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 DTG: Chaos (v.1.0) (Complete), The show is over.
Irecreeper
 Posted: Aug 11 2018, 06:24 PM
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...are anti-viruses detecting it as something weird for some reason?
Then again, downloading it to my own computer gave me a warning message. Maybe gml files are just weird like that.

Originally posted on 2015-10-29 01:20:00

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PitTheAngel
 Posted: Aug 11 2018, 06:24 PM
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While Norton hasn't given me the usual error popup whenever it thinks something like that is an error, i'm pretty sure it is.

...of course, since Norton needs to self-repair, I can't check, but...


Originally posted on 2015-10-29 01:26:00

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"I am a totally innocent maid that is corrupting everything around me."
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insert_generic_username
 Posted: Aug 11 2018, 06:24 PM
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Why do people make usernames like this anyways...
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=PURPLEDISK=
entry 1
i died today.
the power was too much to bear.
despite it being so little

..the log ends there.
Well, that sure was a nice thing.
The file's fine, it's just a Game Maker file.

Originally posted on 2015-10-29 02:46:00
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NumberSoup
 Posted: Aug 11 2018, 06:24 PM
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Norton sucks, get Avira or something.

Originally posted on 2015-10-29 13:19:00
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Irecreeper
 Posted: Aug 11 2018, 06:24 PM
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There probably won't be an update on the 30th.
...because I'll be playing The Binding of Isaac: Afterbirth all day.

Originally posted on 2015-10-29 15:40:00

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insert_generic_username
 Posted: Aug 11 2018, 06:24 PM
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Oh god Afterbirth. I haven't even gotten the post-its filled out yet.
entry 2
his voice clouds my head
and i don’t know where to go
but outside of this prison.

...the log ends there.
Well that was a thing. I could probably have found a way to pause it but whatever, it went slowly enough.

Originally posted on 2015-10-29 15:58:00
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Irecreeper
 Posted: Aug 11 2018, 06:24 PM
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=TURN THIR- hey new milestone=
Tazz purchases the five Oreos from Temmie. They're actually just giant oreos. With office-chair wheels in them! Tazz carves them out of the oreos, and afixes them to The Web! The Web gains new effects; the user of the Web gains +2 AGI (it's a wheely chair) and it gains +1 base damage! It has now truly become brokenly overpowered.

...it seems that each LEGENDARY weapon (indicated by a bolded + coloured) name has insane power, but some sort of drawback, with The Web's being the massive damage you take upon using True Form! Insert then obtains 4 "Gold Tokens" from Bill for decoding parts of the Purple Disk.

That was a short exploration update. ONTO THE COMBAT. THREE COMBATS.

=BATTLE: INSIDE TREE TURN NINE=
...that was like as long as the Arena. Well done, however. All players who took part in this battle gained 2 Skill Points; you should all be able to get a stat-up now. Now go and help your friends!

=BATTLE: ANGERED SPIDER HORDE TURN FOUR=
Beware the Inferno Arachnid! It has a deadly cone attack with 4 RANGE; get out of the way! Or simply have Status Resistance. Either works.

=BATTLE: THE BASEMENT TURN ONE=
To Engie's complete and total surprise, a Glitch Creeper enters the room. Nobody expected this outcome. Nobody at all. You're close to solving the puzzle of the safe, though. Keep at it!

Originally posted on 2015-10-30 02:58:00

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The_Nonexistent_Tazz
 Posted: Aug 11 2018, 06:24 PM
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I store the Giant Oreos remains as well, because clearly we didn't eat the Oreos to just get at those wheels.

Now, time for a re-statting! I shift my extra 2 points in STR to an extra 2 points in AGI, take the extra skill points I have earned to get another point in AGI, and shift 3 HP points into a singular AGI point as well: This gives me a BASE statline of HP: 21, MP: 10, STR: 1, AGI: 8, INT: 1, and AC: 0. I then switch out the Shotgun for the Shuriken Stack, which I magically convert into a Bladed Deck because magical cards are more awesome than plain shruiken (despite Shuriken still being awesome). I also switch out the Cloak of Concealment for the Crimera's Cloak, trading in 5% dodge chance and an AC point for an extra point in damage. Finally, I switch out Blink (pretty much useless at 7 Movement) for Sapsplash, which ought to massively help in Crowd Control.

Given my now-cap AGI (and the Thief's Dagger), this should give me 11-13 damage (each straight damage upgrade is at odd STR numbers; if the same applies to AGI, then I have +4 DMG with +1 Damage Ceiling, and then the extra +DMG from Thief's Dagger and Crimera's Cloak) with 3 Range, 2 Retreat, 7 move and 50% dodge chance in total, with only -1 AC as a penalty. Now that's what I call an Agility Hero!...Granted, the Shotgun DID give me more striking DPS, and this is a lot of min-maxing, and my way of not being harmed is reliant on dodge chance (which may not get any higher without the standard Cloak of Concealment, and that's only 5%). So, let's not freak out...Granted, my personal opinion at this stage is to immediately remove the bit about 'half-effect' from STR if you're concerned about this getting worse, Ire, and let's not forget I barely have HP, still do not have real spellcasting potential, and will be hit HARD when I am hit.

HP: 21
MP: 10
STR: 1
AGI: 8+1+1 = 10
INT: 1
AC: 0 - 1 = (-1)
Bladed Deck (Shuriken Stack): 11-13 DMG, 3 Range, 2 Retreat
WEAPON PASSIVE: Agile. Scales with AGI instead of STR. STR only has half effect.
Skills: Sapsplash and Enchant Weapon.

With that bout of min-maxing done, I move to the Creek and, if I can, loot everything there except the Matriarch Corpse; I take up the Crimson Scale Fragments with careful gloved hands and careful, RP-only telekinesis to store in a temporal stasis field, and then and bottle some of the water in water bottles for later. As for the Matriarch, I give it a proper burial by the riverside, with a grave and everything. Don't ask where I got the Tombstone.

Safe Combo: 8 7 ? 3.

Engie, my advice this turn for your little thing: Move to directly in front of the Safe and use up a Scroll of Fireball to damage the Totem Golem number 4, then if you can, input the code 8 7 (insert damage you just did to Totem Golem 4 here) 3, and see if that works to end the fight immediately. This means you're not caught Reloading and can possibly end the fight immediately if this is right.

Originally posted on 2015-10-30 05:41:00
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engie
 Posted: Aug 11 2018, 06:24 PM
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...I seriously hope we fight more crimeras so that we can get another crimera cloak. Because I wanted to use that one.

Anyway, moving on up to between the topmost totems, that tile that their ranges don't reach, so that neither of them do their annoying attacking thing to me (unless they simultaneously move closer to me), then Scroll of Fuckyouball Fireball Splinters totem 4 and input the code 8 7 (damage dealt to TG4) 3 into the chest thing.

Originally posted on 2015-10-30 07:33:00

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NumberSoup
 Posted: Aug 11 2018, 06:24 PM
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Grenade G4

Originally posted on 2015-10-30 13:48:00
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Sparked
 Posted: Aug 11 2018, 06:24 PM
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I move to D8 and attack Glitch Spider 3.

Originally posted on 2015-10-30 14:34:00

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You are already dead.

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insert_generic_username
 Posted: Aug 11 2018, 06:24 PM
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I buy the Scanner, equip it, and sell my old headgear to Temmie.
Move to G8, use a Wide Beam upwards.

Originally posted on 2015-10-30 14:40:00
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Irecreeper
 Posted: Aug 11 2018, 06:24 PM
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>46 MINUTES 50 SECONDS TO AFTERBIRTH
HYPE

Originally posted on 2015-10-30 16:13:00

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pionoplayer
 Posted: Aug 11 2018, 06:24 PM
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@engie! No, don't waste the fireball scroll! Use some splinters, those have attack damage and are less valuable than the scrolls of fireball, and will get you the same damage anyways.

Hmm... I'll up my agility and...
Hold on insert, you said you wanted to save for getting temmie to college!
Anyways, after he does that, since selling the scanner would get us 1 gold, we still have just barely enough for the augmentation spell (lucky that tomes can be reused!) and replace my enchant weapon with that.
Engie, you at least should do the same, as enchant weapon only nets you 4 extra damage (at most) while augment, for the same mana cost, gives you an instant hit AND 8 extra damage.
Enchant weapon is still a viable option for most everyone else, as enchant weapon is about 6 extra damage for ranged weapons other than the rifle and grenade launcher and 9 extra damage for melee weapons. Once we start to level up a bit more, augment will probably be best.
Unless...
Holy crap, at some point we need to get the opportunity to cast augment and enchant weapon on engie at the same time. That's about 28 damage in one shot.

Anyways, as for my action, I do the cleaning up that still needs to be done, take my (modified) grenade launcher, set up a bunch of nets, and grab the rest of the sap orbs by launching jars at them to clear out the Great Tree area completely, move down to the creek and take the scales, as well as attempting to put the matriarch's corpse into our inventory, move over to Outside the shack, gather up the rest of the vines, investigate the ... labeled as being on our team, and then pay my respects to the dead sleuth by leaving my own offering, a jar or two of the green sap, and hope that that's enough to placate him.

Originally posted on 2015-10-30 16:32:00

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insert_generic_username
 Posted: Aug 11 2018, 06:24 PM
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I had "gold". That's not anything useful for the Tem shop, so I didn't care if I spent it.

Originally posted on 2015-10-30 18:42:00
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Adria
 Posted: Aug 11 2018, 06:24 PM
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Hm. That loot wasn't as good as I was expecting... oh well.

I then add a point to INTELLIGENCE.

I begin to think what kinds of potions could be made from the green sap/green orbs/other stuff... eh, that's for another day.

I walk over to The Web (area), and join the STRIFE there. I spawn @ (G9), and move to (G6), and I guard!

Originally posted on 2015-10-30 20:31:00

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engie
 Posted: Aug 11 2018, 06:24 PM
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WAIT. GUYS. DON'T SELL ANYTHING TO TEMMIE. GLITCH TEMMIE WILL COMPLETELY FUCK US UP IF WE SELL REGULAR TEMMIE TOO MANY THINGS. I REPEAT, DON'T SELL ANYTHING TO TEMMIE.

Originally posted on 2015-10-30 22:00:00

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The_Nonexistent_Tazz
 Posted: Aug 11 2018, 06:24 PM
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QUOTE (engie @ (time=1446242414))
WAIT. GUYS. DON'T SELL ANYTHING TO TEMMIE. GLITCH TEMMIE WILL COMPLETELY FUCK US UP IF WE SELL REGULAR TEMMIE TOO MANY THINGS. I REPEAT, DON'T SELL ANYTHING TO TEMMIE.
I hereby Veto Generic selling ANYTHING on this basis. Glitch Temmie seems to get whatever we sell to the Tem shop. NO-ONE sells ANYTHING until we get Glitch Temmie sorted out. And he's selling a Mana Circlet, which is only going to tone up Temmie's Mana Regen. He'll get 3 skills, so we DON'T want him getting too much Mana Regen/Int/Mana.

Originally posted on 2015-10-30 22:10:00
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PitTheAngel
 Posted: Aug 11 2018, 06:24 PM
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Since you'll probably want to know this, here:
That Inferno Arachnid can't move, but faces a different direction every turn. Right now, it's facing south. While it can't actually move, it can attack in a cone of four spaces in the direction it faces, which can deal quite a bit of damage AND inflicts a nasty burn. Despite having status resistance, you can't actually block this, so be careful.


Thanks for telling me. Now, I need to think a bit. Let's see...
If I move to J8, i'll be out of sight from the I. Arachnid until they turn east. Since everyone else is mostly at the bottom, it's likely they'll either stay in the spawn-like area or move towards the left wall, meaning that it'll probably turn west.

So...
Move to J8 and attack the Arachnid.


Originally posted on 2015-10-30 22:52:00

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The_Nonexistent_Tazz
 Posted: Aug 11 2018, 06:24 PM
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You know, you genocidal maniacs, you could literally avoid killing all the spiders if you just all stay on the the Escape Tile, right? Right? No need to fight these guys, right?

You people. THE WAY OUT. IT'S RIGHT THERE. WHY ARE YOU STICKING AROUND TO KILL THEM ALL? THERE ISN'T A POINT, YOU'RE JUST DISTURBING OUR SPIDER BUDDY. POSSIBLY. HE MIGHT NOT ACTUALLY CARE. I DON'T ENTIRELY KNOW.

Originally posted on 2015-10-30 23:20:00
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