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pionoplayer |
Posted: Aug 11 2018, 06:52 PM
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![]() Weaver of Fates ![]() ![]() ![]() Age: 25 Location: Where ever there is chaos to be created Status: N/A ![]() |
Okay. Since we're at maxed damage, my pionoclones are at 10 damage apiece, I'm at 13.
I move down to I10, then zap crystal 4 and dance back up to I9, Pclone 2 will also move into a position that lets him/her/it/tem attack it, for a total of 23 damage. Pclones 2 and 3 will laserbeam Crystal 2, dealing 20 damage. 1: 0/10/10- @Talist, Temmie Archer this Crystal! NO-ONE ELSE TOUCH THIS CRYSTAL. 2: 45/50/70 3: 77/30/45: OK, people! DarkSide already hit this with a Trueform chair while Minicritting for well into the kill range-DON'T HIT IT ANY MORE! EDIT YOUR POSTS TO NOT ATTACK THIS CRYSTAL! 4: 33/40/60 Originally posted on 2016-04-09 18:33:00 -------------------- Once upon a time there was a story...
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Talist |
Posted: Aug 11 2018, 06:52 PM
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![]() Guy with all the Talking Animals ![]() ![]() ![]() Age: 39 Location: TalCo HQ Status: N/A ![]() |
Um... I know everyone wants me to target crystal 1... but the archer deals 8-10 damage. So it's only a 33% chance.
I can hit it with two TemsFour shots, but that's only a 25% chance of working. Maybe splinters? Originally posted on 2016-04-09 19:51:00 -------------------- Played.
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The_Topazian |
Posted: Aug 11 2018, 06:52 PM
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God of Rain ![]() ![]() ![]() Age: N/A Location: ...uh. UH. UH. (Someone remind me where I live again. Plz.) Status: N/A ![]() |
Talist, Tazz activated the Damage Calculator. /null
Originally posted on 2016-04-09 19:52:00 |
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teag2 |
Posted: Aug 11 2018, 06:52 PM
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![]() Forgetting to Post ![]() ![]() ![]() Age: N/A Location: california Status: N/A ![]() |
Well, I guess I move down to K5 and attack Crystal 2.
Crystal 2: 55/50/70 I got crystal 2. I then moonwalk to I2. Originally posted on 2016-04-09 19:52:00 -------------------- It was inevitable.
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Talist |
Posted: Aug 11 2018, 06:52 PM
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![]() Guy with all the Talking Animals ![]() ![]() ![]() Age: 39 Location: TalCo HQ Status: N/A ![]() |
Oh, okay then.
Willow -> Stay, attack Crystal 4 for 11 damage, Crystal 4 down. G. Spider -> FOR GLORY! Move to F6, attack AC, retreat back to D4. Wilson just guards so he doesn't die now. Clone 1 - > Stay put, foxfire Wilson. One normal, one for healing for an end result of... 5-6 damage (which would deal 4 after damage calc and 2 AC) and, conveniently, 5-6 healing. Clone 2 - > F10, shock AC for 9 damage minus whatever resistance. Clone 3 -> E8, shock AC for 9 damage minus whatever resistance. ... H0i! Tem hre to keel you! T. Archer -> D5, BE THE HERO THAT EVERYONE NEEDS YOU TO BE AND shoot Crystal 1 for exactly 10 damage. Crystal 1 down. Tem hero! Also, I wonder if I can use the Insect Glaive with my bonus summon damage. I could swap out shock for fireball and have Willow use ice or dark damage or something. That would give me 3 different elements. Edit- And because I have a healing ability, I effectively have light damage as well. EditEdit- Nevermind. It seems that Ire made the Glaive simpler so now it's not as fun. ... And it doesn't give an extra skill slot anyway. Originally posted on 2016-04-09 20:08:00 -------------------- Played.
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The_Nonexistent_Tazz |
Posted: Aug 11 2018, 06:52 PM
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Ancestor ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
I love it when a plan comes together. AC IS NOT ALIVE ANARCHIST'S CREATION, GAAAAAMEEEE OVEEEERRRR!!! DEATH BY CRITICAL CRYSTAL DISRUPTION! "Cheeeeeeckmaaaaaaaaaaaaaaaate! >3" Originally posted on 2016-04-09 20:30:00 |
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pionoplayer |
Posted: Aug 11 2018, 06:52 PM
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![]() Weaver of Fates ![]() ![]() ![]() Age: 25 Location: Where ever there is chaos to be created Status: N/A ![]() |
"GET DUNKED ON AC!!!!"
Originally posted on 2016-04-09 20:42:00 -------------------- Once upon a time there was a story...
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Adria |
Posted: Aug 11 2018, 06:52 PM
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![]() Avid A Hat in Time fan ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
"PROBABLY SHOULD HAVE STAYED WHERE YOU BELONG, IMBECILE!
NOW SAY HELLO TO YOUR NEW HOME: HELL!!!" /null Originally posted on 2016-04-09 20:54:00 -------------------- "...I will aid them. No matter the cost to myself."
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The_Topazian |
Posted: Aug 11 2018, 06:52 PM
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God of Rain ![]() ![]() ![]() Age: N/A Location: ...uh. UH. UH. (Someone remind me where I live again. Plz.) Status: N/A ![]() |
There is no post here. TRUST ME. /null
Seriously, just trust me. Originally posted on 2016-04-09 20:55:00 |
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crystalcat |
Posted: Aug 11 2018, 06:52 PM
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![]() I Aten't Dead ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
Siria moves to I10 and shoots T00000AST with her Improved Focus-enhanced Mass Driver. If T00000AST is dead, then she instead shoots anarchistsCreation for further overkill.
Originally posted on 2016-04-09 21:59:00 -------------------- Thymium planning sheet: https://docs.google.com/spreadsheets/d/1xSq...dit?usp=sharing
Avatar by TwinBuilder. |
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Battlefury |
Posted: Aug 11 2018, 06:52 PM
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![]() Archangel Micheal ![]() ![]() ![]() Age: N/A Location: New Winchester Status: N/A ![]() |
You guys killed the Air Conditioner?
Damn, and that was some really good AC. /obviouslamejoke Originally posted on 2016-04-10 01:06:00 -------------------- he he
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Irecreeper |
Posted: Aug 11 2018, 06:52 PM
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![]() Source of the Problem ![]() ![]() ![]() Age: 23 Location: N/A Status: N/A ![]() |
=TURN ONE-HUNDRED AND ONE=
cc: god i hope a©'s dead cc: he's a gorilla Redstone +1's his MP, while Roxxanne buys the DTG: Chaos Guide! It looks like Temmie totally scammed you; it's just a printed version of a GameFAQS's guide! Then again, internet is terrible in the mindscape, so maybe it was worth it? You look at the table of contents. Chapters in RED have been damaged, somehow... DTG CHAOS: GameFAQS Guide by <FracturedEye> [0] Table of Contents (this) [1] Introduction [1.1] About the Author [2] Controls [3] Story [3.1] Characters [3.2] The Divide [4] Building Your Character [4.1] Minmaxing [4.2] Skill Guide [4.3] Recommended Equipment [5] The Zones [5.1] Recollection Woods [5.2] Memoir Caverns [5.3] Shattered Skies [5.4] Nightmare Mountain [5.5] Phantasm [5.6] The Hollow [6] Bestiary [6.1] Common Foes [6.2] Elites [6.3] Bosses (and how to beat them) [6.4] Hidden Bosses [7] Items [7.1] Consumables [7.2] Weaponry [7.3] Armor [7.4] Crafting Materials [8] Battle Guide [8.1] The Arena ...looks like this whole thing goes on for a long time. Looks like only a few of the uber-late-game battles have been damaged. [9] Conclusion [10] A Message Looks like you'll be able to access one section per turn, and it's header. So if you access [6.1], you can see [6] as well. The_Topazian then joins the game, as Ventrus! Engie levels up his Blushtech, and... that's it. The first section, [1], opens free of charge. [1] -Introduction Welcome to DTG: Chaos, the worlds strangest DTG spinoff, by Chairheir Studios. Compared to the other games in the DTG series, this one's a black sheep; it runs off a convoluted grid-based system, and players only get to control their own, helpless descendant inside a maniac's uncontrollable mindscape, watched by a majestic butterfly as they work together in attempts to not die. Odds are, if you're reading this, you should know it's impossible to win. I've seen the possible futures; there's only three timelines where the descendants survive the whole ordeal. But maybe you'll try. And fail. That seemed... grim. You also flip open [1.1] this turn, too. [1.1] -About the Author I, <FracturedEye>, am a being present in Chaos's Mindscape. I am known by many names, but Chaos often refers to me as "rngesus", "The Old One", or "Experiment #1". I am blessed with the power of future sight, which has nigh unlimited power inside Chaos's mindscape. I am aware this world's true fate hasn't been set in stone, but I've seen all the branches. To pass the time, I've compiled my knowledge into this encyclopedia of sorts. So, Roxxanne. In about 10654 of the potential timelines, you purchased this walkthrough. 10651 of those timelines had all of you perishing. So, good choice; you've given yourself a 25% higher chance to survive the mindscape. But 25% of 0 is still 0. So good luck. =BATTLE: STILLALONGSHIPNAME, TURN FIVE= anarchistsCreation staggers back after the last set of crystals go off. His body is starting to crack; lines of blue are forming on his body, a fading blue light coursing out of the cracks. He stares at the Temmie Archer in particular, rage filling his every last action. ac: You... ac: ...CHE(A)TERS! ac: This shouldn't be possible- I W(A)S the zone boss! ac: But seeing how you (A)LL struggled here- You really didn't struggle much at all. He's just a salty piece of gorilla. ac: You're (A)LL DE(A)D. Experiment #1 will CL(A)IM (A)LL of you. ac: (A)ND I will GORILL(A)ING L(A)UGH when he FE(A)STS upon you (A)LL. ac: H(A)H(A)H(A)- anarchistsCreation's laughter abruptly stops as he explodes, blue shards being shot about the entire cargo hold. All that remains of him is a large glowing crystal; a weapon of sorts, and a cracked blue memory orb. ga: ...is he gone? ga: Nicely done! Anyway, we have a problem. ga: While all of you were fighting him, the scanners picked up more than a few ships on the horizon. Chaos was ready for us. ga: Come up to the deck. A teleporter relay in the cargo hold activates, which you all promptly enter. From the view present from Roxxanne's specially desgined "ring of doom", you can see the land around you. Well, there really isn't any land, given that you're currently flying over the endless ever-present abyss in Chaos's Mindscape. What you can see is a rosy pink sky, filled with the occasional, massive, white cloud. The glowing scars that cover the walls of the mindscape are as visible as ever, and honestly quite unnerving. While this would generally be a relaxing place to be, darker clouds appear to be rolling in, proceeded by a few vessels of sorts; two of them appear to be round, metallic pods, and one of them is a somewhat small decaying cruiser, with bones and bits of flesh adorning the faded green paint on the hull. It looks like you'll never get any rest. Joy. Welcome to Zone 3. =BATTLE: THE SHATTERED SKIES, TURN ZERO= Welcome to the fabled Ship Segment! I'd reccomend reading through the Flight Handbook tab; it'll give you the ins and outs of flying a ship! It'd help to appoint some people to use weaponry, some people to board, some people to hold off waves of invaders... But I can't tell you what to do. It's up to you how you pilot the ship. cc: ©ongra(t)s on killing anar©his(t)s©rea(t)ion! i didn'(t) like him, anyway cc: don'(t) really ©are wha(t) you do wi(t)h his memory orb; des(t)roy i(t), keep i(t), i don'(t) ©are. Originally posted on 2016-04-10 03:05:00 -------------------- |
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Eris |
Posted: Aug 11 2018, 06:52 PM
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![]() [/color]/b] ![]() ![]() ![]() Age: N/A Location: Bullet Hell Status: N/A ![]() |
yey.
Anyway, as I put 3 points into SPC and the other in MP, I humbly request of Roxxanne that she may relinquish the orb of the SPC variety so I might not only have a Special that affects healing, but one of DOUBLE the duration! Toast blink-steps into a teleporter to step-blink to Pod1 at F9. She then guards or something if thats something she can do. Lets read "A message" Originally posted on 2016-04-10 03:30:00 |
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The_Nonexistent_Tazz |
Posted: Aug 11 2018, 06:52 PM
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Ancestor ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
I vote to read the Story section first: All 3 sections at once if at all reasonable.
Also, Engie, I have an interesting idea: Put +1 in STR so you can ditch the Skull Cap. Then, equip the Toreador Tophat to spawn Glitch Endos whenever your hideous damage kills an enemy. I'll give you the Thieve's Dagger to further incentivise it; given your build it shouldn't be hard to get kills and you don't have much use for the Gunpowder anymore. As for me: I'll add +1 to my SPC and trade out the Thief's Dagger for the Jaggi Fang (so Engie can take it), as that better fits my SP requirements (and really if I'm getting hit I'm probably not lasting long anyways with -1 AC). I also trade Manaburn for Silence right now as that's just straight-up better in most cases and our only real debuff spell. Well, unless someone wants me to have Zillycharm or something. If anyone wants to start a build around the Calamity Crystal, I suggest picking up the Origin Gunpowder that Engie will likely drop in exchange for the Thief's Dagger. Originally posted on 2016-04-10 03:57:00 |
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The_Topazian |
Posted: Aug 11 2018, 06:52 PM
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God of Rain ![]() ![]() ![]() Age: N/A Location: ...uh. UH. UH. (Someone remind me where I live again. Plz.) Status: N/A ![]() |
I vote we read "A Message." Who knows what important stuff is contained in there? I spend my three skill points on... HP. I have 12 move this turn. I CAN GO ANYWHERE I WANT! MUAHAHAHA.
Originally posted on 2016-04-10 05:05:00 |
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Adria |
Posted: Aug 11 2018, 06:52 PM
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![]() Avid A Hat in Time fan ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
"ALL RIGHT! That's how it's done, people! You all did well!
Now... um... who'se up for a few video games before we run into something?" I then begin sifting through whatever games collection is around. Because the TV and SNES are both somehow undamaged. I also apply my skill points into Agility and HP. After that quick gaming session, I go up with the rest, move to (G5), and summon Rin at (G4). Originally posted on 2016-04-10 05:11:00 -------------------- "...I will aid them. No matter the cost to myself."
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Battlefury |
Posted: Aug 11 2018, 06:52 PM
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![]() Archangel Micheal ![]() ![]() ![]() Age: N/A Location: New Winchester Status: N/A ![]() |
Skill points into AGI and HP.
I then move to g6 and place a totem at g5. If anyone wants me to use Earthbomb on a particular enemy to knock them back or place a totem, just ask. I might move the Totem if Tazz decides that blocking off the northern entrance to the core would be too much of an mobility issue. I then fire the Glitch Beams at Pod Two, unless the floating graveyard is in range. Originally posted on 2016-04-10 05:24:00 -------------------- he he
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The_Topazian |
Posted: Aug 11 2018, 06:52 PM
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God of Rain ![]() ![]() ![]() Age: N/A Location: ...uh. UH. UH. (Someone remind me where I live again. Plz.) Status: N/A ![]() |
I can get into the core even when it's blocked off, so that's not a problem for me.
Originally posted on 2016-04-10 05:29:00 |
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Battlefury |
Posted: Aug 11 2018, 06:52 PM
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![]() Archangel Micheal ![]() ![]() ![]() Age: N/A Location: New Winchester Status: N/A ![]() |
Quick strategy question: Should i place another totem near the Crew Door in case of emergency?
Also this ship is so gorrliaing cramped Originally posted on 2016-04-10 05:31:00 -------------------- he he
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engie |
Posted: Aug 11 2018, 06:52 PM
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Ancestor ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
...Ya know what? Sure.
I invest +1 into STR, unequip the Skull Cap, equip the Toreador's Tophat, unequip the Origin Gunpower, equip the Thief's Dagger, invest another +1 into STR, unequip the Frenzy Aura, and do either of the following two things. 1: Buy an Assassin's Cloak from the shop and equip it. 2: Grab a Cloak Of Concealment from the land of infinite free starting items and equip it. Then, I look very cool indeed, with the whole cloak and dagger setup. And I utilize the power of absurd move distance to hop over to H8. Once there, I augment myself. Because, ya know, why not. "...Gladius, if you see that toastbomination... scream really loudly, and I'll see what I can do about it." Originally posted on 2016-04-10 05:49:00 -------------------- "Their story has concluded for now. Currently, you follow mine."
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