If it needs to be recovered, Xcano is busy gloating over his new-found bling, when Tricky, completely out of the blue, bashes his face in, takes the ring, and returns it to Sauron.
Crisis averted. I hope. Sorry if I'm being a jerk, I'm tired and not analyzing things well.
I am about 90% sure you would fail in doing that, given that I was using the Ring to be invisible. /null
I am about 90% sure you would fail in doing that, given that I was using the Ring to be invisible. /null
Invisible. Not intangible. By the way, you know how the Ringwraiths could see Frodo perfectly fine when he was "invisible"? What's to say Tricky can't do that too? Just saying.
/null
The Meaning of Life, the Universe, and Everything.
Join Date:
4/4/2014
Posts:
159
Location:
{NOT FOUND}
Minecraft:
Amperzand
Xbox:
Nope.
PSN:
Nope.
Member Details
And, of course, there's the "Invisible Enemy Solution" i.e; nuke the general area you last saw them in to radioactive glass, thereby killing them, regardless of whether you can see em'.
18/50 The Queen
10/25 Health Care Package
9/25 Health Care Package
> R. K.: Burning through more Chair legion people with Hipppocrates 451.
> Burnt K4yne: I rip off parts of Chair legion members and throw them at other Chair Legion people.
"Check this out! My super fastball attack! CATCH!"
"Additionally, i am not really the epitome of sanity right now, so i guess eating things that make me go insane will just make me stronger. Well...."
The cloaked man teleports up above Oblivion and begins sending out teleport copies. A immense ring forms around Oblivion, composed entirely of copies of the cloaked man. The ring is three Oblivions wide and each copy is only a meter apart. Then another ring forms, this one vertically surrounding Oblivion. Every copy faces Oblivion and calls out. The voices are perfectly synchronized, and the strength of their voice is like thunder, shaking everything nearby. Stay away, no one needs to be caught in the crossfire. At that, they raise their arms and point at Oblivion. The air hums, and the very fabric of space vibrates with it. Tremendous amounts of energy coalesce on the tips of the copies' fingers. Then everything quakes, light erupts from from the ring, inscribing Oblivion with searing light. The flash could rival the Green Sun, but chooses not to, so as to harm Oblivion even more. The ring vanishes, but the cloaked man isn't done yet. He takes Blue Giant out holds it high in the air! Tendrils of solar energy burst out of it and grow outward, creating a mess of tendrils larger than a city. The tendrils proceed to flip the [REDACTED] out, and tear into Oblivion. They tear off pieces the size of a football stadium, and then pierce the wounded spots, releasing all the quantum energy that can be released. The tendrils then shrink back into Blue Giant quickly, and the cloaked man finishes this off by jumping hundreds of miles up before plunging back down with all the force of the titanic. At the last moment, the cloaked man adds to Blue Giants momentum by throwing it with all the force he has straight down through Oblivion. It hits Oblivion and disappears inside. The sword comes flying out the bottom of Oblivion and keeps going. It flies down, eventually reaching terminal velocity... just before hitting The L()rd's head.
ALL NOOBS! MOVE AGAINST THE ENDERDRAGON! ...AND KEEP THOSE PAWNS IN THE FRONT!
I give another rallying cry for more minicrits! And I also move to attack the enderdragon, since I'm an entity now!
Hey Twin...You say that this is supposed to be a massive free-for-all,but what is the point of that? Why would I start attacking random other armies just because? Gaining an army doesn't mean I'm gonna start murdering my allies for no reason! Besides, if the AG armies stick other, we should be able to easily overrun the PG armies, and perhaps eventually the threatening neutral armies as well...
The Meaning of Life, the Universe, and Everything.
Join Date:
4/4/2014
Posts:
159
Location:
{NOT FOUND}
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Amperzand
Xbox:
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Nope.
Member Details
Struck by a fit induced by the unholy radiations of the A/E-IC, I alchemize...
5xD37.3{Non-euclidean dice} && The attached image.
{Whoa, that did a thing...} The alchemy above 1/?
RPLS-SH recharge 2/10
My eyes glowing with Psionic force, I walk into the center of Serpent's forces and speak three words in the tongue of Hel, then wave my hand once, a trail of gray and purple energy following it... There is a quiet peal as if of bells... In an instant, hundreds fall, their minds and souls ruined by the strength I carried back from the Edge, their bodies becoming frozen ash...
{On a side note, is the Anachronism autoattacking? It aught to be, but if not, it attacks K4yne's forces.}
i: 50/50 Eh heh heh, maybe I might not be able to get everything done. HOWEVER TWIN!! I have a PM for you!!!!!
iii: 47/50 +1 self +24 from Erelye
iv: 29/50 +1 self +15 from Nimble
v: 5/50 +1 self
+1 to Erelye (I also have a PM for you Erelye) +1 to Nimble
NimbleQuest! >Leonstar0: Ask TP how to leave the past, then do so... taking SF with you.
Leonstar1: Time for some structural magic for a change (Well, not including spell cards...)
I walk into Greyhold, hopping the invitation still technically stands and steal borrow some arcane chalk and candles. Oh god Erelye... This place is even worse then before, maybe... I guess that is subjective to what the word 'worse' means...
I quickly run outside before I have to roll for sanity loss.
SPELLADEX
Spell Cards
Zodiac:
Star Sign: Zodiac - Libra = 3/3
Star Sign: Zodiac - Scorpio = 3/3
I use Aspirant's Attention near the Infernal Skeleton Titan, and near some other entities as well, to up their damage output and allow them to regenerate.
The Meaning of Life, the Universe, and Everything.
Join Date:
6/8/2014
Posts:
44
Location:
In a valley, sleeping.
Minecraft:
No
Xbox:
Nope
PSN:
Yeah..no
Member Details
I do a nonsencicle thing then leave
Rollback Post to RevisionRollBack
Well then, I seem to have a visitor...
Zanza: Shulk, become my disciple, and you shall have all the fish and chips you desire.
Shulk. No! I want... to live in a world where everyone can have fish and chips! A WORLD WITHOUT YOU!
Fiora: That's right! Meyneth wanted everyone to have fish and chips!
Zanza: FISH AND CHIPS BELONG TO GODS!!!
Death CONTINUES attacking insert's army. I hate trickster mode so much.
I take out a large, black and purple Spiral Sucker created by merging a black one... and a purple one. This seems extremely grimdark. I throw it in the AG's general direction.
Meanwhile, Serpent ("Present" Serpent")'s yellow eyes flicker open. She looks around, and her pupils dilate in fury. She pulls out a husktop and, curled up against the wall, logs onto Minecraft. She regains control of her Minecraft avatar and teleports onto the MC Freedom. A black-and-red card deck materializes in her hands - Sleight of Hand. SOMEONE. IS GOING. TO PAY.
The Core: CSO-Class Supercarrier (1) - A MONOLITHIC 28 km long mother-ship with orbital bombardment capability, used for planetary occupation.
700,000 HP; 5% Damage Reduction [Shields]
6000 DMG Orbital Bombardment (to 4 Entities)
V (5 turns) - 15,000 DMG Energy Projector (fires automatically) - a pinpoint beam of active plasma that turns what it touches into glass in one fell swoop.
Repairs "Capital Ships" [CAS & CCS] for 5% HP
Spawns one of each "Calvary" [Type 25 Phantom Drop-ship & Type 56 Lich]
Type 25 Phantom Drop-ship - Exactly what it says on the tin.
20,000 HP; No Shields
No Attack
II (two turns) - Drops a Wraith or Ghost (50/50 respectively) and 5 Foot Troops; De-spawn
The Fleet: CAS-Class Assault Carrier (5) - A smaller version of the CSO, it has less capability, but is still quite formidable.
400,000 HP; 5% Damage Reduction [Shields]
6000 DMG Orbital Bombardment (to two entities)
V (5 turns) - 15,000 DMG Energy Projector (fires automatically) - a pinpoint beam of active plasma that turns what it touches into glass in one fell swoop.
Repairs "Calvary" [Type 26 & Type 56] for 10% HP (does not stack)
Spans one "Calvary" [Type 26 Phantom Gunboat]
The Heavies: CCS-Class Battlecruiser (10) - A purely combat oriented ship built for the front lines; it's firepower is devastating.
400,000 HP; 10% Damage Reduction [Shields]
Primary - 5000 DMG Orbital Bombardment (splashes up to 5 among troop type)
Secondary - 7000 DMG Plasma Torpedo (one entity; for use on heavies and higher)
The Artillery: Super-Heavy Plasma Mortar (15) - A ground based plasma mortar that launches high-velocity plasma shells with ridiculous range.
150,000 HP; Shield Generator - Grants Invincibility to Plasma Mortar!
5,000 DMG Plasma Shell (splashes up to 5 among troop type)
Shield Generator - 10,000 HP
Heavily Defended - only takes 10% damage while Mgalekgolo Guards are Present Mgalekgolo Guards (2 for each Mortar) 25,000 HP
The Calvary: Type 52 Phantom Gunship (25 starting) - A light Gunship for supporting infantry.
30,000 HP; No Shields
2,500 DMG Concussion Rifle (one target)
Distraction! - Foot Troops take 10% less damage
Type 56 Lich (10 starting) - A massive deployment platform that is heavily armored for supporting troops in hot LZ's.
50,000 HP; 5% Damage Reduction [Shields]
5,000 DMG Plasma Projector (one target)
X (10 turns) - Spawns two Mgalekgolo Guards
The Soldiers: Type 26 Wraith - A tank with a medium range plasma mortar. Boom.
25,000 HP; No Shields
2,500 DMG (one target)
Type 32 Ghost - An agile, fast attack vehicle. Good for running things over.
10,000 HP; No Shields
2,000 DMG (one target)
1/4 chance to dodge
The Pawns: Sangheili Foot Troops - Small arms and explosives. More explosives. Very mobile, very agile, very aggressive.
5,000 HP; No Shields
1,000 DMG (one target)
1/8 chance to deal 3,000 DMG instead of regular attack. With Explosives!
1/4 chance to dodge
No insert, it was uraniums umbrage that pabu had! I said that! IN THE POST!!!
It is not a legitimate attack if you're not paying attention to what I'm saying.
And yes, the dice are magic, but piono just blocked them more than 20 feet away from him. Remember. Terra Firma is big enough that piono just dropping it on the deck of one of the largest crockercorp supercarrers (and really souped up too) made it dip. the magic dice do have a limit.
EDIT: The thing is, normally the second attack probably would've made it through what with piono being busy with the PGOs, but he's currently acting as a boss monster, and one-shotting a boss is just not something you let happen.
/explanationpost
@twin: Yeah, that was correct. And what good would it be? It depends... Are you saying they'd be allowed to have it...
Oh sweet, actually, yeah, that's a cool idea.
Something new guys, the outcome of this fight could go one of two ways. Vriska runs out of respawns first and loses her avatar like Pabu did, or piono runs out of respawns first and Tricky has to revive him, but in either case, there is a spoil for the victor: Oblivion's Destroyer. The blade crackles with great energy and deals large quantities of damage to the targeted enemy, but deals moderate damage to one of your own or an ally's entity equal to half the damage you dealt to the enemy. Would that work twin? Be sorta cool.
Also, thing about xcano's attack, (I missed that somehow) Sauron is wearing the ring. And about piono's blocks, that's how it works. He uses up the energy to block attacks, if he runs low on energy, he starts taking damage due to exhausting his alchemies' power.
Finally, all of the minecraftians on the deck are technically player entities, and as such have respawns, both piono and CaptainM8ndfang are included in that list.
4/11 for Abiit
I finish the Gallows Calibrator
3/8 for the Ring of Chaos (huh? Apparently we're making up new abilities for old items. Okay then!)
Sauron was supposed to have more health... he's kind of more powerful than Ancalagon... but whatever.
On the main battlefield... The F6 tornado, no longer being controled by piono, tears into a random army.
Spiderbite's Army and the Forces of Mordor continue tearing into each other.
On the deck:
piono regains 120 energy from his elemental alchemies.
Piono makes his way forward on the deck, aiming Arcum Aereum at any Minecraftians he sees, using up 10 energy in his attacks that unleash large quantities of lightning.
Tricky continues bouncing around, smashing his way through the woods on top of the deck, bashing in the faces of miscellaneous minecraftians.
Sauron continues his trek.
Vriska rolls the fluorite octect from the trees, hitting Sauron with whatever the attack is.
No, I'm not. Loot from DTG2 wouldn't even transfer into other games anyway.
I like the idea of there being two ways the strife could end, but Oblivion's Destroyer won't be a spoil. Those only come from bosses!
Alright. So, to get the One Ring, you're going to have to forcibly remove it from Sauron! You heard it here first, folks!
I get piono's gimmick, but I think restoring ALL of his energy every turn is pretty OP! Remember how the boss battles in the Nether went? Their regen was so high no progress was being made until I buffed your attacks!
I also get the Player entity thing.
GALLOWS CALIBRATOR: A teal staff emblazoned with red stripes. A profound sense of order emanates from it, channeling powerful light. Two Libra symbols hang from its tip on a chain which can be used as projectiles.
Well, you said that Sauron had 500,000 health when you started this strife a few turns ago! I'll buff it though, since you are right.
The F6 Tornado kills 4 Shadow Snipers!
Again, I don't think piono should regenerate all of his energy. Maybe half?
How much HP should the players have? 20? Until I know for sure, piono and Tricky's attacks fail. Vriska's doesn't, though!
5-2-2-7-6-5-1-4
A massive fluorite flamethrower appears, roasting a tree in sapphire fire! It falls on Sauron, who dodges the brunt of the tree but takes 7,000 damage!
I use Diablo to slice the TERROR ENDERDRAGON'S eyes out!
I then throw it to the void while it's blind. Hey Maniac, what is that cocoon doing?
What do youOH MY NOTCH!!!!!
N()\/\/!!!! ARMY ()F DARKNESS, IT'S TIME!!!!
The army gathers around the cocoon.
ATTACK EXPENDED: RISE!!!!
The cocoon is enveloped in an orb of darkness. The orb slowly gets bigger, engulfing the ARMY OF DARKNESS one by one. Eventually, it gets massive, being almost 500 blocks in diameter. The entities look on, wondering what's going on.
No. It... can't... be....
The players look on in absolute terror. What happens next, they'll be ready.
Agonizing moments passed, and nothing happened. The moment everyone puts their guard down...
When everyone woke up, they surveyed the damage. There was a giant crater where the orb used to be, and in it....
The L()rd is on the ground.
As people are about to go into the crater, the L()rd starts floating. He reaches the edge of the crater.
The L()rd then opens his now purple eyes.
A dark stream flows from him into the sky. It crates an orb bigger than the moon! The orb is darker than the blackest substance known. 2 giant purple eyes glow on it. Opening it's mouth, it has an infinite amount of mountain sized teeth. Every movement the L()rd does, so does the orb.
One name comes into everyone's mind at once.
Oblivion.
FREE A+ |_ AS+!!!! NOW, TO |_AY WAS+E +O +HIS WOR|_D!!!!
Basically, Twin, do 20,000 damage to all targetable entities in the field. Then, get rid of the army and add OBLIVION. (I PMed you his stats)
8,000 damage to the Terror Enderdragon!
The cocoon hatches! Army of Darkness destroyed! Oblivion added! 20,000 damage to all entities! Various troops of armies fall as well!
Adamantium Door || Fear No Anvil. (Hephaetus's Gate, 11/11) /SMIRK!
The Man Ender && Divine Plate (The Vulcanizer, 4/11)
Sacred Sword || Divine Plate (Caledfwlch, 3/11)
To be honest: I did NOT expect Caledfwlch to come out of that last one, but I'm very pleasantly surprised. WELSH EXCALIBUR, FOR THE WIN!
First. I turn back into a Minecraftian, because Ikechu doesn't make for good serious communication. I guide OverlordXcano to the SHRINE OF 2B2T so he can destroy THE ONE RING. Or at least give him clear directions to said RING-DESTROYING SHIRNE. I promise him a copy of FEAR NO ANVIL if he does so immediately.
Then, I return my attention to the TERROR ENDERDRAGON. I whip out the WARP RING GATE. Rather than use it for it's intended purpose in any clear manner, I exploit the giant ring's weight and bash the TERROR ENDERDRAGON with it on the snout. If the TERROR ENDERDRAGON has been slain at this point and OBLIVION is a Boss, I turn to him to do the above to him instead. If OBLIVION is NOT a Boss, I turn to the Paradox Inc. Army and do the above against them instead.
If OBLIVION is a Boss, my army shall target him immediately. If OBLIVION is NOT a Boss, the Army of Choice shall keep engaging the TERROR ARMY. If the TERROR ARMY is dead in its entirety as well, It shall target the Paradox Inc. Army.
HEPHAESTUS'S GATE: A massive, black, ornate gate. Various superheated orange cogs and gears work their way around the gate, which is set with a massive red lock. Only a massive key could hope to unlock it. The image of Hephaestus silhouetted in flames lies on the gate's surface.
He doesn't have the One Ring! It's on Sauron's finger. You'll have to get it off of it first!
The Terror Enderdragon takes 8,500 damage from the Warp Ring Gate!
Oblivion's not a Boss. There aren't going to be any more of those! At least, not REGULAR Bosses...
The cloaked man just looks at Oblivion. Well, maybe it'll make good target practice. He puts on the Fierce Deity's mask and jumps up into the sky to face Oblivion. Go back to bed kid, this place is for grown-ups.
He points Blue Giant into Oblivion's mouth and unleashes a spike of golden light that goes deep within Oblivion. A few seconds later, countless spike of light erupt out of Oblivion in every visible place. Don't let the bed bugs bite.
A massive burst of quantum and solar energy explodes out of Blue Giant, the energy reacts violently with the spikes. The energy is absorbed into the spikes and dispersed throughout Oblivion. The spikes turn dark blue, and then explode all at once, releasing incredible destructive energy into Oblivion.
Oblivion's wounds regenerate... He bottles up the energy stored inside of him and releases it in a devastating red beam f light that topples several pillars made by players!
POST 1; 13/50 Space Kracken... 13/50 Jebbediah Kerman... 13/50 The Elderich Obelisk... DASHED SCRATCHED UNSCREWED FIXIT DOIT UNSCREWIT UNSEEN
10/? The Thing MY INVENTORY
I +1 Leon and Erelye.
(Gerbil Clone): N...no... You know what... KRACKEN! ABSORB ALL FOLLOWERS... The Space Kracken gets powered by the pure kerbal energy... Especially from Jebbediah. Now Kracken... use that self-destruct move on the Shard of Pain...
The Space Kracken cannot be destroyed.
Not even by the great sword Krackensbane.
It just rebirths...
Like a pheonix.
The dying energy of the Space Kracken is put to use. Suddenly... Everything stops. The Space Kracken rises through the air, throwing anything in it's path straight into Jool. A green dot is seen in the sky... and it grows closer. Jool has entered this universe. The Kracken has caused it to go millions of powers of the speed of light to get here. All the moons of Jool line up, with Bop in front. The rocky chunk starts barreling down. It enters the atmosphere and does not burn.
Not if the Space Kracken has anything to do with it.
Bop crashes down right next to this building, and a shockwave is heard from across the multiverse. It just so happens that the dead Deep Space Kracken is right next to this building.
Not a coincidence.
The Space Kracken and Deep Space Kracken merge... Enough energy is released to create a brand new Space Kracken.
Which happens. The two slain bodies float to the floor, as a new kind of Space Kracken is rebirthed. Out of the Deep Space Kracken's body comes Krackensbane. It floats up into the air. All the energy released from the rebirth is collapsed into the great sword, held by HarvesteR to slay the Deep Space Kracken.
And it beacons... I put my Grand Magic Thingamawhosit at the tip of the sword. Lightning from the deepest reaches of space somehow strikes the sword, and the grand pod thing. It releases a giant figure...
HarvesteR has been summoned.
HarvesteR: (Please note that I also used the power of the sacrificed Space Kracken to create this.)
HP: 40
Kerbals: 4 - 1 HP each
Krackensbane HP: 10
Moves:
Rocketerring: Upgrades a Kerbal to have double HP and double effect. (Requires a Kerbal to be alive)
Infusment: Infuses a Kerbal into Krackensbane, powering it up. (Requires a Kerbal and Krackensbane to be alive)
The Cycle Continues: This will be described by me when it is used. (Requires Krackensbane and Kerbals to NOT be alive)
Shield: Uses the Krackensbane to shield damage. It diverts damage to the Krackensbane, but the damage is actual damage / 4. Kerbals, in this case, will increase the 4 to a higher number. (Requires Krackensbane)
Kerbal Birth: Sacrifices HP to make a Kerbal.
Krackenswipe: Attacks using Krackensbane (Requires Krackensbane)
Okay, assuming help works the way I'm told it does...
Sunset/Moonrise: [40/50] (+1 help)
A Rancid Cheese Wedge: [15/20] (+1 help)
Overworld: Have my army attack a Terror Wither, unless I can have it target Oblivion. Trolldier on Oblivion.
Void: No, it doesn't contain nightmare fuel. It contains Mechroa virus. Tendrils of metal, infects things, absolute control, etc... That spark any memories?
Wilson's Dreamscape: Memory test time!
Blue's Tour: "Since I'm not sure you want me helping right now, sure. I'll just see myself out." I respond, picking up one of the laser rifles, then inspecting it. I pin a note to one of the corpses ("do call me if something like this happens again"), then flash-step out, taking the laser rifle I picked up with me. I add the laser rifle to my inventory for future use ("I should try modifying this thing some time") and retire the drone in storage.
Oblivion swiftly dodges you when you attempt to Market Garden it! When you fire a rocket to the ground to launch again, it telekinetically seizes the rocket and sends it flying at you! It deals no damage, but you fall to the ground.
The Feline suddenly grows into a huge sabertoothed monstrosity with claws recembling daggers and four writhing Snakes growing out of it's shoulders. Life VII.
The 0bsidian Legion attacks SCP-044
Handmaid's Wands Complete.
Ender English Coat && Up 'Till Dawn
Circle of Fifths 7/9
Mr. Bones' Wild Guide 6/10
The Beldam 36/40
20000 damage T0 EVERY ENTITY? Twin. Nerf.
Yes, The Feline is a Fablehaven reference.
> NinjaV2403: COMBAT OPERANDI => ENDER'S END
You expend 4 Hog Slop and 2 Pie Filling.
Suddenly, a gate opens up above you and several Endermen teleport out of it! They are armed with black swords and stellar armor. One of them speaks in a buzzing tone inside of your head...
we rise again. we said that we would help you players in times of need. here. we will help you now.
They charge at the Terror Enderdragon, seemingly ready to face a strengthened version of the force that kept their race in check at the End of time. They teleport all over the Dragon, slicing through its scales with powerful swords! They cut an entire limb off of it. It roars, shaking the Endermen off! They blip out of existence. 30,000 damage to the Terror Enderdragon!
No, the Feline will only go up to Life III. It won't automatically set to Life VII.
HANDMAID'S WANDS: A set of white wands that glow with a multicolored english aura. They are inscribed with the power of clockwork majjyyks.
AAAH SPOILERS, AAAA MUST UNSEE, BURN MY EYES AAAAAA!!!
My screaming is loud enough to gib Overlord into several small pieces by sonic force.
Glockenspiel Bell || Crystalline Torch = Crystalline Bell (Level 5: 5/6)
Recreating the Master Emerald: 3/11
Multi-Powersuit 47/50
Hps: 200.000/200.000
Modes:
Offense mode
-The armor thurns ablaze, increasing attack damage, applying burns on attack, counter attacking attacks with damage and burns. All three are passive abilites and are activated whenever possible.
-Fist of Fury: Standart attack.
-Fireball ||: Deals heavy damage to a single target.
-Aura ignite ||||: AoE attack, deals heavy damage to enemies nearby.
Recovery mode
-The armor liquidifies but stays near the Power suit in form of a mist, passively heals some of the HPs every turn.
-Fist of Tranquill: Standart attack, rather weak.
-Healing flows ||: Heals a good bit of the hps of a target.
-Mists Care ||||: Heals a lot of the hps of a target and dispells any status alingments.
Guard mode
-The armor strenghtens with a layer of solid rock, decreases damage taken by a percentage, adds 6666,66 hps to the maximum hps of the stonebarrier (if one exists) each turn.
-Crushing Fists: Standart attack, got a chance of stunning.
-Protect ||: Halves damage taken from the next attack, takes the damage of a select entity.
-Summon Stonebarrier ||||: Summons a Stone barrier with 30.000 hps and no attacks which has to be destroyed before the Multi-powersuit can be attacked again. Selfdestructs after 3 turns. Does not pervent damage if Protect was used.
Screaming Alloy 5/10
A alloy of different metals unknown to man. It looks pitch black with a slight purple shimmer. If you were to touch it screams would echo trough your mind and the cold grip of fear touches you. Its a mystery as how to obtain this material. Level 5.
I respawn.
I activate the nucelar crystallbows abillity to charge! (Charges: 9)
I activate the nucelar elementalbows abillity to charge! (Charges: 1)
I scream (see top of the post) and gib some of the Death army's entities!
@Xcano: Why am I so mean? WHY AM I SO MEAN, YOU ASK? Perhaps because you just spoiled the update for around three people!
Fill 'Em with Midnight 9/11
Orb of Radioactivity 3/4
I cast Regicide on the Origin Wither.
I look over at Oblivion, no look of absolute terror that was described upon my face.
I have certainly seen more horrific entities. However, if I were to... yes, I think the best possible way to learn from this creature is via dissection. Purified Nightmare Fuel? The same proteins used in my eye color? Who knows? At least, for now.
Yes, of course. The meteor has entered a dream bubble. Time to have a chat with your dancestor.
Of course, you do not actually use the word. You do not know the entire story.
As was aforementioned in Act 1, the previous elven session (V1) was Scratched. The six players there, who are teenaged alternate universe versions of your biological parents, played a long, arduous session. Of course, it was doomed from the start to be a null session, but the players tried. They tried, and failed, due to the unfathomably powerful weapon recovered by the Dersites, and the gathering unrest between the young players. To change this outcome, the dancestor of the Knight of Space went and obtained the needles of her Denizen, Echidna. This was not without price, however. Echidna had one request- that they saved themselves from being sentenced to utter oblivion. It was at this request that the pre-Scratch elves spent many enquier studying the nature of The Game, reading tomes long lost in the bowels of paradox space, and some from the future. (*cough* *cough* Lalonde *cough* *cough*) There was a particularly interesting book on the nature of preserving the consciousness. This book was found by the dancestor of the Witch of Heart. She, regretfully, was the only one to read the book.
The only means of preservation the six had were by death, unfortunately. So, Miss Vlzutu killed them all with a well-timed bomb designed by the ancestor of the dancestor of the Mage of Mind. Essentially, Pre-Scratch Kalare. He invented quite a few things. Then, she activated the Scratch, and killed herself the second the finely-tuned keyboard of a monolithic size was Scratched. The Game reset, and they were safe. Relatively. They were confined to dream bubbles for the rest of eternity. Then, your session came, and here you are. Speaking to them. Strangely enough, you are all biologically the same age.
Glockenspiel Bell || Crystalline Torch = Crystalline Bell (Level 5: 6/6)
Recreating the Master Emerald: 4/11
Multi-Powersuit 48/50
Hps: 200.000/200.000
Modes:
Offense mode
-The armor thurns ablaze, increasing attack damage, applying burns on attack, counter attacking attacks with damage and burns. All three are passive abilites and are activated whenever possible.
-Fist of Fury: Standart attack.
-Fireball ||: Deals heavy damage to a single target.
-Aura ignite ||||: AoE attack, deals heavy damage to enemies nearby.
Recovery mode
-The armor liquidifies but stays near the Power suit in form of a mist, passively heals some of the HPs every turn.
-Fist of Tranquill: Standart attack, rather weak.
-Healing flows ||: Heals a good bit of the hps of a target.
-Mists Care ||||: Heals a lot of the hps of a target and dispells any status alingments.
Guard mode
-The armor strenghtens with a layer of solid rock, decreases damage taken by a percentage, adds 6666,66 hps to the maximum hps of the stonebarrier (if one exists) each turn.
-Crushing Fists: Standart attack, got a chance of stunning.
-Protect ||: Halves damage taken from the next attack, takes the damage of a select entity.
-Summon Stonebarrier ||||: Summons a Stone barrier with 30.000 hps and no attacks which has to be destroyed before the Multi-powersuit can be attacked again. Selfdestructs after 3 turns. Does not pervent damage if Protect was used.
Screaming Alloy 6/10
A alloy of different metals unknown to man. It looks pitch black with a slight purple shimmer. If you were to touch it screams would echo trough your mind and the cold grip of fear touches you. Its a mystery as how to obtain this material. Level 5.
I respawn.
I activate the nucelar crystallbows abillity to charge! (Charges: 10)
I activate the nucelar elementalbows abillity to charge! (Charges: 2)
I imbue the nucelar crystallbows shot with ice and fire a icy arrow with the strenght of a atom bomb into the terror enderdragon, freezing him solid!
I examine the Orb, and then attempt to do Orb of Radioactivity /\/ Scratcher, if the results happen to be a miniature Green Sun. Not a regular one. A mini one. Oh, and I suppose I do Quills of Echidna && Nightvis Socket. 1/???. A Socket is essentially a magnetic allocation device permitting the transfusion of other, more powerful wands into this one, or vice versa. Basically, I have to create that bronze version of the Hazel Wand that you said was in the fightposts, or we will have a paradox on our hands.
I use the Spare Tentacle on the Origin Wither, unless it is possible to attack Oblivion, in which case I use said Tentacle on him/her/it.
I really need to start using my Grimdark powers more seriously. Perhaps it is my internal reluctance to use them that stops me from using them so often, as was the case during the Trickster versus Grimdark war.
Actually, that is a lie. I am just attempting to point out that the Tricksters were converting people in a rage, whilst I gave a choice.
At that, a tentacular Nightmare Fuel vapor stream latches onto the Origin Wither, and laps up the withering energy like it was honey, energizing my next attack. Then, a distant bit of Vetasic engines powering down can be heard as Void or Bust drops out of hyperspace (because Star Wars is the best space movie. THE BEST ONE.) near the MC Freedom. The ramp lowers, and I stride out. Suddenly, and completely, definitely unrelated to my presence, the Wizard Circles cease to function, due to a large amount of spatial distortion in the area. I look impassively at the combat between Generic and Piono. I then turn around and ask Vriska:
Their combat is growing increasingly pointless, right? Oh, sorry. Pleasantries. Useless chatting, my name is Erelye, et cetera. Now, can you allow me to get to my point, if you would please?
ORB OF RADIOACTIVITY: An orb as green as the sun. Radioactive power makes it deadly to touch.
Orb of Radioactivity /\/ Scratcher = Miniature Green Sun (Level 10: 1/11)
Quills of Echidna && Nightvis Socket = Echidna's Transfusers (Level 15: 1/16)
You use the Spare Tentacle, Constricting the Origin Wither! It lashes around the beast, restricting its movements...
i: 50/50 Tomorrow, will hopefully be my Giga-Update.
iii: 22/50 +1 self
iv: 13/50 +1 self
v: 4/50 +1 self
+1 to Erelye +1 to Nimble
(Trades received have not been accounted for due to time constraints, this is a mental note so that I remember to go back and count them)
(Army will be made when I have time :/)
NimbleQuest! >Leonstar0: Take brush, give it to TP.
Leonstar1: I attempt to use ZODIAC ARRAY on the Death Army if it has a negative effect, otherwise I use it on my self.
I fire the Table Leg at the Death army regardless
SPELLADEX
Spell Cards
Zodiac:
Star Sign: Zodiac - Libra = 3/3
Star Sign: Zodiac - Scorpio = 2/3
The Core: CSO-Class Supercarrier (1) - A MONOLITHIC 28 km long mother-ship with orbital bombardment capability, used for planetary occupation.
700,000 HP; 5% Damage Reduction [Shields]
6000 DMG Orbital Bombardment (to 4 Entities)
Repairs "Capital Ships" [CAS & CCS] for 5% HP
Spawns one of each "Calvary" [Type 26 & Type 56]
The Fleet: CAS-Class Assault Carrier (5) - A smaller version of the CSO, it has less capability, but is still quite formidable.
400,000 HP; 5% Damage Reduction [Shields]
6000 DMG Orbital Bombardment (to two entities)
Repairs "Calvary" [Type 26 & Type 56] for 10% HP
Spans one "Calvary" [Type 26]
The Heavies: CCS-Class Battlecruiser (10) - A purely combat oriented ship built for the front lines; it's firepower is devastating.
400,000 HP; 10% Damage Reduction [Shields]
Primary - 5000 DMG Orbital Bombardment (splashes up to 5 among troop type)
Secondary - 7000 DMG Plasma Torpedo (one entity)
The Artillery: Super-Heavy Plasma Mortar (15) - A ground based plasma mortar that launches high-velocity plasma shells with ridiculous range.
150,000 HP; Shield Generator - Grants Invincibility to Plasma Mortar!
5000 DMG Plasma Shell (splashes up to 5 among troop type)
Shield Generator - 10,000 HP; Mgalekgolo Guards (4) 25,000 HP
(Spiral Sucker && Luck) >Fine 2/?? Um Twin?
Spiral Sucker >Fine 1/? Not quite sure what the merged sucker's level is, since it wasn't defined.
I decide to skip to the end and repeatedly spam time travel at piono in an attempt to forcefully deplete his energy, keeping a watchful eye out for Tricky in case he decides to pop in. If he just repeatedly attempts to shove me away I call the Curse of Repetitiveness on it. I then try to shoot my perfectly generic proton cannon of zillystark at him, then lunge at him with my Crowbar, hoping to get just one good hit in on him, with the likely side effect of breaking some bonds/magic/whatever.
I also attempt to use the Unbreakable Katana and High Noon on Death, then target it with my army.After that debacle with piono, I decide to take a relaxing break. I toss the Fluorite Octet and Godmodder's Taglock at the Godmodder on the off chance that he might want to make a Godmodding Octet. You know, since we've got some time to kill. I also attempt to toss an infinite amount of Spiral Suckers at piono with my nonexistant hands. Once he retaliates or attempts to, I decide to teleport away and leave someone else to deal with this because I simply cannot take this much bull(i fail counted).
I force the TERROR ENDERDRAGON to eat a bomb that has been lit....
I throw a terror Guardian into the water. It swims away, free at last.
IN THE FUTURE....
Now!!!!
A chain bursts from the ground. It flies straight up and locks into OBLIVION.
W|-|AT T|-|E?!!!!
Players! Sacrifice your power to weaken him!
(Twin, this is the weakness I told you about.)
It shuts its mouth. That bomb's not getting in there. It explodes in your hands!
Alright! So, what you all can do is +1 the Chain's Power Gauge! Doing this will lower Oblivion's power, and once it's full, he will be severely weakened. I'd recommend doing this if you don't want all your entities to be corrupted...
Multi-Powersuit 49/50
Hps: 200.000/200.000
Modes:
Offense mode
-The armor thurns ablaze, increasing attack damage, applying burns on attack, counter attacking attacks with damage and burns. All three are passive abilites and are activated whenever possible.
-Fist of Fury: Standart attack.
-Fireball ||: Deals heavy damage to a single target.
-Aura ignite ||||: AoE attack, deals heavy damage to enemies nearby.
Recovery mode
-The armor liquidifies but stays near the Power suit in form of a mist, passively heals some of the HPs every turn.
-Fist of Tranquill: Standart attack, rather weak.
-Healing flows ||: Heals a good bit of the hps of a target.
-Mists Care ||||: Heals a lot of the hps of a target and dispells any status alingments.
Guard mode
-The armor strenghtens with a layer of solid rock, decreases damage taken by a percentage, adds 6666,66 hps to the maximum hps of the stonebarrier (if one exists) each turn.
-Crushing Fists: Standart attack, got a chance of stunning.
-Protect ||: Halves damage taken from the next attack, takes the damage of a select entity.
-Summon Stonebarrier ||||: Summons a Stone barrier with 30.000 hps and no attacks which has to be destroyed before the Multi-powersuit can be attacked again. Selfdestructs after 3 turns. Does not pervent damage if Protect was used.
Screaming Alloy 7/10
A alloy of different metals unknown to man. It looks pitch black with a slight purple shimmer. If you were to touch it screams would echo trough your mind and the cold grip of fear touches you. Its a mystery as how to obtain this material. Level 5.
I activate the nucelar elementalbows abillity to charge! (Charges: 3)
I free the terror enderdragon from its icy prison by using FREEZER BURN LVL. 10 - SOLAR FROST!
You raise the Nuclear Crystalbow at the Terror Enderdragon! Its crystals alternate between red and blue hues... It shines with white energy and an arrow with stellar power materializes in front of it! Solar crosshairs appear and target themselvse in front of the Terror Enderdragon! You let the arrow fire, and it screams towards the Enderdragon, exploding in a massive inferno which soldifies into solid ice! Flames flicker inside of them, which intensify and shatter the ice completely! 20,000 damage!
(The One Ring does what you would expect it to, make you invisible. Basic Magic Ring 101 stuff.)
1ST POST
I repeat the action that I (accidentally, sorry) posted earlier, attempting to gain control of the Terror Enderdragon by drilling into it's head and mucking around with it's brain. The Nanotech Beings aid me in this process. The only difference this time is that I am invisible while doing it, which probably won't do much be eh.
I steal Matchsticks' Fire extinguisher and empty it into SCP-044. I then fill ti with shaving cream and feed it to 0BLIVI0N.
Last Drink:
Barrel 1-5: Napalm
Barrel 6: Camel Blood
CHA0S: 0n
I fire the Last Drink into 0BLIV0N'S mounth
Circle of Fifths Complete!
Mr. Bones' Wild Guide 8/10
Fluorite 2d8 && Gemini Pendant && Mind Honey II Red Dye II Blue Dye 2/X
The Beldam 38/40
Matchsticks gets angry at you and promptly equips a backup assault rifle he has in case things go south. He fills you full of bullet holes and whacks you upside the head with his fire extinguisher for good measure. He re-equips it.
Oblivion shuts its mouth.
CIRCLE OF FIFTHS: A bronze rod with a fish head at its top. Red gears spin around the rod, and a keyboard coils around it like a helix. It seems the addition of a musical instrument has increased the weapon's flow of time immensely.
The Man Ender && Divine Plate (The Vulcanizer, 5/11)
Sacred Sword || Divine Plate (Caledfwlch, 4/11)
I attempt to grab one of the infinite amount of Spiral Suckers Generic attempted to throw Piono. I ignore the highly attractive forces to stash it in the inventory if I succeeded. If not...Generic, would you mind duping one for me? I like Lollipops. I'd be willing to arrange a trade for a dupe if need be!
Regardless of the above, I resume attacking the TERROR ENDERDRAGON, or the PARADOX INC. ARMY if that has been slain. In this particular case, I whip out the FEAR NO ANVIL and unleash it's fiery power by summoning the lava of the SHRINE OF 2B2T over to the battlefield and making the TERROR ENDERDRAGON/PARADOX INC. ARMY PEEPS legitimately swallow it. Yes, I'm forcing the powerful lava straight down it's throat/their throats. "LAVA IS GOOD FOR YOUR METABOLISM! DRINK UP!!!"
While I'm at it, I pool some of the SHRINE OF 2B2T LAVA directly in front of OverlordXcano in a safe lava pit to make his attempt at destroying the ring immensely easier by not leaving the battlefield, and allow me to tell if he actually destroys it immediately for the FEAR NO ANVIL copy I promised him, a promise I intend to carry out.
My army, for clarity, will keep attacking the TERROR ARMY unless they are all dead, in which case the PARADOX INC. ARMY is their next target.
HMAS Victor
Mini- Bio-Annihilator 3/4
Mini- Ion Cannon 0/2
Assualt Drone: CO:Roundabout at Godmodder's Army, CO: Paz Azurite if no sacred items
Blue's Fleet: Godmodder's Army
HMAS Victor: Mini IC Oblivion
Fseftr:
Pokeball Things: Nature, Magic
Evil Snow Man: Nomblequest: Join
I help engie twice.
-Blue's Tour-
A cleaning drone arrives in the hallway, moving the bodies, as well as engie's note, into the trash chute. No one sees it, so it's a good thing it wasn't particularly important.
END
You lack the necessary Sacred Items to preform both!
Pherix: Flame Crash against the Oblivion
Watson: Hydrolic rush at Oblivion (high single target damage)
Servos: |H|-|-|
LeiShi: Bite (basic attack) against Oblivion. Chi: 100 *GRACE 2 turns left*
All into 7 dragon roar! charge = 2
All the extras: Attack Oblivion because Maniac really wants me to.
Arthur: Sigh... the Terror Enderdragon is one of his kin, yet isn't. It has been corrupted too far by the Godmodder. Arthur flies at in a strait line, biting at its neck and then slamming it downward into the ground.
@Nimble: Now we head back to the present right?
+2 to Aegis. But charges don't really do much anymore...
=-=-=-=Wilson=-=-=-=
@Engie: alright.
@fseftr: alright
@Nimble: err... alright... THE SPACE KRACKEN killed! HarvesR added! Except... there aren't any grand magic gems left. But I'll let your sacrifice of the KRACKEN and all the kerbels make up for that somewhat.
Okay... Forward, left, first right, left, right... Wilson vanishes into the maze. After about a minute, he comes back out. I made it through without any problems. Thank you Generic. I also found this for you, a grand nature gem! (to make up for not letting you summon that other entity... sorry about that...) Wilson's victory deals a decisive blow to the Shard of Pain! (35 damage!)
Okay... lets move on to the final test. You boost Wilson up and he jumps into the tank. AGH! I remember it was cold, but not this cold! I love it when my memory exaggerates details... Anyway... le- let me find the platform... X XXX XX XXXX XX XXX XXX XX XXXXX XX XXX X XOX XXXX XX X XXX XXX XXX
(This map won't stay up here forever... The flag is the platform and the cross thingies are empty squares. The spaces and sizes are just to make it harder.) I'm DONE! Get me out of here! Wilson climbs out and shakes himself off. S- so... Cold... Wilson takes damage from the cold.
The Evil Snowman and the Steel Guantlet Heavy both attack the Shard of Pain, dealing 18 damage each! The HarvesteR uses a generic attack against the Shard. It would have dealt reduced damage, but Wilson's Wit empowered it to deal 14 damage instead. The Shard of Pain deals a boosted 20 damage to the Steel Gauntlet Heavy with Burning Pain.
Enemy Line:
[MAG] Shard of Pain 52/200 HP - Action: 4
* Base Damage: 20
* Cloud of Agony: deals 6 damage over 2 turns to all enemies. Can stack
* Burning Pain: Deals 15 fire damage
* Cripple: Debuff an enemy. Deals 4 damage per turn for 3 turns and weakens their attack power.
Allied Line: (+40% power! Critical match ups chance!)
[COL] Evil Snowman 29/30 HP + Snowfort 34 HP - Action: 1 (fseftr's) Snowball [10 damage], Blizzard [5 damage to all enemies], Avalanche [Buries target, making them have a high chance to not act this turn], Snow Fort [Builds itself a snow fort with 10 hp to hide behind|Adds 10 hp to it's snow fort]
[MET] Steel Gauntlet Heavy 10/30 HP - Action: 2 (Engie's) Base damage: 10, ignores damage of less than 10. Can do 1 time heal for 20 HP.
[MAG] Magic Mirror 30/30 HP - Action: N/A (Netpatham's) Can meat shield incoming non physical attacks with a chance to reflect them
[MAG] HarveteR 40/40 HP + Kerbal 1/1 HP * 4 + Krackensbane 10/10 HP - Action: 3 (Gerbil's) Rocketerring: Upgrades a Kerbal to have double HP and double effect. (Requires a Kerbal to be alive) Infusment: Infuses a Kerbal into Krackensbane, powering it up. (Requires a Kerbal and Krackensbane to be alive) The Cycle Continues: This will be described by me when it is used. (Requires Krackensbane and Kerbals to NOT be alive) Shield: Uses the Krackensbane to shield damage. It diverts damage to the Krackensbane, but the damage is actual damage / 4. Kerbals, in this case, will increase the 4 to a higher number. (Requires Krackensbane) Kerbal Birth: Sacrifices HP to make a Kerbal. Krackenswipe: Attacks using Krackensbane (Requires Krackensbane)
-
[NEU] Wilson 25/40 HP (Shivering)
Page 6
The subject survived. We can start more formal testing. However, it acts strangely. I've never seen an animal look... pensive. It also doesn't interact with many other foxes. With all our knowledge, we've managed to create elitism. Good for us. On a side note, the subject seems to have gotten the name "Wilson". I'm not sure why the staff started calling it that, but fair enough. It is easier to refer to it by Wilson rather than the subject anyway. Initial testing shows great potential, especially on the computer based test. But before long, it started to noticed our presence and seemed to grow resentful and uncooperative.
Spare Summon Gems:
Cold x1 - Fire x2 (+1 grand) - Nature x1 - Metal x1 - Energy x1 - Magic x1
Average entity formula: ((Entity health) / 10) * (Entity's average Delta HP per turn) = 30*
*If you are using a grand summon gem, use 40 instead.
Items: Iron Greatsword - Deals 5 MET damage to an enemy, 2 uses left. - Splash weakness potion: weakens an entity's next attack. 1 use left. - Mystery Potion (x2) Does... Something... 1 use per potion
Action is the attack order. You can reorder your entity's attacks.
Type Matchups X means bonus dmg, O means less dmg
Defender |Col|Fir|Nat|Met|Ene|Mag|
A.... Col| O | X | O | . | O | X |
T.... Fir| O | O | X | X | . | O |
T.... Nat| X | O | O | O | X | . |
A.... Met| . | O | X | O | O | X |
C.... Ene| X | . | O | X | O | O |
K.... Mag| O | X | . | O | X | O |
E
R
A Singularity Bolt is fired at the ground, destroying the reality that comprises it straight down through anyone or anything standing there and into the Void. The Auto-War seeds fly into the Void, but not enough to where they'll be harmed.
Excessive Amount of Rockets on a Planet: 6/10
The Bedrock is instantly repaired, cutting off the Auto-War Seeds' access to the Void!
I intended to have my Constructs meter charge up as Twin Posts went up, even if I wasn't on to see it. I should be grateful, though, because you put up my entity with no hassle.
Also, Standard Slice is supposed to only deal 4000 damage, being the most basic sword maneuver, so that's why my meter only increased that much. It's on the wiki at Ninjatwist321/swordsman skill tiers.
Also, I believe the Godmodder has enough health to finish my plans. If not, I'll heal him up, but at a price.
Action 1/3
Stellar Energy Harness: 29/50
Elemental Retribution: 4/50
I use a Chivalrous Chop to attack one of the Terror Withers. This is the move that deals 10K damage and prevents me from using sword moves for the rest of the turn.
Sword Damage: 14K/250K
Constructs: 2/3
Oh, alright.
Fixed.
...You would actually heal the Godmodder? Everyone would hate you! And who knows if the Godmodder would even accept your help?
I meant what I said about probably not doing another 50-post charge, but you can go ahead if you want!
The Man Ender && Divine Plate (The Vulcanizer, 6/11)
Sacred Sword || Divine Plate (Caledfwlch, 5/11)
I thank Generic for the SPIRAL SUCKER and immediately stash it. Over the extremely powerful racket that is the MASSIVE BATTLE OF ARMIES, I fail to hear his warnings.
I also keep begging Xcano to dump the ring in the SHRINE OF 2B2T LAVA.
Lastly, I use the CHAOTIC OCTET on the TERROR ENDERDRAGON (or the PARADOX INC. ARMY if the TERROR ENDERDRAGON kicked the bucket), throwing the lot of them at the target like kunai knives.
You roll.
5-5-2-2-5-3-5-4
A few large chunks of Emerald Ore appear on the Terror Enderdragon! A bunch of Testificates swarm in and retrieve the Emerald Ore, stealing it! They deal 8,000 damage to it!
@ManiacMasteR: I don't think you can just change typing quirks like that. Well, I guess you can, but it's better to stay with a quirk.
@TwinBuilder: A cat can not simply stop being cute. As punishment for his ignorance of this fact, the Godmodder is sentenced to an eternity of...
The cloaked man uses the Coronal Claws on Oblivion's eyes. He then flies inside of Oblivion's mouth and unleashes SOLAR STORM if he can. If he can't use his combat operandi, then he simply starts throwing Anvils around like 95 mph fastballs. Each one punches holes straight through Oblivion.
The Godmodder closes the window of kittens and gets back to playing Minecraft.
*shrugs*
Oblivion roars, and its two purple eyes stare daggers at you! It is a disconcerting ogle so massive that you fall to the ground and collapse entirely...
Quills of Echidna && Nightvis Socket 2/???
Orb of Radioactivity /\/ Scratcher 2/???
I examine my new... whatever it is. Sword? That is what it originally was.
Then, I do Voidmetal Cog && Sliver of Pure Emptiness || Seed 1/???. Could be useful.
Meanwhile, on the M.C. Freedom, I continue to watch Piono and Generic attacking each other impassively. Slowly, I draw the Hazel Wand, bringing it up to point at-
TO BE CONTINUED.
My undead slaves, I mean world-consuming dark forces-... erm... army attacks the Terror Enderdragon, assuming it is alive. If not, they attack the Origin Wither.
The Battlefield me flash-steps circles around said Origin Wither, holding Fill 'Em with Midnight. I forcefully implant visions of my memory of reading the Pnakotic Manuscripts into the mind of the creature, causing psychic damage and [possibly] driving it insane, or more so than it originally was. Then, I shove the Cue up one of the six eye sockets of the Origin Wither, before placing it back in my inventory. As per my oath to use my Grimdark godhood more, an aura of vaporous Nightmare Fuel surrounds me, immediately spiking into tentacular form. I manipulate the fingers of my left hand into nearly impossible symbols, and the aura lunges toward the Origin Wither, immediately passing the liquid state, and becoming a solid as it strikes the creature. Right afterwards, I heat the aura straight from solid to plasma, scorching the foul wither, before using Fill 'Em with Midnight on it, before impailing one of the heads of the creature on a Nightvis spike. Whilst it is still attached to the head.
I begin to test The White Ring, using it to manipulate large amounts of entropy and water to form a- (This is where you tell me what sort of impossible thing I have created, Twin. If you want to, that is. If not, I am perfectly capable of inventing some thing or other.)
Off in the distance, you can hear what sounds like eleven people conversing. Well, that fixes the problem. You follow the noise to a door, which you enter. A dream bubble-edited fraction of the meteor; a room half mauve and half goldenrod. You listen to the nearest conversation.
Like I was saying, he had forgotten the reactivity designix! *laughing* The idiot! He didn't survive, did he?
I'd bet you he forgot the retexium artifex as well; he probably also missed the part saying to bring up a few wards.
Really? *hysterical laughter* Oh...- God! *hysterical laughter* I though some people were stupid, but...
Another standard case of Magi Babble. You walk into the room, noting your gangly leader and his dancestor laughing over a bit of coffee, ink bottles, and research notes.
FILL 'EM WITH MIDNIGHT: A uranium blade that crackles with green energy and yellow electricity. It can fire streams of irradiated vis, as well as powerful green arcs of lightning. A red spade is emblazoned on it, which can be used, on command, to fill 'em with midnight.
Voidmetal Cog && Sliver of Pure Emptiness || Seed = Suicide Seed (Level 3: 1/4)
15,000 damage to the Origin Wither!
You use the White Ring to create a massive blob of some sort of bronze water. Lightning crackles around it as the entropic forces inside of it cause the water to explode.
POST 2; 14/50 Space Kracken... 14/50 Jebbediah Kerman... 14/50 The Elderich Obelisk... DASHED SCRATCHED UNSCREWED FIXIT DOIT UNSCREWIT UNSEEN LIARMONSTER
11/? The Thing MY INVENTORY
@insert_generic_username: My Godmodder's Taglock was not an alchemy... Unless you made one yourself.
I +1 Leon and Erelye.
(Gerbil Clone): HarvesteR, use Rocketeering. I then read the next page and build up a fire to help Wilson.
(Gerbil Ghost Image): Twin, could you respond to the PM?
Void Army ==> Target - Godmodder's Army. Abilities
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=SIDEQUEST=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Yes, yes it does. 10 The Destroyers get turned over to your side! You may command them t do almost anything.
The Painter refuses to take the brush that is not his. You got... Brush of Time: A paintbrush able to slow down, and even stop time. When painting, time stops as you create a perfect re-creation of the moment. After use, you get a painting able to send something back to the period in which it was made. The Paintings are clearly labeled of what they have, etc. For example, if you painted a picture back during the SHaBJOcalypse, and send an enemy through to the SHaBJField, corrupting it with Jpegs. Effect depends on time the painting was made. The carefully painted walls of this time starts to unravel. The canvas of this time period separates into strands. You have altered time. Soon, this time period will be completely destroyed. You should get out of here, now. Also, it seems like in the present The Cogworks might have changed.
You join. Since some advancements happen, you appear in The Crossroads. My seperator thing stating "SIDEQUEST" is a link to a map. You may... Enter The Dungeon to help defeat an army, or try to solve the puzzle in The Cogworks.
The Auto-War seeds saw out a giant chunk of the ground with high-precision lasers. They then attack to the bedrock and begin to fly upwards, attempting to lift the Godmodder's army into space. I continue attempting to gain control of the Terror Enderdragon.
Excessive Amount of Rockets on a Planet: 7/10
9,000 damage to the Terror Enderdragon! It then unleashes an amethyst aura which shoots you off of its head.
(Spiral Sucker && Luck) >Fine 3/??
Spiral Sucker >Fine 2/?
I proceed to attempt to chop some onions in Erelye's vicinity, causing tears. If that fails I fall back on an obvious callback and hold up a sword forged from smut in front of him, causing him to cry. I then attempt to find some pigs and steal anything that vaguely resembles slop in their vicinity.
Now that I have a bunch of Sacred Items I attempt to use Santa's Sweets on Death. I also cut it up with my Unbreakable Katana.
I attempt to forge the DAYLONG TRUCE OF I DON'T EVEN CARE with piono.
I also take a Tuba (singular, therefore half as powerful) and throw it into the Field. I then install my Magic Cue Ball into the field on a different area, giving it a second barrier of Green Sun energy to disintegrate any ranged projectiles or Fielded alchemies targeting my army.
You can only refill Sacred Items when they're all depleted, in order to prevent OPness.
The sky darkens, and the sun sets. Then, a brilliant rainbow seizure-inducing light settles upon the server as the sun turns into a Spiral Sucker! Oh boy! From the heavens descends the massive form of a Zilly Santa, imbued with the raw power of Trickster energy. You flashstep to his side as he bequeathes to you an armada of Spiral Sucker-based weaponry which only fires candy! You grin and aggress Death with the weapons! The army falls underneath waves of sweets... Then, the Santa himself creates a tsunami of jawbreakers and buries the army underneath them. He departs, and the Trickster aura fades. 8 Angered Spirits killed!
The Unbreakable Katana kills 2 more!
Tuba >= Alchemy Alteration Field =< perfectly generic tuba of zillysane
PERFECTLY GENERIC TUBA OF ZILLYSANE: A horrific amalgamation of trickster power, genericness, and .jpeg, all condensed in the form of a tuba. Why Joe, look at this tuba. Isn't it marvelous? Indeed, Bob. That is without a doubt the sanest tuba I have ever seen in all my years. By gum, Joe! It's at optimal sanity! Not a scratch on it! Bob, I bet this tuba could save the world! You think so, Joe? I know so, Bob.
5/11 for Abiit
1/? for the Gallows Callibrator OR solid crystal (this is order at its greatest, the material has been turn into a supersolid without being chilled. Every single particle, down to the quantum level, has been perfectly aligned. Trying to break this with brute force would take more energy than breaking a fourth wall, that's how rigid and strong its structure is)
4/8 for the Ring of Chaos
piono watches from the MC freedom as Oblivion hatches.
Wonderful. Just one more idiot trashing my armies.
He speaks into his comm link:
Phobos, how close is the Nexus Fleet? We were just leaving.
No you're not. What are our new orders?
Evacuate Godcraft.
Immediately.
This entire thing has turned into a Charlie Foxtrot. I see. All units to leave?
No. We need to test drive the new army.
Send in a battalion and a Support Element. That shouldn't be enough to tip the OP scale.
But still be enough to let us know how efficient the Ragnarok Training Initiative has been so far. Understood.
Insert attempts to spam time-travel at piono, piono rolls his eyes, pulls out Deinot Surrexit and sets a temporal lock on insert, disabling any time traveling antics insert might attempt, but using up 10 energy.
Then the giant proton cannon is fired, piono pulls up Nulla Stella again, and warps himself out of the way, but with a further expenditure of 5 energy, and with a loss of the bow of the MC Freedom. He brings up Ircucvci, and a sword fight-ish thing begins between the two, with piono finally blasting him with fire (-5 energy), stabbing him with Ircucvci, taking the crowbar, and smashing it into the side of his head, knocking him into the air off the side of the MC Freedom.
Get out of here punk.
He throws the crowbar, which embeds itself in insert, and piono pulls out Navitar Nox, and with another 5 energy used, blasts him with a massive energy blast. This combo prevents insert from doing any of his other attacks pertaining to the strife on the deck of the MC Freedom this round.
When insert respawns and attempts to make the truce, piono says:
About time. Truce accepted.
tazz and xcano stop in their attempts when they realize something important: They don't actually have the One Ring.
Seriously dude, you have to cut the ring off of Sauron's finger first, and yes, that happens to be his weakness.
Here's Sauron's weakness: Ring finger: Hp: 50000, due to its small size 50% of attacks aimed at it miss and hit Sauron instead.
Vriska looks at erelye. Hello Erelye. I know who you are. I've 8een watching the 8attlefield, remem8er? 8ut you don't seem to get what's going on 8etween those two. Or what isn't. Piono's 8rushing him asi-
Piono sees erelye, then notices who he's talking to.
Vriska. Ohgorilla
Nocte Consumens begins glowing, and piono jumps off the deck, runs along the side of the ship with puddles of darkness holding him there. He jumps off, then suddenly flies up to where erelye and serpent are.
He pulls out Deum Lucem
Die!
He brings it about in a wide horizontal arc, with a massive blast of radiance coming out of it. Vriska narrowly avoids it, erelye probably does, not sure what he's going to do to dodge it.
.............................................................................................. THE END TIMES HAVE RETURNED FROM HIATUS .............................................................................................. >ATTACK "FORCES OF MORDOR" >USE I TOLD YOU DOG
>ATTACK STATUS: >USE Auditory Piston >PIGMEN ATTACK: "Army of Terraria" >MEME TEAMERS DEFEND: "Terragen Civilization" >FARQUAD STARSQAUD ATTACK: "GOD CAT"
Army Status:
TEAM MICROSOFT GURREN CLOUD ARMY DRILL [HIM] Ultra Dai-Microsoft Cloud 650000/650000 X-GUNZAN 133700/133700 x4 (Can only be harmed by attacks using any spinning or spirals.) IDEA-BOTS 50,000/50,000 x8 MICROSOFT ULTRA HALO ROBOTIC DRILLS (MUHRDs) 100,000 x1 HALO ARMOR SNIPERS 10,000/10,000 x5 (They do extra attack damage, +10000 (or 1000, Twin, nerf as needed) per alive Snipers, due to a FRIENDSHIP BONUS!) Meme Teamers 10,000/10,000 x15 The Farquad Starsquad 5,000/5,000 x15 (They do a STAR BONUS ATTACK, 500 extra damage per alive Starsquad member.)
INVENTORY
Potions;
Potion of (holy) Wrath x1
Potion of veggies x1
SYMPHONY OF DESTRUCTION IIII [STATUS: UNREADY TO GO]
DOOMBRINGER ULTIMATE DOOM 5/5 X-INFERNO BLAZE IT 2/2 X-BLIZZARD SNOWMAGEDDON 2/2 Effeconator Tri-Hit 3/3 Singularity Wormhole 9/9 POLAR MELTDOWN Global Warming 6/6 BIG BANG BOMBS THEORY 3/3 X-REFRIDGERHEATER CATASTROPHE 12/12 HIS HAND SUPERNOVA DOOM 2/10 QUANTUM CONUNDRUM BAD DAY 5/5 SOLAR WIND BREEZY DAY 6/6 TOTALITY REFRENCES 5/5 006 007 3/3 QUANTUM CATASTROPHE CHAOSTROPHE 7/15
You kill 2 Oliephants!
You use the Auditory Piston, summoning some Zombie Pigmen!
Do you think you could put the information on making an army on the OP if not already? They seem cool, and as said before, I'd like to share in on the action.
Action 2/3
Stellar Energy Harness: 30/50
Elemental Retribution: 5/50
I simply heal the healthiest AG entity that isn't at full health.
=ACTION=
I unleash an onslaught of HOT CHOCOLATE towards K4yne's Army, horribly burning everyone!
(Do note that eating Twitchy Infantry will make you insane. Not that you'd eat them...)
=COMMAND=
MCR will use Chair-Cannon on the Origin Wither.
The Wall of Flesh will use Chomp on the Origin Wither.
The CHAIR-LEGION will attack K4yne's Army!
Matchsticks will attack K4yne's Army.
STATUS: RARUM EXITIO CONSUMPTIS
SIDE STATUS: RETURNED
2 +1s to Irecreeper
TARGET: N/A
Meme Dream Team XD 24/50 (Irecreeper'd)
Meme Dream Team 24/40 (Irecreeper'd)
Meme Dream Team :3 23/50
.............................................................................................. THE END TIMES HAVE REBEGUN .............................................................................................. >GO TO "M.C. FREEDOM DECK"
>DEFEND: MYSELF
Army Status:
TEAM MICROSOFT GURREN CLOUD ARMY DRILL [HIM] Ultra Dai-Microsoft Cloud 650000/650000 X-GUNZAN 133700/133700 x4 (Can only be harmed by attacks using any spinning or spirals.) IDEA-BOTS 50,000/50,000 x8 MICROSOFT ULTRA HALO ROBOTIC DRILLS (MUHRDs) 100,000 x1 HALO ARMOR SNIPERS 10,000/10,000 x5 (They do extra attack damage, +10000 (or 1000, Twin, nerf as needed) per alive Snipers, due to a FRIENDSHIP BONUS!) Meme Teamers 10,000/10,000 x15 The Farquad Starsquad 5,000/5,000 x15 (They do a STAR BONUS ATTACK, 500 extra damage per alive Starsquad member.)
INVENTORY
Potions;
Potion of (holy) Wrath x1
Potion of veggies x1
SYMPHONY OF DESTRUCTION IIII [STATUS: UNREADY TO GO]
DOOMBRINGER ULTIMATE DOOM 5/5 X-INFERNO BLAZE IT 2/2 X-BLIZZARD SNOWMAGEDDON 2/2 Effeconator Tri-Hit 3/3 Singularity Wormhole 9/9 POLAR MELTDOWN Global Warming 6/6 BIG BANG BOMBS THEORY 3/3 X-REFRIDGERHEATER CATASTROPHE 12/12 HIS HAND SUPERNOVA DOOM 3/10 QUANTUM CONUNDRUM BAD DAY 5/5 SOLAR WIND BREEZY DAY 6/6 TOTALITY REFRENCES 5/5 006 007 3/3 QUANTUM CATASTROPHE CHAOSTROPHE 8/15
Once piono accepts my truce I reveal that, in fact, he forgot a few loopholes I conveniently left in it.
1. It lasts for a day only, and I've got time travel after it expires and before it begins.
2. Even if I'm sealed at this point in time, I've got plenty of ability to time travel before past me becomes present me, and any attempt to seal him causes a paradox.
t1ck. Past me shows up behind Piono.
3. HOW DO YOU EXPECT TO DEFEAT ME
t0ck. Piono suddenly realises the implications, turning around just barely too late.
4. WHEN I AM ALREADY HERE?
8r8k. Past me bludgeons piono with the Crowbar, 8r8king some ribs and possibly some soulbonds.
H34DS. He then smacks him over the head.
honk. He pulls out the Bow of Zillytym, breaking it in half.
HONK. He wraps its ends around piono's neck, then chokes him to death.
If piono at any point tries to escape the bow I give past me the Revenge and stab him with it.
After trying to do that I use Gladius Dei and Drillgenerigorg on Death, then target it with my army.
I then realize that Serpent definitely hates Tricksters, and proceed to toss enough Zillymiters through the air to blot out the sun. And any attacks she might use.
After that, I just kind of attempt to fire the Lunar Sanctum at Sauron in the largest possible beam size so as to catch the ring in the blast. And the White Whaler. And Ahab's Crosshairs. And the Proton Cannon. And summon Slick, politely asking him to fight Piono.
(Spiral Sucker && Luck) >Fine 4/??
Spiral Sucker >Fine 3/??
\/ (P22t, Xc4no, 1t'2 pro848ly not worth th3 3ffort s1nce h3'll pro848ly just godmod 1t b4ck to 24uron)
18/50 The Queen
10/25 Health Care Package
9/25 Health Care Package
> R. K.: Burning through more Chair legion people with Hipppocrates 451.
> Burnt K4yne: I rip off parts of Chair legion members and throw them at other Chair Legion people.
"Check this out! My super fastball attack! CATCH!"
"Additionally, i am not really the epitome of sanity right now, so i guess eating things that make me go insane will just make me stronger. Well...."
The cloaked man teleports up above Oblivion and begins sending out teleport copies. A immense ring forms around Oblivion, composed entirely of copies of the cloaked man. The ring is three Oblivions wide and each copy is only a meter apart. Then another ring forms, this one vertically surrounding Oblivion. Every copy faces Oblivion and calls out. The voices are perfectly synchronized, and the strength of their voice is like thunder, shaking everything nearby. Stay away, no one needs to be caught in the crossfire. At that, they raise their arms and point at Oblivion. The air hums, and the very fabric of space vibrates with it. Tremendous amounts of energy coalesce on the tips of the copies' fingers. Then everything quakes, light erupts from from the ring, inscribing Oblivion with searing light. The flash could rival the Green Sun, but chooses not to, so as to harm Oblivion even more. The ring vanishes, but the cloaked man isn't done yet. He takes Blue Giant out holds it high in the air! Tendrils of solar energy burst out of it and grow outward, creating a mess of tendrils larger than a city. The tendrils proceed to flip the [REDACTED] out, and tear into Oblivion. They tear off pieces the size of a football stadium, and then pierce the wounded spots, releasing all the quantum energy that can be released. The tendrils then shrink back into Blue Giant quickly, and the cloaked man finishes this off by jumping hundreds of miles up before plunging back down with all the force of the titanic. At the last moment, the cloaked man adds to Blue Giants momentum by throwing it with all the force he has straight down through Oblivion. It hits Oblivion and disappears inside. The sword comes flying out the bottom of Oblivion and keeps going. It flies down, eventually reaching terminal velocity... just before hitting The L()rd's head.
Oblivion's dark form seems to absorb the massive light! He then forms a shield of obsidian spikes that counteract he solar tendrils...
ALL NOOBS! MOVE AGAINST THE ENDERDRAGON! ...AND KEEP THOSE PAWNS IN THE FRONT!
I give another rallying cry for more minicrits! And I also move to attack the enderdragon, since I'm an entity now!
Hey Twin...You say that this is supposed to be a massive free-for-all,but what is the point of that? Why would I start attacking random other armies just because? Gaining an army doesn't mean I'm gonna start murdering my allies for no reason! Besides, if the AG armies stick other, we should be able to easily overrun the PG armies, and perhaps eventually the threatening neutral armies as well...
Your rallying cry powers have worn off.
Well, that's true. It is a good idea to form alliances early on. But I think we all know that when a ton of people are in an arena with powerful armies, there can only be one...
Struck by a fit induced by the unholy radiations of the A/E-IC, I alchemize...
5xD37.3{Non-euclidean dice} && The attached image.
{Whoa, that did a thing...} The alchemy above 1/?
RPLS-SH recharge 2/10
My eyes glowing with Psionic force, I walk into the center of Serpent's forces and speak three words in the tongue of Hel, then wave my hand once, a trail of gray and purple energy following it... There is a quiet peal as if of bells... In an instant, hundreds fall, their minds and souls ruined by the strength I carried back from the Edge, their bodies becoming frozen ash...
{On a side note, is the Anachronism autoattacking? It aught to be, but if not, it attacks K4yne's forces.}
i: 50/50 Eh heh heh, maybe I might not be able to get everything done. HOWEVER TWIN!! I have a PM for you!!!!!
iii: 47/50 +1 self +24 from Erelye
iv: 29/50 +1 self +15 from Nimble
v: 5/50 +1 self
+1 to Erelye (I also have a PM for you Erelye) +1 to Nimble
NimbleQuest! >Leonstar0: Ask TP how to leave the past, then do so... taking SF with you.
Leonstar1: Time for some structural magic for a change (Well, not including spell cards...)
I walk into Greyhold, hopping the invitation still technically stands and steal borrow some arcane chalk and candles. Oh god Erelye... This place is even worse then before, maybe... I guess that is subjective to what the word 'worse' means...
I quickly run outside before I have to roll for sanity loss.
SPELLADEX
Spell Cards
Zodiac:
Star Sign: Zodiac - Libra = 3/3
Star Sign: Zodiac - Scorpio = 3/3
I use Aspirant's Attention near the Infernal Skeleton Titan, and near some other entities as well, to up their damage output and allow them to regenerate.
Sword Damage: 14K/250K
Constructs: 2/3
I've got to update frequently, or else this thread will go nowhere! We're almost at the endgame!
The Infernal Skeleton Titan and Wall of Flesh will regenerate!
Death CONTINUES attacking insert's army. I hate trickster mode so much.
I take out a large, black and purple Spiral Sucker created by merging a black one... and a purple one. This seems extremely grimdark. I throw it in the AG's general direction.
Meanwhile, Serpent ("Present" Serpent")'s yellow eyes flicker open. She looks around, and her pupils dilate in fury. She pulls out a husktop and, curled up against the wall, logs onto Minecraft. She regains control of her Minecraft avatar and teleports onto the MC Freedom. A black-and-red card deck materializes in her hands - Sleight of Hand. SOMEONE. IS GOING. TO PAY.
The Core: CSO-Class Supercarrier (1) - A MONOLITHIC 28 km long mother-ship with orbital bombardment capability, used for planetary occupation.
700,000 HP; 5% Damage Reduction [Shields]
6000 DMG Orbital Bombardment (to 4 Entities)
V (5 turns) - 15,000 DMG Energy Projector (fires automatically) - a pinpoint beam of active plasma that turns what it touches into glass in one fell swoop.
Repairs "Capital Ships" [CAS & CCS] for 5% HP
Spawns one of each "Calvary" [Type 25 Phantom Drop-ship & Type 56 Lich]
Type 25 Phantom Drop-ship - Exactly what it says on the tin.
20,000 HP; No Shields
No Attack
II (two turns) - Drops a Wraith or Ghost (50/50 respectively) and 5 Foot Troops; De-spawn
The Fleet: CAS-Class Assault Carrier (5) - A smaller version of the CSO, it has less capability, but is still quite formidable.
400,000 HP; 5% Damage Reduction [Shields]
6000 DMG Orbital Bombardment (to two entities)
V (5 turns) - 15,000 DMG Energy Projector (fires automatically) - a pinpoint beam of active plasma that turns what it touches into glass in one fell swoop.
Repairs "Calvary" [Type 26 & Type 56] for 10% HP (does not stack)
Spans one "Calvary" [Type 26 Phantom Gunboat]
The Heavies: CCS-Class Battlecruiser (10) - A purely combat oriented ship built for the front lines; it's firepower is devastating.
400,000 HP; 10% Damage Reduction [Shields]
Primary - 5000 DMG Orbital Bombardment (splashes up to 5 among troop type)
Secondary - 7000 DMG Plasma Torpedo (one entity; for use on heavies and higher)
The Artillery: Super-Heavy Plasma Mortar (15) - A ground based plasma mortar that launches high-velocity plasma shells with ridiculous range.
150,000 HP; Shield Generator - Grants Invincibility to Plasma Mortar!
5,000 DMG Plasma Shell (splashes up to 5 among troop type)
Shield Generator - 10,000 HP
Heavily Defended - only takes 10% damage while Mgalekgolo Guards are Present Mgalekgolo Guards (2 for each Mortar) 25,000 HP
The Calvary: Type 52 Phantom Gunship (25 starting) - A light Gunship for supporting infantry.
30,000 HP; No Shields
2,500 DMG Concussion Rifle (one target)
Distraction! - Foot Troops take 10% less damage
Type 56 Lich (10 starting) - A massive deployment platform that is heavily armored for supporting troops in hot LZ's.
50,000 HP; 5% Damage Reduction [Shields]
5,000 DMG Plasma Projector (one target)
X (10 turns) - Spawns two Mgalekgolo Guards
The Soldiers: Type 26 Wraith - A tank with a medium range plasma mortar. Boom.
25,000 HP; No Shields
2,500 DMG (one target)
Type 32 Ghost - An agile, fast attack vehicle. Good for running things over.
10,000 HP; No Shields
2,000 DMG (one target)
1/4 chance to dodge
The Pawns: Sangheili Foot Troops - Small arms and explosives. More explosives. Very mobile, very agile, very aggressive.
5,000 HP; No Shields
1,000 DMG (one target)
1/8 chance to deal 3,000 DMG instead of regular attack. With Explosives!
1/4 chance to dodge
Yeah... Armies don't have the power to respawn units, make more units, repair units, or have shields... Sangheilos Alliance added, but nerfed!
Oblivion destroys all Armor Plating in one massive white-hot beam!
The Zombie Pigmen kill 6 Gunsmiths! The God Cat uses Cuteness Overload, moving up to the Feline and incapacitating it! It cannot attack this turn, and all attacks against the God Cat this turn will be blocked!
The Control Core Tank pulverizes a Terror Wither and deals 30,000 damage to another! The Team Microsoft Cloud Army kills all remaining Baseline Humans and attempts to attack the God Cat, but is blocked! The Forces of Mordor kill 100 Soldier Platoons! Spiderbite's Army kills 50 Oliephants! Blue's Fleet deals 35,000 damage to the Terror Enderdragon!
Matchsticks kills 2 Ghast Riders! The Wall of Flesh deals 8,000 damage to the Origin Wither and inflicts Poison on it! The MPV Anachronism kills 3 Ghast Riders! Master Chair Redux deals 20,000 damage to the Origin Wither! The Infernal Skeleton Titan deals 6,000 damage to SCP-044!
The Perfectly Generic Army kills all remaining Angered Spirits! Ire's Chair Legion kills 25 Ghast Riders! The Noob Army deals 40,000 damage to the Terror Enderdragon! The Heretic Grayholdium deals 40,000 damage to the Terror Enderdragon! The Army of Choice deals 40,000 damage to the Terror Enderdragon! The Void Army deals 50,000 damage to a Terror Wither! The Homelands attempt to attack Oblivion, but find he does not have a health bar... The Obsidian Legion totals SCP-044!
The Origin Wither is Constricted; it cannot attack!
Death kills 20 Candy Corn Rainbow Drinkers! Paradox Inc. Army kills 20 Twitchy Infantries! The Godmodder's Army, on its last legs, kills all Unarmed Noobs and Mad Bombers! The Godmodder destroys the Wall of Flesh, Droppod Bays, Bombardment Silos, and deals 15,000 damage to the Infernal Skeleton Titan!
The Itinerary:
> AGs: Finish off all standalone entities!
> AGs: Finish off the Godmodder's Terror Army!
> AGs: Defeat both Pro-Godmodder Armies!
> AGs: Defeat Spiderbite's Army! It has a lot of troops.
> AGs: Destroy the Godmodder!
> PGs: Finish off all standalone entities!
> PGs: Defeat all Anti-Godmodder Armies!
> PGs: Defeat Spiderbite's Army! It has a lot of troops.
> PGs: Defend the Godmodder's Terror Army!
The Battlefield:
THE OPERATOR: [???]
Oblivion: [???] Chain Gauge: IIIIIIIIII
Zombie Pigmen: [N]
God Cat: [N] HP: 60,000/100,000. Cuteness Overload: III
Control Core Tank: [engie_ninja] The Core: Control Core. 800,000/800,000 HP. The Fleet: Juggernaut Plating. 100,000/100,000 HP. (x8.) The Heavies: Neo Tanks. 50,000/50,000 HP. (x10.) The Artillery: Nova Launchers. 30,000/30,000 HP. (x20.) The Calvary: Planet Cracker Guns. 7,500/7,500 HP. (x100.) The Soldiers: Danmaku Miniguns. 5,000/5,000 HP. (x100.)
KOAXM Army: [5l1n65h07] The Core: System Defender 6.6.6. 660,000/660,000 HP. The Fleet: Neo Recognizers. 360,000/360,000 HP. (x2.) The Heavies: Destroyer Cannons. 66,600/66,600 HP. (x10.) The Artillery: Plasma Spheres. 16,600/16,600 HP. (x20.) The Calvary: Mecha-Spiders. 6,600/6,6000 HP. (x100.) The Soldiers: Deadly Tops. 3,300/3,300 HP. (x94.)
Team Microsoft Cloud Army: [The_Idea_Modpack_Mod_Man] The Core: Ultra-Dai Microsoft Cloud. 650,000/650,000 HP. The Fleet: X-Gunzans. 130,000/130,000 HP. (x4.) The Heavies: Idea-Bots. 50,000/50,000 HP. (x8.) The Artillery: Microsoft Ultra Halo Robotic Drill. 250,000/250,000 HP. The Calvary: Halo Armor Snipers. 10,000/10,000 HP. (x50.) The Soldiers: Meme Teamers. 5,000/5,000 HP. (x100.)
Forces of Mordor: [pionoplayer] The Core: Sauron: (On the M.C. Freedom.) The Fleet: Dragons. 300,000/300,000 HP. (x3.) The Heavies: Oliephants. 5,000/5,000 HP. (x94.)
Spiderbite's Army: [pionoplayer] The Core: Spiderbite's Guard. ???/??? HP. The Monster: M.C. Freedom. 500,000/500,000 HP. The Fleet: Multiversal Battleships. 150,000/150,000 HP. (x5.) The Heavies: Mecha Platoons. 30,000/30,000 HP. (x30.) The Artillery: Wizard Circles. 5,000/5,000 HP. (x50.) The Calvary: ???. The Soldiers: Soldier Platoons. 1,000/1,000 HP. (x400.) The Pawns: Minecraftians. 19/20 HP. (x485,000.)
~
M.C. Freedom Deck: Sauron. 688,000/700,000 HP. Ring Finger: 35,000/50,000 HP. Tricky the Clown: ???/??? HP. Weakness: ???. Piono: 20/20 HP. 75 Energy. Respawns: III Minecraft Rebellion: 20/20 HP. (x20.) Respawns: III CaptainM8ndfang: 20/20? HP. All the Luck: I Respawns: III
Blue's Fleet: [fseftr] The Core: HMAS Victor. 750,000/10,000,000 Shields. The Fleet: HMAS Amplifier & Magnifier. 250,000/250,000 HP. (x2.) The Heavies: Super Suits. 50,000/50,000 HP. (x10.) The Artillery: Satellite Weapons. 40,000/40,000 HP. (x5.) The Calvary: Elite Drones. 7,500/7,500 HP. (x21.)
Infernal Skeleton Titan: [AG] HP: 120,000/150,000. Regeneration: III Deathly Dance: III Skellington Maneuver: IIIIII
The Feline: [AG] HP: 70,000/90,000. Reincarnations: III
Perfectly Generic Army: [insert_generic_username] The Core: Blue Generic Trickster Catenative Condescension. 612,000/612,000 HP. The Fleet: Fearsome Cherubs. 130,000/130,000 HP. (x4.) The Heavies: Gambling Bards. 40,000/40,000 HP. (x13.) The Artillery: Drollgenerigorgs. 10,000/10,000 HP. (x25.) The Calvary: Trickster Gamblignants. 6,000/6,000 HP. (x120.) The Soldiers: Candy Corn Rainbow Drinkers. 6,000/6,000 HP. (x19.) Alchemy Alteration Field: 80,000/100,000 HP.
Ire's Chair Legion: [Irecreeper] The Core: Augmented Ire. 500,000/500,000 HP. The Fleet: Charriers. 150,000/150,000 HP. (x4.) The Heavies: Helix Archangels. 40,000/40,000 HP. (x10.) The Artillery: Master Chair-Barrage. 5,000/10,000 HP. (x10.) The Calvary: Twitchy Infantry. 6,000/6,000 HP. (x62.) Chairstorm Finale: III
Crusade of Stál: [RagnoRock987654321] The Core: Knotr of Konun. 500,000/500,000 HP. The Fleet: Stál's Paladins. 100,000/100,000 HP. (x5.) The Heavies: Herk of Stál 10,000/10,000 (x40.) The Carrier: Stálpunk's Brun 200,000/200,000. The Calvary: Riddari. 6,000/6,000 HP. (x100.) The Soldiers: Stálcarl. 5,000/5,000 HP. (x96.)
Noob Army: [TT2000] The Core: TT2012. 450,000/450,000 HP. The Fleet: Blocking Archers. 100,000/100,000 HP. (x5.) The Heavies: Diamond Heavies. 25,000/25,000 (x20.) The Artillery: Noob Cannoneers: 7,000/7,000. (x100.) The Calvary: Horseriding Noobs. 6,000/6,000 HP. (x100.) The Soldiers: Lumberjack Noobs. 3,000/3,000 HP. (x100.)
Heretic Grayholdium: [TheLordErelye] The Core: Na'fuldtpyepth'a. 500,000/500,000. The Fleet: Winged Terrors. 60,000/60,000 HP. (x10.) The Heavies: Tainted Waylords: 55,000/55,000 HP. (x10.) The Artillery: Mad Thaumaturges: 20,000/20,000 HP. (x25.) The Calvary: Tentacular Inkstreams: 10,000/10,000 (x70.) The Soldiers: Archnecromancers. 20,000/20,000 HP. (15.)
Army of Choice: [The_Nonexistent_Tazz] The Core: Crazy Hand. 550,000/550,000. The Fleet: The Aces. 250,000/250,000 HP. (x3.) The Heavies: Grand Ranch Cannons: 40,000/40,000 HP. (x10.) The Artillery: Dynamite Dynamos: 20,000/20,000 HP. (x15.) The Calvary: Ranch Dressing Elemental Engineers: 6,000/6,000 (x100.) The Soldiers: Lesser Ranch Dressing Elementals. 5,000/5,000 HP. (x100.) Triple Truffle Shuffle Scuffle: Locked.
Smash Army: [Goomba98] The Core: Master Core: 500,000/500,000 HP. The Fleet: Kihunters: 60,000/60,000. (x9.) The Heavies: Boom Stompers: 30,000/30,000. (x20.) The Artillery: Roturrets: 5,000/5,000. (x50.) The Cavalry: Devil Cars: 7,000/7,000. (x100.) The Soldiers: Darknuts: 5,000/5,000. (x100.) The Pawns: Waddle Dees: 1,000/1,000. (x42.)
Void Army: [Nimbleguy] The Core: The Master. 600,000/600,000 HP. Fleet: The Cancer 450,000/450,000. The Heavies: The Princes. 100,000/100,000 HP. (x4.) The Artillery: The Apprentices. 30,000 HP. (x10.) The Cavalry: The Destroyers. 7,500/7,500 HP. (x100.) The Soldiers: Void Masters. 5,000/5,000 HP. (x100.) The Pawns: Void Clouds: 1,000/1,000 HP. (x40.)
Omega-2 Battalion: [Netpatham] The Core: HEX-02 Omega Class Battleship. HP: 600,000/600,000. The Fleet: Interfaced Thaumium-Class Battleships. 350,000/350,000 HP. (x2.) The Heavies: Thaumechanical Constructs. 20,000/20,000 HP. (x30.) The Artillery: Castcannons. 50,000/50,000 HP. (x10.) The Calvary: HEX-Bot Models. 8,000/8,000 HP. (x100.) The Soldiers: Thaumic Battlebots. 5,000/5,000 HP. (x100.) The Pawns: Thaumic Drones. 5,000/5,000 HP. (x16.)
Terragen Civilization: [OverlordXcano] The Core: AI God. 750,000/750,000 HP. The Fleet: S3 Archailect. 300,000/300,000 HP. (x3.) The Heavies: Ultra-Tech Cyborg. 45,000/45,000. (x10.) The Artillery: Auto-War Seeds. 5,000/5,000 HP. (x100.) The Calvary: Nanotech Beings. 7,000/7,000 HP. (x100.) The Soldiers: Automated War Vests. 5,000/5,000 HP. (x100.)
Army of Terraria: [jondanger23] The Core: Terrarian Core. 500,000/500,000 HP. The Fleet: Enraged Planteras. 55,000/55,000 HP. (x10.) The Heavies: Normal Planteras. 30,000/30,000. (x15.) The Artillery: Space Dolphins. 10,000/10,000. (x10.) The Calvary: Skeletron Snipers. 7,000/7,000 HP. (x100.) The Soldiers: Skeletron Primes. 5,000/5,000 HP. (x100.) The Pawns: Gunsmiths. 1,000/1,000 HP. (x44.)
The Homelands: [Talist] The Cores: Pherix: 30,000/30,000 HP. (Temperature: 10,000oC.) MK-Watson-A: 500,000/500,000 HP. (Servos: III), LeiShi: 500,000/500,000 HP. (Chi: 100.) The Fleet: Relic Shards. 100,000/100,000 HP. (x4.) The Heavies: Hatchlings of Justicar 80,000/80,000 HP. (x4.) The Artillery: Enchanted Pages. 2,000/2,000 HP. (x50.) The Calvary: AXIS Powersuits. 8,000/8,000 HP. (x70.) The Soldiers: Elemental Finches. 3,000/3,000 HP. (x150.) The Pawns: Nanobots 1/1 HP. (x59,970.)
Obsidian Legion: [NinjaV2403] The Core: Obsidian Colossus. 600,000/600,000 HP. The Fleet: Obsidian Psiitanks. 300,000/300,000. (x2.) The Heavies: Psiilem Healers. 45,000/45,000. (x10.) The Artillery: Obsidian Psiilems. 20,000/20,000. (x15.) The Calvary: Enderman Assassins. 7,500/7,500 HP. (x100.) The Soldiers: Enderman Warriors. 3,000/3,000 HP. (x125.) The Pawns: Soul Projections. 1,000/1,000 HP. (x90.) Want You Gone: III
Army of Platius: [zerithos] The Core: The THOR. 500,000/500,000 HP. The Fleet: Bombers. 150,000/150,000 HP. (x3.) The Heavies: Mortars. 100,000/100,000 HP. (x5.) The Artillery: White Nexi. 10,000/10,000 HP. (x5.) The Calvary: Towers. 7,000/7,000 HP. (x20.) The Soldiers: Drone Armada. 5,000/5,000 HP. (x100.)
Sangheilos Alliance: [Aegis-A095] The Core: CSO-Class Supercarrier. 700,000/700,000 HP. The Fleet: CAS Assault Carriers. 400,000/400,000 HP. (x2.) The Heavies: CCS Battlecruisers. 40,000/40,000 HP. (x10.) The Artillery: Super-Heavy Plasma Mortars. 15,000/15,000 HP. (x15.) The Calvary: Type 52 Phantom Gunships. 7,000/7,000 HP. (x100.) The Soldiers: Type 26 Wraiths. 5,000/5,000 HP. (x100.) The Pawns: Type 36 Ghosts. 1,000/1,000 HP. (x100.)
Subspace Gunship: [PG] HP: 90/100. Sayonara, Sucker: I
Origin Wither: [PG] HP: 66,500/450,000. Poison: IConstricted: III
Death: [The_Serpent] The Core: Thanatos: 630,000/630,000 HP. The Fleet: Furies: 300,000/300,000 HP. (x3.) The Heavies: Reapers: 30,000/30,000 HP. (x25.) The Artillery: Living Shadow: 50,000/50,000 HP. (x12.) The Calvary: Soul Hunters: 7,000/7,000. (x91.)
Paradox Inc. Army: [K4yne] The Core: Burnt K4yne. 414,000/414,000 HP. The Fleet: Upside-Down Specters. 150,000/150,000 HP. (x4.) The Heavies: Foxy Animatronics. 30,000/30,000 HP. (x20.) The Artillery: Badass Crimson Lance Engineers: 60,000/60,000 HP. (x5.) The Calvary: Ghast Riders. 5,000/5,000. (x14.)
Godmodder's Army: [Godmodder] The Core: Terror Enderdragon. 43,500/500,000 HP. The Fleet: Terror Wither. 120,000/200,000 HP.
Godmodder: [GM] HP: 16/125. Killstreak: 49. (On the M.C. Freedom.)
I am about 90% sure you would fail in doing that, given that I was using the Ring to be invisible. /null
He scream
Invisible. Not intangible. By the way, you know how the Ringwraiths could see Frodo perfectly fine when he was "invisible"? What's to say Tricky can't do that too? Just saying.
/null
GODDAMN IT
STUPID GENDERFLIP VIRUS
/null
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
I snap saurons head off.
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
10/25 Health Care Package
9/25 Health Care Package
> R. K.: Burning through more Chair legion people with Hipppocrates 451.
> Burnt K4yne: I rip off parts of Chair legion members and throw them at other Chair Legion people.
"Check this out! My super fastball attack! CATCH!"
"Additionally, i am not really the epitome of sanity right now, so i guess eating things that make me go insane will just make me stronger. Well...."
---
Strange Hippocrates 451
Uber: 0%
MMMMPH: 33%
Avatar is Terrible Terry Hintz from LISA - The Painful RPG.
Add-on 1 7/15
Add-on 2 7/15
Deicium Lightningblade 4/9
The cloaked man teleports up above Oblivion and begins sending out teleport copies. A immense ring forms around Oblivion, composed entirely of copies of the cloaked man. The ring is three Oblivions wide and each copy is only a meter apart. Then another ring forms, this one vertically surrounding Oblivion. Every copy faces Oblivion and calls out. The voices are perfectly synchronized, and the strength of their voice is like thunder, shaking everything nearby.
Stay away, no one needs to be caught in the crossfire.
At that, they raise their arms and point at Oblivion. The air hums, and the very fabric of space vibrates with it. Tremendous amounts of energy coalesce on the tips of the copies' fingers. Then everything quakes, light erupts from from the ring, inscribing Oblivion with searing light. The flash could rival the Green Sun, but chooses not to, so as to harm Oblivion even more. The ring vanishes, but the cloaked man isn't done yet. He takes Blue Giant out holds it high in the air! Tendrils of solar energy burst out of it and grow outward, creating a mess of tendrils larger than a city. The tendrils proceed to flip the [REDACTED] out, and tear into Oblivion. They tear off pieces the size of a football stadium, and then pierce the wounded spots, releasing all the quantum energy that can be released. The tendrils then shrink back into Blue Giant quickly, and the cloaked man finishes this off by jumping hundreds of miles up before plunging back down with all the force of the titanic. At the last moment, the cloaked man adds to Blue Giants momentum by throwing it with all the force he has straight down through Oblivion. It hits Oblivion and disappears inside. The sword comes flying out the bottom of Oblivion and keeps going. It flies down, eventually reaching terminal velocity... just before hitting The L()rd's head.
If I make a mistake on something, feel free to correct me. I'm always open to improvement.
=CHARGE=
-9 / 15- MCR: Summon Chair-God (+2 from Modpack)
-5 / 50- Glitch
+2 to Modpack
=ACTION=
I use ONE FLIP on K4yne's Army.
If there is a lack of SACRED ITEMS, I use TELESLASH LVL 10 instead.
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)
I give another rallying cry for more minicrits! And I also move to attack the enderdragon, since I'm an entity now!
Hey Twin...You say that this is supposed to be a massive free-for-all,but what is the point of that? Why would I start attacking random other armies just because? Gaining an army doesn't mean I'm gonna start murdering my allies for no reason! Besides, if the AG armies stick other, we should be able to easily overrun the PG armies, and perhaps eventually the threatening neutral armies as well...
Check out my bad CTM map reviews here.
???: 50/50 (READY)
i slash my sword at the godmodder's army again.
I'll be making my great escape now!
5xD37.3{Non-euclidean dice} && The attached image.
{Whoa, that did a thing...} The alchemy above 1/?
RPLS-SH recharge 2/10
My eyes glowing with Psionic force, I walk into the center of Serpent's forces and speak three words in the tongue of Hel, then wave my hand once, a trail of gray and purple energy following it... There is a quiet peal as if of bells... In an instant, hundreds fall, their minds and souls ruined by the strength I carried back from the Edge, their bodies becoming frozen ash...
{On a side note, is the Anachronism autoattacking? It aught to be, but if not, it attacks K4yne's forces.}
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
iii: 47/50 +1 self +24 from Erelye
iv: 29/50 +1 self +15 from Nimble
v: 5/50 +1 self
+1 to Erelye (I also have a PM for you Erelye) +1 to Nimble
NimbleQuest!
>Leonstar0: Ask TP how to leave the past, then do so... taking SF with you.
Leonstar1: Time for some structural magic for a change (Well, not including spell cards...)
I walk into Greyhold, hopping the invitation still technically stands and
stealborrow some arcane chalk and candles.Oh god Erelye... This place is even worse then before, maybe... I guess that is subjective to what the word 'worse' means...
I quickly run outside before I have to roll for sanity loss.
SPELLADEX
Spell Cards
Zodiac:
Star Sign: Zodiac - Libra = 3/3
Star Sign: Zodiac - Scorpio = 3/3
I duplicate 3 holy mackerel Gammas.
Holy Mackerel Gamma Count: 96
Action 3/3
Stellar Energy Harness: 31/50
Elemental Retribution: 6/50
I use Aspirant's Attention near the Infernal Skeleton Titan, and near some other entities as well, to up their damage output and allow them to regenerate.
Sword Damage: 14K/250K
Constructs: 2/3
An alternate timeline emerges.
However, we must first start from the beginning...
Well then, I seem to have a visitor...
Zanza: Shulk, become my disciple, and you shall have all the fish and chips you desire.
Shulk. No! I want... to live in a world where everyone can have fish and chips! A WORLD WITHOUT YOU!
Fiora: That's right! Meyneth wanted everyone to have fish and chips!
Zanza: FISH AND CHIPS BELONG TO GODS!!!
I take out a large, black and purple Spiral Sucker created by merging a black one... and a purple one. This seems extremely grimdark. I throw it in the AG's general direction.
Meanwhile, Serpent ("Present" Serpent")'s yellow eyes flicker open. She looks around, and her pupils dilate in fury. She pulls out a husktop and, curled up against the wall, logs onto Minecraft. She regains control of her Minecraft avatar and teleports onto the MC Freedom. A black-and-red card deck materializes in her hands - Sleight of Hand. SOMEONE. IS GOING. TO PAY.
The_Serpent: 20/20. Trump Card: II
Oh no
???: 50/50 (READY)
I'll be making my great escape now!
44/50 Misc...
44/50 Upgrade..
10/10x7 STOCKPILE (Pre Scratch)
armageddonsActuator [AA]: Logged In
Army Title: Sangheilos Alliance
The Core: CSO-Class Supercarrier (1) - A MONOLITHIC 28 km long mother-ship with orbital bombardment capability, used for planetary occupation.
700,000 HP; 5% Damage Reduction [Shields]
6000 DMG Orbital Bombardment (to 4 Entities)
V (5 turns) - 15,000 DMG Energy Projector (fires automatically) - a pinpoint beam of active plasma that turns what it touches into glass in one fell swoop.
Repairs "Capital Ships" [CAS & CCS] for 5% HP
Spawns one of each "Calvary" [Type 25 Phantom Drop-ship & Type 56 Lich]
Type 25 Phantom Drop-ship - Exactly what it says on the tin.
20,000 HP; No Shields
No Attack
II (two turns) - Drops a Wraith or Ghost (50/50 respectively) and 5 Foot Troops; De-spawn
The Fleet: CAS-Class Assault Carrier (5) - A smaller version of the CSO, it has less capability, but is still quite formidable.
400,000 HP; 5% Damage Reduction [Shields]
6000 DMG Orbital Bombardment (to two entities)
V (5 turns) - 15,000 DMG Energy Projector (fires automatically) - a pinpoint beam of active plasma that turns what it touches into glass in one fell swoop.
Repairs "Calvary" [Type 26 & Type 56] for 10% HP (does not stack)
Spans one "Calvary" [Type 26 Phantom Gunboat]
The Heavies: CCS-Class Battlecruiser (10) - A purely combat oriented ship built for the front lines; it's firepower is devastating.
400,000 HP; 10% Damage Reduction [Shields]
Primary - 5000 DMG Orbital Bombardment (splashes up to 5 among troop type)
Secondary - 7000 DMG Plasma Torpedo (one entity; for use on heavies and higher)
The Artillery: Super-Heavy Plasma Mortar (15) - A ground based plasma mortar that launches high-velocity plasma shells with ridiculous range.
150,000 HP; Shield Generator - Grants Invincibility to Plasma Mortar!
5,000 DMG Plasma Shell (splashes up to 5 among troop type)
Shield Generator - 10,000 HP
Heavily Defended - only takes 10% damage while Mgalekgolo Guards are Present
Mgalekgolo Guards (2 for each Mortar) 25,000 HP
The Calvary: Type 52 Phantom Gunship (25 starting) - A light Gunship for supporting infantry.
30,000 HP; No Shields
2,500 DMG Concussion Rifle (one target)
Distraction! - Foot Troops take 10% less damage
Type 56 Lich (10 starting) - A massive deployment platform that is heavily armored for supporting troops in hot LZ's.
50,000 HP; 5% Damage Reduction [Shields]
5,000 DMG Plasma Projector (one target)
X (10 turns) - Spawns two Mgalekgolo Guards
The Soldiers: Type 26 Wraith - A tank with a medium range plasma mortar. Boom.
25,000 HP; No Shields
2,500 DMG (one target)
Type 32 Ghost - An agile, fast attack vehicle. Good for running things over.
10,000 HP; No Shields
2,000 DMG (one target)
1/4 chance to dodge
The Pawns: Sangheili Foot Troops - Small arms and explosives. More explosives. Very mobile, very agile, very aggressive.
5,000 HP; No Shields
1,000 DMG (one target)
1/8 chance to deal 3,000 DMG instead of regular attack. With Explosives!
1/4 chance to dodge
Some wars are pointless. This one's just for fun.
No, I'm not. Loot from DTG2 wouldn't even transfer into other games anyway.
I like the idea of there being two ways the strife could end, but Oblivion's Destroyer won't be a spoil. Those only come from bosses!
Alright. So, to get the One Ring, you're going to have to forcibly remove it from Sauron! You heard it here first, folks!
I get piono's gimmick, but I think restoring ALL of his energy every turn is pretty OP! Remember how the boss battles in the Nether went? Their regen was so high no progress was being made until I buffed your attacks!
I also get the Player entity thing.
GALLOWS CALIBRATOR: A teal staff emblazoned with red stripes. A profound sense of order emanates from it, channeling powerful light. Two Libra symbols hang from its tip on a chain which can be used as projectiles.
Well, you said that Sauron had 500,000 health when you started this strife a few turns ago! I'll buff it though, since you are right.
The F6 Tornado kills 4 Shadow Snipers!
Again, I don't think piono should regenerate all of his energy. Maybe half?
How much HP should the players have? 20? Until I know for sure, piono and Tricky's attacks fail. Vriska's doesn't, though!
5-2-2-7-6-5-1-4
A massive fluorite flamethrower appears, roasting a tree in sapphire fire! It falls on Sauron, who dodges the brunt of the tree but takes 7,000 damage!
8,000 damage to the Terror Enderdragon!
The cocoon hatches! Army of Darkness destroyed! Oblivion added! 20,000 damage to all entities! Various troops of armies fall as well!
HEPHAESTUS'S GATE: A massive, black, ornate gate. Various superheated orange cogs and gears work their way around the gate, which is set with a massive red lock. Only a massive key could hope to unlock it. The image of Hephaestus silhouetted in flames lies on the gate's surface.
He doesn't have the One Ring! It's on Sauron's finger. You'll have to get it off of it first!
The Terror Enderdragon takes 8,500 damage from the Warp Ring Gate!
Oblivion's not a Boss. There aren't going to be any more of those! At least, not REGULAR Bosses...
Oblivion's wounds regenerate... He bottles up the energy stored inside of him and releases it in a devastating red beam f light that topples several pillars made by players!
It will attack a Terror Wither...
> engie_ninja: BATTLE TECHNIQUE => LV. 10 DUMPSTER DIVING - TROLLDIER
Oblivion swiftly dodges you when you attempt to Market Garden it! When you fire a rocket to the ground to launch again, it telekinetically seizes the rocket and sends it flying at you! It deals no damage, but you fall to the ground.
> NinjaV2403: COMBAT OPERANDI => ENDER'S END
You expend 4 Hog Slop and 2 Pie Filling.
Suddenly, a gate opens up above you and several Endermen teleport out of it! They are armed with black swords and stellar armor. One of them speaks in a buzzing tone inside of your head...
we rise again. we said that we would help you players in times of need. here. we will help you now.
They charge at the Terror Enderdragon, seemingly ready to face a strengthened version of the force that kept their race in check at the End of time. They teleport all over the Dragon, slicing through its scales with powerful swords! They cut an entire limb off of it. It roars, shaking the Endermen off! They blip out of existence. 30,000 damage to the Terror Enderdragon!
No, the Feline will only go up to Life III. It won't automatically set to Life VII.
HANDMAID'S WANDS: A set of white wands that glow with a multicolored english aura. They are inscribed with the power of clockwork majjyyks.
Ender Overcoat && Up 'Til Dawn = ???
What exactly is "Up 'Til Dawn"?
Nope!
OverlordXCano is gibbed into pieces! His next attack fails!
4 Angered Spirits killed!
> TheLordErelye: BATTLE TECHNIQUE => LV. 10 ELVEN TALE - REGICIDE
20,000 damage to the Origin Wither!
CRYSTALLINE BELL: A bell made from the same hot/cold crystal of the Crystalline Torch. Unearthly echoes chime around it.
20,000 damage to the Terror Enderdragon! It is not affected by status effects, however...
ORB OF RADIOACTIVITY: An orb as green as the sun. Radioactive power makes it deadly to touch.
Orb of Radioactivity /\/ Scratcher = Miniature Green Sun (Level 10: 1/11)
Quills of Echidna && Nightvis Socket = Echidna's Transfusers (Level 15: 1/16)
You use the Spare Tentacle, Constricting the Origin Wither! It lashes around the beast, restricting its movements...
Your next attack minicrits!
Fluorite Duet && Gemini Pendant && Mind Honey || Red Dye || Blue Dye = Olive Octet (Level 8: 1/9)
6,000 damage to the Origin Wither!
You lack the necessary Sacred Items to use that command!
The Table Leg fires a massive missile at the Angered Spirits, killing 5!
Hmm...
Spiral Sucker (Level 9)
Spiral Sucker > Fine = Pumpkinsucker (Level 10: 1/11)
Spiral Sucker && Luck = Sunshining Sucker (Level 10)
Sunshining Sucker > Fine = Yaldaboath's Sucker (Level 11: 1/12)
So, only the Pumpkinsucker went through...
The Unbreakable Katana kills 2 Soul Hunters!
> insert_generic_username: BATTLE TECHNIQUE => LV. 10 CLOCKBREAKER - HIGH NOON
4 Angered Spirits killed!
The Godmodder rejected Octets a long time ago after he rolled an unfavorable Dutton-based outcome. He denies your help.
It shuts its mouth. That bomb's not getting in there. It explodes in your hands!
Alright! So, what you all can do is +1 the Chain's Power Gauge! Doing this will lower Oblivion's power, and once it's full, he will be severely weakened. I'd recommend doing this if you don't want all your entities to be corrupted...
> XDGrangerDX: BATTLE TECHNIQUE => LV. 10 FREEZER BURN - SOLARFROST
You raise the Nuclear Crystalbow at the Terror Enderdragon! Its crystals alternate between red and blue hues... It shines with white energy and an arrow with stellar power materializes in front of it! Solar crosshairs appear and target themselvse in front of the Terror Enderdragon! You let the arrow fire, and it screams towards the Enderdragon, exploding in a massive inferno which soldifies into solid ice! Flames flicker inside of them, which intensify and shatter the ice completely! 20,000 damage!
You are gibbed!
Matchsticks gets angry at you and promptly equips a backup assault rifle he has in case things go south. He fills you full of bullet holes and whacks you upside the head with his fire extinguisher for good measure. He re-equips it.
Oblivion shuts its mouth.
CIRCLE OF FIFTHS: A bronze rod with a fish head at its top. Red gears spin around the rod, and a keyboard coils around it like a helix. It seems the addition of a musical instrument has increased the weapon's flow of time immensely.
10,000 damage to the Terror Enderdragon!
OverlordXCano doesn't have the One Ring!
You lack the necessary Sacred Items to preform both!
Oblivion shrugs off the Ion Cannon blast!
6,000 damage to the Terror Enderdragon!
The Bedrock is instantly repaired, cutting off the Auto-War Seeds' access to the Void!
Oh, alright.
Fixed.
...You would actually heal the Godmodder? Everyone would hate you! And who knows if the Godmodder would even accept your help?
I meant what I said about probably not doing another 50-post charge, but you can go ahead if you want!
10,000 damage to a Terror Wither!
You roll.
5-5-2-2-5-3-5-4
A few large chunks of Emerald Ore appear on the Terror Enderdragon! A bunch of Testificates swarm in and retrieve the Emerald Ore, stealing it! They deal 8,000 damage to it!
> fseftr: BATTLE TECHNIQUE => LV. 10 BLUE, BLUE - ULTRAMARINE
20,000 damage to the Terror Wither!
The Godmodder closes the window of kittens and gets back to playing Minecraft.
*shrugs*
Oblivion roars, and its two purple eyes stare daggers at you! It is a disconcerting ogle so massive that you fall to the ground and collapse entirely...
FILL 'EM WITH MIDNIGHT: A uranium blade that crackles with green energy and yellow electricity. It can fire streams of irradiated vis, as well as powerful green arcs of lightning. A red spade is emblazoned on it, which can be used, on command, to fill 'em with midnight.
Voidmetal Cog && Sliver of Pure Emptiness || Seed = Suicide Seed (Level 3: 1/4)
15,000 damage to the Origin Wither!
You use the White Ring to create a massive blob of some sort of bronze water. Lightning crackles around it as the entropic forces inside of it cause the water to explode.
I will try.
9,000 damage to the Terror Enderdragon! It then unleashes an amethyst aura which shoots you off of its head.
You can only refill Sacred Items when they're all depleted, in order to prevent OPness.
> insert_generic_username: COMBAT OPERANDI => SANTA'S SWEETS
You expend 8 Weasel Snot and a Hog Slop.
The sky darkens, and the sun sets. Then, a brilliant rainbow seizure-inducing light settles upon the server as the sun turns into a Spiral Sucker! Oh boy! From the heavens descends the massive form of a Zilly Santa, imbued with the raw power of Trickster energy. You flashstep to his side as he bequeathes to you an armada of Spiral Sucker-based weaponry which only fires candy! You grin and aggress Death with the weapons! The army falls underneath waves of sweets... Then, the Santa himself creates a tsunami of jawbreakers and buries the army underneath them. He departs, and the Trickster aura fades. 8 Angered Spirits killed!
The Unbreakable Katana kills 2 more!
Tuba >= Alchemy Alteration Field =< perfectly generic tuba of zillysane
PERFECTLY GENERIC TUBA OF ZILLYSANE: A horrific amalgamation of trickster power, genericness, and .jpeg, all condensed in the form of a tuba. Why Joe, look at this tuba. Isn't it marvelous? Indeed, Bob. That is without a doubt the sanest tuba I have ever seen in all my years. By gum, Joe! It's at optimal sanity! Not a scratch on it! Bob, I bet this tuba could save the world! You think so, Joe? I know so, Bob.
Gallows Calibrator || Solid Crystal = The Crystaljudger (Level 8: 1/9)
Piono loses 25 Energy!
Sauron's Ring Finger added!
You kill 2 Oliephants!
You use the Auditory Piston, summoning some Zombie Pigmen!
You can find the info here.
+5,000 HP to the Master Chair Redux!
3 Ghast Riders killed!
Element's Ender && Doom Bullets = Doomender (Level 8: 1/9)
Gladius Dei kills 3 Angered Spirits!
> insert_generic_username: BATTLE TECHNIQUE => LV. 10 GENERIC STORM - DRILLGENERIGORG
4 Angered Spirits killed!
15,000 damage to Sauron's Ring Finger!
Slick denies your request, since he doesn't know anything about Piono and doesn't hold a grudge against him or anything, unlike the Felt.
6,000 damage to the Terror Enderdragon!
5,000 damage to Sauron!
5,000 damage to a Master Chair-Barrage!
3 Twitchy Infantries killed!
Oblivion's dark form seems to absorb the massive light! He then forms a shield of obsidian spikes that counteract he solar tendrils...
You lack the necessary Sacred Items!
> Irecreeper: BATTLE TECHNIQUE => LV. 10 TELESLASH - WHIRLWIND UPROAR
4 Ghast Riders killed!
Your rallying cry powers have worn off.
Well, that's true. It is a good idea to form alliances early on. But I think we all know that when a ton of people are in an arena with powerful armies, there can only be one...
5,000 damage to a Terror Wither!
3,000 damage to a Terror Wither!
Non-Euclidean Dice && Cthulu Power Armor = Cthulu Warping Armor (Level 20: 1/21)
3 Soul Hunters killed!
It is.
Indeed you do.
I've got to update frequently, or else this thread will go nowhere! We're almost at the endgame!
The Infernal Skeleton Titan and Wall of Flesh will regenerate!
All Animated Death Tomes killed!
8,000 damage to the Master Chair Redux!
Yeah... Armies don't have the power to respawn units, make more units, repair units, or have shields... Sangheilos Alliance added, but nerfed!
Oblivion destroys all Armor Plating in one massive white-hot beam!
The Zombie Pigmen kill 6 Gunsmiths! The God Cat uses Cuteness Overload, moving up to the Feline and incapacitating it! It cannot attack this turn, and all attacks against the God Cat this turn will be blocked!
The Control Core Tank pulverizes a Terror Wither and deals 30,000 damage to another! The Team Microsoft Cloud Army kills all remaining Baseline Humans and attempts to attack the God Cat, but is blocked! The Forces of Mordor kill 100 Soldier Platoons! Spiderbite's Army kills 50 Oliephants! Blue's Fleet deals 35,000 damage to the Terror Enderdragon!
Matchsticks kills 2 Ghast Riders! The Wall of Flesh deals 8,000 damage to the Origin Wither and inflicts Poison on it! The MPV Anachronism kills 3 Ghast Riders! Master Chair Redux deals 20,000 damage to the Origin Wither! The Infernal Skeleton Titan deals 6,000 damage to SCP-044!
The Perfectly Generic Army kills all remaining Angered Spirits! Ire's Chair Legion kills 25 Ghast Riders! The Noob Army deals 40,000 damage to the Terror Enderdragon! The Heretic Grayholdium deals 40,000 damage to the Terror Enderdragon! The Army of Choice deals 40,000 damage to the Terror Enderdragon! The Void Army deals 50,000 damage to a Terror Wither! The Homelands attempt to attack Oblivion, but find he does not have a health bar... The Obsidian Legion totals SCP-044!
The Origin Wither is Constricted; it cannot attack!
Death kills 20 Candy Corn Rainbow Drinkers! Paradox Inc. Army kills 20 Twitchy Infantries! The Godmodder's Army, on its last legs, kills all Unarmed Noobs and Mad Bombers! The Godmodder destroys the Wall of Flesh, Droppod Bays, Bombardment Silos, and deals 15,000 damage to the Infernal Skeleton Titan!
The Itinerary:
> AGs: Finish off all standalone entities!
> AGs: Finish off the Godmodder's Terror Army!
> AGs: Defeat both Pro-Godmodder Armies!
> AGs: Defeat Spiderbite's Army! It has a lot of troops.
> AGs: Destroy the Godmodder!
> PGs: Finish off all standalone entities!
> PGs: Defeat all Anti-Godmodder Armies!
> PGs: Defeat Spiderbite's Army! It has a lot of troops.
> PGs: Defend the Godmodder's Terror Army!
The Battlefield:
THE OPERATOR: [???]
Oblivion: [???] Chain Gauge: IIIIIIIIII
Zombie Pigmen: [N]
God Cat: [N] HP: 60,000/100,000. Cuteness Overload: III
Control Core Tank: [engie_ninja] The Core: Control Core. 800,000/800,000 HP. The Fleet: Juggernaut Plating. 100,000/100,000 HP. (x8.) The Heavies: Neo Tanks. 50,000/50,000 HP. (x10.) The Artillery: Nova Launchers. 30,000/30,000 HP. (x20.) The Calvary: Planet Cracker Guns. 7,500/7,500 HP. (x100.) The Soldiers: Danmaku Miniguns. 5,000/5,000 HP. (x100.)
KOAXM Army: [5l1n65h07] The Core: System Defender 6.6.6. 660,000/660,000 HP. The Fleet: Neo Recognizers. 360,000/360,000 HP. (x2.) The Heavies: Destroyer Cannons. 66,600/66,600 HP. (x10.) The Artillery: Plasma Spheres. 16,600/16,600 HP. (x20.) The Calvary: Mecha-Spiders. 6,600/6,6000 HP. (x100.) The Soldiers: Deadly Tops. 3,300/3,300 HP. (x94.)
Team Microsoft Cloud Army: [The_Idea_Modpack_Mod_Man] The Core: Ultra-Dai Microsoft Cloud. 650,000/650,000 HP. The Fleet: X-Gunzans. 130,000/130,000 HP. (x4.) The Heavies: Idea-Bots. 50,000/50,000 HP. (x8.) The Artillery: Microsoft Ultra Halo Robotic Drill. 250,000/250,000 HP. The Calvary: Halo Armor Snipers. 10,000/10,000 HP. (x50.) The Soldiers: Meme Teamers. 5,000/5,000 HP. (x100.)
Forces of Mordor: [pionoplayer] The Core: Sauron: (On the M.C. Freedom.) The Fleet: Dragons. 300,000/300,000 HP. (x3.) The Heavies: Oliephants. 5,000/5,000 HP. (x94.)
Spiderbite's Army: [pionoplayer] The Core: Spiderbite's Guard. ???/??? HP. The Monster: M.C. Freedom. 500,000/500,000 HP. The Fleet: Multiversal Battleships. 150,000/150,000 HP. (x5.) The Heavies: Mecha Platoons. 30,000/30,000 HP. (x30.) The Artillery: Wizard Circles. 5,000/5,000 HP. (x50.) The Calvary: ???. The Soldiers: Soldier Platoons. 1,000/1,000 HP. (x400.) The Pawns: Minecraftians. 19/20 HP. (x485,000.)
~
M.C. Freedom Deck: Sauron. 688,000/700,000 HP. Ring Finger: 35,000/50,000 HP. Tricky the Clown: ???/??? HP. Weakness: ???. Piono: 20/20 HP. 75 Energy. Respawns: III Minecraft Rebellion: 20/20 HP. (x20.) Respawns: III CaptainM8ndfang: 20/20? HP. All the Luck: I Respawns: III
Blue's Fleet: [fseftr] The Core: HMAS Victor. 750,000/10,000,000 Shields. The Fleet: HMAS Amplifier & Magnifier. 250,000/250,000 HP. (x2.) The Heavies: Super Suits. 50,000/50,000 HP. (x10.) The Artillery: Satellite Weapons. 40,000/40,000 HP. (x5.) The Calvary: Elite Drones. 7,500/7,500 HP. (x21.)
Matchsticks: [AG]
MPV Anachronism: [AG] HP: 35,500/170,000. Generic Minibots: (x100.)
Master Chair Redux: [AG] HP: 112,000/170,000. Splinter Launchers: 5,000/5,000 HP. (x4.) Chair-Orb: 30,000/30,000 HP. Power: IIIIIIIIII
Infernal Skeleton Titan: [AG] HP: 120,000/150,000. Regeneration: III Deathly Dance: III Skellington Maneuver: IIIIII
The Feline: [AG] HP: 70,000/90,000. Reincarnations: III
Perfectly Generic Army: [insert_generic_username] The Core: Blue Generic Trickster Catenative Condescension. 612,000/612,000 HP. The Fleet: Fearsome Cherubs. 130,000/130,000 HP. (x4.) The Heavies: Gambling Bards. 40,000/40,000 HP. (x13.) The Artillery: Drollgenerigorgs. 10,000/10,000 HP. (x25.) The Calvary: Trickster Gamblignants. 6,000/6,000 HP. (x120.) The Soldiers: Candy Corn Rainbow Drinkers. 6,000/6,000 HP. (x19.) Alchemy Alteration Field: 80,000/100,000 HP.
Ire's Chair Legion: [Irecreeper] The Core: Augmented Ire. 500,000/500,000 HP. The Fleet: Charriers. 150,000/150,000 HP. (x4.) The Heavies: Helix Archangels. 40,000/40,000 HP. (x10.) The Artillery: Master Chair-Barrage. 5,000/10,000 HP. (x10.) The Calvary: Twitchy Infantry. 6,000/6,000 HP. (x62.) Chairstorm Finale: III
Crusade of Stál: [RagnoRock987654321] The Core: Knotr of Konun. 500,000/500,000 HP. The Fleet: Stál's Paladins. 100,000/100,000 HP. (x5.) The Heavies: Herk of Stál 10,000/10,000 (x40.) The Carrier: Stálpunk's Brun 200,000/200,000. The Calvary: Riddari. 6,000/6,000 HP. (x100.) The Soldiers: Stálcarl. 5,000/5,000 HP. (x96.)
Noob Army: [TT2000] The Core: TT2012. 450,000/450,000 HP. The Fleet: Blocking Archers. 100,000/100,000 HP. (x5.) The Heavies: Diamond Heavies. 25,000/25,000 (x20.) The Artillery: Noob Cannoneers: 7,000/7,000. (x100.) The Calvary: Horseriding Noobs. 6,000/6,000 HP. (x100.) The Soldiers: Lumberjack Noobs. 3,000/3,000 HP. (x100.)
Heretic Grayholdium: [TheLordErelye] The Core: Na'fuldtpyepth'a. 500,000/500,000. The Fleet: Winged Terrors. 60,000/60,000 HP. (x10.) The Heavies: Tainted Waylords: 55,000/55,000 HP. (x10.) The Artillery: Mad Thaumaturges: 20,000/20,000 HP. (x25.) The Calvary: Tentacular Inkstreams: 10,000/10,000 (x70.) The Soldiers: Archnecromancers. 20,000/20,000 HP. (15.)
Army of Choice: [The_Nonexistent_Tazz] The Core: Crazy Hand. 550,000/550,000. The Fleet: The Aces. 250,000/250,000 HP. (x3.) The Heavies: Grand Ranch Cannons: 40,000/40,000 HP. (x10.) The Artillery: Dynamite Dynamos: 20,000/20,000 HP. (x15.) The Calvary: Ranch Dressing Elemental Engineers: 6,000/6,000 (x100.) The Soldiers: Lesser Ranch Dressing Elementals. 5,000/5,000 HP. (x100.) Triple Truffle Shuffle Scuffle: Locked.
Smash Army: [Goomba98] The Core: Master Core: 500,000/500,000 HP. The Fleet: Kihunters: 60,000/60,000. (x9.) The Heavies: Boom Stompers: 30,000/30,000. (x20.) The Artillery: Roturrets: 5,000/5,000. (x50.) The Cavalry: Devil Cars: 7,000/7,000. (x100.) The Soldiers: Darknuts: 5,000/5,000. (x100.) The Pawns: Waddle Dees: 1,000/1,000. (x42.)
Void Army: [Nimbleguy] The Core: The Master. 600,000/600,000 HP. Fleet: The Cancer 450,000/450,000. The Heavies: The Princes. 100,000/100,000 HP. (x4.) The Artillery: The Apprentices. 30,000 HP. (x10.) The Cavalry: The Destroyers. 7,500/7,500 HP. (x100.) The Soldiers: Void Masters. 5,000/5,000 HP. (x100.) The Pawns: Void Clouds: 1,000/1,000 HP. (x40.)
Omega-2 Battalion: [Netpatham] The Core: HEX-02 Omega Class Battleship. HP: 600,000/600,000. The Fleet: Interfaced Thaumium-Class Battleships. 350,000/350,000 HP. (x2.) The Heavies: Thaumechanical Constructs. 20,000/20,000 HP. (x30.) The Artillery: Castcannons. 50,000/50,000 HP. (x10.) The Calvary: HEX-Bot Models. 8,000/8,000 HP. (x100.) The Soldiers: Thaumic Battlebots. 5,000/5,000 HP. (x100.) The Pawns: Thaumic Drones. 5,000/5,000 HP. (x16.)
Terragen Civilization: [OverlordXcano] The Core: AI God. 750,000/750,000 HP. The Fleet: S3 Archailect. 300,000/300,000 HP. (x3.) The Heavies: Ultra-Tech Cyborg. 45,000/45,000. (x10.) The Artillery: Auto-War Seeds. 5,000/5,000 HP. (x100.) The Calvary: Nanotech Beings. 7,000/7,000 HP. (x100.) The Soldiers: Automated War Vests. 5,000/5,000 HP. (x100.)
Army of Terraria: [jondanger23] The Core: Terrarian Core. 500,000/500,000 HP. The Fleet: Enraged Planteras. 55,000/55,000 HP. (x10.) The Heavies: Normal Planteras. 30,000/30,000. (x15.) The Artillery: Space Dolphins. 10,000/10,000. (x10.) The Calvary: Skeletron Snipers. 7,000/7,000 HP. (x100.) The Soldiers: Skeletron Primes. 5,000/5,000 HP. (x100.) The Pawns: Gunsmiths. 1,000/1,000 HP. (x44.)
The Homelands: [Talist] The Cores: Pherix: 30,000/30,000 HP. (Temperature: 10,000oC.) MK-Watson-A: 500,000/500,000 HP. (Servos: III), LeiShi: 500,000/500,000 HP. (Chi: 100.) The Fleet: Relic Shards. 100,000/100,000 HP. (x4.) The Heavies: Hatchlings of Justicar 80,000/80,000 HP. (x4.) The Artillery: Enchanted Pages. 2,000/2,000 HP. (x50.) The Calvary: AXIS Powersuits. 8,000/8,000 HP. (x70.) The Soldiers: Elemental Finches. 3,000/3,000 HP. (x150.) The Pawns: Nanobots 1/1 HP. (x59,970.)
Obsidian Legion: [NinjaV2403] The Core: Obsidian Colossus. 600,000/600,000 HP. The Fleet: Obsidian Psiitanks. 300,000/300,000. (x2.) The Heavies: Psiilem Healers. 45,000/45,000. (x10.) The Artillery: Obsidian Psiilems. 20,000/20,000. (x15.) The Calvary: Enderman Assassins. 7,500/7,500 HP. (x100.) The Soldiers: Enderman Warriors. 3,000/3,000 HP. (x125.) The Pawns: Soul Projections. 1,000/1,000 HP. (x90.) Want You Gone: III
Army of Platius: [zerithos] The Core: The THOR. 500,000/500,000 HP. The Fleet: Bombers. 150,000/150,000 HP. (x3.) The Heavies: Mortars. 100,000/100,000 HP. (x5.) The Artillery: White Nexi. 10,000/10,000 HP. (x5.) The Calvary: Towers. 7,000/7,000 HP. (x20.) The Soldiers: Drone Armada. 5,000/5,000 HP. (x100.)
Sangheilos Alliance: [Aegis-A095] The Core: CSO-Class Supercarrier. 700,000/700,000 HP. The Fleet: CAS Assault Carriers. 400,000/400,000 HP. (x2.) The Heavies: CCS Battlecruisers. 40,000/40,000 HP. (x10.) The Artillery: Super-Heavy Plasma Mortars. 15,000/15,000 HP. (x15.) The Calvary: Type 52 Phantom Gunships. 7,000/7,000 HP. (x100.) The Soldiers: Type 26 Wraiths. 5,000/5,000 HP. (x100.) The Pawns: Type 36 Ghosts. 1,000/1,000 HP. (x100.)
Subspace Gunship: [PG] HP: 90/100. Sayonara, Sucker: I
Origin Wither: [PG] HP: 66,500/450,000. Poison: IConstricted: III
Death: [The_Serpent] The Core: Thanatos: 630,000/630,000 HP. The Fleet: Furies: 300,000/300,000 HP. (x3.) The Heavies: Reapers: 30,000/30,000 HP. (x25.) The Artillery: Living Shadow: 50,000/50,000 HP. (x12.) The Calvary: Soul Hunters: 7,000/7,000. (x91.)
Paradox Inc. Army: [K4yne] The Core: Burnt K4yne. 414,000/414,000 HP. The Fleet: Upside-Down Specters. 150,000/150,000 HP. (x4.) The Heavies: Foxy Animatronics. 30,000/30,000 HP. (x20.) The Artillery: Badass Crimson Lance Engineers: 60,000/60,000 HP. (x5.) The Calvary: Ghast Riders. 5,000/5,000. (x14.)
Godmodder's Army: [Godmodder] The Core: Terror Enderdragon. 43,500/500,000 HP. The Fleet: Terror Wither. 120,000/200,000 HP.
Godmodder: [GM] HP: 16/125. Killstreak: 49. (On the M.C. Freedom.)
Escape From Antichamber:
Flare Flames: [PL]
The Forge:
Broken Halo: III DISABLED (K4yne)
Contaminated Gear: IIII READY (ninjatwist321)
Rapidfire Bow: III DISABLED (zerithos)
HHH's Headtaker: III (ManiacMasteR)
Hivemind CPU: III (TheLordErelye)
Potion Supply: III READY (Talist)
Ender Orb: IIIII (Netpatham)
Slime-Inator: III READY (Flare Flames)
Molten Processor: IIIIII READY (The_Serpent)
Infinity Blade: II [4K] (The_Serpent)
Prism: III READY (Aegis_A095)
Lil' Cal: IIIII (insert_generic_username)
Shockwave Laser-Cannon: IIII (fseftr)
Sacred Pool Balls: IIII IN USE (Irecreeper)
Deudly Magnum: I READY (PitTheAngel)
Emerald Nova: IIII (pionoplayer)
Waluigi Thyme: WAA (Irecreeper)
Withered Plate: IIII (TT2000)
Auditory Piston: III IN USE (The_Idea_Modpack_Mod_Man)
Inferno Servo: III READY (Aegis-A095)
Magma Multiplier: IIII READY (Talist)
Silver Eye: III READY (Nimbleguy)
Table Leg: III DISABLED (Leonstar0)
Spare Tentacle: III DISABLED (TheLordErelye)
Providence's Topper: III DISABLED (Irecreeper)
Red Scale: III (zerithos)
Twitchy Staff: III DISABLED (insert_generic_username)
Chaos Heart: IIIII READY (K4yne)
Faceless Eight: II (pionoplayer)
Necro Smasher: III DISABLED (XDGrangerDX)
Sacred Items:
25 Hog Slop
0 Elf Tears
28 Pie Filling
22 Weasel Snot
=CHARGE=
-10 / 15- MCR: Summon Chair-God
-6 / 50- Glitch
+2 to Modpack
=ACTION=
I cook some Ghast Riders alive using the ARMISTYX in GIANT DEEP-FRYER SCYTHE MODE.
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)