The Meaning of Life, the Universe, and Everything.
Join Date:
4/4/2014
Posts:
159
Location:
{NOT FOUND}
Minecraft:
Amperzand
Xbox:
Nope.
PSN:
Nope.
Member Details
I remove a couple of spare Adminium plates from my armor and attempt to use the nearly invulnerable {Bedrock^3 durability, but no regeneration factor} material as a wedge to stop the Ichorium Sawblades.
I release a cloud of nanites, which adhere to the Cable and begin repairing and reinforcing it.
I load the Dynamic Deathbringer's particle cannon with a brick of pure neutrons, set it to wide-angle, and expend it into the Kool-Aid Man, destabilizing his matter so severely that he begins breaking down due to his own radioactivity.
I'd like to point out that Chairman Jack not only didn't suicide, he cheerfully decimated his own once-brethren. So, explicate, or I want my dragon back.
Granted, Jack was one entity, but there isn't a history of emotional trauma from being the last of one's kind, or even having to kill one's once-brethren, so it's kind of a bit strange, to me at least, to see this random suicide. And random it is. So, please,explain why, ICly, he decided to off himself, or deploy the retcon device, please. Oh, and by what means did he suicide? Because suicide doesn't just happen, it has mechanisms by which it occurs.
/null
Rollback Post to RevisionRollBack
Weird Things Mods Say When Booting
[Client thread/INFO] [TConstruct]: Natura, what are we going to do tomorrow night?
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
[Client thread/INFO] [inpure|core]: Beating Minecraft's resource loading system with a shovel. Please stand by...
[Client thread/INFO] [MagicBees]: Replacing stupid-block with 'Here, have some delicious textures' ItemBlock. This is 100% normal.
The Meaning of Life, the Universe, and Everything.
Join Date:
4/30/2014
Posts:
72
Location:
The Nether (of course!)
Minecraft:
SolidMastR
Xbox:
No, just no
PSN:
ManiacMastR
Member Details
I sneakily hide in the shadows and examine the Computer.
I-I don't under stand.
I am the spirit of Diablo. I allow Diablo to perform what it does.
You awakened me. You killed your nemesis. That means that you are now worthy.
... Worthy? Of what?
Being the king. King of the Nether.
I'm already the king!
By title, yes, but not by spirit. Grab me and the shadow scythe.
Maniac does so.
Now, make us touch.
Sorry?
When I touch that scythe, our powers will fuse, and you will become the true king.
Maniac slowly moves Diablo towards Penumbra Phantasm. As they move together, green lightning strikes between them. Once they touch, there is a flash of red light....
And Maniac is nowhere to be found.
Rollback Post to RevisionRollBack
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
Shard of the lost orb of phantastacoria && Wave Motion Gun = Phanastacoria's Frenzy (Level 10: 3/11).
Smoke Deployment System && Gaseous Nausea II Potion && Gaseous Potion of Harming II = Gaseous Concouction System (Level 6: 5/7).
Generic, I have one more thing for you, as we discussed: (Ruined Thrustersx6 && Fabrico Essentia) || Fear No Anvil = ??? (Level ?: 1/?). Fear No Anvil's involvement will hopefully give the thrusters more power in general, including time powers, allowing the 'ship' to Timestep to a degree, as well as bringing it back and forwards into the future or into alternate timelines on-command, as well as granting the possibility of Weaponized Exhaust. And of course, the weapon's power itself should serve to make the thrusters stronger. Make this and you're done!
OK, strategy for the Turret Room:
DO NOT LET THE TURRETS OR CONTROLLER SPOT YOU. Any action that might generate noise or be overly-flashy is a no-go on principal, above all else.
Pit enemies against enemies...Or enemy, as the case may be. The Turrets and Controller won't attack each other, unless they're REALLY confused and I doubt that'll even happen, but we can get them to have a go at, say, SCP-2317 and his crew. Depending on entity attachment, I suggest your entities quickly do likewise.
I say go for the computer array instead of wasting time with the Controller, too much HP all at once, unless we're going crazy with Combat Opreandi/Battle Techniques WITH creative assaults mixed in for good measure. Make Distractions, send the Controller looking anywhere but where we are. The plan thus far is to use SCP-2317 as a meatshield, but I doubt it'll work forever, so just throw generic distractions around at an area that isn't where we are. Go for the SCP first, though, killing that thing would be REALLY beneficial, because Doomdsay is threatening.
A great distraction is throwing out things that the Turrets will actually gun for on principal. We can't throw ourselves in there (but I do say you should toss Modpack into there for a start), but we can summon Vord and Mimes for the Vord and Mime turrets to target, as they will target them instead of us.
Some people should stay where they are. In the gunpowder Castle, the guards started getting fishy when too many people hit the center area at once-it might be a sign. Only so many of us should go in. I suggest the lower-damage players (no offense) go for sabotage while the higher-damage players stick behind. If you do so, make sure you intercept any Neutral/PG attempt to get the Turrets aimed at us...SILENTLY. Can't stress it enough.
CogWynd is in tenative mode, making him stealthed out and impossible to target, so it will attempt to go as far to the computers as possible without being spotted. If it can make it all the way there, it will use Motorized Claws on the Array of Computers. If I can, I wind it down by 5% to counteract any wind gain as well. It really needs to be in tenative mode for this. Meanwhile, I throw a Flash-bang at SCP-2317, and then summon a massive Neon Sign over the heads of SCP-2713 as well, hopefully attracting attention to the Destroyer while I stealth mode by with CogWynd.
Oh, yeah: Thus far the Everyman's the only one who's on the list for Dank Meme injection, courtesy of Net over Pesterchum. The injection and Memes within will go bad without something to contain them (an Entity), quickly, so please tell me if you want your entities injected-this is a straight powerup, no screwing around, and though it sounds kind of silly, isn't everything in DTG kind of silly? I'm going to inject them at the end of my third action, and what abilities the injected entities will gain will be discussed upon injection. Oh, yeah: Talist, though I currently AM in control of CogWynd, It ultimately is your entity so I will need permission of you before I give a Meme injection to him.
Seeing the top of the elevator in sight, I launch my self off the wall, begin rotating at 50 rps, navigate myself through the roof of the elevator, through the floor and execute a 720 spinning roundhouse against the Kool-Aid Man's glass leg.
The Meaning of Life, the Universe, and Everything.
Join Date:
3/13/2011
Posts:
61
Minecraft:
crystalcat
Member Details
Turn 2/3
Ea Core && Control Array && Focusing Array = Ea Array 7/9
Bedrock-Tipped Wand >Fine = Voidmetal-Tipped Wand 6/6 COMPLETE
Screen Sensor >Fine = Hologramitizer 5/5 COMPLETE
Judgement Caller's Staff && Essence of Law 1/?
Glasses && Mage's Reservecomputer && Heads-Up Display 1/?
+2 to Talist.
26/50 (+1 from Pokefan)
26/50 (+1 from Pokefan)
25/50
Using a Critmist potion as I do, I open the Tome of Tropes and hit the Rune of Random Trope, choosing a random trope for me to use in an attack. The mysterious ethers of chaos present me with Matrix Raining Code, causing me to giggle with inspiration. A set of goggles forms over my eyes that presents me with the code of Minecraft in all its glory, and I wiggle my fingers, preparing for some serious code-based attacks. I begin with simple things, editing out portions of the Kool-Aid Man's inner liquid, making him lock up, cutting away parts of his body. Then inspiration strikes once again, and I begin using other coding ideas. I enter 'while int i > 0, i++'. I enter in 1 and watch all the numbers produced fall on the Kool-Aid Man. Then I start getting creative with the code, forming it into tangible shapes and a whole lot of references. First, I conjure a cup of hot Java and toss it all over the Kool-Aid Man, burning it. Then, I summon a GNU to trample the Kool-Aid Man, who then finds a penguin swimming in him. I pull a pitchfork out of nowhere and toss fireballs at the Kool-Aid Man, invoking a daemon. This cracks his glass pitcher a tiny bit, so I then initiate a core dump, flushing all the indeterminate red liquid out and immediately funneling it to /dev/null, never to be seen again. I then convert him entirely to code and send him on a wild ride through a series of tubes, corrupting him a bit through packet loss. I realize I have to lock him up, so I quickly do a mild takeover of some inactive players on the server and DDOS the Kool-Aid Man by swarming him with chat messages. While he's distracted, I smash him with a giant C, followed by invoking references++ and hitting him with two giant pluses. I end up just pounding him with a # symbol. Finally, I call up a giant python made of Python code, which tosses spam, eggs, and ham at the Kool-Aid Man so hard it manages to hurt.
The Meaning of Life, the Universe, and Everything.
Join Date:
4/4/2014
Posts:
159
Location:
{NOT FOUND}
Minecraft:
Amperzand
Xbox:
Nope.
PSN:
Nope.
Member Details
I demonstrate the principle of violent murder to the Kool-Aid Man, via using both the Helbringers and the Hellbreakers to smash, burn, freeze, melt, and boil every part of him I can reach.
Stuff charges!
+1x2 to Erelye!
My shadow in Limbo walks right to the edge of the ravine and looks down, summoning binoculars from nowhere to get a better view.
Using the Volcanic Turretgloves, I throw a huge amount of lava and water into the air, both elements flowing together to create obsidian. Since obsidian is an element of the earth, I control it using the knucklerock part of the gloves and shape it into thousands of very sharp spiky … spikes. And surrounded by spinning blades, they launch towards the Kool-Aid Man.
“I hope you don’t scratch yourself.”
Alchemies:
The Motion Picture && Sniper Rifle && Pit Spikes (6/8)
Alchemies
The Sizer && SCP-063 = The Brusher (7/11)
Bow && Unihan Database Compendium && Creation Majyyks = Arcus Orientum (6/11)
(SCP-1334 Essence && Far East Octet) || QBU-88 designated marksman rifle = NUM-88 (4/9)
Action
I'm going medic this part of the trial.
1) I add the Five of Clubs to the Enchanted Deck. When drawn, it will cause 127,189 razor-sharp duplicates of the five of clubs to slice a PG target. (If you get where I got 127,189 from...)
2) I heal Generic with Red Oktoberfest, Piono with Cerberus, Ninjatwist with the White Glove and Crusher with the Black Hand.
I shall avenge Monstro! Summon Monstro II, please. His attacks are identical to Monstro I, but they can attack at any range. Or he's already been defeated, even as MII...
Also, the Line Cutter/Ellorium Katana was Level 5...
Action 1/3
Ethereal Callings: 44/50
Starfall Sync: 19/50
Night Edge: 3/4?
I take out my sniper rifle and fire several .50 caliber rounds into Abel's head and neck. It would obliterate any normal human, but Abel's no ordinary human! The smarter thing to do would be to smother him in cement (hint, hint!).
Twin, is it clear on who Eric's taking out yet? Just in case; he's taking out everyone that is PHYSICALLY in Godcraft, as in, if Godcraft were to go poof, they'd go poof with it physically, and be dead.
Hank chuckles, lays down out in the hallway, brings up his sniper rifle, loads in a special round...
EMP bullet right to the computers. Snipe'd. This isn't going to bypass everything, but it'll disable turret assembly for a round or two.
The gun was silenced of course, its not going to attract attention, well, maybe to the computers, but not to us.
the TARDIS:
Coulson swears.
"Skye? Get up the weapons! The defense system is acting up again!"
Eric charges down the slope, and has pulled out a large hammer out of nowhere by the time he reaches the turret, and slams it into the turret's underside, knocking it over, redirecting the gun into the air, knocking Astria off of it, unharmed.
Hopefully knocking the turret 90 degrees should prevent anything too calamitous from happening...
I suddenly teleport over to the computers in a stealthy manner, raising no alarms whatsoever and being completely unnoticed.
{Hmm... Let's see... Anti-Ancestral Artifact turrets... Anti-Vord turrets... Anti-Mime turrets... Anti-Descendant turrets? Oh no you don't, mister production line.}
Suddenly, everything mechanical in the entire facility finds itself being downgraded by Red Tape Recorders. Heavily autotuned French laughter rings through the air, as a small army of gray spies decloak in various areas. Each one of them, wielding the Enforcer, unload a barrage of bullets into important-looking production line components. Also, for some reason, the Anti-Descendant turrets on the assembly line suddenly start being disassembled by cloaked spies. The poor commander cops the Spy Army equivalent of a Combat Operandi: DECIMATION straight to one of it's tools.
{...Where the hell did all of these spies come from?}
I wisely decide to get the [REDACTED] away from the area where the spies are most heavily concentrated, and do so in as stealthy a way as I teleported earlier.
Spy Army: 1000/1000 (X100). 90% chance per Spy killed to regain a Spy next turn (Dead Ringer). Passively gains an additional 10 Spies per round from nowhere (Cloak and Dagger). 1% chance for any individual Spy attack to be an instant kill (Backstab). Anti-Turret (This one should be obvious). Immune to Fire damage (Spycicle).
{Friggin spies, man.}
ELSEWHERE
A team of Spygineers, wearing different-coloured suits, watches through various cloaked cameras, trying to see if their gamble pays off. The head Spygineer, dressed in a gray suit, addresses the orange-suited Spygineer.
"Juste pour être clair, nous ne avons d'accord sur cette méthode?"
"Oui. Et, de ce que je peux voir, il semble fonctionner."
"Très bien. Peut-être cette fois-ci, nous ne aurons pas d'apporter dans notre agent spécial."
"Je espère que non. Médecin Éxéculactite a exprimé son désintérêt pour cette attaque à l'avance."
A well-dressed Spy, wielding a pearly-white revolver and an unmelting icicle, enters the room after Orange Spygineer finishes his sentence.
"Pour des raisons personnelles, vous l'esprit. Si je avais besoin, alors je ne me opposerai pas à aller à la bataille."
"Merci pour votre fiabilité, Médecin Éxéculactite."
HERE
{Strange. I feel like there's an alternate universe in which nearly everyone is a French Spy. Perhaps that's why there are so many spies around here all of a sudden? But what would so many spies want with this place?}
IF: I take out Kool-aid man below the knee: THEN I follow the kick up with a WWE wresting move called the Shooting Star Press, a banned WWE move that involves front-flipping from a high angle landing ontop of the opponent, usually with the head. I alter this a bit by increasing mid-air rotation and landing ontop of Kool-aid man's other leg with both my heels, completely shattering it.
IF: I miss Kool-Aid Man's leg: THEN I begin rapidly throwing handfuls of Sodium polyacrylate into the top of Kool-Aid man's pitcher, in an effort to double Kool-aid man's weight by swiftly coagulating the liquid inside and force him to stop moving. He already weighs heavy enough, and more weight will not help him.
The Meaning of Life, the Universe, and Everything.
Join Date:
3/13/2011
Posts:
61
Minecraft:
crystalcat
Member Details
Turn 3/3
Ea Core && Control Array && Focusing Array = Ea Array 8/9
Judgement Caller's Staff && Essence of Law 2/?
Glasses && Mage's Reservecomputer && Heads-Up Display 2/?
+2 to Talist.
27/50
27/50
26/50
I drink a Potion of Ichor and chase it with a Potion of Witchcraft. If I'm right, that's one of each I have left. I should really upgrade that Potion of Witchcraft... Eh. Anyway, I activate the Mage's Intelaugmentor and grasp the Judgement Caller's Staff. This is one I haven't used in a while, previous turn's Battle Technique notwithstanding. I start summoning a flurry of small Judgements, each one carrying the law that the Kool-Aid Man should not exist. Their combined light weakens him by a good amount, simply eroding away his life, subsequent to which I begin blasting him with each Judgement at a pretty high speed. The intense proximity of their light weakens him more, and then he is obviously horribly burned by a small star hitting him point-blank. This repeats around 10 times, after which I funnel the rest of the Ichor Potion-granted energy into the Staff and summon a relatively massive Judgement, which actually manages to harm the Kool-Aid Man just with the force of its Law. I let him wither for a while, before telekinetically accelerating him into the Judgement rather than the other way around. His reddish inner liquid boils away as he is placed in a completely inhospitable environment until I finally dismiss the Judgement, leaving a blackened glass pitcher behind.
I message Eric- "I have my own means of escape, thank you, but I wouldn't mind at least seeing what this IUPC's all about. Seems like an interesting orgamization."
Oh, I can weaponize it! Let me just pull out some components from my back pocket...
Farnsworth then pulls out a remote trigger and a Super Battery 3000TM (which has about the same capacity as a Nanobattery Pack). He then attaches them to a Telsa Globe, turning it into a Tesla Bomb. Leela very carefully sneaks into the place where the computers are, and places the Telsa Bomb right in the middle of a cluster of computers. She then sneaks back to the rest of the Futurama Gang. Farnsworth presses another of his remote controls. The Tesla Bomb's Super Battery 3000TM sends all of its energy through the Tesla Globe in one go, causing a massive burst of electricity that shorts out the computers (this is Leela's EoTB action). The Futurama Gate will summon either 20 DOOP Attack Craft or 1 DOOP Destroyer. Meanwhile, on the Nimbus...
Hmm. It seems that we are facing an enemy that is packed with firepower and will attack us if we attract attention. There is only one course of action. Order all of our ships to blast the Commander to pieces with our firepower.
Kif sighs.
The DOOP Attack Craft all attack the Commander's Core. The DOOP Destroyers use Macross Missile Massacre on the Commander's Core. The Nimbus launches a Mega Missile at the Commander's Core. For obvious reasons, all the splash damage goes to the Commander's other parts. The Futurama Gang will try to hide and not attract attention.
==Excavate==
This is going to be a problem. I think it's time for an all in.
Lothyra fires iAntimak Carbine, New Dawn, and the Heavy Light (set to blast mode) at the Kool Aid man in quick succession. She then rolls the Allotrope Decad at the Kool Aid Man before gathering sacred items and using Antimatter Rip on the Kool Aid Man.
Turn 1/3
Ea Core && Control Array && Focusing Array = Ea Array 6/9
Bedrock-Tipped Wand >Fine = Voidmetal-Tipped Wand 5/6
Screen Sensor >Fine 4/5
+2 to Tazz.
24/50
24/50
24/50
I decide it's time to get SERIOUS, and target the Kool-Aid Man with Combat Operandi: Abstracted Thought.
0rigin Point.
Avatar by TwinBuilder.
I remove a couple of spare Adminium plates from my armor and attempt to use the nearly invulnerable {Bedrock^3 durability, but no regeneration factor} material as a wedge to stop the Ichorium Sawblades.
I release a cloud of nanites, which adhere to the Cable and begin repairing and reinforcing it.
I load the Dynamic Deathbringer's particle cannon with a brick of pure neutrons, set it to wide-angle, and expend it into the Kool-Aid Man, destabilizing his matter so severely that he begins breaking down due to his own radioactivity.
Stuff charges!
+1x2 to Erelye!
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
Uh, TG, that's not how this works.
I'd like to point out that Chairman Jack not only didn't suicide, he cheerfully decimated his own once-brethren. So, explicate, or I want my dragon back.
Granted, Jack was one entity, but there isn't a history of emotional trauma from being the last of one's kind, or even having to kill one's once-brethren, so it's kind of a bit strange, to me at least, to see this random suicide. And random it is. So, please,explain why, ICly, he decided to off himself, or deploy the retcon device, please. Oh, and by what means did he suicide? Because suicide doesn't just happen, it has mechanisms by which it occurs.
/null
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
I sneakily hide in the shadows and examine the Computer.
I-I don't under stand.
I am the spirit of Diablo. I allow Diablo to perform what it does.
You awakened me. You killed your nemesis. That means that you are now worthy.
... Worthy? Of what?
Being the king. King of the Nether.
I'm already the king!
By title, yes, but not by spirit. Grab me and the shadow scythe.
Maniac does so.
Now, make us touch.
Sorry?
When I touch that scythe, our powers will fuse, and you will become the true king.
Maniac slowly moves Diablo towards Penumbra Phantasm. As they move together, green lightning strikes between them. Once they touch, there is a flash of red light....
And Maniac is nowhere to be found.
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
=TURN ONE=
=CHARGE=
-44 / 50- Spin2Win
-22 / 50- The Tophat
-3 / 8- Mega Bomb (RELOADING)
+1 to Modpack
+1 to Tazz
=ACTION=
I vote for tooGodly's special attack, then proceed to use THE OTHER SIDE on the Kool-Aid Man.
=LIMBO=
I stalk Steve, making sure to remain hidden.
=COMMAND=
>Isaac: Brimstone Barrage the Kool-Aid Man! (guardian.angel: Target the Kool-Aid Man!)
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)
Act 1! +1 to Generic, +1 to Talist/Wilson!
101 (8/30) (They seek the apprentice, they are Pleased. +2 from Kage/herobrine, +2 from Crystalcat)
Void Proof-Armor && (Moorblade Frame && Fabrico Essentia) = Voided Moorblade Frame (Level 10: 5/11).
Shard of the lost orb of phantastacoria && Wave Motion Gun = Phanastacoria's Frenzy (Level 10: 3/11).
Smoke Deployment System && Gaseous Nausea II Potion && Gaseous Potion of Harming II = Gaseous Concouction System (Level 6: 5/7).
Generic, I have one more thing for you, as we discussed: (Ruined Thrustersx6 && Fabrico Essentia) || Fear No Anvil = ??? (Level ?: 1/?). Fear No Anvil's involvement will hopefully give the thrusters more power in general, including time powers, allowing the 'ship' to Timestep to a degree, as well as bringing it back and forwards into the future or into alternate timelines on-command, as well as granting the possibility of Weaponized Exhaust. And of course, the weapon's power itself should serve to make the thrusters stronger. Make this and you're done!
OK, strategy for the Turret Room:
CogWynd is in tenative mode, making him stealthed out and impossible to target, so it will attempt to go as far to the computers as possible without being spotted. If it can make it all the way there, it will use Motorized Claws on the Array of Computers. If I can, I wind it down by 5% to counteract any wind gain as well. It really needs to be in tenative mode for this. Meanwhile, I throw a Flash-bang at SCP-2317, and then summon a massive Neon Sign over the heads of SCP-2713 as well, hopefully attracting attention to the Destroyer while I stealth mode by with CogWynd.
Oh, yeah: Thus far the Everyman's the only one who's on the list for Dank Meme injection, courtesy of Net over Pesterchum. The injection and Memes within will go bad without something to contain them (an Entity), quickly, so please tell me if you want your entities injected-this is a straight powerup, no screwing around, and though it sounds kind of silly, isn't everything in DTG kind of silly? I'm going to inject them at the end of my third action, and what abilities the injected entities will gain will be discussed upon injection. Oh, yeah: Talist, though I currently AM in control of CogWynd, It ultimately is your entity so I will need permission of you before I give a Meme injection to him.
-----------------------------------------------------------------------------
ACTION UNO
Seeing the top of the elevator in sight, I launch my self off the wall, begin rotating at 50 rps, navigate myself through the roof of the elevator, through the floor and execute a 720 spinning roundhouse against the Kool-Aid Man's glass leg.
---------------------------------------------------------------------------------------
Charges:
The Baconmaker Glove-set 2/50
High Frequency Karambit 2/35
A Pen 2/5
-----------------------------------------------------------------------------------------
Alchemy
13 && Right Eyepatch = Insanity's Eyepatch (Level 3: 2/4)
Basic Armband && Nailgun = Armband that fires nails. (Level 1: 2/2) [Complete].
Small Cloning Machine && Oak Desk = Desk Cloner (Level 3: 2/4)
The Armband that Fires Nails && An air gas canister = Pneumatic Armband that fires nails. Level 1/???
-----------------------------------------------------------------------------------
(I pray to the Random Number God that the first drop I pick up isn't rotten meat.)
All two assists, I donate to The Nonexistent Tazz. Again.
I respawn and shove the Kool Aid Man off the elevator!
If you are seeing this, you are qualified to win.....nothing! Have a nice day! You might wanna click these!

Bottom of the lake. Nothing past here.
W-W-W-W--W--W-W--W-WW-W-W-W-W-W-W-W-W-W-W-W
-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W
You can win guys! Beat him! Destroy that pyramid! You may need to smoke him out... Go to the top room, and say the decoded words...."MSEKO VLIES"
Turn 2/3
Ea Core && Control Array && Focusing Array = Ea Array 7/9
Bedrock-Tipped Wand >Fine = Voidmetal-Tipped Wand 6/6 COMPLETE
Screen Sensor >Fine = Hologramitizer 5/5 COMPLETE
Judgement Caller's Staff && Essence of Law 1/?
Glasses && Mage's Reservecomputer && Heads-Up Display 1/?
+2 to Talist.
26/50 (+1 from Pokefan)
26/50 (+1 from Pokefan)
25/50
Using a Critmist potion as I do, I open the Tome of Tropes and hit the Rune of Random Trope, choosing a random trope for me to use in an attack. The mysterious ethers of chaos present me with Matrix Raining Code, causing me to giggle with inspiration. A set of goggles forms over my eyes that presents me with the code of Minecraft in all its glory, and I wiggle my fingers, preparing for some serious code-based attacks. I begin with simple things, editing out portions of the Kool-Aid Man's inner liquid, making him lock up, cutting away parts of his body. Then inspiration strikes once again, and I begin using other coding ideas. I enter 'while int i > 0, i++'. I enter in 1 and watch all the numbers produced fall on the Kool-Aid Man. Then I start getting creative with the code, forming it into tangible shapes and a whole lot of references. First, I conjure a cup of hot Java and toss it all over the Kool-Aid Man, burning it. Then, I summon a GNU to trample the Kool-Aid Man, who then finds a penguin swimming in him. I pull a pitchfork out of nowhere and toss fireballs at the Kool-Aid Man, invoking a daemon. This cracks his glass pitcher a tiny bit, so I then initiate a core dump, flushing all the indeterminate red liquid out and immediately funneling it to /dev/null, never to be seen again. I then convert him entirely to code and send him on a wild ride through a series of tubes, corrupting him a bit through packet loss. I realize I have to lock him up, so I quickly do a mild takeover of some inactive players on the server and DDOS the Kool-Aid Man by swarming him with chat messages. While he's distracted, I smash him with a giant C, followed by invoking references++ and hitting him with two giant pluses. I end up just pounding him with a # symbol. Finally, I call up a giant python made of Python code, which tosses spam, eggs, and ham at the Kool-Aid Man so hard it manages to hurt.
0rigin Point.
Avatar by TwinBuilder.
I demonstrate the principle of violent murder to the Kool-Aid Man, via using both the Helbringers and the Hellbreakers to smash, burn, freeze, melt, and boil every part of him I can reach.
Stuff charges!
+1x2 to Erelye!
My shadow in Limbo walks right to the edge of the ravine and looks down, summoning binoculars from nowhere to get a better view.
Reaction Beyond 7/11
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
Turn 1
Actions: See Below
(Godmodder's Tower) i Camouflaged myself to be less seen by Enemies
(Wilson's Shop) N/A
(Others) +1 to Kage_Yaiba and +1 to Talist
Pesterlog: N/A (Trying to Update it...)
Special things Alchemy and Charges:
Creating the Mega Stones for the Streamer 16/20
Rumia has been Defeated! then Going to Misty Lake 18/50 (Summoning F___dr_ S______.)
Thinking about Reviving Mokou and knowing about Birds... (If Twin approves i will Revive Mokou) 18/50
Total Damage so Far: 166250 Damage
Steel Diamond Katana Stats
Level 1
Damage 1500 to 2500 or it maybe Randomized or Flexible
Damage/Experience til Next level 17250/50000
Wilson's Shop total Price and Wealth: $14
Item Reserves Super Smash Ball 1x Elixir 1x $6 Gold Coins 990x Potion of Regeneration III/Super Regen Potion 2x $4 Cueball of Power The Shredder (Permanent Equipment) Advanced Crossbow (Permanent Equipment)In the world that we are beating some stuff now.
Now that Happened! Where we all begins.
When Worlds Collide in Destroy The Godmodder, There is the massive Colosseum that holds all that onslaught.
Using the Volcanic Turretgloves, I throw a huge amount of lava and water into the air, both elements flowing together to create obsidian. Since obsidian is an element of the earth, I control it using the knucklerock part of the gloves and shape it into thousands of very sharp spiky … spikes. And surrounded by spinning blades, they launch towards the Kool-Aid Man.
“I hope you don’t scratch yourself.”
Alchemies:
The Motion Picture && Sniper Rifle && Pit Spikes (6/8)
Molten Turretgloves && Cresentcrackers && Sol's Hands && Frostbiters (5/10)
Crystal Bird Suit && Turrets && Spiky Shoulder Pads (5/8)
Charges:
Wrath of the Earth 30/32
Deluxe Cannonfire 29/40.
What?
Alchemies
The Sizer && SCP-063 = The Brusher (7/11)
Bow && Unihan Database Compendium && Creation Majyyks = Arcus Orientum (6/11)
(SCP-1334 Essence && Far East Octet) || QBU-88 designated marksman rifle = NUM-88 (4/9)
Action
I'm going medic this part of the trial.
1) I add the Five of Clubs to the Enchanted Deck. When drawn, it will cause 127,189 razor-sharp duplicates of the five of clubs to slice a PG target. (If you get where I got 127,189 from...)
2) I heal Generic with Red Oktoberfest, Piono with Cerberus, Ninjatwist with the White Glove and Crusher with the Black Hand.
Alright. The SCPs attack! Let's do this!
*plays epic music*
I shall avenge Monstro! Summon Monstro II, please. His attacks are identical to Monstro I, but they can attack at any range. Or he's already been defeated, even as MII...
Also, the Line Cutter/Ellorium Katana was Level 5...
Action 1/3
Ethereal Callings: 44/50
Starfall Sync: 19/50
Night Edge: 3/4?
I take out my sniper rifle and fire several .50 caliber rounds into Abel's head and neck. It would obliterate any normal human, but Abel's no ordinary human! The smarter thing to do would be to smother him in cement (hint, hint!).
Sword Damage: 180K/250K
An alternate timeline emerges.
However, we must first start from the beginning...
Twin, is it clear on who Eric's taking out yet? Just in case; he's taking out everyone that is PHYSICALLY in Godcraft, as in, if Godcraft were to go poof, they'd go poof with it physically, and be dead.
Hank chuckles, lays down out in the hallway, brings up his sniper rifle, loads in a special round...
EMP bullet right to the computers. Snipe'd. This isn't going to bypass everything, but it'll disable turret assembly for a round or two.
The gun was silenced of course, its not going to attract attention, well, maybe to the computers, but not to us.
the TARDIS:
Coulson swears.
"Skye? Get up the weapons! The defense system is acting up again!"
Eric charges down the slope, and has pulled out a large hammer out of nowhere by the time he reaches the turret, and slams it into the turret's underside, knocking it over, redirecting the gun into the air, knocking Astria off of it, unharmed.
Hopefully knocking the turret 90 degrees should prevent anything too calamitous from happening...
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
I suddenly teleport over to the computers in a stealthy manner, raising no alarms whatsoever and being completely unnoticed.
{Hmm... Let's see... Anti-Ancestral Artifact turrets... Anti-Vord turrets... Anti-Mime turrets... Anti-Descendant turrets? Oh no you don't, mister production line.}
Suddenly, everything mechanical in the entire facility finds itself being downgraded by Red Tape Recorders. Heavily autotuned French laughter rings through the air, as a small army of gray spies decloak in various areas. Each one of them, wielding the Enforcer, unload a barrage of bullets into important-looking production line components. Also, for some reason, the Anti-Descendant turrets on the assembly line suddenly start being disassembled by cloaked spies. The poor commander cops the Spy Army equivalent of a Combat Operandi: DECIMATION straight to one of it's tools.
{...Where the hell did all of these spies come from?}
I wisely decide to get the [REDACTED] away from the area where the spies are most heavily concentrated, and do so in as stealthy a way as I teleported earlier.
Spy Army: 1000/1000 (X100). 90% chance per Spy killed to regain a Spy next turn (Dead Ringer). Passively gains an additional 10 Spies per round from nowhere (Cloak and Dagger). 1% chance for any individual Spy attack to be an instant kill (Backstab). Anti-Turret (This one should be obvious). Immune to Fire damage (Spycicle).
{Friggin spies, man.}
ELSEWHERE
A team of Spygineers, wearing different-coloured suits, watches through various cloaked cameras, trying to see if their gamble pays off. The head Spygineer, dressed in a gray suit, addresses the orange-suited Spygineer.
"Juste pour être clair, nous ne avons d'accord sur cette méthode?"
"Oui. Et, de ce que je peux voir, il semble fonctionner."
"Très bien. Peut-être cette fois-ci, nous ne aurons pas d'apporter dans notre agent spécial."
"Je espère que non. Médecin Éxéculactite a exprimé son désintérêt pour cette attaque à l'avance."
A well-dressed Spy, wielding a pearly-white revolver and an unmelting icicle, enters the room after Orange Spygineer finishes his sentence.
"Pour des raisons personnelles, vous l'esprit. Si je avais besoin, alors je ne me opposerai pas à aller à la bataille."
"Merci pour votre fiabilité, Médecin Éxéculactite."
HERE
{Strange. I feel like there's an alternate universe in which nearly everyone is a French Spy. Perhaps that's why there are so many spies around here all of a sudden? But what would so many spies want with this place?}
GODDAMN IT
STUPID GENDERFLIP VIRUS
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ACTION DOS
IF: I take out Kool-aid man below the knee: THEN I follow the kick up with a WWE wresting move called the Shooting Star Press, a banned WWE move that involves front-flipping from a high angle landing ontop of the opponent, usually with the head. I alter this a bit by increasing mid-air rotation and landing ontop of Kool-aid man's other leg with both my heels, completely shattering it.
IF: I miss Kool-Aid Man's leg: THEN I begin rapidly throwing handfuls of Sodium polyacrylate into the top of Kool-Aid man's pitcher, in an effort to double Kool-aid man's weight by swiftly coagulating the liquid inside and force him to stop moving. He already weighs heavy enough, and more weight will not help him.
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Charges:
The Baconmaker Glove-set 3/50
High Frequency Karambit 3/35
A Pen 4/5 +1 Pricey
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Alchemy
13 && Right Eyepatch = Insanity's Eyepatch (Level 3: 3/4)
Basic Armband && Nailgun = Armband that fires nails. (Level 1: 2/2) [Complete].Small Cloning Machine && Oak Desk = Desk Cloner (Level 3: 3/4)
The Armband that Fires Nails && An air gas canister = Pneumatic Armband that fires nails. Level 2/???
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All two assists, I donate to Amperz4nd
Alchemies
The Sizer && SCP-063 = The Brusher (8/11)
Bow && Unihan Database Compendium && Creation Majyyks = Arcus Orientum (7/11)
(SCP-1334 Essence && Far East Octet) || QBU-88 designated marksman rifle = NUM-88 (5/9)
Action
I ubercharge Tazz with Cerberus.
Turn 3/3
Ea Core && Control Array && Focusing Array = Ea Array 8/9
Judgement Caller's Staff && Essence of Law 2/?
Glasses && Mage's Reservecomputer && Heads-Up Display 2/?
+2 to Talist.
27/50
27/50
26/50
I drink a Potion of Ichor and chase it with a Potion of Witchcraft. If I'm right, that's one of each I have left. I should really upgrade that Potion of Witchcraft... Eh. Anyway, I activate the Mage's Intelaugmentor and grasp the Judgement Caller's Staff. This is one I haven't used in a while, previous turn's Battle Technique notwithstanding. I start summoning a flurry of small Judgements, each one carrying the law that the Kool-Aid Man should not exist. Their combined light weakens him by a good amount, simply eroding away his life, subsequent to which I begin blasting him with each Judgement at a pretty high speed. The intense proximity of their light weakens him more, and then he is obviously horribly burned by a small star hitting him point-blank. This repeats around 10 times, after which I funnel the rest of the Ichor Potion-granted energy into the Staff and summon a relatively massive Judgement, which actually manages to harm the Kool-Aid Man just with the force of its Law. I let him wither for a while, before telekinetically accelerating him into the Judgement rather than the other way around. His reddish inner liquid boils away as he is placed in a completely inhospitable environment until I finally dismiss the Judgement, leaving a blackened glass pitcher behind.
I message Eric- "I have my own means of escape, thank you, but I wouldn't mind at least seeing what this IUPC's all about. Seems like an interesting orgamization."
0rigin Point.
Avatar by TwinBuilder.
Universal Power Ubercharge Meter: 8/9
Wilson Money: $2
Shield Generator: 10/30
Blaze of Glory: 28/50
Endeavor's Decad: 4/11
Biotechnical Decad: 4/11
Large Barrel Gun: 3/5
==Actions==
==Excelsior==
Bender looks at the computers.
Aww I can't fight them! They're my own kind!
I'll go. You have a Tesla Globe, right?
Yeah...
Oh, I can weaponize it! Let me just pull out some components from my back pocket...
Farnsworth then pulls out a remote trigger and a Super Battery 3000TM (which has about the same capacity as a Nanobattery Pack). He then attaches them to a Telsa Globe, turning it into a Tesla Bomb. Leela very carefully sneaks into the place where the computers are, and places the Telsa Bomb right in the middle of a cluster of computers. She then sneaks back to the rest of the Futurama Gang. Farnsworth presses another of his remote controls. The Tesla Bomb's Super Battery 3000TM sends all of its energy through the Tesla Globe in one go, causing a massive burst of electricity that shorts out the computers (this is Leela's EoTB action). The Futurama Gate will summon either 20 DOOP Attack Craft or 1 DOOP Destroyer. Meanwhile, on the Nimbus...
Hmm. It seems that we are facing an enemy that is packed with firepower and will attack us if we attract attention. There is only one course of action. Order all of our ships to blast the Commander to pieces with our firepower.
Kif sighs.
The DOOP Attack Craft all attack the Commander's Core. The DOOP Destroyers use Macross Missile Massacre on the Commander's Core. The Nimbus launches a Mega Missile at the Commander's Core. For obvious reasons, all the splash damage goes to the Commander's other parts. The Futurama Gang will try to hide and not attract attention.
==Excavate==
This is going to be a problem. I think it's time for an all in.
Lothyra fires iAntimak Carbine, New Dawn, and the Heavy Light (set to blast mode) at the Kool Aid man in quick succession. She then rolls the Allotrope Decad at the Kool Aid Man before gathering sacred items and using Antimatter Rip on the Kool Aid Man.
In the grim darkness of an imprisoned Minecraftia, there is only war.
Lothyropolis