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Now I can use whatever font I want! Yay! What would have happened if the glitch had won? Would it have been, "too bad, game over"?
And with nothing else to do... UMMT: 4/8
I didn't really have a plan for what would have happened if you lost... good thing you won! Also, didn't you have an "AXIS" robot or something to unleash?
I attempt to assimilate the hexahedron-finding ship into the voltzmobile to add its stats to the voltzmobile.
PS: Is 5 HP a terror spawn threshold?
1/10 Hexahredon ship assimilation.
The godmodder will not spawn terrors at this point! If you assimilate it, you will only gain +25000 HP.
He's out of terrors I believe. We've killed off a TON of them. I specifically remember crashing the Death Star into the earth to kill off his two most powerful ones once they were weakened. Anyway,I begin typing in Comic Sans to exercise my freedom of text, while repairing the Shrine.
2/10 Hexahedron ship assimilation (we should keep this, since it combines both ships into a hexmobile with combined health, weapons, and defenses. also, we will both be able to control it)
Oh no! the hexahedron restored the virus i used!
I'm sorry!! I was in Magic Kingeom and only got to my iPad just now. But hey, WE WON!!!!
[Reality Corruption disabled. All corrupted aspects of the world reversed. Have a nice day! Beeeeeyooop.]
I'm probably not going to be posting much, as I am Disney World, and there is a hella lot of stuff to do. I rarely have access to my iPad, so I'm probably only going to be able to post once a day.
...So. Now we can start destroying the godmodder again! I smash the Godmodder to bits using the Hexahedron. It has gifted me with Hexahedric powers! ...These will do things...sometime.
The hexahedron disappeared after it cured the glitch!
I begin to summon the Secret of the Void so we can merge and finish off the Godmodder!
"Void, hear my call! The glitch has been destroyed, and now the Godmodder is weakened so we can finish it off! WE MUST MERGE, SO THIS CAN BE MORE EPIC. THE POWER OF EPIC WILL DESTROY. THE. GODMODDER!"
You can't MERGE with it. Your free will would be assimilated into its power, as it overshadows you by too much.
I head back to my secret lair. Upgraded it to 12000 Health. I start creating blueprints for THE ULTIMATE WEAPON.(Once complete, will do great amounts of damage to the godmodder. It takes 2 turns to recharge after each fire though.)3/80
While THE ULTIMATE WEAPON is being made, I create 20 nether portals around the godmodder.Slowly, Pigmen come out of the portals and surrounded the godmodder.(One Pigmen comes out every 5 posts)
VICTORY FOR DESTRUCTION OF GLITCH!!!!!!!!!
The ultimate weapon will deal heavy damage, but probably won't be able to harm the godmodder himself. The godmodder uses mind-control on the pigmen, and gets them on his side!
Alrighty then...
auto charge ability activate! 10/100 on ability breaker!
And now that the glitch won't mess up my posts...
Doomsday is active! with all 1 quintillion health he has (I've been buffing him in secret)
so, Doomsday's hp: 1,000,000,000,000,000,000
anti-godmodder.
Cannot be harmed by attacks that can insta-kill anyone on the field.
Cannot become Pro-godmodder or be disabled in any way by someone who is pro-godmodder unless it is reasonable. I act as the GM for him, I get to determine what affects him and how much. (I'll be fair though, with me acting towards that effect, I'll probably be breaking the rule above a good amount, it's just so you don't insta-kill it without me seeing you try, yes, I'm meta-gaming, it's cheating, but the godmodder is too)
You can't play GM! It would be too imbalanced, and if you did it, then EVERYONE would do it, and the forum topic would collapse into chaos fairly quickly! Doomsday added, horrendous defensive abilities and all!
The godmodder uses the basic blast on the hexahedron-finding ship for 15000 damage! He also throws all the pigmen at Doomsday, for 30000000000000000 damage each! The voltsmobile fires several railguns at the pigmen, killing 5! The Evil seret lair launches a missile, and the HFS uses its cannon, killing 2 more!
Shrine: 67000/100000(neutral)
Voltzmobile: 100000/100000+50000/50000 shields(3/4 shield blocker)(+10000 shields/turn)(+5000 health/turn)(anti-godmodder)(armored, -5000 damage taken each post)
I begin creating the counterpart to the Necromancer's Shrine - The Shrine of Seconding. It can COPY any other entity's attack to effectively double the damage. It cannot copy charged attacks. If it copies the other Shrine (Which can only be done once every 3 turns) it TRIPLES the damage due to them being counterparts. It can only copy one attack for Pro-Godmodder and one for Anti-Godmodder per TT2000 post. It will have the same health as the Necromancer's Shrine. 1/25.
Just going to put this here to update everyone on what it does. Anyway, I also modified it to make it fuse with the first shrine instead, which lets them both keep their powers independently, but doubles their max health and heals it to whatever amount the Shrine has plus 50% from the fusing. Anyway, it's currently on 13/26.
6/10 hexmobile
3/4 security clearence
I use ender missiles to summon enderman that engage the pigmen, then fire railguns at any pigman that survive. (PS: the voltzmobile actually has a 10 railgun broadside)
7/10 hexmobile
4/4 security clearence.
I fabricate 4 new railguns so that the voltzmobile still has full power.
I use ender missiles to summon an enderman squad for an attack on the portal.
As for Doomsday.
no, GMing means that the godmodder can't do massive damage, I get to have my say in it, I can't just say nope and deflect it, there has to be a reason. This is so he actually gets to use that massive power.
For example, that last attack.
In order to deal that much damage, they would have to be flying at more than the speed of light, unfortunately zombie pigmen die with very few Gs, so they are completely incinerated upon launch and so aren't substantial enough to hit Doomsday, who is still at full health.
(note: you don't have to worry about the godmodder getting killed by my monster, I'm not going to attack him with that obnoxious curse of redundancy or whatever its called, I don't want to waste Doomsday on 1 or 2 damage.)
Now... to deal with those pigmen.
Doomsday, still very confident, summons swords, axes, and spears made of raw doom magic in his hands, and destroys the nether portals and zombie pigmen. the godmodder however has an oppurtunity to deal an uninterrupted 10 quadrillion (a full 1% of Doomsday's hp, rather impressive for a monster of this size) if he disrupts the magic of the weapons, making a backlash into Doomsday. Doing so will use up the godmodder's attack if he does it. (note, he can only do it this next round. If he does it Doomsday will lose any attacks he attempted after this before the end of this round)
18/26. I believe I put the OP for it in a spoiler a couple charges back, still on this page I believe. I modified it slightly afterwards, but the basic idea is still the same.
Experiment log 914-███ Name: Crusher48 Date: ██████ Items: 5 railguns. Setting: Very Fine Results: Railguns require very little energy to fire, and are able to achieve a extremely high rate of fire.
Note: Who let this wacko in testing? Dr. ██████████
I didn't really have a plan for what would have happened if you lost... good thing you won! Also, didn't you have an "AXIS" robot or something to unleash?
The godmodder will not spawn terrors at this point! If you assimilate it, you will only gain +25000 HP.
+10000 health to the shrine!
+10000 health to the shrine! Hexahedron-finding ship now has an automatic attack!
What virus was that again?
The hexahedron disappeared after it cured the glitch!
Not yet. But you are getting close!
You can't MERGE with it. Your free will would be assimilated into its power, as it overshadows you by too much.
The godmodder takes your foot, turns it into a fist, and kicks you with it!
The ultimate weapon will deal heavy damage, but probably won't be able to harm the godmodder himself. The godmodder uses mind-control on the pigmen, and gets them on his side!
You can't play GM! It would be too imbalanced, and if you did it, then EVERYONE would do it, and the forum topic would collapse into chaos fairly quickly! Doomsday added, horrendous defensive abilities and all!
The godmodder uses the basic blast on the hexahedron-finding ship for 15000 damage! He also throws all the pigmen at Doomsday, for 30000000000000000 damage each! The voltsmobile fires several railguns at the pigmen, killing 5! The Evil seret lair launches a missile, and the HFS uses its cannon, killing 2 more!
Shrine: 67000/100000(neutral)
Voltzmobile: 100000/100000+50000/50000 shields(3/4 shield blocker)(+10000 shields/turn)(+5000 health/turn)(anti-godmodder)(armored, -5000 damage taken each post)
Hexahedron-finding ship: 35000/50000(anti-godmodder)
Evil Secret Lair: 7000/7000(anti-godmodder)
Pigman-spawning portals: 1000/1000x20(spawning new pigmen in 4 more posts)(pro-godmodder)
Doomsday: 400000000000000000/1000000000000000000(anti-godmodder)(un-turnable)
Pigmen: 500/500x13(pro-godmodder)
Godmodder HP: 5/80(pro-godmodder))
Check out my bad CTM map reviews here.
so it is now 20/40
I scored 100% on the Minecraft Trivia Quiz. How much do you know about Minecraft?
TOPICS I MAKE, Y U NO STAY ALIVE?
Oh well though, I'll keep bumping up the completion time. AXIS: 37/40
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
My Best Map so farAll my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
I begin creating the counterpart to the Necromancer's Shrine - The Shrine of Seconding. It can COPY any other entity's attack to effectively double the damage. It cannot copy charged attacks. If it copies the other Shrine (Which can only be done once every 3 turns) it TRIPLES the damage due to them being counterparts. It can only copy one attack for Pro-Godmodder and one for Anti-Godmodder per TT2000 post. It will have the same health as the Necromancer's Shrine. 1/25.
3/4 security clearence
I use ender missiles to summon enderman that engage the pigmen, then fire railguns at any pigman that survive. (PS: the voltzmobile actually has a 10 railgun broadside)
And did I say Godmodder? I meant Anti-matter Black Hole nuke.
I scored 100% on the Minecraft Trivia Quiz. How much do you know about Minecraft?
TOPICS I MAKE, Y U NO STAY ALIVE?
4/4 security clearence.
I fabricate 4 new railguns so that the voltzmobile still has full power.
I use ender missiles to summon an enderman squad for an attack on the portal.
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
My Best Map so farAll my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
As for Doomsday.
no, GMing means that the godmodder can't do massive damage, I get to have my say in it, I can't just say nope and deflect it, there has to be a reason. This is so he actually gets to use that massive power.
For example, that last attack.
In order to deal that much damage, they would have to be flying at more than the speed of light, unfortunately zombie pigmen die with very few Gs, so they are completely incinerated upon launch and so aren't substantial enough to hit Doomsday, who is still at full health.
(note: you don't have to worry about the godmodder getting killed by my monster, I'm not going to attack him with that obnoxious curse of redundancy or whatever its called, I don't want to waste Doomsday on 1 or 2 damage.)
Now... to deal with those pigmen.
Doomsday, still very confident, summons swords, axes, and spears made of raw doom magic in his hands, and destroys the nether portals and zombie pigmen. the godmodder however has an oppurtunity to deal an uninterrupted 10 quadrillion (a full 1% of Doomsday's hp, rather impressive for a monster of this size) if he disrupts the magic of the weapons, making a backlash into Doomsday. Doing so will use up the godmodder's attack if he does it. (note, he can only do it this next round. If he does it Doomsday will lose any attacks he attempted after this before the end of this round)
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
I scored 100% on the Minecraft Trivia Quiz. How much do you know about Minecraft?
TOPICS I MAKE, Y U NO STAY ALIVE?
I scored 100% on the Minecraft Trivia Quiz. How much do you know about Minecraft?
TOPICS I MAKE, Y U NO STAY ALIVE?
18/26. I believe I put the OP for it in a spoiler a couple charges back, still on this page I believe. I modified it slightly afterwards, but the basic idea is still the same.
Experiment log 914-███
Name: Crusher48
Date: ██████
Items: 5 railguns.
Setting: Very Fine
Results: Railguns require very little energy to fire, and are able to achieve a extremely high rate of fire.
Note: Who let this wacko in testing? Dr. ██████████