Story: WARNING! PLOT DETAILS AND CHARACTERS AND SUCH IF YOU DON'T LIKE IT SKIP IT!
N/A
End of Plot
Actions: See Below
(Obstacle Course Arc) I placed some Weapons and Shielding on my 2nd Vehicle 2/3
(Spider's Den Arc) Looking if there is no Enemies about
(Void Arc) i am Repairing the owl effigy and i created some Sacred items
(Others) N/A
Pricey's Power of Light and Darkness Note: This wont Change the Alignment
Light Points 140
Dark Points 70
Special things Alchemy and Charges: List of Dead Robot Masters Say after they are dead in the Past Acts Please list Below ASAP
All Mega Man 1 Robot Masters
Nearly All Mega Man 2 Robot Masters
Charges Rebuilding Dead Robot Masters and Recruiting Alive Robot Masters 38/50 Help needed!
Making the Ultimate Wily Machine 39/50 Help needed! PitTheAngel Assisted me + 0.2X Damage
Total Damage from Helps until Both Charges have been Done 1.2X Damage
Building Robot Dragons 10/15
Total Damage so Far: 137250 Damage
Steel Diamond Katana Stats
Level 1
Damage 1500 to 2500 or it maybe Randomized or Flexible
Damage/Experience til Next level 17250/50000
Item Reserves Super Smash Ball 1x Elixir 1x Gold Coins 990x Potion of Regeneration III/Super Regen Potion Cueball of Power The Shredder (Permanent Equipment)
While the meatshield cooks, let's get to the first function of the Doomtrain Front shall we? It's another "drive through your enemies" addition! Since most steamengines have a very ramming friendly front, this ting will do extra damage upon impact on enemies! WOO! And since it's an undead train, it looks cool doing it! Train of the year!
-----
No Joke
UBER: 6 Charges
Ubercharge, Kritz, Wither, Joker Gas, MMMPH
Rollback Post to RevisionRollBack
Avatar is Terrible Terry Hintz from LISA - The Painful RPG.
Lothyra the uses the Origin Wands to summon some Antimatter Missile Stations (not Antimatter Nuke Stations. Those would probably destroy the vehicle as well as the target). They can do AOE attacks and can be fired all at once in a Macross Missile Massacre or individually. Pics:
Story: WARNING! PLOT DETAILS AND CHARACTERS AND SUCH IF YOU DON'T LIKE IT SKIP IT!
N/A
End of Plot
Actions: See Below
(Obstacle Course Arc) Pricey Machine OC Vehicle Edition has been Created 3/3
(Spider's Den Arc) I Rest while XSTANTHEMANX is Doing something
(Void Arc) I Created more Sacred Items while i Wait Hope there is not Red Sun Okuu trying to Attack us from Split
(Others) N/A
Pricey's Power of Light and Darkness Note: This wont Change the Alignment
Light Points 140
Dark Points 70
Special things Alchemy and Charges: List of Dead Robot Masters Say after they are dead in the Past Acts Please list Below ASAP
All Mega Man 1 Robot Masters
Nearly All Mega Man 2 Robot Masters
Charges Rebuilding Dead Robot Masters and Recruiting Alive Robot Masters 39/50 Help needed!
Making the Ultimate Wily Machine 40/50 Help needed! PitTheAngel Assisted me + 0.2X Damage
Total Damage from Helps until Both Charges have been Done 1.2X Damage
Building Robot Dragons 11/15
Total Damage so Far: 137250 Damage
Steel Diamond Katana Stats
Level 1
Damage 1500 to 2500 or it maybe Randomized or Flexible
Damage/Experience til Next level 17250/50000
Item Reserves Super Smash Ball 1x Elixir 1x Gold Coins 990x Potion of Regeneration III/Super Regen Potion Cueball of Power The Shredder (Permanent Equipment)
Ice Staff && Living Log && Crimson Flame = Crimson Twig (9/11)
Black Ring && Ink of Squid Pro Quo = Squid's Ring (5/11)
Potion of Agony OOO Concentrated Taint = Demonic Potion (2/2!)
Abyssal Inferno 6/50 (Amp'd x2)
+1 to Amp x2.
@Talist: Thank you.
I examine the Demonic Potion.
I do not see a real reason to construct more parts for usage with the vehicle, so I shall refrain from doing so. Well, I might add some more armor later. You can never have enough armor, when you are referring to a tank-like vehicle, of course. Encumbrance is a thing.
Essentially, you are saying I could go summon hundreds of zombie sieges right this moment, if I were alive, correct? I check the Zombinomicon to see whether or not one could take a whole body, and inject Nether Powder in its heart to create a Mutant. That might be more useful, seeing as the morgue is getting rather full. Hah. I also check the Zombinomicon for anything regarding liches. Their creation, their habits, et cetera.
~
My shadow stares at the statue of the Enderman holding up the head of a Pigman. Slowly, the shadow draws a dark replica of the Hazel Wand. There is only one way to figure out how I reached this place in search of knowledge. To watch things break. An amethyst light erupts from the tip of the shadowy wand, sucking in the light around it. Suddenly, the statue explodes. I prepare myself to fight the inevitable retaliation. I can certainly deal with Zombie Pigmen. If any of them attempt to slay my shadow, I accelerate the speed of their undead infection, killing them instantly. While I may not be the Angel of Double Death, I am certainly capable.
Rollback Post to RevisionRollBack
VUM, ME QBIXX PIYE IV AVPERWAQQAUV, UD QURPQ;
CU! RENEX AV PBE WUUVXACBP OVFER PBE GUORPQ.
~~~
Kar nfnuvvh qoyekc-wmyk nhrvrgwkcs; kie whiznuw; klh zsiek nmor pxgpfhh kce psl wkuh ik cfyu xptzgvrfk.
Orbital Weapons
Mini-Ion Cannon 2/2
Mini-Bio Annihilator 3/4
5/5 for Text Based Magic
50/50 x3 Magic
Battlefield: I build an owl effigy wall in front of the owl effigy
Orbital Weapons:
Partial Inventory: Potion of Critmist II x34, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x27, The Redstick, Potion of Nectar x24, Potion Globedropper, iWeatherlord, Gender Spacestriker, Blueshifted, Potion of Crimson x2, Potion of Moonlight x2, Potion of Fortune x2, Potion of Fear x2, Potion of Hellsun x2, Azure Essense. The Lazuli Fencer, The Bulletesseract, Lapis Armour, Moon's Dagger, Wand of Inconvenience, Healing Blues, Ultramatter Grenade, Picnic Globestriker, Ultrafield, Builders United
Wilson's Shop: $116
Needed Dupes:
Bow AND Azure Essence 11/11 Blueshifted AND Azure Essence 11/11 Entropy Ingot AND Azure Essence 11/11
Ice Staff && Living Log && Crimson Flame = Crimson Twig (10/11)
Black Ring && Ink of Squid Pro Quo = Squid's Ring (6/11)
Abyssal Inferno 7/50
+1 to Amp x2.
I heal the Owl Effigy with the Golden Sunsticks. It is not that I am not feeling particularly creative. I could type up paragraphs specifically detailing the entire process, if I so wished. It is more along the lines of 'I am not in the mood.' Meh. Perhaps tomorrow.
I wave the Origin Wands specifically created for the task at hand. Immediately, large cubes of metals and minerals appear. A large cube of refined bedrock, nearly a ton of Ichorium, approximately six tons of Voidmetal, ninety six thousand pounds of Thaumium, and a tank filled with Liquid Death. I flick the Origin Wands repeatedly. Slowly, something seems to come into place. The Ichorium and Voidmetal fuse together, creating a myriad of nigh-indestructible metallic armor plates. I carefully examine them, before flicking the Origin Wands about in a series of absurdly complex motions. Arcane runes are carved into the armor plates, imbuing them with the pure, unadulterated energy of the Inky Abyss. The unknowable sorcery of the Abyss surrounds the plates, literally making them indestructible. Next, I turn to the Thaumium. I mutter an incantation; the stuff disappears in a flash of amethyst light. Suddenly, the Framework obtains a mass of Thaumium frames and supports. I utilize a precise Ichorium drill to slice the bedrock into the exact amount of armor plates to serve as a secondary armor system for the indestructible metal. I affix the armor plates composed of fused Ichorium and Voidmetal onto the frames and supports I added earlier. Then, I fuse the bedrock with the actual Framework, boosting its total and current health to some degree. I proceed to empty the tank of Liquid Death upon the vehicle. It does not harm the thing itself, seeing as it is not alive. However, if any organic opponents attempt to aggress it, they will find their tissue dissolving within moments.
I alchemize Potion of Demonics OOO Liquid Death (1/???).
Rollback Post to RevisionRollBack
VUM, ME QBIXX PIYE IV AVPERWAQQAUV, UD QURPQ;
CU! RENEX AV PBE WUUVXACBP OVFER PBE GUORPQ.
~~~
Kar nfnuvvh qoyekc-wmyk nhrvrgwkcs; kie whiznuw; klh zsiek nmor pxgpfhh kce psl wkuh ik cfyu xptzgvrfk.
I notice my two charges finishing, and am incredibly grateful. The first charge up is Free Dental. All AGs now have free dental care. Forever. This free dental care offer also comes with a one-time opportunity to get dental work done by Doc Scratch, who is now bound to the promise I made him make with the Disc of Mojang. He will be so distracted doing all of our dental work that he has no ability to regain affinity this turn whatsoever.
Meanwhile, I notice my other charge finish, and decide to throw the Fourth Wall Breakers at Scratch. The dice somehow make a roll, despite the Void's lack of gravity and surfaces to land dice on. I then gasp at the outcome. 8-8-8-8-8-8-8-8. A Final Fantasyesque textbox appears above my head. "CASCADE." Out of nowhere, a fenestrated plane appears, conjured by the octet's power. I then notice an incredibly garish rainbow coat on it, and snap my fingers, obtaining the Backup Overcoat. This overcoat will probably serve no defensive purpose whatsoever, but it does contribute to my English resemblance. Shortly after I grab the Overcoat, Scratch gets hit by a lightspeed Prospitian Battleship, which then flies off to the Red Sun, presumably to gain its power. Not that it'll be that permanent.
+2 Tazz
Free Dental 50/50
Rafflesia 13/50
Fourth Wall Slaughter 50/50
English Energies && Peg Leg 9/11 (Golden Cueleg)
Fluorite Octet && Mind (Aspect) Energies 5/9 (Thinker's Octet)
Scranton Reality Anchor && Fluorite Decad 4/11 (Two Thousand's Decad)
(Potions of Critmist: 34)(Potions of Nectar: 24)
ALCHEMY SHOP: Fseftr-50, Talist-14, Gutza1-17, Tazz-33, crystal-8. Pay x in +2s for an alchemy that takes x posts on my end to make. Alternative pay methods can be discussed.
My Action: I add a Hardened Shield device to the vehicle, which hard-blocks (aka nullifies) the first damage to hit the vehicle. It only works once per round though.
SCP Foundation Action: Wierd stuff.
OS Council: "So apparently SCP-503 somehow got SCP-507's powers and vanished?"
Random Guard: "It appears so."
OS Council: "HOW?"
Dr. ****: "Wierd stuff happens all the time. Our job is not to figure out why it happens, but to contain it."
Random Guard: "SCP-503 has re-appeared in containment, sir. He appears to be carrying a tuba with him."
OS Council: "A tuba?"
Dr. ****: "Wait, no it cant be- thats-"
OS Council: Dr. ****, what do you mean?"
Dr. ****: "Lets put it this way. If we want to stop an Apollyon class entity from wreaking havoc and destroying this server, we need to act."
OS Council: "In what ways?"
Dr. ****: "Every way possible. I mean hundreds of guards, telekill alloy, and get EXOS in there too."
OS Council: "Why?"
Dr. ****: "That tuba, has THE godmodder in it. Yes, that one."
OS Council: "Oh." *opens universal transmission channel* "CLASS OMEGA EMERGENCY AT {REDACTED (not redacted as it was being said, but redacted on playback)}. ALL PERSONNEL ARE TO REPORT TO THAT AREA FOR IMMEDIATE CAPTURE OF CLASS APOLLYON ENTITY. THAT MEANS YOU, EXOS."
Note: SCP-507 takes objects with it when returned to containment, and Scratch failed to block this because SCP-503 was using SCP-507's abilities somehow (dont ask how or it just gets more confusing), and even if it did not SCP-503's luck would overpower Scratch's luck in Scratch's attempts to stop SCP-503 from coming home with the tuba.
SCP-2317 Battle: Godzilla picks up SCP-682 and throws him far away. SCP-682 survives but is unable to return to the fight in time to aid SCP-173, who was grabbed after a failed attempt to neck snap Godzilla (even for an entity with the ability to instakill when X is not done, trying it on Godzilla is suicidal). SCP-173 is eaten and quickly dissolved by overpowered stomach acid (last I checked there was nothing about SCP-173 being super-durable). SCP-076-2 climbs up Godzilla's back and then unleashes a combo attack that manages to turn the fight in favor of the SCPs, giving SCP-2317 time to get up and fire a series of dark blasts that stagger Godzilla.
Now to the second feature! It is a little broad from, so i added some padding to be able to suck up a little more damage than usual, especially to defend other parts of the vehicle to keep it alive longer. And now? It's done! Off you go to the vehicle Doomtrain Front!
-----
No Joke
UBER: 6 Charges
Ubercharge, Kritz, Wither, Joker Gas, MMMPH
Rollback Post to RevisionRollBack
Avatar is Terrible Terry Hintz from LISA - The Painful RPG.
My Action: I taunt Doc Scratch about how he failed to kill the Godmodder, and thus would inevitably lose when the godmodder escaped and attacked him again. Thus, Scratch is not the most powerful godmodder in existance. I then physically bodyguard the Owl Pendant, meaning that he has to kill me before he can attack it and thus will not be able to attack it because it is insanely difficult to instakill players.
SCP Foundation Action: Foundation personnel swarm around SCP-503's containment room. They are all equipped with extremely advanced anti-godmodder rounds capable of causing fatal damage that is impossible to escape via godmodding powers. However, it is currently a standoff because the Foundation does not want to kill the Godmodder yet.
OS Council: "EXOS, use your anti-godmodder field to make sure the Godmodder is unable to escape."
EXOS: "Small problem, the anti-godmodder field does not work if it is forced on a godmodder."
OS Council: "We believe Scratch may somehow be allied with the Godmodder. Make sure we do not lose the Godmodder by projecting the field around SCP-503's containment area, but not inside it."
EXOS: "Understood. Make sure to disable teleportation in all forms as well." *EXOS projects out the anti-godmodder field, and adds additional fortification to the containment area*
OS Council: "Already ahead of you on anti-teleportation aspects."
Dr. ****: "I believe that it is safe to project the anti-godmodding field inside the containment area. According to my theory, anti-godmodder fields forced on a godmodder will merely not affect that godmodder. Given that the tuba that the Godmodder is inside also blocks his godmodding, we should put the Godmodder inside the anti-godmodder field."
EXOS: "Now why didnt I think of that? Extending anti-godmodder field to cover godmodder now."
SCP-2317 Battle: Godzilla desperately tries to hit SCP-076-2, but is not used to hitting targets smaller than a bus, especially not when they move really fast. Godzilla is driven back, giving SCP-682 time to show up and grab a leg on Godzilla to trip it. SCP-2317 respawns SCP-173, and gives it new upgrades to make it harder to destroy.
Ice Staff && Living Log && Crimson Flame = Crimson Twig (11/11!)
Black Ring && Ink of Squid Pro Quo = Squid's Ring (7/11)
Potion of Demonics OOO Liquid Death (2/???)
Abyssal Inferno 8/50
+1 to Amp x2.
I carefully scrutinize the Convenite I bought from Talist, attempting to find a method in which the spectra of a Nether Portal could be reflected using it, thusly forging the portal to whatever realm the book in Limbo spoke of.
I examine the Crimson Twig.
>XSTANTHEMANX: Examine anything of interest in room.
I affix a rather unusual device composed mainly of Thaumium and Quartz to the vehicle. It appears to be some sort of pylon. I open up the hatch in the side of the pylon, and place a Warded Jar filled with Potentia within, closing the hatch. The tip of the pylon begins to exude copious amounts of what appear to be light blue electricity. When this arcane apparatus comes within the vicinity of any form of opposition who violently attacks the vehicle, it will interact with the thaumostatic field. This will levitate the opposition into the air, rendering it unable to attack. The full jar of Potentia should be enough fuel to lift around eight things, regardless of size or mass.
I alchemize Cursed Flames && Warded Alienis Jar && Nightmare Fuel (1/???). Inflicting Cursed Inferno is certainly useful, as are the essentia and the secretion obtained from crushing Dark Petals. Hah.
Rollback Post to RevisionRollBack
VUM, ME QBIXX PIYE IV AVPERWAQQAUV, UD QURPQ;
CU! RENEX AV PBE WUUVXACBP OVFER PBE GUORPQ.
~~~
Kar nfnuvvh qoyekc-wmyk nhrvrgwkcs; kie whiznuw; klh zsiek nmor pxgpfhh kce psl wkuh ik cfyu xptzgvrfk.
My Action: I heal the Owl Pendant. Hey, might as well do something else while defending the Owl Pendant.
SCP Foundation Action:
OS Council: "Alright, we need viable long-term containment plans for the Godmodder. Please wait while we retreat to the secret OS bunker to discuss redacted supersensitize data."
Meanwhile, the Foundation devotes pretty much their entire resources to making sure the Godmodder is contained.
SCP-2317 Battle: Godzilla realizes SCP-682 is still grabbing onto its leg, and punt-kicks SCP-682 away. It then temporarilly stymies SCP-076-2 by spraying radiation breath all over itself to make it dangerous to get close to Godzilla. SCP-2317 goes in to trash Godzilla with its clawed hands, and the 2 monsters battle again, this time appearing to be on nearly even footing. At least until a supercharged SCP-176 impacts Godzilla's neck with enough force to nearly decapitate Godzilla, bringing the beast down.
The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
39/50 and 50/50 +2 to Pit because why not. I don't know what to use this on.
I upgrade the PSI of the water cannon.
HP: 220,000/220,000
Memories: | Violent | Sad | - | - | - | - |
Fayther cannot attack directly. Instead, she copies memories of other creatures and uses them to heal or buff other creatures. She can store up to 6 memories and can copy, combine, or apply memories. Each of these actions except combining take one turn.
Copy memory: Fills 1 empty memory cell from a different character's memories. There are 3 different kinds of memories, happy ones, sad ones, and violent ones. Fayther can copy either a short term memory or a long term memory. Short term memories are based on what happened to that entity last turn and long term memories are based on that character's backstory, if any. She can only harness a long term memory every 3 turns. For short term, I'll look at the last post to determine which memory Fayther gets.
Combine memories: There are a couple recipes Fayther can use.
Happy + violent = prideful memory
Happy + sad = sorrowsong memory
Sad + violent = gloomy memory
prideful + sorrowsong + gloomy = Rainbow memory (she'll probably never get this one)
Apply memory: expends a memory to apply an effect to an entity. These are very powerful because they take 2 or more turns to use.
Happy - Heal an entity for 45,000
Sad - Reduces the damage the entity takes by 65% until the end of the next turn, up to a maximum of 60,000 damage reduction
Violent - Triples the damage of the entity's next attack
Prideful - Doubles the damage of the entity's next attack and causes it to be healed for twice the damage dealt
Sorrowsong - Reduces the damage the entity takes until the end of the next turn by 50% (up to 50,000) and causes it to be healed for 50% of the damage it took at the end of the turn (up to 50,000).
Gloomy - Debuffs the target of the entity's next attack, meaning for the next 3 turns, it will heal the target it attacks by 20,000.
Rainbow - Applies ALL of the above effects.
If these sound overpowered, remember that to apply just a happy memory, it takes 2 turns. A prideful memory takes 3 turns and a rainbow memory takes 6 turns!
Command: Copy short term memory from PPC for a violent one.
The number in parentheses is the number of times you need to assist Wilson's charges in order to buy it. Once you buy it, you're free to duplicate it. Wilson will also accept IOUs or other alchemies in trade.
Current status: open _ Total wealth = 190$ _ Wilson's charges A: 49/50, B: 8/50 (lvl 1 = 1 ingredient used, lvl 2 = 2 ingredients used or 2 potions combined, and so on)
Diablo x1 (lvl 7 scythe, 10$)
Angler Knife x1 (lvl 4 weapon, 6$)
Spectra's Chestplate (lvl 5 colorful armor, 8$)
Potion of (super?) rejuvenation x1 (3$, lvl 1, gives crits)
Potion of Magic x2 (3$, lvl 1, random effects)
Potion of (holy) Wrath x2 (5$, lvl 2, says on the tin)
Potion of Nectar x2 (5$, lvl 2, healing and crit)
Splash potion of Critmist II x8 (6$, lvl 3, crits)
Potion of Ambrosa x1 (6$, lvl 3, healing + crits)
Nectar cake x2 (6$, lvl 3, healing food)
Woolen Bandage x2 (3$, lvl 1, healing)
Potion of Infusement x1 (4$, lvl 2, magic power +)
Potion of Potential x1 (lvl 1, slight buff)
Potion of Fury x4 (6$, lvl 3, magic power +, holy power ++)
Potion of Armor x2 (3$, lvl 1, dmg reduction)
Potion of War II x2 (7$, lvl 4, +dmg, -dmg taken)
Potion of Zeus x2 (7$, lvl 4, healing, dmg dealt+ Dmg taken -)
Potion of Water Armor x2 (2$, lvl1, armor while in water)
Potion of Moonlight x2 (3$, lvl 1, regen)
Potion of Fortune x3 (2$, lvl 1, more ores)
Potion of HellSun x2 (3$, lvl 1, Powers of the Nether)
Potion of Scratch II x2 (6$, lvl 3, control time for a bit)
Imaginary essence &&& calculator &&& gold talisman = Talisman of Math 3/5
Potion of imagination OOO glowstone dust
"Hi, sorry if I'm getting in the way. I can leave if you want. I just saw you and figured I should come say hello. I haven't seen you in a while, and..."
Wilson turned, walked back a little, then ran towards the lake and jumped into it.
Orbital Weapons
Mini-Ion Cannon 2/2
Mini-Bio Annihilator 3/4
5/5 for Text Based Magic
50/50 x3 Magic
Battlefield: I use builders united on the owl effigy
Orbital Weapons:
Partial Inventory: Potion of Critmist II x34, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x27, The Redstick, Potion of Nectar x24, Potion Globedropper, iWeatherlord, Gender Spacestriker, Blueshifted, Potion of Crimson x2, Potion of Moonlight x2, Potion of Fortune x2, Potion of Fear x2, Potion of Hellsun x2, Azure Essense. The Lazuli Fencer, The Bulletesseract, Lapis Armour, Moon's Dagger, Wand of Inconvenience, Healing Blues, Ultramatter Grenade, Picnic Globestriker, Ultrafield, Builders United
Wilson's Shop: $116
Needed Dupes:
Ghosts of War > Fine 1/11
Gib Armageddon > Fine 1/11
Sniper Rifle AND Azure Essence 1/11
+2 to generic
Obstacle Course: Magic plating 3/3
-Battlefield-
It's fine, Wilson, not like we were doing anything important.
Yeah. It's not my best work... but I'm glad you like it.
Blue takes out a sheet to sit on, as well as a copy of the Bulletesseract, and activates it for use as a beach umbrella. Meanwhile, Red sits down on the sheet and continues looking around the Battlefield.
Oblivion's Octet is a healing octet, I think. Anyways, ProtonJon finally completes his Superman 64 Let's Play, and has of through an astronomical number of rings to do so. It turns out that the rings all went to the Owl, and are now protecting it with their inherent glitchiness. I also surround it with the same number of Power Rings from Sonic.
My shadow jumps down the hole in the pit, I guess.
> Examine room.
+2 Tazz
Free Dental 39/50
Rafflesia 10/50
Fourth Wall Slaughter 42/50
English Energies && Peg Leg 7/11 (Golden Cueleg)
Fluorite Octet && Mind (Aspect) Energies 3/9 (Thinker's Octet)
Scranton Reality Anchor && Fluorite Decad 2/11 (Two Thousand's Decad)
(Potions of Critmist: 34)(Potions of Nectar: 24)
ALCHEMY SHOP: Fseftr-46, Talist-14, Gutza1-11, Tazz-31, crystal-2. Pay x in +2s for an alchemy that takes x posts on my end to make. Alternative pay methods can be discussed.
Glitchy/Power Rings added!
You jump all the way down through the hole in the pit, landing in what appears to be a ruined arena. The bleachers are empty, and a portion of the wall has been removed at the other side of the room.
> Examine room.
You have progressed to a DEEP PIT. This room is made up of three platforms connected via a tiny string of SILK, just big enough to walk on. There is the platform you're on, one in the middle of the room, and a platform at the other end of the room. You can see another DOOR down there. The walls are all made of SILK, and you think you can see THINGS crawling across them...
Wait, why the hell is Scratch caring about what happens to the godmodder? The godmodder is Scratch's enemy, he should want the godmodder dead!
EDIT: Whatever, I wrote down the wrong SCP number. I meant to use SCP-507.
/null
I don't want the Godmodder dead, per se. I want him out of relevance, considering that he is no longer the most powerful thing in Minecraftia for once, I am. None of you should waste your time with him.
Lothyra alchemizes Nanogel Assault Rifle & Antimatter Canister & Magstone Wires & Computer & iAntipacitor & Name Tag = New Dawn.
NEW DAWN: An assault rifle resembling iAntimak Carbine, but with one major difference. It just uses a canister of antimatter instead of fusing it. Since the temperature of the antimatter is irrelevant, this weapon has the same functions as iAntimak Carbine but at a lower level.
She then types ">Examine Room." into the prompt.
==Obstacle Course==
That f1rst chall3ng3 d3str0y3d a s1gn1f1cant numb3r 0f th1s v3h1cl3's m0dul3s. 1 r3c0mm3nd upgrad1ng 1ts f0undat10n.
Good point.
Lothyra then Origin Wands up a Nanogel Chassis. This acts as the main body of the vehicle, and is an extension of the framework. The Nanogel that makes it up grants this chassis considerable strength.
NANOGEL ASSAULT RIFLE: An assault rifle forged from carbon nanogel.
Nanogel Assault Rifle && Antimatter Canister && Magstone Wires && Computer && iAntipacitor && Name Tag = New Dawn (Level 15: 1/16)
You realize iAntipacitor is "iAntimak Carbine", right?
Orbital Weapons
Mini-Ion Cannon 2/2
Mini-Bio Annihilator 3/4
5/5 for Text Based Magic
50/50 x3 Magic
Battlefield: I heal the owl effigy with ultramarine
Orbital Weapons:
Partial Inventory: Potion of Critmist II x34, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x27, The Redstick, Potion of Nectar x24, Potion Globedropper, iWeatherlord, Gender Spacestriker, Blueshifted, Potion of Crimson x2, Potion of Moonlight x2, Potion of Fortune x2, Potion of Fear x2, Potion of Hellsun x2, Azure Essense. The Lazuli Fencer, The Bulletesseract, Lapis Armour, Moon's Dagger, Wand of Inconvenience, Healing Blues, Ultramatter Grenade, Picnic Globestriker, Ultrafield, Builders United
Wilson's Shop: $116
Needed Dupes:
Bow AND Azure Essence 10/11
Blueshifted AND Azure Essence 10/11
Entropy Ingot AND Azure Essence 10/11
+2 to generic
Obstacle Course: Magic plating 1/3
-Battlefield-
Red whips around, sensing Wilson's approach. He points the Redstick at him and mutters several spells, before lowering his wand. He and Blue walk towards Wilson.
Hey, Wilson. Sorry about that, but I've been trying to be more careful.
Hello, Wilson. Nice to see you again.
You like what I've done to the place?
> Alchemies
Bow && Botulinum Toxin && Tamil Code Chart = Tamil Bowtox (3/7)
Bow && ISO Basic Latin Abecedarium and Diacritics && Reality Majyyks = Arcum Os (4/11)
Bow && Uuo¹¹⁸⁺ (aq) && Devanagari Code Chart = Deva's Dissolver (7/11)
> Vehicle Action
I'll provide basic shielding. I create a wall of a mixture of chromium, ellorium, #Y0L05W4Gite, osmium, tellurium, Telekill, Scranton Reality Anchors and corotite. This gives it the properties of being highly resistant to attacks of most basic types as well as being resistant to reality-warping-based attacks.
> Owl Action
I originwand up a wall of BILLY MAYS products, such as THE AWESOME AUGER, THE BIG CITY SLIDER STATION, DC SNOWBOARDS, THE DING KING, THE DUALSAW, ENGRAVE-IT, THE EZ BUNDLER, FLIES AWAY, THE GOPHER, THE GRATER PLATER, GREEN NOW, THE HANDY SWITCH, THE HERCULES HOOKS, IMPACT GEL INSOLES, THE JUPITER JACK, KABOOM, MIGHTY MENDIT, MIGHTY SHINE, MIGHTY PUTTY, MIGHTY PUTTY WOOD, MIGHTY PUTTY STEEL, MIGHTY TAPE, ORANGE GLO, OXICLEAN, THE QUICK CHOP, THE SAMURAI SHARK, THE TOOL BAND-IT, THE VIDALIA SLICE WIZARD, SOME OTHER VIDALIA STUFF, WHAT ODOR, ZORBEEZ, SUICIDE PUTTY, THE SUICIDE LADDER, THE BIG CITY TOILET, THE HERCULES LASER, THE IMPACT SWORD, THE BILLY BAZOOKA (THE REAL ONE, NOT THE ALCHEMY), MORONS AWAY, THE BILLY MAYS BATHROOM, THE SHARK SWITCH, THE GOPHER BALL, THE HOOKS HERCULES, THE BIG CITY DETERGENT BALL, THE ORIGINAL BILLY BURGER STATION AND MORE!
Crystal Core && Essence of Flight && Space (Aspect) Essence && Essence of Movement 1/?
(Time for flight and structure. This thing is going to be one relatively strong voidship.)
I pull out the Origin Wand Replicas and add on a set of magical hover devices. These will only allow our vehicle to hover a short distance above the ground, but they'll be useful as a backup propulsion system or obstacle avoidance system.
I set up a shield of delicious-looking lemon bars around the Owl Effigy. They are delicious- so delicious, in fact, that the deliciousness manifests in a tangible effect, strengthening the shield from "relatively flimsy" to "actually can take some punishment".
I connect the Interfaced Timewatch to the Mage's Eavesdropper and store the set away, and also begin to infuse a very large just-conjured diamond with magical energy.
+2 to Generic.
Ork Horde 50/50- Saving this attack for a better time, if that's alright with you Twin?
The Body. You take out the specially treated knife you had prepared before and make a long cut down your chest. Deep enough to scar, long enough to bleed. Hopefully you won't need to die to mark yourself like this.
*You have gained 1 Weeping Scar- new total 2.*
Pricey, assisting me, runs up and stabs me enthusiastically with the knife, adding another scar. Thanks?
*You have gained 1 Weeping Scar- new total 3.*
31/49
9/25
INTERFACED TIMEWATCH: A modified Cassiopeia Watch that has a built-in computer interface, allowing its user to travel through time in larger increments than its predecessor.
ICHOR SPACESHIP FRAME: The frame of a spaceship, forged from Ichorium.
I work with the Streamer to create one of the random following devices for the Vehicle! (Roll a d20.)
(1: We create a SELF-IMPLOSION DEVICE and decide that it'd be a good idea to mount it.)
(2-6: We create a POTATO ON A STICK. It does nothing?)
(7-13: We create some BASIC PLATING.)
(14-15: We create a SHORT-RANGE TELEPORTER.)
(16-17: We create a HELIX FOSSIL LAUNCHER.)
(18-19: We end up replacing the wheels with ROBOTIC LEGS.)
(20: We install the three above things, all at once!)
=LIMBO=
I take a sample of the Infected Blood, and send it up with a Hoverchair to get in analyzed.
I pull out several stacks of wood and block off the way leading to the pit. If I'm attacked while doing this, I fire a non-D6 affected blast from the Chairslayer into the offender. If the blockade is successful, I proceed to bridge across the pit, and place some torches for lighting.
=COMMAND=
(Yeah, we really caught all 151!) The Streamer heals Split using the power of the Voices, thousands of syringes and a spoon.
(18) Robotic Legs added to the Vehicle!
The Mutant Blood appears to be a sickly yellow color... It does not contain hemoglobin.
You attempt to blockade the path, but a creature suddenly leaps at you! It has five faces with ten eyes each! The thing emits an insane shrieking noise until you fire at it with the Chairslayer! It then stops moving entirely... You look at it and see that it has seemingly petrified itself! You blockade the path and then bridge across the pit, placing torches for lighting. It looks like the creature's screams scared everything else off... The cave continues.
XSTANTHEMANX, pick up that key on the floor and use it on the door. If this has already occurred and you haven't already moved into the next room, do so, unless there is anything life-threatening on the other side. Examine closely-or if it's attacking you, murder it with your iron sword, while jumping for the criticals.
I use my time in repairing to create replacement tires, which will quickly swap out for regular tires if they break due to an automated system allowing thus.
I wonder what all the buffing is for if there's nothing to hit...Unless some serious crud is about to hit the fan. Realizing that this is going to go south quickly after Scratch regains Affinity (and probably a large chunk at that), I quickly ask Wilson about alternate pay methods via rare, powerful Alchemies for an emergency duplicate of his Flask of the Kitsune. I am interested in buying but do not have direct money investment to give Wilson right now.
I quickly assemble every knitted sweater lovingly handcrafted by every grandmother in existence! They are quickly recycled as a massive knit shield, which of course is basically going to be impervious. After all, who would DARE to damage such a lovingly handcrafted work by such lovely old women? Even the most monstrous of monsters would not willingly or directly tarnish such a thing. Even I don't want it to come to that end, so I hide it behind...Uh. What's useless and hard...Oh, I know. Tables. Tons upon tons of Tables. After all, IKEA was pretty much a despot. And dead. OK probably should not assume such and such, but we can prove that IKEA was at least villainous, so I'm just doing some posthumous spiting with this shield. It floats into place in front of the Owl Effigy.
Replacement Tires added to the Vehicle!
Massive Knit Shield added!
> Check for anything life-threatening.
The only moving things you can see are the CREATURES on the walls, but they're too far away for you to get a good look at them... If you had to guess, you'd say they're SPIDERS.
I provide the Vehicle with a submillimeter-dot Hyperpulsed Laser Point Defense System, or HP Laser PDS, fed by the ample reactors already in place, to defend the Vehicle by shooting down incoming attacks with Supercomputer-guided perfect accuracy and ridiculous rate of fire. You could also use them to shoot stuff, like unlucky trees, people, main battle tanks, ETC., but that's not how they're coded, unless the Supercomputer decides to change that.
I create a wall of shielding, consisting of imhuman souls solidified into a corporeal metal and warped into a sphere, and put it around the Effigy!
Story: WARNING! PLOT DETAILS AND CHARACTERS AND SUCH IF YOU DON'T LIKE IT SKIP IT!
N/A
End of Plot
Actions: See Below
(Obstacle Course Arc) I Phoned up Wily to send some Parts for my Creation that is not Wily Machine Series 1/3
(Spider's Den Arc) I was Watching Twitch Plays Pokemon with XSTANTHEMANX and that made him get to the Door without Hitting himself or Bashing himself against the walls
(Void Arc) am Sleeping after i make Sacred items
(Others) I Helped Ire's Charge on the Democratic Upheaval by 1 Charge Point raising to 3/10 +10 Light Points
Pricey's Power of Light and Darkness Note: This wont Change the Alignment
Light Points 140
Dark Points 70
Special things Alchemy and Charges: List of Dead Robot Masters Say after they are dead in the Past Acts Please list Below ASAP
All Mega Man 1 Robot Masters
Nearly All Mega Man 2 Robot Masters
Charges Rebuilding Dead Robot Masters and Recruiting Alive Robot Masters 37/50 Help needed!
Making the Ultimate Wily Machine 38/50 Help needed! PitTheAngel Assisted me + 0.2X Damage
Total Damage from Helps until Both Charges have been Done 1.2X Damage
Building Robot Dragons 9/15
Making the Affinity Staff right now Hope it will Work Fail Mage's Staff && Spiral Sun 2/230 FAILED! COULDN'T CREATE
Total Damage so Far: 137250 Damage
Steel Diamond Katana Stats
Level 1
Damage 1500 to 2500 or it maybe Randomized or Flexible
Damage/Experience til Next level 17250/50000
Item Reserves Super Smash Ball 1x Elixir 1x Gold Coins 990x Potion of Regeneration III/Super Regen Potion Cueball of Power The Shredder (Permanent Equipment)
Your actions in the Terminal have to be in the form of a command!
Your Sacred Item gathering actions are so nonspecific and vague that they fail!
I see no use for the alignment system other than to further your own storyline. Normally I'm all for storylines, but yours is blatantly interfering with other characters and you're USING other characters, characters I have control of, to do it. So it's not going through.
> Alchemies
Bow && Botulinum Toxin && Tamil Code Chart = Tamil Bowtox (4/7)
Bow && ISO Basic Latin Abecedarium and Diacritics && Reality Majyyks = Arcum Os (5/11)
Bow && Uuo¹¹⁸⁺ (aq) && Devanagari Code Chart = Deva's Dissolver (8/11)
> Vehicle Action
Providing more shielding, I create a Counterattack Shield that will cause any attacks aimed at it to reflect back at the originator of the attack at a reasonable fraction of the damage dealt to the shield! The Counterattack Shield is made of pure counterattack energy, channeled from the land of the counterattackers and imbued with the power of 50,000 passive counterattack statuses!
> Owl Action
I teleport the entirety of NetHack, including the Dungeon of Doom, Gehennom and the Planes as well as the Gnomish Mines, Minetown, Vlad's Tower, all the decoy Wizard's Towers, etc. to just in front of the Owl Effigy, then brainwash all the monsters inside into repairing the Owl Effigy. I also heal it with the Black Hand.
Counterattack Shield added to the Vehicle!
Entirety of Nethack added! +9,000 HP to the Owl Effigy!
My genius and totally safe idea turns out to be... A potato on a stick. With some disappointment, I mount the thing on the vehicle.
Said potato on a stick then crackles with power, then fires a Wave Motion Gun beam straight upwards into the sky. As it does, the colour of the potato changes from yellow-white to dull gray, the beam closing thinner inwards as the colour changes. The potato becomes fully gray, and the beam cuts out as the potato on a stick slowly begins to shift back to yellow-white...
"Are you telling me that I just made a Wave Motion POTATO?"
"YES. THAT WOULD ACCURATELY DESCRIBE THAT... THING."
Holy damn this editor is jarate annoying for trying to create backgrounded text. Using the uselessness of this editor, I somehow add a shield of stupid design to the owl.
Another swarm of OWLS!!!!! swarms in out of the void, all of them dropping flecks of something shiny (Guardians of Gahool anyone?) into the Owl Effigy, restoring its health.
Christoff adds a zombie launcher, which will automatically, through the entire drive, periodically launch zombies out ahead of the vehicle to act as scouts and decoys for the traps.
Wilson's Shop:
Sanford: Go ahead and check Wilson, might want to come back soon though.
Hank: Is Eric back?
Sanford: Yeah, and he doesn't sound happy with what he found in Grayhold.
Hank: I'll go find Deimos before he breaks something.
Good riddance to the undefined shields. I hate that glitch!
Also, this may or may not be a good time to summon an entity. There are plenty of allied entities on the field to keep Doc Scratch busy.
Action 1/3
Unholy Assault: 50/50 Stored.
Ethereal Callings: 32/50
Starfall Sync: 7/50
Ellorium Katana: 5/6
Alright, I may as well act.
I order some of my finest workers to create orbiting shields for me, and with the help of Ruthven's magic, they will likely succeed. I then place the Demon-Forged Shields around the Owl Effigy.
Sword Damage: 180K/250K
Just because the shields are gone doesn't mean the glitch is gone...
I take Vita Australi, made from the Gatekeeper's Scythe, and hack and slash the Owl Effigy, inexplicably healing it with the scythe's inherent life powers.
+2 Tazz
Free Dental 42/50
Rafflesia 10/50
Fourth Wall Slaughter 49/50
English Energies && Peg Leg 8/11 (Golden Cueleg)
Fluorite Octet && Mind (Aspect) Energies 4/9 (Thinker's Octet)
Scranton Reality Anchor && Fluorite Decad 3/11 (Two Thousand's Decad)
(Potions of Critmist: 34)(Potions of Nectar: 24)
ALCHEMY SHOP: Fseftr-48, Talist-14, Gutza1-13, Tazz-33, crystal-4. Pay x in +2s for an alchemy that takes x posts on my end to make. Alternative pay methods can be discussed.
Crystal Core && Essence of Flight && Space (Aspect) Essence && Essence of Movement 2/?
I preview my two unknown alchemies.
I rip another hole into the Positive Energy Plane, reach in, concentrate for a bit, and begin pulling out large chunks of faintly glowing white crystal. I fashion some of this crystal (called auracrystal) into a crude staff, store the rest in my inventory, and channel magic through the staff, producing blasts of positive energy that heal the Owl Effigy.
I add more wheels onto the vehicle. This time, they're extra-large, giving them more moving power at the likely cost of a larger profile and thus less HP.
The diamond is still being infused with magic.
+2 to Generic.
Ork Horde 50/50- Saving this attack for a better time, if that's alright with you Twin?
Mere cuts with this knife are not enough now. Stabbing and slashing will work, though...
*You have gained 1 Weeping Scar- new total 4.*
32/49
10/25
GUARDMETAL: An immensely strong metal forged from voidmetal, bedrock, ichor, and pure tutamen.
CRYSTAL MOVER: A spikey crystal imbued with the power of movement, whether it be upwards, directional, or teleportation.
The Atlanta Meatshields cooking fine. Add another cheese, i dunno, something.
I a now developing the DOOMTRAIN FRONT! The greatest Final Fantasy vehicle of all time now becomes a part of our vehicle. Later! I will reveal what it does in the next posts.
We may have to heal this thing up so it won't die when Scratch snaps out of it.
Lothrya uses Megaversal on the Owl Effigy.
Hey, I haven't been doing anything since the Gunpowder Castle!
Sorry. This trial is almost over though.
Fine.
==Obstacle Course==
1 r3c0mm3nd attach1ng a w3ap0n that d03s n0t r3ly 0n ammun1t10n and 0nly r3qu1r3s 3l3ctr1c1ty fr0m th3 var10us r3act0rs that hav3 b33n 1nstall3d 0nt0 th3 v3ss3l.
Suggestion taken.
Lothyra then Origin Wands up a Heavy Light turret. It's basically a giant version of The Heavy Light. She then mounts it on the turret and connects it to all the power generating devices on the vehicle.
I conjure up a holographic red ouroboros cycling around Split like a hula hoop. The taste of the ouroboros' tail is directly poportional to Split's red sun affinity, meaning that when Split's affinity dropws below 100%, the ouroboros will let go ofn it's tail,collapsing and raising Split's red sun affinity.
Potion of Instant Health III Complete!
Gateway Psiisuit 6/9
SCP-121-DTG 3/6
Honey °oO Awkward Potion
Doge 29/30
Red Droid 3/10
Beardger 19/20
The Red Uroboros will activate at the end of the turn!
POTION OF INSTANT HEALTH III: A powerful potion of Instant Health.
Turn 3/3
Mage's Intelaugmentor 6/8
Voidmetal && Bedrock && Ichor && Tutamen Essentia 3/?
Crystal Core && Essence of Flight && Space (Aspect) Essence && Essence of Movement 3/?
I add on a set of small magical apparatuses that project magical shields, protecting the vehicle from attacks until the shields are destroyed, which conveniently also burns out the modules.
I toss tomatoes at the Owl Effigy, yelling, "Food fight!" The tomatoes puree themselves in midair, forming a shield of lycopenian goodness around the Effigy. We do need to ketchup in shielding.- And the power of that pun, which I just could not resist, strengthens the shield by a bit.
The infusement of the diamond is concluded for now,
+2 to Generic.
Mere cuts with this knife are not enough now. Stabbing and slashing will work, though...
*You have gained 1 Weeping Scar- new total 5.*
33/49
11/25
>Kill anything hostile in the room with iron sword
>Examine any entrances or exits that aren't the one you came through
If no one has done this yet...
>Examine walls
> Kill anything hostile in the room.
You notice one of the CREATURES is scuttling towards you... You leap up and slice at it with your IRON SWORD, killing it! All the other CREATURES stop what they're doing and all feverishly scuttle towards you! As you suspected, they're all SPIDERS. Nasty CAVE SPIDERS, actually.
> Examine walls.
They're covered in SILK like the rest of the room.
Story: WARNING! PLOT DETAILS AND CHARACTERS AND SUCH IF YOU DON'T LIKE IT SKIP IT!
N/A
End of Plot
Actions: See Below
(Obstacle Course Arc) I placed some Weapons and Shielding on my 2nd Vehicle 2/3
(Spider's Den Arc) Looking if there is no Enemies about
(Void Arc) i am Repairing the owl effigy and i created some Sacred items
(Others) N/A
Pricey's Power of Light and Darkness Note: This wont Change the Alignment
Light Points 140
Dark Points 70
Special things Alchemy and Charges: List of Dead Robot Masters Say after they are dead in the Past Acts Please list Below ASAP
All Mega Man 1 Robot Masters
Nearly All Mega Man 2 Robot Masters
Charges Rebuilding Dead Robot Masters and Recruiting Alive Robot Masters 38/50 Help needed!
Making the Ultimate Wily Machine 39/50 Help needed! PitTheAngel Assisted me + 0.2X Damage
Total Damage from Helps until Both Charges have been Done 1.2X Damage
Building Robot Dragons 10/15
Total Damage so Far: 137250 Damage
Steel Diamond Katana Stats
Level 1
Damage 1500 to 2500 or it maybe Randomized or Flexible
Damage/Experience til Next level 17250/50000
Item Reserves Super Smash Ball 1x Elixir 1x Gold Coins 990x Potion of Regeneration III/Super Regen Potion Cueball of Power The Shredder (Permanent Equipment)
Your actions in the Terminal have to be in the form of a command!
+1,000 HP to the Owl Effigy!
Your Sacred Item gathering actions are so nonspecific and vague that they fail!
I see no use for the alignment system other than to further your own storyline. Normally I'm all for storylines, but yours is blatantly interfering with other characters and you're USING other characters, characters I have control of, to do it. So it's not going through.
While the meatshield cooks, let's get to the first function of the Doomtrain Front shall we? It's another "drive through your enemies" addition! Since most steamengines have a very ramming friendly front, this ting will do extra damage upon impact on enemies! WOO! And since it's an undead train, it looks cool doing it! Train of the year!
Lothyra the uses the Origin Wands to summon some Antimatter Missile Stations (not Antimatter Nuke Stations. Those would probably destroy the vehicle as well as the target). They can do AOE attacks and can be fired all at once in a Macross Missile Massacre or individually. Pics:
SCRANTON SCIENCE GUN: A heavily modified rifle whose barrel has been replaced with a Scranton Reality Cannon. It can capture reality-altering energy and fire it at targets to severely damage them, even using scientific inaccuracies as ammunition.
Story: WARNING! PLOT DETAILS AND CHARACTERS AND SUCH IF YOU DON'T LIKE IT SKIP IT!
N/A
End of Plot
Actions: See Below
(Obstacle Course Arc) Pricey Machine OC Vehicle Edition has been Created 3/3
(Spider's Den Arc) I Rest while XSTANTHEMANX is Doing something
(Void Arc) I Created more Sacred Items while i Wait Hope there is not Red Sun Okuu trying to Attack us from Split
(Others) N/A
Pricey's Power of Light and Darkness Note: This wont Change the Alignment
Light Points 140
Dark Points 70
Special things Alchemy and Charges: List of Dead Robot Masters Say after they are dead in the Past Acts Please list Below ASAP
All Mega Man 1 Robot Masters
Nearly All Mega Man 2 Robot Masters
Charges Rebuilding Dead Robot Masters and Recruiting Alive Robot Masters 39/50 Help needed!
Making the Ultimate Wily Machine 40/50 Help needed! PitTheAngel Assisted me + 0.2X Damage
Total Damage from Helps until Both Charges have been Done 1.2X Damage
Building Robot Dragons 11/15
Total Damage so Far: 137250 Damage
Steel Diamond Katana Stats
Level 1
Damage 1500 to 2500 or it maybe Randomized or Flexible
Damage/Experience til Next level 17250/50000
Item Reserves Super Smash Ball 1x Elixir 1x Gold Coins 990x Potion of Regeneration III/Super Regen Potion Cueball of Power The Shredder (Permanent Equipment)
Pricey Machine OC Vehicle Edition added!
Your Sacred Item gathering actions are so nonspecific and vague that they fail!
I SEE NO USE FOR THE ALIGNMENT SYSTEM OTHER THAN TO FURTHER YOUR OWN STORYLINE. NORMALLY I'M ALL FOR STORYLINES, BUT YOURS IS BLATANTLY INTEFERING WITH OTHER CHARACTERS AND YOU'RE USING OTHER CHARACTERS, CHARACTERS I HAVE CONTROL OF IT, TO DO IT. SO IT'S NOT GOING THROUGH.
Ice Staff && Living Log && Crimson Flame = Crimson Twig (9/11)
Black Ring && Ink of Squid Pro Quo = Squid's Ring (5/11)
Potion of Agony OOO Concentrated Taint = Demonic Potion (2/2!)
Abyssal Inferno 6/50 (Amp'd x2)
+1 to Amp x2.
@Talist: Thank you.
I examine the Demonic Potion.
I do not see a real reason to construct more parts for usage with the vehicle, so I shall refrain from doing so. Well, I might add some more armor later. You can never have enough armor, when you are referring to a tank-like vehicle, of course. Encumbrance is a thing.
Essentially, you are saying I could go summon hundreds of zombie sieges right this moment, if I were alive, correct? I check the Zombinomicon to see whether or not one could take a whole body, and inject Nether Powder in its heart to create a Mutant. That might be more useful, seeing as the morgue is getting rather full. Hah. I also check the Zombinomicon for anything regarding liches. Their creation, their habits, et cetera.
~
My shadow stares at the statue of the Enderman holding up the head of a Pigman. Slowly, the shadow draws a dark replica of the Hazel Wand. There is only one way to figure out how I reached this place in search of knowledge. To watch things break. An amethyst light erupts from the tip of the shadowy wand, sucking in the light around it. Suddenly, the statue explodes. I prepare myself to fight the inevitable retaliation. I can certainly deal with Zombie Pigmen. If any of them attempt to slay my shadow, I accelerate the speed of their undead infection, killing them instantly. While I may not be the Angel of Double Death, I am certainly capable.
DEMONIC POTION: A potion that, upon use, will spread a demonic soul throughout the drinker and all other life in the area, killing them in seconds.
You check the book, which says that if one were to use a full body, an extremely powerful mutant could be created just by using Nether Powder/Chemical X.
All the Pigmen rush at you to try and kill you for breaking their statue, but you are more than capable at defending yourself. You slay them all easily.
Orbital Weapons
Mini-Ion Cannon 2/2
Mini-Bio Annihilator 3/4
5/5 for Text Based Magic
50/50 x3 Magic
Battlefield: I build an owl effigy wall in front of the owl effigy
Orbital Weapons:
Partial Inventory: Potion of Critmist II x34, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x27, The Redstick, Potion of Nectar x24, Potion Globedropper, iWeatherlord, Gender Spacestriker, Blueshifted, Potion of Crimson x2, Potion of Moonlight x2, Potion of Fortune x2, Potion of Fear x2, Potion of Hellsun x2, Azure Essense. The Lazuli Fencer, The Bulletesseract, Lapis Armour, Moon's Dagger, Wand of Inconvenience, Healing Blues, Ultramatter Grenade, Picnic Globestriker, Ultrafield, Builders United
Wilson's Shop: $116
Needed Dupes:
Bow AND Azure Essence 11/11 Blueshifted AND Azure Essence 11/11 Entropy Ingot AND Azure Essence 11/11
+2 to generic
Obstacle Course: Magic plating 2/3
Owl Effigy Wall added! That's meta...
THE ULTRACOMPOUND: A bow forged from the intense metal of Ultramarine. Its string is made of pure lasers, and its arrows contain Ultramatter that explodes on contact with an enemy. The lasers can be charged to strengthen the power of the explosions.
THE DOPPLERGANGER: A heavily modified version of the Blueshifter that can send its ammunition into the past and also has a hidden feature: it can deploy a special disc that, when the user stands on it, will transport the user back in time, effectively creating a clone (or a doppleganger) of them! They can then use the feature again to head back to the present.
AZURE INGOT: A dull blue ingot that throbs with an intense chaotic power.
Ice Staff && Living Log && Crimson Flame = Crimson Twig (10/11)
Black Ring && Ink of Squid Pro Quo = Squid's Ring (6/11)
Abyssal Inferno 7/50
+1 to Amp x2.
I heal the Owl Effigy with the Golden Sunsticks. It is not that I am not feeling particularly creative. I could type up paragraphs specifically detailing the entire process, if I so wished. It is more along the lines of 'I am not in the mood.' Meh. Perhaps tomorrow.
I wave the Origin Wands specifically created for the task at hand. Immediately, large cubes of metals and minerals appear. A large cube of refined bedrock, nearly a ton of Ichorium, approximately six tons of Voidmetal, ninety six thousand pounds of Thaumium, and a tank filled with Liquid Death. I flick the Origin Wands repeatedly. Slowly, something seems to come into place. The Ichorium and Voidmetal fuse together, creating a myriad of nigh-indestructible metallic armor plates. I carefully examine them, before flicking the Origin Wands about in a series of absurdly complex motions. Arcane runes are carved into the armor plates, imbuing them with the pure, unadulterated energy of the Inky Abyss. The unknowable sorcery of the Abyss surrounds the plates, literally making them indestructible. Next, I turn to the Thaumium. I mutter an incantation; the stuff disappears in a flash of amethyst light. Suddenly, the Framework obtains a mass of Thaumium frames and supports. I utilize a precise Ichorium drill to slice the bedrock into the exact amount of armor plates to serve as a secondary armor system for the indestructible metal. I affix the armor plates composed of fused Ichorium and Voidmetal onto the frames and supports I added earlier. Then, I fuse the bedrock with the actual Framework, boosting its total and current health to some degree. I proceed to empty the tank of Liquid Death upon the vehicle. It does not harm the thing itself, seeing as it is not alive. However, if any organic opponents attempt to aggress it, they will find their tissue dissolving within moments.
I alchemize Potion of Demonics OOO Liquid Death (1/???).
+9,000 HP to the Owl Effigy!
Immense Armor added!
Potion of Demonics OOO Liquid Death = Potion of Graves (1/2)
I notice my two charges finishing, and am incredibly grateful. The first charge up is Free Dental. All AGs now have free dental care. Forever. This free dental care offer also comes with a one-time opportunity to get dental work done by Doc Scratch, who is now bound to the promise I made him make with the Disc of Mojang. He will be so distracted doing all of our dental work that he has no ability to regain affinity this turn whatsoever.
Meanwhile, I notice my other charge finish, and decide to throw the Fourth Wall Breakers at Scratch. The dice somehow make a roll, despite the Void's lack of gravity and surfaces to land dice on. I then gasp at the outcome. 8-8-8-8-8-8-8-8. A Final Fantasyesque textbox appears above my head. "CASCADE." Out of nowhere, a fenestrated plane appears, conjured by the octet's power. I then notice an incredibly garish rainbow coat on it, and snap my fingers, obtaining the Backup Overcoat. This overcoat will probably serve no defensive purpose whatsoever, but it does contribute to my English resemblance. Shortly after I grab the Overcoat, Scratch gets hit by a lightspeed Prospitian Battleship, which then flies off to the Red Sun, presumably to gain its power. Not that it'll be that permanent.
+2 Tazz
Free Dental 50/50
Rafflesia 13/50
Fourth Wall Slaughter 50/50
English Energies && Peg Leg 9/11 (Golden Cueleg)
Fluorite Octet && Mind (Aspect) Energies 5/9 (Thinker's Octet)
Scranton Reality Anchor && Fluorite Decad 4/11 (Two Thousand's Decad)
(Potions of Critmist: 34)(Potions of Nectar: 24)
ALCHEMY SHOP: Fseftr-50, Talist-14, Gutza1-17, Tazz-33, crystal-8. Pay x in +2s for an alchemy that takes x posts on my end to make. Alternative pay methods can be discussed.
Scratch will not have the opportunity to regain Affinity this turn!
Scratch then gets hit by the battleship, which does not harm him...
My Action: I add a Hardened Shield device to the vehicle, which hard-blocks (aka nullifies) the first damage to hit the vehicle. It only works once per round though.
SCP Foundation Action: Wierd stuff.
OS Council: "So apparently SCP-503 somehow got SCP-507's powers and vanished?"
Random Guard: "It appears so."
OS Council: "HOW?"
Dr. ****: "Wierd stuff happens all the time. Our job is not to figure out why it happens, but to contain it."
Random Guard: "SCP-503 has re-appeared in containment, sir. He appears to be carrying a tuba with him."
OS Council: "A tuba?"
Dr. ****: "Wait, no it cant be- thats-"
OS Council: Dr. ****, what do you mean?"
Dr. ****: "Lets put it this way. If we want to stop an Apollyon class entity from wreaking havoc and destroying this server, we need to act."
OS Council: "In what ways?"
Dr. ****: "Every way possible. I mean hundreds of guards, telekill alloy, and get EXOS in there too."
OS Council: "Why?"
Dr. ****: "That tuba, has THE godmodder in it. Yes, that one."
OS Council: "Oh." *opens universal transmission channel* "CLASS OMEGA EMERGENCY AT {REDACTED (not redacted as it was being said, but redacted on playback)}. ALL PERSONNEL ARE TO REPORT TO THAT AREA FOR IMMEDIATE CAPTURE OF CLASS APOLLYON ENTITY. THAT MEANS YOU, EXOS."
Note: SCP-507 takes objects with it when returned to containment, and Scratch failed to block this because SCP-503 was using SCP-507's abilities somehow (dont ask how or it just gets more confusing), and even if it did not SCP-503's luck would overpower Scratch's luck in Scratch's attempts to stop SCP-503 from coming home with the tuba.
SCP-2317 Battle: Godzilla picks up SCP-682 and throws him far away. SCP-682 survives but is unable to return to the fight in time to aid SCP-173, who was grabbed after a failed attempt to neck snap Godzilla (even for an entity with the ability to instakill when X is not done, trying it on Godzilla is suicidal). SCP-173 is eaten and quickly dissolved by overpowered stomach acid (last I checked there was nothing about SCP-173 being super-durable). SCP-076-2 climbs up Godzilla's back and then unleashes a combo attack that manages to turn the fight in favor of the SCPs, giving SCP-2317 time to get up and fire a series of dark blasts that stagger Godzilla.
Hardened Shield added to the Vehicle!
You said that SCP-503 was interacting with the Godmodder, not SCP-507. Since that was a typo, all of your actions with SCP-503/7 have just been retconned to not have happened ever. The Godmodder stays in the tuba.
Now to the second feature! It is a little broad from, so i added some padding to be able to suck up a little more damage than usual, especially to defend other parts of the vehicle to keep it alive longer. And now? It's done! Off you go to the vehicle Doomtrain Front!
My Action: I taunt Doc Scratch about how he failed to kill the Godmodder, and thus would inevitably lose when the godmodder escaped and attacked him again. Thus, Scratch is not the most powerful godmodder in existance. I then physically bodyguard the Owl Pendant, meaning that he has to kill me before he can attack it and thus will not be able to attack it because it is insanely difficult to instakill players.
SCP Foundation Action: Foundation personnel swarm around SCP-503's containment room. They are all equipped with extremely advanced anti-godmodder rounds capable of causing fatal damage that is impossible to escape via godmodding powers. However, it is currently a standoff because the Foundation does not want to kill the Godmodder yet.
OS Council: "EXOS, use your anti-godmodder field to make sure the Godmodder is unable to escape."
EXOS: "Small problem, the anti-godmodder field does not work if it is forced on a godmodder."
OS Council: "We believe Scratch may somehow be allied with the Godmodder. Make sure we do not lose the Godmodder by projecting the field around SCP-503's containment area, but not inside it."
EXOS: "Understood. Make sure to disable teleportation in all forms as well." *EXOS projects out the anti-godmodder field, and adds additional fortification to the containment area*
OS Council: "Already ahead of you on anti-teleportation aspects."
Dr. ****: "I believe that it is safe to project the anti-godmodding field inside the containment area. According to my theory, anti-godmodder fields forced on a godmodder will merely not affect that godmodder. Given that the tuba that the Godmodder is inside also blocks his godmodding, we should put the Godmodder inside the anti-godmodder field."
EXOS: "Now why didnt I think of that? Extending anti-godmodder field to cover godmodder now."
SCP-2317 Battle: Godzilla desperately tries to hit SCP-076-2, but is not used to hitting targets smaller than a bus, especially not when they move really fast. Godzilla is driven back, giving SCP-682 time to show up and grab a leg on Godzilla to trip it. SCP-2317 respawns SCP-173, and gives it new upgrades to make it harder to destroy.
Ice Staff && Living Log && Crimson Flame = Crimson Twig (11/11!)
Black Ring && Ink of Squid Pro Quo = Squid's Ring (7/11)
Potion of Demonics OOO Liquid Death (2/???)
Abyssal Inferno 8/50
+1 to Amp x2.
I carefully scrutinize the Convenite I bought from Talist, attempting to find a method in which the spectra of a Nether Portal could be reflected using it, thusly forging the portal to whatever realm the book in Limbo spoke of.
I examine the Crimson Twig.
>XSTANTHEMANX: Examine anything of interest in room.
I affix a rather unusual device composed mainly of Thaumium and Quartz to the vehicle. It appears to be some sort of pylon. I open up the hatch in the side of the pylon, and place a Warded Jar filled with Potentia within, closing the hatch. The tip of the pylon begins to exude copious amounts of what appear to be light blue electricity. When this arcane apparatus comes within the vicinity of any form of opposition who violently attacks the vehicle, it will interact with the thaumostatic field. This will levitate the opposition into the air, rendering it unable to attack. The full jar of Potentia should be enough fuel to lift around eight things, regardless of size or mass.
I alchemize Cursed Flames && Warded Alienis Jar && Nightmare Fuel (1/???). Inflicting Cursed Inferno is certainly useful, as are the essentia and the secretion obtained from crushing Dark Petals. Hah.
POTION OF GRAVES: A potion that, upon use, will instantly kill the drinker and all living things in his immediate vicinity.
CRIMSON TWIG: A staff composed of writhing wood. At the top of is a brilliantly shining crimson crystal that radiates with an obscene amount of chaotic and destructive energy. The weapon can manipulate the power of entropy and create chaotic blasts that will damage enemies.
The Covenite seems to flash with nearly every color in existence, so you wait until it turns grey. You then chip a piece off of the Covenite. Said piece stops flashing colors and stays grey. Now all you need to do is somehow turn the Nether Portal's energy grey using this...
My Action: I heal the Owl Pendant. Hey, might as well do something else while defending the Owl Pendant.
SCP Foundation Action:
OS Council: "Alright, we need viable long-term containment plans for the Godmodder. Please wait while we retreat to the secret OS bunker to discuss redacted supersensitize data."
Meanwhile, the Foundation devotes pretty much their entire resources to making sure the Godmodder is contained.
SCP-2317 Battle: Godzilla realizes SCP-682 is still grabbing onto its leg, and punt-kicks SCP-682 away. It then temporarilly stymies SCP-076-2 by spraying radiation breath all over itself to make it dangerous to get close to Godzilla. SCP-2317 goes in to trash Godzilla with its clawed hands, and the 2 monsters battle again, this time appearing to be on nearly even footing. At least until a supercharged SCP-176 impacts Godzilla's neck with enough force to nearly decapitate Godzilla, bringing the beast down.
Imaginary essence &&& calculator &&& gold talisman = Talisman of Math 3/5
Potion of imagination OOO glowstone dust
"Hi, sorry if I'm getting in the way. I can leave if you want. I just saw you and figured I should come say hello. I haven't seen you in a while, and..."
Wilson turned, walked back a little, then ran towards the lake and jumped into it.
"yeah, I do." He said as he treded water.
Water Cannon upgraded!
Spectra's Chestplate && Imaginary Essence && Blaze Powder = Mind's Chestplate (Level 6: 1/7)
Potion of Imagination OOO Glowstone Dust = Potion of Imagination II (1/2)
Orbital Weapons
Mini-Ion Cannon 2/2
Mini-Bio Annihilator 3/4
5/5 for Text Based Magic
50/50 x3 Magic
Battlefield: I use builders united on the owl effigy
Orbital Weapons:
Partial Inventory: Potion of Critmist II x34, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x27, The Redstick, Potion of Nectar x24, Potion Globedropper, iWeatherlord, Gender Spacestriker, Blueshifted, Potion of Crimson x2, Potion of Moonlight x2, Potion of Fortune x2, Potion of Fear x2, Potion of Hellsun x2, Azure Essense. The Lazuli Fencer, The Bulletesseract, Lapis Armour, Moon's Dagger, Wand of Inconvenience, Healing Blues, Ultramatter Grenade, Picnic Globestriker, Ultrafield, Builders United
Wilson's Shop: $116
Needed Dupes:
Ghosts of War > Fine 1/11
Gib Armageddon > Fine 1/11
Sniper Rifle AND Azure Essence 1/11
+2 to generic
Obstacle Course: Magic plating 3/3
-Battlefield-
It's fine, Wilson, not like we were doing anything important.
Yeah. It's not my best work... but I'm glad you like it.
Blue takes out a sheet to sit on, as well as a copy of the Bulletesseract, and activates it for use as a beach umbrella. Meanwhile, Red sits down on the sheet and continues looking around the Battlefield.
+12,000 HP to the Owl Effigy!
Ghosts of War > Fine = Militarism (Level 10: 1/11)
Gib Armageddon > Fine = Gib Eclipse (Level 10: 1/11)
Sniper Rifle && Azure Essence = The Lapis Steakhouse (Level 10: 1/11)
Split's massive power fizzes out, and the Affinity meter resets! The Red Uroboros raises it by +10% though, and since Scratch is incapable of raising his Affinity this turn, Split is still in the lead!
Scratch manages to fight through the OWLS!!!!! and teleports Crusher48 out of the way of the Owl Effigy! His golden hand cycles to the 15-Ball and punches a large chunk of the Owl Effigy's shields completely out of the current century and into 1915!
Split bullies a ton of Pigs into giving up their most trusted Slop supplies! They say they won't just give them to an outsider, so Split forces all of the Pigs into slavery until they obey him enough to give him the Slop! +15 Hog Slop!
The PPC deals a minicritted 7 damage to Pricey!
Fayther's Sorrowsong Memory heals the Owl Effigy for +50,000 HP! It then takes a Violent memory!
XSTANTHEMANX watches as a SPIDER leaps at him from the wall! He slices through it with his IRON SWORD, killing it one strike! The rest of the CAVE SPIDERS advance, looking much more formidable than the one that just attacked, which was likely only a scout... Quickly! Defend yourself!
The Vehicle's second incarnation gets ready to cross the Obstacle Course... The Central Supercomputer quickly realizes that the road is filled with spikes that destroy the Hardened Shield and pop the Replacement Tires and Extra-Large Wheels! The Supercomputer quickly activates the Robotic Legs, which are resistant to the spikes! The Vehicle continues as normal until its HALI-Thaum Arrays detect the presence of two turrets! Suddenly, two turrets pop up behind you and ready superpowered railguns! One is taken out, but the other fires a massive laser that incinerates the Shield Generator, Shield of Love, Unwrinkler, and Magical Apparatus before being easily subdued!
The path continues as normal until the path is blocked by a large stone wall! You drill through the wall with no effort, but find that on the other side lies a massive armada of Sentry Guns! They concentrate their fire on the Magical Field, destroying it! (Some bullets are reflected and take out a Gun.) They then take out the Voidrock Plating, Immense Chassis, and have one bullet pierce through the Nuclear Reactor, causing it to go critical and explode! The Chainsaw Windshield and Bloodstained Plating are destroyed as a result, bringing critical components out in the open! The rest of the Sentry Guns are killed with minimal effort.
The Vehicle then trundles down the path until it notices the path slopes downward somewhat! Since the Vehicle has no way to slow acceleration, it continues down the path, which deteriorates into a very steep drop! Then, as the Vehicle reaches the vertex of the whole thing, it begins the upwards climb, which it clears in no time! The Vehicle has, at this point, been launched into the air. Will it survive the landing?
The Vehicle slams down to the ground, taking some structural damage (the Lead Sheet and Warded Apparatus are taken out) and some other damage: some components have become loose and fallen off! The Enderim Distortion Device short-circuits and phases some of the Vehicle out of existence, taking itself and the Endermite Launcher out of comission! Then, a stray Antimatter Missile falls off and creates an extremely volatile explosion, destroying the Missile Station, Heavy Light Turret, Zombie Launcher, and Pricey Machine OC Vehicle Edition!
Thankfully, not much else happens, and the Vehicle moves to Checkpoint 2! Ready up for the final stretch of land... This is it.
The 8th Comb Rave is complete! From here on out, all Combs will take 8,000,000 damage to fill. This one will be a Dual Rave, and I already have two people lined up to use it...
The Itinerary:
> All: Defend the Owl Effigy!
> All: Guard your entities!
> All: Raise Split's affinity!
> All: Command XSTANTHEMANX!
> All: Create a vehicle that can withstand the obstacle course!
I duplicate my Magic English Eye, and toss it over to Tazz. Meanwhile, the Prospitian Battleship returns from the Red Sun, and reveals that it was simply covered in solar panels and solar power storage, which is all given to Split. Meanwhile, I toss a Lucky Penny and a healing item to Radd to restore his health completely as well as give him one guaranteed dodge at one HP.
My shadow goes over to the wall.
I claim the 8th Comb Rave, and get OCTET HELL, as has previously been established. I then toss the comb over to Cobalt.
+2 Tazz
Rafflesia 16/50
More Runic Shielding 1/50
English Energies && Peg Leg 10/11 (Golden Cueleg)
Fluorite Octet && Mind (Aspect) Energies 6/9 (Thinker's Octet)
Scranton Reality Anchor && Fluorite Decad 5/11 (Two Thousand's Decad)
(Potions of Critmist: 34)(Potions of Nectar: 24)
ALCHEMY SHOP: Fseftr-52, Talist-14, Gutza1-17, Tazz-22, crystal-8. Pay x in +2s for an alchemy that takes x posts on my end to make. Alternative pay methods can be discussed.
No, I said that SCP-503 was interacting with the Godmodder after somehow obtaining SCP-507's powers. Since this sort of thing happens all the time in the SCP Foundation, an explanation is neither needed nor expected as to why that happened.
So, Twin, did Scratch just warp a bunch of random crap from the Effigy's shielding into "Real Earth" year 1915? And if so, did he create a stable time loop thereby? Because some of that stuff was pretty weird, and would make some nasty alterations to the timeline.
I create another shield for the Effigy, consisting entirely of slagged hullmetal from the Anachron! Several miles of it, in fact!
Turn 2
Story: WARNING! PLOT DETAILS AND CHARACTERS AND SUCH IF YOU DON'T LIKE IT SKIP IT!
N/A
End of Plot
Actions: See Below
(Obstacle Course Arc) I placed some Weapons and Shielding on my 2nd Vehicle 2/3
(Spider's Den Arc) Looking if there is no Enemies about
(Void Arc) i am Repairing the owl effigy and i created some Sacred items
(Others) N/A
Pricey's Power of Light and Darkness Note: This wont Change the Alignment
Light Points 140
Dark Points 70
Special things Alchemy and Charges: List of Dead Robot Masters Say after they are dead in the Past Acts Please list Below ASAP
All Mega Man 1 Robot Masters
Nearly All Mega Man 2 Robot Masters
Charges Rebuilding Dead Robot Masters and Recruiting Alive Robot Masters 38/50 Help needed!
Making the Ultimate Wily Machine 39/50 Help needed! PitTheAngel Assisted me + 0.2X Damage
Total Damage from Helps until Both Charges have been Done 1.2X Damage
Building Robot Dragons 10/15
Total Damage so Far: 137250 Damage
Steel Diamond Katana Stats
Level 1
Damage 1500 to 2500 or it maybe Randomized or Flexible
Damage/Experience til Next level 17250/50000
Item Reserves Super Smash Ball 1x Elixir 1x Gold Coins 990x Potion of Regeneration III/Super Regen Potion Cueball of Power The Shredder (Permanent Equipment)In the world that we are beating some stuff now.
Now that Happened! Where we all begins.
When Worlds Collide in Destroy The Godmodder, There is the massive Colosseum that holds all that onslaught.
5/14 Atlanta Meatshield
2/3 Doomtrain FrontWhile the meatshield cooks, let's get to the first function of the Doomtrain Front shall we? It's another "drive through your enemies" addition! Since most steamengines have a very ramming friendly front, this ting will do extra damage upon impact on enemies! WOO! And since it's an undead train, it looks cool doing it! Train of the year!
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No JokeUBER: 6 Charges
Ubercharge, Kritz, Wither, Joker Gas, MMMPHAvatar is Terrible Terry Hintz from LISA - The Painful RPG.
+2 to to Generic.
Universal Power Ubercharge Meter: 3/9
Wilson Money: $2
Krasnikov Tube Express: 13/20
Scranton Science Gun: 11/11 Complete!
Elemental Decad: 6/11
New Dawn: 3/?
==Actions==
Lothya heals the Owl Effigy with Universal Power.
==Obstacle Course==
W3 may als0 n33d s0m3 ar3a-0f-3ff3ct attack capab1l1ty 0n th3 v3h1cl3.
Yeah.
Lothyra the uses the Origin Wands to summon some Antimatter Missile Stations (not Antimatter Nuke Stations. Those would probably destroy the vehicle as well as the target). They can do AOE attacks and can be fired all at once in a Macross Missile Massacre or individually. Pics:
In the grim darkness of an imprisoned Minecraftia, there is only war.
Lothyropolis
Turn 3
Story: WARNING! PLOT DETAILS AND CHARACTERS AND SUCH IF YOU DON'T LIKE IT SKIP IT!
N/A
End of Plot
Actions: See Below
(Obstacle Course Arc) Pricey Machine OC Vehicle Edition has been Created 3/3
(Spider's Den Arc) I Rest while XSTANTHEMANX is Doing something
(Void Arc) I Created more Sacred Items while i Wait Hope there is not Red Sun Okuu trying to Attack us from Split
(Others) N/A
Pricey's Power of Light and Darkness Note: This wont Change the Alignment
Light Points 140
Dark Points 70
Special things Alchemy and Charges: List of Dead Robot Masters Say after they are dead in the Past Acts Please list Below ASAP
All Mega Man 1 Robot Masters
Nearly All Mega Man 2 Robot Masters
Charges Rebuilding Dead Robot Masters and Recruiting Alive Robot Masters 39/50 Help needed!
Making the Ultimate Wily Machine 40/50 Help needed! PitTheAngel Assisted me + 0.2X Damage
Total Damage from Helps until Both Charges have been Done 1.2X Damage
Building Robot Dragons 11/15
Total Damage so Far: 137250 Damage
Steel Diamond Katana Stats
Level 1
Damage 1500 to 2500 or it maybe Randomized or Flexible
Damage/Experience til Next level 17250/50000
Item Reserves Super Smash Ball 1x Elixir 1x Gold Coins 990x Potion of Regeneration III/Super Regen Potion Cueball of Power The Shredder (Permanent Equipment)In the world that we are beating some stuff now.
Now that Happened! Where we all begins.
When Worlds Collide in Destroy The Godmodder, There is the massive Colosseum that holds all that onslaught.
Hazel Wand: IIIII (SCRATCHED.)
Runic Shielding: 40%
Ice Staff && Living Log && Crimson Flame = Crimson Twig (9/11)
Black Ring && Ink of Squid Pro Quo = Squid's Ring (5/11)
Potion of Agony OOO Concentrated Taint = Demonic Potion (2/2!)
Abyssal Inferno 6/50 (Amp'd x2)
+1 to Amp x2.
@Talist: Thank you.
I examine the Demonic Potion.
I do not see a real reason to construct more parts for usage with the vehicle, so I shall refrain from doing so. Well, I might add some more armor later. You can never have enough armor, when you are referring to a tank-like vehicle, of course. Encumbrance is a thing.
Essentially, you are saying I could go summon hundreds of zombie sieges right this moment, if I were alive, correct? I check the Zombinomicon to see whether or not one could take a whole body, and inject Nether Powder in its heart to create a Mutant. That might be more useful, seeing as the morgue is getting rather full. Hah. I also check the Zombinomicon for anything regarding liches. Their creation, their habits, et cetera.
~
My shadow stares at the statue of the Enderman holding up the head of a Pigman. Slowly, the shadow draws a dark replica of the Hazel Wand. There is only one way to figure out how I reached this place in search of knowledge. To watch things break. An amethyst light erupts from the tip of the shadowy wand, sucking in the light around it. Suddenly, the statue explodes. I prepare myself to fight the inevitable retaliation. I can certainly deal with Zombie Pigmen. If any of them attempt to slay my shadow, I accelerate the speed of their undead infection, killing them instantly. While I may not be the Angel of Double Death, I am certainly capable.
Orbital Weapons
Mini-Ion Cannon 2/2
Mini-Bio Annihilator 3/4
5/5 for Text Based Magic
50/50 x3 Magic
Battlefield: I build an owl effigy wall in front of the owl effigy
Orbital Weapons:
Partial Inventory: Potion of Critmist II x34, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x27, The Redstick, Potion of Nectar x24, Potion Globedropper, iWeatherlord, Gender Spacestriker, Blueshifted, Potion of Crimson x2, Potion of Moonlight x2, Potion of Fortune x2, Potion of Fear x2, Potion of Hellsun x2, Azure Essense. The Lazuli Fencer, The Bulletesseract, Lapis Armour, Moon's Dagger, Wand of Inconvenience, Healing Blues, Ultramatter Grenade, Picnic Globestriker, Ultrafield, Builders United
Wilson's Shop: $116
Needed Dupes:
Bow AND Azure Essence 11/11
Blueshifted AND Azure Essence 11/11
Entropy Ingot AND Azure Essence 11/11
+2 to generic
Obstacle Course: Magic plating 2/3
Hazel Wand: IIIII (SCRATCHED.)
Runic Shielding: 40%
Ice Staff && Living Log && Crimson Flame = Crimson Twig (10/11)
Black Ring && Ink of Squid Pro Quo = Squid's Ring (6/11)
Abyssal Inferno 7/50
+1 to Amp x2.
I heal the Owl Effigy with the Golden Sunsticks. It is not that I am not feeling particularly creative. I could type up paragraphs specifically detailing the entire process, if I so wished. It is more along the lines of 'I am not in the mood.' Meh. Perhaps tomorrow.
I wave the Origin Wands specifically created for the task at hand. Immediately, large cubes of metals and minerals appear. A large cube of refined bedrock, nearly a ton of Ichorium, approximately six tons of Voidmetal, ninety six thousand pounds of Thaumium, and a tank filled with Liquid Death. I flick the Origin Wands repeatedly. Slowly, something seems to come into place. The Ichorium and Voidmetal fuse together, creating a myriad of nigh-indestructible metallic armor plates. I carefully examine them, before flicking the Origin Wands about in a series of absurdly complex motions. Arcane runes are carved into the armor plates, imbuing them with the pure, unadulterated energy of the Inky Abyss. The unknowable sorcery of the Abyss surrounds the plates, literally making them indestructible. Next, I turn to the Thaumium. I mutter an incantation; the stuff disappears in a flash of amethyst light. Suddenly, the Framework obtains a mass of Thaumium frames and supports. I utilize a precise Ichorium drill to slice the bedrock into the exact amount of armor plates to serve as a secondary armor system for the indestructible metal. I affix the armor plates composed of fused Ichorium and Voidmetal onto the frames and supports I added earlier. Then, I fuse the bedrock with the actual Framework, boosting its total and current health to some degree. I proceed to empty the tank of Liquid Death upon the vehicle. It does not harm the thing itself, seeing as it is not alive. However, if any organic opponents attempt to aggress it, they will find their tissue dissolving within moments.
I alchemize Potion of Demonics OOO Liquid Death (1/???).
I notice my two charges finishing, and am incredibly grateful. The first charge up is Free Dental. All AGs now have free dental care. Forever. This free dental care offer also comes with a one-time opportunity to get dental work done by Doc Scratch, who is now bound to the promise I made him make with the Disc of Mojang. He will be so distracted doing all of our dental work that he has no ability to regain affinity this turn whatsoever.
Meanwhile, I notice my other charge finish, and decide to throw the Fourth Wall Breakers at Scratch. The dice somehow make a roll, despite the Void's lack of gravity and surfaces to land dice on. I then gasp at the outcome. 8-8-8-8-8-8-8-8. A Final Fantasyesque textbox appears above my head. "CASCADE." Out of nowhere, a fenestrated plane appears, conjured by the octet's power. I then notice an incredibly garish rainbow coat on it, and snap my fingers, obtaining the Backup Overcoat. This overcoat will probably serve no defensive purpose whatsoever, but it does contribute to my English resemblance. Shortly after I grab the Overcoat, Scratch gets hit by a lightspeed Prospitian Battleship, which then flies off to the Red Sun, presumably to gain its power. Not that it'll be that permanent.
+2 Tazz
Free Dental 50/50
Rafflesia 13/50
Fourth Wall Slaughter 50/50
English Energies && Peg Leg 9/11 (Golden Cueleg)
Fluorite Octet && Mind (Aspect) Energies 5/9 (Thinker's Octet)
Scranton Reality Anchor && Fluorite Decad 4/11 (Two Thousand's Decad)
(Potions of Critmist: 34)(Potions of Nectar: 24)
ALCHEMY SHOP: Fseftr-50, Talist-14, Gutza1-17, Tazz-33, crystal-8. Pay x in +2s for an alchemy that takes x posts on my end to make. Alternative pay methods can be discussed.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
50/50 Weath Ray
29/50 {REDACTED}
My Action: I add a Hardened Shield device to the vehicle, which hard-blocks (aka nullifies) the first damage to hit the vehicle. It only works once per round though.
SCP Foundation Action: Wierd stuff.
OS Council: "So apparently SCP-503 somehow got SCP-507's powers and vanished?"
Random Guard: "It appears so."
OS Council: "HOW?"
Dr. ****: "Wierd stuff happens all the time. Our job is not to figure out why it happens, but to contain it."
Random Guard: "SCP-503 has re-appeared in containment, sir. He appears to be carrying a tuba with him."
OS Council: "A tuba?"
Dr. ****: "Wait, no it cant be- thats-"
OS Council: Dr. ****, what do you mean?"
Dr. ****: "Lets put it this way. If we want to stop an Apollyon class entity from wreaking havoc and destroying this server, we need to act."
OS Council: "In what ways?"
Dr. ****: "Every way possible. I mean hundreds of guards, telekill alloy, and get EXOS in there too."
OS Council: "Why?"
Dr. ****: "That tuba, has THE godmodder in it. Yes, that one."
OS Council: "Oh." *opens universal transmission channel* "CLASS OMEGA EMERGENCY AT {REDACTED (not redacted as it was being said, but redacted on playback)}. ALL PERSONNEL ARE TO REPORT TO THAT AREA FOR IMMEDIATE CAPTURE OF CLASS APOLLYON ENTITY. THAT MEANS YOU, EXOS."
Note: SCP-507 takes objects with it when returned to containment, and Scratch failed to block this because SCP-503 was using SCP-507's abilities somehow (dont ask how or it just gets more confusing), and even if it did not SCP-503's luck would overpower Scratch's luck in Scratch's attempts to stop SCP-503 from coming home with the tuba.
SCP-2317 Battle: Godzilla picks up SCP-682 and throws him far away. SCP-682 survives but is unable to return to the fight in time to aid SCP-173, who was grabbed after a failed attempt to neck snap Godzilla (even for an entity with the ability to instakill when X is not done, trying it on Godzilla is suicidal). SCP-173 is eaten and quickly dissolved by overpowered stomach acid (last I checked there was nothing about SCP-173 being super-durable). SCP-076-2 climbs up Godzilla's back and then unleashes a combo attack that manages to turn the fight in favor of the SCPs, giving SCP-2317 time to get up and fire a series of dark blasts that stagger Godzilla.
6/14 Atlanta Meatshield
3/3 Doomtrain Front
Now to the second feature! It is a little broad from, so i added some padding to be able to suck up a little more damage than usual, especially to defend other parts of the vehicle to keep it alive longer. And now? It's done! Off you go to the vehicle Doomtrain Front!
-----
No Joke
UBER: 6 Charges
Ubercharge, Kritz, Wither, Joker Gas, MMMPH
Avatar is Terrible Terry Hintz from LISA - The Painful RPG.
50/50 Weath Ray
30/50 {REDACTED}
My Action: I taunt Doc Scratch about how he failed to kill the Godmodder, and thus would inevitably lose when the godmodder escaped and attacked him again. Thus, Scratch is not the most powerful godmodder in existance. I then physically bodyguard the Owl Pendant, meaning that he has to kill me before he can attack it and thus will not be able to attack it because it is insanely difficult to instakill players.
SCP Foundation Action: Foundation personnel swarm around SCP-503's containment room. They are all equipped with extremely advanced anti-godmodder rounds capable of causing fatal damage that is impossible to escape via godmodding powers. However, it is currently a standoff because the Foundation does not want to kill the Godmodder yet.
OS Council: "EXOS, use your anti-godmodder field to make sure the Godmodder is unable to escape."
EXOS: "Small problem, the anti-godmodder field does not work if it is forced on a godmodder."
OS Council: "We believe Scratch may somehow be allied with the Godmodder. Make sure we do not lose the Godmodder by projecting the field around SCP-503's containment area, but not inside it."
EXOS: "Understood. Make sure to disable teleportation in all forms as well." *EXOS projects out the anti-godmodder field, and adds additional fortification to the containment area*
OS Council: "Already ahead of you on anti-teleportation aspects."
Dr. ****: "I believe that it is safe to project the anti-godmodding field inside the containment area. According to my theory, anti-godmodder fields forced on a godmodder will merely not affect that godmodder. Given that the tuba that the Godmodder is inside also blocks his godmodding, we should put the Godmodder inside the anti-godmodder field."
EXOS: "Now why didnt I think of that? Extending anti-godmodder field to cover godmodder now."
SCP-2317 Battle: Godzilla desperately tries to hit SCP-076-2, but is not used to hitting targets smaller than a bus, especially not when they move really fast. Godzilla is driven back, giving SCP-682 time to show up and grab a leg on Godzilla to trip it. SCP-2317 respawns SCP-173, and gives it new upgrades to make it harder to destroy.
Hazel Wand: IIIII (SCRATCHED.)
Runic Shielding: 40%
Ice Staff && Living Log && Crimson Flame = Crimson Twig (11/11!)
Black Ring && Ink of Squid Pro Quo = Squid's Ring (7/11)
Potion of Demonics OOO Liquid Death (2/???)
Abyssal Inferno 8/50
+1 to Amp x2.
I carefully scrutinize the Convenite I bought from Talist, attempting to find a method in which the spectra of a Nether Portal could be reflected using it, thusly forging the portal to whatever realm the book in Limbo spoke of.
I examine the Crimson Twig.
>XSTANTHEMANX: Examine anything of interest in room.
I affix a rather unusual device composed mainly of Thaumium and Quartz to the vehicle. It appears to be some sort of pylon. I open up the hatch in the side of the pylon, and place a Warded Jar filled with Potentia within, closing the hatch. The tip of the pylon begins to exude copious amounts of what appear to be light blue electricity. When this arcane apparatus comes within the vicinity of any form of opposition who violently attacks the vehicle, it will interact with the thaumostatic field. This will levitate the opposition into the air, rendering it unable to attack. The full jar of Potentia should be enough fuel to lift around eight things, regardless of size or mass.
I alchemize Cursed Flames && Warded Alienis Jar && Nightmare Fuel (1/???). Inflicting Cursed Inferno is certainly useful, as are the essentia and the secretion obtained from crushing Dark Petals. Hah.
50/50 Weath Ray
31/50 {REDACTED}
My Action: I heal the Owl Pendant. Hey, might as well do something else while defending the Owl Pendant.
SCP Foundation Action:
OS Council: "Alright, we need viable long-term containment plans for the Godmodder. Please wait while we retreat to the secret OS bunker to discuss redacted supersensitize data."
Meanwhile, the Foundation devotes pretty much their entire resources to making sure the Godmodder is contained.
SCP-2317 Battle: Godzilla realizes SCP-682 is still grabbing onto its leg, and punt-kicks SCP-682 away. It then temporarilly stymies SCP-076-2 by spraying radiation breath all over itself to make it dangerous to get close to Godzilla. SCP-2317 goes in to trash Godzilla with its clawed hands, and the 2 monsters battle again, this time appearing to be on nearly even footing. At least until a supercharged SCP-176 impacts Godzilla's neck with enough force to nearly decapitate Godzilla, bringing the beast down.
Maniac: ZZZZZZZZZZZ- wha! Time to go? Alright!
Midna: I gather dreams to surround the Owl.
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
39/50 and 50/50 +2 to Pit because why not. I don't know what to use this on.
I upgrade the PSI of the water cannon.
Memories: | Violent | Sad | - | - | - | - |
Fayther cannot attack directly. Instead, she copies memories of other creatures and uses them to heal or buff other creatures. She can store up to 6 memories and can copy, combine, or apply memories. Each of these actions except combining take one turn.
Copy memory: Fills 1 empty memory cell from a different character's memories. There are 3 different kinds of memories, happy ones, sad ones, and violent ones. Fayther can copy either a short term memory or a long term memory. Short term memories are based on what happened to that entity last turn and long term memories are based on that character's backstory, if any. She can only harness a long term memory every 3 turns. For short term, I'll look at the last post to determine which memory Fayther gets.
Combine memories: There are a couple recipes Fayther can use.
Happy + violent = prideful memory
Happy + sad = sorrowsong memory
Sad + violent = gloomy memory
prideful + sorrowsong + gloomy = Rainbow memory (she'll probably never get this one)
Apply memory: expends a memory to apply an effect to an entity. These are very powerful because they take 2 or more turns to use.
Happy - Heal an entity for 45,000
Sad - Reduces the damage the entity takes by 65% until the end of the next turn, up to a maximum of 60,000 damage reduction
Violent - Triples the damage of the entity's next attack
Prideful - Doubles the damage of the entity's next attack and causes it to be healed for twice the damage dealt
Sorrowsong - Reduces the damage the entity takes until the end of the next turn by 50% (up to 50,000) and causes it to be healed for 50% of the damage it took at the end of the turn (up to 50,000).
Gloomy - Debuffs the target of the entity's next attack, meaning for the next 3 turns, it will heal the target it attacks by 20,000.
Rainbow - Applies ALL of the above effects.
If these sound overpowered, remember that to apply just a happy memory, it takes 2 turns. A prideful memory takes 3 turns and a rainbow memory takes 6 turns!
Command: Copy short term memory from PPC for a violent one.
The number in parentheses is the number of times you need to assist Wilson's charges in order to buy it. Once you buy it, you're free to duplicate it. Wilson will also accept IOUs or other alchemies in trade.
Current status: open _ Total wealth = 190$ _ Wilson's charges A: 49/50, B: 8/50 (lvl 1 = 1 ingredient used, lvl 2 = 2 ingredients used or 2 potions combined, and so on)Spectra's Chestplate &&& imaginary essence &&& blaze powder = ??? 1/?
Imaginary essence &&& calculator &&& gold talisman = Talisman of Math 3/5
Potion of imagination OOO glowstone dust
"Hi, sorry if I'm getting in the way. I can leave if you want. I just saw you and figured I should come say hello. I haven't seen you in a while, and..."
Wilson turned, walked back a little, then ran towards the lake and jumped into it.
"yeah, I do." He said as he treded water.
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
All my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
Orbital Weapons
Mini-Ion Cannon 2/2
Mini-Bio Annihilator 3/4
5/5 for Text Based Magic
50/50 x3 Magic
Battlefield: I use builders united on the owl effigy
Orbital Weapons:
Partial Inventory: Potion of Critmist II x34, Ultramarine, Ghosts of War, Gib Armageddon. Potion of Vis x27, The Redstick, Potion of Nectar x24, Potion Globedropper, iWeatherlord, Gender Spacestriker, Blueshifted, Potion of Crimson x2, Potion of Moonlight x2, Potion of Fortune x2, Potion of Fear x2, Potion of Hellsun x2, Azure Essense. The Lazuli Fencer, The Bulletesseract, Lapis Armour, Moon's Dagger, Wand of Inconvenience, Healing Blues, Ultramatter Grenade, Picnic Globestriker, Ultrafield, Builders United
Wilson's Shop: $116
Needed Dupes:
Ghosts of War > Fine 1/11
Gib Armageddon > Fine 1/11
Sniper Rifle AND Azure Essence 1/11
+2 to generic
Obstacle Course: Magic plating 3/3
-Battlefield-
It's fine, Wilson, not like we were doing anything important.
Yeah. It's not my best work... but I'm glad you like it.
Blue takes out a sheet to sit on, as well as a copy of the Bulletesseract, and activates it for use as a beach umbrella. Meanwhile, Red sits down on the sheet and continues looking around the Battlefield.
But you had specifically tried to make a targeting system earlier, not the one in the Sentry Guns!
You can only use the provided Origin Wands for the challenge!
I meant the symbol.
Glitchy/Power Rings added!
You jump all the way down through the hole in the pit, landing in what appears to be a ruined arena. The bleachers are empty, and a portion of the wall has been removed at the other side of the room.
> Examine room.
You have progressed to a DEEP PIT. This room is made up of three platforms connected via a tiny string of SILK, just big enough to walk on. There is the platform you're on, one in the middle of the room, and a platform at the other end of the room. You can see another DOOR down there. The walls are all made of SILK, and you think you can see THINGS crawling across them...
Your TORCH has burned out.
I don't want the Godmodder dead, per se. I want him out of relevance, considering that he is no longer the most powerful thing in Minecraftia for once, I am. None of you should waste your time with him.
It's a bit too late to change that now...
NANOGEL ASSAULT RIFLE: An assault rifle forged from carbon nanogel.
Nanogel Assault Rifle && Antimatter Canister && Magstone Wires && Computer && iAntipacitor && Name Tag = New Dawn (Level 15: 1/16)
You realize iAntipacitor is "iAntimak Carbine", right?
Nanogel Chassis added to the Vehicle!
+10,000 HP to the Owl Effigy!
Resistant Shields added to the Vehicle!
Billy Mays Products added!
INTERFACED TIMEWATCH: A modified Cassiopeia Watch that has a built-in computer interface, allowing its user to travel through time in larger increments than its predecessor.
ICHOR SPACESHIP FRAME: The frame of a spaceship, forged from Ichorium.
Voidmetal && Bedrock && Ichor && Tutamen Essentia = Guardmetal (Level 10: 1/11)
Crystal Core && Flight Essence && Space Essence && Movement Essence = Crystal Mover (Level 5: 1/6)
Magical Hover Devices added to the Vehicle!
Delicious Lemon Bars added!
Yep.
Everyone needs to agree on the name for it to go through! You fall asleep.
Abominator Shield added!
(18) Robotic Legs added to the Vehicle!
The Mutant Blood appears to be a sickly yellow color... It does not contain hemoglobin.
You attempt to blockade the path, but a creature suddenly leaps at you! It has five faces with ten eyes each! The thing emits an insane shrieking noise until you fire at it with the Chairslayer! It then stops moving entirely... You look at it and see that it has seemingly petrified itself! You blockade the path and then bridge across the pit, placing torches for lighting. It looks like the creature's screams scared everything else off... The cave continues.
Replacement Tires added to the Vehicle!
Massive Knit Shield added!
> Check for anything life-threatening.
The only moving things you can see are the CREATURES on the walls, but they're too far away for you to get a good look at them... If you had to guess, you'd say they're SPIDERS.
HPLPDS added to the Vehicle!
Inhuman Sphere added!
Other-Thing-Implosion Device added to the Vehicle!
You can only use the provided Origin Wands for the challenge!
Unwrinkler added!
Your actions in the Terminal have to be in the form of a command!
Your Sacred Item gathering actions are so nonspecific and vague that they fail!
I see no use for the alignment system other than to further your own storyline. Normally I'm all for storylines, but yours is blatantly interfering with other characters and you're USING other characters, characters I have control of, to do it. So it's not going through.
Irecreeper's "charge" is actually an alchemy, and you can't +1 alchemies! His alchemy stays at 2/10.
Counterattack Shield added to the Vehicle!
Entirety of Nethack added! +9,000 HP to the Owl Effigy!
Wave Motion Potato added to the Vehicle!
Shield of Stupid Design added!
Oh, okay. Thanks for clearing up the OWLS!!!!!
+9,000 HP to the Owl Effigy!
Zombie Launcher added to the Vehicle!
Just because the shields are gone doesn't mean the glitch is gone...
Demon-Forged Shields added!
+12,000 HP to the Owl Effigy!
GUARDMETAL: An immensely strong metal forged from voidmetal, bedrock, ichor, and pure tutamen.
CRYSTAL MOVER: A spikey crystal imbued with the power of movement, whether it be upwards, directional, or teleportation.
+7,000 HP to the Owl Effigy!
Extra-Large Wheels added to the Vehicle!
Backup Protective Ward modified!
> gutza1: BATTLE TECHNIQUE => LV. 10 UNIVERSAL - MEGAVERSAL
+15,000 HP to the Owl Effigy!
Heavy Light Turret added to the Vehicle!
Multipurpose Lead Shield added!
The Red Uroboros will activate at the end of the turn!
POTION OF INSTANT HEALTH III: A powerful potion of Instant Health.
Honey OOO Awkward Potion = Potion of Honey (1/2)
Forest added! THE OPERATOR is long gone...
Magical Apparatus added to the Vehicle!
Lycopenian Shield added!
> Kill anything hostile in the room.
You notice one of the CREATURES is scuttling towards you... You leap up and slice at it with your IRON SWORD, killing it! All the other CREATURES stop what they're doing and all feverishly scuttle towards you! As you suspected, they're all SPIDERS. Nasty CAVE SPIDERS, actually.
> Examine walls.
They're covered in SILK like the rest of the room.
Your actions in the Terminal have to be in the form of a command!
+1,000 HP to the Owl Effigy!
Your Sacred Item gathering actions are so nonspecific and vague that they fail!
I see no use for the alignment system other than to further your own storyline. Normally I'm all for storylines, but yours is blatantly interfering with other characters and you're USING other characters, characters I have control of, to do it. So it's not going through.
SCRANTON SCIENCE GUN: A heavily modified rifle whose barrel has been replaced with a Scranton Reality Cannon. It can capture reality-altering energy and fire it at targets to severely damage them, even using scientific inaccuracies as ammunition.
+9,000 HP to the Owl Effigy!
Antimatter Missile Stations added to the Vehicle!
Pricey Machine OC Vehicle Edition added!
Your Sacred Item gathering actions are so nonspecific and vague that they fail!
I SEE NO USE FOR THE ALIGNMENT SYSTEM OTHER THAN TO FURTHER YOUR OWN STORYLINE. NORMALLY I'M ALL FOR STORYLINES, BUT YOURS IS BLATANTLY INTEFERING WITH OTHER CHARACTERS AND YOU'RE USING OTHER CHARACTERS, CHARACTERS I HAVE CONTROL OF IT, TO DO IT. SO IT'S NOT GOING THROUGH.
DEMONIC POTION: A potion that, upon use, will spread a demonic soul throughout the drinker and all other life in the area, killing them in seconds.
You check the book, which says that if one were to use a full body, an extremely powerful mutant could be created just by using Nether Powder/Chemical X.
All the Pigmen rush at you to try and kill you for breaking their statue, but you are more than capable at defending yourself. You slay them all easily.
Owl Effigy Wall added! That's meta...
THE ULTRACOMPOUND: A bow forged from the intense metal of Ultramarine. Its string is made of pure lasers, and its arrows contain Ultramatter that explodes on contact with an enemy. The lasers can be charged to strengthen the power of the explosions.
THE DOPPLERGANGER: A heavily modified version of the Blueshifter that can send its ammunition into the past and also has a hidden feature: it can deploy a special disc that, when the user stands on it, will transport the user back in time, effectively creating a clone (or a doppleganger) of them! They can then use the feature again to head back to the present.
AZURE INGOT: A dull blue ingot that throbs with an intense chaotic power.
+9,000 HP to the Owl Effigy!
Immense Armor added!
Potion of Demonics OOO Liquid Death = Potion of Graves (1/2)
Scratch will not have the opportunity to regain Affinity this turn!
Scratch then gets hit by the battleship, which does not harm him...
Hardened Shield added to the Vehicle!
You said that SCP-503 was interacting with the Godmodder, not SCP-507. Since that was a typo, all of your actions with SCP-503/7 have just been retconned to not have happened ever. The Godmodder stays in the tuba.
Doomtrain Front added to the Vehicle!
Scratch has no ears, so he cannot hear you!
You bodyguard the Owl Effigy!
POTION OF GRAVES: A potion that, upon use, will instantly kill the drinker and all living things in his immediate vicinity.
CRIMSON TWIG: A staff composed of writhing wood. At the top of is a brilliantly shining crimson crystal that radiates with an obscene amount of chaotic and destructive energy. The weapon can manipulate the power of entropy and create chaotic blasts that will damage enemies.
The Covenite seems to flash with nearly every color in existence, so you wait until it turns grey. You then chip a piece off of the Covenite. Said piece stops flashing colors and stays grey. Now all you need to do is somehow turn the Nether Portal's energy grey using this...
Warded Apparatus added to the Vehicle!
Cursed Flames && Warded Alienis Jar && Nightmare Fuel = Eldritch Flames (Level 5: 1/6)
+3,000 HP to the Owl Effigy!
Dream Shield added!
Water Cannon upgraded!
Spectra's Chestplate && Imaginary Essence && Blaze Powder = Mind's Chestplate (Level 6: 1/7)
Potion of Imagination OOO Glowstone Dust = Potion of Imagination II (1/2)
+12,000 HP to the Owl Effigy!
Ghosts of War > Fine = Militarism (Level 10: 1/11)
Gib Armageddon > Fine = Gib Eclipse (Level 10: 1/11)
Sniper Rifle && Azure Essence = The Lapis Steakhouse (Level 10: 1/11)
Split's massive power fizzes out, and the Affinity meter resets! The Red Uroboros raises it by +10% though, and since Scratch is incapable of raising his Affinity this turn, Split is still in the lead!
Scratch manages to fight through the OWLS!!!!! and teleports Crusher48 out of the way of the Owl Effigy! His golden hand cycles to the 15-Ball and punches a large chunk of the Owl Effigy's shields completely out of the current century and into 1915!
Split bullies a ton of Pigs into giving up their most trusted Slop supplies! They say they won't just give them to an outsider, so Split forces all of the Pigs into slavery until they obey him enough to give him the Slop! +15 Hog Slop!
The PPC deals a minicritted 7 damage to Pricey!
Fayther's Sorrowsong Memory heals the Owl Effigy for +50,000 HP! It then takes a Violent memory!
XSTANTHEMANX watches as a SPIDER leaps at him from the wall! He slices through it with his IRON SWORD, killing it one strike! The rest of the CAVE SPIDERS advance, looking much more formidable than the one that just attacked, which was likely only a scout... Quickly! Defend yourself!
The Vehicle's second incarnation gets ready to cross the Obstacle Course... The Central Supercomputer quickly realizes that the road is filled with spikes that destroy the Hardened Shield and pop the Replacement Tires and Extra-Large Wheels! The Supercomputer quickly activates the Robotic Legs, which are resistant to the spikes! The Vehicle continues as normal until its HALI-Thaum Arrays detect the presence of two turrets! Suddenly, two turrets pop up behind you and ready superpowered railguns! One is taken out, but the other fires a massive laser that incinerates the Shield Generator, Shield of Love, Unwrinkler, and Magical Apparatus before being easily subdued!
The path continues as normal until the path is blocked by a large stone wall! You drill through the wall with no effort, but find that on the other side lies a massive armada of Sentry Guns! They concentrate their fire on the Magical Field, destroying it! (Some bullets are reflected and take out a Gun.) They then take out the Voidrock Plating, Immense Chassis, and have one bullet pierce through the Nuclear Reactor, causing it to go critical and explode! The Chainsaw Windshield and Bloodstained Plating are destroyed as a result, bringing critical components out in the open! The rest of the Sentry Guns are killed with minimal effort.
The Vehicle then trundles down the path until it notices the path slopes downward somewhat! Since the Vehicle has no way to slow acceleration, it continues down the path, which deteriorates into a very steep drop! Then, as the Vehicle reaches the vertex of the whole thing, it begins the upwards climb, which it clears in no time! The Vehicle has, at this point, been launched into the air. Will it survive the landing?
The Vehicle slams down to the ground, taking some structural damage (the Lead Sheet and Warded Apparatus are taken out) and some other damage: some components have become loose and fallen off! The Enderim Distortion Device short-circuits and phases some of the Vehicle out of existence, taking itself and the Endermite Launcher out of comission! Then, a stray Antimatter Missile falls off and creates an extremely volatile explosion, destroying the Missile Station, Heavy Light Turret, Zombie Launcher, and Pricey Machine OC Vehicle Edition!
Thankfully, not much else happens, and the Vehicle moves to Checkpoint 2! Ready up for the final stretch of land... This is it.
The 8th Comb Rave is complete! From here on out, all Combs will take 8,000,000 damage to fill. This one will be a Dual Rave, and I already have two people lined up to use it...
The Itinerary:
> All: Defend the Owl Effigy!
> All: Guard your entities!
> All: Raise Split's affinity!
> All: Command XSTANTHEMANX!
> All: Create a vehicle that can withstand the obstacle course!
I. FINAL WAVE .III. DEMONHEAD .IIIII. INFESTATION .IIIThe Void:
IMPETUS COMB METER: ======================================== 800,000/8,000,000. (Gains +400,000/turn.)
Current Impetus Comb: 9
TheLordErelye: [AG] HP: 25/25. Has Super Armor. Runic Shielding: 20%.
insert_generic_username: [AG] HP: 25/25. Has Super Armor.
pionoplayer: [AG] HP: 20/25. Has Super Armor.
The_Nonexistent_Tazz: [AG] HP: 25/25. Has Super Armor. Runic Shielding: 20%.
Netpatham: [AG] HP: 15/25. Has Super Armor.
CobaltShade: [AG] HP: 25/25. Has Super Armor.
Irecreeper: [AG] HP: 25/25. Has Super Armor.
gutza1: [AG] HP: 24/25. Has Super Armor.
TT2000: [AG] HP: 25/25. Has Super Armor.
NinjaV2403: [AG] HP: 22/25. Has Super Armor.
Amperz4nd: [AG] HP: 22/25. Has Super Armor. Runic Shielding: 20%.
Crusher48: [AG] HP: 25/25. Has Super Armor.
Talist: [AG] HP: 25/25. Has Super Armor.
ninjatwist321: [AG] HP: 21/25. Has Super Armor.
omglolsguy22: [AG] HP: 25/25. Has Super Armor.
PitTheAngel: [AG] HP: 25/25. Has Super Armor.
Pricey12345: [AG] HP: 11/25. Has Super Armor.
crystalcat: [AG] HP: 19/25. Has Super Armor.
K4yne: [PG] HP: 22/20.
The_Serpent: [PG] HP: 22/20.
Fseftr: [N] HP: 26/20. Has Super Armor.
ManiacMasteR: [N] HP: 20/20.
engie_ninja: [N] HP: 18/20.
The_Idea_Modpack_Mod_Man: [N] HP: 20/20. Has Super Armor.
5l1n65h07: [N] HP: 20/20.
Red Sun Affinity: Split 10% ==========O========== 0% Scratch
Doc Scratch: [Ψ B
SS] HP: 100,000,000,000,000/100,000,000,000,000,000,000,000,000. Artifacts Equipped:
FEZ,Ancestral Gunpowder,Ancestral Flesh,Ancestral Bone, Ancestral Silk, Ancestral Eye, Disc of Mojang.Owl Effigy: [???] HP: 388,000/503,000. Diamondium Shell: 5,000/5,000 HP. Disposable Shield-Bubble: 5,000/5,000 HP. Fibonacci Elemental Wall: 15,000/15,000 HP. Fresh Meatshield: 10,000/10,000 HP. Rocket Shield: 30,000/30,000 HP. Every Book Ever: 15,000/15,000 HP. Obsidian Fortress: 30,000/30,000 HP. YouTube Shield: 5,000/5,000 HP. Orbiting Wall of Shields: 5,000/5,000 HP. Togekiss: 10,000/10,000 HP. That One Guy: 10,000/10,000 HP. Diamondillium Shell: 5,000/5,000 HP. Perfect Ink Sphere: 20,000/20,000 HP. Ultrafield: 15,000/15,000 HP. Solar Panel: 10,000/10,000 HP. Civil Text Wall: 25,000/25,000 HP. Paving Stones: 10,000/10,000 HP. Protection Infusion: 15,000/15,000 HP. Power of 2 Shield: 20,000/20,000 HP. Electro-Matter Shield: 5,000/5,000 HP. Sacred Shield: 3,000/3,000 HP. (x3.) Plot Armor: 11,000/11,000 HP. Cueball Shield: 5,000/5,000 HP. Beanfort of Zillyblok: 50,000/50,000 HP. Hats Off: II Regeneration: III
OWLS!!!!!: III All allied entities will minicrit.
Split: [N] HP: 165,000/250,000. Weapon Mode: Broken Age. Stacatto Stand: II Clockwork Reversal: II
Jay_PPC: [PL] HP: 10,000/10,000. Respawns: IIIIII Shares respawns with Acacia_PPC. Continuity Crisis: IIIIIIII
Acacia_PPC: [PL] HP: 10,000/10,000. Respawns: IIIIII Shares respawns with Jay_PPC. Continuity Crisis: IIIIIIII
The Streamer: [AG] HP: 123,000/160,000. Recovery: II
Kid Radd: [AG] HP: R
Epiphanic Everyman: [AG] HP: 30/30. Creativity: 12/50. Nutrition: 6/50.
Fayther: [AG] HP: 190,000/220,000. Memories: IIIIII Violent.
Spider's Den:
XSTANTHEMANX: [???] HP: 20/20. Equipped: Iron Helmet, Iron Sword. Current Location: Deep Pit, First Platform.
Currently surrounded by Cave Spiders!
Obstacle Course:
Vehicle Components: [???]
Framework: 1,000/1,000 HP.
Rapid-Fire Magic Turret: 6,000/6,000 HP. Fires Magic Missiles/offensive spells.
Fireproof 180° Glass: 10,000/10,000 HP. Shields the Vehicle.
HALI-Thaum Arrays: 9,000/9,000. Monitor and intercept attacks.
Antimatter Power Plant: 5,000/5,000 HP. Powers the Vehicle.
Complex Engine: 15,000/15,000. Powers the Vehicle.
Arcane Bore: 15,000/15,000 HP. Drills through obstacles.
Spiral Sentry Guns: 8,000/8,000. Attack enemies.
Backup Protective Ward: 5,000/5,000 HP. Last line of defense.
Giant Chairslayer: 10,000/10,000 HP. Attacks enemies.
Central Supercomputer: 10,000/10,000 HP. Controls the Vehicle's actions.
Iridium Mining Lasers: 8,000/8,000 HP. Attack enemies.
Thunder Tank Replica: 20,000/20,000 HP. Provides offense and defense.
Versatile Water Cannon: 25,000/25,000 HP. Cools down lava; pushes away enemies.
Nanogel Chassis: 10,000/10,000 HP. Makes up the body of the Vehicle.
Resistant Shields: 10,000/10,000 HP. Protects against most attacks and reality-altering attacks.
Magical Hover Devices: 10,000/10,000 HP. Allows the Vehicle to hover off the ground.
Robotic Legs: 15,000/15,000 HP. Improves the Vehicle's movement.
HPLPDS: 10,000/10,000 HP. Shoots down incoming attacks, enemies, and obstacles.
Other-Thing-Implosion Device: 8,000/8,000 HP. Guess.
Counterattack Shield: 10,000/10,000 HP. Flings attacks at the Vehicle back at the attacker.
Wave Motion Potato: 15,000/15,000 HP. Fires powerful Wave Motion beams at enemies.
Doomtrain Front: 25,000/25,000 HP. Provides offense and defense.
At Checkpoint 2.
The Forge
The Spoils:
Broken Halo: III READY (K4yne)
Contaminated Gear: IIII READY (ninjatwist321)
Rapidfire Bow: III (zerithos)
HHH's Headtaker: III READY (ManiacMasteR)
Hivemind CPU: III READY (TheLordErelye)
Potion Supply: III READY (Talist)
Ender Orb: IIIII READY (Netpatham)
Slime-Inator: III (Flare Flames)
Molten Processor: IIII DISABLED (PitTheAngel)
Infinity Blade: II [4K] (The_Serpent)
Prism: III READY (Aegis_A095)
Lil' Cal: IIIII READY (insert_generic_username)
Shockwave Laser-Cannon: IIII READY (fseftr)
Sacred Pool Balls: IIII READY (Irecreeper)
Deudly Magnum: I READY (TwinBuilder)
Emerald Nova: IIII READY (pionoplayer)
Waluigi Thyme: WAA? (Irecreeper)
Withered Plate: IIII READY (TT2000)
Auditory Piston: III READY (The_Idea_Modpack_Mod_Man)
Inferno Servo: III READY (Aegis-A095)
Magma Multiplier: IIII READY (Talist)
Silver Eye: III READY (Nimbleguy)
Table Leg: III READY (Leonstar0)
Spare Tentacle: III READY (TheLordErelye)
Providence's Topper: III READY (Irecreeper)
Red Scale: III READY (zerithos)
Twitchy Staff: III READY (insert_generic_username)
Chaos Heart: IIIII READY (K4yne)
Faceless Eight: II READY (pionoplayer)
Necro Smasher: III (XDGrangerDX)
Black Matter Gun: IIII (Flare Flames)
Kitsune Charm: II READY (Nimbleguy)
Glitch Wrench: IIII (Talist)
Hard-Light Gun: III READY (Netpatham)
Oblivion's Topper: III (The_Nonexistent_Tazz)
Pale Valve: IIII DISABLED (insert_generic_username)
Giant Gear: IIII READY (CobaltShade)
Nether Spire: IIIII READY (pionoplayer)
Amethyst Spike: IIIII READY (5l1n65h07)
Brass Knuckles: IIIIII CHARGING (Irecreeper)
Sacred Items:
28 Hog Slop
19 Elf Tears
20 Pie Filling
22 Weasel Snot
>STAN: MURDER EVERYTHING
I duplicate my Magic English Eye, and toss it over to Tazz. Meanwhile, the Prospitian Battleship returns from the Red Sun, and reveals that it was simply covered in solar panels and solar power storage, which is all given to Split. Meanwhile, I toss a Lucky Penny and a healing item to Radd to restore his health completely as well as give him one guaranteed dodge at one HP.
My shadow goes over to the wall.
I claim the 8th Comb Rave, and get OCTET HELL, as has previously been established. I then toss the comb over to Cobalt.
+2 Tazz
Rafflesia 16/50
More Runic Shielding 1/50
English Energies && Peg Leg 10/11 (Golden Cueleg)
Fluorite Octet && Mind (Aspect) Energies 6/9 (Thinker's Octet)
Scranton Reality Anchor && Fluorite Decad 5/11 (Two Thousand's Decad)
(Potions of Critmist: 34)(Potions of Nectar: 24)
ALCHEMY SHOP: Fseftr-52, Talist-14, Gutza1-17, Tazz-22, crystal-8. Pay x in +2s for an alchemy that takes x posts on my end to make. Alternative pay methods can be discussed.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
No, I said that SCP-503 was interacting with the Godmodder after somehow obtaining SCP-507's powers. Since this sort of thing happens all the time in the SCP Foundation, an explanation is neither needed nor expected as to why that happened.
Stuff charges!
+1x2 to Erelye!
>XSTANTHEMANX: *Mortal Kombat Announcer Voice* SSLAAAUUUGHTEEERRR!
So, Twin, did Scratch just warp a bunch of random crap from the Effigy's shielding into "Real Earth" year 1915? And if so, did he create a stable time loop thereby? Because some of that stuff was pretty weird, and would make some nasty alterations to the timeline.
I create another shield for the Effigy, consisting entirely of slagged hullmetal from the Anachron! Several miles of it, in fact!
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870