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Poll: Should I move this game to the Terraria Community Forums?
This is where most of the Destroy the Godmodder community is located, and the question has been coming up a lot. So, what do you think? Please vote, as this is very important!
Taking a sword, I yell "You have tried to kill me. Now face my WRATH!" My body fills up with rage and my sword glows red and streaked with purple. I stab Blinky many times. I throw my sword. A red and purple bullet flies. In this there is only the thrower, the target, and the sword. The sword flies through Blinky. I retrieve it and continue the assault. Any shield that is summoned is completely teared through, slicing and cutting. I kick him down and say "Look at this. A naughty little boy shouldn't be rolling on the ground. And do you know what naughty little boys deserve? A punishment." I stab Blinky, throw him up into the air and let him fall. Onto my sword.
The Meaning of Life, the Universe, and Everything.
Join Date:
9/20/2014
Posts:
195
Location:
Behind you
Minecraft:
Blinky101
Xbox:
NEVER!
PSN:
NO!!!
Member Details
I send my assassin droid at EPIC whilst cloaked up until the point it is forced to declock. He is busy fighting it instead of me and so cannot perform his attack. I drink one of my Satisfying Health Potions.
I keep summoning a simulacrum of the super ultra evil god of intellectual property: Balzac 13/25
Then I start summoning regular zombie horde(It is a perfectly regular
zombie horde they are conscious people drugged into obedience)8/11(they
will guard the master of technology and attempt to block attacks at him)
And I summon a master of technology(He have a research counter and when it reach the maximum he invents a new technology)6/11
Then I help TSFHISEPIC.
After that I use a compass to attempt to find the direction of the first rune of futility.
(I attempted to do that last turn but you were updating and so you could not see this post)
The Meaning of Life, the Universe, and Everything.
Join Date:
9/20/2014
Posts:
195
Location:
Behind you
Minecraft:
Blinky101
Xbox:
NEVER!
PSN:
NO!!!
Member Details
My assassin droid will now also throw a heavy object at EPIC. He ducks and the droid cloaks to avoid the inevitable counterattack. I then drink another Satisfying Health Potion.
FourSquared: Aren't you gonna try some? Adamant: No. FourSquared: Well, ok then. More for me.
> FOURSQUARED: TRY THE CACTUS JUICE.
Current Charges:
Unknown Entity: 15/25
You accept teenaegisalt_87's offer and drink up the Cactus Juice... and suddenly you perk up! You feel energized once more!
<teenaegisalt_87> Cactus Juice can give up to 3 special effects depending on certain properties of the cactus it comes from. They're pretty hard to detect, so the effect may as well be random.
Taking a sword, I yell "You have tried to kill me. Now face my WRATH!" My body fills up with rage and my sword glows red and streaked with purple. I stab Blinky many times. I throw my sword. A red and purple bullet flies. In this there is only the thrower, the target, and the sword. The sword flies through Blinky. I retrieve it and continue the assault. Any shield that is summoned is completely teared through, slicing and cutting. I kick him down and say "Look at this. A naughty little boy shouldn't be rolling on the ground. And do you know what naughty little boys deserve? A punishment." I stab Blinky, throw him up into the air and let him fall. Onto my sword.
I send my assassin droid at EPIC whilst cloaked up until the point it is forced to declock. He is busy fighting it instead of me and so cannot perform his attack. I drink one of my Satisfying Health Potions.
I keep summoning a simulacrum of the super ultra evil god of intellectual property: Balzac 13/25
Then I start summoning regular zombie horde(It is a perfectly regular
zombie horde they are conscious people drugged into obedience)8/11(they
will guard the master of technology and attempt to block attacks at him)
And I summon a master of technology(He have a research counter and when it reach the maximum he invents a new technology)6/11
Then I help TSFHISEPIC.
After that I use a compass to attempt to find the direction of the first rune of futility.
(I attempted to do that last turn but you were updating and so you could not see this post)
My assassin droid will now also throw a heavy object at EPIC. He ducks and the droid cloaks to avoid the inevitable counterattack. I then drink another Satisfying Health Potion.
"Cloaks won't help you." I let out my rage in a giant aoe attack in a circle around me, lightly damaging anyone close to me.
You deal 2 damage to Blinky1001 and the Assassin Droid!
========[End of Turn Events]========
The Assassin Droid deals 2 damage to TSFHISEPIC since he saw it coming!
The Balance Deity deals 3 damage to the Airship, the Wraith of Doom, and Khepri!
As the Assassin Droid prepares to decloak, the Dark catches it unaware and pummels its circuits out! Project Delta and the Airship work together to banish away the Balancing Deity!
====[engie_ninja's sidequest]====
Remains in statis! The last time this was active was the 3rd post of the last page.
The Battlefield:
A desolate rock field of the server where the Acolyte has made a static platform for himself to stand on.
The ground has begun to crumble and is unsuitable for building (Newer walls have 50% less max health).
Inventory: Blue Charge Crystal (Charges a charge by half its max charge points when used)
FINALBATTLESTARTSNOW [AA] HP: 14/20. Near Support Monolith.
Inventory: Artificial Charge Crystal Level XX (Charges a charge for its power level)
Pricey12345 [AA] HP: 20/20.
PitTheAngel/Dark Pit [AA] HP: 6/20.
Inventory: Night Crystal Shard (Deals 4 damage to ALL entities in the current zone when used), Very Enchanted Shield (76/80 HP) When activated with a readying action, has a 80% chance to block attacks. Will reflect magic-based attacks back to their source. Regenerative (1 health over time, 0/3)
jondanger23 [AA] HP: 6/20
Inventory: Ramshackle Shield (5/10 HP)
Blinky1001 [AA] HP: 8/20
Inventory: Fighter's Falcata (Base Damage: +4, Loses 1-3 HP when you attack with it), Evil Potions (4/6. Use it on an enemy for a negative effect!), Satisfying Health Potion (2/3, Heals 6 damage)
TSFHISEPIC [PA] HP: 4/20 Nausea (Attacks have 30% miss chance, heals are 50% less effective, 0/1)
nullitor [PA] HP: 20/20
Inventory: High-Tier Enchanted Sword (Base Damage: +4, Has 60% chance to Stumble targets, targets suffer a 2-turn Burn) (Lost on Death)
FeatheredDragon [N] HP: 20/20
Packages [N]: 2/4. Contain various items which may or may not be useful. Anyone is able to loot them once.
Balance Deity [N] HP: 0/20 Stats
Base Damage: 3
Attacks 3 entities at once.
Always attacks the side with the strongest entities on it.
Will not attack players.
Does not follow orders.
Assassin Droid [AA] HP: 0/6. Cloak: OOO
Stats
Base Damage: 2
Deals 2x damage on a surprise attack.
Can activate Cloak to prevent targeting.
Must uncloak to attack.
Enemy Airship [PA] HP: 42/60.
Stats
Base Damage: 4
Airborne: Cannot be targeted with melee attacks & ranged attacks have only a 60% chance to hit. Upon reaching 40% health, all ranged attacks can target this.
Project Delta [PA] HP: 15/50. In Foyer.
Stats
Base Damage: 6
The Dark [PA] HP: 33/70
Stats
Base Damage: 5
Takes 1/2x damage from Darkness-based attacks.
Takes 2x from Light-based attacks.
Wraith of Doom [PA] HP: 12/15
Stats
Base Damage: 2
Khepri [PA] HP: 5/12
Stats
Base Damage: 2
Special Attacks:
Weakening Spell: Renders an enemy Weakened for the following turn, making them take more damage.
Lethargy Spell: Renders an enemy Lethargic for the following turn, making them deal less damage.
Can attack twice a turn. Damage can stack on the same entity.
Attacks targeting this have a 40% chance to miss.
Acolyte [AC] HP: 98/100. Dark Magic Meter: 100%. Kills: 1.
Anonymous Medic [N] HP: 10/20. Heals 1 HP/Turn. Can heal entities to restore 2 health in a fight or 4 when out of combat.
engie_ninja [N] HP: 12/20. Dragonfly Drone: 0/3. Monitors back area.
Inventory: Bear Trinket (Dealing 15 damage in 3 turns triggers Enraged for 2 turns, 15/15 damage), ZEUS Suit: Absorbs 25% of damage. HP: 6/20. Outfitted with weaponry., Enraged (Deals 50% more melee damage, 0/2)
Mech Machine Gun (2 base damage)
Flamethrower (2 base damage)
Kinetic Strike (Doubles melee base damage when used)
Ross8815 [N-P] HP: 14/20
Inventory: Primitive Rifle (Sniper Rifle, 2.5x damage, 1 max shots, 80% accuracy chance, only 50% accuracy increase at close range), Iron Sword (Base Damage: +2), Iron Armor (Absorbs 60% of damage), 73/100
Iron Supply [N] : 18%/100% mined. Upon mining 70%, sufficient supplies will be harvested. Can be spent one iron each to restore health to armor and mechanical entities. A maximum of 30% can be spent this way. Mines 4% for each turn dedicated to mining and 2% for every turn spent damaging enemies alongside.
Hallways [H] : More mobs pour out from these each turn. (x3)
The Savannah:
A flat field with a gentle river flowing through it. It is a brighter morning...
Thatch Hut: Contains a bed. teenaegisalt_87 inside.
teenaegisalt_87 [N-P] HP: 20/20. Takes 50% more damage due to lack of good clothing/armor.
Special Move: Generates a special item for the player. Requires chat-related conditions to be met. Used.
Inventory: Bottle of Stalker Secretion (If it enters the body, it makes the victim weaker), Paring Knife (Base Damage: +2), Small Wooden Travel Mug (0/1 Storage, Contents: None, Allows small-scale storage of liquids) (x2), Portable Cactus Juicer (Allows the creation of Cactus Juice from Cacti)
I keep summoning a simulacrum of the super ultra evil god of intellectual property: Balzac 14/25
Then I start summoning regular zombie horde(It is a perfectly regular
zombie horde they are conscious people drugged into obedience)9/11(they
will guard the master of technology and attempt to block attacks at him)
And I summon a master of technology(He have a research counter and when it reach the maximum he invents a new technology)7/11
Then I help TSFHISEPIC.
After that I go toward the first rune of futility for trying to get it.
(You can go to the futile quest with me to wait that time happens)
The Meaning of Life, the Universe, and Everything.
Join Date:
9/20/2014
Posts:
195
Location:
Behind you
Minecraft:
Blinky101
Xbox:
NEVER!
PSN:
NO!!!
Member Details
I will drink a Satisfying Health Potion if I didn't do so last turn. If I did, I will help repair Jondanger's shield in order to hide behind it myself.
Speeder bike: 4/5
(Moddable) Tank: 8/20
Lightning Storm: 7/25
I help jondanger (btw, you can help me as well jon)
I MURDER EPIC with my Fighter's Falcuta; as well as drinking a Satisfying Health Potion (if it is possible).
Speeder bike:3/5
(Moddable) Tank:7/20
Lightning Storm:6/25
I help jondanger
You kill TSFHISEPIC by stabbing him furiously! However, your rampaging on the players has not gone unnoticed! The Acolyte plants a Curse of Entity-Attacking upon you! You can only attack NPCs for the next few turns! Also, you suffer 4 damage through the use of the Falcata.
The use of the Curse upon you drains the Acolyte's Dark Magic Meter by 5%!
I keep summoning a simulacrum of the super ultra evil god of intellectual property: Balzac 14/25
Then I start summoning regular zombie horde(It is a perfectly regular
zombie horde they are conscious people drugged into obedience)9/11(they
will guard the master of technology and attempt to block attacks at him)
And I summon a master of technology(He have a research counter and when it reach the maximum he invents a new technology)7/11
Then I help TSFHISEPIC.
After that I go toward the first rune of futility for trying to get it.
(You can go to the futile quest with me to wait that time happens)
You find your Rune of Futility!
By the way, I'm going to need some more explanation on your futility quest. Maybe you could explain in a private message?
I will drink a Satisfying Health Potion if I didn't do so last turn. If I did, I will help repair Jondanger's shield in order to hide behind it myself.
Speeder bike: 4/5
(Moddable) Tank: 8/20
Lightning Storm: 7/25
I help jondanger (btw, you can help me as well jon)
You drink yourself a Satisfying Health Potion to restore 6 HP!
The Wraith of Doom deals 2 damage to Crusher48! Khepri deals 2 damage to Blinky1001!
The Airship deals 4 damage to Pricey12345! Project Delta hews at Killer_Pixie's armor for 6 damage! He is long since idle, so he doesn't take action!
====[engie_ninja's sidequest]====
The Scorpion deals 6 damage to one of the Spiders! The Metal Atronach fires 8 shots and deals 6 damage to one of the Zombies! Some of the shots miss and hit the other Zombie as splash! The Medic heals up Ross8815, who mines some of the iron!
The Spiders gang up on the Scorpion to deal 4 damage in total to it! The Zombies strike the Medic and your armor for 4 damage and 3 damage, respectively! The Skeletons release a couple of arrows at the Atronach for 6 damage!
Moaning sounds come from the hallways! They might unleash a new horde of mobs next turn!
The iron is a resource, so you can heal up your weapons system using it!
The Battlefield:
A desolate rock field of the server where the Acolyte has made a static platform for himself to stand on.
The ground has begun to crumble and is unsuitable for building (Newer walls have 50% less max health).
Inventory: Blue Charge Crystal (Charges a charge by half its max charge points when used)
FINALBATTLESTARTSNOW [AA] HP: 14/20. Near Support Monolith.
Inventory: Artificial Charge Crystal Level XX (Charges a charge for its power level)
Pricey12345 [AA] HP: 16/20.
PitTheAngel/Dark Pit [AA] HP: 6/20.
Inventory: Night Crystal Shard (Deals 4 damage to ALL entities in the current zone when used), Very Enchanted Shield (76/80 HP) When activated with a readying action, has a 80% chance to block attacks. Will reflect magic-based attacks back to their source. Regenerative (1 health over time, 0/3)
jondanger23 [AA] HP: 6/20
Inventory: Ramshackle Shield (5/10 HP), Bottle of Unknown Contents (Gives random increase or decrease in stats when used)
Inventory: Fighter's Falcata (Base Damage: +4, Loses 1-3 HP when you attack with it), Evil Potions (4/6. Use it on an enemy for a negative effect!), Satisfying Health Potion (2/3, Heals 6 damage)
TSFHISEPIC [PA] HP: 20/20
nullitor [PA] HP: 20/20
Inventory: High-Tier Enchanted Sword (Base Damage: +4, Has 60% chance to Stumble targets, targets suffer a 2-turn Burn) (Lost on Death)
FeatheredDragon [N] HP: 20/20
Packages [N]: 1/4. Contain various items which may or may not be useful. Anyone is able to loot them once.
Enemy Airship [PA] HP: 42/60.
Stats
Base Damage: 4
Airborne: Cannot be targeted with melee attacks & ranged attacks have only a 60% chance to hit. Upon reaching 40% health, all ranged attacks can target this.
Project Delta [PA] HP: 15/50. In Foyer.
Stats
Base Damage: 6
The Dark [PA] HP: 33/70
Stats
Base Damage: 5
Takes 1/2x damage from Darkness-based attacks.
Takes 2x from Light-based attacks.
Wraith of Doom [PA] HP: 12/15
Stats
Base Damage: 2
Khepri [PA] HP: 5/12
Stats
Base Damage: 2
Special Attacks:
Weakening Spell: Renders an enemy Weakened for the following turn, making them take more damage.
Lethargy Spell: Renders an enemy Lethargic for the following turn, making them deal less damage.
Can attack twice a turn. Damage can stack on the same entity.
Attacks targeting this have a 40% chance to miss.
Acolyte [AC] HP: 98/100. Dark Magic Meter: 97%. Kills: 1.
Anonymous Medic [N] HP: 7/20. Heals 1 HP/Turn. Can heal entities to restore 2 health in a fight or 4 when out of combat.
engie_ninja [N] HP: 12/20. Dragonfly Drone: 0/3. Monitors back area.
Inventory: Bear Trinket (Dealing 15 damage in 3 turns triggers Enraged for 2 turns, 15/15 damage), ZEUS Suit: Absorbs 25% of damage. HP: 3/20. Outfitted with weaponry., Enraged (Deals 50% more melee damage, 0/2)
Mech Machine Gun (2 base damage)
Flamethrower (2 base damage)
Kinetic Strike (Doubles melee base damage when used)
Ross8815 [N-P] HP: 18/20
Inventory: Primitive Rifle (Sniper Rifle, 2.5x damage, 1 max shots, 80% accuracy chance, only 50% accuracy increase at close range), Iron Sword (Base Damage: +2), Iron Armor (Absorbs 60% of damage), 73/100
Iron Supply [N] : 22%/100% mined. Upon mining 70%, sufficient supplies will be harvested. Can be spent one iron each to restore health to armor and mechanical entities. A maximum of 30% can be spent this way. Mines 4% for each turn dedicated to mining and 2% for every turn spent damaging enemies alongside.
Hallways [H] : More mobs pour out from these each turn. (x3)
The Savannah:
A flat field with a gentle river flowing through it. It is a brighter morning...
Thatch Hut: Contains a bed. teenaegisalt_87 inside.
teenaegisalt_87 [N-P] HP: 20/20. Takes 50% more damage due to lack of good clothing/armor.
Special Move: Generates a special item for the player. Requires chat-related conditions to be met. Used.
Inventory: Bottle of Stalker Secretion (If it enters the body, it makes the victim weaker), Paring Knife (Base Damage: +2), Small Wooden Travel Mug (0/1 Storage, Contents: None, Allows small-scale storage of liquids) (x2), Portable Cactus Juicer (Allows the creation of Cactus Juice from Cacti)
I get a megaphone. I then yell in my highest pitched voice through it. People think it's funny until Blinky's evil potions shatter, all the potions effecting Blinky. Then changing attention to jondanger, who has been stunned by the sheer volume. I get a sword and lift it in the air. The ground starts getting attracted to the sword. Soon at 4x4 piece of land is cleared out all the way to bedrock. The excess dirt and stone is launched at the shield leaving the ores. They start heating up, the ore seeping out onto the sword while the rock is thrown at jondanger. The lapis lazuli and removed and made into their own ball, the lapis and redstone balls splitting in half. The halves meet and each ball is now two different materials. One floats to the acolyte as an offering and the other slamming the shield. The remaining ores meanwhile have hardened on the sword. The is a flash of blinding light and the sword is imbued with all the ores. I hand the sword over to the acolyte as yet another gift. "Always helps to be prepared." I tell him.
I keep summoning a simulacrum of the super ultra evil god of intellectual property: Balzac 14/25
Then I start summoning regular zombie horde(It is a perfectly regular
zombie horde they are conscious people drugged into obedience)9/11(they
will guard the master of technology and attempt to block attacks at him)
And I summon a master of technology(He have a research counter and when it reach the maximum he invents a new technology)7/11
Then I help TSFHISEPIC.
I use the nihilist radar to attempt to find the second rune.
Rollback Post to RevisionRollBack
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I put a used bandage on myself, somehow healingme for 2 health.
Sentrysaurus: 7/25
It's High Noon
FourSquared: Sure.
FourSquared Glares at Adamant.
FourSquared: Aren't you gonna try some?
Adamant: No.
FourSquared: Well, ok then. More for me.
> FOURSQUARED: TRY THE CACTUS JUICE.
Current Charges:
Unknown Entity: 15/25
I'll be making my great escape now!
Conflagratius 13/18.
Taking a sword, I yell "You have tried to kill me. Now face my WRATH!" My body fills up with rage and my sword glows red and streaked with purple. I stab Blinky many times. I throw my sword. A red and purple bullet flies. In this there is only the thrower, the target, and the sword. The sword flies through Blinky. I retrieve it and continue the assault. Any shield that is summoned is completely teared through, slicing and cutting. I kick him down and say "Look at this. A naughty little boy shouldn't be rolling on the ground. And do you know what naughty little boys deserve? A punishment." I stab Blinky, throw him up into the air and let him fall. Onto my sword.
Come to kspcity! Transportation
http://kerbalcity.myminicity.com/ http://kerbalcity.myminicity.com/tra
Industry
http://kerbalcity.myminicity.com/ind
I send my assassin droid at EPIC whilst cloaked up until the point it is forced to declock. He is busy fighting it instead of me and so cannot perform his attack. I drink one of my Satisfying Health Potions.
I will start summoning a speeder bike:1/5
(Moddable) Tank:5/20
Lightning Storm:4/25
I help jondanger and 5l1n65h07
My suggestion: Redstone Power Distance
I keep summoning a simulacrum of the super ultra evil god of intellectual property: Balzac 13/25
Then I start summoning regular zombie horde(It is a perfectly regular
zombie horde they are conscious people drugged into obedience)8/11(they
will guard the master of technology and attempt to block attacks at him)
And I summon a master of technology(He have a research counter and when it reach the maximum he invents a new technology)6/11
Then I help TSFHISEPIC.
After that I use a compass to attempt to find the direction of the first rune of futility.
(I attempted to do that last turn but you were updating and so you could not see this post)
My assassin droid will now also throw a heavy object at EPIC. He ducks and the droid cloaks to avoid the inevitable counterattack. I then drink another Satisfying Health Potion.
Speeder bike:2/5
(Moddable) Tank:6/20
Lightning Storm:5/25
I help jondanger and 5l1n65h07
My suggestion: Redstone Power Distance
"Cloaks won't help you." I let out my rage in a giant aoe attack in a circle around me, lightly damaging anyone close to me.
Come to kspcity! Transportation
http://kerbalcity.myminicity.com/ http://kerbalcity.myminicity.com/tra
Industry
http://kerbalcity.myminicity.com/ind
You heal up 2 damage!
You accept teenaegisalt_87's offer and drink up the Cactus Juice... and suddenly you perk up! You feel energized once more!
<teenaegisalt_87> Cactus Juice can give up to 3 special effects depending on certain properties of the cactus it comes from. They're pretty hard to detect, so the effect may as well be random.
You deal 4 damage to Blinky1001!
You drink one of the Satisfying Health Potions, restoring 6 health to yourself! The Assassin Droid will decloak and do as you say!
You... find it?
The Assassin Droid cannot cloak and decloak on the same turn! You've already used up one of your Satisfying Health Potions!
You deal 2 damage to Blinky1001 and the Assassin Droid!
========[End of Turn Events]========
The Assassin Droid deals 2 damage to TSFHISEPIC since he saw it coming!
The Balance Deity deals 3 damage to the Airship, the Wraith of Doom, and Khepri!
As the Assassin Droid prepares to decloak, the Dark catches it unaware and pummels its circuits out! Project Delta and the Airship work together to banish away the Balancing Deity!
====[engie_ninja's sidequest]====
Remains in statis! The last time this was active was the 3rd post of the last page.
Crusher48 [AA] HP: 8/20.
Inventory: Enderdodge Token [Power: IIIIIIIIII], Chandelier Flail (3/3, Attacks with deal Burning damage for 2 turns), Ornate Sight (Doubles gun accuracy)
25% chance to dodge entity attacks, 50% chance to dodge player attacks when not recharging.
Takes 3/10 energy to dodge an attack, regenerates 1/10 energy a turn.
If energy expended, cannot be used and will regenerate 2/10 energy a turn.
Killer_Pixie [AA] HP: 20/20. Robotic Armor HP: 23/25. Rocket launcher allows splash damage.
Inventory: Blue Charge Crystal (Charges a charge by half its max charge points when used)
FINALBATTLESTARTSNOW [AA] HP: 14/20. Near Support Monolith.
Inventory: Artificial Charge Crystal Level XX (Charges a charge for its power level)
Pricey12345 [AA] HP: 20/20.
PitTheAngel/Dark Pit [AA] HP: 6/20.
Inventory: Night Crystal Shard (Deals 4 damage to ALL entities in the current zone when used), Very Enchanted Shield (76/80 HP) When activated with a readying action, has a 80% chance to block attacks. Will reflect magic-based attacks back to their source. Regenerative (1 health over time, 0/3)
Inventory: High-Tier Enchanted Sword (Base Damage: +4, Has 60% chance to Stumble targets, targets suffer a 2-turn Burn) (Lost on Death)
Packages [N]: 2/4. Contain various items which may or may not be useful. Anyone is able to loot them once.
Stats
Base Damage: 3
Attacks 3 entities at once.
Always attacks the side with the strongest entities on it.
Will not attack players.
Does not follow orders.
Base Damage: 2
Deals 2x damage on a surprise attack.
Can activate Cloak to prevent targeting.
Must uncloak to attack.
Base Damage: 4
Airborne: Cannot be targeted with melee attacks & ranged attacks have only a 60% chance to hit. Upon reaching 40% health, all ranged attacks can target this.
Base Damage: 6
The Dark [PA] HP: 33/70
Stats
Base Damage: 5
Takes 1/2x damage from Darkness-based attacks.
Takes 2x from Light-based attacks.
Wraith of Doom [PA] HP: 12/15
Stats
Base Damage: 2
Khepri [PA] HP: 5/12
Stats
Base Damage: 2
Special Attacks:
Weakening Spell: Renders an enemy Weakened for the following turn, making them take more damage.
Lethargy Spell: Renders an enemy Lethargic for the following turn, making them deal less damage.
Can attack twice a turn. Damage can stack on the same entity.
Attacks targeting this have a 40% chance to miss.
Acolyte [AC] HP: 98/100. Dark Magic Meter: 100%. Kills: 1.
Inventory: Plasma Shield (HP: 20/20, Can block attacks. Regenerates 2 HP/turn.)
The Cave Chamber:
A large cavern full of larger bounties of iron. Unfortunately, this is a ground for mobs as well...
Metal Atronach [N] HP: 72/80. Heavy Machine Gun (4 base damage).
Mecha Scorpion [N] HP: 48/60. 6 melee damage. Mounted Pistol (2 base damage)
Anonymous Medic [N] HP: 10/20. Heals 1 HP/Turn. Can heal entities to restore 2 health in a fight or 4 when out of combat.
Mech Machine Gun (2 base damage)
Flamethrower (2 base damage)
Kinetic Strike (Doubles melee base damage when used)
An alternate timeline emerges.
However, we must first start from the beginning...
9/10 {REDACTED}
I go up to the Acolyte and damage his Plasma Shield, causing the plasma to course right through him instead of around him as it should normally.
I loot a package.
Sentrysaurus: 10/25 +2 from Blinky
It's High Noon
I MURDER EPIC with my Fighter's Falcuta; as well as drinking a Satisfying Health Potion (if it is possible).
Speeder bike:3/5
(Moddable) Tank:7/20
Lightning Storm:6/25
I help jondanger
My suggestion: Redstone Power Distance
I keep summoning a simulacrum of the super ultra evil god of intellectual property: Balzac 14/25
Then I start summoning regular zombie horde(It is a perfectly regular
zombie horde they are conscious people drugged into obedience)9/11(they
will guard the master of technology and attempt to block attacks at him)
And I summon a master of technology(He have a research counter and when it reach the maximum he invents a new technology)7/11
Then I help TSFHISEPIC.
After that I go toward the first rune of futility for trying to get it.
(You can go to the futile quest with me to wait that time happens)
I will drink a Satisfying Health Potion if I didn't do so last turn. If I did, I will help repair Jondanger's shield in order to hide behind it myself.
Speeder bike: 4/5
(Moddable) Tank: 8/20
Lightning Storm: 7/25
I help jondanger (btw, you can help me as well jon)
My suggestion: Redstone Power Distance
Mr Yes: 23/25
Mr No: 23/25
I use my flamethrower on the weak skeleton and the zombies.
GODDAMN IT
STUPID GENDERFLIP VIRUS
I respawn.
Come to kspcity! Transportation
http://kerbalcity.myminicity.com/ http://kerbalcity.myminicity.com/tra
Industry
http://kerbalcity.myminicity.com/ind
You deal 4 damage to the Plasma Shield!
You loot your package and retrieve a Bottle of Unknown Contents! Drinking this will give you a random stat increase...
You kill TSFHISEPIC by stabbing him furiously! However, your rampaging on the players has not gone unnoticed! The Acolyte plants a Curse of Entity-Attacking upon you! You can only attack NPCs for the next few turns! Also, you suffer 4 damage through the use of the Falcata.
The use of the Curse upon you drains the Acolyte's Dark Magic Meter by 5%!
So, do you become Anti-Acolyte or what? Once you name a faction that you want to join then I'll add your PC into the game.
You find your Rune of Futility!
By the way, I'm going to need some more explanation on your futility quest. Maybe you could explain in a private message?
You drink yourself a Satisfying Health Potion to restore 6 HP!
You flame up the mobs with the Flamethrower for 3 damage to all the targets! They will continue to burn for 1 turn!
You respawn instinctively!
========[End of Turn Events]========
The Wraith of Doom deals 2 damage to Crusher48! Khepri deals 2 damage to Blinky1001!
The Airship deals 4 damage to Pricey12345! Project Delta hews at Killer_Pixie's armor for 6 damage! He is long since idle, so he doesn't take action!
====[engie_ninja's sidequest]====
The Scorpion deals 6 damage to one of the Spiders! The Metal Atronach fires 8 shots and deals 6 damage to one of the Zombies! Some of the shots miss and hit the other Zombie as splash! The Medic heals up Ross8815, who mines some of the iron!
The Spiders gang up on the Scorpion to deal 4 damage in total to it! The Zombies strike the Medic and your armor for 4 damage and 3 damage, respectively! The Skeletons release a couple of arrows at the Atronach for 6 damage!
Moaning sounds come from the hallways! They might unleash a new horde of mobs next turn!
The iron is a resource, so you can heal up your weapons system using it!
Crusher48 [AA] HP: 6/20.
Inventory: Enderdodge Token [Power: IIIIIIIIII], Chandelier Flail (3/3, Attacks with deal Burning damage for 2 turns), Ornate Sight (Doubles gun accuracy)
25% chance to dodge entity attacks, 50% chance to dodge player attacks when not recharging.
Takes 3/10 energy to dodge an attack, regenerates 1/10 energy a turn.
If energy expended, cannot be used and will regenerate 2/10 energy a turn.
Killer_Pixie [AA] HP: 20/20. Robotic Armor HP: 17/25. Rocket launcher allows splash damage.
Inventory: Blue Charge Crystal (Charges a charge by half its max charge points when used)
FINALBATTLESTARTSNOW [AA] HP: 14/20. Near Support Monolith.
Inventory: Artificial Charge Crystal Level XX (Charges a charge for its power level)
Pricey12345 [AA] HP: 16/20.
PitTheAngel/Dark Pit [AA] HP: 6/20.
Inventory: Night Crystal Shard (Deals 4 damage to ALL entities in the current zone when used), Very Enchanted Shield (76/80 HP) When activated with a readying action, has a 80% chance to block attacks. Will reflect magic-based attacks back to their source. Regenerative (1 health over time, 0/3)
Inventory: High-Tier Enchanted Sword (Base Damage: +4, Has 60% chance to Stumble targets, targets suffer a 2-turn Burn) (Lost on Death)
Packages [N]: 1/4. Contain various items which may or may not be useful. Anyone is able to loot them once.
Base Damage: 4
Airborne: Cannot be targeted with melee attacks & ranged attacks have only a 60% chance to hit. Upon reaching 40% health, all ranged attacks can target this.
Base Damage: 6
The Dark [PA] HP: 33/70
Stats
Base Damage: 5
Takes 1/2x damage from Darkness-based attacks.
Takes 2x from Light-based attacks.
Wraith of Doom [PA] HP: 12/15
Stats
Base Damage: 2
Khepri [PA] HP: 5/12
Stats
Base Damage: 2
Special Attacks:
Weakening Spell: Renders an enemy Weakened for the following turn, making them take more damage.
Lethargy Spell: Renders an enemy Lethargic for the following turn, making them deal less damage.
Can attack twice a turn. Damage can stack on the same entity.
Attacks targeting this have a 40% chance to miss.
Acolyte [AC] HP: 98/100. Dark Magic Meter: 97%. Kills: 1.
Inventory: Plasma Shield (HP: 18/20, Can block attacks. Regenerates 2 HP/turn.)
The Cave Chamber:
A large cavern full of larger bounties of iron. Unfortunately, this is a ground for mobs as well...
Metal Atronach [N] HP: 66/80. Heavy Machine Gun (4 base damage).
Mecha Scorpion [N] HP: 44/60. 6 melee damage. Mounted Pistol (2 base damage)
Anonymous Medic [N] HP: 7/20. Heals 1 HP/Turn. Can heal entities to restore 2 health in a fight or 4 when out of combat.
Inventory: Bear Trinket (Dealing 15 damage in 3 turns triggers Enraged for 2 turns, 15/15 damage), ZEUS Suit: Absorbs 25% of damage. HP: 3/20. Outfitted with weaponry., Enraged (Deals 50% more melee damage, 0/2)
Mech Machine Gun (2 base damage)
Flamethrower (2 base damage)
Kinetic Strike (Doubles melee base damage when used)
An alternate timeline emerges.
However, we must first start from the beginning...
I drink the potion.
Sentrysaurus: 12/25 +2 from Blinky
+2 to Blinky
It's High Noon
Conflagratius 15/18.
I get a megaphone. I then yell in my highest pitched voice through it. People think it's funny until Blinky's evil potions shatter, all the potions effecting Blinky. Then changing attention to jondanger, who has been stunned by the sheer volume. I get a sword and lift it in the air. The ground starts getting attracted to the sword. Soon at 4x4 piece of land is cleared out all the way to bedrock. The excess dirt and stone is launched at the shield leaving the ores. They start heating up, the ore seeping out onto the sword while the rock is thrown at jondanger. The lapis lazuli and removed and made into their own ball, the lapis and redstone balls splitting in half. The halves meet and each ball is now two different materials. One floats to the acolyte as an offering and the other slamming the shield. The remaining ores meanwhile have hardened on the sword. The is a flash of blinding light and the sword is imbued with all the ores. I hand the sword over to the acolyte as yet another gift. "Always helps to be prepared." I tell him.
Come to kspcity! Transportation
http://kerbalcity.myminicity.com/ http://kerbalcity.myminicity.com/tra
Industry
http://kerbalcity.myminicity.com/ind
I throw all my potions apart from my health potion at the Dark an instant before they shatter so they won't affect me.
The Satisfying Health Potion, on the other hand shatters, imbuing my clothes in healing power and healing me a little every turn.
Speeder bike (Vehicle): 5/5 FINISHED
(Moddable) Tank: 10/20 +1 from jondanger
Lightning Storm: 8/25
+1 to jondanger (I only think you're allowed to give +1 to one person on your turn jon)
My suggestion: Redstone Power Distance
I keep summoning a simulacrum of the super ultra evil god of intellectual property: Balzac 14/25
Then I start summoning regular zombie horde(It is a perfectly regular
zombie horde they are conscious people drugged into obedience)9/11(they
will guard the master of technology and attempt to block attacks at him)
And I summon a master of technology(He have a research counter and when it reach the maximum he invents a new technology)7/11
Then I help TSFHISEPIC.
I use the nihilist radar to attempt to find the second rune.