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Joined: 28-March 19
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Last Seen: Jul 16 2022, 01:17 PM
Local Time: Feb 22 2024, 03:53 AM
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Apr 4 2020, 07:56 PM
You are all normal people. Or perhaps not, perhaps you’re all abnormal people. Whatever the case, you have all found yourself in the same situation.
Wherever you were and whoever you are, a mysterious bolt of energy cracked down in front of you. And when it was gone, there was a large, egg shaped metal device hovering in front of you, with a single mechanical eye and two metal tentacles. It observed you for a minute, and quickly speaks with a monotone, heavily modulated voice.
CONGRATULATING! YOU HAVE BEEN CHOOSING FOR A FIRST PLACING WITHIN ANTI-GODMODDER SIMULATING CREATING BY THE CONNECTIVE. PLEASE STANDING BY.
And then it held up one of it’s tentacles and hit you with a beam of light, and to any outside observers you disappeared completely, and the machine teleported away too.
To you, an inside observe, you find yourself in a massive room. The walls, ceiling and floor are all black, with bright blue grid lines. On further examination, there are multiple people around you. Before you get time to get to know them, what appears to be a bright red wireframe humanoid morphs out of the ground in front of you. There’s a name above it’s head “The Godmodder”
With a quick, passing pain, information appears in your head. You don’t know who put you here, or why they did, but you know that there is only one way to get out: you must Destroy The Godmodder.
RULES 1. You can use any attack you want, but don’t expect it to work. And if it does work, don’t expect it to work again. 2. The Godmodder is less likely to be able to counter your attacks the more creative, funny, or well made they are. 3. An attack that the GM (that me) finds too overpowered will be either nerfed or simply not go through. 4. You can make three actions around. You can also choose to save actions and convert them into CP. 5. CP added to an action enhances its effectiveness, but does not guarantee success, especially against the Godmodder. 5. You can also create Entities. Entities are..entities...that serve on your side and will attack the Godmodders summons and weapons for you. They are unlikely to cause Godmodder damage, though. 6. Entities have two main stats: HP and Atk. HP dictates how much damage it is capable of taking, and Atk indicates the maximum amount of damage it can deal. Every 1 CP is worth 1,000 HP and 100 Atk.
So, are you ready to earn your freedom from this simulation? Then go, and destroy the Godmodder!
The Godmodder: 50/50 HP
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Sep 23 2019, 09:34 AM
You’re all lovely people/aliens/gods whatever enjoying time on the great planet Earth, when all of a sudden a man falls out the sky and starts yelling at you.
“HAHA! Bonjour, Madame’s and monsieur’s! I am ZE GODMODDAIR! You may ‘ave beaten my kind before, yes? But you ‘ave NEVAIR faced....how do you say...ME!”
Well shit. Guess it’s time to Destroy one of them Godmodders. This one is called Minionmodder for some reason? Eh you’re sure it’s not important.
Rules: 1. Standard DTG rules apply, which you should know if you’re on this forum 2. This game is largely a test for a planned mechanic. So a sudden stop to all updates is both possible and likely.
Minionmodder: 100/100
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Aug 19 2019, 05:47 PM
Hello yes, there is Godmodder. You must destroy him for he is bad God Man. Bad God Man is bad, this is a universal truth.
Rules:
There are none! That’s the point! Just try to attack the Godmodder.
Godmodder: 100/100 HP
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