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 Destroy the Godmodder: Timemodding, Rassilon is a Godmodder, stop him!
Alistair Dragovich
 Posted: Apr 16 2020, 10:45 PM
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The Master, sensing an opportunity, takes a golf club and finally beats the armor to pieces!

"DIE! YOU! STUPID! PIECE! OF! TINFOIL!"

--------------------
spooky here, isn't it?
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Nedben
 Posted: Apr 16 2020, 10:47 PM
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A1: 🅱ilgamesh dramatically unsnops, acquiring a charge point.

A2: The Doctor (human) destroys the Legionnaire of Rassilon with FACTS and LOGIC by stabbing it with a mathematical proof describing how to defeat it! It's a very sharp proof, being made out of physically manifested maths right outta Moon Cell style.

A3: Archer shoots the Centurion of Rassilon with...the punji psynergy? Psychic powers can totally be elemental, and in that case this means stabbing it with a lot of overly sharp plants!

CP: 2

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TotallyNotDagoth
 Posted: Apr 16 2020, 11:18 PM
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“Ooh, did a lot of damage to the poor armor did they? Tsk tsk. Rust doesn’t look nice at all. Well, normally I wouldn’t waste something like this, but I’m certain you’ll pay me back, Rassy.”

The Bachelor walks up to the Rusty Shining Armor, and suddenly stops when he sees The Master. “Oh! I’ve heard of you, The Minister, wasn’t it? Heard you were pretty insane. Nice to meet you.”

Then he goes back to ignoring him like a pompous ass.

3X: The Bachelor pulls out a needle, draws some of his blood, and then pulls an entire fucking chemistry set out of his hat. After fiddling with his blood, he injects it into the heavily damaged Rusty Shining Armor, with a Diamond tipped needle of course. The Rusty Shining Armor glows brightly for a very brief moment-The Bachelor has made the Rusty Shining Armor semi-organic, with the DNA of a Time Lord! Specifically, The Bachelors DNA.

Don’t press that post button yet though, cuz that’s only Part 1.

The Bachelor slams a knife into his heart.

He then slams another knife into his other heart.

As he drops to his knees, blood spurting out of the wounds, his hands and head begin to glow. Suddenly and violently, he rises up from the ground and massive streams of golden energy burst out of his arms and his head. He’s....regenerating.

And with a single pivot, he turns to the Rusty Shining Armor and holds his arms up to it, sending Regeneration energy flooding inside of it. And as the Rusty Shining Armor has his DNA, the DNA of a Time Lord, the majority of the Regeneration energy not used for healing the Bachelors knife wounds begins regenerating the armor instead! The rust begins to fade away, and so does all (or at least a good bit)of the damage that has been inflicted on it!

The energy fades away from the pompous Time Lords body. After a series of deep, strained breaths, he quickly returns to his normal, smarmy demeanor, still with the same face as before.

“That’s another incarnation down the drain, but in this case I think it’s worth it. And besides, I’m certain you’ll pay me back later, Rassy. You’re a nice guy like that, after all.”
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hungry visitor
 Posted: Apr 17 2020, 04:37 AM
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Dear GM, yes I intend to only increase the max HP of the force-field. That was good.
This turn I want to actually use all energy for that.

Here is the math in steps so that you don't have to bother with it and also can confirm the correctness of it:

142,500+5000*7+12,500+5,000=
142,500+35,000+12,500+5,000=
142,500+35,000+17,500=
142,500+52,500=195,000

I build a new machine named Space-Time-Manipulator. Since my defense ramped up to this strength, its only weakness lies in the past and also in people that move too fast for the force-field to recognize the threat. These weaknesses will be reduced by the Space-Time-Manipulator, which uses changes in space and time to add further changes.

Example 1:
Someone stops time to not be intercepted by the force-field and tries to damage one of my structures.
The Space-Time-Manipulator (STM) modifies the change in time so that the entities of mine are also not affected by the stopped time.

Example 2:
Someone uses teleportation to teleport something at the space my structures are to destroy them.
The STM modifies the change in space so that the entities of mine teleport at a different place at the same time so that the attack misses.

Example 3:

Someone uses timetravel to go back in time and destroy my entities while they are still weak.
The STM modifies the change in time so that my entities are also traveling back in time and thus the attack meets my entities while they are still strong.

Example 4:

Someone uses dimensional magic to change the battlefield into one without my entities.
The STM modifies the change in space so that my entities also travel into the new battlefield.

I hope this clears up what the STM does. (I use 3 actions to make it)
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JOEbob
 Posted: Apr 17 2020, 06:37 AM
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[1x] Since technically I polymorphed into that tank, the tank is alive. since it is alive, I cast Cure Serious Wounds on it (which is myself), healing it/myself significantly!
[0x] Hey, the multi-limbed golems MHP didn't increase in the last round!
[1x] I also alter the Multi-limbed golems deathrattle. It's not supposed to summon an undead entity periodically; the deathrattle is supposed to trigger when-and-only-when it dies, expending all deathrattles in order to revive itself as an undead being. Like the multiple stages of the shrubbery! As I make this modification, I also improve the efficiency of deathrattle generation slightly, making it gain possibly even 3 deathrattles per round!
[1x] +1 CP.
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Urus
 Posted: Apr 17 2020, 05:01 PM
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[1A] I harvest the Watermelon plant, yielding two fruits. I grind one of them into seeds and replant it.

[1A] I cram the other into the Cargo Shuttle's fuel tank. This heals it, somehow.

Tray 1: Banana (2 Turns)
Tray 2: Watermelon (2 Turn)
Tray 3: Empty
CP: 3
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Paradoxdragonpaci
 Posted: Apr 17 2020, 08:48 PM
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(x3)(22 CP)
I create a Paradoxicality Generator that generates Paradoxical Paradoxes which can be used for paradoxically un-paradoxical things as well as their unparadoxical usage for paradoxes

It is also protected by highly damaging paradoxical energy Not-Energy Shields of Creation and Not-Creation
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redoubtableEagle
 Posted: Apr 18 2020, 11:42 PM
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QUOTE
The Master, sensing an opportunity, takes a golf club and finally beats the armor to pieces!

"DIE! YOU! STUPID! PIECE! OF! TINFOIL!"

The Master lays into the Rusty Shining Armor, finally destroying it!

QUOTE
A1: 🅱ilgamesh dramatically unsnops, acquiring a charge point.

A2: The Doctor (human) destroys the Legionnaire of Rassilon with FACTS and LOGIC by stabbing it with a mathematical proof describing how to defeat it! It's a very sharp proof, being made out of physically manifested maths right outta Moon Cell style.

A3: Archer shoots the Centurion of Rassilon with...the punji psynergy? Psychic powers can totally be elemental, and in that case this means stabbing it with a lot of overly sharp plants!

CP: 2

🅱ilgamesh unsnops!

The Doctor (human) destroys the Legionnaire of Rassilon!

Archer deals 10,000 damage to the Centurion of Rassilon!

QUOTE
“Ooh, did a lot of damage to the poor armor did they? Tsk tsk. Rust doesn’t look nice at all. Well, normally I wouldn’t waste something like this, but I’m certain you’ll pay me back, Rassy.”

The Bachelor walks up to the Rusty Shining Armor, and suddenly stops when he sees The Master. “Oh! I’ve heard of you, The Minister, wasn’t it? Heard you were pretty insane. Nice to meet you.”

Then he goes back to ignoring him like a pompous ass.

3X: The Bachelor pulls out a needle, draws some of his blood, and then pulls an entire fucking chemistry set out of his hat. After fiddling with his blood, he injects it into the heavily damaged Rusty Shining Armor, with a Diamond tipped needle of course. The Rusty Shining Armor glows brightly for a very brief moment-The Bachelor has made the Rusty Shining Armor semi-organic, with the DNA of a Time Lord! Specifically, The Bachelors DNA.

Don’t press that post button yet though, cuz that’s only Part 1.

The Bachelor slams a knife into his heart.

He then slams another knife into his other heart.

As he drops to his knees, blood spurting out of the wounds, his hands and head begin to glow. Suddenly and violently, he rises up from the ground and massive streams of golden energy burst out of his arms and his head. He’s....regenerating.

And with a single pivot, he turns to the Rusty Shining Armor and holds his arms up to it, sending Regeneration energy flooding inside of it. And as the Rusty Shining Armor has his DNA, the DNA of a Time Lord, the majority of the Regeneration energy not used for healing the Bachelors knife wounds begins regenerating the armor instead! The rust begins to fade away, and so does all (or at least a good bit)of the damage that has been inflicted on it!

The energy fades away from the pompous Time Lords body. After a series of deep, strained breaths, he quickly returns to his normal, smarmy demeanor, still with the same face as before.

“That’s another incarnation down the drain, but in this case I think it’s worth it. And besides, I’m certain you’ll pay me back later, Rassy. You’re a nice guy like that, after all.”

The Bachelor uses up a regeneration to revive the Shining Armor! This renames it to "2nd Shining Armor" (because second incarnation) and heals it to full health. However, it seems to have taken a hit to its stats, as it has 10,000 less max HP and deals 5,000 less damage upon being attacked.

RASSILON: You would give up a regeneration so easily for my sake?
RASSILON: Hmph. You may be a pompous buffoon, but you're clearly a loyal pompous buffoon.


QUOTE
Dear GM, yes I intend to only increase the max HP of the force-field. That was good.
This turn I want to actually use all energy for that.

Here is the math in steps so that you don't have to bother with it and also can confirm the correctness of it:

142,500+5000*7+12,500+5,000=
142,500+35,000+12,500+5,000=
142,500+35,000+17,500=
142,500+52,500=195,000

I build a new machine named Space-Time-Manipulator. Since my defense ramped up to this strength, its only weakness lies in the past and also in people that move too fast for the force-field to recognize the threat. These weaknesses will be reduced by the Space-Time-Manipulator, which uses changes in space and time to add further changes.

Example 1:
Someone stops time to not be intercepted by the force-field and tries to damage one of my structures.
The Space-Time-Manipulator (STM) modifies the change in time so that the entities of mine are also not affected by the stopped time.

Example 2:
Someone uses teleportation to teleport something at the space my structures are to destroy them.
The STM modifies the change in space so that the entities of mine teleport at a different place at the same time so that the attack misses.

Example 3:
Someone uses timetravel to go back in time and destroy my entities while they are still weak.
The STM modifies the change in time so that my entities are also traveling back in time and thus the attack meets my entities while they are still strong.

Example 4:
Someone uses dimensional magic to change the battlefield into one without my entities.
The STM modifies the change in space so that my entities also travel into the new battlefield.

I hope this clears up what the STM does. (I use 3 actions to make it)

All Energy will be spent increasing the Force-field Generator's HP this turn! (And thanks for doing the math for me!)

Space-Time Manipulator created! It will protect the Force-field Generator from any space and/or time-based attacks!

QUOTE
[1x] Since technically I polymorphed into that tank, the tank is alive. since it is alive, I cast Cure Serious Wounds on it (which is myself), healing it/myself significantly!
[0x] Hey, the multi-limbed golems MHP didn't increase in the last round!
[1x] I also alter the Multi-limbed golems deathrattle. It's not supposed to summon an undead entity periodically; the deathrattle is supposed to trigger when-and-only-when it dies, expending all deathrattles in order to revive itself as an undead being. Like the multiple stages of the shrubbery! As I make this modification, I also improve the efficiency of deathrattle generation slightly, making it gain possibly even 3 deathrattles per round!
[1x] +1 CP.

You/Real Tank healed by 7,500 HP!

Ah, I see! Okay then, the way the deathrattles work has been altered to your specifications! In addition, you increase the deathrattle gain by 1!

You charge!

QUOTE
[1A] I harvest the Watermelon plant, yielding two fruits. I grind one of them into seeds and replant it.

[1A] I cram the other into the Cargo Shuttle's fuel tank. This heals it, somehow.

Tray 1: Banana (2 Turns)
Tray 2: Watermelon (2 Turn)
Tray 3: Empty
CP: 3

2 watermelon fruits harvested! You use one to replant, then use the other to heal the Cargo Shuttle fully!

You charge!

QUOTE
(x3)(22 CP)
I create a Paradoxicality Generator that generates Paradoxical Paradoxes which can be used for paradoxically un-paradoxical things as well as their unparadoxical usage for paradoxes

It is also protected by highly damaging paradoxical energy Not-Energy Shields of Creation and Not-Creation

You use what amounts to 25 CP to create a Paradoxicality Generator! Once per turn, it can be used to give a 5 CP boost to any paradoxical action!

Upon summoning the Generator, you notice Rassilon eyeing it warily...

=======


The Realness Fruit Tree grows 2 Realness Fruits, gains 1 Realness Point, and gains 2,500 HP! The Multi-limbed Golem gains 12,500 HP, and accumulates 3 Deathrattles! It now has enough tor resurrect as an Undead Multi-limbed Golem upon death! The Shrubbery Sprout gains 2,500 HP! The Robot Necromancy Pylon gains 1 Broken Part, reaching its goal of 8! Using the accumulated Broken Parts, 1 AG-aligned Cyberman is produced, under the control of Archer Bowman! The Cyberman takes aim at the Centurion of Rassilon and fires, destroying it!

The Accumulators on the Perpetuum Mobile and the Tower of Babel collectively gather 7 Energy! All the energy accumulated thus far is spent in conjunction with the other healing abilities to increase the Force-field Generator's maximum HP to 195,000! The plants in the Hydroponics Department grow!

Given the rather barren state of affairs on the PG side of things, one would think that Rassilon would be worried by this point. However, one would be very mistaken on that front. Raising the Gauntlet of Rassilon, he opens a wormhole in front of himself, and from it steps another Centurion of Rassilon, ready to pick up where its fallen predecessor left off! It takes aim at the Multi-limbed Golem, and fires a fearsome blast! The Real Tank moves to intercept, and is destroyed by the attack! However, attacks from the Centurion can pierce through guarding entities, and thus continues on to strike the Multi-limbed Golem, dealing 833 damage!

Rassilon turns to address the Bachelor, Splashcat, and That-Random-Guy!

RASSILON: It costs 40 CP for me to summon a Centurion of Rassilon, but for that same amount I could also summon a squadron of 5 Cybermen.
RASSILON: Consider this a test of your decision-making skills. Which should I summon next?


Rassilon: 6/10 HP [PG]

Centurion of Rassilon: 100,000/100,000 HP, 50,000 ATK [Rassilon - PG] Attacks pierce through guarding entities, but lose power per point of damage dealt

2nd Shining Armor: 80,000/80,000 HP [The Bachelor - PG] Protecting Rassilon, deals 10,000 damage when attacked

Realness Fruit Tree: 15,000/15,000 HP [JOEbob - AG] 10 Realness Fruit (Grows 2 per turn) (4 Realness Points, gains 1 per turn) maximum HP increases by 2,500 each turn
Multi-limbed Golem: 51,666/52,500 HP [JOEbob - AG] Maximum HP increases by 12,500 each turn, 12 Deathrattle (Gains 3 per turn, can use 10 upon death to respawn as Undead Multi-limbed Golem) Protecting Realness Fruit Tree and Shrubbery Sprout, takes 1/4 damage from all attacks
Shrubbery Sprout: 12,500/12,500 HP [JOEbob - AG], Protecting Realness Fruit Tree, maximum HP increases by 2,500 each turn
DORIME Holobarrier: 5,000/5,000 HP [Archer Bowman - AG] Protecting Shrubbery Sprout
Garden Shack (TARDIS Minecart): 15,000/35,000 HP, 10,000 ATK [Minecraft Avatar - AG] Chameleon Circuit: ON (When on, enemy entities cannot attack this, however the TARDIS Minecart cannot attack automatically in this state. Attacking turns the Chameleon Circuit off)
Robot Necromancy Pylon: 2,500/5,000 HP [Archer Bowman - AG] 8 Broken Parts (Gains 1 each turn, spawns AG Cyberman upon gaining 8 parts)
Paradoxicality Generator: 25,000/25,000 Shield HP, 25,000/25,000 HP [Paradoxdragonpaci - AG] Grants 5 CP boost to any paradoxical action
Cyberman: 20,000/20,000 HP, 10,000 ATK [Archer Bowman - AG]

Perpetuum Mobile: 72,500/72,500 HP, [hungry visitor - N] x4 Accumulators (0 Energy, gains 4 each turn) Lava Fabricator (Heals Force-field Generator by 12,500 each turn, increases its HP if already at maximum) Protected by Mines (10,000 ATK, can only be used once) Half damage from Rassilon
Tower of Babel: 12,500/12,500 HP [hungry visitor - N] Boosts Force-field Generator's max HP by 5,000 each turn, x3 Accumulators (0 Energy, gains 3 each turn)
Force-field Generator: 195,500/195,500 [hungry visitor - N] Protects all hungry visitor entities, takes reduced damage from all attacks, takes 3/4 damage from attacks from Rassilon, Centurion's of Rassilon, and Splashcat, takes half-damage from attacks that cost 10 CP or more
Space-Time Manipulator: 10,000/10,000 HP [hungry visitor - N] Protects Force-field Generator from space/time-based attacks
Cargo Shuttle: 35,000/35,000 HP [Urus - N] Carrying: Flashlight Morningstar (5,000 bonus damage if used)
Hydroponics Department: 15,000/15,000 HP [Urus - N] Tray 1: Banana (2 turns to maturation) Tray 2: Watermelon (2 turns to maturation) Tray 3: Empty

JOEbob - [AG] (4 Realness Points)
Paradoxdragonpaci - [AG]
ManiacMastR - [AG]
hungry visitor - [N]
Nedben
-Archer Bowman - [AG]
-The Doctor (Human) - [AG] Equipped: Magical Sonic Screwdriver (Bonus 5,000 HP to hardlight shields)
-🅱ilgamesh - [AG]
TotallyNotDagoth
-The Bachelor - [PG]
The_Two_Eternities - [AG]
Alistair Dragovich
-The Master - [AG]
That-Random-Guy - [PG]
Torix
-Argent - [N]
Splashcat - [PG]
Urus - [N]
FlamingFlapjacks
-Pokemon Master Demonhead Mobster Flapjacks [AG]
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TotallyNotDagoth
 Posted: Apr 18 2020, 11:59 PM
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“Well, let’s take a little looksie at our options, eh?”

The newly regenerated (although due to the nature of his regeneration, exactly identical to the Third) Fourth Bachelor holds up a figurine of a Centurion of Rassilon in one hand

“These snazzy Centurions-nice work on those by the way, Rassy, almost as good as something I’d make-are big and tough and strong, so they’re nice bodyguards if I say so myself.”

Then he holds up five Cyberman figures in the other hand.

“But these Cyberguys have the advantage at being pretty damn good at the old conversion. So, if we could get em to use that on the enemies, well...I think that’d work out nicely. Gonna be Cybermen from me, Rassy.”

3X: After making the decision he pulls a seed out of his hat. A seed made of gold. He plants it in the ground in front of Rassilon, and suddenly a new dome pops up sprung him, this time a gold dome! Rassilon can enter and exit as he pleases obviously, but the AGs will have to knock it down first!

All 3 CP goes into health, of course.
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Nedben
 Posted: Apr 19 2020, 12:01 AM
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FOCUS + 2CP: Archer opts to RIP and TEAR and proceeds to chameleon circuit abuse. He becomes...a diner! And flips over repeatedly, dramatically mashing the Centurion of Rassilon into the ground. He un-chameleons into a box, and then continues mashing the Centurion of Rassilon via a bunch of meat tenderizers while spinning rapidly. This is extremely smashy. He then chameleons into a thin line, floats into the Centurion of Rassilon, and chameleons into a large tree, chestbursting out of the Centurion of Rassilon before snapping back to the default appearance of Bowman. By an evened-out expenditure of charge and concentration of action power, he accomplishes this in an extremely pretty yet violent sideways figure skating/gymnastics combo routine.

CP: 0

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Paradoxdragonpaci
 Posted: Apr 19 2020, 12:02 AM
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(x3)A Centurion....a Commander, but of what army. There is no army here in the battlefield for the Centurion of Rassilon. And without an Army, a Centurion...is nothing. And a paradox to exploit. As they has no army to command, no squad of soldiers to obey their command, I engage a paradox and reduce them to a mere soldier, for what is a centurion without their squad but another soldier in the battlefield ??. With such a decrease in Ranking, their stats must thus similarly decrease. And with the Paradoxical Energies from this, i fashion a Spear of Paradoxes and pierce them with it.
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hungry visitor
 Posted: Apr 19 2020, 06:04 AM
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195,000+12,500+5,000=212,500
rest of energy charge

for 3 actions I create a second STM (Space time manipulator)
This one uses the altered space of the unbreachable loop to alter more space with the same loop:
user posted image
(the purple lines are the spatial loops)
This basically makes the battlefield cut off from my entities which are behind the spatial loop.
Until someone figures out how to breach this spatial loop (not using space or time due to the first STM being able to prevent attacks like that) my entities are
1. Hidden from spying eyes
2. Not attackable
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JOEbob
 Posted: Apr 19 2020, 06:04 AM
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((Is something wrong with by thinky? I'm pretty sure the Golem had 52,500 MHP Last round, and it still does This round, but I thought the same last round and I was wrong that time...))
[1x] Going over to the corpse of one of the Centurions of Rassilion,I notice it is dead.
...ok, that's not a very surprising observation. But what I'm trying to say is that it Wasn't vaporised, it just stopped working. Most of this Centurion is still intact. So, First, I replace all the computing sections with the spirit of my dead Tank-based body, which obviously had its own spirit because I said so. Once I've done that, and removed all of Rassilons security features like bombs he can trigger or failsafes to fuse the limbs in place, I start replacing all the broken parts. Replacing damaged plating is the easiest part, something I can do with any of the other scrap from dead Cybermen- with all these enemies so far, one of them is bound to be undamaged in the right spot!- and replacing the more fiddly components isn't That much harder. After some effort, the most recently dead Centurion of Rassilion is repaired into functionality... and now on my side! a Centurion of JOEbobobobobobboboobob, if you will.
[1x] I take a tessla coil and throw it at the Enemy Centurion! This electrocutes the enemies right arm, something indistinguishable from a signal for the arm to contract all its muscle-equivalents! The Centurion immediately uses all of its force to clench a fist and swing its arm straight into either its head or chest, depending on earlier position! I then throw another Tessla coil and throw it at the Enemy's other arm! Now, the centurions attacks on itself might not be so deadly, since they are fists instead of blasters, but with both arms clenched, it is unable to make use of its blaster! I calmly pick up said blaster, take aim, and fire right at the Enemy Centurion's head. Since the centurion uses the blaster to attack and only once a round, the blaster must need to recharge. which means the Centurion will be unable to attack this round! Also, it'll probably be. Uh. dead. from taking its own attack full-force to the face.
[1x] +1 CP!
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That-Random-Guy
 Posted: Apr 20 2020, 11:35 PM
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TRG 9 CP
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Urus
 Posted: Apr 21 2020, 08:31 PM
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[1A] A gold dome that grows from seeds? :eyes: I shave a single HP from it and plant it.

Tray 1: Banana (1 Turn)
Tray 2: Watermelon (1 Turn)
Tray 3: Gold Dome (6 Turns)
CP: 5
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Alistair Dragovich
 Posted: Apr 21 2020, 09:51 PM
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The Master, having evaluated his choices and seeing the chaos of the battlefield and the unthinkable audacity of The Bachelor, snarls.

"It seems I've gravely underestimated the sheer tenacity of stupidity. Right! Time to get back to the drawing board..."

The Master retreats into the Garden Shed, and begins to work on repairs, saving any excess Actions not used for healing as Charge while he rethinks his strategy.

--------------------
spooky here, isn't it?
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redoubtableEagle
 Posted: Apr 21 2020, 10:29 PM
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QUOTE
“Well, let’s take a little looksie at our options, eh?”

The newly regenerated (although due to the nature of his regeneration, exactly identical to the Third) Fourth Bachelor holds up a figurine of a Centurion of Rassilon in one hand

“These snazzy Centurions-nice work on those by the way, Rassy, almost as good as something I’d make-are big and tough and strong, so they’re nice bodyguards if I say so myself.”

Then he holds up five Cyberman figures in the other hand.

“But these Cyberguys have the advantage at being pretty damn good at the old conversion. So, if we could get em to use that on the enemies, well...I think that’d work out nicely. Gonna be Cybermen from me, Rassy.”

3X: After making the decision he pulls a seed out of his hat. A seed made of gold. He plants it in the ground in front of Rassilon, and suddenly a new dome pops up sprung him, this time a gold dome! Rassilon can enter and exit as he pleases obviously, but the AGs will have to knock it down first!

All 3 CP goes into health, of course.

You vote for a squad of Cybermen!

Gold Dome created! It will protect Rassilon from attacks!

QUOTE
FOCUS + 2CP: Archer opts to RIP and TEAR and proceeds to chameleon circuit abuse. He becomes...a diner! And flips over repeatedly, dramatically mashing the Centurion of Rassilon into the ground. He un-chameleons into a box, and then continues mashing the Centurion of Rassilon via a bunch of meat tenderizers while spinning rapidly. This is extremely smashy. He then chameleons into a thin line, floats into the Centurion of Rassilon, and chameleons into a large tree, chestbursting out of the Centurion of Rassilon before snapping back to the default appearance of Bowman. By an evened-out expenditure of charge and concentration of action power, he accomplishes this in an extremely pretty yet violent sideways figure skating/gymnastics combo routine.

CP: 0

You deal 50,000 damage, with a bonus 5,000 for creative application of your chameleon circuit!

QUOTE
(x3)A Centurion....a Commander, but of what army. There is no army here in the battlefield for the Centurion of Rassilon. And without an Army, a Centurion...is nothing. And a paradox to exploit. As they has no army to command, no squad of soldiers to obey their command, I engage a paradox and reduce them to a mere soldier, for what is a centurion without their squad but another soldier in the battlefield ??. With such a decrease in Ranking, their stats must thus similarly decrease. And with the Paradoxical Energies from this, i fashion a Spear of Paradoxes and pierce them with it.

Your Spear of Paradoxes strikes true, and the Centurion is annihilated!

RASSILON: Again?!

QUOTE
195,000+12,500+5,000=212,500
rest of energy charge

for 3 actions I create a second STM (Space time manipulator)
This one uses the altered space of the unbreachable loop to alter more space with the same loop:
user posted image
(the purple lines are the spatial loops)
This basically makes the battlefield cut off from my entities which are behind the spatial loop.
Until someone figures out how to breach this spatial loop (not using space or time due to the first STM being able to prevent attacks like that) my entities are
1. Hidden from spying eyes
2. Not attackable

Your entities will do as you say!

You create a second Space-Time Manipulator, dubbed Space-Time Manipulator 2! (The original will be renamed Space-Time Manipulator 1) It adds a second spatial loop inside the one Rassilon created, protecting your entities from being targeted at all!

QUOTE
((Is something wrong with by thinky? I'm pretty sure the Golem had 52,500 MHP Last round, and it still does This round, but I thought the same last round and I was wrong that time...))
[1x] Going over to the corpse of one of the Centurions of Rassilion,I notice it is dead.
...ok, that's not a very surprising observation. But what I'm trying to say is that it Wasn't vaporised, it just stopped working. Most of this Centurion is still intact. So, First, I replace all the computing sections with the spirit of my dead Tank-based body, which obviously had its own spirit because I said so. Once I've done that, and removed all of Rassilons security features like bombs he can trigger or failsafes to fuse the limbs in place, I start replacing all the broken parts. Replacing damaged plating is the easiest part, something I can do with any of the other scrap from dead Cybermen- with all these enemies so far, one of them is bound to be undamaged in the right spot!- and replacing the more fiddly components isn't That much harder. After some effort, the most recently dead Centurion of Rassilion is repaired into functionality... and now on my side! a Centurion of JOEbobobobobobboboobob, if you will.
[1x] I take a tessla coil and throw it at the Enemy Centurion! This electrocutes the enemies right arm, something indistinguishable from a signal for the arm to contract all its muscle-equivalents! The Centurion immediately uses all of its force to clench a fist and swing its arm straight into either its head or chest, depending on earlier position! I then throw another Tessla coil and throw it at the Enemy's other arm! Now, the centurions attacks on itself might not be so deadly, since they are fists instead of blasters, but with both arms clenched, it is unable to make use of its blaster! I calmly pick up said blaster, take aim, and fire right at the Enemy Centurion's head. Since the centurion uses the blaster to attack and only once a round, the blaster must need to recharge. which means the Centurion will be unable to attack this round! Also, it'll probably be. Uh. dead. from taking its own attack full-force to the face.
[1x] +1 CP!

Centurion of JOEbobobobobobboboobob created out of dead Cyberman and Centurion parts! Given that you only spent a single action on it, it's... ah... not strong. At all. You do manage to gain a creativity bonus, but that only slightly improves this ramshackle automaton.

The Centurion of Rassilon is already dead, so you are refunded 1 CP!

You charge!

QUOTE
TRG 9 CP

You charge!

QUOTE
[1A] A gold dome that grows from seeds? :eyes: I shave a single HP from it and plant it.

Tray 1: Banana (1 Turn)
Tray 2: Watermelon (1 Turn)
Tray 3: Gold Dome (6 Turns)
CP: 5

You extract a single point of health from the Gold Dome and plant it somehow!

QUOTE
The Master, having evaluated his choices and seeing the chaos of the battlefield and the unthinkable audacity of The Bachelor, snarls.

"It seems I've gravely underestimated the sheer tenacity of stupidity. Right! Time to get back to the drawing board..."

The Master retreats into the Garden Shed, and begins to work on repairs, saving any excess Actions not used for healing as Charge while he rethinks his strategy.

You heal the TARDIS Minec- I mean Garden Shed and heal it by 15,000 HP!

=======


Seeing as how only the Bachelor cast a vote, Rassilon comes to a decision based on that!

RASSILON: Very well! I shall summon five Cybermen to our cause.

He does that. Five PG-aligned Cybermen arrive on the battlefield!

The Realness Fruit Tree grows 2 Realness Fruits, gains 1 Realness Point, and gains 2,500 max HP! The Multi-limbed Golem gains 3 Deathrattles, and gains 12,500 max HP! However, as it was not at full health, its current HP value of 51,666 is unchanged! The Shrubbery Sprout gains 2,500 HP! The Centurion of JOEbobobobobobboboobob attacks the Gold Dome, dealing 2,500 damage! The Robot Necromancy Pylon gains 1 Broken Part! The AG Cyberman shoots a PG Cyberman, dealing 10,000 damage!

All of hungry visitor's Accumulators gain energy, and the Force-field Generator's HP is increased to 212,500! The plants in the Hydroponics Department mature 1 turn!

The PG Cybermen advance! They focus their fire on the Paradoxicality Generator, collectively dealing 50,000 damage, bursting through the shield and destroying it!

Rassilon then steps forward, raising his voice!

RASSILON: I have allowed you fools to progress unabated for far too long!
RASSILON: You'd best not get too attached to your entities, because it's time I got my hands dirty!


It seems that Rassilon is going to start taking a more proactive role in attacking next turn! AGs, prepare yourselves! PGs, assist him however you can!

Rassilon: 6/10 HP [PG]

Cybermen: 20,000/20,000 HP (x4, 1 is at 10,000/20,000), 10,000 ATK (x5) [Rassilon - PG]

2nd Shining Armor: 80,000/80,000 HP [The Bachelor - PG] Protecting Rassilon, deals 10,000 damage when attacked
Gold Dome: 12,499/15,000 HP [The Bachelor - PG] Protecting Rassilon

Realness Fruit Tree: 17,500/17,500 HP [JOEbob - AG] 12 Realness Fruit (Grows 2 per turn) (5 Realness Points, gains 1 per turn) maximum HP increases by 2,500 each turn
Multi-limbed Golem: 51,666/65,000 HP [JOEbob - AG] Maximum HP increases by 12,500 each turn, 15 Deathrattle (Gains 3 per turn, can use 10 upon death to respawn as Undead Multi-limbed Golem) Protecting Realness Fruit Tree and Shrubbery Sprout, takes 1/4 damage from all attacks
Shrubbery Sprout: 15,000/15,000 HP [JOEbob - AG], Protecting Realness Fruit Tree, maximum HP increases by 2,500 each turn
DORIME Holobarrier: 5,000/5,000 HP [Archer Bowman - AG] Protecting Shrubbery Sprout
Centurion of JOEbobobobobobboboobob: 5,000/5,000 HP, 2,500 ATK [JOEbob - AG]
Garden Shack (TARDIS Minecart): 30,000/35,000 HP, 10,000 ATK [Minecraft Avatar - AG] Chameleon Circuit: ON (When on, enemy entities cannot attack this, however the TARDIS Minecart cannot attack automatically in this state. Attacking turns the Chameleon Circuit off)
Robot Necromancy Pylon: 2,500/5,000 HP [Archer Bowman - AG] 1 Broken Parts (Gains 1 each turn, spawns AG Cyberman upon gaining 8 parts)
Cyberman: 20,000/20,000 HP, 10,000 ATK [Archer Bowman - AG]

Perpetuum Mobile: 72,500/72,500 HP, [hungry visitor - N] x4 Accumulators (4 Energy, gains 4 each turn) Lava Fabricator (Heals Force-field Generator by 12,500 each turn, increases its HP if already at maximum) Protected by Mines (10,000 ATK, can only be used once) Half damage from Rassilon
Tower of Babel: 12,500/12,500 HP [hungry visitor - N] Boosts Force-field Generator's max HP by 5,000 each turn, x3 Accumulators (3 Energy, gains 3 each turn)
Force-field Generator: 212,500/212,500 [hungry visitor - N] Protects all hungry visitor entities, takes reduced damage from all attacks, takes 3/4 damage from attacks from Rassilon, Centurion's of Rassilon, and Splashcat, takes half-damage from attacks that cost 10 CP or more
Space-Time Manipulator 1: 10,000/10,000 HP [hungry visitor - N] Protects Force-field Generator from space/time-based attacks
Space-Time Manipulator 2: 5,000/5,000 HP [hungry visitor - N] hungry visitor entities cannot be targeted as long as this exists
Cargo Shuttle: 35,000/35,000 HP [Urus - N] Carrying: Flashlight Morningstar (5,000 bonus damage if used)
Hydroponics Department: 15,000/15,000 HP [Urus - N] Tray 1: Banana (1 turns to maturation) Tray 2: Watermelon (1 turns to maturation) Tray 3: Gold Dome (6 turns to maturation)

JOEbob - [AG] (4 Realness Points)
Paradoxdragonpaci - [AG]
ManiacMastR - [AG]
hungry visitor - [N]
Nedben
-Archer Bowman - [AG]
-The Doctor (Human) - [AG] Equipped: Magical Sonic Screwdriver (Bonus 5,000 HP to hardlight shields)
-🅱ilgamesh - [AG]
TotallyNotDagoth
-The Bachelor - [PG]
The_Two_Eternities - [AG]
Alistair Dragovich
-The Master - [AG]
That-Random-Guy - [PG]
Torix
-Argent - [N]
Splashcat - [PG]
Urus - [N]
FlamingFlapjacks
-Pokemon Master Demonhead Mobster Flapjacks [AG]
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Paradoxdragonpaci
 Posted: Apr 21 2020, 10:33 PM
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(x3)I dissolve the Gold Dome, converting it into Gold Dust, that agains clogs up the Cybermens' breathing equipment, other then that it also blocks their sights and stuff
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Alistair Dragovich
 Posted: Apr 21 2020, 10:40 PM
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The Master thought a bit, and came to an obvious conclusion. The best way to get these fools out of his way was to get them to soften each other up while he attended to his own designs. Which was easy since the 'Garden Shed' would go unnoticed unless someone went after him, and considering he wasn't attacking anyone...

He gets to work, grabbing various knicknacks, doodads, and things without name that only really work because 'Time Lords say so'. He begins to throw them together with almost haphazard glee, humming a final boss theme from an RPG. he even begins to sync the sounds of his tools to his music.

Within moments his diabolical masterpiece was finished. However, if he deployed it himself... Good thing he had a bastion of unrelenting stupidity eager to take all the credit.

He puts it in a holiday box, wraps it int he gaudiest wrapping paper possible, and then writes a note. He slides it over to...

The Bachelor. On the note reads the following:

'If you want ol' Rassy to really love you, activate this. It'll boost his damage!'

Of course, the GM knows that there's a hiccup to this... But what it will have to be found out upon activation. ;)

--------------------
spooky here, isn't it?
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Nedben
 Posted: Apr 21 2020, 10:42 PM
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Orzic Nedbens
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A1: The Doctor (human) somehow combines shears and a gold miner's clawshot from one of those classic mining games.

A2: Archer shoots the shears/clawshot combo, mining some gold from the Gold Dome.

A3: 🅱ilgamesh opens the Gate of Babylon inside Rassilon's face, and shoots lightning through it to damage the 2nd Shining Armor from inside.

--------------------
Are you a Homestuck? Join us in RVAU, where the games only stop out of character! https://discord.gg/QMUrzwn
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