The Meaning of Life, the Universe, and Everything.
Join Date:
6/25/2013
Posts:
48
Member Details
3/10
2/10
UBER Battleship Carrier
HP:10000
Turrets (6 Turrets): 200/200 200/200 200/200 200/200 200/200 200/200
-Each Turret does 200 damage individuality
Heavy Turrets (2 of them): 300/300 300/300
-Each Heavy Turret does 400 damage individuality
Zomcannon: 5000/5000
-deals 4000 damage
-has a cooldown time of 1 turn if used
-must be used manualy
Hanger (Spawns 3 repair drones per turn): 3000/3000
Shield Generator (Heals the shield by 2000 each turn): 4000/4000
Shield: 6000/5000
-Shield must be destroyed to damage the Carrier or anything on the Carrier
Zomcannon
Hp:5000
deals 4000 damage
-has a cooldown time of 1 turn if used
-must be used manualy
Repair Drone
HP:600
Repair: 1000 heal
Rebuild: A section of the Uber Battle carrier is revived with 20% health
Mega Heal: 2000 heal but is destroyed in process, only i can authorize this, must be ordered to happen
Special: Can also rebuild the Turrets/Heavy Turrets/Hanger/Shield generator if destroyed
(Just a question: If the Godmodder wants us to rage quit the server, but we can't leave, how are we supposed to rage quit?)
Using a scepter, I align all other Minecraft celestial bodies - Mercury, Venus, the Moon, Mars, Jupiter, Saturn, Uranus and Neptune - into a straight line facing the exact location that the Godmodder is on. After thirty posts, they will all simultaneously smash on top of the Godmodder.
Also, in case of he teleporting in another side of the Minecraft planets, said celestial bodies are facing all of the Minecraft Earth's directions.
10/10
What I have been doing all along I have been both summoning and using an attack
I summon the block monster but first My Block monster Pulls from me Hitting both the Godmodder and some TIE Fighters
Super Star Destroyer (Executor Class) Dominator- 2/10
Lambda-class T-4a shuttle - 1/2
[Imperial Fleet Commander] Ready a shuttle, i wish to transfer to the Dominator when it arrives.
[Imperial Officer] Yessir
*add "Imperial Fleet Commander" with about 100 health (people have to destroy whatever building he is in, that's the only way to kill him (unless you catch him outside by himself (doubtful)))
The Barracks Templar is now ready to prepare troops for battle.
It will send these entities into battle each update.
Knight Templar: [AG] HP: 2500/2500 x50
Knights Templar can attack with their sword against enemies for 500 damage. (Melee)
They can also shoot something with their crossbow for 400 damage. (Ranged)
Mage Templar: [AG] HP: 1500/1500 x20
They are able to cast a healing spell that heals 3 Knights Templar by 750 HP. (Support)
They can also cast an arcane spell that deals 550 damage. (Ranged)
Archpaladin Templar: [AG] HP: 4000/4000 x5
They wield large sledgehammers that deal 650 damage per hit. (Melee)
They are also able to cast Holy Explosion, a spell that heals 10 Templars for 400 health and damages enemies for 350 damage. (Support/Ranged)
More troops will be developed as the battle goes on.
I punch the godmodder. It bounces off. I punch him again. It also bounces off. I then proceed to walk up looking like I'm about to do a punch, then doing an ARMOR-PIERCING SLAP instead!
Play Nice DOES wear off, at least here it does. My Oblivion Wing only dealt 20 damage, so imagine if you used Play Nice like fifty times to make it impossible for me to do anything. Sure, in an actual Pokemon game, it would still be there, but you can switch and have multiple pokemon. We can't.
I'll just wat for battle summary i guess... to see if I die or not...
If i do then i can progress my story and help attacking cause pokemon battle is kinda time wasting........WAIT A MINUTE!!!
IS HE DISTRACTING ME FROM THE REAL BATTLE FOR THE WHOLE TIME!?!?!?
DAMN IT!!!! I SHOULD HAVE KNOWN IT!!!!
NO TIME TO LOSE TURN BACK TO MATTER FORM AND......*slice*
*A random attack form yveltal hits the matter causing the matter to split and causing explosion and turning both me and yveltal back to human again........or not......*
Ouch where am I. Last thing I remember is posting some reply to Destroy the Godmodder 2 topic....and why is everything is blocky.....
WAIT AM I IN THE MINECRAFT WORLD?!?! NO! THIS CANNOT BE HAPPENING!! *turn right* AND MY RIGHT ARM IS MISSING TOO? no it's just over there flopping but i have no way to connect it back.....maybe I'll give it some ARMor later(Chuggaaconroy would be so proud...)
Atleast what i can do now is get my cyber implant arm and replace my arm for now.....also replace some of my body parts to cyber implant too just to protect me from this battle.
Cyber Implant Progress 1/4 Finding ARMor and sword for arm 1/5
Rollback Post to RevisionRollBack
please help me hatch my dragon.
also help this dragon hatch please.
I send a squad of 6 Armed Helicopters into the air.
Armed Helicopter: [AG] HP: 6500/6500 x6
Abilities:
Twin Gatling Guns: Rains lead on its target for 1000 damage. (Ranged)
Missile: Shoots a missile at its target for 2500 damage and can hit multiple enemies. Can only be used 3 times before a resupply is necessary.(Ranged)
Passives:
Fragile: Enemy shots have a 15% chance to instakill this entity.
Radar: Can detect cloaked/invisible enemies.
Airborne: Cannot be hit by ground based melee attacks.
Fast: Moves twice as fast.
Fuel-Dependant: Dies after 4 updates until restock.
2/10
UBER Battleship Carrier
HP:10000
Turrets (6 Turrets): 200/200 200/200 200/200 200/200 200/200 200/200
-Each Turret does 200 damage individuality
Heavy Turrets (2 of them): 300/300 300/300
-Each Heavy Turret does 400 damage individuality
Zomcannon: 5000/5000
-deals 4000 damage
-has a cooldown time of 1 turn if used
-must be used manualy
Hanger (Spawns 3 repair drones per turn): 3000/3000
Shield Generator (Heals the shield by 2000 each turn): 4000/4000
Shield: 6000/5000
-Shield must be destroyed to damage the Carrier or anything on the Carrier
Zomcannon
Hp:5000
deals 4000 damage
-has a cooldown time of 1 turn if used
-must be used manualy
Repair Drone
HP:600
Repair: 1000 heal
Rebuild: A section of the Uber Battle carrier is revived with 20% health
Mega Heal: 2000 heal but is destroyed in process, only i can authorize this, must be ordered to happen
Special: Can also rebuild the Turrets/Heavy Turrets/Hanger/Shield generator if destroyed
I build another Heavy Turret.
Now to get the iron!
????? 2/20
Robotic fleet - 1/6
Super Imperial Star Destroyer (Executor Class) - 1/10
A new world destroyer appears, it's pro Godmodder, and starts to attack the planet.
"Set to stun!" A soldier of the 501st recon unit stuns the above two posters, disabling their moves for 1 turn.
*i am worried about the mandalorians, and inform the Godmodder about this*
3050Eh, If I'm summoning an army of Mando, I might as well bring in some Basilisks as well.
Using a scepter, I align all other Minecraft celestial bodies - Mercury, Venus, the Moon, Mars, Jupiter, Saturn, Uranus and Neptune - into a straight line facing the exact location that the Godmodder is on. After thirty posts, they will all simultaneously smash on top of the Godmodder.
Also, in case of he teleporting in another side of the Minecraft planets, said celestial bodies are facing all of the Minecraft Earth's directions.
0/30.
Barracks Templar: [AG] HP: 8000/8000
An alternate timeline emerges.
However, we must first start from the beginning...
10/10
What I have been doing all along I have been both summoning and using an attack
I summon the block monster but first My Block monster Pulls from me Hitting both the Godmodder and some TIE Fighters
Super Star Destroyer (Executor Class) Dominator- 2/10
Lambda-class T-4a shuttle - 1/2
[Imperial Fleet Commander] Ready a shuttle, i wish to transfer to the Dominator when it arrives.
[Imperial Officer] Yessir
*add "Imperial Fleet Commander" with about 100 health (people have to destroy whatever building he is in, that's the only way to kill him (unless you catch him outside by himself (doubtful)))
It will send these entities into battle each update.
Knight Templar: [AG] HP: 2500/2500 x50
Knights Templar can attack with their sword against enemies for 500 damage. (Melee)
They can also shoot something with their crossbow for 400 damage. (Ranged)
Mage Templar: [AG] HP: 1500/1500 x20
They are able to cast a healing spell that heals 3 Knights Templar by 750 HP. (Support)
They can also cast an arcane spell that deals 550 damage. (Ranged)
Archpaladin Templar: [AG] HP: 4000/4000 x5
They wield large sledgehammers that deal 650 damage per hit. (Melee)
They are also able to cast Holy Explosion, a spell that heals 10 Templars for 400 health and damages enemies for 350 damage. (Support/Ranged)
More troops will be developed as the battle goes on.
An alternate timeline emerges.
However, we must first start from the beginning...
I am epic, I go to many servers.
Super Star Destroyer (Executor Class) Dominator- 3/10
Lambda-class T-4a shuttle - 2/2[Imperial Officer] "Your shuttle is ready sir"
[Imperial Fleet Commander] "Excellent, now all we need is for the Dominator to arrive"
An alternate timeline emerges.
However, we must first start from the beginning...
I punch the godmodder. It bounces off. I punch him again. It also bounces off. I then proceed to walk up looking like I'm about to do a punch, then doing an ARMOR-PIERCING SLAP instead!
Check out my bad CTM map reviews here.
Anyway, Yveltal uses Roost!
Star Destroyer sends out more TIES.
Oh no
A wild giant mutated Three-headed Creeper appears behind the Godmodder and wants to destroy it. (Reference to Galacticraft mod)
If i do then i can progress my story and help attacking cause pokemon battle is kinda time wasting........WAIT A MINUTE!!!
IS HE DISTRACTING ME FROM THE REAL BATTLE FOR THE WHOLE TIME!?!?!?
DAMN IT!!!! I SHOULD HAVE KNOWN IT!!!!
NO TIME TO LOSE TURN BACK TO MATTER FORM AND......*slice*
*A random attack form yveltal hits the matter causing the matter to split and causing explosion and turning both me and yveltal back to human again........or not......*
Ouch where am I. Last thing I remember is posting some reply to Destroy the Godmodder 2 topic....and why is everything is blocky.....
WAIT AM I IN THE MINECRAFT WORLD?!?! NO! THIS CANNOT BE HAPPENING!! *turn right* AND MY RIGHT ARM IS MISSING TOO? no it's just over there flopping but i have no way to connect it back.....maybe I'll give it some ARMor later(Chuggaaconroy would be so proud...)
Atleast what i can do now is get my cyber implant arm and replace my arm for now.....also replace some of my body parts to cyber implant too just to protect me from this battle.
Cyber Implant Progress 1/4 Finding ARMor and sword for arm 1/5
please help me hatch my dragon.
also help this dragon hatch please.
Armed Helicopter: [AG] HP: 6500/6500 x6
Abilities:
Twin Gatling Guns: Rains lead on its target for 1000 damage. (Ranged)
Missile: Shoots a missile at its target for 2500 damage and can hit multiple enemies. Can only be used 3 times before a resupply is necessary.(Ranged)
Passives:
Fragile: Enemy shots have a 15% chance to instakill this entity.
Radar: Can detect cloaked/invisible enemies.
Airborne: Cannot be hit by ground based melee attacks.
Fast: Moves twice as fast.
Fuel-Dependant: Dies after 4 updates until restock.
An alternate timeline emerges.
However, we must first start from the beginning...
I'm still trying to mine the iron and i'm not having much luck.
"SPAWN MORE FREQUENTLY, YOU IRON!"
It doesn't kill him, instead it turns his surroundings into Blocks of Iron.
An alternate timeline emerges.
However, we must first start from the beginning...