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 SBURBan Reckoning, ( 0 )
King_Fuffy
 Posted: Jun 27 2019, 12:46 PM
Quote

Harbinger of the Crabpocalypse
Group: Members
Posts: 260
Joined: 4-May 19
Age: N/A
Location: A hardcore world.
Status: N/A



I run forward haphazardly, brandishing the sicktricker.

--------------------
Carcinizing into God. All things become me eventually. Meta bullshit found contagious. Chuck E Cheese is an arcade not a restaurant. FANCY SANTAS!

GO DESTROY THE GODMODDER!

Face down a malevolent tyrant and cement yourself as part of vamprobabilitant history in DTG: Wizardry in Shellestokar!
PMWebsite
^
FlamingFlapjacks
 Posted: Jul 6 2019, 02:20 PM
Quote

Carleah22? No way.
Group: Members
Posts: 516
Joined: 11-August 18
Age: N/A
Location: The Red Sea
Status: N/A



QUOTE (ApexUltimo @ Jun 22 2019, 06:33 PM)
2-in-1 Post!
Info Menu

Alchemies:
Hammer -D- (Level 1: 2/2) (Done!)
Dionysus Canteen && Bottle of Liquid Mana = Liquid Starlight (Level 11: 7/12)
High Noon && Blue Moon = ??? (Level ??/ 2/?)

Equipped:
[Body] Jupiter
[Replacing Left Arm] Mars
[Wielded in Right Arm] Saturn
 
Inventory:
Hellminer
Hammerhead Digger
Rocks
Clothes
Graphene
Makeshift Axe
Makeshift Saw
Cybernetic Arm
Crystal Ball
Creation Glyph
Dog Emblem (Tier One [α])
Smith's Key

Entity Commands
[Energizer Bunny] 1. Transfer Energy @ My Lich, Nightmare & Nedben1 2. Manipulate @ Metal (turn titanium ore rocks into titanium ore boulders)
[Pope] Cast Continual Flame @ Staff
[Lich] Throw Staff @ Portal

1. I use the Creation Glyph to make a portal from the Battlefield to the sidequest zone so Ender can finish his alchemies. Then, I use the Hammerhead Digger to dig up any sand and clay we have around us.
2. I search for ceramics and pottery.

High Noon && Blue Moon = A Song of Fire and Ice. (Level 14: 1 / 15).
Portal created! It will last for (2) turns!
[7].
Nothing is found. F.


QUOTE (Paradoxdragonpaci @ Jun 23 2019, 05:23 AM)
non-action
---Skills---
Rewrite
Objectify
Blinding Slash(Cooldown:0 Turns left)
Animate
Meditate
Witch Bolt
---Alchemy---

Heirfree Hood && Sylph's Dress=Jade Witch’s Gown 11/12
Skaia Sticks ||Repairing Enhanced Piece of Overly Magical Paper=Admin Tools 13/14

---Inventory---
Aspect Write-up,Oblivion’s Timekeepers,Heirfree Hood,Levitating Umbrella,Blood Donators,Archmage Robes,Medic's Specs,Skaia Sticks,Rock Shirt,Chef's Hat,Stirfry

---Equipped---

Primary: Skaia Sticks
Secondary:Oblivion's Timekeepers
Generic Clothes
Armor:Heirfree Hood
Equipment:Medic Specs(Cooldown:0 turns left)


(Action)I continue practicing Strifes with my Skaia Sticks,maybe if I push the Aspects this way then...
(Bonus)I look around for some twine balls, you know, the very good strings ??
(Action)I see if I can OBJECTIFY the Light from the Flashlight after turning it on
(Bonus)I sit next to the firepit and sleep for a bit, lulled by the heat...

2-in-1-Post

+4 EXP.
[17].
Twine obtained!
You obtain some LIGHT! It doesn’t appear in the inventory, for some reason.
You then.. Sleep. Cool.


QUOTE (Nedben @ Jun 24 2019, 03:27 PM)
Meanwhile on the main group...
Creation Glyph && Zodiac Sigil = Starborn Sigil (Level 12: 2 / 13)
Power Gauntlets Alpha && Medigun = MediFists (Level 7: 2 / 8)

Attempt to lure some of the animals over with one of the Assorted Veggies in an attempt to acquire any miscellaneous biological material, such as naturally shed feathers and fur.

You get some miscellaneous feathers and shed fur.
+2 EXP.

QUOTE (Nedben @ Jun 27 2019, 04:17 PM)
Creation Glyph && Zodiac Sigil = Starborn Sigil (Level 12: 3 / 13)
Power Gauntlets Alpha && Medigun = MediFists (Level 7: 3 / 8)

The nedbens dance and sing weirdly. What does this do? Nobody knows....yet.

More importantly, the Nedbens use the Knife of Fate References and the Vampiric Skaia Sticks to do inadvisable things with soul surgery and the Heart aspect on the oversoul of local Nedbens to try and grant them magic circuits. We must become wizard.

You make yourself more magically conductive, as well as make it easier for you to learn magic of all types!
-2 durability to both of those!

EoTB:

The Energizer Bunny heals Apex’s Lich, the Nightmare, and Ned1 for 7 HP each. It then turns all the ore into ore boulders, aaaaaaaa. This takes a toll on the bunny, and it will have to take a break from casting Manipulate for a few turns. Pope then casts Continual Flame on the Staff, turning it into the Torchstaff! Apex’s Lich then hurls the staff through the portal.
Rest turns over, the party automatically advance forward 10 units through town, entering downtown!! Before you guys can advance any further, a group of heavily prototyped underlings burt out of a house, blocking your path!

Battlefield:

Distance from the Tower: 540 Units.
Field Effects: N/A.
Weather: N/A.
Terrain: N/A.

[UND] Troll A. 80 / 80 Hp. Ogre prototyped with a stuffed bull.
[UND] Troll B. 80 / 80 Hp.
[UND] Mage Imps. 8 / 8 x 8 Hp.
[UND] Dynamite Imps. 3 / 3 x 9. ‘Asplode: II. Are literally the bomb.

[???] [S-BOSS] The Energizer Bunny. 80 / 80 Hp. 5 AC. Attackers take 4 damage. Shock and Awe: III
Full Stats

Actions: The Energizer Bunny has double action, and players can vote on what actions it will take,
Action list:
- LASER. Deal 12 damage. Cannot crit.
- Overcharge. Give two players minicrits (x1.5 damage) for one turn.
- Transfer Energy. Heal up to three targets for 7 HP.
- Manipulate. Exercise your godlike power and manipulate the environment in some way.
- Battery Party. Summon a Battery. There can be a max of 5 Batteries at a time.
[???] [PLR-ALY] Battery. 12 / 12 Hp. 1 AC. Can bodyguard.
Attack: 4.
- Battery Assault. Deal 5x(y) damage, where (y) is how many Batteries are alive.
- BWEEEEEEEEEEEEEEEEEEEEEEM. Deal 25 damage to yourself and a target.
PASSIVE: Godly. The Energizer Bunny is immune to stuns.... and heals, unless it is targeted by a heal worth 18 or more HP.

[???] [S-Energizer Bunny] Battery A. 8 / 12 Hp. 1 AC. Can bodyguard. Bodyguarding Energizer Bunny.
[???] [S-Energizer Bunny] Battery B. 8 / 12 Hp. 1 AC. Can bodyguard. Bodyguarding Battery A.
[???] [S-Energizer Bunny] Battery C. 12 / 12 Hp. 1 AC. Can bodyguard. Bodyguarding Battery B.
[???] [S-Energizer Bunny] Battery D. 12 / 12 Hp. 1 AC. Can bodyguard. Bodyguarding Battery C.
[???] [S-Energizer Bunny] Battery E. 12 / 12 Hp. 1 AC. Can bodyguard. Bodyguarding Battery D.

[S-OBJI] Cardboard Box. 1/1 Hp. One person can hide inside. Person hiding in it has 50% Dodge. Winkins inside.
[S-EVI] Portal. Leads to Sidequest: allows transfer of alchemies and items while active. Vanishes in 2 turns.

[P-Apex] Apex’s Lich . 56 / 60 Hp.
[S] SirNatureWriter. 20 / 20 Hp.
[P-Apex/Kalare] Pope the Doggo. 20 / 20 Hp. 2 Regen. 25% Dodge. Affection: 100%. Rock Shirt Turban: +1 AC. Atomic Tophat: Attackers take 2 damage. Omega Collar: Gives adorable wizard hat, can cast spells.
[H-ORIGIN??] Weak Nightmare. 21 / 34 Hp. 1 AC.
[S] O.R.I.G.I.N: 20 / 20 HP.
[S] [P] ApexUltimo. 18 / 20 Hp. Jupiter: 5 AC. Cannot dodge or wear hats.
[S] Nedben2: 20 / 20 HP. 15% dodge chance. Imps might defect. -1 AC.
[S] Nedben: 20 / 20 HP.
[S] Paradoxdragonpaci: 21 / 21 HP. Heirfree Hood: +25% Dodge, +1 MHP. Half damage from DoTs. Standing on Alchemiter Walls.
[S] Winkins/Camo Guy. 20 / 20 Hp. Camo Suit: 25% Dodge. Nighthawk Badge: +10% Dodge.
[Vehicle] Car. Absolute Unit. Hitched to the Alchemiter Base, can pull it behind it.
Alchemiter Walls. 46 / 46 HP. 2 AC. Defenses: Clothes.
[P-Kalare] Flumphs. 1 / 1 Hp x 42. Clinging to Alchemiter, allowing it to hover. Can be ordered to raise it higher.
inside

A Firepit.
The Alchemiter!
[S-EVI] Water Reservoir (Leading to Garden, irrigation.) 100% Filled.
[S-EVI] Nedben’s Garden. Compost: Growth of everything quintupled.
Planted:
Onion. 92% Grown. Growing at a rate of 32% per turn.
Tomato x 2. 64% Grown. Growing at a rate of 32% per turn.
Grape Bunch. 64% Grown. Growing at a rate of 32% per turn.
Pineapple x 2. 64% Grown. Growing at a rate of 32% per turn.


Other Stuff:

[Dog Emblem] Bark for Aid: III. READY!

--------------------
Just a guy who likes DTG.
playsburbanreckoning
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Nedben
 Posted: Jul 6 2019, 02:27 PM
Quote

Orzic Nedbens
Group: Members
Posts: 187
Joined: 11-August 18
Age: 24
Location: N/A
Status: N/A



Creation Glyph && Zodiac Sigil = Starborn Sigil (Level 12: 4 / 13)
Power Gauntlets Alpha && Medigun = MediFists (Level 7: 4 / 8)

user posted image

Ned1 decides it's GlyphstEL Sick TRICKER time to battle the stuffed bull ogre, while Ned2 tries to convince the imps to join because there really isn't THAT much meaning in random destruction.

--------------------
Are you a Homestuck? Join us in RVAU, where the games only stop out of character! https://discord.gg/QMUrzwn
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FlamingFlapjacks
 Posted: Jul 8 2019, 10:16 AM
Quote

Carleah22? No way.
Group: Members
Posts: 516
Joined: 11-August 18
Age: N/A
Location: The Red Sea
Status: N/A



There would be a fuffypost here but it’s still a ploco despite him making a second, full, post.
QUOTE (ThatOtherGuy @ Jun 23 2019, 07:07 PM)
MENU

---Talents---

-Gunplay-
True Grit: Gain grit through badassery. [3].
Sharp Shooting: -1 Grit; aim for the [anything].
Trick Shot: -X Grit; 1 ricochet per Grit
-Culinary-
Baking up a Storm: Bake a cake.
Grocery Run: 1d6 random consumables.
Out of This World: Turn an underling into a cake.


---Alchemy---

[1,2]

Glitchy Gauntlets || (Paper Glyphfueled Hood && Blackheir Hood) = Shitty Chinese Knockoff Noctes Consumens (Level 哦伊艾: 7 / 11)

Bullets || ( Bandages && Shattered Timekeepers ) = Rewinder Rounds. (Level 8: 3 / 9)


---Inventory---

Rebel's Recipebooklet 3rd edition
Can of MeditMist^tm
The Clockbreaker
Magic Cueball
A Gun [III]
Frying Pan
Bullet Lighter
Healing Cakes x 3
Paincake
leviathancake
Beholdercake
rogue of blood pjs
infinite use pencil
paincake
everblight cake
fruit cake
blackheir hood
the infinity
bottle of liquid mana
zap lenses
paper glyph glove


---Equipped---

Primary: The Infinity
Secondary: Pistol [IIIIII]
Generic Clothes (shoes, socks, glasses, shirt)
Armor: Rogue of Blood's Hood [2]
Armor:  Blackheir Hood Turban
Equipment: Zap Lenses
Equipment: paper glyph glove


--Allies--
Queen Impa II.Wielding The Injectors. Wearing the Queen's Mask and second Rock Shirt.
Zombie Ogre.  Wielding shreklighter and flaming ogre head (for intimidation factor). Wearing Rock Shirt.
Johnny V. The Infinity.
Johnny Five Supercharged.  Zazzerpan’s SLICKrods: magic n’ skateboards. ElectriSuit: Supercharging Johnny Five.
Pope the Doggo. 25% Dodge. Affection: 55%. Wearing Skaiatech Omegacollar, Atomic Tophat.
Anarchist's Cookbot: Wearing chefsuit 2001. Wielding utensil trifecta and frying pan
Johnny Five O' Clock. Wearing Sylph's Dress. Wielding Clockbreaker.
Sjrek Lich. Wearing Messiah Robes. Wielding Merlin’s Wizsticks.
Mawflumph flying forwards.


Queen Impa II goes on overwatch, ready for any surprise attacks
Zombie Ogre goes on overwatch
Johnny V goes on overwatch,
Supercharged Johnny Five does a training sequence with me.
Anarchist Cookbot simmers some meat in grape juice, creating an... interesting new meal.
Johnny Five O' Clock goes on overwatch
Shreklich, now even more magical, heals the anarchist cookbot some more
Mawflumph continues onwards


I rearranged my items and my entities' items.

I grind EXP by practicing (safe) strife with my entities. x2 actions.

why u do this too me. Regardless, items swapped!
The Anarchist Cookbot cannot wield three utensils at once, silly!
+7 EXP.

QUOTE (Ender_Smirk @ Jun 24 2019, 06:11 PM)
I equip my Red Glasses and attempt to see if I can see any visions through the smoke. I also attempt to Noclip my way through nearby walls to slowly move towards forwards, so that I can figure out where enemies may be.

The darkness extends even into the weird dimension your glasses let you glimpse, preventing you from seeing anything. You noclip blindly through the darkness, trying to find some walls, and bump into something. You hear a hiss. Uh oh...

QUOTE (King_Fuffy @ Jun 27 2019, 05:46 PM)
I run forward haphazardly, brandishing the sicktricker.

You rush in, tripping over Ender and flying through the air. You hear the hiss cut off, and a few more growls. ..you just squashed whatever was targeting Ender. Well, one of them.

Battlefield:

Blinded in the dark, Ender and Fuffy are suddenly slashed by whatever is attacking them. 3 damage! You really need some light…
The entities rush blindly into the darkness, hitting some of the things. One of them lets out a cry and vanishes as its rammed. Another one dead?

Distance from the Tower
NOTE: All of your alchemies are paused right now, and you cannot create more while the sidequest is going on. You can only use items in the Sidequest Inventory section.. THE ABOVE IS NULLED AS LONG AS THE PORTAL REMAINS.
Field Effects Darkness. You are unable to scout ahead, as the darkness blocks your sight. You can only move forward and pray.
Weather: N/A.
Terrain: City Outskirts.

[UND] ???. ?? / ?? Hp. Attacking Ender and Fuffy. Hidden by the darkness.
[UND] ???. ?? / ?? Hp. Attacking Ender and Fuffy. Hidden by the darkness.

Portal. Allows alchemies to be charged and items to be transferred between this and the main quest. Lasts for (2) more turns.
[S] [ELITE] The Mawflumph. 80 / 80 HP. 15% Dodge. Gaze: IIII
[S] [P] Ender_Smirk: 10 / 20 HP. Green Hoodie: +15% Dodge. Green Glasses: Lasers Off. Once turned on cannot be turned off. Ever.
[S] King_Fuffy. 17 / 20 Hp. Glyph Gauntlets: ???.
[P] Kalare. 20 / 20 Hp. Will revive at 5 HP instantly upon death, once. Inside store. Blackheir Hood Turban: +35% Dodge. Rogue of Blood PJs: +2 Regen. Every time you kill a enemy, gain a Blood Point.You may expend Blood Points to heal yourself and a ally for (3*x) HP, where x is how many points you are expending. You gain 9 points if you somehow slay a boss. Points: II. Glitchy Gauntlet. Zap Lenses: Can zzzzzzZZAP foes. Paper Glyph Glove: Can inscribe glyphs on things you are touching. 4 Flumphshields.
[P] Shrek Lich. 57 / 60 Hp. Messiah Robes: -1 AC, +25% Magical Power, can be called upon for magical acts. Merlin’s Wizsticks: Magic. 2 Flumphshields.
[P-Kalare???] Anarchist Cookbot. 9 / 12 Hp. -1 AC. The Ultimate Recipe: III. Chef’s Hat: +25% Cooking Ability*. 2 Flumphshields.
*Cooking Ability may or may not be a stat.
[P-Kalare] Imp Deux. 7 / 7 Hp. Loyal to TOG. Wielding The Injectors. Wearing the Queen's Mask and second Rock Shirt. 1 AC, Imps might defect. 2 Flumphshields.
[P-Kalare] Ogre. 40 / 40 Hp. Loyal to TOG. Wielding shreklighter and flaming ogre head (for intimidation factor). 2 Flumphshields.
[P-Kalare] Johnny Five o’ Clock. 10 / 10 Hp. 1 AC (Base: 3). Wearing Slyph’s Dress and wielding Clockbreaker. +3 Regen, -2 AC.2 Flumphshields.
[P-Kalare] Johnny V. 10 / 10 Hp. 3 AC. The Infinity. 2 Flumphshields.
[P-Kalare] Johnny Five Supercharged. 10 / 10 Hp. 3 AC. Zazzerpan’s SLICKrods: magic n’ skateboards. ElectriSuit: Supercharging Johnny Five. 2 Flumphshields.

--------------------
Just a guy who likes DTG.
playsburbanreckoning
PMEmail
^
Ender_Smirk
 Posted: Jul 8 2019, 10:25 AM
Quote

Regular
Group: Members
Posts: 130
Joined: 18-November 18
Age: 23
Location: A random World of the Multiverse
Status: N/A



Red Glasses && Eye of English = Glass Billiards Eye. (Level 15: 13 / 16)
Johnny Five -D- (Level 6: 6 / 7)
I grab the torchstaff in one hand, using it to loght up my surroundings. Unless given reason not to, I proceed to stab the assailant's with my six-sided slasher.(reason not to being finding out they are humans or consorts.)

--------------------
"Hey, Carl. Is playsburbanreckoning available?"
PM
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ThatOtherGuy
 Posted: Jul 8 2019, 11:39 AM
Quote

from the AU with the french
Group: Members
Posts: 355
Joined: 11-August 18
Age: N/A
Location: somewhere like LEGOLAND, but with more burning whale carcasses...
Status: N/A



MENU

---Talents---

-Gunplay-
True Grit: Gain grit through badassery. [3].
Sharp Shooting: -1 Grit; aim for the [anything].
Trick Shot: -X Grit; 1 ricochet per Grit
-Culinary-
Baking up a Storm: Bake a cake.
Grocery Run: 1d6 random consumables.
Out of This World: Turn an underling into a cake.


---Alchemy---

[1,2]

Glitchy Gauntlets || (Paper Glyphfueled Hood && Blackheir Hood) = Shitty Chinese Knockoff Noctes Consumens (Level 哦伊艾: 9 / 11)

Bullets || ( Bandages && Shattered Timekeepers ) = Rewinder Rounds. (Level 8: 5 / 9)


---Inventory---

Rebel's Recipebooklet 3rd edition
Can of MeditMist^tm
The Clockbreaker
Magic Cueball
A Gun [III]
Frying Pan
Bullet Lighter
Healing Cakes x 3
Paincake
leviathancake
Beholdercake
rogue of blood pjs
infinite use pencil
paincake
everblight cake
fruit cake
blackheir hood
the infinity
bottle of liquid mana
zap lenses
paper glyph glove


---Equipped---

Primary: The Infinity
Secondary: Pistol [IIIIII]
Generic Clothes (shoes, socks, glasses, shirt)
Armor: Rogue of Blood's Hood [2]
Armor: Blackheir Hood Turban
Equipment: Zap Lenses
Equipment: paper glyph glove


--Allies--
Queen Impa II.Wielding The Injectors. Wearing the Queen's Mask and second Rock Shirt.
Zombie Ogre. Wielding shreklighter and flaming ogre head (for intimidation factor). Wearing Rock Shirt.
Johnny V. The Infinity.
Johnny Five Supercharged. Zazzerpan’s SLICKrods: magic n’ skateboards. ElectriSuit: Supercharging Johnny Five.
Pope the Doggo. 25% Dodge. Affection: 55%. Wearing Skaiatech Omegacollar, Atomic Tophat.
Anarchist's Cookbot: Wearing chefsuit 2001. Wielding frying pan
Johnny Five O' Clock. Wearing Sylph's Dress. Wielding Clockbreaker.
Sjrek Lich. Wearing Messiah Robes. Wielding Merlin’s Wizsticks.
Mawflumph flying forwards.


Queen Impa II goes on overwatch, ready for any surprise attacks
Zombie Ogre goes on overwatch
Johnny V goes on overwatch,
Supercharged Johnny Five does a training sequence with me.
Anarchist Cookbot simmers some meat in grape juice, creating an... interesting new meal.
Johnny Five O' Clock goes on overwatch
Shreklich, now even more magical, heals the anarchist cookbot some more
Mawflumph continues onwards


Yeah I grin- train some more x2

--------------------
~LORD FRENCH, lord of the french
PMEmail
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Paradoxdragonpaci
 Posted: Jul 9 2019, 01:19 AM
Quote

Cheesecake Veteran
Group: Members
Posts: 576
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



non-actions
---Skills---
Rewrite
Objectify
Blinding Slash(Cooldown:0 Turns left)
Animate
Meditate
Witch Bolt
---Alchemy---

Heirfree Hood && Sylph's Dress=Jade Witch’s Gown 12/12 Done!!
Skaia Sticks ||Repairing Enhanced Piece of Overly Magical Paper=Admin Tools 14/14 Done!!

---Inventory---
Aspect Write-up,Oblivion’s Timekeepers,Heirfree Hood,Levitating Umbrella,Blood Donators,Archmage Robes,Medic's Specs,Skaia Sticks,Rock Shirt,Chef's Hat,Stirfry

---Equipped---

Primary:Admin’s Tools
Secondary:Oblivion's Timekeepers
Generic Clothes
Armor:Heirfree Hood
Equipment:Medic Specs(Cooldown:0 turns left)

(Action+Bonus)I equip the Admin Tools and tie the JWG Long sleeves around my neck turning it into some kind of a weird cape??
PMEmail
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Ender_Smirk
 Posted: Jul 10 2019, 08:07 PM
Quote

Regular
Group: Members
Posts: 130
Joined: 18-November 18
Age: 23
Location: A random World of the Multiverse
Status: N/A



Red Glasses && Eye of English = Glass Billiards Eye. (Level 15: 14 / 16)
Johnny Five -D- (Level 6: 7 / 7)
I pull out my trusty chainbreaker, and hold it ready. If either of the shadowy figures attack me, they will first find themselves launched back by my hammer.

--------------------
"Hey, Carl. Is playsburbanreckoning available?"
PM
^
hungry visitor
 Posted: Jul 15 2019, 11:50 AM
Quote

Player
Group: Members
Posts: 46
Joined: 31-May 19
Age: N/A
Location: N/A
Status: N/A



Jo, what is up
Sock&&Glove
I expect either something an ape could wear or
alternatively, something a human could wear to keep the benefit of exceptionally dexterous toes, while also being able to be worn on the hand (don't ask me how it works).
ClothesIIUmbrella
It will be important to not come into contact with the blood of the enemy, since that would be disgusting.
Before that I use alchemy to create a second umbre.. wait
I can't do alchemy without grist can I?
That was how it was in the comic. But I don't have any good weaponry...
scratch the alchemy shit.
I take the umbrella and go hunt some... imps or wahtever is here.
OR WAIT
I just read up and it needs charges which are given out for free per turn. Nice.

I do my alchemy AND in addition to that I practice... wait no. There is even a lighter.
I wanted to make a fire for progress since fire is like the thing that is the start of a proper science.
I use the axe to make small wood out of 1 log to make the ingredients for a good camp fire.
PM
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Nedben
 Posted: Jul 15 2019, 11:59 AM
Quote

Orzic Nedbens
Group: Members
Posts: 187
Joined: 11-August 18
Age: 24
Location: N/A
Status: N/A



Creation Glyph && Zodiac Sigil = Starborn Sigil (Level 12: 5 / 13)
Power Gauntlets Alpha && Medigun = MediFists (Level 7: 5 / 8)

Ned1 borrows the Long Arm of Justice to dispense some JUSTICE toward the stuffed bull ogre troll.

Ned2 gets bored and starts installing some logs in front of the alchemiter walls as palisades or something. Fort Alchemiter shall be imposing and whatnot.

--------------------
Are you a Homestuck? Join us in RVAU, where the games only stop out of character! https://discord.gg/QMUrzwn
PMEmail
^
ApexUltimo
 Posted: Jul 17 2019, 06:10 AM
Quote

Cosmic Academic
Group: Members
Posts: 71
Joined: 15-August 18
Age: N/A
Location: Accra, Ghana
Status: N/A



2-in-1 Post!
Info Menu

Alchemies:
Dionysus Canteen && Bottle of Liquid Mana = Liquid Starlight (Level 11: 9/12)
High Noon && Blue Moon = A Song of Ice and Fire (Level 14: 4/15)

Equipped:
[Body] Jupiter
[Replacing Left Arm] Mars
[Wielded in Right Arm] Saturn

Inventory:
Hellminer
Hammerhead Digger
Rocks
Clothes
Graphene
Makeshift Axe
Makeshift Saw
Cybernetic Arm
Crystal Ball
Creation Glyph
Dog Emblem (Tier One [α])
Smith's Key

Entity Commands
[Pope] Cast Thorn Whip @ Mage Imp
[Lich] Attack @ Mage Imp(s if multiple can be killed)
[Energizer Bunny] 1. Laser @ Mage Imp 2. Laser @ Mage Imp

1. Pope goes over to Troll A, wondering why they have to be enemies. He yaps gently at the creature to get it's attention and show he means no harm, and then starts to run around the troll, trying to get it to play. He brings over a stick, but the troll doesn't understand fetch, so he casts Illusion, making a (very flattering) depiction of the troll and having the phantasmal image throw a stick. Then, he nudges over the stick to the troll, and patiently pants.
So, then, troll? Won't you throw the stick and play fetch with Pope? Won't you be his friend?

2. After succeeding/failing in befriending the troll, Pope goes to fetch something (something other than the stick, hopefully ceramics).

--------------------
Řėåłıťý įś āň īľļųšïőņ, țhę űńîvěřşĕ íś ă høĺöģŕąm, bůý ğõľď, BÝĔ!
PM
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Paradoxdragonpaci
 Posted: Jul 17 2019, 09:46 AM
Quote

Cheesecake Veteran
Group: Members
Posts: 576
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



non-actions
---Skills---
Rewrite
Objectify
Blinding Slash(Cooldown:0 Turns left)
Animate
Meditate
Witch Bolt
---Alchemy---

Developer's Coat&&Heirfree Hood 3/??
Nighthawk Badge&&Bowler Hat 3/??
---Inventory---
Aspect Write-up,Oblivion’s Timekeepers,Heirfree Hood,Levitating Umbrella,Blood Donators,Archmage Robes,Medic's Specs,Skaia Sticks,Rock Shirt,Chef's Hat,Stirfry

---Equipped---

Primary:Admin’s Tools
Secondary:Oblivion's Timekeepers
Generic Clothes
Armor:Heirfree Hood
Equipment:Medic Specs(Cooldown:0 turns left)

(Bonus)i Squint at Apex
(Action)I try to...push the LIGHT into the Crystal Ball
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FlamingFlapjacks
 Posted: Jul 19 2019, 02:42 PM
Quote

Carleah22? No way.
Group: Members
Posts: 516
Joined: 11-August 18
Age: N/A
Location: The Red Sea
Status: N/A



QUOTE (Paradoxdragonpaci @ Jul 9 2019, 06:19 AM)
non-actions
---Skills---
Rewrite
Objectify
Blinding Slash(Cooldown:0 Turns left)
Animate
Meditate
Witch Bolt
---Alchemy---

Heirfree Hood && Sylph's Dress=Jade Witch’s Gown 12/12 Done!!
Skaia Sticks ||Repairing Enhanced Piece of Overly Magical Paper=Admin Tools 14/14 Done!!

---Inventory---
Aspect Write-up,Oblivion’s Timekeepers,Heirfree Hood,Levitating Umbrella,Blood Donators,Archmage Robes,Medic's Specs,Skaia Sticks,Rock Shirt,Chef's Hat,Stirfry

---Equipped---

Primary:Admin’s Tools
Secondary:Oblivion's Timekeepers
Generic Clothes
Armor:Heirfree Hood
Equipment:Medic Specs(Cooldown:0 turns left)

(Action+Bonus)I equip the Admin Tools and tie the JWG Long sleeves around my neck turning it into some kind of a weird cape??

You ruin a perfectly good gown, getting another piece of equipment.


QUOTE (hungry visitor @ Jul 15 2019, 04:50 PM)
Jo, what is up
Sock&&Glove
I expect either something an ape could wear or
alternatively, something a human could wear to keep the benefit of exceptionally dexterous toes, while also being able to be worn on the hand (don't ask me how it works).
ClothesIIUmbrella
It will be important to not come into contact with the blood of the enemy, since that would be disgusting.
Before that I use alchemy to create a second umbre.. wait
I can't do alchemy without grist can I?
That was how it was in the comic. But I don't have any good weaponry...
scratch the alchemy shit.
I take the umbrella and go hunt some... imps or wahtever is here.
OR WAIT
I just read up and it needs charges which are given out for free per turn. Nice.

I do my alchemy AND in addition to that I practice... wait no. There is even a lighter.
I wanted to make a fire for progress since fire is like the thing that is the start of a proper science.
I use the axe to make small wood out of 1 log to make the ingredients for a good camp fire.

Welcome to the game, Hungry Visitor. PM me or ping me on Discord if you need help with the rules or have questions.
Sock && Glove = Sock Puppet (Level 1: 1 / 2)
Clothes II Umbrella = Raincoat (Level 2: 1 / 3)
There’s already a firepit, but okay. You get some small wood, which won’t be counted in the inventory because it’ll likely be gone by next turn, and the inventory is cluttered enough.


QUOTE (Nedben @ Jul 15 2019, 04:59 PM)
Creation Glyph && Zodiac Sigil = Starborn Sigil (Level 12: 5 / 13)
Power Gauntlets Alpha && Medigun = MediFists (Level 7: 5 / 8)

Ned1 borrows the Long Arm of Justice to dispense some JUSTICE toward the stuffed bull ogre troll.

Ned2 gets bored and starts installing some logs in front of the alchemiter walls as palisades or something. Fort Alchemiter shall be imposing and whatnot.

J U S T I C E!
13 damage!
You throw some logs around, and make Fort Alchemiter 20% more imposing.


QUOTE (ApexUltimo @ Jul 17 2019, 11:10 AM)
2-in-1 Post!
Info Menu

Alchemies:
Dionysus Canteen && Bottle of Liquid Mana = Liquid Starlight (Level 11: 9/12)
High Noon && Blue Moon = A Song of Ice and Fire (Level 14: 4/15)

Equipped:
[Body] Jupiter
[Replacing Left Arm] Mars
[Wielded in Right Arm] Saturn
 
Inventory:
Hellminer
Hammerhead Digger
Rocks
Clothes
Graphene
Makeshift Axe
Makeshift Saw
Cybernetic Arm
Crystal Ball
Creation Glyph
Dog Emblem (Tier One [α])
Smith's Key

Entity Commands
[Pope] Cast Thorn Whip @ Mage Imp
[Lich] Attack @ Mage Imp(s if multiple can be killed)
[Energizer Bunny] 1. Laser @ Mage Imp 2. Laser @ Mage Imp

1. Pope goes over to Troll A, wondering why they have to be enemies. He yaps gently at the creature to get it's attention and show he means no harm, and then starts to run around the troll, trying to get it to play. He brings over a stick, but the troll doesn't understand fetch, so he casts Illusion, making a (very flattering) depiction of the troll and having the phantasmal image throw a stick. Then, he nudges over the stick to the troll, and patiently pants.
So, then, troll? Won't you throw the stick and play fetch with Pope? Won't you be his friend?

2. After succeeding/failing in befriending the troll, Pope goes to fetch something (something other than the stick, hopefully ceramics).

The Troll ponders it… He pats Pope on the head, and says he’ll think on it.
Semi-failure. The Troll won’t join you, but he won’t act this EOTB!
Pope searches.. I roll..
[37].
Pope fails in his search, but does bring back… a wagon!


QUOTE (Paradoxdragonpaci @ Jul 17 2019, 02:46 PM)
non-actions
---Skills---
Rewrite
Objectify
Blinding Slash(Cooldown:0 Turns left)
Animate
Meditate
Witch Bolt
---Alchemy---

Developer's Coat&&Heirfree Hood 3/??
Nighthawk Badge&&Bowler Hat 3/??
---Inventory---
Aspect Write-up,Oblivion’s Timekeepers,Heirfree Hood,Levitating Umbrella,Blood Donators,Archmage Robes,Medic's Specs,Skaia Sticks,Rock Shirt,Chef's Hat,Stirfry

---Equipped---

Primary:Admin’s Tools
Secondary:Oblivion's Timekeepers
Generic Clothes
Armor:Heirfree Hood
Equipment:Medic Specs(Cooldown:0 turns left)

(Bonus)i Squint at Apex
(Action)I try to...push the LIGHT into the Crystal Ball

((Wait, why are these alchemies starting off with three charge?))
Developer's Coat && Heirfree Hood = Grandiose Conquerer’s Coat (Level 10: 1 / 11)
Nighthawk Badge && Bowler Hat = Detective’s Hat (Level 9: 1 / 10). For some reason, it’s black and white, and appears strangely two-dimensional..

EoTB:

Troll A keeps his promise to Pope and idles. Troll B grunts and smashes his foot into the ground. The resulting shockwave deals kills a Battery, and deals 6 Damage to SirNatureWriter, Hungry Visitor, Apex’s Lich, and Pope! The Troll takes 2 damage thanks to the Atomic Tophat.
The Mage Imps whisper creepily and huddle around a cauldron. ..where did that come from, anyways? They then raise their hands and cast a variety of wicked spells!
- A barrage of Magic Missiles hit every single player for 2 damage! Except for Winkins, who dodges.
- Burning Hands is cast on Troll B! Flames pour from his palms, dealing 7 damage to Apex’s Lich, killing 4 Flumphs, and overheating Apex’s armor, dealing 10 damage and inflicting On Fire! Thanks to his armor, On Fire will deal 4 damage instead of 2, thanks to the metal heating up.
- Shocking Grasp is casted on both Trolls, causing them to inflict Weakened and deal +3 damage for two turns.
- Rays of Frost dance across the field, canceling out all regen this turn!
- ...and for the finale, the Imps cast… Vicious Mockery? They mock the Dynamite Imps, who get extremely angry, their bomb-heads turning red and swelling up cartoonishly to show their anger. The Dynamite Imps declare that they’ll show those Mage Imps how good they are.. By causing a even bigger explosion when they go off! Oh no!
The Dynamite Imps, after declaring this, idle, their fuse ticking down. They’ll explode next turn.
Now, for the [S] side! Pope, the Lich, and the Energizer Bunny realize that they’re all targeting the Mage Imps, and team up! A epic combo attack of lasers, thrown batteries, thorn whips, and dash attacks kills 3 Mage Imps, and deals 3 damage to another!
No regen happens thanks to the Rays of Frost, but the garden still grows! One home-grown Onion is added to the inventory. The Dog Emblem vibrates.. Pope is suddenly healed for 3 HP. Apex feels like someone is irritated with him. Odd.

Battlefield:

Distance from the Tower: 540 Units.
Field Effects: N/A.
Weather: N/A.
Terrain: N/A.

[UND] Troll A. 67 / 80 Hp. Ogre prototyped with a stuffed bull. Shocking Grasp: II. Shocking Hands causes the Troll to inflict Weakened and deal +3 damage with their attacks.
[UND] Troll B. 78 / 80 Hp. Shocking Grasp: II. Shocking Hands causes the Troll to inflict Weakened and deal +3 damage with their attacks.
[UND] Mage Imps. 5 / 8 x 5 Hp.
[OBJ] Cauldron. Filled with a strange, bubbling, concoction.. [UND] Dynamite Imps. 3 / 3 x 9. ‘Asplode: II. Are literally the bomb.

[???] [S-BOSS] The Energizer Bunny. 80 / 80 Hp. 5 AC. Attackers take 4 damage. Shock and Awe: III
Full Stats

Actions: The Energizer Bunny has double action, and players can vote on what actions it will take,
Action list:
- LASER. Deal 12 damage. Cannot crit.
- Overcharge. Give two players minicrits (x1.5 damage) for one turn.
- Transfer Energy. Heal up to three targets for 7 HP.
- Manipulate. Exercise your godlike power and manipulate the environment in some way.
- Battery Party. Summon a Battery. There can be a max of 5 Batteries at a time.
[???] [PLR-ALY] Battery. 12 / 12 Hp. 1 AC. Can bodyguard.
Attack: 4.
- Battery Assault. Deal 5x(y) damage, where (y) is how many Batteries are alive.
- BWEEEEEEEEEEEEEEEEEEEEEEM. Deal 25 damage to yourself and a target.
PASSIVE: Godly. The Energizer Bunny is immune to stuns.... and heals, unless it is targeted by a heal worth 18 or more HP.

[???] [S-Energizer Bunny] Battery A. 8 / 12 Hp. 1 AC. Can bodyguard. Bodyguarding Energizer Bunny.
[???] [S-Energizer Bunny] Battery B. 8 / 12 Hp. 1 AC. Can bodyguard. Bodyguarding Battery A.
[???] [S-Energizer Bunny] Battery C. 12 / 12 Hp. 1 AC. Can bodyguard. Bodyguarding Battery B.
[???] [S-Energizer Bunny] Battery D. 12 / 12 Hp. 1 AC. Can bodyguard. Bodyguarding Battery C.
[???] [S-Energizer Bunny] Battery E. 12 / 12 Hp. 1 AC. Can bodyguard. Bodyguarding Battery D.

[S-OBJI] Cardboard Box. 1/1 Hp. One person can hide inside. Person hiding in it has 50% Dodge. Winkins inside.
[S-EVI] Portal. Leads to Sidequest: allows transfer of alchemies and items while active. Vanishes in 1 turn.

[S] Hungry Visitor. 12 / 20 Hp.
[P-Apex] Apex’s Lich . 43 / 60 Hp.
[S] SirNatureWriter. 12 / 20 Hp.
[P-Apex/Kalare] Pope the Doggo. 17 / 20 Hp. 2 Regen. 25% Dodge. Affection: 100%. Rock Shirt Turban: +1 AC. Atomic Tophat: Attackers take 2 damage. Omega Collar: Gives adorable wizard hat, can cast spells.
[H-ORIGIN??] Weak Nightmare. 21 / 34 Hp. 1 AC.
[S] O.R.I.G.I.N: 18 / 20 HP.
[S] [P] ApexUltimo. 7 / 20 Hp. Jupiter: 5 AC. Cannot dodge or wear hats. On Fire1: III. On Fire! deals double damage because of the armor overheating.
[S] Nedben2: 17 / 20 HP. 15% dodge chance. Imps might defect. -1 AC.
[S] Nedben: 18 / 20 HP.
[S] Paradoxdragonpaci: 19 / 21 HP. Heirfree Hood: +25% Dodge, +1 MHP. Half damage from DoTs. Standing on Alchemiter Walls. Jade Witch’s Gown/Cape: Space Warping abilities. Limited ability to flashstep and create glowing clones of yourself that you can combo with. +5% Dodge.
[S] Winkins/Camo Guy. 20 / 20 Hp. Camo Suit: 25% Dodge. Nighthawk Badge: +10% Dodge.
[Vehicle] Car. Absolute Unit. Hitched to the Alchemiter Base, can pull it behind it.
[Vehicle?] Wagon. 12 / 12 Hp.
Alchemiter Walls. 46 / 46 HP. 2 AC. Defenses: Clothes.
[P-Kalare] Flumphs. 1 / 1 Hp x 38 Clinging to Alchemiter, allowing it to hover. Can be ordered to raise it higher.
inside

A Firepit.
The Alchemiter!
[S-EVI] Water Reservoir (Leading to Garden, irrigation.) 100% Filled.
[S-EVI] Nedben’s Garden. Compost: Growth of everything quintupled.
Planted:
Tomato x 2. 92% Grown. Growing at a rate of 32% per turn.
Grape Bunch. 92% Grown. Growing at a rate of 32% per turn.
Pineapple x 2. 92% Grown. Growing at a rate of 32% per turn.


Other Stuff:

[Dog Emblem] Bark for Aid: III. READY!

--------------------
Just a guy who likes DTG.
playsburbanreckoning
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ApexUltimo
 Posted: Jul 24 2019, 12:05 PM
Quote

Cosmic Academic
Group: Members
Posts: 71
Joined: 15-August 18
Age: N/A
Location: Accra, Ghana
Status: N/A



/ploco

--------------------
Řėåłıťý įś āň īľļųšïőņ, țhę űńîvěřşĕ íś ă høĺöģŕąm, bůý ğõľď, BÝĔ!
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Nedben
 Posted: Jul 24 2019, 12:06 PM
Quote

Orzic Nedbens
Group: Members
Posts: 187
Joined: 11-August 18
Age: 24
Location: N/A
Status: N/A



Creation Glyph && Zodiac Sigil = Starborn Sigil (Level 12: 6 / 13)
Power Gauntlets Alpha && Medigun = MediFists (Level 7: 6 / 8)

The Nedbens head into a flurry of throwing the Dynamite Imps into the Mage Imps. This is how throwing weapons work, shhh.

--------------------
Are you a Homestuck? Join us in RVAU, where the games only stop out of character! https://discord.gg/QMUrzwn
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hungry visitor
 Posted: Jul 25 2019, 02:46 PM
Quote

Player
Group: Members
Posts: 46
Joined: 31-May 19
Age: N/A
Location: N/A
Status: N/A



Oh a sock puppet. Lethal if inhaled- which is not very likely.
Rain coat. I like this.
I start a fire and now... hmm... I need something to grill
anyone know something?
I think hmm... where to get some food.
Do we need to resort to cannibalism?
Are there any animals?
I take a stick, a knife and carve a spear.
hmm... I go hunting, wearing the raincoat.
Also look for edible plants.
PM
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Paradoxdragonpaci
 Posted: Jul 26 2019, 05:57 AM
Quote

Cheesecake Veteran
Group: Members
Posts: 576
Joined: 11-August 18
Age: N/A
Location: N/A
Status: N/A



/ploco
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SirNatureWriter
 Posted: Jul 31 2019, 10:10 AM
Quote

Regular
Group: Members
Posts: 138
Joined: 14-June 19
Age: 21
Location: N/A
Status: N/A



Fizzy Drink && Fizzy Drink && Cowboy Hat = Juicer Hat. (Level 6: 3 / 7).
Cardboard Box && Broken Skateboard = Skate or Die Lootbox (Level 3: 3 / 4)

I get to a good vantage point and look for anything that looks promising to explore.

--------------------
I feel like I know what I'm doing the exact half of the time I don't need to.
PM
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Nedben
 Posted: Aug 6 2019, 04:03 PM
Quote

Orzic Nedbens
Group: Members
Posts: 187
Joined: 11-August 18
Age: 24
Location: N/A
Status: N/A



Creation Glyph && Zodiac Sigil = Starborn Sigil (Level 12: 7 / 13)
Power Gauntlets Alpha && Medigun = MediFists (Level 7: 7 / 8)

Yeet away the dynamite imps before they can explode. If none remain, start yeeting the mages.

--------------------
Are you a Homestuck? Join us in RVAU, where the games only stop out of character! https://discord.gg/QMUrzwn
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FlamingFlapjacks
 Posted: Sep 5 2019, 11:27 AM
Quote

Carleah22? No way.
Group: Members
Posts: 516
Joined: 11-August 18
Age: N/A
Location: The Red Sea
Status: N/A



Hey, so.
I know I've let this game grow inactive. I know I've stopped dopping.
But I'll be honest: I refuse to let this die, because I'm a stubborn ass.
So! I'll announce this!
SBURBan Reckoning will be dopped once more on Saturday, September Eighth! The game will be continued, with a schedule of Monday and Friday, with optional dops on Sundays. To help make dopping easier and help make the game better, the following changes will be made:
- Durability will be removed. Items can still break under some circumstances.
- Items will now have new and exciting effects based on how you use them! Damage will be focused more on post quality then level!
- Other things!
- A group of psychopath bunnies are being hired to stalk me and glare at me, licking their lips menacingly if I put off dops. Wait, what-
- Removing Herobrine!
I look forward to continuing with you guys.
- Carleah22.

--------------------
Just a guy who likes DTG.
playsburbanreckoning
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