I furthermore tap into my MEME powers, and wield the HIGHBLOOD MEMEBLADE. Since it is a meme weapon, I can easily channel my MEME powers through it, and I do so! I then strike the LEGS of the cockpit with all of this intense meme power, and analyse the power! When I analyse it, it says that it is OVER,,,
The Meaning of Life, the Universe, and Everything.
Join Date:
4/4/2014
Posts:
159
Location:
{NOT FOUND}
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Amperzand
Xbox:
Nope.
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Nope.
Member Details
@toofewposts/talist Honestly, I feel the same. I'm not that busy anymore, I'm just kinda done with the game. A new setting, different mechanics, a few months of inaction, and we'll probably be fine.
The HAC Tesseract opens fire on the Cockpit's shielding in a combined barrage of all available weapons, PDC heavy machine guns, eldritch thaumotechnic energy cannons, strategic-yield fusion missiles, and a large-bore spinal railgun inflicting enough raw firepower to outperform a good portion of the United States Military.
This thing is a Void-Warfare heavy cruiser, after all. Current wet navy counterpart;
On the Omega Barrier, I use Heat Death of the Universe!
Continuing the story:
Inside the prison, the cries echoed loudly. After searching through hundreds of cells, I found a small child, with a blue body and no hair. Again, being a kind and not racist boy, I asked the boy what was wrong.
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No matter who wins, this can't end well...people like you should be burning in...you know, that place.
The Meaning of Life, the Universe, and Everything.
Location:
The FitnessGramâ„¢ Pacer Test
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12/8/2013
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5l1n65h07
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I use the MLG Vortex Bayonet to fire a rebounding triangle of death that 420 no-scopes the legs of the cockpit, causing it to trip over and collapse. I then put a big banana peel in front of it as it regains balance before slipping on said banana peel and trip over again. While this is happening, I slash the Doomsday Ring with the Oculus Blade, causing it to glitch out and disabling its augmenting ability for 2 turns.
I use a Kukri and hack into the Alpha Barrier with it until it breaks. Then, I take the blade from that Kukri and jam it into the same barrier, before stomping on it until I can only see an inch of the broken blade.
The Meaning of Life, the Universe, and Everything.
Join Date:
5/20/2014
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Defending my castle
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dandeman13
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I wave my staff into the air, and then drain health from two random people on the chestplate. I then use that to obliterate the Omega Barrier
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I'm preparing the ultimate finishing move! I've gotta conserve my energy and creativity for it. It's a big one. Of course, that's a moot point if we can't destroy this Cockpit!
I use Super Smash Level 10: For Glory on the Doomsday Ring.
My zombie bashes it's head against Meteroid Prime, causing it's skull to crack open. the eight principle then somehow falls out of the crack, landing in front of the meteroid and activating.
I really do not want to waste creativity here, so I'll be kind of spamming BTs with an occasional CO unless I have a good idea that won't fit the super-attack. As it stands, this seems unlikely, so...
I execute Lockpick Level 10: Uncloseable on the Doomsday Ring.
This does not look good. Around 150 K damage to deal and than the cockpit which TT will comb rave right? Anyways I think we can do this if we buff a lot.
But enough of that, I rally people with a battle-cry. Then I tell the godmodder that his job description is to make people rage quit and not destroy the universe.So unless his goal was to destroy the universe from the beginning he has failed. Just to somehow prove my point I embed my dagger in the Leg.
Don't worry, TSFISEPIC, just in case the Rave doesn't cut it, we can easily rely on the Deudly Magnum Twin has, which is perhaps one of the most powerful weapons we have ever wielded-a one-time one-shot attack to anything it lands, or in my words, INSTEUNT DEAF.
But enough of that. I teleport myself to a world wherein elf tears have replaced all water and grab a ton of that, then teleport to a world where all mud is made of hog slop and grab a ton of that, and then use them all up to use a Caledcrash on the Doomsday Ring!
BATTLE ORDERS, WHY NOT: 1. MURDER THE LEGS, CRIPPLE THE WILY CAPSULE/EGGMOBILE/KLOWN KART.
2. KILL THE OTHER STUFF I GUESS
3. ATTACK IDLE PLAYERS/HEAL ACTIVE PLAYERS/HEAL IDLE PLAYERS/ATTACK ACTIVE PLAYERS AD INFINITUM
I pull out a Sling Star, and send Twin off to an unknown galaxy. When he lands, he finds that it's made entirely out of cookies! I've also conveniently removed all black holes from the vicinity, so Twin is free to walk around as casually as he wants. He spends a month in this delicious cookie galaxy, casually nomming to his heart's content. I then send him back to the Battlefield after he's done, and he immediately burns off all the calories with an extra-strong blast at the Eclipse.
I then turn my attention to a leg. Why have the legs be so weak? If the legs are so proportionally weak compared to the cockpit shell (as entity HP is generally indicative of quality of defenses/materials) how does the cockpit even move? Why does a cockpit need limbs in the first place? I mean it's clearly not any help in terms of design, since we're capable of crippling the cockpit... I mean Rule of Cool exists, but this isn't all that cool. You know what I'm thinking of right now? A hamster ball with sticks poked into it. That's what the Cockpit is. This horrible truth snaps the brittle leg like a twig. I then use Valhalla to make the Cockpit look like Peridot's escape pod, and stab the leg I targeted with the Roleplay Derailer's Halberd.
+6,000 HP to me! My attack this turn will minicrit!
16,500 damage to a Leg! Waluigi causes the Outer Shield to also take 16,500 damage!
Post 1
(GREEN)Hey... I would prefer to call you Richard right now, seems better to me. Well, anyway, Godmodder, is this your final form? Or do you have some more mini-capsules powered by greek letters ready to fire out at the speed of Sonic the Hedgehog?
Also, I just remembered I had that Potion of Scratch.
On another note, Generic, isn't that glorious depiction of the oversized capsule toy from Steven Universe?
Twin, would this multi-post attack be counted as a pseudo-comb rave?(END GREEN)
Eglarbroad equips the Tophat and Tubas, and splashes the Potion of Scratch on the ground. He holds onto the Tophat as wind starts blowing fiercely. The shattered sky darkens, as blue light flickers onto Eglarbroad's face. Fractured metal is whipped in the wind. Graphical artifacts surround Eglarbroad, the world glitches around the beginnings of time travel. The Dimensional Tophat, sparkling with starlight and galaxies, fractures. The modified glass cracks, and the internal portal glitches. The erroring of the world around seeps into the tophat. The interior starts looking like a jpeg with corrupted image data, and it is thrown to the ground. Stalagmites of pure glitch shoot out on collision, and sinks to the ground. The illusion of reality starts pealing away, as a substance seeps up from the ground and coats Eglarbroad. The strange liquid flickers between many locations: Limbo, the End, the Nether, Yggdrasil, Ground Zero, and more locations not listed here. It finally turns a solid yellow brick, and shoots outward. A final image before temporal disassociation: A flickering black-and-white tophat, an Odd Grey Monocle, the Armageddon's Conductor, a wheel of symbols hovering behind Eglarbroad's back, A flickering bowtie, and the Raspberry Helmet. Tubas in hand, with pure glitch swirling around and winds kicked up to intolerable speeds. The glitches accumulate and condense into Eglarbroad. The wheel highlights a symbol, and starts spinning the highlight. Immense cyan and blue light illuminates everything in the area, and reality bends inward. Then, in a single sudden move, the limits of Time are broken, and time is separated from space. Eardrums shatter from the sound of the breaking of the fundamental bond. Blinding blue signifies the absolute mutilation of time. And, at the end, the wheel stops on the question mark. To be continued...
The Cockpit's the Godmodder's last defense... If you destroy this, the game will be over! Well, then you have to destroy the Godmodder once and for all...
I guess it could count as one.
The Godmodder turns your Potion of Scratch into a Potion of Harming! You take 3 damage!
Suddenly, before everyone's eyes is a massive spire of wood. All of my wood, collected over the years. From the common oak to the more exotic Aetherwood, every single last log you could imagine is here. Towering over the Cockpit, the wood pile spans nearly a mile in each direction, and is about 1.5 miles tall. I manipulate the wood into a giant hand, and it grabs me, and pulls me into the pile. The pile begins to convulse, refuse wood spilling out in each direction.
A grey aura emerges from every last block, similar to when I used my Finale Operandi in Act 2. But this'll end up being much stronger than the world-clearing storm of chairs. Suddenly, wooden strands begin to fill the skies, and shapes begin to form, splinters and chunks raining down on Armageddon Hill. My figure can be seen, glowing green, similar to when I used Sepulchritude. Then, wooden talons rake the hill, ripping up earth and sending it into orbit.
Up above, the sun is blotted out by...
Wings.
Giant, wooden wings. The grey aura of the blocks turns green, and suddenly, the entire battlefield is engulfed in a green glow. I'm now flying above the battlefield, with two titanic, wooden wings. These wings weren't just made for flying, though; they're decked out in all sorts of classic Chairian weaponry, from Throne-class launchers to large Chair-Leg missile launchers. And then, every last splinter, block and remnant of wood in the server is drawn to me, being pulled in from across Godcraft.
I then swoop down upon the Cockpit, and begin to rain hell down upon it. Missiles and lasers tear it to shreds, shrapnel tumbling to the ground. I then fire a pure-wood blast from the wings, which lands beneath the Cockpit. With a quick flick of my fingers, the wood is now a giant piston, and the Cockpit is launched into the air.
I then morph a huge wooden shell around my body, and slam into the Cockpit at massive speeds. The cockpit is sent flying, and before it can get out of my reach, I manipulate more wood from the wings into a giant hand, and throw the Cockpit down into Armageddon Hill. Then, I pull out the TABLE LEG, and with a bit of timing, coordinate my shot with the shots of the wings, causing the sounds of explosions to fill the skies. But it's still not enough. I get more of the wings, and convert it's mass into a giant, wooden blade. Swooping around, I smash it into the cockpit, and eventually land the sword in the dead-center of the cockpit. I then morph small "hooks" of sort into the sword, causing the blade to get stuck in the hull of the cockpit.
I then fly up, sword attached to the wooden shell I'm in. The cockpit is dragged into the air once again, and instead of simply firing another salvo into the cockpit, I furl my wings, enveloping the cockpit in my green, glowing wings. As everyone watches on, the wings begin to shatter, splinters raining down from above. But from the holes, everyone can see the lasers and cannons, still firing upon the cockpit. Then, with a final shot, the wings splinter with a huge explosion, and the Cockpit is sent flying towards the hill once more.
I'm now left tumbling in mid-air, with only a stack of wood left to use. I then open my sylladex, and pull out the BRASS KNUCKLES. As I near the cockpit, I swing with perfect timing, blasting parts of the Cockpit to shreds. I then stick the landing, and shove THE PROXY into the hull of the cockpit, then follow it up by sending my remaining stack of wood inside the cracked hull, along with several sticks of dynamite.
I then grab all the splinters left over from my attack, and forcibly shove them deep into the Cockpit. And then, with the ARMISTYX in FLAMETHROWER SCYTHE MODE, I light every single last splinter inside the Cockpit on fire. The wood with the TNT catches, and it explodes.
And with that explosion, nearly all the wood in Godcraft is gone. Only wooden alchemies, and a select few stacks of wood remain.
Wood's End, powered by the Table Leg and Brass Knuckles, deals 75,000 damage to the Doomsday Ring!
I gesture to the terrain behind me, calling something up from beneath the earth. Gray energies tear open the land, locations that were not meant to be swirling among the mists released. Uncountable numbers of figures can be seen, patrolling within, as the energies continue to swirl, and the sound of marching echoes across the land... I continue holding my pose. Upwards, distant beyond measure, a single ship, the ETS Caliber, remains flying outside of harms way. Only one figure still stands at his post, watching with all-seeing eyes, the events unfolding within our battleground.
HELLO.
He knows what he must do. He knows the button to activate. It's right there, in front of him, and all he has to do is press it once. So, at my request, he does.
Back in the battleground, the swarm of figures suddenly roar into life. A few familiar faces. Maybe some. Maybe not. It depends on how much attention you payed to those who lost their lives to the Vord.
They lost their lives once.
And for one such as myself, they'll gladly do it again.
An entire legion of long-dead Engietech personnel, collectively, as a last hurrah before Limbo reclaims them, stand united, under the same company banner that they died under. Each of them stare at the Godmodder. Sure, it was me that marched some of them to their death. Sure, it was the Vord that killed them, parting countless families. Sure, so many other factors in the war doomed their lives.
But the Godmodder was ultimately responsible for the war.
Collectively, thousands of phantom Engietech personnel swarm over the Godmodder, eldritch gray energies empowering them to the point where even the Technicians themselves, weakest of the personnel, are tearing pieces off of the Godmodder's construct with their bare hands. Even Audie makes an appearance, personally destroying a substantial portion of mechanical parts. Even the SINS OF MY PAST, if you remember them from the OWAKS boss, get in on the action, puppets to my will in death as they were in life, tearing at pieces of the cockpit with the same animalistic fury they always had.
And, if one looks closely enough, among the shadows of the phantom personnel, Dark Engie swirls, strengthening the occasional attack here and there.
I rapid-fire Toxicide at one of the Legs, then 1080 quickscope unicorn 360 roflcopter 420 blazeit roflcopter MLG noscope the same Leg I hit with Cool Ranch Killer.
Antimatter Torpedoes: 15. Reloaded. Ready to fire.
==Actions==
Lothyra accesses a file in the cloud shared by all of the devices made by her, the Futurama Gang, and the kerbals.
The file reads like this:
Lab Report 23457373
Background:
In this experiment, we will be testing the effectiveness and general capabilities of the Smash Ball-enhanced Elemental Decad, a set of ten-sided dice that are infused with the power of the 100+ atomic elements that make up the known multiverse, in combat. To increase its power a luck-increasing entity called the Orb of Supernova will be infused into the Elemental Decad. Scranton Reality Weights, the more potent upgrade of the Scranton Reality Anchors, will be deployed to prevent any godmodding from interfering with the experiment.
Materials:
1 Elemental Decad
1 Orb of Supernova
5 Scranton Reality Weights
1 Incarnate with attackable areas.
Procedure:
Deploy the Scranton Reality Weights in a pentagramal shape with sides 1 meter long. Activate them.
Enter the pentagram.
Take out the Orb of Supernova and Elemental Decad.
Infuse the Orb of Supernova into the Elemental Decad.
Pick a target for the Elemental Decad, then throw the Elemental Decad into the air, but at such an angle that at no point in its flight does it leave the radius of the Scranton Reality Weights.
??? (It is unknown what attack the Elemental Decad will execute)
Record results.
Profit.
Data and Observations:
Record in a table the numbers that appeared on the Elemental Decad's pips and the damage dealt by the attack. In the observations section, record what target was chosen and the flavor text for the Elemental Decad's attack.
Discussion and Conclusion:
Answer the following two questions.
The Orb of Supernova was used to raise the Elemental Decad's power to near its full potential. How does the augmented Elemental Decad compare to other Smash Ball-infused weapons?
What other experiments will have to be conducted to test the effectiveness of the Elemental Decad and the Orb of Supernova?
Lothyra gathers the materials and executes the procedure, with the target of the attack being the Alpha Barrier. The Scranton Reality Weights ensure that the Elemental Decad's roll will not be tampered with, the attack will connect, the attack will deal damage corresponding to the roll indicated by the Elemental Decad, and the Incarnate will not heal the damage deal immediately after the attack has been performed, and that any loopholes that will disrupt this attack will be blocked in their own way.
You infuse the Elemental Decad with the power of the Orb of Supernova and roll the decad! The Orb causes the four lowest rolls to be raised by +2!
3-3-9-2-6-2-9-5-3-3
A massive "Rh" appears over the Elemental Decad, reaching down into the Alpha Barrier's base units of code! All the rhodium coding is pulled out of the Barrier, and since rhodium grants resistance from corrosion and there is no rhodium left inside of the Barrier (an entire element has been removed from its makeup), the Barrier is now temporarily vulnerable to corrosion! A massive downpour of water appears, highly concentrated over the Barrier, which rusts away! 15,000 damage!
I fire off several .50 caliber bullets which bury themselves in the Omega Barrier. I then smash the butt of the rifle that fired those shots into the Omega Barrier so much that it begins to wear out. After that, I fire 3 Loch-n-Load grenades at the Omega Barrier to finish the job.
The Omega Barrier gains a bulletproof sheen, and the bullets bounce off of it and into you, causing you to take 3 damage! You lie limp for the remainder of your post...
"So this is an entity orb? Looks.. tasty.. want. To EAT."
I heal myself. In order to do that, i jump towards the Entity Orb, slashing with my mutated claw-like hands at it to loosen parts of the orb to scarf them down, capping it off by simply taking a huge bite out of it with my dinosaur-like head of mutated black matter.
I then dance happily back to my former position and randomly heal a player with the No Joke.
"I may be a mass of grotesque body horror, but i am still a doctor!"
I make one of the legs wait in a supermarket line. While it's at the back, some mad butchers run around butchering everybody. And when I say "everybody", I mean just the leg, because everybody else gets ignored for some reason. Then, a voice is heard over the intercom: "CLEANUP ON AISLE SIX!". Almost immediately, a bunch of janitors rush out and start hitting the leg. Once they're done, it turns out the supermarket is closed, right as the leg had reached the counter! Then, the leg realizes that it took so long that it MISSED the final battle! It panics and curls up crying, realizing how much of a failure it is!
Then it wakes up and realizes it was all a dream... But then it sees bruises all over itself, and is eternally tormented by the mystery of whether or not it was a dream. No amount of therapy ever fixed it.
I throw a bunch of rock pikmin at the leg along with the scarce fire pikmin to pretty much rip the leg apart. Also with a new found strength from the fact that my computer broke and I am writing this on my wii u, I take a dagger and butcher a leg.
I decide to instead help finish off the entity orb on the chestplate. I take out ultramarine, and load a copy of the lapis decad into it. I then run up to the entity orb, and shoot the ten dice at it. Not only does this roll them, but the dice also heavily damage the orb due to their high velocity.
The dice attack Entity Orb 3, dealing 6,000 damage, and then land on the Incarnate and roll!
3-7-2-8-6-7-7-4-7-4
A large lapis statue of the Godmodder is quickly erected next to the Incarnate! However, it has many imperfections in it, which causes the Godmodder to move the Incarnate closer to the statue so he can get a better look at it and fix the statue! The statue is promptly raised up and slammed into Entity Orb 3 while the Godmodder is distracted! The Orb takes 9,000 damage!
Waluigi causes the Enchanted Deck to take 15,000 damage as well.
Okay, now this is getting a bit more annoying. Any bright ideas, Pit?
...I'm actually not sure.
Seriously? Of all times, now you're stuck with what to do? Seriously? This is from the guy who not only terminated the computer of the host himself, but killed Doc Scratch, someone who claims to be more powerful then a god. What's wrong with you?
...Nothing, it's just that i'm out of ideas right no-
"Hey guys."
Okay, who are you and what kind of plot contrivance do you bring?
"Oh, i'm sorry. Pit must have not introduced you. I'm Phantom R, nice to meet you. I tried to come over to help, but it took me awhile."
...I'm sorry, i've never actually met you before.
"Don't you remember from 2011?"
...Still no, i'm sorry. Something's going on with time shenanigans.
"I see. Well, I came to help you out, so what's the problem?"
Well, there's a huge egotistical maniac in that thing over there, the moon looks like it's gonna fall on everything soon, and overall everything's gone full blown apocalypse.
"...oh. That is a problem, but I've still got something that can help."
Oh hey, I recognize that! Isn't that the old Bracelet of Tiamat?
"Right you are, and I know exactly how to make it's power attack."
...So how do we use this?
"Well, from my experience, it seems to activate by...dancing..."
Are you serious?
"Yes. So are you two in or not?"
Well, it's our best chance.../If it can help us out at all...
"We're in."
"Alright then, because..."
"It's Showtime!"
And thus, the three of us gave off the best performance yet to activate the powers of the bracelet. And it really did work to attack...the legs...
(Yes, this will tie in with some DTG0 events, don't worry. Also, large amount of Rhythm Thief references.)
You raise Gib Eclipse up to the sky, firing a hail of bullets and lasers! When they come back down, they explode, cascading into raindrops! They pour all around the Incarnate, and eventually accumulate into a raging storm! The storm grows so intense that lightning eventually crashes on the server! But this lightning isn't any normal lightning you've seen... It appears to be a deep blue and is supercharged with laser-power! Several of these lightning bolts strike the Entity Orb at once, causing an immense thunderclap to sound that tears through the Entity Orb! 15,000 damage! Waluigi causes the attack to be repeated at the Legion of Godmodders, but they quickly construct lightning rods and military-grade earmuffs and are unaffected!
I use the AUDITORY PISTON to summon the ZOMBIE PIGMEN. Since they are immortal, I eat some of their arms to heal myself. I then send them to attack the LEGS of the cockpit, using only their legs! (For they have no arms until they grow back due to immortality.) I then pull out the X-INFERNO and X-BLIZZARD, and wield them in each hand, and then call upon the infinite meme power of MEMIA to give me enough energy to have two extra arms, in which I wield the other twin set of weapons, the DOOMBRINGER and the HOPEBRINGER. I look at all the duality on the field right now, with Split and build, and Alpha and Omega, and then I call upon the ULTIMATE POWER OF SHIPPING to bring all this duality together, and use this huge burst of power to strike the DOOMSDAY RING with hits from the X-INFERNO and X-BLIZZARD, and also drain its energy with the DOOMBRINGER and also destroy it with the HOPEBRINGER!
You use the Auditory Piston and the Zombie Pigmen appear! +4 HP!
Antimatter Torpedoes: 15. Reloaded. Ready to fire.
==Actions==
Lothyra observes Wilson's attack.
Hmm. 4D space you say? Well I think I can manage that. Hey Godmodder, have you heard of the Traveler RPG? More specifically, this weapon called the Muon Cannon? Well, the idea was that you'd accelerate short-lived but matter-ignoring particles to relativistic speeds, delaying their sudden decay into deadly radiation until they were inside an enemy ship. Sadly, muons decay through a half-life, so a muon cannon wouldn't work. But it does give me inspiration...
Lothyra boards the Planet Express Ship and uses a Tiny Antimatter Canister to perform a dimensional jump. While in 4D space, she fires an Antimatter Torpedo at the devices generating Alpha Barrier, then turns away. She times the shot so that the torpedo exits the fourth dimension right as it intersects the inside of the Cockpit that was generating the Alpha Barrier. Results are predictable. Count this as an attack against the Alpha Barrier, but it's more effective since it's hitting the generators of the Alpha Barrier, not the Alpha Barrier itself.
The Alpha Barrier isn't generated, it's actual pieces of metal that serve as a barrier! Still, 8,000 damage!
I torture the leg by slowly cutting into if an then once the dagger is deep in the leg I quickly cut horizontally and then rip out as much metal out of the cut as possible.For the final step I put my dagger in the leg and dig around to do as much damage as possible.
The Phantom Personnel continue their assault, some of them swirling together to create vastly more powerful fusions that can tear through the INCARNATE cockpit with ease. Phantom Audie, powered up by a large number of phantoms, charges forth and grabs hold of a leg, then pulls hard, various internal components of the leg being torn open as a result. The phantoms seem to be trying to build towards something, slowly but surely. Judging by the speed at which they're doing so, it'll be ready after an EoTB has occurred.
Meanwhile, I'm calling up something else from beneath the earth. Various metal tendrils rise up out of the ground, then swarm around me, obscuring everything except for a few flashes of gray light from view. Whatever lies beneath all that metal is preparing to make an appearance very quickly and angrily. A loud noise blasts out, reminiscent of the Control Core Tank...
I use BT: Atomic Fire on the entity orb to see what it does.
> Fseftr: BATTLE TECHNIQUE => LV. 5 ORBITAL DROP - ATOMIC FIRE
Several HMAS Ships blink into existence around the Incarnate, raising their weaponry at Entity Orb 3! Their machine guns and cannons all glow with green energy, and then they fire an unfathomable amount of green pellets at the Entity Orb! Every one explodes in a small fireball, but with so much ammunition being expended at once, the fire quickly turns out of control, and a massive amount of lime nuclear fire rages across the Entity Orb! 15,000 damage!
As my actual attack, use the Wild Coil. It worked on Wily Capsule 7, maybe it will work on the Omega Barrier of this.
I am going to theme all of my attacks. My attacks on the Alpha barrier have to do with beginnings, on the omega barrier they have to do with ends.
I begin my long story of a post:
Long, long ago, in a galaxy far, far away...
(Sing the theme song, everybody!)
lived a young boy who wished he could change the world. He stumbled one day across two droids...
(Stop the theme song)
Wait. That's not what I found. I found a door, hanging out in the middle of a forest. I looked behind the door, but nothing was there. Being an adventurous young man, I opened the door and went inside.
The Omega Barrier fires a barrage of Slash Claws at the Wild Coils, shredding them into pieces!
Aw... my super cool super attack could have worked on this as well... and it would have been way more useful... And I guess we're just going to forget about the Emporium now. And all my attempts at slowing the Red Dragon. sigh... Why didn't anything work? Serpent sped it up, so why can't I slow it back down with more effort? And the "its unexplainable" doesn't explain much because there are problems associated with the facts that Twin seemed to accept. Its probably just because the GM said so.
I go up to the machine and figure I might as well see what my other stuff does before the game/world ends. So, if we have enough of those... sigh... sacred items, I use Bookends on the Doomsday Device to see what happens. If we don't, I use level 1 Fox's Call on the Doomsday Device.
HMAS SHIP:
Not enough time for this... Maybe when Twin is updating I'll do a null post.
Don't feel upset! You were right to use it when you did.
I never said you had to shut down the Emporium.
Attacking the Red Dragon with scientific reasoning wouldn't affect the Eclipse! The Red Dragon isn't powering the Eclipse, the Godmodder is! But hey, it's not like it was for nothing. You did limit the Red Dragon's power, and that might just pay off sooner rather than alter...
You lack the Sacred Items!
> Talist: BATTLE TECHNIQUE => FOX'S CALL
You feel the power of Wilson begin to surge through you, and your eyes flicker with lightning! Somehow, you sense that you've been given new sight, and a power to see beyond... You realize that you've been given temporary access to the power of The Grid! You quickly use this to manipulate reality around the Doomsday Ring, channeling the power of spacetime and the elements against the Doomsday Ring! 7,000 damage!
I ended up in a hallway full of doors. Soft crying emanated from every inch, and being a kind soul, I tried to find the crying person. After opening up thousands of doors, I opened up a door with a prison inside.
Twin: It doesn't help that several of us are zombies and I for one do not feel like bothering to expend effort hurting my allies. If no.zambie, then more postcount. At least in my case. But, CONGRADURATIONS, YOU WEREN'T OVERWHELMED!
Well if you don't at least put SOME effort into this, you're going to stay a zombie for the rest of the Trial, however long it may last. I don't really know what else to tell you.
Huh. Too few posts. First time I've heard that. Its probably because Twin thinks we'll lose without more posts. But at this point, I'm kinda burned out and just going through the motions.
If we have the sacred items, I use Renewal on the Doomsday Device. Not sure why its called that because its apparently a damage dealy sort of thing. If we don't have them, I use Fox's Call level 2 on it. I just want to rattle off all my stuff before the game ends.
HMAS SHIP
Not all Special Attacks deal damage! There are Battle Techniques that heal, provide defense, and give minicrit buffs to players and allies, and there are Combat Operandis that give powerful items to their users for a limited time!
> Talist: COMBAT OPERANDI => RENEWAL
You expend all remaining Sacred Items to fuel the attack!
You close your eyes, large amounts of wind screaming around you. You slowly rise up, your eyes fueled by white-hot flame... You stare at the Incarnate, your eyes opening wide, and you fire beams of white energy at the Incarnate! Yet they aren't attacking the Incarnate's surface... Instead, they appear to be creating something! You quickly realize what it is - a summoning circle! Large amounts of electricity flashes around you as an entity steps out of the circle, somehow bypassing the Anti-Entity Curse... CogWynd appears! He will attack the Doomsday Ring since you directed the Operandi towards it!
I furthermore tap into my MEME powers, and wield the HIGHBLOOD MEMEBLADE. Since it is a meme weapon, I can easily channel my MEME powers through it, and I do so! I then strike the LEGS of the cockpit with all of this intense meme power, and analyse the power! When I analyse it, it says that it is OVER,,,
NINE
THOUSAAAAAAAAAAAAAAAAAAAND!!!!
11,000 damage to a Leg! Waluigi causes the attack to also deal 11,000 damage to me...
@toofewposts/talist Honestly, I feel the same. I'm not that busy anymore, I'm just kinda done with the game. A new setting, different mechanics, a few months of inaction, and we'll probably be fine.
The HAC Tesseract opens fire on the Cockpit's shielding in a combined barrage of all available weapons, PDC heavy machine guns, eldritch thaumotechnic energy cannons, strategic-yield fusion missiles, and a large-bore spinal railgun inflicting enough raw firepower to outperform a good portion of the United States Military.
This thing is a Void-Warfare heavy cruiser, after all. Current wet navy counterpart;
On the Omega Barrier, I use Heat Death of the Universe!
Continuing the story:
Inside the prison, the cries echoed loudly. After searching through hundreds of cells, I found a small child, with a blue body and no hair. Again, being a kind and not racist boy, I asked the boy what was wrong.
I use the MLG Vortex Bayonet to fire a rebounding triangle of death that 420 no-scopes the legs of the cockpit, causing it to trip over and collapse. I then put a big banana peel in front of it as it regains balance before slipping on said banana peel and trip over again. While this is happening, I slash the Doomsday Ring with the Oculus Blade, causing it to glitch out and disabling its augmenting ability for 2 turns.
9,000 damage to a Leg! 5,000 damage to the Doomsday Ring! The Barriers appear to restabilize the Ring so that it isn't glitched out... Waluigi also causes the attack to deal 14,000 damage to Metroid Prime!
I use a Kukri and hack into the Alpha Barrier with it until it breaks. Then, I take the blade from that Kukri and jam it into the same barrier, before stomping on it until I can only see an inch of the broken blade.
How?
The Kukri turns into Silly Putty when it touches the Alpha Barrier!
I'm preparing the ultimate finishing move! I've gotta conserve my energy and creativity for it. It's a big one. Of course, that's a moot point if we can't destroy this Cockpit!
I use Super Smash Level 10: For Glory on the Doomsday Ring.
> The_Nonexistent_Tazz: BATTLE TECHNIQUE => LV. 10 SUPER SMASH - FOR GLORY
My zombie bashes it's head against Meteroid Prime, causing it's skull to crack open. the eight principle then somehow falls out of the crack, landing in front of the meteroid and activating.
2,000 damage to Metroid Prime!
4-5-3-6-5-7-5-8
Metroid Prime becomes Meteroid Prime, but since it sounds like a meteor and meteors are in space, Metroid Prime goes in space and falls to earth, dying in re-entry!
I really do not want to waste creativity here, so I'll be kind of spamming BTs with an occasional CO unless I have a good idea that won't fit the super-attack. As it stands, this seems unlikely, so...
I execute Lockpick Level 10: Uncloseable on the Doomsday Ring.
This does not look good. Around 2 million damage to deal and than the cockpit which TT will comb rave right? Anyways I think we can do this if we buff a lot.
But enough of that, I rally people with a battle-cry. Then I tell the godmodder that his job description is to make people rage quit and not destroy the universe.So unless his goal was to destroy the universe from the beginning he has failed. Just to somehow prove my point I embed my dagger in the Leg.
He changed his own job description! Still, 5,000 damage to a Leg!
Don't worry, TSFISEPIC, just in case the Rave doesn't cut it, we can easily rely on the Deudly Magnum Twin has, which is perhaps one of the most powerful weapons we have ever wielded-a one-time one-shot attack to anything it lands, or in my words, INSTEUNT DEAF.
But enough of that. I teleport myself to a world wherein elf tears have replaced all water and grab a ton of that, then teleport to a world where all mud is made of hog slop and grab a ton of that, and then use them all up to use a Caledcrash on the Doomsday Ring!
Eric uses a level 10 battle technique (really doesn't matter which right now) on the Doomsday ring
You need to be specific! You can't just say you use a random Special Attack!
TheLordErelye is AFK-removed!
The Zombie Pigmen destroy a Leg and deal 8,000 damage to another Leg! Split looks at the Legs and decides that he really likes the craftsmanship and design of the Legs. Split then remembers the old adage of "if you like it then you should put a ring on it", so he moves over to the Doomsday Ring, wrenches it from the foundations of the Incarnate, and puts it over a Leg like an actual ring! Split then quickly messes with the programming of the Ring so it mistakenly believes the Leg is an AG, so the Ring fires bolts of corruption and oblivion at the Leg - and itself! 15,000 damage to both!
CogWynd uses Raptor Claws, dealing 13,000 damage to the Omega Barrier and winding up by 20%! The Few continue to attack the Red Dragon, an absolutely heavenly battle unfolding in the skies above you... The Few appear to have no true form as well, constantly and consistently shifting into arches and columns of purple energy while weaving in and out of the Red Dragon's reach... None of you (or even me) can describe what it fully looks like... Although the Red Dragon is putting up an extremely good fight, it begins to lose a lot of power...
I realize that the Alpha Barrier is probably feeling really bored about not having a chance to do much of anything this entire battle, so I slide up to it and decide to give it a fun lesson on how not to be bored! The first step on how not to be bored is to try to look at your brain. Since the Alpha Barrier has no eyes, I decide to forcefully carve images of eyes onto its surface. However, they can't move, and the Alpha Barrier has no brain at all, only programming (which could count, but for the sake of this, won't)! I move on to step two, pretend that you have superpowers! The Alpha Barrier pretends that it has all kinds of superpowers, such as flight, super strength, telekinesis, and super speed, but whenever it thinks of having a cool power, I quickly shoot down its ideas since it's just a barrier forcefully welded to a machine and can have no hopes or dreams. The Barrier quiets down, apparently at a loss for words.
Next up is step three, try to find Waldo. I use WorldEdit to create several non-functional copies of the Legion of Godmodders and then throw hundreds of Splash Potions of Blindness at the Cockpit so the Godmodder can't see where I place Waldo! When the Blindness clears, I instruct the Alpha Barrier to try and find Waldo in the crowd of tens of thousands of people. but he can't! Unbeknownst to him, that's because Waldo isn't even in the crowd, and the Barrier gives up after an hour of searching, having taken serious mental damage through this whole ordeal. Last is step four, punch someone in the face. The Alpha Barrier is excited for this one, but realizes that it can't punch anyone since it has no hands! Thankfully, I move in with my carver so it can get hands, but the Barrier shouts at me to not use that! So I switch to giving it several machines with boxing gloves attached instead, which I attach to the Barrier. When the Barrier tries to use them, it ends up only punching itself - and those gloves are made out of solid divinium, too! Nearly unbreakable, and intensely strong!
After the whole thing is over, the Barrier has taken severe physical and mental trauma, and yet is still bored! So I lay the clincher on it: if you're still bored after the lesson is over, then go to hell. The Barrier quickly realizes this to be literal, and a portal to the Nether is opened up below it! The Barrier falls in, but the Nether is now empty void, ravaged by the Red Dragon! Yet this doesn't help the Barrier from being gradually hit by several tons of shrapnel... All in all, the Barrier has taken a minicritted 45,000 damage!
The Legion of Godmodders gives the Godmodder two briefcases, both armed with bombs intended to level the Legs on use. However, one of the bombs is a dud, and the other packs twice as much firepower! The Godmodder instantly opens the actual briefcase and disables the bomb inside of it! However, the Godmodder realizes that the dud briefcase actually contained a bomb with three times as much firepower as well, and he rushes to disarm that too! However, the Godmodder realizes that he didn't disable either bomb correctly, and they spontaneously gained a mess of wires that all need to be cut in an extremely specific order for the bombs to be destroyed, and the order is randomized every millisecond! The Godmodder somehow is able to cut the wires of both bombs in time, but was so absorbed in the task that he failed to notice a massive warhead with ten times as much firepower behind him! The Godmodder grows an eye in the back of his head and disables the bomb by chucking it into hammerspace where it can explode in peace! But now the Godmodder is paranoid, and he starts seeing bombs everywhere where there aren't any. Or maybe there are? Are there? Is everything a bomb? Am I a bomb? Is he a bomb? Yes. The Godmodder is a bomb, the Cockpit is a bomb, the world is a bomb. It's bombapalooza. Everything explodes, and a Leg is destroyed!
Metroid Prime reincarnates itself as Dark Meteroid Prime, taking the form of what killed it! Dark Meteroid Prime, now more rock than beast, commands the heavens and fires portions of the Eclipse against the Incarnate, causing them to punch through the Doomsday Ring and deal 10,000 damage! The Tripod stomps Entity Orb 3, dealing 8,000 damage! The Enchanted Deck draws the 7 of Diamonds, dealing 4,000 damage to all Cockpit entities! The Perfect Sphere deals 15,000 damage to the Omega Barrier! Its ship waits to be piloted... The Legion of Godmodders prepares themselves and summons their final entity, bypassing the Curse of Anti-Entities one last time... The entity that they summon is a special entity - the very first friendly entity in the game! It's been buffed slightly from back then... The Fort's Turrets fire, dealing 10,000 damage to each Barrier instantly!
The Cockpit prepares to attack! The Omega Barrier and Alpha Barrier destroy the Tripod's Thick Plating, the Perfect Sphere's Outer Shield, and deal 10,000 damage to the Enchanted Deck! The Doomsday Ring deals 20,000 damage to the Tripod, casts Oblivion on Crusher48, K4yne, and Talist, and casts Corruption on Nimbleguy, crystalcat, and ninjatwist! For reference, Oblivion causes your attacks to have a chance to also attack a member of your own team, and Corruption causes your attacks to have a chance at failing!
The Oblivion and Corruption Busters fire, dealing 20,000 damage to Dark Meteroid Prime and the Enchanted Deck! Entity Orb 2, which has finished charging up, fires its massive superlaser and deals 25,000 damage to the Tripod! Entity Orb 3 changes from Waluigi to the Wily Machine, which gives Entity Orb 3 the power of the Wily Siphon! All of the Incarnate's attacks will now heal the Incarnate for half of the attack's power!
The Itinerary:
> All: Destroy the Incarnate's Cockpit!
> All: Help defend all allied entities!
THE TRIALS:
I. FINAL WAVE .I
II. DEMONHEAD .II
III. INFESTATION .III
IV. ASCENT .IV
V. EXODUS .V
==> VI. ECLIPSE .VI <==
Layer Eight:
IMPETUS COMB METER:======================================== 3,844,000/8,000,000. (Gains +500,000/turn.)
Current Impetus Comb: 13
babysphee:[AG] HP: 0/25. Has Super Armor. Currently a Zombie! Damage Dealt: 0/50,000.
omglolsguy22: [AG] HP: 6/25. Has Super Armor. Takes 3 damage every turn.
ProofofconcepT: [PG] HP: 11/20.
Zombie Pigmen: [N] Leave in two turns.
Split: [N] HP: 89,000/250,000. Weapon Mode: Contrivance. Temporal Piano: II Organ Grinder: II Anthem: II
CogWynd: [AG] Wound: IIIIIIIIIIII 20%. In Tentative Mode.
THE FEW: [AG] (x9.) Fighting the Red Dragon. Power: 80%.
Build: [AG] HP: 92,000/200,000. Slowing the Eclipse.
Legion of Godmodders: [AG] Gammas: 100/100 HP. (x65.) Deltas: 100/100 HP. (x50.) Omegas: 100/100 HP. (x10.) Can godmod attacks.
The Fort: [AG] HP: 500,000/500,000. Shields: 100%. Shield Generator: 250,000/250,000 HP. Turrets: 100,000/100,000 HP. (x2.) Fire automatically unless manned by a player.
Dark Meteroid Prime: [AG] Core: 150,000/150,000 HP. Exoskeleton: 230,000/250,000 HP.
Tripod: [AG] HP: 25,000/100,000. Contamination: III
THE RED DRAGON: [PG] Forwarding the Eclipse. Fighting the Few. Impact: IIIIIIIIIIIIIII 2 turns. Power: 75%.
THE INCARNATE: [FINAL BOSS]
Cockpit: (Currently on Chestplate.)
Omega Barrier: [PG] HP: 232,500/300,000. Imbued with the power of Omega.
Alpha Barrier: [PG] HP: 215,500/300,000. Imbued with the power of Alpha.
Doomsday Ring: [PG] HP: 183,500/400,000. Can augment attacks with corruption and oblivion.
Legs: [PG] HP: 96,000/100,000. (x2.) Allow the Cockpit to move around all areas of the Incarnate.
Cockpit Shell: [PG] HP: 10,000,000/10,000,000. Guarded by Omega Barrier, Alpha Barrier, Doomsday Ring, and Legs. Housing the Godmodder.
Head: (Leads to Chestplate.) Destroyed.
Godarm: (Leads to Chestplate.) Claimed.
Oblivion Buster: [PG] HP: 181,000/250,000. Fires missiles at foes. Can be used every other turn.
Entity Orb 1: [PG] HP: 493,000/500,000. Below left shoulder. Current Entity: Fungus-Man. Can shoot spores at others, inflicting the Contamination status effect on them.
Chaos Bar: III
Right Arm: (Leads to Chestplate.) Claimed.
Corruption Buster: [PG] HP: 176,000/250,000. Fires lasers at foes. Can be used every other turn.
Entity Orb 2: [PG] HP: 468,000/500,000. Below right shoulder. Current Entity: UOSS. Has a gigantic Superlaser that deals high damage but can only be used every other turn.
Chaos Bar: III
Chestplate: (Leads to all other Areas.) Claimed.
insert_generic_username: [AG] HP: 25/25. Has Super Armor. Runic Shielding: 20%.
pionoplayer: [AG] HP: 9/25. Has Super Armor.
CobaltShade: [AG] HP: 27/25. Has Super Armor. Runic Shielding: 100%.
The_Nonexistent_Tazz: [AG] HP: 25/25. Has Alpha Armor. Runic Shielding: 20%.
gutza1: [AG] HP: 23/25. Has Super Armor. Netpatham: [AG] HP: 0/25. Has Super Armor. Currently a Zombie! Damage Dealt: 22,000/50,000.
Irecreeper: [AG] HP: 25/25. Has Super Armor. TT2000: [AG] HP: 22/25. Has Super Armor.
Amperz4nd: [AG] HP: 15/25. Has Super Armor. Runic Shielding: 100%.
Crusher48: [AG] HP: 19/25. Has Super Armor. Oblivion: II
Talist: [AG] HP: 27/25. Has Super Armor. Oblivion: II
crystalcat: [AG] HP: 24/25. Has Super Armor. Runic Shielding: 70%. Corruption: II
Nimbleguy: [AG] HP: 18/25. Has Super Armor. Corruption: II
PitTheAngel: [AG] HP: 9/25. Has Super Armor.
TehEpicNinja9001: [AG] HP: 19/25. Has Super Armor.
TSFHISEPIC: [AG] HP: 10/25. Has Super Armor.
FINALBATTLESTARTSNOW: [AG] HP: 14/25. Has Super Armor.
sigmatw: [AG] HP: 23/25. Has Super Armor.
ninjatwist321: [AG] HP: 23/25. Has Super Armor. Corruption: II
mythicZoologist: [AG] HP: 11/25. Has Super Armor.
ManiacMasteR: [N] HP: 0/25. Currently a Zombie! Damage Dealt: 36,000/50,000.
K4yne: [N] HP: 14/25. Oblivion: II
Fseftr: [N] HP: 23/25. Has Super Armor.
engie_ninja: [N] HP: 23/25.
The_Idea_Modpack_Mod_Man: [N] HP: 14/25. Has Super Armor.
5l1n65h07: [N] HP: 25/25. Has Super Armor.
Entity Orb 3: [PG] HP: 71,500/500,000. Inside Superlaser. Current Entity: Wily Machine. Each of the Incarnate's attacks heals the Incarnate for half of the attack's power.
Chaos Bar: III
Right Leg: (Leads to Chestplate.) Destroyed.
Left Leg: (Leads to Chestplate.) Destroyed.
NinjaV2403: [AG] HP: 0/25. Has Super Armor. Currently a Zombie! Damage Dealt: 25,000/50,000.
The_Serpent: [PG] HP: 17/20.
Godmodder: [GM] HP: 1/125. Killstreak: 86. Inside the Incarnate's Cockpit.
Curses of Anti-Charging, Anti-Entities, Anti-Alchemy, and Anti-Respawns are in effect. They CANNOT be dispelled.
I furthermore tap into my MEME powers, and wield the HIGHBLOOD MEMEBLADE. Since it is a meme weapon, I can easily channel my MEME powers through it, and I do so! I then strike the LEGS of the cockpit with all of this intense meme power, and analyse the power! When I analyse it, it says that it is OVER,,,
NINE
THOUSAAAAAAAAAAAAAAAAAAAND!!!!
Sometimes a battle yields no victor.
Fear is Freedom! Control is Liberty!
Contradiction is Truth! That is the reality of this world!
Avatar by TwinBuilder
@toofewposts/talist Honestly, I feel the same. I'm not that busy anymore, I'm just kinda done with the game. A new setting, different mechanics, a few months of inaction, and we'll probably be fine.
The HAC Tesseract opens fire on the Cockpit's shielding in a combined barrage of all available weapons, PDC heavy machine guns, eldritch thaumotechnic energy cannons, strategic-yield fusion missiles, and a large-bore spinal railgun inflicting enough raw firepower to outperform a good portion of the United States Military.
This thing is a Void-Warfare heavy cruiser, after all. Current wet navy counterpart;
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
On the Alpha Barrier, I use Big Bang!
On the Omega Barrier, I use Heat Death of the Universe!
Continuing the story:
Inside the prison, the cries echoed loudly. After searching through hundreds of cells, I found a small child, with a blue body and no hair. Again, being a kind and not racist boy, I asked the boy what was wrong.
No matter who wins, this can't end well...people like you should be burning in...you know, that place.
As usual, the only way to end a war for good is to discover its beginning...and end that beginning.
So, Uzi. Sorry to let you know, but this is as far as you go.
"lol ur stooped im God."
"Actually, as the omnipotent creator of this universe, I think I fit the bill more than some bearded guy who can't escape from some rope."
I use the MLG Vortex Bayonet to fire a rebounding triangle of death that 420 no-scopes the legs of the cockpit, causing it to trip over and collapse. I then put a big banana peel in front of it as it regains balance before slipping on said banana peel and trip over again. While this is happening, I slash the Doomsday Ring with the Oculus Blade, causing it to glitch out and disabling its augmenting ability for 2 turns.
I'll be making my great escape now!
Well, you're kind of asking for it...
I use a Kukri and hack into the Alpha Barrier with it until it breaks. Then, I take the blade from that Kukri and jam it into the same barrier, before stomping on it until I can only see an inch of the broken blade.
An alternate timeline emerges.
However, we must first start from the beginning...
I wave my staff into the air, and then drain health from two random people on the chestplate. I then use that to obliterate the Omega Barrier
This signature is meant for educational purposes only. Send no money now. Ask your doctor or pharmacist. To prevent electric shock, do not open back panel. You may or may not have additional rights which may vary from country to country. Not recommended for children under twelve years of age. Batteries not included. Any resemblance to real persons, living or dead, is purely coincidental. Void where prohibited. Some assembly required. All rights reserved. Use only as directed. Parental discretion advised. No other warranty expressed or implied. Unauthorized copying of this signature strictly prohibited. Do not read while operating a motor vehicle or heavy equipment. Postage will be paid by addressee. In case of eye contact, flush with water. Apply only to affected area. May be too intense for some viewers. Do not fold, or mutilate. Use other side for additional listings. Shipping and handling extra. No animals were harmed in the production of this signature.
Eric uses Combat Operandi: Force to smash up the entity orb.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
Act 1!
I'm preparing the ultimate finishing move! I've gotta conserve my energy and creativity for it. It's a big one. Of course, that's a moot point if we can't destroy this Cockpit!
I use Super Smash Level 10: For Glory on the Doomsday Ring.
PIT_ICARUS' TURN (2/3 Actions Remaining):
Following Tazz's plan of attack, I also help out in fighting the Doomsday Ring with B. TECH Sky Quiver (LV10: Sky High). BURN, STATUS EFFECTS, BURN!
Post III
My zombie bashes it's head against Meteroid Prime, causing it's skull to crack open. the eight principle then somehow falls out of the crack, landing in front of the meteroid and activating.
Act 2!
I really do not want to waste creativity here, so I'll be kind of spamming BTs with an occasional CO unless I have a good idea that won't fit the super-attack. As it stands, this seems unlikely, so...
I execute Lockpick Level 10: Uncloseable on the Doomsday Ring.
This does not look good. Around 150 K damage to deal and than the cockpit which TT will comb rave right? Anyways I think we can do this if we buff a lot.
But enough of that, I rally people with a battle-cry. Then I tell the godmodder that his job description is to make people rage quit and not destroy the universe.So unless his goal was to destroy the universe from the beginning he has failed. Just to somehow prove my point I embed my dagger in the Leg.
Edit:I'm bad at maths.
Come to kspcity! Transportation
http://kerbalcity.myminicity.com/ http://kerbalcity.myminicity.com/tra
Industry
http://kerbalcity.myminicity.com/ind
Act 3!
Don't worry, TSFISEPIC, just in case the Rave doesn't cut it, we can easily rely on the Deudly Magnum Twin has, which is perhaps one of the most powerful weapons we have ever wielded-a one-time one-shot attack to anything it lands, or in my words, INSTEUNT DEAF.
But enough of that. I teleport myself to a world wherein elf tears have replaced all water and grab a ton of that, then teleport to a world where all mud is made of hog slop and grab a ton of that, and then use them all up to use a Caledcrash on the Doomsday Ring!
Eric uses a level 10 battle technique (really doesn't matter which right now) on the Doomsday ring
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
> ManiacMasteR: BATTLE TECHNIQUE => LV. 10 BLAZE IT - EVERY DAY
20,000 damage to the Outer Shield!
+6,000 HP to me! My attack this turn will minicrit!
16,500 damage to a Leg! Waluigi causes the Outer Shield to also take 16,500 damage!
The Cockpit's the Godmodder's last defense... If you destroy this, the game will be over! Well, then you have to destroy the Godmodder once and for all...
I guess it could count as one.
The Godmodder turns your Potion of Scratch into a Potion of Harming! You take 3 damage!
Wood's End, powered by the Table Leg and Brass Knuckles, deals 75,000 damage to the Doomsday Ring!
2,000 damage to the Enchanted Deck!
8,500 damage to a Leg!
14,500 damage to a Leg!
You infuse the Elemental Decad with the power of the Orb of Supernova and roll the decad! The Orb causes the four lowest rolls to be raised by +2!
3-3-9-2-6-2-9-5-3-3
A massive "Rh" appears over the Elemental Decad, reaching down into the Alpha Barrier's base units of code! All the rhodium coding is pulled out of the Barrier, and since rhodium grants resistance from corrosion and there is no rhodium left inside of the Barrier (an entire element has been removed from its makeup), the Barrier is now temporarily vulnerable to corrosion! A massive downpour of water appears, highly concentrated over the Barrier, which rusts away! 15,000 damage!
The Omega Barrier gains a bulletproof sheen, and the bullets bounce off of it and into you, causing you to take 3 damage! You lie limp for the remainder of your post...
5,500 damage to Entity Orb 3! +4 HP to you! +4 HP to TT2000!
+7 HP!
11,000 damage to a Leg!
5,500 damage to a Leg!
The dice attack Entity Orb 3, dealing 6,000 damage, and then land on the Incarnate and roll!
3-7-2-8-6-7-7-4-7-4
A large lapis statue of the Godmodder is quickly erected next to the Incarnate! However, it has many imperfections in it, which causes the Godmodder to move the Incarnate closer to the statue so he can get a better look at it and fix the statue! The statue is promptly raised up and slammed into Entity Orb 3 while the Godmodder is distracted! The Orb takes 9,000 damage!
Waluigi causes the Enchanted Deck to take 15,000 damage as well.
6,000 damage to a Leg!
> Fseftr: BATTLE TECHNIQUE => LV. 5 DOWNPOUR - THUNDERCLAP
You raise Gib Eclipse up to the sky, firing a hail of bullets and lasers! When they come back down, they explode, cascading into raindrops! They pour all around the Incarnate, and eventually accumulate into a raging storm! The storm grows so intense that lightning eventually crashes on the server! But this lightning isn't any normal lightning you've seen... It appears to be a deep blue and is supercharged with laser-power! Several of these lightning bolts strike the Entity Orb at once, causing an immense thunderclap to sound that tears through the Entity Orb! 15,000 damage! Waluigi causes the attack to be repeated at the Legion of Godmodders, but they quickly construct lightning rods and military-grade earmuffs and are unaffected!
You claim the twelfth Comb Rave! It is New Horizons, and it will be used automatically when the Cockpit Shell is targetable!
You use the Auditory Piston and the Zombie Pigmen appear! +4 HP!
15,500 damage to the Doomsday Ring!
9,000 damage to the Tripod!
The Alpha Barrier isn't generated, it's actual pieces of metal that serve as a barrier! Still, 8,000 damage!
You can always join back in!
5,000 damage to a Leg!
The Personnel deal 6,000 damage to a Leg!
> Fseftr: BATTLE TECHNIQUE => LV. 5 ORBITAL DROP - ATOMIC FIRE
Several HMAS Ships blink into existence around the Incarnate, raising their weaponry at Entity Orb 3! Their machine guns and cannons all glow with green energy, and then they fire an unfathomable amount of green pellets at the Entity Orb! Every one explodes in a small fireball, but with so much ammunition being expended at once, the fire quickly turns out of control, and a massive amount of lime nuclear fire rages across the Entity Orb! 15,000 damage!
gg no re
The Omega Barrier fires a barrage of Slash Claws at the Wild Coils, shredding them into pieces!
Don't feel upset! You were right to use it when you did.
I never said you had to shut down the Emporium.
Attacking the Red Dragon with scientific reasoning wouldn't affect the Eclipse! The Red Dragon isn't powering the Eclipse, the Godmodder is! But hey, it's not like it was for nothing. You did limit the Red Dragon's power, and that might just pay off sooner rather than alter...
You lack the Sacred Items!
> Talist: BATTLE TECHNIQUE => FOX'S CALL
You feel the power of Wilson begin to surge through you, and your eyes flicker with lightning! Somehow, you sense that you've been given new sight, and a power to see beyond... You realize that you've been given temporary access to the power of The Grid! You quickly use this to manipulate reality around the Doomsday Ring, channeling the power of spacetime and the elements against the Doomsday Ring! 7,000 damage!
2 damage to Erelye!
The Alpha Barrier was wearing a gas mask!
Well if you don't at least put SOME effort into this, you're going to stay a zombie for the rest of the Trial, however long it may last. I don't really know what else to tell you.
Not all Special Attacks deal damage! There are Battle Techniques that heal, provide defense, and give minicrit buffs to players and allies, and there are Combat Operandis that give powerful items to their users for a limited time!
> Talist: COMBAT OPERANDI => RENEWAL
You expend all remaining Sacred Items to fuel the attack!
You close your eyes, large amounts of wind screaming around you. You slowly rise up, your eyes fueled by white-hot flame... You stare at the Incarnate, your eyes opening wide, and you fire beams of white energy at the Incarnate! Yet they aren't attacking the Incarnate's surface... Instead, they appear to be creating something! You quickly realize what it is - a summoning circle! Large amounts of electricity flashes around you as an entity steps out of the circle, somehow bypassing the Anti-Entity Curse... CogWynd appears! He will attack the Doomsday Ring since you directed the Operandi towards it!
You can't heal yourself with it, but you can defend yourself with it!
5,000 damage to the Omega Barrier!
11,000 damage to a Leg! Waluigi causes the attack to also deal 11,000 damage to me...
10,000 damage to the Omega Barrier!
2,500 damage to both Barriers!
9,000 damage to a Leg! 5,000 damage to the Doomsday Ring! The Barriers appear to restabilize the Ring so that it isn't glitched out... Waluigi also causes the attack to deal 14,000 damage to Metroid Prime!
How?
The Kukri turns into Silly Putty when it touches the Alpha Barrier!
2 damage to sigmatw and engie_ninja! 8,000 damage to the Omega Barrier!
There are no Sacred Items left!
> The_Nonexistent_Tazz: BATTLE TECHNIQUE => LV. 10 SUPER SMASH - FOR GLORY
20,000 damage to the Doomsday Ring!
> PitTheAngel: BATTLE TECHNIQUE => LV. 10 SKY QUIVER - SKY HIGH
20,000 damage to the Doomsday Ring!
2,000 damage to Metroid Prime!
4-5-3-6-5-7-5-8
Metroid Prime becomes Meteroid Prime, but since it sounds like a meteor and meteors are in space, Metroid Prime goes in space and falls to earth, dying in re-entry!
> The_Nonexistent_Tazz: BATTLE TECHNIQUE => LV. 10 LOCKPICK - UNCLOSEABLE
15,000 damage to the Doomsday Ring!
He changed his own job description! Still, 5,000 damage to a Leg!
+6 Elf Tears and Hog Slop!
> The_Nonexistent_Tazz: COMBAT OPERANDI => CALEDCRASH
You expend 6 Elf Tears and Hog Slop!
30,000 damage to the Doomsday Ring!
You need to be specific! You can't just say you use a random Special Attack!
TheLordErelye is AFK-removed!
The Zombie Pigmen destroy a Leg and deal 8,000 damage to another Leg! Split looks at the Legs and decides that he really likes the craftsmanship and design of the Legs. Split then remembers the old adage of "if you like it then you should put a ring on it", so he moves over to the Doomsday Ring, wrenches it from the foundations of the Incarnate, and puts it over a Leg like an actual ring! Split then quickly messes with the programming of the Ring so it mistakenly believes the Leg is an AG, so the Ring fires bolts of corruption and oblivion at the Leg - and itself! 15,000 damage to both!
CogWynd uses Raptor Claws, dealing 13,000 damage to the Omega Barrier and winding up by 20%! The Few continue to attack the Red Dragon, an absolutely heavenly battle unfolding in the skies above you... The Few appear to have no true form as well, constantly and consistently shifting into arches and columns of purple energy while weaving in and out of the Red Dragon's reach... None of you (or even me) can describe what it fully looks like... Although the Red Dragon is putting up an extremely good fight, it begins to lose a lot of power...
I realize that the Alpha Barrier is probably feeling really bored about not having a chance to do much of anything this entire battle, so I slide up to it and decide to give it a fun lesson on how not to be bored! The first step on how not to be bored is to try to look at your brain. Since the Alpha Barrier has no eyes, I decide to forcefully carve images of eyes onto its surface. However, they can't move, and the Alpha Barrier has no brain at all, only programming (which could count, but for the sake of this, won't)! I move on to step two, pretend that you have superpowers! The Alpha Barrier pretends that it has all kinds of superpowers, such as flight, super strength, telekinesis, and super speed, but whenever it thinks of having a cool power, I quickly shoot down its ideas since it's just a barrier forcefully welded to a machine and can have no hopes or dreams. The Barrier quiets down, apparently at a loss for words.
Next up is step three, try to find Waldo. I use WorldEdit to create several non-functional copies of the Legion of Godmodders and then throw hundreds of Splash Potions of Blindness at the Cockpit so the Godmodder can't see where I place Waldo! When the Blindness clears, I instruct the Alpha Barrier to try and find Waldo in the crowd of tens of thousands of people. but he can't! Unbeknownst to him, that's because Waldo isn't even in the crowd, and the Barrier gives up after an hour of searching, having taken serious mental damage through this whole ordeal. Last is step four, punch someone in the face. The Alpha Barrier is excited for this one, but realizes that it can't punch anyone since it has no hands! Thankfully, I move in with my carver so it can get hands, but the Barrier shouts at me to not use that! So I switch to giving it several machines with boxing gloves attached instead, which I attach to the Barrier. When the Barrier tries to use them, it ends up only punching itself - and those gloves are made out of solid divinium, too! Nearly unbreakable, and intensely strong!
After the whole thing is over, the Barrier has taken severe physical and mental trauma, and yet is still bored! So I lay the clincher on it: if you're still bored after the lesson is over, then go to hell. The Barrier quickly realizes this to be literal, and a portal to the Nether is opened up below it! The Barrier falls in, but the Nether is now empty void, ravaged by the Red Dragon! Yet this doesn't help the Barrier from being gradually hit by several tons of shrapnel... All in all, the Barrier has taken a minicritted 45,000 damage!
The Legion of Godmodders gives the Godmodder two briefcases, both armed with bombs intended to level the Legs on use. However, one of the bombs is a dud, and the other packs twice as much firepower! The Godmodder instantly opens the actual briefcase and disables the bomb inside of it! However, the Godmodder realizes that the dud briefcase actually contained a bomb with three times as much firepower as well, and he rushes to disarm that too! However, the Godmodder realizes that he didn't disable either bomb correctly, and they spontaneously gained a mess of wires that all need to be cut in an extremely specific order for the bombs to be destroyed, and the order is randomized every millisecond! The Godmodder somehow is able to cut the wires of both bombs in time, but was so absorbed in the task that he failed to notice a massive warhead with ten times as much firepower behind him! The Godmodder grows an eye in the back of his head and disables the bomb by chucking it into hammerspace where it can explode in peace! But now the Godmodder is paranoid, and he starts seeing bombs everywhere where there aren't any. Or maybe there are? Are there? Is everything a bomb? Am I a bomb? Is he a bomb? Yes. The Godmodder is a bomb, the Cockpit is a bomb, the world is a bomb. It's bombapalooza. Everything explodes, and a Leg is destroyed!
Metroid Prime reincarnates itself as Dark Meteroid Prime, taking the form of what killed it! Dark Meteroid Prime, now more rock than beast, commands the heavens and fires portions of the Eclipse against the Incarnate, causing them to punch through the Doomsday Ring and deal 10,000 damage! The Tripod stomps Entity Orb 3, dealing 8,000 damage! The Enchanted Deck draws the 7 of Diamonds, dealing 4,000 damage to all Cockpit entities! The Perfect Sphere deals 15,000 damage to the Omega Barrier! Its ship waits to be piloted... The Legion of Godmodders prepares themselves and summons their final entity, bypassing the Curse of Anti-Entities one last time... The entity that they summon is a special entity - the very first friendly entity in the game! It's been buffed slightly from back then... The Fort's Turrets fire, dealing 10,000 damage to each Barrier instantly!
The Cockpit prepares to attack! The Omega Barrier and Alpha Barrier destroy the Tripod's Thick Plating, the Perfect Sphere's Outer Shield, and deal 10,000 damage to the Enchanted Deck! The Doomsday Ring deals 20,000 damage to the Tripod, casts Oblivion on Crusher48, K4yne, and Talist, and casts Corruption on Nimbleguy, crystalcat, and ninjatwist! For reference, Oblivion causes your attacks to have a chance to also attack a member of your own team, and Corruption causes your attacks to have a chance at failing!
The Oblivion and Corruption Busters fire, dealing 20,000 damage to Dark Meteroid Prime and the Enchanted Deck! Entity Orb 2, which has finished charging up, fires its massive superlaser and deals 25,000 damage to the Tripod! Entity Orb 3 changes from Waluigi to the Wily Machine, which gives Entity Orb 3 the power of the Wily Siphon! All of the Incarnate's attacks will now heal the Incarnate for half of the attack's power!
The Itinerary:
> All: Destroy the Incarnate's Cockpit!
> All: Help defend all allied entities!
I. FINAL WAVE .III. DEMONHEAD .IIIII. INFESTATION .IIIIV. ASCENT .IVV. EXODUS .VLayer Eight:
IMPETUS COMB METER: ======================================== 3,844,000/8,000,000. (Gains +500,000/turn.)
Current Impetus Comb: 13
omglolsguy22: [AG] HP: 6/25. Has Super Armor. Takes 3 damage every turn.
ProofofconcepT: [PG] HP: 11/20.
Zombie Pigmen: [N] Leave in two turns.
Split: [N] HP: 89,000/250,000. Weapon Mode: Contrivance. Temporal Piano: II Organ Grinder: II Anthem: II
CogWynd: [AG] Wound: IIIIIIIIIIII 20%. In Tentative Mode.
THE FEW: [AG] (x9.) Fighting the Red Dragon. Power: 80%.
Build: [AG] HP: 92,000/200,000. Slowing the Eclipse.
Legion of Godmodders: [AG] Gammas: 100/100 HP. (x65.) Deltas: 100/100 HP. (x50.) Omegas: 100/100 HP. (x10.) Can godmod attacks.
The Fort: [AG] HP: 500,000/500,000. Shields: 100%. Shield Generator: 250,000/250,000 HP. Turrets: 100,000/100,000 HP. (x2.) Fire automatically unless manned by a player.
Dark Meteroid Prime: [AG] Core: 150,000/150,000 HP. Exoskeleton: 230,000/250,000 HP.
Tripod: [AG] HP: 25,000/100,000. Contamination: III
Enchanted Deck: [AG] HP: 200,000/300,000. Current Cards: A♠, 3♦, 2♥, 4♠, 8♦, A♦, 4♣, 9♠, Q♦, 2♦. Discard Pile: 7♦, K♥. Contamination: III
Perfect Sphere: [AG] Energy: 3. Inner Barrier: 125,000/125,000 HP. Middle Barrier: 125,000/125,000 HP. Outer Barrier: 125,000/125,000 HP. Outer Shield: 0/50,000 HP. Bridge: 75,000/75,000. AF Hangar: 100,000/100,000 HP. XK Destroyer: 30,000/30,000 HP. 30,000/30,000 Shields. Grudge: II
THE RED DRAGON: [PG] Forwarding the Eclipse. Fighting the Few. Impact: IIIIIIIIIIIIIII 2 turns. Power: 75%.
THE INCARNATE: [FINAL BOSS]
Omega Barrier: [PG] HP: 232,500/300,000. Imbued with the power of Omega.
Alpha Barrier: [PG] HP: 215,500/300,000. Imbued with the power of Alpha.
Doomsday Ring: [PG] HP: 183,500/400,000. Can augment attacks with corruption and oblivion.
Legs: [PG] HP: 96,000/100,000. (x2.) Allow the Cockpit to move around all areas of the Incarnate.
Cockpit Shell: [PG] HP: 10,000,000/10,000,000. Guarded by Omega Barrier, Alpha Barrier, Doomsday Ring, and Legs. Housing the Godmodder.
Head: (Leads to Chestplate.) Destroyed.
Godarm: (Leads to Chestplate.) Claimed.
Oblivion Buster: [PG] HP: 181,000/250,000. Fires missiles at foes. Can be used every other turn.
Entity Orb 1: [PG] HP: 493,000/500,000. Below left shoulder. Current Entity: Fungus-Man. Can shoot spores at others, inflicting the Contamination status effect on them.
Chaos Bar: III
Right Arm: (Leads to Chestplate.) Claimed.
Corruption Buster: [PG] HP: 176,000/250,000. Fires lasers at foes. Can be used every other turn.
Entity Orb 2: [PG] HP: 468,000/500,000. Below right shoulder. Current Entity: UOSS. Has a gigantic Superlaser that deals high damage but can only be used every other turn.
Chaos Bar: III
Chestplate: (Leads to all other Areas.) Claimed.
insert_generic_username: [AG] HP: 25/25. Has Super Armor. Runic Shielding: 20%.
pionoplayer: [AG] HP: 9/25. Has Super Armor.
CobaltShade: [AG] HP: 27/25. Has Super Armor. Runic Shielding: 100%.
The_Nonexistent_Tazz: [AG] HP: 25/25. Has Alpha Armor. Runic Shielding: 20%.
gutza1: [AG] HP: 23/25. Has Super Armor.
Netpatham: [AG] HP: 0/25. Has Super Armor. Currently a Zombie! Damage Dealt: 22,000/50,000.
Irecreeper: [AG] HP: 25/25. Has Super Armor.
TT2000: [AG] HP: 22/25. Has Super Armor.
Amperz4nd: [AG] HP: 15/25. Has Super Armor. Runic Shielding: 100%.
Crusher48: [AG] HP: 19/25. Has Super Armor. Oblivion: II
Talist: [AG] HP: 27/25. Has Super Armor. Oblivion: II
crystalcat: [AG] HP: 24/25. Has Super Armor. Runic Shielding: 70%. Corruption: II
Nimbleguy: [AG] HP: 18/25. Has Super Armor. Corruption: II
PitTheAngel: [AG] HP: 9/25. Has Super Armor.
TehEpicNinja9001: [AG] HP: 19/25. Has Super Armor.
TSFHISEPIC: [AG] HP: 10/25. Has Super Armor.
FINALBATTLESTARTSNOW: [AG] HP: 14/25. Has Super Armor.
sigmatw: [AG] HP: 23/25. Has Super Armor.
ninjatwist321: [AG] HP: 23/25. Has Super Armor. Corruption: II
mythicZoologist: [AG] HP: 11/25. Has Super Armor.
ManiacMasteR: [N] HP: 0/25. Currently a Zombie! Damage Dealt: 36,000/50,000.
K4yne: [N] HP: 14/25. Oblivion: II
Fseftr: [N] HP: 23/25. Has Super Armor.
engie_ninja: [N] HP: 23/25.
The_Idea_Modpack_Mod_Man: [N] HP: 14/25. Has Super Armor.
5l1n65h07: [N] HP: 25/25. Has Super Armor.
Entity Orb 3: [PG] HP: 71,500/500,000. Inside Superlaser. Current Entity: Wily Machine. Each of the Incarnate's attacks heals the Incarnate for half of the attack's power.
Chaos Bar: III
Right Leg: (Leads to Chestplate.) Destroyed.
Left Leg: (Leads to Chestplate.) Destroyed.
NinjaV2403: [AG] HP: 0/25. Has Super Armor. Currently a Zombie! Damage Dealt: 25,000/50,000.
The_Serpent: [PG] HP: 17/20.
Godmodder: [GM] HP: 1/125. Killstreak: 86. Inside the Incarnate's Cockpit.
Curses of Anti-Charging, Anti-Entities, Anti-Alchemy, and Anti-Respawns are in effect. They CANNOT be dispelled.
The Forge
The Spoils:
Broken Halo: III READY (K4yne)
Contaminated Gear: IIII READY (ninjatwist321)
Rapidfire Bow: III READY (PitTheAngel)
HHH's Headtaker: III READY (ManiacMasteR)
Hivemind CPU: III READY (5l1n65h07)
Potion Supply: III READY (Talist)
Ender Orb: IIIII READY (Netpatham)
Slime-Inator: III READY(TehEpicNinja9001)
Molten Processor: IIII READY (Pokefan151)
Infinity Blade: II READY [4K] (The_Nonexistent_Tazz)
Prism: III READY (TehEpicNinja9001)
Lil' Cal: IIIII READY (insert_generic_username)
Shockwave Laser-Cannon: IIII DISABLED (Fseftr)
Sacred Pool Balls: IIII READY (insert_generic_username)
Deudly Magnum: I READY (TwinBuilder)
Emerald Nova: IIII DISABLED (pionoplayer)
Waluigi Thyme: ...IS OVER. (Irecreeper)
Withered Plate: IIII READY (TT2000)
Auditory Piston: III IN USE (The_Idea_Modpack_Mod_Man)
Inferno Servo: III READY (Netpatham)
Magma Multiplier: IIII READY (Fseftr)
Silver Eye: III READY (crystalcat)
Table Leg: III DISABLED (Irecreeper)
Spare Tentacle: III READY (TheLordErelye)
Providence's Topper: III READY (TheLordErelye)
Red Scale: III DISABLED (engie_ninja)
Twitchy Staff: III READY (Irecreeper)
Chaos Heart: IIIII READY (K4yne)
Faceless Eight: II READY (insert_generic_username)
Necro Smasher: III READY (engie_ninja)
Black Matter Gun: IIII READY (crystalcat)
Kitsune Charm: II READY (Talist)
Glitch Wrench: IIII READY (gutza1)
Hard-Light Gun: III READY (ProofofconcepT)
Oblivion's Topper: III READY (The_Nonexistent_Tazz)
Pale Valve: IIII READY (The_Serpent)
Giant Gear: IIII READY (CobaltShade)
Nether Spire: IIIII READY (pionoplayer)
Amethyst Spike: IIIII READY (5l1n65h07)
Brass Knuckles: IIIIII DISABLED (Irecreeper)
Sacred Items:
0 Hog Slop
0 Elf Tears
0 Pie Filling
0 Weasel Snot
/null
(My "ultimate" attack will hit the Doomsday Ring.)
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)
I grab the
ghost axeHHHH and slice the PERFECT SPHERE.THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
I use NUCLEAR HOLOCAUST on the Omega Barrier, and Tackle (the first move you will ever use in Pokemon, most likely) on the Alpha Barrier.
He told me a bad man threw him in there. When I asked him how I could help, he said to open the door.
I did.
No matter who wins, this can't end well...people like you should be burning in...you know, that place.
As usual, the only way to end a war for good is to discover its beginning...and end that beginning.
So, Uzi. Sorry to let you know, but this is as far as you go.
"lol ur stooped im God."
"Actually, as the omnipotent creator of this universe, I think I fit the bill more than some bearded guy who can't escape from some rope."
BT; Blitzkrieg on the Doomsday Ring!
The Tesseract continues firing on the Omega Barrier in an unending nuclear hellstorm. Hammerspace missile storage has benefits.
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
Uh... Heal list?
1. Build+Split
2. Pit, MZ, TSFH, Kayne, Piono if his contamination expires.
I'm not really expecting much anyways so hey. I casually use Drillgenerigorg on a Leg.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH