Destroy the Godmodder: 0rigins

Status
Not open for further replies.
==Turn 1==
Level 9.
Ante Matter: 183,000/195,000.

Hollow Suit 1 - Ante Up: Grants a minicrit to anything. Consumes 10,000 Ante Matter.
Hollow Suit 2 - Heartless: Grants a crit to the user of the ability. Consumes 15,000 Ante Matter.
Hollow Suit 3 - Blood Diamond: Grants a crit to another player, vulnerable or no. Consumes 15,000 Ante Matter.
Hollow Suit 4 - Gravedigger: Grants a crit to an entity. Consumes 15,000 Ante Matter.
Hollow Suit 5 - Grapes of Wrath: Grants two minicrits to anything -- can minicrit one entity twice or two entities once each. Consumes 15,000 Ante Matter.

==Alchemies/Charges==
The Abyss: 17/50. (+1 from Bomber.)
The Light: 17/50. (+1 from Bomber.)
Project Take Over The World: 4/5. (+1 from EXOS and Bomber.)
+3 to Bomber.

(Magetear Droplet && Vial of Abyssal Ink) && Amethyst Flame == Burning Sign 6/8 (Level 15)

Hazel Rod && Modular Spell Programmer && Amethyst Flame = Universal Spell Programmer 5/11 (Level 20)

(Stylus && Ophidium) && Magetear Droplet == Kondýli 5/9 (Level 16)

==Action/RP==

Crystal just kind of grabs the Sidereal Inferno and sprays cosmic fire all over the Beaver's module, before telekinetically grabbing the Pyra Asteria, forming it into a massive blade, stabbing it into the Beaver's module, and causing it to all combust at once, creating an explosion of amethystine fire.

If the Beaver is dead, this attack instead goes to saning Yuuki.

==Entities==
Zerisek's Energy is allocated to the Fastball Special trick.
 
~Charges~
Eris Cordis. 20/20
All-Purpose. 15/50
The Dreamer. 19/25

+1 to Darkside, +1 to Talist, +1 to Ire.

~Alchemy~
None.

~Action~
A yellow dot appears next to Eris' name on discord.
The physical manifestation of Eris' idleness soars up a great many Echeladder rungs in response to this latest feat of idleness! Wow!
 
Last edited:
[The Death Sentence && Poisoned Dagger && Revlover && Coffin = Gravebringer(Level 20)9/11]
[The Marks-Man && Slashademia && The Big Screen && 4D Glasses= Theater Teacher(Level 13)4/7]
[Gambler's Die && Mirror & Tarot Deck && Deck of Cards && Four-Leaf Clover= Luck of the Irish(Level 10) 4/6]

[ITEMS WITH CHARGES]
[The Rise 19/50 Hits 3 entities with attacks of alive entities. Heals 3 entities for the damage of 1 of the attacks OR heals one entity for the combined damage of all attacks ][divided by 2.]
[The Madness 18/50 Buffs 3 entities in same team. Gives buffed entities change to hit different entity to one selected that turn. Can't charge when entities are buffed.]
[The Fall 19/50 Uses attacks of 3 dead entities. Inflicts a 3 turn debuff 'Kamikaze' which causes an entity to inflict AoE damage on near by entities. Can't charge when enemies] [are debuffed.]
[Each has a 5 turn charge.]

[I start watching anime, I bring Yuuki-chan over, along with all of the cute things that JUICEbox summoned. This raises her sanity.]

[Complete]
[Tarot Deck ~~~~ Loom =Scarf of Cards (in Richards possession)]
[Staple remover && Scissors && Three hole puncher && Sword = Slashademia (Level 7: 4/4 )]
[Pen && Highlighter && Pencil && Revolver = The Marks-Man (Level 7: 4/4)]
[Projector && Movie Real && 3D Glasses && Audio System=The Big Screen (Level 5)3/3 Complete]
[Guillotine && Executioner's Ax && Judge's Gavel && Jury's Votes=The Death Sentence(Level 13)7/7 +Complete+]
[Scythe && Occam's Razor && Schrodinger's Cat(Paper Copy) && Murphy's Law = What Will Go Wrong (Level 8, 5/5 +Complete+)]
[Wine && Purified Water && Potion of Strength && Goblet = Grail of Power (Level 7, 4/4)+Complete+]


[DEX: 4+1=4]
[PWR: 2=2]
[SPD: 5+2=7]
[DUR: 2-1+1+1=3]
[REC: 4=4]
[STR: 2+1=3]

[AZ] [Mr.MirrorMan] Lucky Souls Light Model: 210,000/225,000 HP. + 15,000 Regen (REC Bonus). 2 EMP AC. 29% Evasion (SPD Bonus). 25% Dodge Ignorance (DEX Bonus). +6,000 Strength. Gator Tooth: [1][]. Metalstorm [5/9]. Anime Girl Plague: III.
Medium Drone 1: 20,000/20,000 HP. 15% Evasion. Autocannon [1/5]. Anime Girl Plague: III.
Medium Drone 2: 20,000/20,000 HP. 15% Evasion. Autocannon [1/5]. Anime Girl Plague: III.
Medium Drone 3: 20,000/20,000 HP. 15% Evasion. Autocannon [1/5]. Anime Girl Plague: III.
Medium Drone 4: 20,000/20,000 HP. 15% Evasion. Autocannon [1/5]. Anime Girl Plague: III.
 
Charging charges, for the charging charge gives me 2 charges per turn from charging in 2 posts
Charges
Praetorian MKII: 6/50
Rainbow Rafflesia: 5/15
Diamond Golem: 5/25
 
==Turn 2==
Level 9.
Ante Matter: 183,000/195,000.

Hollow Suit 1 - Ante Up: Grants a minicrit to anything. Consumes 10,000 Ante Matter.
Hollow Suit 2 - Heartless: Grants a crit to the user of the ability. Consumes 15,000 Ante Matter.
Hollow Suit 3 - Blood Diamond: Grants a crit to another player, vulnerable or no. Consumes 15,000 Ante Matter.
Hollow Suit 4 - Gravedigger: Grants a crit to an entity. Consumes 15,000 Ante Matter.
Hollow Suit 5 - Grapes of Wrath: Grants two minicrits to anything -- can minicrit one entity twice or two entities once each. Consumes 15,000 Ante Matter.

==Alchemies/Charges==
The Abyss: 18/50.
The Light: 18/50.
TBA: 5/5! Holding…
+3 to Bomber.

(Magetear Droplet && Vial of Abyssal Ink) && Amethyst Flame == Burning Sign 7/8 (Level 15)

Hazel Rod && Modular Spell Programmer && Amethyst Flame = Universal Spell Programmer 6/11 (Level 20)

(Stylus && Ophidium) && Magetear Droplet == Kondýli 6/9 (Level 16)

==Action/RP==

Crystal grabs a bunch of Purifying Bath Salts, dumps them into a tank of water, and mixes them up until they form Purifying Fluid. He then attaches a firehose to it and blasts Yuuki with a high-pressure jet of sanity-restoring water.

==Entities==
Zerisek's Energy is allocated to the Fastball Special trick.
 
=Post (1/2)=
(39 / 50) Lightswitch Rave
(29 / 50) NaClestial Impact (+2, Richard)
+3, Star

=Focused Action=
Uh, well not much time. AAAAAAAAAAAAAAAAAAAAAAAAA-

The Sleuth screams into a recording device, then hooks that recording device up into a massive set of speakers. The Sleuth then fires his bullets through the sound waves emitted by the speaker, infusing them with sound! This somehow causes the bullets to accelerate to mach 20, and they slam directly into Flumpty's Mecha. (targeting remaining limbs first. if all are gone, then the cockpit)
 
Adventurer Class. Put into a URL to preserve that rare resource known as Tazz sanity. This is going to be tossed and reworked fairly soon anyway, though.

Class Tracking:

Attitude: MIND
Tokens: (8, 2, 7) (-2 science from charge being refunded. Hrphm.)
Total Tokens (14, 10, 13)

* Finishing a Charge (1 any token per 10 charge)
* Dealing Damage (20,000 per token, Any)
* Selling stuff (1 W token per 2 charge points)
* Finishing a permanent alchemy (1 F token per 3 levels)
* Finishing a consumable alchemy (1 S token per 3 levels)
* Getting a Spoil of War (10 all)
* Assisting Defeating a (non trivial) Enemy (1 all, +2 of choice)
* RP With Another Player (+1 any, max 1/turn)

Mikoto's Might (Can break Might mood with Mind for +30% damage. At the end of each turn, entities get a free action that cannot heal/damage/debuff/buff anything.)
Conviction x1


Commands:
Zerisk: Airball special

Mikoto: Do nothing but Concentrate twice, gaining 8 Concentration. He gains 4 additional at the end of the turn, plus 2 for ending the turn at high health. And then he gains 3 Narrative Favor. Activate camo, all drone reload.

Quick flow chart for if you want to attack Mikoto optimally:

Is his Fabric Strength at or above 3?
Is his normal HP above 0?
Attack his normal HP. Once it hits 0, you can target his rooms.
Target whichever room in his mindscape dungeon you think is the most important.
Attack his true HP. Unless you think he has too many defenses for that to be effective, in which case restart this flow chart but pretend his Fabric Strength is above 2.

https://docs.google.com/document/d/1h5tJ5Beb4tvl5H0WfiTTWmxQ_1hUAUWMyQWFJQCtm4I/edit?usp=sharing

State at End of Turn:
Mikoto: 110,000/120,000 HP. 140,000/140,000 True HP. Concentration: 30/45. Rooms: Watsonian Glass Nightmare Guardians (24,000/24,000 HP)>Vitals Targeting Darkfire Surge with a Subconscious Dark duct taped to it (31,000/31,000 HP)>Psychic Blazing Nightmare Guardians (25,500/25,500 HP)>Freudian Rogerian Hall of Hope (42,000/42,000 HP)>LOCKED. Fabric Strength: 3/7. M-MURDER: III Gail: 40,000/40,000 HP. Favor: 11. Wrath: 0

Gains 4 C and 2 N per turn baseline. Gain 1N if Gail ends the turn at full HP. Gain +2C if Mikoto ends the turn at 100,000 or above.


Current defenses: 66% for first attack, 56% for second, 47% for third, 38% for fourth onwards for non-debuffed attackers
If the attacker has a debuff, 59% for first attack, 50% for second, 42% for third, 34% for fourth onwards.
Sources: 3% (glass) + 8% (times however many attacks he's already taken. nightmare guardians) + 6% (Watsonian) + ----> + 7% * 1.3 (Subconscious Dark, 1 empty room. Boosted by Vitals Targeting) + 7% * 1.3 (Darkfire Lance. Boosted by Vitals Targeting) + ----> + 8% (times however many attacks he's already taken. nightmare guardians) + 12% (Blazing) + ----> + 2% (Rogerian) + 2% (times number of Sun parts, total of 10%)

Purchased thingies:
Subconscious Dark (part. It's one of the things I added during the turn delay)
Hall of Hope (part)

Glyph of Focus (+1 C per turn, +5 maximum C)

Nice chat with Richard

... I'm sorry I didn't finish this...

Action:
ACTION FOCUSED CHECKBOX: [ X ]

First off, take another free alchemy from the chimney. Second, actual action.

I get a Darmanitan Pokemon with its hidden ability, Zen Mode, skill swap off Zen Mode onto a game of Bejewled, and then start up the Zen Mode game mode on Bejewled, combining their powers of zenness together to make the most chill and zen game ever. Just match the gems up, easy. It's super relaxing and calm. Nice and easy. I then lure Yukki-chan over to the game with pictures of cute NEKOS (that is cat, in Japanese, isn't it?) until eventually she's in range of it to pick it up and play it, feeling the incredible effect of super relaxation mode wash over her and totally bump her sanity up by at least 20 points.

Alchemy and charges:
Powermace lvl 4, Stormforged Axe lvl 2, Charged Hammer lvl 2, Ekog Clock lvl 3, Coghammer lvl 3, Duotine Gas Generator lvl 5, TrueSilver Champion lvl 5, Argent Lance lvl 2, Sword of Justice lvl 3, Armor of Light lvl 7, Glacier Shield lvl 7, World Tree Shield lvl 10, Black Hold Shield lvl 10, Glove of the Sun lvl 3, Coal lvl1 (YERS!), Glyph of Mana lvl 6, Glyph of Life lvl 8, Glyph of Growth lvl 4, Glyph of Decay lvl 7, Compassion lvl 20, The BoomHammer lvl 12, Limit Found lvl 15, The Foul Blade lvl 14, Word Choice lv 5, Azure lvl 14

Paper || Silk && (Gold Thread && Lapis Lazuli) = Regal Paper 4/4 DONE
Paper || (Light Grey Ink && Quartz && Gold) = Glyph of Purity (Cure debuffs. I started making this before, but stopped for some reason.) 4/4 DONE
Word Choice && "The Emotion Thesaurus" && "The Positive Trait Thesaurus" && "The Negative Trait Thesaurus" (these are all books I got for Christmas) = Luxiconic Guide 2/??
That doesn't even upgrade my item... So instead...
(White Queen piece (as in chess) && Black Knight piece) || Clockwork machinery && Mirror = Glass Soldier 1/?? (I don't know where I'm going with this)

Got +2. +2 to Toast, +1 to Krill

I hope I don't have to use this (for its original purpose): 40/50
PTOTW: 23/30 + 20
We never stop charging stuff. Ever: 10/50

Shop below
Standing atop a nearby hill, a new tower stood, shooting up into the air like a blooming flower. It is made of perfectly smooth and dyed stone, streaked and splotched with dark colors to highlight the extremely tall, eastward facing black tinted window. The inside is dark and spacious, most of the light not coming from the window, but instead the racks and walls covered faintly glowing runes, each slowly pulsating with their own unique color. The inside is floored with a black, slightly reflective stone, with some spots being polished to perfection so that when some of the runes happened to shine a similar color, the floor gave the impression of walking across the cosmos covered in glinting stars. Where there aren't runes, the walls are lined with shelves containing various goods and items for sale, often placed so that they caught the light or gave off dancing shadows along the opposite wall. The shelves for items stretched high into the air until they reached the glass ceiling. Through the glass was a fountain that constantly swirled red colored and lit water, making it look like the surface of the sun, constantly in flux. The light in the entire building was constantly in motion, slightly swaying and shifting with each second.

Welcome, dear patron, to Amaryllis.

People from DTG2 may recognize this kind of thing. Pretty major visual step up from the Alchemy Emporium, huh? Here, you can pay charge points for various items and services. Whenever you choose to spend on of your assists on this shop, you get 1$ to spend on items here, when they are available. I will allow you to keep up to 15$ worth of credit here before you have to spend it on something, and if you have -10$ or less, I won’t let you buy anything else until that is paid off. If you’re a good customer, I’ll increase your credit score and let you store/spend more. Finances 101 with Talist.

Prices in this store are subject to change.

Total Profit: 0$

N/A



Unless something has a price tag, its cost is equal to its level.

Powermace lvl 4, Stormforged Axe lvl 2, Charged Hammer lvl 2, Coghammer lvl 3, TrueSilver Champion lvl 5, Argent Lance lvl 2, Sword of Justice lvl 3, Glacier Shield lvl 7, World Tree Shield lvl 10, Black Hold Shield lvl 10, Glove of the Sun lvl 3, Coal lvl1 (1$), The BoomHammer lvl 12, the Foul Blade lvl 14

Unless something has a price tag, its cost is equal to its level.

Glyph of Mana lvl 6, Glyph of Life lvl 8, Glyph of Growth lvl 4, Glyph of Decay lvl 7

I am also willing to buy alchemies off of you for in store credit. By default, I’ll buy an alchemy that is level 4 or above for 70% of its level, rounded up.

Commission
You can also request a commission from me. Just tell me what to make, and I’ll try to get it to you as soon as I can. The price by default is equal to the end result’s level.

50 Charge Loan (When available)
Do you need extra firepower right now for some reason? Well, if I have a charge almost ready, I’ll loan it out to you. The default cost is 55 assists. So you get a 50 post charge now to do whatever you want with it, but you have to give me a total of 55 assists back. This charge still counts as my charge being used, so therefor you can combine it with a charge of your own to make a 100 post charge. In addition, if this is used for a 50 post entity, it might be slightly stronger than normal due to my leveling system. (currently I have no buff to entities summoned)

I am willing to negotiate the interest rate. Expect a higher interest rate if you want to do something I’d find morally objectionable, and if the opposite, expect a lower interest rate. I will give you a slightly lower interest rate if you’re willing to leave a security deposit of one of your alchemies with me. I will give you the alchemy back once the loan is paid off.

Don’t ask me how you’re buying these IC…

Because I want excuses to practice Blender, here are some offers! Note that for all of these, I don’t know when/if I’ll have time to work on them, so feel free to only pay me once I show you the result. For all of these, the price varies based on the complexity/difficulty of the job. I've also managed to recruit Battlefury into this, so he might do modeling jobs.

Character/Weapon Model: Default of 6$
(This model is untextured and un-animated. I can send the completed result to you as a .stl or a .obj file. If you have access to a 3D printer, you can use the .stl file to print out a statue of the model. You need to have at least one good picture of the item in question, but more pictures from various angles are useful. 2$ discount if you happen to have an orthographic projection of the item in question.)

3D Animation: No default price because it depends on how much movement/complexity you want.
Sadly, I can currently only offer animations using Minecraft styled characters and items because I’m can’t texture or rig custom models yet. If you want a specific scene, make it in Minecraft then send me the world file. I know how to do lighting, some texturing, movement, and simple physics such as cloth, wind, and impacts. If I don’t know how to do something, I’ll try to learn how.

2D Animation: Still no default price, but cheaper than 3D animation
Send me 2D images and I can animate them. Or better yet, send me several images to splice together. Although, please note... I'm no artist. So I'm only really good at making scenes, not actions. Think along the lines of Hearthstone golden cards. I can do things like that. I can also do some video effects, such as glitchy distortions for all the edge lords in the crowd today.



Words of emotional support: 0$

Current Promotion: Scribe’s Library
Being a scribe, Gail is interested in collecting stories. If you tell her a story relating to your character/where your character comes from, then you can get a 2$ discount on any purchase, limit of one per customer. And it has to be a good, relevant story that would actually be interesting to read.

...

Also, ask me if you want a free gift. I was going to do this before, but forgot. Merry Christmas. Available while supply lasts.
 
--Charges & Alchemies--
Warped Conflagration: 8/50: ==================================================
Sunder: 50/50 : ================================================= [SAVING]
For One Who Is Gone: 6/50: ==================================================

+3 to Crystal

--Statistics--
Level: 1
Ante Matter: 71,000/100,000 (Will fix next turn fug)
Souls Collected: 3




Bomber, suddenly not having much time, decides to quickly pull out a sharp quill pen and stab Flumpty's Mech with it. A quill pen, yup. The small puncture wound oozes with ink profusely, staining the mech. Wherever the ink splattered suddenly turns into a negative color version of the original color, and in an instant it vaporizes parts of the mech's armor.
 
[The Death Sentence && Poisoned Dagger && Revlover && Coffin = Gravebringer(Level 20)10/11]
[The Marks-Man && Slashademia && The Big Screen && 4D Glasses= Theater Teacher(Level 13)5/7]
[Gambler's Die && Mirror & Tarot Deck && Deck of Cards && Four-Leaf Clover= Luck of the Irish(Level 10) 5/6]

[ITEMS WITH CHARGES]
[The Rise 20/50 Hits 3 entities with attacks of alive entities. Heals 3 entities for the damage of 1 of the attacks OR heals one entity for the combined damage of all attacks ][divided by 2.]
[The Madness 19/50 Buffs 3 entities in same team. Gives buffed entities change to hit different entity to one selected that turn. Can't charge when entities are buffed.]
[The Fall 20/50 Uses attacks of 3 dead entities. Inflicts a 3 turn debuff 'Kamikaze' which causes an entity to inflict AoE damage on near by entities. Can't charge when enemies] [are debuffed.]
[Each has a 5 turn charge.]

[To raise Yukki-chan's sanity, I use my abilities to become a cat. I am now a Mr. Mirror Cat. This raises Yukki-chan's sanity.]

[Complete]
[Tarot Deck ~~~~ Loom =Scarf of Cards (in Richards possession)]
[Staple remover && Scissors && Three hole puncher && Sword = Slashademia (Level 7: 4/4 )]
[Pen && Highlighter && Pencil && Revolver = The Marks-Man (Level 7: 4/4)]
[Projector && Movie Real && 3D Glasses && Audio System=The Big Screen (Level 5)3/3 Complete]
[Guillotine && Executioner's Ax && Judge's Gavel && Jury's Votes=The Death Sentence(Level 13)7/7 +Complete+]
[Scythe && Occam's Razor && Schrodinger's Cat(Paper Copy) && Murphy's Law = What Will Go Wrong (Level 8, 5/5 +Complete+)]
[Wine && Purified Water && Potion of Strength && Goblet = Grail of Power (Level 7, 4/4)+Complete+]


[DEX: 4+1=4]
[PWR: 2=2]
[SPD: 5+2=7]
[DUR: 2-1+1+1=3]
[REC: 4=4]
[STR: 2+1=3]

[AZ] [Mr.MirrorMan] Lucky Souls Light Model: 210,000/225,000 HP. + 15,000 Regen (REC Bonus). 2 EMP AC. 29% Evasion (SPD Bonus). 25% Dodge Ignorance (DEX Bonus). +6,000 Strength. Gator Tooth: [1][]. Metalstorm [5/9]. Anime Girl Plague: III.
Medium Drone 1: 20,000/20,000 HP. 15% Evasion. Autocannon [1/5]. Anime Girl Plague: III.
Medium Drone 2: 20,000/20,000 HP. 15% Evasion. Autocannon [1/5]. Anime Girl Plague: III.
Medium Drone 3: 20,000/20,000 HP. 15% Evasion. Autocannon [1/5]. Anime Girl Plague: III.
Medium Drone 4: 20,000/20,000 HP. 15% Evasion. Autocannon [1/5]. Anime Girl Plague: III.
 
OC:
none


===Alchemy===
(Magetear Droplet && Vial of Abyssal Ink) && Amethyst Flame == Burning Sign. 6/8 [15]
Burning Sign: The hexagonal callsign of the Dæmon, composed of fluid ink infused with cosmic concentrate. A Burning Sign can be grafted chemically to the flesh of its bearer at any location with little thought. It occasionally reveals snippets of events that are yet to come, have already passed, and are occurring. As with any stellar concentrate, the Burning Sign can be molded to the desires of the wielder, from sword to shield to pen to rose.

(Eye of Odin && (Amethyst Flame && Liquid Starlight) || Eye = Odin's Stellar Eye 4/9 [16]

Eye of Odin: A small ring with a eye forged of various metals and gems upon it, it grants the ability to see otherwise invisible movement- This can manifest in many forms, including teleportation endpoints, methods of movement that conceal the user, and, to an lesser extent that is ultimately dependant on the wielding being's dimension, able to see into higher dimensions, though interaction is limited to whatever would be normal.


Odin's Stellar Eye: A metallic eye with a amethyst crystal iris, and a liquid starlight pupil, that allows for the user to see pure knowledge in addition to it's previous abilities. Thanks to the powerboost granted to it by the magical catalysts within, it can manipulate and shift pure knowledge. allowing for it to be weaponized. Under the proper circumstances, it can easily disrupt forms of movement hidden from the user otherwise, using pure knowledge. In addition to this, it can create and fire out blasts and bursts of amethyst flame and liquid starlight, all of which can be manipulated to some degree.

Shard of Matrisse || Greatsword = Sword of Absolute Order: 4/4 [7] fin
A sword, made of perfectly polished clear crystal. Everything about the sword is perfect and orderly, down to the atom. It's mere presence repels chaos and entropic magic and energy, and harnessing the blade's power allows for it to undo the effects of both, even upon reality, in addition to easily destroying beings of chaos.


Yuukiscape Action: I murder the Glomper on L6 and then move to J5.
i grab something from the stockings

duwu2
====



Inventory:
http://pastebin.com/WnYv5NKH
Entity Commands:
Throne 2: Use Fastball Special and throw Zerisek at Flumpty Bumpty.

Mech: ERROR: SUSPENDED
My drones:




38/50 Le Cure
7/15: Le Cure Secondary
7/40 Le Cure tri
3+ to consumer of all

You obtain... You feel cheated.

Pen (Level 1): It's literally a pen. A cheap, red pen you could buy at a store, with no noteworthy features about it whatsoever.

YuukiQuest actions logged.

Great. JoeBOB gets a weapon that is effective against Shadow Roxxanne, Emerald Mann gets a friccin' RWBY laser sword, Helldiver gets one of Goanna's meme shotguns, and I'm just sitting here, with a coat hanger.
1/2
>Sukard: Make your move!
You move to G6, fire off a Corruption Arrow at Tazz's door, then sidestep to H5.

>Sukard: Another one.
You grab another gift from the stockings.

>Sukard: Examine the Hanger.
You stare at it agressively, then at Yuuki-Chan, then place the hanger on a nearby horizontal pole. He then grabs a stool from hammerspace, then stares back at then Anime Girls agressively.

>Sukard: DIE.
"gorilla this gorilla! If I'm going to get transformed in this mindscape, it's going to be on MY terms, not by you anime TR/\SH!"

"gorilla you! I /\/\/\IN'T H/\/\/\VIN' TH/\T gorilla!"

"Despair is not my thing. I merely do anything it takes to end this timeloop."

Sukard grabs the Hanger.

"This hanger? It's a rebirth. An extra life. Out with the old, in with the new. Just like the Four Maidens."

"Except it's a choice. Transcension is a pretty big thing to wrap your head around, and sometimes, you've just gotta take the leap."

"After all, we just respawn or get rebuilt anyway."

"But I've just one more thing to say. Lights, camera, Keemstar."

Sukard's laptop teleports near him.

"What's up everyone, it's your boy Killer Sukard, and get riiiiiiiiight into the noose. Pyrrha, PS Vita, Harambe, I'm coming to see you."

Sukard shudders, as if in the presence of a monster. He then recalls Uzi's "quality time" with the Anime Girls. He then shudders more.

"Okay, now there's a reason.
Welp, here goes."

Sukard throws the hanger into the roof. It promptly turns into a blue glowing sword, hanging right above his head. He snaps his fingers, then the sword falls, creating a small, controlled explosion of death and ascension. The smoke clears out, to reveal a hanged Sukard.

What an absolute madman. A mythril glow surrounds his tile, as he dissipates to Dorito cheese dust, which reforms to his possible new supermode. Looks like death isn't his destiny.
--Boosts--
+2 Sp33d0n
+1 Pricey
--Inventory--
Ircucvci (Level 10)
Aequo Animo (Level 10)
Diversity (Level 10)
Terra Shatterer (Level 11)
Face Exploder^3 (Level 5)
Concentrated Avaritine (Level 9)
Amethyst Flame (Level 10)
Magetear Droplet (Level 15)
Acras Tuner (Level 20)
Slightly Ornate Sword (Level 7)
Infinite Power (Level 13)
Saint The Flamethrower God (Level 10)
CELPH-X-IXIS (Level 0)
SORD... (aka Stop Obliterating Reality, Dumbgorillas) (Level 0)
Moldy Energy Sword (Level 4)
Dormant Hammer (Level 20)
Blackwatch Scarf (Level 0)
The Hanger (Level 18)
--Charges--
The First Cure to the AGP Ever: 47/50 (+1 Tazz)
The Mercenary First Contract: 49/50 (+26 from Charge Transfer: The Glowing 1,000 Degree Knife)
--Alchemies--
Glowing Orb && Shapeshifter Module || UU-Matter && Otherworldly Rune (Thorium Mod mount) && Light Majjyks-Infused Glass Shard && Essence of Tumblr = Cancerform (Level 10) (4/6)
OVER 9000 FANDOMS, ONE FORM. This orb just randomly changes to weapons from different fandoms at random intervals. Even the sord... But if your luck is externally assisted, this can be dangerous. To the enemy team.
(Ircucvci && Breaker Blade (Terraria) || Tavros' Lance) && (Luminite Chunk && Edgium Chunk) && RWBY: Volumes 1-3 = Moonbreak (Level 10) (2/6)
A black and teal greatsword, empowered by Adam Taurus' Semblance that lets him transfer damage taken into bonus damage for a single hit, and the suffering, sadness and salt of every RWBY fan after watching Volume 3. Also very effective at cutting off limbs.
Ircucvci /\/ = Caledfwlch (Level 10) (3/6)
The sister sword to Ircucvci, both forged by the legendary unnamed Blacksmith that later went on to create War. Its plain white form with a circular pommel resembling a cueball belies its true power. Caledfwlch shares some of Ircucvci's powers over time, though trades slight ice powers for slight fire powers, harnessing the sickest burns for the most lethal verbal smackdowns you've ever seen. Either way, though, the blade itself is the real calling point. Unlike Ircucvci's invincible blade, which can withstand any force brought against it, Caledfwlch's edge is so sharp that it's not only just excessively sharp, but due to its construction, can rend the concept of invulnerability and immortality around it, and in general rend the forces of plot. This makes it ideal against anything with any protection from either plot force, and has time and again showed up as a sword used to beat back Agents, as well as one of the only tools capable of bringing harm to Lord English, among other vaunted abilities. It has shown up time and again across fiction, in different hands and occasionally by different names. Caledfwlch is the true and first name of this legendary weapon, though some more informally refer to it by its most popular name, Excalibur.

YuukiQuest actions logged.

You pull out a rather oversized gun-it appears to be some kind of shotgun, but oversized in every aspect, really. You have a hard time taking it seriously. Especially since there's a sword shoved down its barrels. All four of them.

The Torgue Standard (Level 12): A shotgun of a stupid size, with a whooping four barrels. This thing doesn't shoot bullets, nor does it shoot swords; in reality, it shoots out four sword-shaped explosions, each one splitting into seven of themselves, which then explode into three more sword shaped explosions each, all the while leaving a trail of explosions. That is a lot of explosions, and needless to say this is really excellent for anything wherein subtly or property damage is no concern whatsoever.

You hang yourself upon the Hangar, which for whatever reason does not affect your YuukiQuest action in any manner. You feel a searing pain as your flesh rends and transforms itself from beyond the grave, your very soul altered by the process that this arcane device grants. For a deal of time you can't quite comprehend what's even happening, the only action you can think of doing is screaming with the lungs that definitely aren't working right now.

That's not the worst. The worst is the gnawing sensation. You don't quite have an approximation for it that's fast an easy-at first. However, the chill and the sheer emptiness you feel around you, the absense of everything, clues you in-it feels you have taken a dunk into the void, and you now realize that it is absolute hell.

You count about just over nine minutes before the agony abruptly stops. You look down at your body. You almost accuse nothing of changing... Right up until you feel a sensation, like you're a pocket of air stuck at the bottom of the ocean, stuck under some surface and waiting to get to the sky above. You look at your hands... And you see the power of the Void.

You have Transcended to become a Void elemental, and with it the bevy of abilties it implies. The Hangar itself has also transformed, now taking the form of a Katar. It appears the transformation has left it weakened, though.

The Blank (Level 10): A Katar. The Blade is made of Pure Nothinium, while the handle is much less fantastical, though practical for swinging. You feel as if you are actually swinging nothing when using this Katar, with only the lightest of weight to remind you that you are holding it. It has no shadow to speak of, nor does it reflect light, and an aura of darkness surrounds it. This masterwork did not exist until you used the Hangar, and it commands authority over the Void like very little else-no doubt accelerated due to its wielder. It also cuts well.

You are not entirely sure what is up with the Hangar still. Whoever made it must have had a morbid mind.

Alchemies
(Bestiola Essentia Singularity && Mass of Cobwebs && Wand Focus: Portable Hole) && Empty Silk-Wrapped Wand Focus = Wand Focus: Arachnobringer (Level ?, 2/?)
Wand Focus: Arachnobringer: A silk-wrapped globule of a very dark substance you can't quite make out, yet is shaped exactly for a wand focus and fits onto a wand snugly. When used, it opens a portal to a plane filled with spiders, pulling an infinite stream of spiders, cave spiders, maze spiders, mind spiders and so on under the wielder's control and into the wielder's general vicinity. Perfect for trolling arachnophobic people.

(Praemunio Essentia Singularity && Warded Stone && Wall Template) && Empty Stone Wand Cap = Wand Focus: Deleterious Wallbuilder (Level 7, 4/4)
A stone globe, inscribed with brick-like markings, that fits onto the end of a wand. Can be used to construct walls for protection at the cost of ridiculous amounts of vis.

(Sano Essentia Singularity && (Brew of Restoration (Botania) && Brew of Mending (Botania) && Milk Bucket)) && Empty Ruby Wand Focus = Wand Focus: Restoration (Level ?, 1/?)
A roughly globular ruby, polished, that fits onto the top of a wand. When used, it draws upon the power of botanical brewing to restore the health of a target, or, if pointed at oneself, the user.

(Nuke && Uncreativity Essence = Uncreativity Bomb) && Mana Blaster CAD = Uncreativity Infuser (Level 3, 2/2, completed.)
A mana blaster that fires pure uncreativity at the enemy. This does no damage but removes their ability to deal serious creativity damage, as uncreativity radiates off them.

(Angel Ring (Extra Utilities 1) && Resonant Jetpack (Simply Jetpacks) = Antigravitational Drive) && (Ultimate Solar Helmet (Solar Expansion) && Quantum Solar Panel (Advanced Solar Panels) = Ultimate Quantum Solar Helmet) = Ultimate Solar Antigravitational Drive (Level ?, 1/?)
This jetpack will recharge in at most 60 seconds at night and 30 seconds in the day, and grants nigh-unlimited flight with a battery life lasting approximately 40 days. When it's depleted while you're in a cave, building or otherwise unable to see the sky, any source of RF, EU or light will recharge it.

Charges
Project M19-Cure for the Anime Girl Plague (4/50) (+1 from Sp33d0n, +1 from Pricey.)
Project M18-Totally Not a Troll Entity (6/20)
Project M20-Also Not a Troll Entity (1/30)
+2 to Sp33d0n, +1 to Pricey12345.

Elements
9x C, 4x O, 8x S

Free Action
I take an alchemy from the Chimney.

Action (Silicon, Si, 14)
I begin to conceptually gorilla around and destroy Beaver's mech, which is also a Diarrhea Infested Toilet ripoff.

I key the following code into a laptop:

Code:
DefinedObject PressFToPayRespects = Substances.filledCuboid(new 3Dimension(Dimensions.METRE * 0.25,
                                                                           Dimensions.METRE * 0.25, Dimensions.METRE * 0.25),
    ChemistsLaboratory.byFormula("ClF_3"));
DefinedObject DiarrheaInfestedToiletIsBestToilet = new DefinedObject<>;
DiarrheaInfestedToiletIsBestToilet.0 = DefinedObject.tile(new 3Dimension(1, 1, 1), PressFToPayRespects);
int i;
for(i=1; DiarrheaInfestedToiletIsBestToilet.i.getOccupyingVolume() < 16777216 * Dimensions.METRE; i++)
{
    DiarrheaInfestedToiletIsBestToilet.i = DefinedObject.tile(new 3Dimension(1, 1, 1), DiarrheaInfestedToiletIsBestToilet.(i-1));
}
DiarrheaInfestedToiletIsBestToilet.i.setVelocity(0, -200 * Dimensions.METRE / Dimensions.SECOND, 0);
DiarrheaInfestedToiletIsBestToilet.i.instantiate(Coordinate.add3Dimension(Battlefield.getCoordinatesOfEntity(
    Battlefield.getEntityByName("Beaver’s Toiletry-Themed Titanic Obliteration Laser Cockpit")),
    new 3Dimension(0, 350, 0)));

Upon running the code, a 25cm-on-a-side cube of chlorine trifluoride, tiled 1024 times on each side to make a 256m cube, appears 350 meters above Beaver's Diarrhea Infested Toilet ripoff of a mech. Predictably, it falls onto the mech and wrecks it with chemical fire.


Entity Action
"EXE, can you tell me what 'Spread Your Wings' does?"
(Bestiola Essentia Singularity && Mass of Cobwebs && Wand Focus: Portable Hole) && Empty Silk-Wrapped Wand Focus = Wand Focus: Arachnobringer (Level 7, 2/4)

(Sano Essentia Singularity && (Brew of Restoration (Botania) && Brew of Mending (Botania) && Milk Bucket)) && Empty Ruby Wand Focus = Wand Focus: Restoration (Level 7, 1/4)

(Angel Ring (Extra Utilities 1) && Resonant Jetpack (Simply Jetpacks) = Antigravitational Drive) && (Ultimate Solar Helmet (Solar Expansion) && Quantum Solar Panel (Advanced Solar Panels) = Ultimate Quantum Solar Helmet) = Ultimate Solar Antigravitational Drive (Level 7, 1/4)

19,000 damage to the Beaver!

"Uh," EXE begins. "I, I don't know what that's actually going to do. Precisely, anyways. It's not for helping people, that's for sure. I'll aim it at, like, something that needs to go. I'm not dainty just because of the gender-switch, I can fight."

You reach in and grab... You're not sure whether this is pure karma or not.

Trollface (Level 3): This isn't what it sounds like. It's not just an image of a troll face; no, it's a full-head mask made to resemble an actual troll, and in both senses of the word. It's ugly and vulgar at the same time, and the faintest energies of trolling come off of it. Surprisingly protective, but it draws hate to the wielder.

I play the Legend of Zelda "Got Item" sound effect, and look over the battlefield seeing what entities are around to murder with my fancy new weapon. I see the anime girl with the highest sanity, and fiddle around with randomly pressing buttons on my sword, accidentally firing a beam towards her that somehow restores sanity
CHARGES
Praetorian MKII: 4/50
Rainbow Rafflesia: 3/15
Diamond Golem: 3/15
OOC: I also just noticed I'm not on the players list

You restore 1% sanity to Yuuki! I'll fix that, don't worry.

I can still post now, right?

[GS]

-CHARGES-

-Stardust Pillow (2/4)

-ALCHEMEITER-

-Enchanted Steel Sword || Staff of Fireballs = Fire-Steel Sword (3/?)

Description: burning hot to foes, very sharp and can fire explosive fireballs

-Candy Cane && 10 Packets of Sugar = Santa's Sweet Beating Stick (2/?)

Description: Hardened candy cane which Santa uses to beat up naughty kids, but you're not limited to just kids when attacking. Also, you can bite a chunk out of it to gain a speed boost.

-3 Healing Potions && Wheatgrass Juice = Vial of Health Juice (COMPLETE)

Description: Tastes bland, but heals you and gives you Regeneration. Also, you cannot be Poisoned. The effects last for 10 minutes.

Current Inventory:
-Cthulhu Plushie
-Vial of Health Juice
-Two scimitars

ACTIONS:

I get out a Cthulhu Plushie, and I use it to distract UserZero while I go forward and slap him/her in the face with my left hand, because I'm wearing a spiky glove.

I answered what level your alchmies are.

UserZero is indeed distracted by the Cthulhu Plushie... By turning it into a rabid plushie monster that in turn distracts you by attacking you! You defeat it without issue, but the window of opportunity has long passed.

I help to find the cure of the anime girl plague.
"ok, i'm going to put on this lab coat and start researching."

Good luck!

23/25 Leg. Armor [|||||||||||||||||||||||] (+1 from exos) Can i change this to a 50 post charge, or do i have to make a new one?
11/25 Mystic crystal [|||||||||||||||||||||||||]
EDIT: o right we can have 3 charges still: perceptual shift 1/10
+2 yeveltal gaming
i start surounding the beyond with glistening white substance, much of which is almost mistlike, before i raise my hand and a small cyclone forms, Red in large part but blue to an extent, and moves to begin protecting the beyond. i leap out, unobstructed by my own power, and stand guard, ready to attack any with that knife thing.
my aura shifts, red gold fading to blue, and a glyph forms on the ground, 10 blocks wide, the center an eye that seems the same from all angels, yet is not symetrical. a chestpiece (Node infused glass armor) appears, and in conjunction with Ouroboros Knife, which i stab into the ground, the mind of anyone who enters the circle harboring ill intent will lose the ability to precieve the beyond temporarily. i lift the knife, some cognito Vis (yes i know that doesnt work normaly, suppose its other vis in proper proportions or something) flying into the knife, and i carve a trench with the blood of a) the nearest enemy or b) random blood, giving a weak sheald against non-sentient (in universe) attacks like flying rocks.
gold-trimed silverwood armor && Node-infused Glass Armor = Wandbody Armor (Level 8: 4/5)
Ouroboros Knife && the beyond (if i can still alchemise with it. IFF i can't then Ouroboros Knife && ircuvichi && tome explaining the powers and limits of Game masters)= ???, 1/?.

Ouroboros Knife && The Beyond = Fang-Pierced Tail (Level 40)
Ouroboros Knife && Icrucvci = Order of Mind (Level 35)

In case you see an alchemy that's red, that means you can't make it.

You bodyguard the Beyond! I am a dumb and forgot to Summon it, so expect that this turn, at what stats it would be at.

Noooooo! Alchemize Ircucvci and Caledfwlch, you will create the invincible blade, the pinnacle of bladed weapons!

You can't make that weapon! It's Level 100, and the cap level right now is 20.

first, nullyour post. second, i don't have caledfwltch.
/NULL

message box.
/null

In the future, I advise you take your discussion to our dedicated discussion thread. Cluttering the thread with nulls is annoying to the GM. I usually don't quote this, but from both of you, I would like to see this behavior stop before it becomes a real problem. @AWAIE09F @JOEbob

Have the Talkey Thing now!

UserZero, you say? Something tells me I shouldn't be surprised. At all. That she'd do something like this. I fully support you in the endeavor of taking revenge.

Auth slightly recalls Xi from Chaos' Mindscape.

So... Tazz is a horse made of water?

Auth was making a joke, obviously.

I haven't encountered a guardian, so I'll take your word on that. It's his mindscape too, so that's why I proposed he might not be wholly useless. Any support at all would help, in my opinion.

Auth adjusts his hat, and nods at Roxxanne's comment on her Shadow.

I believe I encountered your shadow once? From what I've heard of Shadows regardless, I wholeheartedly agree. If there is a way for me to aid you in beating up your shadow, I'm more than willing to become your sword and your shield.

Auth laughs, reassured at Roxxanne saying that she'd protect him.

Many thanks, Roxxanne. That's reassuring to hear. I'll make sure to keep you patched up if you get hurt. My weapon heals, and I've got a healing spell here too.

Auth moves away, assuming anyone in close range to him is going to be hit with something.

After Auth's doll destroys the door, Auth winces at the state Build is in.

Ouch. I apologize for you appearing in that state, Good Sir. That is the doll I command that destroyed the doll, though Eris over there did most of the work, so she deserves your thanks more than the doll, or I for commanding it to break the door.

As Roxxanne says Build's name, Auth bows.

For the sake of courtesy, I shall introduce myself. I am The Author.

After Roxxanne says that she'll do her best for him (and Build(?)), Auth smiles.

I don't think I could ever thank you enough, Roxxanne.

Auth gets teleported, but not much happens that turn relating to Auth. He breathes a sigh of relief.

Auth then finds himself in the possession of a cookie.

A... chocolate chip cookie? Hey Roxxanne, would you like this?

After completing the talking, he runs over to I5, and uses the Indigo Syringe on Battlefury, healing him.

Meanwhile, an outside force pelts Auth with another item from the stocking.

ACTION SUMMARY:

Auth heals Battlefury with the Indigo Syringe, after talking to a bunch of people.

Meanwhile, an outside force draws a gift from the Stocking for Auth.

SPECIAL ATTACKS:

Cure to the AGP:

Cure to the AGP:

Cure to the AGP:
(I have no idea it's nearly one in the morning.)

+2 to Cobalt, +1 to Pricey.

Roxxanne takes the cookie cheerfully. I'll keep the RP around here. "Ah! Thank you!" Roxxanne proceeds to take a bite out of it, and become severely confused when she looks back at it and sees the cookie whole. She experimentally breaks it in two and gets who whole cookies. "Ohmigosh infinite cookie! Heart!" Roxxanne proceeds to gorge herself on the singular cookie, managing to hand the other one back to you.

Build stares at you, meanwhile, but just seems to nod in affirmation, still kind of bewierded by the whole situation.

You find yourself pelted with-ow. That actually hurt, a little. Still, it appears you are now the owner of a strong-looking crossbow.

Minuano (Level 15): A Crossbow, with sleek black velvet and trimmed with Terrarian Cobalt. Holding it makes you feel a comforting cool breeze. The wielder of this powerful crossbow commands the winds with it, to one of the strongest extents in fiction, with its own bolts having such force behind them that they're known to start class 6 Torndados (yes, class 6) from the impact alone. Also has much more mild powers over ice-Its bolts chill to the touch, though for the most part its temperature dropping shenanigans are not unbearable. Named after the cool winds of Brazil from Old Earth, this treasure was initially found on Indalo roughly in Brazilian territory, at the height of a massive mountain comparable to Mount Everest in height.

[N] Pricey12345: 14/20 HP. (Estimated 56,000 HP remaining from Player HP) (Thats my Vulnerability status.)

Echeladder-style Level 3: XP 201,500/250,000 (+119,000 for damaging Golden Flumpty/The Hallucinations Station)


ACTION FOCUSED CHECKBOX: [ X ]

This post will be Focused.

Before Action: G Flumpty's cracked, now the Beaver.

Action: My part: I decide to try again by trying to take a random item from a chimney. After taking a item from the chimney, I decide to pick the Beaver's Toiletry-Themed Titanic Obliteration Laser Cockpit.

My magic brain does things to something (Yes including when if I was inside her) but I poke my head outside my mech before chucking a fast blue spell bomb at the laser cockpit after the spell flew right into the laser cockpit, it explodes right on the front of the laser cockpit and the Beaver himself before the remains of the spell creates an robot with a plasma gun. The robot fires a laser beam in front of the laser cockpit before it turns itself into a kamikaze rocket and it flew straight to the laser cockpit.

The BL4D3-BL457 MECH Mk.2 was getting so excited about the Mecha of Horror is going to be exploded fast but she has to destroy the Beaver in his laser cockpit first.

She spends her first action turning her plasma blade into the plasma claw, scratches the edges of the laser cockpit before she blasts the front of the laser cockpit with her plasma rifle before she swoops around the laser cockpit really fast and her plasma claw became plasma blade again.

She spends her second action by grabbing the laser cockpit while she burns the glass with her Dragon's Breath and she was shaking the entire laser cockpit with her strength. She flew back to her territory as she can.

Her drones decide to shoot the laser cockpit with their weapons (or the Mecha of Horror if the laser cockpit is destroyed).


THE CURE OF THE PLAGUE 33/50 +13 from the Cancelled Project, +1 from W32Coravint/CobaltShade and Cyanogynist [IMPORTANT/ANTI-PLAGUE]


Planet Hackers [HACK THE PLANET! Project] 26/50

Distributing to the Cure... 13/50 [CANCELLED]

Alchemy Creation:

Knife && Pinch of Determination power && 6 Hearts are like SOULS but not as strong as these = EXP 8/8

I might check that weapon.

Blood Diamond Armour && Wings && Durasteel (That if I am not doing Saurite alchemies right now.) && Aura of Healing = Guardian Angel 4/10 (Power Rank XVIII)

Like a Boss (My weapon) && Angelic Blessing && LHC Madhouse (Another weapon of mines) = What the Fig 11/11

Just to know, that weapon is a combination of 2 swords and a healing staff. #melee+ranged+healingftw

Joke Alchemy: None
Project Telekinetic Line: Not started yet.
Storm Weapon Line: Not started yet.


REKT Cannon Line: Items in the First Alchemy Tree: Red Dead Retribution, ??? (Any Level), ??? (Any Level), ??? (Only Level 10 and Above Alchemy) If all the weapons I made for the first Alchemy Tree, I had to combine all these to make the part of the Extremely Powerful Alchemy

10 0rigin Hero Core Alchemy Line: Not started yet, but 2 of the essences collected for both Mid-Level Alchemies

Allies Action:

We will be return, sooner than that...

+1 to W32Coravint, Cyanogynist and Battlefury (Towards the Cure of the Plague). (1 [GS], 1 [N], 1 [AZ]) (Next turn, I would switch to 2 people per action for real this time)

Charge Bank: +11 from Talist +5 from Toast and Hezetor = 21 Charge Points in total


Inventory has been moved to the Forge II because I don't have the Word Doc and it saves character space for Tazz.

You reach in and pull out a can.

Infinite Can of Whoop-Hind (Level 8): An infinite can of Whoop-Hind. Renamed to avoid issues with children. It's like a can of mace, only if you spray this on someone, it'll be like they were beaten up by five kung-fu masters at once in the span of a second, and knocked back accordingly. Requires a bit of shaking before the spray to regenerate, but is otherwise an infinite spray of Whoop-Hind. Effectiveness does not improve if you spray it on the opponent's hind.

You deal 15,000 + 10,000 + 7,500 + 20,000 damage to the Beaver, for a total of 52,500.

CURRENT ALCHEMIES
(Axe && Sword && Spear && Halberd && Dagger && Scythe && Sickle && Rifle && LMG && Pistol) || A Very Long Stick = C.K.I.X.W.S.R (Cheap King Ikea X Wooden Staff Ripoff) 6/6 Done.

((Light Rune && Dark Rune && Fire Rune && Water Rune && Earth Rune && Lightning Rune && Wind Rune) && Magic Circle && 2-slot Slot Machine) || Hand Cannon = Arcane Improbability 5/8

Laser Gun && Grenade Launcher && SMG = Exploding-Laser Shooting Uzi 2/5

New Alchemies

I have no ideas :mspa:

Supports
+2 Piono, +1 Star

Charges
Knight Time 43/50
It's Just a Game 25/50 (+1 from #2017InDaHouse)
His Mecha 47/50

Redstone throws something at Yuuki-chan, which makes her fall asleep and suddenly take a nap. An indestructible box appears around her with a bed inside. It also has oxygen in there so she doesn't die. Once she wakes up, everything dissapears.

She wakes up within a few seconds, without warning and everything vanishes.

Actually, I just was too tired from family shenanigans to edit that post with anything meaningful. It's all good, Tazz!
/nullish


Quick Erosion && 3x super compressed cobble || (A Nonspecific Yet Extremely Accurate Encyclopedia of Seismological Activity && TM26(Earthquake)) = Quake Erosion (Level 7: 2/4)
Sniper Rifle || (The Scorpion && Liquid Nitrogen Gun && Lava Gun && ~Ath Manual && A Literal Gallon of LSD && Taser) = Far Out (Level 15: 2/8)


Other Charges:
Solid hydrogen cube 5 +1(Happy New Years to you too, Tazz!)/10

The Recession 3/25 (Will be cancelled if the other charges don't finish before Flumpty is.)

3/10 Unlock Module: Analysis

Randomly assorted assists: +1 to @TheGuestDLE , @ConsumerOfAll , & @YveltalGaming

Action:
If the Beaver is so horribly deadly, I'd rather not have him be the last one killed and give those abilities to Flumpty. If I don't end up with a roll of Toilet Paper this turn, I'll go for a [FOCUSED] attack on him.

Edit: Previous paragraph no longer relevant, but still [FOCUSED] on Beaver.

Taking advantage of the desert surrounding the oasis, I levitate a full 50x3x50 area of sand out from under the Mecha of horror, all the way up to y=256. Next, I separate the sand into 5 smaller chunks, and allow them to fall towards the Beaver's Cockpit. Unfortunately, Minecraft gravity physics makes the blocks fall disappointingly slowly, so I give them a little push - with a combination of gravity-assisted Quick Erosion smashing and flash-stepping. Once each chunk hits terminal velocity, I once again use my mysterious (or rather, yet unexplained) power to manipulate their paths. On impact, the chunks damage every joint on the cockpit, not only heavily damaging them with the momentum of several tons of high-speed sand blocks, but also clogging them with all the sand that does not fall to the ground. This slows the cockpit enough to give it's targets a chance to dodge, in the event of an attack.

However, the hunger of the desert is not satisfied. I flash-step my way to the Cockpit and viciously maul the control panel with Toxicity Edge. Even if this proves ineffective at damaging the controls, the toxic residue left by the sword should cause the Beaver to be slow and cautious when attempting an attack. I am very careful to avoid the toilet-paper-request button, if there is one; the toilet; newspapers, if present; and any nearby toilet paper.
If the Beaver is vanquished, redirected against Flumpty


Edit: Stocking pilfering is a go! I grab something from the stocking.

You deal 18,000 damage to the Beaver!

You reach in and grab... A glove. You put it on, and a spear appears in the hand of the glove! Interesting.

Prominance (Level 14): An orange glove, warm to the touch and marked with the symbol of the sun. Wearing this glove generates a spear with two prings. It's shaped kind of like a Crawltipede, those jerks. The weapon brims with the fury of the sun. and seems to be particularly accurate against anything airborn. It also regenerates if thrown... And the thrown copy explodes with the force of the sun. It can also turn into a whip with a flick of a switch, laxening the bonds that keep the spear tight. The whip mode phases through the ground and covers a wide area.

50/50 Avatar Project (held until I figure out some stats)

15/50 Random Objects Theory (+1 me, +1 EXOS)

9/50 Paradoxical Charge Of Confusion (+1 me)

It looks like the AZ faction is being refactored to be "everyone who wants UserZero dead", which unfortunately means it just swallows the whole GS faction. Crusher48, we have a BIG problem right now.

EXOS, the problem comes from the fact that we're essentially just reskinned AZs due to lacking a real unique purpose. If we could find a unique role in things again, we could reboot the faction. But right now, we're going to be back to solo operations really quickly.

We could probably continue our operations solo. After all, all we need to do is think up creative attacks to hit the godmodders before they die.

I think we should start attacking Richard now before we get lumped into AZ. Search up the Paths Database for anything useful. Wait, did ANY of those Paths involve Richard?

While, we have several. For instance: Path: Get Richard to kill UserZero, Path: Get Richard to kill UserZero without gaining Omega+ rank, Path: Remove Richard from the battle for one turn, Path: Kill Richard, about a hundred paths that specifically target Richard, and several hundred Paths that supposedly work on any godmodder at any time. However, I suspect they have very low accuracy due to the Veil. Paths directly targeting a Godmodder won't work.

Narrow down that definition. What about Paths indirectly affecting Godmodders?

I still think those would be made inaccurate. Godmodders can likely beat Entities straight-up, after all.

More specifically: any Paths that would attract a Godmodder's attention and nothing more?

Scanning... None.

Great. We'll just have to improvise.

Wait, what is it you want to do?

I just sent you the details of it. In secret, of course. Godmodders can read our whole post to figure out our attack, so the less we give to them at the start of the attack, the more likely it is to succeed.

Okay then. Wow, this is going to be difficult to pull off. Especially because I would have literally had to build a bunch of stuff yesterday in order for it to work.

You did implement the Temporal Back-Order system, did you not?

Yes, but retcons like that lead to Paradoxes.

This is important enough.

Fine. But remember, we only have so many ways to contain Paradoxes. We can't deploy too many or bad things will happen.

You do realize that Descendants can't spawn Paradoxes anymore, right? Someone was smart enough to implement a backup system in case our systems fail.

/placeholder

Entity Orders: Zerisek gets an energy point in Fastball Special? Is that even a move, Pionoplayer? It isn't a thing. Whatever, your call.

Fastball Special is basically ready already. It's more of an 'am I OK with this?' than you actually doing it-that would be Throne II.

@Crusher48: Pinging you because it is important. You must use Project Avatar next turn, or otherwise it will decay, meaning you've wasted it. This is your only warning!

Charges:
Poisunus Flower of Gluttony: 5/6
(Still I cannot spell poisunus.)

Alchemy
Shark Pellets && Balloons && Jar Full of Fat && Shotgun==
Bloating and Gluttony, Level ?, Charge 1/?
(Lots of gluttony going around.)
A massive shotgun covered in bloated human body parts and ashes. Embers float around it. When enemies are shot by this gun, they bloat up and become too fat to move. They will also suffer from intense stomach pain and usually their stomach or liver will burst. Enemies also will explode if shot many times.

|NULL[Er...
Maybe...
I should spawn an entity...
Hmm...
Not sure how...
Is there rules?
Hmm.]NULL|

[ENTITY] [AZ]French Frydra|Health ?/? Spawning 1/2 Turns
A hydra composed of millions of stale, moldy french fries.
PASSIVE: The more heat in the enviroment, the stronger it gets.

It attacks by spitting jets of molten frying oil and swiping at enemies with its head(s).

I spin around in circles, eating marshmellows and hoping Yuki will not become reattracted to me.
Kat: What are you doing? Spinning in circles and indulging in sweets when people around you are becoming injured and wounded?
JUICEB0X: Do you think I really care about others? I'm a robot. Well, of course I care about you and Seer, but otherwise humans can die and I won't care. Now, if you'll excuse me, I, as a robot am trying to eat marshmellows. Good day.

INVENToRY
Fancy Mirror: Ready! (But useless.)

Shark Pellets && Balloons && Jar Full of Fat && Shotgun = Bloating and Gluttony (Level 5; 1/3).

On summoning: It's better if you charge it longer, though rebalancing is in order to make weaker entities stronger. You can summon entities without charging them-they can even be pretty impressive! However, if you're not particuarily creative, the Godmodder has a much higher chance of stealing uncharged entities than charged ones-and that's not to say they can't take charged entities either.

Poisonous. Spell Poison, then add -ous to it.

23/25 Leg. Armor [|||||||||||||||||||||||] can i change this to a 50 post charge, or do i have to make a new one?
12/25 Mystic crystal [|||||||||||||||||||||||||]
2/10 perceptual shift
gold-trimed silverwood armor && Node-infused Glass Armor = Wandbody Armor Level 8: 5/5, done
Ouroboros Knife && the beyond (if i can still alchemise with it. IFF i can't then Ouroboros Knife && ircuvichi && tome explaining the powers and limits of Game masters)= ???, 2/?.
i think there might be an 'get equivilant' function, or a get opposite one, if so i want to use one on Ouroboros Knife. i think someone said it was Ouroboros Knife /\/ ?
EDIT: wait, can you take an alchemy this turn too? if so, i take another.

You can take an Alchemy once per turn, so yes. You do so, pulling out... Hey, this looks familiar.

Ouroboros Knife /\/ = Okami (Level 20: 1/11)

Titanflame Axe (Level 10): An axe infused with the flames of an Elemental Titan. Holds the appropriate level of elemental power over fire. An inferior copy to Levis Ignis, though somewhat more combat-worthy in its use as an axe, usually given to (oddly enough) lesser Fire Elementals in times of war.

I fire the meme-gun (Youse-A shotgun) at the beaver after pilfering another present from the stocking.

Charges
16/50 helldiver squad
16/50 F.O.B.

R&D (alchemies)
6/11 = Lord Kitchener the AI.
2/3 = dedsec-grade hacking tool.
2/3 = General Patton the AI.

You pilfer what appears to be a small wooden box, about as big as both of your hands together, wide but not long nor tall. Opening it you find a note.

Box of Desires (Level 7): "Dear lucky owner of this case. This particular item's use is not immediately apparent. However, if you are ever in dire need of anything, just think of what that would be and open this box; it shall produce it. It cannot produce anything liquid nor gaseous, nor anything that would burn it, and not anything living at all; but anything else may be brought forth from this case and used freely. Nothing else can be generated while something is in the case, so make sure you take out anything you find in it once you get it. It repairs itself in case of damage, as well. May fortune favor you. -O."

You don't know who this 'O' figure is.

Charges
Plan B 36/50 (+1 EXOS,GM)
Plan Z 8/50
+1 Piono Helldiver and Consumer

Action:
Super grabs loot from a stocking

Alchemies:
Super Microchip && Essence of Stability && Zamasu Soul = Inactive Sane Zamasu AI (1/??)

Inventory:
Super Microchip Level 3
Essence of Stability Level 5
Zamasu Soul Level 10

Super Microchip && Essence of Stability && Zamasu Soul = Inactive Sane Zamasu AI (Level 16: 1/9).

You nab a... Pair of socks? They seem to have wings on them, though, and they fit you. You begrudgingly put them on, only to suddenly realize that you feel fast.

Socks of Supreme Spatial Movement (Level 9): These socks, in apperance, are plain white, with only two gray toes to mark anything of note. The unassuming apperance belies extreme potential, though: Whoever has these socks is capable of nearly unlimited movement in the 3 spatial dimensions, and very fast movement too. This not only means you can run and swim very fast, but also fly and phase through matter at will, and not only that, but you can also find your grip on just about any substance, and basically 'stand' anywhere, useful in case you're sent flying. Oh, and wearing shoes or anything over it does not negate its power.

Action 1/2

The truth is stranger than fiction! I actually read the End of Turn Battle for once. I've turned over a new leaf! You'll get no more complaining out of me unless it's genuinely long and arduous.

Also, I'm fine with the new nerfs to entities. I should implement some over at Acolyte, since charge spamming is also an issue. I only really use 2 charges anyways. Plus, the only thing Tactician and I agree on is starting out our charge chains with smaller entities first and working our way up to bigger ones (e.g. the Shock Trooper)

Nuclear Canister Battle Tank: 8/20

I +Assist Zerisek, upgrading their attack prowess for the turn. I also support the joining of the Godmodder Slayers with the Anti-Zeroes.

Well, since Misaka's sanity isn't going anywhere (A MINISCULE, INSIGNIFICANT 1%?!) I guess it's time to go straight for the commander.
I establish a psychic link with Yuuki-chan and transfer her insanity into my consciousness, increasing her sanity. However, this also decreases my Satiation.

Which is bad, considering once Assailant's satiated I can take control. Although I guess it's worth it to get all of our entities back.

Although I REALLY gotta keep that damage up...


Uber (Shielder's Salvation): 1/10 [IIIIIIIIII]
Satiation: 24K/250K

You restore 5% sanity to Yuuki. Unfortunately, you overestimate how insane Yuuki is, and quickly find yourself seeing double vision-the other side seeing an odd high school. The two views are so contradictory and muddling that you can't see straight. Your next two actions now have a severe accuracy penalty, to the point where if it hits true it'll be amazing.

I command my avatar to get a present from the Christmas tree, before slamming my actual arms on the table. Argh. Val, you're taking the entities. Alright. There's some sort of indescribable half emptiness in my heart and I just can't think, or harness creativity or do much. I lost my soul in that duel, didn't I. I need to just bother and find out where the fragment of me that ran the duel ran off to. We have a shared inventory, maybe I can leave her a note. Speaking about talking, I have to talk to myself, and celebrate that I'm so much purer than the rest of those fools. I heard that the Crawling Chaos is our benefactor, apparently?

Anyway, tired as I am, I use my perfect remedy for being tired. I take out my favourite and only octet, the Devouring Eight. I spin it around, and realise that making a longpost isn't going to do me any favours. Goddammit. Whatever, I throw it up, before blasting it with tendrils of raw goldenrod, plot coursing through it, and knocking it towards Beaver, or if Beaver's down, Flumpty. The effect happens, and something very horrible is about to happen to Beaver.

I then drop raw charge on Grendaline.


I don't believe entity creativity is as effective with the damage change, so just have the barebones. I'm suffering with similar lack of energy from having half a soul.

I roll the Devouring Eight at Beaver, going to Flumpty if he's dead.
Grenda bodyguards The Lovers and the High Dragun.
The High Dragun shoots holes in Beaver (Flumpty if Beaver's dead), Walker (I love you too Engie) and the Command Minecart.
The Lovers use Lover's Enervation on Krieg.
Krieg, assuming he doesn't come down with brainwashing sickness, bodyguards the Lovers.


+3 to Battlefury.
The Bodyguard [30/30] ====== +11 from Battlefury!
The Healer [14/20] ==== (+1 from Battlefury, +3 from Cyanogynist, +3 Supercool, +3 Cobalt, +1 Zerithos)

Saurite && ESP Railgun == The Unworthy (Level 20: 11/11) COMPLETE!
Scythe && Grief Seed && Condensed Hatred && Shattered Soul Gems && Codex Mark Astarta == Witchsoul Inflictor (Level 17: 9/9) COMPLETE!
Conglomerate's Stick Shards && ESP Railgun && The Stranger's Sword && Five_OVER Railgun == O-V-E-R-F-U-R-I (Level 17: 9/9) COMPLETE!
+2 from me forgetting to up the alchemy counts in two posts.

(@Cyanogynist @supercool993 @W32Coravint: Thanks for your continued assistance, feel free to request an alchemy from me!)
The Psycho Goggles should probably be described in thread.

The Bodyguard:
I'm not sure how to display the buffs here, so no statblock for this one.

Grendaline has now been put into bodyguard permission. That was probably a stupid idea, but I specialise in taking good things and horribly ruining them, before somehow coming out from them with little consequences.
Dual Protection: Grendaline can bodyguard two entities. Every entity she bodyguards weakens her attack by a fair portion, but whilst bodyguarding, she can still attack, even if weak.
And The Will Of The Flame Protects: Grendaline gains a Tazz specified amount of armour.

Magnolie 'Explained':
Magnolie: An iron amulet encrusted with sparkling emeralds. A burning amethyst sigil on the front of the thing details a broken diamond, slashed horizontally. The device allegedly contains the half-eaten soul of an ancient Cireni queen, imprisoned by the Mage. The sorcerer bound both the temporary and permanent release of the imprisoned entity to spoken Curses, of an unknown sort. The imprisoned queen, Magnolia, wields the power to bend minds to her will. It is of note that there is an odd incision on the back of the amulet, both glowing with violet light and exuding trace amounts of a viridescent gas.​

The above description was written by Cosmic Goggles.
Magnolie is the emerald amulet that Erelye gave to me when he did something to the alt I sent there. Whatever it is, I feel more like him. Anyway, Magnolie is a mind control alchemy. This concept was briefly discussed in PM but the general gist is that every 7 turns, I can attempt to mind control an entity with either a focused action, or a charged action, the latter more likely to work. If the mind control works, the entity will do as I say for the turn, Ampersand style. Either way, if I fail, it goes back down on a 7 turn cooldown and then to be nice I abstain for longer.

This alchemy was mentioned as Level 10 as Tazz, but he did say that it could work.

Feel free to buff / nerf / tell me to increase the cooldown.

ESP Railgun [4] / Coin Launcher [3] / only my railgun [8]/ Psycho Goggles [14?, assuming they officially exist] / Grief Railgun [15] / Witchsoul Inflictor [17] / O-V-E-R-F-U-R-I [17] / The Unworthy [20]

Magnolie [10?] [IIIIIIII: 7/7] [MIND CONTROL]

I guess Magnolie is OK, as it is.

You splash Grendaline with charge, giving her those abilities, but... "Better idea. Howabout you do that?"

It appears Grendaline has a lot of sass and is a very... Independent entity. You may need to coax her into doing it. Or just heal those wounds of hers that would probably make bodyguarding with her much more complicated.

Your other entities will do as you say. You roll the Devouring Eight. 6-1-1-1-8-2-7-7.

The dice collectively hum out, in Morse Code, the word "NUMBERWANG!" On-cue, a cloaked number four appears, seeking revenge for his previous failed attack on UserZero. Knowing that he could never even touch her, much less harm her, he instead pulls out his scythe and goes to town on the Beaver, dealing 25,000 damage with a flurry of number-based attacks. He vanishes without a trace afterwards.

You reach in and pull out a blue mug, with golden runes at the top. It shakes with magical energy.

True Everymug (Level 12): A powerful mug. It is initially empty. However, at-will, any liquid that the user knows of may be generated within the confines of the Mug, in infinite supply. Unlike a standard Everymug, this liquid can be magical in nature (IE a Healing Potion) or otherwise have unusual properties, bar one: you cannot generate a liquid that would destroy the Everymug, or in other words, nothing that can melt it.

((super fire orb)) AND zero point magic generator 10/11
Arcum Aereum AND energy condenser 3/8
Nulla Stella AND energy condenser 2/8

50/50 for Heheheh (Held until revan finishes his half of the charge.)
10/50 for my artificial companion of choice
3/50 for reassigning charge points
+3 to revan

entity orders:
Gazebo Launcher will use it's Dread Gazebo ability, and fire at Beaver.
Setting it right now: If Beaver's part of the mech dies, all gazebos will switch targets to the primary flumpty mech

Zerisek will be acting as the most expensive ammo a Fastball Special has ever fired. Target: Flumpty Bumpty's Mecha of Horrors

Hey, let's open a stocking present.

Post:
Ohptkin takes the Mewtwo card, if they had eyes, evil ideas would be flashing in front of them.
What could they do?
They could call forth an army of angry fanboys/girls/things.
They could summon the Pokemon Mewtwo themselves.
They could begin a Smash match using Mewtwo
Or they could just win a Pokemon match with them.
Heck, even a Pokemon card game would work.
It could always be sold on Ebay to fund another attack,
And playing cards always make wonderful weapons.
It's pretty shiny, it could make for a good distraction...
Oooh a shiny holofoil Mewtwo would be an interesting concept...
Or, Ohptkin could always just skip all that and break things regardless of the card.
All of these ideas are so enticing...

So what if Ohptkin did them all?
In fact, that is exactly what they are going to do. Ohptkin makes a gesture, and the card flares with dark red and purple fire, burning into a tiny crisp, curling and twisting until it is ash that blows away on the wind...
Only for a number of fires to burst into existence around where it was, slowly... unburning? copies of the card. 8 exact duplicates of the Rare Holofoil Mewtwo card begin to burn into existence, anyone watching notices that they all follow the exact same pattern, uncurling and untwisting, regaining color in the exact same way, and all of them in the exact reverse of how the original card was burnt up.
Ohptkin laughs as the 8 cards unburn into existence, and gesture, plucking one of the cards from the air, as the 8 begin to spin about them.
Now, an interesting fact about Terminae, almost all of us have different... ... HAD different... styles shall we say.
You've all seen mine, but sometime its nice to fall back into an old style, because storytelling is so much fun, machines are cold and efficient, but stories are so much easier to manipulate.
So let's tell one shall we?


Ohptkin flips the card up in the air, and a gust of wind picks up... and sends the card spiralling up into the sky. everyone sees it begin to flap and flutter, almost as if getting thicker... and then it flips open, like the cover of a book, and with that, a small book bearing the same image as the card floats down in front of Ohptkin.
"Ahem... Hmm... He made this look so easy..."
Hello? Hello. There we go... No wait.
ARGH FINE. WE'LL LEAVE IT RED.
AHEM
Once upon a time there was a young man... He was an ordinary young man, almost in his entirety. He went to school, like an ordinary young man. He enjoyed reading, like many ordinary young men, he even played sports like most young men do. In fact, even the fact that he had a distinct love for the Pokemon trading card game does not exclude him from the status of "ordinary", because everyone needs a hobby. He was not fanatic about it, he merely enjoyed playing with his friends, exchanging cards from his small collection.
His life would be changed one day by that very hobby.
Because one of the many ways in which he was perfectly ordinary is that he was to become one of the Unsung, the numerous warriors, part of an attack or just a permanent fixture on the battlefield. Chewed through like so many others.
I suppose, in this one manner, he is different from so many others. He remains Unsung no longer, or, is he never to be? You see, he has not reached the battlefield, he is on his way, because as we speak, or listen as your case may be, a single, otherwise unimportant card is fluttering across the void between worlds...
It twists and spins in the cold harsh emptiness of the Void, twirling in the cold wind that began to blow at the beginning of this iteration of The Loop. but that isn't important, it flutters and spirals for a time immeasurable, held in a state of near perfection by a small, but easy to create, shield holding in both its color and form against the caustic nature of the Void.
And it comes to a small light in the darkness. A tiny light, opened seemingly by chance... and it flutters closer and closer, finally having somewhere to go, and with a small "fwip" that goes completely unheard by anyone, it disappears into the light.
And far, far away from the Battlefield, walking down another ordinary street is that ordinary boy we introduced earlier, and he is suddenly and mercilessly stripped of his anonyimity and ordinariness as a small card flutters down from the sky.
He looks up, seeing the small shadow, and moves around, managing to catch it without hitting the ground, looks at the back face of the card, and slowly turns it over.
He stares at it, completely amazed at this windfall. The rarest Pokemon card he has ever seen, let alone held. And now, it is his. Strange things DO happen sometimes, don't they? He never stops to think about how strange it is that such a card would just fall out of the sky, but ordinary people don't stop to ponder the peculiarities of their lives anyways.
And so he heads back to his home.
Time goes on, and he shows his card off to his friends. They all marvel at this rare card, because not only is it incredibly rare, but it is unqiue. An exact duplicate of a card that only 5 were printed of. VERY rare indeed. And so it becomes the pride and joy of his collection.
Word travels, and he becomes more and more involved in the Pokemon community, not to the exclusion of school of course, his parents make certain of that... but he is convinced by a number of his friends to come to a Pokemon convention that would be taking place in a nearby town, and in turn, his parents are convinced to allow him to drive up there, him having recently obtained a proper drivers liscence.
Unfortunately for this young man, there is a conspiracy against him. These cards are incredibly valuable, and due to a freak chain of events involving a college prank, a Uhaul truck full of walruses and the untimely death of American Sports Legend Charles Barkley, there is a cult dedicated to obtaining all 5 of the Rare Holofoil Mewtwo cards. And they have 4 of them. Little do they know that the 5th was accidentally dropped into the Pacific Ocean and eaten by a seagull, and that this copy is from another universe, but either way, that have made their plans, and they plan to move forward with them the day of the convention.
And so the young and no-longer-ordinary man pulls to a stop in the parking lot of the convention. He walks in the doors, wallet in his pocket, ready to buy assorted Pokemon paraphenalia, his Mewtwo card, secured in its case, ready to show off to everyone when he gets the opportunity.
And so he walks through the doors.
The convention goes quite well for all parties involved, our young man has fun, makes friends, and gets many "oohs" and "aahs" from showing off his special card, the owners of the various stalls make much money, and the cultists get everything perfectly set up... or so they think.
And then, as the convention is winding to a close, suddenly, drapes fall, lights flare, and cultists pull out assorted Pokemon-related weaponry, rifles painted to look like pikachus, Voltorb hand grenades, and... you know what aegislash makes "pokemon themed swords" really lazy now.
The young man looks around in fear, convention goers stare in shock as a voice bellows over the loud-speaker, demanding that the mewtwo pokemon card be handed over, but it is not heard over the sound of the various unnecissarily large equipment used to bring in the floodlights and the screaming of various convention goers.
The young man's friend quietly sneaks out the back.
As the young man cowers, wondering what the heck went wrong, and what these crazy people want with him, he is slowly backed into a corner, clutching his Mewtwo card as a troop of cultists close in on him... only for the cultists to be run over as his friend charges his Prius through their ranks. As many jokes as people may make about Priuses... they're still heavier than humans. He calls for his friend to get in the car, and the young man scrambles over, getting into the passenger seat as his friend turns around and begins backing over the slightly bruised cultists behind them.
They get back out to the parking lot and immediately turn around and begin driving at top speed away from the convention center, only to find themselves being followed by an assortment of motorcycles, forklifts and segways.
It is an intense chase, occasionally punctuated by cops breaking off from donut runs to chase down the assorted malcontents, street racers mistaking them for participants and joining in, as well as just some guys who gets caught in the middle of the traffic and is unable to find his way out.
The card begins to flutter on the dash board. While the young man's friend very intently stares forward, trying to keep moving forward and away from obstacles, the young man himself stares at the card, which is glowing slightly... It lifts into the air, and shoots through the front windshield, opening up in a gateway of light out in front of them... The light covers them all...

The book in front of Ohptkin closes.
I believe that's enough story for right now, don't you? Much more interesting things happening here anyways.
The book lightly touches down to the ground.

Seven Mewtwo cards remain. Ohptkin decides that next up would be a good time to test out just how intimidating Mewtwo REALLY is.
You are challenged by Ohptkin!
Flumpty Bumpty's Mecha of Horrors sent out: Beaver's Toiletry-Themed Titanic Obliteration Laser Cockpit!
Ohptkin sent out: Mewtwo!
>Fight >Bag >Pokemon >Run
Hah. Not likely punk.

>Fight >Bag >Pokemon >Run
Okay, seriously, that's just cheating. No heals in the middle of an attack.
>Fight >Bag >Pokemon >Run
And who, exactly, would you intend to switch out with?
>Fight >Bag >Pokemon >Run
Oh now you're just being a pest. Just choose Fight already. This isn't Undertale.
>Fight
>Bag >Pokemon >Run
Thank you.
Mewtwo used Psystrike!
It had no effect
Oh, right, dark types are immune to psychic. This wasn't planned out very well.
Beaver's Toiletry-Themed Titanic Obliteration Laser Cockpit used Instant Death!
It was super effective.
Mewtwo fainte-e-e-e-d-d-d
...
Okay, this is stupid.
Why am I sending this stupid thing out when I can do it myself.

Ohptkin sent out: 2#@#g2224#$#$F#$Fe
Here, read that as "Game Over, Punk"
T@$34t433452#$Vedrg3 used Super Power Ninja Turbo Neo Ultra Hyper Mega Multi Alpha Meta Extra Uber Prefix COMBO
It's Super Super ss--s-s-s--wew$$GG#$GERROR DAMAGE INTEGER OVERFLOW DETECTED
Huh, maybe applying x4 damage to an infinite damage attack was a bad idea. Oops.
This stupid video game menu was getting old anyways.

??? is the vic%Y#$G#$G#$G$#T#$ ERROR 404 GAME NOT FOUND
Ohptkin takes the fainted Mewtwo and raises it up from the ground, doing a quick gesture that sends bolts of red light rocketing up and down the Mewtwo's body, quickly restoring them to full health.

6 cards remain. Ohptkin plucks yet another from the air, bringing the total downn to five, and prepping for the next piece of attack, while gently shooing the Mewtwo from the previous attack away, Ohptkin gestures, spinning the card around, it spins, faster and faster and faster ever faster until it begins glowing from the sheer heat of the friction... or maybe it's...
And sudddenly, standing in front of everyone is the shiniest Mewtwo you have ever seen. It's like, 3 levels of shiny.
On the first level of it, it is most certainly a Shiny Mewtwo, instead of the "psychic pink" color that Mewtwos almost always sport, this one instead has an... interesting shade of green coloring its lower body and tail.
Not only that, but the entirety of the Mewtwo's body seems to... glisten... in the sunlight. It sparkles and glimmers, the entire body reflecting sunlight in ways the mesmerize and awe any onlookers. It's really, REALLY shiny.
Finally, the entire thing actually looks like it has holofoil, like, whenever somebody looks at it, everything they look at gets the weird holofoil gleam, not just the Mewtwo itself, EVERYTHING, as if your point of view has become a holofoil card. It's slightly disconcerting, but no less shiny.
The shiny Mewtwo twirls around a little bit, as if knowledgeable of how much it is stunning everyone and is actively flaunting its stuff. The other Mewtwo starts to float towards the shiny Mewtwo Looney-Toons style, heart eyes and everything, with Ohptkin sighing and flicking a band of metal towards it to hold it back before it gets hurt by being in the line of fire of the attack, but before the shiny Mewtwo can do anything with its distraction capabilities, a figure runs up Ohptkin trailed by a small pack of... very dapperly dressed pokemon.
The first thing everyone notices about him is that he is very clearly a fashion designer, just because of the clothing that somehow looks stupid and incredibly stylish at the same time, the second thing everyone notices is the terribly French accent that you're not certain if its because that's an actual thing in the universe he's from or because he is legitimately faking it.
"Ah, monsieur Terminae, you have such a perfect specimen of this beautiful pokemon" it continues on like that for quite some time. The voice sort of gets all far away and echoey after a little bit and upon realizing none of you really care exactly what he's talking about the viewing window decides to skip ahead. In essence, the man runs a Pokemon show (yes, that's a real thing, and we're not talking anime-wise) and has decided that above all else he wants to use this Shiny Mewtwo as the star of his next touring circuit, and of course, because having a pair of Mewtwo, even if only one is shiny, will astound and amaze absolutely everyone, he must take them both.
Ohptkin is too speechless to say no, and decides to just roll with it so long as both pokemon get returned in one piece. The man agrees, and the two Mewtwo find themselves being led off the Battlefield.
Ohptkin hovers there, still slightly confused as to what has just happened.

5 cards remain.
Ohptkin checks their list of damging actions to take, and sees that the next one they have marked down is to try and sell it, making enormous amounts of cash, and then using that to fund a massive attack. That's sort of a few too many steps removed to be properly considered attacking WITH the Mewtwo card, but oh well, it'll work, and if not, then all the others likely have it covered.
And so Ohptkin turns, and using assorted majjycks and whatnot, swirls up a large vortex, which begins traveling about the Battlefield picking up the assorted Mech pieces that have been left behind by the carnage on the battlefield (obviously leaving the anime-slimed ones alone, that's a no-brainer) the vortex begins crackling red with lightning, and pieces begin flying towards Ohptkin, landing just a little bit in front of them, slowly, slowly assembling a machine, made of metal that the pieces taken really probably didn't include, and leaced with red lines that seem to glow and pulse with power, finally the last bit settles into place, and Ohptkin gestures, the power switch flicking itself on.
The computer screen flickers to life, showing a short bootup sequence:
windows_vista_boot_5381_by_dj_corny.jpg

GORILLA. No.
Ohptkin immediately plunges a firey "arm" straight through the monitor and begins "leaning" over it and the sounds of metallic scraping and electronic buzzing can be heard from within the massive PC, as if things are being rearranged on the inside of the computer while its still running.
"I see you're trying to remove Windows OS from this computer. Would you like to go die in a"
Get lost you stupid tootpick.
You see a small metal speck punch a hole in the back of the computer and go flying off into the distance screaming "I'll be baaaaack"... I wonder... No, it couldn't be.
With a final clang and buzz, Ohptkin finally moves away from the computer screen, and turns it on...
SMALL.png

MTT INDUSTRIES official OS
A low rumble, akin to growling echoes through the air around everyone as Ohptkin expresses displearure, but at the very least it isn't Windows Vista, so Ohptkin decides to live with it and just carry on.
The machine flickers on, and a variety of icons display on the desktop. Steam... Civ 5, some kind of writing software... Microsoft Paint? Most important is the internet browser (NOT Internet Explorer thank goodness, some sort of mysterious MTT INDUSTRIES in-company software deal) which the mouse cursor immediately moves over despite Ohptkin not having bothered to make a mouse. I suppose this is why.
Click click, the internet browser opens up, showing the google homepage (even in the Multiverse, everyone uses google. It is one of the infinite constants of reality. Just like Arnold Schwarzzneger's name being misspelled/pronounced by absolutely everyone.
Ohptkin navigates for a bit, looking around attempting to find the Multiversal equivalent of Ebay, and after a while comes to the Italian Space Mafia's black market bidding website. It's a little less legal and a lot more shady than Ohptkin would like, but it definitely looks to be the best place to sell the card.
Ohptkin puts it up for sale for a "reasonable" price, and to their surprise, bids on the item kick off almost immediately. Sending it higher and higher. Ohptkin checks the names of the users, and finds to their great surprise that one of them is apparently listed as a "reputable" user, usually meaning something along the lines of decently high ranking in the ISM, and another one called "Mewtwo Fanatic5082" which is a strange username but at least it explains why that particular person might be bidding on the card.
Ohptkin watches as it rises higher and higher into the far distance of the numbers skyline... and finally stops right as the bidding caps out
The final total caps out at somewhere between "entirely too much" and "numbers high enough to cause insanity". If Ohptkin had eyebrows, they would raise them, why would this "reputable user" be so interested in a pokemon card?
Oh well...

Somewhere, somewhen, a cultist cries out in dismay and smashes his face on his keyboard.
Somewhere else, somewhen else, a now fully grown man sighs in relief at having maintained the last part of the fragile timeloop that brought him to his prestiguous position.

Ohptkin watches as their amount of credits skyrockets, they make a gesture as if cracking their knuckles, and the cursor begins to zip around the screen, flicking between different webpages and avertisements for different services and materials in a flash, so quickly that most people that can't read them, and even those who can are completely unable to glean what it is that Ohptkin wants, even the construction agency doesn't help that much because there's a very clear demolition agency and live warheads delivery service point on the growing order list.
Ohptkin whisks into being a very... suspicious mailbox. One that several people (unfortunately) remember from a long time ago. Ohptkin flicks their wrist and the door of the mailbox flips open, a small package wraps itself around the card, and flies in, the mailbox disappearing with a puff.
And shortly after that there is a massive tearing in the air, as an enormous fleet of helicopters fly over Flumpty's Mecha, and begin dropping crate after crate after crate of assorted items. They begin to spread out from the mech, dropping more items away from it, but they drop a ton on it, as well as a single, massive bomb.
Ohptkin makes a winding motion,and throws. The massive computer used to make all the purchases flings itself into the air, colliding with the bomb, launching all of the items underneath it straight into Flumpty at massive speeds, the explosion coming right behind them in an enormous burst of light and sound that would probably be really bad for the choppers if they hadn't already moved away. Flumpty's Mech, being the primary target, is not so lucky.

4 cards remain.
Ohptkin gestures and another card floats out of the circle of Mewtwo cards, and flutters forward in the air. You know what? It's about time one of these got used in a way that it was actually intended to be used. That never actually seems to happen around here, or at least, when things are used properly they aren't used properly very effectively. BUT ITS TIME TO CHANGE THAT! THE FUTURE IS UP TO YOU AND YOU ARE THE FUTURE... Or something like that anyways...
First thing to do is... No, not play a card. Come on, we only have one right now, and the match hasn't started yet! Decks need to be put together, you need like... energy counters and stuff... At least, I think you do. Ohptkin would know, right? Right? No? Oh, right, Sealed omniscience, erm... Okay, first thing to do is NOT assemble a deck. First thing to do is look up the rules so we can actually get something vaguely done...
So, uh, that was actually vaguely productive. Using the sudden vast store of information with their brain (time stops are useful when trying to wiki browse) Ohptkin assembles a deck of 59 cards, and carefully, carefully, oh so carefully slots the Holofoil Mewtwo into it. They move over to where Flumpty's Mech is and a large slab of stone lifts up out of the ground, and the interior grinds into dust, space and time warping such that the far end of the table is just the right size for the mech, and there is room and chairs for both players to sit down.
Except neither of them can sit down so that was sort of a waste of energy.
The decks are put down in their appropriate places and the players ready themselves. Cards are drawn, and Basic Pokemon are played, Ohptkin placing down a Bulbasaur and Flumpty and co placing down a Piplup. And so the match begins...
The match is very intense, back and forth between them, pokemon hitting and leaving the field, everything goes relatively smoothly until shortly after Ohptkin loses their third pokemon and Flumpty+co. lose their second... When it Flumpty accidentally plays a Yu-Gi-Oh card instead.
An argument about the legality and how power and energy would apply to a card from outside the game (because clearly you can't just swap out cards. you have to have 60 cards, and it's not tournament legal to change your deck makeup mid match!) and after a flurry of placing, Ohptkin's full flush has scored a critical hit on Flumpty's Planeswalker. The following Yahtzee does very little to help sink anyone's battleship and everyone gives up when they both realize that they'd both been playing with a third player who hadn't been there at the start of the game.
Ohptkin pulls the last brick out of the jenga tower then flips the table, right onto Flumpty's head, where everything ignites and explodes in a massive flare.
The Mewtwo card never got played, but oh well, this was more interesting than watching a Pokemon Card Game match anyways.

3 cards remain.
Ohptkin makes a motion like rubbing their hands together, only to stop in disappointment when their arms just go through each other. Either way, having now floated back to the little circle of cards, they prepare to take down the next card...
Only for a very large, ornate and... the best word is "Majestic" limo to pull up next to them. (How it got across all of the blasted craters and corpses of the battlefield is anyones guess. Maybe the wheels have spikes on them. Or maybe its a hover limo. I dunno, I can't see it I'm just typing this thing.) Ohptkin sits there, befudddled (fun word, huh?) and the window slowly rolls down... revealing the Pokemon fashion designer from several attack segments ago.
"Monsieur Terminae, I have brought back ze pokemohn." After prattling on for a little bit more his voice goes all far away and echoey again, so we just decide to cut to the chase. Poor man, will he ever get to finish his lines without being interrupted? Maybe next time. Regardless, his information finally gets across through his large amount of prattling... it turns out, the man has, in fact, returned with the Pokemon, after going through a massive circuit that... Ohptkin decides that they do not, in fact, want the full story of what happened.
Well, too bad. I'm trying to get distance on this attack, so we're going into the whole detail and heartbreak of what went on while the Mewtwos were doing the fashion circuit.
I would love to say that it went well right from the beginninaaaaahahahaha yeah, no, easy beginnings make for boring stories, and boring stories make for ineffective longposts, so instead, everything went... pretty poorly right from the outset. Before they'd even gotten to the first location the car everyone was riding in broke down, and it rained for 3 hours straight, with the two
Mewtwos and the pokemon fashion designer having to stand out in the rain because the car exploded and the fashion designer couldn't catch the Mewtwos without their consent, which they did not give. Nobody wanted to get into a fight (least of all the fashion designer, who did not fancy being on the receiving end of two psystrikes at once.) so they just all stood out in the rain.
I WOULD say that was the beginning of a wonderful friendship, but that's too cliche (even if slightly true). It was the beginning of a friendship. It wasn't wonderful right at the beginning of it, because the shiny Mewtwo thought the other one was, well, a little ordinary, while the ordinary one felt awkward and uncomfortable being next to the thing that had been the object of its affections for basically all of its existence (remember, Ohptkin brought it into being from a playing card like, 5 minutes before the other one).
So, simply put, the two Mewtwos got along okay, and attempted to make small talk when they got stuck in the back seat of the tow truck (the driver didn't feel comfortable sitting right next to two genetically engineered weapon creatures, why that would be worse than having them sitting behind you? I dunno. but that was how he felt, so the fashion designer got to sit shotgun.)
Once they got into town they discovered that the "studio" had been ransacked by rabid badgers and a rogue blue shell that had somehow escaped from a Mario Kart race, and had to scrounge up materials and money just to be able to put together the materials for the show. The "regular" Mewtwo was beginning to think "You know what? Maybe this isn't worth it..." but upon seeing how devasted the Shiny Mewtwo was at hearing that, decided that maybe, they could use this opportunity to show their worth. And so using the superior intellect of being a psychic type pokemon, and an incredibly powerful one at that, the original Mewtwo thought up a plan to acquire money.
The regular Mewtwo went to work acquiring money the... old fashioned way (As it turns out people will pay a LOT for high-end telekinesis) and the Shiny Mewtwo works part-time helping out in a fabric warehouse. Finally, they have enough materials pooled together to put together the clothing.
And the first night... is glorious.
The entire crowd is astounded, wowed and amazed.
The rest, as they say, is history.
A whirlwind tour, crowds calling their name, and a flaming romance blossoming between the two stars of it. And sitting at the back is a simple fashion designer raking in the big bucks like he never thought he would, ever in his entire life. Entire worlds come to love and adore these two pokemon...
But alas, all good things come to an end eventually, and it's late and I don't have time to finish this all the way up like I wanted to.
Suffice it to say that the two Mewtwos come home, much more experienced, in a solid, stable relationship, and ready to do one final show, specifically for their creator as a thank you before they go on to retire in some distant place far from the fighting to try and figure out the biological issues with making babies from a sterile species engineered to come about fully grown.
Somebody should write a book about these guys, or at the very least, a fanfiction. Oh well.
More immediately important is the show they are about to put on! It shall be the grandest fashion performance to grace the battlefield in living memory! (Actually, the only one I think, but hey, more creativity bonuses. I think. Hopefully. Please?)
With a quick whistle, the back of the limosine flips up and a massive crew of builders begin climbing out of the trunk, pulling with them boards, stone, steel, and various construction supplies. They are followed by several forklifts with more materials, and then larger and larger vehicles, finishing up with a convoy of trucks carrying the parts to a very large crane, all ready for setup as soon as everyone gets into position.
Everyone watches and stares as the construction team sets to work and begins assembling a massive stadium, created out of precious metals and stones, to the extent that it sparkles in the sunlight. Massive doors are constructed, the fashion designer walks over and immediately begins chewing out the construction crew, pointing to the various large mechs and assorted monstrosities gathered around the battlefield, peering curiously at the ongoing construction progress. Finally, after a long and drawn out argument, the foreman goes back, orders in the wrecking ball, and restarts, building the entrance and main hall even bigger than before so that it can fit everything, even Flumpty's mech.
The building grows higher and higher, the scaffolding reachin into the sky, so much that the crane even has to be upgraded a few times so that it can reach high enough. The greatest stadium/fashion runway hybrid ever constructed in the entire history of the Multiverse.
And as it finishes, the Pokemon come out of the car, the two Mewtwos, dressed up in a fabulous dress and the most dapper tuxedo you have ever seen (I didn't even know they MADE tuxes in that color), flanked by a Charizard and Empoleon in similarly impressive wear. They are followed by various others, a Butterfree, a Fennekin, a Pheremosa (SPOILER WARNING DONT GOOGLE THAT IF YOU'RE PLAYING SUN/MOON) and so on. They move in to the side door (although still very ornate and shiny) and as everyone files in the main door, waiting for the main attraction and watching the pre-act (a gyrados juggling magikarp. Bound to be entertaining if nothing else.) they all get ready.
If you could speak pokemon, the conversation would go something like this:
"alright everyone! This is the moment we've all been waiting for! The greatest venue in all of the Multiverse, built just for us. Let's finish this RIGHT."
There's cheering, chattering nervousness, but everyone gets down to business. Costumes are readied, makeup is applied, and they step out on the runway as a booming announcing voice in 13901 different languages announces the beginning of the fashion show.
It is magnificent. Now here's the thing, Pokemon shows aren't JUST fashion. All the wear must be functional, comfy and easy to wear, and what better way to show that than by having the Pokemon actually perform during the show?
And so they do.
Water manipulation, rings of fire (wow the tuxes are fireproof too, I'm totally buying one. Do the come in human sizes?) massive ghost and plasma rings that shimmer in so many colors even the rainbow can't contain them all. Arcs of lightning exchanged between pokemon like a game of table tennis, geysers of magma frozen into beautiful sculptures, and all the while in between it are the two Mewtwo, flashing in and out with their various outfits and throwing their own spins into each of the various feats. Oohs and aahs are heard from the entire audience...
Except Ohptkin. Ohptkin isn't impressed.
If I had known it was leading up to this I wouldn't have bothered. It was better in the last loop anyways.
Finally, the grand finale comes. Jets of fire are blasted out, water swirls, ice shimmers, sparkles and beams of light fly in every direction, trees and bushes and flowers spring up around in a jungle, a volcano rising up from behind and the entire thing buried in an artificial miniature ocean, all of the pokemon showing off their final wears, each more and more magnificent than the last, becoming so amazing that the realm of human language is incapable of properly describing them (I will say this, as it turns out puke green CAN work if you mix it with the right shade of red.) between the iridescent shimmers and light fantastic there is nary a closed jaw in the entire audience. Every single person that has a jaw to drop has dropped it.
A spiral, stars in the background, flashing and light... the two Mewtwos spiral up towards each other... a massive orb of multicolored fire of a more psionic persuasion swirling up and sending light everywhere. And they throw it.
Flumpty, sitting on the front row panics and begins shouting orders telling everyone to scramble the Mech and get out of the way.
0 damage.
...
Even a super Psy-strike is still psychic type.
The Mewtwos stop.
"Oh, uh, right. I forgot about that" (uttered in Pokemon speak of course, no one understands that, but the sentiment is well understood.)
Then the fire alarms go off. It immediately begins spraying gasoline all over everyone. Ohptkin floats in through the wall, sets up the massive blast screen at the front of the stage, floats through THAT, and drops a match.
I got bored.
Why don't you all go do whatever it is people do when not dying in a pointless war.

Flumpty's mech, still in the middle of things, takes the brunt of basically all the damage. Most other people were already far out enough that they escaped (also, fire extinguishers were still around and had NOT been replaced with gasoline, so that helped slow things down.) Basically, pretty much everyone has evacuated by the time the roof caves in on Flumpty.
Meanwhile... outside the venue...
"Monsieur Terminae if I may"
No, you may not. I apologize, but I really don't want to listen to your dialogue getting cut off in the same clumsy manner it was the last two times. You made your money, you got your game. I think that the best way to end this lovely career is with...
The final collapse happens, the roof falling inwards and then the runway exploding outwards with massive force.
A bang.
Everyone just sort of falls silent at the horrible, horrible pun.
The Fashion designer sighs, motions to all of the pokemon but the two Mewtwos- who were somehow convinced to stick around, if just for the rest of the attack- back to the limo, which drives off into the sunset.

3 cards remain. (Help with this following attack came from Emerald_Man and Cobalt (W32Coravint) )
NOW its time to perform the action that would've taken up the last section had it not been for... Whatever that was that just got burned to the ground by Ohptkin getting irritated by the perpetual shenanigans.
Ohptkin pulls down another card from the air, and looks at the remaining two, and nods at them, they float down to gently rest on the ground on top of the book. Ohptkin look at the card. Now, the difficult thing will be getting this card to actually be a dangerous weapon against such an enormous mecha made of powerful metals and held together by all kinds of hilariously dangerous dark magics.
Clearly the only way to do this is hilarious misattribution of the laws of physics.
Now, the first and most important thing that a person can know about any given object is what its general, physical makeup is. In the case of this trading card it is, like most trading cards, it is made of paperboard, which is like cardboard, a paper-type product, only made out of paper, which it already is. This is important, because everyone knows the power of papercuts when it comes to cutting through things, so as Ohptkin gestures and the card goes flying, it begins cutting immediately, but it goes too fast, why is this? Why is it that such a small item can cut through the metal of the mech so efficiently?
It all has to do with the composition of matter.
Now, Paper is made of rows and rows and rows of plant fibers, all layered over the top of one another, plant fibers are pretty strong stuff, made to bend without breaking (or at least, the ones used in paper are) and when layered over each other they get even stronger. Those are made out of various chains of carbon, hydrogen and oxygen, as well as some other things. These are what we're delving into.
Now, the deep into the depths of the atom, you will see a number of things. You will see protons (or a proton if it's hydrogen) you will se neutrons (except in the hydrogen. Screw you hydrogen.) and even electrons (hydrogens skimps on labor funds. Seriously.) but there is a single, extremely SUPER important thing that you will see. It is this very thing that you see, or rather, do not see, is the reason why our card can fly straight through the armor of Flumpty's mech.
What can you not see? Much of anything.
You see, an atom's nucleus is only one hundred thousandth of the whole atom, and the electron spinning round and round and round and round and round and... okay sorry, gimme a second I'm dizzy now... okay, whew. The electron is EVEN SMALLER. This is incredible important information, because this card is mostly empty space because of all the empty space in the atoms. Matter can move through empty space with ease, ergo, empty space can move through matter. Simple logic, the card cuts through the Mechs outer plating with no trouble whatsoever.
Once inside, it is going to do something special.
Because it's not just a holofoil card, that holo stands for something else entirely HOLOGRAPHIC. Because it is in truth a super rare HOLOGRAPHIC HOLOFOIL MEWTWO CARD. How can I prove this? Well, quite simply, it all comes down to the holographic principle, a principle of string theories and a supposed property of quantum gravity that states that the description of a volume of space can be thought of as encoded on a lower-dimensional boundary to the region—preferably a light-like boundary like a gravitational horizon.
Basically, the entire universe can be seen as two-dimensional information on the cosmological horizon, the event horizon from which information may still be gathered and not lost due to the natural limitations of spacetime supporting a black hole, effectively rendering everything somewhat of a two dimensional hologram.
And, as everyone knows, holograms are made of light.
Why would this be relevant, you might be asking? Well, because of energy of course. Light is energy, a specific form and wavelength on the electromagnetic spectrum carried by photons. Now, to say nothing of the photons themselves, the light of this solid holograph we have inserted into flumpty's mech imparts a large amount of energy because of the matter it possesses because, as Einstein postulated in his theory of relativity, energy equals matter times the speed of light squared.
The speed of light is 299792458 meters per second, with a card weighing about 2 grams, the amount of energy comes out to close to 1.4989623e+17 (or one hundred and 50 quadrillion) joules. That's 1.5 gigatons friends. More than the combined power of all nukes every detonated on earth all combined (dragon charges don't count as nukes)
Now friends, through the use of science, we just easily deposited a high-power conversion bomb on the inside of Flumpty's Mech, where the armor does absolutely no good.
If you need a shorter version, please reference the following diagram sheet:
NUMBERS_NUMBERS.jpg
Is it understood? good?
Now that Flumpty's mech is done... no, wait, it's not done smoking, oh well. Moving on anyways!

2 cards remain
Flumpty's mech slowly, slowly teeters to its feet, smoke still leaking from the numerous cracks, crevaces and holes left in the mech by the brutal battering it has been given. But the mech still stands. Through all of the massive beating it has received it has not yet broken into pieces, or broken down, or had its spirit broken. It has not been borked in any of the million ways it likely should have been broken. But Ohptkin isn't finished.
Ohptkin pulls out the last card.
Now, here's the funny thing, I've been setting up for this part of the attack this whole time. I can assure you, you are not ready for what's coming up.
And the last card gently flutters down to the field... and glows and glows growing bright and brighter and brighter...
You all look back, it's just another Mewtwo. That's strange, didn't Ohptkin already do that? The other two Mewtwos slowly walk over, standing next to the third one.
When you just can't settle an argument, there's only one true way to do it.
Settle it.
IN SMASH.

And with that clatter, more portals open. A foreman repels out of a massive voidship down to the ground next to Ohptkin as the others begin clearing away the wreckage of the the massive fashion runway, cargo ships flying over head and pouring out massive amounts of concrete and cement into the craters, filling it up and creating a massive foundation essentially from scratch. The foreman double checks his paperwork, and asks how Ohptkin could possibly have gotten the funds needed to buy and hire everything needed for this construction project. A small flash of light, a grin, crackles across Ohptkin's "face". No one would believe that all this came from a pokemon card anyways.
And so the construction accelerates, more and more voidships fly in from all over the place, bringing in crystals, laser parts, the decayed corpses of titans and entire assembly lines, ripped right out of their home universes are air lifted in, a small spaceship, attached to a tether circles round and round, held from a crane that, although part of the stage itself, aids in construction, little portals to summon miniature demon golfballs are installed and a giant gravity shifter to screw with the orientation of the map every so often.
Ships fly in and ont, welding, crashing, pounding screeching pouring lava, water spouts out of pipes and flowing down artifical waterfalls into gorgeous lakes and and mixes together with lava creating obsidian that is lifted out and assembled into statues in the midst of the battlefield before being disassembled again. Lightning strikes along the edges, curving around and around and around again, jumping up and down between tesla coils. You can even get into the box with the camera man.
It is truly the greatest of smash stages ever created.
Flumpty and co look around in confusion as the settings of the smash are quickly arrayed out, it's a three on one. All three Mewtwos versus the one Flumpty's Mech.
READY?
GO!

And the Mewtwos charge at him, streaming towards the mech in a straight line, going high up above on platforms and dashing between pillars. The Mech begins opening fire, sending projectiles flying in every direction. One of the Mewtwos pulls up a psyshield blocking projectiles, and one of them flips over to the side, switching a lever with a psionic bolt that flips out a wall, blocking the shots and Flumpty's line of sight. Flumpty turns and charges at the third Mewtwo as it attempts to inflict damage from behind, but it darts out of the way, ducks below a platform, and quickly dodges the blast of fire as the sewer's built in river whisks them away.
This continues one, after another. There is a distant shatter and whorp, and the sky suddenly goes a bit darker. Flumpty suddenly realizes he hasn't seen one of the Mewtwos in a while, because suddenly two doors at either end of the arena open up... Outside the door, the book from the very beginning of the attack begins to glow a powerful yellow. It slowly rises into the air, pages flipping faster and faster, as if being generated on one cover and removed on the other, and it rises and spins, once, twice, three times. And then stops, grows and...
Flumpty sees a highway. And one of the strangest car chases anyone here has ever seen.
HONKHONK
"GET OUT OF THE WAY WE'RE TRYING TO OUTRUN SOME CULTISTS HERE!"
The entire massive car chase charges straight up the specially designed highway path that begins to flip out, with special additions, including anti-gravity nodes right out of Mario Kart 8 to help the cars get onto the weird upside down curves and what not. Flumpty prepares to jump out of the way only for a tiny white ball to smack into the Mech, and then its grounded. Yes, the entire massive mech, stuck all the way through the ground and completely immobilized in the platform that's probably not even thick enough to take up half of its space. Needless to say, the cars smash straight through the mech, and send it flipping up into the air, the mech only being prevented from taking heavy damage by its immense weight stat.
The two Mewtwos charge towards the mech, each smash atack and additional shot bouncing it up in the air for the other pokemon to hit and knock it down, the Mech performs a cancel wavedash and spins out a downspecial (which apparently makes it do a quick disco breakdance spin that knocks everyone away), accidentally crashing into the party ball. Everyone holds their breath in the split second before its known whether it will explode or not. And then food pops out. In a split second, Flumpty's Mech has consumed a small feast of various different foods and is back to a health level that the Mewtwos will be unable to counter.
Then a mysterious item crops up, it looks like a small deck of playing cards. As Flumpty grabs a nearby ore club and begins sending out tornados with alarming speed, Mewtwo number two dives over to the new item and uses it.
A card expels at high speed, surrounded by a small aura of mathematical symbols and a really smart sounding voice. "Matter is mostly made of empty space." and the void lodges in the Mech's armor and explodes with the force of a Bob-Omb. Flumpty's Mech once again finds itself on the run as the Mewtwo sends card after card after high explosive card flinging at the Mech, which nimbly jumps over and under and between all kinds of hazards, barely even catching when there's another shatter and whoosh, and the sky grows even darker. And suddenly, the Mewtwo runs out of cards.
Flumpty charges forward with a cry of victory. dropping a taunt that spells out "GET YOLKED" very clearly across the front of main cockpit. The Mewtwo charges forward to try and take advantage of it... only to get meteor smashed into the ground right as the taunt ends.
The Mewtwo dodges one attack, then another, and quickly jumps between a gate. Flumpty's mech pursues it, only to get caught in the arc of lightning, it takes the damage, and jumps through, sprinting at top speed towards the Mewtwo... only to skid to a stop. There's a small shattering as the last Mewtwo opens the assist trophy.
Oh hello there, I was wondering how long this would take.
Ohptkin waves almost gleefully.

1 card remains.

Note:
I have no idea how much power this post has aside from being over 7000 words, having a 10 minutes video and me grabbing various equations and other science things to scrawl on a piece of paper and... yeah, this is gonna nuke lots of stuff. Here is the priority of damage.
Damage goes first to wiping Beaver's station, then to Flumpty's main mech. If this is somehow capable of reducing Flumpty's mech below 500K damage or whatever other amount would prevent the upcoming Zerisek/Throne II fastball special from getting to be super impressive, stop it there.
Leftover power will got to this attack's sheer incredibleness and amount of awesome trickery and tomfoolishness dropkicking Yuuki's insanity, applying large amounts of saniy values.
If there's STILL leftover power from that, that same level of awesomeness will go to saning lesser anime girls one by one (not moving onto the next until the last has been 100 perecented) starting with Hezalyna.
If this somehow sanes all the anime girls AND still has power leftover, then Uzi's forces get to say goodbye to existing because they get in the crossfire of one of the many large explosions.
If there's STILL leftover power, deal damage to Uzi and change the terrain to "Super Smash Stadium" and the weather to "Smoke and debris"

You deal, in total, about 350,000 damage. I say about because that's no exact number. The Beaver is slain by your hands. You give the Mech about 4 stacks of The Night Draws On in total-and I'm just going to wildly assume that 5 stacks had been assigned last dop as I totally forgot to count. Sorry!

"Alright, Beaver, good news it appears the Toilet paper is over there with the toilet and all, no clue why you got stuck without it... Now who's left?" Flumpty says over intercomm.

"Uh, Flumpty... You're it. You're exposed."

Flumpty gasps. "Augh, lightswitch-wait, no, just kind of wantered off mentally for a second, thinking I was doing our regular games. But this is quite the pickle. I haven't been this bamboozeled since Picolas Cage himself... Wait. Uh, this thing has been on the whole time, hasn't it."

"Yeah, Flumpty, it has." Blam says. "But, uh, Flumpty... How are the rest of us going to escape if this thing explodes?"

Silence.

"...Err... Uh. I have never managed to teleport things that aren't myself before..." Flumpty says. "... There must be a way out of here. You can just run off, after all. Ugh. Of cousre, alternate me! Leave no escape routes whatsoever, not even a dumb ejection seat! Like, ye deities, suddenly I'm thankful I never wind up like that crazy loon. I may murder people brutally and construct dinosaurs with the eyes they have, but seriously, that guy was just a nutcase." Flumpty says.

"We're so dead, aren't we? Flumpty, I'm... I'm..."

"Calm under fire, Blam! We just have to buy time for our escape. If we manage, then, well, they won't really care for you lot. Too much of a good guy for hostages. In any case, it's me they'd want, and they'd be hunting forever anyways. Its doubtful such attmepts would even reach me... In other words, don't worry! I'm sure we can just go back to normal after this! And let's say we win, eh? UserZero's going to be awfully pleased! We'd have a few favors from powerful people. Imagine the things we could do! Oohoohoohooooo!"

Re-energized and reassured by this talk, Flumpty proceeds to audiably press several buttons.

"Alright, so, it appears that I will be cominging Blam's powerful AoE front with the Beaver's immensely powerful battlestation. Not to your excellent effects, of course, but I do believe I can scrap something together with what we have... Missiles, yes, missiles! Many missiles! A Missile Massacre! It won't leave the eyes intact, but really in this case I'd say just stop any idea of holding back and go full for it!"

Flumpty's Mech rearranges itself, only the core remaining. A ton of long, spindly mech arms reach down to the ground, quickly collecting tons of the destroyed mech parts-ignoring the obvious anime-covered bits. The metal slides into place on the arms, forming new armaments from scrap, hordes of Missile Launchers and Railguns forming around the mech's remnants, as Flumpty's menacing visage finally reappears upon the Mecha of Horrors.

Flumpty has transformed! Good news, there's no passive involving any hitting, and I think it would be more prudent to state his new abilities in the EoTB (and think of them in the meantime), but he does *not* have a defensive ability beyond the listed statistics.

The sheer awesome of the attack coalesces in the stocking as you reach into it, granting you... Well. Wouldn't you know. Mewtwo themed awesomeness makes your item Mewtwo-themed and awesome.

Psystriker (Level 20): An assault rifle, predominantly, with reinforced coils and tubes wired up into it at various points. It's pinkish outer material and black coils don't make it much of a beauty, but what it does have is firepower. Rapidly firing powerful bolts of Psionic energy, each bolt equivalent to a Mewtwo's Psistrike (hence the name), this weapon boasts near-total ignorance of any level of Psionic resistance as well as a suprising kinetic force, devastating those expecting magical energies. In addition, this weapon comes complete with an underslung grenade launcher that launches Mewtwo's wholly theoretical STAB Explosions, while Mega Evolved-for comparative force. So, a lot. If that wasn't enough, the wielder may immediately transform into a Mewtwo themselves for a period of time, temporarily but *radically* boosting the potency of the weapon itself as well as the wielder. It even works as a catalyst for Mega Evolving into the Mega Evolution of choice. Finally, this weapon has a single slot for a Module, allowing it a degree of flexibility.

Flying Mega-Propaganda Loudspeaker: 13/50
Crawling Cabbage Monster: 13/50
Crawler Of Crawl: 13/50 (If the charge rebalance is already active, this charge will be the deleted one)
New Alchemies:
Red Polka-Dotted (As in red with black spots) Yoyo && Luckite (A mineral that always brings good luck) && Nanomachines (They can make EVERYTHING better) && Tarrarian= Lucky Red Black-Dotted NanoYoyo 2/ ???

I take a weapon that no-one should expect: the Lance of Longinus (And this WILL turn out badly. RWAL badly), and I potentially-fatally stab Maya in the back (I got there by teleportation)...Considering what may or may not happen if someone with that name is killed by this spear... (Namely, we'll likely need another Earth).

Red Polka-Dotted (As in red with black spots) Yoyo && Luckite (A mineral that always brings good luck) && Nanomachines (They can make EVERYTHING better) && Tarrarian= Lucky Red Black-Dotted NanoYoyo (Level 8: 2/5)

You randomly murder someone named Indalo. Fortunately, she was an Unsung so she'll just come back when Uzi inevitably rollbacks the damage from this turn.

First of all Hezetor grabs another alchemy from the chimney.

Then, just by thinking about it, Hezetor manipulates the atoms in the area, without any fancy display of any sort, without any word or long gesture, he simply makes disappear all the atoms that compose the vocal cords of that one fool that was just airblasted for talking in that way to him, this fool won't even know that Hezetor is the one who did this, it just happened all of a sudden, without warning, without pain, he won't even notice this until he has to speak, those were, probably, the last words he says.




Dissatisfied with the poor results obtained with the female version of himself Hezetor slowly flies away on his throne, and focuses his attention on the part of the mech belonging to Beaver.
He then makes one of his avatars wear the Modular Armor and adds the Module of the Titan Patriarch and the Module of weapons production to it; the armor changes shape becoming way bigger and imitating the shape of the ancient Giants that would live in the City of the Gods, on his face a strange orange mask appears, it represents a man in an indecipherable expression, while on his back a long zweihander is generated by the armor itself, this is clearly a zweihander of chaos, imbued by the artificial flames that burned Izalith, the chaos of a flame that couldn't be rages on this blade.
After welding the longsword with a single hand Hezetor opens both his arms in a welcoming way and makes a few steps forward, like saying "well what is it?"
He then dashes to the Beaver, too quick to be noticed by an untrained eye, with a single movement he cuts a cross over the mech and leaves a giant "X" over its body, in a moment the cut is filled by melting lava that moves and expands setting to fire the external part of the mech, the unbound flame of chaos burns the reshapes the metal while the lava stops expanding and solidifies. As all the lava has solidified the flames start to expand even more, even faster, twisting and rotating seeking to consume quickly all that exist.
When the flames have finished their work the shape of the mech is unrecognizable, grey and consumed by a flame that should have never been, its ashes are carried away from the wind as the last embers of the chaotic flame die on the ground.

The avatar then removes his armor and the two modules and returns them to the body that sits on the throne, while keeping the Chaos Zweihander+5 that now has been created.

If Beaver is dead use this attack on the main body of Flumpty.




Red Sun Module /\/ = Green Sun Module Level 15: 6/8

Preview: Gem || ( Divine-Concentrated Energy Essence && Ancient Fires of the Beginning && Looping Mechanism && Ultimate Harnessing Device && Infinite Empowering Construct) = Power Gem

This Gem allows the user access to every form of energy that exists and that ever was or will be on universal level, with the capability of nullifying every force in existence and to empower the user with immense physical abilities. It can feed any machine endlessly, it grants its user unlimited stamina and the ability to replicate basically any superhuman ability.

I duplicate the Module of Plasma Manipulation twice.

41/50 +2 from Revan, +1 from Tazz

16/50

11/50

I assist Revan 3 times.

Charge bank: +7 (tazz) +8 (Toast, Talist, Pricey), 2 (RRevenant)

Gem || ( Divine-Concentrated Energy Essence && Ancient Fires of the Beginning && Looping Mechanism && Ultimate Harnessing Device && Infinite Empowering Construct) = Power Gem (Level 25)

You reach in and find... A stick?

The Stick of Truth: Let's be clear. The Stick of Truth is claimed to have control over the universe. This is false, and made up entirely by children for a game they played. It certainly escalated, sure, but the point stands. It never has, and never did. It isn't without power, but it is without that power. The power it does have, however, makes it impressively valuable. Its power is that the Stick is basically a very subtle, but very powerful, weapon over Order. It can do nothing overtly-a fool can break it with ease, even! However, it would basically take Omniscience to detect changes made by the stick. It does all that it does with such stealthy tread that you'd believe it to be ninja-like. Rules are obeyed, irrevocably, even over the laws of physics, but it is never, ever overt, and cannot be used in such a manner that it would be discovered-the Stick seems precognizant in this regard, and thus well-adapted more to manipulating the actions of others to forcibly conform. They won't even think that the Stick is behind these actions, even if they know of the stick's abilities already. In other words: If ever there was a justification for things like people being physically unable to be harmed by splash damage without any clear indicator why and every reason that they should... This may be why. Very, very few actually know that the Stick even has any power. After all, a machine so great and omnipresent tends to get ignored. Like Gravity.

I grab another stocking while I'm at it
Charges
Praetorian MKII: 5/50
Rainbow Rafflesia: 4/15
Diamond Golem: 4/25 (increased max charge to increase power)

You reach in and grab a wristwatch. This wristwatch is the worst ever. It's definitely fast, the hour hand moves backwards, the pace of the watch itself keeps changing, and there's 13 hours instead of 12. You opt to let the automated alchemy response take care of this rather than work it out.

Thirteenth Hour (Level 13): A titanium-made Wristwatch. It's useless for keeping time, though; the hour hand moves backwards, the watch's internal mechanisms randomize the pace of both hands, and there's 13 hours instead of 12. At any point when the two hands meet, however, the watch's true power activates, giving the wielder extreme control over time and lesser control over all 11,000 elemental powers. The inconsistenty of this watch is less inconsistent when you realize there's still a way to adjust the time itself-arbitrarily setting the watch to the thirteenth hour in this manner still works.

41/50
1/10

I shove the burning salt of recent DTG discussions into Lincoln's eyes. Or a random PZ entity if Lincoln isn't PZ/is dead.

Big Lincoln is dead, so you deal 12,000 damage to Krieg! He doesn't seem to dislike it, though. "THIS SEARING PAIN IS SO JUICY IT REMINDS ME OF ROCK PANTS!"

13/35 Pteranodon Gunner

I return! Again! As this is my third grand reappearing (if my math is correct) I celebrate with a zebra and that's it. I'm a very lonely guy. I take my zebra on a nice walk with me. Into the battlefield. Also did I mention my zebra is actually a motorcycle that has chainsaws on the sides, a tommy gun that shoots at anybody who's not the driver, spills gasoline everyone few seconds while kindly lighting a match for anyone who likes smoking, and a zebra paint job. It somehow only managed to hit a nearby Laser Eyeball. How peculiar.

Welcome back! You've dealt 20,000 damage to the Laser Eyeball, killing it in one shot!

((super fire orb)) AND zero point magic generator 11/11 complete!
Arcum Aereum AND energy condenser 5/8
Nulla Stella AND energy condenser 4/8

50/50 for Heheheh (Held until revan finishes his half of the charge.)
11/50 for my artificial companion of choice
4/50 for reassigning charge points
+1 to supercool, helldiver and pricey

For this action, a large batch of cupcakes with special sanity sprinkles is administered to Hezalyna.
They might taste a little weird due to it being difficult to cook cupcakes using only elemental magics, but hey, they're cupcakes.

You restore 2% Sanity to Hezalyna.

42/50
2/10

Zerisk point into Fastball Special at Flumpty's face.

I sprint up to the minecart, equip my alchemy first guardian gloves, and punch the command minecart a bunch until it breaks and drops as an item. HAH!

More points to Zerisek Fastballing a dude, ho!

Command Minecart destroyed! The Command Block and Minecart drop separately. The Command Block is unfortunately still coated in Anime Girl Plague, so you stay away from it.

I seize the means of production an alchemy from the chimney.

I then stab the Beaver's Toiletry-Themed Titanic Obliteration Laser Cockpit (or Flumpty's thingy if that's somehow dead) with my Gator Tooth.

clanthrat gnu: 25/50 (+1 from the Cool and New Charge's untimely death.)

snecret of teh gngugeon: 24/50 (+1 from the Cool and New Charge's untimely death.)

-THE COOL AND NEW CHARGE WAS TAKEN OUT BACK AND SHOT. HIS ORGANS (CHARGES) WERE DONATED TO THE OTHER TWO CHARGES-

new! Wii Rail U && (Mario Maker && Generic Minecraft Merchandise): 1/?

6,000 + 8,000 + 10,000 damage to Flumpty Bumpty, totalling 24,000!

Wii Rail U && (Mario Maker && Generic Minecraft Merchandise): The Magnetic Minecraft Maker (Level 8: 1/5).

Of course you say that and pull out a Sickle. Of course.

Marx Soulsickle: A sickle containing the Soul of Marx. Not the dude who made the Communist Manifesto, either; the Kirby Character. Plucked from an alternative timeline wherein Marx succeeded in his endeavors without flaw, this powerful sickle contains the essence of the ruler of a universe, timely sealed by another unsung hero. Its handle and blade is thus dotted with symbols of the stars, and the Sun and Moon rotate around it. It possesses significant power over the cosmos, and also possesses a mild facsimilie of Kirby's copy power; it may suck in anything into a black hole it generates around the blade, gaining the entity's power, but loses it upon gaining another or having something hit it hard enough.

~Charges~
Eris Cordis. 19/20
All-Purpose. 14/50
The Dreamer. 18/25

+1 to Darkside, +1 to Talist, +1 to Ire.

~Alchemy~
None.

~Action~
Eris's Zerisek energy goes towards using Fastball Special, while Eris, from within Yuuki's mindscape, moves to I5 and uses her weapon skill on the door.

Her mech, seemingly undeterred by getting a Level 1 alchemy, grabs another from the chimney.

YuukiQuest actions logged!

You seem a bit luckier this time, pulling out a simple rod made of some thick plastic.

Rubber Rod (Level 8): A rod made entirely of black plastic. Its power is over rubber. Anything with rubber in it can be manpiulated in a variety of ways according to the user's whims. It's powerful, but it has a limitation; no screwballing with creating or destroying matter here.

The First Operative: 22/50
Stabilization: 26/26 (+10 from using the charge token out of desperation to get this done)

Walker flinches slightly as he feels that one of his charges had to expand up bigger, then slams the charge token into that charge in order to make sure the charge has finished. Then, having finished the charge, he decides on what to do with it almost immediately, wandering over the battlefield, again heading over to Murakumo Mu. She's probably starting to get a bit bothered by all the repeat visits by him now... Well, if all goes according to plan, this should be the last time he needs to head on over to her for the sake of things. Upon arrival, both of them stare at each other for a moment. Walker seems to be glowing with the power of the charge he's prepared...

Then, they both draw their swords and clash, the size difference immediately proving to be a huge problem for Walker to deal with on account of various things like reach, striking strength, having to put a lot of effort into getting into range for an attempt to strike back, among other things like trying to avoid infection. Still though, given that this is a charge use, he's capable of holding his own, albeit temporarily, against her. Still, all things considered, the aim wasn't to kill her, or even to injure her, in the first place. Rather, it was a test. Of what, I cannot say for sure.

After quite some time of clashing against each other in a long and arduous battle that I probably shouldn't try to describe lest I fall asleep from the length of it, one particular clashing of the blades sees them suddenly stop fighting with each other. A moment passes. It seems silent around the battlefield. Nothing breathing. Nothing moving. Just two swordspeople standing on opposite ends of crossed blades. Then, slowly, the blades lower. That little duel of theirs seems to be over. Walker sighs.

"DID THAT EVEN ACCOMPLISH ANYTHING?"

While Murakumo Mu would probably have given him a snarky negative response in AGP mutilated japanese, or maybe just a body language gesture, she doesn't actually react. There's something going on inside her mind at the moment. And then those paying attention would see that Walker isn't glowing with charge anymore. Murakumo Mu's head is. Then, the power of the charge vanishes, and in that instant, Murakumo Mu would gain... a few indescribable things that are literally indescribable, meaning I can't describe them, but one thing I can describe is quite simple to phrase.

Understanding.

That should be enough to push her sanity right up to near full, or maybe even fully full (plz I would be happy), while Walker just sort of casually lowers his sword even further and wanders away from Murakumo Mu. Give her space. Give her something to think about. Let her sanity come together. If it caps out, then let her make a decision of her own, too. Also why does she have health regen listed in her stats but no apparent sign of being regenerated by it?

(Important note just in case this is hard to understand: It's a use of a 26-post charge to restore Murakumo Mu's sanity.)

You restore 30% Sanity to Murakumo Mu via the charge and your own actions. She's blushing now... Uh.

It occurs to you that Mu may not actually be thinking like the real deal. Very stoic, but not a perfect match.

Action 2/2

Nuclear Canister Battle Tank: 9/20

I +Assist Pricey12345.


I transfer Tactician's relative calmness into Yuuki-Chan, increasing her sanity.

I REFUSE TO INJECT MYSELF INTO A PLAGUE OF AN ENTITY!

Relax, I'm just transferring your calm to Yuuki-Chan, not yourself. But good idea.

Uber (Shielder's Salvation): 1/10 [IIIIIIIIII]
Satiation: 24K/250K

You attempt to inject calmness into a rock. You obtain the Rock of Calm as a result.

Rock of Calm (Level 2): It's a smooth rock, chipped from Minecraftian stone. It's only magical property is a sense of calm and control while holding it, a mild sense to be fair.

Tired of seeing his other self in these conditions Hezetor's avatar quickly creates two flintlocks using the Module of Weapon Production, and fires, after a lot of smoke and a loud noise two incredibly weak healing projectiles hit Hezalyne, dissatisfied he throws those away and creates two more while circling her, then he repeats the process, but this time creating an array of 7 pistols around him and firing them all at the same time, realizing that continuing this way will not bring him to nothing he produces an M60 charged with healing projectiles, using the ability to control code and the likes of the Power Glove he changes the setting of the weapon in the way that this code-based reality would recognize to give it infinite ammo, then he starts to fire an immense barrage of projectiles over her, stopping them a few centimetres from her, he continues to fire endlessly at her from all sides until she can't be seen any more being completely covered from bullets, in the meanwhile the 'main' body creates 7 copies of the Orb of energy manipulation and makes them fly them in a particular pattern making sure that their energy manipulation properties will resound incrementing a lot the Positive healing energy being manipulated, the Orbs shine as they direct an immense flow of Positive energies in the shape of two arrows that hit Hezalyna at the same exact moment the avatar releases his control over the bullets and hits her with all of them at the same time, this combo will surely greatly increase the effects of the healing.




Then an avatar gets close to Richard and talks to him:

"Please avoid to attack Hezalyna, I need her alive. She is, for some unexplained reason, a version of me or something, so I would gladly appreciate if you don't kill her, regardless of her current state. Yes, I'm aware she is an horrible aberration, but I can't really accept the fact that she has to die, yes I know these creatures are a plague to reality, but I still ask you to at least don't attack her and any way we are going to find a cure soon enough. Many thanks."




Red Sun Module /\/ = Green Sun Module Level 15: 7/8

I duplicate my Metallica Module twice.

42/50

17/50

12/50

I assist Revan 3 times.

Charge bank: +7 (tazz) +8 (Toast, Talist, Pricey), 2 (RRevenant)

You heal Hezalyna for 20,000 HP! Your repeted kindness has restored 1% of Sanity. Keep it up, I guess?

It's Conduit time.
2/2
>Transcension!Sukard: Expend The Mercenary First Contract.
The Realm Grinder Mercenary symbol appears on your armor. In this case, the Glass Dress. A surge of 50 posts of charge and vulrenability surges through your ethereal body. The Leveling System is applied.
>Transcension!Sukard: Claim a copy of the OVERFURI from Annis.
"Thank you."
----
>Meanwhile, on another planet...
A glittery girl, a medic, a robot with a futuristic sniper, and a large hermit crab with a Sky Fracture land on the ruins of a recently destroyed building. No, this isn't a joaje.

":/"

"No, Nekochromia, we don't know where we are. We just have to ask directions, that's all."


"+he explosion seems +o have launched us somewhere. Bu+ where?"


"not where, dimitri. when. :3"

"Didn't see any weather control machinery when we were exploded to nowhere fast. Also, this isn't Red vs. Blue."


The group walks into where the dust of an incinerated body is left. Nekochromia starts tearing up.

";_; ;_; ;_;"

"+his mus+ be Reman+. From RWBY, +ha+ one "anime" where every melee weapon is also a gun. I+ is also where P-"


Nekochromia quickly covers Dimitri's mouth with her hand.

"spoipers!!! :( also doesn't the newest rwby episode seem one second too early?"


"Wait. So that means the Action Bomb Essence infused into Sukard launched us into the future, while Sukard was launched-"


"into the past! so this IS red vs blue! :D"


"Can it, Arch-Sue. Now where and when has he been launched to?"


The robot slides some of the rails, the attachments, and the clip into the right places to turn the modular sniper rifle into a sleek modular assault rifle. Nekochromia opens her mouth.

"hey cobalt, can i ask him where his son is when we find him? ;3"


Cobalt facepalms, knowing all too well Nekochromia's crush on Mardek, gets back on the crab, then speeds away from Nekochromia, taking Dimitri with him. But the Arch-Sue uses her flight powers to catch up to them.
----
>And that's where the rest of Sukard's team is.
Transcension!Sukard has already expended his action, and can't charge up his Faction Coins, so he performs a "lvl 3 disappointed float" in his spot. T!Sukard summons a TV checking up on his team, then levels up his disappointed float even further.
--Mercenary Leveling System--
Here's the stats.
--Boosts--
+2 Sp33d0n
+1 Pricey
--Inventory--
Ircucvci (Level 10)
Aequo Animo (Level 10)
Diversity (Level 10)
Terra Shatterer (Level 11)
Face Exploder^3 (Level 5)
Concentrated Avaritine (Level 9)
Amethyst Flame (Level 10)
Magetear Droplet (Level 15)
Acras Tuner (Level 20)
Slightly Ornate Sword (Level 7)
Infinite Power (Level 13)
Saint The Flamethrower God (Level 10)
CELPH-X-IXIS (Level 0)
SORD... (aka Stop Obliterating Reality, Dumbgorillas) (Level 0)
Moldy Energy Sword (Level 4)
Dormant Hammer (Level 20)
Blackwatch Scarf (Level 0)
The Hanger (Level 18)
OVERFURI (Level 17)
--Charges--
The First Cure to the AGP Ever: 48/50
The Mercenary First Contract: 50/50 (Done!)
--Alchemies--
Glowing Orb && Shapeshifter Module || UU-Matter && Otherworldly Rune (Thorium Mod mount) && Light Majjyks-Infused Glass Shard && Essence of Tumblr = Cancerform (Level 10) (5/6)
OVER 9000 FANDOMS, ONE FORM. This orb just randomly changes to weapons from different fandoms at random intervals. Even the sord... But if your luck is externally assisted, this can be dangerous. To the enemy team.
(Ircucvci && Breaker Blade (Terraria) || Tavros' Lance) && (Luminite Chunk && Edgium Chunk) && RWBY: Volumes 1-3 = Moonbreak (Level 10) (3/6)
A black and teal greatsword, empowered by Adam Taurus' Semblance that lets him transfer damage taken into bonus damage for a single hit, and the suffering, sadness and salt of every RWBY fan after watching Volume 3. Also very effective at cutting off limbs.
Ircucvci /\/ = Caledfwlch (Level 10) (4/6)
The sister sword to Ircucvci, both forged by the legendary unnamed Blacksmith that later went on to create War. Its plain white form with a circular pommel resembling a cueball belies its true power. Caledfwlch shares some of Ircucvci's powers over time, though trades slight ice powers for slight fire powers, harnessing the sickest burns for the most lethal verbal smackdowns you've ever seen. Either way, though, the blade itself is the real calling point. Unlike Ircucvci's invincible blade, which can withstand any force brought against it, Caledfwlch's edge is so sharp that it's not only just excessively sharp, but due to its construction, can rend the concept of invulnerability and immortality around it, and in general rend the forces of plot. This makes it ideal against anything with any protection from either plot force, and has time and again showed up as a sword used to beat back Agents, as well as one of the only tools capable of bringing harm to Lord English, among other vaunted abilities. It has shown up time and again across fiction, in different hands and occasionally by different names. Caledfwlch is the true and first name of this legendary weapon, though some more informally refer to it by its most popular name, Excalibur.

OK, so, your thing is mostly balanced as it is, to be frank, but your ability cap is going to be 3. Also, can't take the same ability from different entities, nor different abilities from the same entity. Other than that, you're clear. You'll be marked as crossed out, but you're Battlefield Vulnerable now. Cyanogynist/Sukard, summoned!

Alchemies
(Bestiola Essentia Singularity && Mass of Cobwebs && Wand Focus: Portable Hole) && Empty Silk-Wrapped Wand Focus = Wand Focus: Arachnobringer (Level 8, 3/5)
Wand Focus: Arachnobringer: A silk-wrapped globule of a very dark substance you can't quite make out, yet is shaped exactly for a wand focus and fits onto a wand snugly. When used, it opens a portal to a plane filled with spiders, pulling an infinite stream of spiders, cave spiders, maze spiders, mind spiders and so on under the wielder's control and into the wielder's general vicinity. Perfect for trolling arachnophobic people.

(Sano Essentia Singularity && (Brew of Restoration (Botania) && Brew of Mending (Botania) && Milk Bucket)) && Empty Ruby Wand Focus = Wand Focus: Restoration (Level ?, 2/?)
A roughly globular ruby, polished, that fits onto the top of a wand. When used, it draws upon the power of botanical brewing to restore the health of a target, or, if pointed at oneself, the user.

(Angel Ring (Extra Utilities 1) && Resonant Jetpack (Simply Jetpacks) = Antigravitational Drive) && (Ultimate Solar Helmet (Solar Expansion) && Quantum Solar Panel (Advanced Solar Panels) = Ultimate Quantum Solar Helmet) = Ultimate Solar Antigravitational Drive (Level ?, 2/?)
This jetpack will recharge in at most 60 seconds at night and 30 seconds in the day, and grants nigh-unlimited flight with a battery life lasting approximately 40 days. When it's depleted while you're in a cave, building or otherwise unable to see the sky, any source of RF, EU or light will recharge it.

Charges
Project M19-Cure for the Anime Girl Plague (6/50) (+1 from Pricey.)
Project M18-Totally Not a Troll Entity (7/20)
Project M20-Also Not a Troll Entity (2/30)
+2 to Sp33d0n, +1 to Pricey12345.

Elements
9x C, 4x O, 8x S

Action (Calcium, Ca, 20)

I push a block of solid osmium onto the Mecha of Horror, then press an 8F button. The laws of physics promptly crap themselves and convert the osmium to antimatter explosives, which destroy all attackable parts of the Mecha.

13,000 damage to Flumpty!

With the power of godmodding, I spin the Witchsoul Inflictor around, forgetting its possibly existing ability to implant Soul Marks, and slam it into the Beaver (blah blah blah usual disclaimer, Flumpty if Beaver is d e a d), before thinking whether I should read a chapter of the Codex Mark Astarta. I like having Soul Marks, but I already cram a lot of things into my actions, do I want to increase Freddy's load? Yes? No? Maybe so?

I give in and read it anyway.

Val, feel free to do some speaking. Can you stop ordering me about - no, urgh.

ConsumerOfAll: Notch, who is this He guy? Is this backup, because backup is appreciated.
ConsumerOfAll: Nyarlathotep, hello. I've heard that you've become a benefactor to all incarnations of me, is this true?




+3 to Revan
The Healer [15/20] ====
Mind Control Attempt A [1/20] ====

Grief Seed ~~~ Loom == ???

ESP Railgun [4] / Coin Launcher [3] / only my railgun [8]/ Psycho Goggles [14?, assuming they officially exist] / Grief Railgun [15] / Witchsoul Inflictor [17] / O-V-E-R-F-U-R-I [17] / The Unworthy [20]

Magnolie [10] [IIIIIIII: 7/7] [MIND CONTROL][/hr]

You would have learned of every Soul Mark you had the minute you looked in the book. You therefore only have Palfactas. Nevertheless you flip to a random page, and learn of Elgrivine.

Elgrivine is, in essence, a massive arm made of energy. The exact size is mostly up to the discretion of the user, though it always has three digits and a sole thumb and always takes a visible, mono-color form in accordance with the wielder. The Arm can be used to directly grip (and ergo crush) souls and certain other non-physical objects, as well as regular physical objects. Depending on how powerful the Mark is, can easily lift weights or objects well above the user's own physical capacity to lift. The arms length and size can vary even mid-use, making it a flexible weapon in a pinch. Its mark is that of a six-digited hand, or roughly akin to it.

*Notch: Yes, he's a subordinate. One of the canidates for becoming the next Player, though he turned it down.
*Notch: I can see why, though. Nevertheless, he's one of the finest apprentices I ever had in wielding the power of Creation. And one of the only as I don't usually do that.
*Notch: He found one of my old things lying around, though, and it had a lot of kick to it.
*Notch: Better to train him then to leave him without knowledge of an extraordinary power, I mean.
*Notch: I don't want to say more, give people ideas... He does have Voice, though, so you'll know. He'll have a "+" in front of his name in chat.


==Turn 1==
Level 9.
Ante Matter: 183,000/195,000.

Hollow Suit 1 - Ante Up: Grants a minicrit to anything. Consumes 10,000 Ante Matter.
Hollow Suit 2 - Heartless: Grants a crit to the user of the ability. Consumes 15,000 Ante Matter.
Hollow Suit 3 - Blood Diamond: Grants a crit to another player, vulnerable or no. Consumes 15,000 Ante Matter.
Hollow Suit 4 - Gravedigger: Grants a crit to an entity. Consumes 15,000 Ante Matter.
Hollow Suit 5 - Grapes of Wrath: Grants two minicrits to anything -- can minicrit one entity twice or two entities once each. Consumes 15,000 Ante Matter.

==Alchemies/Charges==
The Abyss: 17/50. (+1 from Bomber.)
The Light: 17/50. (+1 from Bomber.)
Project Take Over The World: 4/5. (+1 from EXOS and Bomber.)
+3 to Bomber.

(Magetear Droplet && Vial of Abyssal Ink) && Amethyst Flame == Burning Sign 6/8 (Level 15)

Hazel Rod && Modular Spell Programmer && Amethyst Flame = Universal Spell Programmer 5/11 (Level 20)

(Stylus && Ophidium) && Magetear Droplet == Kondýli 5/9 (Level 16)

==Action/RP==

Crystal just kind of grabs the Sidereal Inferno and sprays cosmic fire all over the Beaver's module, before telekinetically grabbing the Pyra Asteria, forming it into a massive blade, stabbing it into the Beaver's module, and causing it to all combust at once, creating an explosion of amethystine fire.

If the Beaver is dead, this attack instead goes to saning Yuuki.

==Entities==
Zerisek's Energy is allocated to the Fastball Special trick.

You're not entirley sure how stabbing Yuuki serves to help her sanity. Combat lust? That'd only really apply to Tazz. You restore 1% of Sanity regardless.

~Charges~
Eris Cordis. 20/20
All-Purpose. 15/50
The Dreamer. 19/25

+1 to Darkside, +1 to Talist, +1 to Ire.

~Alchemy~
None.

~Action~
A yellow dot appears next to Eris' name on discord.
The physical manifestation of Eris' idleness soars up a great many Echeladder rungs in response to this latest feat of idleness! Wow!

Idlers the world over praise you as master of your craft.

[The Death Sentence && Poisoned Dagger && Revlover && Coffin = Gravebringer(Level 20)9/11]
[The Marks-Man && Slashademia && The Big Screen && 4D Glasses= Theater Teacher(Level 13)4/7]
[Gambler's Die && Mirror & Tarot Deck && Deck of Cards && Four-Leaf Clover= Luck of the Irish(Level 10) 4/6]

[ITEMS WITH CHARGES]
[The Rise 19/50 Hits 3 entities with attacks of alive entities. Heals 3 entities for the damage of 1 of the attacks OR heals one entity for the combined damage of all attacks ][divided by 2.]
[The Madness 18/50 Buffs 3 entities in same team. Gives buffed entities change to hit different entity to one selected that turn. Can't charge when entities are buffed.]
[The Fall 19/50 Uses attacks of 3 dead entities. Inflicts a 3 turn debuff 'Kamikaze' which causes an entity to inflict AoE damage on near by entities. Can't charge when enemies] [are debuffed.]
[Each has a 5 turn charge.]

[I start watching anime, I bring Yuuki-chan over, along with all of the cute things that JUICEbox summoned. This raises her sanity.]

[Complete]
[Tarot Deck ~~~~ Loom =Scarf of Cards (in Richards possession)]
[Staple remover && Scissors && Three hole puncher && Sword = Slashademia (Level 7: 4/4 )]
[Pen && Highlighter && Pencil && Revolver = The Marks-Man (Level 7: 4/4)]
[Projector && Movie Real && 3D Glasses && Audio System=The Big Screen (Level 5)3/3 Complete]
[Guillotine && Executioner's Ax && Judge's Gavel && Jury's Votes=The Death Sentence(Level 13)7/7 +Complete+]
[Scythe && Occam's Razor && Schrodinger's Cat(Paper Copy) && Murphy's Law = What Will Go Wrong (Level 8, 5/5 +Complete+)]
[Wine && Purified Water && Potion of Strength && Goblet = Grail of Power (Level 7, 4/4)+Complete+]


[DEX: 4+1=4]
[PWR: 2=2]
[SPD: 5+2=7]
[DUR: 2-1+1+1=3]
[REC: 4=4]
[STR: 2+1=3]

[AZ] [Mr.MirrorMan] Lucky Souls Light Model: 210,000/225,000 HP. + 15,000 Regen (REC Bonus). 2 EMP AC. 29% Evasion (SPD Bonus). 25% Dodge Ignorance (DEX Bonus). +6,000 Strength. Gator Tooth: [1][]. Metalstorm [5/9]. Anime Girl Plague: III.
Medium Drone 1: 20,000/20,000 HP. 15% Evasion. Autocannon [1/5]. Anime Girl Plague: III.
Medium Drone 2: 20,000/20,000 HP. 15% Evasion. Autocannon [1/5]. Anime Girl Plague: III.
Medium Drone 3: 20,000/20,000 HP. 15% Evasion. Autocannon [1/5]. Anime Girl Plague: III.
Medium Drone 4: 20,000/20,000 HP. 15% Evasion. Autocannon [1/5]. Anime Girl Plague: III.

Yuuki really digs it! Her sanity doesn't improve; from her perspective, everything is already 100% anime. It does remove the vague Enraged status effect, though.

Charging charges, for the charging charge gives me 2 charges per turn from charging in 2 posts
Charges
Praetorian MKII: 6/50
Rainbow Rafflesia: 5/15
Diamond Golem: 5/25

...Yes?

==Turn 2==
Level 9.
Ante Matter: 183,000/195,000.

Hollow Suit 1 - Ante Up: Grants a minicrit to anything. Consumes 10,000 Ante Matter.
Hollow Suit 2 - Heartless: Grants a crit to the user of the ability. Consumes 15,000 Ante Matter.
Hollow Suit 3 - Blood Diamond: Grants a crit to another player, vulnerable or no. Consumes 15,000 Ante Matter.
Hollow Suit 4 - Gravedigger: Grants a crit to an entity. Consumes 15,000 Ante Matter.
Hollow Suit 5 - Grapes of Wrath: Grants two minicrits to anything -- can minicrit one entity twice or two entities once each. Consumes 15,000 Ante Matter.

==Alchemies/Charges==
The Abyss: 18/50.
The Light: 18/50.
TBA: 5/5! Holding…
+3 to Bomber.

(Magetear Droplet && Vial of Abyssal Ink) && Amethyst Flame == Burning Sign 7/8 (Level 15)

Hazel Rod && Modular Spell Programmer && Amethyst Flame = Universal Spell Programmer 6/11 (Level 20)

(Stylus && Ophidium) && Magetear Droplet == Kondýli 6/9 (Level 16)

==Action/RP==

Crystal grabs a bunch of Purifying Bath Salts, dumps them into a tank of water, and mixes them up until they form Purifying Fluid. He then attaches a firehose to it and blasts Yuuki with a high-pressure jet of sanity-restoring water.

==Entities==
Zerisek's Energy is allocated to the Fastball Special trick.

You restore 2% Sanity to Yuuki-Chan!

=Post (1/2)=
(39 / 50) Lightswitch Rave
(29 / 50) NaClestial Impact (+2, Richard)
+3, Star

=Focused Action=
Uh, well not much time. AAAAAAAAAAAAAAAAAAAAAAAAA-

The Sleuth screams into a recording device, then hooks that recording device up into a massive set of speakers. The Sleuth then fires his bullets through the sound waves emitted by the speaker, infusing them with sound! This somehow causes the bullets to accelerate to mach 20, and they slam directly into Flumpty's Mecha. (targeting remaining limbs first. if all are gone, then the cockpit)

(20,000 + 20,000 + 15,000) * 2 damage to Flumpty Bumpty, a total of 110,000!

Adventurer Class. Put into a URL to preserve that rare resource known as Tazz sanity. This is going to be tossed and reworked fairly soon anyway, though.

Class Tracking:

Attitude: MIND
Tokens: (8, 2, 7) (-2 science from charge being refunded. Hrphm.)
Total Tokens (14, 10, 13)





Commands:
Zerisk: Airball special

Mikoto: Do nothing but Concentrate twice, gaining 8 Concentration. He gains 4 additional at the end of the turn, plus 2 for ending the turn at high health. And then he gains 3 Narrative Favor. Activate camo, all drone reload.

Quick flow chart for if you want to attack Mikoto optimally:

Is his Fabric Strength at or above 3?
Is his normal HP above 0?
Attack his normal HP. Once it hits 0, you can target his rooms.
Target whichever room in his mindscape dungeon you think is the most important.
Attack his true HP. Unless you think he has too many defenses for that to be effective, in which case restart this flow chart but pretend his Fabric Strength is above 2.

https://docs.google.com/document/d/1h5tJ5Beb4tvl5H0WfiTTWmxQ_1hUAUWMyQWFJQCtm4I/edit?usp=sharing

State at End of Turn:
Mikoto: 110,000/120,000 HP. 140,000/140,000 True HP. Concentration: 30/45. Rooms: Watsonian Glass Nightmare Guardians (24,000/24,000 HP)>Vitals Targeting Darkfire Surge with a Subconscious Dark duct taped to it (31,000/31,000 HP)>Psychic Blazing Nightmare Guardians (25,500/25,500 HP)>Freudian Rogerian Hall of Hope (42,000/42,000 HP)>LOCKED. Fabric Strength: 3/7. M-MURDER: III Gail: 40,000/40,000 HP. Favor: 11. Wrath: 0

Gains 4 C and 2 N per turn baseline. Gain 1N if Gail ends the turn at full HP. Gain +2C if Mikoto ends the turn at 100,000 or above.


Current defenses: 66% for first attack, 56% for second, 47% for third, 38% for fourth onwards for non-debuffed attackers
If the attacker has a debuff, 59% for first attack, 50% for second, 42% for third, 34% for fourth onwards.
Sources: 3% (glass) + 8% (times however many attacks he's already taken. nightmare guardians) + 6% (Watsonian) + ----> + 7% * 1.3 (Subconscious Dark, 1 empty room. Boosted by Vitals Targeting) + 7% * 1.3 (Darkfire Lance. Boosted by Vitals Targeting) + ----> + 8% (times however many attacks he's already taken. nightmare guardians) + 12% (Blazing) + ----> + 2% (Rogerian) + 2% (times number of Sun parts, total of 10%)

Purchased thingies:
Subconscious Dark (part. It's one of the things I added during the turn delay)
Hall of Hope (part)

Glyph of Focus (+1 C per turn, +5 maximum C)

Nice chat with Richard

... I'm sorry I didn't finish this...

Action:
ACTION FOCUSED CHECKBOX: [ X ]

First off, take another free alchemy from the chimney. Second, actual action.

I get a Darmanitan Pokemon with its hidden ability, Zen Mode, skill swap off Zen Mode onto a game of Bejewled, and then start up the Zen Mode game mode on Bejewled, combining their powers of zenness together to make the most chill and zen game ever. Just match the gems up, easy. It's super relaxing and calm. Nice and easy. I then lure Yukki-chan over to the game with pictures of cute NEKOS (that is cat, in Japanese, isn't it?) until eventually she's in range of it to pick it up and play it, feeling the incredible effect of super relaxation mode wash over her and totally bump her sanity up by at least 20 points.

Alchemy and charges:


Paper || Silk && (Gold Thread && Lapis Lazuli) = Regal Paper 4/4 DONE
Paper || (Light Grey Ink && Quartz && Gold) = Glyph of Purity (Cure debuffs. I started making this before, but stopped for some reason.) 4/4 DONE
Word Choice && "The Emotion Thesaurus" && "The Positive Trait Thesaurus" && "The Negative Trait Thesaurus" (these are all books I got for Christmas) = Luxiconic Guide 2/??
That doesn't even upgrade my item... So instead...
(White Queen piece (as in chess) && Black Knight piece) || Clockwork machinery && Mirror = Glass Soldier 1/?? (I don't know where I'm going with this)

Got +2. +2 to Toast, +1 to Krill

I hope I don't have to use this (for its original purpose): 40/50
PTOTW: 23/30 + 20
We never stop charging stuff. Ever: 10/50

You restore 3% Sanity to Yuuki Chan! (coincidentally, in terms of raw units, you actually restored about 3,000,000,000,000,000,000,000,000 units. These girls are crazy.)

You obtain a Fishing Rod! It is sleek and black, and hard to break.

The Fishing Omnirod (Level 13): A Fishing Rod that can be used to fish anywhere, for anything. You suddenly need a Space Gyarados from the Void? Throw the hook into the sky, near the Fourth Wall! It combines the attractiveness of the most expensive bait in the world with the hardiness to know that your fishing gear will sooner become an Anime Girl than break ((disclaimer: you can't make alchemies Anime Girls any way other than on-purpose, so you're safe as long as you're not doing something so crazy it has to be deliberate))! Its unbreakable nature also lends itself well as an emergency weapon and positioning tool. It's also pre-enchanted with Luck of the Sea and can easily be repaired, requiring only ingots of Iron (for some reason). Finally, fish of a more dangerous nature caught by this hook can easily be charmed to your side, and the Fishing Omnirod caters to this too by being able to mildly create spheres of mobile water for any fish to swim in and thus attack with.

--Charges & Alchemies--
Warped Conflagration: 8/50: ==================================================
Sunder: 50/50 : ================================================= [SAVING]
For One Who Is Gone: 6/50: ==================================================

+3 to Crystal

--Statistics--
Level: 1
Ante Matter: 71,000/100,000 (Will fix next turn fug)
Souls Collected: 3




Bomber, suddenly not having much time, decides to quickly pull out a sharp quill pen and stab Flumpty's Mech with it. A quill pen, yup. The small puncture wound oozes with ink profusely, staining the mech. Wherever the ink splattered suddenly turns into a negative color version of the original color, and in an instant it vaporizes parts of the mech's armor.

14,000 damage to Flumpty Bumpty!

[The Death Sentence && Poisoned Dagger && Revlover && Coffin = Gravebringer(Level 20)10/11]
[The Marks-Man && Slashademia && The Big Screen && 4D Glasses= Theater Teacher(Level 13)5/7]
[Gambler's Die && Mirror & Tarot Deck && Deck of Cards && Four-Leaf Clover= Luck of the Irish(Level 10) 5/6]

[ITEMS WITH CHARGES]
[The Rise 20/50 Hits 3 entities with attacks of alive entities. Heals 3 entities for the damage of 1 of the attacks OR heals one entity for the combined damage of all attacks ][divided by 2.]
[The Madness 19/50 Buffs 3 entities in same team. Gives buffed entities change to hit different entity to one selected that turn. Can't charge when entities are buffed.]
[The Fall 20/50 Uses attacks of 3 dead entities. Inflicts a 3 turn debuff 'Kamikaze' which causes an entity to inflict AoE damage on near by entities. Can't charge when enemies] [are debuffed.]
[Each has a 5 turn charge.]

[To raise Yukki-chan's sanity, I use my abilities to become a cat. I am now a Mr. Mirror Cat. This raises Yukki-chan's sanity.]

[Complete]
[Tarot Deck ~~~~ Loom =Scarf of Cards (in Richards possession)]
[Staple remover && Scissors && Three hole puncher && Sword = Slashademia (Level 7: 4/4 )]
[Pen && Highlighter && Pencil && Revolver = The Marks-Man (Level 7: 4/4)]
[Projector && Movie Real && 3D Glasses && Audio System=The Big Screen (Level 5)3/3 Complete]
[Guillotine && Executioner's Ax && Judge's Gavel && Jury's Votes=The Death Sentence(Level 13)7/7 +Complete+]
[Scythe && Occam's Razor && Schrodinger's Cat(Paper Copy) && Murphy's Law = What Will Go Wrong (Level 8, 5/5 +Complete+)]
[Wine && Purified Water && Potion of Strength && Goblet = Grail of Power (Level 7, 4/4)+Complete+]


[DEX: 4+1=4]
[PWR: 2=2]
[SPD: 5+2=7]
[DUR: 2-1+1+1=3]
[REC: 4=4]
[STR: 2+1=3]

[AZ] [Mr.MirrorMan] Lucky Souls Light Model: 210,000/225,000 HP. + 15,000 Regen (REC Bonus). 2 EMP AC. 29% Evasion (SPD Bonus). 25% Dodge Ignorance (DEX Bonus). +6,000 Strength. Gator Tooth: [1][]. Metalstorm [5/9]. Anime Girl Plague: III.
Medium Drone 1: 20,000/20,000 HP. 15% Evasion. Autocannon [1/5]. Anime Girl Plague: III.
Medium Drone 2: 20,000/20,000 HP. 15% Evasion. Autocannon [1/5]. Anime Girl Plague: III.
Medium Drone 3: 20,000/20,000 HP. 15% Evasion. Autocannon [1/5]. Anime Girl Plague: III.
Medium Drone 4: 20,000/20,000 HP. 15% Evasion. Autocannon [1/5]. Anime Girl Plague: III.

Yuuki Chan freaks out at now being a pretty kitty or some such, and is now fixing to give you a hardcore cuddle. Quickly! Throw up a distraction or something.



----+----+----+----+----



-UPDATE IN PROGRESS-
#constantsandvariables



----+----+----+----+----

 
Last edited:


----+----+----+----+----


Yuuki-Chan is too distracted by MrMirrorMan turning into a cat to apply Plague Aura this turn or raise charges, and also because she's having much more head troubles than usual this turn (re: everything missing and all three owners of her mindscape out)! She doesn't forget her other actions, though, as her broom automates to smack Mech-oto and the BattleCarrier for 30,000 damage each! Talist's plans to Camoflague Mikoto fall to pieces as the Mech-oto gains its third stack.

Samantha executes purrfection, targeting the 777 Kill Chop Deluxe! She dons her cat costume and merrily starts to pounce around like a cat! This is cute and actually harmless for once, or nearly thus-suddenly a ton of cats appear! Anime-ified cats at that! Somehow still cats despite the AGP (no-one said they had to be human anime girls), they use the 777 as a toy and scratching post, dealing 50,000 damage! Except, they don't actually manage to do that! It turns out that the 777 they used in that manner was merely an illusion generated by speed and very clever use of flashstepping.

Hezalyna uses Assimilate, targeting Nihilego! She steals the Beast Boost, aka the 'gain power on-kill' thing. She opts not to summon this turn, probably to charge up a stronger summon next turn.

Matronymic pulls out Miles Sattagius! Moniker gets uncomforatble flashbacks to the Second Godmodding War as he sees his old and reliable Combat Operandi warped and turned against him, a woman made of stars appearing and locking down the BattleCarrier! The figure releases the powerful arrow, slamming into the BattleCarrier for 80,000 damage!

Sakuya uses a Spell Card, Illusion World "The World!" An Illusion proceeds to blanket most of the field, and... Uh.

It probably involves danmaku?

...Who'd have thought that "Illusion World" actually makes observing the attack really hard? That's fantastic. I don't even know what happened. Thank you, you jerk. I can say that the aftermath has Oceanus covered in knives and having been dealt 16 damage, -3 from Armor for a total of 13. And death. No stacks, no conversion, so Oceanus just needs to respawn.

Gretchen launches a sonic attack at The Endbringer, which dodges because SPD bonus. Melona is too buys bodyguarding Matronymic to do much else, either. Millia Rage tries to attack the Biomachina, but misses terribly.

Nico Robin stands in place for a moment, and... Uh, wait. There are two of her now.

I can now justify her small statistics. Kill her. Fast. Wait, a development. The Elf immediately just stands guard in front of the first Nico Robin... Much groaning was to be had. The Weath Ray looks like its about to be brought into sudden action here.

Felicia Quesker pulls out a ticking time bomb of anime funtimes, and plants it at her feet. It will detonate in 3 turns, and is made entirely of Plot Armor but only has 1 HP, kind of like a weaker Godmodder.

Murakumo Mu is too busy blushing over her new Crush to do anything, but Miaska isn't! She executes Gigagash, targeting the 777 Kill Chop Deluxe (noticeably still electrified). Miaska pulls out her shocking sword, and uses that for her very signature railgun attack, instead of, you know, coins, causing it to go extremely deep into the 777. I will not be shy: That's some absurd damage values. Dealing triple damage to Electrified opponents (going from 80K to 240K) combinded with doubled EMP damage means that the damage is probably a value well above twice the amount of HP the 777 currently has. Even without the doubled damage from Mechs, the total outcome is 220K damage, more HP then the 777 started the turn with; with the doubling, that's 460K. It is dead, and is converted into Buddy Armstrong.

Flumpty's Transformation is officially scannable. Sadly, not everything has quite reset. I'm going to just give a Lowdown, which, in player terms, is officially the 'you really really should pay attention to these particular segments even if you skip the rest of the EoTB.'


----+----+----+----+----


The Lowdown: Flumpty's next form is more staightforwards, but this doesn't mean that it's gotten easier. Then again, you have been gaining a lot of momentum.

First off, a few reminders: Flumpty Bumpty officially has seven actions! And unlike before, Flumpty can do more than just attack a target each: In this form, he's got a vast moveset, akin to Felicia in that it's ultimately hard to predict... Though generally he'll focus on attacking over weirder moves. He's also taken a few buffs from losing most of the mech; his Evade and Evade ignore are higher now.

Second off, there are two quirks to his basic attacks: First off, his attack damage has been toned down a bit, but he now hits two targets per attack, in keeping with Blam's splash damage theme. The other thing is that the Owl is also here again, from the unused attacks that the Beaver did. The Owl can only attack those who hadn't been attacked by Flumpty beforehand. The Owl also has a charged attack, replicating Bevaer's high Splash-Damage attack that he also didn't get to use. His damage is up with the best of 'em, so keep cautious.

Finally, Great Fall's effect has shifted. Rather than being an insane self-buff, it's now a still-insane mass damage attack... To Everyone. It'll pierce guards and other defensive properties to deal damage and cannot miss, be dodged, or negated, but on the flipside the damage isn't much greater than a basic attack. The Owl will just get free run of it that round.

Yeah, that's about it. Flumpty doesn't have any defensive abilities aside from dodge and Cure 3, so finish him off quickly! Oh, and yes, he will not attack this turn.​



----+----+----+----+----


Haruhi applies Came Back Strong to the Terror Witch, which gives her a boost in attack power if enough of her HP is restored! (It only works if it doesn't cap back to full HP, however, but it otherwise doesn't have to be continuous.) She then applies Mook Maker to Project Isthmus, allowing him to spawn minions.

Throne II picks up Zerisek and pulls another Fastball, throwing it at Flumpty. I think that playing this up is really just not worth the effort right now; just your not-so-average giant animated armor with insane power being tossed at an insanely large mech of nearly equal, if not greater power.

"Oh, it's like that, eh?" Flumpty quips as he sees the oncoming mech. He tries to casually dodge the assault, only to see the highly improbable circumstance of the armor's trajectory curving without any noticeable spin. "...Oh, it's like that, eh?" He repeats, before opting to ram into it head-on. Both parties take a brutal 300,000 damage on-collision as a result, with Flumpty now 2/3rds through his own HP bar, having gained multiple stacks of the Night Draws On, while Zerisek is halfway through his HP bar, nearly.

The H-M-E abomination opts to expend its remaining lifeforce to attack and Radiate Maya, dealing 10,000 damage and 2 turns worth of Radiation! It expires.

Mikoto Concentrates twice. His stats are updated with his new defensive values. His mech fails to activate camoflague due to finally hitting three stacks, and Mikoto ejects just in time to witness the Mech-oto turn into Ran Yakumo... With that goes his double-action that he has been happy to use until then, too.

Project Isthmus kills a Mecha Wasp for another Death Token. Hey, needs to get them somehow, right? He spends it immediately, gaining Short Circuit, an automatic stun that doesn't work on bosses. He then creates a Ministhmus, his mook of choice. It's a miniature version of him, with all of his passives (just nerfed a bit).

EXE uses Spread Your Wings, targeting Samantha! She starts to start flying higher and higher into the sky than before, without her wings even twitching, as those very wings start to glow ominously, the visage of a powerful curse forming behind them. The Sleuth recognizes it as one of the curses Psi himself used in his heyday. The symbol, and EXE's wings with it, only glow brighter and brighter, until EXE sees fit to flap the wings once in Samantha's general direction. A sudden shockwave of ten crimson scales flies forth-radially reduced in power due to radical reductions in size from the full version, but equally destructive nevertheless. Samantha's brought to the brink of death from the Entropic ravaging, having taken 80,000 damage. She adapts an Autododge.

... I suddenly remember Yuuki has an adaption to do. She adapts Triple Action.

Pricey's drones double-team Flumpty, dealing 23,000 damage in all.

Oceanus respawns, very annoyed.

The Lovers use Lover's Enervation, skipping a few cutscenes and forcing Krieg to join the GS faction... And nerf him down to 10,000 HP?! What's this? His attack power is graciously nerfed far less. His nametag is still red because blood meat meat blood cake meat.

The Gazebo Launcher unleashes a Dread Gazebo! It's like a regular Gazebo, but Dread-er, and thus about four times as tanky and twice as powerful. It and its brethren Gazebos total 60,000 to Flumpty Bumpty, making his next few targets quite clear.

Nihilego, without orders, or much cognizance to begin with, attacks Melona. It works, dealing 8,000 damage and Poison... And also gets Nihilego a stack of plague, his third. That was unfortunate. Nihilego morphs into Lillie, and more groaning occurs.

Grendaline uses Express Ride To Hell, opting to just try to get a head start on dealing with Melona and thus Matronymic. The Pain Train of Flame comes and deals...35,000 damage. Uh, that's underwhelming. "... Oh, don't tell me... She doesn't take less damage the more she's hit, does she...? Of course. Typical."

The BattleCarrier is really lucky to have not gotten plagued with all the attention it's gotten. Its drones also get lucky and manage a full salvo on Flumpty for a total of 20,000 damage. The Autocannons reload.

The High Dragun fires a volley of pistol shots, dealing 20,000 damage to Flumpty and Maya (no Command Minecart), and 4 to Walker after Armor.

Zerisek opted to burn all energy into being tossed and nothing else.

The Endbringer wasn't ordered, but opts to shoot Flumpty for 15,000 with the Magnetic Phaser.

The Captain points his finger directly at the second Nico Robin. What follows is brutal, but effective; a sudden but inevitable mint hammer from the heavens smashes down upon Nico for 30,000 damage!

The minions of the late Disembodied Heart attack Flumpty's Mech, but only the Laser Eyeball manages a hit for 5,000. Another Mecha Wasp is spawned, and they keep idle.

Subroutine's in Krill's mech allows its Dragon Breath to reload autonomously.​

Mirror's drone's reload. Jondanger's single drone pulls off 5,000 damage against Flumpty. All of the Sleuth's drones try to follow suit, but they fire and they fire and they miss before all going out for popsicles.

The Terror Witch throws a Minicrit over to Zerisek... Wait, wasn't Richard just ranting about how the GS sucked a turn ago?

Godmodder477: Heh. You had me fooled for a while...
Godmodder477: But the truth is... Do any of you really want to kill me now?
Godmodder477: At all is a different matter, and trust me when I say that I really think likewise.
Godmodder477: But we'll settle that later, this is officially too much raw filth.


Well that answers that burning question. The Terror Witch then abandons any intention of using a potion to attack to instead channel the Fist of the North Star and unleash literally one hundred punches in the span of a second onto Flumpty for 30,000 damage. The Terror Spider triple-fires the Plasma Rifles for a total of 60,000 damage to Flumpty! The Terror Slime crushes Maya underfoot for 30,000 damage! And...

...Maya isn't dead. Maya is now instead in "Fight for your life," meaning that if she gets a kill, any kill, she'll come back with full shields and half HP. In addition, this action summons a new PZ, Salvadore, who's short temper has officially been ignited.

Athena casually offs the second Nico Robin. She gains a Blessing, adding onto the total she can give... Which she hasn't given yet as that's a full action.

Bomber's drones reload.

The Kerbal uses near-total plot immunity to pull out a ridiculously massive Disintegrator Ray! Seriously, it's the size of a bus, probably because it's disguised as a bus and thus looks exactly like one. He fires, finishing Samantha!

The Trollface Guy decides there is exactly one way to maximize his trolling, and that is by self-infecting himself with Plague. He does this by walking up to Murakumo Mu and spamming "Hue" in chat! While initially bearable, the sheer repetition drives Murakumo insane enough to bash her head against a rock, dealing 15,000 damage! He also takes a stack of plague.f

Maya quick-snipes a Mecha Wasp to get back in the game! She recovers, as-advertised. It appears that these guys will be way more sticky than advertised... But hey, they need something reasonably weak to kill to save their hindquarters, and maybe there's a way to finish them off without them going into Fight For Your Life?

Richard shoves the inactive Mechs aside, +2s Talist, Jondanger and TMB50, and proceeds to near-completely ignore Hezetor as he charges up a super-ultra-hyper-mega-awesome attack of some kind, his fist glowing brightly. He unleashes his Kamehamea expy directly onto Hezalyna... Which heals her for 20,000 HP, restores 10% Sanity, and the kicker, removes that annoying Sanity Degeneration she had. He nods to Hezetor.

UserZero +5s all Pro-Zero players across all charges... So, Walker. She then casually walks up to the Lovers. Her method is barbaric, to say the least: she literally picks them up and throws the Lovers into her mouth, then chews them like bubblegum. They are very dead, needless to say. This is well before she starts blowing the now-dead Lovers into a bubble, which bursts, spectacuarly, into Heart-shaped arrows that fly directly into Mikoto Misaka, restoring her Sanity by 30%. She then finishes off this round with somehow blowing another bubble (well, they are the Lovers), which instead explodes into a violent crescendo of hatred that rushes into Zerisek, dealing 70,000 damage!

I remember JOEbob's thing exists. As massive overcompensation for the fact I forgot this long, his thing gets a major buff in HP.



----+----+----+----+----

The Itinerary:

[ALL]: Defeat the Mecha of Horror!
[ALL]: Stop the Anime Girl Plague Threat!
[ALL]: Restore Yuuki to sanity!
[ALL]: Create the cure for the Anime Girl Plague! (GREAT EFFORT! 0/5 Players needed! Sane Anime Girl needed! (EXE 0.1.2, Grendaline, Athena) )


[GS]: Destroy the AZ Terrors! They're basically the AZ entities right now!
[GS]: Defend Zerisek! Use his power to tear through the enemy entities!
[GS]: Reach Yggdrasil!
[GS]: Destroy Godmodder477!
[GS]: Destroy UserZero!


[AZ]: Defend the AZ Terrors! They offer critical support and entity power!
[AZ]: Kill Zerisek! His titanic HP and defense is the backbone of GS power right now!
[AZ]: Reach Yggdrasil!
[AZ]: Defend Godmodder477!
[AZ]: Destroy UserZero!


[PZ]: Destroy the AZ Terrors! They're the entity-based backbone of the AZs right now!
[PZ]: Kill Zerisek! His titanic HP and defense is the backbone of GS power right now!
[PZ]: Stop anyone from reaching Yggdasil!
[PZ]: Defend UserZero!
[PZ]: Destroy Godmodder477!




----+----+----+----​



The Battlefield:

Terrain: Oasis (No effect.)
Weather: Plague Aura. 25% chance of Plague on all non-important entities per turn; Water World-AGP (Halved Evade and Evade Ignore on all [V-AGP] entities.)

[???] The Every-Dimension Portal: Infinite HP. Ready to summon again!

[???] Booster Rings: 200,000/200,000 HP x1; 199,000/200,000 HP x1; 84,000/200,000 HP x1. Charging up NaClestial Impact!

[???] Chimney: Invulnerable! Leaves in 1 turn! Has Alchemies to give! (One per turn!)

[???] Indigo Wisp: Leads to Yuuki's Mindscape. YuukiQuest Document Link here. CAPACITY: 5/5. (Cyanogynist, Battlefury13, The Flaming Toast, Sp33d0n, DarkSide.)

[V-AGP-α] [-GATEKEEPER-] Yuuki-Chan: 1,490,000/1,490,000 HP + 20,000 per turn. 15,000 AC. 30% Evade, ∞% Evade ignore. 50% Plague Chance. Sanity: 66/100% -10% Per Turn. Endless respawn until sane! Triple Action! Current Weapon: Windswept. Adaptions: Total Evade Ignorance, soaks targets in Liquid Cuteness on-hit, higher Regens, Triple Action. Heartcatch: II. Just Can’t Stop: III. Lost Zodiac: IIII. The Dream: IIIIII. Killer Is Dead: IIIIIIIIIIII.

[V-AGP] Hezalyna: 198,000/400,000 HP. 25% Evade Ignore. Duplicated Abilities: Minion Summons, Gains power on-kill (2/3). 30% Plague Chance. Sanity: 27/100%. Assimilate: II. Manipulate: III. Dictate: IIII.

[V-AGP] Matronymic: 38/40 HP + 2 AC. 25% Evade, ∞% Evade Ignorance. Precognizance: 0/5. Hunter's Mark: Big Lincoln. 40% Plague Chance. Sanity: 0/100%. Melting Pot: III. Emerald Echos: IIII. Miles Sagittas: IIIII.
The Pot: 50,000/50,000 HP. Mix it up: II.

[V-AGP] Sakuya Izayoi: 230,000/250,000 HP. 50% Evade. 30% Plague Chance. Sanity: 0/100%. Timestop: III. Illusion Image "Luna Clock"/Illusion World "The World": IIII. Soaked: II.

[V-AGP] Gretchen: 80,000/300,000 HP. 30% Evade Ignore. Amplifier: N/A. 25% Plague Chance. Sanity: 25/100%. Up to Eleven: III. Soaked: II.

[V-AGP] Melona: 357,000/400,000 HP. Slime Armor! 35% Plague Chance. Sanity: 0/100%. Mimicry: N/A. Poison: II. Demonica: III. Bodyguarding Matronymic.

[V-AGP] Millia Rage: 240,000/240,000 HP. 20% Evade, 20% Evade Ignore, 30% Crit Chance. 30% Plague Chance. Sanity: 0/100%. Iron Maiden: IIII.

[V-AGP] Nico Robin: 50,000/100,000 HP. 5% Evade. 5% Evade Ignore. 10% Plague Chance. Sanity: 0/100%. Flower-Flower: III.

[V-AGP] Elf: 300,000/300,000 HP. 15,000 AC. 20% Plague Chance. Sanity: 0/100%. Bodyguarding the first Nico Robin!

[V-AGP] Felicia Quesker: 280,000/280,000 HP. 30% Plague Chance. Unpredictable. Sanity: 0/100%.
Time Bomb: 1/1 HP. Plot Armor! Boom: III.

[V-AGP] Buddy Armstrong: 200,000/200,000 HP. 20% Crit Chance. 40% Dodge Chance. Autododge! 20% Plague Chance. Sanity: 0/100%.

[V-AGP] Ran Yakumo: 300,000/300,000 HP. 40% Dodge chance. 20% Dodge Ignorance. 30% Plague Ignorance. CHEEEENNNN: III.

[V-AGP] Lillie: 200,000/200,000 HP. 10% Dodge Chance. Poisons on-hit. Gains attack power upon kill... And likewise with summons. Current Pokemon: N/A. Neurotoxin: IIII. Get In The Bag: IIIIII.

[V-AGP] Murakumo Mu: 800,000/1,000,000 HP + 20,000 HP per turn. 30% Evade, 30% Evade Ignore. Double-Action! Plague Chance: 50%. Sanity: 86/100%. Metal Gear: IIIII. Sword of the Godslayer: IIIII. Sonic Disruption: I.

[V-AGP] Mikoto Misaka: 350,000/550,000 HP. 20% Evade. 20% Evade Ignore. Plague Chance: 50%. Sanity: 32/100%. Discharge: 0/60,000 Electrified Bonus Damage. Railgun: II. Deathbond: III. Electroshock: IIII. Rapid Fire: IIIII. Gigaslash: IIIIII. 10% DMG reduction per 10K of damage. Supremacy.

[H-BOSS][-GATEKEEPER-] Flumpty Bumpty's Mecha of Horror, the Adamantium Atrocity: 777,000/1,500,000 HP. Cure 3 per turn. 30% Evade. 50% Evade Ignorance. Super EMP Armor! The Night Draws On: 34. Chump...: 4 ...Or Champ?: III. Great Fall: IIIIIII. Anime Girl Plague Stacks Cap at 200,000. Anime Girl Plague: 2/200,000.
The Owl: Invulnerable! Cannot attack who Flumpty has! Canary: III.


[N] Haruhi Suzumiya: Double-Action! Capable of Trope Application! Tropes Used: The Immune (Mikoto), Chainsaw Good (Black Dragon), Golden Super Form (Terror Slime), Warrior Therapist (Kindred Spirit), Fastball Special (Throne II), Came Back Strong (Terror Witch), Mook Maker (Project Isthmus). Rounding Down to a New Beginning: III.

[N BOSS] Throne II: 450,000/450,000 HP. Tentacles: 20,000/20,000 HP x8. Airborne. Your Friends Were Here: III. Now, They Are Dead: IIII. Medusa: IIII. Consume: IIII. The Struggle: IIIII. Is Over: IIIIIIIIIIII. Fastball Special!

[N-BOSS] Mikoto: 110,000/120,000 HP. 140,000/140,000 True HP. Concentration: 30/45. Rooms: Watsonian Glass Nightmare Guardians (24,000/24,000 HP)>Vitals Targeting Darkfire Surge with a Subconscious Dark duct taped to it (31,000/31,000 HP)>Psychic Blazing Nightmare Guardians (25,500/25,500 HP)>Freudian Rogerian Hall of Hope (42,000/42,000 HP)>LOCKED. Fabric Strength: 2/7. Reconstruct: II LOCKED Unless dungeon is obliterated. M-MURDER: III. Gail: 40,000/40,000 HP. Favor: 11. Wrath: 0. The Immune! True HP Vulnerable this turn!
Total defense against True HP: Current defenses: 66% for first attack, 56% for second, 47% for third, 38% for fourth onwards for non-debuffed attackers.
If the attacker has a debuff, 59% for first attack, 50% for second, 42% for third, 34% for fourth onwards.


[N] Project Isthmus: 180,000/210,000 HP. Death Tokens: 0. Can spend Death Tokens a maximum of 4 times for a random ability. Death Tokens Spent: 3 (Machine Hand, Paradox Core, Short Circuit). Mook Maker!
Ministhmus: 10,000/10,000 HP.

[N] EXE 0.1.2: 150,000/150,000 HP. 40% Evade, 100% Evade Ignore. Drone Policy. Heals from Integrity-damaging attacks, inflicts integrity damage on-hit. 5% Plague Chance. Adaptions: Sanity Degen, Integrity Damage Helps Allies, Crits on anyone with more than one negative status effect, One Autododge. Token of Friendship: II. Butterfly Effect: III. Spread Your Wings: IIIII.
Crimson Scale: 50,000/50,000 HP. Entropy Ending: III.

[N] Glitched Invisible Hitbox: 45,000/120,000 HP. 50% damage taken is converted to Integrity Damage. Cannot attack. Bodyguarding EXE!

[N] Pricey12345: 14/20 HP. +1 AC from Blood Diamond Armor.
[N] [Pricey12345]
BL4D3-BL457 MECH Mk.2: 162,000/250,000 HP. +6,000 Regen. 4 EMP AC. Evasive (25%) (SPD Bonus). Dodge Ignorance: 10%. Melee Attack Bonus: +10,000 damage (STR Bonus). Airborn. Plasma Rifle: [5/6]. Plasma Blade: [∞]. Dragon's Breath: [3/4]. Double-Action!
Destroyer Drone: 35,000/35,000 HP. 10% Evasion. Rocket Pod: [3/4]
Another: 35,000/35,000 HP. 10% Evasion. Stinger Howitzer: [3/4]

[N] W32Coravint: 20/20 HP.

[N] Pontificate Oceanus: 20/20 HP, 3 AC from Pontificate's Armor. Applies soaked on-hit. Whirlpool: III. Flash Dry: IIII.

[GS] Kreig: 10,000/10,000 HP. Heals on kill. High Damage, for his level.

[GS] Gazebo Launcher: 110,000/160,000 HP. Fires Gazebos at others! Dread Gazebo: III.
Gazebos: 10,000/10,000 HP x4. (Flumpty)
Dread Gazebo: 40,000/40,000 HP x1. (Flumpty)

[GS] Grendaline: 135,000/350,000 HP. 10,000 AC. 10% Evasion, 20% Evade Ignore. Burns on taking or receiving damage. Double-Bodyguard. 6% Plague Chance. Express Ride to Hell: III.

[GS] [Battlefury13/conderp] bork mech: 190,000/250,000 HP. 5 EMP AC. 12,000 regen. 30% dodge (SPD Bonus). 25% dodge ignorance (DEX Bonus). +8,000 Melee Damage. Double-Action! Plasma Blade []. Plasma Rifle [4/6] Autocannon [3/5]. Drone Recall: III. SUSPENDED FOR YUUKIQUEST.

[GS] [Pionoplayer] PionoMech: 180,000/275,000 HP + 9000 HP per turn. 5 EMP AC.
Evasion: 25%. Dodge Ignore: 25%. Melee Boost: +10,000 damage. DEX/SPD/STR bonus. Double Action! Plasma Blade: [∞]. Plasma Blade [∞]. Plasma Shield [∞]. Wave Motion Gun: III.
Light Drone: 15,000/15,000 HP. 20% Evasion. EMP Grenades: [3/4]
SUSPENDED FOR YUUKIQUEST...?

[GS] [Crusher48] BattleCarrier Mk.2: 85,000/300,000 HP. 3 EMP AC.15,000 Regen. REC Bonus. 5% Evasion. 10% Dodge ignorance. +11,000 Melee Bonus. STR Bonus. Double Action. Plasma Blade 1: []. Plasma Blade 2: []. Plasma Shield: []. Anime Girl Plague: III.
Freon Blaster Drone 2: 35,000/35,000 HP. 10% Evasion. Freon Blaster: [3/4]. Anime Girl Plague: III.
Sound Cannon Drone 2: 35,000/35,000 HP. 10% Evasion. Sound Cannon: [3/4]. Anime Girl Plague: III.
Tesla Rifle Drone 2: 35,000/35,000 HP. 10% Evasion. Tesla Rifle: [3/4]. Anime Girl Plague: III.
Autocannon Drone 1: 35,000/35,000 HP. 10% Evasion. Autocannon: [5/5].
Autocannon Drone 1: 35,000/35,000 HP. 10% Evasion. Autocannon: [5/5].

[GS] [DarkSide] The Black Dragon: 206,000/275,000 HP, 5 EMP AC. 15,000 Regen. REC/PWR Bonus. Dodge: 20%. Ignorance: 20%. +12,000 melee damage bonus. STR bonus. Double action! Gator Tooth 1 [3] []. Gator Tooth 2 [3] []. War Lance [I]. Freon Blaster [4/4]. Dragon's Breath [3/4]. Anime Girl Plague: III. Liquid Cuteness: II.
SUSPENDED FOR YUUKIQUEST!

[GS] High Dragun: 400,000/400,000 HP. Attacks three entities at a time. Curses all non-ranged attackers. Dragun Tooth: III. Gunfirestorm: IIIII.

[GS-BOSS] Zerisek the Vessel: 693,000/1,500,000 HP. Energy bar: 8. Regains 1,000 HP per every entity it damages. Minicritting!

[GS-α] ConsumerOfAll: 4/20 HP. Has Alpha (5) Armor. Collected Passives: N/A. Collected Actives: Sniper Rifle Railgun (III) (note: blue = charge) Out of the Mech!

[GS] [ConsumerOfAll] The Endbringer: 48,000/250,000 HP + 9,000 HP Regeneration. 5 EMP AC. Evasive (25%) (SPD Bonus). Dodge Ignorance (27%) (DEX Bonus). +10,000 Melee Damage (STR Bonus). Magnetic Phaser [2/5]. Starlight Breaker: III. Unmanned! Anime Girl Plague: III.

[GS] crystalcat: 20/20 HP. +1 Armor from Guardmail.

[GS] Toast: 13/20 HP.
[GS] [The Flaming Toast]
'How 'bout I do anyway?'. 211,000/225,000 HP. 15,000 HP Regen (REC Bonus). 5 EMP AC (PWR Bonus). 25% Dodge Chance (SPD Bonus). 25% Dodge Ignorance (DEX Bonus). +10,000 Melee Bonus Damage (STR Bonus). Grounded. Gator Tooth [2] []. System Shocker: III.
SUSPENDED FOR YUUKIQUEST.

[GS] The Captain: 16/20 HP. 2 AC from the Captain's Coat. Command: III. The Demon behind the Door: IIIII. LOCKED.

[AZ] The Beyond: 100,000/100,000 HP. Mist generated: 0/100%.

[AZ] Laser Eyeball: 20,000/20,000 HP. 25% Dodge Ignorance; all attacks hit. Anime Girl Plague: III.

[AZ] Bloodstained Lips: 10,000/10,000 HP. Attacks every other turn.

[AZ] Giant Foot: 20,000/20,000 HP. Airborn; can only hit non-airborn targets.

[AZ] Mecha Wasp Spawner: 20,000/20,000 HP. Spawns Mecha Wasps to attack.
Mecha Wasp: 10,000/10,000 HP x2.

[AZ] [Krill13] Fire and Blade: 275,000/275,000 HP + 9,000 HP Regen. EMP AC: 5(PWR bonus). Evade: 25%(SPD bonus). Dodge Ignorance: 25%(DEX bonus). Strength Bonus: 11,000 (STR bonus). Position: Airborn. Plasma Blade: [Broke!] []. Plasma Blade: [Broke!] []. Dragon's Breath: [4/4]. Jump Jets: II. Anime Girl Plague: III.

[AZ] [Cyanogynist] LANDFALL MK0: 275,000/275,000 HP +10,000 Regen (REC Bonus). 6 EMP AC (PWR Bonus). Evasive (29%) (SPD Bonus). Dodge Ignorance: 40% (DEX Bonus). Melee Attack Bonus: +10,000 damage (STR Bonus). Airborn. Double-Action! Supersonic Shockwave: []. Gator Tooth [1] []. Stinger Howitzer [4/4]. SUSPENDED FOR YUUKIQUEST.

[AZ] [Mr.MirrorMan] Lucky Souls Light Model: 225,000/225,000 HP. + 15,000 Regen (REC Bonus). 2 EMP AC. 29% Evasion (SPD Bonus). 25% Dodge Ignorance (DEX Bonus). +6,000 Strength. Gator Tooth: [1] [∞]. Metalstorm [5/9]. Anime Girl Plague: III.
Medium Drone 2: 20,000/20,000 HP. 15% Evasion. Autocannon [5/5]. Anime Girl Plague: III.
Medium Drone 3: 20,000/20,000 HP. 15% Evasion. Autocannon [5/5]. Anime Girl Plague: III.

[AZ] [Jondanger23] Biomachina: 205,000/375,000 HP. +15,000 (REC bonus) EMP AC: 5 (PWR Bonus). 25% Evasion. (SPD Bonus). 15% Dodge Ignore. +8,000 Melee Bonus Damage. Titan Laser [∞, cast from Suit HP]. Gator Tooth: [1][∞]. Plasma Shield: []. Burrow: IIIII.
Light Drone Dude: 15,000/15,000 HP. 20% Evasive. Machine gun: [2/4].

[AZ] [GladiusAssailant] Boomstick Birdie: 275,000/275,000 HP +12,000 Regen. 5 EMP AC. Evasive (20%). Dodge Ignorance: 20%. Melee Attack Bonus: +2,000 damage. Airborn. Big Mac: [7/7]. Big Mac: [7/7]. Double Action! Anime Girl Plague: III.
Drones: Light 1: 15,000 / 15,000 HP. Evasive (20%). Airborn. EMP Grenades: [3/4].
Medium 1: 20,000 / 20,000 HP. Evasive (20%). Tesla Rifle: [3/4].
Medium 11: 20,000 / 20,000 HP. Evasive (20%). Tesla Rifle: [3/4].

[AZ] Terror Witch: 305,000/375,000 HP. Buffs allies with each attack! Distillery: III. Came Back Strong!

[AZ] Terror Spider: 300,000/300,000 HP. Evasive (20%). Nullifies enemy evasion on attack! Pierces armor! Widow's Kiss: II.
[AZ] [Terror Spider] The Web: 332,000/350,000 HP + 12,000. 9 EMP AC (PWR Bonus). 15% Evasion. 30% Evade Ignore. + 8,000 Melee Damage. Double-Action! Sieged! Plasma Rifle: [1/6]. Plasma Rifle: [1/6]. Water World: IIII. Anime Girl Plague: III.

[AZ] Terror Slime: 512,000/525,000 HP. (+5,000 HP per turn). Summons a Mini-Terror Slime for each attack against it. The Division: IIII. Golden Super Mode: 10/100 AU. Poison: I.

[AZ] Athena: 409,000/409,000 HP + 20,000 HP per turn. 30% Evade. 60% Evade Ignore. Blessed: N/A (0/6). Plague Chance: 10%. Body: III. Mind: IIII. Soul: IIIII. Omni: IIIIIIII.

[AZ] Hezetor: 17/20 HP, 3 AC, +1 HP Regen, Hyper Evasive (50%). Capable of Copying Deceased Entities! Copied: Hyper Evasive (1st ESFB), Knife Cluster Summon (Chara), Levitator Enforcer (IIII) (Crocidibli) (3/3)

[AZ] Talist: 19/25 HP +1 Regen per turn. Mood: Mind.
[AZ] [Talist]
Kindred Spirit: 300,000/300,000 HP. +21,000 Regen +4 EMP AC. REC bonus. 25% evade. 15% evade ignore. +6,000 melee dmg, SPD bonus. Double Action. Heavy Shield: [∞]. Water World: IIII. Courier: III. Anime Girl Plague: III. Hacked: III. Warrior Therapist!

[AZ] Bomber57: 20/20 HP.
[AZ] [Bomber57]
The Nest: 229,000/275,000 HP, 5 EMP AC. 12,000 Regen. PWR/REC Bonus. Dodge Chance: 25%. SPD Bonus. Dodge Ignorance: 25%. DEX Bonus. +4,000 melee damage bonus. Airborne. Double Action! Metalstorm 1: [7/9]. Metalstorm 2: [7/9]. Anime Girl Plague: III.
Medium Drone 1: 20,000/20,000 HP. 15% Evasion. Autocannon [5/5].
Medium Drone 2: 20,000/20,000 HP. 15% Evasion. Autocannon [5/5]. Anime Girl Plague: III.
Medium Drone 3: 20,000/20,000 HP. 15% Evasion. Autocannon [5/5].

[AZ] The Kerbal: 20/20 HP. 2 AC from the Kerbal Suit. Spaced Out: III. The Visor of Alien Minds: IIIII. LOCKED.

[PZ] Trollfaceguy: 90,000/120,000 HP. 40% Evasion, negates Evade Ignore and "Sure Hit" passives. Anime Girl Plague: III.

[PZ] Maya: 25,000/50,000 HP. Shields: 50,000/50,000 HP. + 10,000 HP per turn. Can heal allies and can Phaselock. Radiation: I.

[PZ] Salvadore: 60,000/60,000 HP. Shields: 60,000/60,000 HP + 10,000 HP per turn. Can attack two enemies at once, and can taunt to focus fire on him!

[PZ] Walker: 16/20 HP. 1 AC.

[AZ-Γ] Godmodder477: 29/60 HP.

[GM] UserZero: 98/150 HP.

Distance to Yggdrasil: 3000 (Locked until the Gatekeeper is dead!)



----+----+----+----+----​



The Discussion thread, for all your nullposting needs!



----+----+----+----+----​



|||| The Power Cleaner: READY. Owner: Bomber57 [AZ]
||||| The Zeroth Ball: READY. Owner: Insert_Generic_Username [AZ]
|||| Traho: READY. Owner: The_Topazian [AZ]
||||||| Mask of Agony: READY. Owner: Hezetor [AZ]
||||||| Decayed Heart: READY. Owner: crystalcat [GS]
|||||||||| |||||||||| Alchemical Symbol: UNREADY. Owner: Insert_Generic_Username [AZ]
||||||| Weath Ray: READY. Owner: Battlefury13 [GS]
|||| Cutlery of the Cooking Gods: READY. Owner: Battlefury13 [GS]
||| Golden Aster: READY. Owner: Jyanpu. [AZ]
||| The Locket: READY. Owner: Hezetor [AZ]
|| The Devouring Eight: READY. Owner: ConsumerOfAll [GS]
||||| The Spectral Bow: READY. Owner: Pionoplayer [GS]
[|||][|||][|||][|||][|||][|||] Waluigi Thyme: READY. Owner: Pionoplayer [GS]
|||| Hyper Jackhammer: UNREADY. Owner: GladiusAssailant [AZ]
[N]
-Pricey12345
-W32Coravint
-UltimatePersona

[GS]
-The Flaming Toast (Critting!)
-Battlefury13/conderp
-Pionoplayer
-ConsumerOfAll
-Crusher48 (Critting!)
-crystalcat
-supercool993
-Moniker
-DarkSide
-Revan
-TrickleJest
-YvetalGaming
-TheGuestDLE
-Abeneautmal

[AZ]
-Krill13
-Cyanogynist
-Mr.MirrorMan
-[insert generic username] (inactive)
-Redstonetam15
-Hezetor
-Jondanger23
-Bomber57
-TwinBuilder (inactive)
-TMB50
-JUICEB0X
-*Star
-Irecreeper
-Redstonetam15
-EmeraldNova
-The_Topazian (inactive)
-Jyanpu (inactive)
-Ninjatwist
-Talist

[PZ]
-Escutcheon/Walker (1 Charge Token)
 
Last edited:
OC:
none


===Alchemy===
(Magetear Droplet && Vial of Abyssal Ink) && Amethyst Flame == Burning Sign. 7/8 [15]
Burning Sign: The hexagonal callsign of the Dæmon, composed of fluid ink infused with cosmic concentrate. A Burning Sign can be grafted chemically to the flesh of its bearer at any location with little thought. It occasionally reveals snippets of events that are yet to come, have already passed, and are occurring. As with any stellar concentrate, the Burning Sign can be molded to the desires of the wielder, from sword to shield to pen to rose.

(Eye of Odin && (Amethyst Flame && Liquid Starlight) || Eye = Odin's Stellar Eye 5/9 [16]

Eye of Odin: A small ring with a eye forged of various metals and gems upon it, it grants the ability to see otherwise invisible movement- This can manifest in many forms, including teleportation endpoints, methods of movement that conceal the user, and, to an lesser extent that is ultimately dependant on the wielding being's dimension, able to see into higher dimensions, though interaction is limited to whatever would be normal.


Odin's Stellar Eye: A metallic eye with a amethyst crystal iris, and a liquid starlight pupil, that allows for the user to see pure knowledge in addition to it's previous abilities. Thanks to the powerboost granted to it by the magical catalysts within, it can manipulate and shift pure knowledge. allowing for it to be weaponized. Under the proper circumstances, it can easily disrupt forms of movement hidden from the user otherwise, using pure knowledge. In addition to this, it can create and fire out blasts and bursts of amethyst flame and liquid starlight, all of which can be manipulated to some degree.




Yuukiscape Action:
I grab something from the stockings.

duwu2
====



Inventory:
http://pastebin.com/WnYv5NKH
Entity Commands:
Throne 2: Fastball Special with Zerisek. Again. Alternately, The Struggle on Flumpty.

Mech: ERROR: SUSPENDED
My drones:




39/50 Le Cure
8/15: Le Cure Secondary
8/40 Le Cure tri
3+ to consumer of all
 
Last edited:
Ouch, that looked like it hurt. Auth says to Roxxanne, sliding the shards of what used to be a glass dress at his feet away.

Allow me to take care of that for you, Roxxanne.

Auth looks back at Darkside, knowing he probably can't reach him and get out of the way of Yuuki's Death Beam. So Auth uses the Syringe on Roxxanne, healing her.

Here, you should feel a bit better now. Auth smiles to Roxxanne, before attempting to pass by Roxxanne and Battlefury, so he can get to I7. Staredown with Sempai, it looks like.

Everyone, quickly, move out of there! All of you are going to be hurt if you remain where you are! Tazz, you should move as far away as possible, I am inclined to believe anyone near you will be affected when you teleport in some way.

Auth lowers his head, sighing, and leans against the seats. Regardless... Auth begins, I am The Author. Pleasure to make your acquaintance, Tazz. Auth says, turning around to the woman who has been furnished with the title of Tazz.

Tazz doesn't look anything like Xi from the Mindscape.

I pictured you to be... somewhat different.

Auth compares this Tazz to Xi. Nothing like each other.

Auth appears to be unnerved by Yuuki's Pocket Scanner. Drat, and my ability to dodge was low anyway.

Auth asks the Doll to slink away from the door, and to move to E8, next to Build.

Something pelts Auth with yet another present.

Excuse me! Could whoever is doing that please cease this tomfoolery!?

Auth catches it with one hand, before examining it.

ACTION SUMMARY:

Auth heals Roxxanne with his basic attack, then moves to I7.

SPECIAL ATTACKS:

Cure for the AGP: 9/50 (+2 from Cobalt, Cyan, Cyan)

Cure for the AGP: 9/50 (+2 from Cyan, Cyan, Cobalt)

Cure for the AGP: 7/50 (+2 from Cobalt, Cobalt)

+2 to Cobalt, +1 to Pricey
 
Last edited:
[The Death Sentence && Poisoned Dagger && Revlover && Coffin = Gravebringer(Level 20)11/11] +Complete+
[The Marks-Man && Slashademia && The Big Screen && 4D Glasses= Theater Teacher(Level 13)6/7]
[Gambler's Die && Mirror & Tarot Deck && Deck of Cards && Four-Leaf Clover= Luck of the Irish(Level 10) 6/6] +Complete+

[ITEMS WITH CHARGES]
[The Rise 21/50 Hits 3 entities with attacks of alive entities. Heals 3 entities for the damage of 1 of the attacks OR heals one entity for the combined damage of all attacks ][divided by 2.]
[The Madness 20/50 Buffs 3 entities in same team. Gives buffed entities change to hit different entity to one selected that turn. Can't charge when entities are buffed.]
[The Fall 21/50 Uses attacks of 3 dead entities. Inflicts a 3 turn debuff 'Kamikaze' which causes an entity to inflict AoE damage on near by entities. Can't charge when enemies] [are debuffed.]
[Each has a 5 turn charge.]

[To distract Yuuki-chan, I duplicate my self and bury Yuuki-chan in adorable Mirror Cats. Of course, the real Mr. Mirror Cat is just watching this.]

[Complete]
[Tarot Deck ~~~~ Loom =Scarf of Cards (in Richards possession)]
[Staple remover && Scissors && Three hole puncher && Sword = Slashademia (Level 7: 4/4 )]
[Pen && Highlighter && Pencil && Revolver = The Marks-Man (Level 7: 4/4)]
[Projector && Movie Real && 3D Glasses && Audio System=The Big Screen (Level 5)3/3 Complete]
[Guillotine && Executioner's Ax && Judge's Gavel && Jury's Votes=The Death Sentence(Level 13)7/7 +Complete+]
[Scythe && Occam's Razor && Schrodinger's Cat(Paper Copy) && Murphy's Law = What Will Go Wrong (Level 8, 5/5 +Complete+)]
[Wine && Purified Water && Potion of Strength && Goblet = Grail of Power (Level 7, 4/4)+Complete+]


[DEX: 4+1=4]
[PWR: 2=2]
[SPD: 5+2=7]
[DUR: 2-1+1+1=3]
[REC: 4=4]
[STR: 2+1=3]

[AZ] [Mr.MirrorMan] Lucky Souls Light Model: 210,000/225,000 HP. + 15,000 Regen (REC Bonus). 2 EMP AC. 29% Evasion (SPD Bonus). 25% Dodge Ignorance (DEX Bonus). +6,000 Strength. Gator Tooth: [1][]. Metalstorm [5/9]. Anime Girl Plague: III.
Medium Drone 1: 20,000/20,000 HP. 15% Evasion. Autocannon [1/5]. Anime Girl Plague: III.
Medium Drone 2: 20,000/20,000 HP. 15% Evasion. Autocannon [1/5]. Anime Girl Plague: III.
Medium Drone 3: 20,000/20,000 HP. 15% Evasion. Autocannon [1/5]. Anime Girl Plague: III.
Medium Drone 4: 20,000/20,000 HP. 15% Evasion. Autocannon [1/5]. Anime Girl Plague: III.
 
Last edited:
Bloating and Gluttony: Level 5, Charging 1/3
Poisonous (Finally I can spell it!) Flower of Gluttony: Charges 6/6 DONE

French Frydra: 2/2 Summoned!

Attacks: Well, nothing really.

INVENTORY:
Fancy Mirror (Useless!)
 
Last edited:
OOC: Only for the Vial of Health.

[GS]

-CHARGES-

-Stardust Pillow (3/4)

-ALCHEMEITER-

-Enchanted Steel Sword || Staff of Fireballs = Fire-Steel Sword (4/?)

Description: burning hot to foes, very sharp and can fire explosive fireballs

-Candy Cane && 10 Packets of Sugar = Santa's Sweet Beating Stick (3/?)

Description: Hardened candy cane which Santa uses to beat up naughty kids, but you're not limited to just kids when attacking. Also, you can bite a chunk out of it to gain a speed boost.

-Stygian Scythe && Midnight Essence = Duskbringer (1/?)
Description: A bringer of despair, Duskbringer is an otherworldly scythe that radiates gloom and darkness.


Current Inventory:
-Cthulhu Plushie
-Vial of Health Juice
-Two scimitars
-Two Potatoes


ACTIONS:

I slap UserZero three more times before gathering two potatoes for something.
 
AIOI REBOOT HYPE?
1/2
>Sukard: Grab gift from chimney.
First things first.
>Sukard: [LOUD NIGRA NOISES]
You undergo a series of painful events that lead to you becoming a Transcendent One of Void. Your clothes are now a fusion of those you wore before (that weren't the Glass Dress) and those of a Heir of Void.
"...so that's how it feels to chew 5 gum."
>Sukard: Ask Golden Freddy for Void Elemental powerlist.
Okay then.
----
Sukard moves to E4, fires Saint the Flamethrower God south-west, then moves to D3, for that sweet sweet NPNG damage reduction.
--Mercenary Leveling System--
Abilities copied: None. (0/3)
Faction Coins: 0 AZ, 0 PZ, 0 N, 0 H
--Boosts--
+2 Sp33d0n
+1 Pricey
--Inventory--
Ircucvci (Level 10)
Aequo Animo (Level 10)
Diversity (Level 10)
Terra Shatterer (Level 11)
Face Exploder^3 (Level 5)
Concentrated Avaritine (Level 9)
Amethyst Flame (Level 10)
Magetear Droplet (Level 15)
Acras Tuner (Level 20)
Slightly Ornate Sword (Level 7)
Infinite Power (Level 13)
Saint The Flamethrower God (Level 10)
CELPH-X-IXIS (Level 0)
SORD... (aka Stop Obliterating Reality, Dumbgorillas) (Level 0)
Moldy Energy Sword (Level 4)
Dormant Hammer (Level 20)
Blackwatch Scarf (Level 0)
The Blank (Level 10)
OVERFURI (Level 17)
The Torgue Standard (Level 12)
Cancerform (Level 10)
--Charges--
The First Cure to the AGP Ever: 49/50
Now You're Thinking With Blackmist: 1/40
--Alchemies--
Glowing Orb && Shapeshifter Module || UU-Matter && Otherworldly Rune (Thorium Mod mount) && Light Majjyks-Infused Glass Shard && Essence of Tumblr = Cancerform (Level 10) (6/6) (Done!)
OVER 9000 FANDOMS, ONE FORM. This orb just randomly changes to weapons from different fandoms at random intervals. Even the sord... But if your luck is externally assisted, this can be dangerous. To the enemy team.
(Ircucvci && Breaker Blade (Terraria) || Tavros' Lance) && (Luminite Chunk && Edgium Chunk) && RWBY: Volumes 1-3 = Moonbreak (Level 10) (4/6)
A black and teal greatsword, empowered by Adam Taurus' Semblance that lets him transfer damage taken into bonus damage for a single hit, and the suffering, sadness and salt of every RWBY fan after watching Volume 3. Also very effective at cutting off limbs.
Ircucvci /\/ = Caledfwlch (Level 10) (5/6)
The sister sword to Ircucvci, both forged by the legendary unnamed Blacksmith that later went on to create War. Its plain white form with a circular pommel resembling a cueball belies its true power. Caledfwlch shares some of Ircucvci's powers over time, though trades slight ice powers for slight fire powers, harnessing the sickest burns for the most lethal verbal smackdowns you've ever seen. Either way, though, the blade itself is the real calling point. Unlike Ircucvci's invincible blade, which can withstand any force brought against it, Caledfwlch's edge is so sharp that it's not only just excessively sharp, but due to its construction, can rend the concept of invulnerability and immortality around it, and in general rend the forces of plot. This makes it ideal against anything with any protection from either plot force, and has time and again showed up as a sword used to beat back Agents, as well as one of the only tools capable of bringing harm to Lord English, among other vaunted abilities. It has shown up time and again across fiction, in different hands and occasionally by different names. Caledfwlch is the true and first name of this legendary weapon, though some more informally refer to it by its most popular name, Excalibur.
 
Last edited:
I teleport onto flumpty's mech and move to an area on the mech where he cannot hurt me. I then proceed to tear off a piece of the mechs armour (exposing important looking wires and circuits) and then fire the Youse-A shotgun directly into the hole thus created. After running out of ammunition (only having taken around 10 shots for the shotgun) I move to another area on the mech, still out of flumpty's reach, and nick a battery that appears to be important to the mech, before jumping off the mech and firing the eDen spark (bet you forgot about that) directly into the hole in the armour I had made earlier.

After getting a safe distance from flumpty's mech I take another present from the stockings.

Charges
17/50 helldiver squad
17/50 F.O.B.

R&D (alchemies)
7/11 = Lord Kitchener the AI.
3/3 = dedsec-grade hacking tool.(DONE)
3/3 = General Patton the AI.(DONE)

eDen spark (infantry equipable)
No mans sky (wingsuit, infantry equipable)
Hacking tool
Gen. Patton AI
Youse-A shotgun
Box of Desires
 
Last edited:
24/50 Leg. Armor [assumed yes]can i change this to a 50 post charge, or do i have to make a new one?
14/25 Mystic crystal [|||||||||||||||||||||||||] +1 exos
3/10 perceptual shift
oroubos knife /\/= ?? 1/?
oroubos knife && Bow =?? 1/?
titanflame axe /\/ =?? 1/?
i don't really have much for this, soooooooo. . . i sit in a corner doing nothing.
EDIT: wait, is the chimeny still here? if so i take another item.
 
Last edited:
Status
Not open for further replies.
Back
Top Bottom