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 DTG: Chaos (v.1.0) (Complete), The show is over.
Pricey12345
 Posted: Aug 11 2018, 06:30 PM
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I go north for Waterfall (or East to Battle if i was is in Waterfall)

Originally posted on 2015-11-23 19:21:00
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NumberSoup
 Posted: Aug 11 2018, 06:30 PM
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Spawn D7, move to E8.

Originally posted on 2015-11-23 20:39:00
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Adria
 Posted: Aug 11 2018, 06:30 PM
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Alright, I'll see what I can do to that door, and I'll be right there.

I walk over to where the door, Wilson, and Willow are. Need a hand?

Testing for electric/magic currents around the edge of the door with what looks to be a metal(?) brick, and promptly begin to hack into their systems/deactivate the magic via an eyepatch that I have. It's a computer. Don't ask.

I shut down whatever's causing it if I can. Either way, I then join the battle next/near to an unexplored rift, and jump into it. Hey, I have the most player health in the game, don't I? I should be allowed to take risks. (Also, dat extra dodge chance)

Originally posted on 2015-11-23 21:54:00

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"...I will aid them. No matter the cost to myself."
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Talist
 Posted: Aug 11 2018, 06:30 PM
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Possibly. Although, first we need to resolve this battle ASAP.

Wilson takes the wands because they'd help more than the Laughing Staff. Plus, it should mean that Willow can't damage allies with Dragon's Breath. As for buffing foxfire, I realized the disparity after comparing it with fireball. If Wilson had fireball, they'd both cost the same amount of mana, but fireball would deal 9-11 and foxfire would deal 6-10. Sure, with foxfire he can split up the damage between two enemies, but that rarely comes into play. And what happens more often is that foxfire takes double the penalty from enemy armor values. Against an enemy with 1 AC, it only deals 4-8 and so on. I don't want to just buff the damage though. Give me some more time to think about how I can make myself the best support unit EVAR.

Willow spawns in at D7 and moves into the portal at G8. FOR NARNIA!!

Wilson spawns in at C7 and double foxfires Fearful1, if that is possible.

Originally posted on 2015-11-23 22:53:00

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PitTheAngel
 Posted: Aug 11 2018, 06:30 PM
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Enter the fight at C6.

Originally posted on 2015-11-23 22:57:00

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"I am a totally innocent maid that is corrupting everything around me."
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Irecreeper
 Posted: Aug 11 2018, 06:30 PM
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=TURN FOURTY-NINE=
First off, Toast enters the battle in the General Memory Storage, while Tazz tries to take the Blue Memory Orb Mass. Upon touch, it suddenly collapses, and quickly turns into a humanoid mass like the Chaos Memories before it! It's a figure similar to Chaos in size and shape, but it seems... oddly calm. Suddenly, you find yourself thrown back by a massive (non-damaging) explosion, launching you to the far end of the room. You smash your head into a wall, and are powerless to watch as...

..the Blue Memory Orb Mass promptly blows a giant hole in the wall, and moves North. Follow it! (maybe) It seems to also have dropped a Chaos Log in it's wake; it's transferred to the area where the Chaos Logs always are. (In the Past Memories page, above the Tem Shop.) Dazed, Tazz then moves to the General Memory Storage, and joins the battle. Redstone then joins the battle as well, along with Teag. Piono ponders the Blue Memory Orb Mass, and stays put. Engie then does complex calculations, determining that a Wide Beam against Zetta would hit four times. Engie then moves into the General Memory Storage, but doesn't appear in the fight due to lack of spawn coords. Pricey then moves to the Waterfall. Numbersoup ALSO joins the battle, leaving not many people to explore the new area. Time's ticking, and that's probably overkill now.

Darkside, in a shocking revelation, doesn't join the battle and tries to deactivate the electronic locks. Given the lack of power to the door (hey the locks are still there besides lack of power), he can't get it open. No magic was detected, either. He then joins the battle. Both Wilson and Patch then join the fight, thus creating the world's biggest pile of fight.

Wilson also equips the Wand. May as well put this down here. The players obtain Dome's Arm!

=BATTLE: GMS TURN ONE=
The Player Cap system has been engaged; if there are more players than the Player Cap, Zetta will start applying buffs (or even spawn in) to dunk people! Prevent this by getting a few people to leave, or by simply dealing with it! Anyway, given the volume of players, things are gonna go by fast.

Originally posted on 2015-11-24 03:09:00

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Eris
 Posted: Aug 11 2018, 06:30 PM
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Toast Auguments Darkside!

And does absolutely nothing else.

I say we should just zerg these guys. Someone with high mobility should hit Hated for the kill before DarkSide loses half his hp again (at most you'll need 12ish damage, best case scenario Darkside crits for (30-4, 1/5*1/2= 1/10 chance) and kills it instantly or you'll need 6 damage to kill it. Redstone should hopefully kill Regretful2 over the next 2 turns. I'll be able to kill Joyous with some support from someone else (buff or attack). The next turn we'll be able to finish off the memories, if not, the turn after.

So just jump in and kill them.

We are one over the limit so maybe just one more person (after Tazz) should leave. Best someone that has low attack damage, we can probably crush these guys just by bursting them.

Originally posted on 2015-11-25 01:06:00
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insert_generic_username
 Posted: Aug 11 2018, 06:30 PM
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Fireball that Hated.

Originally posted on 2015-11-25 01:25:00
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The_Nonexistent_Tazz
 Posted: Aug 11 2018, 06:30 PM
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Eh, I already killed something and procced Thieve's Dagger, hopefully that's enough for a skill point...I'll leave.

Piono, investigate the hole. I'll check out the door.

...I ask it to open by saying Open Sesame. "Open Sesame!"

"...Please?"

If it refuses to budge for my magical-ness AND my politeness, I look at the presumably-less-invincible walls, and proceed to dig out one of them with a sufficiently-powerful pickaxe until the area behind the door is exposed, door itself be darned, because who says we have to open it? We just have to get to the place behind it.

Originally posted on 2015-11-25 01:29:00
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insert_generic_username
 Posted: Aug 11 2018, 06:30 PM
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Why do people make usernames like this anyways...
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What? No. Store the walls in your inventory. Or at least try to.

Originally posted on 2015-11-25 01:33:00
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Adria
 Posted: Aug 11 2018, 06:30 PM
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Augh... there goes a bulk of my HP. Need heals, now!
Assuming Toast successfully Augmented me, I begin my onslaught.

I look dead into Hatred's eyes, ready to mess him up.
Ready to have a bad time? Good. 'Cause here I come.
I throw my axe into the air, jump up, and attempt to cut open Hated, and a torrent of water comes flying out from the wound created. It quickly dries, though.

Come on guys; finish him! I cannot take another hit from that guy!

As for the Zetta buffs... yeah, some people might want to get the everliving heck outta here; 3 of them if we count Willow, 2 if we don't. Either way, some of us are gonna halfta leave.


Originally posted on 2015-11-25 01:34:00

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Irecreeper
 Posted: Aug 11 2018, 06:30 PM
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(Summons don't count.)
(I'll write this up in the Rules Section for clarity.)

Originally posted on 2015-11-25 02:56:00

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Talist
 Posted: Aug 11 2018, 06:30 PM
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Oh. I thought that because of the timer, we were supposed to dog pile into fights as much as possible to end them fast. Wilson and Willow leave the fight then. Wilson tries to pull the door off out with telekinesis. I suspect that mining through the walls is going to cause a cave in.

Originally posted on 2015-11-25 07:06:00

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Pricey12345
 Posted: Aug 11 2018, 06:30 PM
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I go East (Leads to General Memory Storage) to Fight some stupid Memories

Originally posted on 2015-11-25 09:07:00
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Eris
 Posted: Aug 11 2018, 06:30 PM
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Pricey, don't come, otherwise more enemies will spawn http://b3.ifrm.com/static/emo/6.png

Originally posted on 2015-11-25 10:38:00
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teag2
 Posted: Aug 11 2018, 06:30 PM
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ok, I think I will back out of the battle to help the others. I cast Enchant Weapon on Patch then exit.
If I am allowed to, I would also like to go back to the Waterfall.

Originally posted on 2015-11-25 10:45:00

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NumberSoup
 Posted: Aug 11 2018, 06:30 PM
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I move to G5 and attack hated.

Originally posted on 2015-11-25 13:31:00
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Sparked
 Posted: Aug 11 2018, 06:30 PM
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I move to E10 and attack, hoping to get an insta-kill from my Rapier's damage.

Originally posted on 2015-11-25 16:04:00

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You are already dead.

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pionoplayer
 Posted: Aug 11 2018, 06:30 PM
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I go North, since I really don't feel like risking a confrontation with Zetta before we've got a couple of cabin-tier attacks to knock his health down low enough for us to actually kill the freak.
I load the lightbulb back into my grenade launcher because I'm still curious to see what kind of effect it'll have in combat.

Also, ire, is Bill's eye still blue because you've added more secrets, or you just forgot to remove it after the last bout of hidden stuff?

Originally posted on 2015-11-25 17:50:00

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PitTheAngel
 Posted: Aug 11 2018, 06:30 PM
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MOVE: F6 (This is probably occupied, but it's slightly needed)
ATTACK: Joyous AT I3
TURN END


Originally posted on 2015-11-25 21:17:00

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