Oh, someone summoned Vader's Fist. I guess I might as well re-enter Destroy the Godmodder. Anyway, I might as well start charging up something to counter it....
I throw a Jarate Nuke into the air and it explodes, damaging nothing Anti-godmodder but covering everything Pro-Godmodder in urine, causing them to take extra damage. It also reveals the TIE Phantoms.
The Meaning of Life, the Universe, and Everything.
Join Date:
6/25/2013
Posts:
48
Member Details
2/10
1/10
UBER Battleship Carrier
HP:10000
Turrets (6 Turrets): 200/200 200/200 200/200 200/200 200/200 200/200
-Each Turret does 200 damage individuality
Heavy Turrets (2 of them): 300/300 300/300
-Each Heavy Turret does 400 damage individuality
Zomcannon: 5000/5000
-deals 4000 damage
-has a cooldown time of 1 turn if used
-must be used manualy
Hanger (Spawns 3 repair drones per turn): 3000/3000
Shield Generator (Heals the shield by 2000 each turn): 4000/4000
Shield: 6000/5000
-Shield must be destroyed to damage the Carrier or anything on the Carrier
Zomcannon
Hp:5000
deals 4000 damage
-has a cooldown time of 1 turn if used
-must be used manualy
Repair Drone
HP:600
Repair: 1000 heal
Rebuild: A section of the Uber Battle carrier is revived with 20% health
Mega Heal: 2000 heal but is destroyed in process, only i can authorize this, must be ordered to happen
Special: Can also rebuild the Turrets/Heavy Turrets/Hanger/Shield generator if destroyed
I build a giant anvil made out of telekill alloy, then drop it on the godmodder. the telekill alloy prevents him from using magic to counter the anvil, and will disrupt the ritual.
I complete the ritual and summon the 5th Enderman Special Forces Brigade. To increase their effectiveness, I give each one a super-advanced genetically engineered laser cat with lasers and various special gadgets, like hologram projectors that make the army look larger than it is.
5th Enderman Special Forces Brigade (AG): 100/100 Troops
Abilities:
Each enderman has 100 HP
5 enderman respawn each turn
Laser Cat rifles
Teleportation (no more than 10 enderman can be caught in a single attack)
Hologram Projection (50% chance for incoming attacks to miss)
I lazily shoot a huntsman at the godmodder, not expecting too much to hit, then look at what I still need.
"Only a few more things required."
GODDAMN IT
STUPID GENDERFLIP VIRUS
An alternate timeline emerges.
However, we must first start from the beginning...
Mando army 1/30.
I then begin creating a Barracks Templar. 1/4.
Barracks Templar: [AG] HP: 2000/8000
An alternate timeline emerges.
However, we must first start from the beginning...
Oya Manda!
2/5 ritual
I launch a nuke at the 501st brigade.
I throw a Jarate Nuke into the air and it explodes, damaging nothing Anti-godmodder but covering everything Pro-Godmodder in urine, causing them to take extra damage. It also reveals the TIE Phantoms.
Barracks Templar: [AG] HP: 4000/8000
An alternate timeline emerges.
However, we must first start from the beginning...
3/5 ritual
I throw some surplus uncontrolled magical energy from my ritual into the godmodder's ritual, hoping to overload his ritual and blow him up.
Hurricane
BP: 130
STAB increases it.
Meanwhile, a new horror is being built: The Imperial II Class Star Destroyer, the second model.
1/7
Oh no
1/10
UBER Battleship Carrier
HP:10000
Turrets (6 Turrets): 200/200 200/200 200/200 200/200 200/200 200/200
-Each Turret does 200 damage individuality
Heavy Turrets (2 of them): 300/300 300/300
-Each Heavy Turret does 400 damage individuality
Zomcannon: 5000/5000
-deals 4000 damage
-has a cooldown time of 1 turn if used
-must be used manualy
Hanger (Spawns 3 repair drones per turn): 3000/3000
Shield Generator (Heals the shield by 2000 each turn): 4000/4000
Shield: 6000/5000
-Shield must be destroyed to damage the Carrier or anything on the Carrier
Zomcannon
Hp:5000
deals 4000 damage
-has a cooldown time of 1 turn if used
-must be used manualy
Repair Drone
HP:600
Repair: 1000 heal
Rebuild: A section of the Uber Battle carrier is revived with 20% health
Mega Heal: 2000 heal but is destroyed in process, only i can authorize this, must be ordered to happen
Special: Can also rebuild the Turrets/Heavy Turrets/Hanger/Shield generator if destroyed
I make 1 Heavy Turret.
7/10 Void particles join together with the swords swallowing them
Barracks Templar: [AG] HP: 6000/8000
An alternate timeline emerges.
However, we must first start from the beginning...
8/10
The void is laying gasping for blackness as My hole takes up emeralds
4/5 ritual
I build a giant anvil made out of telekill alloy, then drop it on the godmodder. the telekill alloy prevents him from using magic to counter the anvil, and will disrupt the ritual.
9/10 Void surrounds me as Netherrack and End stone surround it odd Particles start appearing
"Almost ready to begin."
GODDAMN IT
STUPID GENDERFLIP VIRUS
I complete the ritual and summon the 5th Enderman Special Forces Brigade. To increase their effectiveness, I give each one a super-advanced genetically engineered laser cat with lasers and various special gadgets, like hologram projectors that make the army look larger than it is.
5th Enderman Special Forces Brigade (AG): 100/100 Troops
Abilities:
Each enderman has 100 HP
5 enderman respawn each turn
Laser Cat rifles
Teleportation (no more than 10 enderman can be caught in a single attack)
Hologram Projection (50% chance for incoming attacks to miss)
No, I wasn't lampshading anything with that last one. What did you say about attacking?
Check out my bad CTM map reviews here.
have you ever played pokemon?
play nice lower stats for entire battle.
now......IRON TAIL to yveltal
please help me hatch my dragon.
also help this dragon hatch please.