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 DTG: Chaos (v.1.0) (Complete), The show is over.
engie
 Posted: Aug 11 2018, 06:19 PM
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You see Chaos Drone 2? I delete Chaos Drone 2 from the battlefield, then move to J9.

Originally posted on 2015-09-17 01:19:00

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Sparked
 Posted: Aug 11 2018, 06:19 PM
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I go to H7.
No anything to attack.
End.

Originally posted on 2015-09-17 01:38:00

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PitTheAngel
 Posted: Aug 11 2018, 06:19 PM
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Pit(?)'s Turn:

TURN 2 START
MOVE: I3
ATTACK: Crossbow on C. Drone1
TURN END


Originally posted on 2015-09-17 01:59:00

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pionoplayer
 Posted: Aug 11 2018, 06:19 PM
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Hmm... I could jump forward a few spaces and drop a grenade right on top of the glitch zombies and the toxic crawler, but then I'll get murdered whole-sale.
Better take out that chaos drone. I run over to H3 and drop two lead pellets into Chaos Drone 1, then do a barrel roll to H2. That's one bogey down.

Everyone, take down the zombies and drones first priority. The toxic crawler is gonna be a pain in the butt and we have literally no way to attack it from outside of its range. We need to take down the vanguard, and then rush in and murder the thing before it can murder us back.
Also, insert, would you mind opening up with a wide-angle beam? Everyone get out of his attack radius, or you're going to be REALLY unhappy, but this way he can get a nice, solid 48 damage (and that's assuming that the beam doesn't go through walls!) on the first round, that hit will drop the toxic crawler by a third of its health and actually give us a decent shot at killing the stupid thing without losing someone first.
That last guy that's coming in is just a regular enemy, but after the first few rounds, I'd be wary of more exclamation marks showing up.

EDIT: ohp, looks like insert already noticed how good a shot he had. Glad I'm working with smart people.
Anyways, redstone, you'll wanna edit your post so you don't get a laser through half of your health bar.

Originally posted on 2015-09-17 03:18:00

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insert_generic_username
 Posted: Aug 11 2018, 06:19 PM
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Why do people make usernames like this anyways...
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I'm gonna Wide Beam, so take care to move out of my way before that.

Originally posted on 2015-09-17 03:23:00
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Talist
 Posted: Aug 11 2018, 06:19 PM
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Wait... based on how the new foxfire attack is worded, it now attacks everything in a cone? That kinda messes with my plans because Wilson is now massively AOE focused. I had intended for him to hide behind Willow. Well, make the best of it I suppose.

Well, here we are again. Except this time I have more agency. And no Mr. Villain Guy, I have four legs, not two.

Wilson moves to K5 and does nothing a cone attack, hitting both Insert and the G zombie 3. And of course, he uses Seishin (restore MP) on Insert and nothing on the zombie.

Willow moves to square G2 and targets square D5 with dragon's breath, hitting all 5 of those enemies for 7 damage.

Wilson: 20/20HP 6/17MP
Willow: 26/26HP 8/8MP

Originally posted on 2015-09-17 05:47:00

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Irecreeper
 Posted: Aug 11 2018, 06:19 PM
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Okay good. If I messed up Foxfire again, just tell me through PM.

NOTICE:

I will be posting soon! (3-4 hours) Be sure to get those attacks in! Especially the Wide Beam.

Originally posted on 2015-09-17 05:54:00

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NumberSoup
 Posted: Aug 11 2018, 06:19 PM
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I move to H4

Originally posted on 2015-09-17 21:24:00
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insert_generic_username
 Posted: Aug 11 2018, 06:19 PM
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Why do people make usernames like this anyways...
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I Wide Beam without any consideration for others. To the left.

Originally posted on 2015-09-17 23:46:00
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Irecreeper
 Posted: Aug 11 2018, 06:19 PM
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=TURN THREE=

Most of the field has been obliterated with a combo of Willow's Blast and Insert's beam. However, Redstone is now in a near-death state, and more monsters are poised to appear! There's also a singular Glitch Creeper now, so watch out for him.

Chaos then stares at everyone.

cc: (t)roll jegus ©hris(t) (t)ha(t) didn'(t) (t)ake long.
cc: here, we'll jus(t) ensure (t)ha(t) (t)he main even(t) is primed and ready...



Originally posted on 2015-09-18 00:45:00

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PitTheAngel
 Posted: Aug 11 2018, 06:19 PM
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((considering the resident mage has beam [and a wide one at that] i request a spell change to guardian))

TURN 3 START
MOVE: G5
ATTACK: Normal AT Toxic Crawler
TURN END


Originally posted on 2015-09-18 01:41:00

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engie
 Posted: Aug 11 2018, 06:19 PM
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I'm busy reloading. Not moving anywhere yet.

Originally posted on 2015-09-18 02:18:00

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Sparked
 Posted: Aug 11 2018, 06:19 PM
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I don't move I attack the Glitch Zombie on G8. I then move back 1 space to I7. End.

Originally posted on 2015-09-18 02:43:00

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pionoplayer
 Posted: Aug 11 2018, 06:19 PM
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Okay, ow.
That hurt a bit.
Pit's just hit the toxic crawler (even though his move ended at H3)
I move into position at I5 and blast the glitch zombie next to redstone and then the one next to fseftr so that everyone can lay the hurt on whatever they want, then do another roll back up to I4 to get a little further out of the way of the toxic crawler.
Redstone, heal yourself and get out of that mess.

EDIT: redstone, are you trying to get yourself killed?
I will personally move the water of life to my own inventory to keep you from being revived until the end of the battle if you get yourself killed that way.
Heal yourself and then move to a better tactical position, I took down BOTH zombies with my attack, and since they can't dodge there is a 100% chance of success barring GM fiat, which I doubt ire will waste on two almost-dead entities. Heck, if you're feeling suicidal you could even charge the toxic crawler and do some damage before the creepers take you down.

I'd say do all-out attack, but even with fseftr and redstone attacking together (the only two other people in range who aren't extra-squishy) we don't have a 100% chance of killing the thing, and we don't want to potentially lose both of our melee tanks right at the start of the fight.
Engie, don't waste your mana, that shot of yours, after pit's will take the toxic crawler down next turn.
Everyone else, try and take up strategic positions and get ready for the next wave, also, try not to be in a close group, since that toxic crawler's probably going to hit us with another bomb before it goes down.

EDIT Mk2: For godmodderdarnit sake insert! Are you trying to be a one-man FFTPK (friendly-fire total party kill)? First, one of our tanks is still in the line of fire, second, you have a grand total of two, count them, TWO enemies in your range. Neither of which are going to die from your laser beam, nor brought any closer to dying as ENGIE IS GOING TO FINISH THE TOXIC CRAWLER OFF NEXT ROUND.
That beam is for crowd control, don't waste it on a creeper, especially since using it again will render you useless for the rest of the fight.
If that doesn't work, someone see if you're allowed to sacrifice damage by tackling a smaller entity (say, a belligerent party member)

Originally posted on 2015-09-18 02:54:00

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insert_generic_username
 Posted: Aug 11 2018, 06:19 PM
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Why do people make usernames like this anyways...
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MORE WIDE BEAM MORE LEFT
Bah, fine. I heal Tam instead.

Originally posted on 2015-09-18 03:03:00
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engie
 Posted: Aug 11 2018, 06:19 PM
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QUOTE (insert_generic_username @ (time=1442541782))
MORE WIDE BEAM MORE LEFT
NO YOU FOOL YOU DON'T HAVE UNLIMITED BEAMS

Originally posted on 2015-09-18 03:22:00

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PitTheAngel
 Posted: Aug 11 2018, 06:19 PM
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QUOTE (insert_generic_username @ (time=1442541782))
MORE WIDE BEAM MORE LEFT
((you do realize that not only will you be nearly useless for attacking but i'm in range as well, plus engie's gonna kill the Toxic Crawler next turn anyway, meaning all you're doing is hitting the creeper which can't even hit anyone this turn even if it moved as far as possible))

Originally posted on 2015-09-18 03:47:00

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Talist
 Posted: Aug 11 2018, 06:19 PM
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Wilson moves to square I2 to get away from that incoming enemy. Willow moves into the square that notPit left, I3. Neither of them attack. Unless of course, Glitch Zombie 1 is somehow still alive, in which case Wilson bonks it in melee.

Willow turns and looks directly at Wilson and her eyes light up suddenly.

Wilson! How... I won't question it, but you're here and that's all that matters! I'll fight by your side for you and we will succeed!


Wait, what? Who...


Originally posted on 2015-09-18 03:55:00

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Sparked
 Posted: Aug 11 2018, 06:19 PM
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QUOTE (pionoplayer @ (time=1442541263))
Okay, ow.
That hurt a bit.
Pit's just hit the toxic crawler (even though his move ended at H3)
I move into position at I5 and blast the glitch zombie next to redstone and then the one next to fseftr so that everyone can lay the hurt on whatever they want, then do another roll back up to I4 to get a little further out of the way of the toxic crawler.
Redstone, heal yourself and get out of that mess.

EDIT: redstone, are you trying to get yourself killed?
I will personally move the water of life to my own inventory to keep you from being revived until the end of the battle if you get yourself killed that way.
Heal yourself and then move to a better tactical position, I took down BOTH zombies with my attack, and since they can't dodge there is a 100% chance of success barring GM fiat, which I doubt ire will waste on two almost-dead entities. Heck, if you're feeling suicidal you could even charge the toxic crawler and do some damage before the creepers take you down.

I'd say do all-out attack, but even with fseftr and redstone attacking together (the only two other people in range who aren't extra-squishy) we don't have a 100% chance of killing the thing, and we don't want to potentially lose both of our melee tanks right at the start of the fight.
Engie, don't waste your mana, that shot of yours, after pit's will take the toxic crawler down next turn.
Everyone else, try and take up strategic positions and get ready for the next wave, also, try not to be in a close group, since that toxic crawler's probably going to hit us with another bomb before it goes down.

EDIT Mk2: For godmodderdarnit sake insert! Are you trying to be a one-man FFTPK (friendly-fire total party kill)? First, one of our tanks is still in the line of fire, second, you have a grand total of two, count them, TWO enemies in your range. Neither of which are going to die from your laser beam, nor brought any closer to dying as ENGIE IS GOING TO FINISH THE TOXIC CRAWLER OFF NEXT ROUND.
That beam is for crowd control, don't waste it on a creeper, especially since using it again will render you useless for the rest of the fight.
If that doesn't work, someone see if you're allowed to sacrifice damage by tackling a smaller entity (say, a belligerent party member)
I'm kinda a reckless dude, plus my character is kinda mad from getting transported here.
EDIT: I made it so I lunged back.

Originally posted on 2015-09-18 04:36:00

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Irecreeper
 Posted: Aug 11 2018, 06:19 PM
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(Redstone, you actually can't use lunge right there; you can't use both a Weapon Skill and attack normally in the same turn. Thankfully, you have a retreat value for your weapon, so you'll be fine. Maybe.)

Oh yeah, Pit; I'll let you take Guardian. I'll add it in for you next turn.

Originally posted on 2015-09-18 06:26:00

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