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Tesla Shield 5/5. Now my saucer is invincible for 3 turns(not space but air saucer)
gonna do Robo Hand 3/10. Gah. Projects for space saucer
Advanced Robo Hand 0/20(creates Foo Fighter Spawners)
Heavy Ricochet 0/7(gun/kinetic + thermal)
Microwave gun 0/10(gun/ electromagnetic and thermal)
Laser 0/10(electromagnetic/thermal
Infinity Shield 0/20(shield that can generate infinitely so if you won't fight this saucer it will get OP)
Big Capacitors 0/25(doubles damage done)
Factory in Space 0/50 (can construct anything)
AlanAtor Ban Gurin(A.K.A Alienator) 0/50 - a powerful godmodder which is on least priority and can heal, use magic and summon(like other godmodders(players), Herobrine or Jeb)
Tesla Shield 5/5. Now my saucer is invincible for 3 turns(not space but air saucer)
gonna do Robo Hand 3/10. Gah. Projects for space saucer
Advanced Robo Hand 0/20(creates Foo Fighter Spawners)
Heavy Ricochet 0/7(gun/kinetic + thermal)
Microwave gun 0/10(gun/ electromagnetic and thermal)
Laser 0/10(electromagnetic/thermal
Infinity Shield 0/20(shield that can generate infinitely so if you won't fight this saucer it will get OP)
Big Capacitors 0/25(doubles damage done)
Factory in Space 0/50 (can construct anything)
AlanAtor Ban Gurin(A.K.A Alienator) 0/50 - a powerful godmodder which is on least priority and can heal, use magic and summon(like other godmodders(players), Herobrine or Jeb)
[/size]
[size=medium]Oh, Air saucer? And invincibility? I'll give you 2 updates.[/size]
[size=medium]Those updrades sound nice, let's hope your space saucer survives to see them.[/size]
[size=medium]
[Player] twinbuilder: It would be so easy to just unleash the Homestuck Invasion on this server... But that would make this a crossover. And that would be unfair. So I won't.
I play 52 Pick Up with the Main Base. However, since everyone loses in 52 Pick Up, the Base takes a considerable amount of damage. I take some damage, but am healed instantly due to my godmodding abilities.
Robo Hand 6/10
Let me make some more armor for my ships, once again add 10 000 HP to them.
Plus what things are turrets shooting? kinetic projectiles, missiles or throwing some chemicals or flame/freeze?
TO-DO List:
- Damage buffer, 0/10
- Shortcut (takes reinforcements lesser to join), 0/6
- Entity Engineering Crew (heals everything that has to do with Mobspawners), 0/10
- Mysterious Statue from another Dimension (build twice as fast), 0/50
- Dosh printer (prints illegal money, put in Mojang's base to call the cops), 0/10
- Fake mojang bank account (to get the illegal money), 0/4
- Blackmarket (to spend the illegal money to get illegal items), 0/14
- Zeplines
[Player] twinbuilder: It would be so easy to just unleash the Homestuck Invasion on this server... But that would make this a crossover. And that would be unfair. So I won't.
I play 52 Pick Up with the Main Base. However, since everyone loses in 52 Pick Up, the Base takes a considerable amount of damage. I take some damage, but am healed instantly due to my godmodding abilities.
TO-DO List:
- Damage buffer, 0/10
- Shortcut (takes reinforcements lesser to join), 0/6
- Entity Engineering Crew (heals everything that has to do with Mobspawners), 0/10
- Mysterious Statue from another Dimension (build twice as fast), 0/50
- Dosh printer (prints illegal money, put in Mojang's base to call the cops), 0/10
- Fake mojang bank account (to get the illegal money), 0/4
- Blackmarket (to spend the illegal money to get illegal items), 0/14
- Zeplines
Please don't post this every time.
Mob spawners will now spawn with 5,000hp!
Robo Hand 6/10
Let me make some more armor for my ships, once again add 10 000 HP to them.
Plus what things are turrets shooting? kinetic projectiles, missiles or throwing some chemicals or flame/freeze?
Alright. I suppose. Though I suggest not doing the virus... because 100 posts...
The archmage and I take out the shields
The remaining units deal 45,000 damage to the shield generator.
The five turrets take out 25 quick fix medics, the spawner, and deal 75,000 damage to the flagship.
Shields regenerate
The Godmodder helps MinecraftSiegeEngineer, giving the space saucer a basic laser turret.
Jeb fully heals the shield generator and increases it's max health
3 pigmen battalions come out the main door
The Battlefield
Main Base [Main Door: 250,000/250,000hp] [Shields: 25,000/100,000|+25,000 an update|Shield Generator: 60,000/60,000hp] [Defense Turrets x5|100,000/100,000hp|25,000 damage]
Pigmen Battalion x3 [75,000/75,000hp] [50,000 damage]
Archmage [110,000/110,000hp] [50,000 damage]
The Godmodder [100,000 damage]
Mobspawner Bomber Flagship [175,000/250,000hp] [25,000 damage] [Spawns a mobspawner bomber in 3 updates]
Mobspawner Bomber [75,000/75,000hp] [Spawns 1 spawner an update]
Flying Saucer [60,000/60,000hp] [25% armour] [20,000 damage] [50,000 damage|Charge:0/1] [Revives 1 time with 1 hp] [Invincible for 1 updates]
Space Saucer [60,000/60,000hp] [Revives one time with 1 hp] [10,000 damage]
Reinforcements in 4 updates
Foo Fighter x20 [2,000/2,000hp] [2000 damage] [Immune to kinetic damage] [Vulnerable to thermal and electrical damage]
Eternal Cannon Saucer x15 [20,000/20,000hp] [35,000 damage] [5% chance to deal 100,000 damage]
2D saucer x1 [20,000/20,000hp] [20,000 damage] [75% dodge chance]
Air Cruiser Saucer x5 [40,000/40,000hp] [15,000 damage to air] [7,500 damage to ground]
Mobspawner Bomber Flagship[size=medium] [250,000/250,000hp] [25,000 damage] [Spawns a mobspawner bomber in - updates]
Notch [1,000,000/1,000,000hp] [Observing]
Jeb [250,000/250,000hp] [100,000 damage] [In Backfield]
Special Items
Prankinator [3 update cooldown|0 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Woo(thank you The_Godmodder!(or fseftr))
Anyway, AGAIN I boost my saucers' health.
And Robo Hand 7/10
That's it!
===================================
I heard that 5 more foo fighters have joined my reinforcements.
gonna do Robo Hand 3/10. Gah.
Projects for space saucer
Heavy Ricochet 0/7(gun/kinetic + thermal)
Microwave gun 0/10(gun/ electromagnetic and thermal)
Laser 0/10(electromagnetic/thermal
Infinity Shield 0/20(shield that can generate infinitely so if you won't fight this saucer it will get OP)
Big Capacitors 0/25(doubles damage done)
Factory in Space 0/50 (can construct anything)
AlanAtor Ban Gurin(A.K.A Alienator) 0/50 - a powerful godmodder which is on least priority and can heal, use magic and summon(like other godmodders(players), Herobrine or Jeb)
1/5 Giant Robo Medic
mounting some more plating on space saucer(so he has got more HP)
20 000 would be fine
Complipedia
NOW
GODDAMN IT
STUPID GENDERFLIP VIRUS
[size=medium]Oh, Air saucer? And invincibility? I'll give you 2 updates.[/size]
[size=medium]Those updrades sound nice, let's hope your space saucer survives to see them.[/size]
[size=medium] [/size]
[size=medium]You do like charging
[/size]
[size=medium]It would, but you only get 10,000. I mean, it's one charge.[/size]
[size=medium] [/size]
[size=medium]20,000 damage
[/size]
[size=medium]20,000 damage
[/size]
[size=medium]25,000 damage
[/size]
[size=medium]Everything finishes the obsidian wall, just barely[/size]
[size=medium]Mobspawner bomber spawned[/size]
You pause for a bit and repair and heal everything.
You move along to the base, leaving behind certain immobile entities.
[size=medium]You only have to bust down the main door to proceed.[/size]
[size=medium]This is another level with constant reinforcements. But much slower ones.[/size]
[size=medium][size=medium][size=medium][size=medium]The Battlefield[/size][/size][/size][/size]
[size=medium]Main Base [Main Door: 250,000/250,000hp] [Shields: 100,000/100,000|+25,000 an update|Shield Generator: 50,000/50,000hp] [Defense Turrets x5|100,000/100,000hp|25,000 damage][/size]
[size=medium]Archmage [110,000/110,000hp] [50,000 damage]
The Godmodder [100,000 damage]
Mobspawner Bomber Flagship [250,000/250,000hp] [25,000 damage] [Spawns a mobspawner bomber in 3 updates][/size]
Mobspawner Bomber [75,000/75,000hp] [Spawns 1 spawner an update]
[size=medium]Flying Saucer [50,000/50,000hp] [25% armour] [20,000 damage] [50,000 damage|Charge:0/1] [Revives 1 time with 1 hp] [Invincible for 1 updates]
Space Saucer [50,000/50,000hp] [Revives one time with 1 hp]
QuickFix Robo Medics x50 [1,000/1,000hp] [+400hp]
Reinforcements in 5 updates
Eternal Cannon Saucer x15 [20,000/20,000hp] [35,000 damage] [5% chance to deal 100,000 damage]
2D saucer x1 [20,000/20,000hp] [20,000 damage] [75% dodge chance]
Air Cruiser Saucer x5 [40,000/40,000hp] [15,000 damage to air] [7,500 damage to ground]
[size=medium]Mobspawner Bomber Flagship[/size][size=medium] [250,000/250,000hp] [25,000 damage] [Spawns a mobspawner bomber in - updates][/size]
Notch [1,000,000/1,000,000hp] [Observing]
Jeb [250,000/250,000hp] [100,000 damage] [In Backfield]
Special Items
Prankinator [3 update cooldown|1 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
Robo Hand 5/10
**Please update my ships' HP.
(each increased by 20 000
[Player] twinbuilder: It would be so easy to just unleash the Homestuck Invasion on this server... But that would make this a crossover. And that would be unfair. So I won't.
I play 52 Pick Up with the Main Base. However, since everyone loses in 52 Pick Up, the Base takes a considerable amount of damage. I take some damage, but am healed instantly due to my godmodding abilities.
2/5 Giant Robo Medic
Complipedia
1/∞
NOW
Let me make some more armor for my ships, once again add 10 000 HP to them.
Plus what things are turrets shooting? kinetic projectiles, missiles or throwing some chemicals or flame/freeze?
3/5 Giant Robo Medic
Future Charges:
The Virus:0/100
Captain Crits:0/50
MvM tanks:0/20
They both gain 5,000 HP
Yeah, alright.
The shield takes 25,000 damage!
Please don't post this every time.
Mob spawners will now spawn with 5,000hp!
You bounce off the shield, dealing 20,000 damage
Fine. You know you can do two things at once, right?
5,000 hp again.
Um... kinetic, I guess.
Alright. I suppose. Though I suggest not doing the virus... because 100 posts...
The archmage and I take out the shields
The remaining units deal 45,000 damage to the shield generator.
The five turrets take out 25 quick fix medics, the spawner, and deal 75,000 damage to the flagship.
Shields regenerate
The Godmodder helps MinecraftSiegeEngineer, giving the space saucer a basic laser turret.
Jeb fully heals the shield generator and increases it's max health
3 pigmen battalions come out the main door
The Battlefield
Main Base [Main Door: 250,000/250,000hp] [Shields: 25,000/100,000|+25,000 an update|Shield Generator: 60,000/60,000hp] [Defense Turrets x5|100,000/100,000hp|25,000 damage]
Pigmen Battalion x3 [75,000/75,000hp] [50,000 damage]
Archmage [110,000/110,000hp] [50,000 damage]
The Godmodder [100,000 damage]
Mobspawner Bomber Flagship [175,000/250,000hp] [25,000 damage] [Spawns a mobspawner bomber in 3 updates]
Mobspawner Bomber [75,000/75,000hp] [Spawns 1 spawner an update]
Flying Saucer [60,000/60,000hp] [25% armour] [20,000 damage] [50,000 damage|Charge:0/1] [Revives 1 time with 1 hp] [Invincible for 1 updates]
Space Saucer [60,000/60,000hp] [Revives one time with 1 hp] [10,000 damage]
Reinforcements in 4 updates
Eternal Cannon Saucer x15 [20,000/20,000hp] [35,000 damage] [5% chance to deal 100,000 damage]
2D saucer x1 [20,000/20,000hp] [20,000 damage] [75% dodge chance]
Air Cruiser Saucer x5 [40,000/40,000hp] [15,000 damage to air] [7,500 damage to ground]
Mobspawner Bomber Flagship[size=medium] [250,000/250,000hp] [25,000 damage] [Spawns a mobspawner bomber in - updates]
Notch [1,000,000/1,000,000hp] [Observing]
Jeb [250,000/250,000hp] [100,000 damage] [In Backfield]
Special Items
Prankinator [3 update cooldown|0 updates until ready] [Enrages target, causing it to deal 200% damage for one update]
GODDAMN IT
STUPID GENDERFLIP VIRUS
Complipedia
4/5 Giant Robo Medic
Future Charges:
Captain Crits:0/50
MvM tanks:0/20
Anyway, AGAIN I boost my saucers' health.
And Robo Hand 7/10
That's it!
===================================
I heard that 5 more foo fighters have joined my reinforcements.