@zerithos: Yeah, sorry. Projections are being blocked too. Don't worry, Eric's going to show up on the battlefield near the beginning of Act 4, so as long as it isn't really disruptive, your character will get the opportunity then. And as fro the time frame thing, okay, sounds good. Also, I have no use for +1s either anymore, sorry.
@insert's attack:
insert, you tried to turn piono trickster... That's why he knocked you away.
Second of all, you do not have a copy of ircucvci, nor do you hold the original. Alchemy codes for piono's level 10 alchemies blocked, remember? You might have uraniums umbrage, but not ircucvci. Seriously. Get your facts straight.
And why in the world would I give you the timeline for the alchemization? Tricky's been locking the alchemy codes the instant they get handed off to piono. Which is as soon as the nexus mooks doing the alchemization deliver it to Phobos, which do to improbability drive shenanigans, is pretty much instantly, and definitely less time than it takes to alchemize a copy of something. This isn't a case of Tricky stopping you physically. It is a case of: 'NO ONE CAN MAKE COPIES OF PIONO'S LEVEL 10 ALCHEMIES WITH AN ALCHEMITER ANYMORE!!!' Not to mention, gamzee had nothing to do with it. That attempt fails right there and then without piono needing to do anything. You did not successfully duplicate any of piono's alchemies. Nor will you in the course of this fight. Because really, duplicating them just to spite me is really childish. You're better than that. Piono is not currently acting as me, or my avatar. He is currently acting as a boss entity, and as such, is going to be a lot harder to hit.
Instead, insert does his actions with uraniums umbrage.
He holds up uraniums umbrage at piono.
piono gives him a flat glare.
How stupid do you think I am?
Oh, by the way.
Tricky slams into insert from behind with his street sign.
Clown.
The massive array of PGOs comes down towards piono, who uses superosque and 5 energy to blow them off the deck.
insert, in frustration, goes back in time to block piono's alchemies, but discovers to his dismay...
That every time he goes there, piono is waiting for him.
Each time, wearing some sort of strange cerebral cap, and staring intently at insert. Various clashes come about between the two of them, but each time, insert loses because it seems to be a piono from the future, who has a larger set of elemental alchemies. Insert counts 25 in total, including the originals he'd already been dealing with. Why would this be a problem with the alchemy alteration field? It seems that Nulla Stella can completely bypass it by warping space in five dimensions and placing insert outside of its area of effect by dropping him outside of its range with various other screwiness.
When insert comes back to the present, piono has just finished cleaning up the PGOs off the deck.
Dirty little...
He whirls around as the fluorite minicidcegun is unloaded in his direction. He quickly whips out Terra Firma, slamming it into the deck and blocking the attack with a wall of earth, but with an expenditure of 10 energy.
Damage is dealt to the MC Freedom, which dips in the air, messing with some of the attacks this round.
The Meaning of Life, the Universe, and Everything.
Location:
On a couch
Join Date:
9/29/2011
Posts:
117
Location:
On a couch
Minecraft:
zerithos2
Member Details
Godreaper 4/10
Add-on 1 4/15
Add-on 2 4/15
I can't believe I kept forgetting this, but could I change
(Broadsword && Deicium) && (something electrically charged >o< = Orb of Lightning) = ? 1/? to
(Broadsword && Deicium) | | (something electrically charged >o< = Orb of Lightning) = ? 1/?
please? Either way, I charge the result +1.
No one seems to want my charges, oh well, I'm pretty sure I can't just say "+2 to whoever claims this first," and I don't really want to do that any way, oh well, +2 to Talist, if Talist wants my lousy charges anyway.
@pionoplayer: Don't worry, at the most it will take two posts on my part to actually teach Eric R magic, unfortunately, I don't always have a lot of time to post, so we'll have to see how it turns out.
The cloaked man uses the Rapidfire Bow on SCP-044. He also guards it, making it even more difficult to load it.
The Army of Platius turns, having realized the approaching danger, and concentrates all fire on The Army of Darkness's core. The THOR launches all weapons on the Oblivion Cocoon, culminating in a blast greater than a fusion bomb's.
The God Cat goes to sleep for no apparent reason. everything that looks at it awed by the adorability of it.
I absorb my laptop and it's software into my body. I head into battle and confront the Terror Wither's directly, attempting to cut them in half. My army below, and above, begins to glass the Godmodder's army through super-heated lasers and miniature nukes.
Terragen City: 8/10
Excessive Amount of Rockets on a Planet: 2/10
Okay, figured things out with twin. It was entirely my fault. I apologize for being disruptive.
Also should mention, Spiderbite's army is AG.
Oblivion Sickle OR aspect of void (what this is: We've done lots of travelling in the Void, but similar to how when you're in the atmosphere of a planet, its hard to see the stars, while you're within the sphere of influence of a universe, the true emptiness of the Void is not present. Once you leave the domain of any universe, you get the view like that seen by Eric all that time ago: All the universes, splayed out in a vista more spectacular than you would ever see within a universe. This draws on the raw energy of that area, the deep void) 1/11
3/6 for Gallows Calibrators
I finish the Red Chainer
MBOApost:
Spiderbite's army and the forces of Mordor target each other. The call goes up for anyone who has any good in their soul to fight against the great destroyers: piono and the godmodder. (Bit of confusion there, but hey, Vriska isn't going to correct them.)
strifepost:
Okay, so instead of the whole Homestuck cast waiting, instead, there is a large group of various famous minecrafters waiting onboard supporting Vriska. The leaders of the rebellion.
We have:
Sacheverell
Sethbling
Vintage Beef
Guude Boulderfist
PauseUnpause
Ethoslab
Old Man Willikers
Vechs (father of CTM maps)
Heliceo (Creator of the Ragecraft CTM series)
Lewis (Yogscast)
Simon (Yogscast)
Ant Venom
Doctor Trayaurus (The Diamond Minecart)
SkyDoesMinecraft (We had his minions at one point, now the budderman himself)
Stampy Long Nose
Captain Sparklez
BeeBopVox
Dan (MC news, not sure what his account is)
Toby (other MC news guy, also don't know his username)
obsessedwizard (Awesome points to anyone who can figure out where the heck he's from or who he is)
So there, now that we have cleared that up twin...
I organized the colors of the army by the faction that its player was in. However, I think I shouldn't do this, since I believe it's creating an idea that all armies owned by AG players are supposed to work together (this applies for all factions of players too). They're not. This is meant to be a massive free-for-all.
Sickle of Void || Aspect of Void = Abiit (Level 10: 1/11)
RED CHAINER: A red ring that glows with a raging power. It seethes with entropy, and its user can channel red beams of destruction from it to aggress his foes.
Alright! Minecraft Rebels added! Piono added! Tricky added! Sauron added! I'll dig up their stats from a few turns ago. They'll all be on the deck of the M.C. Freedom!
I flash-step over to the Origin Wither, empty-handed. Then, I get to work, arcing my hand through the air. A dim violet outline appears in my hand; a green flicker passes across the silhouette, and it solidifies into an orb composed entirely of pure crystal. However, that is not the odd part. The odd part is likely the green plasma within said orb. A new bit of experimental research, what appears to be a minuscule tap on the Green Sun. I toss it up into the air, the green light reflecting off of my eyes, and unlock the metaphorical floodgate wards. Immediately, the orb begins to pulsate with green energy, bolts of electricity leaping to and fro. I then mutter a few things, and the orb speeds towards the Origin Wither, leaving a tail akin to a comet. Just before the thing strikes the monstrosity, I completely deactivate the energy wards. They were there for a reason. The instant the wards are lifted, the orb violently explodes, releasing some amount of destructive power. Then, I leap into action, telekinetically directing the blast around the place in a dendrite-looking pattern. I dodge through this pattern, stab the Origin Wither with Mean Green, and arc the force of the explosion around me, directly into the place I struck. Then, I redirect the shards of the orb into the creature, piercing the thing.
I do Staff /\/ Scratcher 1/???.
Wallpost:
Thank you for welcoming me, I suppose.
Now, we wait.
/wallpost
(I apologize for the gaudy dark green gifs. I kind of need this one, however.)
Now leave, and never darken my door again, by my invitation or otherwise.
A voice in your head tells you to shoot the magnum at the person you despise the most in the universe.
Doc Scratch pushes the magnum into your hands, and teleports you away before you can pull the trigger. You are now in the mean streets of the green city. The only contacts you have are the other three agents, and you think you have just been given a mission to slay all of The Felt. Well, time to get to work.
=ATTACK=
Using the MATERIAL PLANE, I fire several MINI-CRIT boosting STIMPAKS into Augmented Ire.
(BTW, Augmented Ire is one of my Soulbots, but heavily... augmented.)
I then use the SACRED POOLBALLS, and hope to summon Die.
=COMMAND=
The Chair-Legion attacks K4yne's Army!
Augmented Ire uses CHAIRSTORM FINALE on K4yne's Army!
Master-Chair-Redux will use Chair-Shell on MVP Anacronism, creating a 10,000 HP shield!
The Splinter Launchers will target K4yne's Army. (TOTAL COST: 4)
MCR then also creates a charge-bar for it's CHAIR-RAINGUN attack.
I then search for the Wall of Flesh, and put it in front of MCR, protecting it.
I wouldn't start a completely new 50-post charge if I were you...
Augmented Ire's attack this turn will minicrit!
You roll the Sacred Poolballs! They tumble in the air and a red-striped one glows, an eleven shining in the air! Jets of fire appear, and a figure shimmers from them! Matchsticks added!
Adamantium Door || Fear No Anvil. (Hephaetus's Gate, 8/11)
Adamantium Door || The Ring Deader.(Warp Ring Gate, 6/7)
Augh...Let's cut the Grandfather Clock from the equation. The Man Ender && Divine Plate (???, 1/?)
I order THE ARMY OF CHOICE to immediately start attacking the TERROR ENDERDRAGON with all manpower. ALL of it!
This includes myself.
I proceed to summon Sips_ in a long and complicated process involving a lot of summoning ingredients that nobody could guess overnight. We proceed to engage in Lego Talk, that is, the art of basically saying random, usually untrue stuff and act like it's actually true and we know what we're talking about. In order to make sure the TERROR ENDERDRAGON hears this grade-A comedy over all that racket of the MASSIVE BATTLE OF ARMIES, I have the duo of us speak into the full-volume SKRILLEX DROP. The crazy things we pull directly out of our rears, easily heard by 3/4ths of the battlefield even over the noise of artillery and war, is enough to reduce the TERROR ENDERDRAGON to almost crying from laughter at it all before Sips_ desummons himself.
The Man Ender && Divine Sheet = The Vulcanizer (Level 10: 1/11)
>>Omega-2: Activate Glyphs of Banish, targeting whatever just came out of that Cocoon., and Legendary^3 Frostbolt Volley the Terror Enderdragon.
>>Thaumium 1+2: Shoot the Terror Enderdragon with Legendary^2 Frostbolt Volley.
>>Thaumechanical Constructs: Legendary Frostbolt the Terror Enderdragon.
>>Castcannons:Ditto.
>>Etc.
>>The massed frostbolts merge into one MEGAHUGE PERMAFROSTBOLT OF NIGH-ABSOLUTE ZERO. This freezes the very air of Minecraftia, after it merges 50 blocks away from the units, then flies over the Terror Army, and slams into the Terror Enderdragon, exploding into further (still-homing) GIANT PERMAFROSTBOLTS, which also impact the Terror Enderdragon, and explode into regular Legendary^2 Frostbolts, which attack the entirety of the Terror Army.
I shoot the Terror Enderdragon with the freezy-type guns on maximum coldness.
I also whack it with the Enderdragon Scythe. The irony anvil that materializes crashes onto another Terror Army unit that can be hurt by falling anvils.
I use ??? on the Terror Enderdragon, if I can....
===Wilsonquest===
New summon: Magic Mirror.
Reflects all nonphysical attacks back at the attackers, and has a 25% chance of blinding things attacking it.
Selectively meatshields attacks that will reflect.
Pick the appropriate gem for this, I'm kind of tired right now.
The cold deals 5,000 damage to the Terror Enderdragon! It breathes amethyst fire and dispels it, though...
The Scythe deals an additional 2,000 damage! The irony anvil kills the remaining Terror Guardian!
> Netpatham: COMBAT OPERANDI => ???
YES! This could be the perfect attack to use in this situation...
Wait. This operandi doesn't even exist yet, you pooplord! The Game Master haven't even come up with a name for it! You should probably relentlessly pressure him about it. That'll get his attention!
Meh. I chill out on the deck of the ship, conveniently pulling out some popcorn.
I use Ahab's Boxcars and Oncest on Mordor. I target SCP-044 if I can, but decide to target Mordor if I can't.
After eating some popcorn, I "accidentally" toss the Proton Cannon into the Field. I then install the Magic Cue Ball into the Field, giving it Green Sun powers, and punch piono.
Fluorite Minidicegun 7/9
The Godmodder appears and spills your popcorn bucket. He then punches you in the face and takes it. All popcorn is his. All of it.
It is too delicious to go to waste in anyone else's mouth.
The Proton Cannon phases through the field...
Proton Cannon >= Alchemy Alteration Field =< perfectly generic cannon of zillystark
PERFECTLY GENERIC CANNON OF ZILLYSTARK: A horrific amalgamation of trickster power, genericness, and .jpeg, all condensed in the form of a cannon. Tony Stark would be proud, it he was a scientist of stylistic suck.
Nah. The Magic Cue Ball isn't an alchemy upgrade...
50k? Whoaaa, that **** synergies a hella lot. The Nucelar Crystallbow is quickly becoming one of my favourite alchemies, imagine what damage that would've done if the bow would be level 10 not just 6 and fully charged (10) not just (5). Easily 100k damage?
Nuclear Crystalbow > Fine = Nuclear Elementalbow (Level 7: 7/8)
Glockenspiel Bell || Crystalline Torch = Crystalline Bell (Level 5: 2/6)
Multi-Powersuit 44/50
Hps: 200.000/200.000
Modes:
Offense mode
-The armor thurns ablaze, increasing attack damage, applying burns on attack, counter attacking attacks with damage and burns. All three are passive abilites and are activated whenever possible.
-Fist of Fury: Standart attack.
-Fireball ||: Deals heavy damage to a single target.
-Aura ignite ||||: AoE attack, deals heavy damage to enemies nearby.
Recovery mode
-The armor liquidifies but stays near the Power suit in form of a mist, passively heals some of the HPs every turn.
-Fist of Tranquill: Standart attack, rather weak.
-Healing flows ||: Heals a good bit of the hps of a target.
-Mists Care ||||: Heals a lot of the hps of a target and dispells any status alingments.
Guard mode
-The armor strenghtens with a layer of solid rock, decreases damage taken by a percentage, adds 6666,66 hps to the maximum hps of the stonebarrier (if one exists) each turn.
-Crushing Fists: Standart attack, got a chance of stunning.
-Protect ||: Halves damage taken from the next attack, takes the damage of a select entity.
-Summon Stonebarrier ||||: Summons a Stone barrier with 30.000 hps and no attacks which has to be destroyed before the Multi-powersuit can be attacked again. Selfdestructs after 3 turns. Does not pervent damage if Protect was used.
Screaming Alloy 2/10
A alloy of different metals unknown to man. It looks pitch black with a slight purple shimmer. If you were to touch it screams would echo trough your mind and the cold grip of fear touches you. Its a mystery as how to obtain this material. Level 5.
I activate the nucelar crystallbows abillity to charge! (Charges: 5) ==> STRIFE
I dual wield my two hammerkind weapons, the Malleo Dei and the Necro Smasher, and strife the orgin wither! "You're going to hell, BUMPER CAR HELL!"
I unleash a vicious combo, a flurry of painfull hits throw the orgin wither around like a ragdoll, then i finish him off by sending him to the bumper car hell!
Malleo Dei extracts a material from the wither, if possible: Withered Essence!
Withered Essence: A essence of the decay of life, touching it is not reccommented as that would inflict wither on you. Level(?? You decide Twin, im gonna use it in the crystalline bell to make a debuffing alchemy.)
Malleo Dei deals 10,000 damage! The Necro Smasher sends the Origin Wither to Bumper Car Hell! Hundreds of bobbleheaded TF2 players run over it and bump into it, dealing 15,000 damage! It's stunned for one turn as well!
Alright. Malleo Dei takes some Withered Essence from the Origin Wither! It won't take time to extract. You get it right away.
I was using a form of teleportation capable of occasionally bypassing Fourth Walls, and there is even a recorded case of its use sending the inexperienced user to a world that existed in a different number of dimensions. While I admit the God of Infinity could likely do something about that, Redeyes was going in a completely random direction due to the nature of the weapon used against him, then in a different direction from that when he passed through the barrier after bouncing off the fourth wall. Also he was biologically dead when that happened. And then in-armor AED.
"So, any progress, H3? 'Cause I'm probably going to die otherwise."
"Jus7 a mom3nt. Just 4 moment. Just-just-j-j-j-j-jERR"
"Damn."
"Wellp. CHAAAAAARGE!"
Three thousand Children are clearly somewhat confused when the human they were expecting to surrender or something charges them, and somewhat more so when three thousand becomes one and a half in the sprouting of a Ruin Seed.
Somewhere completely different... RPLS-SH is reloading a mundane shell, please stand by. 1/however many Twin thinks is balanced for the normal shot, the Infused one can wait.
The MPV Anachronism begins bombardment of the Paradox Inc. Army!
I walk up to the Godmodder and say politely; "Thank you for creating this server, it's been a great deal of fun. Know that I will never ragequit."
How about 10 posts.
The Godmodder doesn't care that much, since he already has millions of other players eternally ragequitting, even while rebellion is rising up! Most of them are oblivious to the struggles that reign in the Battlefield. And for you, he doesn't have ragequitting in mind. He has beating you all to a pulp in mind, as well as working past your invincibility.
Nuclear Crystalbow > Fine = Nuclear Elementalbow (Level 7: 8/8)
Glockenspiel Bell || Crystalline Torch = Crystalline Bell (Level 5: 3/6)
Recreating the Master Emerald: 1/11
Multi-Powersuit 45/50
Hps: 200.000/200.000
Modes:
Offense mode
-The armor thurns ablaze, increasing attack damage, applying burns on attack, counter attacking attacks with damage and burns. All three are passive abilites and are activated whenever possible.
-Fist of Fury: Standart attack.
-Fireball ||: Deals heavy damage to a single target.
-Aura ignite ||||: AoE attack, deals heavy damage to enemies nearby.
Recovery mode
-The armor liquidifies but stays near the Power suit in form of a mist, passively heals some of the HPs every turn.
-Fist of Tranquill: Standart attack, rather weak.
-Healing flows ||: Heals a good bit of the hps of a target.
-Mists Care ||||: Heals a lot of the hps of a target and dispells any status alingments.
Guard mode
-The armor strenghtens with a layer of solid rock, decreases damage taken by a percentage, adds 6666,66 hps to the maximum hps of the stonebarrier (if one exists) each turn.
-Crushing Fists: Standart attack, got a chance of stunning.
-Protect ||: Halves damage taken from the next attack, takes the damage of a select entity.
-Summon Stonebarrier ||||: Summons a Stone barrier with 30.000 hps and no attacks which has to be destroyed before the Multi-powersuit can be attacked again. Selfdestructs after 3 turns. Does not pervent damage if Protect was used.
Screaming Alloy 3/10
A alloy of different metals unknown to man. It looks pitch black with a slight purple shimmer. If you were to touch it screams would echo trough your mind and the cold grip of fear touches you. Its a mystery as how to obtain this material. Level 5.
I activate the nucelar crystallbows abillity to charge! (Charges: 6)
I initate a food fight! Random entities drop their weapons and use cakes, sauces etc to fight! I also fight there and do the first attack: I smear a cherry cake into the godmodders face!
NUCLEAR ELEMENTALBOW: A modified version of the Nuclear Crystalbow that throbs a dull black color. Instead of hot and cold coursing through it, you can feel the power of the four elements inside of it.
The Godmodder gets NEPTR to throw a never-ending stream of pies at you! You are caught in the onslaught and pie'd to death!
Overworld: ...Heh. Trolldier does the damages. Better check out what Gunslinger does, trying it out on the AXIS, while having my army target the Army of Darkness since they're doing weird things that I don't think will end well. Also, sacred items need a refill. I go empty a bunch of pies for their fillings. Because sacred items. Also, dump a load of pepper on some weasels for their snot. Also because sacred items. Assuming we can collect sacred items ourselves. I'd sure love to be able to use Decimation and Nuked sometime soon.
Wilson's Dreamscape: Grand Metal gem, please. I summon a Steel Gauntlet Heavy.
Steel Gauntlet Heavy: 40 health, 10 base damage, ignores damage dealt to it if the damage is less than 10, may eat Robo-Sandvich to regain 20 health, balance as required because IDK how this system works.
Void: RPG style battle as in like a Final Fantasy fight. Anyway, SILENCE! I stab the first enemy in reach with a familiar looking USB stick... Like that one from the Nether...
The AXIS died a while ago!
I hadn't planned for players to refill Sacred Items themselves but... Yeah. That should do it. All Pie Filling and Weasel Snot restored!
@net: I'm afraid that it does not. I am afraid that even the godmodder would be hard pressed to break through that particular fourth wall right now.
2/11 for void sickle
4/6 for the Gallows Calibrator
1/? for the red chainer OR shard of the chaos realm
insert, after finishing his various actions, attempts to punch piono.
Piono spins around on the spot, his fist connects with insert's chest, sending him flying away. (Please note twin, to make things fair, I will not be writing Sauron's blocks, as he is closer to a regular entity, same with the players. I will however do the actions for piono, Tricky and Vriska. Note: Anyone can join in, and flavor text matters up here. Also, twin, don't forget that the MC Freedom is already targetable)
piono turns, draws Vi Naturae, and plunges it into the deck.
BAM! Instant redwood forest.
Sauron treks through those trees, knocking them down as he comes to them with his mace, smashing in as many of the players as he can.
Tricky bounces through the woods. Being the uninterceptable psycho clown, pity the ones he finds and targets.
piono puts away Vi Naturae, then uses up 20 elemental energy to unleash a massive wave of fire into the new forest, roasting any minecraftians that were making their way towards him.
Vriska (Just a note, Vriska is using a Mindfang skin with some small modifications) has her avatar move through the trees. She picks insert up of the ledge of the ship where he is dangling, and sets him back on the deck. She attempts to use the fluorite octet against the nearest enemy (Tricky or Sauron, piono is on the far side of the deck). Once again, Vriska doesn't get a luck bonus with the octet as she isn't actually there in person. Last time I'll remind you of that.
Oh yeah, I'm actually gonna have her use a different username than the one I listed before.
CaptainM8ndfang (Vriska). Equipped: Fluorite Octet. Special: All the Luck
Red Chainer || Shard of the Chaos Realm = Ring of Chaos (Level 7: 1/8)
Okay... I'm ASSUMING everyone is targeting the Minecraftians you summoned? Also, what HP should Vriska have? (I'm a bit confused as to how this will work. Should I keep track of it in the EoTB?)
i: 50/50 <-- Not enough time and internet is on the fritz
iii: 21/50 +1 self
iv: 11/50 +1 self
v: 3/50 +1 self
+1 to Erelye +1 to Nimble
(Trades received have not been accounted for due to time constraints, this is a mental note so that I remember to go back and count them)
(Army will be made when I have time :/)
NimbleQuest! >Leonstar0: Give device to TP, hug SF. Activate Shoosh Pap.
Leonstar1: I roll Oblivion's Octet in hopes of summoning a sneezing weasel... Wait a second, ELF TEARS...
Erelye, please cry. please...
I also hunt for the elusive hog, and steal it's slop.
I also shoot pie filling out of Food Fight.
I then attempt to use Celetia level 2 on the death army.
Rose.
SPELLADEX
Spell Cards
Zodiac:
Star Sign: Zodiac - Libra = 2/3
Star Sign: Zodiac - Scorpio = 1/3
Time to get my game on... the Godmodder's on his last legs...
Action 1/3
Project Starfall - Stellar Energy Harness: 26/50
Elemental Retribution: 1/50
If legal, I establish a zone called Shadows Territory where my entities can build in peace. I will put the Halloween Surprise entity there as well to establish a dominant force.
For now, a simple band of Constructs will suffice for defending it.
Sword Damage: 0/250K
Constructs: 0/3 (Recently Deployed)
You really shouldn't start another 50-post charge now...
I abolished Zones a long time ago. Remember?
The last post you made had your Construct Meter at 1/3.
Now then. I'm still in the Ikechu form, so I wait for an opportune moment, then do the AETHER+THUNDER Combo with the FEAR NO ANVIL I tried before on Sauron on the TERROR ENDERDRAGON, channeling Thor to the best of my ability, and now getting a little irritated my thunder-empowered hammerstrikes keep whiffing.
WARP RING GATE: A giant golden ring that fluctuates with powerful energy. By thinking about a place, you can walk through the ring and arrive at that destination. Only has a limited amount of uses though; it will have to recharge in time.
Fear No Anvil possesses mastery over fire, not lightning! Although I guess it could, what with it being a forging tool... You deal 8,000 damage to the Terror Enderdragon!
Adamantium Door || Fear No Anvil. (Hephaetus's Gate, 10/11)
The Man Ender && Divine Plate (???, 3/?)
Sacred Sword || Divine Plate (???, 2/?)
I summon the TNTEDDY from the bowels of SUNSET OVERDRIVE, and proceed to gleefully spread it's ammunition-that is to say, Teddy bears strapped to explosives-everywhere atop the TERROR ENDERDRAGON, especially nearby the head.
I also attempt to take some TERROR ENDERDRAGON SCALES for Alchemy purposes.
9,000 damage to the Terror Enderdragon!
You pilfer a single Terror Enderdragon Scale. It glimmers with amethyst energy.
I attempt to harness the potent Green Sun powers in my Magic Cueball, then Scratch a phone and call up the man himself. Even though that's probably impossible. I then politely ask him for a bowl of candy, since we never got any while we were in his mansion. I also inquire about possibly getting assistance against Piono. Again.
I also attach the Magic Cueball to the base of the Revenge, giving it even more discordant harmony. Yes, that's an oxymoron; no, I don't care.
I attempt to remove the Scratcher from the Field since it's weirdly separate from the others since it's not instant. I also pick up my perfectly generic proton cannon of zillystarkI use my BLATANTLY OVERPOWERED Trickster Majyyks and attempt to turn Piono Trickster again. If not I just duplicate Ircuvici and Arctoae, then break them with the Crowbar, as well as their soulbond with Piono, lowering his energy by 20.
Fluorite Minidicegun 8/9
Suddenly, you get a call from an unknown number.
THE PERS0N Y0U ARE TRY1NG T0 REACH 1S UNAVA1LABLE AT TH1S T1ME. CALL AGA1N 1N TH1RTY DAYS.
What.
Piono would need to duplicate them for you and give them to you. Or you could just alchemize them again, OR try to brute-force the code (I don't reccomend doing this)... Alchemizing it could take a while unless you know the exact recipe.
17/50 The Queen
9/25 Health Care Package
8/25 Health Care Package
> R. K.: Using the Broken Halo to Mini-Kritz my attacks.
> Burnt K4yne: More devouring Chair Legion Chairs.
"What was that? If my food is not done for in 30 minutes it's free? Hooray!"
Anyway, i decided to charge the SCP's attacks. I give him the following alchemies:
- Book of Flamewalkers (I have no use for it now that Hogan died offscreen in an "accident" that happened pertaining to my planned RTD game)
- The Black Flag (Not in use anymore since R. K. switched to having Hippocrates as Primary and Secondary)
- Bombs For Blasting At You (The Steel Cracker is now R. K.'s melee weapon)
- And R. K.'s pirate outfit (if possible), containing The Treasure of Blackbeard, Davy Jones's Helmet and One Errant Twitch (It became out as soon as Robo-K4yne finished his pirate themed attack on Dimentio)
I also copy my Up All Night and further alchemize one of them with a Scale of The Imprisoned from TLOZ Skyward Sword / Hyrule Warriors.
Up All Night AND Scale of The Imprisoned = ???
---
Strange Hippocrates 451
Uber: 0%
MMMMPH: 22%
You use the Broken Halo, supercharging your attacks! You will minicrit for the next three turns!
3 Twitchy Infantries killed!
You place the first three alchemies inside of SCP-044. It is fully charged. Now it's just a matter of firing the thing, which the Godmodder can take care of...
Up All Night && Scale of The Imprisoned = Imprisoner
IMPRISONER: A visor crafted in the visage of the Imprisoned. It functions like one of Daft Punk's helmets, but rows and rows of teeth line it, as do many chaotic scales.
You are once more Kalare. Luckily, you think you have scared Nelrte into not fighting Virnul. Then again, you have no idea what weapons he has created within the past hour. For now, you shall remain wary.
CUE: A pool cue.
9,000 damage to the Origin Wither!
Uranium >o< Altar = Orb of Radioactivity (Level 3: 1/4)
=ACTION=
I quickly switch the ARMISTYX to ANTI-AIR GUN SCYTHE MODE and fire it at K4yne's Ghast Riders.
I then also ask for someone to attack K4yne's Army.
POST 1; 12/50 Space Kracken... 12/50 Jebbediah Kerman... 12/50 The Elderich Obelisk... DASHED SCRATCHED UNSCREWED FIXIT DOIT UNSCREWIT
9/? The Thing MY INVENTORY
I +1 Leon and Erelye.
(Gerbil Clone): I use the Aura Gem and Potion of Healing on the Space Kracken. I then read the next page, try the maze test, and crystallize the shard of pain. I then do all the rocket stuff on it.
(Gerbil Ghost Image): \Idle.
Void Army ==> Lockin. Target: Godmodder's Army. Abilities
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=SIDEQUEST=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Well, it has already been examined, and there is no use to look a it right now!
The Painter says that it should be destroyed.
I have no idea what that is. Sorry, but please describe the usb... is it the one from the nether sidequest or the Scratch's Manor Nether?
Fill 'Em With Midnight 8/11
Staff /\/ Scratcher 3/???
Uranium >o< Altar 2/???
I pull out the Eldritch Lamp, and stride over to the Origin Wither. With a bit of chalk, I draw a line of runes around said wither. Then, a faint breeze of wind can be felt across the Battlefield. A storm begins to gather, fueled by my will. The clouds, growing increasingly darker, center around the runes and the Origin Wither. I raise the Lamp up into the air, mutter a few things, and wait. It begins to pour down heavy rain. Grimdark lightning streaks down from the clouds, exclusively striking the Origin Wither. I levitate the Lamp up into the air, and it orbits the Origin Wither, emitting a very distant collective of whispers as it does. Fetid Nightmare Fuel vapor begins to stream off of the Lamp as it spins progressively faster, fumes of different stages of nitrous toxicity leaking into the Origin Wither. Then, I reveal the Eightfold Lovecraftia. I swiftly act, both hands doing some sort of offensive maneuver. The left rolls the die, whilst the right makes an obscure gesture only seen in the mysterious midnights in a stakeout of the Crimson Cult. Automatically, my usually hidden Grimdark aura returns, a few tendrils of tentacular Nightmare Fuel in a gaseous state latch onto the Origin Wither, sizzling through the vile thing.
Of course, Kalare is a little busy doing... something to be involved in this rubbish, so, he left you in charge again. This time, you are preoccupied with more coding in the main room. Hold on. You can sense something... a dream bubble is approaching.
13,000 damage to the Origin Wither! Then, the dice activate.
8-4-3-1-8-8-8-3
A devastating array of sharp tentacles protrude from a giant eldritch portal! Numerous beasts appear and lash out at the Origin Wither! It soon becomes consumed in the giant writhing mass of appendages, and grows still. They lash out at it and force it to take in pulse after pulse of grimdark energy! When the tentacles retreat, the Origin Wither has taken 12,000 damage!
@net: go back and check my last post, apparently the forum didn't save the change, but saved it as a rollback. Weird. Anyway, its fixed now.
3/11 for void sickle
5/6 for the Gallows Calibrator
2/? for chaos ring
Insert attempts to duplicate Ircucvci and Arctoae... and then discovers something. He can't.
It seems piono's somehow locked their alchemy codes, the items are no longer alchemizable and attempting to make them with the alchemiter through any means will merely give an error message and revert to a PGO.
Not to mention, even if it were still possible, they would be separate copies, breaking the soul bond to copies doesn't affect the soul bond of the originals. Nor would piono be soulbonded to those copies.
Piono laughs.
Its so fun having your very own reality warping clown!
Insert attempts to turn piono trickster again, but piono jams his fist that is currently wearing Nocte Consumens around insert's neck.
Stupid. You think that's going to work twice?
Serpent got lucky. Nor had I started soulbonding.
It would be a miracle if you could do it with the original sucker itself.
With a massive blast of dark energy, insert is thrown backwards into the trees, injured. piono uses up 10 energy though.
Piono sends out a message to all his allies:
Come help me deal with this traitor.
She's top priority, it is highly unlikely we can win this battle on our own now, so all that's left to do is take down high priority targets then cut our losses.
Piono sends this out to everyone:
Calling on everyone on the battlefield looking to gain some power.
There will be one extremely powerful sword as the prize to whoever kills the spider.
One Oblivion's Destroyer blade.
Said sword will be delivered upon the recipient's departure from Godcraft.
If said recipient has no means by which to exit Godcraft, means will be provided so as to allow delivery.
I wonder what happened to serpent...
I was sorta hoping she'd be able to join in for the Vriska fight.
...Come on. You can't just lock an alchemy from being able to be alchemized. That's not very fair! Although you are right; duplications wouldn't be soulbound.
Upon the recipient's departure from GodCraft? That would be after the game ends! What good would it be then?
I deploy the Infernal Skeleton Titan into Shadows Territory, or the battlefield if the move concerning its creation was illegal. This was my charge for Halloween Surprise: expect it to be powerful.
Infernal Skeleton Titan [AG] HP: 150000/150000
Actions Horrid Claw: Deals 6000 damage to a single enemy. Flame Burst: Deals 4000 damage to three enemies, and the damage can stack on fewer targets. However, this cannot be used twice in a row. Bone Sacrifice: Deals 10000 damage to itself, but summons 5 Skeletonlets. This cannot be used twice in a row. Deathly Dance: Deals 8000 damage to 2-4 targets. However, it requires a three-turn cooldown, and cannot act the turn after it uses this attack. Skellington Maneuver: Summons an Infernal Titan Skull, while dealing a massive 50000 damage to itself. Requires a costly six-turn cooldown.
Passives Massive Collapse: Upon dying, this entity will turn into 20 Skeletonlets and deal 6000 damage to those who killed it. Burning Armor: This entity is immune to fire-related effects and benefits from a 50% immunity to fire-based attacks. Scorching Body: Any entity that damages this entity has a 40% chance to suffer a 3-turn burn. Musical Taste: Each turn this entity is in play, at least one entity not on its side will sing along to the song it plays, "Spooky Scary Skeletons". This causes the entity to be unable to act for the rest of the turn.
Skeletonlet [AG] HP: 4000/4000
Actions Bone Punch: Deals 2000 damage to its target.
Passives Flaming Structure: Any entity that attacks this entity has a 20% chance to suffer a 2-turn burn. Fragile Composition: This entity will destroy itself after 3 turns.
Infernal Titan Skull [AG] HP: 50000/50000
Actions Flame Blasts: Deals 8000 damage to four entities, can be stacked on fewer targets. Meditate: This entity heals itself for 10000 HP. This cannot be used two turns in a row.
Passives Skeleton Head: While in play, the Infernal Skeleton Titan cannot act and is effectively stunned. Eventual Return: Will reattach itself after four turns. This means that it self-terminates and heals the Infernal Skeleton Titan by its remaining HP. Defeat Retreat: If killed, this entity will reattach itself to the Infernal Skeleton Titan so that it can act again. Burning Armor: This entity is immune to fire-related effects and benefits from a 50% immunity to fire-based attacks.
I use my absorbed Nether Portal energy to generate one in the air. Noting that it has differing properties from a normal wormhole, I set my army another experiment. The AI God opens a wormhole in the air, not a particularly powerful or special wormhole, just a wormhole. The Nether Portal is then moved into the generated wormhole. This is all done within range of the Godmodder's army so that any potentially harmful side-affects harm them and only them.
Terragen City: 9/10
Excessive Amount of Rockets on a Planet: 3/10
=ACTION=
If I wasn't able to use them before, I then use the SACRED POOLBALLS, hoping to summon Die.
If I already used them, I attack K4yne's Army with THE OTHER SIDE
I consider that music cannot be played anymore, but I think to myself "How? What is limiting this?" I have the AI God vibrate the air molecules to produce a tune fitting for a large battle between armies, to see if that would work. The Baselines fire all of their weaponry into one concentrated beam facing towards the Terror Enderdragon.
((If it has not already been done)) I retrieve the One Ring, and I feel awfully compelled to drop it into Mount Doom due to peer pressure, but for some reason I decide against it and wear it myself.
Terragen City: Complete! There is now a fully functioning, Ultra-Tech Terragen city on GodCraft.
Excessive Amount of Rockets on a Planet: 4/10
Music can be played now. The Necrodancer's death (the thing that "triggered" music not being able to be played) happened a while ago. Its effects have been reversed.
8,000 damage to the Terror Enderdragon!
Gollum appears and smacks the One Ring off of your finger! Oops! It slowly, slowly, tumbles into Mount Doom... But since Mount Doom isn't even on GodCraft, it just drops to the ground! Well, now you've got the One Ring! But if only there was some sort of volcanic structure with which you could dispose of it! A shrine, maybe!
Pherix: Flame Crash against the Army of Darkness
Watson: Combo! NEN = Charged mist. Watson launches a off a blast of steam against the Shadow Engineers (/undead if they are untargetable). While they are blinded and choked by the boiling cloud, Watson sends a crack of thunder powerful enough to arc between the individual water molecules. (AOE attack with paralyze chance)
Servos: |-|-|-|
LeiShi: Bite (basic attack) against a terror guardian. Chi: 100 *GRACE 3 turns left*
All into 7 dragon roar! charge = 0
All the extras: Attack the Army of Darkness
@Nimble: So... can we do something to prevent the machinery from melting down?
+2 to Aegis. But charges don't really do much anymore...
=-=-=-=Wilson=-=-=-=
@Inset_Generic: Okay, I'm sorry. I cannot let you make an entity for the sole purpose of exploiting a joke I made. It was clear to me the spaceship thing was a joke, but I guess it wasn't clear to everyone else.
@fseftr: alright.
@Engie: I'll have to cut its hp down a little.
@Nimble: Alright.
EDIT- almost missed you: @Netpatham: Added. As a magic type. I'll also have to give it only a chance to reflect attacks.
Also, I might have to change who gets the spoil somewhat. Of course, spoils might not even matter this late into the game. I'm also going to change my previous statement to "enemies will rarely attack entities on the turn they are summoned" because I realized that rule gave an advantage to all-out attackers.
Maze test - There is a passage that leads into a maze. I had intended for this to take 2 players at first, but I thought that was a bad idea. So, new system. Alright... let me go in. Give me directions as to which way I should go. We can see the layout of the maze through the clear top. So, whenever I'll encounter an intersection, tell me which way I should go. However, please remember I'm not going to facing the same way all the time.
So, for example, if you think Wilson should go upwards, tell him to go left because he will be facing to your right.
Edit- and before I'm even done, the puzzle has been solved by Insert_Generic_Username: Forward, left, first right, left, right, right, second left and not the first, left, right, left, right, right, left. The effects will take place next turn. And Netpatham, sorry, but I just missed your post on my first check through.
THE SPACE KRACKEN deals 18 damage to the Shard of Pain thanks to the aura gem, Wilson's wit, and his confidence. With its lovely snow fort complete, the Evil Snowman throws a snowball at the Shard of Pain, dealing 18 damage as well. The Steel Gauntlet Heavy hits for 18 damage as well. (seeing a pattern?) To bypass the aura gems armoring of the SPACE KRACKEN, the Shard of Pain uses Cloud of Agony, breaking the aura and applying Agony to THE SPACE KRACKEN. It would have also hit the Evil Snowman, but the magic mirror bounced it back. It doesn't seem to do much though...
Enemy Line:
[MAG] Shard of Pain 138/200 HP - Action: 4 (Agony, 1 turn left)
* Base Damage: 20
* Cloud of Agony: deals 6 damage over 2 turns to all enemies. Can stack
* Burning Pain: Deals 15 fire damage
* Cripple: Debuff an enemy. Deals 4 damage per turn for 3 turns and weakens their attack power.
Allied Line: (+40% power! Critical match ups chance!)
[ENE] THE SPACE KRACKEN 17/40 HP + Kerbal 1/1 HP * 9 + Jebbediah 3/3 HP - Action: 1 (Gerbil's, Agony 1 turn left) Base damage: 10. Space Crash: deals 5 unavoidable, unelemental damage. Can eat followers to regain HP. Can deal 8 FIR damage, can kill off follower to double damage next turn, but only for basic attack.
[COL] Evil Snowman 29/30 HP + Snowfort 34 HP - Action: 2 (fseftr's) Snowball [10 damage], Blizzard [5 damage to all enemies], Avalanche [Buries target, making them have a high chance to not act this turn], Snow Fort [Builds itself a snow fort with 10 hp to hide behind|Adds 10 hp to it's snow fort]
[MET] Steel Gauntlet Heavy 30/30 HP - Action: 3 (Engie's) Base damage: 10, ignores damage of less than 10. Can do 1 time heal for 20 HP.
[MAG] Magic Mirror 30/30 HP - Action: N/A (Netpatham's) Can meat shield incoming non physical attacks with a chance to reflect them
-
[NEU] Wilson 40/40 HP
Page 5
Foxes can't eat chocolate. Well, they can of course, but they shouldn't. The subject didn't get very far before starting to hyperventilate, one of the first symptoms. At least this made it easy for me to catch it. There isn't much we can do about this food poisoning, so we just gave it a sedative and put it back into the containment area, making sure to close the door properly. Chocolate causes their hearts to flutter unusually fast, which can be fatal. It would be a shame if that subject died so unfortunately. It shows promise. So, if it survives, we should start more formal intelligence testing. We'll know if thats the case within 24 hours.
End of page 5. There's more left of the book...
Spare Summon Gems:
Cold x1 - Fire x2 (+1 grand) - Nature x1 - Metal x1 - Energy x1 - Magic x2
Average entity formula: ((Entity health) / 10) * (Entity's average Delta HP per turn) = 30*
*If you are using a grand summon gem, use 40 instead.
Items: Iron Greatsword - Deals 5 MET damage to an enemy, 2 uses left. - Splash weakness potion: weakens an entity's next attack. 1 use left. - Mystery Potion (x2) Does... Something... 1 use per potion
Action is the attack order. You can reorder your entity's attacks.
Type Matchups X means bonus dmg, O means less dmg
Defender |Col|Fir|Nat|Met|Ene|Mag|
A.... Col| O | X | O | . | O | X |
T.... Fir| O | O | X | X | . | O |
T.... Nat| X | O | O | O | X | . |
A.... Met| . | O | X | O | O | X |
C.... Ene| X | . | O | X | O | O |
K.... Mag| O | X | . | O | X | O |
E
R
>>*a constant stream of Battlebots start marching through the funnel...They continue miniaturizing themselves and become the Tinybot Swarm!*
Tinybot Swarm: Interfaces with the HEX AI and can act in concert with the Omega-2 Battalion.
HP: 9,500 bots / 20,000 bots.
Specials: Really Really Tiny. Miniaturized 144x Battlebots are hard to see, much less hit. Takes damage on a percent die of bots hit.
Constant Fabrication: Gains 1,000 bots per turn.
Spells Actual Size: Casts the equivalent of one Epic-level spell per turn, or a level-10 alchemy perhaps? Does all damage types due to large numbers and weakness testing.
Surveillance Network: Can go almost anywhere. +-500 bots are dedicated to this. This will remain a thing even if this collective is eradicated.
>>Yeah, this is technically a one-turn summon, but these units are, from the first part on up, only really compatible with me. And if the Godmodder tries to hack them they will rush his army (and only his army) and explode. It's in the HARDWARE, AND the software.
>>I'm going to guess that the Tinybot Swarm is going to start being hacked, and then rush the Godmodder's Terror Army in a blaze of glory. But see the thing is is that there will be full-sized Battlebots kamikaze-ing the Terror Army if that happens. Or just marching a safe distance away and exploding.
7,000 damage to the Terror Enderdragon!
But... It's way too late to add anything to armies at this point, and it wasn't even charged to boot!
A Rancid Cheese Wedge: [13/20] (I might actually manage to deploy this in time...)
Overworld: My army has it's orders. I'll Trolldier the Origin Wither, see how that goes down.
Void: Well, you remember that one time where I suggested creating a Nightmare Fuel page for DTG? Yeah. THAT USB stick. I believe it was the sidequest.
Wilson's Dreamscape: Well, let's see the memory test.
Blue's Tour: "Well, what happened was, from my memory, I flash-stepped here, accidentally killed a guy, then those 12 guys over there" I indicate to the dead people, and the trash chute "fired on me, so I killed them. So, onto business. Are there any policemen left on board?"
The Void's Rogue is embedded in the wall, all of my guns are overheating or empty, and I have various things stuck in my joints, making it damn hard to move.
"So, you guys still fighting?"
"Die."
"Die."
"Die."
"DIE."
"ERROROVERRIDEINPROGRESS"
"CRITICAL FAILURE."
"I go7 th3ir AI for y4."
"ALL AVAILABLE POWERED ARMOR UNITS HAVE BEEN RECALLED, SHUTTING DOWN."
Every Child's armor shuts down in an instant.
"So, I'd heard of Deus ex Machina, but that seemed a little extreme."
"Y3p."
I walk up to the miraculously still alive officer, the one remotely normal Dwarf among them.
"You failed. Feel like surrendering?"
"FOR ARMOK AND THE CORPORA-"
"NOPE. No secret self destructs for you."
There is a spray of sparks from some hidden device.
"You will pay, human. Pay for all you have done."
"Sure, still don't mean I'll let ya do the collection."
"S-Sure? What? What do you mean, sure?"
"Well, I'm already slowly dying of radiation poisoning, and after that I'm going to Hel, so I fail to see how you can make it worse."
"Now, about that surrender..."
I walk up to the Godmodder and begin a series of inventive and unexpected attacks, all of which he blocks successfully. THEN SUDDENLY ATTACK DUCKS.
The Godmodder turns them all into rubber ducks! They head into an Ocean biome and swim forever, until they drop off a cliff that leads to bedrock thanks to the eternal warfare of millions of players.
Glockenspiel Bell || Crystalline Torch = Crystalline Bell (Level 5: 4/6)
Recreating the Master Emerald: 2/11
Multi-Powersuit 46/50
Hps: 200.000/200.000
Modes:
Offense mode
-The armor thurns ablaze, increasing attack damage, applying burns on attack, counter attacking attacks with damage and burns. All three are passive abilites and are activated whenever possible.
-Fist of Fury: Standart attack.
-Fireball ||: Deals heavy damage to a single target.
-Aura ignite ||||: AoE attack, deals heavy damage to enemies nearby.
Recovery mode
-The armor liquidifies but stays near the Power suit in form of a mist, passively heals some of the HPs every turn.
-Fist of Tranquill: Standart attack, rather weak.
-Healing flows ||: Heals a good bit of the hps of a target.
-Mists Care ||||: Heals a lot of the hps of a target and dispells any status alingments.
Guard mode
-The armor strenghtens with a layer of solid rock, decreases damage taken by a percentage, adds 6666,66 hps to the maximum hps of the stonebarrier (if one exists) each turn.
-Crushing Fists: Standart attack, got a chance of stunning.
-Protect ||: Halves damage taken from the next attack, takes the damage of a select entity.
-Summon Stonebarrier ||||: Summons a Stone barrier with 30.000 hps and no attacks which has to be destroyed before the Multi-powersuit can be attacked again. Selfdestructs after 3 turns. Does not pervent damage if Protect was used.
Screaming Alloy 4/10
A alloy of different metals unknown to man. It looks pitch black with a slight purple shimmer. If you were to touch it screams would echo trough your mind and the cold grip of fear touches you. Its a mystery as how to obtain this material. Level 5.
I activate the nucelar crystallbows abillity to charge! (Charges: 8)
I cause melons to rain onto the armies, random entities get melon'd!
You deserve a break. Maybe you should post every other day? Of course, this will make my Construct forces only be deployed about once each week, but sacrifices must be made.
Action 3/3
Stellar Energy Harness: 28/50
Elemental Retribution: 3/50
I heal the Infernal Skeleton Titan, if it has taken beating recently. If it is perfectly healthy, I heal my Constructs. If those are healthy or defeated, I use Standard Slice on the weakest PG entity.
Sword Damage: 4K/250K
Constructs: 0/3
Expect me to post Mondays, Tuesdays, Wednesdays, Fridays, and Saturdays.
A tiny black cat appears on the battlefield. Around it's neck hangs a broken golden chain, repaired with a rougher chain made out of obsidian. 0n the chain hangs an obsidian pendant with an enderpearl embedded in it.
Like a Phoenix, The Feline has the ability to reincarnate in the beginning of the next turn's End of Turn Battle. It can reincarnate 9 times.
Life II-VI are just more health and damage, but life VII has 4 additional Snakes with separate health bars. These snakes can still be healed when at 0 health, they just stop attacking. The only way to really kill them is to kill the 7th life. Life VIII has no Snakes, but instead has two acid-spitting heads that can inflict the Acid debuff for 2-4 turns. Acid deals damage each turn and blocks all healing. The Feline's final form, IX, has 3 acid spitting heads, wings, and 12 Snakes.
:3
Also, where is the Wall of Flesh? And I think you forgot to add a chargeup bar for Want You Gone.
8,000 damage to the Terror Enderdragon!
The Feline added! The Godmodder nerfs it so it can only have 3 reincarnations, though.
(FYI: Godreaper is going to have a total of 100 charges worth in it, and if I had had more time it would've been somewhere near 150 instead)
The cloaked man turns on SCP-044 and charges. He uses PROMINENCE with Blue Giant on the World War II Era Molecular-Fission Cannon, and then slings Sunspot in anvil form through it fifty times.
Piono attempts to grab me, but suffers a x2 Idiocy-related facepalm once he realizes that I am, in fact, not anywhere near his grabbing radius due to his repeatedly pushing me away! I then take up Ircucvci and challenge him to a duel of time travel. I've got allllllll of the hope (all of it), and it sure 8n't going away anytime soon. (x2 aspect pun combo) (Yes, piono, I can use Ircucvci. Surely you haven't forgotten a certain leader of Robomonkey, have you?)
I also set up the following rule: If piono makes any attempt to push me away, I will rule the Curse of Repetitiveness on it, I swear to Richard. I also merge the Voodoo Doll and Caledscratch into the Revenge. Wait jeez what am I nimble? Eh, I don't even care anymore. I promptly flood piono with perfectly generic objects of zillyblu
In fact, while I'm at it, kindly establish the timeline you've set up for gamzee/tricky's alchemiter business, and while you're at it, I duplicate all of your alchemies right after you use them with even *more* time travel, effectively x2 godmod comboing away your "oh hey tricky/gamzee totally stopped you" bull(i fail counted)! And while I'm at it with time travel, I establish the following timeline for myself: Void -> Dream -> Battlefield. I also attempt to cause causality problems by locking Ircucvci and all of piono's alchemies before he ever makes them. (Post-posting: Not that this would actually work, paradoxes and all.)
In anticipation of the inevitable attack, I pocket a mini- Alchemy Alteration Field and slightly tweak it so that it affects anything alchemized or any powers derived from something alchemized, effectively stopping piono from using his powers against me. I also attempt to get the Godmodder to join me.
I use the Hopesploders and High Noon on Death.
I deal 1 damage to every entity with less than 1000 health that is PG or Neutral.
I also attempt to work with Die on making that pin if he's been summoned.
Fluorite Minidicegun 9/9 I shoot up piono with all of my octets.
(Spiral Sucker && Luck)>Fine 1/?
The Godmodder doesn't want to help an enemy of player of his server, but he DEFINITELY wants to hurt an enemy player of his server! He'll think about it...
6-5-2-5-3-6-6-5
A massive purple angel appears and fires beams of death at Death, killing 4 Angered Spirits!
I return to battle and fly onto the Terror Enderdragon. I morph my fingers into small, tentacle-like drills. I use these to drill into it's head and I attempt to gain control over it's mind. The Nanotech Beings come to my aid in this process.
HMAS Victor
Mini- Bio-Annihilator 2/4
Mini- Ion Cannon 1/2
Assualt Drone: Shoot ultramarine at Godmodder's Army
Blue's Fleet:
HMAS Victor:
Fseftr: Memory Test
Pokeball Things: Nature, Magic
Evil Snow Man: Snowball
Nomblequest: Join
I help engie twice.
-HMAS Victor-
...Okay... With the AI down, I have no idea... But I can find out....
Red says a quick incantation, and turns in a circle.
...maybe two dozen of them, in four groups... I'll deal with them...
Blue, you should probably check on how IT's doing...
Yeah, I'll go do that.
Red walks back around the corner, and Blue turns to the drone.
It's getting late.
For some reason, I feel like this tour has lasted weeks.
But it's obviously only been a couple hours.
But I digress.
Can you show yourself out, engie?
Without waiting for an answer, Blue walks in the other direction.
Since Erelye seems to have no use for my +2s, I'm giving them to pionoplayer instead.
The cloaked man uses Blue Giant to make sushi out of SCP-044's muzzle. He then sprinkles the sushi with fish eggs. The sushi is served to the Subspace Gunship, and immediately explodes because the fish eggs were actually fishtomic bombs. Fish go everywhere. There is so much fish that SCP-044 is completely covered. The fish suddenly harden for some reason, forcing people to break the fish casing before they can put alchemies into it.
The cloaked man eats some normal sushi he prepared himself. This somehow treats the Subspace Gunship to a second explosion.
I forgot to say something about pionoplayer's note last post so I'll say it here: I have no idea how long ago that school of magic was created, it might have been moments ago or eons ago, to this guy it was somewhere in the category of one hundred years. He's not exactly mortal. Trying to kill him is like trying to kill an idea.
pionoplayer doesn't have much use either!
10,000 damage to SCP-044! 2 damage to the Subspace Gunship!
@zerithos: Yeah, sorry. Projections are being blocked too. Don't worry, Eric's going to show up on the battlefield near the beginning of Act 4, so as long as it isn't really disruptive, your character will get the opportunity then. And as fro the time frame thing, okay, sounds good. Also, I have no use for +1s either anymore, sorry.
@insert's attack:
insert, you tried to turn piono trickster... That's why he knocked you away.
Second of all, you do not have a copy of ircucvci, nor do you hold the original. Alchemy codes for piono's level 10 alchemies blocked, remember? You might have uraniums umbrage, but not ircucvci. Seriously. Get your facts straight.
And why in the world would I give you the timeline for the alchemization? Tricky's been locking the alchemy codes the instant they get handed off to piono. Which is as soon as the nexus mooks doing the alchemization deliver it to Phobos, which do to improbability drive shenanigans, is pretty much instantly, and definitely less time than it takes to alchemize a copy of something. This isn't a case of Tricky stopping you physically. It is a case of: 'NO ONE CAN MAKE COPIES OF PIONO'S LEVEL 10 ALCHEMIES WITH AN ALCHEMITER ANYMORE!!!' Not to mention, gamzee had nothing to do with it. That attempt fails right there and then without piono needing to do anything. You did not successfully duplicate any of piono's alchemies. Nor will you in the course of this fight. Because really, duplicating them just to spite me is really childish. You're better than that. Piono is not currently acting as me, or my avatar. He is currently acting as a boss entity, and as such, is going to be a lot harder to hit.
Instead, insert does his actions with uraniums umbrage.
He holds up uraniums umbrage at piono.
piono gives him a flat glare.
How stupid do you think I am?
Oh, by the way.
Tricky slams into insert from behind with his street sign.
Clown.
The massive array of PGOs comes down towards piono, who uses superosque and 5 energy to blow them off the deck.
insert, in frustration, goes back in time to block piono's alchemies, but discovers to his dismay...
That every time he goes there, piono is waiting for him.
Each time, wearing some sort of strange cerebral cap, and staring intently at insert. Various clashes come about between the two of them, but each time, insert loses because it seems to be a piono from the future, who has a larger set of elemental alchemies. Insert counts 25 in total, including the originals he'd already been dealing with. Why would this be a problem with the alchemy alteration field? It seems that Nulla Stella can completely bypass it by warping space in five dimensions and placing insert outside of its area of effect by dropping him outside of its range with various other screwiness.
When insert comes back to the present, piono has just finished cleaning up the PGOs off the deck.
Dirty little...
He whirls around as the fluorite minicidcegun is unloaded in his direction. He quickly whips out Terra Firma, slamming it into the deck and blocking the attack with a wall of earth, but with an expenditure of 10 energy.
Damage is dealt to the MC Freedom, which dips in the air, messing with some of the attacks this round.
So, you're basically just completely blocking every single attack thrown at you? That sounds like... something the Godmodder would do! The Godmodder, enraged that someone would dare to copy his godmodding skills, joins the fight!
Godreaper 4/10
Add-on 1 4/15
Add-on 2 4/15
I can't believe I kept forgetting this, but could I change
(Broadsword && Deicium) && (something electrically charged >o< = Orb of Lightning) = ? 1/? to
(Broadsword && Deicium) | | (something electrically charged >o< = Orb of Lightning) = ? 1/?
please? Either way, I charge the result +1.
No one seems to want my charges, oh well, I'm pretty sure I can't just say "+2 to whoever claims this first," and I don't really want to do that any way, oh well, +2 to Talist, if Talist wants my lousy charges anyway.
@pionoplayer: Don't worry, at the most it will take two posts on my part to actually teach Eric R magic, unfortunately, I don't always have a lot of time to post, so we'll have to see how it turns out.
The cloaked man uses the Rapidfire Bow on SCP-044. He also guards it, making it even more difficult to load it.
The Army of Platius turns, having realized the approaching danger, and concentrates all fire on The Army of Darkness's core. The THOR launches all weapons on the Oblivion Cocoon, culminating in a blast greater than a fusion bomb's.
The God Cat goes to sleep for no apparent reason. everything that looks at it awed by the adorability of it.
You use the Rapidfire Bow, revealing the hidden machine gun barrels inside the weapon! You shoot copious amounts of ammunition at SCP-044, dealing 12,000 damage!
The Godmodder uses powerful spatial magic to turn everyone's heads away from the God Cat until it stops being cute.
(From now on, I'm not listing an army in the EoTB if it doesn't attack.)
The God Cat deals 8,000 damage to a Terror Wither!
The Army of Darkness prepares to counterattack anyone who attacks it. The Control Core Tank kills all Shadow Undeads and 25 Shadow Engineers! However, 20 of his Armor Platings are destroyed. The KOAXM Army kills 1 Angered Spirit! The Forces of Mordor kill 14,000 Minecraftians thanks to their pitifully low defense! Spiderbite's Army kills all remaining Balrogs! Blue's Army kills a Terror Wither, but 50 of its Elite Drones die in retaliation!
Matchsticks deals 11,000 damage to the Origin Wither! The Wall of Flesh will block all attacks against Master Chair Redux! Master Chair Redux uses Chair-Shell on the MPV Anachronism, shielding it! The Splinter Launchers kill 2 Ghast Riders! The Infernal Skeleton Titan and the Feline deal 12,000 damage to the Origin Wither!
Ire's Chair Legion kills 20 Ghast Riders, and then uses Chairstorm Finale, burying Paradox Inc. Army under a devastating whirlwind of chairs! 50 Ghast Riders are killed in the onslaught! The Heretic Grayholdium deals 30,000 damage to the Terror Enderdragon! It retaliates, killing 40 Animated Death Tomes! The Army of Choice deals 30,000 damage to the Terror Enderdragon! It retaliates, killing 40 Mad Bombers! The Void Army deals 40,000 damage to a Terror Wither! 10 Void Clouds die in retaliation! The Omega-2 Batallion deal 30,000 damage to the Terror Enderdragon and 15,000 damage to the Terror Wither! 50 Thaumic Drones die in retaliation! The Terragen Civilization deals 40,000 damage to a Terror Wither! 10 Thaumic Drones die in retaliation! The Homelands kills 50 Shadow Engineers! MK-Watson-A kills the rest! 2 Charges are funneled into 7 Dragon Roar! 20,000 Nanobots are destroyed in retaliation! The Obsidian Legion deals 40,000 damage to a Terror Wither! 10 Soul Projections die in retaliation! The Army of Platius deals 80,000 damage to the Oblivion Cocoon!
SCP-044, charged with the powers of three alchemies, fires! It deals 41,500 damage in total, destroying the MPV Anachronism's Shields and dealing 26,500 damage to the actual entity! The Origin Wither deals 30,000 damage to the MPV Anachronism!
Death kills 25 Candy Corn Rainbow Drinkers! Paradox Inc. Army kills all Hoverchairs and 8 Twitchy Infantries! The Godmodder's Army, down to its last legs, deals 60,000 damage to the Wall of Flesh and the MPV Anachronism! The Godmodder, up on the deck of the M.C. Freedom, waits until some more information is cleared up before attacking.
The Itinerary:
> AGs: Finish off all standalone entities!
> AGs: Defeat the Godmodder's Terror Army!
> AGs: Defeat the Army of Darkness before it can use its special!
> AGs: Defeat Spiderbite's Army! It has a lot of troops.
> AGs: Destroy the Godmodder!
> PGs: Finish off all standalone entities!
> PGs: Defeat the Army of Darkness before it can use its special!
> PGs: Defeat Spiderbite's Army! It has a lot of troops.
> PGs: Defend the Godmodder's Terror Army!
The Battlefield:
THE OPERATOR: [???]
God Cat: [N] HP: 80,000/100,000. Cuteness Overload: III
Army of Darkness: [ManiacMasteR] The Core: Oblivion Cocoon. 670,000/750,000 HP. The Fleet: Shadow Demons. 200,000/200,000 HP. (x3.) The Heavies: Shadow Tanks. 35,000/35,000 HP. (x20.) The Artillery: Shadow Snipers. 5,000/5,000 HP. (x40.) Rise: IIIII
Control Core Tank: [engie_ninja] The Core: Control Core. 800,000/800,000 HP. The Fleet: Juggernaut Plating. 100,000/100,000 HP. (x8.) The Heavies: Neo Tanks. 50,000/50,000 HP. (x10.) The Artillery: Nova Launchers. 30,000/30,000 HP. (x20.) The Calvary: Planet Cracker Guns. 7,500/7,500 HP. (x100.) The Soldiers: Danmaku Miniguns. 5,000/5,000 HP. (x100.) The Pawns: Armor Plating. 1,000/1,000 HP. (x50.)
KOAXM Army: [5l1n65h07] The Core: System Defender 6.6.6. 660,000/660,000 HP. The Fleet: Neo Recognizers. 360,000/360,000 HP. (x2.) The Heavies: Destroyer Cannons. 66,600/66,600 HP. (x10.) The Artillery: Plasma Spheres. 16,600/16,600 HP. (x20.) The Calvary: Mecha-Spiders. 6,600/6,6000 HP. (x100.) The Soldiers: Deadly Tops. 3,300/3,300 HP. (x100.)
Team Microsoft Cloud Army: [The_Idea_Modpack_Mod_Man] The Core: Ultra-Dai Microsoft Cloud. 650,000/650,000 HP. The Fleet: X-Gunzans. 130,000/130,000 HP. (x4.) The Heavies: Idea-Bots. 50,000/50,000 HP. (x8.) The Artillery: Microsoft Ultra Halo Robotic Drill. 250,000/250,000 HP. The Calvary: Halo Armor Snipers. 10,000/10,000 HP. (x50.) The Soldiers: Meme Teamers. 5,000/5,000 HP. (x100.) The Pawns: The Farquad Starsquad. 1,000/1,000 HP. (x20.)
Forces of Mordor: [pionoplayer] The Core: Sauron: (On the M.C. Freedom.) The Fleet: Dragons. 300,000/300,000 HP. (x3.) The Heavies: Oliephants. 5,000/5,000 HP. (x150.)
Spiderbite's Army: [pionoplayer] The Core: Spiderbite's Guard. ???/??? HP. The Monster: M.C. Freedom. 500,000/500,000 HP. The Fleet: Multiversal Battleships. 150,000/150,000 HP. (x5.) The Heavies: Mecha Platoons. 30,000/30,000 HP. (x30.) The Artillery: Wizard Circles. 5,000/5,000 HP. (x50.) The Calvary: ???. The Soldiers: Soldier Platoons. 1,000/1,000 HP. (x500.) The Pawns: Minecraftians. 19/20 HP. (x486,000.)
~
M.C. Freedom Deck: Sauron. 500,000/500,000 HP. Weakness: ???. Tricky the Clown: ???/??? HP. Weakness: ???. Piono: 20/20 HP. 100 Energy. Minecraft Rebellion: 20/20 HP. (x20.) CaptainM8ndfang: 20/20? HP. All the Luck: I
Blue's Fleet: [fseftr] The Core: HMAS Victor. 750,000/10,000,000 Shields. The Fleet: HMAS Amplifier & Magnifier. 250,000/250,000 HP. (x2.) The Heavies: Super Suits. 50,000/50,000 HP. (x10.) The Artillery: Satellite Weapons. 40,000/40,000 HP. (x5.) The Calvary: Elite Drones. 7,500/7,500 HP. (x25.)
Matchsticks: [AG]
Wall of Flesh: [AG] HP: 30,000/90,000. Protects Irecreeper's entities.
The Feline: [AG] HP: 90,000/90,000. Reincarnations: III
Perfectly Generic Army: [insert_generic_username] The Core: Blue Generic Trickster Catenative Condescension. 612,000/612,000 HP. The Fleet: Fearsome Cherubs. 130,000/130,000 HP. (x4.) The Heavies: Gambling Bards. 40,000/40,000 HP. (x13.) The Artillery: Drollgenerigorgs. 10,000/10,000 HP. (x25.) The Calvary: Trickster Gamblignants. 6,000/6,000 HP. (x120.) The Soldiers: Candy Corn Rainbow Drinkers. 6,000/6,000 HP. (x39.) Alchemy Alteration Field: 100,000/100,000 HP.
Ire's Chair Legion: [Irecreeper] The Core: Augmented Ire. 500,000/500,000 HP. The Fleet: Charriers. 150,000/150,000 HP. (x4.) The Heavies: Helix Archangels. 40,000/40,000 HP. (x10.) The Artillery: Master Chair-Barrage. 10,000/10,000 HP. (x10.) The Calvary: Twitchy Infantry. 6,000/6,000 HP. (x89.) Chairstorm Finale: III
Crusade of Stál: [RagnoRock987654321] The Core: Knotr of Konun. 500,000/500,000 HP. The Fleet: Stál's Paladins. 100,000/100,000 HP. (x5.) The Heavies: Herk of Stál 10,000/10,000 (x40.) The Carrier: Stálpunk's Brun 200,000/200,000. The Calvary: Riddari. 6,000/6,000 HP. (x100.) The Soldiers: Stálcarl. 5,000/5,000 HP. (x100.)
Noob Army: [TT2000] The Core: TT2012. 450,000/450,000 HP. The Fleet: Blocking Archers. 100,000/100,000 HP. (x5.) The Heavies: Diamond Heavies. 25,000/25,000 (x20.) The Artillery: Noob Cannoneers: 7,000/7,000. (x100.) The Calvary: Horseriding Noobs. 6,000/6,000 HP. (x100.) The Soldiers: Lumberjack Noobs. 3,000/3,000 HP. (x100.) The Pawns: Unarmed Noobs. 1,000/1,000 HP. (x39.)
Heretic Grayholdium: [TheLordErelye] The Core: Na'fuldtpyepth'a. 500,000/500,000. The Fleet: Winged Terrors. 60,000/60,000 HP. (x10.) The Heavies: Tainted Waylords: 55,000/55,000 HP. (x10.) The Artillery: Mad Thaumaturges: 20,000/20,000 HP. (x25.) The Calvary: Tentacular Inkstreams: 10,000/10,000 (x70.) The Soldiers: Archnecromancers. 20,000/20,000 HP. (15.) The Pawns: Animated Death Tomes: 1,000/1,000 (x50.)
Army of Choice: [The_Nonexistent_Tazz] The Core: Crazy Hand. 550,000/550,000. The Fleet: The Aces. 250,000/250,000 HP. (x3.) The Heavies: Grand Ranch Cannons: 40,000/40,000 HP. (x10.) The Artillery: Dynamite Dynamos: 20,000/20,000 HP. (x15.) The Calvary: Ranch Dressing Elemental Engineers: 6,000/6,000 (x100.) The Soldiers: Lesser Ranch Dressing Elementals. 5,000/5,000 HP. (x100.) The Pawns: Mad Bombers: 1,000/1,000 (x80.) Triple Truffle Shuffle Scuffle: Locked.
Smash Army: [Goomba98] The Core: Master Core: 500,000/500,000 HP. The Fleet: Kihunters: 60,000/60,000. (x9.) The Heavies: Boom Stompers: 30,000/30,000. (x20.) The Artillery: Roturrets: 5,000/5,000. (x50.) The Cavalry: Devil Cars: 7,000/7,000. (x100.) The Soldiers: Darknuts: 5,000/5,000. (x100.) The Pawns: Waddle Dees: 1,000/1,000. (x62.)
Void Army: [Nimbleguy] The Core: The Master. 600,000/600,000 HP. Fleet: The Cancer 450,000/450,000. The Heavies: The Princes. 100,000/100,000 HP. (x4.) The Artillery: The Apprentices. 30,000 HP. (x10.) The Cavalry: The Destroyers. 7,500/7,500 HP. (x100.) The Soldiers: Void Masters. 5,000/5,000 HP. (x100.) The Pawns: Void Clouds: 1,000/1,000 HP. (x60.)
Omega-2 Battalion: [Netpatham] The Core: HEX-02 Omega Class Battleship. HP: 600,000/600,000. The Fleet: Interfaced Thaumium-Class Battleships. 350,000/350,000 HP. (x2.) The Heavies: Thaumechanical Constructs. 20,000/20,000 HP. (x30.) The Artillery: Castcannons. 50,000/50,000 HP. (x10.) The Calvary: HEX-Bot Models. 8,000/8,000 HP. (x100.) The Soldiers: Thaumic Battlebots. 5,000/5,000 HP. (x100.) The Pawns: Thaumic Drones. 5,000/5,000 HP. (x20.)
Terragen Civilization: [OverlordXcano] The Core: AI God. 750,000/750,000 HP. The Fleet: S3 Archailect. 300,000/300,000 HP. (x3.) The Heavies: Ultra-Tech Cyborg. 45,000/45,000. (x10.) The Artillery: Auto-War Seeds. 5,000/5,000 HP. (x100.) The Calvary: Nanotech Beings. 7,000/7,000 HP. (x100.) The Soldiers: Automated War Vests. 5,000/5,000 HP. (x100.) The Pawns: Baseline Humans. 1,000/1,000 HP. (x24.)
Army of Terraria: [jondanger23] The Core: Terrarian Core. 500,000/500,000 HP. The Fleet: Enraged Planteras. 55,000/55,000 HP. (x10.) The Heavies: Normal Planteras. 30,000/30,000. (x15.) The Artillery: Space Dolphins. 10,000/10,000. (x10.) The Calvary: Skeletron Snipers. 7,000/7,000 HP. (x100.) The Soldiers: Skeletron Primes. 5,000/5,000 HP. (x100.) The Pawns: Gunsmiths. 1,000/1,000 HP. (x70.)
The Homelands: [Talist] The Cores: Pherix: 30,000/30,000 HP. (Temperature: 10,000oC.) MK-Watson-A: 500,000/500,000 HP. (Servos: III), LeiShi: 500,000/500,000 HP. (Chi: 100.) The Fleet: Relic Shards. 100,000/100,000 HP. (x4.) The Heavies: Hatchlings of Justicar 80,000/80,000 HP. (x4.) The Artillery: Enchanted Pages. 2,000/2,000 HP. (x50.) The Calvary: AXIS Powersuits. 8,000/8,000 HP. (x70.) The Soldiers: Elemental Finches. 3,000/3,000 HP. (x150.) The Pawns: Nanobots 1/1 HP. (x79,970.)
Obsidian Legion: [NinjaV2403] The Core: Obsidian Colossus. 600,000/600,000 HP. The Fleet: Obsidian Psiitanks. 300,000/300,000. (x2.) The Heavies: Psiilem Healers. 45,000/45,000. (x10.) The Artillery: Obsidian Psiilems. 20,000/20,000. (x15.) The Calvary: Enderman Assassins. 7,500/7,500 HP. (x100.) The Soldiers: Enderman Warriors. 3,000/3,000 HP. (x125.) The Pawns: Soul Projections. 1,000/1,000 HP. (x110.) Want You Gone: III
Army of Platius: [zerithos] The Core: The THOR. 500,000/500,000 HP. The Fleet: Bombers. 150,000/150,000 HP. (x3.) The Heavies: Mortars. 100,000/100,000 HP. (x5.) The Artillery: White Nexi. 10,000/10,000 HP. (x5.) The Calvary: Towers. 7,000/7,000 HP. (x20.) The Soldiers: Drone Armada. 5,000/5,000 HP. (x100.) The Pawns: Emitters. 100/100 HP. (x50.)
Subspace Gunship: [PG] HP: 90/100. Sayonara, Sucker: I
SCP-044: [PG] HP: 46,500/80,000. Current Alchemies: None. Alchemy Blast: III Decommision Votes: II
Origin Wither: [PG] HP: 157,500/450,000.
Death: [The_Serpent] The Core: Thanatos: 630,000/630,000 HP. The Fleet: Furies: 300,000/300,000 HP. (x3.) The Heavies: Reapers: 30,000/30,000 HP. (x25.) The Artillery: Living Shadow: 50,000/50,000 HP. (x12.) The Calvary: Soul Hunters: 7,000/7,000. (x96.) The Soldiers: Angered Spirits: 5,000/5,000 (x60.)
Paradox Inc. Army: [K4yne] The Core: Burnt K4yne. 414,000/414,000 HP. The Fleet: Upside-Down Specters. 150,000/150,000 HP. (x4.) The Heavies: Foxy Animatronics. 30,000/30,000 HP. (x20.) The Artillery: Badass Crimson Lance Engineers: 60,000/60,000 HP. (x5.) The Calvary: Ghast Riders. 5,000/5,000. (x55.)
Godmodder's Army: [Godmodder] The Core: Terror Enderdragon. 327,000/500,000 HP. The Fleet: Terror Withers. 65,000/200,000 HP. (x2.)
Godmodder: [GM] HP: 16/125. Killstreak: 48. (On the M.C. Freedom.)
Second of all, you do not have a copy of ircucvci, nor do you hold the original. Alchemy codes for piono's level 10 alchemies blocked, remember? You might have uraniums umbrage, but not ircucvci. Seriously. Get your facts straight.
Tricky's been locking the alchemy codes the instant they get handed off to piono.
You did not successfully duplicate any of piono's alchemies. Nor will you in the course of this fight. Because really, duplicating them just to spite me is really childish.
He whirls around as the fluorite minicidcegun is unloaded in his direction. He quickly whips out Terra Firma, slamming it into the deck and blocking the attack with a wall of earth, but with an expenditure of 10 energy.
Might as well get some things out right now.
1. I can in fact get Ircucvci (jeez that name is annoying to type) seeing as Pabu got a copy of it. Remember? You had a thing over it, and probably killed him over it.
2. As a direct result of 1, you can't actually state that Tricky did it right after you got those alchemies made. You *could* say you temporarily reenabled it to avoid a paradox but that's kind of silly.
3. Okay yeah I was being childish. I *did* have pseudolegitimate reasons to attempt to duplicate your alchemies though. Not that I'll actually use them now. Or that I really would have outside the confines of this canon yet kind of sidelike fight.
4. You may have blocked the dice, but they're still majyyk, with relatively powerful attacks. Not that I should bombard you with Octet attacks, I'm going to attempt to be better than that. I don't *need* them to deal with *you*.
/whatever
EDIT: TWINJA. Not that it matters.
\/ Okay yeah derp. Whatever I don't even care.
No insert, it was uraniums umbrage that pabu had! I said that! IN THE POST!!!
It is not a legitimate attack if you're not paying attention to what I'm saying.
And yes, the dice are magic, but piono just blocked them more than 20 feet away from him. Remember. Terra Firma is big enough that piono just dropping it on the deck of one of the largest crockercorp supercarrers (and really souped up too) made it dip. the magic dice do have a limit.
EDIT: The thing is, normally the second attack probably would've made it through what with piono being busy with the PGOs, but he's currently acting as a boss monster, and one-shotting a boss is just not something you let happen.
/explanationpost
<begin truepost>
@twin: Yeah, that was correct. And what good would it be? It depends... Are you saying they'd be allowed to have it...
Oh sweet, actually, yeah, that's a cool idea.
Something new guys, the outcome of this fight could go one of two ways. Vriska runs out of respawns first and loses her avatar like Pabu did, or piono runs out of respawns first and Tricky has to revive him, but in either case, there is a spoil for the victor: Oblivion's Destroyer. The blade crackles with great energy and deals large quantities of damage to the targeted enemy, but deals moderate damage to one of your own or an ally's entity equal to half the damage you dealt to the enemy. Would that work twin? Be sorta cool.
Also, thing about xcano's attack, (I missed that somehow) Sauron is wearing the ring. And about piono's blocks, that's how it works. He uses up the energy to block attacks, if he runs low on energy, he starts taking damage due to exhausting his alchemies' power.
Finally, all of the minecraftians on the deck are technically player entities, and as such have respawns, both piono and CaptainM8ndfang are included in that list.
4/11 for Abiit
I finish the Gallows Calibrator
3/8 for the Ring of Chaos (huh? Apparently we're making up new abilities for old items. Okay then!)
Sauron was supposed to have more health... he's kind of more powerful than Ancalagon... but whatever.
On the main battlefield... The F6 tornado, no longer being controled by piono, tears into a random army.
Spiderbite's Army and the Forces of Mordor continue tearing into each other.
On the deck:
piono regains 120 energy from his elemental alchemies.
Piono makes his way forward on the deck, aiming Arcum Aereum at any Minecraftians he sees, using up 10 energy in his attacks that unleash large quantities of lightning.
Tricky continues bouncing around, smashing his way through the woods on top of the deck, bashing in the faces of miscellaneous minecraftians.
Sauron continues his trek.
Vriska rolls the fluorite octect from the trees, hitting Sauron with whatever the attack is.
No, don't you understand? This is perfect! With Rose gone that's one less subplot to worry about! Now we can get back to the good stuff, Viceroy Bubbles Von Salamancer's necromancy skills. /null
No, don't you understand? This is perfect! With Rose gone that's one less subplot to worry about! Now we can get back to the good stuff, Viceroy Bubbles Von Salamancer's necromancy skills. /null
Everyone immediatly kills you from saying that! /NULL
Rollback Post to RevisionRollBack
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
The Meaning of Life, the Universe, and Everything.
Join Date:
4/30/2014
Posts:
72
Location:
The Nether (of course!)
Minecraft:
SolidMastR
Xbox:
No, just no
PSN:
ManiacMastR
Member Details
I use Diablo to slice the TERROR ENDERDRAGON'S eyes out!
I then throw it to the void while it's blind. Hey Maniac, what is that cocoon doing?
What do youOH MY NOTCH!!!!!
N()\/\/!!!! ARMY ()F DARKNESS, IT'S TIME!!!!
The army gathers around the cocoon.
ATTACK EXPENDED: RISE!!!!
The cocoon is enveloped in an orb of darkness. The orb slowly gets bigger, engulfing the ARMY OF DARKNESS one by one. Eventually, it gets massive, being almost 500 blocks in diameter. The entities look on, wondering what's going on.
No. It... can't... be....
The players look on in absolute terror. What happens next, they'll be ready.
Agonizing moments passed, and nothing happened. The moment everyone puts their guard down...
When everyone woke up, they surveyed the damage. There was a giant crater where the orb used to be, and in it....
The L()rd is on the ground.
As people are about to go into the crater, the L()rd starts floating. He reaches the edge of the crater.
The L()rd then opens his now purple eyes.
A dark stream flows from him into the sky. It crates an orb bigger than the moon! The orb is darker than the blackest substance known. 2 giant purple eyes glow on it. Opening it's mouth, it has an infinite amount of mountain sized teeth. Every movement the L()rd does, so does the orb.
Adamantium Door || Fear No Anvil. (Hephaetus's Gate, 11/11) /SMIRK!
The Man Ender && Divine Plate (The Vulcanizer, 4/11)
Sacred Sword || Divine Plate (Caledfwlch, 3/11)
To be honest: I did NOT expect Caledfwlch to come out of that last one, but I'm very pleasantly surprised. WELSH EXCALIBUR, FOR THE WIN!
First. I turn back into a Minecraftian, because Ikechu doesn't make for good serious communication. I guide OverlordXcano to the SHRINE OF 2B2T so he can destroy THE ONE RING. Or at least give him clear directions to said RING-DESTROYING SHIRNE. I promise him a copy of FEAR NO ANVIL if he does so immediately.
Then, I return my attention to the TERROR ENDERDRAGON. I whip out the WARP RING GATE. Rather than use it for it's intended purpose in any clear manner, I exploit the giant ring's weight and bash the TERROR ENDERDRAGON with it on the snout. If the TERROR ENDERDRAGON has been slain at this point and OBLIVION is a Boss, I turn to him to do the above to him instead. If OBLIVION is NOT a Boss, I turn to the Paradox Inc. Army and do the above against them instead.
If OBLIVION is a Boss, my army shall target him immediately. If OBLIVION is NOT a Boss, the Army of Choice shall keep engaging the TERROR ARMY. If the TERROR ARMY is dead in its entirety as well, It shall target the Paradox Inc. Army.
The cloaked man just looks at Oblivion. Well, maybe it'll make good target practice. He puts on the Fierce Deity's mask and jumps up into the sky to face Oblivion. Go back to bed kid, this place is for grown-ups.
He points Blue Giant into Oblivion's mouth and unleashes a spike of golden light that goes deep within Oblivion. A few seconds later, countless spike of light erupt out of Oblivion in every visible place. Don't let the bed bugs bite.
A massive burst of quantum and solar energy explodes out of Blue Giant, the energy reacts violently with the spikes. The energy is absorbed into the spikes and dispersed throughout Oblivion. The spikes turn dark blue, and then explode all at once, releasing incredible destructive energy into Oblivion.
The Meaning of Life, the Universe, and Everything.
Join Date:
2/23/2014
Posts:
275
Location:
The Void
Minecraft:
Upsilon
Member Details
POST 1; 13/50 Space Kracken... 13/50 Jebbediah Kerman... 13/50 The Elderich Obelisk... DASHED SCRATCHED UNSCREWED FIXIT DOIT UNSCREWIT UNSEEN
10/? The Thing MY INVENTORY
I +1 Leon and Erelye.
(Gerbil Clone): N...no... You know what... KRACKEN! ABSORB ALL FOLLOWERS... The Space Kracken gets powered by the pure kerbal energy... Especially from Jebbediah. Now Kracken... use that self-destruct move on the Shard of Pain...
The Space Kracken cannot be destroyed.
Not even by the great sword Krackensbane.
It just rebirths...
Like a pheonix.
The dying energy of the Space Kracken is put to use. Suddenly... Everything stops. The Space Kracken rises through the air, throwing anything in it's path straight into Jool. A green dot is seen in the sky... and it grows closer. Jool has entered this universe. The Kracken has caused it to go millions of powers of the speed of light to get here. All the moons of Jool line up, with Bop in front. The rocky chunk starts barreling down. It enters the atmosphere and does not burn.
Not if the Space Kracken has anything to do with it.
Bop crashes down right next to this building, and a shockwave is heard from across the multiverse. It just so happens that the dead Deep Space Kracken is right next to this building.
Not a coincidence.
The Space Kracken and Deep Space Kracken merge... Enough energy is released to create a brand new Space Kracken.
Which happens. The two slain bodies float to the floor, as a new kind of Space Kracken is rebirthed. Out of the Deep Space Kracken's body comes Krackensbane. It floats up into the air. All the energy released from the rebirth is collapsed into the great sword, held by HarvesteR to slay the Deep Space Kracken.
And it beacons... I put my Grand Magic Thingamawhosit at the tip of the sword. Lightning from the deepest reaches of space somehow strikes the sword, and the grand pod thing. It releases a giant figure...
HarvesteR has been summoned.
HarvesteR: (Please note that I also used the power of the sacrificed Space Kracken to create this.)
HP: 40
Kerbals: 4 - 1 HP each
Krackensbane HP: 10
Moves:
Rocketerring: Upgrades a Kerbal to have double HP and double effect. (Requires a Kerbal to be alive)
Infusment: Infuses a Kerbal into Krackensbane, powering it up. (Requires a Kerbal and Krackensbane to be alive)
The Cycle Continues: This will be described by me when it is used. (Requires Krackensbane and Kerbals to NOT be alive)
Shield: Uses the Krackensbane to shield damage. It diverts damage to the Krackensbane, but the damage is actual damage / 4. Kerbals, in this case, will increase the 4 to a higher number. (Requires Krackensbane)
Kerbal Birth: Sacrifices HP to make a Kerbal.
Krackenswipe: Attacks using Krackensbane (Requires Krackensbane)
Wow, nimble basically does not Homestuck. Wow. It's more or less a lot of patting someone with your palm and shushing them. Albeit with slightly different spellings and a bit more drawn out. Also, I use a duplicate of my PGCoZJ on the void enemies. (My perfectly generic crowbar of zillyjuj.)
/response
Yeah... Leonstar0, you do that, but nothing happens. It seems as if the Shadowy Figure is sleeping, or something. All Void Masters killed!
-snip-
@Nimble: So... can we do something to prevent the machinery from melting down?
-snip-
The thing that caused the machinery to melt down is the device that The Painter just smashed. There is a brush pointing out of the remains.
[quote=engie_ninja;/members/engie_ninja;/forums/off-topic/forum-games/435676-destroy-the-godmodder-2-operator-the-massive?comment=16550]-snip-
Void: Well, you remember that one time where I suggested creating a Nightmare Fuel page for DTG? Yeah. THAT USB stick. I believe it was the sidequest.
-snip- Sorry, but I have a terrible memory for certain things... So, it's a USB containing nightmare fuel?
Okay, assuming help works the way I'm told it does...
Sunset/Moonrise: [40/50] (+1 help)
A Rancid Cheese Wedge: [15/20] (+1 help)
Overworld: Have my army attack a Terror Wither, unless I can have it target Oblivion. Trolldier on Oblivion.
Void: No, it doesn't contain nightmare fuel. It contains Mechroa virus. Tendrils of metal, infects things, absolute control, etc... That spark any memories?
Wilson's Dreamscape: Memory test time!
Blue's Tour: "Since I'm not sure you want me helping right now, sure. I'll just see myself out." I respond, picking up one of the laser rifles, then inspecting it. I pin a note to one of the corpses ("do call me if something like this happens again"), then flash-step out, taking the laser rifle I picked up with me. I add the laser rifle to my inventory for future use ("I should try modifying this thing some time") and retire the drone in storage.
The Feline suddenly grows into a huge sabertoothed monstrosity with claws recembling daggers and four writhing Snakes growing out of it's shoulders. Life VII.
The 0bsidian Legion attacks SCP-044
Handmaid's Wands Complete.
Ender English Coat && Up 'Till Dawn
Circle of Fifths 7/9
Mr. Bones' Wild Guide 6/10
The Beldam 36/40
20000 damage T0 EVERY ENTITY? Twin. Nerf.
Yes, The Feline is a Fablehaven reference.
Rollback Post to RevisionRollBack
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@insert's attack:
insert, you tried to turn piono trickster... That's why he knocked you away.
Second of all, you do not have a copy of ircucvci, nor do you hold the original. Alchemy codes for piono's level 10 alchemies blocked, remember? You might have uraniums umbrage, but not ircucvci. Seriously. Get your facts straight.
And why in the world would I give you the timeline for the alchemization? Tricky's been locking the alchemy codes the instant they get handed off to piono. Which is as soon as the nexus mooks doing the alchemization deliver it to Phobos, which do to improbability drive shenanigans, is pretty much instantly, and definitely less time than it takes to alchemize a copy of something. This isn't a case of Tricky stopping you physically. It is a case of: 'NO ONE CAN MAKE COPIES OF PIONO'S LEVEL 10 ALCHEMIES WITH AN ALCHEMITER ANYMORE!!!' Not to mention, gamzee had nothing to do with it. That attempt fails right there and then without piono needing to do anything. You did not successfully duplicate any of piono's alchemies. Nor will you in the course of this fight. Because really, duplicating them just to spite me is really childish. You're better than that. Piono is not currently acting as me, or my avatar. He is currently acting as a boss entity, and as such, is going to be a lot harder to hit.
Instead, insert does his actions with uraniums umbrage.
He holds up uraniums umbrage at piono.
piono gives him a flat glare.
How stupid do you think I am?
Oh, by the way.
Tricky slams into insert from behind with his street sign.
Clown.
The massive array of PGOs comes down towards piono, who uses superosque and 5 energy to blow them off the deck.
insert, in frustration, goes back in time to block piono's alchemies, but discovers to his dismay...
That every time he goes there, piono is waiting for him.
Each time, wearing some sort of strange cerebral cap, and staring intently at insert. Various clashes come about between the two of them, but each time, insert loses because it seems to be a piono from the future, who has a larger set of elemental alchemies. Insert counts 25 in total, including the originals he'd already been dealing with. Why would this be a problem with the alchemy alteration field? It seems that Nulla Stella can completely bypass it by warping space in five dimensions and placing insert outside of its area of effect by dropping him outside of its range with various other screwiness.
When insert comes back to the present, piono has just finished cleaning up the PGOs off the deck.
Dirty little...
He whirls around as the fluorite minicidcegun is unloaded in his direction. He quickly whips out Terra Firma, slamming it into the deck and blocking the attack with a wall of earth, but with an expenditure of 10 energy.
Damage is dealt to the MC Freedom, which dips in the air, messing with some of the attacks this round.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
Add-on 1 4/15
Add-on 2 4/15
I can't believe I kept forgetting this, but could I change
(Broadsword && Deicium) && (something electrically charged >o< = Orb of Lightning) = ? 1/? to
(Broadsword && Deicium) | | (something electrically charged >o< = Orb of Lightning) = ? 1/?
please? Either way, I charge the result +1.
No one seems to want my charges, oh well, I'm pretty sure I can't just say "+2 to whoever claims this first," and I don't really want to do that any way, oh well, +2 to Talist, if Talist wants my lousy charges anyway.
@pionoplayer: Don't worry, at the most it will take two posts on my part to actually teach Eric R magic, unfortunately, I don't always have a lot of time to post, so we'll have to see how it turns out.
The cloaked man uses the Rapidfire Bow on SCP-044. He also guards it, making it even more difficult to load it.
The Army of Platius turns, having realized the approaching danger, and concentrates all fire on The Army of Darkness's core. The THOR launches all weapons on the Oblivion Cocoon, culminating in a blast greater than a fusion bomb's.
The God Cat goes to sleep for no apparent reason. everything that looks at it awed by the adorability of it.
If I make a mistake on something, feel free to correct me. I'm always open to improvement.
> fseftr: BATTLE TECHNIQUE => LV. 10 COMPLEMENTARY - COLORMATIC
Terror Guardian killed!
You deal 8,000 damage to a Terror Wither!
I organized the colors of the army by the faction that its player was in. However, I think I shouldn't do this, since I believe it's creating an idea that all armies owned by AG players are supposed to work together (this applies for all factions of players too). They're not. This is meant to be a massive free-for-all.
Sickle of Void || Aspect of Void = Abiit (Level 10: 1/11)
RED CHAINER: A red ring that glows with a raging power. It seethes with entropy, and its user can channel red beams of destruction from it to aggress his foes.
Alright! Minecraft Rebels added! Piono added! Tricky added! Sauron added! I'll dig up their stats from a few turns ago. They'll all be on the deck of the M.C. Freedom!
15,000 damage to a Terror Guardian!
2 Shadow Undeads killed!
11,000 damage to the Origin Wither!
Staff /\/ Scratcher = Cue (Level 1: 1/2)
I wouldn't start a completely new 50-post charge if I were you...
Augmented Ire's attack this turn will minicrit!
You roll the Sacred Poolballs! They tumble in the air and a red-striped one glows, an eleven shining in the air! Jets of fire appear, and a figure shimmers from them! Matchsticks added!
Whoops. I'll fix that.
The Man Ender && Divine Sheet = The Vulcanizer (Level 10: 1/11)
10,000 damage to the Terror Enderdragon!
I'm not adding this until it gets stats.
The cold deals 5,000 damage to the Terror Enderdragon! It breathes amethyst fire and dispels it, though...
The Scythe deals an additional 2,000 damage! The irony anvil kills the remaining Terror Guardian!
> Netpatham: COMBAT OPERANDI => ???
YES! This could be the perfect attack to use in this situation...
Wait. This operandi doesn't even exist yet, you pooplord! The Game Master haven't even come up with a name for it! You should probably relentlessly pressure him about it. That'll get his attention!
The Godmodder appears and spills your popcorn bucket. He then punches you in the face and takes it. All popcorn is his. All of it.
It is too delicious to go to waste in anyone else's mouth.
The Proton Cannon phases through the field...
Proton Cannon >= Alchemy Alteration Field =< perfectly generic cannon of zillystark
PERFECTLY GENERIC CANNON OF ZILLYSTARK: A horrific amalgamation of trickster power, genericness, and .jpeg, all condensed in the form of a cannon. Tony Stark would be proud, it he was a scientist of stylistic suck.
Nah. The Magic Cue Ball isn't an alchemy upgrade...
Piono blocks the punch!
Maybe.
Malleo Dei deals 10,000 damage! The Necro Smasher sends the Origin Wither to Bumper Car Hell! Hundreds of bobbleheaded TF2 players run over it and bump into it, dealing 15,000 damage! It's stunned for one turn as well!
Alright. Malleo Dei takes some Withered Essence from the Origin Wither! It won't take time to extract. You get it right away.
How about 10 posts.
The Godmodder doesn't care that much, since he already has millions of other players eternally ragequitting, even while rebellion is rising up! Most of them are oblivious to the struggles that reign in the Battlefield. And for you, he doesn't have ragequitting in mind. He has beating you all to a pulp in mind, as well as working past your invincibility.
NUCLEAR ELEMENTALBOW: A modified version of the Nuclear Crystalbow that throbs a dull black color. Instead of hot and cold coursing through it, you can feel the power of the four elements inside of it.
The Godmodder gets NEPTR to throw a never-ending stream of pies at you! You are caught in the onslaught and pie'd to death!
The AXIS died a while ago!
I hadn't planned for players to refill Sacred Items themselves but... Yeah. That should do it. All Pie Filling and Weasel Snot restored!
Red Chainer || Shard of the Chaos Realm = Ring of Chaos (Level 7: 1/8)
Okay... I'm ASSUMING everyone is targeting the Minecraftians you summoned? Also, what HP should Vriska have? (I'm a bit confused as to how this will work. Should I keep track of it in the EoTB?)
You roll.
4-7-1-2-2-3-3-4
A giant green sneezing gopher appears. You throw down your nonexistent hat in disgust.
You refill all Hog Slop!
All Pie Filling is already refilled!
> Leonstar0: BATTLE TECHNIQUE => LV. 2 CELESTIA - PULSAR
2 Angered Spirits killed!
You really shouldn't start another 50-post charge now...
I abolished Zones a long time ago. Remember?
The last post you made had your Construct Meter at 1/3.
> TT2000: BATTLE TECHNIQUE => LONG DIVISION
7,500 damage to a Terror Wither!
WARP RING GATE: A giant golden ring that fluctuates with powerful energy. By thinking about a place, you can walk through the ring and arrive at that destination. Only has a limited amount of uses though; it will have to recharge in time.
Sacred Sword || Divine Sheet = Caledfwlch (Level 10: 1/11)
Fear No Anvil possesses mastery over fire, not lightning! Although I guess it could, what with it being a forging tool... You deal 8,000 damage to the Terror Enderdragon!
1 damage to the Subspace Gunship! 4,000 damage to the Origin Wither!
5,000 damage to the Terror Enderdragon!
6,000 damage to a Terror Wither!
9,000 damage to the Terror Enderdragon!
You pilfer a single Terror Enderdragon Scale. It glimmers with amethyst energy.
Suddenly, you get a call from an unknown number.
THE PERS0N Y0U ARE TRY1NG T0 REACH 1S UNAVA1LABLE AT TH1S T1ME. CALL AGA1N 1N TH1RTY DAYS.
What.
Piono would need to duplicate them for you and give them to you. Or you could just alchemize them again, OR try to brute-force the code (I don't reccomend doing this)... Alchemizing it could take a while unless you know the exact recipe.
You use the Broken Halo, supercharging your attacks! You will minicrit for the next three turns!
3 Twitchy Infantries killed!
You place the first three alchemies inside of SCP-044. It is fully charged. Now it's just a matter of firing the thing, which the Godmodder can take care of...
Up All Night && Scale of The Imprisoned = Imprisoner
IMPRISONER: A visor crafted in the visage of the Imprisoned. It functions like one of Daft Punk's helmets, but rows and rows of teeth line it, as do many chaotic scales.
> fseftr: BATTLE TECHNIQUE => LV. 10 BLUE, BLUE - ULTRAMARINE
15,000 damage to a Terror Wither!
5,000 damage to a Terror Wither!
CUE: A pool cue.
9,000 damage to the Origin Wither!
Uranium >o< Altar = Orb of Radioactivity (Level 3: 1/4)
4 Ghast Riders killed!
13,000 damage to the Origin Wither! Then, the dice activate.
8-4-3-1-8-8-8-3
A devastating array of sharp tentacles protrude from a giant eldritch portal! Numerous beasts appear and lash out at the Origin Wither! It soon becomes consumed in the giant writhing mass of appendages, and grows still. They lash out at it and force it to take in pulse after pulse of grimdark energy! When the tentacles retreat, the Origin Wither has taken 12,000 damage!
9,000 damage to the Terror Enderdragon!
Its wings are huge! You can't just rip them off in one shot...
...Come on. You can't just lock an alchemy from being able to be alchemized. That's not very fair! Although you are right; duplications wouldn't be soulbound.
Upon the recipient's departure from GodCraft? That would be after the game ends! What good would it be then?
Three alchemies have already been sacrificed!
5,000 damage to the Shielding of the MPV Anachronism!
Infernal Skeleton Titan added!
7,000 damage to the Terror Enderdragon!
All Terror Guardians are dead!
You attack K4yne's Army; 2 Ghast Riders killed!
Music can be played now. The Necrodancer's death (the thing that "triggered" music not being able to be played) happened a while ago. Its effects have been reversed.
8,000 damage to the Terror Enderdragon!
Gollum appears and smacks the One Ring off of your finger! Oops! It slowly, slowly, tumbles into Mount Doom... But since Mount Doom isn't even on GodCraft, it just drops to the ground! Well, now you've got the One Ring! But if only there was some sort of volcanic structure with which you could dispose of it! A shrine, maybe!
Alright, but what will it do?
7,000 damage to the Terror Enderdragon!
But... It's way too late to add anything to armies at this point, and it wasn't even charged to boot!
Goddmodder? Who's that?
> engie_ninja: BATTLE TECHNIQUE => LV. 10 DUMPSTER DIVING - TROLLDIER
20,000 damage to the Origin Wither!
The Godmodder turns them all into rubber ducks! They head into an Ocean biome and swim forever, until they drop off a cliff that leads to bedrock thanks to the eternal warfare of millions of players.
7 Baseline Humans killed!
Expect me to post Mondays, Tuesdays, Wednesdays, Fridays, and Saturdays.
4,000 damage to SCP-044!
8,000 damage to the Terror Enderdragon!
The Feline added! The Godmodder nerfs it so it can only have 3 reincarnations, though.
> zerithos: BATTLE TECHNIQUE => PROMINENCE
7,500 damage to SCP-044!
The Godmodder doesn't want to help an enemy of player of his server, but he DEFINITELY wants to hurt an enemy player of his server! He'll think about it...
6-5-2-5-3-6-6-5
A massive purple angel appears and fires beams of death at Death, killing 4 Angered Spirits!
> insert_generic_username: BATTLE TECHNIQUE => LV. 10 CLOCKBREAKER - HIGH NOON
5 Angered Spirits killed!
1 damage to all Minecraftians!
You can only post 3 times!
10,000 damage to a Terror Wither!
pionoplayer doesn't have much use either!
10,000 damage to SCP-044! 2 damage to the Subspace Gunship!
So, you're basically just completely blocking every single attack thrown at you? That sounds like... something the Godmodder would do! The Godmodder, enraged that someone would dare to copy his godmodding skills, joins the fight!
Sure.
Broadsword && Deicium = Deity's Blade (Level 6)
Deity's Blade || Orb of Lightning = Deicium Lightningblade (Level 8: 1/9)
You use the Rapidfire Bow, revealing the hidden machine gun barrels inside the weapon! You shoot copious amounts of ammunition at SCP-044, dealing 12,000 damage!
The Godmodder uses powerful spatial magic to turn everyone's heads away from the God Cat until it stops being cute.
(From now on, I'm not listing an army in the EoTB if it doesn't attack.)
The God Cat deals 8,000 damage to a Terror Wither!
The Army of Darkness prepares to counterattack anyone who attacks it. The Control Core Tank kills all Shadow Undeads and 25 Shadow Engineers! However, 20 of his Armor Platings are destroyed. The KOAXM Army kills 1 Angered Spirit! The Forces of Mordor kill 14,000 Minecraftians thanks to their pitifully low defense! Spiderbite's Army kills all remaining Balrogs! Blue's Army kills a Terror Wither, but 50 of its Elite Drones die in retaliation!
Matchsticks deals 11,000 damage to the Origin Wither! The Wall of Flesh will block all attacks against Master Chair Redux! Master Chair Redux uses Chair-Shell on the MPV Anachronism, shielding it! The Splinter Launchers kill 2 Ghast Riders! The Infernal Skeleton Titan and the Feline deal 12,000 damage to the Origin Wither!
Ire's Chair Legion kills 20 Ghast Riders, and then uses Chairstorm Finale, burying Paradox Inc. Army under a devastating whirlwind of chairs! 50 Ghast Riders are killed in the onslaught! The Heretic Grayholdium deals 30,000 damage to the Terror Enderdragon! It retaliates, killing 40 Animated Death Tomes! The Army of Choice deals 30,000 damage to the Terror Enderdragon! It retaliates, killing 40 Mad Bombers! The Void Army deals 40,000 damage to a Terror Wither! 10 Void Clouds die in retaliation! The Omega-2 Batallion deal 30,000 damage to the Terror Enderdragon and 15,000 damage to the Terror Wither! 50 Thaumic Drones die in retaliation! The Terragen Civilization deals 40,000 damage to a Terror Wither! 10 Thaumic Drones die in retaliation! The Homelands kills 50 Shadow Engineers! MK-Watson-A kills the rest! 2 Charges are funneled into 7 Dragon Roar! 20,000 Nanobots are destroyed in retaliation! The Obsidian Legion deals 40,000 damage to a Terror Wither! 10 Soul Projections die in retaliation! The Army of Platius deals 80,000 damage to the Oblivion Cocoon!
SCP-044, charged with the powers of three alchemies, fires! It deals 41,500 damage in total, destroying the MPV Anachronism's Shields and dealing 26,500 damage to the actual entity! The Origin Wither deals 30,000 damage to the MPV Anachronism!
Death kills 25 Candy Corn Rainbow Drinkers! Paradox Inc. Army kills all Hoverchairs and 8 Twitchy Infantries! The Godmodder's Army, down to its last legs, deals 60,000 damage to the Wall of Flesh and the MPV Anachronism! The Godmodder, up on the deck of the M.C. Freedom, waits until some more information is cleared up before attacking.
The Itinerary:
> AGs: Finish off all standalone entities!
> AGs: Defeat the Godmodder's Terror Army!
> AGs: Defeat the Army of Darkness before it can use its special!
> AGs: Defeat Spiderbite's Army! It has a lot of troops.
> AGs: Destroy the Godmodder!
> PGs: Finish off all standalone entities!
> PGs: Defeat the Army of Darkness before it can use its special!
> PGs: Defeat Spiderbite's Army! It has a lot of troops.
> PGs: Defend the Godmodder's Terror Army!
The Battlefield:
THE OPERATOR: [???]
God Cat: [N] HP: 80,000/100,000. Cuteness Overload: III
Army of Darkness: [ManiacMasteR] The Core: Oblivion Cocoon. 670,000/750,000 HP. The Fleet: Shadow Demons. 200,000/200,000 HP. (x3.) The Heavies: Shadow Tanks. 35,000/35,000 HP. (x20.) The Artillery: Shadow Snipers. 5,000/5,000 HP. (x40.) Rise: IIIII
Control Core Tank: [engie_ninja] The Core: Control Core. 800,000/800,000 HP. The Fleet: Juggernaut Plating. 100,000/100,000 HP. (x8.) The Heavies: Neo Tanks. 50,000/50,000 HP. (x10.) The Artillery: Nova Launchers. 30,000/30,000 HP. (x20.) The Calvary: Planet Cracker Guns. 7,500/7,500 HP. (x100.) The Soldiers: Danmaku Miniguns. 5,000/5,000 HP. (x100.) The Pawns: Armor Plating. 1,000/1,000 HP. (x50.)
KOAXM Army: [5l1n65h07] The Core: System Defender 6.6.6. 660,000/660,000 HP. The Fleet: Neo Recognizers. 360,000/360,000 HP. (x2.) The Heavies: Destroyer Cannons. 66,600/66,600 HP. (x10.) The Artillery: Plasma Spheres. 16,600/16,600 HP. (x20.) The Calvary: Mecha-Spiders. 6,600/6,6000 HP. (x100.) The Soldiers: Deadly Tops. 3,300/3,300 HP. (x100.)
Team Microsoft Cloud Army: [The_Idea_Modpack_Mod_Man] The Core: Ultra-Dai Microsoft Cloud. 650,000/650,000 HP. The Fleet: X-Gunzans. 130,000/130,000 HP. (x4.) The Heavies: Idea-Bots. 50,000/50,000 HP. (x8.) The Artillery: Microsoft Ultra Halo Robotic Drill. 250,000/250,000 HP. The Calvary: Halo Armor Snipers. 10,000/10,000 HP. (x50.) The Soldiers: Meme Teamers. 5,000/5,000 HP. (x100.) The Pawns: The Farquad Starsquad. 1,000/1,000 HP. (x20.)
Forces of Mordor: [pionoplayer] The Core: Sauron: (On the M.C. Freedom.) The Fleet: Dragons. 300,000/300,000 HP. (x3.) The Heavies: Oliephants. 5,000/5,000 HP. (x150.)
Spiderbite's Army: [pionoplayer] The Core: Spiderbite's Guard. ???/??? HP. The Monster: M.C. Freedom. 500,000/500,000 HP. The Fleet: Multiversal Battleships. 150,000/150,000 HP. (x5.) The Heavies: Mecha Platoons. 30,000/30,000 HP. (x30.) The Artillery: Wizard Circles. 5,000/5,000 HP. (x50.) The Calvary: ???. The Soldiers: Soldier Platoons. 1,000/1,000 HP. (x500.) The Pawns: Minecraftians. 19/20 HP. (x486,000.)
~
M.C. Freedom Deck: Sauron. 500,000/500,000 HP. Weakness: ???. Tricky the Clown: ???/??? HP. Weakness: ???. Piono: 20/20 HP. 100 Energy. Minecraft Rebellion: 20/20 HP. (x20.) CaptainM8ndfang: 20/20? HP. All the Luck: I
Blue's Fleet: [fseftr] The Core: HMAS Victor. 750,000/10,000,000 Shields. The Fleet: HMAS Amplifier & Magnifier. 250,000/250,000 HP. (x2.) The Heavies: Super Suits. 50,000/50,000 HP. (x10.) The Artillery: Satellite Weapons. 40,000/40,000 HP. (x5.) The Calvary: Elite Drones. 7,500/7,500 HP. (x25.)
Matchsticks: [AG]
Wall of Flesh: [AG] HP: 30,000/90,000. Protects Irecreeper's entities.
MPV Anachronism: [AG] HP: 55,500/170,000. Bombardment Silos: 15,000/15,000 HP. Droppod Bays: 15,000/15,000 HP. Generic Minibots: (x0.)
Master Chair Redux: [AG] HP: 135,000/170,000. Splinter Launchers: 5,000/5,000 HP. (x4.) Chair-Orb: 30,000/30,000 HP. Power: IIIIIIIIII
Infernal Skeleton Titan: [AG] HP: 150,000/150,000. Deathly Dance: III Skellington Maneuver: IIIIII
The Feline: [AG] HP: 90,000/90,000. Reincarnations: III
Perfectly Generic Army: [insert_generic_username] The Core: Blue Generic Trickster Catenative Condescension. 612,000/612,000 HP. The Fleet: Fearsome Cherubs. 130,000/130,000 HP. (x4.) The Heavies: Gambling Bards. 40,000/40,000 HP. (x13.) The Artillery: Drollgenerigorgs. 10,000/10,000 HP. (x25.) The Calvary: Trickster Gamblignants. 6,000/6,000 HP. (x120.) The Soldiers: Candy Corn Rainbow Drinkers. 6,000/6,000 HP. (x39.) Alchemy Alteration Field: 100,000/100,000 HP.
Ire's Chair Legion: [Irecreeper] The Core: Augmented Ire. 500,000/500,000 HP. The Fleet: Charriers. 150,000/150,000 HP. (x4.) The Heavies: Helix Archangels. 40,000/40,000 HP. (x10.) The Artillery: Master Chair-Barrage. 10,000/10,000 HP. (x10.) The Calvary: Twitchy Infantry. 6,000/6,000 HP. (x89.) Chairstorm Finale: III
Crusade of Stál: [RagnoRock987654321] The Core: Knotr of Konun. 500,000/500,000 HP. The Fleet: Stál's Paladins. 100,000/100,000 HP. (x5.) The Heavies: Herk of Stál 10,000/10,000 (x40.) The Carrier: Stálpunk's Brun 200,000/200,000. The Calvary: Riddari. 6,000/6,000 HP. (x100.) The Soldiers: Stálcarl. 5,000/5,000 HP. (x100.)
Noob Army: [TT2000] The Core: TT2012. 450,000/450,000 HP. The Fleet: Blocking Archers. 100,000/100,000 HP. (x5.) The Heavies: Diamond Heavies. 25,000/25,000 (x20.) The Artillery: Noob Cannoneers: 7,000/7,000. (x100.) The Calvary: Horseriding Noobs. 6,000/6,000 HP. (x100.) The Soldiers: Lumberjack Noobs. 3,000/3,000 HP. (x100.) The Pawns: Unarmed Noobs. 1,000/1,000 HP. (x39.)
Heretic Grayholdium: [TheLordErelye] The Core: Na'fuldtpyepth'a. 500,000/500,000. The Fleet: Winged Terrors. 60,000/60,000 HP. (x10.) The Heavies: Tainted Waylords: 55,000/55,000 HP. (x10.) The Artillery: Mad Thaumaturges: 20,000/20,000 HP. (x25.) The Calvary: Tentacular Inkstreams: 10,000/10,000 (x70.) The Soldiers: Archnecromancers. 20,000/20,000 HP. (15.) The Pawns: Animated Death Tomes: 1,000/1,000 (x50.)
Army of Choice: [The_Nonexistent_Tazz] The Core: Crazy Hand. 550,000/550,000. The Fleet: The Aces. 250,000/250,000 HP. (x3.) The Heavies: Grand Ranch Cannons: 40,000/40,000 HP. (x10.) The Artillery: Dynamite Dynamos: 20,000/20,000 HP. (x15.) The Calvary: Ranch Dressing Elemental Engineers: 6,000/6,000 (x100.) The Soldiers: Lesser Ranch Dressing Elementals. 5,000/5,000 HP. (x100.) The Pawns: Mad Bombers: 1,000/1,000 (x80.) Triple Truffle Shuffle Scuffle: Locked.
Smash Army: [Goomba98] The Core: Master Core: 500,000/500,000 HP. The Fleet: Kihunters: 60,000/60,000. (x9.) The Heavies: Boom Stompers: 30,000/30,000. (x20.) The Artillery: Roturrets: 5,000/5,000. (x50.) The Cavalry: Devil Cars: 7,000/7,000. (x100.) The Soldiers: Darknuts: 5,000/5,000. (x100.) The Pawns: Waddle Dees: 1,000/1,000. (x62.)
Void Army: [Nimbleguy] The Core: The Master. 600,000/600,000 HP. Fleet: The Cancer 450,000/450,000. The Heavies: The Princes. 100,000/100,000 HP. (x4.) The Artillery: The Apprentices. 30,000 HP. (x10.) The Cavalry: The Destroyers. 7,500/7,500 HP. (x100.) The Soldiers: Void Masters. 5,000/5,000 HP. (x100.) The Pawns: Void Clouds: 1,000/1,000 HP. (x60.)
Omega-2 Battalion: [Netpatham] The Core: HEX-02 Omega Class Battleship. HP: 600,000/600,000. The Fleet: Interfaced Thaumium-Class Battleships. 350,000/350,000 HP. (x2.) The Heavies: Thaumechanical Constructs. 20,000/20,000 HP. (x30.) The Artillery: Castcannons. 50,000/50,000 HP. (x10.) The Calvary: HEX-Bot Models. 8,000/8,000 HP. (x100.) The Soldiers: Thaumic Battlebots. 5,000/5,000 HP. (x100.) The Pawns: Thaumic Drones. 5,000/5,000 HP. (x20.)
Terragen Civilization: [OverlordXcano] The Core: AI God. 750,000/750,000 HP. The Fleet: S3 Archailect. 300,000/300,000 HP. (x3.) The Heavies: Ultra-Tech Cyborg. 45,000/45,000. (x10.) The Artillery: Auto-War Seeds. 5,000/5,000 HP. (x100.) The Calvary: Nanotech Beings. 7,000/7,000 HP. (x100.) The Soldiers: Automated War Vests. 5,000/5,000 HP. (x100.) The Pawns: Baseline Humans. 1,000/1,000 HP. (x24.)
Army of Terraria: [jondanger23] The Core: Terrarian Core. 500,000/500,000 HP. The Fleet: Enraged Planteras. 55,000/55,000 HP. (x10.) The Heavies: Normal Planteras. 30,000/30,000. (x15.) The Artillery: Space Dolphins. 10,000/10,000. (x10.) The Calvary: Skeletron Snipers. 7,000/7,000 HP. (x100.) The Soldiers: Skeletron Primes. 5,000/5,000 HP. (x100.) The Pawns: Gunsmiths. 1,000/1,000 HP. (x70.)
The Homelands: [Talist] The Cores: Pherix: 30,000/30,000 HP. (Temperature: 10,000oC.) MK-Watson-A: 500,000/500,000 HP. (Servos: III), LeiShi: 500,000/500,000 HP. (Chi: 100.) The Fleet: Relic Shards. 100,000/100,000 HP. (x4.) The Heavies: Hatchlings of Justicar 80,000/80,000 HP. (x4.) The Artillery: Enchanted Pages. 2,000/2,000 HP. (x50.) The Calvary: AXIS Powersuits. 8,000/8,000 HP. (x70.) The Soldiers: Elemental Finches. 3,000/3,000 HP. (x150.) The Pawns: Nanobots 1/1 HP. (x79,970.)
Obsidian Legion: [NinjaV2403] The Core: Obsidian Colossus. 600,000/600,000 HP. The Fleet: Obsidian Psiitanks. 300,000/300,000. (x2.) The Heavies: Psiilem Healers. 45,000/45,000. (x10.) The Artillery: Obsidian Psiilems. 20,000/20,000. (x15.) The Calvary: Enderman Assassins. 7,500/7,500 HP. (x100.) The Soldiers: Enderman Warriors. 3,000/3,000 HP. (x125.) The Pawns: Soul Projections. 1,000/1,000 HP. (x110.) Want You Gone: III
Army of Platius: [zerithos] The Core: The THOR. 500,000/500,000 HP. The Fleet: Bombers. 150,000/150,000 HP. (x3.) The Heavies: Mortars. 100,000/100,000 HP. (x5.) The Artillery: White Nexi. 10,000/10,000 HP. (x5.) The Calvary: Towers. 7,000/7,000 HP. (x20.) The Soldiers: Drone Armada. 5,000/5,000 HP. (x100.) The Pawns: Emitters. 100/100 HP. (x50.)
Subspace Gunship: [PG] HP: 90/100. Sayonara, Sucker: I
SCP-044: [PG] HP: 46,500/80,000. Current Alchemies: None. Alchemy Blast: III Decommision Votes: II
Origin Wither: [PG] HP: 157,500/450,000.
Death: [The_Serpent] The Core: Thanatos: 630,000/630,000 HP. The Fleet: Furies: 300,000/300,000 HP. (x3.) The Heavies: Reapers: 30,000/30,000 HP. (x25.) The Artillery: Living Shadow: 50,000/50,000 HP. (x12.) The Calvary: Soul Hunters: 7,000/7,000. (x96.) The Soldiers: Angered Spirits: 5,000/5,000 (x60.)
Paradox Inc. Army: [K4yne] The Core: Burnt K4yne. 414,000/414,000 HP. The Fleet: Upside-Down Specters. 150,000/150,000 HP. (x4.) The Heavies: Foxy Animatronics. 30,000/30,000 HP. (x20.) The Artillery: Badass Crimson Lance Engineers: 60,000/60,000 HP. (x5.) The Calvary: Ghast Riders. 5,000/5,000. (x55.)
Godmodder's Army: [Godmodder] The Core: Terror Enderdragon. 327,000/500,000 HP. The Fleet: Terror Withers. 65,000/200,000 HP. (x2.)
Godmodder: [GM] HP: 16/125. Killstreak: 48. (On the M.C. Freedom.)
Escape From Antichamber:
Flare Flames: [PL]
The Forge:
Broken Halo: III DISABLED (K4yne)
Contaminated Gear: IIII READY (ninjatwist321)
Rapidfire Bow: III DISABLED (zerithos)
HHH's Headtaker: III (ManiacMasteR)
Hivemind CPU: III (TheLordErelye)
Potion Supply: III READY (Talist)
Ender Orb: IIIII (Netpatham)
Slime-Inator: III READY (Flare Flames)
Molten Processor: IIIIII READY (The_Serpent)
Infinity Blade: II [4K] (The_Serpent)
Prism: III READY (Aegis_A095)
Lil' Cal: IIIII (insert_generic_username)
Shockwave Laser-Cannon: IIII (fseftr)
Sacred Pool Balls: IIII IN USE (Irecreeper)
Deudly Magnum: I READY (PitTheAngel)
Emerald Nova: IIII (pionoplayer)
Waluigi Thyme: WAA (Irecreeper)
Withered Plate: IIII (TT2000)
Auditory Piston: III (The_Idea_Modpack_Mod_Man)
Inferno Servo: III READY (Aegis-A095)
Magma Multiplier: IIII READY (Talist)
Silver Eye: III READY (Nimbleguy)
Table Leg: III READY (Leonstar0)
Spare Tentacle: III READY (TheLordErelye)
Providence's Topper: III DISABLED (Irecreeper)
Red Scale: III (zerithos)
Twitchy Staff: III DISABLED (insert_generic_username)
Chaos Heart: IIIII READY (K4yne)
Faceless Eight: II (pionoplayer)
Necro Smasher: III IN USE (XDGrangerDX)
Sacred Items:
30 Hog Slop
0 Elf Tears
30 Pie Filling
30 Weasel Snot
Might as well get some things out right now.
1. I can in fact get Ircucvci (jeez that name is annoying to type) seeing as Pabu got a copy of it. Remember? You had a thing over it, and probably killed him over it.
2. As a direct result of 1, you can't actually state that Tricky did it right after you got those alchemies made. You *could* say you temporarily reenabled it to avoid a paradox but that's kind of silly.
3. Okay yeah I was being childish. I *did* have pseudolegitimate reasons to attempt to duplicate your alchemies though. Not that I'll actually use them now. Or that I really would have outside the confines of this canon yet kind of sidelike fight.
4. You may have blocked the dice, but they're still majyyk, with relatively powerful attacks. Not that I should bombard you with Octet attacks, I'm going to attempt to be better than that. I don't *need* them to deal with *you*.
/whatever
EDIT: TWINJA. Not that it matters.
\/ Okay yeah derp. Whatever I don't even care.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
It is not a legitimate attack if you're not paying attention to what I'm saying.
And yes, the dice are magic, but piono just blocked them more than 20 feet away from him. Remember. Terra Firma is big enough that piono just dropping it on the deck of one of the largest crockercorp supercarrers (and really souped up too) made it dip. the magic dice do have a limit.
EDIT: The thing is, normally the second attack probably would've made it through what with piono being busy with the PGOs, but he's currently acting as a boss monster, and one-shotting a boss is just not something you let happen.
/explanationpost
<begin truepost>
@twin: Yeah, that was correct. And what good would it be? It depends... Are you saying they'd be allowed to have it...
Oh sweet, actually, yeah, that's a cool idea.
Something new guys, the outcome of this fight could go one of two ways. Vriska runs out of respawns first and loses her avatar like Pabu did, or piono runs out of respawns first and Tricky has to revive him, but in either case, there is a spoil for the victor: Oblivion's Destroyer. The blade crackles with great energy and deals large quantities of damage to the targeted enemy, but deals moderate damage to one of your own or an ally's entity equal to half the damage you dealt to the enemy. Would that work twin? Be sorta cool.
Also, thing about xcano's attack, (I missed that somehow) Sauron is wearing the ring. And about piono's blocks, that's how it works. He uses up the energy to block attacks, if he runs low on energy, he starts taking damage due to exhausting his alchemies' power.
Finally, all of the minecraftians on the deck are technically player entities, and as such have respawns, both piono and CaptainM8ndfang are included in that list.
4/11 for Abiit
I finish the Gallows Calibrator
3/8 for the Ring of Chaos (huh? Apparently we're making up new abilities for old items. Okay then!)
Sauron was supposed to have more health... he's kind of more powerful than Ancalagon... but whatever.
On the main battlefield... The F6 tornado, no longer being controled by piono, tears into a random army.
Spiderbite's Army and the Forces of Mordor continue tearing into each other.
On the deck:
piono regains 120 energy from his elemental alchemies.
Piono makes his way forward on the deck, aiming Arcum Aereum at any Minecraftians he sees, using up 10 energy in his attacks that unleash large quantities of lightning.
Tricky continues bouncing around, smashing his way through the woods on top of the deck, bashing in the faces of miscellaneous minecraftians.
Sauron continues his trek.
Vriska rolls the fluorite octect from the trees, hitting Sauron with whatever the attack is.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
[A6A6I4] ==>
I have never been so sad in my life. NOOOOOOOOO
Oh no
/null
No, don't you understand? This is perfect! With Rose gone that's one less subplot to worry about! Now we can get back to the good stuff, Viceroy Bubbles Von Salamancer's necromancy skills. /null
He scream
Everyone immediatly kills you from saying that! /NULL
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
YES.
/null
D: y u so meen /null
He scream
/null
If I make a mistake on something, feel free to correct me. I'm always open to improvement.
Please.
/null
I then throw it to the void while it's blind. Hey Maniac, what is that cocoon doing?
What do youOH MY NOTCH!!!!!
N()\/\/!!!! ARMY ()F DARKNESS, IT'S TIME!!!!
The army gathers around the cocoon.
ATTACK EXPENDED: RISE!!!!
The cocoon is enveloped in an orb of darkness. The orb slowly gets bigger, engulfing the ARMY OF DARKNESS one by one. Eventually, it gets massive, being almost 500 blocks in diameter. The entities look on, wondering what's going on.
No. It... can't... be....
The players look on in absolute terror. What happens next, they'll be ready.
Agonizing moments passed, and nothing happened. The moment everyone puts their guard down...
Everything went black.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
When everyone woke up, they surveyed the damage. There was a giant crater where the orb used to be, and in it....
The L()rd is on the ground.
As people are about to go into the crater, the L()rd starts floating. He reaches the edge of the crater.
The L()rd then opens his now purple eyes.
A dark stream flows from him into the sky. It crates an orb bigger than the moon! The orb is darker than the blackest substance known. 2 giant purple eyes glow on it. Opening it's mouth, it has an infinite amount of mountain sized teeth. Every movement the L()rd does, so does the orb.
One name comes into everyone's mind at once.
Oblivion.
FREE A+ |_ AS+!!!! NOW, TO |_AY WAS+E +O +HIS WOR|_D!!!!
Basically, Twin, do 20,000 damage to all targetable entities in the field. Then, get rid of the army and add OBLIVION. (I PMed you his stats)
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
The Man Ender && Divine Plate (The Vulcanizer, 4/11)
Sacred Sword || Divine Plate (Caledfwlch, 3/11)
To be honest: I did NOT expect Caledfwlch to come out of that last one, but I'm very pleasantly surprised. WELSH EXCALIBUR, FOR THE WIN!
First. I turn back into a Minecraftian, because Ikechu doesn't make for good serious communication. I guide OverlordXcano to the SHRINE OF 2B2T so he can destroy THE ONE RING. Or at least give him clear directions to said RING-DESTROYING SHIRNE. I promise him a copy of FEAR NO ANVIL if he does so immediately.
Then, I return my attention to the TERROR ENDERDRAGON. I whip out the WARP RING GATE. Rather than use it for it's intended purpose in any clear manner, I exploit the giant ring's weight and bash the TERROR ENDERDRAGON with it on the snout. If the TERROR ENDERDRAGON has been slain at this point and OBLIVION is a Boss, I turn to him to do the above to him instead. If OBLIVION is NOT a Boss, I turn to the Paradox Inc. Army and do the above against them instead.
If OBLIVION is a Boss, my army shall target him immediately. If OBLIVION is NOT a Boss, the Army of Choice shall keep engaging the TERROR ARMY. If the TERROR ARMY is dead in its entirety as well, It shall target the Paradox Inc. Army.
/null
Godreaper 5/10
Add-on 1 5/15
Add-on 2 5/15
Deicium Lightningblade 2/9
The cloaked man just looks at Oblivion.
Well, maybe it'll make good target practice.
He
puts on the Fierce Deity's mask andjumps up into the sky to face Oblivion.Go back to bed kid, this place is for grown-ups.
He points Blue Giant into Oblivion's mouth and unleashes a spike of golden light that goes deep within Oblivion. A few seconds later, countless spike of light erupt out of Oblivion in every visible place.
Don't let the bed bugs bite.
A massive burst of quantum and solar energy explodes out of Blue Giant, the energy reacts violently with the spikes. The energy is absorbed into the spikes and dispersed throughout Oblivion. The spikes turn dark blue, and then explode all at once, releasing incredible destructive energy into Oblivion.
If I make a mistake on something, feel free to correct me. I'm always open to improvement.
13/50 Space Kracken...13/50 Jebbediah Kerman...13/50 The Elderich Obelisk...DASHED SCRATCHED UNSCREWED FIXIT DOIT UNSCREWITUNSEEN10/? The Thing
MY INVENTORY
I +1 Leon and Erelye.
(Gerbil Clone): N...no... You know what... KRACKEN! ABSORB ALL FOLLOWERS... The Space Kracken gets powered by the pure kerbal energy... Especially from Jebbediah. Now Kracken... use that self-destruct move on the Shard of Pain...
The Space Kracken cannot be destroyed.
Not even by the great sword Krackensbane.
It just rebirths...
Like a pheonix.
The dying energy of the Space Kracken is put to use. Suddenly... Everything stops. The Space Kracken rises through the air, throwing anything in it's path straight into Jool. A green dot is seen in the sky... and it grows closer. Jool has entered this universe. The Kracken has caused it to go millions of powers of the speed of light to get here. All the moons of Jool line up, with Bop in front. The rocky chunk starts barreling down. It enters the atmosphere and does not burn.
Not if the Space Kracken has anything to do with it.
Bop crashes down right next to this building, and a shockwave is heard from across the multiverse. It just so happens that the dead Deep Space Kracken is right next to this building.
Not a coincidence.
The Space Kracken and Deep Space Kracken merge... Enough energy is released to create a brand new Space Kracken.
Which happens. The two slain bodies float to the floor, as a new kind of Space Kracken is rebirthed. Out of the Deep Space Kracken's body comes Krackensbane. It floats up into the air. All the energy released from the rebirth is collapsed into the great sword, held by HarvesteR to slay the Deep Space Kracken.
And it beacons... I put my Grand Magic Thingamawhosit at the tip of the sword. Lightning from the deepest reaches of space somehow strikes the sword, and the grand pod thing. It releases a giant figure...
HarvesteR has been summoned.
HarvesteR: (Please note that I also used the power of the sacrificed Space Kracken to create this.)
HP: 40
Kerbals: 4 - 1 HP each
Krackensbane HP: 10
Moves:
- Rocketerring: Upgrades a Kerbal to have double HP and double effect. (Requires a Kerbal to be alive)
- Infusment: Infuses a Kerbal into Krackensbane, powering it up. (Requires a Kerbal and Krackensbane to be alive)
- The Cycle Continues: This will be described by me when it is used. (Requires Krackensbane and Kerbals to NOT be alive)
- Shield: Uses the Krackensbane to shield damage. It diverts damage to the Krackensbane, but the damage is actual damage / 4. Kerbals, in this case, will increase the 4 to a higher number. (Requires Krackensbane)
- Kerbal Birth: Sacrifices HP to make a Kerbal.
- Krackenswipe: Attacks using Krackensbane (Requires Krackensbane)
(Gerbil Ghost Image): \Idle.Void Army ==> Target - Godmodder's Army.
Abilities
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=SIDEQUEST=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Yeah... Leonstar0, you do that, but nothing happens. It seems as if the Shadowy Figure is sleeping, or something.
All Void Masters killed!
The thing that caused the machinery to melt down is the device that The Painter just smashed. There is a brush pointing out of the remains.
[quote=engie_ninja;/members/engie_ninja;/forums/off-topic/forum-games/435676-destroy-the-godmodder-2-operator-the-massive?comment=16550]-snip-
Void: Well, you remember that one time where I suggested creating a Nightmare Fuel page for DTG? Yeah. THAT USB stick. I believe it was the sidequest.
-snip- Sorry, but I have a terrible memory for certain things... So, it's a USB containing nightmare fuel?
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
Sunset/Moonrise: [40/50] (+1 help)
A Rancid Cheese Wedge: [15/20] (+1 help)
Overworld: Have my army attack a Terror Wither, unless I can have it target Oblivion. Trolldier on Oblivion.
Void: No, it doesn't contain nightmare fuel. It contains Mechroa virus. Tendrils of metal, infects things, absolute control, etc... That spark any memories?
Wilson's Dreamscape: Memory test time!
Blue's Tour: "Since I'm not sure you want me helping right now, sure. I'll just see myself out." I respond, picking up one of the laser rifles, then inspecting it. I pin a note to one of the corpses ("do call me if something like this happens again"), then flash-step out, taking the laser rifle I picked up with me. I add the laser rifle to my inventory for future use ("I should try modifying this thing some time") and retire the drone in storage.
GODDAMN IT
STUPID GENDERFLIP VIRUS
I use Ender's End at the Terror Enderdragon.
The Feline suddenly grows into a huge sabertoothed monstrosity with claws recembling daggers and four writhing Snakes growing out of it's shoulders. Life VII.
The 0bsidian Legion attacks SCP-044
Handmaid's Wands Complete.
Ender English Coat && Up 'Till Dawn
Circle of Fifths 7/9
Mr. Bones' Wild Guide 6/10
The Beldam 36/40
20000 damage T0 EVERY ENTITY? Twin. Nerf.
Yes, The Feline is a Fablehaven reference.