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 DTG: Chaos (v.1.0) (Complete), The show is over.
Sparked
 Posted: Aug 11 2018, 06:43 PM
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Wandering Goddess
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I go to B2. And guard.


Originally posted on 2016-03-07 00:20:00

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You are already dead.

Starlight Document: https://docs.google.com/spreadsheets/d/1NZl...dit?usp=sharing
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crystalcat
 Posted: Aug 11 2018, 06:43 PM
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I Aten't Dead
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Siria moves to F5, then tosses an Augment onto DarkSide.

Originally posted on 2016-03-07 01:08:00

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Thymium planning sheet: https://docs.google.com/spreadsheets/d/1xSq...dit?usp=sharing
Avatar by TwinBuilder.
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The_Nonexistent_Tazz
 Posted: Aug 11 2018, 06:43 PM
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Alright, for the guess on the Boss of Foe Rush 2, I say it's HUSH CHILD (-ire'd). In other words, with the picture taken down, I check E7 in the Temshop and obtain the Legendary Glitch Temmie and promptly adorable tem.

In other news...I move to I8 and throw more painful metal bits at Anna, then back off to H9!

Originally posted on 2016-03-07 01:19:00
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Battlefury
 Posted: Aug 11 2018, 06:43 PM
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Archangel Micheal
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Since i'm out of MP, i decide to use a dog Residue. My inventory is converted to DOG. Which i then convert to dog Ingots. I then declare tem true hero

Originally posted on 2016-03-07 02:10:00

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he he
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Eris
 Posted: Aug 11 2018, 06:43 PM
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[/color]/b]
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Nonononoooooooo-

DOG IS OVERLOAD (DOG).
YOU WILL HAVE (DOG) LESS MANA CRYSTAL/S NEXT TURN.
BUT CLEARLY DOG IS A NEGATIVE NUMBER SINCE THERE DOESN'T SEEM TO BE MUCH BENEFIT TO HAVING (DOG) AROUND.
SO THAT MEANS YOU WILL HAVE (-DOG) MORE MANA CRYSTALS NEXT TURN.
LOGIC DOUBLE NEGATIVE MANA CRYSTALS GET.

~Toast is suddenly undead, and now looks awesome but is still a spooky skeleton. Fortunately that was ~Toast and not Toast, and it was actually a long time in ~Toast's future that happened.

Toast is suddenly undead. And something might have occured to you just now. Yeah, she's an undead cyborg now. Pretty cool aye? The coolness begins to overload, and she decides to stop being undead.

Toast moves to H7 after DarkSide ollie outys and uses Shifting Sands on Lance. She then blasts Anna with the Infernal Toaster. She swaps Enchant for Fireball; That way she may more effectively toast toast, toasters and tasteless tyrants alike.

She also eats a potion.


EATS IT.

Originally posted on 2016-03-07 02:27:00
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Adria
 Posted: Aug 11 2018, 06:43 PM
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"Go cry to whatever dieties you believe in. 'Cause they ain't helpin' ya today!"
The dragon's voice had a slight echo and distortion in it... odd, but ok.
...

After another fierce roar, the dragon flies to (J8). (If someone could augment me at this moment I'd be much obliged.)
It radiates with the power of The Web's Trueform.
The chair uppercuts straight into Anna's jaw (assuming it hits).
The dragon backflips to (J9).


Originally posted on 2016-03-07 02:35:00

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"...I will aid them. No matter the cost to myself."
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engie
 Posted: Aug 11 2018, 06:43 PM
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"I'D HAPPILY TOSS YOU AN AUGMENT, BUT FIRST, CAN YOU TOSS ME A REVIVE?"

Originally posted on 2016-03-07 02:49:00

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"Their story has concluded for now. Currently, you follow mine."
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crystalcat
 Posted: Aug 11 2018, 06:43 PM
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I Aten't Dead
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I just Augmented you with a post-edit. Woo.
/null

Originally posted on 2016-03-07 03:10:00

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Bomber57
 Posted: Aug 11 2018, 06:43 PM
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The Devious CEO of Hellco.
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((Time to finally join this. This was mostly approved, though Ire did say he'd make some minor tweaks to Grim Bolt.))

Mr. Mabuz

Spoiler Alert
Stats:
HP (5) - 22.5
MP (4) [+11 Equipment Bonus] - 25
STR (3) - 2
AGI (0) - 1
INT (9) [+2 Equipment Bonus] - 6
SPC (0) - 1
AC - 0

Weapon:
Reaper's Scythe: (7-8 damage), 1 Range, 1 Retreat. (MELEE)
WEAPON PASSIVE: Efficiency. -1 MP cost on skills. +1 Skill Choice. +3 MP.
DRAWBACK: Unwieldy. Weapon has -2 DMG if there are walls/obstructions on both sides of the target. Does not include other entities.

Equipment:

Helmet: Mana Circlet (+1 INT, Mana Regen 1)
Armor: Mage Robes (+3 MMP, +1 INT)
Accessory: Mana Orb (+6 MMP)

Standard Skills:

-Grim Bolt: (7 MP) (DARK)
Range 3, (10-12) Healing/Damage, but you take (4-4) damage every use. (+1 HEAL/DMG per INT and Max Self DMG per INT) (At 5+ INT, adds the option to add a Bounce with Range 2. Bounces add 1 MP cost to the spell, and deal -2 HEAL/DMG than what the original target received. Healing is exclusive to allies, and damage exclusive to enemies.)

-Revive: (13 MP) (LIGHT)
Revives target player on a square next to you, with 5 HP. Can't self target in case of Auto-Revive. (+2 Spawn HP per INT) (Auto-Revive Function at 7 INT) (Auto-Revive lets you cast this on living things; they'll respawn at their location of death, instantly! With the HP from your Rez, of course. Range 3, Duration 5.)

-Iceblast: (9 MP) (ICE)
-1 MP Cost.
33% Chance to Freeze non-boss/elite targets at 6 INT.
Splash 1. Target a space up to 4 spots away. Everything caught within the area takes (10-11) damage. Hits allies. (+1 DMG per 2 INT) (+1 Splash at 4+ INT) (-1 Cost with Magic Weapon)

Special:

-Mortem Falce:

SP Needed: 200

Fills by: Dealing Damage, Healing Allies (x3), Killing Enemies (x10), Killing Elites (x30), Killing Bosses (x90)

Stuns the target, then deals damage equal to (3 * HP Missing). Then gain HP and MP equal to 1/4 the damage dealt (including overkill), split evenly. Steals kill credit.


I spawn at B6, rising out of the ground from a shadowy pool. I immediately move to D6 and cast Grim Bolt on Nolegs, paying a little extra MP so that it will bounce once to the only possible target in range: the Golden Freddy Memory.

Originally posted on 2016-03-07 04:15:00
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Pricey12345
 Posted: Aug 11 2018, 06:43 PM
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Descendant
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F9, Stab Frooby (Getting sick and tired of him...) Run to F7.

Originally posted on 2016-03-07 07:05:00
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pionoplayer
 Posted: Aug 11 2018, 06:43 PM
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Weaver of Fates
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I trade one of our cipher coupons for chaos log 10.

I load the titanium table into the slingshot, have gladius load in the sliding steel door if she isn't redirected to do anything else, then have TOFS fire the slingshot.
Sentry lands at I5, everything else hits glod frooby in the face.

Well that's good, we've taken out 2 of the 3 biggest threats. We might need to kill Nolegs once or twice to give us space to take down Lance and Anna, since we want to do that before killing off G. Temmie. Once G Freddy is out of the picture, we should be golden (SAAAAAANSSS!!!) until the boss rolls around.
I'd say this went a lot better than we deserve.

Originally posted on 2016-03-07 15:22:00

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Once upon a time there was a story...
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teag2
 Posted: Aug 11 2018, 06:43 PM
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Forgetting to Post
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K. I don't feel like standing near Golden Frooby, I make a dash to J6, bop Lance with Portal Rend, and runwith my newly found 4 Retreat to N3.

Also, Ire, did you roll my Broken Scale Necklace? You didn't really mention it...

Originally posted on 2016-03-07 16:10:00

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It was inevitable.
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Adria
 Posted: Aug 11 2018, 06:43 PM
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/null
So we've actually got a few... interesting things at the bottom of the shop page. It's worth taking a look.

Originally posted on 2016-03-07 16:27:00

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"...I will aid them. No matter the cost to myself."
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pionoplayer
 Posted: Aug 11 2018, 06:43 PM
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Weaver of Fates
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I already located those, I guess ire just didn't move them up.
/null.

Originally posted on 2016-03-07 16:31:00

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Once upon a time there was a story...
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NumberSoup
 Posted: Aug 11 2018, 06:43 PM
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I move to J7 and attack Lance.

Originally posted on 2016-03-07 19:24:00
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Eris
 Posted: Aug 11 2018, 06:43 PM
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[/color]/b]
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Lance is at H7 guys. I used Shifting Sands on him.
/no

Fixed.
It's chariel.
Eh.

Originally posted on 2016-03-07 21:32:00
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engie
 Posted: Aug 11 2018, 06:43 PM
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A word of advice. Don't let Lance get anywhere near Darkside. If he dispels dragon form... well... that'd just be embarrassing.

Originally posted on 2016-03-07 21:34:00

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"Their story has concluded for now. Currently, you follow mine."
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ConsumerOfAll
 Posted: Aug 11 2018, 06:43 PM
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GLORIOUS LEADER
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Oriko goes to H5 and attacks Lance, while goes to I5 and also attacks Lance.

Originally posted on 2016-03-07 21:34:00

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questo mondo non cambia, nemmeno se vuoi
questa gente che parla, che parla di noi
per tutta questa rabbia, per questi sogni in gabbia
se sto vivendo un dramma, sarĂ  il mio momento
prima o poi, prima o poi
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Adria
 Posted: Aug 11 2018, 06:43 PM
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@Engie: I'll be safe this turn, as his movement is 1 thanks to Tazz's Sapsplash. I should be able to get far enough from him after this turn. Unless Anna gets messily destroyed this turn, I'm at risk of losing all of my regenerative properties (the properties that make my build what it is), despite having a 50% resistance to poison. It's not 100% anymore, so I'm a bit worried about that.

Thanks for making the tactical decision for me, Lance. You've just sealed your fate!

/nil

Originally posted on 2016-03-07 21:51:00

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"...I will aid them. No matter the cost to myself."
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PitTheAngel
 Posted: Aug 11 2018, 06:43 PM
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<br>[color=#005199]Disciple of Polybia<br>[/color]
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MOVE: C10
SPELL: Summon... oh, who is it NOW?

Oh boy new summon using the rebalanced rules in spoiler

Spoiler Alert
Mistri:
HP: 19 (+3 from Melee type, +5 from Summon Skillpoints)
MP: 9 (+3 from Base Stat Bonus, +2 from Summon Skillpoints)
DODGE: 10% (+5% from Summon Skillpoints)
MOVE: 3 (+1 from Summon Skillpoints)
ATTACK TYPE: Melee
WEAKNESS: Ice (25%) (+1 additional Skillpoint)
RESISTANCE: Dark (50%) (-2 Skillpoints)
SKILL: Blood Drain [Deals 4-6 DMG, then heals Mistri for the HP lost from the enemy] [4 MP]
0 Points Left


Ugh. Regardless, Summon whoever this girl is at E6 (4 Range is very useful).

TURN END


Originally posted on 2016-03-07 23:43:00

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"I am a totally innocent maid that is corrupting everything around me."
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