post. Now, pick wisely...
Terrain: Massive Mountains. Airborn enemies take a -10% evasiveness penalty. The Rugname can be hit by non-flying entities.
Weather: N/A.
[???] The Deck of Cards: 5/5 Cards in Deck. Discard Pile: N/A. Card Selection: III
Card Choice:
Neutral:
GS:
AZ:
PZ:
[???] Explosive Barrels: 2/2 HP. Can only be dealt 1 damage per attack. The killer can detonate them or defuse them.
[H] Anti-Unoriginality Turret: 176,000/260,000. Hits up to 6 entities a turn. Exemptions: Friendly Creeper, Obsidian Stronghold, 1st ESFB, Rinon, Star's Body, the 3rd Spambot, G.F. Hemomania, G.F. Alpha-Omega. Main Cannon: III
[GS] Plantera: 52,000/65,000 HP. Tentacles: 5,000/5,000 x15. Stealth: (==========) 20%
[GS] 1st ESFB Engineers: 64,000/75,000 HP. Tele-Sapper: III. Obsidian Stronghold: IIIII. Extremely Evasive (40%). Hyper Evasive (75%) when dodging fatal attacks above 10,000 HP. Weakened!
[GS] Obsidian Stronghold: 41,000/90,000 HP. Can stop Paradoxes. Restores 5,000 HP to 1st ESFB every turn. If destroyed, it's captured for the destroyers at half-HP unless they decide against it. CAN ONLY BE DONE TWICE. (Takes the ESFB with them.) Paradox Breach: III Frozen: II
[GS] Crocidibli the Mibibil the Crocslayer-slayer: 99,000/300,000 HP. Critting for the next turn! Levitator Enforcer: IIII Croc-a-rock-a: IIIII Crocked Moves: IIIIII
[GS] Vortex Monolith: 80,000/80,000 HP. Gives an entity a Cloak. Cloaking: Plantera.
[GS] Cathedral: 25,000/75,000 HP. Defends any entity who hides inside it. Housing: No-one.
[AZ] Citrustron Scurvybane: 65,000/65,000 HP. Randomly gives an allied unit an extra charge.
[AZ] Alien Drones: 51,800/135,000 HP x1 (Stunned!); 41,800 HP x1. Drones will deal half-damage if alone. Airborne. Detection: II Supermagnet: III Delta Sequence: III Anomaly: IIII Incarceration IIIII ========== 70% ========== 70%
[AZ] Naptsablook: 63,500/200,000 HP. May fail to attack occasionally. Minicritting!
[AZ] Sp00pinator: 113,000/300,000 HP. Meatshielding the Sp00pinator! Lunge of sp00p: II sp00py shield: IIIII Summon Crimson Skellies: IIIIII ULTIMATE: Sp00py Scary...: IIIIIIIIIII
[AZ] Crimson Skeletons: 12,000/12,000 HP x5.
[AZ] Leviathan: 8,700/120,000 HP. Immune to DoT.
[AZ] Rugname: 999,000/1,000,000 HP. Energy: 25.5/100.0; Regenerates 25 per turn. summoning units costs this. Airborn. Dai-Manji: III Can't charge while the Dai-Manji exists! Invulnerable to non-airborn entities, unless they have a way of hitting that far up...
Rootmars: 153,000/200,000 HP. The ship's gonna fall like a rock if this is killed. Invulnerable to non-airborn entities, unless they have a way of hitting that far up...Action: Retaliate! Protected by the Dai-Manji.
Dai-Manji: 90,000/130,000 HP. Burning: II Summon Mini-UFO: II. Death From Above: III
Big Eyes: 4,500/4,500 x6 (Bonus Damage);
Ring-Laser Mecha: 50,000/50,000 HP.
Martian Rookies: 5,000/5,000 HP x3.
[AZ] Salt: 207,000/215,000 HP. Doubles distance gains/losses! TRAVELLER RETURNING: III
[AZ] Dark Bowser: 30,500/38,500 HP. Attacks cannot miss nor fail for ANY reason except countering-cannot dodge for ANY reason barring being taken off the entity list. Action
[AZ] Matt the Pirate: 65,000/70,000 HP. Syphon: IIII
[AZ] Lesser Voidphoenix: 20,000/70,000 HP. Evasive; Does bonus damage to heavy targets. Action: Targeting the Friendly Creeper!
[PZ] G.F. Hemomania's Cannons: 3,000/3,000 HP x2.
[PZ] G.F. Alpha-Omega: 130,000/150,000 HP. Airborn. Cannons: 15x3,000 HP. Wrap-up: IIII
[PZ] Friendly Creeper: 5/15 HP. He's friendly.
[PZ] Frosty the Snowman: Top: 40,000/40,000 HP. Middle: 80,000/80,000 HP. Bottom: 50,000/120,000 HP.
[PZ] LavaSharkCagoNado: 240,000/240,000 HP. Ocasionally misses. Burns anything it attacks or anything it is attacked by.
[PZ] engie_ninja/Walker: 17/20 HP. Has 1 Armor.
[AZ-ฮณ] Godmodder477: 31/50 HP.
[GM] UserZero: 125/150 HP. Behind the Barrier-Invulnerable!
Distance to Yggdrasil: 4000. Locked until the gatekeeper is dead!
The Armory (in the spoilers)
[||||] The Power Cleaner: READY. Owner: Bomber57 [AZ]
[|||||] The Zeroth Ball: RECHARGING. Owner: Insert_Generic_Username [AZ]
[||||] Traho: READY. Owner: The_Topazian [AZ]
Alright, copy/pasting time!
<copypastenonsense>
Action 1/2
Woohoo! I got some damage in on Uzi!
Also, sorry about scaring you with the alchemies being near-completion and all that.
Guitar Solo: 30/40
Shock Trooper: 10/50
Reclaimed Reanimator [Lvl.2] 3/3 Complete!
Thunder Axe [Lvl.3] 3/4
Thank awesomeness for these buffs.
I can't act because the EoTB's not up! I'm going to wait for the valuable information to go up before I make a move. Plus, this is going to be copy/pasted anyhow!
An alternate timeline emerges.
However, we must first start from the beginning...
Nope! I certainly didn't imagine a three-year lifespan.
/null
Check out my bad CTM map reviews here.
[Hopes I'm still available for the plus 3 anniversary stuff]
Asura: 20/50
Saitama: 4/50
He scream
Soul of the captain 48/50(+2 from proof of concept and +3 from the
DTG birthday and +1 from absence of earliness from the exceeded game
master(You do not have to apologize it is the excess of players who
gives that many problems))(have no link whatsoever to the captain
Effects: This is a boost who increase dramatically armor and reduce
tremendously the life of the target and make it sightly stronger it goes
to another target when his current one is dead but it needs one charge
per turn for staying in this world(Can accumulate some charges so that
there is no problem if everybody forgets it one turn(it might also
become more effective when there is more charges))
BA Slasher 2/10
It is a vehicle who comes from the
BA universe to drain hats because he already got all the hats in BA:
anti air, kiting, artillery and so on.
It can drain hats from other entities for having more roles.
School of illusion && School of conjuration && School of necromancy && School of evocation && School of abjuration && School of divination && School of enchantment && School of transmutation =>Tier-One 3/11(gives the power
to do many various things)
my items:
The Reinforcement level 1
Damaged The blasting pages level -1
Damaged Transmutation field alternator level -1
Book of support level 2
Warp Zone level 8
Red blood level 0
Green blood level 0
School of illusion level 0
School of conjuration level 0
School of necromancy level 0
School of evocation level 0
School of abjuration level 0
School of divination level 0
School of enchantment level 0
School of transmutation level 0
I help proof of concept(three times)
Then I try to use the warp zone to put more physical awesome in the next attack of proof of concept and to shift it in the unbelievable axis toward rose south up and then since it makes no sense I use the warp zone for this boost to make more sense for helping better proof of concept to attack.