I give Yukki a nice cold refreshing drink. It's an amazing drink. One that really lets you sit back and contemplate life. One that lets you realize that, in the grand scene of things, 100 is really a much nicer number than 0. 100 is twice as good as 0 because 1000 has two 0s in it. So, after finishing the generic copyright neutral soda, Yukki decides that raising her sanity to be closer to 100 would be nice. Totally.
--Charges & Alchemies-- Warped Conflagration: 10/50: ==================================================
Something New: 1/50 : =================================================
For One Who Is Gone: 11/50: ==================================================
Using The Nest, Bomber planned to slow down Flumpty's Mech. The Nest swooped in close, the swarm of laborer wasps following close behind. Scanning the control panel, Bomber found a switch labeled "NEST ESTABLISHMENT". Without hesitating, he pressed the button. At the end of The Nest's thorax section, a nozzle extended outwards. He then guided The Nest to a nearby forest, which the machine scanned briefly. It then began its harvest, slicing and dicing numerous trees. Pheromones released from The Nest commanded the laborer wasps to assist in this process. With trees cut, The Nest began to grab the felled trees. Several arms came together underneath its abdomen to form a pulping machine that turned the wood into a fine paste.
With a large quantity of wood pulp generated, it was time for the second step to begin. The Nest began buzzing around the legs of the mech, dodging any attempts of shaking it off. The Nest released a loud humming and more pheromones, causing the swarm of laborer wasps to grow agitated. They began to land on the legs of the mech, effectively covering each one in a carpet of wasps. Then, using the wood pulp, they began to slowly assemble a web-like structure all over the mech's legs. The Nest provided assistance in bridging the gap between the two legs with its own pulp. As the laborer wasps continued in their construction, the structure began to resemble a honeycomb pattern, becoming stronger as it neared completion. Additionally, the nesting structure was infused with trace amounts of Ante Matter generated by the laborer wasps naturally, causing it to harden. Laborer wasps worked tirelessly, and soon their job, with The Nest's guidance, was complete. The legs of Flumpty's Mech were stuck together by what was essentially a gigantic wasp nest. The Nest quickly zipped away, summoning the laborer wasps to follow. Burdened by the massive wasp nest, Flumpty's Mech was bound to have less maneuverability, at least for a while.
===Alchemy===
(Magetear Droplet && Vial of Abyssal Ink) && Amethyst Flame == Burning Sign. 7/8 [15]
Burning Sign: The hexagonal callsign of the Dæmon, composed of fluid ink infused with cosmic concentrate. A Burning Sign can be grafted chemically to the flesh of its bearer at any location with little thought. It occasionally reveals snippets of events that are yet to come, have already passed, and are occurring. As with any stellar concentrate, the Burning Sign can be molded to the desires of the wielder, from sword to shield to pen to rose.
Eye of Odin: A small ring with a eye forged of various metals and gems upon it, it grants the ability to see otherwise invisible movement- This can manifest in many forms, including teleportation endpoints, methods of movement that conceal the user, and, to an lesser extent that is ultimately dependant on the wielding being's dimension, able to see into higher dimensions, though interaction is limited to whatever would be normal.
Odin's Stellar Eye: A metallic eye with a amethyst crystal iris, and a liquid starlight pupil, that allows for the user to see pure knowledge in addition to it's previous abilities. Thanks to the powerboost granted to it by the magical catalysts within, it can manipulate and shift pure knowledge. allowing for it to be weaponized. Under the proper circumstances, it can easily disrupt forms of movement hidden from the user otherwise, using pure knowledge. In addition to this, it can create and fire out blasts and bursts of amethyst flame and liquid starlight, all of which can be manipulated to some degree.
Yuukiscape Action:
I grab something from the stockings.
duwu2
====
Inventory: http://pastebin.com/WnYv5NKH Entity Commands:
Throne 2: Fastball Special with Zerisek. Again. Alternately, The Struggle on Flumpty.
Mech: ERROR: SUSPENDED
My drones:
39/50 Le Cure
8/15: Le Cure Secondary
8/40 Le Cure tri
3+ to consumer of all
You obtain an odd, glowing TV screen of some sort, covered in Velvet Blue. The TV does not seem to have any power source, though it glows nevertheless.
Velvet Television (Level 20): You feel like this is a portal to somewhere... But you don't think that it lets things out. Or things other than you.
Ouch, that looked like it hurt. Auth says to Roxxanne, sliding the shards of what used to be a glass dress at his feet away.
Allow me to take care of that for you, Roxxanne.
Auth looks back at Darkside, knowing he probably can't reach him and get out of the way of Yuuki's Death Beam. So Auth uses the Syringe on Roxxanne, healing her.
Here, you should feel a bit better now. Auth smiles to Roxxanne, before attempting to pass by Roxxanne and Battlefury, so he can get to I7. Staredown with Sempai, it looks like.
Everyone, quickly, move out of there! All of you are going to be hurt if you remain where you are! Tazz, you should move as far away as possible, I am inclined to believe anyone near you will be affected when you teleport in some way.
Auth lowers his head, sighing, and leans against the seats. Regardless... Auth begins, I am The Author. Pleasure to make your acquaintance, Tazz. Auth says, turning around to the woman who has been furnished with the title of Tazz.
Tazz doesn't look anything like Xi from the Mindscape.
I pictured you to be... somewhat different.
Auth compares this Tazz to Xi. Nothing like each other.
Auth appears to be unnerved by Yuuki's Pocket Scanner. Drat, and my ability to dodge was low anyway.
Auth asks the Doll to slink away from the door, and to move to E8, next to Build.
Something pelts Auth with yet another present.
Excuse me! Could whoever is doing that please cease this tomfoolery!?
Auth catches it with one hand, before examining it.
ACTION SUMMARY:
Auth heals Roxxanne with his basic attack, then moves to I7.
SPECIAL ATTACKS:
Cure for the AGP: 9/50 (+2 from Cobalt, Cyan, Cyan)
Cure for the AGP: 9/50 (+2 from Cyan, Cyan, Cobalt)
Tazz grunts, though he definitely misses what you're really referring to.
The_Nonexistent_Tazz: Yes, surprisingly I'm not like my insane barely-a-Split darwinian wannabe running around trying to steal every soul he could get his hands on.
The_Nonexistent_Tazz: I'm still very sour about that, in case you can't tell.
The_Nonexistent_Tazz: Or is it that shoddy memory of me fused with Chaoscreeper's extreme Aquaphobia you're thinking of? Either way, far off.
The_Nonexistent_Tazz: In any case, quit the chatter and focus!
The_Nonexistent_Tazz: We have to kill this thing and fast, the sooner it dies the better for all of us. It's just one massive headache for me.
The_Nonexistent_Tazz: The sooner this dumb whole thing is over with the better and we can talk all we want afterwards, Mkay? UndyingAspirant: Hey! No-one talks to a fwiendawey like that, greater than colon I!
UndyingAspirant: Apologorizerier for your rudenessess! Right now! The_Nonexistent_Tazz: NOW IS NOT THE TIME!
Whoever this invisible force is, it is fashion conscious.
The Hat of Unlimited Power (Level 7): Yes. This is a plain beige Trillby, conveniently in your size, and they offer the user unlimited energy in a controlled and safe manner (that is to say, never more than your body can take holding all at once, barring charging up a superattack; this does limit how much can be channeled at once).
[The Death Sentence && Poisoned Dagger && Revlover && Coffin = Gravebringer(Level 20)11/11] +Complete+
[The Marks-Man && Slashademia && The Big Screen && 4D Glasses= Theater Teacher(Level 13)6/7]
[Gambler's Die && Mirror & Tarot Deck && Deck of Cards && Four-Leaf Clover= Luck of the Irish(Level 10) 6/6] +Complete+
[ITEMS WITH CHARGES]
[The Rise 21/50 Hits 3 entities with attacks of alive entities. Heals 3 entities for the damage of 1 of the attacks OR heals one entity for the combined damage of all attacks ][divided by 2.]
[The Madness 20/50 Buffs 3 entities in same team. Gives buffed entities change to hit different entity to one selected that turn. Can't charge when entities are buffed.]
[The Fall 21/50 Uses attacks of 3 dead entities. Inflicts a 3 turn debuff 'Kamikaze' which causes an entity to inflict AoE damage on near by entities. Can't charge when enemies] [are debuffed.]
[Each has a 5 turn charge.]
[To distract Yuuki-chan, I duplicate my self and bury Yuuki-chan in adorable Mirror Cats. Of course, the real Mr. Mirror Cat is just watching this.]
[Complete]
[Tarot Deck ~~~~ Loom =Scarf of Cards (in Richards possession)]
[Staple remover && Scissors && Three hole puncher && Sword = Slashademia (Level 7: 4/4 )]
[Pen && Highlighter && Pencil && Revolver = The Marks-Man (Level 7: 4/4)]
[Projector && Movie Real && 3D Glasses && Audio System=The Big Screen (Level 5)3/3 Complete]
[Guillotine && Executioner's Ax && Judge's Gavel && Jury's Votes=The Death Sentence(Level 13)7/7 +Complete+]
[Scythe && Occam's Razor && Schrodinger's Cat(Paper Copy) && Murphy's Law = What Will Go Wrong (Level 8, 5/5 +Complete+)]
[Wine && Purified Water && Potion of Strength && Goblet = Grail of Power (Level 7, 4/4)+Complete+]
Yuuki happily cuddles the duplicate Mirrors! Of course, this near-instantly converts them into Catgirls. Weak catgirls, but Catgirls that come in multitudes. Also their eyes and nails are reflective for whatever reason. Mirror Catgirls summoned.
Description: Hardened candy cane which Santa uses to beat up naughty kids, but you're not limited to just kids when attacking. Also, you can bite a chunk out of it to gain a speed boost.
-Stygian Scythe && Midnight Essence = Duskbringer (1/?)
Description: A bringer of despair, Duskbringer is an otherworldly scythe that radiates gloom and darkness.
Current Inventory:
-Cthulhu Plushie
-Vial of Health Juice
-Two scimitars
-Two Potatoes
ACTIONS:
I slap UserZero three more times before gathering two potatoes for something.
Description: Hardened candy cane which Santa uses to beat up naughty kids, but you're not limited to just kids when attacking. Also, you can bite a chunk out of it to gain a speed boost.
1/2
>Sukard: Grab gift from chimney.
First things first.
>Sukard: [LOUD NIGRA NOISES]
You undergo a series of painful events that lead to you becoming a Transcendent One of Void. Your clothes are now a fusion of those you wore before (that weren't the Glass Dress) and those of a Heir of Void. "...so that's how it feels to chew 5 gum."
>Sukard: Ask Golden Freddy for Void Elemental powerlist.
Okay then.
----
Sukard moves to E4, fires Saint the Flamethrower God south-west, then moves to D3, for that sweet sweet NPNG damage reduction.
--Mercenary Leveling System--
Abilities copied: None. (0/3)
Faction Coins: 0 AZ, 0 PZ, 0 N, 0 H
--Boosts--
+2 Sp33d0n
+1 Pricey
--Inventory--
Ircucvci (Level 10)
Aequo Animo (Level 10)
Diversity (Level 10)
Terra Shatterer (Level 11)
Face Exploder^3 (Level 5)
Concentrated Avaritine (Level 9)
Amethyst Flame (Level 10)
Magetear Droplet (Level 15)
Acras Tuner (Level 20)
Slightly Ornate Sword (Level 7)
Infinite Power (Level 13)
Saint The Flamethrower God (Level 10)
CELPH-X-IXIS (Level 0) SORD... (aka Stop Obliterating Reality, Dumbgorillas) (Level 0)
Moldy Energy Sword (Level 4)
Dormant Hammer (Level 20)
Blackwatch Scarf (Level 0)
The Blank (Level 10)
OVERFURI (Level 17)
The Torgue Standard (Level 12)
Cancerform (Level 10)
--Charges--
The First Cure to the AGP Ever: 49/50
Now You're Thinking With Blackmist: 1/40
--Alchemies--
Glowing Orb && Shapeshifter Module || UU-Matter && Otherworldly Rune (Thorium Mod mount) && Light Majjyks-Infused Glass Shard && Essence of Tumblr = Cancerform (Level 10) (6/6) (Done!)
OVER 9000 FANDOMS, ONE FORM. This orb just randomly changes to weapons from different fandoms at random intervals. Even the sord... But if your luck is externally assisted, this can be dangerous. To the enemy team.
(Ircucvci && Breaker Blade (Terraria) || Tavros' Lance) && (Luminite Chunk && Edgium Chunk) && RWBY: Volumes 1-3 = Moonbreak (Level 10) (4/6)
A black and teal greatsword, empowered by Adam Taurus' Semblance that lets him transfer damage taken into bonus damage for a single hit, and the suffering, sadness and salt of every RWBY fan after watching Volume 3. Also very effective at cutting off limbs.
Ircucvci /\/ = Caledfwlch (Level 10) (5/6)
The sister sword to Ircucvci, both forged by the legendary unnamed Blacksmith that later went on to create War. Its plain white form with a circular pommel resembling a cueball belies its true power. Caledfwlch shares some of Ircucvci's powers over time, though trades slight ice powers for slight fire powers, harnessing the sickest burns for the most lethal verbal smackdowns you've ever seen. Either way, though, the blade itself is the real calling point. Unlike Ircucvci's invincible blade, which can withstand any force brought against it, Caledfwlch's edge is so sharp that it's not only just excessively sharp, but due to its construction, can rend the concept of invulnerability and immortality around it, and in general rend the forces of plot. This makes it ideal against anything with any protection from either plot force, and has time and again showed up as a sword used to beat back Agents, as well as one of the only tools capable of bringing harm to Lord English, among other vaunted abilities. It has shown up time and again across fiction, in different hands and occasionally by different names. Caledfwlch is the true and first name of this legendary weapon, though some more informally refer to it by its most popular name, Excalibur.
By the power of a tophat and an annoyed First Guardian by the mercy of the GM your action is edited to be D4 and attacking C4 instead, which allows you to actually hit Yuuki instead of murdering DarkSide. Tazz at least gives you a very suspect look throughout the whole affair.
OK, so... Do you not have a place to store those alchemies? Like, a saved document or a post in the discussion thread? Your posts are getting hard to read.
You pull out a small dagger brimming with the power of ice. Your assumption that it is Acrotae is instantly proven wrong.
Titanice Dagger (Level 10): A dagger infused with the power of an Elemental Titan of Ice. Used and created in similar circumstances to the Titanfire Axe.
Cancerform: Also known as Tumblrform by its defenders. Either name is appropriate. Of course, you cannot deny that it runs on one power: Memes. This wouldn't be so bad if Memes were not the near-exclusive domain of His Eminence, Sir Donald Trump (not to be confused with the Last President of some fictional iterations of the United States of America), a Conflict Agent. The Cabal of Memes for a Better Society and their Master Mememancers, including The Alchemist, all consider that entity their ultimate foe for a reason, and his creation, Goannabot, is by and large considered one of the most dangerous and unpredictable things in fiction.
The powers of a Transcendent One of Void deal with the Void. You are, for a start, able to personally traverse the empty abyss that is the Void between the worlds as well as the Elemental Plane of Void, and can freely absorb any Void-based attack on your person to heal yourself with extreme efficiency. This means that being in the prescence of the Void heals and energizes you. The Void can easily nullify multiple magical abilities to nothingness, easily restraining tough foes and ruining the lives of squishy wizards everywhere, as well as the obvious elemental blasts. Finally, your status grants you access to the powers of the four corners of the Void: Corruption, Tetronimoes, Owls and the Hexahedron. Well, the last is in theory, as various factions have taken to forcibly cordoning it off to prevent it from fracturing and creating an absolutely massive glitch due to the sheer level of Paradoxes, but the other three are fully accessible.
I teleport onto flumpty's mech and move to an area on the mech where he cannot hurt me. I then proceed to tear off a piece of the mechs armour (exposing important looking wires and circuits) and then fire the Youse-A shotgun directly into the hole thus created. After running out of ammunition (only having taken around 10 shots for the shotgun) I move to another area on the mech, still out of flumpty's reach, and nick a battery that appears to be important to the mech, before jumping off the mech and firing the eDen spark (bet you forgot about that) directly into the hole in the armour I had made earlier.
After getting a safe distance from flumpty's mech I take another present from the stockings.
Charges
17/50 helldiver squad
17/50 F.O.B.
R&D (alchemies)
7/11 = Lord Kitchener the AI.
3/3 = dedsec-grade hacking tool.(DONE)
3/3 = General Patton the AI.(DONE)
eDen spark (infantry equipable)
No mans sky (wingsuit, infantry equipable)
Hacking tool
Gen. Patton AI
Youse-A shotgun
Box of Desires
You pull out a jet-black motorcycle! It creaks with the energies of the void.
Void Hovercycle (Level 10): Truly the vehicle for the badass. This pure Nothinium bike lacks wheels, for it instead has a powerful hovering feature that allows it to take flight, as well as shields to prevent the typical ails of void travel, and finally two mounted machineguns to take care of the more rowdy things. The lack of real pilot protection is made up for by the extremely small size of the craft.
24/50 Leg. Armor [assumed yes]can i change this to a 50 post charge, or do i have to make a new one?
14/25 Mystic crystal [|||||||||||||||||||||||||] +1 exos
3/10 perceptual shift
oroubos knife /\/= ?? 1/?
oroubos knife && Bow =?? 1/?
titanflame axe /\/ =?? 1/?
i don't really have much for this, soooooooo. . . i sit in a corner doing nothing.
EDIT: wait, is the chimeny still here? if so i take another item.
You take out a rather meaty pair of brass knuckles. Almost literally brass, at that; the entire thing is made of bullets.
Bullet Knuckles (Level 7): A set of Brass Knuckles made entirely of welded-together bullets. Somehow, it can fire these bullets without losing form, generating four bullets from some mysterious plane of existence every time you take a swing. The bullets go where you're punch's momentum stops, though never towards you. You can also manually fire them by flicking a small trigger, resting close to your thumb. Obviously extremely powerful at point null.
Alchemies
(Bestiola Essentia Singularity && Mass of Cobwebs && Wand Focus: Portable Hole) && Empty Silk-Wrapped Wand Focus = Wand Focus: Arachnobringer (Level 7, 4/4)
Wand Focus: Arachnobringer: A silk-wrapped globule of a very dark substance you can't quite make out, yet is shaped exactly for a wand focus and fits onto a wand snugly. When used, it opens a portal to a plane filled with spiders, pulling an infinite stream of spiders, cave spiders, maze spiders, mind spiders and so on under the wielder's control and into the wielder's general vicinity. Perfect for trolling arachnophobic people.
(Trollface && Recording of Я очень рад, ведь я, наконец, возвращаюсь домой (Trololo) && Essence of Eduard Khil && Trolling Energy && Trololoface) && RPG-32 = UMadBro Launcher (Level ?, 1/?)
UMadBro Launcher: A rocket launcher imprinted with the images of a trollface and a green-skinned troll with fangs. Upon firing, a rocket made of trolling energies will be released, which will explode, but with the sound of the Trololo instead of an explosion sound. If aimed at any sentient being, the sounds of directionless rage will follow.
(Sano Essentia Singularity && (Brew of Restoration (Botania) && Brew of Mending (Botania) && Milk Bucket)) && Empty Ruby Wand Focus = Wand Focus: Restoration (Level 7, 3/4)
A roughly globular ruby, polished, that fits onto the top of a wand. When used, it draws upon the power of botanical brewing to restore the health of a target, or, if pointed at oneself, the user.
(Angel Ring (Extra Utilities 1) && Resonant Jetpack (Simply Jetpacks) = Antigravitational Drive) && (Ultimate Solar Helmet (Solar Expansion) && Quantum Solar Panel (Advanced Solar Panels) = Ultimate Quantum Solar Helmet) = Ultimate Solar Antigravitational Drive (Level 7, 3/4)
This jetpack will recharge in at most 60 seconds at night and 30 seconds in the day, and grants nigh-unlimited flight with a battery life lasting approximately 40 days. When it's depleted while you're in a cave, building or otherwise unable to see the sky, any source of RF, EU or light will recharge it.
Charges
Project M19-Cure for the Anime Girl Plague (7/50)
Project M18-Totally Not a Troll Entity (8/20)
Project M20-Also Not a Troll Entity (3/30)
+2 to Sp33d0n, +1 to Pricey12345.
Elements
9x C, 4x O, 1x Si, 8x S
Entity Action
"Alright, EXE, that was pretty cool."
"See if you can rekt Flumpty."
Free Action
I take an alchemy from the Chimney.
Action (Magnesium, Mg, 12)
I trap Sakuya Izayoi in a sanity-inducing room and speed up time for the room so that 1 second outside is about the amount of time it would take for a theoretical video consisting of the following to play:
"The Nutshack theme but every plosive sound triggers Snow Halation but every nasal sound triggers PPAP repeated 10 times but every note in the background triggers We Are Number One but every frame with Sportacus triggers the Mine Song but every word that contains an affricate or diphthong when pronounced in Received Pronunciation triggers the Flintstones theme but every note triggers The Michael Rosen Rap but when Plamz is said the entirety of the Bee Movie Script read by Microsoft Sam on the slowest speed setting on Speakonia but every 'bee' triggers the Hotel Mario intro but every word Mario says triggers the entire Shrek movie but every frame with Shrek in it triggers EAS Tones for 10 hours but every 20 seconds You Are A Pirate plays but the end of every line triggers the 0.5 A Presses video but every 25th frame triggers the Billy Mays Awesome Auger commercial but at the end of each second with Billy's voice it triggers 20 hours of roflcopter noises but every "soi" is replaced with the RickRoll but every time Rick Astley enunciates any non-plosive consonant it gets 20% slower multiplicatively and every time he says "never" it gets replaced with Canon in D but the first sample of every note is replaced by a MIDI of Joel saying GRAND DAD but each note triggers the entire Bee Movie but every time a schwa sound is said it gets replaced with every F-bomb in the Tourettes Guy but every time he pronounces the /f/ phoneme it triggers Mongolian Throat Singing for 20 hours but every 1 second of Mongolian Throat Singing triggers Vince Offer's ShamWow commercial but every time he says "ShamWow" it triggers Bily Mays' Zorbeez commercial but every time he says "Zorbeez" it triggers Microsoft David Desktop repeating "feminism is cancer" for 20 hours but every time the word "cancer" is said it triggers Pink Guy saying "ey b0ss I habe cansur" but every time he says "b0ss" it triggers every episode of The Joy of Painting but every frame Bob Ross holds a paintbrush it triggers every episode of LazyTown but every frame Stingy is on screen it plays the words "triagonal sign" from the Mine Song 40 times but every long I sound triggers the SiIvaGunner 'the nutshack theme but the first nutshack is replaced with me ending the channel' video but every frame that isn't the nutshack is replaced by every commercially released Vocaloid voicebank singing Gigantic O.T.N. one at a time in order of release but every mora is replaced with the Stop a Gaben video but every "Gaben" is replaced with a commentated longplay of the first Half-Life game but every frame where a headcrab is visible and every sample where the commentator's voice can be heard 'Moonbase Alpha provides a realistic simulation of life on a natural satellite' video plays but every frame a text to speech voice can be heard Justin Bieber's Baby plays but every time Justin Bieber's vocals are audible the "You need to shut the f up" clip from Penn & Teller plays but every frame lasts 20 hours but every hour the entirety of Thunderbirds101's The Great Final War series plays but every time Microsoft Sam speaks Steve Ballmer says developers followed by 20 hours of silence but every second of silence triggers The Sound of Silence but every dental sound triggers Let It Go in 25 languages but every time a phoneme not present in General American English is pronounced every episode of Microsoft Sam Reads Funny WIndows Errors by Thunderbirds101 plays but every time an error appears every episode of the Nutshack plays but every time Horat comes on screen triggers the Trololo but every syllable triggers every cutscene from the Faces of Evil but every time King Harkinian is in a frame he says "Dinner" but every time he says "Dinner" every Sonic Sez plays but every time Sonic starts to say a word Stingy claims it but every time Stingy says "mine" it plays every episode of the Simpsons but every time Bart Simpson is on screen a reading of Thirty H's plays but every profanity is replaced with Microsoft Sam's profanity line but every F-bomb is replaced with Aieru Banzai but sorted in iroha order but on the last kana of each kind GO MY WAY!! plays but every mora sung triggers Fred Flintstone shouting "Yabba-dabba-doo!" but every time he says "doo" a reading of all of Homestuck plays but every time a character is mentioned by name every episode of True Capitalist Radio plays but every cans.wav triggers an entire performance of Longplayer but every note triggers "MOM GET THE CAMERA" but every time "camera" is said it triggers the trailer for the Emoji Movie but every time the pile of poo emoji is on screen it triggers the decodeunicode movie but every time a CJK character is on screen the entirety of Der Untergang plays but every time Fegelein is on screen it plays Inglourious Basterds Hitler's NEIN scene but every time he says nein the Pokemon Go song plays but every time "go" is said it triggers Chocolate Rain but every time the words "Chocolate Rain" are sung it goes to every episode of Pitchmen before Billy Mays' death but every frame Billy Mays is on screen it plays one of his commercials at 1% speed but every time he says the name of a product it plays Bring Me To Life but every time "Wake me up" is sung it triggers the first 2016 presidential debate but every time Trump says a dark l sound Stefan Karl's We Are Number One livestream plays but every second it plays NO GOD PLEASE NO but every time NO is said it triggers the entire Let's Read of the first Supper Smash Bros but every time a word that is misspelled in the fanfiction is said every episode of Cory in the House plays but every time Cory is on screen it plays every episode of the Pokemon anime but every frame Ash is on screen it triggers every episode of Rugrats but every frame Drew Pickles is on screen it triggers superfast roflcopter sounds but every time "soi" is said it triggers Kaguya no Shiro de Odoritai but the first 10 ms of every note is replaced with F You Texas but every time 'Texas' is said the song pauses for 20 seconds but every second during that pause is replaced with Grand Stone Fleent Dad but every time "Grand" is said a verbose version of the nutshack theme plays but every time words corresponding to "nutshack" are said it triggers every Spongebob episode from seasons 1 to 3 but every frame Squidward is on screen is replaced with Darude - Sandstorm but every note is replaced with 10 hours of the pika pika chu chu scene from the Pokemon anime but every time "chu" is said it triggers History of Japan but every time the name of a nation, past or present, is said it triggers a reading of the entire Waluigi's Taco Stand fanfiction but every time a vowel sound is pronounced it triggers We Are Number one but in binary but every "1" triggers a reading of all of the Hitchhiker's Guide to the Galaxy books but every time a character starts speaking it triggers a reading of the entire Lord of the Rings movie trilogy but every time Frodo is mentioned or possibly mentioned, even when it's not by name, it triggers They're Taking the Hobbits to Isengard but every time "hobbits" or "Isengard" is said it triggers the entire Harry Potter movie series but every time Harry speaks it gets replaced with every Mishovy silenosti video but every time Misha speaks it gets replaced with the entirety of Marble Hornets but every frame Slenderman exerts his presence on is replaced by the entirety of the War in the Rofl Island Chain series but every time Microsoft Sam speaks it triggers every Epic Rap Battles of History video but every word triggers the entire The Baby Is You album but every bar of every song triggers the entirety of Twitch Plays Pokemon Red but every frame in a Pokemon battle is replaced with Let it Grow but every word triggers Big Bill Hell's Cars but every profanity triggers Loud Nigra but every frame triggers every episode of Family Guy but every plosive sound triggers No one needs foundation repair but every time a JoJified word is played it triggers Cooking By The Book but every time "cake" is said it triggers the EpicRoll but every meme triggers Guren no Yumiya but every second of the song it triggers the entire works of Shakespeare read by Microsoft Sam at one syllable per minute"
You pull out a normal Cobblestone block with a Headband tied to it. You quickly discern that the Cobblestone is indeed normal before putting on the Headband.
Infinity Headband (Level 20): One of two mythical artifacts associated with one of Fiction's most renouned soldiers and tactical espionage experts. This legendary artifact ensured that any and every item that he would most need would be at its most valuable; in his case, he needed tons of ammo, so that's what this Headband is most famous for, as the soldier did not realize its true potential. Barring things impossible to duplicate by *any* means or things the Narrative deems too important to duplicate, you can have an infinite quality of whatever resource you desire, from ammunition to artifacts to... Anything, really.
(Trollface && Recording of Я очень рад, ведь я, наконец, возвращаюсь домой (Trololo) && Essence of Eduard Khil && Trolling Energy && Trololoface) && RPG-32 = UMadBro Launcher (Level 10, 1/6)
ConsumerOfAll: Creation, huh? I'm not really familiar with elemental shenanigans, apart from what I remember of logs of future godmodding wars, but okay. I don't pry further, just let the information fall into my hands.
I use The Heal. As the creativity bonus is somewhat nonexistent, I create a potion in my hands, empowered with a 20 post charge, before the potion turns into a guitar, and I play antimusic that coincidentally everybody who isn't directly under my control or who I like can't hear. Grendaline of course hears nothing, apart from a burning Game Informer, and flame condensed into the most satisfying sound. ConsumerOfAll: Hey Grendaline, I think that's an absolutely wonderful idea, and I'll proceed to do it right now.
I step in front of the High Dragun, before casting a web of godmodding energy over it, the godmodding energy flowing into me, redirecting and absorbing attacks. ConsumerOfAll: Grendaline, I still need your help. Whilst we're both anime girl plague immune on some level, and thus we can prevent the High Dragun's horrific conversion into an anime girl, I have the slight problem of quickly dying, whilst you have over eleven times the HP I currently have, about to rapidly increase.
I strum the guitar, before the antimusic flips around into the Raw Essence of Music. The Raw Essence of Music is the perfect song, such as the divine light and sound in universe RSALKFTN, or whatever the bearer interprets to be the best music in reality. The Raw Essence of Music is suddenly corrupted with a metaphysic filter, and blasted into raw healing, healing Grendaline's wounds with the power of a 20 post charge, and likely making her feel better.
I meatshield the High Dragun as my normal action, and heal Grendaline via The Heal. Attack me, please.
Grendaline should now bodyguard the High Dragun and Krieg.
The High Dragun will murderise Flumpty, Walker and the Terror Witch. What, TIto Rick? Halping is for Adminstrators.
Krieg shall stay in the Lovers bodyguard club, and if they aren't, bodyguard the Lovers.
+3 to Battlefury The Heal [20/20] ==== [+3 from Doggo, Belated +1 from 2k17] COMPLETE!
Mind Control Attempt A [2/20] ====
Grief Seed ~~~ Loom == ??? DUPLICATE: O-V-E-R-F-U-R-I * 2. DUPLICATE: True Everymug * 2.
The O-V-E-R-F-U-R-I duplicate goes to @Cyanogynist, the True Everymug duplicate goes to @crystalcat.
((oh no I'm stuck with no healers clearly I must fix that)) INVENTORY:
ESP Railgun [4] / Coin Launcher [3] / only my railgun [8] / True Everymug [12] / Psycho Goggles [14?, assuming they officially exist] / Grief Railgun [15] / Witchsoul Inflictor [17] / O-V-E-R-F-U-R-I [17] / The Unworthy [20]
You do not have Elgrivine, you only have Palfactas. The Codex Mark Animam does *not* give you soul marks, it lets you know which ones you have.
You restore Grendaline 90,000 HP, but she still doesn't do what you ask as she can't bodyguard entities that are bodyguarding already, or are already bodyguarded, which the Dragun and Krieg are, respectively. You bodyguard the Dragun while Krieg bodyguards the Lovers.
I temporarily blink out of existence, only to reappear next to Zerisek. Then I vanish again, only to appearify as a massive overlay around Zerisek. Zerisek is unencumbered by this, but attackers are disoriented and find it much more difficult to pinpoint Zerisek's exact position. Inside the overlay, Zerisek's body is quickly reinvigorated, glowing as regenerative energy seems to spill out from within. Flesh knits over wounds without trace and armor materializes wherever breaches previously were. Most of all, Zerisek is beset by a cacophony of encouraging voices. Simultaneously exuberant and non-patronizing, each word drips with indomitable morale, temporarily boosting all stats.
Zerisek is an inanimate and nonsapient construct made entirely of armor, and also a boss, so you fail to bloster stats; but you do restore 15,000 HP.
You obtain a glove, its fringes frozen over an old iron knocker.
The Outer Knock (Level 13): A coarse leather glove, its fingers frozen and permanently wrapped around a rusty iron knocker. It carries considerable power over ice, sound and also has its power amplified the darker the area is; however, any motion made by this weapon is only useful at point-blank range, meaning that to use its magical powers you will also have to be punching them at the same time. It is noted that the sounds this thing makes strike unbridled terror into the hearts of others.
Greetings, OP King or Ohptkin since everybody knows now, whichever you desire.
Ohptkin appears to be staring off into the distance
Hello Nyarly. is it time already?
The Crawling Chaos appears to have simply melted up next to the Terminae
Indeed.
...I have a question, what are your thoughts on reincarnation, or... resets I suppose.
It doesn't matter, it isn't me, it's just a previous me.
... I see.
Shall I open the portal? I believe that would be sufficient "teamwork" to meet the prerequisites.
Perhaps.
Ohptkin gestures in the air in front of them. The air cracks slightly, and seems to split open leading to one of Nyarly's "vaults" it's a rather ancient looking place. Worn, tan stone surrounds both of them, it appears to be an atrium, Nyarlathotep has already stepped through walking on a red carpet before making a detour behind a pillar. Ohptkin follows behind. Despite there being no movement, one gets the impression of them looking around. Nyarlathotep removes his longcoat and pants,
I doubt you'll mind but apologies. I get so tired of wearing clothing sometimes.
He sets them upon two wooden mannequins
I don't wear any myself. I find that covering up an incorporeal form is rather counterproductive anyways.
The things promptly take Nyarly's clothes and skitter up the wall into a hole in the ceiling. Nyarly's "flesh" stretches, the tendrils unconstrained occasionally weave out of Nyarlathotep's body reaching outward before diving back into the writhing mass.
Come, our friend needs to be unleashed.
Nyarlathotep walks for a moment and remembers himself. Several larger tendrils jut out of his back and allow him to cover ground a bit quicker, Ohptkin's "shadow" nods and follows after. He heads back onto the carpet leading to a gate of sorts, Nyarly reaching the thing touches it, the Gate flees from his touch creating Nyarly-sized hole. The sounds of stone shifting and being lifted are heard as Nyarlathotep extends one of his hands and beckons to the OP King. Ohptkin continues moving forward, completely unfazed by being both in the wrong shape and form to pass through the opening, a laboratory of sorts is now plainly visible. Limbs and various amounts of flesh appear to be hooked to machines of analysis, some are even whole torsos disembered.
There are two figures of note.
One lies on a metal slab
The other stands over it.
A flicker of darker flame rises on the "head" of Ohptkin's silhouette.
This all seems needlessly disruptive, wouldn't it be more efficient to allow the tissue to hold itself together? You've twisted and torn it enough that only the outside energies you're putting into them would be holding them together.
{Well, that sounds great to you, but you haven't created one of these before have you?}
I suppose, I honestly prefer machines.
The figure standing over the Failure is another Mask of Nyarlathotep, a suited "man" with a face masked by Porcelain.
The sole feature visible from underneath the mask, a red eye now glares up at the OP King. The Tick Tock Man has become agitated
No need to argue among friends. The undressed mask called the Aristocrat chided
{Well, their trying to tell me how to do my job better, it's a bit irritating.}
It was merely an inquiry, with my omniscient qualities still Sealed, it is better to ask questions.
{My... apologies then.}
That's better, as for your question
They are actually very resilient even in death, with a bit of godmodding energy pumped into them the wounds appear to automatically heal.
I'm unsure why this is even possible...
Perhaps the corpse takes this as a respawning of sorts.
I suppose so. Interesting that they are not bound by the same rules in death as they are in life. And slightly concerning. But that's another matter.
Ah but it appears that is not entirely true, they cannot heal again. It is like...
{The Rules of Godmodding where a godmodder cannot heal unless at 1 HP, when the godmodding energy enters the body it completes the attempt at healing.}
Thank you.
So it holds consistent, but inconsistently. Fun little paradox. I think I might be interested in learning of any further results your research yields.
Would I be able to ask for such?
Would you be so kind?
The Tick Tock Man walks over to the OP King, its mechanical joints whirring underneath it's clothing.
It pulls out of its coat a small data pad.
{Everything you need.}
Thank you
Ohptkin gestures, the data pad floats up into the air, then slowly fades away as red and purple fire seems to consume it without actually burning it
{I've hypothesized that the regeneration is actually possible for all godmodders, but they cannot preform it as they are deceased.}
It walks back over to the Failure, the flesh is clearly human, the body clearly isn't. Flesh appears to have been placed together in a rather spherical shape, limbs hang loosely from the body. A few eyes are placed in strategic points allowing it sight at all times from all directions, it still is very much deceased, for now.
{Shall we begin the procedure?}
I suppose that is what we came here to do.
Yes.
The Tick Tock Man holds a finger up as it begins to assemble the necessary items, the Aristocrat shrugs helplessly to Ohpt. A canister of godmodding energy
It glows a bright golden rod, it also appears to be contaminated with... something.
{Re-Animator Reagent.} answered the Tick Tock Man to the unspoken question.
Of course.
Ah... reminds me of the time I helped that West man with the imperfect version formula.... Good times.
The Tick Tock Man hooks up the canister to a small tube leading into the Failure, the energy flows in. Some of the fingers on its multiple hands twitch.
The Failure open its eyes, and saw the trio standing before it.
Another success.
How many of these have you made, exactly?
A few.
[Enough that we could start our own godmodding war.}
... I won't even ask how you managed to attain enough material to make that many.
The Arisocrat makes a crescent shaped hole, a smile if you will, in his face.
Good to know I still got it.
Are we done here?
{Well, I believe so.}
Then let's get this thing to the battlefield.
The Aristocrat raised his hand and ruptured reality, the Failure dissipated with an obvious place to go, the Mannequins entered the Lab and dressed the Aristocrat rather quickly. The Aristocrat sighed, he was bored again as his ascot was placed around his... "neck".
Shall we?
Ohptkin's "silhouette" raises a hand, snapping their finger and bringing The Aristocrat and Ohptkin back to the hill on which they had stood before.
Well, wasn't that fun?
Business as usual I suppose.
Nyarlathotep nodded.
And the Failure's eyes saw the Battlefield.
Heheheh 50/50 (+1 from EXOS and a boatload of charges from Piono) + Piono's charge
The Failure -a generic version of the Re-Animated Godmodder Flesh Golems which Nyarly has been crafted
-it will act as a godmodder-lite having the usual immunities of godmodders and the bars on healing
-the Failure is mostly instinctual basically pointing it in the direction of which side needs to die is the most control over it Nyarly as well as an instant kill in the form of the Failure's Heart which if needed will take up a focused action
-the Failure is capable of anything normal godmodders can do but its a bit animalistic and probably will prefer attacking
-its godmodding constructs are crude and tend to be more basic and less fancy than the usual godmodding affairs
-it will tank the damage of boss whiplash as like a normal godmodder
[N-?] The Failure 10/10 HP
The Crawling Chaos nods, What can I say, I'm a nice guy. Anyway, it is a pleasure Miss Annis to meet you in this incarnation.
Ace climbs out of the pit and grabs something out of the Chimney, "I'm actually hoping for something nice."
Nyarlathotep then glances at the nearly animefied Battlecarrier,
You know, I seem to have a bad relationship with the concept of anime ever since that unfortunate show.
Nyarly trances a small sigil in the air in direction of the Battlecarrier, it's rather plain circle with several triangles intersecting on a single point of the Battlecarrier. The traced glows in mid air once completed, visibly glowing a bright orange. The Aristocrat flicks the sigil with a "finger" on the intersection, before speaking something unintelligible sounding wrong in the sense of the words. The metal making up section sigil was aimed at of the Battlecarrier begins to corrode quickly turning to rust and thinning in a matter of seconds. The rust quickly spreads like a corruption aging the Mech dramatically turning it into some long forgotten weapon from an age long gone. Nyarlathotep then simply is in front of the Battlecarrier, he brushes the ancient looking metal making up the Battlecarrier. It collapses allowing Nyarlathotep to step inside, ducking in to the small opening. He waltzes through the mech's interior while tendrils jut out of his back and pulling wires out with a mere tap on the broken machinery. Eventually after knocking down part of a bulkhead by a mere telekinetic shove Nyarlathotep leaves appearing back upon the hill he was standing upon. The Battlecarrier falls apart collapsing upon itself and sending a large cloud of dust up. Nyarly waits for the dust to settle before heading back out.
You summon The Failure. It does not have a quantifiable Godmodding Rank, really, and will give rank ups to nothing. It's quite perplexing.
You obtain a... Sword. It's rather unremarkable, save for its intense durability, which you discover upon tossing it into a block of lava to incinerate it only to find it yet exists.
Unbreakable Katana (Level 9): Exactly what it says on the tin. Immune to nearly every sort of force you could put on it, as well as any extremity of heat or cold. It lacks any magical ability of any sort beyond this uncanny resiliance. Its extensive durability means that, while nearly always sharp, should it ever dull, it will be an absolute pain to restore it to sharp status.
Howdy, you up for some jolly cooperation?
Have a +3, on the house
((super water orb)) AND zero point magic generator 1/11
Arcum Aereum AND energy condenser 6/8
Nulla Stella AND energy condenser 5/8
1/50 for an undetermined future project
12/50 for my artificial companion of choice
5/50 for reassigning charge points
Attack: I call in a bunch of comedians. They all deal high damage to Flumpty because they're all just a bunch of yolkers.
What, you think I'm just shelling out?
White an insult!
Oh yeah and I take my last alchemy from the stocking.
Entity orders:
My mech should be back on the field, I called it back in with my action last round, and meant to use the plasma blades for a little extra damage. Oh well.
Drone and Gazebo launcher will both open fire on Flumpty.
Zerisek will use Godslayer, targeting Flumpty Bumpty's Mecha of Horrors
Hey! A general announcement to everyone in this thread! When placeholdering, HANDLE YOUR CHARGES BEFORE HAND. People will miss the +1s you hand out if they're not in the post right when you make it!
Uh, whoops. I may have deleted it (because I was pretty sure you were gone), but as I do have the reposted stats that'll be a breeze to fix. You'll even get your HP back.
20,000 damage to Flumpty!
You retrieve a Lightbulb. You think the Guy with the Lightbulbs actually was carrying this at one point.
Light 'Em Up (Level 13): A powerful artifact, boasting the powers of both Light and Lightning in equal measure and extraordinarily high potency. There is one problem...It's extremely fragile. Don't break it.
~Charges~
Eris Cordis. 20/20.
Daytime Television. 1/25
All-Purpose. 20/50 (+2 from Yuuki-Chan's name (i hadn't actually added that yet) and +2 from EXOS (1 of which I missed last turn))
The Dreamer. 20/25
+1 to Darkside, +1 to Talist, +1 to Ire.
~Alchemy~
None.
~Action~
Eris moves to F8 and stabs Greeter 4.
Eris' Zerisek energy goes towards using Godslayer on Flumpty Bumpty's Mecha of Horrors.
Coincidentally, a third alchemy somehow makes it way into her mech. How? Well, if I told you, I would then have to make you promise you wouldn't tell anyone, since it's probably illegal for me to kill you.
I guess she also uses the charge to summon a vanilla entity.
Vanilla Bean. [GS] 100'000/100'000hp. Sweet Scent: IIII. Heals allies based on damage taken. Can't attack.
Passive - Delicious Friend: Can't attack, but restores 1.5x of damage taken to a random damaged ally. Important entities are prioritised. This passive will still apply if instakilled.
Sweet Scent: For two turns, 2.5x the damage taken is restored to allies instead of 1.5x. If the Vanilla Bean is killed during this time, the killer's damage is halved for three turns. Can't charge while active. Cooldown of four.
Pink Bean (Level 17): It has a pattern curiously like a smiling face adorning its visage. It does not seem to have any power you can harness immediately. You could eat it... Or you could plant it in the ground and grow it.
Your stomach rumbles.
Your YuukiQuest action is logged. Vanilla Bean summoned!
I take my third and last alchemy, putting on the watch and just leaving it there for now, before just shooting Flumpty. Such an obvious aversion of "Why Don't You Just Shoot Him?" Makes the attack deal some extra damage due to having some creative effort put in.
Praetorian MKII: 6/50
Rainbow Rafflesia: 5/15
Diamond Golem: 5/25
You retrieve the gun you're going to use to shoot Flumpty with. Which is, unsuprisingly, a bullet, shining a cosmic color. It also has a nice diagram telling you how to fire it.
The Bullet That Can Kill The Past (Level 16): Absolutely no-one knows how to fire this thing (other than you), so its one purpose in life is to be fired out of The Gun That Can Kill The Past to do exactly that. Killing the Past, in this context, involves True Time Travel, which is extraordinarily rare and can break the stonecarving point of time, AKA the point in time wherein you can no longer time travel back in time while heading to (or remaining in) the 'Alpha' Timeline(s). Ignoring this function entirely, however, using it fires off facsimilies of the Gun That Can Kill The Past (they do not actually serve as the real deal, too small), which fire off normal bullets in a spray as they go sailing. Straightforward Gungeoncraft for you.
Charges
Plan B 39/50 (+1 EXOS, Piono)
Plan Z 9/50
+1 Piono Helldiver and Consumer
Action:
Super grabs loot from a stocking
Super then puts his new socks to use as he runs across the surface of Flumpty's mecha attaching various object to the surface before running through the interior of the mecha dropping the same objects on the inside before leaving and pulling out a button and pressing it detonating the explosives he placed in the mecha. "I love explosions"
Alchemies:
Super Microchip && Essence of Stability && Zamasu Soul = Inactive Sane Zamasu AI (Level 16: 2/9)
Inventory:
Socks of Supreme Spatial Movement (Level 9)
Mystic Mouse (Level 5): A mouse-like object (not an actual computer mouse in the standard sense) with various magical properties. It possesses customizable and easily reconfigured buttons for ease of magical control, allowing it to earn a place in any magical/magitech device of your choosing.
25/50 Leg. Armor [assumed yes]can i change this to a 50 post charge, or do i have to make a new one?
if no, i get a blue chestplate Artifact which makes energy every post, at a rate of 50 energy per post if i do litteraly anything but charge and alchemies, otherwise 100 a post. energy can redirect attacks in any way that would reasonably be explained by "portals", max energy 300. Again, this is only if i can't change the size of the charge to 50.
15/25 Mystic crystal [|||||||||||||||||||||||||]
4/10 perceptual shift
oroubos knife /\/= ?? 2/?
oroubos knife && Bow =?? 2/?
titanflame axe /\/ =?? 2/?
IFF the L. armor could not extend to 50, i do nothing, and prepare to protect beyond with portals
IFF it succesfully extended to 50, then I use the titan-flame axe to create a field of fire around it, the armors i made to empower it with majyks, the portal blade to give it the ability to redirect attacks like water, and a blue axe to form a smaller forcefield of blue crystal around it, protecting it further.
Alchemy:
Quick Erosion && 3x super compressed cobble || (A Nonspecific Yet Extremely Accurate Encyclopedia of Seismological Activity && TM26(Earthquake)) = Quake Erosion (Level 7: 4/4) FINISHED
Sniper Rifle || (The Scorpion && Liquid Nitrogen Gun && Lava Gun && ~Ath Manual && A Literal Gallon of LSD && Taser) = Far Out (Level 15: 4/8)
Oh yeah, until Flumpty is an omelette, I can still do three of these! New:
Toxicity Edge && Francium && (The entire Actinide series, &&'d together) && (if this would not put it over the level cap and I can access the materials needed) [the alchemical recipe for a miniature green sun] = Rad Edge 1/? (or if the miniature green sun works, First Assassin 1/?)
Following completion of Quake Erosion: Quake Erosion && ICBM = Intercontinental Ballistic Hammer 1/?
> Quake Erosion, but with a swing assisted with the force of an ICBM. Basically a stronger version of Nora's Magnhild in hammer form or Reinhardt's Rocket Hammer.
Charges:
Solid hydrogen cube 8/10
The Recession 5/25 (Will be cancelled if the other charges don't finish before Flumpty is.)
5/10 50?? Unlock Module: Analysis (Rebalanced into) Next You're Going to Say... (?)
I'll snag something from the stocking if possible.
I spontaneously personify an exceptionally professional and scientific individual. Wait, spontaneously? Wasn't I always like that? No one can remember, or cares to remember.
While everyone's memories are being rewritten, I get to doing science. I am now participating in developing the AGP cure.
[GS] [DarkSide] The Black Dragon: 275,000 HP, 5 EMP AC. 15,000 Regen. REC/PWR Bonus. Dodge: 20%. Ignorance: 20%. +12,000 melee damage bonus. STR bonus. Airborn. Flight. x2 action. Gator Tooth 1 [+0 extra damage]. Gator Tooth 2 [+0 extra damage]. War Lance [1]. Freron Blaster [IIII]. Dragon's Breath [IIII].
DISABLED BECAUSE YUKKIQUEST
CHARGES:
Got +8 from various (mostly Toast; thanks for having all those assists pile up!
Shadow of the Blade (18/50) (+2)
A weapon from the depths of another time, another place.
True Power(18/50) (+3)
Empowers P. DarkSide, giving him his immense power... at the cost of making him vulnerable.
The Backlines (19/20) (+3)
Every team that's worth something needs supporting things.
ALCHEMIES:
Naginata && Spear || Infernal Ruby && Bloody Garnet && Energized Amber && Chainsword = Dark Red Spark (Lv.18 , 8/10)
It can slash. It can stab. It can fry your internals with a well-placed strike. It also has a functional chainsaw blade. Brilliant.
Cutlass || Essence of the Vengeful, Wronged Spirit && Fearless Teal Geode && Bottled Darkness && Pitch-Black Onyx = Risen From Fury (Lv. 20, 8/11)
A corrupt blade, said to have originally been made by a vengeful pirate spirit whom had been wronged in so many ways it was impossible to count. They say this count of wrongs done goes up even when he passed into the afterlife, never to return to this world. He must have the worst luck ever. Wielding his weapon makes you feel sympathetic for this spirit, and feel enraged for the wrongs literally everyone caused him. Yes, even those whom had no direct influence were involved. Thus, he lends his power to the wielder, shredding foes left, right, and center.
((I'll be much more careful with my wording for these things in the future. Thanks for the input.))
Daedric Bow [& Arrow] || Hawk Sculpture && Bottled Inferno && Contained Oblivion && Ether Manipulator = Prophecy of Annihilation (Lv. ?, 5/?)
... it, doing a description. If there's going to be overflow charge, then I'll apply it to the next alchemy in this slot. Because the description's long, here's a spoiler.
---
A simple-looking Daedric bow; black and demonic as all getout. The engravings glow a bright dark red, seemingly sucking the light out of their surroundings. The arrows seem to be a bit different, though; the arrowheads are replaced with hawk-like tips (the beak being the front, and the two wings arching back as if the bird was diving onto its prey), and the shaft and feathers replaced with an extremely elongated tail, with actual feathers. They're all a fearful grey and black and, like the bow they're shot from, suck the light out of their surroundings. Getting hit with one of these in something as simple as your little finger, or even just a scrape anywhere, causes as much pain and agony as getting hit with a normal arrow... sent straight into your spine. God only knows how painful these arrows would be if they landed somewhere like there. The bow is able to withstand a lot of force as well; most modern machines can't even pull it back enough to exceed normal arrow-shooting force; meaning that arrows shot from the bow will be as deadly as they are painful. While the arrows are imbued with the powers of both fire and oblivion, the Ether part is what sets it apart from the rest; not only are the arrows sharp and painful, they harm everything while phasing straight through the target, allowing the ability to hit multiple parts of the target, along with multiple targets, period. For some real power, the bow can also temporarily summon a flaming Hawk that locks onto the target, flies into it, and then, while phasing through it, cleaves their insides to shreds with its wings. If you see someone wielding this bow, unless you like pain... run as far away and as fast as possible, for countless reasons.
Ether Manipulators alone are probably above the Level Cap, or at least if they're even remotely practical. As I failed to notice this sooner, however, I'll do something more in line with what you want within level cap boundaries.
For the record, Oblivion Majjyks already soulkill.
You pull out an odd vial of blood-red liquid and a syringe.
The Mutagen (Level 6): An odd liquid meant to instigate a severe mutation in a localized area, specifically the hand (though other limbs can work). Don't apply to the head or neck or chest, otherwise things will get ugly. When injected...
I take a Dragon-Ball Z like pose and charge energy. Yes I basically just make a weird remark with my second posts, to focus my first posts
Praetorian MKII: 7/50
Rainbow Rafflesia: 6/15
Diamond Golem: 6/25
That isn't really how it works... You nevertheless charge energy with an anime pose! This somehow attracts a small alien frog to your position. It seems to be allied. Kind of.
>Joining Server
>Picking faction
[GS] | [AZ] | [PZ]
>[GS] | [AZ] | [PZ]
>Picked Godslayers
>Teleporting to the battlefield
"Welp, I'm late, might as well fight for my faction"
Charges:
Collecting from the oasis 1/10
Action:
I beat up the Trollfaceguy using my bare hands
Charges
Knight Time 44/50
It's Just a Game 26/50 (+1 from #2017InDaHouse)
His Mecha 48/50
Redstone drops some Lemon flavored Tentacle Grape (Now with 50% more Sano!) in front of Yuuki-chan (yey ironic descriptions). She drinks it, and she becomes more sane, because the Sano heals her mind, which is absolutely not ok.
Your actions do not seem to actually do anything... To her. Directly.
In the Mindscape, the combatants suddenly notice a rain of healing energies! Or, well, the players. All players heal for 5 HP! All non-Yuuki Anime Girls are damaged for 5! This does not generate SP.
The First Operative: 28/50 (+5 from UserZero)
I'll think of a use later: 6/30 (+5 from UserZero)
Walker seems to be assessing the current situation on the battlefield. All things considered, it... is all going to hell real fast. There's AGPs all over the show, Flumpty is doing things, the AG and Neutral teams are both being hit pretty bad despite having so many people, and worst of all, the PZ side has been pretty much decimated relentlessly. It'd be really nice if things weren't going to hell. But, hey, what's one little animatronic gonna do to an entire battlefield full of things going on at once? Nothing, really. Besides, he's been distracted with taking a look at Murakumo Mu.
"...UH."
He heads on over to her, actually kind of confused as to her blushing and wanting to find out what's going on. Once close, he pauses and stares up at her. The size difference is... humorous. After a moment, he's somehow managed to figure out the situation. And, well... now he's blushing too. This is most definitely not something he expected to happen. Still, he doesn't mind too much. He also notices her special attack about to go off. That would be bad. Time for a distraction.
"...SO... UH... THIS BATTLEFIELD IS WAY TOO DAMN CROWDED. WANNA GO FIND SOMEWHERE QUIETER TO HANG OUT FOR A WHILE?"
Since Mu has been outright stated as something something crushing, she pretty much gives a positive sign almost immediately. After that, Walker kind of smiles faintly behind his mask, then turns and just... wanders away from the battlefield, Mu tagging along beside him. Pretty much everyone probably might feel a bit relieved with not having a literal sword hovering above their head for the time being.
Soon enough, the pair happen upon a small little place that appears to be some sort of recently-established building. Walker pauses at the entrance, turns to Mu, stares up at her for a moment, then turns back to the building to check the door. There's no way in hell she'll fit through there. What he can do, however, is make the door bigger for her, which he gladly does by pulling out his sword and concentrating... Then, suddenly, the front wall of the building is just not there anymore, having been bisected and knocked out of the way in one smooth motion. Walker sighs, sheathing the sword and heading on inside, letting Mu slip into the building behind him. Once inside...
"OKAY, THIS SHOULD DO. I WASN'T EXPECTING A VISITOR LIKE EVER, BUT THAT'S FINE."
It appears he's lead her to some place that seems almost like a home of sorts for... somebody. Focus carefully, and one would see clear signs of that house just being a room ripped off the Mainframe, although which part is very very uncertain. Mostly due to the massive list of options for what it could be from. Regardless, it's nice enough as a house. Ignore the missing front wall caused by Walker slashing it away, and it'd be quite lovely, if a bit spartan in terms of features. There's a fridge, some appliances, a bed on the floor which is pretty accurately sized for Walker himself, a table... with one chair. There's also a big sword over in the corner. Apparently, Walker keeps spares.
"FEEL FREE TO TAKE A LOOK AROUND."
For the next short while, Mu just wanders around the room about as much as someone big enough to headbutt the ceiling can wander, investigating the various objects around the house. Whenever she expresses interest in something in particular, Walker gives her a brief explanation about it to give her an idea of what it is, maybe makes a funny joaje here and there. Eventually, once she's taken a look at the various stuff around the place, she... erm... crouches down at the table, I guess. Since, you know. That seat couldn't possibly hold her up. Walker speaks.
"SO, WHILE YOU'RE HERE, CAN I GET YOU ANYTHING?"
Mu gives indication of thirst. So, you know, something to drink would be nice, probably.
"OKAY SURE I'LL GO SEE WHAT I'VE GOT."
Walker heads on over to the fridge, opens the door, takes a look inside for a moment, then reaches in and grabs a few items. There appears to be... Tea, soda, cocoa, and some unidentifiable sludge that probably isn't drinkable in the first place. Mu indicates to the tea. Walker heads on over, switches on the jug on the stove to boil some water... and it proceeds to make an alarming cracking noise.
"...OH. THAT WAS BOUND TO HAPPEN EVENTUALLY. DIDN'T THINK IT'D HAPPEN YET."
Walker shrugs, then lets Mu choose again. Naturally, she doesn't want anything to do with the sludge, and so just indicates to the soda, which Walker seems quite fine in handing over to her. A moment later, he heads on around the table and just sits beside her.
"YA KNOW, SOMETHING I NEVER REALLY UNDERSTOOD WAS JUST HOW DRINKING SODA SOMEHOW WORKS FOR ANIMATRONICS LIKE ME. WE'RE JUST A COLLECTION OF WIRES ON THE INSIDE, WRAPPED AROUND AN ENDOSKELETON AND HOOKED UP TO A POWER SUPPLY OR TWO. LIKE, HOW DOES SODA, A NORMALLY ACTUALLY DISTURBINGLY CORROSIVE LIQUID THAT CAN CAUSE SEVERE DAMAGE TO BIKE FRAMES AND SUCH, SOMEHOW WORK WITH SOMETHING THAT'S PRETTY MUCH MADE OF THE SAME STUFF AS A BIKE FRAME? IT HURTS MY HEAD THINKING ABOUT IT. AT LEAST I'D UNDERSTAND ONE OF THE OTHER OPERATIVES DRINKING IT... YEAH, HE'S KIND OF STRANGE."
Walker promptly goes into exposition mode about The Operative, you know, the one from that one forum game over on the dtg forum place. It's a pretty long explanation, going over pretty much every detail that Walker knows about him. That means the whole destruction of Earth thing, which caused Operative to be narrowly rescued from certain death by a conveniently placed Engie drone on the moon, and then there was some mess about how the breakage of all the limbs couldn't be properly reverted and healed back, so Operative had to go and have mechanical replacement parts. From there, things had just escalated, as it was pretty clear Operative felt much more comfortable with mechanical parts than with biological parts. Then, a deal was arranged, which made the Operative into an actual Operative back at the time, and then that was about the time he and Walker had met, apparently. While Walker does describe a fair few interactions between friends involving them, he does take the time to make sure Mu understands that he and the Operative were just comrades and friends, nothing more. Then, a moment passes.
"WELL, I FEEL LIKE YOU'VE HEARD ME RAMBLE ON ENOUGH. THERE'S NOT MUCH ELSE TO DO HERE... WELL, EXCEPT FOR SOMETHING I DON'T DO OFTEN. OVER IN THAT WALL TO THE SIDE, I KEEP A WIDESCREEN TV AND A FEW GAMES. HAVEN'T TOUCHED THEM IN FOREVER, BUT NOW THAT YOU'RE HERE, I SUPPOSE I HAVE A USE FOR THEM ONCE AGAIN."
With that, he gets up and heads over to the side wall, stares for a moment, and proceeds to attack the wall with his sword. A moment passes again. The section of the wall falls away, revealing exactly what Walker was talking about. There don't seem to be many games on offer at the moment, but he reaches inside the section of the wall beside the TV, soon pulling out something that he's fairly sure might be a bit of fun for quite some time. What he pulled out is, of course, a videogame that allows for two players to upload their physical forms into a combat simulation, then duke it out in the simulation in real-time, with power levels equaled out then ramped up to an insane degree. I have decided not to name this game for the time being, as the cover is scratched so much that one can't read it anyway. Walker shoves the game inside the TV somehow, causing it to load up while Mu shuffles on over. The pair pick up a controller each, settle down beside each other, and Walker presses start.
Cue the beginning of the simulation. While there are attacks here, none of them will hurt Walker or Murakumo Mu. In this simulation, Walker and Murakumo Mu are the same size as each other, which helps eliminate the obscene balance issue of Mu naturally being much bigger than Walker. At the same time, both of them have been buffed up to quite an insane degree, given access to their full moveset of powers and abilities, and they're ready to do battle in the simulation with each other. Walker decides to let Murakumo Mu go first, which she does. Her opening attack is a series of powerful sword blades racing across the battlefield, cutting through the terrain as they pass by, a swarm of blades that rip through defenses such as armor in short order, but ultimately prove easy to dodge. Walker smirks, then grits his teeth to focus on the game.
Walker's return attack is to raise his own sword, starting to send out a number of swordbeams at Murakumo Mu in the simulation with each distant slash, already on the move to reposition off around somewhere better. The swordbeams, while fast and probably quite damaging against squishier targets, prove completely ineffective against her high-durability armor, and so Mu charges on in, sending in a few swords as a distraction so she can flicker past Walker, then turn and use her bladewings to stab at him. This time, his simulation self takes a stab in the side, this one managing to bite through his armor and forcing him away from his position of advantage. Not wanting to lose her advantage and momentum, Mu presses on, sending a swarm of blades forth to keep pushing Walker backwards, only for him to suddenly jump into the air over her.
Murakumo Mu manages to dodge off to the side, causing Walker's blade to clash against the hard stone ground of the simulation to no effect, aside from leaving an impressive-looking cut in the terrain. Now, she's on the defensive and he's on the attack, making her bring her bladewings back to defend herself against his wild swings, each swing making him take a step closer towards her, driving her back step by step. But, considering her bladewings are not strictly attached to her, she soon remembers that she can just block him and move out the way, and does so, letting his swing drag him forward past her. Then, her wing sweeps around, slashing across Walker's back deep enough to cause some significant damage to his armor.
Walker turns swiftly, and before Mu can react, he's managed to land the first meaningful blow on her body, biting in despite her armor and actually causing some system damage. With that hit, the battle has grown in intensity, Walker casting a few buffs on himself and charging in again, now going fully aggressive on Mu. She does the same thing, bringing her blades up to meet his swings and push them away from her, lashing out with her spare swords to break past his guard and weaken his assault bit by bit. She seems to be driving him to use his special moves more quickly than he's doing so to her, which thankfully doesn't result in anything bad because this is a simulation. As such, the two can play rough with each other if they want to.
Murakumo Mu does not want Walker's buffed sword strikes to hit her again, given one managed to do pretty significant damage. Given her swordwings, and the fact that Walker only has one sword, that's entirely possible for her to do, until he starts pulling out explosive weaponry to break past her guard, distracting her with explosions to the side and directly targeting her with a few bombs too, meaning she has to move out of the way to avoid getting blasted. Then, a clash of swordwing on sword causes sparks to fly, blinding both Mu and Walker briefly, making them both back off. At this point, Walker realizes his buffs aren't enough to keep up with Mu. He needs... more...
In the simulation, Walker suddenly begins to glow. His sword turns upwards out of his grip, hovering in the air in front of him as it turns a wicked jet black colour, while his clothing slowly fades out to pure pale white, the colour stereotypically associated with goodness and holy power. His eyes slowly close shut, rather unusual for an animatronic both in terms of his eyes actually shutting, and also his eyes now being visible through the mask. Then, his eyes open again, and both of them are glowing pure red, enough to burn right through the mask with their brightness. Surrounding him is an aura of pure blue-and-white power, radiating from his body in a powerful aura. This appears to be his Unlimited form.
Murakumo Mu appears to be ready for it though, as despite Walker opening with Black Blade, a powerful and devastating move that can cleave straight through almost anything it touches, she manages to use her blades to outright tank the hit at the cost of one of them breaking. Then, the two clash once again, sword swings being met by swordwing blocks, and the indiviudal swords of the wings flashing forth to slash at Walker's body, failing to penetrate the power-boosted aura around him. In the simulation, when someone goes all-out, they goddamn go all-out, okay? Regardless, now he's quite handily able to compete with Mu in terms of battle prowess, and the simulation starts to be torn to shreds by their clashing. Unfortunately for Walker, Mu does not want to lose this battle, and she still has one trick left up her sleeve.
As he swings with Black Blade again, she uses one of her swordwing blades to deflect the hit off to the side at the cost of the blade, then uses the remaining six swords to charge and arrange them around Walker, trapping him in place in a field of energy. Try as he might, he can't quite bust out of there, allowing Mu plenty of time to prepare what she wanted to make happen. She raises up into the air, well out of Walker's reach even if he was free, leaving him to desperately start spamming Black Blade to try to break out of the energy field. Cracks begin to appear from how hard he's hitting it, but they don't interrupt Mu's attack, letting her focus hard on forcing something on the simulation. Thankfully for Walker, he manages to break free just as the first sword flies down, a massive one easily as big as Mu or Walker in the simulation right now themselves. He swings upward with Black Blade, clashing against the massive summoned sword...
The simulation ends. It appears the software crashed from trying to simulate both Mu and Walker going all-out at the same time on each other. Unfotunately, this results in the TV outright exploding, and with that explosion, the wall cracks wide open. Slowly, the house begins to crumble downwards a bit, but thankfully it stops before it can collapse. Now it looks like a total mess. There's an awkward pause from Walker as he turns to Mu. She braces herself...
"YOU KNOW WHAT, I'M NOT EVEN MAD. THAT WAS COOL."
Mu would then feel someone hugging her, and that turns out to be Walker, still a little high off of the fun of the simulation. After a short pause, she may even hug back... But, well, now the house is in ruins. They can't really stay there anymore, and time is sort of passing by. Both of them need to get back to the battlefield, else people are probably gonna flip out. But, still, they got to spend time away from there for a while with each other, get to know things, et cetera. Thus, Walker happily starts heading back to the battlefield, Mu tagging along beside him once again. Ya know. Just cool things like that.
It only occurs to them that that could've been a date after they get back to the battlefield.
Flying Mega-Propaganda Loudspeaker: 14/50
Crawling Cabbage Monster: 14/50
Crawler Of Crawl: 14/50 (If the charge rebalance is already active, this charge will be the deleted one)
New Alchemies:
Red Polka-Dotted (As in red with black spots) Yoyo && Luckite (A mineral that always brings good luck) && Nanomachines (They can make EVERYTHING better) && Tarrarian= Lucky Red Black-Dotted NanoYoyo (Level 8: 3/5)
I make sure I'm using the RIGHT Lance of Longinus (Namely, I check if I got it in bizarre circumstances involving Antarctida rumors becoming true and new order mechas and other weird stuff) and make sure I'm REALLY stabbing Maya with it...In fact, I stab so many times each stab has spinoffs (Just in case) while complaining that using profecies involving stabbing people to wreck the entire world is more difficult than it should...
Then, I teleport into the Mecha of Horrors' area in which Flumpty is controlling it from. I then just hit him with an ice pick several times in order to pierce him open because I've come to make some omelettes, and I clearly need to crack a few eggs...Or a single big one...
You continually stab Maya with the Lance of Longinus again and again. Nothing really happens of note, however. It appears stabbing Maya with the Lance of Longinus is just like stabbing anyone else with it.
Flumpty just teleports out of the mech as you teleport in, leaving you with his many friends, who quickly punt you out from sheer numbers before he teleports back in.
You obtain-wowza, that looks like one heckuva weapon.
The Ends of the Earth (Level 20): A headband and a set of five bandages meant to be wrapped around the hands and feet. They do nothing until the whole set is assembled. Once assembled, however, one gains the power of ends. What is the power of ends, you may ask? The power to end things. Anything you may think of that could be ended. You may end lives, end contracts, end movements, and end time, for instance. Some ends are temporary ends to a new beginning, however, so the more catastrophic the end you would bring about, the more likely said end is to be a new beginning, or in other words, not permanent (and in these cases it will actually get stronger). You can also induce this state deliberately. In addition, while wearing the Ends of the Earth, all your strikes produced by your own body become considerably more lethal-embedded with the ends of your foes. It is said that these were woven into existence at The End of Man, proving its existence.
Easter Surprise (Level 14): A sledgehammer with a steel recreation of an Easter Island Statue for a hammerhead. A small trigger is at an area close to the grip, which triggers an insanely powerful pair of laser beams to be shot from the eyes of the statue at any unfortunate enemy facing the head. The laser itself harbors little of note other than outright sheer power.
Adventurer Class. Put into a URL to preserve that rare resource known as Tazz sanity. This is going to be tossed and reworked fairly soon anyway, though.
Class Tracking:
Attitude: MIND
Tokens: (8, 2, 7)
Total Tokens (14, 10, 13)
Commands:
Zerisk: Godslayer, to appease the Piobyobob gods.
Mikoto: Concentrate once. Get ready for M-MURDER next turn. Pray. I don't actually want to buy another room yet, because that could be more dangerous than not having it.
Quick flow chart for if you want to attack Mikoto optimally:
Is his Fabric Strength at or above 3?
Is his normal HP above 0?
Attack his normal HP. Once it hits 0, you can target his rooms.
Target whichever room in his mindscape dungeon you think is the most important.
Attack his true HP. Unless you think he has too many defenses for that to be effective, in which case restart this flow chart but pretend his Fabric Strength is above 2.
State at End of Turn: Mikoto: 110,000/120,000 HP. 140,000/140,000 True HP. Concentration: 38/45. Rooms: Watsonian Glass Nightmare Guardians (24,000/24,000 HP)>Vitals Targeting Darkfire Surge with a Subconscious Dark duct taped to it (31,000/31,000 HP)>Psychic Blazing Nightmare Guardians (25,500/25,500 HP)>Freudian Rogerian Hall of Hope (42,000/42,000 HP)>EMPTY. Fabric Strength: 3/7 (if he doesn't get attacked). M-MURDER: III Gail: 40,000/40,000 HP. Favor: 14. Wrath: 0
Gains 4 C and 2 N per turn baseline. Gain 1N if Gail ends the turn at full HP. Gain +2C if Mikoto ends the turn at 100,000 or above.
Current defenses: 66% for first attack, 56% for second, 47% for third, 38% for fourth onwards for non-debuffed attackers
If the attacker has a debuff, 59% for first attack, 50% for second, 42% for third, 34% for fourth onwards.
Sources: 3% (glass) + 8% (times however many attacks he's already taken. nightmare guardians) + 6% (Watsonian) + ----> + 7% * 1.3 (Subconscious Dark, 1 empty room. Boosted by Vitals Targeting) + 7% * 1.3 (Darkfire Lance. Boosted by Vitals Targeting) + ----> + 8% (times however many attacks he's already taken. nightmare guardians) + 12% (Blazing) + ----> + 2% (Rogerian) + 2% (times number of Sun parts, total of 10%)
Purchased thingies:
Subconscious Dark (part. It's one of the things I added during the turn delay)
Hall of Hope (part)
Glyph of Focus (+1 C per turn, +5 maximum C)
Nice chat with Richard
After me being stupid and not finishing this, the Veteran glances upwards to the sky.
((Wait a minute… I thought Richard dealt with the Tuba thing in DTG1… After this…))
”If you weren’t even asked simple questions like, what do you want, then I can’t help but think that therapy wasn’t very good. Possibly behavioristic though. That’s not important though.”
He returns his gaze back down after that.
”Purpose and recognition… Everyone seeks those at some point or another. So you have suffered more than UserZero, and so justice for you is to be something greater than her? Is that correct? And that brings me to something else…”
”I can’t say I know what you’ve felt, what you’ve been through. If I did, it would be a pointless lie. What I can say though, is that in my experience, discrimination is a form of power management. Either exert power over others, or try to take back a perceived loss of power. From what you told me, you faced the later. And that’s an injustice to you. But… justice and injustice are difficult to define. You want to prevent injustice in the future by being the sole most powerful. So… how can you prevent that from just recreating your initial injustice? If you have everything, what does that leave others with? Although, I think you answered that yourself. Jealousy. You want something better than what we have now, something better for yourself and everyone else. That is a noble goal, but... what can we truly do?”
Action:
ACTION FOCUSED CHECKBOX: [ ]
First off, take a final free alchemy from the chimney. I've been fairly lucky these last two times. Third time?
Secondly, I point out that Ran Yakumo has no Plague Chance, but instead has 30% Plague Ignorance.
[V-AGP] Ran Yakumo: 300,000/300,000 HP. 40% Dodge chance. 20% Dodge Ignorance. 30% Plague Ignorance. CHEEEENNNN: III.
Therefor, she should only be 70% anime girl rather than the full 100%. This realization massively should massively boost her sanity. By at least 30%, of course. Come on! You have the power within you to ignore the plague! Just look at your stat bar in the EOTB! You hold the unique power! Nobody else has plague ignorance, only you! Doesn't that make you feel special?
Alchemy and charges:
Paper || Silk && (Gold Thread && Lapis Lazuli) = Regal Paper 1/4 (making another)
Regal Paper || Lime Green Dye && (Dice && Gold && Four Leaf Clover) = Glyph of Luck 1/??
(White Queen piece (as in chess) && Black Knight piece) || Clockwork machinery && Mirror = Glass Soldier 2/??
Got +1. +2 to Toast, +1 to Krill
I hope I don't have to use this (for its original purpose): 41/50
PTOTW: 25/30 + 20
We never stop charging stuff. Ever: 11/50
The stats immediately correct themselves but you restore 30% Sanity instantly.
You skip having to create more Regal Paper and just duplicate a desired amount.
Regal Paper || Lime Green Dye && (Dice && Gold && Four Leaf Clover) = Glyph of Luck (Level 8: 1/5)
(White Queen piece (as in chess) && Black Knight piece) || Clockwork machinery && Mirror = Glass Soldier (Level 20: 2/11)
Glass Soldier: The basic model of a certain type of automaton primarily associated with Pane. He's selling considerably weaker versions in exchange for materials his godmodding ability cannot generate. The Soldiers are leagues beneath his own forces by far, but are still potent, able to be masterfully attuned to multiple elements and with an extensive AI programming to wield whatever weapon you give it, among other potential applications. Distinct from his other creations of similar build in that the mask used is actually displaying an emotion; in this case, rage.
[N] Pricey12345: 14/20 HP. (Estimated 56,000 HP remaining from Player HP) (Thats my Vulnerability status.)
Echeladder-style Level 3: XP 250,000/250,000 (+52,500 for damaging the Beaver/Laser Cockpit)
You have been jumped to the next level of your echeladder. You have still far to go before you hop into the quest bed
Echeladder-style Level 4: XP 4,000/300,000
ACTION FOCUSED CHECKBOX: [ X ]
This post is Focused.
Before Action: All parts protecting Flumpty is down, yey now for Flumpty
Free Action: I take something from a chimney one more time.
Action: My part: I saw a portal which came out as 3 large versions of the Project Storm soldiers which moves to Flumpty Bumpty in his Mecha of Horror.
The first one takes out the plasma gunblade but he's got two of them before the first gunblade glows blue while the other glows green (That's how the 2 factions are going to be merged) before he combines it into the big green and blue gunblade before he fires a big beam at the mecha of horror before he slices the mecha of horror to create some marks and tears around the mecha before he disappears while the mecha of horror took some damage.
The second one literally a half shadow creature. He starts of by making the huge area circle around him completely blackened and dark, making Flumpty and his mecha cannot see because one who made the area completely blackened and dark meanwhile, the half shadow clones himself before his clones attack the mecha of horror before he clicks his fingers making all of his clones explodes on the mecha of horror before he fades away.
The last one says "Eey, would you like a can of Whoop-Hind please?" I say yes before I drop a single can of Whoop-Hind through the hatch, making the can goes through the pipe before the BL4D3-BL457 MECH spat the can of Whoop-Hind on his hands before he makes into the can bigger. He shakes before he sprays his bigger version of the can of Whoop-Hind behind Flumpty with the text he wrote with the can says HEY, WOULD YOU LIKE A EGG FOR DINNER? then the mecha of horror was confused before he slaps the picture of the egg yolk behind the mecha, below the text like this.
and then, 5 robotic kung-fu masters wearing chef uniforms kicks the back of the mecha of horror, beating it up around it's body before it was being placed into a colossal oven, EVEN bigger than the mecha of horror itself then the chef kung-fu masters preformed some buttons on the oven, turning the entire thing on, cooking it and when it came out, the mecha of horror was coloured red before it was stabbed by a massive fork which can pierce metal and the chef kung-fu masters disappears before one who did this shrinks the can of Whoop-Hind back to normal, placed in the mouth of the BL4D3-BL457 MECH and the can came out from another pipe and I grabbed it. I give him a thumbs up before he does the same on me, while he walks to the portal.
The BL4D3-BL457 MECH Mk.2 was getting so excited ready to destroy Flumpty for all.
She spends her first action, landing near the middle of the arena, roaring at the mecha of horror, her mouth was flaming before she fires her plasma gun like a maniac at the mecha of horror before she breathed her flames via her dragon's breath ability inside the mecha of horror.
She spends her second action, punching the entire mecha of horror using her bare hands before she used the power of the plasma blade, turning her claws and her teeth blue and electrical, scratching, slashing and biting the mecha of horror before she kicks the mecha of horror again before she walks back to the same spot.
BL4D3-BL457 MECH Mk.2: I really hate that egg-thing and his mecha...
Her drones fires their weapons on Flumpty.
THE CURE OF THE PLAGUE 41/50 +3 from ninjatwist +2 from W32Coravint/CobaltShade, +1 from Cyanogynist and piono [IMPORTANT/ANTI-PLAGUE]
Planet Hackers [HACK THE PLANET! Project] 27/50
Alchemy Creation:
Blood Diamond Armour && Wings && Durasteel (That if I am not doing Saurite alchemies right now.) && Aura of Healing = Guardian Angel 5/10 (Power Rank XVIII)
Joke Alchemy: None
Project Telekinetic Line: Not started yet.
Storm Weapon Line: Not started yet.
REKT Cannon Line: Items in the First Alchemy Tree: Red Dead Retribution, ??? (Any Level), ??? (Any Level), ??? (Only Level 10 and Above Alchemy) If all the weapons I made for the first Alchemy Tree, I had to combine all these to make the part of the Extremely Powerful Alchemy
10 0rigin Hero Core Alchemy Line: Not started yet, but 2 of the essences collected for both Mid-Level Alchemies
Allies Action:
We will bereturn, sooner than that...
+1 to W32Coravint, Cyanogynist and Battlefury (Towards the Cure of the Plague). (1 [GS], 1 [N], 1 [AZ])
Charge Bank: +11 from Talist +5 from Toast and Hezetor = 21 Charge Points in total
Hollow Suit 1 - Ante Up: Grants a minicrit to anything. Consumes 10,000 Ante Matter.
Hollow Suit 2 - Heartless: Grants a crit to the user of the ability. Consumes 15,000 Ante Matter.
Hollow Suit 3 - Blood Diamond: Grants a crit to another player, vulnerable or no. Consumes 15,000 Ante Matter.
Hollow Suit 4 - Gravedigger: Grants a crit to an entity. Consumes 15,000 Ante Matter.
Hollow Suit 5 - Grapes of Wrath: Grants two minicrits to anything -- can minicrit one entity twice or two entities once each. Consumes 15,000 Ante Matter.
==Alchemies/Charges==
The Abyss: 23/50. (+3 from Bomber, +1 from EXOS.)
The Light: 19/50.
TBA: 5/5! USING!
+3 to Bomber.
Burning Sign: The hexagonal callsign of the Dæmon, composed of fluid ink infused with cosmic concentrate. A Burning Sign can be grafted chemically to the flesh of its bearer at any location with little thought. It occasionally reveals snippets of events that are yet to come, have already passed, and are occurring. As with any stellar concentrate, the Burning Sign can be molded to the desires of the wielder, from sword to shield to pen to rose.
He then duplicates a copy of The Betmaker and tosses it over to Consumer in return for the True Everymug.
5/5 charge expended!
Crystal grafts the Burning Sign to his forehead, then reaches to it and pulls out a long, simply crafted lance of pure magetear. All of a sudden, the relatively meager power of a 5-post charge duplicates the lance of magetear, leaving Crystal with two. He returns the original to the Burning Sign, preserving it, then reaches to the Alchemiter and duplicates his Magetear Droplet five times, touching the duplicates to the lance and merging them into it. When the lance is complete, it holds the power of twenty-five gallons of magetear, a not-inconsiderable amount. Crystal proceeds to go ape on Flumpty, extending and manipulating the lance in impossible ways, transforming it into a single massive blade, and spearing Flumpty Bumpty's Mecha of Horrors in every concievable way. Several attacks even go far enough to cut right through the cockpit, nicking Flumpty himself and spreading miniscule amounts of magetear into him. This would be incredibly deleterious for his health in the near future, if we weren't about to kill him very quickly. Eventually, Crystal simply bores a hole in the mech, gathers the entire mass of magetear in there, and sends a lance of amethyst flame down the hole with the Rod of Alchameth. The known properties of the interaction of IAMOND with refined conceptual essence should tell you the rest, but in case it wasn't clear? The magetear explodes upon its contact with the flame. Very hard. A hole is blown in the mech, rendering its internal machinery open to the public eye and spreading components across the battlefield. Not a single drop of stellar concentrate remains. Crystal grins and walks slowly away from the explosion, unphased.
You withdraw from the stocking a familiar-looking feather pen.
Tetrix of the Arbiter (Level 10): The sacred tool of the Chosen Arbiter, it flows with the unlimited powers of Ink and Charisma. In the hands of the Chosen Arbiter, thousands of times more potent, but your hands will do very well for its powers. Its Innocuous Double is the Textrixcalibur.
True Everymug && SCP-295 && SCP-294 Cup == ERROR! Biological ingredient (SCP-295) Invalid! Use Nonbiological ingredients only!
After that I cast a ray of healing energy from my index finger towards Hezalyna.
But I can't say just end it like that, this attack needs a few words more than that.
Hezetor's index finger slowly points towards Hezalyna, a fleebile, white and opaque light appears around the tip of his finger, after a few moments some energy shock start to move around the finger, now a whole yellow sphere of energy is created around the nail.
After the energy has been sufficiently charged a white-yellow beam of light appears between them, the light moving pretty darn fast does not even seem to have covered that distance and rather appears to be there since the beginning.
Well, this is not enough.
After the first attack the throne begins to move and to take the circular paths around its target, meanwhile Hezetor leaves various floating energy balls at regular intervals in the surrounding area.
After leaving up in the air the total of 12 balls of light, he snaps his fingers and all the spheres from various directions are immediately pulled towards Hezalyna as she was a magnet, upon impact at every single one of these spheres explodes in a light of Positive healing energy.
After this Hezetor raises both his hands towards the sky, at his side appears the Orb of Energy manipulation, which concentrates and amplifies his efforts; his hands begin to radiate a whitish light while he performs a calm and slow sequence of movements with his hands, after which his arms return over the armrests of his throne.
After a few moments, in the sky, appears an enormous sphere emitting radiant healing energy, in a flash the sphere starts emitting hundreds of tiny rays that depart in all directions below, as a radiant sun, these small needles of lights composed of Positive energy start raining throughout the battlefield, Hezetor clearly manipulates all of those towards Hezalyna to avoid dispersion and potential heal of enemies.
Red Sun Module /\/ = Green Sun Module Level 15: 8/8 Complete!
New: Miniature Green Sun && Miniature Red Sun = Miniature Spiral Sun Level ?? 1/?
while starting that I also preview said Miniature Spiral Sun.
New: Miniature Green Sun /\/ = Miniature Red Sun Level ?? 1/?
Then, while doing this doesn't cost anything, I duplicate the following alchemies 300 times: Module of Good Robot Creation, Module of Extreme Metallurgy, Module of advanced machining, Module of great cooling, Module of weapons production, Module of machine regeneration, Module of plasma manipulation, Module of energy shield manipulation, Module of stasis manipulation, Module of atomic manipulation, Module of mind network, Modular Magnum, Modular Armor, Throne of the skies (modular upgrade), Orb of Voidial Manipulation, Orb of Spacetime Manipulation, Quantum Infinitet, The Power Glove, Punch Card Shunt, the Alchemiter, Plasma shield, Module of Total Manipulation, At the speed of Zeno, Glove of the Moon, Metallica Module, Module di autoguida avanzato, Module of superior metallurgy, Module of the Titan Patriarch, Restoration Module (that is immediately renamed ' Module of Restoration'), Termination, Module of Duplication, Red Sun Module, Devouring Dusters, The Stick of Truth and the Green Sun Module.
All these are carefully accommodated in my inventory.
I like to keep spares, ok? And possibly swim in my modules.
New: Miniature Green Sun && Miniature Red Sun = Miniature Spiral Sun (Level 15: 1/8)
Miniature Spiral Sun: The combination of two wholly separate suns of infinite fury in miniature form, with all the dread power that implies. the Alchemiter can produce these for about 15 seconds before they explode violently, akin to an Unstable Ingot. The only stable storage in existence is the inventory. The sheer volatility of the blast itself justifies its level, though any practical use of this item will require more work.
Miniature Green Sun /\/ = Miniature Red Sun (Level 10: 1/6)
Hezalyna is healed for 18,000 HP and 2% Sanity!
You obtain an odd, small office chair, made of a leathery black material but looking mildly of. It immediately notices the Throne you are on and shoots a laser at it, shrinking it into the size of a pea before absorbing it. The Office Chair starts floating and grows to accomodate the Throne of Skies that it likely just devoured.
Eater-Of-Thrones (Level 8): In its base form, this deceptive Office Chair is little different from a regular office chair, simply lacking stitching of any kind. If in the presence of a Throne, however (and don't ask how it can detect this), this odd device will absorb the throne to gain the throne's powers, if any exist. In time, it could grow into the Throne of All Thrones. Unfortunately, there is a downside; whoever may wield this is the eternal enemy of the Chairheir, whoever that may be.
[ITEMS WITH CHARGES]
[The Rise 22/50 Hits 3 entities with attacks of alive entities. Heals 3 entities for the damage of 1 of the attacks OR heals one entity for the combined damage of all attacks ][divided by 2.]
[The Madness 21/50 Buffs 3 entities in same team. Gives buffed entities change to hit different entity to one selected that turn. Can't charge when entities are buffed.]
[The Fall 22/50 Uses attacks of 3 dead entities. Inflicts a 3 turn debuff 'Kamikaze' which causes an entity to inflict AoE damage on near by entities. Can't charge when enemies] [are debuffed.]
[Each has a 5 turn charge.]
[I attack Flumpty's Mech with my own, using the Gator Tooth, Metalstorm and the 4 Autocannons. I also use some of my alchemies, like the Gravebringer, Luck of the Irish]
[What Will Go Wrong, and Theater Teacher. I then raise Yuuki-chan's sanity by the power of being a cute badass, since I attacked Flumpty's Mech with a lot of firepower.]
[I also distract the other anime girls with my various clones.]
[Complete]
[Tarot Deck ~~~~ Loom =Scarf of Cards (in Richards possession)]
[Staple remover && Scissors && Three hole puncher && Sword = Slashademia (Level 7: 4/4 )]
[Pen && Highlighter && Pencil && Revolver = The Marks-Man (Level 7: 4/4)]
[Projector && Movie Real && 3D Glasses && Audio System=The Big Screen (Level 5)3/3 Complete]
[Guillotine && Executioner's Ax && Judge's Gavel && Jury's Votes=The Death Sentence(Level 13)7/7 +Complete+]
[Scythe && Occam's Razor && Schrodinger's Cat(Paper Copy) && Murphy's Law = What Will Go Wrong (Level 8, 5/5 +Complete+)]
[Wine && Purified Water && Potion of Strength && Goblet = Grail of Power (Level 7, 4/4)+Complete+]
[The Death Sentence && Poisoned Dagger && Revlover && Coffin = Gravebringer(Level 20)11/11 +Complete+]
[Gambler's Die && Mirror & Tarot Deck && Deck of Cards && Four-Leaf Clover= Luck of the Irish(Level 10) 6/6 +Complete+]
[The Marks-Man && Slashademia && The Big Screen && 4D Glasses= Theater Teacher(Level 13)7/7+Complete+]
6,000 + 6,000 + 20,000 + 10,000 damage to Flumpty! The Mirror-duplicates have been turned into Catgirls and are thus unavailable to help you out on that front.
50/50 Avatar Project (held until I figure out some stats)
15/50 Random Objects Theory (+1 me, +1 EXOS)
9/50 Paradoxical Charge Of Confusion (+1 me)
+1 energy point to Godslayer. Something is going to DIE today.
Also, I reactive my leveling system. Though the Avatar was heavily damaged from previous exertion, it should be able to recover with a bit of time, and will eventually be incredibly powerful again.
OK, @Crusher48 , please contact me immediately to discuss balancing changes once you have time. I think this charge has been held long enough; next turn, if it is not used, it will be destroyed by the rules of Charge Decay.
I notice my charges have a lot of 4s in them. This gives me an idea. The idea is to take the trollface guy and give him a long, boring, and condescending (but not angry or frustrated in any way) lecture on how, while he MAY have had some pathetic shred of popularity in 2004, he as a meme is doomed to perish in the infinite void of space as we will all be forgotten forever, and literally nobody will ever know or care that we existed.
Trollfaceguy (mechanically speaking) 'dodges' your attack by telling you that in reality the Trollfaceguy happens to state that he lives in the moment and not for some stupid philosophical argument, like your face.
Holy smokes... that's quite an attack Misaka just pulled off. Well, it's done its job as an "assassination" move... at least I know its terrifying potential. Good thing I'm not on the receiving end of that terrifying sword strike. I totally can't wait until I get my hands on that kind of power again.
I +Assist Zerisek, putting an energy point into his ability pool, which should allow him to use Godslayer this turn.
Hey, the Rock of Calmness. Maybe I could use this in some alchemy! That gives me an idea...
Well, at least I can generate more calmness. But a rock? Seriously?
I throw a Psych-Out grenade at Yuuki-Chan, which is harmless in terms of damage but it scrambles her mental state. Aside from a standard sanity gain, this can either reduce the sanity gain to zero, do nothing to the base sanity gain, or double the sanity gain, determined on a D3.
You *would* have restored a point of Sanity, but your Sanity Grenade roll was a 1 (where 3 was most favorable) and ergo you fail to do anything of note whatsoever!
I take an alchemy from the chimney, before speaking to Nyarlahotep. Wait, what's that thing he just summoned? Why are you the one who appreciates body horror in particular, as opposed to both of us? Reality is inconsistent? I mean, my text colour's different right now. Let's go with that. I'll narrate this time. ConsumerOfAll: Thanks, sir. It's a pleasure to meet you too, and, uh, what's that thing next to you? It's a godmodder but not? I appreciate the art used in crafting it.
I'd post, but Flumpty is going to die this turn. Yay?
Nay? Flumpty is hit by a sonic boom from a horse neighing. +3 to Crystal to make up for the extra three levels of the Betmaker. Yes, I am aware that duplication is free, and this was a trade of two free items with no loss to either of us, but Crystal showed me Illuminatus and the light of Discordianism, which both seem like fun and proper things that I must read. He fully deserves this +3 and more.
I also fear that roleplaying as Annis's Splits in addition to exactly four hundred and ninety nine other splits is not enough. I must figure out a fashion to include the light of Discordianism into DTG. Yet Whom's Still Reigning? / Build I [1/30] ======
Bow Down [3/10] ==
INVENTORY:
ESP Railgun [4] / Coin Launcher [3] / only my railgun [8] / True Everymug [12] / Psycho Goggles [14?, assuming they officially exist] / Grief Railgun [15] / Witchsoul Inflictor [17] / O-V-E-R-F-U-R-I [17] / The Unworthy [20]
Magnificent Shears (Level 7): Sometimes you don't need a crazy blob of liquid knowledge obtained from dealing with dream devils, or a sun-empowered lawmaking staff runed with the Correspondance, or a multi-elemental artifact of supremacy. Sometimes, you just need a simple concept executed immaculately. These Shears are some of the best Warshears ever created, and a testamony to true traditional craftsmanship. For metaphysical reasons, people wieliding supernatural powers against you while weilding these shears will become sloppy in technique.
((super water orb)) AND zero point magic generator 2/11
Arcum Aereum AND energy condenser 7/8
Nulla Stella AND energy condenser 6/8
2/50 for an undetermined future project
14/50 for my artificial companion of choice
6/50 for reassigning charge points
+2 to supercool +1 to crystal
Time to test out the new weapon.
Ohptkin raises the gun into the air with levitation powers, and opens fire on Flumpty's mech, sending a massive stream of mini-psystrikes out in a...
And then Ohptkin gets bored and just throws the King of All Elements and their mech suit at Flumpty for the double plasma blades value.
entity:
I went back and checked, as long as Revan gets his post edited by updop time, Zerisek will have all 8 points allocated to Godslayer.
I give the go ahead for Throne II to fastball special Zerisek at Flumpty, at the request of my fellow GS Pacters.
Hollow Suit 1 - Ante Up: Grants a minicrit to anything. Consumes 10,000 Ante Matter.
Hollow Suit 2 - Heartless: Grants a crit to the user of the ability. Consumes 15,000 Ante Matter.
Hollow Suit 3 - Blood Diamond: Grants a crit to another player, vulnerable or no. Consumes 15,000 Ante Matter.
Hollow Suit 4 - Gravedigger: Grants a crit to an entity. Consumes 15,000 Ante Matter.
Hollow Suit 5 - Grapes of Wrath: Grants two minicrits to anything -- can minicrit one entity twice or two entities once each. Consumes 15,000 Ante Matter.
==Alchemies/Charges==
The Abyss: 30/50. (+3 from Consumer, +1 from Piono, DarkSide, and Abeneautmal)
The Light: 20/50.
Until: 1/50.
+3 to @ConsumerOfAll.
Burning Sign: The hexagonal callsign of the Dæmon, composed of fluid ink infused with cosmic concentrate. A Burning Sign can be grafted chemically to the flesh of its bearer at any location with little thought. It occasionally reveals snippets of events that are yet to come, have already passed, and are occurring. As with any stellar concentrate, the Burning Sign can be molded to the desires of the wielder, from sword to shield to pen to rose.
Crystal grins to himself. "Well, time to test out Ante Matter."
> crystalcat: HOLLOW SUIT => GRAVEDIGGER
15,000 Ante Matter is drained from the AM gauge.
Liquid Ante Matter swirls around Crystal, coalescing into the shape of a spade behind him before exploding outward, darkening the immediate area. A gravedigger's spade forms in his hand, and a graveyard pops up all around him as part of the ambiance of the attack. The Ante Matter coalesces and distills itself down into an ace of spades, which Crystal tosses at Throne II, the card dissolving into it and filling it with the power to crush all before it. The area returns to normal.
==Entities==
Zerisek's Energy is allocated to Godslayer, targeting Flumpty Bumpty. 8/8 energy locked in. We're doing this, boys.
Hezetor activates The Locket on Throne II.
Then he activates Levitator Enforcer on Zerisek.
After that Hezetor invites Flumpty to come see a show in his personal theatre, now is well know that refusing a formal invite to a private theatre is incredibly unpolite, so without too many question Flumpty finds himself sitting on the first line of seats of a giant theatre, the only other spectator is Hezetor himself.
" Don't worry, the show will not disappoint you. I'm personally involved in all of this after all, perfection is guaranteed" Hezetor says while the lights shut down and the curtains move aside.
From the shadows appears a man dressed in a stereotypical stage magician attire, after a brief bow he starts to speak:
"Now to begin my show, I'll perform a reinvention of a classic magic trick, summoning a rabbit from an hat" Yet it is clear that the magician lack an hat of any sort, so while he excuses himself to go fetch one, a screen appears to follow his adventures.
Now, obtaining an hat is not that hard, all you need to do is go in a shop and buy one.
Simple no? Sadly there are no shops of hats in the area, after all hats died out of fashion and all factories were closed in the last 50 years.
To obtain an hat nowadays all you need to do is to go to war, it's well known that generals wear out of fashion hats.
Luckily the magician is himself in a place full of war, there is in fact a giant war infuriating on this server, were billions of innocents die every moment.
"There is no much time, corpses abound and hats are a rare commodity" is all that there is to say.
Now, it's well known that the out of fashion hats that generals wear are an incredibly precious good in a battlefield were soldiers have the specific order to do not shoot people with peculiar hats, now add to this the fact that simple foot soldier are equipped with horrible looking protective helmets and there are just a few of them that owns trendy hats, so, what's the use of trendy hats? Clearly only to focus the fire of the enemies on you, obviously the order of the soldier is to fire last at those that own peculiar hats, but how would you describe a trendy hat? Clearly not peculiar, not unique nor worthy to appear on the fashion runways of Milan of the 1800.
This explains why ordinary hats are completely useless and everyone wants an out of fashion hat, those hats are obviously jealously guarded by the generals to give orders and survive on the battlefield.
The magician, after changing to a proper attire a soldier of the 1700 French Miliza obviously lacking any hat, sneaks in the lines of one of the two sides of the battle, the fire rages, cannons exploding in violence, the general shout orders and he seeks is an hat.
You need to know to take a life on the battlefield is not a rare thing, you see, people die all the time, these men with wives and children, dreams and so many other things, these humans are fighting and dying continuously for no reason at all except to satiate UserZero's desire to see the ground wet with blood, the point is not to kill someone, the point is to kill a man with an hat.
A general, one of those with positronic plutonium armors and iron swords, those are not jokes.
In order to killoff one of these guys the magician is obviously armed with the most powerful conventional weapons permitted by convection of Neo-Ginappio, a parrot feather, of course.
I do not even have to explain how the magician completely destroys a general who was apparently driving a group of monkeys on flying machines with pedals, it's so obvious it does not need explanations.
Now, after General has finally fallen, the magician desperately launches himself to pick up the hat before some monkey thinks about it to take it for themselves.
After getting the hat, still dirty of steaming plasma, and driving away some random monkeys the magician is finally ready to start the show.
Now the screen that has been following the magician disappears and from behind curtain he finally reappears.
"Here, please look very carefully" He says while gesturing next to the out of fashion hat from the 1800, now Flumpty after all this time can't really wait to see this deconstruction with double reinterpretation of a classical trick so he gets himself and his mech comfy to enjoy the moment.
In a sigle movement from the hat come out a lot of grey confetti, turns out that this thing of the rabbit was not that well re-interpreted.
Flumpty can't stand this, he has seen for more than half an hour the adventures of an idiot moving on all fours in a battlefield to get an hat he would have to get out a rabbit, and not only the hat is of very poor quality and completely out of fashion, is also dirtied of no-longer-that-hot plasma, but rather to bring out a rabbit the magician brings out confetti?
Well this is just too much, after this nonsense really wants to leave, it may be unpolite to refuse an invite to a private theatre, but leaving after this is perfectly legit.
And this is where he realizes he has been cheated for good, because the chair on which his entire mech was sitting, space shenanigans do not ask, was filled with a powerful invisible glue, which needed a lot time to effect to take full effect, thinking of burning it down with propulsion or the like? It only gets stronger with heat, that's the trick.
Now Flumpty is glued to a chair anchored by spatial spells at this precise point of the battlefield.
This of course reduces its chance to dodge attacks by a lot.
Miniature Green Sun && Miniature Red Sun = Miniature Spiral Sun Level ?? 2/?
Miniature Green Sun /\/ = Miniature Red Sun Level ?? 2/?
You use your spoil of war and your charged attack, protecting Throne II and Zerisek! Flumpty seems angered by that one. However, Zerisek seems to be resistant to the effects of Levitator Enforcer... It'll only last one turn. This turn.
--Charges & Alchemies-- Warped Conflagration: 9/50: ==================================================
A VOCAL VIDEOS PRODUCTION: 50/50 : ================================================= EXPENDING
For One Who Is Gone: 10/50: ================================================== (+3 from Crystal)
Bomber procures an old VHS tape from hammerspace. On the top side of the VHS cassette was a piece of tape where someone would write something to identify the tape. All that was written on the top was A VOCAL VIDEOS PRODUCTION in purple marker. This tape had eventually come into his possession one day, though he has never watched it until now. For some reason... he felt compelled to show this to one of those unfortunate enough to be twisted by the Anime Plague. Nico Robin in particular. Snapping his fingers caused a shadowy figure to form near him, looking like a rectangle atop a hollow rectangle. Once they filled with color, it was clear that it was an old cathode ray television on a mobile entertainment cart. The lower rack contained a VHS player. A chair was also created in front of the television set. Bomber then proceeded to invite Nico to sit down. "If we are lucky, this might be one of those anime things you so... adore." Excited by the mere idea, Nico quickly sat down in the chair, getting a little fidgety.
Bomber then put the tape into the VHS player before backing a fair distance away from it and Nico. The television turned itself on. A loud static noise made both of them jump a bit as a distorted image slowly developed. This old VHS was deteriorated, plagued by a number of visual and audio issues that happens with these kinds of things. The image and audio became much clearer now, displaying a golden dot in the center of the screen. This dot moved downward abruptly, creating a hollow, down-facing triangle that spread around it on all sides, save for a gap on the top. A cheesy ding was played as the golden shapes glimmered. The triangle then turned black and filled in while the golden dot turned purple. Along the bottom of the grainy video, some words appeared in a wipe animation that read VOCAL VIDEOS. Nico appeared confused, but kept watching.
Fading to black, another image appeared. It showed a tall figure cloaked in shadow. Their head was shaped like an inverted pyramid, in the center of the side facing the screen was a purple dot. It was obvious that his head resembled the logo. Or perhaps the logo resembled him? A polite, mechanically generated voice was heard accompanied by a caption at the bottom of the screen.
[Hello. This is The Voice Inside Your Head. Allow me to begin by thanking our viewers for continuing to support our High Quality Video Game Rips. As the holiday season comes to a close, we must never forget our true goal is to purge all weeaboo anime gorilla from existence. Wouldn't you agree, Nico?]
A chill runs down her spine. Disturbed by being directly addressed by a pre-recorded tape, she attempts to get out of the chair and get as far away from the television as possible. However, hatches on the side of the television suddenly opened, releasing several mechanical claws that restrained her to the chair. She looked at Bomber for help, but he merely shrugged.
[Please do not be alarmed, Nico. I only wish to help. It would appear that you are afflicted by a severe malady that has turned you into an anime-lover.]
There was a hint of disgust in his Voice when he said that last term, momentarily breaking his polite demeanor. Nico continued to struggle against the restraining claws to no avail.
[Yes, anime garbage has infested numerous cultures in the multiverse, tainting them with degeneracy. Anime is, and always will be, a mistake.] Nico acted as if these vile words were causing her pain, but of course no actual damage was done. [While under normal circumstances I would encourage the immediate disposal of anime fans, your situation is unique, and I am being generous enough to cure you of it right now.]
Another mechanical arm came out of the back of the TV, delicately holding a small, white tablet. It presented it to Nico.
[There is still hope for you, Nico Robin. With this vitamin and proper encouragement from yours truly, this Anime Girl Plague that infests you should be cured. Go ahead and take the pill. I implore you to. After all, I am The Voice Inside Your Head. Hahaha.]
The Voice had a lot of charisma, and was able to get Nico to lower her guard just a little. In that window of opportunity, the vitamin was shoved into her mouth by the mechanical arm, which forced her to swallow.
[Excellent. You have taken the first great step on your road to recovery. You should already feel the vitamin taking effect. Perhaps a good way to describe it would be that it was as if a fog was lifted from your mind? Nevertheless, the second step will commence. Please watch the following video. That isn't your decision, by the way. Hahaha.]
The video of The Voice ended, fading into a garbled mess once more. "So uh, for the record, I didn't know it was going to-" Bomber was cut off by an even louder roar of static as the VHS attempted to display a new image. The video was wavy and scrolled upwards a few times, looping again from the bottom. It was clear that a human being was somewhere in the static. Eventually, the picture became clear, and the man's identity was immediately clear to Nico Robin. This was Hayato Miyazaki, creator of beloved anime classics. She may be anime garbage, but even she could appreciate the works of this man. However, he wasn't here to talk about his work or show one of the films by him and his studio. Instead, Miyazaki stared right into the camera. He looked exhausted, bags beneath his dulled eyes. Miyazaki spoke a short, but powerful sentence: "Anime was a mistake." Nico stared blankly at the screen, and Miyazaki stared back and even through her. The picture and audio quality was poor, but those words broke through the static as clear as day. Miyazaki said the words again, as if to prove a point. "Anime was a mistake." Nico shook her head in disbelief. "Anime was a mistake." Miyazaki repeated the sentence, starting to sound like a broken record. "Anime was a mistake. Anime was a mistake. Anime was a mistake."
Nico Robin felt the battlefield and the rest of reality melt around her. Bomber and everyone else was gone. All that was left was her and the television set in a pitch black dimension. The mechanical arms were no longer present, but she felt restrained by a great weight instead. Miyazaki continued to repeat the phrase, growing louder and louder. The dark void filled with the words "Anime was a mistake." as Miyazaki's voice became more resonant. Nico found the noise unbearable, but the message remained clear. "Anime was a mistake. Anime was a mistake." She attempted to cry for help, but she had no Voice. The vitamin was starting to take effect as Nico slipped into unconsciousness.
She awoke on the ground, seeing Bomber leaning over her. He seemed mildly concerned, immediately creating two shadowy arms to lift her onto her feet. Everything felt... clearer to her. The VHS tape was still running, indicated by the static coming from the television. Miyazaki was gone, instead replaced by The Voice once again. Once the static faded away, The Voice spoke again.
[Marvelous. It would appear the vitamin was very effective. Allow me to congratulate you on making a full, albeit spontaneous, recovery from your illness. May you live a happy and anime-free life. Thank you all for watching this... educational video. It has been a pleasure.]
[G O O D B Y E.]
The Voice disappeared, followed by a brief animation of the logo that played at the start of the tape. A loud click came from the VHS player as the television turned off. Bomber walked forth and ejected the tape. Snapping his fingers caused the chair and television set to melt away into nothingness. He turned to Nico. "Are you alright?" Nico nodded, feeling as if she could see the world with clarity once more. Pleased, though not quite sure of what just happened, Bomber snapped his fingers once more. The VHS tape disappeared in a puff of smoke.
The Elf throws a major kink in your plans and takes the hit. In the process, however, you discover something of note, though you have to observe it very carefully; It appears that, ironically enough, the word 'anime' does not seem to register with the Anime Girls. At all. It goes through one ear and out the other. It appears they just think of themselves as legitimate 'Ordinary High School Students.' This could be useful.
You still restore 65% Sanity to the Elf, making massive amounts of headway. Nico Robin remains untouchable behind the tanky Elf's bodyblocking.
I join... I think. As much as I love Skaian eclipses, it's impossible to send anything reliably within a day of them and they're impossible to predict. I probably shouldn't be complaining about eclipses when I'm sending a message to another universe, but nothing about this situation can really surprise me anymore.
Assuming I understand free actions correctly, I grab something from the chimney.
I, hoping that this thing is working, decide to talk to Yuuki, who somehow feels the urge to listen to what I'm saying whenever she tries to leave or prevent me from continuing to speak.
"The way I'm sending all this data is very complicated. I'm sure you'd like to hear all about it. I'm using my dream spire on Prospit, a place that is composed of a large moon, where the population lives, and a smaller moon chained to it where antenna-shaped golden spires (obligatory purple is the opposite of yellow, pointed is the opposite of rounded, Binary confirmed, we know, it's even older than Illuminati confirmed) like mine rest. I use the height to broadcast into Skaia, which is a bright, blue, star-like place that Prospit orbits around. Skaia reflects the signal into the Furthest Ring, which is usually reliable, where it bounces into Paradox Space to its destination. I'm not sure how it does that, but I digress. How I knew about this place is an equally interesting story that I'd love to tell you.
There's a magical squirrel that simply needs a fairly long-winded description. Its fur is strangely pure white, for whatever reason. It has no discernible eyes. However, it can in fact see, interestingly. Its fur has another strange property: it somehow bends light to make it seem to crackle with green energy. If anyone knows what the deal with that is, I'd love to know how or why. Having some answers would be great in this veritable sea of alternate dimensions, dream selves, and weird files about wars that I've gotten myself into."
By now, Yuuki's patience is most likely being tested, but she still is urged to listen to my entire spiel.
"Ghost Squirrel, as I call it, one day gave me a flash drive. (When I say "gave," I mean launched at my window and very nearly avoided breaking it.) This flash drive seemed to belong to my friend tripletTimbrel. She denies knowing anything about the contents, which is one of the many unsolved mysteries that I'm dealing with, albeit one that is beyond the scope of this monologue that you're still listening to, aren't you? It took a long time to decode the files, but I ended up with footage of people attacking each other, transcripts of conversations, and summaries of the chaos written by three people? four? three and a half? with other guests. Did you know that the mid-sentence question mark, although archaic, is valid grammar? It's an interesting fact! I would love to talk all about it, but that put us firmly in the footsteps of Victor Hugo's ramblings mid-book.
Around that time, I started having strange dreams that featured the footage, except more realistic, reflected inside clouds. Slowly, I figured out how to move from that vantage and discovered Prospit. I later found the Royal Library and convinced the Prospitian Librarian to let me in. Several favors, a close call involving me almost losing all the information to my poorly- calibrated Sylladex, and nights of reading later, I hooked this transmitter up to my tower and managed to secure all the necessary accounts and connections to use it. It seems to be working."
I leave Yuuki to process all of my blatant, not-even-disguised info dumping, somehow restoring sanity.
Welcome to the game, @astrolabeAnswered , and I am dearly sorry it took so long to get this out. Life has been rather rough on me. IF you need any questions about this game answered, ask me.
=Focused Action=
The Sleuth decides "hell yeah i should get two spoils" and preps his Mecha to attack Flumpty... which has been infected with the Anime Girl Plague! To ensure that no further infection happens, the Sleuth parks his Mecha inside a gigantic lightweight alloy ball, but not before overloading overfiring overdakkaing his Big Macs towards Flumpty. With his mecha inside the ball safely, the Sleuth attaches some strange mechanical thing onto the controls so that he may control his mecha remotely, steps out of the lightweight alloy ball, and seals it up. He then makes the mecha begin running forward using this fancy totally-not-a-Wii-U-Gamepad he found somewhere, causing the ball to AUTOBOT ROLL OUT towards Flumpty! It impacts, sending him flying like a bowling pin!
The Sleuth then takes a look at the screen on his not-Gamepad. On the screen is this cool wireframe view of the entire ball, and several tappable buttons to activate cool things! The Sleuth presses all of them. At once. This causes the ball to sprout miniguns, rocket boosters, hookshots, and of course, a Cupholder. The miniguns begin to fire backwards, providing a massive amount of propulsion to the ball! The rocket boosters, pointed forward, roar to life, burning off some of Flumpty's Mecha! The hookshots then do absolutely nothing.
The Sleuth then reveals that "cupholder" in the previous paragraph was capitalized for a reason; the Cupholder is actually the name of a gigantic railgun, designed to shoot nothing other than... plastic cups. It fires towards Flumpty's mech at some seriously insane probably relativistic speed. If the bullet was anything else other than a plastic cup, Flumpty would probably be in a sorry state. But it's a plastic cup, so all that happens is that a gigantic 1-meter diameter hole is punched directly through the mecha; and not some dangerous jagged bullet hole, but just a clean hole. As if it was disintegrated or something. The Sleuth then decides to keep his mecha in the ball... so that if anything attempts to plague it, it might plague the ball instead.
...meanwhile, a plastic cup flies well past the 5,000 block limit of the battlefield, slaughtering thousands of players, leveling countless buildings, and bringing down at least one Enderdragon. The cup promptly stops when some pretty cool guy snatches the cup out of midair, and takes a drink of all the blood that accumulated in the cup from all the things its killed. The guy promptly then explodes for little to no reason, as he was simply too cool to live.
The man who drunk the cup of blood is promptly accused of mass murder by the public and directs their attention towards it, slightly-bettering public opinion on both ends until everyone remembers that people respawn and most Enderdragons are not cuddly or friendly.
Zerithos knows about RWBY. Zerithos knows about RWBY. ZERITHOS KNOWS ABOUT RWBY. AAAAAAAAA.
2/2
>Sukard: ...
Unable to perform action. Action already taken. Disappointing float activated.
>Sukard: ???
Discussed on Discord private messaging, Sukard duplicates Caledfwlch and gives the copy to Hezetor, in exchange for a copy of the Modular Magnum and a level 5 module.
----
Meanwhile, Nekochromia, Dimitri, and Cobalt end up on Chorus, or whereever Charon Industries' main HQ is. Nekochromia misunderstands the name, and asks a local green bean for directions.
"is pyrhha nikos here? :/"
The bean responds.
"You must be thinking of somewhere else, friccin' moron. This is only the headquarters of Charon Industries. Leave now, or get beaned."
"but pyrrhaaaaaaaa! but arkoooooooos! but my feels! ;_;"
The bean is clearly annoyed.
"...casuals. Here goes."
The bean fires off a huge blast of sound that knocks the crew into a detonating teleportation cube, which sends them into a pit of razor-sharp rock spires. Being an Arch-Sue, Nekochromia floats above the pit. Dimitri deployed the parachute that he had always brought with him all this time, and Cobalt... well, his voicebox got impaled by the spires.
"Why didn'+ you fly us above +he pi+, Nekochromia?"
":/"
"i thought cobalt would survive that! penny survived a car running into her, but not..."
"...oh. i made myself sad. ;_;"
"(Note to self: Never. Visit. Chorus. Again.)"
"cobalt? what did you say?"
"(Is this Spanish? Yep, this is Spanish.)"
"(Being Cobalt is suffering.)"
--Mercenary Leveling System--
Abilities copied: None. (0/3)
Faction Coins: 0 AZ, 0 PZ, 0 N, 0 H
--Boosts--
+2 Sp33d0n
+1 Pricey
--Inventory--
Ircucvci (Level 10)
Aequo Animo (Level 10)
Diversity (Level 10)
Terra Shatterer (Level 11)
Face Exploder^3 (Level 5)
Concentrated Avaritine (Level 9)
Amethyst Flame (Level 10)
Magetear Droplet (Level 15)
Acras Tuner (Level 20)
Slightly Ornate Sword (Level 7)
Infinite Power (Level 13)
Saint The Flamethrower God (Level 10)
CELPH-X-IXIS (Level 0) SORD... (aka Stop Obliterating Reality, Dumbgorillas) (Level 0)
Moldy Energy Sword (Level 4)
Dormant Hammer (Level 20)
Blackwatch Scarf (Level 0)
The Blank (Level 10)
OVERFURI (Level 17)
The Torgue Standard (Level 12)
Cancerform (Level 10)
Caledfwlch (Level 10)
--Charges--
The First Cure to the AGP Ever: 50/50 (LOCKED!)
Now You're Thinking With Blackmist: 2/40
--Alchemies--
Epsilon Storage Unit && All 14 Seasons of Red vs. Blue = Descendant's Epsilon Storage Unit (Level ?) (1/?)
A modified AI storage unit, upgraded by a considerable level, and designed for hacking planets.
(Ircucvci && Breaker Blade (Terraria) || Tavros' Lance) && (Luminite Chunk && Edgium Chunk) && RWBY: Volumes 1-3 = Moonbreak (Level 10) (5/6)
A black and teal greatsword, empowered by Adam Taurus' Semblance that lets him transfer damage taken into bonus damage for a single hit, and the suffering, sadness and salt of every RWBY fan after watching Volume 3. Also very effective at cutting off limbs.
Ircucvci /\/ = Caledfwlch (Level 10) (6/6) (Done!)
The sister sword to Ircucvci, both forged by the legendary unnamed Blacksmith that later went on to create War. Its plain white form with a circular pommel resembling a cueball belies its true power. Caledfwlch shares some of Ircucvci's powers over time, though trades slight ice powers for slight fire powers, harnessing the sickest burns for the most lethal verbal smackdowns you've ever seen. Either way, though, the blade itself is the real calling point. Unlike Ircucvci's invincible blade, which can withstand any force brought against it, Caledfwlch's edge is so sharp that it's not only just excessively sharp, but due to its construction, can rend the concept of invulnerability and immortality around it, and in general rend the forces of plot. This makes it ideal against anything with any protection from either plot force, and has time and again showed up as a sword used to beat back Agents, as well as one of the only tools capable of bringing harm to Lord English, among other vaunted abilities. It has shown up time and again across fiction, in different hands and occasionally by different names. Caledfwlch is the true and first name of this legendary weapon, though some more informally refer to it by its most popular name, Excalibur.
The Blank /\/ = ??? (Level 10) (1/6)
AIOI?
Alchemies
(Trollface && Recording of Я очень рад, ведь я, наконец, возвращаюсь домой (Trololo) && Essence of Eduard Khil && Trolling Energy Canister) && RPG-32 = UMadBro Launcher (Level ?, 2/?)
UMadBro Launcher: A rocket launcher imprinted with the images of a trollface and a green-skinned troll with fangs. Upon firing, a rocket made of trolling energies will be released, which will explode, but with the sound of the Trololo instead of an explosion sound. If aimed at any sentient being, the sounds of directionless rage will follow.
(Sano Essentia Singularity && (Brew of Restoration (Botania) && Brew of Mending (Botania) && Milk Bucket)) && Empty Ruby Wand Focus = Wand Focus: Restoration (Level 7, 4/4)
A roughly globular ruby, polished, that fits onto the top of a wand. When used, it draws upon the power of botanical brewing to restore the health of a target, or, if pointed at oneself, the user.
(Speed Plus Module && Environmental Controller) && Empty Interlocking Cubic Module = Cubic Speed Module (Level ?, 1/?)
A cubic module that grants Speed III in a radius around it.
(Angel Ring (Extra Utilities 1) && Resonant Jetpack (Simply Jetpacks) = Antigravitational Drive) && (Ultimate Solar Helmet (Solar Expansion) && Quantum Solar Panel (Advanced Solar Panels) = Ultimate Quantum Solar Helmet) = Ultimate Solar Antigravitational Drive (Level 7, 4/4)
This jetpack will recharge in at most 60 seconds at night and 30 seconds in the day, and grants nigh-unlimited flight with a battery life lasting approximately 40 days. When it's depleted while you're in a cave, building or otherwise unable to see the sky, any source of RF, EU or light will recharge it.
(Ultimate Solar Antigravitational Drive && (Wireless Redstone Receiver (WR-CBE) && Signalum Lock = Locked-Frequency Wireless Redstone Receiver) = Wireless Antigravitational Drive) && Empty Interlocking Cubic Module = Cubic Flight Module (Level ?, 1/?)
A cubic module that grants flight to anything it is connected to.
Charges
Project M19-Cure for the Anime Girl Plague (8/50)
Project M18-But First, We Need to Talk About Parallel Universes (10/10) COMPLETE! (+1 from Pricey12345)
Project M20-Not a Troll Entity (4/30)
+2 to Sp33d0n, +1 to Pricey12345.
Elements
9x C, 4x O, 1x Si, 8x S
Charged Action - Project M18-But First, We Need to Talk About Parallel Universes (Calcium, Ca, 20)
I begin to lecture about how to build a sanity cage.
Here's how I build a sanity farm without hacking in modded Minecraft.
First, I use the Watch of Flowing Time from ProjectE to stop time.
Now, we need to talk about time mechanics. Normally, when a Watch of Flowing Time is used, it doesn't actually stop time. However, if it is used by an entity capable of using it, and not a player or fake player, it allows the entity to act as if time has stopped.
So now it's time to build up some speed. And I mean a lot of speed. So to get that speed, we're gonna use a trick called Hyper Speed Walking. And here's how it works. You probably already know there are some blocks in the game, like conveyor belts, that you can't stand on because they force you to move in one direction. You just slide off of them. But did you know that you actually can stand on them? In fact, the underwater part of these slopes has a special property.
If you try opposing the conveyor on them, you'll end up walking backward and increasing speed with no upper bound.
Now, you're probably wondering what I'm going to need all this speed for. After all, I do build up speed for 12 days.
But first, we need to talk about parallel universes.
Now, Steve?'s position is a double-precision floating-point number, but it's converted to a 32-bit signed integer when the game tests for block collision. In other words, Steve?'s position can be any decimal number, but it's converted to an integer between -2147483648 and 2147483647 inclusive.
Now I know what you're thinking. There's a world border beyond 30,000,000 blocks from the origin. But if you move into a position that truncates to a position within the world border, the game takes it as if you're in the world border, and doesn't kill you.
So, you can travel to a PU if you have enough speed. But, it's not as simple as you might think. If you have just enough speed to reach the PU one over, it doesn't actually work. That's because the game checks if Steve? is within the world border at every eighth-step of his movement. That means the simplest PU movement is over eight PUs at once. That way, each eighth-step is above land, and therefore valid. For simplicity, we call this movement one octuple parallel universe, or one OPU.
Now, we need to talk about spider raising, and here's how it works.
But first, we need to talk about mob despawning mechanics. Normally, if you get too far from a mob, it disappears in two ticks. But if you end up in a PU in a place where the mob is present on the main map, it cannot damage you, but it can aggro on you, attack you, and avoid despawning.
When Steve? enters a spider's aggro range, the spider will lunge at him. But if you unload the spider by moving out of a radius twice the spider's loading range, the spider is prepped for despawning and its aggro data is cleared. But if you then move back into the spider's loading range, the spider will reload and lunge back at you. Normally, you can't do this in a standard play, but travelling through PUs allows you to move in and out at tick-speed.
However, in PUs, mobs and other entities are invisible, and players can't see you, making it difficult to control where mobs spawn.
Now, we place the pumps. But first, we need to talk about vertical parallel universes. As the vertical position of Steve? is stored in a standard precision floating-point number, but is truncated to a 16-bit short integer when used to calculate block placement ability, Steve? can actually place blocks in the 256 block-region above a layer that's a multiple of 65,536. In a vanilla game, there is no way to place blocks here as there are no blocks to place them off of. However, a mod known as Extra Utilities adds a block known as the Angel Block, which is placed directly in front of the player.
It just so happens that placing blocks in a VPU edits data in other dimensions and permanently loads the entire affected dimension due to an error in the chunk loading code. Thus, by using a dimension created by the Dimension Builder, added by the mod RFTools, that contains Sanity-Enhanced Air, it is possible to acquire a near-infinite amount of Sanity-Enhanced Air.
However, the dimension I created has an ID of 672,903. That's over 40 billion blocks to reach its VPU, which would take an eternity to complete. Now I know what you're thinking: Why not just use an Angel Ring or a Jetpack and Solar Panel combination? That doesn't actually work in practice by itself. An Angel Ring cannot fly above 32,767 blocks, due to a hardcoded limit, and a Jetpack usually has a limit to how high you can fly. However, because an Angel Ring only checks the value to an unsigned short, going above 65,535 allows one to fly as high as one desires. This allows Steve? to simply fly up to the required value.
However, this will still take an excruciatingly long amount of time. There's nothing we can do about it, but luckily Steve? has already activated the Watch of Flowing Time to stop time for everything else, allowing him to effectively teleport from our perspective.
So we bring Steve? back into bounds every other tick once he has surpassed the y=65535 line, allowing him to fly upward for several days. Once he reaches the VPU that corresponds to dimension 672,903, I have him place several angel block-pump-tesseract combinations, pre-configured. Note that he's still moving laterally at OPU speed, so by rotating his yaw by minuscule amounts, he can place one set per three ticks at distances substantially far enough from each other.
These pumps are configured to send Sanity-Enhanced Air to tesseracts that push to a single tesseract in dimension 0, the Overworld. Now, this tesseract is not connected to anything. However, Steve? has a few stacks of these pulling tesseracts in a Golden Bag of Holding, and because he can descend to the ground immediately due to the Watch of Flowing Time, he can place these tesseracts in a 9x9 cube around the target. Now, the ProjectRed Grate is used to immediately push fluids out of the tesseracts, which allows for rapid dissemination of Sanity-Enhanced Air.
But Steve? is still moving at OPU speed. To halt this, we move him through a cave at OPU speed, allowing him to slowly move down. Then, we have him touch a cobweb over lava, halting his speed and setting it to zero, and then killing him. This also deactivates his Watch of Flowing Time, allowing time to flow again. Now let's watch it happen instantaneously.
I pull out a pre-programmed Steve?drone and have it do what I described in the massive wall of text above. This works perfectly, forming a cage around Sakuya Izayoi that pushes Sanity-Enhanced Air into her system forcibly. The sheer concentration of Sanity-Enhanced Air causes her entire anime respiratory system to inhale the air.
I give Yukki a nice cold refreshing drink. It's an amazing drink. One that really lets you sit back and contemplate life. One that lets you realize that, in the grand scene of things, 100 is really a much nicer number than 0. 100 is twice as good as 0 because 1000 has two 0s in it. So, after finishing the generic copyright neutral soda, Yukki decides that raising her sanity to be closer to 100 would be nice. Totally.
--Charges & Alchemies-- Warped Conflagration: 10/50: ==================================================
Something New: 1/50 : =================================================
For One Who Is Gone: 11/50: ==================================================
Using The Nest, Bomber planned to slow down Flumpty's Mech. The Nest swooped in close, the swarm of laborer wasps following close behind. Scanning the control panel, Bomber found a switch labeled "NEST ESTABLISHMENT". Without hesitating, he pressed the button. At the end of The Nest's thorax section, a nozzle extended outwards. He then guided The Nest to a nearby forest, which the machine scanned briefly. It then began its harvest, slicing and dicing numerous trees. Pheromones released from The Nest commanded the laborer wasps to assist in this process. With trees cut, The Nest began to grab the felled trees. Several arms came together underneath its abdomen to form a pulping machine that turned the wood into a fine paste.
With a large quantity of wood pulp generated, it was time for the second step to begin. The Nest began buzzing around the legs of the mech, dodging any attempts of shaking it off. The Nest released a loud humming and more pheromones, causing the swarm of laborer wasps to grow agitated. They began to land on the legs of the mech, effectively covering each one in a carpet of wasps. Then, using the wood pulp, they began to slowly assemble a web-like structure all over the mech's legs. The Nest provided assistance in bridging the gap between the two legs with its own pulp. As the laborer wasps continued in their construction, the structure began to resemble a honeycomb pattern, becoming stronger as it neared completion. Additionally, the nesting structure was infused with trace amounts of Ante Matter generated by the laborer wasps naturally, causing it to harden. Laborer wasps worked tirelessly, and soon their job, with The Nest's guidance, was complete. The legs of Flumpty's Mech were stuck together by what was essentially a gigantic wasp nest. The Nest quickly zipped away, summoning the laborer wasps to follow. Burdened by the massive wasp nest, Flumpty's Mech was bound to have less maneuverability, at least for a while.
The Anti-Zero faction changes to an aesthetically-pleasing cobalt color instead of the straight blue, as per a request (and also because I was getting annoyed by it myself). I hand out +2 to all players as an apology for the extreme delay. The Trollfaceguy suddenly gets a sickle to the face for 10,000 damage courtesy of Jondanger.
Yuuki-Chan does the annoying Plague Aura thing now. To immense misfortune, Lucky Souls, The Web and Kindred Spirit all go terminal. Yuuki-Chan then uses Heartcatch, targeting the High Dragun and the Glitched Invisible Hitbox (maybe she was trying to get at EXE for some reason?) The latter goes terminal as well. Then, she executes The Dream. For it's rather imposing charge time and name, it's rather uninspired. Yuuki just spreads more plague around into her Aura, which buffs the Plague Aura and all existing Anime Girls. Even the sane ones get a boost. For the most part, the 'standard' Animes got 10-20K extra HP, with exceptions: Nico got +5% dodge ignorance, while the Mirror Catgirls got +5% dodge. The elites got 50K HP bonus; and Yuuki herself jumped from 1.49M HP to 1.70M HP. MUCH more pressing, however, is that the prohibition on the Plague Aura affecting only regular entities is now lifted, though bosses must roll the extremely low 10 as opposed to 25 to get stacks, and of course, they can take much more stacks than other entities. This is permanent.
I would wholeheartedly suggest you get Yuuki's bad influence out of the picture. Very, very fast.
Yuuki spreads +1s to all the Anime girls, excluding those out of faction and Nico Robin, because even with all of this madness ongoing, as GM, I draw the line at having Nico Robin having that ability, which should fire off every three (or fhree) turns, fire off every two turns instead.
Hezalyna uses Manipulate, shifting some atomic structures and utterly ruining the Endbringer's Day-or it would have if not for a timely Autododge.
Matronymic is about to have a really good time. First, she activates Miles Sattagius! An Anime Girl Centaur thing descends from the heavens, wielding a bow made of pure starlight and an arrow forged in the sun. Matronymic points, and the powerful Archer looses an arrow-directly into the Gazebo launcher, dealing 80,000 damage! Then, her Melting Pot unleashes its own special, Mix it up! It targets the Lucky Souls and the Web for... Something. It will only fire off if both are alive by the time the latter turns; if one or the other dies before then, the ability won't go off.
I wisely realize that Sakuya did in fact spend her charge for her Spellcard special last turn and remove that, before she uses Timestop! The Anti-Zero side are the unlucky recipiants of the move this time... Which opens them up to Gretchen's Up To Eleven! It appears the two are going to become quick chums, and it appears that you may need to exponentially hasten the latter's demise or the former's restoration to normal conduct, for as it stands, this is getting ridiculous. 30,000 damage to the still-unable-to-dodge AZ faction. And no plague stacks, again. Not even one. Exceptional GM intervention prevents this from killing entities with less than 30,000 HP on the AZ faction.
Melona uses Demonica! She quickly pulls out a scroll with a powerful summoning enchantment attached to it, tossing it on the ground and tossing a match onto the scroll. The scroll burns faster than wood shavings, but the process turns the flames into a deathly-looking near-black, and causes it to grow, grow, grow, until the figure is roughly humanoid... Roughly. Very demonic. Demon lord-
-uh, swiftly absorbed. Melona picked up the Demon Lord and ate it whole, gaining two new specials and healing her to full. The original special is gone, though.
Millia Rage swings and misses the Pionomech, proccing its Autododge. Nico duplicates, again. The Elf continues to bodyguard the first Nico. Buddy misses the Nest, proccing yet another autododge, and Ran likewise misses the BL4D3-BL457.
Lillie pulls a Pokeball out of Hammerspace and opens it to reveal... Uh, nothing. Yet. She seems to be looking for something. She then executes Neurotoxin, her hair almost reverting to the previous form's default tentacles, only to extend beyond reason all the way up to the Endbringer at speeds to baffle... And destroy. The Endbringer is down, and as it fits all the requirements, is 'reborn' as The Prophet.
The Mirror Catgirls gang up on the High Dragun for 35,000 damage and a stack of Plague.
Murakumo Mu looks far too interested in Walker to actually attack, which after all that has happened is of great relief. Misaka does not share these feelings and uses Electroshock, slamming the BattleCarrier and all of its drones! The drones all nuke (she does do EMP damage to mechs) while the BattleCarrier is slapped with it's Terminal stack and 21,000 damage. It also causes three of its drones to turn into (relatively weak) Anime Girls, Frejya, Sonja and Tesla respectively.
Flumpty throws you a major bone and annihilates the BattleCarrier in just two attacks. The other four are less merciful and swiftly wipe out the Gazebos attacking him off the face of the cube. Only the Dread Gazebo counts for the Chump Counter, though. Finally, he executes ...Or Champ! With six corpses in all for the move (which may or may not be entirely accurate), Fumpty opts to up the ante massively by giving you one last bird to flip and pouring all of his stacks of The Night Draws On to boot, all 34!
The machine coughs and whirs, only having activated this mechanism for the first time, as the mangled corpses-both biological and mechanical-come together to stitch up and animate some horrific, nasty-looking six-headed abomination that could be said to loosely resemble Godzilla. If he had six heads, twelve eyes that leaked some black substance that wasn't blood, and also wasn't about the size of the Mech of Horrors itself. "My goodness... It's so beautiful!" Flumpty exclaims. Behold, Eyesaur 2! Unfortunately for you all, he's going to stick around post-Flumpty.
The Owl just rakes the eyes of Project Isthmus for 30,000 damage.
Haruhi's face really just sells this scene: Frantic overtime. Then, an idea comes to her, and she quickly tosses the Lucky Souls Light Model the Only Sane (Wo)Man Trope. She follows by granting Zerisek a supremely powerful ability for 8 energy: Heroic Sacrifice, which is a modified Sword of the Godslayer attack amplified by all of Zerisek's remaining HP. This will kill Zerisek and will likely annihilate whatever Zerisek was aiming at as well. If used, the Spoil of War automatically goes to the faction of whatever Zerisek slew, with PZ as a sort of default in case it wasn't a player-accessible faction. She then again uses Rounding Down To A New Beginning. Haruhi, would you politely enlighten us on what this particular maneuver will do?
"...Can I just say something, off the record?"
That is physically impossible for me to do.
"... that, and THESE ING THINGS!!!"
Haruhi proceeds to use something akin to the "Kill 'Em All" trope, though even for her actually doing that is just too much. She proceeds to take out a ridiculous version of the Hammer that Anime Girls always pull out to pound idiots, this variant looking bloodstained and more fitting for something like Smough than Haruhi. Her eyes light with bloodlust and she flashsteps over to the Anime Girls. The Mirror Catgirls and Sonya/Freyja/Tesla quickly get turned into some pink-red mix of giblets which mercifully do not get all over Haruhi herself, before she then forces the Elf to duck for cover, leaving the first Nico Robin exposed, and then finally wraps this up with an absolutely devastating overhead that makes poor Gretchen (or not so poor Gretchen) akin to a delicious flesh pancake. In short, an absolute bloodbath, and it is quite a miracle that Haruhi remains perfectly clean.
"AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH! ah... Ah... Aaaahh... IF this is why you people fight, then I can't really blame you guys... Anymore... Hah... Wow. I... I don't quite like what I just did, but you know what, I think that's alright..."
The Failure's godmodding abilities basically prevent it from getting stacks of AGP, which it uses to its immediate advantage, making some sort of 'swipe' at Sakuya. And by 'swipe' I mean 'some kind of goldenrod claw/hand thingy comes down from the heavens to crush her.' Same difference, 50,000 damage.
And now, the moment you've all been waiting for. I will at this time point out that, as Levitator Enforcer only applies during Hezetor's turn in the EoTB, like other entity abilities, this means Zerisek has no Levitator Enforcer, meaning it will take the damage. Zerisek will survive, though; Flumpty's Mecha of Horrors will *not.* Throne II takes careful aim at the totally-immobilized Flumpty as Flumpty gets this chance to make the kind of witty one-liner you do when you're facing certain death. "Certain death? Hah! Laughable. No way. There's just, no, way!"
Unfortunately, there is a way, and that way is paved by the formidable bullet of an overly-massive suit of armor crashing into an overly-massive suit of mecha armor. Flumpty's mecha armor beigns to perform the traditional 'mutliple explosions before the legitimate explosion that makes you actually explode' animation.
"This isn't happening! It's all just a messed up dream! IT'S ALL JUST ONE MESSED UP DREAM, DO YOU HEAR ME!? IT'S TIME TO WAKE UP!! SERIOUSLY!! WHAT IS THIS, EVEN?! THIS KIND OF THING SHOULD ONLY EXIST IN HORRIBLE FORUM GAMES!!!"
Alas, it is no dream. Flumpty's mech gets to the part where it's actually in tatters, as the animation completes its cycle and the whole, massive likeness of Flumpty is torn into tiny, tiny metallic bits. The Scribe is bonked on the head with... Something that looks suspiciously like a sewing machine, except a really horrific bloodstained sewing machine.
TwinBuilder has obtained the Eye-Stitching Device! This bloodstained sewing machine is tailored to the task of stitching together flesh into horrific flesh golems, quite like how Flumpty just managed to create Eyesaur: Godzilla edition just this turn. This one is relatively simple: Upon use, it'll summon an Abomination of Eyes. How strong this Abomination is has a relationship to how many enemies you have slain between uses of the weapon, capping at 10 kills, but no matter what, the Abomination of Eyes will last for three turns. The Eye-Stitching Device has a cooldown of four turns.
Meanwhile, Flumtpy and his friends have miraculously survived. OK, Golden Flumtpy didn't survive, Golden Flumpty is now egg yolk. But apart from him, every one of Flumpty's friends, and Flumpty himself, are still alive, stewing in the wreckage, unbelieving. UserZero looks positively... Annoyed by this. Infuriated. Flumpty sees this.
"Well, that is the extent of our deal, we find ourselves totally unable to defend the Gate further, so, I think I'll just be off-"
Flumpty finds himself and the entirety of his friends in a quick net, tossed by no less than Richard, who obviously wants to break down the gate. UserZero, however, is the one who advances.
*UserZero: Flumpty... *UserZero: How can you be so incompetent, so absolutely braindead, that even at the helm of one of the strongest pieces of mech armor I have ever seen, you fail to even do real damage? *UserZero: How is that even physically possible? *UserZero: What biological and metafictional properties do you possess to have attained such new, unexplored heights of absolute stupidity?!
"Incompetent?" Flumtpy queries, suddenly defiant. "INCOMPETENT? I saw an advantage and I took it! You very well did not help well enough to even say you were trying to properly defend me! I may not have performed to your expectations, or mine, but neither have you-though..." Flumpty starts to draw on. "... Hrmph. These lot, they're quite stubborn, wouldn't you say?"
"Why, these are the most stubborn fellows I have ever laid witness to! The heavens above and the hells below would spin like tops if they so willed it." Kevin Junior appraises. "The idea that these could be defeated by anyone is mildly perposturous, unless you were omnipotent of course, which is impossible."
"I feel that's more flattery than they deserve, but it summarizes the point. We were accosted by superior forces; to even hold out for any period of time was quite valid, and-"
*UserZero: are you accusing me of being weaker than these s flumpty are you you are aren't you well golly gee i have some ing news for you pal
And with that, UserZero levies the still-Chainsaw-Axe that is Vein Matters, and in a single swing bisects the whole lot of them; Friends and all. They are dead.
UserZero screams in agony, but not because Flumpty died. Killing her own bosses is her own preogative. However, the agreed-upon damage for PEACE Walker occurs, taking her down a trio of notches-or, 3 damage.
Richard has taken this time to somehow get behind UserZero and nonchalantly lean on the barrier, looking smugger by the minute.
Godmodder477: Heh. Even your own minions know who's better. *UserZero: SHUT IT!! Godmodder477: I don't feel like-OOPS! BUTTERFINGERS!!!
Richard's cry of 'butterfingers' is accompanied by him swinging the Banhammer backwards into the fourth gate, destroying it utterly, leaving Richard to lean on a blob of shadow instead.
Wait. A redaction. That is not a blob of shadow. That is a blob of shadow with the surface area of the entire barrier you had just destroyed. Richard notices that he is not leaning on thin air like he intended and leaps backwards into the Anti-Zero lines as the shadowy monstrosity gains a pair of eyes.
Meanwhile, for those keeping their eyes on the backlines, one could already see an oncoming regiment of Endermen. Hezetor recognizes them as the Dragonslayer Squadron he had recognized, or at least part of it. Armed with long, fang-like spears and massive tower shields, they were half-running half-teleporting their way. As for those keeping their eyes on the front, they made no mistake of what they were facing the instant the shadow suddenly gained two eyes of pink light. And then, a voice, smooth like silk and deep like an ocean, spoke.
Jean?: ...It has been a while, hasn't it? Godmodder477: Uhh, so I've been keeping tabs on this whole Ender thing, and I knew that she'd show up, but, uh...
Godmodder477: NO-ONE TOLD ME SHE WAS A GIANT!!! *UserZero: noone told you because youre a complete git.
*UserZero: in any case, blah blah, cower in fear, jean the first enderdragon is here, wow unintentional rhyme, DIIIEEEEEE!!!
Jean? Doesn't screw around. Her head lurches back, revealing it to be approximately five times as large as the eifel tower and with all the bulk to support it, as a brew of magenta fire brims in her mouth, the fire of the most primal creative energies; a mouth of Refiner's Fire, or the Fire of the Body (whatever that means). She breathes at you, you all attempt to defend yourselves or flee-
"SHIELDS UP!"
-and just in time the Dragonslayers appear, hoisting their huge shields and blocking a massive gout of Refiner's Fire, leaving only odd symbols upon the ground. From on high, Ender stares down.
Jean?: ... Ugh. You lot again.
Jean?: Your betrayal to me will be punished at last, here and now.
Jean?: As will the matter of my stolen daughter... Veteran, where are you? I can smell your sins from here, filthy thief. *UserZero: ender focus on just killing them. no time to search out whos who ill just check all the servers they hanged out on prior to this to see where the bloody egg went. Godmodder477: Wait, the Vet stole one of that thing's eggs?! I thought the Player was in charge of fighting Ender! Jean: Indeed, the accursed one is in charge of that, but he pawned it off to the veterinarian, beyond my reach, and I want it back.
At this point, most of you attempt to do some pretty sweet attacks to start trying to kill Ender. Alas, no matter what you do, one of two things happen; a gout of Refiner's fire pushes you back, or it succeeds, only for the malformed body part to reform. Hezetor looks for the base of her neck, the only weak point according to the Endermen, in vain-it's lost in the mass of shadow that is her main body.
Jean?: Typical. Not even remotely up to my par.
Jean?: You're not even worth my time.
Jean?: My slaves shall make short work of you.
Jean?'s mass further unfolds to reveal two gargantuan wings, drenched in liquid shadow. This liquid shadow drops from the wings and pools onto the ground, at which point droplets of it glow with a mild pink tint and converge into a familiar, tall shape, that of an Enderman. It takes no time at all for her to create a massive army of Endermen out of it, and even a few Enderdragons!
Jean? herself seems completely disinterested in engaging you, more than content to merely look down upon you from the ground. Volatile Endermen and Newborn Enderdragons, summoned! Dragonslayer Forward Brigade, summoned!
*UserZero: oh almost forgot *UserZero: best not leave those things around!
UserZero presses a small button on the handle of Vein Matters. The result is nothing short of spectacular; all of your mecha-armor pieces quickly expel their occupants, if any, before firing off a spectacular show of fireworks into the air, sarcastically celebrating your hard-won victory over Flumpty Bumpty's Mecha of Horrors, with many rude symbols and gestures abound. This continues for a minute and a half, real-time, before all the remaining mechs instantly explode. This has the side-effect of alleviating everyone's concerns about quite a few Anime Girl conversions.
...Everyone turns back to the fight at hand and immediately starts to charge down UserZero and the seriously tiny Pro-Zero faction! The Anime Girls, quite frankly ditzy as hell, charge with you (which isn't entirely pleasent). UserZero, in response, takes a massive, deep breath, taking in so much oxygen that her belly inflates to the size of a suburb, which handily blocks all of your attacks. She then lets it all out, blowing you all back and nullifying the charge. By the time you recover from this, you see her opening a door from nowhere to somewhere unkonwn, and a Terrarian mechanist appears... Say, haven't you seen her before?
Mechanist: Righty-o! All the bugs and kinks are worked out, Mrs. 0. This should do the trick, just press the button. *UserZero: i knew there was a reason i kept you around!
You all prepare to go into another charge, but UserZero holds up the remote in response.
*UserZero: not so fast buckos!
*UserZero: if you think you've been pushing me to my limit think again!
*UserZero: thats four gates down yeah so that means nows the optimal time to use 90% of my server defenses instead of 75%. Godmodder477: Wait, what?! *UserZero: its the godmodding way to make people think they have a shot, all the way up until we pull out the one thing to make sure they know they never had a single shot in the world.
*UserZero: the road ends here descendants! YOU SHALL NOT PASS FUS RO DAH BLAH BLAH BLAH!!
UserZero raises both of her signature Uzis into the air and fires nonstop. You all find combat-grade umbrellas lying around to save yourselves from the bulletstorm, but the bullets aren't the attraction; wherever a bullet lands, a brand spanking new turret appears, rising from the ground, or a TNT cannon, or some other nefarious not-a-capital-T-Turret-but-non-mobile-defense. You soon find that practically every square inch of land has at least 90 associated traps and defenses, and taking a look around, you did not notice nearly this many before.
Richard looks back to the Gottestoters, clearly desperate, but also not too desperate.
Godmodder477: I can see it in your eyes, you're not going to even try to do it. Kill me, that is. Godmodder477: Impede me, yes, but you know what I don't think you'll be doing that very well as it stands and I'm willing to hedge my bets that you won't be nearly as capable of such as you think. Godmodder477: If I go down, things will get nightmarish for all of you. Godmodder477: This calls for a truce, again! At once!
A few of the GS players and entities aren't quite so happy about this proposition, though considering the GS flag was made precisely to kill Richard, this certainly attracts those that only want to impede him, regardless. The rest stand steadfast, until of course the bullets from the additional turrets almost start destroying their faction lines, whereupon they immediately get behind the largest bastion of defense, Richard.
"If you guys are uniting against her again... I suppose that's my cue," Haruhi states, joining the AZ faction. Pontificate Oceanus and The Captain join her in the transition, which shoves over a few stubborn people to basically include almost the entire GS entity lineup and almost all of the players.
Admittantly there are better ways to push for a faction realignment, but I told you guys it was happening. The GS faction, for the time being, is demolished in all ways, bar ideology, and is now incorporated into the Anti-Zero banner as a whole. This makes the Anti-Zero entity advantage much, much clearer. IF you are an exception, please declare your new allegiance to Neutral/Pro-Zero now.
The faction reshuffle has switched the order in which Entities act, so beware. There's some other things to explain, but that'll be at the end of this update, with a Lowdown on all the cool and new things that are happening.
Project Isthmus, now first in the new entity lineup in Neutrals, snipes yet another Mecha Wasp for his fourth and final Death Token, which he spends, granting him a Backup Generator! He also auto-spawns a Ministhmus. The other one just lounges around, lazy thing.
EXE would be attempting to murder Flumpty, if Flumpty was not already bisected. She opts to use Token of Friendship to grant Mikoto an Autododge, before herself adapting with the ability to inflict Entorpic Decay on-hit 50% of the time. Entropic Decay is a simple DoT.
The Glitched Invisible Hitbox loses all three of these qualities as it mutates and metamorphs into Cheetawoman. Marvelous. The new spawns do nothing as they are new spawns, and Throne II does nothing as it already acted.
Mikoto uses a Concentrate, now feeling the sting of no longer having a Mech. I opt to tactically re-sort his stats to make them slightly easier to read and separate all the HP bars onto different lines.
The Beyond generates 10% Mist. The Laser Eyeball fries a Volatile Enderman. The Giant Foot crushes two more. The Mecha Wasp spawner spawns yet another Wasp, and while they still wait for more wasps, they are definitely staring down Project Isthmus with some degree of severe bloodlust. The French Frydra devours another Volatile Enderman.
Krieg begins Bodyguarding the Lovers, or would if the Lovers existed. They don't exist. He is sad.
The Gazebo Launcher spawns a Gazebo, both of which are confused as Flumpty is dead, dead, dead. They settle for the Eyesaur.
I remember Grendaline is due 90,000 HP and give it to her before she goes and slams the Newborn Enderdragon for 20,000 damage.
The Vanilla Bean heals the Gazebo Launcher for... Nothing. the Vanilla Bean has taken 0 damage. This could be problematic.
The Terror Witch buffs up the Gazebo Launcher via its passive to grant it Regen, before using Distillery! This time, however, the disgusting process by which it brews up a potion smells far more fowl, like rotten fish. It upheaves this potion all over Trollfaceguy, revealing it as a mix between a Damage and Weaken Potion! Trollfaceguy takes 15,000 damage and is Weakened for two turns!
The Terror Spider uses Widow's Kiss on Maya, dealing 20,000 damage through the shield and Poisoning her! The Terror Slime just eats some more Gold Ore for 5 AU.
Athena uses The Body! A magenta hue covers her form as she points to The Beyond, the aura of color quickly trailing off and reaching around it. Soon, a construct of immaculate, impenetrable defense forms. It appears the Body has granted the Beyond a form of armor to take blows for it-how cool! It is impossible to heal, though, but it is also 100,000 HP and it isn't going away any way other than the hard way.
Haruhi already did something, so the High Dragun acts, targeting the Terror Witch (Richard will just calmly assume that you're not against him until you officially declare that you're going Neutral), Walker and by rule of RNG, Mikoto, dealing 20,000 damage to the first, 4 to the second (-1 from Armor), and none to the last. Mikoto's freshly minted Autododge kicked in quite nicely there.
Zerisek succeeds at another Godslayer, except, there's this awkward complication that Flumpty is dead. Zerisek, not having much brains to begin with, just opts to bring his sword down in an overhead slash against the general area where Flumpty and company were executed. If UserZero's godmodding axe did not kill Flumpty already, Flumpty and all copatriots are dead, for sure.
Consumer begins to bodyguard the High Dragun. Hezetor uses Levitator Enforcer upon Zerisek, who shall only have it for half as long as usual.
Now united on the same team and fully in agreement, the trio of Pontificate Oceanus, The Captain and the Kerbal perform an epic tag-team maneuver with their powers of Water, SPCs and Spaceships combined! The Kerbal quick-constructs a spacefighter of considerably massive weaponry and a singular deflection shield, but no ammo nor engine! Oceanus uses magical secrets and some physics-defying water tricks to not only supply these weapons infinte watery ammunition but also generate the required power! And The Captain quickly tosses the whole thing into SPC-914 on Fine, creating an even more magnificent work of spacecraft, dubbed Zodiac Ophicheles! You can tell that this work of art will never be used for anything negative, ever. Totally safe and good.
The trio cram themselves into the pilot's seat and take off, charging into the fray and dousing all the Anime girls with their weaponry, containing one of the most deadly ship-based weaponry they possess (on top of the water): Liquid Sanity! As it turns out, for common ship-hull material, that stuff is spectacuarly acidic to ship hulls, but not to actual living things, which the Anime Girls are. All Anime Girls restore 5% Sanity on the spot! This fully restores Murakumo Mu, who suddenly shakes her head as if waking up from a trance, before wordlessly registering the real situation.
It appears this variant of Mu is mute, from how she's trying to make noise but simply can't. Then again, PEACE Walker had no legitimate vocal cords, that was Walker himself doing the talking. In any case, her blushing in the general direction of Walker returns stronger than ever and she rejoins the PZ side at once.
Trollfaceguy's first order of business is to immediately headbutt Melona right where you think such a being would for 10,000 damage and his third Plague Stack, transforming him into a certain despair-obsessed girl. Welcome, Junko. If that ability of hers fire's off and she's still insane (or alive, your pick), you probably deserve it. Just saying.
Maya heals Murakumo Mu for 20,000 before she succumbs to Poison (and her Radiation fails to do anything of substance), entering Fight For Your Life!. Due to her Poisoning, she must not only kill an entity but also be assisted in the revival process by another! At her downing, another Vault Hunter appears, this one bearing the mark of a commando on his face and the air of a veteran of some very explosive warfare. Axton summoned!
Salvadore looks at the brainwashed Krieg, sighs in dissapointment at this situation, and just pops one into his head, downing him! He's in Fight For Your Life! The other shot downs both Mecha Wasps at once.
Axton was already summoned and Murakumo Mu already did things.
The Godmodder +2's Crusher48, Crystalcat and Toast, and EXOS +1s all AZ parties (and will continue to do so as before on the GS faction). The Godmodder takes a quick bite of the Vanilla bean, dealing a very intentional 10,000 damage (so, you know, it can actually start healing things), before chewing what he bit off into fine granules, and spitting these grandules out as if they were seeds. Bullet Seeds, to be precise; the unfortunate Eyesaur has to shield his eyes as he takes 50,000 damage, and loses 1 eye.
UserZero +4s all of Walker's charges, being the only PZ player. She then gets mad. She is not taking this suddenly really bad entity situation lying down. Or, actually, she is, literally. She is now clad in pajamas and is lying down, taking a nap, of all things, only getting up very briefly to toss a few pillows into the sky before just dozing off right then and there. And yet, various entities suddenly start getting very drowsy. The Gazebo Launcher lulls off almost instantly, as do the Terror Witch and Spider. All three summonlings of the late Disembodied Heart soon join this fate as well. Meanwhile, the Pillows start falling, conspicuously, around the Anime girls: Misaka, Melona, both Nicos, Felicia Quesker and Ran Yakumo all fall alseep, their heads crashing on the pillows.
For the many Anime Girls who fell upon pillows, they quickly wake, obviously refreshed and reinvigorated, and 15% Sanity better as well. For those who didn't, however, they just outright vanish, with no trace of them in sight. UserZero wakes up shortly thereafter, yawning, and reaching into a small bag, grabbing a handful of something from it. She raises it to her mouth, revealing the entities she just took, still sleeping, shrunken down. With a maniac's gleam in her eye, she shoves the sleeping victims right into her mouth, and begins chewing. She pauses, briefly, to spit out a glob of Anime Girl Plague, before continuing to just chew them up. She then creates a new charge, Lichslayers.
The sudden weight of the Anti-Zero faction, even with the immense amount of losses they just took, allows them to push back the tide and push the fight forwards, deeper into Ender's shadow, as well as stem a few of the holes in the suddenly beefy and omnipresent server defenses. Not before, however, you quickly pick up a small thing that was left over from all the Mech destruction-another Alchemiter Upgrade! At long last, the final upgrade, to Level 25!
----+----+----+----+----
The Lowdown: OK, big new things are happening! As advertised, this is the big shakeup to balancing that was promised. In case you haven't noticed, this is particularly large text for a reason: You really do need to read this. All of this.
First thing's first, the newest addition: The Server Defenses mechanic. In short, this percentile is a measure of how much server control that UserZero possesses at this time to keep you down. Entities and Players can do things to raise and lower this-though, in this regard, this is one of the few things that Entities one-up players for, as they are significantly more well-equipped to do this than you are, even if they do not focus on it. You don't need any fancy special action to reduce Server Defenses; an order to attack the Server Defenses should suffice, but they are specifically trained on things with Godmodding energies (IE Players and Godmodders, ergo why Entities are more effective for once). That being said, they will never go away in full. If it's getting below 50, then Server Defenses will start regenerating, and will regenerate more if it's even lower. This basically serves as a general badness meter for UserZero: The higher this is, the more dumb things she can get away with, and vice-versa for low values. If it's above 80 then UserZero is literally unable to be harmed, and anything above 50 makes harming her harder than it should be. You can win the entity game now, but if you're not getting at the Server Defense, UserZero is not going to be harmed anytime soon. If it's particularly low, on the flipside, Richard may be able to do stronger actions than usual.
The second big thing is the Entity Edge mechanic-or rather, a more concrete form of it. It works thus: Each entity affords its own weight to their faction. Regular entities weigh in at 1, Players also weigh in at 1, Elites weigh in at 2, Bosses at 4, Richard at 6 (more with rank-ups) and UserZero at 10. Godmodders are considered Bosses for this purpose, though they may weigh more on the scale. Simply put, whichever faction has the highest weight has an advantage, as long as the second-place contender doesn't come within 3 weight of you. IF you have the advantage, then over time, good things happen (IE Distance to Yggdrasil and Server Defenses gradually swing in your favor, or other passive benefits). If your advantage is double or more than the second-highest contender, there will be particuarily powerful benefits. Just as a note: You would be hard-pressed to create an entity that exists strictly for entity advantage. Summonlings (like, say, Gazebos or Mecha Wasps) do not count at all, bar special circumstances (or particuarily strong summonlings, as opposed to ones you do every turn, like, say, Gazebos or Mecha Wasps).
The third big thing is that smaller entities are getting buffed in effectiveness: From now on, in addition to standard scaling, all entities summoned, big or small (so long as they're not too small) will all start out with 30K extra HP and 3K extra damage. That way, summoning smaller minions isn't as much of a time-waster as before. This does *not* apply to an entities minions, of course, as they're part of the entity.
The Fourth big thing-this is in all bold and red text for a reason. As of right now, we're going back to the early DTG0 standard of 2 Charges and 2 Charge assists per player, instead of 3. You may funnel all of your charges from the 'deleted' charge into your other two as you see fit, as it's rather mean to just delete a whole charge. This goes into effect immediately. Alchemiter shenanigans remain unaffected and shall retain their cap of 3 at a time.
Finally, there are a bunch of smaller changes-a bit of a spiced up EoTB, with a small system of prioritization (naturally big letters are of the highest order, followed by italics), for instance, as well as the to-be-coming debut of the DTG0 Forge Database, where all of your Alchemies can properly be stored and listed, with relevant alchemical formulae.
As for the new field situation: You may notice that the Terrain is now an Enderspawn Oasis. Well, that Enderspawn thing isn't going to be going away anytime soon. You can add new things to it without interfering, but the Enderspawn will not stop until Ender herself is dealt with. Fortunately, even in large hordes the Endermen and Enderdragons are not massive threats. Aside from that, there's no real big new concern, and with the Mechs gone, there's only so much that'll happen.
Four Gates down, six to go, and there is the fact that two of the Gatekeepers are right in front of you. Let's get this going!
----+----+----+----+----
The Itinerary:
[ALL]: Stop the Anime Girl Plague Threat!
-Restore Yuuki to sanity! -Create the cure for the Anime Girl Plague! (GREAT EFFORT! 0/5 Players needed! Sane Anime Girl needed! (EXE 0.1.2, Grendaline, Athena) ) -Keep more entities from turning into Anime Girls!
[AZ]: Defend the AZ Terrors! They offer critical support and entity power!
[AZ]: Defend Zerisek! Use his power to tear through the enemy entities!
[AZ]: Defend the Dragonslayers! They will be a major aid in the fight against Ender!
[AZ]: Destroy Throne II and Mikoto, to damage UserZero!
[AZ]: Keep Server Defenses low!
[AZ]: Reach Yggdrasil!
[AZ]: Defend Godmodder477!
[AZ]: Destroy UserZero!
[PZ]: Summon More Entities! [PZ]: Destroy the AZ Elites! They're the entity-based backbone of the AZs right now!
[PZ]: Destroy Zerisek! His extreme offensive potential is too dangerous to let live!
[PZ]: Destroy the Dragonslayers! Ender can do far more damage to the AZ line without them!
[PZ]: Destroy Throne II and Mikoto, to damage Godmodder477!
[PZ]: Keep Server Defenses high!
[PZ]: Stop anyone from reaching Yggdasil!
[PZ]: Defend UserZero!
[PZ]: Destroy Godmodder477!
----+----+----+----
The Battlefield:
Terrain: Enderspawn Oasis (Spawns 5 Volatile Endermen and 1 Newborn Enderdragon per turn.)
Weather: Plague Aura. 25% chance of Plague on all regular entities per turn; 10% chance to Elites and Bosses. Water World-AGP (Halved Evade and Evade Ignore on all [V-AGP] entities.)
[???] The Every-Dimension Portal: Infinite HP. Ready to summon again!
[???] Booster Rings: 200,000/200,000 HP x1; 199,000/200,000 HP x1; 84,000/200,000 HP x1. Charging up NaClestial Impact!
[???] Indigo Wisp: Leads to Yuuki's Mindscape. YuukiQuest Document Link here. CAPACITY: 5/5. (Cyanogynist, Battlefury13, The Flaming Toast, Sp33d0n, DarkSide.)
[V-AGP-α] [-GATEKEEPER-] Yuuki-Chan: 1,700,000/1,700,000 HP + 20,000 per turn. 15,000 AC. 30% Evade, ∞% Evade ignore. 50% Plague Chance. Sanity: 68/100% -10% Per Turn. Endless respawn until sane! Triple Action! Current Weapon: Windswept. Adaptions: Total Evade Ignorance, soaks targets in Liquid Cuteness on-hit, higher Regens, Triple Action. Heartcatch: II. Just Can’t Stop:III. Lost Zodiac:IIII. The Dream: IIIIII. Killer Is Dead:IIIIIIIIIIII.
[V-AGP] Hezalyna: 236,000/420,000 HP. 25% Evade Ignore. Duplicated Abilities: Minion Summons, Gains power on-kill (2/3). 30% Plague Chance. Sanity: 34/100%. Assimilate: II. Manipulate: III. Dictate: IIII.
[V-AGP] Ran Yakumo: 320,000/320,000 HP. 40% Dodge chance. 20% Dodge Ignorance. 30% Plague Chance. Sanity: 50%/100%. CHEEEENNNN: III.
[V-AGP] Lillie: 210,000/210,000 HP. 10% Dodge Chance. 30% Plague Chance. Sanity: 5/100%. Poisons on-hit. Gains attack power upon kill... And likewise with summons. Current Pokemon: N/A. Neurotoxin: IIII. Get In The Bag: IIIIII.
[V-AGP] Cheetawoman: 190,000/190,000 HP. 50% of damage is converted into Integrity damage. 25% Plague Chance. Sanity: 5/100%. Platform Hell: IIII.
[V-AGP] Junko: 240,000/240,000 HP. 40% Evade, 20% Evade Ignore, negates Evade Ignore and 'Sure hit' passives. Life of Mutual Killing: IIIIIIIII.
[V-AGP] Mikoto Misaka: 400,000/600,000 HP. 20% Evade. 20% Evade Ignore. Plague Chance: 50%. Sanity: 52/100%. Discharge: 0/60,000 Electrified Bonus Damage. Railgun: II. Deathbond: III. Electroshock: IIII. Rapid Fire: IIIII. Gigaslash: IIIIII. 10% DMG reduction per 10K of damage. Supremacy.
[H] Eyesaur 2: 400,000/450,000 HP. 150% Evade Ignore. Eyes: 11. Double-Action! Grand Sight: II.
[N] Project Isthmus: 150,000/210,000 HP. Death Tokens: 0. Can spend Death Tokens a maximum of 4 times for a random ability. Death Tokens Spent: 4! (Machine Hand, Paradox Core, Short Circuit, Backup Generator). Mook Maker!
Ministhmus: 10,000/10,000 HP x2.
[N] EXE 0.1.2: 160,000/160,000 HP. 40% Evade, 100% Evade Ignore. Drone Policy. Heals from Integrity-damaging attacks, inflicts integrity damage on-hit. 5% Plague Chance. Adaptions:Sanity Degen, Integrity Damage Helps Allies, Crits on anyone with more than one negative status effect, One Autododge, 50% chance of Entropic Decay on attack. Token of Friendship: II. Butterfly Effect: III. Spread Your Wings: IIIII.
Crimson Scale: 50,000/50,000 HP. Entropy Ending: III.
[N] Glitched Invisible Hitbox: 45,000/120,000 HP. 50% damage taken is converted to Integrity Damage. Cannot attack. Bodyguarding EXE! Anime Girl Plague: III! Mutating...
[N] Volatile Endermen: 5,000/5,000 HP x16. 35% Dodge Chance.
[N] Newborn Enderdragons: 30,000/50,000 HP x1. 15% Dodge Chance. [N] The Failure: 10/10 HP. Kinda-Godmodder?
[N BOSS]Throne II: 450,000/450,000 HP. Tentacles: 20,000/20,000 HP x8. Airborne. Your Friends Were Here: III. Now, They Are Dead: IIII. Medusa: IIII. Consume: IIII. The Struggle: IIIII. Is Over: IIIIIIIIIIII. Fastball Special! Locket-Protected!
[N-BOSS] Mikoto: 90,000/120,000 HP. 140,000/140,000 True HP. 1 Autododge! Concentration: 38/45. Fabric Strength: 3/7. Reconstruct: II LOCKED Unless dungeon is obliterated. M-MURDER: III. The Immune!
Watsonian Glass Nightmare Guardians: 24,000/24,000 HP. Room 1.
Vitals Targeting Darkfire Surge with a Subconscious Dark duct taped to it: 31,000/31,000 HP. Room 2.
Psychic Blazing Nightmare Guardians: 25,500/25,500 HP. Room 3.
Freudian Rogerian Hall of Hope: 42,000/42,000 HP. Room 4.
LOCKED. Room 5.
Gail: 40,000/40,000 HP. Favor: 14. Wrath: 0.
Current defenses: 66% for first attack, 56% for second, 47% for third, 38% for fourth onwards for non-debuffed attackers
If the attacker has a debuff, 59% for first attack, 50% for second, 42% for third, 34% for fourth onwards.
[N] Pricey12345: 14/20 HP. +1 AC from Blood Diamond Armor.
[N] W32Coravint: 20/20 HP.
[AZ] The Beyond: 70,000/100,000 HP. The Body: 100,000/100,000 HP. Mist generated: 10/100%. Anime Girl Plague: III.
[AZ] Mecha Wasp Spawner: 20,000/20,000 HP. Spawns Mecha Wasps to attack.
[AZ] French Frydra: 10,000/40,000 HP.
[AZ] Kreig: 0/10,000 HP. Heals on kill. High Damage, for his level. FIGHT FOR YOUR LIFE!
[AZ] Gazebos: 10,000/10,000 HP. Target: Eyesaur.
[AZ] Grendaline: 245,000/370,000 HP. 10,000 AC. 10% Evasion, 20% Evade Ignore. Burns on taking or receiving damage. Double-Bodyguard. 6% Plague Chance. Express Ride to Hell: III.
[AZ] Vanilla Bean. 90,000/100,000 HP. Sweet Scent: IIII. Heals allies based on damage taken. Can't attack.
[AZ] Terror Slime: 482,000/525,000 HP. (+5,000 HP per turn). Summons a Mini-Terror Slime for each attack against it. The Division: IIII. Golden Super Mode: 10/100 AU. Poison: I.
[AZ] Athena: 379,000/409,000 HP + 20,000 HP per turn. 30% Evade. 60% Evade Ignore. Blessed: N/A (0/6). Plague Chance: 10%. Body: III. Mind: IIII. Soul: IIIII. Omni: IIIIIIII.
[AZ] Haruhi Suzumiya: Double-Action! Capable of Trope Application! Tropes Used: The Immune (Mikoto), Golden Super Form (Terror Slime), Fastball Special (Throne II), Mook Maker (Project Isthmus), Heroic Sacrifice (Zerisek). Rounding Down to a New Beginning: III.
[AZ] High Dragun: 365,000/400,000 HP. Attacks three entities at a time. Curses all non-ranged attackers. Dragun Tooth: III. Gunfirestorm: IIIII. Anime Girl Plague: IIIIII.
[AZ] Dragonslayer Forward Brigade: 40,000/40,000 HP x8. Totally immune to Ender's Dragonfire! Numbers replenish if below 8.
[AZ-BOSS] Zerisek the Vessel: 93,000/1,500,000 HP. Energy bar: 8. Regains 1,000 HP per every entity it damages. Minicritting! Heroic Sacrifice! Inverted: I.
[AZ-α] ConsumerOfAll: 4/20 HP. Has Alpha (5) Armor. Collected Passives: N/A. Collected Actives: Sniper Rifle Railgun (III). Bodyguarding the High Dragun!
[AZ] crystalcat: 20/20 HP. +1 Armor from Guardmail.
[AZ] Talist: 20/25 HP +1 Regen per turn. Mood: Mind.
[AZ] Bomber57: 20/20 HP.
[AZ] Pontificate Oceanus: 20/20 HP,3 AC from Pontificate's Armor. Applies soaked on-hit.Whirlpool:III. Flash Dry:IIII.
[AZ] The Captain: 16/20 HP. 2 AC from the Captain's Coat. Command: III. The Demon behind the Door: IIIII. LOCKED.
[AZ] The Kerbal: 20/20 HP. 2 AC from the KerbalSuit. Spaced Out: III. The Visor of Alien Minds: IIIII. LOCKED.
[PZ] Maya: 0/50,000 HP. Shields: 40,000/50,000 HP. + 10,000 HP per turn. Can heal allies and can Phaselock. Poisoned: I. FIGHT FOR YOUR LIFE!
[PZ] Salvadore: 60,000/60,000 HP. Shields: 60,000/60,000 HP + 10,000 HP per turn. Can attack two enemies at once, and can taunt to focus fire on him! Anime Girl Plague: III.
[PZ] Axton: 50,000/50,000 HP. Shields: 50,000/50,000 HP + 10,000 HP per turn. Can shield allies and counter enemies with his turret!
[PZ] Murakumo Mu: 890,000/1,050,000 HP + 20,000 HP per turn. 30% Evade, 30% Evade Ignore. Double-Action! Plague Chance: 10%. Metal Gear: IIIII. Sword of the Godslayer: IIIII.
[PZ]Walker: 12/20 HP. 1 AC.
[AZ-Γ] Godmodder477: 29/60 HP.
[GM] UserZero: 95/150 HP. Chewing up several entities. Lichslayers: II.
Distance to Yggdrasil: 2990
Server Defenses: 70%
Entity Edge: Anti-Zero! (-10 Distance to Yggdrasil per turn, -5% Server Defenses per turn) AZ Entity Weight: 31 (1 Godmodder477, 1 Boss, 5 Elite, 6 regular, 7 player) PZ Entity Weight: 15 (1 UserZero, 3 regular, 1 player) N Entity Weight: 17 (2 bosses, 1 Elite, 5 regular, 2 player) Hostile/???/Virus Entity Weight: 22 (1 boss, 2 elites, 14 regular)
I take out information on the O person who left the note in the box of desires, from the box of desires. I also run a full scan of jean?'s body, to determine where the base of its neck is in the shadow.
Also after the AZ/GS merge, I'm hopping over to N (don't make me lose my stuff)
Charges
F.O.B.=20/50
Helldiver fireteam=20/50
R&D
Lord Kitchener the AI=8/11
grappling hook && improved auto-target systems && improved reel in motors && extra wire = anti-titan grappling hook 1/?? (level ??)
anti-titan cloak && active camo unit = near-flawless cloaking unit 1/?? (level ??)
eDen spark (Infantry compatible, level 3)
No mans sky (wingsuit, infantry compatible, level 3)
Gen. Patton the AI (level 3)
Hacking tool (level 3)
Youse-A shotgun
Box of desires
Void hovercycle (level 10)
Auth looks sadly at the now-battered and beaten Roxxanne.
Roxxanne! Good lord, are you going to be okay?
Auth then glares at his syringe. It's useful for healing... but this requires something more potent. Something he doesn't have. And that was the only healing weapon. Auth slowly starts to panic, because Roxxanne won't last another turn like that. His healing syringe isn't going to be enough.
Oh no, no. There's... I won't... I can't let them kill her.
Auth fails to realize Roxxanne will be fine if she runs out of HP, and that the Mindscape isn't going to start falling apart. Irrational fear of his friends dying, you understand. Stems from...
Actually, that's spoilers.
Auth looks at his hands, lightly encased in flame. He can bestow this to a person, to make them stronger, tougher. Auth assumes that this is another manifestation of Roxxanne's INFINITE BURNING FIGHTING SPIRIT. Auth clenches his fist. His ace in the hole isn't ready yet. Auth swirls ideas through his head. He's sapped.
But then one idea jumps into his head, at the same time as his chest begins to glow. It's the one spell he didn't wanna use. He took it, as it's also a pure (and potent) healing spell.
Oh for the love of...
Now, Auth has a thorough understanding of the potential implications of the spell. It's kind of the reason he dreaded using it, especially on the person he needs to use it on. But considering the dire situation... Auth swallows his pride. Auth steps to within arm's reach of Roxxanne.
H-hey Roxxanne...
Auth gently taps Roxxanne on the shoulder to get her attention.
Uh... I'm going to make sure that you don't get defeated. I can't heal you to full with this... so...
Auth signals to his syringe, then turns slightly red, and looks aside.
Uh... P-please don't hate me for what I'm about to do.
Auth closes his eyes, leans forward, and wraps his arms around his friend. His chest was glowing with light the entire time, which then explodes into a pillar of light around the two of them. This pillar remains for about thirty seconds, before subsiding. Auth still holds Roxxanne in an embrace, but all wounds she acquired over the course of the battle are gone.
I won't let them fell you.
Auth holds Roxxanne a little longer after the light subsides, before letting go and stepping back.
It's all gonna be okay. Keep fighting, Roxxanne! We can beat Yuuki!
Auth smiles to her, before being pelted in the back of the head with a book. Though, this isn't intended to make Auth kiss Roxxanne, it appears this was intended to be:
"Hey Auth! You might wanna read this!"
That book was the Codex Mark Animam. However, Auth just picks it up and examines it.
Hey? What's...
Auth decides quickly that it may be a good read... later. He picks up the book, and places it into a large pocket in his coat. He won't read it until he leaves the mindscape, unless someone suggests he do otherwise.
Auth then braces for impact. He's put himself in Range 2 of Yuuki. This isn't going to end well for him. Auth also appears to have ignored Tazz saying "cut the chatter!". Auth cares more about the wellbeing of his friend than not talking.
Action Summary:
Auth steps forward, to I8, and uses Lovely Cuddle on Roxxanne.
Meanwhile, Auth's Doll Fuzzy Hugs itself if possible, and if not, just moves to G6, to see if it can dash to Roxxanne's Doll before it dies.
SPECIAL ATTACKS:
Cure for the AGP: 18/50 (+2 Cyan, Cyan)
Cure for the AGP: 18/50 (+2 Cobalt, Cobalt, +1 Richard)
RWBY Volume 3: The last 4 episodes are pain incarnate, the last 2 are suffering incarnate.
1/2
>Sukard: Get message.
"Apparently, using some sort of scan pulse thing, I discovered that your Soul Marks are Abolitia and Elgrivine, with a power factor of 6/10. Enjoy your OP energy nulling ability and energy arm.
-What Remains of Xtrullor"
Huh. You don't know who Xtrullor is.
>Sukard: Put those voidy powers to good use.
You grab a book from the Void, and throw it at Auth while-
A greyish glitch field surrounds the book. The book freezes mid-air. Someone's not okay with this. A salty shipper's voice resounds in your head.
[">=WHAT ARE YOU DOING!? IT WAS JUST ABOUT TO GET GOOD!"]
An orange flaming Sigma symbol appears in your left eye while this happens, then disappears almost immediately. The voice is gone for now. The book starts moving. Outta one of the windows. Into the endless pile of dead things.
You think something is, or has been, wrong.
>Yuukiquest Action:
Move to E7, fire left, retreat to F6.
----
Meanwhile, Nekochromia finally gets a chat program to Sukard going. "hello sukard! ^_^" "Hello again, Sukard." "(Nice to see you again. Don't ask why I'm speaking Spanish.)"
"'Sup."
"where's mardek? :3"
"He's on an airship in Indalo. Just chillin' where I can keep track of him. He'll be fiiiiiiiine."
"Oh, and I've got void powers now. A lot has happened since the explosion."
"(Good to know.)"
----
On an airship floating above Indalo, Mardek, wearing cool guy shades along with his regular outfit, relaxes, knowing that he'll be chillin' on this new version of Earth for a while, until he is needed.
--Mercenary Leveling System--
Abilities copied: None. (0/3)
Faction Coins: 0 AZ, 0 PZ, 0 N, 0 H
--Boosts--
+1 Sp33d0n
+1 Pricey
--Charges--
The First Cure to the AGP Ever: 50/50 (LOCKED!)
The Beyond, Armed with 40 More Posts of Charge: 3/40
--Alchemies--
Epsilon Storage Unit && All 14 Seasons of Red vs. Blue && Link to a Version of HackerTyper That Can Actually Hack = Descendant's Epsilon Storage Unit (Level 5) (2/3)
A modified AI storage unit, upgraded by a considerable level, and designed for hacking planets.
(Ircucvci && Breaker Blade (Terraria) || Tavros' Lance) && (Luminite Chunk && Edgium Chunk) && RWBY: Volumes 1-3 = Moonbreak (Level 10) (6/6) (Done!)
A black and teal greatsword, empowered by Adam Taurus' Semblance that lets him transfer damage taken into bonus damage for a single hit, and the suffering, sadness and salt of every RWBY fan after watching Volume 3. Also very effective at cutting off limbs.
All of MS Paint Adventures on a flashdrive && All of MS Paint Fan Adventures on a flashdrive && All of Pesterchum's Emotes on a flashdrive && Backdoor Code || Meme-Infused Flashdrive = MSPal: Hacker Edition (Level ?) (1/?)
Exactly what it says on the tin.
The Blank /\/ = The Whole (Level 10) (2/6)
AIOI?
[ALCHIMIES]
[Grail of Power && Luck of the Irish && Water Blessed by RNGesus && A Thing Known As Fate=(Level ?)1/?]
[ITEMS WITH CHARGES]
[The Rise 36/50 Hits 3 entities with attacks of alive entities. Heals 3 entities for the damage of 1 of the attacks OR heals one entity for the combined damage of all attacks ][divided by 2.]
[The Fall 36/50 Uses attacks of 3 dead entities. Inflicts a 3 turn debuff 'Kamikaze' which causes an entity to inflict AoE damage on near by entities. Can't charge when enemies] [are debuffed.]
[Each has a 5 turn charge.]
[I decide to use this turn to heal my allies using the Grail of Power to strengthen them, specifically, the one that needs a boost the most, I also distract Yuuki-chan by] [teleporting a laser pointer near her. She uses it as expected, and I react accordingly, raising her sanity as she does this, or just distracts her.]
[On Hold:The Madness 0/50 Buffs 3 entities in same team. Gives buffed entities change to hit different entity to one selected that turn. Can't charge when entities are buffed.]
[Complete]
[Tarot Deck ~~~~ Loom =Scarf of Cards (in Richards possession)]
[Staple remover && Scissors && Three hole puncher && Sword = Slashademia (Level 7: 4/4 )]
[Pen && Highlighter && Pencil && Revolver = The Marks-Man (Level 7: 4/4)]
[Projector && Movie Real && 3D Glasses && Audio System=The Big Screen (Level 5)3/3 Complete]
[Guillotine && Executioner's Ax && Judge's Gavel && Jury's Votes=The Death Sentence(Level 13)7/7 +Complete+]
[Scythe && Occam's Razor && Schrodinger's Cat(Paper Copy) && Murphy's Law = What Will Go Wrong (Level 8, 5/5 +Complete+)]
[Wine && Purified Water && Potion of Strength && Goblet = Grail of Power (Level 7, 4/4)+Complete+]
[The Death Sentence && Poisoned Dagger && Revlover && Coffin = Gravebringer(Level 20)11/11 +Complete+]
[Gambler's Die && Mirror & Tarot Deck && Deck of Cards && Four-Leaf Clover= Luck of the Irish(Level 10) 6/6 +Complete+]
[The Marks-Man && Slashademia && The Big Screen && 4D Glasses= Theater Teacher(Level 13)7/7+Complete+]
Goodbye Lucky Souls, And a Flight of Drones to you.
(cyanogynist, can i use the thing you got from the hanger for alchemy (it was called the blank, right?)? I have an idea. also, is the 'now you're thinking with blackmist' charge related to armed with wings((the game))?EDIT: oh, so its just a buffed version of mine? (buffed in that 40 > 10)
+2 cyanogynist payment and also whynot
32/50 Elemental unlocking. (sorry for changing the size, i didn’t know about leveling systems before) EDIT: +2 from dop(?) +4 from that removed charge.
16/16 Mystic crystal [||||||||||||||||]
Using! I hand a mystical crystal to consumer in exchange for +8, or +4 if me giving this charge lets me obtain the spoil because of giving the biggest contribution, since to my understanding everyone gave less- trickle was 12, i heard, and everyone else is apparently less? i think? it sounded like that. anyway the mystical crystal boosts whatever their using it for.
new charge: 1/10 personally, I like upgrades [||||||||||]
[charge removed, 4 transferred to elemental unlocking, 2 used for my action below]
Ouroboros Knife /\/ = Okami (Level 20: 4/11)
Ouroboros Knife && Bow = Serpent Eating the Clouds (Level 20: 3/11)
Titanflame Axe /\/ = Titanice Axe (Level 10: 3/6)
I ask what the every-dimensional portal is and if there is any way I could use it.
hey, I was a GS. why did the beyond take damage before the change (to AZ).
[actionstart]
I decide to change the terrain. an aura of cold flame burns around my body, blackening the ground nearby, and I slowly rise into the air, twisting strands of ash rising upwards, spinning around me, and I float downwards, drawing the ourobos knife and titanflame axe. I vanish for a second, and when I reappear, the trees and other things have been sliced, and the sand turns to glass. I wave my hand and white marble walls rise from the ground, enclosing the field inside a large building, and several smaller sections of the field have been separated, most notably several airlocks and walls blocking off the anime girls. a rift opens and several doctors walk out, all of them from the future of the last version of the war thing, which is getting erased or something. they all start sterilizing the place and make several plague resistant walls, keeping the aura away, and giving everyone a reduced chance of plague. I continue to encase the girls with more defences, including ritual-circle-things and hexagonal shields, and realize that I can probably cut away the insanity with the ourobos knife, make like a thousand duplicates, and make automatic machines to cut away at insanity when used. while this happensI consider joining PZ...
...I decide not to, at least for now, but make a clear note that my alignment to AS is tenuous at best and my main reason to remain is EXOS and it takes a while to change, if i recall-----------
then I change my mind and roll a random number generator for it, since that is the best way to make decisions. anything over 90 is instant change, above 60 is eventually, 50-60 is roll again, and below 50 is stay. I roll a 98/100. I change from AZ/GS to PZ "I am now changing my alignment from AZ to PZ. please do not use this as evidence for one sides superiority, argue about it, or act betrayed. this is a game and i have decided to play the villain." "sorry "Athen" for wasting that 'the body' thing :/" "(please make sure beyond goes with me)"
continuing my building of a hospital that increases sanity, I start building random sanity-gas traps, replacing all sources of water with liquid sanity, and making anime-girl detectors that automatically grab the girl and inject them with sanium, hook them up to an IV, and deploy a hypnosis machine to convince them the world is not an anime high-school. I then create a aquamarine rift to another world,which pumps pure, plauge-less air, and create a magical quarantine around all anime girls, keeping their air from mixing with the rest of the air.
[actionend]
[action summery: make the terain provide sanity regen and reduce airborn plauge spread. change from AZ to PZ]
Battlefury13/Conderp, I suggest making a copy of the velvet TV thing before using it, since it might have some kind of transformation effect like the hangar did, which would prevent it being alchemised with afterwards.
((super water orb)) AND zero point magic generator 3/11
Arcum Aereum AND energy condenser 8/8
Nulla Stella AND energy condenser 7/8
3/50 for Helping Out a Friend
15/50 for my artificial companion of choice
7/7 for sanity bomb
+2 to speed's AGP CURE charge
Zerisek will use heroic sacrifice, targeting Yuuki, with any potential overkill going to the other miscellaneous anime girls.
Instead of converting my deleted charge into points for another charge I take mmy 7 post charge and raise my arms up in the air, a spirit-ball like orb of green energy flies up in the air, joining what will hopefully be a lot of others.
Sniper Rifle || (The Scorpion && Liquid Nitrogen Gun && Lava Gun && ~Ath Manual && A Literal Gallon of LSD && Taser) = Far Out (Level 15: 5/8)
Toxicity Edge && Francium && (The entire Actinide series, &&'d together) && Miniature Green Sun = First Assassin [Level 20 2/11]
Wow, I didn't think I'd be able to just grab one of those, but it is definitely cleaner than inserting an alchemical recipe for it into another recipe. Anyways, description:
A truly lethal blade, fashioned from the most noxious chemicals available to mortals and reinforced with the unadulterated power of a miniature Green Sun, this sword has the unique capability of slaying a First Guardian. By tapping into the same power, it can keep up with all but the most skilled guardian's teleportation, slicing, poisoning, and irradiating through all in its wake. It's form is difficult to perceive, as it is constantly flickering with energy, but the blade seems to radiate out from an icon of the Green Sun just above the hilt, as if modeled after a solar flare. Tazz, if you had something different in mind, then instead of the above description, I preview First Assassin.
Quake Erosion && ICBM = Intercontinental Ballistic Hammer [Level 10 2/ 6]
> Quake Erosion, but with a swing assisted with the force of an ICBM. Basically a stronger version of Nora's Magnhild in hammer form or Reinhardt's Rocket Hammer.
Charges:
Solid hydrogen cube 9/10
7 charge points (5 from original +2 assists) expended into a ball of pure energy that flies off to be contributed to the Zerisek Sanity Bomb.
6 / 50?? (Rebalanced into) Next You're Going to Say... (?)
The lab coat I was previously wearing shreds itself and races off to assist the cure researchers. I barely notice however, as I suddenly flicker and fall to the ground and begin violently convulsing.
Hello?
Every sentient being on the battlefield has the same thought, at the same time. It is an unusual thought, but indistinguishable from their normal internal monologue, no matter what language that may be. The battle rages on, undisturbed. I don't know who I am.
Another thought, and again simultaneous. This time it is strikingly out of character for most on the battlefield, but once again matches all normal patterns of thought, respectively. All patterns, except one.
I flicker again, but regain form on my feet, as if nothing has happened. My eyelids are strangely closed, but my eyes move rapidly beneath them. Despite not possessing sight at the moment, I step towards the nearest entity - Murakumo Mu. Prominence slides onto one hand, while The Outer Knock is readied in the other.
I begin to flashstep in a circle about Mu, making sure to catch her eye. A sword materializes in front of me, swaying as if wielded by the currents of the wind.
This is a challenge.
Periodically, afterimages pry themselves from the perimeter I have established and advance towards Mu. Each one manipulates the sword, taking lazy swipes that Mu needs not even block. That is, until two afterimages begin attacking at once, each twice as fast as the original. This continues until ten discrete afterimages slice and dice from the sides, some even jumping into the air to split Mu's attention into three dimensions. Still, they are too slow, their swings too light to break Mu's guard.
This continues for hours, then days, then weeks, months, years, and so on.
Obviously a single turn does not last this long, but Mu is to busy whirling about in a maelstrom of arcing blades to notice that she has been caught up in an elaborate hypnotic trance.
The dance inside her mind continues, but at this point the real me appears, temporarily scaled to the size of Mu. I place Prominence over her face, before summoning the spear form. Orange energy bursts forth, faster than I could have ever thrust it, piercing straight through Mu's head and out the back. The shock rips Mu out of the trance, but before she can react, The Outer Knock strikes the newly torn hole.
Bong
Sound reverberates through her entire body as the outside of her head instantly freezes solid. Ice spreads into the hole rapidly, then covers every surface it can find inside, giving her a lethal case of head cold. I put her out of her misery with a second knock, which shatters what is left of her head and chills the rest of her body as well.
tl;dr: I distract Mu, then dual wield Prominence and The Outer Knock into her head, skewering, freezing, and finally shattering it.
Apologies for the illegible color. I may change it if it becomes a major problem. None of this will act as a distraction during the actions of entities or other players. I'm really going to try to write this well, so criticism is appreciated.
~Charges~ Daytime Television. 1/25 Moved into 'The Dreamer'.
All-Purpose. 27/50 (+2 from Tazz, Talist, +1 from Ire, Darkside)
The Dreamer. 25/25 (+2 from Richard, +1 from EXOS and Daytime Television) COMPLETED.
I take an alchemy from the chimney, before speaking to Nyarlahotep. Wait, what's that thing he just summoned? Why are you the one who appreciates body horror in particular, as opposed to both of us? Reality is inconsistent? I mean, my text colour's different right now. Let's go with that. I'll narrate this time. ConsumerOfAll: Thanks, sir. It's a pleasure to meet you too, and, uh, what's that thing next to you? It's a godmodder but not? I appreciate the art used in crafting it.
Ah, the Failure, consider it similar to a golem made of godmodder flesh... albeit not quite at all but it's as close as one can get. And it is an art of sorts, but I am ill suited to explain as this isn't my specialty compared my technologically adept counterpart.
Nyarlathotep gazes at the Anime Horde.
You know what, I think I should introduce myself.
Reality doesn't warp, it hurriedly gets of Nyarlathotep's way as he prepares to bring another mask to the Battlefield. His servants appear via various means through technology or magic to prepare the ritual.
Charges
A Smiling God 31/50 (+3 Hezetor)
Overlord of the Emerged Lands 34/50(+3 Hezetor and +1 from Consumer )
I notice a Giant Foot on the battlefield, which I rush towards and slap it a little. Not even like a hard slap, like a tiny little slap on the wrist. Well you know, if it did have a wrist. You know what, I try to find the closest thing on the foot that looks like a wrist, which I believe to be the pinky toe. I give the toe a little slap and then start walking off. Then I start thinking that's more like the pinky finger more than the wrist. I head back to find what is more like a wrist than a pinky toe, which I now find to be the middle part of the foot between toes and the ankle (I tried googling what it was called, but there were too many names that I found so that's what I'm going with). I feel as if I had slapped the wrist, but I am still a little unsure, so I roll the foot over and slap the bottom of it. But now I start wondering if that's like giving a Giant Foot a high five... I then walk over to the ankle on the foot, and am wondering if that would be like the wrist. I conclude to myself that is scientifically close enough and I slap it all the way across the ankle. That's all I do.
new andcool:(Transcendence && Void) || Wire Coat Hanger 1/? ???
new andcool: Applied Phlebotinum && Caledfwlch = ???? 1/? [?]
(Magetear Droplet && Vial of Abyssal Ink) && Amethyst Flame == Burning Sign. 8/8 [15] Complete! Burning Sign: The hexagonal callsign of the Dæmon, composed of fluid ink infused with cosmic concentrate. A Burning Sign can be grafted chemically to the flesh of its bearer at any location with little thought. It occasionally reveals snippets of events that are yet to come, have already passed, and are occurring. As with any stellar concentrate, the Burning Sign can be molded to the desires of the wielder, from sword to shield to pen to rose.
Eye of Odin: A small ring with a eye forged of various metals and gems upon it, it grants the ability to see otherwise invisible movement- This can manifest in many forms, including teleportation endpoints, methods of movement that conceal the user, and, to an lesser extent that is ultimately dependant on the wielding being's dimension, able to see into higher dimensions, though interaction is limited to whatever would be normal.
Odin's Stellar Eye: A metallic eye with a amethyst crystal iris, and a liquid starlight pupil, that allows for the user to see pure knowledge in addition to it's previous abilities. Thanks to the powerboost granted to it by the magical catalysts within, it can manipulate and shift pure knowledge. allowing for it to be weaponized. Under the proper circumstances, it can easily disrupt forms of movement hidden from the user otherwise, using pure knowledge. In addition to this, it can create and fire out blasts and bursts of amethyst flame and liquid starlight, all of which can be manipulated to some degree.
I duplicate the Mutative Slime and Sword of Absolute Order and hand them off to EmeraldMann, then duplicate the Mutative Slime and the Velvet Television and hand them off to Crystalcat.
Charges
Plan B 45/50 (+1 EXOS, 2 Piono, 2 GM)
Plan Z 10/50
+1 Piono and Helldiver
Action: "So Flumpty went down and I believe that means I'm AZ now, very well I'm glad to be aboard"
Super pulls out a soothing music box and plays a calming song on it for Lillie raising her sanity
Alchemies:
Super Microchip && Essence of Stability && Zamasu Soul = Inactive Sane Zamasu AI (Level 16: 3/9)
Inventory:
Socks of Supreme Spatial Movement (Level 9)
Mystic Mouse (Level 5)
[N] Pricey12345: 14/20 HP. (Estimated 56,000 HP remaining from Player HP) (Thats my Vulnerability status.)
Echeladder-style Level 4: XP 51,500/300,000 (+47,500 for damaging Flumpty)
ACTION FOCUSED CHECKBOX: [ ]
This is the first post.
Before Action: An mysterious person in the base where I see my troops, being incredibly salty and aggressive to other people.
???: Looks like I was going to be a another gorillaing day at this time because of the gorillaing anime girls are gorillaing about...
Action: I look at the newborn enderdragon before I take out a rocket launcher before I shoot a heat seeker rocket at the newborn enderdragon but the rocket contains disabling energy and when that hits, it explodes making the newborn enderdragon fall in a pit and then the pit closes it in so the newborn enderdragon will never come outside.
The newborn enderdragon was being clubbed to death by some crazy clubber with 2 large spiky clubs which contains poison and acid.
THE CURE OF THE PLAGUE 47/50 +2 from Sp33don, +1 from W32Coravint with a bonus of +2 from Tazz/Comp as well [IMPORTANT/ANTI-PLAGUE]
Planet Hackers [HACK THE PLANET! Project] 28/50
Alchemy Creation:
Blood Diamond Armour && Wings && Durasteel (That if I am not doing Saurite alchemies right now.) && Aura of Healing = Guardian Angel 6/10 (Power Rank XVIII)
Joke Alchemy: None
Project Telekinetic Line: Not started yet.
Storm Weapon Line: Not started yet.
REKT Cannon Line: Items in the First Alchemy Tree: Red Dead Retribution, ??? (Any Level), ??? (Any Level), ??? (Only Level 10 and Above Alchemy) If all the weapons I made for the first Alchemy Tree, I had to combine all these to make the part of the Extremely Powerful Alchemy
10 0rigin Hero Core Alchemy Line: Not started yet, but 2 of the essences collected for both Mid-Level Alchemies
Allies Action:
We will bereturn, sooner than that...
+1 to W32Coravint, Sp33d0n and Battlefury (Towards the Cure of the Plague). (1 [GS], 2 [N])
Charge Bank: +11 from Talist +5 from Toast and Hezetor = 21 Charge Points in total
Do you ever wonder why... DTG is looking so much like Halo/Red vs. Blue lately? The resemblance is uncanny.
2/2
>Sukard: Idle.
You play Realm Grinder then your computer becomes sentient, teleports to TF2, joins an idle server, and reaches maximum idle capacity. It then becomes an idle singularity, temporarily collapsing the server.
----
The feed continues. "Whatever that rainbow portal thing did wasn't /\ction Bomb Essence. It was a laser of time anomalies of some sort. It seems to draw power from everyone who participates in a "/" ship. Or maybe that's just time going to gorilla."
"should we go back and try to fight it again? :/"
"No. I'm pretty sure that its attacks will somehow bounce off you, travel through time and space, and hit me in the face. Somehow. Besides, it's too strong!"
"(Get out of the mindscape quickly, or bad things will happen.)"
"Well thanks, Cobalt!"
"(...)"
"If I ever get time powers, I'm dragging you guys here. And no, Nekochromia, I'm not telling you where- gorilla, I already told you.
"Can'+. I've go+ a business +o run. Lo+s of work." " /\ "
"/\ctually, Cobalt, I understanded what you said, and I think I need to get out quickly, before this place takes my sanity with it. No translator bomb needed."
----
Sukard notices his sanity dropping slightly.
Nekochromia and Cobalt went back to Remnant, and had a short mental breakdown after just realizing that Penny is dead, Pyrrha is dead, and NOTHING GOOD EVER HAPPENED. EVER. OF ALL TIME. Well, only Nekochromia did that. Cobalt just made plans for building a new, more regulation-friendly weapon.
Dimitri went to Healcomm HQ, and probably started developing trees that spawn kittens, or the cure to fandom-induced PTSD.
--Mercenary Leveling System--
Abilities copied: None. (0/3)
Faction Coins: 0 AZ, 0 PZ, 0 N, 0 H
--Boosts--
+2 Sp33d0n
--Charges--
The First Cure to the AGP Ever (AGP-CURE): 50/50 (LOCKED!)
Mess With The Best, Die Like The Rest (HTP): 6/50 (+2 delay)
--Alchemies--
Epsilon Storage Unit && All 14 Seasons of Red vs. Blue && Link to a Version of HackerTyper That Can Actually Hack = Descendant's Epsilon Storage Unit (Level 5) (3/3) (Done!)
A modified AI storage unit, upgraded by a considerable level, and designed for hacking planets.
All of MS Paint Adventures on a flashdrive && All of MS Paint Fan Adventures on a flashdrive && All of Pesterchum's Emotes on a flashdrive && Backdoor Code || Meme-Infused Flashdrive = MSPal: Hacker Edition (Level ?) (2/?)
Exactly what it says on the tin.
(Caledfwlch && (Turntables && Time Magic = Timetables) = Caledscratch) && (Dubstep Cannon && EAS Tones In A Jar && Greatsword Hilt) && (Blast Shard && Smoke Magic && Neon Magic && Video Magic && Concrete Magic || Greatsword Blade) = Blade of the Bass Knight (Level ?) (1/?)
A sword, designed with a speaker and a turntable on its square pommel, attuned to the elements of time, sound, smoke, neon, video, and concrete. Its time magic is of minor potency, only allowing short trips to distant ages and repair of the blade. Its great power over sound lets it send shockwaves into enemies, play annoying music to distract crowds, and simply mess with people. The rest of the powers are a little bit different. At most one of them can be active at a time, and you choose by replacing the disc with one of four elemental discs, hammerspaced within a portal behind the disc slot. When using these discs, you can manipulate the chosen element much like a secondary Conduit can, but the sound magic is dampened slightly.
The Blank /\/ = The Whole (Level 10) (3/6)
AIOI?
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