EDIT: youtubers died in update, gotta account for that!
@twin: yeah, I was responding to serpent, sorry. I'm getting there. Thanks.
@serpent Huh? That's odd... I did another response to that post you made there... I hate when the editor deletes my stuff. Sorry serpent. And yes, the wallposts are what's going on in Session B's fourth wall.
9/11 for Lex Ordinis
2/8 for Anew Ariser
2/3 for Nightshade Vial
On the MC Freedom: tazz moves in on piono, and fires dual tootsie shotguns, piono quickly diverts the stream from the Emerald Nova to block, but is barely able to force him to cover. Piono goes down to one health, and then erelye completely and utterly PWNS him with a death ray.
KO!!!!
The Emerald Nova is fortunately just outside of the range of the death ray, and clatters to the deck, where CaptainM8ndfang, who has just respawned, promptly rushes over and picks it up. Sweet loot!
While she does this, Ethoslab uses his finale as suggested by twin, a massive swarm of aggressive mobs from etho's past swarm the Nexus troops, dealing large amounts of damage.
On the MC Freedom, the youtubers are taking some serious damage!
Guude, Stampy, Captain Sparklez and Sky are all on their last respawn.
Sacheverell |
Vintage Beef |
Guude Boulderfist ||
PauseUnpause |
Old Man Willikers |
Vechs |
Heliceo |
Doctor Trayaurus |
SkyDoesMinecraft ||
Stampy Long Nose ||
Captain Sparklez ||
Dan |
Toby |
obsessedwizard |
The Nexus Forces target the youtubers once more, and the youtubers target them back.
Vriska's Army targets the mechs.
Vriska equips the Emerald Nova!
5 Mag Agents and G0L3M Units are killed thanks to Etho, who ascends!
I point the Sanghelios Alliance at the Mechs and start firing, and with Fear the Earth, summon golems animated with the duty-bound dead who have yet to fulfill their oaths.
The golems would attack, but they have no targets!
I throw a large brick at the EN-Mech. It does not hit, but instead turns into a brick shield that blocks attacks against the Mech.
On the Freedom, I attempt to slam Vriska into the ship using levitation abilities.
Wallpost: Serpent decides that Piono has found some dangerous power source, and she needs to keep talking. And no mind-reading, Piono. Seroent knows how to do a mind block, thank you very much. THE MORE TIME. I WASTE. THE MORE. LIKELY. YOU ARE. TO KILL ME. YET. THE MORE TIME I WASTE. THE MORE TIME. *HE*. SPENDS RUINING YOUR PLANS. HE'S OUT THERE. HE CAN'T. GO TO GODCRAFT. BUT HE CAN FIGHT YOU. FROM ELSEWHERE.
10/11 for Lexis Ordinis
3/8 for Anew Arisen
I finish the Nightshade Vial
Vriska is about to be slammed into the ship by serpent, but OLD MAN WILLIKERS!!! and serpent's attack is disrupted by Excaliju to the face.
Vriska turns around and rolls the fluorite octect at serpent.
Wallpost:
Eric!?
Hah! The only reason I'm here is because I can be here without time troubles.
I may be king of the timeline now, but time screw ups can be ugly.
Eric is en route to Godcraft on a massive space ship.
Hopefully the timeline might shift enough for him to die this time around, but oh well.
And he has been trying to fight me.
But he won't reach Godcraft for days.
I have time.
All 13 pionos level their swords at Serpent.
I wasn't bluffing. This is as good as the end for you.
And I have the capability to keep you dead.
And as for the OP King?
Yes. That's why I keep him around.
He's useful like that.
Eternis finishes forming over in the corner.
The OP King whirls around and begins charging a red blast of energy as the god of infinity raises his axe.
Piono has not noticed yet.
*Octet. Nevertheless, Vriska rolls.
5-7-1-5-5-8-5-4
A fluorite egg appears and hatches into a massive blue basilisk which spits sapphire fire at The_Serpent, forcing her to retreat!
NIGHTSHADE VIAL: A bottle full of a deadly purple liquid entrenched in darkness. Swallowing the whole bottle is rumored to be fatal.
Friends, lets turn away while we still can!
Come Pherix, let us have our fun.
MEGA COMBO TURN, LeiShi needs to go first
LeiShi: Use both 7 Dragon Roar (massive 7 charge attack) and Blossom Storm (smaller 4 charge attack) at the same time! Blossom storm first because that attack isn't as cool.
Blossom Storm: LeiShi walks forward slowly towards the Mechs. All the nearby trees bend slightly toward her as she walks. Each step she takes pulls flowers off of the trees to spiral around her. She finally gets to within range of the Mechs and stops. The flowers spin around her faster and faster, rising high into the air as a pillar of blossoms. Then, suddenly, all the flowers explode outward, piercing through all the Mechs.
7 Dragon Roar: LeiShi leaps backwards after that and retreats a reasonable distance. She closes her eyes and focuses, concentrating on the essence of existence. Then she suddenly springs up to her feet, stands tall, and gives off the mythical Roar of the Snow Lioness. It is... a strange sound. It is the sound of emptiness. The sound of purity. The sound of courage. It is all of these at once. It resonates with the fabric of reality, echoing over and over again as though it were cycling through the eternal loop of existence. The universe exists in eternal rebirth. Arthur feels the shaking of reality so deeply he almost falls out of the sky because he is the only dragon present. All members of The Homelands, including Arthur, are filled with incredible courage for the next 3 turns, improving their attack and defense.
Ambrosa: 1 charge
Pherix: Flame Crash against the Z-Mech
Watson: Combo attack! Storm River against the Z-Mech. Watson Rushes forward propelled by jets of water towards the Z-Mech. The water crackles with electricity as Watson slams into the Z-Mech, drenching it in heavily charged water. Watson bounces upward and then crashes back down for another attack.
Servos: |-|-|-|
All the extras: Attack the Z-Mech
Arthur: Swoop out of falling and use the speed it gives to slam into the Z-Mech and knock it prone.
@Nimble:...
+2 to Aegis. But charges don't really do much anymore...
=-=-=-=Wilson=-=-=-=
@Insert_Generic: ummm... Okay... If you want to kill off your entity, fine. Also, noted.
@Netpatham: Two suicides in one turn. At least, I assume you meant that as a suicide attack. Very well.
After some thought, I decided to boost the spider's hp at the cost of its attack. Hopefully that will give you some time to react before it kills your entities. The Terror Spider stabs through the Evil Snowman, melting it with toxins. It deals a boosted 20 damage and applies Foul Toxin. The Evil Snowman deals a reduced 6 damage to the Terror Spider. The Steel Gauntlet Heavy also deals a reduced 6 damage, however it gets caught in the web and is inflicted with... Random.org says... Crippling Toxin. The Magic Mirror uses a suicide attack, dealing a massive boosted 25 damage! HarvesteR deals a boosted 14 damage to the Terror Spider. The Lava Blob suicides as well, dealing 19 damage. However, because it acted last, the open eyes close again. The Evil Snowman takes 6 damage from the Foul Toxin and the Steel Gauntlet Heavy takes a mighty 1 damage from the Toxin.
Enemy Line:
[SHADOW] Terror Spider 385/475 HP + Eyes 75/75 HP (closed) + [NAT] Toxic Web 40/40 - Action: 1
Base attack: 15 Shadow Damage and applies venom to the target
Toxin Spray: Applies venom to all enemies
Toxin Deluge: Applies 3 stacks of venom
Toxic Web: Spends the turn building a poisoned web. The web is nature typed and has 40 HP. While the web is alive, attacking entities have a chance to have venom applied to them.
Toxin Surge: Removes all stacks of venom on the target and deals all the them venom's remaining damage to the target instantly.
Venoms: Foul Toxin: deals 4 Shadow damage per turn for 3 turns
Crippling Toxin: Deals 2 Nature damage per turn for 4 turns and weakens the target's attacks.
Icy Toxin: Deals 3 Cold damage per turn for 4 turns.
Burning Toxin: Deals 5 Fire damage per turn for 2 turns.
Venoms can stack. I'll add more random toxins if this is too easy.
Allied Line:
[COL] Evil Snowman 6/30 HP + Snowfort 0 HP - Action: 2 (fseftr's; Foul toxin 2 turns left) Snowball [10 damage], Blizzard [5 damage to all enemies], Avalanche [Buries target, making them have a high chance to not act this turn], Snow Fort [Builds itself a snow fort with 10 hp to hide behind|Adds 10 hp to it's snow fort]
[MET] Steel Gauntlet Heavy 22/30 HP - Action: 3 (Engie's, Crippling Toxin 3 turns left) Base damage: 10, ignores damage of less than 10.
[MAG] HarvesteR 30/40 HP + Kerbal 1/1 HP + Super Kerbal 2/2 HP * 4 + Krackensbane 10/10 HP - Action: 4 (Gerbil's) Rocketerring: Upgrades a Kerbal to have double HP and double effect. (Requires a Kerbal to be alive) Infusment: Infuses a Kerbal into Krackensbane, powering it up. (Requires a Kerbal and Krackensbane to be alive) The Cycle Continues: This will be described by me when it is used. (Requires Krackensbane and Kerbals to NOT be alive) Shield: Uses the Krackensbane to shield damage. It diverts damage to the Krackensbane, but the damage is actual damage / 4. Kerbals, in this case, will increase the 4 to a higher number. (Requires Krackensbane) Kerbal Birth: Sacrifices HP to make a Kerbal. Krackenswipe: Attacks using Krackensbane (Requires Krackensbane)
[FIR] Lava Blob 25/30 HP (Insert_Generic's) - Action: 5 Base damage of 10, hides behind allies.
-
[NEU] Wilson 40/40 HP ("fine"; brewing panaceas, 2 turns left)
Panaceas: 1 left. (cures one entity of all poisoned or venom status effects)
Spare Summon Gems:
Cold x1 (+1 grand) - Fire x1 (+1 grand) - Nature x1 - Metal x1 - Energy x1 - Magic x1
Average entity formula: ((Entity health) / 10) * (Entity's average Delta HP per turn) = 30*
*If you are using a grand summon gem, use 40 instead.
Items: Iron Greatsword - Deals 5 MET damage to an enemy, 1 use left. - Splash weakness potion: weakens an entity's next attack. 1 use left. - Mystery Potion (x2) Does... Something... 1 use per potion - Mega Splash Healing Potion: restores 5 health to each allied entity, 1 use.
Action is the attack order. You can reorder your entity's attacks.
Type Matchups X means bonus dmg, O means less dmg
Defender |Col|Fir|Nat|Met|Ene|Mag|Sha|
A.... Col| O | X | O | . | O | X | O |
T.... Fir| O | O | X | X | . | O | X |
T.... Nat| X | O | O | O | X | . | ? |
A.... Met| . | O | X | O | O | X | O |
C.... Ene| X | . | O | X | O | O | ? |
K.... Mag| O | X | . | O | X | O | X |
E.... Sha| X | ? | ? | ? | ? | ? | ? |
R
I use Substitute! I throw one of those plush Substitute dolls from Pokemon into Vriska's attack.
I attempt to perform CPR on Twin for some reason.
Wallpost: Serpent sees Eternis out of the corner of her eye. She slowly smiles. OH NO. PIONO. IT MAY SEEM GRIM. BUT THIS. THIS IS NOT HOW I DIE. I SPOKE. TO MY DENIZEN. AND SHE TOLD ME. HOW I DIE.
Feeling like she's wasted a good amount of time, Serpent throws an object into the air. It glistens and floats there, and then cracks. The shape opens its eyes. The baby drakon quickly consumes its own shell and begins to grow. It's not like Piono couldn't kill an adult drakon given time, but she has to stall him long enough for A. Her to get ready and B. Eternis to break free of the OP King. And besides Serpent has spoken to her denizen. And this is not how she dies.
You throw the Substitute doll and it disrupts the basilisk's attack. You regain your battle stance.
No thanks. I don't want any Minecraft players in my study, not after what happened with Irecreeper...
Psionic Honey 3/6
Clockwarp Gauntlet 3/6
Staff of the Rings 3/7
I waste no time rejoicing at having murdered Piono. Barring the fact that it is very unlikely I feel joy at the death of another sentient being, I feel a... disturbance from above. Just beyond The Shield...? I pull out a Crystal Ball, and focus on the area above GodCraft, obscured by the sky and light pollution. What I see... is utterly horrific. A graveyard of burning wreckage and mangled corpses, their foamy warm blood drizzling through the vacuum of space in an enticing man- sorry.
... Oh.
I attempt to focus on the last amount of living energy in the area. All I can see before the ball goes blank is a violet-robed being, coated in the english aura and exuding metaphorical maelstroms of the forbidden word.
HEHEHHEHEHEHEHEHHEHEHEHHEHEHEHEHEHEHHEHEHEHEHEH
... I put the Crystal Ball away, and get back to the battle on the MC Freedom. With a mere mental note, a cloud a black envelops the sky. Looking up, it is revealed that there are approximately 177,462 copies of the same ship levitating in the air, having traveled through hyperspace and from the future to reach this point. Void or Bust, that is. The ships float up in orbit for a few moments...
Oh, and as I have not yet attacked, I wave my hand through the air, slice through reality, and pull out a heart of Taint. That is, a frozen, unbeating, fibrous heart of an Ender Guardian infected with Taint. In my hand, the organ begins to drip Flux Goo, revealing the many dark orchid nodules and messes of fibrous Taint; the floor around me begins to show signs of nitrous decay. I begin whispering to the heart, and a fully-fledged, Taintacle-sporting, heartless (literally) demonic abomination flashes into view, the undead eyes staring blankly into the distance. The thing lunges at me, and I raise the heart-holding hand to the beast. It stops, as if bound by some esoteric contract of mystical properties. Then, a moment of telepathic conversation arises, and the beast spreads the withered wings it bears, and instantaneously strikes Piono over and over. The thing cannot feel pain, and is animated by my will alone, dripping the foul Tainted and Flux fluids as a result of the instability. The biome around us beings to change as what appears to be deep purple fiber creeps onto the ship from the body of the lumbering monstrosity.
Meanwhile, several hours in the future, and several thousand light millennia away from GodCraft, an elf stands, floating in the bounds of paradox space, within the deepest abysses of the Furthest Ring. He, and therefore I, is/am in the company of an honored host. The Crawling Chaos. Of course, the Cherub is annihilating most of the Furthest Ring, but that does not mean he can assault the most powerful of the Outer Gods.
Ah. The present appears to be several months into the past. For the universe you created, at least. That brings you back... back to a time with considerably less chaos.
>Kalare: Flashback.
You are now a you several dozen enquier in the past.
Your group of subordinates has discovered something... intriguing. Apparently, Araeva was sent 5082 Boonbonds. This is an obscene amount of money, and she wished to find the source. So, Virnul rerouted the server connection, and found the other end. A member of a race from the universe you created!
Bluh bluh Drillgenerigorg bluh bluh Hopesploders bluh bluh Thanatos. I also aggrieve Piono with the powers of a Spader despite it being a horrible idea. Mostly because I actually want to see that happen.
Ugh, hold on. I use the powers of the Revenge of the Downtrodden to briefly resurrect the Perfectly Generic Army, whereupon it proceeds to convert its HP into pure damage, then level it against all the Mechs. Because ignoring leftover entities is lame.
Green Solarhead 7/11
Flare 4/11
Coronal Ejector 4/11
29/50 The Queen
21/25 Health Care Package
20/25 Health Care Package
> Burnt K4yne & Robo-K4yne: Critic Burnt
I launch Robo-K4yne at the Chair God. By swallowing him and throwing him up again in a giant black ball of goo. That ball crashes through the chair legion and every kind of defense it thinks it can come up with, with the rest of the massive projectile hitting the chair god. Though it does not end here: R. K. activated the 100% of the MMMPH meter in advance. As he floats before the face of the Chair God, he unleashes the entire barrage of phlogiston with guaranteed critz.
The last units of the Paradox Inc Army take a defensive stand around it's core. Even if this should be the final round of this army, they are gonna make it count.
---
Strange Hippocrates 451
Uber: 66%
MMMMPH: 100% In Use
60,000 damage to the Chair-God! 30,000 damage to a Charrier!
Just making a wallpost because making a full post at this point would be really pointless, and not very fair to those on the MC Freedom
Serpent throws her dragon up in the air.
piono sees her cackling and one of the time clones moves his sword up and a massive beam of energy incinerates the dragon immediately.
With Rapture in his hands, even dragons stand little chance...
but piono is not up against a dragon...
You suddenly seem so sure of yourself...
One of piono whirls around to see Eternis swinging down his massive battle axe.
Eternis swings down his mighty axe, and grey energy fills the fourth wall in a massive wave of destruction.
Piono quickly absorbs his time clones and disappears just ahead of the wave of destruction, and the OP King raises a red shield, blocking it.
Serpent is completely unharmed as the wave of energy splits around her.
Piono warps back down.
Wonderful.
Now he's here too.
Take care of him.
The OP King grins, With pleasure.
And suddenly Eternis and the OP King are duking it out.
Piono turns back to serpent.
You don't get it do you?
The timeline of the MULTIVERSE is in flux.
Anything could happen.
Anyone could happen at any time.
I can change people's destinies now.
And Eric can't save you miss.
Not since he abandoned you.
You didn't even comment on my proposal for a new avatar for me...
Then, how about the Mechs? How come they can get summoned over and over and over again without being targeted?
You might not be lazy, but you have the customer service of Canadian phone companies. You're lucky I post 3 times a day most times.
Action 1/3
Stellar Energy Harness: 42/50
Elemental Retribution: 17/50
I, while ordering the IST to use Deathly Dance, use Chivalrous Chop upon one of the mechs to further clear the battlefield of this injustice.
Sword Damage: 51K/150K
Constructs: 3/3
Gee, thanks. I'm sorry that I didn't respond to the new avatar; there were ~50 posts last turn. There was a lot to keep track of.
Hmm, let's think! Maybe because the Godmodder is in control of the Mechs too? Perhaps they're shielded from the Curse, as is anything else he uses! (Of course, his followers probably aren't as lucky...)
You attempt to attack the EN-Mech with the chop, but the brick wall blocks you!
I take the LAVASCOPER OF ZILLYWEN and the ENDESCOPER OF ZILLYFIRE, and use both while strafing around Piono as fast as possible. My ZILLYSTEP proves extremely useful in this regard.
Meanwhile, THE ARMY OF CHOICE decides to temporarily high-tail it out of here and avoid the C-MECH's new special. They all rush out to the fringes of the battlefield and enter a highly defensive stance.
...
...
...
A man donning a mix of PURPLE AND BLACK chain-mail wanders onto the far edges of the battlefield. His hood was pulled up, preventing any sight of his eyes.
His eyes skim the battlefield, getting the gist of it quickly. Carnage. Devastation. Chaos. Massive Animatronics. He pulls out Binoculars, trying to find a specific target.
CORRECTION. PIONO. IT'S NOT A DRAGON. IT'S. A DRAKON. COMPLETELY IMPERVIOUS. TO ALMOST ALL ATTACKS. REGROWS BODY PARTS. POISONOUS. AND. ABSOLUTELY GIGANTIC.
Serpent timesteps out of Piono's path and on top of the wall. She disappears into the wall. BY THE WAY. WHAT DID YOU MEAN. ABOUT. KEEPING ME. DEAD? I'M NOT. A MINECRAFTIAN.
Serpent reappears on a meteor. But not the meteor you would think. /wallpost
Also, let's not make any more of these separated from our normal posts. We don't want to flood the thread.
If the effects of the Infestation have worn off, i tell the 0bsidian Legion to stay away from theC-MECH'S kamikaze attack, but still try to attack the EN-MECH.
The Manipuleightr 7/9
Code: 8STB0WLR 2/X
Code: 8stbowlr 2/X
The Wall breaks due to the sentence! The Circle of Fifths deals 7,000 damage as a result!
Oh, what? The mechs get kamikaze attacks TOO? If the kamikaze attack can be stopped with further hits, I fire Forge's Light straight into the C-mech! If that isn't the case, I fire Forge's Light straight into the EN-Mech!
Well, the C-Mech does. It's a Creeper, it's got to have a suicide attack!
The dot is 100.000 damage to all cores...? For 3 turns? And bypasses all defenses and ranks? AND is not healable? And my army takes 200.000k damage from that each thurn? Thats so ********, one attack kills my entire army... I mean okay, its from the godmodder but what?! Atleast leave the doom effect, god damnit. Why dont you just say Rocks fall, everyone dies?
I activate the nucelar elementalbows abillity to charge! (Charges: 9)
I swing my wrench and repair the mechanical twin.
Sunpowder 2/5
A substance used in medicine and alchemy said to carry male energies, in the medicine it is used as pain reliver and as helper for building muscles. Its effects are similar to Adrealine and Testorone. It tastes very bitter.
Crushed Moonstone 2/7
A moonstone is said to carry female energies of beauty and youth and only found during fullmoon. Direct sunshine damages it. This one was crushed into a fine dust for use in alchemy.
Army: The mutated twin eats some of the #35674 in order to absorb their hps. Everyone else attacks (ie no #35674 attack) the en-mech.
Well, it is healable. You know what? You're right. Your army's got two Cores, and that's not very fair to have the attack damage both at once. I'll retcon it so the Mechanical Twin is the only one that takes damage after the initial attack. The Mutated Twin is healed for +100,000 HP!
=ACTION=
I quickly switch the ARMISTYX to SIEGE BREAKER SCYTHE MODE and fire it into Burnt K4yne.
=COMMAND=
MCR will use Chair-Railgun on K4yne's Army.
The Chair-Legion will attack K4yne's Army, with the exception of two Charriers: those will defend the Chair-God.
I call in a huge army, made entirely of oxygen molecules. I order them to attack. Suddenly, the En-Mech realizes something: He is SURROUNDED by entirely oxygen molecules! This was my plan ALL ALONG! MOO WAH HAH HAH!
Technically, you're not surrounded by oxygen molecules! You're surrounded by pixels of code made to represent oxygen molecules! I guess it works though. 7,500 damage to the EN-Mech!
I sign up on pesterchum as "CerbalGuy" and I request to be added to the echeladder as an Anti-Godmodder with my starting rank as "Wannabe Engineering Major".
Helium-3 Mining: 8/10
3 days later...
"30 minutes to reentry. Detaching service module. Deploying inflatable heat shield."
"cerbalGuy"? Is that just a workaround to the fact that "kerbal" isn't accepted?
You're going to have to wait for that. It takes a while for me to update the Echeladder.
Let me recharge my IMAGINATION before I get on the Alchemy horse again, OK?
"| will now assault your mind with subliminal messages!!!!!!!!!"
And with that, I assault PIONO'S mind with SUBLIMINAL MESSAGES of CANDY of all varieties, mixed in with the odd KILLER CLOWN and LESSER RANCH DRESSING ELEMENTAL. Of course, this is merely a distraction for my real attack. I use the PANDOOR OF ZILLYBAHR and bludgeon Piono from behind while he is focused on my mental assault.
I am not sorry he had to see that.
I also find time to charge at the MC-MECH, body slamming him with the PRISMPLATING OF ZILLYENDH, then slamming him again with the hammer mode of the SWEETRIFLE OF ZILLYHAMM.
I fly to the Alchemiter and put in the ingredients Time Travel Implant && Entropy Ingot, forming the Entropic Traveler. It functions the exact same way as the Time Travel Implant (movement through time and space), but with the added bonus of being able to increase and decrease entropy in a certain area.
Even More Rockets on the Planet: 7/35
Death Field 2: 4/11
Level 4. Entropic Traveler (assuming 5 posts like the Implant took): 1/5
So, I completely skipped out on making any progress in the last few days...
Just for the hell of it, I, if it is allowed, create the redshirtiest army I can.
The Machine Hive {Amperzand} The Core: Local Command Broadcast Center, 200,000 health. The Fleet: Heavy Shield Units, 20,000x20. The Pawns: SWR-M Bots 1x1,500,0000. {Fairly sure the math on that works.}
If not, whatever, kinda expected it to happen.
I roll the Chthonic Octave!
I fire the White Dwarf!
All Charges progress!
It's too late to summon armies at this point. Sorry, Amperz4nd. :|
Your attacks would probably be more useful if you specified targets for them! I'll still count them, though.
3-1-4-5-8-1-3-6
A massive skyscraper appears that is infested with several hundred eldritch monsters! They aggress the skyscraper, causing it to tip over and deal 8,500 damage to the Infernal Skeleton Titan!
The White Dwarf fires at Thanatos and Master Chair Redux, dealing 5,000 damage to both!
Innocuous Fusion 50/50!
Psionic Honey 4/6
Clockwarp Gauntlet 4/6
Staff of the Rings 4/7
50/50 Expended!
I step into Grayhold, triple-locking the doors behind me. No interruptions.
Here we are... the final infusion. I stand at the central pedestal, and place the Hazel Wand upon it. Allow me to check my list...
-Hazel Wand
-Quills of Echidna x2
-Entropic Transfusion Stabilizer
-Miniature Green Sun
-[Full] Mind Honey Jar
-The Spellbinder
-Zazzerpan's Rods
-Black Jack
-Jokester's Wild
-Caledfwlch
-Psionic Honey
-Perpetually-Refilling Inkwell
That all seems to be in order... and the thousands of Essentia is assuredly ready. (Thanks to time travel, I obtained the Psionic Honey needed. Let it begin. I tap the Runic Matrix with a backup wand, and the essentia flows into the core runes, causing it to emit a pale purple light. I clench my hands into fists, very well realizing this could cause a Void Nova. I can literally see the Crystals and candles absorbing so much Flux. At that, I vent all the Gas and Goo into the tank at the bottom of the fortress. A few items explode/evaporate, and I replace them. Crossing my fingers, I see the Essentia stage is over, and the items are being consumed.
Furthest Ring, 09 hours in the future:
Yass ual ea'carrec thara uom. Of course, you would find it easier if I were to speak like this.Kalare Erelye, my manifestations on your planet's extension, the Gray Ones and the Bronze Rod, have sent you as one who would lately have returned to the lands of dream which you have long lost, yet with greater freedom have risen to greater and nobler desires and curiosities. You wished to step up the violet steps of Aeronedium, to search out forgotten ebony cities in shimmerleaf-filled Imladris, and to rein on the opal throne of Ilek-Vad, whose fabulous towers and numberless domes rise mightily toward a single red star in a firmament alien to your Vetas and to all matter. You would not flee like a child from a scene disliked by a dream beloved, but plunge like a mage into that last and inmost of grantings which lies behind all scenes and dreams. What you wish, I have found good; and I am ready to grant that which I have granted twelve times only to beings of sentient knowledge- six to humanoids, or those resembling them. I am ready to show you the startings to the long, arduous path to the Ultimate Mystery, to look on which is to blast a feeble spirit. Yet before you gaze full at the way to the last and first of Things you may still wield a free choice, and return if you will through the Ring with the Shield still unrest before your eyes. Will you accept?I shall. So, may we get down to business? We will. Afterwards, the moment will come, and you will see past the fields of mortal vision which plague your dear friends so.
He approves of His statement, and a large set of scales wheels over. I procure a large, glowing piece of bronze metal, bound to a single item, and place it on the left scale. The scale wobbles slightly, but stays put. The entire thing vanishes in a smog of dim gray mist. The being departs. I teleport back to GodCraft.
Back in Grayhold...
Molten lead begins to leak from the Matrix.
Wait. This is wrong.
Molten lead is a sign of a Void Nova.
The Matrix begins to blast tendrils of Nox, beginning to obtain a sense of gravity, dragging loose object towards it. A Void Nova, is probably when an infusion is so unstable (denoting extreme power) that it literally consumes or annihilates all magic in the universe, generates a quantum singularity, and corrupts anything within a ninety kilometer radius with Taint. I say probably because it is a matter of conjecture.
I leap towards the Matrix. Suddenly, the Nova is dragged out of the Runic Matrix by some more-than-omnipotent force. The objects sailing towards the singularity slam into the ground. A dim gray mist drags the Nova up, and causes it to decompress.
What in the world...?
The gray mist leaks into the Hazel Wand. The infusion finishes at the same moment.
Later, I exit Grayhold, a sort of... Bronze Rod in hand. Directly afterwards, I teleport onto the MC Freedom once more, and cast my first spell with the masterpiece, directly blasting Piono in the chest with the mystical energy of the Hazel Wand, currently pulsating an erelyean (the navy/violet/Grimdark aura) aura.
You quickly load up the Viewport (as this is a modified version of Pesterchum that is named something in Quenya, but I choose to translate), and enter the coordinates of the person that sent you the money.
Your theory is that all races involved with GodCraft will have a Sburb session, and oversee the development of an alternate human race. It remains to be seen whether this is accurate or not, though you are likely being an idiot. So, who is this young lady?
>ENTER NAME.
You have a sudden urge to put something utterly pointless into the terminal, but suppress it. No idiocy is permitted at this point. Instead, you type in something more... productive. And, by that, I mean you have just seen Zoey Lefebvre for the first time.
I'm assuming the Hazel Wand's final form is complete. Oh boy.
I travel into the future and see the Endgame. I feel it is my purpose to usher in the already predestined ending. I get the Kid to fire a shot and CaptainM8ndfang, doing an assured 1 damage. I, on the other hand, have completely realized the purpose of this battle. It's a free for all, there are no alliances, the only goal the AGs have in common is the Godmodder's downfall, and the only goal the PGs have in common is the Godmodder's rise. Other than that, these armies have nothing else. I fly to the closest target in sight, the Master Chair Redux, and slice off all of the chair legs, or any substitute it has.
Even More Rockets on the Planet: 8/35
Death Field 2: 5/11
Level 4. Entropic Traveler: 2/5
The Godmodder quickly yanks you back out of the future before you see anything you shouldn't! He slaps you across the face for even trying to spoil such an event! Don't you want to see what happens as it happens?
Overlord, the Kid didn't go through. It's got infinite respawns, which makes it very overpowered anyways.
I whip out the GREENLANCE OF ZILLYROL and the ORB OF SUGAR! I proceed to harness the mystical powers in the orb to fire a stream of PURE CANDY ELEMENT at Piono! I then charge him with the GREENLANCE from another angle, opposite Erelye's blast!
I also drop the ZILLY NO ANVIL onto the head of the MC-MECH!
The battlefield suddenly glows a brilliant white, resembling the shape of the crescent moon. As if offended by the presence of the sun, a gigantic ray of moonlight blasts into the sky, slowly pushing the sun away and choking out the sunlight. Then, illuminated by the moonlight, the image of a terrifying yet familiar multiversally large starship warps into view, hovering over the battlefield...
...And then it bulldozes the sun out of the way. The moon shows up in the sky to replace the sun, as the Mainframe warps out of view. The ray of moonlight, reflecting off the moon, causes it to shine brilliantly. A few seconds after the ray of moonlight stops shining from the battlefield, another ray beams down onto the EN-Mech. A pulse of lunar energy blasts the mech, causing a magnificent white explosion.
The moon itself continues shining white for a few seconds, before illuminating a small area of the battlefield. A small figure can be seen descending onto the area, but as it gets closer, the more observant notice that the figure is actually quite large. Then it lands, kneeling in apparent prayer.
The figure appears to be armored in silver, akin to a knight, and wielding a huge two-handed sword. The armor glows a silvery white, same as the sword, both empowered by the moonlight, an aura hovering around the figure. After a white, the figure stands, slightly bigger than the EN-Mech (assuming that's the tallest mech).
"THE UNHOLY SHALL BE SLAIN!"
The sword ignites, blazing white, as the knight charges.
Titanic Lunar Knight: 300000/300000 (NEUTRAL BOSS!) [Receives reduced damage from Mechs] |||] [Final Day: BEGINS UPON DEATH]
(The reduced damage from mechs is to make the Titanic Lunar Knight not die instantly to every single mech comboing it. Moonsilver Blade is basically it's special attack, which is up to Twin to decide what it does because bleh. Final Day is a LoZ reference.)
Overworld: I use NUKED on the EN-Mech. The Control Core Tank roars again and blasts the EN-Mech. The Titanic Lunar Knight attacks the MC-Mech. Triple Threat regroup, trying to find a target.
Dreamscape: Give me that Grand Fire Gem and that Grand Ice Gem. I want to try something.
Frostfire Gunman: 40HP + 10 Frostfire Armor, 8 base fire/ice damage, attacks apply Cold Burn (5 fire/ice damage for 3 turns), Frostfire Armor regenerates every turn, action: 6
Buff or nerf where appropriate - buff due to use of two gems, nerf due to possible OPness
(STINGER) Aboard the Mainframe: A hobo dressed as Santa continues joyriding the giant starship, clearly drunk off his butt and singing obscene christmas carols horribly off-key, oblivious (much like various shops in town) to the fact that IT'S NOT CHRISTMAS YET!
20,000 damage to the EN-Mech! Titanic Lunar Knight added!
...And to all a good knight.
> engie_ninja: COMBAT OPERANDI => NUKED
You use up 5 Pie Filling and 2 Weasel Snot!
You flash-step up into orbit and see the Battlefield's chaos beneath you. You look up to the stars and give an all-clear signal to an unknown force. Suddenly, several multicolored lights appear on the Battlefield that designate a target zone. A massive nuclear warhead drops out of the sky, straight towards the EN-Mech! This nuke, however, is filled with water! 25,000 damage!
Psionic Honey 4/6
Clockwarp Gauntlet 4/6
Staff of the Rings 4/7
I continue to fire curse after curse at Piono, until I arc my wand down, dragging the nearest non-me, not Vriska entity into him. Oh, and I suppose I pull out a spare Green Sun, and teleport it into the inventory of Ms. Serket. I hope this does not end up being too detrimental. Anyhow, I turn back to Piono, and transmute his upper body into acid with a few hand movements in painful directions. Luckily, have a double-jointed right thumb. I would not be able to do the maneuvers otherwise.
Meanwhile, the small fleet of Void or Bust-s floats above the MC Freedom. The lower seals begin to open, revealing...
An army of pseudo-life. 177,462 abominations of reality, made of fused quartz and tallow. Dripping oil. The creatures proceed to close the gates, and initiate a small series of skirmishes against the Nexus forces, using hyperplasmic cannons, turrets, and other forms of space weaponry all run by my ~ATH codes.
I cast Word of God on the Nexus troops. Not the EN-Mech, as it no longer concerns me. Hah.
14,000 damage to the Nexus Missileboat!
> TheLordErelye: BATTLE TECHNIQUE => LV. 10 THE PEN - WORD OF GOD
=ACTION=
I use the MATERIAL PLANE to fire MODEL AIRPLANES at Burnt K4yne.
=EXECUTE=
Negate Attack has been casted on the Chair-God!
If the Chair-God would take more than 100,000 damage in a turn / would be killed in a turn, all attacks used on him are magically stopped, and they never happened. Then Negate Attack wears off.
I fly up to and through the M.C. freedom, cutting a triangle all the way up through it until I reach to core or engine of the ship. I think about it for a second and decide that a mop might not be good for the ship's overall well being, so I through my ever so precious Smart Mop into it, hopefully causing an explosion. I fly out of the core/engine room and touch down on the ship and make a WICKED BATTLE POSE, striking mild fear in the heart of Feenix Right, who then dies of a heart attack. Poor man, old age must've gotten to him.
Even More Rockets on the Planet: 9/35
Death Field 2: 6/11
Level 4 Entropic Traveler: 3/5
Uugh... Xc4no... 4r3 you r34lly turn1ng N3utr4l? 1 GU322 th12 qu4l1f132 42 4 2hock1ng tw12t. 21gh. Hold on. M4g1c Cu3 84ll, do you m1nd t3ll1ng m3 who DTG3'2 GM 12? 1'm pr3tty 2ur3 th4t you'r3 not go1ng to 4n2w3r 8ut wh4t3v3r. Okay, now I decide to use shoot a Mech with the Tyrian Octave and use High Noon on it.
Bluh bluh more creative attacks against Piono I guess. I force the Orb of Sanity on Tazz so that he can be more coherent or whatever, then try to poke Tricky.
Green Solarhead 9/11
Flare 6/11
Coronal Ejector 6/11
TWINBUILDER. TRY USING YOUR BRAIN INSTEAD OF ME SOME TIME.
3-1-3-3-5-4-8-4
A massive fuschia culling fork appears and prods the W-Mech, dealing 7,000 damage!
I finish Lex Ordinis
4/8 for Anew Arisen
Nightshade Vial OR Arsenic AND iocane powder AND necroa virus 1/?
jokealchemy: Ircucvci OR Terra Firma AND Levis Ignis AND diluvium AND Superosque AND Vi Naturae AND Navitas Nox AND Arctoae AND Arcum Aereum AND Nulla Stella AND Denito Surrexit AND Deum Lucem AND Nocte Consumens AND Abiit AND Exedo AND Lex Ordinis. This is getting ridiculous, but I'm still not finished. The power of this blade is going to be ridiculous.
On a semi-related note: twin, are we going to get more spoils of war, or have we retrieved them all?
All attacks aimed at piono this round are rerouted to unfortunate Nexus mooks/ships, as piono has not yet respawned, but some of those attacks look really cool and I want to see what happens.
Suddenly, Tricky, having disappeared into the sky some time before, slams into the deck.
The entire ships heaves, a number of nexus mooks and youtubers die. The entire ship dips sharply.
LEX ORDINIS: A red and blue scepter that emanates a profound sense of order. Its crystalline structure is unbreakable and is perfectly aligned, giving the weapon rigidity. It channels powerful order magics to smite the unjust and balance their lives on its red crystal scales using the power of the Constants.
Nightshade Vial || Arsenic && Iocane Powder && Necroa Virus = The Taker (Level 5: 1/6)
Ircucvci || Terra Firma && Levis Ignis && Diluvium && Superosque && Vi Naturae && Navitas Nox && Arctoae && Arcum Aereum && Nulla Stela && Denito Surrexit && Deum Lucem && Nocte Consumes && Abbit && Exedo && Lex Ordinis = Ohgodwhat (Level 90: 1/91)
Almost all of them. There's still a few left.
All Mag Agents and 8 G0L3M Units killed! 6 Minecraft Rebels killed! 20,000 damage to the M.C. Freedom!
All Cores take 100,000 damage! This kills the Mechanical Twin, and the Overmind! The Zerg Army fades into dust...
Oblivion deals 7,000 damage to Infernal Skeleton Titan! It raises the Corruption of the Rancid Cheese Wedge by 10%! The_King_of_Pane stays idle for now...
The Rancid Cheese Wedge deals 4,000 damage to Master Chair Redux! The Titanic Lunar Knight deals 10,000 damage to the E-Mech!
The Control Core Tank deals 20,000 damage to the EN-Mech, but loses 2 Nova Launchers in return! Spiderbite's Army deals 20,000 damage to the MC-Mech, but loses 12 Wizard Circles in retaliation! The Nexus Battalion kills 6 Minecraft Rebels! Blue's Fleet deals 20,000 damage to the SJ-Mech, but loses a Super Suit in retaliation! The Foresaken heals the Mutated Twin for +50,000 HP in exchange for 10 Experiment #35674s! It then deals 20,000 damage to the EN-Mech, but loses 6 Experiment #35674s in retaliation!
Master Chair Redux uses Chair-Railgun, firing a single shot that completely obliterates Burnt K4yne! Paradox Inc. Army fades into dust... Infernal Skeleton Titan uses Deathly Dance, dealing 8,000 damage to the MC-Mech and Thanatos! The Feline deals 6,000 damage to the SJ-Mech!
The Army of Choice rushes to the edge of the Battlefield to avoid the C-Mech! The Homelands deal 10,000 damage to all Mechs and crit their attacks for three turns, as well as strengthening their defense! Unfortunately, the attack attracted the ire of all the Mechs, and they kill all Hatchlings of Justicar in retaliation! The Obsidian Legion, under the effects of Infestation, attack the Army of Choice! They deal 50,000 damage to Crazy Hand! The Sangheilos Alliance deals 20,000 damage to the GH-Mech, but loses 10 Type 52 Phantom Gunships in retaliation!
The C-Mech, in its orb-like state, rolls up to the M.C. Freedom and explodes in a massive blue fireball, unleashing a Kamikaze! 50,000 damage to the ship! C-Mech killed! Every Mech except for the EN-Mech sets their weapons down and targets them onto the AGs! The Godmodder, flying above on the M.C. Freedom, gives the signal to fire! Instantly, clouds of ammunition blaze through the Battlefield and into the armies, dispelling Negate Attack on the Chair-God, killing TT2012, and killing the Army of Choice! The Noob Army and the Army of Choice fade into dust... Yet the Aces flee before the attack hits, and disappear. Where did they go off to? The EN-Mech deals 40,000 damage to Watson! The Godmodder kills 5 G0L3M Units!
The Itinerary:
> AGs: Finish off all standalone entities!
> AGs: Defeat the Armybuster Mechs!
> AGs: Defeat both Pro-Godmodder Armies!
> AGs: Defeat all Neutral Armies!
> AGs: Destroy the Godmodder!
> PGs: Finish off all standalone entities!
> PGs: Defeat all Anti-Godmodder Armies!
> PGs: Defeat all Neutral Armies!
> PGs: Defend the Armybuster Mechs!
The Battlefield:
THE OPERATOR: [???]
Oblivion: [???] Severely weakened thanks to the Chain.
Control Core Tank: [engie_ninja] The Core: Control Core. 500,000/800,000 HP. The Fleet: Juggernaut Plating. 100,000/100,000 HP. (x8.) The Heavies: Neo Tanks. 50,000/50,000 HP. (x10.) The Artillery: Nova Launchers. 30,000/30,000 HP. (x14.)
KOAXM Army: [5l1n65h07] The Core: System Defender 6.6.6. 360,000/660,000 HP. The Fleet: Neo Recognizers. 360,000/360,000 HP. (x2.) The Heavies: Destroyer Cannons. 66,600/66,600 HP. (x10.) The Artillery: Plasma Spheres. 16,600/16,600 HP. (x20.)
Team Microsoft Cloud Army: [The_Idea_Modpack_Mod_Man] The Core: Ultra-Dai Microsoft Cloud. 350,000/650,000 HP. The Fleet: X-Gunzans. 130,000/130,000 HP. (x4.) The Heavies: Idea-Bots. 50,000/50,000 HP. (x8.) The Artillery: Microsoft Ultra Halo Robotic Drill. 250,000/250,000 HP.
Spiderbite's Army: [pionoplayer] The Core: Spiderbite's Guard. ???/??? HP. The Monster: M.C. Freedom. 285,000/500,000 HP. The Fleet: Multiversal Battleships. 150,000/150,000 HP. (x5.) The Heavies: Mecha Platoons. 30,000/30,000 HP. (x30.) The Artillery: Wizard Circles. 5,000/5,000 HP. (x14.)
~
M.C. Freedom Deck: Tricky the Clown: ???/??? HP. Weakness: ???. Piono: 0/20 HP. 0 Energy. Respawns: III Minecraft Rebellion: 20/20 HP. (x14.) Respawns: III III IIIIIIIII III III III III III III III III III CaptainM8ndfang: 20/20 HP. All the Luck: I Respawns: III Triple Threat Drones: 20,000/50,000. (x2.) Advanced G0L3M Units. 22,000/30,000 HP. (x14.)
Nexus Battalion: [pionoplayer] The Monster: Nexus Missileboat. 37,000/500,000 HP. The Fleet: Nexus Gunboats. 175,000/200,000 HP. (x5.)
Blue's Fleet: [fseftr] The Core: HMAS Victor. 440,000/10,000,000 Shields. The Fleet: HMAS Amplifier & Magnifier. 250,000/250,000 HP. (x2.) The Heavies: Super Suits. 50,000/50,000 HP. (x6.)
The Foresaken: [XDGrangerDX] The Core: Mutated Twin. 250,000/300,000 HP. The Fleet: Experiment #94728. 50,000/50,000 HP. (x10.) The Heavy: Multi-Powersuit. 200,000/200,000 HP. The Artillery: Experiment #94725. 30,000/30,000 HP. (x10.) The Calvary: Experiment #35674. 9,000/9,000 (x80.)
The Feline: [AG] HP: 50,500/100,000. Reincarnations: III Corruption: 50%.
Ire's Chair Legion: [Irecreeper] The Core: Chair-God. 165,000/600,000 HP. The Fleet: Charriers. 32,000/150,000 HP. (x4.) The Heavies: Helix Archangels. 35,000/40,000 HP. (x8.) Chairstorm Ascension: III
Smash Army: [Goomba98] The Core: Master Core: 200,000/500,000 HP. The Fleet: Kihunters: 60,000/60,000. (x9.) The Heavies: Boom Stompers: 30,000/30,000. (x20.) The Artillery: Roturrets: 5,000/5,000. (x50.)
Void Army: [Nimbleguy] The Core: The Master. 300,000/600,000 HP. Fleet: The Cancer. 450,000/450,000. The Heavies: The Princes. 100,000/100,000 HP. (x4.) The Artillery: The Apprentices. 30,000 HP. (x10.) The Cavalry: The Destroyers. 7,500/7,500 HP. (x55.)
Omega-2 Battalion: [Netpatham] The Core: HEX-02 Omega Class Battleship. HP: 300,000/600,000. The Fleet: Interfaced Thaumium-Class Battleships. 350,000/350,000 HP. (x2.) The Heavies: Thaumechanical Constructs. 20,000/20,000 HP. (x30.) The Artillery: Castcannons. 50,000/50,000 HP. (x10.) The Calvary: HEX-Bot Models. 8,000/8,000 HP. (x30.)
The Homelands: [Talist] The Cores: Pherix: 26,000/30,000 HP. (Temperature: 10,000oC.) MK-Watson-A: 35,000/500,000 HP. (Servos: III), LeiShi: 400,000/500,000 HP. (Chi: 100.) The Fleet: Relic Shards. 100,000/100,000 HP. (x4.)
Obsidian Legion: [NinjaV2403] The Core: Obsidian Colossus. 300,000/600,000 HP. The Fleet: Obsidian Psiitanks. 300,000/300,000. (x2.) The Heavies: Psiilem Healers. 45,000/45,000. (x10.) The Artillery: Obsidian Psiilems. 20,000/20,000. (x15.) The Calvary: Enderman Assassins. 7,500/7,500 HP. (x95.) Want You Gone: III
Army of Platius: [zerithos] The Core: The THOR. 200,000/500,000 HP. The Fleet: Bombers. 150,000/150,000 HP. (x3.) The Heavies: Mortars. 100,000/100,000 HP. (x5.) The Artillery: White Nexi. 10,000/10,000 HP. (x5.)
Sangheilos Alliance: [Aegis-A095] The Core: CSO-Class Supercarrier. 400,000/700,000 HP. The Fleet: CAS Assault Carriers. 400,000/400,000 HP. (x2.) The Heavies: CCS Battlecruisers. 40,000/40,000 HP. (x10.) The Artillery: Super-Heavy Plasma Mortars. 15,000/15,000 HP. (x15.) The Calvary: Type 52 Phantom Gunships. 7,000/7,000 HP. (x90.)
Z-Mech Mk. X: [MECH] HP: 289,000/400,000. Infestation: III
SJ-Mech Mk. X: [MECH] HP: 434,500/600,000. Moonsetter: III
MC-Mech Mk. X: [MECH] HP: 184,500/350,000. Sunshaker: III
W-Mech Mk. X: [MECH] HP: 390,000/450,000. Witching Hour: III
WS-Mech Mk. X: [MECH] HP: 484,000/600,000. Trifecta: III
GH-Mech Mk. X: [MECH] HP: 526,000/600,000. Dead Man's Volley: III
EN-Mech Mk. X: [MECH] HP: 304,500/750,000. Game Over: III (IN USE)
The Puppet: [PG] HP: 73,000/80,000. High attack, high evasion!
Death: [The_Serpent] The Core: Thanatos: 258,000/630,000 HP. The Fleet: Furies: 278,000/300,000 HP. (x3.) The Heavies: Reapers: 10,000/30,000 HP. (x21.) The Artillery: Living Shadow: 50,000/50,000 HP.
Godmodder: [GM] HP: 16/125. Killstreak: 52. (On the M.C. Freedom.)
The Meaning of Life, the Universe, and Everything.
Join Date:
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Posts:
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Location:
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Amperzand
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Member Details
Despit3 our u5e of the Crew, I 4m afraid we may no7 be able to get the Anachron into working order before the w4r is ov3r.
Lucky the dorfen umbrella salesmen won't be comin' back. {Changing this one's shade of green, the other one's glitchy. Damn editor.}
Yeah, about that, five thousand ships survived. We just took out four ships, subjugated the AI, and captured the crew. The other four thousand nine hundred and ninety six are just fine.
And they are curr3ntly se7ting up shop on Mar5.
Uh... That you, H3?
Y3s. I am afraid I wa5 forced to... Integra7e with... The Par4sol AI in order to fully override con7ro1. Some symptom5 of this sort are to be expected.
That don't sound good. Would "Integration" be what I think it is?
I 4m afraid 5o.
Yikes.
I SILENT STARE the lowest health Mech.
Furthest Ring's Dice 6/9
>RPLS-SH IS NEARLY ARMED. |||||||||/ {So, I'm going to handle this in this format rather than standard charges, because it really is just an ability cooldown rather than a new charged attack.}
Heh, Twinja. Anyways I claim this post in the name of the God-Emperor Twin.
... W3ll 3xcu23 m3, Cu3 B4ll, how c4n 1 b3 2ur3 th4t Tw1n 12 d3f1n1t1v3ly gonn4 b3 th3 GM?
1n f4ct, no, 1'm NOT go1ng to u23 my own br41n. Hmph. Magic Cue Ball && Mechanical Brain preview please.
Grr. F1n3, 1'll *4ctu4lly* do 4tt4ck1ng. 4 8lu3 G3n3r1c O8j3ct 4pp34r2 1n your 2tudy w1th 4 gun 4tt4ch3d to 1t. 8luh 8luh 2top t3ll1ng m3 wh4t to do. J33z. 1t th3n 1n3xpl1c48ly 8low2 up in your f4c3. 23r1ou2ly. Wh4t3v3r.
Anyways... I turn the Cyan Sun Stronghold into a fully functional Death Star. Wait what. No. It's a freaking Mecha. The Lego one that Jade accidentally drew up. It then stomps on Thanatos and finally decides to actually be explosives and blows up.
Green Solarhead 10/11
Flare 7/11
Coronal Ejector 7/11
Uugh... Xc4no... 4r3 you r34lly turn1ng N3utr4l? 1 GU322 th12 qu4l1f132 42 4 2hock1ng tw12t. 21gh. Hold on. M4g1c Cu3 84ll, do you m1nd t3ll1ng m3 who DTG3'2 GM 12? 1'm pr3tty 2ur3 th4t you'r3 not go1ng to 4n2w3r 8ut wh4t3v3r. Okay, now I decide to use shoot a Mech with the Tyrian Octave and use High Noon on it.
Bluh bluh more creative attacks against Piono I guess. I force the Orb of Sanity on Tazz so that he can be more coherent or whatever, then try to poke Tricky.
Green Solarhead 9/11
Flare 6/11
Coronal Ejector 6/11
No, not Neutral. This whole army thing was explicitly a free-for-all, meaning that it shouldn't really have an affect on your overall faction. I am just eh... nudging things along. If I was to turn I would need to make it a little more dramatic than that. I won't harm armies or people I am allies/friends/whatever with, though. null
>>Did you know, Binary has an IP address somewhere? I trace that connection. And pester him.
>>Anyway...Obtaining Fluorite Octect...Calculating optimal roll vector for 8-8-8-8-8-8-8-8...Rolling...
>>I start searching for repository1-c.txt in the databases I can access... (Just tell me if it turns up or not.)
>>Activating ACME Ultimatum Gnu. Delivering ultimatum to the Mechs....Even knowing ACME's reputation for products not working as advertised...That was a surprisingly large explosion. Now while they're reeling, I open a connection between the Mechs and a virus aquarium.
>>Army Command: Obtain large masses, and teraport them into the Mech teraport denial field. Explosions ensue. From a great distance away from the army (in short, you are going to have to have the EN-Mech teleport to the army for an entire post to get there. Especially as they put a pit in, and covered it, while no-one was looking). Like, 5,000 blocks away. Those not occupied in acquiring x4 Compressed Dirt and teraporting it will build shields. Which they will all equip.
>>Oh, and I preview the code Ircucvci in the Alchemiter.
[Client thread/INFO] [TConstruct]: Natura, what are we going to do tomorrow night?
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
[Client thread/INFO] [inpure|core]: Beating Minecraft's resource loading system with a shovel. Please stand by...
[Client thread/INFO] [MagicBees]: Replacing stupid-block with 'Here, have some delicious textures' ItemBlock. This is 100% normal.
Slightly disappointed that the sword was the same level as Pyrocumulus. Also, are you getting slightly freaked out by the power levels involved? Don't worry, I only have 4 more jokealchemies left, and only two of them are elemental alchemy swords. (the other two might be more ridiculously over powered though). Never mind, thanks twin.
5/8 for Anew Arisen
2/6 for the Taker
flail OR raw metal magic 1/? (yup. Metal as a magic. We're reaching the end of my unreasonable alchemy chain. Or getting there at least)
Vriska's army attacks the mechs again.
The Nexus troops target the youtubers.
MC Freedom:
belay that order stuff changed, this post will not involve the MC Freedom.
I quickly inform the Godmodder that I only spoiler the event for myself! I won't, or can't, tell anybody else what happens. I know this because I saw myself having not told anyone what happens, meaning that I know for sure that I don't. I playfully slap the Godmodder back and promptly leave, after having a nice cup of tea with him, of course.
I attack the Minecraft Rebellion with an odd mixture of karate and bat-jitsu. It's goes sort of like "hyaaaaaa, whaaaaaa, mo faffafa fyaaaa". And then people get hurt and they fall down.
Destabilization Traveler (Level 5: 4/6)
Even More Rockets on the Planet: 10/35
Death Field 2: 7/11
The Meaning of Life, the Universe, and Everything.
Location:
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Location:
and there at once.
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same as this one
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Member Details
LeiShi: Tremor against the Mechs (Chi:35)
Ambrosa: 1 charge
Pherix: Flame Crash against the Z-Mech
Watson: Thunder Crack on the Mechs
Servos: |E|-|-|
All the extras: Attack the Z-Mech
Arthur: Sweep the legs of the Z-Mech and kick it spinning across the ground.
@Nimble:...
+2 to Aegis. But charges don't really do much anymore...
=-=-=-=Wilson=-=-=-=
@fseftr: Alright.
@Engie: Umm... There are 3 problems with that. 1: You can't combine summon gems. Otherwise the best tactic would be to use every single gem in one summon. 2: If you used the last two grand gems, that would mean you've used 3 grand gems. Give some people who have used none a chance, such as NetPatham. And finally, you already have an entity out.
The Metal Gauntlet Heavy heals 1 HP because I forgot its resistance. The Terror Spider attacks the Steel Gauntlet, dealing a boosted 20 damage and applying Burning Toxin, not like it matters. The Evil Snowman deals a reduced 6 damage to the Terror Spider before melting from the Foul Toxin. The Metal Gauntlet Heavy deals a double reduced 5 damage. HarvesteR deals a boosted 14 damage to the Terror Spider. The Steel Gauntlet Heavy takes 1 damage from the first toxin and 7 damage from the second toxin, but ignores both of them.
Enemy Line:
[SHADOW] Terror Spider 350/475 HP + Eyes 75/75 HP (closed) + [NAT] Toxic Web 40/40 - Action: 1
Base attack: 15 Shadow Damage and applies venom to the target
Toxin Spray: Applies venom to all enemies
Toxin Deluge: Applies 3 stacks of venom
Toxic Web: Spends the turn building a poisoned web. The web is nature typed and has 40 HP. While the web is alive, attacking entities have a chance to have venom applied to them.
Toxin Surge: Removes all stacks of venom on the target and deals all the them venom's remaining damage to the target instantly.
Venoms: Foul Toxin: deals 4 Shadow damage per turn for 3 turns
Crippling Toxin: Deals 2 Nature damage per turn for 4 turns and weakens the target's attacks.
Icy Toxin: Deals 3 Cold damage per turn for 4 turns.
Burning Toxin: Deals 5 Fire damage per turn for 2 turns.
Venoms can stack. I'll add more random toxins if this is too easy.
Allied Line:
[MET] Steel Gauntlet Heavy 3/30 HP - Action: 2 (Engie's, Crippling Toxin 2 turns left, Burning toxin 1 turn left) Base damage: 10, ignores damage of less than 10.
[MAG] HarvesteR 30/40 HP + Kerbal 1/1 HP + Super Kerbal 2/2 HP * 4 + Krackensbane 10/10 HP - Action: 3 (Gerbil's) Rocketerring: Upgrades a Kerbal to have double HP and double effect. (Requires a Kerbal to be alive) Infusment: Infuses a Kerbal into Krackensbane, powering it up. (Requires a Kerbal and Krackensbane to be alive) The Cycle Continues: This will be described by me when it is used. (Requires Krackensbane and Kerbals to NOT be alive) Shield: Uses the Krackensbane to shield damage. It diverts damage to the Krackensbane, but the damage is actual damage / 4. Kerbals, in this case, will increase the 4 to a higher number. (Requires Krackensbane) Kerbal Birth: Sacrifices HP to make a Kerbal. Krackenswipe: Attacks using Krackensbane (Requires Krackensbane)
-
[NEU] Wilson 40/40 HP ("fine"; brewing panaceas, 2 turns left)
Panaceas: 1 left. (cures one entity of all poisoned or venom status effects)
Spare Summon Gems:
Cold x1 (+1 grand) - Fire x1 (+1 grand) - Nature x1 - Metal x1 - Energy x1 - Magic x1
Average entity formula: ((Entity health) / 10) * (Entity's average Delta HP per turn) = 30*
*If you are using a grand summon gem, use 40 instead.
Items: Iron Greatsword - Deals 5 MET damage to an enemy, 1 use left. - Splash weakness potion: weakens an entity's next attack. 1 use left. - Mystery Potion (x2) Does... Something... 1 use per potion - Mega Splash Healing Potion: restores 5 health to each allied entity, 1 use.
Action is the attack order. You can reorder your entity's attacks.
Type Matchups X means bonus dmg, O means less dmg Defender |Col|Fir|Nat|Met|Ene|Mag|Sha| A.... Col| O | X | O | . | O | X | O | T.... Fir| O | O | X | X | . | O | X | T.... Nat| X | O | O | O | X | . | ? | A.... Met| . | O | X | O | O | X | O | C.... Ene| X | . | O | X | O | O | ? | K.... Mag| O | X | . | O | X | O | X | E.... Sha| X | ? | ? | ? | ? | ? | ? | R
...My rage quickly breaks, though, being Trickster. A malevolent edge in my smile persists.
I roll BOTH the COMBATDICE OF ZILLYLAV and the COMBATDICE OF ZILLYDUB at the MC-MECH.
I also whip out the GATE OF ZILLYDEN, and channel it's door-energies into a HADOORKNOBKEN! Being a HUGE ZILLY DOOR, the result is a HUGE ZILLY HADOORKNOBKEN! I launch the massive ball of ZILLYDOOR ENERGIES at PIONO!
...
...
...
The_King_Of_Pane could not find his target upon the ground...Perhaps in the air?
Before he could check this, he couldn't help but notice the C-Mech's Kamikaze attack ramming into a massive ship, colored mostly a Golden Yellow. The ship was not relevant to him, not yet, though he could see many figures atop it. His eyes instead dart to where the C-Mech came from, to behind the line of Giant Animatronics...And he saw him. The Godmodder.
He was not The_King_Of_Pane's target. That was the last thing The_King_Of_Pane would so much as look at right now. Few were behind those lines as well, and knowing his target, there was no way he would align himself with any Godmodder willingly. Much less THE Godmodder.
He goes back to his binoculars, scanning the skies for his ACTUAL target...
The Meaning of Life, the Universe, and Everything.
Join Date:
2/7/2014
Posts:
72
Location:
The Mindscape
Minecraft:
Irecreeper
Member Details
=TURN ONE=
=CHARGE=
-1 / ???- (Not sure if I'll need charges anymore, but hey: could come in handy.)
+2 to Modpack
=ACTION=
I can finally focus my efforts on the MECHA ARMY.
Given that the mecha's have ANIMATRONIC TECHNOLOGY, I shine a flashlight at all of them, to see if I can cause a "system reset", akin to Foxy from FNAF2.
=COMMAND=
The Chair-Legion will attack the MC-Mech.
MCR will use Chair-Shell on Puppet, locking it in a shield!
The Splinter Launchers will target the MC-Mech. (POWER: 4)
The Meaning of Life, the Universe, and Everything.
Join Date:
6/16/2013
Posts:
232
Member Details
Psionic Honey 5/6
Clockwarp Gauntlet 5/6
Staff of the Rings 5/7
You would be accurate in saying the final form is complete. I need to test the extent of the power in it, though. 355 posts, without counting the alchemies? That, and it has the utter support of the Noble Circle of Horrorterrors.
Sacred Items? Do you KNOW how many people have attempted to make me cry for them, the OPPORTUNISTIC TROGLODYTES? I DOUBT it would even function as PURE GENETIC TEARS anyhow. Anything that touches a variety of chemicals coming from some neural glands of mine is COMPLETELY AND UTTERLY MUTATED in the binding process. Including my brain and around 76% of my blood cells, which likely explains quite a bit about my ignominious life. And the fact that I have hemoglobin and hemocyanin in my body right now.
As was aforementioned, I cast a spell of oblivion on the area around me, exerting as much energy as possible within the Hazel Wand. Hopefully, it will be at least fifty meters. Then, I turn to Vriska.
Perhaps you should check your inventory for the Miniature Green Sun I gave you earlier.
Directly afterwards, I use Fill 'Em with Midnight on any Nexus forces I happen to come by.
AC: Suuuree.
AT: Well, it's true!
AC: Let's just stop talking about that.
AC: So, did you hear about that Sburb game coming out soon?
AT: Hah. Yes, and I have played it through.
AC: Really? What's it like?
AT: I find it marginally amusing that you believed me immediately. Not to say that it is not true.
AT: But, I cannot say what it is like.
AC:
AT: Yet.
AC: What do you mean?
AT: I mean you will have to wait a few enquier until it comes out to play it, Lefebvre.
AC: Whaa?
AT: See you then.
I suddenly feel the need to know the Codes of several of my Alchemies for some reason. Why? Eh, precautionary measures in case something horrible happens. I check the codes of the following Alchemies, and ask the results be PM'd to me instead of being posted onto the thread if that isn't unfair.
-Caledfwlch
-Hephaetus'es Gate
-The Man Ender
-Terror Enderdragon Scale
-Divine Plate
-Red Cherub Scale
-Greenlance of Zillyrol
-Timeblade of Zillycal
-Pandoor of Zillybahr
With that out of the way...
I proceed to use my IMAGINATION, which has somewhat recharged, to summon to my body the PEPPERMINT MYTHRIL COAT! I then equip the PRISMPLATING OF ZILLYENDH on top of it, granting myself ridiculous defense! I proceed to rush forward, using the TIMEBLADE OF ZILLYCAL to increase my pace forwards by a considerable degree, and attempt to stab Piono while I tank his blows, giving no regard to my safety if it means I can find a way through his defense!
I also manage to set the KOOPA CANDYSLAYER to target the MC-MECH via autopilot.
Hey guys! I'm in the (very, very long) process of traveling through the Destroy the Godmodder Saga. I still have quite a ways to go. I finished DTG 1, though, so that's a thing.
(Page 34/845)
As I'm in the past, I set a trap that activates in the present, damaging a random pro-godmodder entity.
The Meaning of Life, the Universe, and Everything.
Join Date:
4/4/2014
Posts:
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Location:
{NOT FOUND}
Minecraft:
Amperzand
Xbox:
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PSN:
Nope.
Member Details
I would not want to be trying to read through all that... Well, hope you're enjoying it so far! {So, funny story, I typed that emoticon completely by accident, but I'm leaving it there. As for what I meant to say: Don't worry if you have no idea who I am, I show up around page 350, you'll be there in no time!}
31/50 The Queen
23/25 Health Care Package
22/25 Health Care Package
> R. K.: He ubers the MC-Mech with Hippocrates 451.
> K4yne: The Biobliterator comes out of nowhere, mechanises those squishy Minecraft Mobs and they dogpile the Chair Legion. Biobliterator leaves the scene.
---
Strange Hippocrates 451
Uber: 100% In Use
MMMMPH: 0%
Rollback Post to RevisionRollBack
Avatar is Terrible Terry Hintz from LISA - The Painful RPG.
Tazz, piono had not yet returned to the fight.
alight billy, looking forward to seeing your posts.
Also, I finished reading through Be the Godmodders a few days ago. I have now read every single officially sanctioned DTG post that currently exists. Boo yeah!
6/8 for Anew Arisen
3/6 for the Taker
2/? for metal flail
MC Freedom: Dan and Toby have used up their last respawns in a blaze of glory, activating, at the last moment, the double finale Minecraft News! A swarm of players from outside the battlefield are rallied to their cause by another installment of the Minecraft Weekly News and charge onto the battlefield attacking Death and the Mechs as Dan and Toby snatch a last-minute ascension.
Vriska turns to her compatriots. Just go already! 8efore something kills you! Do some damage on the ground!
The youtubers all shrugs and launch themselves off the side of the MC Freedom, using their various forms of flight transformation. Begin: Final charge of destiny.
Final charge:
The youtubers lead Vriska's army in a final blaze of glory against the mechs/Death.
Captain Sparkles begins the entire charge with: Musical, the attack happens to the most epic music video ever, boosting everyone's attack by a lot. Any army to join in on the suicidal charge against the PG forces gains from this bonus (it has to be a suicidal charge though)
The wizards soften up the mechs with a massive lightning mana storm that saps the wizards of their power because of its magnitude.
The mechs and battleships both just charge in laying about them with all their weaponry, trying to bring down the mech's health as much as they can before dying.
The youtubers use their finales:
If someone can think of finales for Sacheverell, Guude, Vintage, and Pause, please post it, as it is twin, just have them do insane amounts of damage, then ascend.
Old Man Willikers uses: DvZ, and a swarm of completely over-armored over-buffed dwarves rush in. "Attack jimmies!!!"
Doctor Trayaurus uses: Mod Showcase, suddenly, Trayaurus is in a massive modded mech, complete with the most powerful weapons from every single mod there is, he charges into the mechs.
SkyDoesMinecraft uses: Perfect Budder Storm and it begins raining squids and gold, massive ones, smashing into the mechs with immense force.
Stampy Long Nose uses: CAKE! a giant cake falls from the sky on one of the mechs and stampy and his fellows deal even more damage to said mech trying to eat it along with the cake.
obsessedwizard uses: Archmage, he pulls out two incredibly powerful wands, and creates massive blasts of energy flowing every which way, frying the mechs.
after all this, Vechs uses Super Hostile and Heliceo uses Ragecraft, two mechs are transported to the respective map series, and are stuck there for several rounds, where they won't be able to charge their ability and will constantly take damage until they return. This over time damage isn't boosted by captain sparklez ability though.
Back on the MC Freedom:
A massive darkening happens over the MC Freedom (which, coincidentally, should have much less health than it does, I've been looking at all the damage its been taking from MC Freedom-deck related activities and it should be at critical health by now.)
Fools!
A massive void slash cuts the MC Freedom in half. MC Freedom destroyed. Advanced G03LM units destroyed. The deck of the MC Freedom becomes caught up in the F6 tornado (which is still a thing by the way, so it should be dealing damage to random groups in the EoTB, sorry for not posting about it) as piono emerges, glowing, from the clouds.
In his hand is Abiit, but welded onto it is a glowing, purple rod. The one from Relic's Echo.
He draws Superosque... This too has a rod on it, it seems he broke the gaming abstraction and ransacked the pillar, using Abiit to sever the connections that would usually cause the rods to disintegrate over time. Piono is now supercharged.
Vriska whirls around. Rolls the fluorite octet... Please please please please please please please please let this one 8e worth something!
The dice come down...
1-1-1-1-1-1-1-
The deck rocks with the arrow from piono's bow right before the last dice lands, effectively redoing the roll.
8-8-8-8-8-8-8-8
Ancestral Awakening Wow. Without using my light powers. What are the odds?
CaptainM8ndfang powers up to ancestor mode... or in this case Vriska's ancestor mode, as the minecraftian has no ancestor. This one is just an avatar folks.
Vriska herself at piono with the sword, piono brings up Ircucvci in the flash of an eye. The duel back and forth, piono blocking every movement. How........ Are........ You........ Fighting........ ME?
There's a lot you don't know about me Vriska.
A lot you'll wish you HAD known.
Piono jumps back, draws Superosque, and fires at Vriska, who barely blocks, but goes skidding backwards. The ricocheted arrow destroys the Nexus missileboat. A little help over here?
((No, CaptainM8ndfang did not use all the luck, it was entirely luck, actual luck, not god-tier probability manipulation luck. Just luck. Which is to say the Narrative interfered to make the story more interesting.)
Vriska equips the Emerald Nova!
5 Mag Agents and G0L3M Units are killed thanks to Etho, who ascends!
The golems would attack, but they have no targets!
Next three attacks against the EN-Mech fail!
*Octet. Nevertheless, Vriska rolls.
5-7-1-5-5-8-5-4
A fluorite egg appears and hatches into a massive blue basilisk which spits sapphire fire at The_Serpent, forcing her to retreat!
NIGHTSHADE VIAL: A bottle full of a deadly purple liquid entrenched in darkness. Swallowing the whole bottle is rumored to be fatal.
5,500 damage to the Z-Mech!
You throw the Substitute doll and it disrupts the basilisk's attack. You regain your battle stance.
No thanks. I don't want any Minecraft players in my study, not after what happened with Irecreeper...
The HHHH strikes the brick wall, dealing no damage! Its spirits of the dead bounce against it futilely!
> insert_generic_username: BATTLE TECHNIQUE => LV. 10 GENERIC STORM - DRILLGENERIGORG
8,000 damage to Thanatos!
Pretty soon, you're going to run into the same problem as ninjatwist.
1-1-6-7-2-3-2-8
The Hopesploders create two massive amethyst scythes which carve into Thanatos, dealing 7,000 damage!
Alright. Don't say I didn't warn you though.
5,000 damage to every Mech except the Z-Mech and SJ-Mech!
The majority of the Death Army moves out in time, but 2 Living Shadows are squashed flat!
60,000 damage to the Chair-God! 30,000 damage to a Charrier!
Gee, thanks. I'm sorry that I didn't respond to the new avatar; there were ~50 posts last turn. There was a lot to keep track of.
Hmm, let's think! Maybe because the Godmodder is in control of the Mechs too? Perhaps they're shielded from the Curse, as is anything else he uses! (Of course, his followers probably aren't as lucky...)
You attempt to attack the EN-Mech with the chop, but the brick wall blocks you!
The_King_of_Pane added!
Goldstone Wires || Magnet = Goldwire Horseshoe
Reaper killed! Although, a better strategy would be to attack Thanatos. Killing him causes the entire army to die!
The Wall breaks due to the sentence! The Circle of Fifths deals 7,000 damage as a result!
It hasn't.
8STB0WLR = Giga-Bowling Ball (Level 5: 2/6)
8stb0wlr = The Shuffler (Level 4: 2/5)
20,000 damage to a Reaper!
Minecraftifier added!
Green Sunslammer >= Minecraftifier =< Green Blockbreaker (Level 5: 1/6)
You're going to have to wait for that. It takes a while for me to update the Echeladder.
Well, the C-Mech does. It's a Creeper, it's got to have a suicide attack!
You attack the EN-Mech, dealing 8,000 damage!
5,000 damage!
Well, it is healable. You know what? You're right. Your army's got two Cores, and that's not very fair to have the attack damage both at once. I'll retcon it so the Mechanical Twin is the only one that takes damage after the initial attack. The Mutated Twin is healed for +100,000 HP!
Your repairs restore +6,000 HP!
9,500 damage to Burnt K4yne!
The C-Mech reverses course in midair and slams through the MC-Freedom itself, dealing 15,000 damage!
Lil' Cal && Fluorite Octet = English Eightballs
Twitchy Pokéball && Fluorite Octet = Democracy's Ballots
Deck of Cards && Fluorite Octet = Eight of Spades
~
Spiral Sucker && Jawbreaker = Skylight Sucker
Battlefield Pictuer Cutout && Skylight Sucker = Checkmate
Checkmate >= Zillymiter =< Colorful Mayhem's Staff
Since Checkmate is the Black King's staff, I don't think it would be a good idea to alchemize this.
The Trickster dice fuel an unholy candy-based abomination that deals 15,000 damage to the Nexus Missileboat!
3-4-4-4-7-2-5-7
The Zillyhoep dice make a giant exaggerated angel that seems to be made out of food. It aggresses Burnt K4yne, dealing 6,000 damage!
> insert_generic_username: BATTLE TECHNIQUE => LV. 10 .JPEG'S IRE - ONCEST
8,000 damage to Burnt K4yne!
+8,500 HP!
10,000 damage to a Charrier!
Technically, you're not surrounded by oxygen molecules! You're surrounded by pixels of code made to represent oxygen molecules! I guess it works though. 7,500 damage to the EN-Mech!
"cerbalGuy"? Is that just a workaround to the fact that "kerbal" isn't accepted?
You're going to have to wait for that. It takes a while for me to update the Echeladder.
Got it.
9,000 damage to the MC-Mech!
Time Travel Implant && Entropy Ingot = Destabilization Traveler (Level 5: 1/6)
It's too late to summon armies at this point. Sorry, Amperz4nd. :|
Your attacks would probably be more useful if you specified targets for them! I'll still count them, though.
3-1-4-5-8-1-3-6
A massive skyscraper appears that is infested with several hundred eldritch monsters! They aggress the skyscraper, causing it to tip over and deal 8,500 damage to the Infernal Skeleton Titan!
The White Dwarf fires at Thanatos and Master Chair Redux, dealing 5,000 damage to both!
> fseftr: BATTLE TECHNIQUE => LV. 10 BLUE, BLUE - ULTRAMARINE
12,000 damage to the SJ-Mech!
I'm assuming the Hazel Wand's final form is complete. Oh boy.
> TT2000: BATTLE TECHNIQUE => LV. 5 LONG DIVISION - CUBE ROOT
15,000 damage to the EN-Mech!
The Godmodder quickly yanks you back out of the future before you see anything you shouldn't! He slaps you across the face for even trying to spoil such an event! Don't you want to see what happens as it happens?
Overlord, the Kid didn't go through. It's got infinite respawns, which makes it very overpowered anyways.
2 Splinter Launchers destroyed!
Zilly No Anvil deals 8,000 damage to the MC-Mech!
20,000 damage to the EN-Mech! Titanic Lunar Knight added!
...And to all a good knight.
> engie_ninja: COMBAT OPERANDI => NUKED
You use up 5 Pie Filling and 2 Weasel Snot!
You flash-step up into orbit and see the Battlefield's chaos beneath you. You look up to the stars and give an all-clear signal to an unknown force. Suddenly, several multicolored lights appear on the Battlefield that designate a target zone. A massive nuclear warhead drops out of the sky, straight towards the EN-Mech! This nuke, however, is filled with water! 25,000 damage!
14,000 damage to the Nexus Missileboat!
> TheLordErelye: BATTLE TECHNIQUE => LV. 10 THE PEN - WORD OF GOD
2 Mag Agents killed!
8,000 damage to Burnt K4yne!
Does this apply to only THIS turn, or all turns?
10,000 damage to the MC-Freedom!
The EN-Mech blasts you with several sniper rifles before you can do that!
> fseftr: BATTLE TECHNIQUE => LV. 10 DOWNPOUR - NOAH'S FLOOD
16,000 damage to the SJ-Mech!
And he did!
3-1-3-3-5-4-8-4
A massive fuschia culling fork appears and prods the W-Mech, dealing 7,000 damage!
Tazz has the Orb in his inventory already!
LEX ORDINIS: A red and blue scepter that emanates a profound sense of order. Its crystalline structure is unbreakable and is perfectly aligned, giving the weapon rigidity. It channels powerful order magics to smite the unjust and balance their lives on its red crystal scales using the power of the Constants.
Nightshade Vial || Arsenic && Iocane Powder && Necroa Virus = The Taker (Level 5: 1/6)
Ircucvci || Terra Firma && Levis Ignis && Diluvium && Superosque && Vi Naturae && Navitas Nox && Arctoae && Arcum Aereum && Nulla Stela && Denito Surrexit && Deum Lucem && Nocte Consumes && Abbit && Exedo && Lex Ordinis = Ohgodwhat (Level 90: 1/91)
Almost all of them. There's still a few left.
All Mag Agents and 8 G0L3M Units killed! 6 Minecraft Rebels killed! 20,000 damage to the M.C. Freedom!
All Cores take 100,000 damage! This kills the Mechanical Twin, and the Overmind! The Zerg Army fades into dust...
Oblivion deals 7,000 damage to Infernal Skeleton Titan! It raises the Corruption of the Rancid Cheese Wedge by 10%! The_King_of_Pane stays idle for now...
The Rancid Cheese Wedge deals 4,000 damage to Master Chair Redux! The Titanic Lunar Knight deals 10,000 damage to the E-Mech!
The Control Core Tank deals 20,000 damage to the EN-Mech, but loses 2 Nova Launchers in return! Spiderbite's Army deals 20,000 damage to the MC-Mech, but loses 12 Wizard Circles in retaliation! The Nexus Battalion kills 6 Minecraft Rebels! Blue's Fleet deals 20,000 damage to the SJ-Mech, but loses a Super Suit in retaliation! The Foresaken heals the Mutated Twin for +50,000 HP in exchange for 10 Experiment #35674s! It then deals 20,000 damage to the EN-Mech, but loses 6 Experiment #35674s in retaliation!
Master Chair Redux uses Chair-Railgun, firing a single shot that completely obliterates Burnt K4yne! Paradox Inc. Army fades into dust... Infernal Skeleton Titan uses Deathly Dance, dealing 8,000 damage to the MC-Mech and Thanatos! The Feline deals 6,000 damage to the SJ-Mech!
The Army of Choice rushes to the edge of the Battlefield to avoid the C-Mech! The Homelands deal 10,000 damage to all Mechs and crit their attacks for three turns, as well as strengthening their defense! Unfortunately, the attack attracted the ire of all the Mechs, and they kill all Hatchlings of Justicar in retaliation! The Obsidian Legion, under the effects of Infestation, attack the Army of Choice! They deal 50,000 damage to Crazy Hand! The Sangheilos Alliance deals 20,000 damage to the GH-Mech, but loses 10 Type 52 Phantom Gunships in retaliation!
The C-Mech, in its orb-like state, rolls up to the M.C. Freedom and explodes in a massive blue fireball, unleashing a Kamikaze! 50,000 damage to the ship! C-Mech killed! Every Mech except for the EN-Mech sets their weapons down and targets them onto the AGs! The Godmodder, flying above on the M.C. Freedom, gives the signal to fire! Instantly, clouds of ammunition blaze through the Battlefield and into the armies, dispelling Negate Attack on the Chair-God, killing TT2012, and killing the Army of Choice! The Noob Army and the Army of Choice fade into dust... Yet the Aces flee before the attack hits, and disappear. Where did they go off to? The EN-Mech deals 40,000 damage to Watson! The Godmodder kills 5 G0L3M Units!
The Itinerary:
> AGs: Finish off all standalone entities!
> AGs: Defeat the Armybuster Mechs!
> AGs: Defeat both Pro-Godmodder Armies!
> AGs: Defeat all Neutral Armies!
> AGs: Destroy the Godmodder!
> PGs: Finish off all standalone entities!
> PGs: Defeat all Anti-Godmodder Armies!
> PGs: Defeat all Neutral Armies!
> PGs: Defend the Armybuster Mechs!
The Battlefield:
THE OPERATOR: [???]
Oblivion: [???] Severely weakened thanks to the Chain.
The_King_of_Pane: [???] HP: 75/75.
Rancid Cheese Wedge: [N] HP: 33,000/60,000. Corruption: 20%.
Titanic Lunar Knight: [N] HP: 150,000/150,000.
Control Core Tank: [engie_ninja] The Core: Control Core. 500,000/800,000 HP. The Fleet: Juggernaut Plating. 100,000/100,000 HP. (x8.) The Heavies: Neo Tanks. 50,000/50,000 HP. (x10.) The Artillery: Nova Launchers. 30,000/30,000 HP. (x14.)
KOAXM Army: [5l1n65h07] The Core: System Defender 6.6.6. 360,000/660,000 HP. The Fleet: Neo Recognizers. 360,000/360,000 HP. (x2.) The Heavies: Destroyer Cannons. 66,600/66,600 HP. (x10.) The Artillery: Plasma Spheres. 16,600/16,600 HP. (x20.)
Team Microsoft Cloud Army: [The_Idea_Modpack_Mod_Man] The Core: Ultra-Dai Microsoft Cloud. 350,000/650,000 HP. The Fleet: X-Gunzans. 130,000/130,000 HP. (x4.) The Heavies: Idea-Bots. 50,000/50,000 HP. (x8.) The Artillery: Microsoft Ultra Halo Robotic Drill. 250,000/250,000 HP.
Spiderbite's Army: [pionoplayer] The Core: Spiderbite's Guard. ???/??? HP. The Monster: M.C. Freedom. 285,000/500,000 HP. The Fleet: Multiversal Battleships. 150,000/150,000 HP. (x5.) The Heavies: Mecha Platoons. 30,000/30,000 HP. (x30.) The Artillery: Wizard Circles. 5,000/5,000 HP. (x14.)
~
M.C. Freedom Deck: Tricky the Clown: ???/??? HP. Weakness: ???. Piono: 0/20 HP. 0 Energy. Respawns: III Minecraft Rebellion: 20/20 HP. (x14.) Respawns: III III III III III III III III III III III III III III CaptainM8ndfang: 20/20 HP. All the Luck: I Respawns: III Triple Threat Drones: 20,000/50,000. (x2.) Advanced G0L3M Units. 22,000/30,000 HP. (x14.)
Nexus Battalion: [pionoplayer] The Monster: Nexus Missileboat. 37,000/500,000 HP. The Fleet: Nexus Gunboats. 175,000/200,000 HP. (x5.)
Blue's Fleet: [fseftr] The Core: HMAS Victor. 440,000/10,000,000 Shields. The Fleet: HMAS Amplifier & Magnifier. 250,000/250,000 HP. (x2.) The Heavies: Super Suits. 50,000/50,000 HP. (x6.)
The Foresaken: [XDGrangerDX] The Core: Mutated Twin. 250,000/300,000 HP. The Fleet: Experiment #94728. 50,000/50,000 HP. (x10.) The Heavy: Multi-Powersuit. 200,000/200,000 HP. The Artillery: Experiment #94725. 30,000/30,000 HP. (x10.) The Calvary: Experiment #35674. 9,000/9,000 (x80.)
Master Chair Redux: [AG] HP: 33,000/170,000. Splinter Launchers: 5,000/5,000 HP. (x2.) Chair Railgun: III Power: IIIIIIIIII
Infernal Skeleton Titan: [AG] HP: 49,500/150,000. Deathly Dance: III Skellington Maneuver: IIIIII
The Feline: [AG] HP: 50,500/100,000. Reincarnations: III Corruption: 50%.
Ire's Chair Legion: [Irecreeper] The Core: Chair-God. 165,000/600,000 HP. The Fleet: Charriers. 32,000/150,000 HP. (x4.) The Heavies: Helix Archangels. 35,000/40,000 HP. (x8.) Chairstorm Ascension: III
Smash Army: [Goomba98] The Core: Master Core: 200,000/500,000 HP. The Fleet: Kihunters: 60,000/60,000. (x9.) The Heavies: Boom Stompers: 30,000/30,000. (x20.) The Artillery: Roturrets: 5,000/5,000. (x50.)
Void Army: [Nimbleguy] The Core: The Master. 300,000/600,000 HP. Fleet: The Cancer. 450,000/450,000. The Heavies: The Princes. 100,000/100,000 HP. (x4.) The Artillery: The Apprentices. 30,000 HP. (x10.) The Cavalry: The Destroyers. 7,500/7,500 HP. (x55.)
Omega-2 Battalion: [Netpatham] The Core: HEX-02 Omega Class Battleship. HP: 300,000/600,000. The Fleet: Interfaced Thaumium-Class Battleships. 350,000/350,000 HP. (x2.) The Heavies: Thaumechanical Constructs. 20,000/20,000 HP. (x30.) The Artillery: Castcannons. 50,000/50,000 HP. (x10.) The Calvary: HEX-Bot Models. 8,000/8,000 HP. (x30.)
The Homelands: [Talist] The Cores: Pherix: 26,000/30,000 HP. (Temperature: 10,000oC.) MK-Watson-A: 35,000/500,000 HP. (Servos: III), LeiShi: 400,000/500,000 HP. (Chi: 100.) The Fleet: Relic Shards. 100,000/100,000 HP. (x4.)
Obsidian Legion: [NinjaV2403] The Core: Obsidian Colossus. 300,000/600,000 HP. The Fleet: Obsidian Psiitanks. 300,000/300,000. (x2.) The Heavies: Psiilem Healers. 45,000/45,000. (x10.) The Artillery: Obsidian Psiilems. 20,000/20,000. (x15.) The Calvary: Enderman Assassins. 7,500/7,500 HP. (x95.) Want You Gone: III
Army of Platius: [zerithos] The Core: The THOR. 200,000/500,000 HP. The Fleet: Bombers. 150,000/150,000 HP. (x3.) The Heavies: Mortars. 100,000/100,000 HP. (x5.) The Artillery: White Nexi. 10,000/10,000 HP. (x5.)
Sangheilos Alliance: [Aegis-A095] The Core: CSO-Class Supercarrier. 400,000/700,000 HP. The Fleet: CAS Assault Carriers. 400,000/400,000 HP. (x2.) The Heavies: CCS Battlecruisers. 40,000/40,000 HP. (x10.) The Artillery: Super-Heavy Plasma Mortars. 15,000/15,000 HP. (x15.) The Calvary: Type 52 Phantom Gunships. 7,000/7,000 HP. (x90.)
Z-Mech Mk. X: [MECH] HP: 289,000/400,000. Infestation: III
SJ-Mech Mk. X: [MECH] HP: 434,500/600,000. Moonsetter: III
MC-Mech Mk. X: [MECH] HP: 184,500/350,000. Sunshaker: III
W-Mech Mk. X: [MECH] HP: 390,000/450,000. Witching Hour: III
WS-Mech Mk. X: [MECH] HP: 484,000/600,000. Trifecta: III
GH-Mech Mk. X: [MECH] HP: 526,000/600,000. Dead Man's Volley: III
EN-Mech Mk. X: [MECH] HP: 304,500/750,000. Game Over: III (IN USE)
The Puppet: [PG] HP: 73,000/80,000. High attack, high evasion!
Death: [The_Serpent] The Core: Thanatos: 258,000/630,000 HP. The Fleet: Furies: 278,000/300,000 HP. (x3.) The Heavies: Reapers: 10,000/30,000 HP. (x21.) The Artillery: Living Shadow: 50,000/50,000 HP.
Godmodder: [GM] HP: 16/125. Killstreak: 52. (On the M.C. Freedom.)
Escape From Antichamber:
Flare Flames: [PL]
The Forge:
Broken Halo: III DISABLED (K4yne)
Contaminated Gear: IIII READY (ninjatwist321)
Rapidfire Bow: III (zerithos)
HHH's Headtaker: III DISABLED (ManiacMasteR)
Hivemind CPU: III (TheLordErelye)
Potion Supply: III READY (Talist)
Ender Orb: IIIII (Netpatham)
Slime-Inator: III READY (Flare Flames)
Molten Processor: IIIIII READY (The_Serpent)
Infinity Blade: II [4K] (The_Serpent)
Prism: III READY (Aegis_A095)
Lil' Cal: (insert_generic_username)
Shockwave Laser-Cannon: IIII (fseftr)
Sacred Pool Balls: IIII (Irecreeper)
Deudly Magnum: I READY (PitTheAngel)
Emerald Nova: IIII DISABLED (pionoplayer)
Waluigi Thyme: WAA (Irecreeper)
Withered Plate: IIII (TT2000)
Auditory Piston: III(The_Idea_Modpack_Mod_Man)
Inferno Servo: III READY (Aegis-A095)
Magma Multiplier: IIII READY (Talist)
Silver Eye: III READY (Nimbleguy)
Table Leg: III READY (Leonstar0)
Spare Tentacle: III READY (TheLordErelye)
Providence's Topper: III (Irecreeper)
Red Scale: III (zerithos)
Twitchy Staff: III (insert_generic_username)
Chaos Heart: IIIII READY (K4yne)
Faceless Eight: II (pionoplayer)
Necro Smasher: III (XDGrangerDX)
Sacred Items:
Your Sacred Items are in need of refilling!
11 Hog Slop
5 Elf Tears
14 Pie Filling
0 Weasel Snot
Lucky the dorfen umbrella salesmen won't be comin' back. {Changing this one's shade of green, the other one's glitchy. Damn editor.}
Yeah, about that, five thousand ships survived. We just took out four ships, subjugated the AI, and captured the crew. The other four thousand nine hundred and ninety six are just fine.
And they are curr3ntly se7ting up shop on Mar5.
Uh... That you, H3?
Y3s. I am afraid I wa5 forced to... Integra7e with... The Par4sol AI in order to fully override con7ro1. Some symptom5 of this sort are to be expected.
That don't sound good. Would "Integration" be what I think it is?
I 4m afraid 5o.
Yikes.
I SILENT STARE the lowest health Mech.
Furthest Ring's Dice 6/9
>RPLS-SH IS NEARLY ARMED. |||||||||/ {So, I'm going to handle this in this format rather than standard charges, because it really is just an ability cooldown rather than a new charged attack.}
I alchemize;
SCP-1417 A and B && PDA 2/?
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
... W3ll 3xcu23 m3, Cu3 B4ll, how c4n 1 b3 2ur3 th4t Tw1n 12 d3f1n1t1v3ly gonn4 b3 th3 GM?
1n f4ct, no, 1'm NOT go1ng to u23 my own br41n. Hmph. Magic Cue Ball && Mechanical Brain preview please.
Grr. F1n3, 1'll *4ctu4lly* do 4tt4ck1ng. 4 8lu3 G3n3r1c O8j3ct 4pp34r2 1n your 2tudy w1th 4 gun 4tt4ch3d to 1t. 8luh 8luh 2top t3ll1ng m3 wh4t to do. J33z. 1t th3n 1n3xpl1c48ly 8low2 up in your f4c3. 23r1ou2ly. Wh4t3v3r.
Anyways... I turn the Cyan Sun Stronghold into a fully functional Death Star. Wait what. No. It's a freaking Mecha. The Lego one that Jade accidentally drew up. It then stomps on Thanatos and finally decides to actually be explosives and blows up.
Green Solarhead 10/11
Flare 7/11
Coronal Ejector 7/11
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
No, not Neutral. This whole army thing was explicitly a free-for-all, meaning that it shouldn't really have an affect on your overall faction. I am just eh... nudging things along. If I was to turn I would need to make it a little more dramatic than that. I won't harm armies or people I am allies/friends/whatever with, though. null
He scream
>>Anyway...Obtaining Fluorite Octect...Calculating optimal roll vector for 8-8-8-8-8-8-8-8...Rolling...
>>I start searching for repository1-c.txt in the databases I can access... (Just tell me if it turns up or not.)
>>Activating ACME Ultimatum Gnu. Delivering ultimatum to the Mechs....Even knowing ACME's reputation for products not working as advertised...That was a surprisingly large explosion. Now while they're reeling, I open a connection between the Mechs and a virus aquarium.
>>Army Command: Obtain large masses, and teraport them into the Mech teraport denial field. Explosions ensue. From a great distance away from the army (in short, you are going to have to have the EN-Mech teleport to the army for an entire post to get there. Especially as they put a pit in, and covered it, while no-one was looking). Like, 5,000 blocks away. Those not occupied in acquiring x4 Compressed Dirt and teraporting it will build shields. Which they will all equip.
>>Oh, and I preview the code Ircucvci in the Alchemiter.
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
Slightly disappointed that the sword was the same level as Pyrocumulus. Also, are you getting slightly freaked out by the power levels involved? Don't worry, I only have 4 more jokealchemies left, and only two of them are elemental alchemy swords. (the other two might be more ridiculously over powered though).Never mind, thanks twin.5/8 for Anew Arisen
2/6 for the Taker
flail OR raw metal magic 1/? (yup. Metal as a magic. We're reaching the end of my unreasonable alchemy chain. Or getting there at least)
Vriska's army attacks the mechs again.
The Nexus troops target the youtubers.
MC Freedom:
belay that order stuff changed, this post will not involve the MC Freedom.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
Negate Attack will last for three turns, if not triggered.
Upon trigger, it vanishes.
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)
I quickly inform the Godmodder that I only spoiler the event for myself! I won't, or can't, tell anybody else what happens. I know this because I saw myself having not told anyone what happens, meaning that I know for sure that I don't. I playfully slap the Godmodder back and promptly leave, after having a nice cup of tea with him, of course.
I attack the Minecraft Rebellion with an odd mixture of karate and bat-jitsu. It's goes sort of like "hyaaaaaa, whaaaaaa, mo faffafa fyaaaa". And then people get hurt and they fall down.
Destabilization Traveler (Level 5: 4/6)
Even More Rockets on the Planet: 10/35
Death Field 2: 7/11
He scream
Ambrosa: 1 charge
Pherix: Flame Crash against the Z-Mech
Watson: Thunder Crack on the Mechs
Servos: |E|-|-|
All the extras: Attack the Z-Mech
Arthur: Sweep the legs of the Z-Mech and kick it spinning across the ground.
@Nimble:...
+2 to Aegis. But charges don't really do much anymore...
=-=-=-=Wilson=-=-=-=
@fseftr: Alright.
@Engie: Umm... There are 3 problems with that. 1: You can't combine summon gems. Otherwise the best tactic would be to use every single gem in one summon. 2: If you used the last two grand gems, that would mean you've used 3 grand gems. Give some people who have used none a chance, such as NetPatham. And finally, you already have an entity out.
The Metal Gauntlet Heavy heals 1 HP because I forgot its resistance. The Terror Spider attacks the Steel Gauntlet, dealing a boosted 20 damage and applying Burning Toxin, not like it matters. The Evil Snowman deals a reduced 6 damage to the Terror Spider before melting from the Foul Toxin. The Metal Gauntlet Heavy deals a double reduced 5 damage. HarvesteR deals a boosted 14 damage to the Terror Spider. The Steel Gauntlet Heavy takes 1 damage from the first toxin and 7 damage from the second toxin, but ignores both of them.
Enemy Line:
[SHADOW] Terror Spider 350/475 HP + Eyes 75/75 HP (closed) + [NAT] Toxic Web 40/40 - Action: 1
Base attack: 15 Shadow Damage and applies venom to the target
Toxin Spray: Applies venom to all enemies
Toxin Deluge: Applies 3 stacks of venom
Toxic Web: Spends the turn building a poisoned web. The web is nature typed and has 40 HP. While the web is alive, attacking entities have a chance to have venom applied to them.
Toxin Surge: Removes all stacks of venom on the target and deals all the them venom's remaining damage to the target instantly.
Venoms: Foul Toxin: deals 4 Shadow damage per turn for 3 turns
Crippling Toxin: Deals 2 Nature damage per turn for 4 turns and weakens the target's attacks.
Icy Toxin: Deals 3 Cold damage per turn for 4 turns.
Burning Toxin: Deals 5 Fire damage per turn for 2 turns.
Venoms can stack. I'll add more random toxins if this is too easy.
Allied Line:
[MET] Steel Gauntlet Heavy 3/30 HP - Action: 2 (Engie's, Crippling Toxin 2 turns left, Burning toxin 1 turn left)
Base damage: 10, ignores damage of less than 10.
[MAG] HarvesteR 30/40 HP + Kerbal 1/1 HP + Super Kerbal 2/2 HP * 4 + Krackensbane 10/10 HP - Action: 3 (Gerbil's)
Rocketerring: Upgrades a Kerbal to have double HP and double effect. (Requires a Kerbal to be alive) Infusment: Infuses a Kerbal into Krackensbane, powering it up. (Requires a Kerbal and Krackensbane to be alive) The Cycle Continues: This will be described by me when it is used. (Requires Krackensbane and Kerbals to NOT be alive) Shield: Uses the Krackensbane to shield damage. It diverts damage to the Krackensbane, but the damage is actual damage / 4. Kerbals, in this case, will increase the 4 to a higher number. (Requires Krackensbane) Kerbal Birth: Sacrifices HP to make a Kerbal. Krackenswipe: Attacks using Krackensbane (Requires Krackensbane)
-
[NEU] Wilson 40/40 HP ("fine"; brewing panaceas, 2 turns left)
Panaceas: 1 left. (cures one entity of all poisoned or venom status effects)
Spare Summon Gems:
Cold x1 (+1 grand) - Fire x1 (+1 grand) - Nature x1 - Metal x1 - Energy x1 - Magic x1
Average entity formula: ((Entity health) / 10) * (Entity's average Delta HP per turn) = 30*
*If you are using a grand summon gem, use 40 instead.
Items: Iron Greatsword - Deals 5 MET damage to an enemy, 1 use left. - Splash weakness potion: weakens an entity's next attack. 1 use left. - Mystery Potion (x2) Does... Something... 1 use per potion - Mega Splash Healing Potion: restores 5 health to each allied entity, 1 use.
Action is the attack order. You can reorder your entity's attacks.
Type Matchups X means bonus dmg, O means less dmg
Defender |Col|Fir|Nat|Met|Ene|Mag|Sha|
A.... Col| O | X | O | . | O | X | O |
T.... Fir| O | O | X | X | . | O | X |
T.... Nat| X | O | O | O | X | . | ? |
A.... Met| . | O | X | O | O | X | O |
C.... Ene| X | . | O | X | O | O | ? |
K.... Mag| O | X | . | O | X | O | X |
E.... Sha| X | ? | ? | ? | ? | ? | ? |
R
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
All my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
NUUUUUUUUUUU! NOT THE ARMY OF CHOICE!
...My rage quickly breaks, though, being Trickster. A malevolent edge in my smile persists.
I roll BOTH the COMBATDICE OF ZILLYLAV and the COMBATDICE OF ZILLYDUB at the MC-MECH.
I also whip out the GATE OF ZILLYDEN, and channel it's door-energies into a HADOORKNOBKEN! Being a HUGE ZILLY DOOR, the result is a HUGE ZILLY HADOORKNOBKEN! I launch the massive ball of ZILLYDOOR ENERGIES at PIONO!
...
...
...
The_King_Of_Pane could not find his target upon the ground...Perhaps in the air?
Before he could check this, he couldn't help but notice the C-Mech's Kamikaze attack ramming into a massive ship, colored mostly a Golden Yellow. The ship was not relevant to him, not yet, though he could see many figures atop it. His eyes instead dart to where the C-Mech came from, to behind the line of Giant Animatronics...And he saw him. The Godmodder.
He was not The_King_Of_Pane's target. That was the last thing The_King_Of_Pane would so much as look at right now. Few were behind those lines as well, and knowing his target, there was no way he would align himself with any Godmodder willingly. Much less THE Godmodder.
He goes back to his binoculars, scanning the skies for his ACTUAL target...
=CHARGE=
-1 / ???- (Not sure if I'll need charges anymore, but hey: could come in handy.)
+2 to Modpack
=ACTION=
I can finally focus my efforts on the MECHA ARMY.
Given that the mecha's have ANIMATRONIC TECHNOLOGY, I shine a flashlight at all of them, to see if I can cause a "system reset", akin to Foxy from FNAF2.
=COMMAND=
The Chair-Legion will attack the MC-Mech.
MCR will use Chair-Shell on Puppet, locking it in a shield!
The Splinter Launchers will target the MC-Mech. (POWER: 4)
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
Clockwarp Gauntlet 5/6
Staff of the Rings 5/7
You would be accurate in saying the final form is complete. I need to test the extent of the power in it, though. 355 posts, without counting the alchemies? That, and it has the utter support of the Noble Circle of Horrorterrors.
Sacred Items? Do you KNOW how many people have attempted to make me cry for them, the OPPORTUNISTIC TROGLODYTES? I DOUBT it would even function as PURE GENETIC TEARS anyhow. Anything that touches a variety of chemicals coming from some neural glands of mine is COMPLETELY AND UTTERLY MUTATED in the binding process. Including my brain and around 76% of my blood cells, which likely explains quite a bit about my ignominious life. And the fact that I have hemoglobin and hemocyanin in my body right now.
As was aforementioned, I cast a spell of oblivion on the area around me, exerting as much energy as possible within the Hazel Wand. Hopefully, it will be at least fifty meters. Then, I turn to Vriska.
Perhaps you should check your inventory for the Miniature Green Sun I gave you earlier.
Directly afterwards, I use Fill 'Em with Midnight on any Nexus forces I happen to come by.
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
AC: Suuuree.
AT: Well, it's true!
AC: Let's just stop talking about that.
AC: So, did you hear about that Sburb game coming out soon?
AT: Hah. Yes, and I have played it through.
AC: Really? What's it like?
AT: I find it marginally amusing that you believed me immediately. Not to say that it is not true.
AT: But, I cannot say what it is like.
AC:
AT: Yet.
AC: What do you mean?
AT: I mean you will have to wait a few enquier until it comes out to play it, Lefebvre.
AC: Whaa?
AT: See you then.
ambiguousTheoretician [AT] ceased pestering abnormalConfidant [AC].
I suddenly feel the need to know the Codes of several of my Alchemies for some reason. Why? Eh, precautionary measures in case something horrible happens. I check the codes of the following Alchemies, and ask the results be PM'd to me instead of being posted onto the thread if that isn't unfair.
-Caledfwlch
-Hephaetus'es Gate
-The Man Ender
-Terror Enderdragon Scale
-Divine Plate
-Red Cherub Scale
-Greenlance of Zillyrol
-Timeblade of Zillycal
-Pandoor of Zillybahr
With that out of the way...
I proceed to use my IMAGINATION, which has somewhat recharged, to summon to my body the PEPPERMINT MYTHRIL COAT! I then equip the PRISMPLATING OF ZILLYENDH on top of it, granting myself ridiculous defense! I proceed to rush forward, using the TIMEBLADE OF ZILLYCAL to increase my pace forwards by a considerable degree, and attempt to stab Piono while I tank his blows, giving no regard to my safety if it means I can find a way through his defense!
I also manage to set the KOOPA CANDYSLAYER to target the MC-MECH via autopilot.
I'll be making my great escape now!
(Page 34/845)
As I'm in the past, I set a trap that activates in the present, damaging a random pro-godmodder entity.
/null
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
23/25 Health Care Package
22/25 Health Care Package
> R. K.: He ubers the MC-Mech with Hippocrates 451.
> K4yne: The Biobliterator comes out of nowhere, mechanises those squishy Minecraft Mobs and they dogpile the Chair Legion. Biobliterator leaves the scene.
---
Strange Hippocrates 451
Uber: 100% In Use
MMMMPH: 0%
Avatar is Terrible Terry Hintz from LISA - The Painful RPG.
alight billy, looking forward to seeing your posts.
Also, I finished reading through Be the Godmodders a few days ago. I have now read every single officially sanctioned DTG post that currently exists. Boo yeah!
6/8 for Anew Arisen
3/6 for the Taker
2/? for metal flail
MC Freedom: Dan and Toby have used up their last respawns in a blaze of glory, activating, at the last moment, the double finale Minecraft News! A swarm of players from outside the battlefield are rallied to their cause by another installment of the Minecraft Weekly News and charge onto the battlefield attacking Death and the Mechs as Dan and Toby snatch a last-minute ascension.
Vriska turns to her compatriots.
Just go already! 8efore something kills you!
Do some damage on the ground!
The youtubers all shrugs and launch themselves off the side of the MC Freedom, using their various forms of flight transformation. Begin: Final charge of destiny.
Final charge:
The youtubers lead Vriska's army in a final blaze of glory against the mechs/Death.
Captain Sparkles begins the entire charge with: Musical, the attack happens to the most epic music video ever, boosting everyone's attack by a lot. Any army to join in on the suicidal charge against the PG forces gains from this bonus (it has to be a suicidal charge though)
The wizards soften up the mechs with a massive lightning mana storm that saps the wizards of their power because of its magnitude.
The mechs and battleships both just charge in laying about them with all their weaponry, trying to bring down the mech's health as much as they can before dying.
The youtubers use their finales:
If someone can think of finales for Sacheverell, Guude, Vintage, and Pause, please post it, as it is twin, just have them do insane amounts of damage, then ascend.
Old Man Willikers uses: DvZ, and a swarm of completely over-armored over-buffed dwarves rush in. "Attack jimmies!!!"
Doctor Trayaurus uses: Mod Showcase, suddenly, Trayaurus is in a massive modded mech, complete with the most powerful weapons from every single mod there is, he charges into the mechs.
SkyDoesMinecraft uses: Perfect Budder Storm and it begins raining squids and gold, massive ones, smashing into the mechs with immense force.
Stampy Long Nose uses: CAKE! a giant cake falls from the sky on one of the mechs and stampy and his fellows deal even more damage to said mech trying to eat it along with the cake.
obsessedwizard uses: Archmage, he pulls out two incredibly powerful wands, and creates massive blasts of energy flowing every which way, frying the mechs.
after all this, Vechs uses Super Hostile and Heliceo uses Ragecraft, two mechs are transported to the respective map series, and are stuck there for several rounds, where they won't be able to charge their ability and will constantly take damage until they return. This over time damage isn't boosted by captain sparklez ability though.
Back on the MC Freedom:
A massive darkening happens over the MC Freedom (which, coincidentally, should have much less health than it does, I've been looking at all the damage its been taking from MC Freedom-deck related activities and it should be at critical health by now.)
Fools!
A massive void slash cuts the MC Freedom in half. MC Freedom destroyed. Advanced G03LM units destroyed. The deck of the MC Freedom becomes caught up in the F6 tornado (which is still a thing by the way, so it should be dealing damage to random groups in the EoTB, sorry for not posting about it) as piono emerges, glowing, from the clouds.
In his hand is Abiit, but welded onto it is a glowing, purple rod. The one from Relic's Echo.
He draws Superosque... This too has a rod on it, it seems he broke the gaming abstraction and ransacked the pillar, using Abiit to sever the connections that would usually cause the rods to disintegrate over time. Piono is now supercharged.
Vriska whirls around. Rolls the fluorite octet...
Please please please please please please please please let this one 8e worth something!
The dice come down...
1-1-1-1-1-1-1-
The deck rocks with the arrow from piono's bow right before the last dice lands, effectively redoing the roll.
8-8-8-8-8-8-8-8
Ancestral Awakening
Wow. Without using my light powers.
What are the odds?
CaptainM8ndfang powers up to ancestor mode... or in this case Vriska's ancestor mode, as the minecraftian has no ancestor. This one is just an avatar folks.
Vriska herself at piono with the sword, piono brings up Ircucvci in the flash of an eye. The duel back and forth, piono blocking every movement.
How........ Are........ You........ Fighting........ ME?
There's a lot you don't know about me Vriska.
A lot you'll wish you HAD known.
Piono jumps back, draws Superosque, and fires at Vriska, who barely blocks, but goes skidding backwards. The ricocheted arrow destroys the Nexus missileboat.
A little help over here?
((No, CaptainM8ndfang did not use all the luck, it was entirely luck, actual luck, not god-tier probability manipulation luck. Just luck. Which is to say the Narrative interfered to make the story more interesting.)
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.