Twinja'd! This is one early update, dont you usually update like 7 hours later? o_o
Well, it is, but from its description - causing attacks against one entity to minicrit - it sounds really weak for a level 10 alchemy... Figured i could upgrade it a bit without coming even near the OPScale. Even if i cant, id be quite curious what those items would make.
Nightmare Fuel && Withered Alloy && The Silencer 2/?
Granger yells at the corotite warmonger trough The Silencer!
Man I'm glad I got my posts in yesterday.
Oh man Christmas came... late? Early? Bluh whatever. I just decide to calmly take out Nightfall. After I take off the Cascade Armor and put on the Nightfall armor, I stare at the Ender Dragon. "Oh great, more Mechs. Truly you are the best and most creative enemy we have ever had to face in the history of everything. Bravo, bravo." Well I rise with the moon, so let's let night fall. I then pick up the Sunsetter, which is still a thing seeing as I only summoned it last turn, and stab it into the Dragon, shoot it with Nightfall, shoot it with the Lunar Sanctum, and then shove the Miniature Green Sun down its throat. I then jump off and use High Noon on it.
Also, the Godmodder still has yet to win the Game, seeing as not losing the Game is not synonymous with winning it.
The White Wand 9/10
Nightfall > Fine 1/6 (Daybreak)
Echidna's Ender || Gun 3/11
You equip Nightfall and the Nightfall Armor.
This is only the start. Other more complex challenges will follow...
The Godmodder wonders who the Dragon is. He sees an ED-Mech, but not a Dragon.
The Godmodder then contacts the Prime Minister of the United Kingdom and tells him to make a public announcement where he says only one sentence: "The Game is up." He does so, and The Game is immediately unestablished throughout the entire human race. The Godmodder wins. So does everyone else.
I challenge the Godmodder to restore WoW, except make it actually good again. If he fails, he is to whack all the Mechs with the Banhammer, and restore WoW as was.
(Just because that needs to be done, I can't IMAGINE what would happen to the Internet if WoW died permanently....)
>Activating emergency shell protocols.
>Protocol active.
>Direct interface active
>Initializing HUD
>Initializing tac-00 Endgame.
>Tactical recommendation: Spread equipment.
Duplicate three copies of the Sound of Silence and its transmitter.
One to Erelye, one to Cobalt, one to engie. They should provide protection. However, under a concentrated attack, there may be an involuntary shutdown of motion functions to prevent exposure.
>Successful shielding initialization.
>Successful weaponry integration
Armed with the processing power of seventy bajillion medium-capacity computers running in parallel, I proceed to make called shots with DEADLY LASERs, MASHY SPIKE PLATE!s, and High-Energy Pellets.
I use the Hard-Light Gun to shield the Mech-Buster Cannon. This is an important one. It has more damage to Mechs...
General Broadcast, General Chat, after there has been a sufficient amount of shock....
"ALL PLAYERS AND FRIENDLIES. This is an SOS from the Battlefield. The Godmodder is attempting to finish us off. While we can hold our own, he has removed our plot-armor invulnerability, and is unleashing challenges designed to destroy us. We are standing alone against four OMEGA-CLASS Mechs, and this is only the first of 6 challenges. It is time to join the final battle...To save Minecraft...To arms, players! Do not let him strike this final blow against us! For Notch! For the God-Emperor!"
Well, you don't have to imagine it, because that's what's happening right now. The Godmodder declines to put WoW back up at all, so he lightly taps all the Mechs with his Banhammer, dealing 0 damage to all of them.
You give the Sound of Silence to Erelye, Cobalt, and Engie!
The Hard-Light Gun shields the Mech-Buster Cannon!
Your speech rings throughout the Battlefield, and all across GodCraft!
You can't fight for Notch when Notch has left Mojang...
"Apologies, but I must take my leave, at least one of us two must take to the Battlefield."
"I think I shall try a rather different tactic than usual. You may keep your Demimechs, Amp."
Redeyes equips himself with a number of alchemies, then a comparatively light, highly agile Force Reconnaissance Environmental Exoskeleton Suit, or FREE suit.
"I believe you should take them to see the Crew Sector next, once the issue of gravity and power is solved."
I reach the S.S. Supergiant, then fly to the Battlefield, jumping free of the now-crewed, Commlinked ship to land on a hilltop a little ways away from the main fight.
The Straightshooter needs a test, I think. I begin taking shots at the Mechs.
All charges progress.
"You know, w3 do have 7he RPLS loaded, if you 1ike."
Okay, here we go! My three 40-post charges shall be used to make...
The TEAM OF THREE!
A powerful, elite AG force made up of three dudes! That all work together! Here are their stats/attributes!
The WARRIOR:
HP: 70,000(is that good?)
Attack: PLENTY of damage per turn
Special ability: Hail of DEATH IIII (takes 4 turns to charge, does MASSIVE DAMAGES)
The TANK:
HP: 100,000
Attack: None
Special ability: High defense value, will block all attacks directed at the warrior or monk. It exists SOLELY to serve as a guard.
The BUFF MONK:
HP: 60,000
Attack: Not very much, like, at all
Special abilities: Every turn, if the warrior is alive, it will "buff" him-that is, he will increase the ability charge for his hail of death by 2 bars, allowing him to use it much more often. He will also buff the tank (if it is still alive) by healing it a little. Maybe give the warrior a slight boost to its attack as well? If that's balanced? If the tank and warrior are dead, then the buff monk can attack for a little damage.
Feel free to edit these if they're too weak/strong. And I'm deploying them RIGHT NOW! Hopefully some other entities will come out this turn too, otherwise these guys will be all alone and probably will die quickly.
@9RoranStronghammer, you can do THREE actions per turn. Possibly more if you can swing it without Twin noticing that more than three actions are being done.
I duplicate one set of Origin Wands, and two Sound of Silences (aka Hard-Light Disruptor-Projector Array and Neural Transmitter). I toss the Sound Of Silence clones (all of them can be renamed by the way) to Amp/Redeyes and Lothyra...
The Origin Wand set is for claiming by a person to get a copy of the Sound of Silence and needing Origin Wands to arm it.
>Updating tac-00...
>Activating SuperBot.
CHAIN ATTACK: OPERATION ONEUP > COMMENCE:
One Origin-Wand spree later, a Hard-Light Projector-Disruptor Array known as the Sound Of Silence is armed with thousands of Aperture (and Wheatley) Science products....
Open fire.
*thousands of High-Energy Pellets impact the Mechs and explode, simultaneously with Aperture Science Thermal Discouragement Beams boring in and Wheatley Science MASHY SPIKE PLATE!s mashing... The Sound of Silence then unleashes a massive High-Energy Pellet Grenade of sorts (created by launching nigh thousands of High-Energy Pellets through one-way Hard-Light and launching that at the Mechs.*
>Deploying Rocket Turrets.
>Rocket Turrets Deployed.
*noise of Rocket Turrets fixing a firing path*
*noise of several hundred Rocket Turrets firing rockets at the Mechs*
Well, we're boned.
I've got something planned. The Other Arrival. Soon they shall come...
Lothyra turns to Midna.
Midna, now may be the best opportunity to alchemize that Darksaber Hilt that I gave you with your new sword.
She turns away.
Also, I have one final upgrade for my weapon.
Lothyra then alchemizes iAntimak & Antipacitor = iAntimak Carbine. She then uses iAntiblast on the EG-Mech, and Bender follows up with Fusionmak Nanorifle. Then Netpatham's SOS comes in.
It's time to use the Origin Wands again...
Lothyra then uses the Sound of Silence to create a Hard-Light Jaeger. Using the Origin Wands, she stocks them full of Antimatter Nuke Stations. She then orders it to fire just after Netpatham's attack, dealing even more damage to the weak point exposed by it. This contributes to the chain attack.
I doubt that the Other Arrival will have the power of the actual Arrival, but whatever!
You use iAntimak and charge a massive antimatter ball, magnetically containing it into a tiny sphere! You then fire the sphere at the EG-Mech, which moves slowly but unleashes a devastating explosion when it reaches its target! 10,000 damage!
Glitched Modpack Files && JEGUS'S MIGHT = The Bonper 9/11
Tetris Wands && Void Essence = The Tetrisappearers 3/6
HIS HAND > 1/1 1/??
The MEMEBASE uses its UPDOP TERMNOP and fires a FAKE UPDOP at the EG-Mech Mk. Ω!
I ride the FAKE UPDOP towards the EG-Mech Mk. Ω, and pull the FAKE MODOP out of it, we high five and both take out our HIS HANDS and our GOFODDWFNs, (or rather, his HOP HANDOP and GOFODDOP) and we shoot and slice the EG-Mech Mk. Ω's eye! The UPDOP then crashes into the mech, and explodes, along with the MODOP, who strikes one final blow before exploding!
The Bringer Of Hope Scrope 10/30 (Irecreeper'd)
The Bringer Of Hope Barrel 9/30
The Bringer Of Hope Other Parts 10/30 (Irecreeper'd)
Orbital Weapons
Mini-Ion Cannon 0/2
Mini-Bio Annihilator 1/4
5/5 For Healing or Building Mechanical Unit
5/5 for Text Based Magic
Battlefield: I guard myself and another player with ultramarine's laser shield.
Orbital Weapons: Mini IC the weakest mech
Partial Inventory: Critmist II x23, Potion of Magic, Ultramarine, Duty Calls, Gib Typhoon
I duplicate 1 potion of critmists.
Duty Calls > Fine 7/11
Gib Typhoon > Fine 7/11
-HMAS Victor-
In the bridge, Red is talking to an elderly man in a military uniform. An almost absurd amount of medals and ribbons decorate it.
Go. I will not lose this war. And if I may speak openly. You know nothing about war.
My Action: I invoke the square-cube law on the Enderdragon Mech, making it unable to fly and causing a crash landing. The enderdragon phases through all the terrain he encounters, but this means he is unable to land anywhere and ends up plummeting into the void. I then preview Iron Ingot && Cheap Sword and what I would get from putting the Teraporter through SCP-914 on Fine.
SCP Foundation Action: After hiring Deadpool as an expert advisor, the SCP Foundation comes to a stunning conclusion.
OS Council: "This world... Though it may seem real to you, it is not real. It is a mere fascmile, ruled by SCP-001, the Godmodder. Our lives themselves do not matter in the grand view. However, we can still make a difference by doing the one thing the Godmodder does not expect us to do. For now, remember this. We will be ready with plans that you would never expect us to want you to do. They may seem to cause problems in our universe (in face they will cause problems in our universe). but they aid in the Greater Good: not in our universe, but in several others."
Deadpool then gets bored and wanders off to go attack the godmodder.
Unknown Entity Action: The unknown entity is badly damaged by the attack and is forced to repair. However, it also summons a small pack of golden fighter drones, who rush in rapidly and attack by firing plasma blasters at the biggest threat on the field (the mechs). Because of wierd weapon mechanics from their home universe, the plasma blaster attacks negate healing on any units hit by the attack. In addition, the drones are capable to teleporting to aggravating effect. However, the drones have low base damage. 9/30 Unknown Entity.
The ED-Mech does not behave like the actual Enderdragon and physically crashes into the ground, creating a massive explosion that damages all terrain in a wide radius, and would have damaged you if you weren't protected! The Mech takes 5,000 damage and then recovers.
Iron Ingot && Cheap Sword = Iron Sword
Teraporter > Fine = The Appearificator (Level 8: 1/9)
The Godmodder kicks Deadpool back to the Marvel Universe.
Scissors || Nail clippers && Lesser Severed Left Pinky Elemental && 1 million Severed left Pinkies = The Pinky Swearer (Level 8, 3/9)
The Dragon Ender && The Gunslinger && The Short Circuit = The Quick Draw (Level 8: 7/9)
OK, time for what will hopefully generate a latin-named Fork of Piano Key element. Fork || (Every piece of Piano Music ever in sheet form && The Pianoforte && Essence of Mozart)
I proceed to take a photo of all four meches with the Captcharoid Camera. Then, I uncorck Case Closed on the EG Mech.
Fork || Pile of Classical Music && The Pianoforte && Essence of Mozart = Chorus Bellum (Level 10: 1/11)
When you take the picture, you see that Rick Astley has replaced all four Mechs. The Godmodder taps your shoulder, becomes a trollface, and walks away.
You decide it's time you released an official statement on this case. You fire several tommy guns and all your other guns at the EG-Mech, dealing 10,000 damage!
You have got to be kidding me. HP, again? Do you have any SEMBLANCE of an idea how stressful that was? I'm not angry, though. Merely slightly exasperated.
Preparation 37/50
Bottled Void Visink && White Elixir && Infinity Rune 3/???
Thorns of Oglogoth 8/11
The White Elixir was the result of the alchemization of Bottled Void Visink in a /\/ manner. It appeared to be white ink, possibly with some arcane properties, to the best of my memory. Also, out of interest, where does the Hazel Wand fall under alchemical terms, damage-wise? Level Ten? Nine? Perhaps Eight?
The beginning of the end... nay, that was quite some time ago. I heal the Corotite Warmonger, also known as Rodney, with the Golden Sunsticks. Perditio, by the way, is definitely the essence of chaos. It represents entropy, destruction, and disorder. It is amazing that I can remember that, as well as the definitions of the other 57 aspects of magic (eight of which I had a hand in discovering). Sadly, it is rather difficult to make 58 alchemies in a manner akin to what Piono did, but it is not as if I want to do that. That would be foolish, ignorant, and excessively verbose, three adjectives that already describe me.
Regardless, I draw the Hazel Wand. I point it in the general direction of the new Ω Mechs, and focus. I arc the Hazel Wand down in a particular direction. Instantaneously, bolts of violet lightning appear out of literal nowhere, cleaving through the air, and providing the traditional smell of ozone in the general area. Within half a nanosecond, the bolts have struck. Explosions of violet light obscure the vision of any nearby, firing off bolts of green energy in the general area. I wave my wand, and sixteen Miniature Green Suns appear. With my telekinetic abilities, I immediately crush every single one of the models together, creating a somewhat larger Miniature Green Sun. I plunge the infinitely sharp tip of the Hazel Wand into this sphere, and it immediately dissolves the monolithic contraption. A green aura of flame leaps from the tip of the wand, spreading to encompass me as well. In a singular fluid motion, I arc the Hazel Wand downward, and then abruptly twitch it upward. Green bolts of static electricity leap off of the WB-Mech Mk. Ω. My mouth curls downwards into a scowl. Instantaneously, a blast of green energy erupts from nowhere. And, by nowhere, I mean within the WB-Mech. Alas, the WB-Mech is incapable of feeling any emotions save anger and madness, and cannot perceive the unlimited fury of the energy utilized in the maleficent explosion. Plumes of green flame burst from the ground randomly, catching the Mech, regardless of its distance above the ground. The flames have the capability to melt the mech. Whether they will or not is beyond me. Slowly, the green aura fades into a darker shade. From the tip of the wand, the aura encompassing me fades to a familiar dark violet that encompasses approximately half of my original aura, before the aura itself disappears. The rest stays green. Abruptly, with a thought, a plume of liquid Nightmare Fuel bursts from the tip of the Hazel Wand, exuding particles of the liquid as it accelerates at the speed of light towards the WB-Mech. Upon striking it, the thing implodes, but not before my green aura fades, energizing the blast in a last attack. I proceed to cast Horrorterror as a method of empowerment as well. Finally, I telekinetically slam the WB-Mech into the ground, attempting to force it upon bedrock, and possibly underneath. I do have a penchant for finding methods to break the stuff. Usually involving massive explosions of arcane power resonating with the maddened whispers of the Outer Gods I serve. A worthy cause, I must say.
I guess I don't have any idea how stressful it was. But I think the Godmodder does.
Bottled Void Visink && White Elixir && Infinity Rune = Black Elixir (Level 6: 1/7)
My Action: I try to figure out what the hell the echeladder is by bashing the godmodder with it. I then teleport the Elder Guardian mech into the nether. Because the guardian mech cannot do anything other than jumping around without water, it desperately jumps around in an attempt to get to water. It ends up jumping into a very hot red liquid called lava.
SCP Foundation Action: 5 random SCPs are brought up to high level foundation officers. They pick whichever one would be most effective weaponized, and use the weaponized SCP against the wither mech.
Unknown Entity Action: The Unknown Drones continue to attack, and the Unknown Entity shoots mind control rays at each of the Wither Mech's heads, ordering each head to shoot one of the other mechs. The heads start arguing about which mech they were supposed to be ordered to target, causing them to start fighting each other for a short while before each head starts shooting at the mech it was ordered to shoot at and nothing else (causing damage to all 4 mechs).
The Echeladder is an XP system I have in place. As you deal damage to entities, you will gain XP for how much damage you dealt. As you gain XP, you level up, and you gain Special Attacks that deal increased damage. Check out the specifics on those for details. Once you reach Level 10, you earn access to Comb Raves, the new feature I just added.
SCP-1229, SCP-1905, SCP-1252, SCP-412, and SCP-437 are all presented! The Foundation decides to use SCP-1905, and aims it at SCP-1905-1. Fortunately, the WB-Mech is in the way and takes 5,000 damage!
You raise up Chemocide and fire a massive volley of chemical ammunition in the air! It acts like a beacon, and calls an orbital strike to your position! Several nukes full of foul chemicals and viruses are dropped to your position! You somehow catch them all and shrink them, loading them into Chemocide! Once you fire the gun, all the nukes explode, creating a mushroom cloud of destruction... 20,000 damage to the EG-Mech!
My Action: I somehow flip the guardian's spikes inside out, inverting the thorns effect on it to give all players that attack it next round +1 HP and causing said attacks to do extra damage. Oh and it also does damage.
SCP Foundation Action: Several D-class groups overhear the OS- briefing, take it the wrong way, and rebel against the Foundation. The foundation shoots many of them dead, but teleports a few hundred of them to the battlefield, where they confuse enemies and make stuff attack them.
D-Class idiots: 1/1 HP x400 (distraction, must die before anything anti-godmodder can get attacked).
Unknown Entity Action: The Unknown Entity skips repairs to focus on attacks. One of the entity's hard light projectors (while, something similar to a hard-light projector, probably not operating the exact same way) malfunctions and starts producing a swarm of star shapes which malfunction and think the entity is an enemy, causing them to attack the unknown entity until the entity teleports them away to the battlefield and gives them AI patches, causing them to attack the mechs by telefragging themselves against the entity (because they are suicide attackers, they do not get to be added as enemies).
((Serpent, may I ask which version of you character is asking for help? Is it the avatar or Serpent herself (as I've decided to call the 'alpha' serpent.) because there might just be someone watching.))
The observation deck:
Sanford strokes his chin as he descends.
Eric's gonna need to help that kid.
It can wait until morning though.
Not like anything's gonna happen between now and then.
We're safe.
For once.
Astria's Room:
Come on come on come on...
Battlefield:
Hank watches out the window of Wilson's house and smacks his head against the wall in frustration.
I'm sorry, I've gotta run.
Hank pulls a large briefcase of golden bars out of his inventory and tosses it on the counter.
Bill me later, I need these.
Hank grabs a large number of potions of health, regen and speed.
((How this will translate to gameplay: talist, dupe me whatever potions you've got and I'll just supply you with +1s until further notice))
Hank runs out to where everyone else is.
Hey you heaps of scrap metal!
Hank whips up the emerald nova, downs a potion of archery (flavor-text accurate version of the potions of strength I've had since act 2, basically its the same thing as those, just me changing the name so that it makes sense) and unloads a stream of bullets into the EG mech's eye.
Fear debuff inflicted.
+2 to Talist.
The Emerald Nova deals 40,000 damage to the EG-Mech! It is also made of SCP-148, and is resistant to Fear!
PENUMBRA PHANTASM and the HHHH in my hands, I charge, and turn shadows into a giant pillar! I jump from it, lighting on fire. I hold out the HHHH. I slice right into the ED-MECH!
Dusk's Dawn = FINISHED! I test it out by slicing the G-Mech's smallest toe.
The HHHH deals 15,000 damage to the ED-Mech!
DUSK'S DAWN: A darkened version of Diablo shrouded in shadow. Its previously gleaming blade is forged from solid night. It retains the powers of Diablo, as well as the twilight powers of the Twiliblade!
I instead try to use Ysera's Arc on the EG mech.
=+=+=+=Wilson=+=+=+= (You can buy healing and other supplies here)
Alchemy Emporium: The number in parentheses is the number of times you need to assist Laiko's charges in order to buy it. Current status: open _ Total wealth = 60$ _ Wilson's charges A: 9/50, B: 15/50 --------- Items: Potion of (super?) rejuvenation x2 (2$) <|> Splash Nightshade potion x2 (4$) <|> Potion of Magic x2 (2$) <|> Splash potion of frostbite x2 (3$) <|> Potion of (holy) Wrath x2 (3$) <|> Extended potion of cuts x2 (3$) <|> Potion of Nectar x3 (2$ Healing Potions here!!!!) <|> Splash potion of Critmist II x11 (2$) <|> Splash Venom Potion x2 (3$) <|> Splash potion of chills x2 (4$) <|> Potion of Ambrosa x3 (2$) <|> Nectar cake x2 (3$) <|> Woolen Bandage x3 (1$) <|> Potion of Vis x3 (2$) <|> Potion of Strength x1 (1$) <|> Potion of Ender's Eye x1 (2$) <|> Potion of dreams x1 <|> Potion of Potential x1
Potion of Cats Eye OOO enderpearl = Potion of Ender's Eye done
Potion of Vis O0O Potion of Strength = Potion of infusement 2/3
Good Fox && (Battery && Kinetic Generator && Tesla Coil && Gravity generator && Hologram projector) = ??? I've never tried. This has only happened once before. ... Its like this is my own piece of paradise. Most of the war doesn't effect me here. But it does sound like something is kicking back up. I've enjoyed having you come over, and I have too many potions anyway, so have these. He wanders around a little, gathering up a few potions. He gives you 2 Critmist potions, a splash venom potion, and a potion of strength.
POTION OF ENDER'S EYE: When used, creates a trail in your vision that leads to the nearest Stronghold.
Battery && Kinetic Generator && Tesla Coil && Gravity Generator && Hologram Projector = Tesla Warper
Good Fox && Tesla Warper = The Bolter (Level 8: 1/9)
Dupe three more arrays, and hand one out to fseftr, one to Maniac (hint: create shadows by tweaking the emission spectra), and one to the next person who wants incredibly awesome armor that can also do mechas.
CURRENT LIST OF PEOPLE WHO HAVE HARD-LIGHT ARRAYS, IN ROUGHLY ALPHABETICAL ORDER:
Amperzand
Cobalt
Engie
Erelye
Fseftr, or character of his choice.
Lothyra
Maniac
"Hi. Please refrain from killin' me. Can't say I'm glad to see ya here, but at least I know y'aren't under the control of that damn calculator. Can I work with ya on this one?"
Right now, the Battlefield:
Noting that my sniper rounds are having little effect other than to anger the Mechs, I abscond rapidly with the assistance of my new suit's jetpack, hopefully avoiding a few attacks, then, hovering in midair, execute:
Redeyes: Battle Technique: Redeyes? I hope? If not, then Project.
Bottled Void Visink && White Elixir && Infinity Rune 4/???
Thorns of Oglogoth 9/11
If, under any circumstances, the Corotite Warmonger dies in combat, I attempt to salvage as much as I can, as well as instantaneously teleport the Warded Soul Jar away before the blow is struck. If I am unable to do this, I will attempt to beat Death in a game of chess for his restoration. Assuming I can reach him, due to the fact that he is currently within some sort of supermassive black hole, or whatever we can call Mobster Kingpin.
I heal Rodney with the Everful Cosmicfruit Pot.
I also examine my Squid Pro Quo Ink. Alas, there is no such thing as a quill dimension, much less a region of the Void focused on quills. Ink is, however, a far more potent and blatantly esoteric thing, and that is to be expected, I suppose.
After safely sealing the Squid Pro Quo Ink away in my inventory, I recall the structure of the gates within the Outer Lands (detailed in my first few storyposts of the intermission). One thing in particular draws my attention. As such, I pull out the Riddletwister, as well as my wand. Utilizing the Riddletwister in a combat situation has proved to be exceedingly difficult, likely because it is a pen. I slash the Hazel Wand downwards. Consequently, a black stream of energy appears as a sort of trail. From this trail, black ink oozes out, splattering onto the ground as it does so. I examine it, before putting the Riddletwister away. It will not prove to be useful in this situation any more. I have a new idea. I arc my wand downwards, pointing it at the pool of ink, growing increasingly larger. With a minor amount of energy, the ink begins to glow. It grows steadily brighter. Hurriedly, I pour a bottle of White Elixir upon it. The glowing subsides as the viscous fluid becomes a pasty gray. I place the Hazel Wand in my inventory carefully. There is no more need for it, I assure you. Upon my ceasing of movement after this, the inert ink mixture fades, becoming a dark mauve. I slowly peer down at the liquid, thinking. An amethyst light surrounds the ink pool as it levitates into the air, sparking occasionally with psionic energy. I glance back up, at the WB-Mech. The gray ink, as if in response, streaks towards it, leaving behind nothing, immediately closing the rift to the Inky Abyss. The liquid splashes into the WB-Mech Mk. Ω, but sticks to it, due to some psychic force overpowering gravity. The stuff begins to bubble, as an acidic substance might in these situations. Then, due to my influence, the fluid coating the WB-Mech melts through the playing that makes up the creature, dissolving metal and organic matter alike. Regardless of whether there is any bit of a Mech that is organic, that is. Then, due to more psychic influence, the liquid levitates off of the mech abruptly, forming a blob of ink in the air. A... blot, if you will. Hah. Anyhow, I continue to manipulate the blot telekinetically. The blob separates into hundreds of spear-like formations as swiftly as my brain can allow. Then, they appear to instantly strike the WB-Mech, cleaving into it at the speed of light. The acidic combination of scratched ink and pure ink sears the flimsy metal, or whatever the Mechs are made of. Finally, I fire an optic blast at the WB-Mech, annihilating the dangerous liquid, and damaging the mech, hopefully. If not, I focus on evaporating the liquid, and trapping it in the atmosphere.
As an afterthought, I examine the Sound of Silence mecha I was granted. Perhaps I could... animate it? Yes, that seems feasible. To contribute to the chain attack I was unknowingly thrust into, that is. Therefore, I animate the thing, and force it to ruthlessly attack the mechs. Assuming the combo was not destroyed by the Curse of Repetitiveness, that is.
—
Carasi looks at Virnul for several seconds. Virnul doesn't seem to be particularly 'into' the moment.
Is there anywhere in particular I can stay?
We both shrug. He strides off to a certain room, and I follow, matching his pace, as does Carasi. We arrive at a door, which I open, striding in. The place appears to be a bedroom that has not been used for quite some time. At the sight of this, Carasi walks in, pushes us out, and slams the door in our faces. Wow. At that, Virnul and I take out separate paths to the common room. Nobody asks what we were doing, and Virnul gets back to his programming. I return to my computer, and get back on Minecraft, grabbing my book as well.
Wand of Radiation Complete
Element's Maker 8/11
The Kill Screen 4/8
I begin conjuring something up with the Origin Wands... 1/Twin, help me with this: I want to give all the AGs health boosts that increase their HP by a set amount permanently. How many charges will that take for, say, +2 HP?
> Action: Summoning of the Code-Spirit of Ghostler
I use the Unicoder to edit the WB-Mech Mk. Ω's code, this time adding lots of U+1F4B0 💰 MONEY BAGs and U+1F4B5 💵 BANKNOTEs WITH DOLLAR SIGNs into the code. This summons the Code-Spirit of True Capitalism, who begins to rant about "Junkyard America", "Fruitbowls", "Hambones" and something about "Ghostler". The rants replace random parts of the WB-Mech Mk. Ω's code, causing it to rant as well. The WB-Mech Mk. Ω begins to insult pretty much everything with a fanbase, causing millions of rabid tween fanboys and fangirls to fire their rudimentary weapons at the WB-Mech Mk. Ω. However, it is still a large amount as what seems to be at least a third of the entire Minecraft playerbase attempting to assault the WB-Mech still does a significant amount of damage!
Well, NinjaV made an alchemy that would raise his max HP by 1, and that took 2 posts because it was a potion... So, since this isn't a potion, let's say it would still take 2 posts to do that. It would then take 4 posts to raise your HP by +4. Since there are 19 AGs, that would take 38 posts to do. Better start charging!
The Godmodder has placed massive amounts of firewalls, shields, antivirus software, and other assorted things to prevent anyone from editing the code of any of the Mechs!
Scissors || Nail clippers && Lesser Severed Left Pinky Elemental && 1 million Severed left Pinkies = The Pinky Swearer (Level 8, 3/9)
The Dragon Ender && The Gunslinger && The Short Circuit = The Quick Draw (Level 8: 7/9)
Fork || (Every piece of Piano Music ever in sheet form && The Pianoforte && Essence of Mozart) = ??? (Level ?: 2/?)
I proceed to interrupt Kayne's attack on the Mech Buster Cannon by introducing him and his robotic buddy to the never-before used, but many times attempted, Forge Stoker Level 5: Ignition. If Kayne is protected for some reason, this attack redirects to the EG Mech. As they say, shoot the medic first...
It's a bit late to block that attack, so you use it on the EG-Mech.
You use Fear No Anvil and proceed to use Hammer Flip with it, like in Kirby! It lights on fire, and you flip the hammer upwards! A shockwave of flame disperses from your location, and it lights the fuse to a massive garnet cannon nearby! You hop it in, and when the cannon fires, you are launched at high speeds towards the EG-Mech! You BONK it on the head with the hammer, dealing 15,000 damage!
> R. K.: Redirects Tazz attack if it goes through, right back to it's owner.
"You should refrain from attacking me, actually. After all, as long as you won't attack me, i won't attack you. In fact, i promise to not attack any players that leave me alone. Everyone else though.... Let's just say a critical hit with the Chaos Heart will help none of us."
> K4yne: More breaking of mechanical parts of the Mechbuster Cannon.
Orbital Weapons
Mini-Ion Cannon 0/2
Mini-Bio Annihilator 1/4
5/5 For Healing or Building Mechanical Unit
5/5 for Text Based Magic
Battlefield: I take the bullet catcher and rest it on front of a random player.
Orbital Weapons:
Partial Inventory: Critmist II x24, Potion of Magic, Ultramarine, Duty Calls, Gib Typhoon
I duplicate 1 potion of critmists.
Duty Calls > Fine 8/11
Gib Typhoon > Fine 8/11
-Battlefield-
Red appears in the outskirts of the battlefields. He looks around and starts shouting.
Blue? Blueee? Ah... what am I doing?Transi eximia custodiarum Signum Blue tactus Ianuae Magicae me, Telekinetic sermonis: Touch to teleport me to you.
(No, Red isn't actually speaking Latin. That would be incredibly dumb, just as assuming he and Blue speak English would be. It's just translated that way usually. Blue does speak English, but any formality you may have noticed from her when speaking to other players is not intentional, but rather the result of not speaking English, well, at all, outside of the battlefield. Red just live translates with the magics. /tangent)
Bender uses Static Shock on the EG-Mech. Lothyra then uses the Origin Wands to add fusion-powered rocket engines and a gravy (as in gravitics) manipulator to the Hard-Light Jaeger. The gravy manipulator makes the Hard-Light Jaeger very light, and it flies around speedly while shooting more Antimatter Nuke Stations at the EG-Mech, which is damaged more because it is harder to react to such a fast enemy. This counts as part of Netpatham's chain attack. Lothyra then blasts the EG-Mech with iAntimak.
You really shouldn't use a Battle Technique a post. Try to balance it out a bit!
You levy the Nanomag Glober at the EG-Mech and create a massive ball of pure electricity! It is charged so much that it bursts before firing and creates a pulse of electricity that surges across the entire field, damaging the EG-Mech! 10,000 damage!
> CHAIN ATTACK => OPERATION ONEUP - ATTACK FIVE
9,000 damage to the EG-Mech!
iAntimak deals an additional 3,000 damage to the EG-Mech!
Glitched Modpack Files && JEGUS'S MIGHT = The Bonper 10/11
Tetris Wands && Void Essence = The Tetrisappearers 3/6
HIS HAND > 1/1 2/??
+2 to Irecreeper
I use the AUDITORY PISTON and summon the pigmen to help us out. They attack the EG-Mech Mk. Ω!
I drink my Potion of (holy) Wraththat I bought a looooooooooong time ago, and hope it does something good. Assuming I am still alive and in control of myself, I take out the POLAR MELTDOWN, and, using my magic harnessing powers, make a MASSIVE BLIZZARD over the EG-Mech Mk.Ω, freezing it in a block of ice, and then I use the EFFECTONATOR and poison it, and using even more of my magic powers, pushing my limits, I use the HOT mode on the POLAR MELTDOWN and create a massive supervolcano, surrounding the EG-Mech Mk. Ω, so when the Ice thaws it is simultaneously crushed (by the pressure of all the lava above it) and scalded!
The Bringer Of Hope Scope 11/30
The Bringer Of Hope Barrel 10/30
The Bringer Of Hope Other Parts 11/30
+2 to talist
Hank pulls out a potion launcher, and loads in some custom potions from elsewhere; potions of tech-failure.
These potions shatter all over the EG-mech, and as the liquid drips down, bits and pieces of the EG-mech start to fritz out and spontaneously fall apart.
The Potions fail since you didn't say they were Splash Potions!
You and Tazz team up and both levy deadly weaponry at the G-Mech! You equip the Chairheir, and he equips the Dragon Ender. You and your ally weigh in on the matter, firing all sorts of projectiles at the G-Mech. 15,000 damage!
I whip out Forge's Light and use COMBAT OPERANDI: FROM NOOBS TO HEROES on the enderdragon mech!
Man, I need to get levels! I NEED MORE OPNESS! I also need to try out all these new special attacks!
> TT2000: COMBAT OPERANDI => NOOBS TO HEROES
You expend 4 Elf Tears, 5 Pie Filling, and a single Weasel Snot.
You think of an original attack to use on the ED-Mech, and then suddenly remember something: the Noob Army! Where have they gone after the Massive Battle of Armies? You decide to track them down and regroup them. After going on an epic quest throughout GodCraft, you manage to rally a group of the Noob Army that has stuck around and continues to fight! You go on a massive training montage and really polish up their fighting skills, eventually turning them into actual warriors! They charge at the ED-Mech and, in a massive onslaught, deal 30,000 damage to it! You are so proud.
You only have one more level to go and then you'll get your own Comb Rave!
It seems I have a target now. That's good. Killing, I know.
Godcraft: Level 2 ENGIETECH, I think it's called 7777, targeting the EG-MECH, which I really want to call the EGG-mech for some reason, although that sounds like it might be a reference to something. Wasn't there that game about a, uh, hedgehog, whatever the hell those are, that ran really fast and was coloured blue?
Real world: The Augmented Elite guard and my drone circle each other, cycling through weaponry in preparation for a 1V1 battle. I strike first, flash-stepping forward and swinging a copy of More Gun towards my opponent. A quiet *CH-CHNK* signifies that his feet have bolted themselves to the solid concrete floor, then he dodges underneath my attack, grabbing the hammer and pushing it away to throw me off. In the brief time it takes for me to recover, the Augmented Elite guard unbolts and flash-steps to the side, bringing up a pistol with a cue ball in it. Now, while they are capable of damaging first guardians, and do so admirably well, not only am I not a first guardian, but the rounds are specialist ammunition. The result is that the cue ball shatters ineffectually. I laugh in a manner resembling the intro of one of the songs made by the Gorillaz, "No", then punch him in the face.
The Mainframe: Entity body at 35% complete. Stage 1 at 28% complete. Project Manhattan at 0% complete. Australium Gold paint now valued at over a key. Regret at painting my Ghastly Gibus oh so long ago has skyrocketed. Power levels over 9000. Urge to kill rising. Uber fully charged. Relevance between beginning and end of paragraph absolutely down the trash chute.
It's time to up the ante. You call in the Level 7777 Sentry Gun, which has been rebuilt after the battle against Project Binary. It aims itself at the EG-Mech, and with the push of a button, it fires. Entire cartridges and magazines of ammo are depleted in mere seconds, with rockets criss-crossing all around the sky! They slam into the EG-Mech and deal 10,000 damage!
You mean Sanic Hegehog? Gotta go fast, man. Gotta go fast.
Sub-blight cannon && Eldan Claw && Keyblade ll Left hand = The Keymaster: 5/5
I Proceed to stab the G-mech with my bling bayonet. I then use the combat Operandi PARANOiA On the EG-Mech.
THE KEYMASTER: A powerful keyblade infused with the power of ancient viruses. If it's used against technological targets, it injects computer viruses into them. Its shots ring with an ancient power.
3,000 damage to the G-Mech!
> 5l1n65h07: COMBAT OPERANDI => PARANOIA
You expend 5 Hog Slop.
The power of PARANOiA, your villianous Blockland account, surges through you! You use it to create a massive machine gun built entirely out of Blockland parts! It strikes fear into the EG-Mech, and then you fire a powerful beam with the machine gun that destroys it! Both the destruction of the gun and the actual fire create two fireballs that deal 30,000 damage to the EG-Mech!
Digital Designs 9918Z && Billy Mays Essence && Rocket Launcher = The Billy Bazooka 1/YES THIS IS GENIUS
Element's Maker 9/11
The Kill Screen 5/8
I use ISO 10646 magic for this: ➕➋㏋𐎚⁎⦍⁑=ᱜ⁆ 2/This is going to be good.
> Action: Hyperspeed Assault
I rapid-fire the Sharpener into the G-Mech, writing a 42,000 word essay in Braille (with each raised dot in standard Braille being a hole through the G-Mech) on the topic of a NetHack speedrun. I then use Toxicide on the G-Mech, rapid-firing fluoroantimonic acid shots directly through the holes and damaging its internal mechanisms.
Digital Designs 9918Z && Billy Mays Essence && Rocket Launcher = The Billy Bazooka (Level 5: 1/6)
Scissors || Nail clippers && Lesser Severed Left Pinky Elemental && 1 million Severed left Pinkies = The Pinky Swearer (Level 8, 4/9)
The Dragon Ender && The Gunslinger && The Short Circuit = The Quick Draw (Level 8: 8/9)
Fork || (Every piece of Piano Music ever in sheet form && The Pianoforte && Essence of Mozart) = ??? (Level ?: 3/?)
OK, not attacking K4yne. Warning received. I can still nail the EG-Mech though. I proceed to do just that with Forge Stoker Level 10: Eruption, getting Fear No Anvil at the ready. Let's see that mechanical monstrosity torn to pieces in front of my face, and see what I'm really capable of in the process.
The head of Fear No Anvil glows red with power. You feel a sudden urge to strike it through the ground, so you do so. Nothing happens, but then you hear a low rumble. Somewhere in the distance, the Shrine of 2b2t becomes active. It erupts without warning, creating a massive plume of lava that surges into the sky! Fear No Anvil channels the lava into a white-hot arc that travels throughout GodCraft to your position! The lava swirls around you until you redirect it to the EG-Mech, where it causes colossal burns and damage! 20,000 damage!
In a purely hypothetical fashion, I wonder what would happen if I alchemized The White Dwarf && Deudly Magnum ?/?
I note the still-oncoming Mechs, and call in an artillery strike from the Supergiant, blasting them away with several twenty-megaton fusion torpedoes!
All charges progress!
Earth, some time ago:
The remarkably unremarkable young man watches Engie's drone curiously, wondering what the thing's doing, and where the supersoldier came from.
"Want some help with that?"
He draws a somewhat unusual, and much smaller, version of the Handrailmagnum and takes aim...
The Anachron, several hours ago:
Amperzand pushes a button on his armrest and small rockets fire, pushing him to the floor, where electromagnets in the medical walker's feet anchor him.
"H3? You alive? Or are we about to die?"
"I r3main 4live, bu7 your continued surviva1 is cert4inly in doubt."
"What exactly happened?"
"During th3 requested Tier 5 Standard Bombardment, Mis5ile 12736 suffered a thrust3r malfunction and detonated on launch, causing the loss of containm3nt for an estimated fifteen kilograms of antima7ter in a nearby b4ckup reactor. The en5uing blast des7royed H4rdpoints 402 through 501 and d37onated a con5ider4ble number of un1aunched munitions, further dam4ging the ar3a. Due to an unpreceden7ed fluke in shr4pnel v3locity, severa1 fragments of hu11 composite reached Main Reactor Bank 3 and nearly caused another antim47ter decontainment event, initiating a full r3actor shu7down while the damage can be eva1uated. I recommend long t3rm me4sures to reduce antima7t3r use in badly protected area5, but for the time being get the hell out of sector three in c4se the remaining fuel in said reactor bank loses containment and kills you prematurely."
"Uh. Oh. Well. Yep. I authorize the recommended measures, requesting optimal evacuation route."
"On your HUD in 3."
"Thank you, H3. Ok, so... We head through that corridor there, then turn starboard at the third available corridor, then travel along that for another 30 klicks, then... Yep."
"Hokay, follow me. If ya aren't holding yourself down somehow you can anchor yourself to my walker. I think we'll be visiting one of the less generically militant and full of hyperbole areas next."
It wouldn't even hypothetically work, because you can't alchemize with Spoils of War.
DONE Glitched Modpack Files && JEGUS'S MIGHT = The Bonper 11/11
Tetris Wands && Void Essence = The Tetrisappearers 5/6 (Irecreeper'd)
HIS HAND > 1/1 3/??
+2 to Irecreeper
I use the ORIGIN WANDS to write "EG-Mech Mk. Ω's DEMISE!" this creates a giant harpoon, supercharged with crazy amounts of energy, which I fire at the EG-Mech Mk. Ω! (I also write TETRIMINO WANDS, creating wicked powerful void energy-infused wands, shaped like the "I" block in tetris.)
The Bringer Of Hope Scope 12/30
The Bringer Of Hope Barrel 12/30 (Irecreeper'd)
The Bringer Of Hope Other Parts 12/30
THE BONPER: A blue sword infused with the power of memes itself. Rather than slicing people like a normal sword would do, this weapon is used by BONPing people on the head with it. Trust me, it works. Don't question it.
Bottled Void Visink && White Elixir && Infinity Rune 5/???
Thorns of Oglogoth 10/11
This health situation is going to end up being horrific, isn't it. I suppose I cannot be biased until I see how much damage the general populace takes in a singular turn.
I heal Rodney in any manner I may, and then order him to attack the Mechs. Perhaps now would be a good time to use our Spoils?
Regardless, I stare at the WB-Mech briefly. I draw the Hazel Wand during this period, and then look away. I arc the prestigious tool in a downward direction, causing several things. Most noticeably, the emission of red and blue bolts of electricity at completely and utterly random intervals. The utilization of psionics to achieve some goal in this fashion would ordinarily be declared pointless, but I am not a complete fool in this field. As such, I wave my wand, concentrating. In a instant, a blast of psionic energy alternating between red and blue in color bursts from the tip of the Hazel Wand, radiating energies commonly seen in Universe A. I, of course, having visited the place, would know. The energy blast vaults about, spinning across the general area for several seconds in patterns usually exhibited in primal orbs. Unless you can master focal manipulation, and activate the heat-seeking lattice within the delicate crystal. Anyhow, I divert the tip of my wand from pointing at the epicenter of the blast. Almost immediately, the monolithic burst of psionic energy separates into a red burst, and a blue one. For the time being, I focus on the blue, accelerating it towards the WB-Mech. Just before it strikes the vile entity, the blast abruptly ceases moving. If the mech were an ordinary living being, it would exhibit signs of relief. Alas, it is a robot, and robots do not have feelings, unless they contain the soul of another sentient being. On the surface of the blue burst, bolts of aubergine lightning leap from one part of the psionic burst to another, clearly showing some form of added instability. Within a second, it spontaneously combusts in a violent exothermic reaction, around a few meters smaller than the blast radius of seventeen Nova Cataclysms, or a small antimatter warhead, for the less esoteric. Entropic sludge rains down from the massive explosion, dissolving upon contact with the ground, annihilating around three meters of dirt in a rather large radius. Next, I focus on the red blast. It accelerates in my direction. This one does not seem to be nearly as destructive. However, it does not seem to be stopping. The burst passes through me, stopping once it does so. I de-equip the Hazel Wand, and merely concentrate on the ball of psionic energy. Upon this, the burst expands, passing through my body harmlessly. Within seconds, it has formed a dome around me, entirely out of red energy. At this point, the dome glows brightly as wards are placed upon it. Enough to block an attack or two, hopefully. Mhm. I may merely be delirious, but this dome smells amazing. Outside, explosions of literal physical Perditio essentia in the form of Vis fluctuations (a rather simple concept that I expect nobody to know of), corroding the Mechs, but inexplicably leaving the players unharmed.
—
I nod, straightening out my telekinetic hold on myself.
Perhaps that would be best. Still, absolutely fascinating, despite the casualties.
—
I pace around on the deck, staring at the ground. With my acute elven ears, I can hear somebody running down the halls towards Astria's quarters, with a hint of desperation, perhaps? I do not know. It does not concern me, unless somebody dies, as I said. They will call me if they need me. And, let's face it; they will not for quite an extensive amount of time. As per usual.
=CHARGE=
-18 / 50- Isaac (Modpack'd)
-2 / 10- Absorption
=ACTION=
I attempt to light the G-Mech on fire with a match!
However, before I can do this, I trip over a rock and end up dropping the match next to a fuse!
Said fuse leads towards a huge propane tank.
The explosion launches debris everywhere at high, but they debris misses the G-Mech.
One piece of debris ends up in space, which then promptly crashes into a nuclear weapons satellite!
The satellite plummets to earth, and pounds the G-Mech on the head.
Nightmare Fuel && Withered Alloy && The Silencer 3/?
Granger locks the coroite warmonger in place using The Painchimer, inflicting wither and frozen, then proceeds to use the low blow to stab it several times!
+2 to talist
Hank puts the potion launcher away, then pulls out a thunder gun, the thunder gun unleashes a massive bolt of lightning that chains between the four mechs back into each other multiple times.
Chain Lightning combo x172
I step forward. I just so happen to step on a pressure plate that does nothing. I step forward, same thing. I keep on stepping forward 200 more times, until I hit one that works. That one causes a TNT cannon to fire at the W-MECH.
???: 2/? I unscrew a screw on the ED-Mech. This just so happened to be the bolt that connected every piece of metal on it.
In GodCraft, EVERY pressure plate does something. What this pressure plate did is invert the power of every other pressure plate on the server, meaning that the ones you stepped on in your 200 steps all contained TNT! They all detonate prematurely and deal 7 damage to you!
There is no one bolt that connects everything in the Mechs! Their focal point is actually a [REDACTED].
I punch Serpent. "Don't mind me, just checking damage levels." I then use Lil' Cal on the ED Mech. And stab Kayne with the Sunsetter. "Just trying to cause collateral in our favor. I then finish by shooting Nightfall at him. "Whoops." I then chuck the gun over my shoulder in an attempt to hide the evidence but it fires and hits the G-Mech. I then summon the Midnight Crew for Unmade Time.
The White Wand 10/10
Nightfall > Fine 2/6 (Daybreak)
Echidna's Ender || Gun 4/11
Right after Bender uses Rambo Style on the EG-Mech, Lothyra creates a large cube of Neutron-Degenerate Matter with the Origin Wands. She then places it into her Hard-Light Jaeger, and the gravy manipulator negates the cube's weight. She then loads the Hard-Light Jaeger to the brim with more Antimatter Nukes and makes it fly very quickly into the EG-Mech. At the moment of collision, the gravy manipulator shuts down, and the Neuton-Degenerate Matter cube has its weight restored (keep in mind that Neutron-Degenerate Matter is one of the densest substances allowed in physics). Then all the Antimatter Nukes detonate, destroying the Jaeger in the proccess. This is Lothyra's last contribution to Netpatham's chain attack.
Bender decides to strengthen his tactics. After several drinks, he steps back into the Battlefield with rocket launchers built directly into his hands! He fires several rounds of rockets at the EG-Mech, dealing 10,000 damage!
Nightmare Fuel && Withered Alloy && The Silencer 4/?
O ye... lets see in what kind of crazyness those result. Ill put them on the preview platform.
Smash Ball OR Master Chaos Emerald
Smash Ball && The Painchimer
Granger splashes the giant mech with an potion of reversal, causing it to be tiny instead!
The Mech Buster cannon does its job and locks on the mechs, loads and FIRES!!!
The White Wand > Fine = Prince's Chisel (Level 10: 1/11)
The Impetus Comb's charge has been raised to over the halfway point! It won't be long before it's complete!
The Zombie Pigmen deal 6,000 damage to the EG-Mech! The Mech Buster Cannon uses Lock, Load, and Fire! It fires a massive volley of fireballs at the Mechs, dealing 10,000 damage to all of them! The Memebase updop termnops the EG-Mech, dealing 10,000 damage!
The Corotite Warmongerer deals 8,000 damage to the G-Mech! The Team of Three deals 10,000 damage to the WB-Mech! The Unknown Drones and D-Class Idiots deal 3,000 damage to the WB-Mech and, rather ironically, inflict the Wither status effect onto it! However, due to the Wither's natural corruption, the Wither is slightly purged from its system and it will take 1/4 healing rather than no healing!
The Omega Mechs decimate the Unknown Drones and D-Class Idiots, and then deal 50,000 damage to the Memebase, the Warmongerer, and the Tank! They then deal 15 damage to r_stronghammer, Modpack, pionoplayer, engie, Crusher, fseftr, Amperz4nd, Maniac (killing him!), Nimbleguy, and gutza! The players who were strikethroughed were protected and didn't take damage. I'm changing the rules for dying a bit. If you die, you will have to use up AN ENTIRE POST saying that you respawn. You cannot act at all in that post, no charging, no attacking, no nothing, and it will count as one of your three posts allowed for the turn. You can then make two more normal posts.
The Chaos Beasts deal 7,000 damage to the Tank! The Godmodder deals 30,000 damage to the Memebase and the Tank! He then heals all the Mechs for +50,000 HP! (The WB-Mech gets +12,500 instead!)
The Itinerary:
> AGs: Destroy the Final Wave!
> AGs: Destroy the Godmodder!
> PGs: Defend the Final Wave!
THE TRIALS:
==> I. FINAL WAVE .I <==
[REDACTED]
[REDACTED]
[REDACTED]
[REDACTED]
[REDACTED]
The Battlefield:
IMPETUS COMB METER: ==================== 591,500/1,000,000
Current Impetus Comb: 1
DONE Tetris Wands && Void Essence = The Tetrisappearers 6/6
HIS HAND > 1/1 = Alex's Annihilator 4/11
NEW The Bonper > 1/1 = ??? 1/??
+1 to Tazz
+1 to Erelye
I take out the BONPER, and jump off the MEMEBASE's back, propelled by WICKED CAT MEMES, which it fires all around, hitting the EG-MECH, and I land on top of the EG-MECH, and BONP IT!!!! I then stab the ORIGIN WANDS in its eye, and write "DEATH", while dragging the wands through its eye flesh.
The PIGMEN attack the EG-MECH!
(The Memebase begins charging up its FINAL MEMEBLAST, 1/3 Turns Charged.)
The Bringer Of Hope Scope 13/30
The Bringer Of Hope Barrel 13/30
The Bringer Of Hope Other Parts 13/30
I stab Kayne with Paradox's Artifice. I also attempt to take out a modded Tiaratop given to me from the future, and gracefully conduct the Anti-Goanna Turret, and decide to reprogram its priorities. Any attacks made against it will be summarily unexisted, and anything it targets will gain a Fakeness meter. This basically works the way most corruption mechanics work. It will deal 10% Fakeness every round to a PG entity that is not the Godmodder or 1% Fakeness to a Mech. If something is 100% fake it will promptly cease existing. I then add an addendum stating that any goannas are a priority if they do something typically punished by forcible murder. I begin by turning the Turret on the Chaos Shard. Freaking chaos.
Hm. How much damage does the Nightfall Armor absorb?
Nightfall > Fine 4/6 (Daybreak)
Echidna's Ender || Gun 6/11 (Appearificator)
The White Wand >Fine 2/11 (The Prince's Chisel)
...Did we just chunk half of the EG-MECH's health off in a single go? Well then, time to set the music.
You think this'll work? I sure do.
Godcraft: The drone, having just been blasted a considerable distance by the Omega mechs, flash-steps to the ground, creating a small earthquake on impact, then straightens up and glares at the Omega mechs. Where it hit the ground, dirt and stone give way to crystal and metal, which swarms upward into the air, obscuring any vision of my drone. Brief flashes of gray shine through the swarm, illuminating the battlefield at random. Once it clears, instead of 9 feet tall, the drone is now 12 feet tall, MUCH larger in general, and sporting a pair of airplane wings (jet engines included). The Genuine Pomson 9000 appears in it's hands, twirled around absent-mindedly in one hand while the drone increases altitude. Suddenly, the entire drone ignites in gray flame, a cold wind blowing around faster and faster as a tornado forms. Pieces of the ruined battlefield tear themselves out of the ground, white light and black darkness joining the fusion of elements, and rain begins to pour forth. Suddenly, the tornado, burning with flame and dripping with water, shining bright and emitting darkness, heavy as rock and light as a feather, collapses inwards, straight down the barrel of the Pomson 9000. I aim the business end at the EG-Mech.
"Bam."
Fused into one gigantic combination of power that should contradict, yet does not, a beam of pure POWER!!!TM erupts out of the Pomson 9000, resembling a Kamehameha, and straight into the EG-Mech, piercing a hole through various components, the blast strong enough to throw the drone back a short way, but the jet engines roar, firing a blast of white flame out the back that everyone near me (relatively speaking) can feel. For half a minute, both the beam and the flame shine brightly, before the beam slowly flickers out. The flame does not, as the drone propels itself into the hole it created inside the EG-Mech, swinging the Pomson 9000 around like the hammer it is, further smashing internal components. Various explosions can be heard from the hole, increasing in frequency and volume, until a gigantic explosion propels the drone straight back out. Recovering quickly, the drone returns to hovering in the air, jet engines smoking and hissing as rain trickles over them.
Real World: "That gun. It is familiar. Where did you get it?" I respond, flash-stepping backwards before raising a gigantic revolver and firing at the Augmented Elite guard, who flash-dodges the shot. A chunk twice the size of a human head shatters from the wall, echoing through the facility with a cacophonous noise. The Augmented Elite guard barely even flinches, flash-stepping forward and shoving the revolver towards my drone, forcing me off-balance. Using the brief time it bought itself, the Augmented Elite guard then flash-steps over to the unremarkable man, moving to repeat the same trick, but gets yanked backwards and thrown away into the wall. I flash-step forward, trying to smash the Augmented Elite into the wall, and receive a kick in the chest for my trouble, accompanied by anchor spikes. Thankfully, the spikes do not cause significant damage, but hold the Augmented Elite still for a heavy handed punch. Landing hard on the floor, the Augmented Elite glares upwards at me, then retracts the spikes, backflips off the ground, pushes off the wall and lands on the floor behind me.
The Mainframe: Entity body at 42% complete. Stage 1 at 34% complete. Project Manhattan at 0% complete. Nothing new has happened, aside from me getting a growing sense of impending doom... It's probably nothing.
Billy Bazooka 2/6
Element's Maker 10/11 SO CLOSE
The Kill Screen 6/8
I program a piece of code that will help me with this... (3/38)
> Action: Weaponizing Mathematics
I fire an SCP-409 shot with the Sharpener through the EG-Mech's most critical points (or what I think are the most critical)! The shot is fired with a muzzle velocity so fast that gravity is negligble. Therefore, it penetrates through both of the EG-Mech's critical points and destroys them. I then fire another shot at the EG-Mech. This time, it penetrates straight through it, drilling a hole through what would be the exact gravitational center of the EG-Mech if it were facing directly up, the bullet going through the center of its head directly to its tail. I then shoot another shot at the EG-Mech, this time in a parabola that has two regions intersecting the EG-Mech, striking it twice - once from above and another time from below.
I then decide to demonstrate conic sections by using Sharpener bullets to shave off parts of the EG-Mech until it is a perfect or near-perfect cone. I then use the Nuclear Powersaw to cut the conical EG-Mech into four parts with three cuts- one cut parallel to its base, forming a circle, one cut near-parallel to its base forming an ellipse and a final one cut through its base near-perpendicular to it, forming a parabola.
I finish off by using HEADSHOT TIMES ZERO LV. 10: TWITCH SHOT on the remains of the EG-Mech.
The Meaning of Life, the Universe, and Everything.
Join Date:
4/4/2014
Posts:
159
Location:
{NOT FOUND}
Minecraft:
Amperzand
Xbox:
Nope.
PSN:
Nope.
Member Details
The Battlefield, Now:
As I fall out of the air, having been hit by some kind of attack, I contemplate the sheer idiocy of the entire endeavor. My mental illness-induced, genocidal body double and I have been responsible for the deaths of billions, and yet we find ourselves incapable of using the most obvious solution to the problem. Why have we not yet simply-
*WHUNK*
...That hurt rather a great deal. I pick myself off, brush dirt and what I assume, judging by its threatening light-bluish-purple glow, to be radioactive waste off of my armor, retrieve my dislodged firearm from the ground nearby, and watch the Giant Mech or whatever arbitrary pseudo-acronymic name it earned fighting in the middle distance. A nuclear device of some kind impacts it from above, detonating in an incandescent fireball, and providing a useful light source while I find my other weapon.
I dislike migraines. I really, truly do. ...And also near-fatal injuries, but this body is highly resistant to pain.
I clear as much as possible of the radioactive substance from my vicinity, then set up a clinical tent, which I enter.
I spend a further several hours administering first aid to myself while watching titanic antagonists warring on the horizon.
Ah, and it appears my ally in high orbit has chosen to resume bombardment of our foes. How fortuitous.
All charges progress.
Earth, an hour ago:
The Unremarkable Man sidesteps the Supersoldier, then fires three times, the first shot directly at the Supersoldier, then the other two in seemingly random directions. ...The Supersoldier immediately flash-dodges the first round, getting him away from the Drone, but his dodge appears to have taken him directly into the path of the second slug, which he also flashes away from. ...Directly into the strangely sluggish third, a flare round, which hits him in the back in a spray of sludgy, adhesive white phosphorous, leaving him on fire, if not particularly injured.
"I helped a friend design it. The same friend who asked me to meet you here, my mundivorous ally of circumstance."
> Action: M134 Bullet Hell
I fire all of my M134s (Chemocide, Chlorine Combuster, M134 Acidsprayer, M134 Arcticbomber, M134 Screenfreezer, Sharpener, Snapper, Screenfreezer, Synthetic Sprayer, Toxicide plus thirty standard M134s) in a bullet hell level pattern at the EG-Mech. It moves out of the way easily for the first few seconds. Then the BGM kicks in. Instantly, the M134 bullets begin moving in all directions, following it partially. One group of bullets moves in a double helix shape that contracts and expands rapidly. Another echoes the patterns of Super Hexagon on Hexagonest difficulty. Yet another seems to fire out the rhythm to the current song, each time firing out a frame of a black-and-white rendition of what seems to be an advert for the Anti-Goanna67-Turret. Five other ones seem to be constantly drawing a pentagram, occasionally shifting to a staff of Hermes or a staff of Aesculapius.
The bullet hell level slowly goes from nigh-impossible to actually impossible as the entire field is filled with bullets. Whenever the EG-Mech tries to move out of the way, the bullets "move over one screen", trapping the EG-Mech in the bullet hell level until it is over. The level is fifteen hours long minus the last song, which is the entirety of Longplayer sped up 100 times, lasting ten years.
EDIT: Granger, Amp and I posted within two minutes of each other. At this time.
> Attack: Physical Mathematical Denial of Service
I originwand up a gun and shoot the EG-Mech with it. It fires a physical fork bomb. The fork bomb splits into two fork bombs twelve times, creating 4096 bombs. The bombs turn out to be billion laughs missiles, which each create a billion LOLmissiles. The 4,096,000,000,000 LOLmissiles turn out to actually be physical zip bombs, which unzip themselves. Each of them have 15 layers each containing 15 sub-zips. At this stage, there are 1,793,613,375,000,000,000,000,000,000,000 missiles hurtling towards the EG-Mech. Finally, the missiles reveal themselves to be Fibonacci fork missiles, going through just over 120 iterations each to a final count of 25,161,466,059,119,645,028,141,780,834,903,375,000,000,000,000,000,000,000 missiles all hurtling towards the EG-Mech!
Hank stumbles a bit after being hit so hard. Oi... I could use... a little... help here...?
Hank pulls out a pack of health potions and drinks them.
Since piono is no longer my character focal point, may I ask to have some of my battle techniques shifted around? (not going to shift combat operandi because I'm going to be switching character again soon; for good though)
battle technique: I Got Better lvl2: Unexplained Recovery. lvl5: Random Revival. lvl10: Resurrection Complex
battle technique: Play 'Em Off (you know how this goes)
battle technique: Improbable lvl2: The Drive. lvl5: Nevadian. lvl10: Madness
battle technique: Rampage lvl2: slaughter house. lvl5: Killstreak lvl10: High score.
Hank uses battle technique: I Got Better. I first (and possibly last) recovery technique in DTG2 on himself to try and regain those lost hitpoints. Not having respawn capabilities of your own sure can be a pain in the butt.
Antimatter Nuke Station Duplication: 9/9 Complete!
The Other Arrival: 4/50
iAntipacitor: 4/11
==Actions==
Looks like the nukes are done... Hehehehehe. Also, I may have discovered a weakness in the WB-Mech. It's made of telekill alloy. Bender, you once were water-cooled when you got overclocked. Use the source of water you discovered.
Lothyra then uses an Antimatter Nuke Station against the EG-Mech. She then uses the Origin Wands to summon a raygun that speeds up natural processes by a very great amount. Bender then sprays the WB-Mech with all the water in the Niagra Falls and Lothyra shoots that raygun at the WB-Mech. If you recall, telekill alloy oxidizes very easily when exposed to water. Lothyra then alchemizes Large Rocket Engine & Dark Matter Combusion Chamber= Large Dark Matter-Burning Rocket Engine.
Large Dark Matter-Burning Rocket Engine: A Large Rocket Engine that runs off of Dark Matter instead of normal fuels.
I finally deploy Elemental Retribution onto the battlefield, in order to give the mechs of my friends some time before they perish.
Suddenly, a portal tears open to a new realm. Full of Sprites, their supreme leader extends her wrath.
This is Limon the Sprite Mother. Keep her safe, or I'll decommission your most loyal constructs for a month.
(Limon) I shall serve you well, my master.
You don't have to resort to that, old Oryx.
What did you just call me...
Limon the Sprite Goddess [AG] HP: 180,000/180,000
Limon can summon multiple elements to aid her in battle, but is somewhat weak in her physical attacks.
Actions:
Maternal Fury: This causes Limon to bombard a single opponent with charges and shots, dealing 5000 damage each turn she attacks. All attacks that target her have a 50% chance to hit her because of her erratic movement, and she is vulnerable to only 25% of the shots that hit her. This makes shots have a 3/8 chance of being effective. Her physically strongest attack, it's not recommended to attack her in this phase, lasting 2 turns.
Turret Barrage: Will summon Limon Elements to form two squares (one small, one large) around her. While the Limon Elements fire into the square shape, she will fire a constant beam of 6000 damage at the nearest foe. She is completely vulnerable during this phase, however, which lasts for 2 turns.
Sprite Calling: Limon will dismiss (read: kill) all of the Limon Elements, and summon two Native Sprites to aid her in battle. She will deal 4000 damage to the nearest enemy. Limon also has a damage mitigation of 25%. This lasts for 3 turns at full health, but shortens as she becomes weaker. As she begins to decline in health, she will skip this phase entirely and move to Maternal Fury.
Passives:
Phase Action: Actions will be played in order.
Sprite Purity: Limon is not afflicted by status effects, good or bad.
Limon Element [AG] HP: N/A (Invulnerable)
Actions:
Coordinated Fire: Will create a square of bullets with other Limon Elements. Any enemies standing within this square will be dealt 9000 damage.
Passives:
Limon Command: If Limon dies, these turrets will die as well.
Square Formation: These are immobile and will stay in their square pattern.
Native Sprite [AG] HP: 9000/9000
Actions:
Sprite Shot: Deals 3000 damage to the target.
Tweak as you see fit. This cost me a good morning.
I use my Green Sun powers to make a black tentacle rip through the metal of the G-Mech and start choking it.
------------
You reach out and grab Keylis's hand, and throw her into a wall. She was always extraordinarily light. She stands up, shaking slightly. Her eyes flicker between yellow and a blank white.
Suddenly, you feel a sharp pang. This is how it went... before. You can picture it. She staggers towards you, and you stab her. That can't happen again. Never again.
keylis... i'm here... ple/\se don't die /\g/\in. ple/\se... You grasp her hand, pleading with her.
Nightfall > Fine 3/6 (Daybreak)
Echidna's Ender || Gun 5/11
The White Wand >Fine 1/11
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
Things came up, so I had to post earlier.
Fair enough.
Nightmare Fuel && Withered Alloy && The Silencer = The Noisecatcher (Level 10: 1/11)
The Corotite Warmongerer becomes trapped in a soundless expanse!
You equip Nightfall and the Nightfall Armor.
This is only the start. Other more complex challenges will follow...
The Godmodder wonders who the Dragon is. He sees an ED-Mech, but not a Dragon.
The Godmodder then contacts the Prime Minister of the United Kingdom and tells him to make a public announcement where he says only one sentence: "The Game is up." He does so, and The Game is immediately unestablished throughout the entire human race. The Godmodder wins. So does everyone else.
Nightfall > Fine = Daybreak (Level 5: 1/6)
Bone || Chaos Emerald && Smash Ball = The Broken Bone (Level 10: 1/11)
Well, you don't have to imagine it, because that's what's happening right now. The Godmodder declines to put WoW back up at all, so he lightly taps all the Mechs with his Banhammer, dealing 0 damage to all of them.
You give the Sound of Silence to Erelye, Cobalt, and Engie!
The Hard-Light Gun shields the Mech-Buster Cannon!
Your speech rings throughout the Battlefield, and all across GodCraft!
You can't fight for Notch when Notch has left Mojang...
3,000 damage to the EG-Mech!
The Ghast Cannon deals 2,500 damage to all Mechs!
6,000 damage to the G-Mech!
Team of Three added!
> CHAIN ATTACK => OPERATION ONEUP - ATTACK ONE
3,000 damage to all Mechs!
I doubt that the Other Arrival will have the power of the actual Arrival, but whatever!
DARK MATTER FUEL TANK: Yep.
iAntimak && Antipacitor = iAntipacitor (Level 10: 1/11)
> gutza1: BATTLE TECHNIQUE => LV. 2 ANTIBLAST - iANTIBLAST
You use iAntimak and charge a massive antimatter ball, magnetically containing it into a tiny sphere! You then fire the sphere at the EG-Mech, which moves slowly but unleashes a devastating explosion when it reaches its target! 10,000 damage!
Fusionmak Nanorifle deals 7,000 damage!
> CHAIN ATTACK => OPERATION ONEUP - ATTACK TWO
3,000 damage to all Mechs!
500 damage to all Mechs!
Claws && Jet Plane && Humongous Mecha && Laser Cannon = Johnny 5 (Level 10: 1/11)
His Hand > 1/1 = Alex's Annihilator (Level 10: 1/11)
12,000 damage to the EG-Mech!
You guard yourself and Crusher48!
4,000 damage to the EG-Mech!
The ED-Mech does not behave like the actual Enderdragon and physically crashes into the ground, creating a massive explosion that damages all terrain in a wide radius, and would have damaged you if you weren't protected! The Mech takes 5,000 damage and then recovers.
Iron Ingot && Cheap Sword = Iron Sword
Teraporter > Fine = The Appearificator (Level 8: 1/9)
The Godmodder kicks Deadpool back to the Marvel Universe.
Unknown Drones added!
Fork || Pile of Classical Music && The Pianoforte && Essence of Mozart = Chorus Bellum (Level 10: 1/11)
When you take the picture, you see that Rick Astley has replaced all four Mechs. The Godmodder taps your shoulder, becomes a trollface, and walks away.
> The_Nonexistent_Tazz: BATTLE TECHNIQUE => LV. 2 SLEUTH DIPLOMACY - CASE CLOSED
You decide it's time you released an official statement on this case. You fire several tommy guns and all your other guns at the EG-Mech, dealing 10,000 damage!
The Meme Dream Team? That doesn't exist. Do you mean the Memebase?
I guess I don't have any idea how stressful it was. But I think the Godmodder does.
Bottled Void Visink && White Elixir && Infinity Rune = Black Elixir (Level 6: 1/7)
10.
+12,000 HP to the Corotite Warmongerer!
13,000 damage to the WB-Mech!
The Echeladder is an XP system I have in place. As you deal damage to entities, you will gain XP for how much damage you dealt. As you gain XP, you level up, and you gain Special Attacks that deal increased damage. Check out the specifics on those for details. Once you reach Level 10, you earn access to Comb Raves, the new feature I just added.
SCP-1229, SCP-1905, SCP-1252, SCP-412, and SCP-437 are all presented! The Foundation decides to use SCP-1905, and aims it at SCP-1905-1. Fortunately, the WB-Mech is in the way and takes 5,000 damage!
The WB-Mech is partially made of SCP-148!
Reasons.
2,500 damage to all Mechs!
> CobaltShade: BATTLE TECHNIQUE => LV. 10 CHEMODROP - CHEMOPOCALYPSE
You raise up Chemocide and fire a massive volley of chemical ammunition in the air! It acts like a beacon, and calls an orbital strike to your position! Several nukes full of foul chemicals and viruses are dropped to your position! You somehow catch them all and shrink them, loading them into Chemocide! Once you fire the gun, all the nukes explode, creating a mushroom cloud of destruction... 20,000 damage to the EG-Mech!
The Guardian? What's that?
D-Class Idiots added!
They deal 4,000 damage to the G-Mech!
You haven't seen anything yet.
The next three attacks against the WB-Mech deal halved damage!
+12,000 HP to the WB-Mech!
The Emerald Nova deals 40,000 damage to the EG-Mech! It is also made of SCP-148, and is resistant to Fear!
12,000 damage to the G-Mech!
If you want the Godmodder's Banhammer to be breathing down your neck, then yes.
The HHHH deals 15,000 damage to the ED-Mech!
DUSK'S DAWN: A darkened version of Diablo shrouded in shadow. Its previously gleaming blade is forged from solid night. It retains the powers of Diablo, as well as the twilight powers of the Twiliblade!
It deals 8,000 damage to the G-Mech!
> Talist: BATTLE TECHNIQUE => LV. 2 EMERALD FIRE - YSERA'S ARC
10,000 damage to the EG-Mech!
POTION OF ENDER'S EYE: When used, creates a trail in your vision that leads to the nearest Stronghold.
Battery && Kinetic Generator && Tesla Coil && Gravity Generator && Hologram Projector = Tesla Warper
Good Fox && Tesla Warper = The Bolter (Level 8: 1/9)
The MBC is shielded!
Since Penumbra Phantasm can only manipulate shadow, the attack fails entirely.
Dusk's Dawn && Darksaber Hilt = Twilisaber (Level 10: 1/11)
:? Why would it have a special?
> CHAIN ATTACK => OPERATION ONEUP - ATTACK THREE
2,000 damage to every Mech!
On what?
Okay.
+6,000 HP to the Warmongerer!
The Ink of Squid Pro Quo looks like this.
13,000 damage to the WB-Mech!
> CHAIN ATTACK => OPERATION ONEUP - ATTACK FOUR
2,000 damage to every Mech!
Well, NinjaV made an alchemy that would raise his max HP by 1, and that took 2 posts because it was a potion... So, since this isn't a potion, let's say it would still take 2 posts to do that. It would then take 4 posts to raise your HP by +4. Since there are 19 AGs, that would take 38 posts to do. Better start charging!
The Godmodder has placed massive amounts of firewalls, shields, antivirus software, and other assorted things to prevent anyone from editing the code of any of the Mechs!
It's a bit late to block that attack, so you use it on the EG-Mech.
> The_Nonexistent_Tazz: BATTLE TECHNIQUE => LV. 5 FORGE STOKER - IGNITION
You use Fear No Anvil and proceed to use Hammer Flip with it, like in Kirby! It lights on fire, and you flip the hammer upwards! A shockwave of flame disperses from your location, and it lights the fuse to a massive garnet cannon nearby! You hop it in, and when the cannon fires, you are launched at high speeds towards the EG-Mech! You BONK it on the head with the hammer, dealing 15,000 damage!
The MBC is shielded!
gutza1 is protected from attack!
You really shouldn't use a Battle Technique a post. Try to balance it out a bit!
> gutza1: BATTLE TECHNIQUE => LV. 2 TESLA'S IMPROV - STATIC SHOCK
You levy the Nanomag Glober at the EG-Mech and create a massive ball of pure electricity! It is charged so much that it bursts before firing and creates a pulse of electricity that surges across the entire field, damaging the EG-Mech! 10,000 damage!
> CHAIN ATTACK => OPERATION ONEUP - ATTACK FIVE
9,000 damage to the EG-Mech!
iAntimak deals an additional 3,000 damage to the EG-Mech!
The Auditory Piston summons some Zombie Pigmen!
You gain a massive amount of holy magic that empowers your attacks! 12,000 damage to the EG-Mech!
The Potions fail since you didn't say they were Splash Potions!
> Irecreeper: BATTLE TECHNIQUE => LV. 5 SLEUTH DIPLOMACY - IMPROMPTU CAUCUS
You and Tazz team up and both levy deadly weaponry at the G-Mech! You equip the Chairheir, and he equips the Dragon Ender. You and your ally weigh in on the matter, firing all sorts of projectiles at the G-Mech. 15,000 damage!
> TT2000: COMBAT OPERANDI => NOOBS TO HEROES
You expend 4 Elf Tears, 5 Pie Filling, and a single Weasel Snot.
You think of an original attack to use on the ED-Mech, and then suddenly remember something: the Noob Army! Where have they gone after the Massive Battle of Armies? You decide to track them down and regroup them. After going on an epic quest throughout GodCraft, you manage to rally a group of the Noob Army that has stuck around and continues to fight! You go on a massive training montage and really polish up their fighting skills, eventually turning them into actual warriors! They charge at the ED-Mech and, in a massive onslaught, deal 30,000 damage to it! You are so proud.
You only have one more level to go and then you'll get your own Comb Rave!
> engie_ninja: BATTLE TECHNIQUE => LV. 2 ENGIETECH - 7777
It's time to up the ante. You call in the Level 7777 Sentry Gun, which has been rebuilt after the battle against Project Binary. It aims itself at the EG-Mech, and with the push of a button, it fires. Entire cartridges and magazines of ammo are depleted in mere seconds, with rockets criss-crossing all around the sky! They slam into the EG-Mech and deal 10,000 damage!
You mean Sanic Hegehog? Gotta go fast, man. Gotta go fast.
THE KEYMASTER: A powerful keyblade infused with the power of ancient viruses. If it's used against technological targets, it injects computer viruses into them. Its shots ring with an ancient power.
3,000 damage to the G-Mech!
> 5l1n65h07: COMBAT OPERANDI => PARANOIA
You expend 5 Hog Slop.
The power of PARANOiA, your villianous Blockland account, surges through you! You use it to create a massive machine gun built entirely out of Blockland parts! It strikes fear into the EG-Mech, and then you fire a powerful beam with the machine gun that destroys it! Both the destruction of the gun and the actual fire create two fireballs that deal 30,000 damage to the EG-Mech!
Digital Designs 9918Z && Billy Mays Essence && Rocket Launcher = The Billy Bazooka (Level 5: 1/6)
I... I can't think of anything else to call it.
10,000 damage to the G-Mech!
> The_Nonexistent_Tazz: BATTLE TECHNIQUE => LV. 10 FORGE STOKER - ERUPTION
The head of Fear No Anvil glows red with power. You feel a sudden urge to strike it through the ground, so you do so. Nothing happens, but then you hear a low rumble. Somewhere in the distance, the Shrine of 2b2t becomes active. It erupts without warning, creating a massive plume of lava that surges into the sky! Fear No Anvil channels the lava into a white-hot arc that travels throughout GodCraft to your position! The lava swirls around you until you redirect it to the EG-Mech, where it causes colossal burns and damage! 20,000 damage!
It wouldn't even hypothetically work, because you can't alchemize with Spoils of War.
2,000 damage to all Mechs!
THE BONPER: A blue sword infused with the power of memes itself. Rather than slicing people like a normal sword would do, this weapon is used by BONPing people on the head with it. Trust me, it works. Don't question it.
8,000 damage to the EG-Mech!
+5,000 HP!
11,000 damage to the EG-Mech!
The Shockwave Laser-Cannon deals 15,000 damage to the EG-Mech and 8,000 splash damage to the G-Mech!
9,500 damage to the G-Mech!
The Corotite Warmongerer is Withered and Frozen! The Low Blow deals 10,000 damage!
2,000 damage to all Mechs!
> NinjaV2403: COMBAT OPERANDI => HIGH OCTAVE
The Combat Operandi fails before it can even begin... It seems the Mechs are outputting an anti-luck aura.
Up 'Till Dawn || Arachnichair = Vriska's Shirt
VRISKA'S SHIRT: A black shirt with a blue Scorpio symbol on it.
In GodCraft, EVERY pressure plate does something. What this pressure plate did is invert the power of every other pressure plate on the server, meaning that the ones you stepped on in your 200 steps all contained TNT! They all detonate prematurely and deal 7 damage to you!
There is no one bolt that connects everything in the Mechs! Their focal point is actually a [REDACTED].
Anti-luck aura!
Lil' Cal Curses the ED-Mech!
7 damage to K4yne!
8,000 damage to the G-Mech!
> insert_generic_username: BATTLE TECHNIQUE => LV. 5 CLOCKBREAKER - UNMADE TIME
You summon the Midnight Crew, but don't actually attack.
THE WHITE WAND: A wand fully concentrated with magical energies and the absence of hope. Used by Eridan Ampora himself.
LARGE ROCKET ENGINE: Yep.
> gutza1: BATTLE TECHNIQUE => LV. 2 GUNS AKIMBO - RAMBO STYLE
Bender decides to strengthen his tactics. After several drinks, he steps back into the Battlefield with rocket launchers built directly into his hands! He fires several rounds of rockets at the EG-Mech, dealing 10,000 damage!
> CHAIN ATTACK => OPERATION ONEUP - ATTACK SIX
3,500 damage to all Mechs!
12,000 damage to the ED-Mech!
11,000 damage to the WB-Mech!
NATURE'S WRATH: An odd whip that will, when in contact with an organic substance, mutate it and damage it.
Potion of Restoration OOO Glowstone Dust = Potion of Remodeling (1/2)
Smash Ball || Master Emerald = Smash Emerald (Level 10)
Smash Ball && The Painchimer = Dissymphony (Level 10)
The Potion fails because you didn't say it was a Splash Potion!
8,000 damage to the ED-Mech!
> insert_generic_username: BATTLE TECHNIQUE => LV. 10 .JPEG'S IRE - ONCEST
20,000 damage to the ED-Mech!
The White Wand > Fine = Prince's Chisel (Level 10: 1/11)
The Impetus Comb's charge has been raised to over the halfway point! It won't be long before it's complete!
The Zombie Pigmen deal 6,000 damage to the EG-Mech! The Mech Buster Cannon uses Lock, Load, and Fire! It fires a massive volley of fireballs at the Mechs, dealing 10,000 damage to all of them! The Memebase updop termnops the EG-Mech, dealing 10,000 damage!
The Corotite Warmongerer deals 8,000 damage to the G-Mech! The Team of Three deals 10,000 damage to the WB-Mech! The Unknown Drones and D-Class Idiots deal 3,000 damage to the WB-Mech and, rather ironically, inflict the Wither status effect onto it! However, due to the Wither's natural corruption, the Wither is slightly purged from its system and it will take 1/4 healing rather than no healing!
The Omega Mechs decimate the Unknown Drones and D-Class Idiots, and then deal 50,000 damage to the Memebase, the Warmongerer, and the Tank! They then deal 15 damage to r_stronghammer, Modpack, pionoplayer, engie,
Crusher,fseftr, Amperz4nd, Maniac (killing him!), Nimbleguy, andgutza! The players who were strikethroughed were protected and didn't take damage. I'm changing the rules for dying a bit. If you die, you will have to use up AN ENTIRE POST saying that you respawn. You cannot act at all in that post, no charging, no attacking, no nothing, and it will count as one of your three posts allowed for the turn. You can then make two more normal posts.The Chaos Beasts deal 7,000 damage to the Tank! The Godmodder deals 30,000 damage to the Memebase and the Tank! He then heals all the Mechs for +50,000 HP! (The WB-Mech gets +12,500 instead!)
The Itinerary:
> AGs: Destroy the Final Wave!
> AGs: Destroy the Godmodder!
> PGs: Defend the Final Wave!
The Battlefield:
IMPETUS COMB METER: ==================== 591,500/1,000,000
Current Impetus Comb: 1
insert_generic_username: [AG] HP: 20/20.
TheLordErelye: [AG] HP: 20/20.
Netpatham: [AG] HP: 20/20.
Irecreeper: [AG] HP: 20/20.
Leonstar0: [AG] HP: 20/20.
Nimbleguy: [AG] HP: 5/20.
The_Nonexistent_Tazz: [AG] HP: 20/20.
Amperz4nd: [AG] HP: 5/20.
TT2000: [AG] HP: 20/20.
Talist: [AG] HP: 20/20.
NinjaV2403: [AG] HP: 20/20.
ninjatwist321: [AG] HP: 20/20.
gutza1: [AG] HP: 20/20.
Crusher48: [AG] HP: 20/20.
CobaltShade: [AG] HP: 20/20.
OverlordXcano: [AG] HP: 20/20.
Flare Flames: [AG] HP: 20/20.
omglolsguy22: [AG] HP: 20/20.
r_stronghammer: [AG] HP: 5/20.
The_Serpent: [PG] HP: 20/20.
K4yne: [PG] HP: 13/20.
fseftr: [N] HP: 20/20.
pionoplayer: [N] HP: 5/20.
ManiacMasteR: [N] HP: 0/20.
XDGrangerDX: [N] HP: 20/20.
The_Idea_Modpack_Mod_Man: [N] HP: 5/20.
engie_ninja: [N] HP: 5/20.
5l1n65h07: [N] HP: 20/20.
Zombie Pigmen: [N]
Mech Buster Cannon: [N] HP: 117,000/200,000. Lock, Load, Fire: IIII Shielded.
Memebase: [N] HP: 170,000/250,000.
Corotite Warmongerer: [AG] HP: 7,000/100,000. Wither: I Frozen: I
The Warrior: [AG] HP: 160,000/160,000. Hail of Death: IIII
The Tank: [AG] HP: 113,000/200,000. Blocks all attacks against the Warrior and Buff Monk.
The Buff Monk: [AG] HP: 130,000/130,000. Buffs the Hail of Death's charge time and regens +5,000 HP to the Tank every turn.
EG-Mech Mk. Ω: [MECH] HP: 322,000/600,000. Titanic: III
G-Mech Mk. Ω: [MECH] HP: 725,500/800,000. Curbstomp: III
WB-Mech Mk. Ω [MECH] HP: 689,500/750,000. Netherarria: III Wither: I
ED-Mech Mk. Ω [MECH] HP: 828,000/900,000. Finale: III Cursed: II
Chaos Shard: [PG] HP: ???/???.
Chaos Beasts: [PG] HP: 8,500/17,500. (x1.) 15,500/17,500. (x5.)
Godmodder: [GM] HP: 10/125. Killstreak: 54.
The Forge:
The Spoils:
Broken Halo: III READY (K4yne)
Contaminated Gear: IIII READY (ninjatwist321)
Rapidfire Bow: III (zerithos)
HHH's Headtaker: III DISABLED (ManiacMasteR)
Hivemind CPU: III READY (TheLordErelye)
Potion Supply: III (Talist)
Ender Orb: IIIII (Netpatham)
Slime-Inator: III (Flare Flames)
Molten Processor: IIIIII (The_Serpent)
Infinity Blade: II [4K] (The_Serpent)
Prism: III READY (Aegis_A095)
Lil' Cal: IIIII IN USE (insert_generic_username)
Shockwave Laser-Cannon: IIII DISABLED (fseftr)
Sacred Pool Balls: IIII READY (Irecreeper)
Deudly Magnum: I READY (PitTheAngel)
Emerald Nova: IIII DISABLED (pionoplayer)
Waluigi Thyme: WAA (Irecreeper)
Withered Plate: IIII (TT2000)
Auditory Piston: III IN USE (The_Idea_Modpack_Mod_Man)
Inferno Servo: III READY (Aegis-A095)
Magma Multiplier: IIII READY (Talist)
Silver Eye: III READY (Nimbleguy)
Table Leg: III READY (Leonstar0)
Spare Tentacle: III DISABLED (TheLordErelye)
Providence's Topper: III DISABLED (Irecreeper)
Red Scale: III READY (zerithos)
Twitchy Staff: III READY (insert_generic_username)
Chaos Heart: IIIII READY (K4yne)
Faceless Eight: II READY (pionoplayer)
Necro Smasher: III (XDGrangerDX)
Black Matter Gun: IIII (Flare Flames)
Kitsune Charm: II READY (Nimbleguy)
Glitch Wrench: IIII READY (Talist)
Hard-Light Gun: III IN USE (Netpatham)
Oblivion's Topper: III READY (The_Nonexistent_Tazz)
Sacred Items:
25 Hog Slop
25 Elf Tears
16 Pie Filling
26 Weasel Snot
/nullpost
Oh no
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
HIS HAND > 1/1 = Alex's Annihilator 4/11
NEW The Bonper > 1/1 = ??? 1/??
+1 to Tazz
+1 to Erelye
I take out the BONPER, and jump off the MEMEBASE's back, propelled by WICKED CAT MEMES, which it fires all around, hitting the EG-MECH, and I land on top of the EG-MECH, and BONP IT!!!! I then stab the ORIGIN WANDS in its eye, and write "DEATH", while dragging the wands through its eye flesh.
The PIGMEN attack the EG-MECH!
(The Memebase begins charging up its FINAL MEMEBLAST, 1/3 Turns Charged.)
The Bringer Of Hope Scope 13/30
The Bringer Of Hope Barrel 13/30
The Bringer Of Hope Other Parts 13/30
INVENTORY
Sometimes a battle yields no victor.
Fear is Freedom! Control is Liberty!
Contradiction is Truth! That is the reality of this world!
Avatar by TwinBuilder
Hm. How much damage does the Nightfall Armor absorb?
Nightfall > Fine 4/6 (Daybreak)
Echidna's Ender || Gun 6/11 (Appearificator)
The White Wand >Fine 2/11 (The Prince's Chisel)
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
You think this'll work? I sure do.
Godcraft: The drone, having just been blasted a considerable distance by the Omega mechs, flash-steps to the ground, creating a small earthquake on impact, then straightens up and glares at the Omega mechs. Where it hit the ground, dirt and stone give way to crystal and metal, which swarms upward into the air, obscuring any vision of my drone. Brief flashes of gray shine through the swarm, illuminating the battlefield at random. Once it clears, instead of 9 feet tall, the drone is now 12 feet tall, MUCH larger in general, and sporting a pair of airplane wings (jet engines included). The Genuine Pomson 9000 appears in it's hands, twirled around absent-mindedly in one hand while the drone increases altitude. Suddenly, the entire drone ignites in gray flame, a cold wind blowing around faster and faster as a tornado forms. Pieces of the ruined battlefield tear themselves out of the ground, white light and black darkness joining the fusion of elements, and rain begins to pour forth. Suddenly, the tornado, burning with flame and dripping with water, shining bright and emitting darkness, heavy as rock and light as a feather, collapses inwards, straight down the barrel of the Pomson 9000. I aim the business end at the EG-Mech.
"Bam."
Fused into one gigantic combination of power that should contradict, yet does not, a beam of pure POWER!!!TM erupts out of the Pomson 9000, resembling a Kamehameha, and straight into the EG-Mech, piercing a hole through various components, the blast strong enough to throw the drone back a short way, but the jet engines roar, firing a blast of white flame out the back that everyone near me (relatively speaking) can feel. For half a minute, both the beam and the flame shine brightly, before the beam slowly flickers out. The flame does not, as the drone propels itself into the hole it created inside the EG-Mech, swinging the Pomson 9000 around like the hammer it is, further smashing internal components. Various explosions can be heard from the hole, increasing in frequency and volume, until a gigantic explosion propels the drone straight back out. Recovering quickly, the drone returns to hovering in the air, jet engines smoking and hissing as rain trickles over them.
Real World: "That gun. It is familiar. Where did you get it?" I respond, flash-stepping backwards before raising a gigantic revolver and firing at the Augmented Elite guard, who flash-dodges the shot. A chunk twice the size of a human head shatters from the wall, echoing through the facility with a cacophonous noise. The Augmented Elite guard barely even flinches, flash-stepping forward and shoving the revolver towards my drone, forcing me off-balance. Using the brief time it bought itself, the Augmented Elite guard then flash-steps over to the unremarkable man, moving to repeat the same trick, but gets yanked backwards and thrown away into the wall. I flash-step forward, trying to smash the Augmented Elite into the wall, and receive a kick in the chest for my trouble, accompanied by anchor spikes. Thankfully, the spikes do not cause significant damage, but hold the Augmented Elite still for a heavy handed punch. Landing hard on the floor, the Augmented Elite glares upwards at me, then retracts the spikes, backflips off the ground, pushes off the wall and lands on the floor behind me.
The Mainframe: Entity body at 42% complete. Stage 1 at 34% complete. Project Manhattan at 0% complete. Nothing new has happened, aside from me getting a growing sense of impending doom... It's probably nothing.
GODDAMN IT
STUPID GENDERFLIP VIRUS
Element's Maker 10/11 SO CLOSE
The Kill Screen 6/8
I program a piece of code that will help me with this... (3/38)
> Action: Weaponizing Mathematics
I fire an SCP-409 shot with the Sharpener through the EG-Mech's most critical points (or what I think are the most critical)! The shot is fired with a muzzle velocity so fast that gravity is negligble. Therefore, it penetrates through both of the EG-Mech's critical points and destroys them. I then fire another shot at the EG-Mech. This time, it penetrates straight through it, drilling a hole through what would be the exact gravitational center of the EG-Mech if it were facing directly up, the bullet going through the center of its head directly to its tail. I then shoot another shot at the EG-Mech, this time in a parabola that has two regions intersecting the EG-Mech, striking it twice - once from above and another time from below.
I then decide to demonstrate conic sections by using Sharpener bullets to shave off parts of the EG-Mech until it is a perfect or near-perfect cone. I then use the Nuclear Powersaw to cut the conical EG-Mech into four parts with three cuts- one cut parallel to its base, forming a circle, one cut near-parallel to its base forming an ellipse and a final one cut through its base near-perpendicular to it, forming a parabola.
I finish off by using HEADSHOT TIMES ZERO LV. 10: TWITCH SHOT on the remains of the EG-Mech.
my profile picture is robbie rotten + doomguy
2?/4: My pogo weapon *forgot the name! woops!*
I take my current pogo and jam it into the mech with the smallest health!
If you are seeing this, you are qualified to win.....nothing! Have a nice day! You might wanna click these!

Bottom of the lake. Nothing past here.
W-W-W-W--W--W-W--W-WW-W-W-W-W-W-W-W-W-W-W-W
-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W
You can win guys! Beat him! Destroy that pyramid! You may need to smoke him out... Go to the top room, and say the decoded words...."MSEKO VLIES"
>Inspect Smash Emerald
>Inspect Dissymphony
Granger splashes the giant mech with an splash potion of reversal, causing it to be tiny instead!
INVENTORY
As I fall out of the air, having been hit by some kind of attack, I contemplate the sheer idiocy of the entire endeavor. My mental illness-induced, genocidal body double and I have been responsible for the deaths of billions, and yet we find ourselves incapable of using the most obvious solution to the problem. Why have we not yet simply-
*WHUNK*
...That hurt rather a great deal. I pick myself off, brush dirt and what I assume, judging by its threatening light-bluish-purple glow, to be radioactive waste off of my armor, retrieve my dislodged firearm from the ground nearby, and watch the Giant Mech or whatever arbitrary pseudo-acronymic name it earned fighting in the middle distance. A nuclear device of some kind impacts it from above, detonating in an incandescent fireball, and providing a useful light source while I find my other weapon.
I dislike migraines. I really, truly do. ...And also near-fatal injuries, but this body is highly resistant to pain.
I clear as much as possible of the radioactive substance from my vicinity, then set up a clinical tent, which I enter.
I spend a further several hours administering first aid to myself while watching titanic antagonists warring on the horizon.
Ah, and it appears my ally in high orbit has chosen to resume bombardment of our foes. How fortuitous.
All charges progress.
Earth, an hour ago:
The Unremarkable Man sidesteps the Supersoldier, then fires three times, the first shot directly at the Supersoldier, then the other two in seemingly random directions. ...The Supersoldier immediately flash-dodges the first round, getting him away from the Drone, but his dodge appears to have taken him directly into the path of the second slug, which he also flashes away from. ...Directly into the strangely sluggish third, a flare round, which hits him in the back in a spray of sludgy, adhesive white phosphorous, leaving him on fire, if not particularly injured.
"I helped a friend design it. The same friend who asked me to meet you here, my mundivorous ally of circumstance."
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
Billy Bazooka 3/6
Element's Maker 11/11 Let's see what this can do...
The Kill Screen 7/8
entityPlayer.setAbsorptionAmount(entityPlayer.getAbsorptionAmount() + 2); (4/38)
> Action: M134 Bullet Hell
I fire all of my M134s (Chemocide, Chlorine Combuster, M134 Acidsprayer, M134 Arcticbomber, M134 Screenfreezer, Sharpener, Snapper, Screenfreezer, Synthetic Sprayer, Toxicide plus thirty standard M134s) in a bullet hell level pattern at the EG-Mech. It moves out of the way easily for the first few seconds. Then the BGM kicks in. Instantly, the M134 bullets begin moving in all directions, following it partially. One group of bullets moves in a double helix shape that contracts and expands rapidly. Another echoes the patterns of Super Hexagon on Hexagonest difficulty. Yet another seems to fire out the rhythm to the current song, each time firing out a frame of a black-and-white rendition of what seems to be an advert for the Anti-Goanna67-Turret. Five other ones seem to be constantly drawing a pentagram, occasionally shifting to a staff of Hermes or a staff of Aesculapius.
The bullet hell level slowly goes from nigh-impossible to actually impossible as the entire field is filled with bullets. Whenever the EG-Mech tries to move out of the way, the bullets "move over one screen", trapping the EG-Mech in the bullet hell level until it is over. The level is fifteen hours long minus the last song, which is the entirety of Longplayer sped up 100 times, lasting ten years.
EDIT: Granger, Amp and I posted within two minutes of each other. At this time.
4/50 Pills here!! - Multiperson MediKit
4/25 Reverse Healing - HP Drain Attack
> R. K.: Heals me with the No Joke.
"I hope for your inability to listen you at least bought an "Oops! Insurance".
> K4yne: I activate my Battle Technique Golden Globe on generic.
"OOPS."
---
No Joke
UBER: 3 Charges
Ubercharge, Kritz, Wither, Joker Gas, MMMPH
Avatar is Terrible Terry Hintz from LISA - The Painful RPG.
The Kill Screen 7/8
Nope, that doesn't work... trying again... (5/38)
> Attack: Physical Mathematical Denial of Service
I originwand up a gun and shoot the EG-Mech with it. It fires a physical fork bomb. The fork bomb splits into two fork bombs twelve times, creating 4096 bombs. The bombs turn out to be billion laughs missiles, which each create a billion LOLmissiles. The 4,096,000,000,000 LOLmissiles turn out to actually be physical zip bombs, which unzip themselves. Each of them have 15 layers each containing 15 sub-zips. At this stage, there are 1,793,613,375,000,000,000,000,000,000,000 missiles hurtling towards the EG-Mech. Finally, the missiles reveal themselves to be Fibonacci fork missiles, going through just over 120 iterations each to a final count of 25,161,466,059,119,645,028,141,780,834,903,375,000,000,000,000,000,000,000 missiles all hurtling towards the EG-Mech!
Oi...
I could use... a little... help here...?
Hank pulls out a pack of health potions and drinks them.
Since piono is no longer my character focal point, may I ask to have some of my battle techniques shifted around? (not going to shift combat operandi because I'm going to be switching character again soon; for good though)
battle technique: I Got Better lvl2: Unexplained Recovery. lvl5: Random Revival. lvl10: Resurrection Complex
battle technique: Play 'Em Off (you know how this goes)
battle technique: Improbable lvl2: The Drive. lvl5: Nevadian. lvl10: Madness
battle technique: Rampage lvl2: slaughter house. lvl5: Killstreak lvl10: High score.
Hank uses battle technique: I Got Better. I first (and possibly last) recovery technique in DTG2 on himself to try and regain those lost hitpoints. Not having respawn capabilities of your own sure can be a pain in the butt.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
Black Elixir 6/7
Thorns of Oglogoth 11/11!
I examine the Thorns of Oglogoth.
I merely cast Maelstrombound on the WB-Mech, as I am short on time.
Antimatter Nuke Station Duplication: 9/9 Complete!
The Other Arrival: 4/50
iAntipacitor: 4/11
==Actions==
Looks like the nukes are done... Hehehehehe. Also, I may have discovered a weakness in the WB-Mech. It's made of telekill alloy. Bender, you once were water-cooled when you got overclocked. Use the source of water you discovered.
Lothyra then uses an Antimatter Nuke Station against the EG-Mech. She then uses the Origin Wands to summon a raygun that speeds up natural processes by a very great amount. Bender then sprays the WB-Mech with all the water in the Niagra Falls and Lothyra shoots that raygun at the WB-Mech. If you recall, telekill alloy oxidizes very easily when exposed to water. Lothyra then alchemizes Large Rocket Engine & Dark Matter Combusion Chamber= Large Dark Matter-Burning Rocket Engine.
Large Dark Matter-Burning Rocket Engine: A Large Rocket Engine that runs off of Dark Matter instead of normal fuels.
In the grim darkness of an imprisoned Minecraftia, there is only war.
Lothyropolis
Elemental Retribution in deployment...
Orbit Control: 28/50
Unholy Assault: 3/50
I finally deploy Elemental Retribution onto the battlefield, in order to give the mechs of my friends some time before they perish.
Suddenly, a portal tears open to a new realm. Full of Sprites, their supreme leader extends her wrath.
This is Limon the Sprite Mother. Keep her safe, or I'll decommission your most loyal constructs for a month.
(Limon) I shall serve you well, my master.
You don't have to resort to that, old Oryx.
What did you just call me...
Limon the Sprite Goddess [AG] HP: 180,000/180,000
Limon can summon multiple elements to aid her in battle, but is somewhat weak in her physical attacks.
Actions:
Maternal Fury: This causes Limon to bombard a single opponent with charges and shots, dealing 5000 damage each turn she attacks. All attacks that target her have a 50% chance to hit her because of her erratic movement, and she is vulnerable to only 25% of the shots that hit her. This makes shots have a 3/8 chance of being effective. Her physically strongest attack, it's not recommended to attack her in this phase, lasting 2 turns.
Turret Barrage: Will summon Limon Elements to form two squares (one small, one large) around her. While the Limon Elements fire into the square shape, she will fire a constant beam of 6000 damage at the nearest foe. She is completely vulnerable during this phase, however, which lasts for 2 turns.
Sprite Calling: Limon will dismiss (read: kill) all of the Limon Elements, and summon two Native Sprites to aid her in battle. She will deal 4000 damage to the nearest enemy. Limon also has a damage mitigation of 25%. This lasts for 3 turns at full health, but shortens as she becomes weaker. As she begins to decline in health, she will skip this phase entirely and move to Maternal Fury.
Passives:
Phase Action: Actions will be played in order.
Sprite Purity: Limon is not afflicted by status effects, good or bad.
Limon Element [AG] HP: N/A (Invulnerable)
Actions:
Coordinated Fire: Will create a square of bullets with other Limon Elements. Any enemies standing within this square will be dealt 9000 damage.
Passives:
Limon Command: If Limon dies, these turrets will die as well.
Square Formation: These are immobile and will stay in their square pattern.
Native Sprite [AG] HP: 9000/9000
Actions:
Sprite Shot: Deals 3000 damage to the target.
Tweak as you see fit. This cost me a good morning.
You gave them hints?! Who's side are you on...
Sword Damage: 119K/250K
An alternate timeline emerges.
However, we must first start from the beginning...
I use my Green Sun powers to make a black tentacle rip through the metal of the G-Mech and start choking it.
------------
You reach out and grab Keylis's hand, and throw her into a wall. She was always extraordinarily light. She stands up, shaking slightly. Her eyes flicker between yellow and a blank white.
Suddenly, you feel a sharp pang. This is how it went... before. You can picture it. She staggers towards you, and you stab her. That can't happen again. Never again.
keylis... i'm here... ple/\se don't die /\g/\in. ple/\se... You grasp her hand, pleading with her.
Oh no