5/??? Ender Explosives || The Teraporter (I am pretty sure this doesnt make the enderporter, the enderporter involved the chaos pearls or something)
My Action: I use a hyperdimensional communicator to open a line of communication with EXOS:
"What the hell did you do!"
"I went into the underworld to defeat a really nasty monster. Trust me, it is going to help against the psi-godmodder."
"How so?"
"Never mind how. Your job is to stall the Psi-Godmodder by any means needed. Start by salvaging a Catalysm Shield from the UOSS wreck, it prevents the Psi-Godmodder from one-shotting the entire thing and bypassing the normal means to kill it, which would take several turns."
"Then what?"
"Hang back, he should have his hands full dealing with other things now. No wait, send radio pings to {REDACTED}, get help."
I then use level 10000 MCMMO axes skill to break the Gatekeeper's armor with a few diamond axe hits.
SCP Foundation Action: The personnel in SCP-2000 survive because of the protection of the SRA's around it, which block reality bending such as the Psi-Godmodder uses. With the O5 council dead, the surviving personnel join up in an attempt to find a way to contain the current mess and take out the Psi-Godmodder.
EXOS Action: EXOS contacts the personnel on SCP-2000, and shares notes on strategy.
Never in my wildest dreams did I think that I would severely anger people by making this game. I've reduced people to tears and rage. I've made people leave this game entirely. The outrage that was poured out after I released last turn was only incredibly apparent in a few people, but that was more than enough for me. I need some time to think on what I've done, and what's gotten me to this point. This point that's showed me how poor of a GM I really am.
Clearing some things up: all of your side characters are alive, because there was no need for me to do that. The Moonbase sideplot is cancelled indefinitely. None of your entities were dead in the first place; I should not have used the term field wipe.
With all this said, no post today. As I said above, I just need some time to think. I sincerely hope all of you stick around, because I had more planned for this Trial than "throw X attacks at this entity until it dies". There will be more to it. With this Trial, I had planned to resolve two plotlines in one go, and I've had this idea thought of before Act 3. I wanted it to shock and surprise people, and I guess it worked too well.
I want to apologize to all of you for my subpar GMing skills with regard to player influence and railroading. I'm sorry. Expect a post tomorrow if I feel up to it.
I bounce back and forth so damn much that I swear I outmatch a certain blue hedgehog! I let go and go flying into the air! I then proceed to do on the gatekeeper a ULTRA FLYING JUMP KICK OF HATRED AND REGRETS!
Oh and, I don't see why everyone is complaining. First of all, this was a forum game, and always be. Not a roleplay. I understand everyone, I really do, that after some time you guys had a major story with roleplaying here. I get that. But this is, first and foremost, a FORUM GAME. The main focus is NOT ROLEPLAYING. We have a separate board here for that.
My Action: I summon a large amount of enderman souls and combine it into a Soul Shredder special attack to decimate gatekeeper.
EXOS Action: EXOS sends a drone to pick up the tuba with the godmodder in it, and then has the drone teleport back to the Perfect Sphere. The curse Doc Scratch used to shrink the godmodder and trap him in the tuba is broken when the sphere of influence is crossed, but the anti-godmodder field also nullifies the real godmodder's power. EXOS then throws the Godmodder into the Bridge's brig and keeps him there so he cannot escape.
SCP Foundation Action:
"Chaos is occuring out there. SCP-2907, SCP-817, SCP-613, SCP-1160, and SCP-2442 have already breached containment, and more will break out soon. The only good news: the other godmodder (the one that isnt killing everyone instantly) has been captured and contained by an unknown ally referring to itself as EXOS."
Oi! You guys! We do not want this building falling into the Void right...Hmm.
*one jury-rig later, involving many HALI arrays*
Hah. Flying Grayhold. Amazingly.
==Moonbase==
}}Activating Extraction Protocols
}}Active
}}Extraction in progress...
}}Extraction successful.
==Elsewhere==
>>Hmph.
"I was SOMEWHAT worried Scratch had...You know, killed US. Uh. Has he. I don't know. Is there a prime around?"
>>You're him.
"Except, I can feel my existence elsewhere. Seriously, what?"
==Limbo==
I form the EVERYSWORD into a lightsaber and stab the Guardian with it.
Everysword || Gun == Everygun 1/???
I then Origin Wand up the Everygun at which point I fire a lazor at the Guardian.
Good grief, Twin. This is NOT terrible. Granted, the sudden Scratch Zaps Everyone Dies is...Strange. But I approve, at least somewhat, of Real-World Consequences. It's forced creative use of side abilities, caused the battle to get more serious...
Unfortunately, you might have chosen the wrong thing to do once we HIT Limbo. I think a few of us would have appreciated some sort of diplomatic mission, or perhaps a puzzle, or even an espionage mission. Kill the X /is/ getting boring.
Rollback Post to RevisionRollBack
Weird Things Mods Say When Booting
[Client thread/INFO] [TConstruct]: Natura, what are we going to do tomorrow night?
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
[Client thread/INFO] [inpure|core]: Beating Minecraft's resource loading system with a shovel. Please stand by...
[Client thread/INFO] [MagicBees]: Replacing stupid-block with 'Here, have some delicious textures' ItemBlock. This is 100% normal.
The Meaning of Life, the Universe, and Everything.
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Twin, I forgive you. We all make mistakes, as well as poor decisions. Also, you are by no means a poor GM. I know I would not be able to do what you do on a matter of daily basis. Very few people here could actually do that. But, you deserve some time off. Whether that's spent pondering the meaning of your actions or relaxing is beyond me. I know you'll make the right decision.
/null
Rollback Post to RevisionRollBack
VUM, ME QBIXX PIYE IV AVPERWAQQAUV, UD QURPQ;
CU! RENEX AV PBE WUUVXACBP OVFER PBE GUORPQ.
~~~
Kar nfnuvvh qoyekc-wmyk nhrvrgwkcs; kie whiznuw; klh zsiek nmor pxgpfhh kce psl wkuh ik cfyu xptzgvrfk.
The Meaning of Life, the Universe, and Everything.
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Don't worry Twin! Your better than TT! ... Don't tell him I said that.
I just was thinking that you were kind of shifting the focus from the Godmodder to Scratch. I as stunned from the big reveal. I kind of ignored the sidequest characters, and the entities... well, I knew you were wanting people to stop summoning, so I didn't really care.
Your a great GM, Twin. Don't let anyone tell you different. /NULL
Rollback Post to RevisionRollBack
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
I have no idea what's happening right now with the Trial so instead I make a /null post.
Twin. I don't think you're a bad GM. You're certainly better than me, which is good, because if you weren't this would not be a game. Or a good one, that is. I don't really care much about us all dying because I guess now we're in Limbo or something or the other, but that's pretty interesting, because now we get to explore a whole new world. It's Limbo, but still, a whole world.
Really, I don't care much of what happens. I just want to explore and progress the plot. Which I guess means I DO want to know what happens, but what happens to my character is irrelevant so long as it advances the plot.
I don't know if this was a post for consolidation or what but I felt like saying it either way so I mean ¯\_(ツ)_/¯.
Twin, I'm sorry that we kind of freaked you out there. As everyone has said, you're an awesome GM. I just personally hate railroading, and though I know it's only natural and have to deal with it with pionoplayer and your wider plots, when it gets to the point of "ohhey Scratch suddenly became omnipotent and now you're all dead" levels, I sort of lose it. Luckily I'm not one to display my emotions in my posts. But the plot combine was pretty cool and I'm pretty sure I'll stick with DTG2. It's a one of a kind mix of cool gameplay and RPing, and you won't find a more dedicated GM.
The Meaning of Life, the Universe, and Everything.
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Okay, so this is gonna be a poorly edited wall of !!XOpinionX!!, but hey, here's my take on events.
Twin, I would like to preface this with two things; One, you are, irregardless of this whole thing with the Doc, officially on my list of really quite awesome people of the Interweb, simply for putting up with this group of idiots and sociopaths for so long, presumably at considerable cost to your free time, and Two, I'm not, nor have I been, particularly angry about the events of the last few days, so no part of this is to be read as a "ARHGLDRR, IM SO MAD" rantwall.
You've done a lot of kinda dumb stuff with the plot, and as with most everybody else, full-on railroading is not my thing, so I have hardly been pleased with you about the various stuff, like the whole thing with me and Engie suddenly getting the entire everything sicced on us for a minor security breach, because you apparently were willing to let us act on Earth but not actually do anything, and of course Red Scratch is just really... Evil Godmode Sue, which even the Godmodder doesn't feel like.
It is kinda interesting to me that this usually fairly mellow group of folks have spent the last few days freaking out at basically anything they dislike, which I have to assume is the result of continual minor stuff getting brooded on.
You are, in general, quite a good internet GM, and while you have done some annoying/dumb stuff, I do the same frequently enough, debacles of this sort are simply to be expected from those who are not utterly perfect robot angel elves, hardly a standard to which one should hold oneself.
Honestly, I understand the complaints of railroading. Anyways there's also the desire to see what you want to happen happen, and the tug-of-war constantly going on between GM and players is an issue.
The Meaning of Life, the Universe, and Everything.
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and there at once.
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/null
I should also say, I'm sorry. This was a terrible time for this particular thing to happen. I had my hopes up after the vord were defeated. Although, I probably expect too much to begin with. And, to inspire a sense of panic, desperation, and hopefully, heroism in the face of your challenges, you kinda need to wear the player out. Although, die to the passive nature of this media, inspiring those feelings is rather difficult.
I was prepared to write a big, long paragraph describing Wilson's death just as a massive guilt trip. But luckily, I waited for Twin to post.
Also, something random, but Generic's price, Wilson is currently cheaper, unless you're looking for a very specific potion.
The Meaning of Life, the Universe, and Everything.
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To be honest, the "Death" scenario I described for Anachron is easier than you might think to get around, and it makes sense for Red Scratch to kill H3, given his capacity to screw stuff up when left alone, so I'm keeping that, though I'm happy enough to accept the retcons for my earthside characters.
Well to be fair this isn't really a potion shop. It's an alchemy shop, wherein one gets me to make alchemies. Because there was one person out there who didn't really remember his alchemies, and that led to me making my alchemy slots open for commission.
Act 2! +2 to Ire! I will reserve my part on this for later, but for now, I will say this: It is always far better on paper. It always, always is. Trust me it always is.
The Withering > Fine = Brine (Level 10: 11/11) Suck it, L()rd!
Hawking's Miss > Fine = ??? (Level 10: 2/11)
Orb of Sanity && Essence of every Therapist ever && Hyperconcentrated Sanity Fuel = ??? (Level ?: 2/?)
I use my powers of Pulchritude that my possession of the Sleuth Diplomacy techniques implies I have in some measure, in combination with what little I can scrounge up of the good and sacred in any world, and create...A flare. I light it with the sacred fires of Divine Charisma and throw it into the air of Limbo. It explodes like a Firework, displaying a single symbol. It is a symbol that can only be seen by those of a selfless spirit (or are just far too powerful for their own good), those lost and imprisoned and now seeking redemption and restoration. It is a symbol for backup. It is a symbol reaching out for help. Whether or not anything comes of it is a different story
With that said, I'm through messing around. Oh no, no more Mr. Nice Tazz. I want this distraction out of the way so we can grab the Owl Pendant and start reminding Scratch that he's a side character. I take my copies of the Origin Wands, which are still a thing, and use them to pen up another deadly 'Tabletop Setting,' where all the dice rolled are Fluorite Octets and are all also used against the Gatekeeper. Except, this 'tabletop setting' is more or less me actually just writing up a torture chamber, an insane death course for only the suicidal or very, very unfortunate. In any other instance, this would be overkill, and far too cruel, but at this stage, I know no other method to deal the requisit damage. the Oblivion's Topper will not do, my COs and BTs will not (alone) do, and my Alchemies aren't enough, yet.
Oh yes. it's time. It's time...For the Doom Course.
the Gatekeeper panics as it's sucked into a portal right to my newly-crafted Doom Course just as I finish it.
The Doom Course, in this iteration, has 15 Instances, each of horrifying potential and all very, very deadly. In addition, the following Doom Modifiers are in place: Ironman which means if you die, you reroll and restart from the very beginning, no checkpoints; Majora, which summons the moon down upon the area and gives a super-strict time limit before you die; Illegal, which causes cops to spawn in every room and attempt to arrest the Gatekeeper, which, if they do, results in restart; GDY, a corrupted DTG instance between every Instance, which is unwinnable but must be defeated to win; Cobalt Rain, which causes the Liquid Essence of CobaltShade to pour in quickly, spawning CobaltShade Clones which give the Gatekeeper Quests that it must also complete; Infested, which make Vord spawn in every instance with enough density that killing them all is required to pass; Pacifist, which punishes any attacking of any kind with instant failure; Total restriction, which prevents any action (including doing nothing), unless you want instant-death homing missiles attacking you; Mental, which mindwipes on failure no matter what; Daggergate, which makes a high-level and very hostile godmodder that is not THE Godmodder appear in every room with Ninjatwist's cursed dagger, and not need to use their own summoned entities to activate it; Depravation, which prevents the use of any food or drink item, including Ranch Dressing; Raiders, which summon high-end MMORGP raids to annihilate the Gatekeeper at every opportunity; Continuity, which, despite respawns, keeps the exact status one died at preserved (meaning if you died at half HP, you respawn with half HP-if you die poisoned, you remain poisoned); Senseless, which prevents the use of any of the five senses; Insurance, which restarts it if it does any unallowed property damage to the Doom Course or attempts to escape early; and Island Man, which prevents any aid of any kind. Also, in case an instance fails, it must move on to the next one without hesitation. Or the instance resets.
Instance 1, The First Troubles, where it must endure the entirety of the Infinite War's attacks. EVeryone, even the one that recursed, even the one that did 400M damage, every last one. Whether or not it survives this step is debatable, but that is only part one of this instance. Part two, I then introduce it to a door. It is actually the Void Gate I use from Uncloseable. The predictable ensures against it. But that is only part two. Part three, it has to then survive being in the 4th Wall when the Scratch occured, or rather, some event that concurs with it. Victory intorduces it to every attack done in EvE (successful or otherwise), every attack done in DTG up to this point, and an explosive Squid to the face, in that exact order. Oh, and then I whip it with an Anaconda for good measure.
Instance 2 is The Five Nights, where it must survive all three games. At once, with every AI set to 20 and only one control: To scream at the top of his lungs, alerting the Animatronics to his presence. Getting caught means getting shoved in an Animatronic Suit, followed by a game over-and every reset here makes the new animatronic out to kill the original Gatekeeper as well. Yesy. Totally fair. Upon victory, the building he's in burns down with him still inside via Brine's firepower, then the Animatronics turn out to have survived and shove him in an Animatronic Suit, then Painis Cupcake comes and eats him.
Instance 3, The Fortress Teams, is done within Painis Cupcake's ultra-deadly stomach. It is in command of a really tiny stomach fortress, against tons of stomach-acid death creatures guarding an ultra fort. It must steal the intelligence and caputure 99 capture points without being stopped at any point. The stomach-acid death creatures are basically impossible to kill, impossible to ditch, impossible to fool, and generally impossible to deal with. All the while, this takes place in the ultra-deadly stomach acid, which the stomach acid death creatures are naturally immune too...But not the Gatekeeper. Victory causes them to suddenly explode all over him, then Painis Cupcake to do some ejection vomiting of the Gatekeeper onto a spike trap, then has the ingelligence turn out to be something worse.
Instance 4, Mini Death Statue, is the far worse thing. This thing is so stupidly powerful that I'm not even going to begin to describe it. It is a foot tall, made of gold, utterly adorable, and so ridiculously powerful it can only be handled as a joke and only allowed by the sacred Narrative Rule of the Rule of Funny. The funny here being, how utterly painful it's wrath is to everyone else. It's Black Comedy at it's finest. The simple task is simple: Survive the Mini Death Statue's wrath for a year. Victory results in them siccing an army of stupidly overpowered Bidoof on the Gatekeeper, followed by a swarm of Ultramarine shots (somehow), and then do a fusion dance with the MMORPG party to fire a stupidly large lazor at the thing, blowing it away. The Raiders are now quintupled in power.
Instance 5, The Telling William, requires it to do a William Tell on...Himself. He must shoot an arrow around the world and hit the apples on the head, all of them. What he doesn't know it's naturally a homing missile arrow, which will home in on the back of his neck and instantly explode once it's gotten beyond skin deep. Victory results in every arrow ever suddenly nailing it in the knee, then exploding in the knee, then coming to life to take the knee and rip it off of the Guardian and bash it with hit. The Arrow colegmerate is now out for it's blood for the rest of the way.
Instance 6, Arrow-Knee Relations, is about the fact that it just took about 1 trillion or so arrows to the knee, causing it to have to retire and become a city guard. Except, becoming a city guard requires having two legs, while it now only has one. It must successfully become a city guard, without prosthetics, as they'll think it's something Daedric and rip him to shreds. Victory causes the garuds to recall that he stole a Sweetroll and haul him off to jail, then have the Space Core crash into the jail cell and slam into his head, and then have the Space Core teleport the thing to the seventh instance.
Instance 7, The Unorthodox orbiter, is about having the Space Core becoming the titular Unorthodox Orbiter, a massive death sphere to make the Death Star look pathetic. It's got enough power to destroy several planets in a shot, and naturally the Gatekeeper is the target. It's task is simple: Survive a direct hit. This is nigh-impossible. Success causes the inevitable explosion to also nail the Gatekeeper, then having said Gatekeeper get nailed by incoming meteor, then having the Meteor turn out to be carrying a Zobmie apocalypse. It crashes into an alien planet.
Instance 8, The Undying Demise, requires the Gatekeeper to survive a Zombie apocalypse on an alien planet. Sounds simple? It's not. The aliens, aside from hating him, also turn into absolute monstrosities when they turn into Zombies, and they are really vulnerable to the plague. Plus, he's the only one with a brain. This means that colossal zombie monstrosities are out for his blood, and unfortunately, in every way, everything on the planet is either useless or harmful to it. Surviving for 9 years is a victory, that turns it into a very weak undead, then back (both parts are painful), then have it's right arm removed.
Instance 9, Things Fall apart, has it falling apart at a literally subatomic level. It is extremely slow and painful. It must survive. It must then survive it's equally lethal restructuring. Victory makes it realize that it's been reassembled incorrectly, attacked by a giant fish, and then crushed by a Door.
Instance 10, Freakishly Furious Fireplace, has the Gatekeeper going up face-to-face with a massive, animate and sapient fireplace of death. It's powers are all fire-based, but it's literally every kind of fire power every conceieved, even in abstract ways, so naturally the chances of the Gatekeeper's victory are steadily going up in ashes. Victory gives teh Gatekeeper 3rd Degree burns all over its everywhere, then sinks it into a lava pit, then throws it into the antartic wastelands.
Instance 11, Forever Frozen Frolick, as the Gatekeeper simply surviving against Antartic Blizzards...Buffed to hell, and laced with Nytroglycerin of an Icy disposition. Let it be clear, Nytroglycerin is not a mispelling of Nitroglycerin. It is a wholly new compound that is made of multiple explosives of a highly deadly nature, set off by impact-thus every snowflake hitting this guy is a massive icesplosion. In addition, the native wildlife a ) hates him and b ) is buffed to incredible levels, with instant death attacks and the like. It must flee Antartica to win...And do so on-foot, swimming all the way back to a different continent (islands do not count). Victory freezes it in Carbonite (painfully), then Melts it in a Nuclear Power Plant, then has a bottled fart thrown at it.
Instance 12, Ocular Gushing Madness, has the Gatekeeper's emotions stat hit maximum capacity, then is forced to watch every sad/heartwarming event in fictional history, without crying. A single tear will fail the course and cause instant death. Meanwhile, I then attempt to punch it to death with the aid of Hephaetus' Spinner, allowing me to get trillions of pucnhes in a second thanks to Timestepping. It must watch every video without crying once to win. Victory causes the tears it was holding back to turn into a spirit of Teary-Eyed Destruction, which then makes it cry so hard its eyeballs explode, followed by my timestepping punches increasing to a tenfold rank, then followed by Train hitting it.
This leads into Instance 13, A Crazy Train, where the Gatekeeper finds himself on the titular. It's armed to the teeth, autonomous, and extremely effective at remaining autonomous thanks to a security system that may or may not be able to stop Binary cold. Naturally, the Gatekeeper must stop it, except, it's remaining appendages are all tied behind it's back. Leaving the train is instant death. Also, in this particular instance, the time limit is particularly bad.
Instance 14, A Road Behind, challenges it to literally every Instance of the Doom Course at once, thirteen times over. The number 13 makes it extra unlucky. Becasue of this, I realize the time is now and shove the Chaotic Octets right into the Gatekeeper. As it is not a roll, their majjykal properties do not kick in, but they are very sharp D8s so this still horribly hurts. I keep doing this for every Octet ever made in DTG2 until I run out. Then I just attach TNT to it and watch the fireworks.
Instance 15, Certain-Color Paper, is extremely simple. It is fired from it's job as the Limbo Gatekeeper, effective immediately. It's new replacement is coming in a week, and until then no-one's guarding the gates because no-one will notice due to serendipitous circumstances that will not be revealed, mainly, how Limbo works. The Gatekeeper suffers from an existential crisis and his head explodes, though that might have been the TNT I attached to it earlier. Either way, I feel like further torment is just taking it too far and the Doom Course is completed at this stage.
The utter wreck, physically and mentally, that is now the Limbo Gatekeeper, is returned to the Battlefield just in time for more attacks.
...
Twin, you're an awesome guy, and I think this was just one thing that sounded much cooler on paper than it did in practice, which happens...A lot. Trust me it always sounds much better on paper. You have done an excellent job in both balancing the game and guiding the story all things considered, and this is just one slip up. Everyone has these moments. Don't let it get to you, too much. Learn from it and prosper.
So, I just want to clear this up. This is what seems to have happened:
Any Descendants, the people directly behind the screen playing Minecraft, have suffered spontaneous DEAD.
Their Minecraft avatars are also DEAD and somehow we have their gear.
All other characters are fine but panicky.
The Godmodder is in a tuba.
Please confirmate. Thanks.
/null
In unrelated discussion: Have you considered posting a bit of a storypost, giving us thirty minutes to an hour to react, and then incorporating those into your next post.
/alsonull
==Elsewhere==
>>Hm. Can I...Yes.
>>Launching reinforcements....
==Limbo==
I open fire with the Everygun, and it automatically matches the weakness of the Guardian.
Everysword || Shield == Everyshield 1/??
I Creation Pen up this as well. It will block as many attacks aimed at me or one other designated person as it can.
I look into Tazz's flare, and see into the depths of the future through its light...
I then scribe the Epic of the Everyman, down to the last detail...
I write of his awakening, and his discovery of his powers. I write of Snuffy, his first companion, who gave her life to save another. I write of Chairman Jack, the creature the Everyman made his own. I write of Ryan, the manifestation of the Void that the Everyman saved from its very nature. I write of Mary, the human the Everyman gave existence to. I write of his sacrifice to save the civilization he spawned from the Icosahedron. I write of his dissolution unto the Black Star, and the civilization that lives there, spawned from his death. I write of the arrival of the Everyman in Limbo, drawn there to save another civilization from great evil. I write of the Players, whose deaths merely bring them to an impending resurrection, and the Psi, who sent them there to his doom. I write of an AI on long-distant Earth, seeking naught but destruction for a living Universe. I write of a realization. I write of an >Ascension. I write of the Everyman's aid in saving Minecraftia. I write of a saving in general terms. I write of a First Guardian, hiding in the Void, coming into his true power and defeating the Psi. I write all of this. I write of a writer, writing the future. I write of a guardian, of an artifact that will save the worlds. I write of the Players' battle with a guardian, and the guardian's realization that they are worthy. I write of what comes after, drawn from an inspired pen...I write of the victory over beginning and end, of the victory over a twisted Guardian from a misled world. I write of the manipulator behind the scenes, pulling strings and tying knots in what should have been. I write of the Players' climactic final battle. I write of their victory...Or is it? I write of a succession, of a third story yet to come...
I cap the Creation Pen. The paper crackles with the green fires of Divine Charisma...
"I think I just wrote the future."
I look over at the Everyman.
...
"I think I might be RIGHT."
The Everyman looks a bit confused.
How The Everyman Works.
Each turn, the Everyman can CREATE, IMBUE, or STATISTICIALIZE, in any combination, for three actions.
RESOURCES:
The Everyman has resources he must balance. I am omitting the strength/agility/etc. stats, which will be potion buffs instead.
Creativity:Powers CREATION and IMBUING. Gained through inspiration. Walls of Text are generally helpful. Also gained from some foods. If all else fails, sniff paint.
Nutrition:Held for STATISTICIALIZATION. Neutralizes NEGATIVE STATUS EFFECTS by expending points. Also heals by expending points.
HP:The Everyman has HP similar to that of a Player, and of similar resilience. It can be restored by normal healing, or through expending Nutrition.
Armor:Self-explanatory. Negates damage.
Mechanics:
CREATION AND IMBUING: Expends CREATIVITY in a manner similar to Alchemization, to power both item and entity creation.
ENTITIES: The Everyman can CREATE entities with Creativity, or IMBUE template entities with COMPLEXITY and an ITEM to create unique entities subordinate to the Everyman.
COMPLEXITY:A measure of entity power. As an entity gains power, it will develop increased complexity and gain more powers-active or passive abilities, that is.
I'm expending my theoretical past charges on this one. After we leave Limbo, the Everyman might just ascend to the Battlefield. And by might, I mean I intend him to.
Rollback Post to RevisionRollBack
Weird Things Mods Say When Booting
[Client thread/INFO] [TConstruct]: Natura, what are we going to do tomorrow night?
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
[Client thread/INFO] [inpure|core]: Beating Minecraft's resource loading system with a shovel. Please stand by...
[Client thread/INFO] [MagicBees]: Replacing stupid-block with 'Here, have some delicious textures' ItemBlock. This is 100% normal.
I...Uh. Tazz doubleposted AROUND MY POST. WHAT. JUST. HAPPENED.
Rollback Post to RevisionRollBack
Weird Things Mods Say When Booting
[Client thread/INFO] [TConstruct]: Natura, what are we going to do tomorrow night?
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
[Client thread/INFO] [inpure|core]: Beating Minecraft's resource loading system with a shovel. Please stand by...
[Client thread/INFO] [MagicBees]: Replacing stupid-block with 'Here, have some delicious textures' ItemBlock. This is 100% normal.
My Action: I use a hyperdimensional communicator to open a line of communication with EXOS:
"What the hell did you do!"
"I went into the underworld to defeat a really nasty monster. Trust me, it is going to help against the psi-godmodder."
"How so?"
"Never mind how. Your job is to stall the Psi-Godmodder by any means needed. Start by salvaging a Catalysm Shield from the UOSS wreck, it prevents the Psi-Godmodder from one-shotting the entire thing and bypassing the normal means to kill it, which would take several turns."
"Then what?"
"Hang back, he should have his hands full dealing with other things now. No wait, send radio pings to {REDACTED}, get help."
I then use level 10000 MCMMO axes skill to break the Gatekeeper's armor with a few diamond axe hits.
SCP Foundation Action: The personnel in SCP-2000 survive because of the protection of the SRA's around it, which block reality bending such as the Psi-Godmodder uses. With the O5 council dead, the surviving personnel join up in an attempt to find a way to contain the current mess and take out the Psi-Godmodder.
EXOS Action: EXOS contacts the personnel on SCP-2000, and shares notes on strategy.
Clearing some things up: all of your side characters are alive, because there was no need for me to do that. The Moonbase sideplot is cancelled indefinitely. None of your entities were dead in the first place; I should not have used the term field wipe.
With all this said, no post today. As I said above, I just need some time to think. I sincerely hope all of you stick around, because I had more planned for this Trial than "throw X attacks at this entity until it dies". There will be more to it. With this Trial, I had planned to resolve two plotlines in one go, and I've had this idea thought of before Act 3. I wanted it to shock and surprise people, and I guess it worked too well.
I want to apologize to all of you for my subpar GMing skills with regard to player influence and railroading. I'm sorry. Expect a post tomorrow if I feel up to it.
Oh and, I don't see why everyone is complaining. First of all, this was a forum game, and always be. Not a roleplay. I understand everyone, I really do, that after some time you guys had a major story with roleplaying here. I get that. But this is, first and foremost, a FORUM GAME. The main focus is NOT ROLEPLAYING. We have a separate board here for that.
Edit: Sorry to hear that twin
If you are seeing this, you are qualified to win.....nothing! Have a nice day! You might wanna click these!

Bottom of the lake. Nothing past here.
W-W-W-W--W--W-W--W-WW-W-W-W-W-W-W-W-W-W-W-W
-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W
You can win guys! Beat him! Destroy that pyramid! You may need to smoke him out... Go to the top room, and say the decoded words...."MSEKO VLIES"
*Pats Twin's head*
/null
GODDAMN IT
STUPID GENDERFLIP VIRUS
EXOS Action: EXOS sends a drone to pick up the tuba with the godmodder in it, and then has the drone teleport back to the Perfect Sphere. The curse Doc Scratch used to shrink the godmodder and trap him in the tuba is broken when the sphere of influence is crossed, but the anti-godmodder field also nullifies the real godmodder's power. EXOS then throws the Godmodder into the Bridge's brig and keeps him there so he cannot escape.
SCP Foundation Action:
"Chaos is occuring out there. SCP-2907, SCP-817, SCP-613, SCP-1160, and SCP-2442 have already breached containment, and more will break out soon. The only good news: the other godmodder (the one that isnt killing everyone instantly) has been captured and contained by an unknown ally referring to itself as EXOS."
==Godcraft, near Erelye's fortress==
*ka-support!*
Methinks this would end badly.
Oi! You guys! We do not want this building falling into the Void right...Hmm.
*one jury-rig later, involving many HALI arrays*
Hah. Flying Grayhold. Amazingly.
==Moonbase==
}}Activating Extraction Protocols
}}Active
}}Extraction in progress...
}}Extraction successful.
==Elsewhere==
>>Hmph.
"I was SOMEWHAT worried Scratch had...You know, killed US. Uh. Has he. I don't know. Is there a prime around?"
>>You're him.
"Except, I can feel my existence elsewhere. Seriously, what?"
==Limbo==
I form the EVERYSWORD into a lightsaber and stab the Guardian with it.
Everysword || Gun == Everygun 1/???
I then Origin Wand up the Everygun at which point I fire a lazor at the Guardian.
Good grief, Twin. This is NOT terrible. Granted, the sudden Scratch Zaps Everyone Dies is...Strange. But I approve, at least somewhat, of Real-World Consequences. It's forced creative use of side abilities, caused the battle to get more serious...
Unfortunately, you might have chosen the wrong thing to do once we HIT Limbo. I think a few of us would have appreciated some sort of diplomatic mission, or perhaps a puzzle, or even an espionage mission. Kill the X /is/ getting boring.
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
/null
I just was thinking that you were kind of shifting the focus from the Godmodder to Scratch. I as stunned from the big reveal. I kind of ignored the sidequest characters, and the entities... well, I knew you were wanting people to stop summoning, so I didn't really care.
Your a great GM, Twin. Don't let anyone tell you different. /NULL
THE PROPHECY SEEMED FAR AWAY
BUT FINALLY WE'VE REACHED THE DAY
GIVE UP THE PAST, EMBRACE THE STRANGE
EVERYTHING YOU CARE ABOUT WILL CHANGE
When both sides are doomed, which do you choose?
DOWN HERE IT'S KILL OR BE KILLED
/null
If you are seeing this, you are qualified to win.....nothing! Have a nice day! You might wanna click these!

Bottom of the lake. Nothing past here.
W-W-W-W--W--W-W--W-WW-W-W-W-W-W-W-W-W-W-W-W
-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W-W
You can win guys! Beat him! Destroy that pyramid! You may need to smoke him out... Go to the top room, and say the decoded words...."MSEKO VLIES"
Twin. I don't think you're a bad GM. You're certainly better than me, which is good, because if you weren't this would not be a game. Or a good one, that is. I don't really care much about us all dying because I guess now we're in Limbo or something or the other, but that's pretty interesting, because now we get to explore a whole new world. It's Limbo, but still, a whole world.
Really, I don't care much of what happens. I just want to explore and progress the plot. Which I guess means I DO want to know what happens, but what happens to my character is irrelevant so long as it advances the plot.
I don't know if this was a post for consolidation or what but I felt like saying it either way so I mean ¯\_(ツ)_/¯.
/null
He scream
/null
Oh no
Twin, I would like to preface this with two things; One, you are, irregardless of this whole thing with the Doc, officially on my list of really quite awesome people of the Interweb, simply for putting up with this group of idiots and sociopaths for so long, presumably at considerable cost to your free time, and Two, I'm not, nor have I been, particularly angry about the events of the last few days, so no part of this is to be read as a "ARHGLDRR, IM SO MAD" rantwall.
You've done a lot of kinda dumb stuff with the plot, and as with most everybody else, full-on railroading is not my thing, so I have hardly been pleased with you about the various stuff, like the whole thing with me and Engie suddenly getting the entire everything sicced on us for a minor security breach, because you apparently were willing to let us act on Earth but not actually do anything, and of course Red Scratch is just really... Evil Godmode Sue, which even the Godmodder doesn't feel like.
It is kinda interesting to me that this usually fairly mellow group of folks have spent the last few days freaking out at basically anything they dislike, which I have to assume is the result of continual minor stuff getting brooded on.
You are, in general, quite a good internet GM, and while you have done some annoying/dumb stuff, I do the same frequently enough, debacles of this sort are simply to be expected from those who are not utterly perfect robot angel elves, hardly a standard to which one should hold oneself.
/null
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
I should also say, I'm sorry. This was a terrible time for this particular thing to happen. I had my hopes up after the vord were defeated. Although, I probably expect too much to begin with. And, to inspire a sense of panic, desperation, and hopefully, heroism in the face of your challenges, you kinda need to wear the player out. Although, die to the passive nature of this media, inspiring those feelings is rather difficult.
I was prepared to write a big, long paragraph describing Wilson's death just as a massive guilt trip. But luckily, I waited for Twin to post.
Also, something random, but Generic's price, Wilson is currently cheaper, unless you're looking for a very specific potion.
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
All my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
/null
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
The Withering > Fine = Brine (Level 10: 11/11) Suck it, L()rd!
Hawking's Miss > Fine = ??? (Level 10: 2/11)
Orb of Sanity && Essence of every Therapist ever && Hyperconcentrated Sanity Fuel = ??? (Level ?: 2/?)
I use my powers of Pulchritude that my possession of the Sleuth Diplomacy techniques implies I have in some measure, in combination with what little I can scrounge up of the good and sacred in any world, and create...A flare. I light it with the sacred fires of Divine Charisma and throw it into the air of Limbo. It explodes like a Firework, displaying a single symbol. It is a symbol that can only be seen by those of a selfless spirit (or are just far too powerful for their own good), those lost and imprisoned and now seeking redemption and restoration. It is a symbol for backup. It is a symbol reaching out for help. Whether or not anything comes of it is a different story
With that said, I'm through messing around. Oh no, no more Mr. Nice Tazz. I want this distraction out of the way so we can grab the Owl Pendant and start reminding Scratch that he's a side character. I take my copies of the Origin Wands, which are still a thing, and use them to pen up another deadly 'Tabletop Setting,' where all the dice rolled are Fluorite Octets and are all also used against the Gatekeeper. Except, this 'tabletop setting' is more or less me actually just writing up a torture chamber, an insane death course for only the suicidal or very, very unfortunate. In any other instance, this would be overkill, and far too cruel, but at this stage, I know no other method to deal the requisit damage. the Oblivion's Topper will not do, my COs and BTs will not (alone) do, and my Alchemies aren't enough, yet.
Oh yes. it's time. It's time...For the Doom Course.
the Gatekeeper panics as it's sucked into a portal right to my newly-crafted Doom Course just as I finish it.
The Doom Course, in this iteration, has 15 Instances, each of horrifying potential and all very, very deadly. In addition, the following Doom Modifiers are in place: Ironman which means if you die, you reroll and restart from the very beginning, no checkpoints; Majora, which summons the moon down upon the area and gives a super-strict time limit before you die; Illegal, which causes cops to spawn in every room and attempt to arrest the Gatekeeper, which, if they do, results in restart; GDY, a corrupted DTG instance between every Instance, which is unwinnable but must be defeated to win; Cobalt Rain, which causes the Liquid Essence of CobaltShade to pour in quickly, spawning CobaltShade Clones which give the Gatekeeper Quests that it must also complete; Infested, which make Vord spawn in every instance with enough density that killing them all is required to pass; Pacifist, which punishes any attacking of any kind with instant failure; Total restriction, which prevents any action (including doing nothing), unless you want instant-death homing missiles attacking you; Mental, which mindwipes on failure no matter what; Daggergate, which makes a high-level and very hostile godmodder that is not THE Godmodder appear in every room with Ninjatwist's cursed dagger, and not need to use their own summoned entities to activate it; Depravation, which prevents the use of any food or drink item, including Ranch Dressing; Raiders, which summon high-end MMORGP raids to annihilate the Gatekeeper at every opportunity; Continuity, which, despite respawns, keeps the exact status one died at preserved (meaning if you died at half HP, you respawn with half HP-if you die poisoned, you remain poisoned); Senseless, which prevents the use of any of the five senses; Insurance, which restarts it if it does any unallowed property damage to the Doom Course or attempts to escape early; and Island Man, which prevents any aid of any kind. Also, in case an instance fails, it must move on to the next one without hesitation. Or the instance resets.
Instance 1, The First Troubles, where it must endure the entirety of the Infinite War's attacks. EVeryone, even the one that recursed, even the one that did 400M damage, every last one. Whether or not it survives this step is debatable, but that is only part one of this instance. Part two, I then introduce it to a door. It is actually the Void Gate I use from Uncloseable. The predictable ensures against it. But that is only part two. Part three, it has to then survive being in the 4th Wall when the Scratch occured, or rather, some event that concurs with it. Victory intorduces it to every attack done in EvE (successful or otherwise), every attack done in DTG up to this point, and an explosive Squid to the face, in that exact order. Oh, and then I whip it with an Anaconda for good measure.
Instance 2 is The Five Nights, where it must survive all three games. At once, with every AI set to 20 and only one control: To scream at the top of his lungs, alerting the Animatronics to his presence. Getting caught means getting shoved in an Animatronic Suit, followed by a game over-and every reset here makes the new animatronic out to kill the original Gatekeeper as well. Yesy. Totally fair. Upon victory, the building he's in burns down with him still inside via Brine's firepower, then the Animatronics turn out to have survived and shove him in an Animatronic Suit, then Painis Cupcake comes and eats him.
Instance 3, The Fortress Teams, is done within Painis Cupcake's ultra-deadly stomach. It is in command of a really tiny stomach fortress, against tons of stomach-acid death creatures guarding an ultra fort. It must steal the intelligence and caputure 99 capture points without being stopped at any point. The stomach-acid death creatures are basically impossible to kill, impossible to ditch, impossible to fool, and generally impossible to deal with. All the while, this takes place in the ultra-deadly stomach acid, which the stomach acid death creatures are naturally immune too...But not the Gatekeeper. Victory causes them to suddenly explode all over him, then Painis Cupcake to do some ejection vomiting of the Gatekeeper onto a spike trap, then has the ingelligence turn out to be something worse.
Instance 4, Mini Death Statue, is the far worse thing. This thing is so stupidly powerful that I'm not even going to begin to describe it. It is a foot tall, made of gold, utterly adorable, and so ridiculously powerful it can only be handled as a joke and only allowed by the sacred Narrative Rule of the Rule of Funny. The funny here being, how utterly painful it's wrath is to everyone else. It's Black Comedy at it's finest. The simple task is simple: Survive the Mini Death Statue's wrath for a year. Victory results in them siccing an army of stupidly overpowered Bidoof on the Gatekeeper, followed by a swarm of Ultramarine shots (somehow), and then do a fusion dance with the MMORPG party to fire a stupidly large lazor at the thing, blowing it away. The Raiders are now quintupled in power.
Instance 5, The Telling William, requires it to do a William Tell on...Himself. He must shoot an arrow around the world and hit the apples on the head, all of them. What he doesn't know it's naturally a homing missile arrow, which will home in on the back of his neck and instantly explode once it's gotten beyond skin deep. Victory results in every arrow ever suddenly nailing it in the knee, then exploding in the knee, then coming to life to take the knee and rip it off of the Guardian and bash it with hit. The Arrow colegmerate is now out for it's blood for the rest of the way.
Instance 6, Arrow-Knee Relations, is about the fact that it just took about 1 trillion or so arrows to the knee, causing it to have to retire and become a city guard. Except, becoming a city guard requires having two legs, while it now only has one. It must successfully become a city guard, without prosthetics, as they'll think it's something Daedric and rip him to shreds. Victory causes the garuds to recall that he stole a Sweetroll and haul him off to jail, then have the Space Core crash into the jail cell and slam into his head, and then have the Space Core teleport the thing to the seventh instance.
Instance 7, The Unorthodox orbiter, is about having the Space Core becoming the titular Unorthodox Orbiter, a massive death sphere to make the Death Star look pathetic. It's got enough power to destroy several planets in a shot, and naturally the Gatekeeper is the target. It's task is simple: Survive a direct hit. This is nigh-impossible. Success causes the inevitable explosion to also nail the Gatekeeper, then having said Gatekeeper get nailed by incoming meteor, then having the Meteor turn out to be carrying a Zobmie apocalypse. It crashes into an alien planet.
Instance 8, The Undying Demise, requires the Gatekeeper to survive a Zombie apocalypse on an alien planet. Sounds simple? It's not. The aliens, aside from hating him, also turn into absolute monstrosities when they turn into Zombies, and they are really vulnerable to the plague. Plus, he's the only one with a brain. This means that colossal zombie monstrosities are out for his blood, and unfortunately, in every way, everything on the planet is either useless or harmful to it. Surviving for 9 years is a victory, that turns it into a very weak undead, then back (both parts are painful), then have it's right arm removed.
Instance 9, Things Fall apart, has it falling apart at a literally subatomic level. It is extremely slow and painful. It must survive. It must then survive it's equally lethal restructuring. Victory makes it realize that it's been reassembled incorrectly, attacked by a giant fish, and then crushed by a Door.
Instance 10, Freakishly Furious Fireplace, has the Gatekeeper going up face-to-face with a massive, animate and sapient fireplace of death. It's powers are all fire-based, but it's literally every kind of fire power every conceieved, even in abstract ways, so naturally the chances of the Gatekeeper's victory are steadily going up in ashes. Victory gives teh Gatekeeper 3rd Degree burns all over its everywhere, then sinks it into a lava pit, then throws it into the antartic wastelands.
Instance 11, Forever Frozen Frolick, as the Gatekeeper simply surviving against Antartic Blizzards...Buffed to hell, and laced with Nytroglycerin of an Icy disposition. Let it be clear, Nytroglycerin is not a mispelling of Nitroglycerin. It is a wholly new compound that is made of multiple explosives of a highly deadly nature, set off by impact-thus every snowflake hitting this guy is a massive icesplosion. In addition, the native wildlife a ) hates him and b ) is buffed to incredible levels, with instant death attacks and the like. It must flee Antartica to win...And do so on-foot, swimming all the way back to a different continent (islands do not count). Victory freezes it in Carbonite (painfully), then Melts it in a Nuclear Power Plant, then has a bottled fart thrown at it.
Instance 12, Ocular Gushing Madness, has the Gatekeeper's emotions stat hit maximum capacity, then is forced to watch every sad/heartwarming event in fictional history, without crying. A single tear will fail the course and cause instant death. Meanwhile, I then attempt to punch it to death with the aid of Hephaetus' Spinner, allowing me to get trillions of pucnhes in a second thanks to Timestepping. It must watch every video without crying once to win. Victory causes the tears it was holding back to turn into a spirit of Teary-Eyed Destruction, which then makes it cry so hard its eyeballs explode, followed by my timestepping punches increasing to a tenfold rank, then followed by Train hitting it.
This leads into Instance 13, A Crazy Train, where the Gatekeeper finds himself on the titular. It's armed to the teeth, autonomous, and extremely effective at remaining autonomous thanks to a security system that may or may not be able to stop Binary cold. Naturally, the Gatekeeper must stop it, except, it's remaining appendages are all tied behind it's back. Leaving the train is instant death. Also, in this particular instance, the time limit is particularly bad.
Instance 14, A Road Behind, challenges it to literally every Instance of the Doom Course at once, thirteen times over. The number 13 makes it extra unlucky. Becasue of this, I realize the time is now and shove the Chaotic Octets right into the Gatekeeper. As it is not a roll, their majjykal properties do not kick in, but they are very sharp D8s so this still horribly hurts. I keep doing this for every Octet ever made in DTG2 until I run out. Then I just attach TNT to it and watch the fireworks.
Instance 15, Certain-Color Paper, is extremely simple. It is fired from it's job as the Limbo Gatekeeper, effective immediately. It's new replacement is coming in a week, and until then no-one's guarding the gates because no-one will notice due to serendipitous circumstances that will not be revealed, mainly, how Limbo works. The Gatekeeper suffers from an existential crisis and his head explodes, though that might have been the TNT I attached to it earlier. Either way, I feel like further torment is just taking it too far and the Doom Course is completed at this stage.
The utter wreck, physically and mentally, that is now the Limbo Gatekeeper, is returned to the Battlefield just in time for more attacks.
Twin, you're an awesome guy, and I think this was just one thing that sounded much cooler on paper than it did in practice, which happens...A lot. Trust me it always sounds much better on paper. You have done an excellent job in both balancing the game and guiding the story all things considered, and this is just one slip up. Everyone has these moments. Don't let it get to you, too much. Learn from it and prosper.
Any Descendants, the people directly behind the screen playing Minecraft, have suffered spontaneous DEAD.
Their Minecraft avatars are also DEAD and somehow we have their gear.
All other characters are fine but panicky.
The Godmodder is in a tuba.
Please confirmate. Thanks.
/null
In unrelated discussion: Have you considered posting a bit of a storypost, giving us thirty minutes to an hour to react, and then incorporating those into your next post.
/alsonull
==Elsewhere==
>>Hm. Can I...Yes.
>>Launching reinforcements....
==Limbo==
I open fire with the Everygun, and it automatically matches the weakness of the Guardian.
Everysword || Shield == Everyshield 1/??
I Creation Pen up this as well. It will block as many attacks aimed at me or one other designated person as it can.
I look into Tazz's flare, and see into the depths of the future through its light...
I then scribe the Epic of the Everyman, down to the last detail...
I write of his awakening, and his discovery of his powers. I write of Snuffy, his first companion, who gave her life to save another. I write of Chairman Jack, the creature the Everyman made his own. I write of Ryan, the manifestation of the Void that the Everyman saved from its very nature. I write of Mary, the human the Everyman gave existence to. I write of his sacrifice to save the civilization he spawned from the Icosahedron. I write of his dissolution unto the Black Star, and the civilization that lives there, spawned from his death. I write of the arrival of the Everyman in Limbo, drawn there to save another civilization from great evil. I write of the Players, whose deaths merely bring them to an impending resurrection, and the Psi, who sent them there to his doom. I write of an AI on long-distant Earth, seeking naught but destruction for a living Universe. I write of a realization. I write of an >Ascension. I write of the Everyman's aid in saving Minecraftia. I write of a saving in general terms. I write of a First Guardian, hiding in the Void, coming into his true power and defeating the Psi. I write all of this. I write of a writer, writing the future. I write of a guardian, of an artifact that will save the worlds. I write of the Players' battle with a guardian, and the guardian's realization that they are worthy. I write of what comes after, drawn from an inspired pen...I write of the victory over beginning and end, of the victory over a twisted Guardian from a misled world. I write of the manipulator behind the scenes, pulling strings and tying knots in what should have been. I write of the Players' climactic final battle. I write of their victory...Or is it? I write of a succession, of a third story yet to come...
I cap the Creation Pen. The paper crackles with the green fires of Divine Charisma...
"I think I just wrote the future."
I look over at the Everyman.
...
"I think I might be RIGHT."
The Everyman looks a bit confused.
Each turn, the Everyman can CREATE, IMBUE, or STATISTICIALIZE, in any combination, for three actions.
RESOURCES:
The Everyman has resources he must balance. I am omitting the strength/agility/etc. stats, which will be potion buffs instead.
Creativity:Powers CREATION and IMBUING. Gained through inspiration. Walls of Text are generally helpful. Also gained from some foods. If all else fails, sniff paint.
Nutrition:Held for STATISTICIALIZATION. Neutralizes NEGATIVE STATUS EFFECTS by expending points. Also heals by expending points.
HP:The Everyman has HP similar to that of a Player, and of similar resilience. It can be restored by normal healing, or through expending Nutrition.
Armor:Self-explanatory. Negates damage.
Mechanics:
CREATION AND IMBUING: Expends CREATIVITY in a manner similar to Alchemization, to power both item and entity creation.
ENTITIES: The Everyman can CREATE entities with Creativity, or IMBUE template entities with COMPLEXITY and an ITEM to create unique entities subordinate to the Everyman.
COMPLEXITY:A measure of entity power. As an entity gains power, it will develop increased complexity and gain more powers-active or passive abilities, that is.
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!
/null
[Client thread/INFO] [Natura]: TConstruct, we're going to take over the world!