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 DTG: Chaos (v.1.0) (Complete), The show is over.
Adria
 Posted: Aug 11 2018, 06:59 PM
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@Pit: It's not that (I can read the Bestiary just fine, thanks), so much as it sounds like it's restrained to a small portion of the ship. Though, the question is what's the range it can be from (H7) before it's stopped in it's tracks, if that even is the case at all?

Though I think you've just misinterpreted my question, Pit.

/null

Originally posted on 2016-05-06 03:11:00

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engie
 Posted: Aug 11 2018, 06:59 PM
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Is this the part where we all use excessive telekinesis to force it to go far away and take an assload of damage?

*prepares kick*

Originally posted on 2016-05-06 03:39:00

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The_Nonexistent_Tazz
 Posted: Aug 11 2018, 06:59 PM
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We are NOT engaging the Origin Zombie. Even though Ire has vaguely hinted he may board us we are not engaging the Origin Zombie, he has more HP than the ship he's on for pete's sake. Stay away and attack the Cores to the best of your ability. Plus, we just need to stay away from Range 3 of OZ and he's unable to harm boarders. So yeah. His minions are more concerning.

Originally posted on 2016-05-06 04:15:00
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PitTheAngel
 Posted: Aug 11 2018, 06:59 PM
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QUOTE (The_Nonexistent_Tazz @ (time=1462504542))
We are NOT engaging the Origin Zombie. Even though Ire has vaguely hinted he may board us we are not engaging the Origin Zombie, he has more HP than the ship he's on for pete's sake. Stay away and attack the Cores to the best of your ability. Plus, we just need to stay away from Range 3 of OZ and he's unable to harm boarders. So yeah. His minions are more concerning.
((aaaaaaaaaaaaaaand i just realized i can inflict root to stop their movement entirely, making them even less of a threat by removing their ability to get in close with anything.

once the zombie outbreak is a bit less of a threat i'll make sure to go do that with my 4 retreat))


Originally posted on 2016-05-06 04:46:00

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engie
 Posted: Aug 11 2018, 06:59 PM
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At least tell me I'm allowed to at some point kick the Origin Zombie across the ship...

Originally posted on 2016-05-06 05:07:00

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Irecreeper
 Posted: Aug 11 2018, 06:59 PM
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...added the usual "no stuns / whatever" passive to the Origin Zombie. bluh.

Originally posted on 2016-05-06 05:52:00

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Eris
 Posted: Aug 11 2018, 06:59 PM
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(dammit, says toast)

Originally posted on 2016-05-06 11:47:00
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engie
 Posted: Aug 11 2018, 07:00 PM
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Also, the reason why I don't want to waste time attacking the zombie next to me is that that damage would be much better spent on, oh, I dunno, actually letting me do my job and chunk down the health bar of the very tanky enemy who can and will breach the hell out of our walls if we don't do something about it like RIGHT NOW? So, if you can just HELP ME DO MY FUCKING JOB, that'd be very much appreciated.

YES, DTG FORUMS, SUDDENLY CRASH WHEN I'M RIGHT IN THE MIDDLE OF MAKING A FUCKING POST, THAT'S A WONDERFUL FUCKING WAY TO HELP MY SHITTY-ASS MOOD IMPROVE, THIS CAN'T POSSIBLY BE ME BEING FUCKING SARCASTIC CAN IT

Originally posted on 2016-05-06 13:29:00

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Battlefury
 Posted: Aug 11 2018, 07:00 PM
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QUOTE (engie @ (time=1462537757))
Also, the reason why I don't want to waste time attacking the zombie next to me is that that damage would be much better spent on, oh, I dunno, actually letting me do my job and chunk down the health bar of the very tanky enemy who can and will breach the hell out of our walls if we don't do something about it like RIGHT NOW? So, if you can just HELP ME DO MY FUCKING JOB, that'd be very much appreciated.

YES, DTG FORUMS, SUDDENLY CRASH WHEN I'M RIGHT IN THE MIDDLE OF MAKING A FUCKING POST, THAT'S A WONDERFUL FUCKING WAY TO HELP MY SHITTY-ASS MOOD IMPROVE, THIS CAN'T POSSIBLY BE ME BEING FUCKING SARCASTIC CAN IT
Fun fact: Editors crashing and wiping your post mid-post creation has proven to improve moods in 100.1% of people.
Margin of error: 00.1%
http://b3.ifrm.com/30592/38/0/e5086353//e5086353.png /humorous sarcasm
Especially when you type a epic betrayal attack and nearly lose the attack as a whole because your rage overrides your creativity when the editor goes boom. Luckily, i rewrote it, but bettter.

Then again, i was in my browser's backlog, so it didn't save. But who cares.
=== DISNEY ADVERT BEGIN===
Also got to stay home today instead of going to carowins (For someone as lazy as me, it's a walkfest with long lines. Granted, i did go though a 75 minute wait while in the Magic Kingdom, but that ride turned out to be good, and all of disney's parks had a lot of good scenery. While im on the subject, let me give disney some free advertisement: the rides are good, but the fast ones are not merciless carowin's hypefests, and are over pretty fast. Also, the food is affordable, compared to our carowins- 20$ for a hot dog at carowins, 10$ for a meal and sides at disney, and 3$ for drinks, which come in large sizes. Epcot is more cultural and scenic, but Test Drive and all the tours are pretty good. Hollywood studio's had a show with all of the star war's cast members, along with a lot of good rides focused more on movies and such than being fast, although the rock ride thingie was fun. Magic Kingdom had too many good things to mention any one thing, but they do have a sort of finale thing that plays at around 9 or so, when the park closes. Which was actually pretty awesome.

Anyway, the entire reason i was there was to play for festival disney. We got a very high excellent. (right below a superior, which is needed for a gold/sliver/bronze mickey)




DISNEY ADVERT END


Originally posted on 2016-05-06 13:37:00

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pionoplayer
 Posted: Aug 11 2018, 07:00 PM
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@engie: we SHOULD have Hardened Walls, not regular ones, meaning that, at least if ire hasn't suddenly changed the stats from what they were listed as earlier in the zone due to the addition of the mining laser and the Splinter Kestral, the Giants can't bust into our inner ring.

Originally posted on 2016-05-06 14:30:00

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Irecreeper
 Posted: Aug 11 2018, 07:00 PM
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QUOTE (pionoplayer @ (time=1462541451))
@engie: we SHOULD have Hardened Walls, not regular ones, meaning that, at least if ire hasn't suddenly changed the stats from what they were listed as earlier in the zone due to the addition of the mining laser and the Splinter Kestral, the Giants can't bust into our inner ring.
...?
The MW Anti hasn't ever had hardened walls. They weren't even a shipbuilding option to begin with. They CAN bust into your inner ring; just not through the weapons. I also don't recall changing the stats of any wall-piercing things, too.

Originally posted on 2016-05-06 14:54:00

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teag2
 Posted: Aug 11 2018, 07:00 PM
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Guys, from now on whenever you find something OP or unbalanced, keep it a secret so Ire won't nerf it.
/somewhatsarcasticnull

Originally posted on 2016-05-06 15:21:00

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The_Nonexistent_Tazz
 Posted: Aug 11 2018, 07:00 PM
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QUOTE (engie @ (time=1462537757))
Also, the reason why I don't want to waste time attacking the zombie next to me is that that damage would be much better spent on, oh, I dunno, actually letting me do my job and chunk down the health bar of the very tanky enemy who can and will breach the hell out of our walls if we don't do something about it like RIGHT NOW? So, if you can just HELP ME DO MY FUCKING JOB, that'd be very much appreciated.

YES, DTG FORUMS, SUDDENLY CRASH WHEN I'M RIGHT IN THE MIDDLE OF MAKING A FUCKING POST, THAT'S A WONDERFUL FUCKING WAY TO HELP MY SHITTY-ASS MOOD IMPROVE, THIS CAN'T POSSIBLY BE ME BEING FUCKING SARCASTIC CAN IT
You literally cannot do your job this turn and Pit will have neutralized the threat of walls by silencing that Glitch Giant, and plus, because everyone's crammed in like a can of sardines (I'm suddenly regretting not going with Insert's design as that had the palpable benefit of having space to move in), you're also literally the only one who can target that Glitch Zombie right now. There IS a reasonable sequence of actions that will allow you to shoot the Glitch Giant...But you cannot kill it, as Toast has already moved to revive Teag, unless of course you want everyone to make a ton of edits that they likely may not, which would ruin the actions as suddenly you STILL cannot reach the now not-silenced Glitch Giant (or some other catastrophe).

You can opt to kick the Zombie to B2 (Augment doesn't work on Spells) and move up right next to it so you can move to shoot it next turn if you're so desperate, but that'll mean taking a hit from the Glitch Zombie.

Originally posted on 2016-05-06 16:26:00
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ConsumerOfAll
 Posted: Aug 11 2018, 07:00 PM
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Oriko fires the Turret twice at the Hostile Containment Airship.

Originally posted on 2016-05-06 17:16:00

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questo mondo non cambia, nemmeno se vuoi
questa gente che parla, che parla di noi
per tutta questa rabbia, per questi sogni in gabbia
se sto vivendo un dramma, sarĂ  il mio momento
prima o poi, prima o poi
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Bomber57
 Posted: Aug 11 2018, 07:00 PM
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Mabuz will FINALLY fire that stupid MISSILE at the stupid HOSTILE CONTAINMENT AIRSHIP and targets the GLITCH ZOMBIE 1 to receive the CREW DAMAGE.

Originally posted on 2016-05-06 20:59:00
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teag2
 Posted: Aug 11 2018, 07:00 PM
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RANDOM BATTLES OF BOREDOM.
http://b3.ifrm.com/30592/38/0/e5086350//e5086350.gif VS http://b3.ifrm.com/30592/38/0/e5086353//e5086353.png
BEGIN!
http://b3.ifrm.com/30592/38/0/e5086350//e5086350.gif LV H0I HP 401/401
http://b3.ifrm.com/30592/38/0/e5086353//e5086353.png LV BARK HP 010001000100111101000111/010001000100111101000111
http://b3.ifrm.com/30592/38/0/e5086350//e5086350.gif uses H0I!
(99999999999999) damage!
http://b3.ifrm.com/30592/38/0/e5086353//e5086353.png uses http://b3.ifrm.com/30592/38/0/e5072360//e5072360.png !
( http://b3.ifrm.com/30592/38/0/e5072360//e5072360.png ) damage!
http://b3.ifrm.com/30592/38/0/e5086350//e5086350.gif LV H0I HP (401- http://b3.ifrm.com/30592/38/0/e5072360//e5072360.png )
http://b3.ifrm.com/30592/38/0/e5086353//e5086353.png LV BARK HP 1M214ZY
http://b3.ifrm.com/30592/38/0/e5086350//e5086350.gif uses Cool Leg!
http://b3.ifrm.com/30592/38/0/e5086353//e5086353.png resisted the effect!
http://b3.ifrm.com/30592/38/0/e5086353//e5086353.png uses Papyrus's Special Attack!
(200) damage!
http://b3.ifrm.com/30592/38/0/e5086350//e5086350.gif LV H0I HP (201- http://b3.ifrm.com/30592/38/0/e5072360//e5072360.png )
http://b3.ifrm.com/30592/38/0/e5086353//e5086353.png LV BARK HP1M214zY
http://b3.ifrm.com/30592/38/0/e5086350//e5086350.gif uses Jibberish!
http://b3.ifrm.com/30592/38/0/e5086353//e5086353.png is confused!
http://b3.ifrm.com/30592/38/0/e5086353//e5086353.png uses http://b3.ifrm.com/30592/38/0/e5086351//e5086351.png !
http://b3.ifrm.com/30592/38/0/e5086350//e5086350.gif is now salty!
http://b3.ifrm.com/30592/38/0/e5086350//e5086350.gif LV H0IIII HP 201- http://b3.ifrm.com/30592/38/0/e5072360//e5072360.png / http://b3.ifrm.com/30592/38/0/e5086351//e5086351.png
http://b3.ifrm.com/30592/38/0/e5086350//e5086350.gif uses H0I!
M I S S.
http://b3.ifrm.com/30592/38/0/e5086353//e5086353.png is confused, and accidentally uses End World!
C R I T I C A L H I T ! (Infinite) damage!
The world ends, dealing (Infinite) damage to all inside!
http://b3.ifrm.com/30592/38/0/e5086350//e5086350.gif and http://b3.ifrm.com/30592/38/0/e5086353//e5086353.png are ded.
THE MATCH IS A TIE.
k then
/null

Originally posted on 2016-05-06 21:03:00

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engie
 Posted: Aug 11 2018, 07:00 PM
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Oh cool. I was under the impression that Augment affected all sources of damage.

TEK promptly KICKs Glitch Zombie 1 over to B2 while quoting DMX (take a guess what quote), then move to B4 while jumping over Patch to do so, assuming that GZ1 being in Patch's Zone Of Control will stop it from biting him in the ass.

Originally posted on 2016-05-06 23:08:00

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Irecreeper
 Posted: Aug 11 2018, 07:00 PM
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=TURN ONE-HUNDRED AND TWELVE=
Toast first equips the Jadesaw, while Insert decides to combine a looot of things, creating the Salt on a Stick, a pretty powerful flail weapon. It looks like the Origin Gunpowder made it somewhat... "dangerous" to use, however. This consumes 1 Vine, 6 Titanium Ingots, 1 Salt, and some Origin Gunpowder. He then equips it. Roxxanne is also suddenly sure that Crimeras can use weapons.

Siria grabs the Anti-Glitch Rifle; it feels kinda weird to hold, but if you DID have normal Line of Sight to the zombies, you'd see that they're actually somehow feeling FEAR towards the weapon. Be careful with it.

Meanwhile, Ventrus has been dead for awhile. He finds his soul drifting elsewhere...

He arrives in a blank space. Looks like exploring is a fine thing to do while dead. There's a secretary, like from the Amalgam Rush around; it doesn't seem to notice you at all!

NEW ZONE: ???
Only dead players may explore this zone. This zone will appear (and unappear) as needed.

=BATTLE: THE SHATTERED SKIES, TURN ELEVEN=
Thanks to a use of Soulbind, Engie was wiped out! Looks like Soulbind is still lingering around in a way; be careful! Anyway, deal with the hordes of zombies, and maybe make your way to the HCU! Also deal with Giant 3: he's about to punch a hole in your wall!

Originally posted on 2016-05-07 01:58:00

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Eris
 Posted: Aug 11 2018, 07:00 PM
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Toast revives Teag at D2, clearly quite annoyed she couldn't do it earlier. uses Whir Up.
Her chainsaw instantly is set alight with a teal flame, contrasting the dark green of the Mythril. It looks pretty awesome honestly.

inb4 Oriko explodes in x turns.

Originally posted on 2016-05-07 04:49:00
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engie
 Posted: Aug 11 2018, 07:00 PM
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Chaos, remind me to punch you in the glitch-testicles 10 times more than usual.

Originally posted on 2016-05-07 04:54:00

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