The TARDIS whizzes into the room... stats: Health:1, Attack:2, Defense:3
It moves extremely quickly and focuses on not being hit, and unleashing the attack power of the numerous characters within.
Passive: Crossover: everyone can access their side characters and various characters out of Godcraft.
Unless of course we're allowed to use side characters normally (which I really hope), in which case its:
Bigger on the Inside: Has no limit to number of players inside.
Charged attack: 4 charge, The energy obliterator: Massive energy cannon capable of dealing MASSIVE DAMAGE.
Deimos leans out the side, holding a dakkanator (whoa... old copies of the gigagun chain...),
SUCK ON THIS YOU SONS OF *********************************************************************
((note to mods, this is not starring out an actual cuss word, I literally just typed out something that would be the beginning of an insult no matter what and then held down the asterisk key for several seconds. Its me having fun with censoring tropes, not violating the forum rules.))
Looks like he's learned a few new curse words in his time outside of Nevada.
He sprays a massive amount of bullets, rockets and lasers everywhere, sowing mayhem and destruction among the forces of Binary. (seekers)
Time to take advantage of my 'extra power' if I actually have it.
Eric crackles with power. The power of the 13th comb rave is flowing within his veins.
For once he doesn't need to prepare his runes in order to use them.
For all of you wondering what makes runic magic tick...
The Narrative.
Runic magic runs of the Narrative, figure now's a good a time as any to let this loose.
So, anyways, not going to turn it into a big to-do, and I'm just going to cut straight to Eric kicking thing's butts.
Uttering silent words, glowing gold runes seem to pour out of Eric's mouth, spinning around him. He sticks his hand out to his side, and the runes coalesce into a glowing sword. He brings it around.
Ismitethee,Creaturesofevil!
A massive stream of white light shoots out of the tip of Eric's blade, unleashing enormous amounts of energy towards Binary's fleet of seekers. The radiant power vaporizing them in a stream of pure, holy destruction.
You can practically hear angels egging him on. Not singing. These aren't that kind of angel.
He twirls the sword and continues muttering, the runes continuing to form. He waves his hands, and runes begin spiralling away from his form, and begin to solidify into actual barriers around others.
pionoplayer gains new buff: Runic Avatar I: every round that I'm alive, runic shielding is applied to multiple other players, chosen at random from those who need it most. If anyone is in a situation where they would be insta-killed otherwise, one of the runic shieldings will apply to them instead of someone else who doesn't need it. This doesn't apply to people just being injured.
I am the last target of this, and as a sacrifice, I cannot have runic shielding applied to me while there is another player on the battlefield without runic shielding.
"Wish to know why some of your mind control has been broken? My infinite willpower that I can share bits and pieces of. I guess you wish to test whether or not it's truly infinite, so try. Go waste your time trying to beat the strain it takes to summon a god and use his power as one's own for a short time. In the meantime, take a look at these!"
I forgo my ship's attack to charge my Active Special
A horde of trophies come falling down from the sky, pelting the Central Holder. They are, the Smashers.
I stare at Eric, then slap him in the face. "I don't want to know how you built up any reputation as a savior with your willingness to repeatedly throw refugees into battlegrounds."
The Meaning of Life, the Universe, and Everything.
Join Date:
4/30/2014
Posts:
72
Location:
The Nether (of course!)
Minecraft:
SolidMastR
Xbox:
No, just no
PSN:
ManiacMastR
Member Details
Maniac: A peculiar FINAL BATTLE. I like it. This is a great end, Twin.
Maniac creates a portal, but knowing the BINARIES won't allow him to leave, only sends his shadow in.
His shadow ends up in The Nether. Not just Godcraft's Nether. Not just any Nether. THE Nether.
The shadow stands in front of a huge castle. Made out of Netherbricks and many other strange Nether-themed blocks, guarded by Blazes and Pigmen, and bigger than any Nether Fortress, it is truly a sight to behold. The shadow doesn't do any beholding, however. Why would he behold his house?
He enters the castle and finds the generals playing poker.
Maniac: GATHER THE TROOPS. Prepare my ship. It's time for a BATTLESHIP FIGHT!
As they leave, Maniac walks to the library and grabs a certain book. The title reads: "THE ELEMENTAL RINGS"
Maybe next time.
The portal grows larger. A ship flies out of it, just before the portal closes.
The ship is massive. Looking like a space battleship made of an unearthly material, with holes in the hull revealing dead pirates working on machines. The ship is designed with a dead look to it, with skulls and bone emblems all over the ship. It looks oddly familiar.
The cockpit holds a great throne with Maniac sitting on it. Beside him is... it can't be.
???: Fire them torpedoes! Blast them cannons! Show them what wer made of!
Pirates: AYE AYE CAP'N RAY!
Of course! It's the remains of the UBER PIRATE SHIP!
UBER GHOST PIRATE SHIP:
HP: 3 ATK: 1 DEF: 2
PASSIVE: AWAKENING (ATK increases for every 5 enemies that die on the battlefield (you can increase the time if that's to low....))
SPECIAL: YAR HAR III (On the turn it fires, I'll explain what it does)
((Okay, Eric doesn't have any control over the TARDIS at the current point in time, and we aren't currently in a situation where the TARDIS won't be able to warp out as soon as it starts sustaining damage- like it did during the paradox dimentio fight. The Red Dragon was messing with everything. Binary isn't. Take it up with Hank if it still bothers you, Eric only did it once, and he hasn't built up a reputation of a savior. He has a prophecy labeling him as an avenger, which has no implications (unless you're in the Marvel 'verse) of saving anyone.))
The Unskippable Cutscene™ and the gameplay to go with it are now up! Now the real fun of Trial 7 begins. If you have already made a post, edit it accordingly. If you haven't yet, what are you waiting for? In case it wasn't obvious, no post today. Expect one tomorrow.
I've edited the post to add in some important new rules. I'll include them here for reference:
Keep in mind that you can still attack normally in your three posts each turn! You can attack using the ship, (describing the attacks for more damage) or you can shoot out of the ship with your own attacks. However, ships' special attacks and passives go into effect at the end of each turn. You can command when to use the special attack and what your passive targets in one of your posts.
Also, the Curses are not gone! The Curses of Anti-Entities, Anti-Charging, and Anti-Alchemies are still in effect! In addition, if you die, you'll have to spend an entire turn rebuilding your ship! You can attack normally during that turn, but they will deal less damage.
Well first, before I start getting into my ship, I add myself a health bar to the game, THEN I start designing my ship.*a couple of minutes later*
I present to you, the Ship of Flesh!
Health: 3
Attack: 2
Defense: 1
(If our ships can summon minions:)
Special: Leech Storm: Summons a **** ton of H.U.N.G.R.Y. Cooldown of 3 turns.
Passive: Summons 10 H.U.N.G.R.Y. per turn.
(If they can't:)
Special: Heat Ray: Fires a super powerful heat ray. Cooldown of 4 turns.
Passive: Health and Max Health increase by 10000 per turn. (too op?)
Now, on to the stats of the H.U.N.G.R.Y. (Healing Ultimate Nice Great Robots Yayhusgyusagysugauygauydgyuag)
Health: 1
Attack: 2
Defense: 0
Special: None, they're minions!
Passive: All damage they do is returned to the Ship of Flesh as health.
I hop in the Ship of Flesh and fire a laser at the Central Holder while the H.U.N.G.R.Y. that are summoned this turn swarm around the Power Accelerator.
"Now this is a ride!"
Anyways, in case it wasn't obvious, this ship is based of the Wall of Flesh from Terraria.
I summon the SHIPSHIP. It is a ship which is powered by shipping. It's passive is the action of ship shipping, in which two other ships are shipped and they both minicrit in the next turn. It's stats are 3HP2DEF1ATTACK. It fires its ultimate ship missile, the CANON (which is a cannon) at Project Binary's left beam.
I summon the Zombie Pigmen, who are launched out of the CANON to start attacking Project Binary's left beam!
[Passive] Dark Arcane Shielding [Target] : Links my ship to the target, I take all of their damage while active.
Dark Orb |: Launches a powerful orb at the target
Steel Trap |||: The next attack heals me instead of damaging me.
I hop into my ship.
"Let's do this thing" I say as I turn up the intergalactic radio to the 'Final Boss' station.
I launch myself into the group E "We should take out them before we focus on the others; don't need them dealing heavy damage to us" I say over the radio... or is it a radio? If I'm not mistaken radio's arn't able to travel over space since it needs a medium to transfer energy... or is that just sound waves...
ANY WAY, I blast my way into group E
I'm pretty excited for this final boss fight! (You know, the real final boss fight... Since you said the last one was the final boss fight... Or at least ... ummmm)
Turns out I was saying this over group E's intercom, and the mindless rambling like I know what I'm saying makes them slightly angry, only slightly enough to make them mess up while I was attacking them... slightly.
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The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
For the record, I never wanted to blame you Twin. I was blaming plain luck and my own short sightedness. And I was going to quit, but how could I do that when the final(ish) battle has something vaguely entity like? For what happened story wise in this post, I'll just accept most of it to avoid arguments. But I do have to ask the three Binaries (sounds like we have a case of 'Who's on First?') something. And that is... why? Why exactly do you want to destroy Minecraft? There's not a whole lot left. If its just because you're generally evil/RelatedToTheConflictAndSoNeedDestruction or something, then... oh. Alright then. I'll not press it farther.
Anyway, expect me to do something intensely weird for my ship. And this time, if it does end up being pointless, that's fine because I enjoy making these way more than I enjoy making attacks. But could I ask what the rules for having a second ship are? Yeah, I might need one.
I stuff trophies of the smashers into Tazz's ship so that he can summon them more easily. I also upgrade regular Meta Knight to Brawl Meta Knight, Why? Because I can.
The Meaning of Life, the Universe, and Everything.
Join Date:
3/13/2011
Posts:
61
Minecraft:
crystalcat
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ACT 1- SHIP SUMMONING AND EXPOSITORY KNOWLEDGE-GIVING
First, I deploy the Thaumic Beyond.
Health: 2
Attack: 2
Defense: 2
The Thaumic Beyond is a fairly standard ship. It's heavily armored, creating an average HP profile, and has good defense thanks to its material of construction- Guardmetal, which has a great deal of defensive strength and can regenerate after attacks hit it. It's equipped with six turrets which basically instantly punch holes in anything they target, as well as a massive magical construct in the Thaumic Hub that can cast absolutely massive spells for both offense and defense. Thus, it has a good Attack score as well.
Special: Fighter Deployment - IIII - Summons the ship's 5-fighter unmanned fleet of Full Thaumic Launchers to strafe a target with weapons, dealing heavy damage to that target or group of targets. Alternatively, the fighters can instead use their inbuilt suite of repair and reconstruction spells to heal up an allied ship.
Passive: Thaumic Sensors - This ship can scan an enemy once per turn, specified in any one post, and store its weakpoints and capabilities in its ship's computer, dealing increased damage to and taking less damage from the ship's scanned target. A target lasts until overridden by another scan. Multiple scans of the same target do not stack.
Second,
I summon up my FTL, looking it over. You know, this thing seems to have gotten old fast. It needs a better set of passive defenses, a better active-cast battle defense, and some better spells in general. Plus I need to add the Mystic Focuser as a focus for the spells this can cast. Can’t just force magical energy through a thick layer of metal that’s pretty much made for blocking things, after all. A field of blinding purple magic envelops me and the fighter, teleporting us to the Thaumic Beyond’s hangar bay. I place the FTL on the maintenance pad, which I upgrade with an array of tools and manipulating crystals, and get to work.
First, I pull out some Ichorium and Thaumium, quickly creating several small squarish modules of Thaumium with Ichorium runic inlays on them that I then run over to the Thaumic Hub for infusion. Some Salis Mundus, a Primal Charm, maybe seven Nitor, Enchanted Fabric, and a piece of Amber per each module later, as well as absolute masses of Praecantatio, Potentia, and Tutamen essentia consumed, happily easily conjured thanks to the Ea Mechanisms, I have ship-class Runic Shielding Modules. Passive defenses acquired! I return to the hangar room and attach the modules in strategic, well-protected locations, hooking them up with mana feeds to the ship’s main magic generator before attaching a specialized vis storage battery to each that was modeled off Vis Storage Amulets. Fully charge those, and the modules will last a good long while before running out of vis. They power up, and slowly create a hull-tight field of magic around the fighter that should completely absorb most types of damage until its own charge runs out. Extra HP, in a sense.
Now for the active defenses. I teleport into the Pilot’s Vat of the FTL I’m working on and open up a mental link with Crystallum. *Hey, can you grab some of the data on that Gaussian Field barrier-jacket we encountered in the Devaverse?* *Sure. Why, planning to upgrade your Equipment?* *Nah, I need to develop a version of Combat Equipment for a spacefighter. Remember the Full Thaumic Launcher? It needs some better battle defenses.* *Ooh, seems like a interesting challenge. Want help?* *Sure. It’s already got two modified basic spells doing duty, but those could easily be replaced with some well-designed Combat Equipment. Let me set you up with a link to the tools.* I plug Crystallum in storage form, looking like a thick card of black metal with a purple crystal inset into it, into the maintenance pad. A set of sensors scans the fighter over, before Crystallum's telepathic voice sounds once again in my head. *Looks interesting. Very well designed overall, but it does seem that alchemy in general gives you exactly what you need. The runic shielding you added is an interesting concept but complicates things slightly in the field of stability, so it would probably be best to copy the original Gaussian Field and put energy-channeling pylons in magically strategic places. Otherwise, we should be able to integrate a classic shielding variety of Equipment and the Gaussian Field redirection style in the same spell. Any name ideas?* *Easy. The Full Thaumic Ward.* *Well, then…*
A set of crystals and tools slides out of the maintenance pad, enveloping the fighter in blinding light. After a minute or so, the restructuring of the fighter fades, to reveal several crystalline, swept-back vanes attached to the fighter, growing out of the Guardmetal and giving the entire thing a more spiky, angular look. The additions warm up with a low hum, glowing a faint purple as a wave of magic washes over the fighter. When the magic fades, the entire fighter has a faint - almost unnoticeable - field of purple magic around it, and the metal it’s made of appears slightly thicker and much more reinforced. Armor also covers the Runic Shielding Modules, protecting them from anyone who might think to target them. Crystallum reports, *Full Thaumic Ward programmed, added, and active. Attack mitigation active, deflection fields active. Everything appears to be working as intended.* “Well. Now to test it.” I teleport the FTL into a small demiplane, retrieving Crystallum beforehand. I begin firing both buster spells and basic unguided bullets at the floating fighter, every last one being deflected by the Full Thaumic Ward. I quickly send a command to the fighter to turn off the deflection field portion of the spell, and I begin to test the power of the defense’s pure armor. I test it to pretty much destruction, finding that the Ea Mechanism provides more than enough power for a pretty strong defense, even considering the relative power of my massive attacks. The Runic Shielding also appears to work, as after I knock down the Full Thaumic Ward my first few shots are absorbed with no damage to the fighter itself. I am satisfied with this, and teleport myself and the fighter back onto the maintenance pad.
Finally, I hook up the Mystic Focuser to the Ea Mechanism and Thaumonomitron, providing an actual focus for the spells this fighter habitually uses as weaponry and defense. It reshapes itself to form the very tip of the fighter’s nose, looking perfect for frontal assaults. Satisfied, I teleport both myself and the FTL back to the location I vacated, less than a second after everyone saw us leave. Ah, time shenanigans. I love ya.
The outcome of all that is:
The Full Thaumic Launcher, Upgraded:
HP: 2
Attack: 1
Defense: 3
This lean spacefighter, although it may not have as much firepower as some other, greater ships, and is near-totally inadequate in structural terms for any battle where massive amounts of firepower is being tossed around, is amazingly maneuverable and has a surprising suite of defenses and protections. As well, its Runic Shielding Modules allow it to actually take a few hits and survive, although it still relies on maneuverability and shields as its main source of survivability.
Special: Power Surge - III - The ship's computer pushes its magical power generator to its very limit, empowering actions using the ship for one turn.
Passive: Full Thaumic Ward - The ship's active defensive field, deflecting attacks automatically, provides a 25% chance to dodge attacks each turn.
For the record, I never wanted to blame you Twin. I was blaming plain luck and my own short sightedness. And I was going to quit, but how could I do that when the final(ish) battle has something vaguely entity like? For what happened story wise in this post, I'll just accept most of it to avoid arguments. But I do have to ask the three Binaries (sounds like we have a case of 'Who's on First?') something. And that is... why? Why exactly do you want to destroy Minecraft? There's not a whole lot left. If its just because you're generally evil/RelatedToTheConflictAndSoNeedDestruction or something, then... oh. Alright then. I'll not press it farther.
Anyway, expect me to do something intensely weird for my ship. And this time, if it does end up being pointless, that's fine because I enjoy making these way more than I enjoy making attacks. But could I ask what the rules for having a second ship are? Yeah, I might need one.
/null
I understand. Don't worry about it. This is also partially my fault for not explaining some things clearly enough. I'll respond to the Binary thing next turn.
The only criteria for making a second ship is that you clear it with me first. It should also preferably be summoned after your first one is, but it doesn't have to be.
The Meaning of Life, the Universe, and Everything.
Join Date:
2/23/2014
Posts:
275
Location:
The Void
Minecraft:
Upsilon
Member Details
Post 1
(BROWN)This just made me remember… I still have a Glitchalloy Spaceship Core and Conch's Chassis. So… (END BROWN) Gerbil takes the Conch's Chassis, and puts the Glitchalloy Spaceship Core inside it. The Tubas are attached to the ship, the Raspberry Pi interfacing with the ship.
EPSILON CLASS "HEXAHEDRON" CONCHCRUISER REVISION 1.4.2B Detected Glitchalloy Core Detected Quantum Conch Thrusters Detected Twilight Tank Chassis Detected External Peripheral Attempting Connect via APCP… Failure Attempting Connect via DSP… Failure Attempting Connect via SCS… Failure Attempting Connect via OWC… Success External Peripheral: TUBAS Found Glitchalloy Core Initialized Quantum Conch Thrusters Initialized Twilight Tank Chassis Initialized TUBAS Initialized EPSILOS LOADED USER>_ USER>root PASS>_ PASS>********* WELCOME. DETECTED STATS: ATTACK = 3 HP = 2 DEFENSE = 1 DETECTED ATTACKS: ERELYESOUL = SUMMON MILLIONS OF ERELYESOULS FROM ALTERNATE TIMELINES TO ASSIST : IIII CROSSED CONCH = USE THE POWERS OF THE CONCH TO PREDICT A FUTURE ATTACK. EXECUTE ATTACK ON BINARIES : II IMPROBABILITY = A RANDOM EVENT HAPPENS, FROM FULLY HEALING TO SHAPESHIFTING INTO A RANDOM FLYING OBJECT : III DETECTED PASSIVE: ZERO-POINT UNIVERSE: MINICRITS A RANDOM ATTACK WITH SUPPLIES FROM THE INBUILT TUBAVERSE. >_
(BROWN)Eric, could Eglarbroad stay in the TARDIS for a while? He's… unconscious.(END BROWN)
The Meaning of Life, the Universe, and Everything.
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6/25/2013
Posts:
48
Member Details
Sup... I am well got abducted back.
But the SigmaModder is here to help.
He cant come, srry, but he can send me his most powerful experimental weapons for me to use.
Time to unleash ...
THE SigGod DEMOLISHER
(A super carrier that puts the Death Star III to shame, carrying a limitless supply of drones of all kinds and experimental weapons, it is considered the best in Godmodding science)
Stats:
Health: 2 Attack: 1 Armor: 3
Ability:
Drone factory: Every turn a thousand drone of each type are summoned to assist the craft.
Drone Types: (Shield drone that projects a damage reducing shield- Reduces damage by .5% for each drone)
.........................(Attack drones that fire armor piercing cannons on the enemy)
.........................(Decoy drone that serves to confuse the enemy and intercept attacks)
Experimental GodBots: Each 2 turns summons 100 Godbots that have the power to use low level godmodding skills
AI Command post: Directs drones and Godbots and tells them what to do, 10% damage and resistance buff to all Drones and Godbots
GODCANNON: Fires a cannon of pure Godmodding energy at the enemy doing a massive amount of damage. Takes 3 turns to cool down.
Cannon grid: Fires cannons at enemy, what you expect?
Here we go! I enlarge the Unicoders with the Giant Gear and, with the giant scriptwands, create a ship with the Unicoders that is made entirely out of Unicode characters, bound together by ridiculously strong U+200D ZERO WIDTH JOINERs. I code an AI up in EUPL (Extended Unicode Programming Language) and integrate it into the ship. A few seconds later, it is complete. Made of strong U+2588 FULL BLOCK interior, shielded with U+1F6E1 SHIELDs, with combining character guns attached to the ship, it is truly a sight to behold for anyone as obsessed with the Unicode Standard as I am.
The Codecharter:
Attack: 2
Defense: 2
HP: 2
Special: Summon Unicode String II
Summons a Unicode string decided by me that attacks for the Codecharter. Different Unicode strings have different stats.
Passive: Right-to-Left Shielding
Rings of U+202E RIGHT-TO-LEFT OVERRIDEs reflect some attacks back at the senders. The chance of reflecting attacks goes down as the Codecharter takes damage, as the U+202Es are destroyed.
The Meaning of Life, the Universe, and Everything.
Join Date:
4/4/2014
Posts:
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Location:
{NOT FOUND}
Minecraft:
Amperzand
Xbox:
Nope.
PSN:
Nope.
Member Details
In the Twinmobile appears a rather ordinary tallish young male human, his eyes flickering between navy blue and deep maroon in a manner disconcertingly similar to Sollux.
"Damn, sharing a body again feels odd."
Amp's minecraft avatar, bereft of even the little support of half a Shattered soul's willpower, collapses into a true and irrevocable death, its myriad terrible wounds at last finishing it, its tiny and overwhelmed almost-soul consumed by the forces of Hel its true master should have paid the price for.
Zand's, however, reawakens when the odd-eyed young man takes his place at a computer, its eyes too alternating in shade. The Demimech is ruined, but the armor Zand used is superior to most in the near multiverse regardless.
The young man produces an object plainly not made by the minds of Earth, enters an eighty-two symbol code in no alphabet known to a living race, and sends it on a very secure channel.
The H.A.C Tesseract, having sat idle in Minecraftian low orbit for the few hours since her commanders disappeared, receives a high-clearance Transceiver signal, along with a set of coordinates. Less than thirty seconds later, a hundred-meter-long heavy cruiser warps into existence above us, weapons already armed.
H.A.C Tesseract; Defense 3 Attack 2 Health 1
The finest heavy deep-recon cruiser of Anachron v1.28's construction, this vessel is plated in Adminium and Voidmetal, rendering her delicate internal machinery almost impossible to injure, come Void or Ruin. It carries a powerful thaumotechnic beam weapon usually only issued to capital ships in a set of eight tentacular hardpoints, which also allow the vessel greater versatility in close-quarters and carry tertiary point-defense weapons. Her main practical armaments are a spinal gravitational coilgun, a series of missile tubes allowing ELE-capable torch missiles in a number of unpleasant variants to launch in any direction, and a comprehensive three-hundred and sixty degree point-defense system equipped with heavy lasers and turreted eighty-millimeter autocannons, themselves using gravitic boost technologies to achieve incredibly high slug velocities. Her power is provided by a fifth-iteration solid state Monochromium reactor, with four fusion tokamak subreactors providing redundancy and startup support. She uses an unfortunately underpowered artificial sentience, requiring a minimum twenty-man crew to function in combat, and beyond certain specialized devices for long-range Void travel, carries no active shield defenses.
Special: Godbreaker Cannon; Aforementioned thaumic capitol beam, creates an aberrant tear in creation for the purposes of hate and designed to bring the highest of the high down as thoroughly as any other foe might be slain, three-turn totally a cooldown because I used it to no effect last turn.
Secondary ability: Berserker's Barrage; This ship, unlike most of Anachron's work, was designed for a very specific pilot, and uses overwhelming mass-attacks far in preference of the usual highly strategic penetrator strikes{Though it remains proficient in such}, carrying enough spare ammunition in hypercompression and hammerspace reserves to maintain absolute launch tactics for nearly a year straight.
"I-i think i will be using t-t-his ship." The lone Elsen in the room slowly makes his way to his computer terminal with the blueprints for his ship. After sitting down, he closely observes his desk neighbours. What can you say? Maybe they will try to hurt you now that you are in strangling range? You might never know for sure, especiall with such a ragtag bunch in one place.
He starts shifting his attention to the blueprints, which he closely examines before scribbling on it with a pencil. The ship he decided to build looked okay, but it needed the right flair for it to work. Regular Death Star's were effective, but looked really ugly. He hasn'tt watched Star Wars anyway, and the only thing he knows about it is through pop culture references and vaguely recalling taking a peek into Episode 4.
He slowly feeds the information to his Minecraftian. Now that he is back controlling a figure in an online game, his confidence rises, as he turns into the Mad Scientist the others (should) know him as. At least until somebody talked to him now that they are in the same room, since that has immense RP potential. *hint hint*
A few moments later, the ship of his choosing was ready. The minecraftian, in astronaut garb, proudly waves around while enetering the ship for no other reason than the fact that that is what astronauts do. "Let's bring science..... TO SPACE!" The giant ship, well, mabe not a ship in the broadest sense, but instead a space capable Disco Ball, rises into the air and enters space shortly, then to use dimensional travel to reach the battlefield of ships awaiting him.
The DISCO DEATHMATCH BEATBALL BEAT-ALL aka. Disco Deathball
HP: 3 Attack: 1 Defense: 2
Passive: To Die, or not to Die
The Disco Deathball hovers every turn close to a different ship, whether it's AG, PG or N. The Disco Deathball tanks all damage aimed at the ship supported for that turn, and i pick a new ship every turn to support. This turn i will support the Twinmobile.
Special: Hyperdimensional Electronic Space Ballet IIII
A shockwave of electronic music fills the air SPACE around every ship. This induces debuffs on enemies and buffs on allies, with ships supported by To Die, or not to Die always getting a buff when executed.
Short recap for Twin's sake
Disco Deathball
HP: 3; Attack: 1; Defense: 2; To Die, or not to Die | Twinmobile; Hyperdimensional Electronic Space Ballet IIII
Most likely.
The TARDIS whizzes into the room... stats: Health:1, Attack:2, Defense:3
It moves extremely quickly and focuses on not being hit, and unleashing the attack power of the numerous characters within.
Passive: Crossover: everyone can access their side characters and various characters out of Godcraft.
Unless of course we're allowed to use side characters normally (which I really hope), in which case its:
Bigger on the Inside: Has no limit to number of players inside.
Charged attack: 4 charge, The energy obliterator: Massive energy cannon capable of dealing MASSIVE DAMAGE.
Deimos leans out the side, holding a dakkanator (whoa... old copies of the gigagun chain...),
SUCK ON THIS YOU SONS OF *********************************************************************
((note to mods, this is not starring out an actual cuss word, I literally just typed out something that would be the beginning of an insult no matter what and then held down the asterisk key for several seconds. Its me having fun with censoring tropes, not violating the forum rules.))
Looks like he's learned a few new curse words in his time outside of Nevada.
He sprays a massive amount of bullets, rockets and lasers everywhere, sowing mayhem and destruction among the forces of Binary. (seekers)
Time to take advantage of my 'extra power' if I actually have it.
Eric crackles with power. The power of the 13th comb rave is flowing within his veins.
For once he doesn't need to prepare his runes in order to use them.
For all of you wondering what makes runic magic tick...
The Narrative.
Runic magic runs of the Narrative, figure now's a good a time as any to let this loose.
So, anyways, not going to turn it into a big to-do, and I'm just going to cut straight to Eric kicking thing's butts.
Uttering silent words, glowing gold runes seem to pour out of Eric's mouth, spinning around him. He sticks his hand out to his side, and the runes coalesce into a glowing sword. He brings it around.
Ismitethee,Creaturesofevil!
A massive stream of white light shoots out of the tip of Eric's blade, unleashing enormous amounts of energy towards Binary's fleet of seekers. The radiant power vaporizing them in a stream of pure, holy destruction.
You can practically hear angels egging him on. Not singing. These aren't that kind of angel.
He twirls the sword and continues muttering, the runes continuing to form. He waves his hands, and runes begin spiralling away from his form, and begin to solidify into actual barriers around others.
pionoplayer gains new buff: Runic Avatar I: every round that I'm alive, runic shielding is applied to multiple other players, chosen at random from those who need it most. If anyone is in a situation where they would be insta-killed otherwise, one of the runic shieldings will apply to them instead of someone else who doesn't need it. This doesn't apply to people just being injured.
I am the last target of this, and as a sacrifice, I cannot have runic shielding applied to me while there is another player on the battlefield without runic shielding.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
"Wish to know why some of your mind control has been broken? My infinite willpower that I can share bits and pieces of. I guess you wish to test whether or not it's truly infinite, so try. Go waste your time trying to beat the strain it takes to summon a god and use his power as one's own for a short time. In the meantime, take a look at these!"I forgo my ship's attack to charge my Active Special
A horde of trophies come falling down from the sky, pelting the Central Holder. They are, the Smashers.No matter who wins, this can't end well...people like you should be burning in...you know, that place.
As usual, the only way to end a war for good is to discover its beginning...and end that beginning.
So, Uzi. Sorry to let you know, but this is as far as you go.
"lol ur stooped im God."
"Actually, as the omnipotent creator of this universe, I think I fit the bill more than some bearded guy who can't escape from some rope."
I stare at Eric, then slap him in the face. "I don't want to know how you built up any reputation as a savior with your willingness to repeatedly throw refugees into battlegrounds."
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
Maniac: A peculiar FINAL BATTLE. I like it. This is a great end, Twin.
Maniac creates a portal, but knowing the BINARIES won't allow him to leave, only sends his shadow in.
His shadow ends up in The Nether. Not just Godcraft's Nether. Not just any Nether. THE Nether.
The shadow stands in front of a huge castle. Made out of Netherbricks and many other strange Nether-themed blocks, guarded by Blazes and Pigmen, and bigger than any Nether Fortress, it is truly a sight to behold. The shadow doesn't do any beholding, however. Why would he behold his house?
He enters the castle and finds the generals playing poker.
Maniac: GATHER THE TROOPS. Prepare my ship. It's time for a BATTLESHIP FIGHT!
As they leave, Maniac walks to the library and grabs a certain book. The title reads: "THE ELEMENTAL RINGS"
Maybe next time.
The portal grows larger. A ship flies out of it, just before the portal closes.
The ship is massive. Looking like a space battleship made of an unearthly material, with holes in the hull revealing dead pirates working on machines. The ship is designed with a dead look to it, with skulls and bone emblems all over the ship. It looks oddly familiar.
The cockpit holds a great throne with Maniac sitting on it. Beside him is... it can't be.
???: Fire them torpedoes! Blast them cannons! Show them what wer made of!
Pirates: AYE AYE CAP'N RAY!
Of course! It's the remains of the UBER PIRATE SHIP!
UBER GHOST PIRATE SHIP:
HP: 3 ATK: 1 DEF: 2
PASSIVE: AWAKENING (ATK increases for every 5 enemies that die on the battlefield (you can increase the time if that's to low....))
SPECIAL: YAR HAR III (On the turn it fires, I'll explain what it does)
Is that how I should do it?
I fire a cannon at the POWER ACCELERATOR.
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
((Okay, Eric doesn't have any control over the TARDIS at the current point in time, and we aren't currently in a situation where the TARDIS won't be able to warp out as soon as it starts sustaining damage- like it did during the paradox dimentio fight. The Red Dragon was messing with everything. Binary isn't. Take it up with Hank if it still bothers you, Eric only did it once, and he hasn't built up a reputation of a savior. He has a prophecy labeling him as an avenger, which has no implications (unless you're in the Marvel 'verse) of saving anyone.))
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
<==
The Unskippable Cutscene™ and the gameplay to go with it are now up! Now the real fun of Trial 7 begins. If you have already made a post, edit it accordingly. If you haven't yet, what are you waiting for? In case it wasn't obvious, no post today. Expect one tomorrow.
I've edited the post to add in some important new rules. I'll include them here for reference:
Keep in mind that you can still attack normally in your three posts each turn! You can attack using the ship, (describing the attacks for more damage) or you can shoot out of the ship with your own attacks. However, ships' special attacks and passives go into effect at the end of each turn. You can command when to use the special attack and what your passive targets in one of your posts.
Also, the Curses are not gone! The Curses of Anti-Entities, Anti-Charging, and Anti-Alchemies are still in effect! In addition, if you die, you'll have to spend an entire turn rebuilding your ship! You can attack normally during that turn, but they will deal less damage.
I contemplate what to do. I then summon some Kerbals. They suddenly start building a space plane.
I sit in the cockpit of the Dragonfly. With two jets and air intakes for athmospheric action and nuclear engines for space, this is very fast.
Making sure weapons are installed, I test fire the two vulcan turrets. "Beautiful."
HP:2 Def:1 Atk:3
Special: Kerbal cannon, shoots a kerbal out for damage. 3 turn cooldown.
Come to kspcity! Transportation
http://kerbalcity.myminicity.com/ http://kerbalcity.myminicity.com/tra
Industry
http://kerbalcity.myminicity.com/ind
Oh, ships?
Well first, before I start getting into my ship, I add myself a health bar to the game, THEN I start designing my ship.*a couple of minutes later*
I present to you, the Ship of Flesh!
Health: 3
Attack: 2
Defense: 1
(If our ships can summon minions:)
Special: Leech Storm: Summons a **** ton of H.U.N.G.R.Y. Cooldown of 3 turns.
Passive: Summons 10 H.U.N.G.R.Y. per turn.
(If they can't:)
Special: Heat Ray: Fires a super powerful heat ray. Cooldown of 4 turns.
Passive: Health and Max Health increase by 10000 per turn. (too op?)
Now, on to the stats of the H.U.N.G.R.Y. (Healing Ultimate Nice Great Robots Yayhusgyusagysugauygauydgyuag)
Health: 1
Attack: 2
Defense: 0
Special: None, they're minions!
Passive: All damage they do is returned to the Ship of Flesh as health.
I hop in the Ship of Flesh and fire a laser at the Central Holder while the H.U.N.G.R.Y. that are summoned this turn swarm around the Power Accelerator.
"Now this is a ride!"
Anyways, in case it wasn't obvious, this ship is based of the Wall of Flesh from Terraria.
It's High Noon
I summon the SHIPSHIP. It is a ship which is powered by shipping. It's passive is the action of ship shipping, in which two other ships are shipped and they both minicrit in the next turn. It's stats are 3HP2DEF1ATTACK. It fires its ultimate ship missile, the CANON (which is a cannon) at Project Binary's left beam.
I summon the Zombie Pigmen, who are launched out of the CANON to start attacking Project Binary's left beam!
Sometimes a battle yields no victor.
Fear is Freedom! Control is Liberty!
Contradiction is Truth! That is the reality of this world!
Avatar by TwinBuilder
Post 01
Alright, time to make a ship
It is pretty balanced (Except that giant thing on the top of suspiciousness) so I will have it 3 Health, 1 Damage, and 2 Defense
It is called
And it looks like this:
==========================================================================
Alright, here's the skills:
[Passive] Dark Arcane Shielding [Target] : Links my ship to the target, I take all of their damage while active.
Dark Orb |: Launches a powerful orb at the target
Steel Trap |||: The next attack heals me instead of damaging me.
I hop into my ship.
"Let's do this thing" I say as I turn up the intergalactic radio to the 'Final Boss' station.
I launch myself into the group E "We should take out them before we focus on the others; don't need them dealing heavy damage to us" I say over the radio... or is it a radio? If I'm not mistaken radio's arn't able to travel over space since it needs a medium to transfer energy... or is that just sound waves...
ANY WAY, I blast my way into group E
I'm pretty excited for this final boss fight! (You know, the real final boss fight... Since you said the last one was the final boss fight... Or at least ... ummmm)
Turns out I was saying this over group E's intercom, and the mindless rambling like I know what I'm saying makes them slightly angry, only slightly enough to make them mess up while I was attacking them... slightly.
This signature is meant for educational purposes only. Send no money now. Ask your doctor or pharmacist. To prevent electric shock, do not open back panel. You may or may not have additional rights which may vary from country to country. Not recommended for children under twelve years of age. Batteries not included. Any resemblance to real persons, living or dead, is purely coincidental. Void where prohibited. Some assembly required. All rights reserved. Use only as directed. Parental discretion advised. No other warranty expressed or implied. Unauthorized copying of this signature strictly prohibited. Do not read while operating a motor vehicle or heavy equipment. Postage will be paid by addressee. In case of eye contact, flush with water. Apply only to affected area. May be too intense for some viewers. Do not fold, or mutilate. Use other side for additional listings. Shipping and handling extra. No animals were harmed in the production of this signature.
For the record, I never wanted to blame you Twin. I was blaming plain luck and my own short sightedness. And I was going to quit, but how could I do that when the final(ish) battle has something vaguely entity like? For what happened story wise in this post, I'll just accept most of it to avoid arguments. But I do have to ask the three Binaries (sounds like we have a case of 'Who's on First?') something. And that is... why? Why exactly do you want to destroy Minecraft? There's not a whole lot left. If its just because you're generally evil/RelatedToTheConflictAndSoNeedDestruction or something, then... oh. Alright then. I'll not press it farther.
Anyway, expect me to do something intensely weird for my ship. And this time, if it does end up being pointless, that's fine because I enjoy making these way more than I enjoy making attacks. But could I ask what the rules for having a second ship are? Yeah, I might need one.
/null
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
All my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
I stuff trophies of the smashers into Tazz's ship so that he can summon them more easily. I also upgrade regular Meta Knight to Brawl Meta Knight, Why? Because I can.No matter who wins, this can't end well...people like you should be burning in...you know, that place.
As usual, the only way to end a war for good is to discover its beginning...and end that beginning.
So, Uzi. Sorry to let you know, but this is as far as you go.
"lol ur stooped im God."
"Actually, as the omnipotent creator of this universe, I think I fit the bill more than some bearded guy who can't escape from some rope."
ACT 1- SHIP SUMMONING AND EXPOSITORY KNOWLEDGE-GIVING
First, I deploy the Thaumic Beyond.
Health: 2
Attack: 2
Defense: 2
The Thaumic Beyond is a fairly standard ship. It's heavily armored, creating an average HP profile, and has good defense thanks to its material of construction- Guardmetal, which has a great deal of defensive strength and can regenerate after attacks hit it. It's equipped with six turrets which basically instantly punch holes in anything they target, as well as a massive magical construct in the Thaumic Hub that can cast absolutely massive spells for both offense and defense. Thus, it has a good Attack score as well.
Special: Fighter Deployment - IIII - Summons the ship's 5-fighter unmanned fleet of Full Thaumic Launchers to strafe a target with weapons, dealing heavy damage to that target or group of targets. Alternatively, the fighters can instead use their inbuilt suite of repair and reconstruction spells to heal up an allied ship.
Passive: Thaumic Sensors - This ship can scan an enemy once per turn, specified in any one post, and store its weakpoints and capabilities in its ship's computer, dealing increased damage to and taking less damage from the ship's scanned target. A target lasts until overridden by another scan. Multiple scans of the same target do not stack.
Second,
First, I pull out some Ichorium and Thaumium, quickly creating several small squarish modules of Thaumium with Ichorium runic inlays on them that I then run over to the Thaumic Hub for infusion. Some Salis Mundus, a Primal Charm, maybe seven Nitor, Enchanted Fabric, and a piece of Amber per each module later, as well as absolute masses of Praecantatio, Potentia, and Tutamen essentia consumed, happily easily conjured thanks to the Ea Mechanisms, I have ship-class Runic Shielding Modules. Passive defenses acquired! I return to the hangar room and attach the modules in strategic, well-protected locations, hooking them up with mana feeds to the ship’s main magic generator before attaching a specialized vis storage battery to each that was modeled off Vis Storage Amulets. Fully charge those, and the modules will last a good long while before running out of vis. They power up, and slowly create a hull-tight field of magic around the fighter that should completely absorb most types of damage until its own charge runs out. Extra HP, in a sense.
Now for the active defenses. I teleport into the Pilot’s Vat of the FTL I’m working on and open up a mental link with Crystallum. *Hey, can you grab some of the data on that Gaussian Field barrier-jacket we encountered in the Devaverse?* *Sure. Why, planning to upgrade your Equipment?* *Nah, I need to develop a version of Combat Equipment for a spacefighter. Remember the Full Thaumic Launcher? It needs some better battle defenses.* *Ooh, seems like a interesting challenge. Want help?* *Sure. It’s already got two modified basic spells doing duty, but those could easily be replaced with some well-designed Combat Equipment. Let me set you up with a link to the tools.* I plug Crystallum in storage form, looking like a thick card of black metal with a purple crystal inset into it, into the maintenance pad. A set of sensors scans the fighter over, before Crystallum's telepathic voice sounds once again in my head. *Looks interesting. Very well designed overall, but it does seem that alchemy in general gives you exactly what you need. The runic shielding you added is an interesting concept but complicates things slightly in the field of stability, so it would probably be best to copy the original Gaussian Field and put energy-channeling pylons in magically strategic places. Otherwise, we should be able to integrate a classic shielding variety of Equipment and the Gaussian Field redirection style in the same spell. Any name ideas?* *Easy. The Full Thaumic Ward.* *Well, then…*
A set of crystals and tools slides out of the maintenance pad, enveloping the fighter in blinding light. After a minute or so, the restructuring of the fighter fades, to reveal several crystalline, swept-back vanes attached to the fighter, growing out of the Guardmetal and giving the entire thing a more spiky, angular look. The additions warm up with a low hum, glowing a faint purple as a wave of magic washes over the fighter. When the magic fades, the entire fighter has a faint - almost unnoticeable - field of purple magic around it, and the metal it’s made of appears slightly thicker and much more reinforced. Armor also covers the Runic Shielding Modules, protecting them from anyone who might think to target them. Crystallum reports, *Full Thaumic Ward programmed, added, and active. Attack mitigation active, deflection fields active. Everything appears to be working as intended.* “Well. Now to test it.” I teleport the FTL into a small demiplane, retrieving Crystallum beforehand. I begin firing both buster spells and basic unguided bullets at the floating fighter, every last one being deflected by the Full Thaumic Ward. I quickly send a command to the fighter to turn off the deflection field portion of the spell, and I begin to test the power of the defense’s pure armor. I test it to pretty much destruction, finding that the Ea Mechanism provides more than enough power for a pretty strong defense, even considering the relative power of my massive attacks. The Runic Shielding also appears to work, as after I knock down the Full Thaumic Ward my first few shots are absorbed with no damage to the fighter itself. I am satisfied with this, and teleport myself and the fighter back onto the maintenance pad.
Finally, I hook up the Mystic Focuser to the Ea Mechanism and Thaumonomitron, providing an actual focus for the spells this fighter habitually uses as weaponry and defense. It reshapes itself to form the very tip of the fighter’s nose, looking perfect for frontal assaults. Satisfied, I teleport both myself and the FTL back to the location I vacated, less than a second after everyone saw us leave. Ah, time shenanigans. I love ya.
The outcome of all that is:
The Full Thaumic Launcher, Upgraded:
HP: 2
Attack: 1
Defense: 3
This lean spacefighter, although it may not have as much firepower as some other, greater ships, and is near-totally inadequate in structural terms for any battle where massive amounts of firepower is being tossed around, is amazingly maneuverable and has a surprising suite of defenses and protections. As well, its Runic Shielding Modules allow it to actually take a few hits and survive, although it still relies on maneuverability and shields as its main source of survivability.
Special: Power Surge - III - The ship's computer pushes its magical power generator to its very limit, empowering actions using the ship for one turn.
Passive: Full Thaumic Ward - The ship's active defensive field, deflecting attacks automatically, provides a 25% chance to dodge attacks each turn.
0rigin Point.
Avatar by TwinBuilder.
I understand. Don't worry about it. This is also partially my fault for not explaining some things clearly enough. I'll respond to the Binary thing next turn.
The only criteria for making a second ship is that you clear it with me first. It should also preferably be summoned after your first one is, but it doesn't have to be.
Post 1
(BROWN)This just made me remember… I still have a Glitchalloy Spaceship Core and Conch's Chassis. So… (END BROWN)
Gerbil takes the Conch's Chassis, and puts the Glitchalloy Spaceship Core inside it. The Tubas are attached to the ship, the Raspberry Pi interfacing with the ship.
EPSILON CLASS "HEXAHEDRON" CONCHCRUISER REVISION 1.4.2B
Detected Glitchalloy Core
Detected Quantum Conch Thrusters
Detected Twilight Tank Chassis
Detected External Peripheral
Attempting Connect via APCP… Failure
Attempting Connect via DSP… Failure
Attempting Connect via SCS… Failure
Attempting Connect via OWC… Success
External Peripheral: TUBAS Found
Glitchalloy Core Initialized
Quantum Conch Thrusters Initialized
Twilight Tank Chassis Initialized
TUBAS Initialized
EPSILOS LOADED
USER>_
USER>root
PASS>_
PASS>*********
WELCOME.
DETECTED STATS: ATTACK = 3 HP = 2 DEFENSE = 1
DETECTED ATTACKS:
ERELYESOUL = SUMMON MILLIONS OF ERELYESOULS FROM ALTERNATE TIMELINES TO ASSIST : IIII
CROSSED CONCH = USE THE POWERS OF THE CONCH TO PREDICT A FUTURE ATTACK. EXECUTE ATTACK ON BINARIES : II
IMPROBABILITY = A RANDOM EVENT HAPPENS, FROM FULLY HEALING TO SHAPESHIFTING INTO A RANDOM FLYING OBJECT : III
DETECTED PASSIVE: ZERO-POINT UNIVERSE: MINICRITS A RANDOM ATTACK WITH SUPPLIES FROM THE INBUILT TUBAVERSE.
>_
(BROWN)Eric, could Eglarbroad stay in the TARDIS for a while? He's… unconscious.(END BROWN)
Sup... I am well got abducted back.
But the SigmaModder is here to help.
He cant come, srry, but he can send me his most powerful experimental weapons for me to use.
Time to unleash ...
THE SigGod DEMOLISHER
(A super carrier that puts the Death Star III to shame, carrying a limitless supply of drones of all kinds and experimental weapons, it is considered the best in Godmodding science)
Stats:
Health: 2 Attack: 1 Armor: 3
Ability:
Drone factory: Every turn a thousand drone of each type are summoned to assist the craft.
Drone Types: (Shield drone that projects a damage reducing shield- Reduces damage by .5% for each drone)
.........................(Attack drones that fire armor piercing cannons on the enemy)
.........................(Decoy drone that serves to confuse the enemy and intercept attacks)
Experimental GodBots: Each 2 turns summons 100 Godbots that have the power to use low level godmodding skills
AI Command post: Directs drones and Godbots and tells them what to do, 10% damage and resistance buff to all Drones and Godbots
GODCANNON: Fires a cannon of pure Godmodding energy at the enemy doing a massive amount of damage. Takes 3 turns to cool down.
Cannon grid: Fires cannons at enemy, what you expect?
Here we go! I enlarge the Unicoders with the Giant Gear and, with the giant scriptwands, create a ship with the Unicoders that is made entirely out of Unicode characters, bound together by ridiculously strong U+200D ZERO WIDTH JOINERs. I code an AI up in EUPL (Extended Unicode Programming Language) and integrate it into the ship. A few seconds later, it is complete. Made of strong U+2588 FULL BLOCK interior, shielded with U+1F6E1 SHIELDs, with combining character guns attached to the ship, it is truly a sight to behold for anyone as obsessed with the Unicode Standard as I am.
The Codecharter:
Attack: 2
Defense: 2
HP: 2
Special: Summon Unicode String II
Summons a Unicode string decided by me that attacks for the Codecharter. Different Unicode strings have different stats.
Passive: Right-to-Left Shielding
Rings of U+202E RIGHT-TO-LEFT OVERRIDEs reflect some attacks back at the senders. The chance of reflecting attacks goes down as the Codecharter takes damage, as the U+202Es are destroyed.
In the Twinmobile appears a rather ordinary tallish young male human, his eyes flickering between navy blue and deep maroon in a manner disconcertingly similar to Sollux.
"Damn, sharing a body again feels odd."
Amp's minecraft avatar, bereft of even the little support of half a Shattered soul's willpower, collapses into a true and irrevocable death, its myriad terrible wounds at last finishing it, its tiny and overwhelmed almost-soul consumed by the forces of Hel its true master should have paid the price for.
Zand's, however, reawakens when the odd-eyed young man takes his place at a computer, its eyes too alternating in shade. The Demimech is ruined, but the armor Zand used is superior to most in the near multiverse regardless.
The young man produces an object plainly not made by the minds of Earth, enters an eighty-two symbol code in no alphabet known to a living race, and sends it on a very secure channel.
The H.A.C Tesseract, having sat idle in Minecraftian low orbit for the few hours since her commanders disappeared, receives a high-clearance Transceiver signal, along with a set of coordinates. Less than thirty seconds later, a hundred-meter-long heavy cruiser warps into existence above us, weapons already armed.
H.A.C Tesseract; Defense 3 Attack 2 Health 1
The finest heavy deep-recon cruiser of Anachron v1.28's construction, this vessel is plated in Adminium and Voidmetal, rendering her delicate internal machinery almost impossible to injure, come Void or Ruin. It carries a powerful thaumotechnic beam weapon usually only issued to capital ships in a set of eight tentacular hardpoints, which also allow the vessel greater versatility in close-quarters and carry tertiary point-defense weapons. Her main practical armaments are a spinal gravitational coilgun, a series of missile tubes allowing ELE-capable torch missiles in a number of unpleasant variants to launch in any direction, and a comprehensive three-hundred and sixty degree point-defense system equipped with heavy lasers and turreted eighty-millimeter autocannons, themselves using gravitic boost technologies to achieve incredibly high slug velocities. Her power is provided by a fifth-iteration solid state Monochromium reactor, with four fusion tokamak subreactors providing redundancy and startup support. She uses an unfortunately underpowered artificial sentience, requiring a minimum twenty-man crew to function in combat, and beyond certain specialized devices for long-range Void travel, carries no active shield defenses.
Special: Godbreaker Cannon; Aforementioned thaumic capitol beam, creates an aberrant tear in creation for the purposes of hate and designed to bring the highest of the high down as thoroughly as any other foe might be slain, three-turn totally a cooldown because I used it to no effect last turn.
Secondary ability: Berserker's Barrage; This ship, unlike most of Anachron's work, was designed for a very specific pilot, and uses overwhelming mass-attacks far in preference of the usual highly strategic penetrator strikes{Though it remains proficient in such}, carrying enough spare ammunition in hypercompression and hammerspace reserves to maintain absolute launch tactics for nearly a year straight.
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
"I-i think i will be using t-t-his ship." The lone Elsen in the room slowly makes his way to his computer terminal with the blueprints for his ship. After sitting down, he closely observes his desk neighbours. What can you say? Maybe they will try to hurt you now that you are in strangling range? You might never know for sure, especiall with such a ragtag bunch in one place.
He starts shifting his attention to the blueprints, which he closely examines before scribbling on it with a pencil. The ship he decided to build looked okay, but it needed the right flair for it to work. Regular Death Star's were effective, but looked really ugly. He hasn'tt watched Star Wars anyway, and the only thing he knows about it is through pop culture references and vaguely recalling taking a peek into Episode 4.
He slowly feeds the information to his Minecraftian. Now that he is back controlling a figure in an online game, his confidence rises, as he turns into the Mad Scientist the others (should) know him as. At least until somebody talked to him now that they are in the same room, since that has immense RP potential. *hint hint*
A few moments later, the ship of his choosing was ready. The minecraftian, in astronaut garb, proudly waves around while enetering the ship for no other reason than the fact that that is what astronauts do. "Let's bring science..... TO SPACE!" The giant ship, well, mabe not a ship in the broadest sense, but instead a space capable Disco Ball, rises into the air and enters space shortly, then to use dimensional travel to reach the battlefield of ships awaiting him.
The DISCO DEATHMATCH BEATBALL BEAT-ALL aka. Disco Deathball
HP: 3 Attack: 1 Defense: 2
Passive: To Die, or not to Die
The Disco Deathball hovers every turn close to a different ship, whether it's AG, PG or N. The Disco Deathball tanks all damage aimed at the ship supported for that turn, and i pick a new ship every turn to support. This turn i will support the Twinmobile.
Special: Hyperdimensional Electronic Space Ballet IIII
A shockwave of electronic music fills the
airSPACE around every ship. This induces debuffs on enemies and buffs on allies, with ships supported by To Die, or not to Die always getting a buff when executed.Short recap for Twin's sake
Disco Deathball
HP: 3; Attack: 1; Defense: 2; To Die, or not to Die | Twinmobile; Hyperdimensional Electronic Space Ballet IIII
-----
No Joke
UBER: 3 Charges
Ubercharge, Kritz, Wither, Joker Gas, MMMPH
Avatar is Terrible Terry Hintz from LISA - The Painful RPG.