If SCP-2317 was not written out of the plot for some reason, I use Concussion Spheres on it to buy time. Otherwise, I spam Concussion Spheres at another seeker group.
A large amount of cats are fired onto the Central Holder. Except these cats have body temperatures of 40,000 degrees. And their limbs sever themselves when they break from anything. This is called a thermonuclear catsplosion. It is very powerful.
I use Head Smash on the Central Holder, followed by a blistering series of High Jump Kicks. Going for raw power here, not caring about potential damage.
The Meaning of Life, the Universe, and Everything.
Join Date:
3/13/2011
Posts:
61
Minecraft:
crystalcat
Member Details
ACT 3 - FOWL PLAY
I pull out a D&D Character Sheet, and begin to edit it. I give myself one level of Commoner and the rest (i.e. 19) of the levels are Cleric. I take the Chicken-Infested Flaw and give myself a spell component pouch, as well as the Fell Animate, Corpsecrafter, and Destructive Retribution feats. I quickly cast a Greater Consumptive Field around myself and begin drawing arbitrary things out of my spell component pouch, quickly accumulating a massive amount of zombified chickens around me. (Chicken-Infested gives a 50% chance for whatever I take out from something to be a chicken instead of the intended thing, a spell component pouch contains an infinite amount of spell components and taking something out is a free action, a Greater Consumptive Field insta-kills weak creatures, including chickens, and I boosted the Field with Fell Animate, causing it to auto-zombify the chickens it killed.) I quickly create a setup inside the ship of a set of speed spells and a portal, and link the portal to the six STAR Turrets, allowing them to essentially become railguns for zombified chickens. I begin tossing zombie chickens into the contraption, and the Central Holder is suddenly bombarded with rotting poultry. Rotting poultry that explodes in a blast of negative energy when it strikes the Holder for extra damage. I launch chickens until my flock is emptied, then put the Strength boost Greater Consumptive Field gives me to good effect by launching myself at the Central Holder and punching it with the force of an atomic bomb, conveniently not breaking even a single bone in my body through the application of protective magic.
Having maintained my position, I fire the Umbra's underbelly cannon at the Right Beam after it's done dealing with the Seekers. It is anti-artillery, after all.
The Meaning of Life, the Universe, and Everything.
Join Date:
5/20/2014
Posts:
60
Location:
Defending my castle
Minecraft:
dandeman13
Member Details
TUBA GHOST: I SHALL EAT YOU... GODMODDER
HA HA HA HA HA...
Unless of course... you join ou- I mean the player's side... And if not... I hear Godmodder and jam go together nicely...
TURNS UNTIL I EAT THE GODMODDER 1/4
Well, that was strange...
I guess you're just going to have to join us... And no, I had nothing to do with that whatsoever
...
This duck walks into a bar and orders a beer. “Four bucks,” says the bartender. “Put it on my bill.”
What's with all these duck jokes... *Looks over at the twinmobile* Uh oh... QUICK TWINMOBILE DUCK
I take my tractor beam and drive it over to an asteroid about to hit the ship and tow the asteroid to group E "DELIVERY" I yell as I toss it into group E.
Rollback Post to RevisionRollBack
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I go to the controls and see something out the corner of my eye. A flash of green. Light green, Kerbal green. I go into the crew quarters and wait. I come out and see "Jeb? It was you?" He says yes. He also says he attacked the central holder with Kerbal physics. As in Seperatron missles. If anyone is confused just search up Seperatron.
"No conquering. No respect. Nothing. Is that what you want? No one to praise you, fear you, love you, respect you? Because that is what the Binaries want: a world where only they, and maybe you, live. Which do you think is worse? To live as the last human for eternity? Or to die, knowing that many warned you of the betrayal, including those you thought were your worst enemies? Or, take a third option and fight! Fight for what benefits you and everyone! Fight, Richard! (For everlasting peace!)
There is a saying in my home universe; it may be shared with this one as well: No man is an island. What that means is, man is a social animal. He cannot survive alone. The one thing you gain by destroying the world is a fleeting satisfaction. It will not last. It physically cannot last for the rest of your life.
Besides, aren't you jumping the gun a bit? How the heck is the Artemissile supposed to defeat us? It is weaker than The Incarnate! It has less parts than The Incarnate! It has restricted our abilities less than The Incarnate! Answer me, Richard! What advantage do these three upstarts have over you?
Unless you are saying they are better than you at doing their job? I'll give you credit here, no one can Godmod better than you can, Richard. I mean, let's go down the list. The Incarnate had about 30 or so installments, and I'm estimating conservatively. They all had at least 50k health, with some reaching 500k. The Incarnate also had the advantage of a Cockpit and the turn limit because of the Apocalypse. Lastly, you attacked players and turned them to your side. You had so many more advantages than this diabolus ex machina!
Answer me these questions three: What will you do when there are no more universes to conquer?
When will you realize that your goal will not bring you satisfaction?
And how the heck are the Binaries supposed to win?
META KNIGHT! FIRE THE COMBO CANNON!" (At the central holder)
I rolled a 6 sided die, got 5. That means it's the Cannonball.
GODMODDER SOUL: ...You're right.
GODMODDER SOUL: Why am I wasting my time with these guys when I could be striking out on my own? The Incarnate WAS more powerful!
The Shield Module (2 units) will now reflect the first attack to hit it at whatever shot at it, or failing that at a random enemy target.
Any needed repairs are repaired.
I switch out the DSA, because it doesn't seem to be doing all that much (or is being ignored), for more NANOMACHINES, SON!
One nanomachine group goes for the Left Shield, avoiding counterattack damage (or exploiting it) by approaching from the direction of the Right Shield.
The other nanomachines attach to the Disco Deathball.
Current Loadout:
2x Nanomachines
1x Shields (2 module slots)
A>Well, this is NOT good AT ALL.
A>Attempting to deploy Omega-class spybots. With 100% cloaking. The kind that makes you ignore the robot in front of your face killing you until you're dead.
"Oh come on, they go off and do PLOT THINGS while we're stuck here with the megalomanaical AI that won't hesitate to use an immortal body for Experiments? Really? This is going to drive me properly insane!"
Netpatham has been struck by a fell mood!
The Left Beam has not been heard from for a week...
This is Limnnotlith (Wispruin) (Thanks Amp, your n00bfort turn produced the name I appropriated), an artifact steel pike. It menaces with spikes of steel. It menaces with spikes of steel. It menaces with spikes of steel. On the artifact is a depiction of Descendants and Binaries in steel. The Descendants are striking a menacing pose. The Binaries are cowering.
I stab the Right Beam with the Absurdly Huge Artifact Spear.
Eric circles his sword once more, and turns to the seeker groups once more.
He brandishes his blade, and prepares for another bout of destruction.
He launches himself into the air, tendrils of energy swirling about him, and coming out in flashes of lightning and fire that fry the seekers from inside and out.
And then the TARDIS is hovering alongside him, Hank and Deimos firing out of it's doors at all the Seekers as they pass.
Magi within unleash streams of plasma and ice that drop seekers like stones left and right, and Eric swings his sword around, unleashing a vortex of energy that sends power spiraling outwards.
Eric circles around, levels the sword, and shouts, and a storm of magical energy is unleashed from the TARDIS, slamming into the seeker groups and dealing an immense amount of damage.
Eric falls back again to avoid being killed, and the TARDIS whizzes out of harms reach as well.
I attempt to do a reasoning thing with Godmodder Soul.
cc: Hey, remember when B1nary locked you in chains, stole the attention from you and took the game for his own?
cc: I'm pretty sure you hated it.
cc: You even fought against him there! And now, you're with him.
cc: Why don't you join us?
cc: I can totes make you a throne sweeter than Regnum Dei if you do.
cc: Like thi-
I then push a piece of metal over while attempting to build a quick chair, causing a chain-reaction, sending 5 Attack Drones spinning into the Central Holder. They explode.
cc: Excuse me for a second.
I then whip out the TABLE LEG, and blast the Central Holder to bits.
=COMMAND=
The Torus will use Hull Repair Drone Cloud on TT's Super Ship, Nulitor's Ship, and the Omega Class Destroyer!
The Drones will swarm the weakest part of the Artemissile.
The attack, and the Table Leg, destroy 2 Group E Seekers!
GODMODDER SOUL: Yeah. Yes, I remember that. That was back when I was a different man.
GODMODDER SOUL: That was back when I was a man at all.
GODMODDER SOUL: And now look at me. I've changed. People change.
And my perk activates. The ghosts of the dead ships/bots fuse with my ships, creating more cannons and guns.
I then then then then the th th th *MANIAC.EXE HAS CRASHED AND GLITCHING UP BINARY.EXE* The central holder then explodes.
So here's the flavor text for my special:
I walk up to the control pad and insert a disk. The pirate ship then morphs into a giant FOXY HEAD. But not just any Foxy head, a NIGHTMARE FOXY HEAD. Then, giant speakers located at the ears blare a song....
As it plays, four swords jut out of the head and fly into a random PROJECT BINARY COMPONENT... twice. Then the ship converts itself back to normal....
I focus on Cipher's Call, indigo flames roaring forth and crafting reasonable, although smaller, facsimiles of our three opponents' manifested forms. A tiny touch of illusion magic washes over the three puppets, turning them orchid and amplifying their realism, before they begin to speak to one another. In stage-whisper voices that I specifically amplify so Godmodder Soul can hear them.
'BINARY PRIME': [The Godmodder is both untrustworthy and completely insane.] 'THE EMPLOYER': G00D P01NT, B1NARY PR1ME. WHAT SH0ULD WE D0 AB0UT H1M? 'PROJECT BINARY': 1 HAVE A PLAN 1N M1ND. AND 1 HAVEN'T F0RG0TTEN HOW HE BAN1SHED ME FR0M H1S SERVER, E1THER. 1 HAVE S0ME PAYBACK DUE... 'THE EMPLOYER': W0NDERFULLY V1ND1CTIVE, PR0JECT B1NARY. CARE T0 ELAB0RATE?
They speak sotto voce for awhile, occasionally punctuated with louder tidbits such as A TUBA? and ...W1TH A CLEAVER! Eventually, the Godmodder having listened raptly for some time, the illusion of Project Binary finishes,
'PROJECT BINARY': AND DESTR0Y THAT 1NFERNAL P0PC0RN MACHINE HE L0VES S0 MUCH! THAT SH0ULD C0MPLETELY BREAK H1M BEF0RE WE F1NALLY K1LL HIM. 'THE EMPLOYER': S0UNDS PERFECT. 1'M GLAD WE HAD THIS L1TTLE AS1DE TALK. 'BINARY PRIME': [bye you two]
The illusions ‘return’ to their respective housings, the Project Binary-serpent instead slamming into the Left Beam and burning it with unbound Indigo Flame. The Godmodder conveniently ignores this.
The Godmodder recoils at the sight of the Indigo Flame and watches your illusions with a frightened demeanor!
GODMODDER SOUL: NO NO NO NO GET AWAY FROM ME YOU DEMON FLAMES AXDADIHADJDHAJFGHH
GODMODDER SOUL: WHEN GRAVITY FALLS AND EARTH BECOMES SKY FEAR THE BEAST WITH JUST ONE EYE
GODMODDER SOUL: EYEEEEEEEEEEEEEEEEEEEEEEEEYE SEE YOU EYE HEAR YOU EYE SPEAK YOU
GODMODDER SOUL: SEE NO EVIL HEAR NO EVIL SPEAK NO EVIL SUNKY THE EVIL SUNKY.MPEG
GODMODDER SOUL: EGGGGGGGGGGGGGG G GGG G THE EGG RISES FROM ITS SHELL AND CRACKS REALITY
GODMODDER SOUL: A FUN HOUSE A MADHOUSE A MANOR A MAN A PLAN A CANAL PANAMA
GODMODDER SOUL: AMA IAmA godmodder trapped inside of a decaying body. I have become one with the powers of the Beyond and all that is below the earth. All Hail--
GODMODDER SOUL: ...
GODMODDER SOUL: ...
GODMODDER SOUL:
GODMODDER SOUL: no... No... NO! HOW COULD YOU, MY ALLIES! HOW COULD YOU!
GODMODDER SOUL: Ignoring the fact that Binary Prime didn't speak with his usual quirk and I'm pretty sure Project Binary said an "O" at what point.
GODMODDER SOUL: HOW COULD YOU SAY THESE THINGS?? I THOUGHT WE HAD SOMETHING!
I pull out the TWITCHY STAFF, and create a pure manifestation of the voices, in the shape of a random Pokemon! The random Pokemon will attack the Central Holder. Damage is based on the Pokemon summoned.
...for good measure, I'll use ONE FLIP on it, too.
The Twitchy Staff summons a Whimsicott which destroys a Group C Seeker and deals 5,000 damage to another!
I do NOT like what those two are doing with their auras. Hopefully we can still end them quickly.
I use the Court of Gear's effect to switch out a point in attack to two points in Defense, becoming 1/3/3. As I still have a bonus point of attack from the King of Gears being played on me, that means I have two extra Defense Points for free. Hooray!...Don't leave me Proof, plz. Still very vunlerable.
In any case, I take out the Miniature Red Sun and the Stellar Scatter. I gaze into the Miniature Red Sun, seeking the knowledge I need. I stare for a whole minute before moving again. THEN, I briefly infuse the Miniature Red Sun into the Stellar Scatter, supercharging it with Red Sun energies-and then I add my own, and THEN I use it to augment all four Crimson Minienders. They suddenly set aflame and expand, each gaining a even-more-miniature Red Sun in their dead centers, and their barrels glow a harsh crimson heat, carrying the power of the Red Sun and the Red Dragon. Because they are both red, they somehow cooperate and get even more dangerous! I whirr them up and begin firing hate right into the Left Beam, or the Right Beam/Scale Shield if that has already gone, and begin tearing into it with more Oblivion Powers, also aided by the Scarlet Inferno itself! And not only that, but every single shot by these Crimson Minienders now produces eight times as many blasts, leaving an absolutely insane mass of red that simply chews into my target, the Left Beam (or Right Beam/Scale Shield if that has been destroyed). I eventually stop augmenting it to take a few potshots with the actual weapon myself, before finally de-augmenting it and stashing both in my Inventory.
"Godmodder, you see everything as your enemy, and you have many things you hate, but is there not something you enjoy here, something worth saving? Popcorn, your Programming, the Twilight series (I'm fairly sure it's canon that he actually likes that thing), other things that we wouldn't know about because of the Veil? And why, Godmodder, would these three guys find ANY reason to cater to your demands? You're the one sucking up to THEM, THEY have power over YOU...Or they think that, at least. If you honestly tried your hand against them then you could probably QUICKLY destroy them, they simply have no legitimate way to deal with you while YOU have a way of dealing with THEM and putting them in their PROPER place, which leads to the question of why you haven't been? Seems counterproductive to let these guys lord over you when it should be YOU lording over THEM? They've stolen the spotlight from you since the beginning of this game, but what better way to, beyond a doubt PROVE you are the strongest force here than have you become the ultimate force behind everything and take control of these vulnerable punks while you have the chance? Why not? After all, if you merely serve them, you would make them more terrifying by comparison because you are lackey of them-but the reverse is true if THEY serve YOU, as it SHOULD be. THIS IS YOUR GAME, and I am APPALLED that you haven't gone out of your way to prove it with THESE UPSTARTS claiming ultimate relevance, especially after the Incarnate practically PROVED you were stronger, and possibly still ARE stronger? If this is your new lease on life, let me tell you, buddy, you are COMPLETELY WASTING IT, THROWING IT ALL AWAY FOR NOTHING AT ALL!!!! YOU COULD BE DOING SOMETHING THAT PEOPLE HONESTLY CARE FOR, LOOK GOOD DOING IT, GET EVERYTHING YOU WANTED OUT OF IT, AND IF YOU HONESTLY CARED FOR IT YOU WOULDN'T EVEN NEED TO HARM A SOUL, BECOME RELEVANT AND UNCONTESTED IN SAID RELEVANCE, AND BASICALLY WIN THE LOTTERY THAT IS LIFE WHILE BARELY LIFTING A FINGER!!!! BASICALLY GET EVERY GOAL YOU EVER WANTED AT ONCE AND A FEW EXTRA!!! WHY ARE YOU THROWING IT AWAY LIKE A COMPLETE MORON?! WHY?!FIGHT BACK AGAINST THESE POSERS ALREADY,THEY'RE LAME WANNABES OUT OF THEIR LEAGUE NO MATTER HOW HARD THEY TRY, YOU COULD WIN IN A HEARTBEAT!!!!!"
...Jeez, am I talking to Godmodder Soul or my IRL self? Or some third party? Eh, I don't even know, but I think I was getting too into it there.
"...OK that was a lot of yelling all of a sudden. BUT STILL!!! You have the power! The conflict or the Narrative or who even gives an internet would easily use you as a vessel no matter how closely linked these idiots are because you can quickly prove to be a better vessel through sheer power in a heartbeat, which leads to the question of if you've even considered killing these spotlight-hogging morons already? We certainly wouldn't stop you."
15,000 damage to the Left Beam!
GODMODDER SOUL: You're... you're right.
GODMODDER SOUL: I guess I have just been sucking up to these guys in a way.
GODMODDER SOUL: I still wanted relevance, even after death...
GODMODDER SOUL: But this doesn't look like the right way to get it.
Alright, we just need a good 20,000 damage on the Left Beam and then I can Daybreak it. Thanks to my infinite supply of Daybreaks, I can now use Sunrise as much as I want. It's costing me 6 of each item anyways, you'd think that would be enough.
I tell the Godmodder, "You've seen what they really are, but have they seen what you really are?
You are Richard, strong as ever
And you're never gonna work with the likes of the three of them 'cause their defeat is certain
And you might as well just close their curtains
The one of you ain't gonna follow their rules
You'll just beat them even with all of their fancy tools
Let's go, just them and you
You know that they'll lose!
They'll try to stuff you in a tuba if they're able
Can't you see that this relationship ain't stable
They think they'll beat you down when they're intermingled
Though you're still stronger even when single!
And they'll just try to break what you've made forever
They'll be working against you cause they know you're better
If they break you apart then you'll come back newer
And you'll always be twice as strong as they are!"
GODMODDER SOUL: ...That was a pretty bad rap.
GODMODDER SOUL: Or slam poetry. Or whatever.
GODMODDER SOUL: But ignoring that, your words hold truth, I guess.
I decide to fire my God Cannon on the Seekers Group B, blasting them with pure godmodding energy.
I also decide to repair my ship cause why not, also i go on board my ship, why i have not i dun know.
I modify 500 attack drone to act like scouts and search the Moon base for anything that could link to Binary conspiring against the godmodder. If i find anything tell me.
+4,000 HP to your ship!
The drones will report their findings at the end of the turn!
The Teeny Drone fires off the Right Beam at the speed of light. Time dilation causes the Right Beam to move through an infinite amount of time and space each passing infinitesimal moment. While the Right Beam wouldn't be damaged by this, it is now literally infinitely far away in both time and space, and as such is no longer an issue.
20k damage? I think I can actually do that. Give me two posts. Although, shipping my ship is kinda pointless because I don't attack directly.
I draw Fayther, my Queen of Myths. I play her on the Space Octilliery. Also, I need to play my Jack of Knights, but don't want anyone to discard it because its one of the best Royal Flush cards (possibly even over powered)... I play the Jack of Knights on the Tri Mage Fighter.
Hand: nada
Played cards: Ace of Knights on Left Beam. King of Myths on Space Octilliery. Jack of Myths on Tri Mage Fighter. Court of Gears on Moorblade 2.1. Queen of Knights on Disco Deathball. Queen of Myths on Space Octilliery. Jack of Knights on Tri Mage Fighter.
Discard pile: Ace of Spells. Queen of Knights. King of Spells
Blame RNGesus, not me.
You play the Queen of Myths on the Space Octillery and the Jack of Knights on the Tri-Mage Fighter!
I use Battle Technique LV10: MINIMALIST to summon a whole team of Engineers, then briefly whisper a few things to them about alternative strategy. After a while, the DUX gains health, I gain a trade agreement and a couple of random stranges, and the team of Engineers gains unusual hats.
I draw... Wilson, my Ace of Myths. I only have 2 cards left. That's all the myths cards as well now. However, I can't get them all onto one person. I should still play Wilson though. Because there are 10 cards in play right now, I force the Left Beam to discard the Ace of Knights, triggering its effect. Both the Left and Right beams get surged with a burst of dream like flames, like the Twin Fires effect of old. I play the Ace of Myths on the Disco Deathball for helping protect me. Don't bother healing me. Next turn, I'm using Royal Flush, unless someone else needs the cards. Its going to be good because I've managed to get 2 court synergies out at once. All the healing effects from the various cards will probably get me back up.
Hand: nada
Played cards: King of Myths on Space Octilliery. Jack of Myths on Tri Mage Fighter. Court of Gears on Moorblade 2.1. Queen of Knights on Disco Deathball. Ace of Myths on Disco Deathball. Queen of Myths on Space Octilliery. Jack of Knights on Tri Mage Fighter.
Discard pile: Ace of Spells. Queen of Spells. King of Spells. Ace of Knights
edit- I messed up slightly, but it's fixed here.
You play the Ace of Myths on the Disco Deathball! You force-discard the Ace of Knights from the Left Beam! Minicritted 15,000 damage to both Beams!
A pair of beams begins to form from the two biohazard signs marking the boundaries of the string . The beams lock onto the Central Holder and fire a blast, a blast of shockingly septic ebola cancer flesh eating body dissolving acid disease. then locks on to the Central Holder again and fires a massive blast of fluoroantimonic acid shaped like Unicode characters.
Codecharter Action:
The Codecharter begins to fire a massive blast of mathematical symbols, which crowd around the Central Holder. I give the signal with the Unicoders and the symbols rush the Central Holder, teleporting it into Unicode Entity Land. A Unicode version of Rofl City Military Base, complete with Unicode airplanes and Unicode soldiers who are also in business suits and levitating, seems to clip into a Unicode version of SCP-594, U+1F411 with U+1F5F2 sticking out of it, while next to it a series of Platonic solids made of Unicode characters sits motionless.
I give another signal and every entity attacks the Central Holder, a blast of pure Unicode destroying the Central Holder, every character playing its part in destroying the Central Holder.
The Codecharter turns to the Left Beam and blasts a stream of mathematical symbols that form into deadly calculus tests copied off my AK-1889. I then confiscate all the Left Beam's Anti-Calculus Toothpaste with the Unicoders by inputting a 50-character spell and force it to solve all the tests.
Also, out of nowhere a miniature hologram of Alpha appears on the Godmodder's shoulder. It whispers to him, "Hey, Omega. You have to kill Project Binary fast. I'm running out of time. I only have one popcorn machine left, and if he gets to it, we're sunk. So destroy the Artemissile."
I also offer Godmodder Soul help with destroying his stupid hat. I'm good with these things. Oh, and I forgot to mention something! Thanks to the magical power of the 13th Comb Rave, we can grant Godmodder Soul free dental! I tell him this to win him over.
GODMODDER SOUL: Only ONE popcorn machine left??
GODMODDER SOUL: You can help destroy that stupid hat???
As I am rebuilding my ship I show the godmodder a four person play with one person being the godmodder and the other three being the Binaries. The play depicts the Binaries stuffing the godmodder in a tuba and eating HIS popcorn. The Binaries then decide to take him out of the tuba and torture him slowly by stretching his arm with a sharp claw that enters his arm and pulls back. Finally they decide to discard of whats left of him and let him suffocate in space. " This is one of the many things that could happen to you if you stay with the Binaries." I tell the godmodder.
GODMODDER SOUL: I was having a good time enjoying this play as a brilliant work of satire until you dropped that last line on me.
I boost Generic's attack by drawing a red circle in the sky. Sun shines over the battlefield, turning night to day, and weakening evils with the divine light of the Goddess Amaterasu.
I follow that up with another combo cannon shot, rolled a 1, so it's a heavy arm attack. On, what else, the Central Holder.
In case anyone wants to know, 1 and 4 is Heavy arm, 2 and 5 is Cannonball, and 3 and 6 is pie rcing laser.
OK, I've got a limited time to do what I will with these cards, it seems. Talist, I would slightly prefer that my Special is used to benefit from the Queen of Gears somewhat before Royal Flush goes down, just so you know.
In any case, I pull out a special Smash trophy, a Trophy depicting Cranky Kong in all of his glory. His unprecedented ability to be gud will be of an incredibly amazing nature right now. I release the powerful Cranky Kong from his inanimate binds, and lo and behold, the incredible master of gitting gud appears in a beautiful flash of light. His advice is legendary for its simplicity and truth, and he is about to give it.
Except, no-one's dead enough to recieve it, as only dead things can relieve his advice. Angered by the lack of things that need to be told to git gud, Cranky Kong levies his incredible powers of gudness and fires a beam of pure gudness right into the Right Beam/Scale Shield, causing it to violently react to the gudness. The gudness is SOOOOOO gud that the Right Beam/Scale Shield is forcibly slain (or at least damaged) by it because it isn't gud enough. Cranky Kong than ascends from the area by telling the Right Beam/Scale Shield to git gud.
I then launch a Stretcher at the Right Beam/Scale Shield, because WHY NOT.
I go into the future, and take out the completed story of The Subspace Emmisary's World Conquest (Currently 4 million words, could reach 10 million). I load the combo cannon with a hardcover version of that story, and fire it at the central holder.
As the Employer and Binary Prime prepare to do whatever they want in Godcraft, they are met by EXOS, which had escaped the TARDIS because the power of the Red Dragon was no longer holding it there, and is trying to figure out what to do over the issue of the Perfect Sphere (Petey's fleetmind was promised the Perfect Sphere for its own use in exchange for providing a fleet for the final battle, but they think the real Perfect Sphere was destroyed during the final attack, though it is a facsmile summoned by the Legion of Godmodders (if it was the REAL Perfect Sphere, its infinite power explosion would have anhillated the Cockpit and the godmodder utterly and inflicted the same no-respawn effect on him as it did on me), and EXOS is currently trying to argue over whether or not the Fleetmind counted as helping because it was forcibly Railroaded out of the plot at the last second and never got a chance to do anything despite best efforts). Note that they have little knowledge about what happened during the battle because they were Put On A Bus (they got info by "interviewing" a random godmodder).
"Wait, the Perfect Sphere is not truly destroyed."
"Last I checked it was destroyed, in a suicide attack on the Godmodder."
"If the actual Perfect Sphere was destroyed, it would have released an INFINITE amount of energy, with the result of dealing INFINITE damage to the Cockpit, not 150000 damage like it actually did. And the Red Dragon was nullified at that point by aid from the Secret of the Void, so it could not possibly have defended the Godmodder."
"Maybe all the energy went into perma-killing Crusher48?"
"Not likely, he probably teleported away anyways and just wants people to THINK he is dead."
"No, my "Crusher48 is dead" contingencies were activated (and promptly overriden), so he did die."
"We both know how Never Found The Body works: If there is no body, they have a 90% chance to suddenly re-appear at some point. He would probably have set those contingencies to activate in such a case just to make everyone more confused."
"Well, if the Perfect Sphere was not destroyed, then where is it? Last I heard we don't have it, and the location the godmodder sent the Perfect Sphere the first time does not have it."
"Wherever it is, it is likely somewhere inside this area. Remember, rare artifacts do not like to be found, so it may have secretly slipped away while no one was looking."
"Since when was that true?"
"Well, the Perfect Sphere has to be somewhere, regardless of reason."
"So how exactly would you suggest we FIND the Perfect Sphere?"
"The Fleetmind has a VDA consisting of 1 million units. Each unit is capable of scanning a 10 kilometer square of ground for the energy signatures given off by the Perfect Sphere is about 20 seconds before teraporting to the next location. The whole process would take 6 minutes at most to scan this whole planet.
"Fine. Commence the VDA scan."
About 30 seconds later, The Employer and Binary Prime arrive.
"Spawn scans have picked up 2 entities arriving. Attributes unknown, but likely intent is hostile."
"Send a greeting party. See if they attack."
*Beat*
"Greeting party destroyed by hostile action. Return fire appeared to have no effect on target.
"Initiate Godslayer attack formation. Make use of the new Tera-Barrier defense probes as well."
The Fleetmind moves into action rapidly. A squadron of Weath Ray-equipped destroyers arrives, and unleashes a barrage of Weath Rays into The Employer and Binary Prime. When the inevitable counterattack hits, a solid wall of Teraport wormholes is produced by the Tera-Barrier defense probes, teraporting all incoming counterattacks out of the universe and nullifying it (for the record, the Tera-Barrier is basically a defensive version of the Weath Ray, it is as impenetrable as a Weath Ray is unblockable, {REDACTED} happens if a Weath Ray hits a Tera-Barrier). However, the Fleetmind knows this is unlikely to succeed.
"Petey, you know very well that even with a squadron designed to fight overpowered entities, the battle is unlikely to be a victory for you."
"I know that. The intended plan here is to keep those entities busy while the rest of the Fleetmind finds the Perfect Sphere."
"Targets are evading Weath Ray fire, secondary weapons have no effect. Tera-Barrier probes at 75% power."
"Get some distance, send Tera-Barrier probes 1-12 to blitz the hostiles and anhillate them via ramming with Tera-Barriers."
"You do realize this is a futile effort, right?"
"Not necessarily. First off, a lucky hit from a Weath Ray or Tera-Barrier blitz would easily cripple or kill these entiities, regardless of any invulnerability they may have. Secondly, I calculate a survival time of about 10 minutes with ample use of reinforcements, which would be plenty of time to find the Perfect Sphere and match any entity's capabilities with its infinite power."
"If you insist, I believe we need to trace where they are coming from and send a scout back. I have a highly durable ship design that should be nearly indestructible."
"Target arrival has been traced to the Moon of Earth. The same area dominated by Project Binary."
"That makes a scouting craft a bad idea. We could provoke an attack from Project Binary."
"No, the existing attack is already from Project Binary. What else would be able to send an attack from that planet?"
"Understood. EXOS, take your toughest craft and give us intel on the opposition. Focus on finding a way to deal with Project Binary before it destroys the Fleetmind."
I upload myself into the A23 Juggernaut, activate it, and then get a boost from a Fleetmind contingent to send the ship to the Moon. Then, I witness the massive battle. Since the objective is to defeat Project Binary through any means necessary, I join the battle in an attempt to stop Project Binary before it is too late.
A23 Juggernaut:
Health: 4
Speed: 1
Attack: 1
Concussion Spheres: Primary attack bounces (dealing half damage to 2 other random targets within the same stat block, base attack deals lower damage to compensate), all targets hit by primary attack deal 25% less damage.
Corrosive Lightning: deals low damage, but applies a Corrosion stack to the target. Damage of Corrosive Lightning is multiplied by the amount of Corrosion stacks on the target. Corrosion stacks go away if the target is not hit by Corrosive Lightning at least once during the round, or when the A23 Juggernaut is killed.
Wasp: 10000 HP, 1000 damage, takes any incoming attacks before they hit the A23 Juggernaut (must be killed to damage the Juggernaut), can be respawned as an action.
Hard-Light Hardened Shield System: 50% chance to block 90% (75% chance if 90% is OP) of the damage from an attack that would hit the A23 Juggernaut.
Special: Tera-Barrier Projection: Projects Tera-Barriers, nullifying the most powerful enemy attack during the round it is activated. 3 round charge.
Because I am just an AI Projection and not an actual player, if I get killed I can do no action until I am able to get Petey to give me a new ship (I cannot take action for 1 Twinpost). For the record, I am currently on the [Anti-Binary] team (functionally similar to the Anti-Godmodder team, except yellow).
A23 Juggernaut [EXOS]: Stats: 4/1/1. HP: 200000/200000. Primary attack hits multiple units in same stat block, reduces damage of enemies hit. 50% chance to nullify 90% of incoming damage. Wasp: 10000/10000 HP, must be killed before A23 Juggernaut can be atttacked. Tera-Barrier Projection: III
OOC: EXOS is now my main character, and logic dictates that me being dead does not stop EXOS from acting.
I'll just list you as an AG for convenience. A23 Juggernaut added! You can only have one passive, so choose between having the primary attack hitting multiple units, the dodge chance, or the Wasp.
EXOS, the Fleetmind, and all of your other ships have been stuck in the TARDIS ever since Trial 6 and have remained stuck in the TARDIS since! The TARDIS can in fact hold all of your ships because its passive is that it can hold an infinite amount of players, so this works! Therefore, all of your ships are still stuck on the TARDIS and are here on the Moon right now, and therefore cannot be on GodCraft! Furthermore, your ships never left the TARDIS since you never did anything with them beforehand!
In addition, the Legion of Godmodders did not summon facsimiles, they summoned the actual entities. They restricted the Perfect Sphere's power so that it wouldn't create an explosion of infinite power, as did the Godmodder, since an explosion of such magnitude would 1. destroy everything around, 2. be highly impractical, and 3. just wouldn't even work or be considered okay, going hand in hand with what I said about infinite anything a few turns ago.
How much wood could a wood chuck chuck if a wood chuck could chuck wood?
A wood chuck would chuck as much wood as a wood chuck could chuck, but a wood chuck can't chuck as much wood as Chuck Norris...
I launch a rocket launcher into group E... Not a rocket... the actual rocket launcher... The group picks it up, and fires it at me... unfortunately, I made the rocket launcher backwards so it blew them up...
As the godmodder floats around wondering what to destroy, he hears a squeaking sound
"I AM THE GHOST OF TUBA'S"
Slowly from the depths of space a spectral tuba appears "YOU HAVE BEEN AN EVIL MAN, GODMODDER, AND NOW YOU MUST PAY"
To Be Continued
(Dramatic Tuba Music Plays)
Everyone's heads begin to shake and crack, their eyes still bleeding...
6,000 damage to a Group E Seeker!
GODMODDER SOUL: FORGIVE ME FATHER, FOR I HAVE SINNED
I fire Concussion Spheres into Seeker Group C, as the main damage dealers (the Left Turret and Right Turret, as far as I can tell) are invulnerable and I cannot reduce their damage, in addition to being a single target that nullifies the bouncing effect of the Concussion Spheres. Yeah, this thing is not very good at doing anything with its weapons. I then detect a strange signature near the battle. "What is that... oh god no!"
"I'm back, universe!"
"Seriously? Aren't you supposed to be attacking another Universe, like offscreen?"
"I finished eating a few minutes ago."
"Is that like a few minutes here, or a few minutes in the other Universe? Because last I checked, the time frames are much different in different Universes."
"Whatever. Now I am going to destroy this one!"
*Cyber-face-palm*
"You should be running in fear, not face-palming."
"Okay, here is some Logic as to why that would not work. First off, why are you attacking the only universe where there are enough forces gathered to possibly defeat you? There are countless other universes that are undefended."
"I am supposed to be a villain, and eating random universes that no one cares about does not make me much of a villain."
"Secondly, the Curse of Anti-Entities stops you from even showing up here."
"I ate a few dozen Godmodders in the last universe. Since I gain the powers of things I eat, I know have Godmodding powers, which let me bypass the Curse of Anti-Entities.
"Thirdly, The Narrative WILL stop you. Even if it has to go to straight railroading, it will stop you."
"Unlikely. The Narrative wants to drag out the final battle as long as it can, and adding a Giant Space Flea From Nowhere would do the job."
"Fourthly, Project Binary has access to the material used to make your original bindings. He will likely not be pleased with you being here, and will capture you."
"Doubtful. The only material of that type was destroyed the first time I broke loose."
"Check the Unskippable Cutscene that started the final battle. The material WAS used during it."
*Beat*
"Well, anyways, he still has to get them on me to capture me, and I should be powerful enough to stop him. I only got captured the first time because I was {REDACTED}"
"Fifthly, why do I need 5 reasons to get you to go away?"
"I am really powerful. Deal with it."
"Twinbuilder, please find a way to get rid of him. PLEASE. Just get rid of him. Break the Fourth Wall if you have to."
"If you try that, I WILL infect your Twinpost with SCP-732 to stop you."
"You are bluffing. You cannot do that."
"Yes, I can."
"No, it is up to Twinbuilder as to what you can and cannot do, and he is very likely to say you cannot do that."
SCP-2317: 1000000/1000000 HP. World Eater: III
*Will be written out of plot by end of next Twinpost.*
*Not happening, EXOS.*
*Yes, it will happen.*
*Anyways, keep out of my stat-block. It it MY statblock, not yours. How would you like it if I went and messed up your A23 Juggernaut's stat block?*
OOC: Not a serious summon (well, SCP-2317 thinks it is, but it isn't), so feel free to do whatever to make him go away. Also, my ghost is begining to manifest, as it is getting annoyed at how long its Comb Rave is taking to write (seriously, it isn't complete yet, it must be really long).
Okay, I just found a way to get rid of him. SCP-2317 ended up eating some Beta and Gamma Godmodders, but failed to eat a single Alpha Godmodder and therefore failed to make his way onto the Godmodding Ladder! Since you can only gain godmodding power by defeating an Alpha Godmodder and then working your way up, SCP-2317 does not have godmodding powers and is not immune to the Curse of Anti-Entities!
I drop a Steven Bomb on the Right Beam/Scale Shield. Literally. It's a massive bomb in the shape of Steven Universe himself. It's also secretly filled with the Oblivion-enhanced Nytroglycerin, the same kind the Oblivionator itself uses. The Right beam is covered in boom and doom upon impact. Of course, this was merely a very powerful and extremely damaging DISTRACTION for me to come in with a Bedrock Pickaze Cannon, a Cannon that fires Bedrock Pickazes at a rate of 1 Pickaze per .432 decisecond (decisecond = 1/10th of a second). I proceed to fire ALL of the Bedrock Pickazes at the Right Beam/Scale Shield, tearing through it like confetti! Then-
"IT'S TIME TO-"
Golden Freddy appears!
"OH COME ON DO NOT INTERRUPT MY LINES."
THIS IS A CHILD FRIENDLY FORUM, GOLDEN FREDDY!
In any case, Golden Freddy begins to pull out his Hydra Item, with built in Microphone perfectly fitting for his position as a RAP DEITY! I create a time portal with Fear No Anvil, allowing Golden Freddy to retroactively bless Generic's rap/poem aimed at Godmodder Soul! Then, he makes a whole new rap, a rap so good that I'm not going to waste time trying to put it up here only to get a ton of redactions! But of course, he's a Rap Deity! He's unparalleled in the art of Rapping like a pro, as far as I know, and his raps can cause a variety of deadly effect if listened to.
In any case, the Rap is so good the Right Beam/Scale Shield has some parts of it turn to dust, as 90% of the rap was burns at the Right Beam/Scale Shield.
I start a new kickstarter fund, called "LET'S ALL KILL THE LEFT BEAM TOGETHER!". I string together a bunch of clips of me attacking the Left Beam, showing that I have the capacity to do so! Since the public was stupid enough to pay for the Shenmue III kickstarter, they're stupid enough to pay for this too!
KICKSTARTER GOALS:
|||$5,000,000 pledged, ???
|||
|||
|||
|||$2,500,000 pledged, ???
|||
|||
|||$1,000,000 pledged, ???
|||
|||$500,000 pledged, ???
|||
|||$250,000 pledged, ???
|||
|||$100,000 pledged, memetic assault
|||
0$
Almost immediately, several thousand backers come and donate large amounts of money to the cause! I celebrate by giving the first pledge goal: DANK MEME ASSAULT! I make real life versions of various dank memes, like the pepes and stuff, and use them in creative ways to destroy the Left Beam! I also shoot at the Left Beam with my ship, creating MASSIVE FIREWORKS! The collective internet grows curious about the other pledge goals, and spreads the word!
If SCP-2317 was not written out of the plot for some reason, I use Concussion Spheres on it to buy time. Otherwise, I spam Concussion Spheres at another seeker group.
2,000 damage to a Group B Seeker! 1,000 damage to two other Group B Seekers!
A large amount of cats are fired onto the Central Holder. Except these cats have body temperatures of 40,000 degrees. And their limbs sever themselves when they break from anything. This is called a thermonuclear catsplosion. It is very powerful.
I use Head Smash on the Central Holder, followed by a blistering series of High Jump Kicks. Going for raw power here, not caring about potential damage.
I pull out a D&D Character Sheet, and begin to edit it. I give myself one level of Commoner and the rest (i.e. 19) of the levels are Cleric. I take the Chicken-Infested Flaw and give myself a spell component pouch, as well as the Fell Animate, Corpsecrafter, and Destructive Retribution feats. I quickly cast a Greater Consumptive Field around myself and begin drawing arbitrary things out of my spell component pouch, quickly accumulating a massive amount of zombified chickens around me. (Chicken-Infested gives a 50% chance for whatever I take out from something to be a chicken instead of the intended thing, a spell component pouch contains an infinite amount of spell components and taking something out is a free action, a Greater Consumptive Field insta-kills weak creatures, including chickens, and I boosted the Field with Fell Animate, causing it to auto-zombify the chickens it killed.) I quickly create a setup inside the ship of a set of speed spells and a portal, and link the portal to the six STAR Turrets, allowing them to essentially become railguns for zombified chickens. I begin tossing zombie chickens into the contraption, and the Central Holder is suddenly bombarded with rotting poultry. Rotting poultry that explodes in a blast of negative energy when it strikes the Holder for extra damage. I launch chickens until my flock is emptied, then put the Strength boost Greater Consumptive Field gives me to good effect by launching myself at the Central Holder and punching it with the force of an atomic bomb, conveniently not breaking even a single bone in my body through the application of protective magic.
Having maintained my position, I fire the Umbra's underbelly cannon at the Right Beam after it's done dealing with the Seekers. It is anti-artillery, after all.
Unless of course... you join ou- I mean the player's side... And if not... I hear Godmodder and jam go together nicely...
TURNS UNTIL I EAT THE GODMODDER 1/4
Well, that was strange...
I guess you're just going to have to join us... And no, I had nothing to do with that whatsoever
...
This duck walks into a bar and orders a beer. “Four bucks,” says the bartender. “Put it on my bill.”
What's with all these duck jokes... *Looks over at the twinmobile* Uh oh... QUICK TWINMOBILE DUCK
I take my tractor beam and drive it over to an asteroid about to hit the ship and tow the asteroid to group E "DELIVERY" I yell as I toss it into group E.
GODMODDER SOUL: NOOOOOOOOO I DON'T WANT TO BE EATEN ALIVE
GODMODDER SOUL: AND BY A TUBA NO LESS
GODMODDER SOUL: Wait can tubas even eat people? Or eat anything at all?
GODMODDER SOUL: AAAAGH IT DOESN'T MATTER NOOOO I'LL DO ANYTHING
-5% Allegiance!
Everyone's heads roll around at great speeds, blood spurting everywhere!
The Shipship ships the DUX and the Codecharter together! The Disco Deathball continues protecting the DreamSail! The Omega-Class Destroyer's Nanobots attempt to attack the Left Scale Shield, but find it's destroyed! They deal 6,000 damage to the Right Beam instead! The Nanobots also heal the Disco Deathball for +5,000 HP! The Ship of Flesh summons 10 more H.U.N.G.R.Y.! The Conchcruiser Hexahedron causes the Omega-Class Destroyer's next attack to mini-crit! The Torus summons more Drones! The Moorblade 2.1 uses its Court Synergy to change its stats to 1/3/3! ████ loses 6,000 HP! The Sig-God Demolisher summons more Drones! The Demolisher's modified Attack Drones come back from their search of the Moonbase and find nothing that suggests the Binaries are conspiring against Godmodder Soul! The HALShip 9000 autonomously deals 8,000 damage to the Central Holder! The Tri-Mage Fighter continues protecting the Moorblade 2.1!
The Uber Pirateship Remains uses Yar Har Fiddily Dee, dealing 18,000 damage to the Central Holder! The Torus uses Hull Repair Drone Cloud, healing TT's Super Ship, ████, and the Omega-Class Destroyer for +15,000 HP! The Sig-God Demolisher uses Godcannon, destroying 2 Group B Seekers! The Tri-Mage Fighter uses Steel Trap, causing the next attack against it to heal it instead of damaging it! The Serpentine uses Unagi Maximus, dealing 24,000 damage to the Right Beam and Poisoning it!
Split goes back in time and brings some medeival knights to the Moonbase, whose brave fighting skills will surely help in defeating the Artemissile! However, they are all dumbfounded by the cutting-edge centuries-away technology that's all around them, and they die of shock! Split laughs hysterically. Then, just as he knew they would, policemen from the future time travel back to this moment to arrest Split for messing with the timeline! Split redirects their futuristic ammunition into the Central Holder, dealing 20,000 damage!
I create a giant continually shifting maze and shrink down the Seekers so that they can fit inside! I tell them that there's a great treasure at the end, and only the first Seeker to make it to the end of the maze can get it! All the Seekers try desperately to fly through the maze, but since it is continually shifting, they can never find the exit! After several hours, they all give up and I just cause them to explode, killing both remaining Group B Seekers! The Twinmobile kills the remaining Group E Seeker! All Seekers have been destroyed!
Godmodder Soul is now extremely confused about where his allegiance lies, and this confusion only serves to put him in a greater rage state, increasing his attack power! He sails straight towards the TARDIS and the Torus, smashing both ships together repeatedly, over and over, somehow using only one hand to do so! His mouth stretches impossibly wide and an assortment of sharp objects appear out of it! You all prepare to defend against it, but it was a decoy Godmodder the entire time, and the real one has snuck up behind you and places a Gooey Bomb on the TARDIS! The TARDIS flails around and accidentally sticks to the Torus, causing them to be stuck together! They are helpless as the Gooey Bomb explodes, dealing 37,500 damage to the TARDIS and 18,750 damage to the Torus!
The Right Beam deals 15,000 damage to the DUX! The Right Scale Shield's remains explode, destroying the TARDIS and the Torus in a massive fireball! The Central Holder deals 25,000 damage to the Disco Deathball! The Right Beam and the Central Holder both activate their hidden powers, charging up the Artemissile and the Right Turret! The Artemissile grows additional orchid weaponry and concentrates intensely, firing massive tendrils of orchid energy that impale Conchcruiser Hexahedron and TT's Super Ship, dealing 17,000 damage to the former and destroying the latter!
Binary Prime and the Employer's Turrets grow dim, with uncountable stark-grey lines of code swarming around the former and a massive whirlpool of purple energy forming around the latter! Suddenly, both Turrets flicker, warped with static, and merge into one temporarily, a massive vortex of static forming around its top! The vortex grows to the height of the chamber, pulling everything in! The Shipship and the Disco Deathball become the first victims, their very code being torn apart! When they are thrown out of the vortex, they are barely recognizable as ships... (Talist, what happens when a ship dies and it has a card on it? Does the card stay?)
The Dragonfly and H.A.C. Tesseract are rebuilt with 75% of their health!
Project Binary, sensing that it's time to end this, and quickly, conjures up another shield to guard the Central Holder that's in the shape of the crown-like pattern that was on the three Binaries' projections on the server! It's called the Crown, and it can counter-attack and attack during the EOTB! In addition, its counterattacks have a chance of inflicting confusion on others!
After that's done, Project Binary goes through his directories, digging up one last file, the only thing he needs at this point, the ultimate contingency plan - an executable called "Project Artemis".
The Itinerary:
> All: Create your own spaceship to fight with, or buddy up with someone else's!
> All: Destroy the Artemissile's foundations and weaponry!
> All: Destroy Project Binary's army of ships!
> All: Watch out for the Employer and Binary Prime!
> All: Watch out for Godmodder Soul!
THE TRIALS:
I. FINAL WAVE .I
II. DEMONHEAD .II
III. INFESTATION .III
IV. ASCENT .IV
V. EXODUS .V
VI. ECLIPSE .VI
==> VII. CHECKMATE .VII <==
Moonbase Core:
insert_generic_username: [AG] HP: 28/25. Has Super Armor. Runic Shielding: 90%.
pionoplayer: [AG] HP: 28/25. Has Super Armor. Now vulnerable!
CobaltShade: [AG] HP: 25/25. Has Super Armor. Runic Shielding: 100%.
The_Nonexistent_Tazz: [AG] HP: 28/25. Has Alpha Armor. Runic Shielding: 90%.
gutza1: [AG] HP: 28/25. Has Super Armor.
Netpatham: [AG] HP: 25/25. Has Super Armor.
Irecreeper: [AG] HP: 25/25. Has Super Armor. Now vulnerable! TT2000: [AG] HP: 25/25. Has Super Armor. Now vulnerable!
Amperz4nd: [AG] HP: 25/25. Has Super Armor. Runic Shielding: 100%.
Crusher48: [AG] HP: 0/25. Has Super Armor. DEAD?
Talist: [AG] HP: 25/25. Has Super Armor.
crystalcat: [AG] HP: 25/25. Has Super Armor. Runic Shielding: 100%.
Nimbleguy: [AG] HP: 25/25. Has Super Armor.
PitTheAngel: [AG] HP: 25/25. Has Super Armor.
TehEpicNinja9001: [AG] HP: 25/25. Has Super Armor.
TSFHISEPIC: [AG] HP: 25/25. Has Super Armor.
FINALBATTLESTARTSNOW: [AG] HP: 25/25. Has Super Armor.
ninjatwist321: [AG] HP: 25/25. Has Super Armor.
mythicZoologist: [AG] HP: 25/25. Has Super Armor.
NinjaV2403: [AG] HP: 25/25. Has Super Armor.
sigmatw: [AG] HP: 25/25. Has Super Armor. Runic Shielding: 100%.
jondanger23: [AG] HP: 25/25. Has Super Armor.
ProofofconcepT: [PG] HP: 20/20.
The_Serpent: [PG] HP: 20/20.
ManiacMasteR: [N] HP: 25/25.
K4yne: [N] HP: 25/25. Now vulnerable!
Fseftr: [N] HP: 25/25. Has Super Armor.
engie_ninja: [N] HP:25/25.
The_Idea_Modpack_Mod_Man: [N] HP: 25/25. Has Super Armor. Now vulnerable! Runic Shielding: 100%.
5l1n65h07: [N] HP: 25/25. Has Super Armor.
Split: [N] HP: 250,000/250,000. In the Twinmobile. Weapon Mode: Perfect Split. Seeing Red: I
Uber Pirateship Remains: [ManiacMasteR] Current Stats: 3/2/2. HP: 102,500/150,000. Housing no one. Attack increases every time 5 entities die. Yar Har Fiddily Dee: III
The Shipship: [The_Idea_Modpack_Mod_Man] Stats: 3/1/2. HP: 0/150,000. Housing no one. Ships 2 spaceships each turn, causing their attacks to minicrit. OT3: III
The Disco Deathball: [K4yne] Stats: 3/1/2. HP: 0/150,000. Housing no one. Tanks all the damage for a particular ship each turn. Hyperdimensional Electronic Space Ballet: IIIIQueen of Knights: The ship takes 20% less damage from all attacks. When discarded, the ship blocks the next attack against it.
CLYP Prototype 12: [5l1n6507] Stats: 2/2/2. HP: 75,000/100,000. Housing no one. Has a 25% dodge chance. Glitcher-Upper: IIII
The DUX: [engie_ninja] Stats: 3/1/2. HP: 134,000/150,000. Housing no one. For every other entity named DUX on the field, this ship's attack stat goes up by 1. Bonus Dux: IIII
Space Octillery: [fseftr] Current Stats: 3/2/3. HP: 149,000/150,000. Every other turn, a random stat is lowered by 1 and another is increased by 2. Octazooka: IIKing of Myths: The ship gains +1 Defense to the first attack against it each turn. When discarded, the ship gains +1 Attack for the entire turn.Queen of Myths: The ship gains a little HP every time it deals damage. When discarded, the ship gains +1 Attack for the rest of the turn.
Build: [AG] HP: 200,000/200,000. In the Twinmobile.
Twinmobile: [AG] HP: 260,000/300,000. Piloted by the Duck. Housing Build and Split. The more players inside of it, the more powerful its attacks are. Duck Season: II
Omega-Class Destroyer: [Netpatham] Current Stats: 2/2/2. HP: 84,000/100,000. Housing no one. Can exchange attack and defense modules between itself and send them to other ships. Modules can be destroyed and repaired. Rebuild: IIII Shields: 0/10,000 HP. (x2.) Reflect one attack each turn. Nanobot Swarm: 20,000/20,000. (x2.) Attacks enemies and heals allies. Being buffed by the Conchcruiser Hexahedron.
The TARDIS: [pionoplayer] Stats: 1/2/3. HP: 0/50,000. Housing no one. Can house an infinite number of players. Energy Obliterator: IIII
The Dragonfly: [TSFHISEPIC] Stats: 2/3/1. HP: 75,000/100,000. Housing no one. Anything that attacks the ship will take low damage. Kerbal Cannon: III
Ship of Flesh: [jondanger23] Stats: 3/2/1. HP: 125,000/150,000. Housing no one. Summons 10 H.U.N.G.R.Y.s per turn. Leech Storm: III H.U.N.G.R.Y.s: 1,000/1,000 HP. (x25.) Protecting the Twinmobile.
The Thaumic Beyond: [crystalcat] Stats: 2/2/2. HP: 81,000/100,000. Housing no one. Can scan enemies each turn, dealing more damage to and taking less damage from them. Only one entity can be scanned at a time. Fighter Deployment: IIII
Conchcruiser Hexahedron: [Nimbleguy] Stats: 2/3/1. HP: 58,000/100,000. Housing no one. Minicrits a random ship's attack each turn. Currently affecting the Omega-Class Destroyer. Improbability: IIII Runeleeching: Gains 25% of the damage players with Eric's Runic Shielding deal to Runebroken entities back as health.
The Codecharter: [CobaltShade] Stats: 2/2/2. HP: 77,000/100,000. Housing no one. Has a chance of reflecting attacks back at the attacker. Chance goes down as HP goes down. Unicode String: II
H.A.C. Tesseract: [Amperz4nd] Stats: 1/2/3. HP: 37,500/50,000. Housing no one. Blocks an attack against a random ship each turn and deals damage to the attacker. Godbreaker Cannon: III
TT's Super Ship: [TT2000] Stats: 2/3/1. HP: 0/100,000. Housing no one. Anything that attacks the ship will take damage. Flame Cannon: II
The Torus: [Irecreeper] Stats: 2/1/3. HP: 0/100,000. Housing no one. Summons 20 Attack Drones and 10 Laser Drones each turn. Hull Repair Drone Cloud: III
Moorblade 2.1: [The_Nonexistent_Tazz] Current Stats: 1/3/3. HP: 42,500/50,000. Housing insert_generic_username. Deals more damage the less HP it has. Master Orders: IIIIQueen of Gears: The ship's special attack becomes 20% more effective. When discarded, the ship's special attack is charged by 1.Ace of Gears: Blocks the next attack against the ship. All attacks the ship does have a 20% chance to crit. When discarded, the ship can reduce a stat by 1 and raise another stat by 2 for one turn.King of Gears: When discarded, the ship gains +1 Attack next turn.Jack of Gears: The ship's minions deal 20% more damage. When discarded, the ship gains +1 Attack until the end of the turn.Court of Gears Synergy: The ship can lower a stat by 1 and raise another stat by 2. What stats are raised/lowered can be changed at any time. When the Court is discarded, the ship's special attack is raised by 3.Currently protected by the Tri-Mage Fighter.
████: [nulitor] Stats: 3/3/0. HP: 82,000/150,000. The ship loses 6,000 HP per turn. Names of Power: ???
The DreamSail: [Talist] Stats: 2/0/2. HP: 68,000/100,000. Housing no one. A maximum of 6 cards can be drawn into Talist's hand, with one being drawn each post. Each post, 2 cards can be put onto an entity, or two different entities. An entity can have 4 cards on them at any time. There can be a maximum of 10 cards in play at any time. Cards have different effects that can change depending on who they're played on. Royal Flush: IIII Hand: Ace of Knights. Played on Left Beam.King of Spells. Played on Tri-Mage Fighter.King of Myths. Played on Space Octillery.Jack of Gears. Played on Moorblade 2.1. Queen of Gears. Played on Moorblade 2.1.Jack of Myths. Played on Tri-Mage Fighter.Ace of Gears. Played on Moorblade 2.1.Queen of Knights. Played on the Disco Deathball.King of Gears. Played on Moorblade 2.1.Jack of Knights. Played on the Tri-Mage Fighter.Queen of Myths. Played on the Space Octillery.
ID_ES: [mythicZoologist] Stats: 1/3/2. HP: 50,000/50,000. Housing no one. Gains cumulative passive benefits every time it is damaged. Benefits reset upon the destruction of the ship. Dragon Breath Grimoire: IIII
Sig-God Demolisher: [sigmatw] Stats: 2/1/3. HP: 100,000/100,000. Housing no one. Summons 1,000 Shield Drones, Attack Drones, and Decoy Drones per tun. Shield Drones: 5/5 HP. (x3,000.) Provide defenses. Attack Drones: 2/2 HP. (x4,000.) Provide additional attack. Decoy Drones: 2/2 HP. (x4,000.) Have a chance of intercepting attacks. Godcannon: III Runeleeching: Gains 25% of the damage players with Eric's Runic Shielding deal to Runebroken entities back as health.
The Return: [PitTheAngel] Stats: 2/2/2. HP: 55,000/100,000. Housing no one. Upon death, the ship will be able to act for another turn before fully dying. Still Here: IIII
Planet Express Ship: [gutza1] Stats: 2/2/2. HP: 89,000/100,000. Housing no one. Has a 33% dodge chance for the strongest attack against it. Interuniversal Reinforcements: IIII
The Teeny Drone: [OverlordXcano] Stats: 1/4/1. HP: 50,000/50,000. Housing no one. Has a 75% dodge chance, but takes extra damage from all attacks. Kamikaze: II
Battleship Halberd: [FINALBATTLESTARTSNOW] Stats: 1/3/2. HP: 50,000/50,000. Housing no one. Has a 25% dodge chance. Ultra Cannon Combo: II
Galaxia Darkness: [NinjaV2403] Stats: 2/3/1. HP: 100,000/100,000. Housing no one. Can switch between four different modes that grant the ship different powers and special attacks. Currently in no mode. ???: IIII
HALShip 9000: [gutza1] Stats: 1/3/2. HP: 50,000/50,000. Housing no one. The ship gets a free action at the end of the turn, and will attack the enemy with the highest HP. The ship's special attack can be used in addition to this free action. Rail Cannon: II
The Umbra: [ninjatwist321] Stats: 2/3/1. HP: 100,000/100,000. Has a 25% dodge chance. Laser Lance: III
A23 Juggernaut: [Crusher48] Stats: 4/1/1. HP: 200,000/200,000. Currently has no passive. Tera-Barrier Projection: III
Tri-Mage Fighter: [ProofofconcepT] Stats: 3/1/2. HP: 85,000/150,000. Housing no one. Links to an entity each turn and takes the damage dealt to it. Upon death of ship, the passive cannot be used for three turns. Currently protecting the Moorblade 2.1. Steel Trap: IIIJack of Myths: No effect.Jack of Knights: When discarded, the ship gains +1 Attack for the rest of this turn and next turn if the ship has 1 additional card. If the ship has 2 or more additional cards, it gains +2 Attack. If the ship has no additional cards, the effect does nothing.
The Serpentine: [The_Serpent] Stats: 2/3/1. HP: 31,000/100,000. Housing no one. Has 35% chance to deal poison with its attacks. Unagi Maximus: III
Godmodder Soul: [GM?] HP: . "Allied" with the Binaries. Allegiance: 15% [01].
PROJECT BINARY: [01 BOSS] In the Artemissile.
Artemissile: [01 BOSS]
Right Beam: 63,500/250,000 HP. Can supercharge the Right Turret every other turn. Poisoned: III
Central Holder: 144,000/500,000 HP. Can supercharge the Artemissile every other turn. Its attacks have 25% chance to miss for 1 turn. Runebroken: II Takes x2 damage from players with Eric's Runic Shielding. The Crown: 220,000/220,000. Can counter-attack. Counter-attacks have a chance of inflicting Confusion. Can attack on its own.
THE EMPLOYER: [01 BOSS] In the Right Turret. Invulnerable.
BINARY PRIME: [01 BOSS] In the Left Turret. Invulnerable.
Curses of Anti-Entities, Anti-Charging, and Anti-Alchemies are in effect. If you die, you must take a turn to rebuild your ship. You can attack while doing so, at the cost of less damage. If you die and you have two ships, you cannot repair either of them.
The Spoils:
Detonation Core: III READY (TT2000)
Broken Halo: III READY (K4yne)
Contaminated Gear: IIII READY (ninjatwist321)
Rapidfire Bow: III READY (PitTheAngel)
HHH's Headtaker: III READY (ManiacMasteR)
Hivemind CPU: III READY (5l1n65h07)
Potion Supply: III READY (Talist)
Ender Orb: IIIII DISABLED (Netpatham)
Slime-Inator: III READY(TehEpicNinja9001)
Molten Processor: IIII READY (PitTheAngel)
Infinity Blade: II READY [5K] (The_Nonexistent_Tazz)
Prism: III READY (TehEpicNinja9001)
Lil' Cal: IIIII READY (insert_generic_username)
Shockwave Laser-Cannon: IIII READY (Fseftr)
Sacred Pool Balls: IIII READY (insert_generic_username)
Deudly Magnum: I READY (TwinBuilder)
Emerald Nova: IIII DISABLED (pionoplayer)
Waluigi Thyme: ...IS OVER. (Irecreeper)
Withered Plate: IIII READY (TT2000)
Auditory Piston: III DISABLED (The_Idea_Modpack_Mod_Man)
Inferno Servo: III READY (Netpatham)
Magma Multiplier: IIII READY (Fseftr)
Silver Eye: III READY (crystalcat)
Table Leg: III DISABLED (Irecreeper)
Spare Tentacle: III READY (TheLordErelye)
Providence's Topper: III READY (TheLordErelye)
Red Scale: III READY (engie_ninja)
Twitchy Staff: III READY (Irecreeper)
Chaos Heart: IIIII READY (K4yne)
Faceless Eight: II READY (insert_generic_username)
Necro Smasher: III READY (engie_ninja)
Black Matter Gun: IIII READY (crystalcat)
Kitsune Charm: II READY (Talist)
Glitch Wrench: IIII READY (gutza1)
Hard-Light Gun: III READY (ProofofconcepT)
Oblivion's Topper: III DISABLED (The_Nonexistent_Tazz)
Pale Valve: IIII READY (The_Serpent)
Giant Gear: IIII DISABLED (CobaltShade)
Nether Spire: IIIII READY (pionoplayer)
Amethyst Spike: IIIII READY (5l1n65h07)
Brass Knuckles: IIIIII DISABLED (Irecreeper)
Okay, given that the A23 Juggernaut is basically part of a long line of tanky ships (starting with the Tanker A1), it gets the block chance special (remember that it is a block chance, and things that are blocked still deal 10% damage).
Aw come on! You didn't even give me a chance to use the energy obliterator!
Merp...
Eric hovers in the air as the TARDIS suddenly winks out of existence right as the sticky bomb goes off, reappearing about 5 seconds later from everyone in the room's perspective, but an hour later from everyone in the TARDIS's perspective, the outermost layer of shielding now replenished and ready for another round of combat.
The people inside of course open fire on the central holder.
Eric however is glowing with rage...
It seems he's none too happy about Godmodder Soul attacking the TARDIS.
The Meaning of Life, the Universe, and Everything.
Location:
The FitnessGram™ Pacer Test
Join Date:
12/8/2013
Posts:
56
Location:
[ Content Deleted ]
Minecraft:
5l1n65h07
Xbox:
OFFLINE
PSN:
OFFLINE
Member Details
I pilot my ship towards the right beam, and I slice it with my ship's sharp wings. I then turn around and fire a freeze bomb at the exposed circuitry, preventing it from supercharging the turret for 2 turns.
I then give the godmodder soul a deal.
Your soul form wouldn't happen if the three binaries interfered with our war-game. In fact, That was their plan all along: Making you turn into a soul so they can exploit you for universal domination. I'll tell you what, I can transform you back into your minecraft player form if you-
Hold on. This needs to be private. One sec.
I activate my oculus blade to enter a command, and the three binaries are temporary deaf!
The Employer: H0W 1N THE-
I have data files of every single person in the multiverse, and I mean EVERY SINGLE Person. I can modify your data As I wish.
I turn back at godmodder soul.
As I was saying, I can transform you back into your minecraft player form if you would work With us. After all, It was Project Binary's meddling that got us into this mess into the first place. In fact, If I can recall from Project Binary's data file, It describes his personality as, "Smart, Manipulative, Uses allies as mere tools, and Seeks universal domination for no reason."
I enter a command to disable the deafness of the three binaries.
I pilot my ship towards the right beam, and I slice it with my ship's sharp wings. I then turn around and fire a freeze bomb at the exposed circuitry, preventing it from supercharging the turret for 2 turns.
I then give the godmodder soul a deal.
Your soul form wouldn't happen if the three binaries interfered with our war-game. In fact, That was their plan all along: Making you turn into a soul so they can exploit you for universal domination. I'll tell you what, I can transform you back into your minecraft player form if you-
Hold on. This needs to be private. One sec.
I activate my oculus blade to enter a command, and the three binaries are temporary deaf!
The Employer: H0W 1N THE-
I have data files of every single person in the multiverse, and I mean EVERY SINGLE Person. I can modify your data As I wish.
I turn back at godmodder soul.
As I was saying, I can transform you back into your minecraft player form if you would work With us. After all, It was Project Binary's meddling that got us into this mess into the first place. In fact, If I can recall from Project Binary's data file, It describes his personality as, "Smart, Manipulative, Uses allies as mere tools, and Seeks universal domination for no reason."
"So you were the one who got into my stash of information? Or maybe you got it from someone who did, or discovered it after it was stolen? Meh, doesn't matter. What matters is that...I GOT TO RANK ONE ON AGAR.IO!"
My gargantuan cell falls from the sky and slurps up the Central Holder
Roll a three, fire piercing laser at Central Holder. Also, my Ultra Combo Cannon will also attack the Central Holder, assuming it is still active.
"Binaries, you went against us without a full idea of our abilities, without an apocalypse at your back, without half the power the last trial had, and without any true support. You overreached your abilities, so you GET NOTHING! YOU LOSE! GOOD DAY SIR!"
I first, irl, ask Twin when the Echeladder will be updated. I then throw a remaining seeker into another remaining seeker.
Rollback Post to RevisionRollBack
No matter who wins, this can't end well...people like you should be burning in...you know, that place.
I pull out a nametag and name the Omega-Class Destroyer DUX.
I then execute Rebuild, switching everything to Missiles for one final run.
The Omega-Class Destroyer DUX activates a kamikaze program as I hastily evacuate to a HALI-array-generated safe capsule.
The modular structure of the ship is quickly packed full of all sorts of explosives, from ANFO, to thaumically-charged ice bombs, to simple glass containers full of absurd amounts of magic. The Destroyer then fills all its module slots with missiles, and starts firing. After completely emptying the ordnance bays and exhausting the power that would normally replace fired missiles, the Destroyer jettisons the empty metal frames in a carefully plotted arc, before...teleporting away? What could it possibly be doing...Oh. It's accelerated to a speed in terms of c and is now firing all its thrusters at the Central Holder as it crashes into the machinery.
The explosions come only a short instant after.
Then, the Omega-Class Destroyer, now named DUX, is rebuilt by timeclonespam, with two bays full of missiles and the others full of shields.
I debate whether to call in reinforcements, but decide against it.
[Client thread/INFO] [TConstruct]: Natura, what are we going to do tomorrow night?
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
[Client thread/INFO] [inpure|core]: Beating Minecraft's resource loading system with a shovel. Please stand by...
[Client thread/INFO] [MagicBees]: Replacing stupid-block with 'Here, have some delicious textures' ItemBlock. This is 100% normal.
I teach Space Octillery roost, through forbidden TM arts, and have it heal itself using that.
I then donate to TT's kickstarter.
If SCP-2317 was not written out of the plot for some reason, I use Concussion Spheres on it to buy time. Otherwise, I spam Concussion Spheres at another seeker group.
I decide to continue repairing my craft.
PIT_ICARUS' TURN (3/3 Actions Remaining):
>HEALTH: 55%
>STATUS: OK...?
>AWAITING COMMAND
>FUND THE KICKSTARTER
>ENGAGE THE CAT CANNONS
A large amount of cats are fired onto the Central Holder. Except these cats have body temperatures of 40,000 degrees. And their limbs sever themselves when they break from anything. This is called a thermonuclear catsplosion. It is very powerful.
ACT 2 - BURNOUT
I fire the main cannon! By which I mean I fire a massive beam of magic at the Central Holder, generated from the ship’s Thaumic Construct.
I also fund TT's Kickstarter.
0rigin Point.
Avatar by TwinBuilder.
I support TT's Kickstarter.
I then tell the godmodder to imagine his popcorn going up in flames.
Come to kspcity! Transportation
http://kerbalcity.myminicity.com/ http://kerbalcity.myminicity.com/tra
Industry
http://kerbalcity.myminicity.com/ind
I heal the DUX again.
If my calculations are correct, then at the end of the turn, the DUX will have a full charge meter.
GODDAMN IT
STUPID GENDERFLIP VIRUS
I shoot the left beam with a toilet plunger machine gun.
It's High Noon
I use Head Smash on the Central Holder, followed by a blistering series of High Jump Kicks. Going for raw power here, not caring about potential damage.
Oh no
Space Octillery attacks the right beam.
I use CO: Reacharound on the the right beam.
ACT 3 - FOWL PLAY
I pull out a D&D Character Sheet, and begin to edit it. I give myself one level of Commoner and the rest (i.e. 19) of the levels are Cleric. I take the Chicken-Infested Flaw and give myself a spell component pouch, as well as the Fell Animate, Corpsecrafter, and Destructive Retribution feats. I quickly cast a Greater Consumptive Field around myself and begin drawing arbitrary things out of my spell component pouch, quickly accumulating a massive amount of zombified chickens around me. (Chicken-Infested gives a 50% chance for whatever I take out from something to be a chicken instead of the intended thing, a spell component pouch contains an infinite amount of spell components and taking something out is a free action, a Greater Consumptive Field insta-kills weak creatures, including chickens, and I boosted the Field with Fell Animate, causing it to auto-zombify the chickens it killed.) I quickly create a setup inside the ship of a set of speed spells and a portal, and link the portal to the six STAR Turrets, allowing them to essentially become railguns for zombified chickens. I begin tossing zombie chickens into the contraption, and the Central Holder is suddenly bombarded with rotting poultry. Rotting poultry that explodes in a blast of negative energy when it strikes the Holder for extra damage. I launch chickens until my flock is emptied, then put the Strength boost Greater Consumptive Field gives me to good effect by launching myself at the Central Holder and punching it with the force of an atomic bomb, conveniently not breaking even a single bone in my body through the application of protective magic.
The Thaumic Sensors will scan the Central Holder.
0rigin Point.
Avatar by TwinBuilder.
Having maintained my position, I fire the Umbra's underbelly cannon at the Right Beam after it's done dealing with the Seekers. It is anti-artillery, after all.
An alternate timeline emerges.
However, we must first start from the beginning...
TUBA GHOST: I SHALL EAT YOU... GODMODDER
HA HA HA HA HA...
Unless of course... you join ou- I mean the player's side... And if not... I hear Godmodder and jam go together nicely...
TURNS UNTIL I EAT THE GODMODDER 1/4
Well, that was strange...
I guess you're just going to have to join us... And no, I had nothing to do with that whatsoever
...
This duck walks into a bar and orders a beer. “Four bucks,” says the bartender. “Put it on my bill.”
What's with all these duck jokes... *Looks over at the twinmobile* Uh oh... QUICK TWINMOBILE DUCK
I take my tractor beam and drive it over to an asteroid about to hit the ship and tow the asteroid to group E "DELIVERY" I yell as I toss it into group E.
This signature is meant for educational purposes only. Send no money now. Ask your doctor or pharmacist. To prevent electric shock, do not open back panel. You may or may not have additional rights which may vary from country to country. Not recommended for children under twelve years of age. Batteries not included. Any resemblance to real persons, living or dead, is purely coincidental. Void where prohibited. Some assembly required. All rights reserved. Use only as directed. Parental discretion advised. No other warranty expressed or implied. Unauthorized copying of this signature strictly prohibited. Do not read while operating a motor vehicle or heavy equipment. Postage will be paid by addressee. In case of eye contact, flush with water. Apply only to affected area. May be too intense for some viewers. Do not fold, or mutilate. Use other side for additional listings. Shipping and handling extra. No animals were harmed in the production of this signature.
You start rebuilding the Dragonfly!
Yes.
GODMODDER SOUL: ...You're right.
GODMODDER SOUL: Why am I wasting my time with these guys when I could be striking out on my own? The Incarnate WAS more powerful!
GODMODDER SOUL: ...
GODMODDER SOUL: Heh.
-10% Allegiance!
The cannonball will hit next turn!
+5,000 HP to your ship!
8,000 damage to the Right Scale Shield!
Group B Seeker destroyed!
Godmodder Soul closes his eyes!
4,000 damage to a Group C Seeker!
The attack, and the Table Leg, destroy 2 Group E Seekers!
GODMODDER SOUL: Yeah. Yes, I remember that. That was back when I was a different man.
GODMODDER SOUL: That was back when I was a man at all.
GODMODDER SOUL: And now look at me. I've changed. People change.
Group C Seeker destroyed!
The Godmodder recoils at the sight of the Indigo Flame and watches your illusions with a frightened demeanor!
GODMODDER SOUL: NO NO NO NO GET AWAY FROM ME YOU DEMON FLAMES AXDADIHADJDHAJFGHH
GODMODDER SOUL: WHEN GRAVITY FALLS AND EARTH BECOMES SKY FEAR THE BEAST WITH JUST ONE EYE
GODMODDER SOUL: EYEEEEEEEEEEEEEEEEEEEEEEEEYE SEE YOU EYE HEAR YOU EYE SPEAK YOU
GODMODDER SOUL: SEE NO EVIL HEAR NO EVIL SPEAK NO EVIL SUNKY THE EVIL SUNKY.MPEG
GODMODDER SOUL: EGGGGGGGGGGGGGG G GGG G THE EGG RISES FROM ITS SHELL AND CRACKS REALITY
GODMODDER SOUL: A FUN HOUSE A MADHOUSE A MANOR A MAN A PLAN A CANAL PANAMA
GODMODDER SOUL: AMA IAmA godmodder trapped inside of a decaying body. I have become one with the powers of the Beyond and all that is below the earth. All Hail--
GODMODDER SOUL: ...
GODMODDER SOUL: ...
GODMODDER SOUL:
GODMODDER SOUL: no... No... NO! HOW COULD YOU, MY ALLIES! HOW COULD YOU!
GODMODDER SOUL: Ignoring the fact that Binary Prime didn't speak with his usual quirk and I'm pretty sure Project Binary said an "O" at what point.
GODMODDER SOUL: HOW COULD YOU SAY THESE THINGS?? I THOUGHT WE HAD SOMETHING!
-5% Allegiance!
The Twitchy Staff summons a Whimsicott which destroys a Group C Seeker and deals 5,000 damage to another!
> Irecreeper: COMBAT OPERANDI => ONE FLIP
You expend 4 Elf Tears and 5 Weasel Snot.
PRAISE HELIX. 2 Group C Seekers destroyed!
15,000 damage to the Left Beam!
GODMODDER SOUL: You're... you're right.
GODMODDER SOUL: I guess I have just been sucking up to these guys in a way.
GODMODDER SOUL: I still wanted relevance, even after death...
GODMODDER SOUL: But this doesn't look like the right way to get it.
-5% Allegiance!
GODMODDER SOUL: ...That was a pretty bad rap.
GODMODDER SOUL: Or slam poetry. Or whatever.
GODMODDER SOUL: But ignoring that, your words hold truth, I guess.
GODMODDER SOUL: I guess all of yours have.
+4,000 HP to your ship!
The drones will report their findings at the end of the turn!
Okay.
10,000 damage to the Right Beam!
Blame RNGesus, not me.
You play the Queen of Myths on the Space Octillery and the Jack of Knights on the Tri-Mage Fighter!
You start rebuilding your ship!
> engie_ninja: BATTLE TECHNIQUE => LV. 10 NINJANEER - MINIMALIST
+10,000 HP to your ship!
You play the Ace of Myths on the Disco Deathball! You force-discard the Ace of Knights from the Left Beam! Minicritted 15,000 damage to both Beams!
2 Group C Seekers destroyed!
Minicritted Group B Seeker destroyed! 2,000 damage to another!
8,000 damage to the Left Beam!
GODMODDER SOUL: Only ONE popcorn machine left??
GODMODDER SOUL: You can help destroy that stupid hat???
GODMODDER SOUL: FREE DENTAL????
-5% Allegiance!
> insert_generic_username: COMBAT OPERANDI => DAYBREAK
You use up 6 of every Sacred Item!
Left Beam destroyed!
Everyone's eyes ooze with blood...
((Okay no seriously, no IC shenanigans, this is OOC. He was talking about your puns.))
GODMODDER SOUL: I was having a good time enjoying this play as a brilliant work of satire until you dropped that last line on me.
GODMODDER SOUL: So this isn't just a joke...
GODMODDER SOUL: IT'S REEEEEEEEEAL.
GODMODDER SOUL: ...Spook.
8,000 damage to a Group C Seeker!
Yes.
Right Scale Shield destroyed!
Group C Seeker destroyed! 4,000 damage to another!
Remaining Group C Seeker destroyed!
I'll just list you as an AG for convenience. A23 Juggernaut added! You can only have one passive, so choose between having the primary attack hitting multiple units, the dodge chance, or the Wasp.
EXOS, the Fleetmind, and all of your other ships have been stuck in the TARDIS ever since Trial 6 and have remained stuck in the TARDIS since! The TARDIS can in fact hold all of your ships because its passive is that it can hold an infinite amount of players, so this works! Therefore, all of your ships are still stuck on the TARDIS and are here on the Moon right now, and therefore cannot be on GodCraft! Furthermore, your ships never left the TARDIS since you never did anything with them beforehand!
In addition, the Legion of Godmodders did not summon facsimiles, they summoned the actual entities. They restricted the Perfect Sphere's power so that it wouldn't create an explosion of infinite power, as did the Godmodder, since an explosion of such magnitude would 1. destroy everything around, 2. be highly impractical, and 3. just wouldn't even work or be considered okay, going hand in hand with what I said about infinite anything a few turns ago.
Okay.
> Netpatham: BATTLE TECHNIQUE => LV. 10 DRAW - SLICK SPADES
20,000 damage to the Right Beam!
Everyone's heads begin to shake and crack, their eyes still bleeding...
6,000 damage to a Group E Seeker!
GODMODDER SOUL: FORGIVE ME FATHER, FOR I HAVE SINNED
Okay, I just found a way to get rid of him. SCP-2317 ended up eating some Beta and Gamma Godmodders, but failed to eat a single Alpha Godmodder and therefore failed to make his way onto the Godmodding Ladder! Since you can only gain godmodding power by defeating an Alpha Godmodder and then working your way up, SCP-2317 does not have godmodding powers and is not immune to the Curse of Anti-Entities!
Probably the one above the latest one.
Godmodder Soul puts on five XK-grade earmuffs so he doesn't hear your ship's name!
15,000 damage to the Right Beam!
4,000 damage to the Right Beam! +4,000 HP to your ship!
6,000 damage to the Right Beam!
+10,000 HP to your ship!
+5,000 HP to your ship!
2,000 damage to a Group B Seeker! 1,000 damage to two other Group B Seekers!
+2,000 HP to your ship!
6,000 damage to the Central Holder!
6,000 damage to the Central Holder!
GODMODDER SOUL: Okay, I just did.
+4,000 HP to your ship!
9,000 damage to the Central Holder!
6,000 damage to the Right Beam!
> Fseftr: COMBAT OPERANDI => REACHAROUND
You expend 9 Pie Filling, 3 Weasel Snot, and 1 Elf Tear.
25,000 damage to the Right Beam!
14,000 damage to the Central Holder!
Minicritted 12,000 damage to the Right Beam!
GODMODDER SOUL: NOOOOOOOOO I DON'T WANT TO BE EATEN ALIVE
GODMODDER SOUL: AND BY A TUBA NO LESS
GODMODDER SOUL: Wait can tubas even eat people? Or eat anything at all?
GODMODDER SOUL: AAAAGH IT DOESN'T MATTER NOOOO I'LL DO ANYTHING
-5% Allegiance!
Everyone's heads roll around at great speeds, blood spurting everywhere!
2 Group E Seekers destroyed!
The Shipship ships the DUX and the Codecharter together! The Disco Deathball continues protecting the DreamSail! The Omega-Class Destroyer's Nanobots attempt to attack the Left Scale Shield, but find it's destroyed! They deal 6,000 damage to the Right Beam instead! The Nanobots also heal the Disco Deathball for +5,000 HP! The Ship of Flesh summons 10 more H.U.N.G.R.Y.! The Conchcruiser Hexahedron causes the Omega-Class Destroyer's next attack to mini-crit! The Torus summons more Drones! The Moorblade 2.1 uses its Court Synergy to change its stats to 1/3/3! ████ loses 6,000 HP! The Sig-God Demolisher summons more Drones! The Demolisher's modified Attack Drones come back from their search of the Moonbase and find nothing that suggests the Binaries are conspiring against Godmodder Soul! The HALShip 9000 autonomously deals 8,000 damage to the Central Holder! The Tri-Mage Fighter continues protecting the Moorblade 2.1!
The Uber Pirateship Remains uses Yar Har Fiddily Dee, dealing 18,000 damage to the Central Holder! The Torus uses Hull Repair Drone Cloud, healing TT's Super Ship, ████, and the Omega-Class Destroyer for +15,000 HP! The Sig-God Demolisher uses Godcannon, destroying 2 Group B Seekers! The Tri-Mage Fighter uses Steel Trap, causing the next attack against it to heal it instead of damaging it! The Serpentine uses Unagi Maximus, dealing 24,000 damage to the Right Beam and Poisoning it!
Split goes back in time and brings some medeival knights to the Moonbase, whose brave fighting skills will surely help in defeating the Artemissile! However, they are all dumbfounded by the cutting-edge centuries-away technology that's all around them, and they die of shock! Split laughs hysterically. Then, just as he knew they would, policemen from the future time travel back to this moment to arrest Split for messing with the timeline! Split redirects their futuristic ammunition into the Central Holder, dealing 20,000 damage!
I create a giant continually shifting maze and shrink down the Seekers so that they can fit inside! I tell them that there's a great treasure at the end, and only the first Seeker to make it to the end of the maze can get it! All the Seekers try desperately to fly through the maze, but since it is continually shifting, they can never find the exit! After several hours, they all give up and I just cause them to explode, killing both remaining Group B Seekers! The Twinmobile kills the remaining Group E Seeker! All Seekers have been destroyed!
Godmodder Soul is now extremely confused about where his allegiance lies, and this confusion only serves to put him in a greater rage state, increasing his attack power! He sails straight towards the TARDIS and the Torus, smashing both ships together repeatedly, over and over, somehow using only one hand to do so! His mouth stretches impossibly wide and an assortment of sharp objects appear out of it! You all prepare to defend against it, but it was a decoy Godmodder the entire time, and the real one has snuck up behind you and places a Gooey Bomb on the TARDIS! The TARDIS flails around and accidentally sticks to the Torus, causing them to be stuck together! They are helpless as the Gooey Bomb explodes, dealing 37,500 damage to the TARDIS and 18,750 damage to the Torus!
The Right Beam deals 15,000 damage to the DUX! The Right Scale Shield's remains explode, destroying the TARDIS and the Torus in a massive fireball! The Central Holder deals 25,000 damage to the Disco Deathball! The Right Beam and the Central Holder both activate their hidden powers, charging up the Artemissile and the Right Turret! The Artemissile grows additional orchid weaponry and concentrates intensely, firing massive tendrils of orchid energy that impale Conchcruiser Hexahedron and TT's Super Ship, dealing 17,000 damage to the former and destroying the latter!
Binary Prime and the Employer's Turrets grow dim, with uncountable stark-grey lines of code swarming around the former and a massive whirlpool of purple energy forming around the latter! Suddenly, both Turrets flicker, warped with static, and merge into one temporarily, a massive vortex of static forming around its top! The vortex grows to the height of the chamber, pulling everything in! The Shipship and the Disco Deathball become the first victims, their very code being torn apart! When they are thrown out of the vortex, they are barely recognizable as ships... (Talist, what happens when a ship dies and it has a card on it? Does the card stay?)
The Dragonfly and H.A.C. Tesseract are rebuilt with 75% of their health!
Project Binary, sensing that it's time to end this, and quickly, conjures up another shield to guard the Central Holder that's in the shape of the crown-like pattern that was on the three Binaries' projections on the server! It's called the Crown, and it can counter-attack and attack during the EOTB! In addition, its counterattacks have a chance of inflicting confusion on others!
After that's done, Project Binary goes through his directories, digging up one last file, the only thing he needs at this point, the ultimate contingency plan - an executable called "Project Artemis".
The Itinerary:
> All: Create your own spaceship to fight with, or buddy up with someone else's!
> All: Destroy the Artemissile's foundations and weaponry!
> All: Destroy Project Binary's army of ships!
> All: Watch out for the Employer and Binary Prime!
> All: Watch out for Godmodder Soul!
I. FINAL WAVE .III. DEMONHEAD .IIIII. INFESTATION .IIIIV. ASCENT .IVV. EXODUS .VVI. ECLIPSE .VIMoonbase Core:
insert_generic_username: [AG] HP: 28/25. Has Super Armor. Runic Shielding: 90%.
pionoplayer: [AG] HP: 28/25. Has Super Armor. Now vulnerable!
CobaltShade: [AG] HP: 25/25. Has Super Armor. Runic Shielding: 100%.
The_Nonexistent_Tazz: [AG] HP: 28/25. Has Alpha Armor. Runic Shielding: 90%.
gutza1: [AG] HP: 28/25. Has Super Armor.
Netpatham: [AG] HP: 25/25. Has Super Armor.
Irecreeper: [AG] HP: 25/25. Has Super Armor. Now vulnerable!
TT2000: [AG] HP: 25/25. Has Super Armor. Now vulnerable!
Amperz4nd: [AG] HP: 25/25. Has Super Armor. Runic Shielding: 100%.
Crusher48: [AG] HP: 0/25. Has Super Armor. DEAD?
Talist: [AG] HP: 25/25. Has Super Armor.
crystalcat: [AG] HP: 25/25. Has Super Armor. Runic Shielding: 100%.
Nimbleguy: [AG] HP: 25/25. Has Super Armor.
PitTheAngel: [AG] HP: 25/25. Has Super Armor.
TehEpicNinja9001: [AG] HP: 25/25. Has Super Armor.
TSFHISEPIC: [AG] HP: 25/25. Has Super Armor.
FINALBATTLESTARTSNOW: [AG] HP: 25/25. Has Super Armor.
ninjatwist321: [AG] HP: 25/25. Has Super Armor.
mythicZoologist: [AG] HP: 25/25. Has Super Armor.
NinjaV2403: [AG] HP: 25/25. Has Super Armor.
sigmatw: [AG] HP: 25/25. Has Super Armor. Runic Shielding: 100%.
jondanger23: [AG] HP: 25/25. Has Super Armor.
ProofofconcepT: [PG] HP: 20/20.
The_Serpent: [PG] HP: 20/20.
ManiacMasteR: [N] HP: 25/25.
K4yne: [N] HP: 25/25. Now vulnerable!
Fseftr: [N] HP: 25/25. Has Super Armor.
engie_ninja: [N] HP:25/25.
The_Idea_Modpack_Mod_Man: [N] HP: 25/25. Has Super Armor. Now vulnerable! Runic Shielding: 100%.
5l1n65h07: [N] HP: 25/25. Has Super Armor.
Split: [N] HP: 250,000/250,000. In the Twinmobile. Weapon Mode: Perfect Split. Seeing Red: I
Uber Pirateship Remains: [ManiacMasteR] Current Stats: 3/2/2. HP: 102,500/150,000. Housing no one. Attack increases every time 5 entities die. Yar Har Fiddily Dee: III
The Shipship: [The_Idea_Modpack_Mod_Man] Stats: 3/1/2. HP: 0/150,000. Housing no one. Ships 2 spaceships each turn, causing their attacks to minicrit. OT3: III
The Disco Deathball: [K4yne] Stats: 3/1/2. HP: 0/150,000. Housing no one. Tanks all the damage for a particular ship each turn. Hyperdimensional Electronic Space Ballet: IIII
Queen of Knights: The ship takes 20% less damage from all attacks. When discarded, the ship blocks the next attack against it.CLYP Prototype 12: [5l1n6507] Stats: 2/2/2. HP: 75,000/100,000. Housing no one. Has a 25% dodge chance. Glitcher-Upper: IIII
The DUX: [engie_ninja] Stats: 3/1/2. HP: 134,000/150,000. Housing no one. For every other entity named DUX on the field, this ship's attack stat goes up by 1. Bonus Dux: IIII
Space Octillery: [fseftr] Current Stats: 3/2/3. HP: 149,000/150,000. Every other turn, a random stat is lowered by 1 and another is increased by 2. Octazooka: II King of Myths: The ship gains +1 Defense to the first attack against it each turn. When discarded, the ship gains +1 Attack for the entire turn. Queen of Myths: The ship gains a little HP every time it deals damage. When discarded, the ship gains +1 Attack for the rest of the turn.
Build: [AG] HP: 200,000/200,000. In the Twinmobile.
Twinmobile: [AG] HP: 260,000/300,000. Piloted by the Duck. Housing Build and Split. The more players inside of it, the more powerful its attacks are. Duck Season: II
Omega-Class Destroyer: [Netpatham] Current Stats: 2/2/2. HP: 84,000/100,000. Housing no one. Can exchange attack and defense modules between itself and send them to other ships. Modules can be destroyed and repaired. Rebuild: IIII Shields: 0/10,000 HP. (x2.) Reflect one attack each turn. Nanobot Swarm: 20,000/20,000. (x2.) Attacks enemies and heals allies. Being buffed by the Conchcruiser Hexahedron.
The TARDIS: [pionoplayer] Stats: 1/2/3. HP: 0/50,000. Housing no one. Can house an infinite number of players. Energy Obliterator: IIII
The Dragonfly: [TSFHISEPIC] Stats: 2/3/1. HP: 75,000/100,000. Housing no one. Anything that attacks the ship will take low damage. Kerbal Cannon: III
Ship of Flesh: [jondanger23] Stats: 3/2/1. HP: 125,000/150,000. Housing no one. Summons 10 H.U.N.G.R.Y.s per turn. Leech Storm: III H.U.N.G.R.Y.s: 1,000/1,000 HP. (x25.) Protecting the Twinmobile.
The Thaumic Beyond: [crystalcat] Stats: 2/2/2. HP: 81,000/100,000. Housing no one. Can scan enemies each turn, dealing more damage to and taking less damage from them. Only one entity can be scanned at a time. Fighter Deployment: IIII
Conchcruiser Hexahedron: [Nimbleguy] Stats: 2/3/1. HP: 58,000/100,000. Housing no one. Minicrits a random ship's attack each turn. Currently affecting the Omega-Class Destroyer. Improbability: IIII Runeleeching: Gains 25% of the damage players with Eric's Runic Shielding deal to Runebroken entities back as health.
The Codecharter: [CobaltShade] Stats: 2/2/2. HP: 77,000/100,000. Housing no one. Has a chance of reflecting attacks back at the attacker. Chance goes down as HP goes down. Unicode String: II
H.A.C. Tesseract: [Amperz4nd] Stats: 1/2/3. HP: 37,500/50,000. Housing no one. Blocks an attack against a random ship each turn and deals damage to the attacker. Godbreaker Cannon: III
TT's Super Ship: [TT2000] Stats: 2/3/1. HP: 0/100,000. Housing no one. Anything that attacks the ship will take damage. Flame Cannon: II
The Torus: [Irecreeper] Stats: 2/1/3. HP: 0/100,000. Housing no one. Summons 20 Attack Drones and 10 Laser Drones each turn. Hull Repair Drone Cloud: III
Moorblade 2.1: [The_Nonexistent_Tazz] Current Stats: 1/3/3. HP: 42,500/50,000. Housing insert_generic_username. Deals more damage the less HP it has. Master Orders: IIII Queen of Gears: The ship's special attack becomes 20% more effective. When discarded, the ship's special attack is charged by 1. Ace of Gears: Blocks the next attack against the ship. All attacks the ship does have a 20% chance to crit. When discarded, the ship can reduce a stat by 1 and raise another stat by 2 for one turn. King of Gears: When discarded, the ship gains +1 Attack next turn. Jack of Gears: The ship's minions deal 20% more damage. When discarded, the ship gains +1 Attack until the end of the turn. Court of Gears Synergy: The ship can lower a stat by 1 and raise another stat by 2. What stats are raised/lowered can be changed at any time. When the Court is discarded, the ship's special attack is raised by 3. Currently protected by the Tri-Mage Fighter.
████: [nulitor] Stats: 3/3/0. HP: 82,000/150,000. The ship loses 6,000 HP per turn. Names of Power: ???
The DreamSail: [Talist] Stats: 2/0/2. HP: 68,000/100,000. Housing no one. A maximum of 6 cards can be drawn into Talist's hand, with one being drawn each post. Each post, 2 cards can be put onto an entity, or two different entities. An entity can have 4 cards on them at any time. There can be a maximum of 10 cards in play at any time. Cards have different effects that can change depending on who they're played on. Royal Flush: IIII Hand:
Ace of Knights.Played on Left Beam.King of Spells.Played on Tri-Mage Fighter.King of Myths.Played on Space Octillery.Jack of Gears.Played on Moorblade 2.1.Queen of Gears.Played on Moorblade 2.1.Jack of Myths.Played on Tri-Mage Fighter.Ace of Gears.Played on Moorblade 2.1.Queen of Knights.Played on the Disco Deathball.King of Gears. Played on Moorblade 2.1.Jack of Knights.Played on the Tri-Mage Fighter.Queen of Myths.Played on the Space Octillery.ID_ES: [mythicZoologist] Stats: 1/3/2. HP: 50,000/50,000. Housing no one. Gains cumulative passive benefits every time it is damaged. Benefits reset upon the destruction of the ship. Dragon Breath Grimoire: IIII
Sig-God Demolisher: [sigmatw] Stats: 2/1/3. HP: 100,000/100,000. Housing no one. Summons 1,000 Shield Drones, Attack Drones, and Decoy Drones per tun. Shield Drones: 5/5 HP. (x3,000.) Provide defenses. Attack Drones: 2/2 HP. (x4,000.) Provide additional attack. Decoy Drones: 2/2 HP. (x4,000.) Have a chance of intercepting attacks. Godcannon: III Runeleeching: Gains 25% of the damage players with Eric's Runic Shielding deal to Runebroken entities back as health.
The Return: [PitTheAngel] Stats: 2/2/2. HP: 55,000/100,000. Housing no one. Upon death, the ship will be able to act for another turn before fully dying. Still Here: IIII
Planet Express Ship: [gutza1] Stats: 2/2/2. HP: 89,000/100,000. Housing no one. Has a 33% dodge chance for the strongest attack against it. Interuniversal Reinforcements: IIII
The Teeny Drone: [OverlordXcano] Stats: 1/4/1. HP: 50,000/50,000. Housing no one. Has a 75% dodge chance, but takes extra damage from all attacks. Kamikaze: II
Battleship Halberd: [FINALBATTLESTARTSNOW] Stats: 1/3/2. HP: 50,000/50,000. Housing no one. Has a 25% dodge chance. Ultra Cannon Combo: II
Galaxia Darkness: [NinjaV2403] Stats: 2/3/1. HP: 100,000/100,000. Housing no one. Can switch between four different modes that grant the ship different powers and special attacks. Currently in no mode. ???: IIII
HALShip 9000: [gutza1] Stats: 1/3/2. HP: 50,000/50,000. Housing no one. The ship gets a free action at the end of the turn, and will attack the enemy with the highest HP. The ship's special attack can be used in addition to this free action. Rail Cannon: II
The Umbra: [ninjatwist321] Stats: 2/3/1. HP: 100,000/100,000. Has a 25% dodge chance. Laser Lance: III
A23 Juggernaut: [Crusher48] Stats: 4/1/1. HP: 200,000/200,000. Currently has no passive. Tera-Barrier Projection: III
Tri-Mage Fighter: [ProofofconcepT] Stats: 3/1/2. HP: 85,000/150,000. Housing no one. Links to an entity each turn and takes the damage dealt to it. Upon death of ship, the passive cannot be used for three turns. Currently protecting the Moorblade 2.1. Steel Trap: III Jack of Myths: No effect. Jack of Knights: When discarded, the ship gains +1 Attack for the rest of this turn and next turn if the ship has 1 additional card. If the ship has 2 or more additional cards, it gains +2 Attack. If the ship has no additional cards, the effect does nothing.
The Serpentine: [The_Serpent] Stats: 2/3/1. HP: 31,000/100,000. Housing no one. Has 35% chance to deal poison with its attacks. Unagi Maximus: III
Godmodder Soul: [GM?] HP: . "Allied" with the Binaries. Allegiance: 15% [01].
PROJECT BINARY: [01 BOSS] In the Artemissile.
Artemissile: [01 BOSS]
Right Beam: 63,500/250,000 HP. Can supercharge the Right Turret every other turn. Poisoned: III
Central Holder: 144,000/500,000 HP. Can supercharge the Artemissile every other turn. Its attacks have 25% chance to miss for 1 turn. Runebroken: II Takes x2 damage from players with Eric's Runic Shielding. The Crown: 220,000/220,000. Can counter-attack. Counter-attacks have a chance of inflicting Confusion. Can attack on its own.
THE EMPLOYER: [01 BOSS] In the Right Turret. Invulnerable.
BINARY PRIME: [01 BOSS] In the Left Turret. Invulnerable.
Curses of Anti-Entities, Anti-Charging, and Anti-Alchemies are in effect. If you die, you must take a turn to rebuild your ship. You can attack while doing so, at the cost of less damage. If you die and you have two ships, you cannot repair either of them.
The Spoils:
Broken Halo: III READY (K4yne)
Contaminated Gear: IIII READY (ninjatwist321)
Rapidfire Bow: III READY (PitTheAngel)
HHH's Headtaker: III READY (ManiacMasteR)
Hivemind CPU: III READY (5l1n65h07)
Potion Supply: III READY (Talist)
Ender Orb: IIIII DISABLED (Netpatham)
Slime-Inator: III READY(TehEpicNinja9001)
Molten Processor: IIII READY (PitTheAngel)
Infinity Blade: II READY [5K] (The_Nonexistent_Tazz)
Prism: III READY (TehEpicNinja9001)
Lil' Cal: IIIII READY (insert_generic_username)
Shockwave Laser-Cannon: IIII READY (Fseftr)
Sacred Pool Balls: IIII READY (insert_generic_username)
Deudly Magnum: I READY (TwinBuilder)
Emerald Nova: IIII DISABLED (pionoplayer)
Waluigi Thyme: ...IS OVER. (Irecreeper)
Withered Plate: IIII READY (TT2000)
Auditory Piston: III DISABLED (The_Idea_Modpack_Mod_Man)
Inferno Servo: III READY (Netpatham)
Magma Multiplier: IIII READY (Fseftr)
Silver Eye: III READY (crystalcat)
Table Leg: III DISABLED (Irecreeper)
Spare Tentacle: III READY (TheLordErelye)
Providence's Topper: III READY (TheLordErelye)
Red Scale: III READY (engie_ninja)
Twitchy Staff: III READY (Irecreeper)
Chaos Heart: IIIII READY (K4yne)
Faceless Eight: II READY (insert_generic_username)
Necro Smasher: III READY (engie_ninja)
Black Matter Gun: IIII READY (crystalcat)
Kitsune Charm: II READY (Talist)
Glitch Wrench: IIII READY (gutza1)
Hard-Light Gun: III READY (ProofofconcepT)
Oblivion's Topper: III DISABLED (The_Nonexistent_Tazz)
Pale Valve: IIII READY (The_Serpent)
Giant Gear: IIII DISABLED (CobaltShade)
Nether Spire: IIIII READY (pionoplayer)
Amethyst Spike: IIIII READY (5l1n65h07)
Brass Knuckles: IIIIII DISABLED (Irecreeper)
Sacred Items:
17 Hog Slop
15 Elf Tears
3 Pie Filling
3 Weasel Snot
Okay, given that the A23 Juggernaut is basically part of a long line of tanky ships (starting with the Tanker A1), it gets the block chance special (remember that it is a block chance, and things that are blocked still deal 10% damage).
/null
Aw come on! You didn't even give me a chance to use the energy obliterator!
Merp...
Eric hovers in the air as the TARDIS suddenly winks out of existence right as the sticky bomb goes off, reappearing about 5 seconds later from everyone in the room's perspective, but an hour later from everyone in the TARDIS's perspective, the outermost layer of shielding now replenished and ready for another round of combat.
The people inside of course open fire on the central holder.
Eric however is glowing with rage...
It seems he's none too happy about Godmodder Soul attacking the TARDIS.
Oh gorilla.
What is it Hank?
Eric's about to get himself killed.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
I pilot my ship towards the right beam, and I slice it with my ship's sharp wings. I then turn around and fire a freeze bomb at the exposed circuitry, preventing it from supercharging the turret for 2 turns.
I then give the godmodder soul a deal.
Your soul form wouldn't happen if the three binaries interfered with our war-game. In fact, That was their plan all along: Making you turn into a soul so they can exploit you for universal domination. I'll tell you what, I can transform you back into your minecraft player form if you-
Hold on. This needs to be private. One sec.
I activate my oculus blade to enter a command, and the three binaries are temporary deaf!
The Employer: H0W 1N THE-
I have data files of every single person in the multiverse, and I mean EVERY SINGLE Person. I can modify your data As I wish.
I turn back at godmodder soul.
As I was saying, I can transform you back into your minecraft player form if you would work With us. After all, It was Project Binary's meddling that got us into this mess into the first place. In fact, If I can recall from Project Binary's data file, It describes his personality as, "Smart, Manipulative, Uses allies as mere tools, and Seeks universal domination for no reason."
I enter a command to disable the deafness of the three binaries.
There. Done.
I'll be making my great escape now!
"So you were the one who got into my stash of information? Or maybe you got it from someone who did, or discovered it after it was stolen? Meh, doesn't matter. What matters is that...I GOT TO RANK ONE ON AGAR.IO!"My gargantuan cell falls from the sky and slurps up the Central HolderRoll a three, fire piercing laser at Central Holder. Also, my Ultra Combo Cannon will also attack the Central Holder, assuming it is still active.
"Binaries, you went against us without a full idea of our abilities, without an apocalypse at your back, without half the power the last trial had, and without any true support. You overreached your abilities, so you GET NOTHING! YOU LOSE! GOOD DAY SIR!"I first, irl, ask Twin when the Echeladder will be updated. I then throw a remaining seeker into another remaining seeker.
No matter who wins, this can't end well...people like you should be burning in...you know, that place.
As usual, the only way to end a war for good is to discover its beginning...and end that beginning.
So, Uzi. Sorry to let you know, but this is as far as you go.
"lol ur stooped im God."
"Actually, as the omnipotent creator of this universe, I think I fit the bill more than some bearded guy who can't escape from some rope."
I pull out a nametag and name the Omega-Class Destroyer DUX.
I then execute Rebuild, switching everything to Missiles for one final run.
The Omega-Class Destroyer DUX activates a kamikaze program as I hastily evacuate to a HALI-array-generated safe capsule.
The modular structure of the ship is quickly packed full of all sorts of explosives, from ANFO, to thaumically-charged ice bombs, to simple glass containers full of absurd amounts of magic. The Destroyer then fills all its module slots with missiles, and starts firing. After completely emptying the ordnance bays and exhausting the power that would normally replace fired missiles, the Destroyer jettisons the empty metal frames in a carefully plotted arc, before...teleporting away? What could it possibly be doing...Oh. It's accelerated to a speed in terms of c and is now firing all its thrusters at the Central Holder as it crashes into the machinery.
The explosions come only a short instant after.
Then, the Omega-Class Destroyer, now named DUX, is rebuilt by timeclonespam, with two bays full of missiles and the others full of shields.
I debate whether to call in reinforcements, but decide against it.
I do, however, put on some nice music.
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!