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Eris |
Posted: Aug 22 2019, 09:14 PM
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![]() [/color]/b] ![]() ![]() ![]() Age: N/A Location: Bullet Hell Status: N/A ![]() |
- Nettle uses the Yggdrasil Vessel twice, again.
- Move P10, cherry energy on liar 2.1 and 2.4 - Move O12, cherry energy on liar 2.2 - Move N13, basic attack liar1 and use Rampant Growth if its in kill range. If its 3 or less points off, use cherry energy first. - If at any point Saltwyvern falls into Nettle's threshold, she'll Rampant Growth it. |
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Sparked |
Posted: Aug 22 2019, 09:17 PM
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![]() Wandering Goddess ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
Soldier Nia fires at Liar 2.3 and retreats to T10.
If Liar 2.3 is a fake, then she moves to Q11 and casts Confuse Ray on NaClestial before retreating to R10. If Crya cannot do the above for whatever reason, Crya rushes to T11 and Warp Rings to R14 before casting Confuse Ray on NaClestial and retreating to S13. -------------------- You are already dead.
Starlight Document: https://docs.google.com/spreadsheets/d/1NZl...dit?usp=sharing |
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NumberSoup |
Posted: Aug 23 2019, 12:54 AM
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![]() Administrator ![]() ![]() ![]() Age: N/A Location: Here Status: N/A ![]() |
Nidra acts last. She moves to O6 and Last Dreams FloofKnight2. She also Power Naps Verdana.
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Ninjatwist_ |
Posted: Aug 23 2019, 01:13 AM
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![]() Guardian's Acolyte ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
Brutishace maintains his ground and casts Vitality Leech at N15! He takes out his skull and performs another round of stylistic casting...
"Edictum Praetoris... Memento Mori... Toga Picta... Interregnum!" A horrid pale green magic missile flies from the skull towards the targeted tile, catching tons of foes in the blast and healing up his allies nearby! ...Which is somewhat useless since the battle is ending soon. Someone better make sure that Generator gets damaged as a result of this, or I'll be pissed I wasted my special on it. -------------------- |
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Bomber57 |
Posted: Aug 24 2019, 08:31 AM
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![]() The Devious CEO of Hellco. ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
Irongutta moves to O10 and smashes Mechonis 2 for hopefully a lotta damage!
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Sp33d0n |
Posted: Aug 24 2019, 09:03 AM
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![]() The Eternal Author ![]() ![]() ![]() Age: N/A Location: The Castle on the Back of a Space Dragon Status: N/A ![]() |
Auth makes hand gestures. He's not quite sure how to react to any of what Marron just said. Her list of "Chess" rules does give him a valid response, however. As shown when he winces in pain and clutches his chest.
uA: Sorry, I think I can feel my heart giving out. Yes, the chess is so physically painful that it is killing me. Give me a second, I feel the Boatman crying and I need to comfort him and his skeletal tears. Auth extremely unsubtly dies again... but there's less bleeding this time. Auth wakes up again soon after, however. Perfectly unharmed. uA: Most of that is absolute garbage. Of those rules you just listed, Marron, the only one that kind of sort of applies is Promotion. uA: Your description is more apt for Shogi. In Chess, only pawns promote on reaching the back lines. They become any other piece on the field. uA: So you can have two queens. Auth thinks for a second, before sighing and looking sadly at Marron. uA: You lost to Chaos every time, did you? How many games, do you think, that Chaos used that "rule" to bring back all his pieces? Auth corrects Marron's assessment of her chess skills thereafter - any game Chaos used that cheating rule is a game Marron would have won. Auth nods to Marron's assertion that they should beat Chaos up with bats and knives. uA: I agree with this course of action. Chaos has committed a foul treachery and must therefore be punished for what he's done to Chess. --- Auth shouts quickly after Venia. uA: Don't bother, Mari! I've got this handled, you do whatever you were going to do. Soon after, the sky splits open and a large beam of light appears around Chloe. Auth is floating higher in the air than usual, and spirits of the dead wake Chloe up again. They'll be there to support her attack damage, at least for a while. It might even impress a Scarlet. -------------------- They say that there's no rest for the wicked, until they close their eyes for good.
As someone wicked, fundamentally, I disagree. One may always repent. I may have done terrible things in the past. That's why I help this coward now. |
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engie |
Posted: Aug 24 2019, 11:02 AM
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Ancestor ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
Battle:
Verdana briefly checks his SP gauge to make sure he got the proper SP for healing the medic, then he notices the fact that Scarlet2, AKA Maple, has been pretty severely injured. "Oh, that's not good..." He walks over to her, standing at P7, then snaps his fingers to call Cushion to his side. The spiralfloof sprints to P8, flying right over everyone and making sure to avoid the toxic plume. Once they're there, Verdana nods, then turns his attention back to the fallen Scarlet, suddenly wielding the Shock Therapist. "You met her once... And you'll get to meet her again!" With that said, he administers a quick jolt from the therapist to revive Maple. Once he's gotten a sign she's conscious again, he sighs in relief. "There you go... Just rest for a bit. The shock remains for a while, and movement tends to set it off." He then offers her a kindly smile, and also a Cure to top off her health. If she's not full health after that, Wizard Chibi Nia also contributes some heal to Maple, although if Cure already got her to full the MP might be better used by Verdana himself. Dialogue format dump zone Spoiler Alert -------------------- "Their story has concluded for now. Currently, you follow mine."
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Franciacorta |
Posted: Aug 24 2019, 11:27 AM
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![]() Witch of Strife ![]() ![]() ![]() Age: N/A Location: Palais des Estivaux Status: N/A ![]() |
Today's D31 Roll:
18 (She / Her) Candy: Before we get back into the usual shenanigans, Chara decides to change her typing style to mirror that of everyone else in the room. She then lets out a very prolonged "hmmmm." CHARA: See, this is why I wish there was such a thing as multiversal chess standards. CHARA: Because, last I remember, pawn promotion could only give you a piece you have already lost during the match. CHARA: So, no having three rooks, or two queens. Even though the absence of that rule makes for rather fun matches. She pauses for a moment, then brings a hand to her chin and begins pacing around the room, pondering something. CHARA: I wonder if there are realities out there where this RPGesque mess of "rules" is the accepted norm. CHARA: In fact, the only obviously unfair ones are the black side reinforcements and the pawn missiles. The Class promotions sound like a very fun mechanic, despite not being all too, well, chessy. CHARA: They remind me of klin zha more than shogi, though. Finally deciding to settle down in one place, Chara turns to Marron with a deadly serious expression. CHARA: Can I follow you into the wild Chaos chase? I have some words I'd like him to hear. CHARA: Some cold, powerful words. CHARA: I can get you the knives. Just tell me what flavor you want. Candy: To start off today's round of suffering from lotsa hits, Chara lobs a Spice Potion at Ette. She doesn't even give it to her to drink. She just sprinkles the contents at her, relying on its intended effect somehow coming into play even if the potion soaks into her instead of being ingested. There is a high chance that this is done out of sheer pettiness for not having been protected from the deluge attack. Now, an important thing one should note is that Chara is PINNED. And because she does not like that, as is reasonable for anyone in such a situation, she attempts scuttling the gorilla away to N11, walking past Summa and over the Firefighter's body (R15 > Q14 > P13 > O12 > N11). If this does not work, she follows the route S15 > R16 > Q15 > P14 > O13. If none of this works, she flops onto the ground and starts making a snow angel, at peace with the fact that she's about to be laser'd. Wherever she ends up, she throws the Shanks at Floof Knight 3, severely disappointed by the lack of use her precious traps are getting. -------------------- Many times have we been forgotten.
Many times have we been taken for granted. Many times have we been abandoned. Many times have we been broken. Many times have we been blamed. Many times have we been bound. Many times have we been cast out. No more. No more, we beg. |
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PitTheAngel |
Posted: Aug 24 2019, 12:46 PM
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![]() <br>[color=#005199]Disciple of Polybia<br>[/color] ![]() ![]() ![]() Age: N/A Location: Slipping through the cracks of a dark eternity Status: N/A ![]() |
Keiko casts First-Aid on the adjacent to her Venia, placing cover at G11 and G12.
-------------------- "I am a totally innocent maid that is corrupting everything around me."
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FlamingFlapjacks |
Posted: Aug 24 2019, 12:58 PM
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![]() Carleah22? No way. ![]() ![]() ![]() Age: N/A Location: The Red Sea Status: N/A ![]() |
"Hey, Scarlets, mind helping me?"
Hex then punches Floofkight 2's face in repeatedly. With his foot. -------------------- Just a guy who likes DTG.
playsburbanreckoning |
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pionoplayer |
Posted: Aug 24 2019, 01:54 PM
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![]() Weaver of Fates ![]() ![]() ![]() Age: 25 Location: Where ever there is chaos to be created Status: N/A ![]() |
At Ziah's request over DMs, I'm giving Leaf's battle orders this round.
Leaf's Wooly Mollusk will move to K6 and use a pick-me-up on Leaf before attacking the Husk. Leaf's Splinter Spitter will move to M11 and use corossive mix. Leaf uses a chairian brew on herself and moves to O3 before casting Noxious Plume on R4 to poison the FloofKnight At Crystals' request over the planning channel, I'm also giving Arthur's battle orders this round. Arthur moves to E8 and casts Noxious Plume on H4. -------------------- Once upon a time there was a story...
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specta |
Posted: Aug 24 2019, 04:06 PM
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![]() Player ![]() ![]() ![]() Age: 22 Location: N/A Status: N/A ![]() |
After getting blasted by the Floofknight2 with lightbeams, acquiring the Blinding Maria after it absorbs some light magic in the process, Summa was left barely standing. After bearing what she thought was the worst of it, the Floofknight3 flew towards them, expelling a Fluorescent Deluge towards Ette, Chara, and herself! The Summa put the Blinding Maria in front of her, in a paltry attempt to defend herself from the Deluge. As she closed her eyes, bracing for the attack, she felt a great pull from behind.
"H-Hey! What do you think you're doing?!" Ette grabbed Tsar'ina, and pulled the Summa behind her, knocking her down off her feet. Ette took nearly the entire brunt of the Floofknight's attack, as Tsar'ina only took a meager sum of what could have been. After the Deluge passed, the Summa took a moment or two on her back, having been badly damaged from going through two rounds of Floofknight attacks. She was left exhausted, barely able to keep her own figure together, looking as if she was beginning to melt. Despite this, Tsar'ina scrambled back onto her feet after processing the whole event, grabbing the Blinding Maria and using it as a support to get up. She rushed towards Ette, a mixture of shock, worry, and anger on her face. Summa slid over to Ette's side, reaching into the group's inventory. Ette looks over to the Moly, having saved her from something would have for sure downed her. "(Are you alright? T-That was a close one...)" "E-Ette! You... You idiot! Why in the name of god would you risk your life for me like that?!" Summa guided her hand throughout the group inventory until getting her hands on something glass-like. Tsar'ina pulls out the Spice Potion and thrusts it into Ette's hands. "Alright, take this. It should heal a good amount of what you just went through. I know you saved me and all, and I really thank you for it, but... Holy Moly you scared the gorilla out of me. The worried expression on her face fades away as she gives a big sigh of relief. Once again, she uses the Blinding Maria as a support, her legs shaking as she gets back up. She looks down at Ette. "Don't get yourself ki... ... ...Stay safe. Thank you." And with that, Summa tightens her grip on the Blinding Maria, and sprints towards the nearest Floofknight. She slides to a stop at R13, and slashes the Floofknight3 with all her strength. |
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Fairy |
Posted: Aug 24 2019, 04:31 PM
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![]() Player ![]() ![]() ![]() Age: 24 Location: Trapped in a Cookie Factory Status: N/A ![]() |
Laranei does something she doesn't do often: Not set something on fire! In fact, she does the opposite, and decides to be a bit cooler. [Padum-Tssch goes here]
She casts Frost Song on Mechonis1! |
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WyvernKid |
Posted: Aug 24 2019, 04:35 PM
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![]() Player ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
Wyvern noms some Savory Porridge, then Evolve Strains to assert dominance and give himself negative regen anyway. He then slashes at his Saltling counterpart, before activating Riposte a final time. Retreating is for non-suicidal units, so he doesn't do that.
Narrator sidebets, Wyvern 100% dies this round, right? |
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Daskter |
Posted: Aug 24 2019, 04:57 PM
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Veteran ![]() ![]() ![]() Age: N/A Location: N/A Status: N/A ![]() |
The Southern Caravan
Conscripts: Conscripts quickly take a line formation on tiles R8, S8, T8 in their respective order(They have more than enough MOV to reach those tiles) They then fire on the Floofknight2 Daskter: Move to U10 Reinforcing Summons quickly replace the now destroyed Heavy Mortar. A Rooted: Railgunner stands ontop of the tile of the ex-Heavy Mortar unit. https://docs.google.com/spreadsheets/d/1Bhm...t#gid=843248008 Settings: Attack: Dark Spell Attack: Dark Weak: Piercing/Psychic Resistant: Slashing/Ice/Electric Special: AP4 |
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Talist |
Posted: Aug 24 2019, 05:24 PM
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![]() Guy with all the Talking Animals ![]() ![]() ![]() Age: 39 Location: TalCo HQ Status: N/A ![]() |
Action - Thina - North Caravan
Thina stares at the bird like creatures that just appeared for a while before ducking low and slinking away. "I... Please don't make me fight that... Not... again." She slinks away to Q12, evolves Velvet Paw, then prepared for a mega unravel, burning 14 HP. She targets Mechonis1 with the initial attack, then arcing it to heal Echoss and give him fire resistance.\ RP stuff to hopefully be edited in later. -------------------- Played.
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Irecreeper |
Posted: Aug 24 2019, 07:10 PM
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![]() Source of the Problem ![]() ![]() ![]() Age: 23 Location: N/A Status: N/A ![]() |
<ROUND ONE-HUNDRED SEVENTY-TWO>
Echoss asks about the tea Nana is having. She tilts the cup ever so slightly towards Echoss, allowing him to take a look at the liquid. It's a fairly light pink. NANA: O-Oh, it's nothing too special... NANA: It's made with a mixture of Psychoid Leaves, and the petals of the Serenea Flower... NANA: I-I've always had a sort of problem w-with my nerves acting up, and the t-tea helps keep it under control... NANA: Also it tastes good. She hands Echoss a packet of seeds. NANA: S-Serenea Flowers are hard to come across in the wild, s-so maybe you could grow a few? NANA: I'd appreciate it. Plus, I'll let you keep the rest! Serenea Seed Packet obtained! Nana continues to gingerly sip at her tea. While she does that, Echoss also spends some looting various things- first, he loots a crate from the Rosen Observation Outpost. Sure, it's empty, but who doesn't like a good box? Crate get. He also "harvests" some Totems- or really, he smashes them up, which doesn't really harvest them. Echoss's To finish, Echoss does some housekeeping. He assembles a recipe for the Crystal Bomb Shells, with 2 Iron Ingots, 1 Incendiary Scrap, and 3 Wire Scraps. This also successfully creates the aforementioned item. He also commissions Mari to research Zoop. Mustache Girl descends a chain, and waits for a fire to go out. After a few moments of waiting (and maybe a bucket of water or two), the fire goes out. Now maybe she can get some stuff? Venia's Maid slays the vein of Rosetainted Metal via application of probably all the mining tools. All of them. This yields 3 Rosetainted Metal. Auth dies again. While he's busy being dead, Marron places a cup full of water on his head. To Marron's disappointment, he manages to recover from being dead AND stand up without tipping the cup over. Auth then notes that yes- all of those rules are garbage, except maybe promotion. MARRON: ... MARRON: gorilla, maybe Chess is actually far more boring than I realized. MARRON: If I knew that, I'd have asked Toast to play Checkers... MARRON: But maybe Checkers is secretly boring, too!? I-I dunno! He then asks Marron just how many times he made use of the revival rule. MARRON: I think he used it... like, three times? MARRON: So, I technically won like, three games against him, then. MARRON: ... MARRON: Somehow, those games don't feel any more triumphant. MARRON: Let's go break his knees once I'm done playing with Toast. MARRON: Or his knee-analogues. MARRON: He might not be using legs at the moment. I dunno. Studies done by this forum game show that it's not video games that cause violence, but actually board games. Fascinating. Chara asks if she can be allowed to murder Chaos. She nods. MARRON: Sure, why not? MARRON: The more, the merrier. The puppeteer is then polled on preferred flavor of knife. She doesn't seem to be listening too intently anymore, as she's trying to think of a chess move that's legal. MARRON: Also, strawberry. Strawberries are nice. MARRON: ... MARRON: Wait, knives? Uh... MARRON: Yeah. Strawberry. MARRON: Strawberry knives. She probably should've gone with raspberry, as it's quite good at jamming things like starships. Chaos isn't a starship, though. But maybe he's classified as one in the game's code. You never know! <THE CARAVAN, ROUND SEVEN> The Husk seems especially agonized at this point. He throws the Armistyx to the ground for a moment, and begins to tear into his face, nails ripping into flesh. An entropic fluid begins to leak to the ground, staining and scarring the path below with its touch. THE HUSK: The Husk has no mouth as of this moment, but it must scream. THE HUSK: The corruption has grown stronger than it could imagine. It has overwhelmed his feeble form. THE HUSK: And he knows that at this rate, his body may fail before he can complete his task. THE HUSK: If he could speak, he would probably say something about stopping him before it gets much worse. THE HUSK: But he cannot. The Husk continues to bleed all over the ground as he reclaims the Armistyx and makes his way to the Main Containment Unit. His body flickers, his hands transforming into wicked claws. THE HUSK: Truly, it is a tragedy. His body flickers once again, and the Butterfly's own wings unfurl behind him. A demonic noise bellows from the gashes on his "face", causing the very ground to rumble. The wings glow, and he slams directly into the side of the Main Containment Unit, causing it to jolt to the side. Using all of his limbs at once, he rips into the wooden tank. Splinters break free of the shielded vessel, and even as his limbs smolder from the heat of the energy shield, he refuses to cease his assault. His wings pulsate again, granting him a sudden burst of speed! He drills through the shield, causing it to explode. He careens directly through the Main Containment Unit, an entire forest's worth of splinters following him in his wake, accompanied by a burst of entropic goop. Behind him trails the Armistyx, in its fabled NET SCYTHE mode. Within its grasp is the Ender Glyph itself, snugly secure in the scythe's grasp. Omorika rushes in from the South, attempting to take down the Husk with whatever firepower she can muster. Several spires of earth rock the husk, as well as plenty of everyone else's covering fire. It's not enough to stop him though, and he barrels to the West, goop dripping behind him as he flees. OMORIKA: ... OMORIKA: It's- HE'S injured. He can't get far. OMORIKA: After him, now! And with that, Omorika takes off after the Husk. Towards the steps of the Church of Helix. With that out of the way, the Caravan battle is complete! While the Ender Glyph may evade your grasp at this moment, it's not far off- within the Church of Helix lies the Husk (probably), and the Glyph (probably)! Prepare yourself- odds are, whatever lies in there will be a tough battle! -------------------- |
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Starmen91 |
Posted: Aug 24 2019, 08:09 PM
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![]() Player ![]() ![]() ![]() Age: 26 Location: N/A Status: N/A ![]() |
For last turn!
Packo sees Arthur getting ganged up by some Chairians! As such, he sends Beep and Boop to Brute2 and Lancer4, only to whack Brute2 after the taunt. |
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pionoplayer |
Posted: Aug 24 2019, 08:46 PM
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![]() Weaver of Fates ![]() ![]() ![]() Age: 25 Location: Where ever there is chaos to be created Status: N/A ![]() |
The Echoss hologram quietly stows the seed packet in the inventory and nods. "Of course Miss Markhamia. We have an area for growing useful plants hidden out afield that will soon have space, I can plant them there."
Echoss is off like a shot along with Omorika and Taeda, with his butterflies staying behind to check up on various people. Chloe and Nia Ette and Mari Bass Auth Leaf Summa Thina Nezira Maple and Scarlets Omorika and Taeda: This is the most important one. If you're interested in my RP at all you should read it. Smells like Exhaustion Overworld Resource Actions: First off, farm time! Echoss butterflies harvest everything in the farm! Thanks to the farm golem's boost this means thata number of the crops are replanted. Replants: Fertilized: Serenea Flower seeds, Lumipod, Fragapple, Cinderfruit Unfertilized: Coffee Beans, Wheat, Celefruit, Manabloom, Yggherb if possible and more Wheat if not. Alternatively, if I could plant a red sap tree sapling in the place where I'm trying to plant Yggherb, that'd be awesome. In the Everground, Pionobot checks to see if the rope leading up to the surface can carry a basket of materials of its own so that the final step of ascension can be bypassed the same way the earlier ones were. If the answer is no, a basket and chain of titanium is assembled and put into place same as before, and either way the material basket currently sitting at the bottom of the drop by the gate are gathered up. Materials get: 8 Samples, 6 Sapphires, 18 Megabark. The shadowy figure sidles up to Nia's probably nonexistent shop stall and passes her the requisite 40 credits and gives her the Sock Puppets and Hydrahead Flowers to be upgraded. Time for T3 socks friendios. In the Lab, Glacial Inducer is purchased -------------------- Once upon a time there was a story...
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Sp33d0n |
Posted: Aug 25 2019, 12:47 AM
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![]() The Eternal Author ![]() ![]() ![]() Age: N/A Location: The Castle on the Back of a Space Dragon Status: N/A ![]() |
Auth stretches. The Battle is done! Auth has a bunch of things to do.
TO DO LIST: Request Bronzewood (Done!) Bash Chaos' Kneecaps in (including Discordance!) (Done!) Revive Scarlets (and the rest of the Legion and Rebels). (Done!) RP with MOAR people Craft Shield Web Profit --- Auth noticed Summa requesting"Elemental Silver" from off-planet. Something that Auth could think of a use for. Auth waves down Chloe. uA: Hey, Chloe. You're bringing things in from elsewhere now, right? If so, I can think of something that might be incredibly useful, since I haven't seen it here. Truthfully, it could be, but... uA: I'd like to request some Bronzewood. It's, er, native to the High Wilderness, specifically the region of the Reach, near New Winchester, and it's often used as space lo- uA: Spaceship plating. Yes. It's rather tough, so I think we'd have use of it. Auth bows as he makes his request, hoping that it can be accounted for. --- Auth shrugs. uA: Well, that could be because you've never seen a real game of Chess. Although... uA: It can even be fun that way. Chess is fundamentally a war game. Imagine... uA: Great siege towers rolling up along a wide open field. Knights charge forth, supported by standard soldiers, as their queen and king ride up from the back. uA: It becomes a lot more interesting as you imagine the battle playing out, y'know? After a brief example of how you can make Chess interesting for yourself, Auth's expression turns dark. Especially at a certain comment from Chara. uA: Chaos is fortunate I am merciful. Else I would have some more painful words for him. Idkuh. As Auth says that final word, the air around him chills slightly. uA: When you're ready, then. I'm happy to wait. Auth elects not to comment on the knives. Truthfully, he doesn't like knives all that much. --- Auth stretches his arms and cracks his fingers. It's time to get to work! Auth walks around and heals the Spherebreakers North first, of course, but then eventually he wakes up the unconscious Rebels. uA: Good morning, all of you. I think a couple of you might remember us. Auth leans backwards. He'll address the Rebellion before waking up the Legion, he thinks he can protect them better that way. He looks out to them all. uA: Are all of you okay? I think I patched up any injuries, but if I missed anything please let me know. I can probably heal it better than your own Medics can. After healing anything he missed, he nods to himself. uA: Alright, unless any of you have anything you want to say to us, the Spherebreakers, you're free to run along back to... wherever you guys are based in. You should be alright to get back there yourselves, since you got here. Though if there's anything to say, it's not like there's no time before you hurry along. Auth listens to any complaints or comments by any of the Rebel Soldiers, protecting the Legionnaires if someone tries to attack them, before sending them along. He takes a deep breath, stretches again, and then gets to work on waking up the Legionnaires too. He gives the same spiel, and listens to those soldiers as much as the Rebels, before sending them on their way to the Citadel. Afterwards, he heads down to Central to do the same, reviving and healing anybody who's still present. He does wave to the Medic and Maple as he works on reviving all of the people who were downed or injured. It's in his best interest... uA: Oh! Right, the rest of your unit went back to their base already. Might wanna head off with them. --- Auth nods to Wilson's question. uA: Yes, I'm quite fine. You'd normally be correct in that amount of blood loss being unquestionably lethal - because it was. uA: But I have ways and means of evading such a fate so I'm okay. Sorry about the mess, if I knew how badly the chess was going I would have prepared something more hygienic to bleed out into. --- Respec Time! Lock this stuff in. -2 DEF +Perk: Merciful +Perk: Live to Serve -------------------- They say that there's no rest for the wicked, until they close their eyes for good.
As someone wicked, fundamentally, I disagree. One may always repent. I may have done terrible things in the past. That's why I help this coward now. |
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