I summon a RED engie to hit the sentry with his wrench every third post.
(If it doesn't have an engie to do that.)
If it does, I just hit the godmodder with a medium sized building.
Welcome back! Red Engie called! The Sentry is not damaged, however.
I throw giant diamonds that I may or may not have stolen at the godmodder.
The Godmodder pockets them and sells them for a ridiculous amount of money! He thanks you afterwards with his newly acquired ion rail cannon, which blasts you to Hyrule Field and makes you an Octorok. Results are predictable.
I create a program to interfere with the hack-sap that causes it to slow down its hack speed to 25% per turn.
Also I'm charging right now to future proof myself for the hard part.
Probably because the godmodder is now the operator of the server.
I submit a moderator application for mod on this server. If no forums for this server of any type exist, I hand the godmodder a written book containing my application.
The godmodder simply denies your application and burns your book.
I turn you back to make you Powerful, like that youll die instantly, maby 3,000 hp. mabye
The Godmodder continues hacking the Sentry at his accelerated rate. However, it reverts to normal again. The Godmodder sees he is low on helpers, and forces the clone of Engie_Ninja to get on HIS side! He also fully heals him.
Suddenly... You hear noises at the edge of the battlefield! You turn around and see two more players! They are trying to outrun the... Epic Carnivorous Goldiesaurus?! You all look in shock. Wasn't he on your side? The Godmodder then explains his new power. He can resummon old characters from the previous battle. Defeat the Goldiesaurus and the players will be freed!
I cast the curse of throwbacks. this curse allows the use of entities and attacks from the original thread that were introduced before the current reply amount in this thread. the curse cannot be removed by the godmodder or pro-godmodder entities, will not fail due to my over 9000 MP pots, and is cast inside the fort.
I cast the curse of throwbacks. this curse allows the use of entities and attacks from the original thread that were introduced before the current reply amount in this thread. the curse cannot be removed by the godmodder or pro-godmodder entities, will not fail due to my over 9000 MP pots, and is cast inside the fort.
One of the rules that this thread was built upon was that you could not use anything from the original thread. I'm sorry, but I can't let this attack go through.
One of the rules that this thread was built upon was that you could not use anything from the original thread. I'm sorry, but I can't let this attack go through.
Unfortunatly, there are 2 problems with your statement.
1: That is not in the OP.
2: How exactly does my curse fail?
Well, first we summon with one of those extra posts Thunderson and Urgug, the ogre chieftan, as well as Grug, the over-sized troll (500 hp, 3500 hp, and 4000 hp, which adds up to 8000, which is less than Javar's summon, so you can't complain as you let me summon him in one turn and made him more powerful.
okay, 9 posts worth left, I summon fleshpound, the flesh golem (thanks engie) who has 4500 hp and I also summon Gelth the goblin shaman who has only 1000 hp but has enough attack to make up for it (once again, total power equates to a one post summon, so both are rather weak.)
8, Aeorna the great archer, and Vinis the great rogue, 1000 hp each, and enough attack to make up the difference to a full post summon.
7, Chevek, the great warrior, has 3000 hp, slightly better attack, and I also summon Io, the gnomish illusionist, who has 500 hp and no real attack power but can distract enemies, and Aragon the great ranger, who makes up the rest of the difference however you want him to.
6, Cret the minotaur, at 9000 hp, basically what you summoned Javar at before.
5, Daleth the dwarf king, only 4000 hp, but once again he has attack power to balance it out.
4/3/2, Withra the Great Drake and Galadin the great paladin, Withra has 10,000 hp, but low attack, but also has flying, Galadin has only 5000 hp, but high attack as well as holy damage buffer.
All of them have the mind-controlled buff, keeping them permanently on the anti-godmodder side until killed.
I keep my last post for the start of the charge for my next boss.
1/3
You might as well just let it through, I'm not letting this one drop.
Don't worry, once I finish that 3 charge thing I'm going to stop summoning bosses for a little bit. I have something much more devious in mind.
Also, crusher is right, you never said stuff from the original thread can't be used, if that were the case then the godmodder himself could not be here, plus well over 50% of the attacks that succeeded here would have failed.
However, I agree, you should not be able to use something on the basis that it was used before, although you should be able to summon them again, just only as if they were something new. Not to mention that thing he just did is a bit over powered for a one-post attack.
Rally up the memes and oil your keyboards, check your connection and your salty popcorn, for we will wage an internet war against the godmodder. And by Kelveron, we will win it, and we will cast this slimy creature into the abyss. Type, fellow fighters, type like you have never typed and invent the most ridiculously overpowered attacks possible ever in all time of the universe. We do not need charged attacks as our sole basis, they are lame lame lame! And now godmodder, taste firetruck! Out of a coilgun. That was accelerated by a railgun. Which is a fata morgana. Of dooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooom!
Rollback Post to RevisionRollBack
Would you like to know the atomic structure of a piece of bread?
The Meaning of Life, the Universe, and Everything.
Join Date:
11/29/2012
Posts:
69
Location:
Ylisstol
Minecraft:
Northern_Lights0
Member Details
Jammer F.L.E.I.J.A.: 2 turns for construction!
Same as normal F.L.E.I.J.A., but with infinite ammo, indestructible, automatically spams the Godmodder with 'desu desu desu desu desu desu' every 2 seconds, takes advantage of all of the Godmodder's hacks (Whenever the Godmodder does anything, the F.L.E.I.J.A. will send an identical attack at the Godmodder), and cannot be removed, EVER! No matter what the Godmodder tries to do, the Jammer F.L.E.I.J.A. will be built! Jammer F.L.E.I.J.A., if ever killed, will make 2 Counter-Godmodded F.L.E.I.J.A.s. Counter-Godmodded F.L.E.I.J.A.s (CGFLEIJAs) will make 2 CGFLEIJAs when destroyed, are identical to the Jammer F.L.E.I.J.A., and if the Godmodder makes ANY attempt to destroy a CGFLEIJA, no matter whether or not it hits or not (Definitely Will Not Hit), the command /kill Godmodder477 will be automatically activated, dealing a definite 124 damage to Godmodder477. The Jammer F.L.E.I.J.A. and the CGFLEIJA are indestructible.
BTW the original F.L.E.I.J.A. was never destroyed, as the F.L.E.I.J.A. source code scrambled every attack against it. Applies to JFLEIJA and CGFLEIJA.
Rally up the memes and oil your keyboards, check your connection and your salty popcorn, for we will wage an internet war against the godmodder. And by Kelveron, we will win it, and we will cast this slimy creature into the abyss. Type, fellow fighters, type like you have never typed and invent the most ridiculously overpowered attacks possible ever in all time of the universe. We do not need charged attacks as our sole basis, they are lame lame lame! And now godmodder, taste firetruck! Out of a coilgun. That was accelerated by a railgun. Which is a fata morgana. Of dooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooom!
BTW don't forget to desu out the godmodder! I'm working on it!
Hmm...
Are we allowed to do things like that?
I drop the massive boss summon, and channel all those posts into something productive.
Pionoplayer begins tinkering with something...
12/20
STORYEDIT:
Just a note, pionoplayer now should be replaced with just flat-out piono. When an actual person is introduced as being 'pionoplayer' its going to be someone completely different.
Oh... we don't have to charge things?
Muahahahahahahaha.
The godmodder looks up at his computer and is alarmed to find that the NSA is wrecking some of his computer files. He quickly blocks them out, but not in time to stop something horrible...
Player attacks will now always hit.
I count that as .1 percent of a post since we don't have to charge.
I look at the carnivorous goldisauras(or whatever it is spelled). I stare at it for the same amount of time I stared at the godmodder. However, this time, I subtly shoot eye beams made of invisible lava.
If I can, I direct all anti-godmodders to focus fire on the goldisaraus. KILL THAT THING! I WONT LET A PLAYER DIE ON MY WATCH!
Add a number showing the amount of infected minecraft accounts (rounded down to 10 million because of random). Players can take actions to purge the virus from accounts, and a live allied player restores 1000 accounts per turn it stays alive. the godmodder loses 1 health for every 1 million cured accounts, and 10 more when all accounts are cured.
Total affected accounts: 10,000,000
Infected Accounts: 9,500,000
Purged Accounts: 5,000 (from the first player we had)(purged accounts can be reinfected)
Cured Accounts: 0
Also, I begin charging a {DATA EXPUNGED}. More details as it progresses.
1/100 {DATA EXPUNGED}
I cast the curse of throwbacks. this curse allows the use of entities and attacks from the original thread that were introduced before the current reply amount in this thread. the curse cannot be removed by the godmodder or pro-godmodder entities, will not fail due to my over 9000 MP pots, and is cast inside the fort.
Failed, under the grounds that it is a rule that you can't summon any character from the old thread, due to the Curse of Repetitiveness! Attacks from the old thread are fair game, though, but whether they will work is a different story...
Well, first we summon with one of those extra posts Thunderson and Urgug, the ogre chieftan, as well as Grug, the over-sized troll (500 hp, 3500 hp, and 4000 hp, which adds up to 8000, which is less than Javar's summon, so you can't complain as you let me summon him in one turn and made him more powerful.
okay, 9 posts worth left, I summon fleshpound, the flesh golem (thanks engie) who has 4500 hp and I also summon Gelth the goblin shaman who has only 1000 hp but has enough attack to make up for it (once again, total power equates to a one post summon, so both are rather weak.)
8, Aeorna the great archer, and Vinis the great rogue, 1000 hp each, and enough attack to make up the difference to a full post summon.
7, Chevek, the great warrior, has 3000 hp, slightly better attack, and I also summon Io, the gnomish illusionist, who has 500 hp and no real attack power but can distract enemies, and Aragon the great ranger, who makes up the rest of the difference however you want him to.
6, Cret the minotaur, at 9000 hp, basically what you summoned Javar at before.
5, Daleth the dwarf king, only 4000 hp, but once again he has attack power to balance it out.
4/3/2, Withra the Great Drake and Galadin the great paladin, Withra has 10,000 hp, but low attack, but also has flying, Galadin has only 5000 hp, but high attack as well as holy damage buffer.
All of them have the mind-controlled buff, keeping them permanently on the anti-godmodder side until killed.
I keep my last post for the start of the charge for my next boss.
1/3
You might as well just let it through, I'm not letting this one drop.
Don't worry, once I finish that 3 charge thing I'm going to stop summoning bosses for a little bit. I have something much more devious in mind.
Also, crusher is right, you never said stuff from the original thread can't be used, if that were the case then the godmodder himself could not be here, plus well over 50% of the attacks that succeeded here would have failed.
However, I agree, you should not be able to use something on the basis that it was used before, although you should be able to summon them again, just only as if they were something new. Not to mention that thing he just did is a bit over powered for a one-post attack.
Rally up the memes and oil your keyboards, check your connection and your salty popcorn, for we will wage an internet war against the godmodder. And by Kelveron, we will win it, and we will cast this slimy creature into the abyss. Type, fellow fighters, type like you have never typed and invent the most ridiculously overpowered attacks possible ever in all time of the universe. We do not need charged attacks as our sole basis, they are lame lame lame! And now godmodder, taste firetruck! Out of a coilgun. That was accelerated by a railgun. Which is a fata morgana. Of dooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooom!
Same as normal F.L.E.I.J.A., but with infinite ammo, indestructible, automatically spams the Godmodder with 'desu desu desu desu desu desu' every 2 seconds, takes advantage of all of the Godmodder's hacks (Whenever the Godmodder does anything, the F.L.E.I.J.A. will send an identical attack at the Godmodder), and cannot be removed, EVER! No matter what the Godmodder tries to do, the Jammer F.L.E.I.J.A. will be built! Jammer F.L.E.I.J.A., if ever killed, will make 2 Counter-Godmodded F.L.E.I.J.A.s. Counter-Godmodded F.L.E.I.J.A.s (CGFLEIJAs) will make 2 CGFLEIJAs when destroyed, are identical to the Jammer F.L.E.I.J.A., and if the Godmodder makes ANY attempt to destroy a CGFLEIJA, no matter whether or not it hits or not (Definitely Will Not Hit), the command /kill Godmodder477 will be automatically activated, dealing a definite 124 damage to Godmodder477. The Jammer F.L.E.I.J.A. and the CGFLEIJA are indestructible.
BTW the original F.L.E.I.J.A. was never destroyed, as the F.L.E.I.J.A. source code scrambled every attack against it. Applies to JFLEIJA and CGFLEIJA.
F.L.E.I.J.A 1/2
Jammer F.L.E.I.J.A. 2/3
The F.L.E.I.J.A.s will NOT be stopped!
BTW Counter-Godmodding FTW!
BTW don't forget to desu out the godmodder! I'm working on it!
This is a fine example of counter-godmodding gone wrong.
Oh... we don't have to charge things?
Muahahahahahahaha.
The godmodder looks up at his computer and is alarmed to find that the NSA is wrecking some of his computer files. He quickly blocks them out, but not in time to stop something horrible...
Player attacks will now always hit.
I count that as .1 percent of a post since we don't have to charge.
I then summon a random dragon.
If this attack goes through, it would completely ruin the game's balance, so I cannot allow this attack to go through. When I said you didn't need to charge attacks, I meant you didn't need to charge some summons.
I look at the carnivorous goldisauras(or whatever it is spelled). I stare at it for the same amount of time I stared at the godmodder. However, this time, I subtly shoot eye beams made of invisible lava.
If I can, I direct all anti-godmodders to focus fire on the goldisaraus. KILL THAT THING! I WONT LET A PLAYER DIE ON MY WATCH!
1,400 damage! The anti-godmodders would have done that anyway!
Add a number showing the amount of infected minecraft accounts (rounded down to 10 million because of random). Players can take actions to purge the virus from accounts, and a live allied player restores 1000 accounts per turn it stays alive. the godmodder loses 1 health for every 1 million cured accounts, and 10 more when all accounts are cured.
Total affected accounts: 10,000,000
Infected Accounts: 9,500,000
Purged Accounts: 5,000 (from the first player we had)(purged accounts can be reinfected)
Cured Accounts: 0
Also, I begin charging a {DATA EXPUNGED}. More details as it progresses.
1/100 {DATA EXPUNGED}
This would make the whole player thing a little too complicated. The players will be freed of the virus if you beat the godmodder!
All the anti-godmodders do a QUADRUPLE DEATH COMBO on the ECG, dealing 6,000 damage! Engie_Ninja attacks the Fort's Shield Generator, dealing 1,500 damage!
Welcome back! Red Engie called! The Sentry is not damaged, however.
The Godmodder pockets them and sells them for a ridiculous amount of money! He thanks you afterwards with his newly acquired ion rail cannon, which blasts you to Hyrule Field and makes you an Octorok. Results are predictable.
WHAT?! How did the Godmodder not know of this?! 1 damage!
The godmodder hates ponies, and instantly vaporizes all of the ponies you send at him with a toe laser beam!
The earthquake is already gone.
Hack speed slowed.
TT2000 said it best. The Godmodder evades the sword and combats you in a fencing match! En garde!
Nothing happened.
The godmodder simply denies your application and burns your book.
The godmodder rocks out to the awesome music you have supplied to him!
-33% Sentry hacking process.
The wrenching somehow accelerates the hacking!
Cancelled by ekimo!
The Godmodder denies your request.
The Godmodder continues hacking the Sentry at his accelerated rate. However, it reverts to normal again. The Godmodder sees he is low on helpers, and forces the clone of Engie_Ninja to get on HIS side! He also fully heals him.
Suddenly... You hear noises at the edge of the battlefield! You turn around and see two more players! They are trying to outrun the... Epic Carnivorous Goldiesaurus?! You all look in shock. Wasn't he on your side? The Godmodder then explains his new power. He can resummon old characters from the previous battle. Defeat the Goldiesaurus and the players will be freed!
Fort: [AG] HP: 8,500/9,000. Shields: 100%. Specials: Turret 1. HP: 1,900/2,000. Turret 2. HP: 2,000/2,000. Shield Generator: HP: 9,000/10,000.
Wrath Kitten: [AG] HP: 4,500/7,500.
Engie_Ninja: [PG] HP: 10,000/10,000.
Epic Carnivorous Goldiesaurus: [PG BOSS] HP: 20,000/20,000. Specials: Guarding two players. Leaves in two turns.
Level 2 Sentry Gun: [AG] HP: 9,500/9,500. Ammo: 100%. Specials: Being hack-sapped. (50% hacked.)
Level 2 Dispenser: [AG] HP: 9,500/9,500. Metal: 160/200.
Godmodder: HP: 117/125.
Tip. The ECG is going to leave in two turns, so you may want to make it a top priority. When it leaves, the players will leave as well!
An alternate timeline emerges.
However, we must first start from the beginning...
One of the rules that this thread was built upon was that you could not use anything from the original thread. I'm sorry, but I can't let this attack go through.
Unfortunatly, there are 2 problems with your statement.
1: That is not in the OP.
2: How exactly does my curse fail?
1. Thank you for pointing that out. It's added now.
2. That will be decided when I quote all the posts.
okay, 9 posts worth left, I summon fleshpound, the flesh golem (thanks engie) who has 4500 hp and I also summon Gelth the goblin shaman who has only 1000 hp but has enough attack to make up for it (once again, total power equates to a one post summon, so both are rather weak.)
8, Aeorna the great archer, and Vinis the great rogue, 1000 hp each, and enough attack to make up the difference to a full post summon.
7, Chevek, the great warrior, has 3000 hp, slightly better attack, and I also summon Io, the gnomish illusionist, who has 500 hp and no real attack power but can distract enemies, and Aragon the great ranger, who makes up the rest of the difference however you want him to.
6, Cret the minotaur, at 9000 hp, basically what you summoned Javar at before.
5, Daleth the dwarf king, only 4000 hp, but once again he has attack power to balance it out.
4/3/2, Withra the Great Drake and Galadin the great paladin, Withra has 10,000 hp, but low attack, but also has flying, Galadin has only 5000 hp, but high attack as well as holy damage buffer.
All of them have the mind-controlled buff, keeping them permanently on the anti-godmodder side until killed.
I keep my last post for the start of the charge for my next boss.
1/3
You might as well just let it through, I'm not letting this one drop.
Don't worry, once I finish that 3 charge thing I'm going to stop summoning bosses for a little bit. I have something much more devious in mind.
Also, crusher is right, you never said stuff from the original thread can't be used, if that were the case then the godmodder himself could not be here, plus well over 50% of the attacks that succeeded here would have failed.
However, I agree, you should not be able to use something on the basis that it was used before, although you should be able to summon them again, just only as if they were something new. Not to mention that thing he just did is a bit over powered for a one-post attack.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
TT2000, you are genius.
Same as normal F.L.E.I.J.A., but with infinite ammo, indestructible, automatically spams the Godmodder with 'desu desu desu desu desu desu' every 2 seconds, takes advantage of all of the Godmodder's hacks (Whenever the Godmodder does anything, the F.L.E.I.J.A. will send an identical attack at the Godmodder), and cannot be removed, EVER! No matter what the Godmodder tries to do, the Jammer F.L.E.I.J.A. will be built! Jammer F.L.E.I.J.A., if ever killed, will make 2 Counter-Godmodded F.L.E.I.J.A.s. Counter-Godmodded F.L.E.I.J.A.s (CGFLEIJAs) will make 2 CGFLEIJAs when destroyed, are identical to the Jammer F.L.E.I.J.A., and if the Godmodder makes ANY attempt to destroy a CGFLEIJA, no matter whether or not it hits or not (Definitely Will Not Hit), the command /kill Godmodder477 will be automatically activated, dealing a definite 124 damage to Godmodder477. The Jammer F.L.E.I.J.A. and the CGFLEIJA are indestructible.
BTW the original F.L.E.I.J.A. was never destroyed, as the F.L.E.I.J.A. source code scrambled every attack against it. Applies to JFLEIJA and CGFLEIJA.
F.L.E.I.J.A 1/2
Jammer F.L.E.I.J.A. 2/3
The F.L.E.I.J.A.s will NOT be stopped!
BTW Counter-Godmodding FTW!
BTW don't forget to desu out the godmodder! I'm working on it!
Are we allowed to do things like that?
I drop the massive boss summon, and channel all those posts into something productive.
Pionoplayer begins tinkering with something...
12/20
STORYEDIT:
Just a note, pionoplayer now should be replaced with just flat-out piono. When an actual person is introduced as being 'pionoplayer' its going to be someone completely different.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
It's a staff so yes I do
5/10
I attack the Epic Carnivorous Goldiesaurus with a wall of lava and make a forcefield around the players
Muahahahahahahaha.
The godmodder looks up at his computer and is alarmed to find that the NSA is wrecking some of his computer files. He quickly blocks them out, but not in time to stop something horrible...
Player attacks will now always hit.
I count that as .1 percent of a post since we don't have to charge.
I then summon a random dragon.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
If I can, I direct all anti-godmodders to focus fire on the goldisaraus. KILL THAT THING! I WONT LET A PLAYER DIE ON MY WATCH!
Check out my bad CTM map reviews here.
Thus it explodes from the horribleness
Thats my main method of attacking
Oh and just because he explodes does not mean that he is dead, BTW
Add a number showing the amount of infected minecraft accounts (rounded down to 10 million because of random). Players can take actions to purge the virus from accounts, and a live allied player restores 1000 accounts per turn it stays alive. the godmodder loses 1 health for every 1 million cured accounts, and 10 more when all accounts are cured.
Total affected accounts: 10,000,000
Infected Accounts: 9,500,000
Purged Accounts: 5,000 (from the first player we had)(purged accounts can be reinfected)
Cured Accounts: 0
Also, I begin charging a {DATA EXPUNGED}. More details as it progresses.
1/100 {DATA EXPUNGED}
It doesn't affect the godmodder, but 900 damage to the Epic Carnivorous Goldiesaurus!
-25 hack-sapping to the sentry!
Failed, under the grounds that it is a rule that you can't summon any character from the old thread, due to the Curse of Repetitiveness! Attacks from the old thread are fair game, though, but whether they will work is a different story...
I stated that.
Stopped by your next post!
2 damage!
This is a fine example of counter-godmodding gone wrong.
1,000 damage! The players cannot be protected yet..
If this attack goes through, it would completely ruin the game's balance, so I cannot allow this attack to go through. When I said you didn't need to charge attacks, I meant you didn't need to charge some summons.
1,400 damage! The anti-godmodders would have done that anyway!
1,000 damage!
This would make the whole player thing a little too complicated. The players will be freed of the virus if you beat the godmodder!
All the anti-godmodders do a QUADRUPLE DEATH COMBO on the ECG, dealing 6,000 damage! Engie_Ninja attacks the Fort's Shield Generator, dealing 1,500 damage!
Fort: [AG] HP: 8,500/9,000. Shields: 100%. Specials: Turret 1. HP: 1,900/2,000. Turret 2. HP: 2,000/2,000. Shield Generator: HP: 7,500/10,000.
Wrath Kitten: [AG] HP: 4,500/7,500.
Engie_Ninja: [PG] HP: 10,000/10,000.
Epic Carnivorous Goldiesaurus: [PG BOSS] HP: 9,700/20,000. Specials: Guarding two players. Leaves in one turn.
Level 2 Sentry Gun: [AG] HP: 9,500/9,500. Ammo: 70%. Specials: Being hack-sapped. (50% hacked.)
Level 2 Dispenser: [AG] HP: 9,500/9,500. Metal: 160/200.
Godmodder: HP: 115/125.
EDIT: This is my last post for today. Please don't let the posts build up too much.
Examples
Turn your volume ALL the way up, this might even affect the godmodder