Nah... I think I got it from reading a little.
We can't damage the godmodder yet, and there are 2 teams.
One team is trying to defend the elevator, while another is trying to defeat these dragons which have a huge list of immunities, and every time someone kills one with an attack, said attack gets added to their list of immunities.
Did I get that right?
and will someone please drink Kool-aid man?
CORRECT! DING DING! YOU WIN... *drumroll* NOTHING!
Rollback Post to RevisionRollBack
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
Nah... I think I got it from reading a little.
We can't damage the godmodder yet, and there are 2 teams.
One team is trying to defend the elevator, while another is trying to defeat these dragons which have a huge list of immunities, and every time someone kills one with an attack, said attack gets added to their list of immunities.
Did I get that right?
and will someone please drink Kool-aid man?
Nah, he contains corrosive fluids. It's his preferred method of hunting.
Rollback Post to RevisionRollBack
Weird Things Mods Say When Booting
[Client thread/INFO] [TConstruct]: Natura, what are we going to do tomorrow night?
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
[Client thread/INFO] [inpure|core]: Beating Minecraft's resource loading system with a shovel. Please stand by...
[Client thread/INFO] [MagicBees]: Replacing stupid-block with 'Here, have some delicious textures' ItemBlock. This is 100% normal.
That works. I'll just area clear the top of the Elevator.
If I complete an Alchemy on a post, and I decide to stow it in my invent, what do I do?
If I complete an Alchemy on a post, can I use the item and immediately start another Alchemy slot with the charge at 0/???
The updop doesn't lie to you, and you're going to be alerted when there's things up there. The only thing up there are Ichorium Buzzsaws, and Ichorium is stronger than Bedrock so there's no breaking that. You can move directly to the bottom of the Elevator and start killing Kool-Aid Man immediately, and considering he's inches away from resetting the progress of the team simply by sitting there...Yep. I'd get on that horse.
Alchemies are automatically in your inventory when you make it. You have a bottomless inventory so there's no need to worry about running out of space, and KeepInventory is on so dying isn't a massive problem.
You can complete an Alchemy or a charge in a post and immediately start another at 1/?.
Tazz: You think I don't have a reason? Let's just say its mutually beneficial. And I don't feel the need to give out my weaknesses to anyone who doesn't already know what they are.
Well, looks like herobrine is joining in over here. Hopefully he'll be more successful than dimentiosome and jondanger were, jon got lost pretty quickly, and dimentiosome had to quit DTG a while ago.
Anyways, looks like everyone else introduced you pretty well.
The Meaning of Life, the Universe, and Everything.
Join Date:
3/13/2011
Posts:
61
Minecraft:
crystalcat
Member Details
Pricey, Pricey, Pricey. You only capitalize words at the beginning of sentences or when you're saying someone's name, like Twin or Erelye. You do not treat capitalization as a game of pin-the-tail-on-the-pony.
This, for example, is proper capitalization. Capitals only at the beginning of a sentence, or when someone's name is being spoken. Well, there are other rules, but this is fine.
This is Wrong Capitalization like You are Doing. It is Very Annoying and Please Stop.
The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
Hey, good news. I've been working on the DTG Hunger games and I have dueling working, albeit rather simplistically. So, to test it I put in two tributes, Fayther and CogWynd. Fayther's stats were {10s 30d 30i 40e 15a} and CogWynd's were {40s 15d 20i 20e 30a}. So, here's how it turned out...
Battle Results
Fayther attacked first!
Fayther is attacking CogWynd!
Fayther's dexterity overpowered CogWynd's entities! (82.0 attack vs. 59.0 defense)
Fayther dealt 27.0 damage!
CogWynd has 73.0 HP left
CogWynd is attacking Fayther!
CogWynd's strength overpowered Fayther's strength! (79.0 attack vs. 37.0 defense)
CogWynd dealt 50.0 damage!
Fayther has 50.0 HP left
Fayther is attacking CogWynd!
Fayther's entities overpowered CogWynd's strength! (77.0 attack vs. 72.0 defense)
Fayther dealt 7.0 damage!
CogWynd has 66.0 HP left
CogWynd is attacking Fayther!
Fayther's intelligence blocked CogWynd's dexterity! (46.0 attack vs. 54.0 defense)
Fayther is attacking CogWynd!
Fayther's entities overpowered CogWynd's strength! (65.0 attack vs. 52.0 defense)
Fayther dealt 18.0 damage!
CogWynd has 48.0 HP left
CogWynd is attacking Fayther!
CogWynd's intelligence overpowered Fayther's alchemies! (43.0 attack vs. 17.0 defense)
CogWynd dealt 24.0 damage!
Fayther has 26.0 HP left
Fayther is attacking CogWynd!
Fayther's dexterity overpowered CogWynd's intelligence! (69.0 attack vs. 22.0 defense)
Fayther dealt 56.0 damage!
CogWynd has -8.0 HP left
Fayther has killed CogWynd!
(what an amazing match, huh folks? That 56 damage swing right at the end.)
So, next I'll be working on sorting the events and getting to the point of being able to dole them out to unlucky saps. In the mean time, if you want RNGesus to decide who would win in a fight, just submit two tributes to me in this format:
"Name","{stats}"
stats are formatted like this: {10s 30d 30i 40e 15a} with s = strength, d = dexterity, i = intelligence, e = entities, and a = alchemies. So in this example, Fayther has 10 strength, 30 dex, 30 int, 40 ent, and 15 alc. I just made them sum to 125 for now, but that will probably change later, especially because some stats are more useful in combat than others.
CORRECT! DING DING! YOU WIN... *drumroll* NOTHING!
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
To be precise, you win the NOTHING-LEFT Sniper Rifle, which is known to level cities in single shots.
CONGRATULATIONS!
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)
Nah, he contains corrosive fluids. It's his preferred method of hunting.
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
This. Any life I may have had before has been long since extinguished. Hopefully it's worth it.
We indeed did. This means that the next thing that Team Excelsior faces will be elaborated on within this update.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
A turret center. And we can't get caught. What's the plan?
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
I'm not entirely sure about my location beneath ground floor..... I might still be in the shaft, I don't know. Help?
Locations are rather more nebulous in this game, Commandant, you're in the elevator shaft and that's probably the only thing that really matters.
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
That works. I'll just area clear the top of the Elevator.
If I complete an Alchemy on a post, and I decide to stow it in my invent, what do I do?
If I complete an Alchemy on a post, can I use the item and immediately start another Alchemy slot with the charge at 0/???
The updop doesn't lie to you, and you're going to be alerted when there's things up there. The only thing up there are Ichorium Buzzsaws, and Ichorium is stronger than Bedrock so there's no breaking that. You can move directly to the bottom of the Elevator and start killing Kool-Aid Man immediately, and considering he's inches away from resetting the progress of the team simply by sitting there...Yep. I'd get on that horse.
Alchemies are automatically in your inventory when you make it. You have a bottomless inventory so there's no need to worry about running out of space, and KeepInventory is on so dying isn't a massive problem.
You can complete an Alchemy or a charge in a post and immediately start another at 1/?.
Hope that helps.
Sweet.
Editing my post then. See here, I'm the hapless noob who's running around with my head cut off
We were all that once, myself included. You'll get your way around quickly.
"Once"? I never really stopped.
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
Jeez, you need to get better at capitalization, I honestly can't read your posts without getting a headache.
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
Tazz: You think I don't have a reason? Let's just say its mutually beneficial. And I don't feel the need to give out my weaknesses to anyone who doesn't already know what they are.
Well, looks like herobrine is joining in over here. Hopefully he'll be more successful than dimentiosome and jondanger were, jon got lost pretty quickly, and dimentiosome had to quit DTG a while ago.
Anyways, looks like everyone else introduced you pretty well.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
Another quandry:
Will the Second and Third Post's actions still carry through, or is it really only the first post actions that register?
Everything's better when the enemy is being drowned in spies.
GODDAMN IT
STUPID GENDERFLIP VIRUS
They will carry though, usually.
Pricey, Pricey, Pricey. You only capitalize words at the beginning of sentences or when you're saying someone's name, like Twin or Erelye. You do not treat capitalization as a game of pin-the-tail-on-the-pony.
This, for example, is proper capitalization. Capitals only at the beginning of a sentence, or when someone's name is being spoken. Well, there are other rules, but this is fine.
This is Wrong Capitalization like You are Doing. It is Very Annoying and Please Stop.
01010101 01100111 01101000 00101100 00100000 01001001 00100000 01100110 01100101 01100101 01101100 00100000 01110101 01101110 01100011 01101100 01100101 01100001 01101110 00100000 01101010 01110101 01110011 01110100 00100000 01101000 01100001 01110110 01101001 01101110 01100111 00100000 01110100 01111001 01110000 01100101 01100100 00100000 01110100 01101000 01100001 01110100 00101110
0rigin Point.
Avatar by TwinBuilder.
Hey, good news. I've been working on the DTG Hunger games and I have dueling working, albeit rather simplistically. So, to test it I put in two tributes, Fayther and CogWynd. Fayther's stats were {10s 30d 30i 40e 15a} and CogWynd's were {40s 15d 20i 20e 30a}. So, here's how it turned out...
Battle Results
Fayther attacked first!
Fayther is attacking CogWynd!
Fayther's dexterity overpowered CogWynd's entities! (82.0 attack vs. 59.0 defense)
Fayther dealt 27.0 damage!
CogWynd has 73.0 HP left
CogWynd is attacking Fayther!
CogWynd's strength overpowered Fayther's strength! (79.0 attack vs. 37.0 defense)
CogWynd dealt 50.0 damage!
Fayther has 50.0 HP left
Fayther is attacking CogWynd!
Fayther's entities overpowered CogWynd's strength! (77.0 attack vs. 72.0 defense)
Fayther dealt 7.0 damage!
CogWynd has 66.0 HP left
CogWynd is attacking Fayther!
Fayther's intelligence blocked CogWynd's dexterity! (46.0 attack vs. 54.0 defense)
Fayther is attacking CogWynd!
Fayther's entities overpowered CogWynd's strength! (65.0 attack vs. 52.0 defense)
Fayther dealt 18.0 damage!
CogWynd has 48.0 HP left
CogWynd is attacking Fayther!
CogWynd's intelligence overpowered Fayther's alchemies! (43.0 attack vs. 17.0 defense)
CogWynd dealt 24.0 damage!
Fayther has 26.0 HP left
Fayther is attacking CogWynd!
Fayther's dexterity overpowered CogWynd's intelligence! (69.0 attack vs. 22.0 defense)
Fayther dealt 56.0 damage!
CogWynd has -8.0 HP left
Fayther has killed CogWynd!
(what an amazing match, huh folks? That 56 damage swing right at the end.)
So, next I'll be working on sorting the events and getting to the point of being able to dole them out to unlucky saps. In the mean time, if you want RNGesus to decide who would win in a fight, just submit two tributes to me in this format:
"Name","{stats}"
stats are formatted like this: {10s 30d 30i 40e 15a} with s = strength, d = dexterity, i = intelligence, e = entities, and a = alchemies. So in this example, Fayther has 10 strength, 30 dex, 30 int, 40 ent, and 15 alc. I just made them sum to 125 for now, but that will probably change later, especially because some stats are more useful in combat than others.
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
My Best Map so farAll my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.