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Okay, but that's not actually answering my question. According to what you said, you're playing Minecraft, right? This would mean that hearing your name... probably doesn't do anything for your out-of-Minecraft self? And you'd probably be vulnerable to in-game chat? According to stuff from HS. Anyways, just some food for thought. /null, and all that.
Codex U8: A copy of the Unicode 8.0 Compendium that has been altered to contain millions of spells of all kinds. These spells are moderately powerful, but are composed of Unicode characters and can only be performed if you can remember their constituent codepoints.
Weaponsmith's Briefcase > Fine = Blacksmith's Briefcase (3/4)
Charges
Project M06-Internationalization (17/50)
Project M05-NetHack.exe (37/40)
+1 to tc2142, +1 to TwinBuilder
Action
I pull out a rocket lawnchair. It's a lawn chair with rockets strapped to it. I then launch the rocket lawnchair at the Combine Hunter-Chopper. On impact, it explodes.
Okay, but that's not actually answering my question. According to what you said, you're playing Minecraft, right? This would mean that hearing your name... probably doesn't do anything for your out-of-Minecraft self? And you'd probably be vulnerable to in-game chat? According to stuff from HS. Anyways, just some food for thought. /null, and all that.
DTG is... weird. The difference between text and sound can blur sometimes. Just chalk it up to Willing Suspension of Disbelief if you really care.
/null
every self-respecting video game needs a very easy minigame of simon says: 23/25 22/25
I forgot about these Avenger's Orbitars: 2/3
Star, what are you doing
Star, stahp
I might have Shopkeeper Immunity but nobody else does
This is not going to end well
Wait, is that Henry? I know him. Didn't he cause that incident at the christmas party last year, in 2014? The one with the bear and the mile long stretch of lights?
A Tactical Genius: 1/50 ==================================================
+2 to Erelye
Bomber pulls out his Warmaster Rocket Hammer and quickly runs over to beat Jaraxxus across the face several times, giving each strike extra force with the more powerful engine.
doggy continues to shoot his laser at Transcendent Dora, provided she isn't dead. If she is, doggy will learn a new trick.
(This is different from the crude bullets used earlier, and should be much stronger as they were assembled by a machine. In theory. They can be used in conjunction with most guns, like Da Shootiest Bolter.)
Da Shootiest Bolter && Burna = Kustom Shoota-Burna (1/?)
Bomber decides to add a secondary weapon to Da Shootiest Bolter by combining the gun with a Burna, the Ork equivalent of a Flamer or other flamethrower-style weapon. The weapon will be able to both shoot and burn things!
Rollback Post to RevisionRollBack
JECMQQUWS EMKMTTAP; BEM HTOSMZG GH DZWJ UMVAEQLV SPD DWZQWVAW PXDGE WTTI JDQOX IKL OJEY BEM VCRVMPB DKGSB XXHGACA JWJVAWA TQDN GZ UXL XTOX BEMAT FPIOA
The Relative: 33/50 ================================================== (+2 from The_Topazian, Pricey, Cobalt and tc2142)
Lightsaber || Fan = Multi-Bladed Lightsaber(2/?)
Scribe's Wands && Arcade Cabinet = The Space Invaders (2/?)
+2 to jondanger.
The Scribe turns to Jaraxxus, wondering how to get rid of a demon. He decides to try several classical methods of exorcism, so he runs to the nearest convenience store and buys several hundred small crosses and hangs them up anywhere he can find - all around the Barrier, on every tree, on every hill, on every player, and on every entity. He steps back and admires his work, but the holy statues didn't actually do anything except tick everyone off - why did the Scribe have to invade their personal space like that and staple crosses to them!
The real attack comes in when the Scribe pulls out a bible. The entire world (or at least, the parts of it with crosses affixed to them) goes still, watching the Scribe's movements with the book. When he pulls out a lighter and burns the bible, the crosses all begin to drip blood, the miniature statues on them opening their eyes to reveal red lightning. The expressions of all the entities darken, their heads rolling as they float up in the air, reciting backwards ominous Latin phrases as sunbeams rain down from the sky.
The ground uproots itself, all the trees, stone, and terrain the Scribe attached crosses to literally tearing themselves from the earth to join the entities as they arise. There is a massive rumbling as all the entities arrange themselves - and all the earth - into an easily recognizable shape. That of a gigantic cross. The minds of the earth, every entity, and every player have been absorbed into the Second Coming Conglomerate. And they are angry.
The Scribe tosses the burning Bible into the hands of Jaraxxus. The Second Coming turns around into Jaraxxus, the empty and nonexistent eyes of the cross tearing into the demon's blackened and despicable soul. By all the power invested in the Second Coming, representing the entire powers of Heaven and Earth, the Second Coming breaks every bone in Jaraxxus' body, boils his blood, cooks his eyeballs, and guts him from the inside out. They use his blood to create a portal to Hell and lock him in a casket filled with spikes, where he will rot in torment for all eternity.
All that because he burned a book.
Earlier, the Scribe stalks off into the night, going to the looming ribcage of Octothorpe, which still stands. The Scribe pulls out a device that looks like a sundial, sets it on the ground, and slams it with its fist. A field projects itself from the sundial and over the ribcage, the Scribe twisting the dial and shrinking the field down - as well as everything inside of it, namely, the ribcage. Eventually, the ribcage is small enough to hold. The Scribe puts away the sundial and takes out a complicated box, sealing the ribcage inside.
The Scribe then runs over to a darkened corner of the field. Not a second later, the Autocrat appears, giving the Scribe a jar, a tube, a crate, and a card. All four items go into the hammerspace-oriented folds of the Scribe's coat. "Much obliged", he says. Without missing a beat, the Scribe fulfills his end of the bargain, retrieving the complicated box - and a key - from his coat. Just turn the key in the lock three or so times and repeat the passphrase." The Scribe whispers it to the Autocrat. "Got it? Good. Pleasure doing business with you." The Autocrat nods and walks off with a grin, as does the Scribe.
The Scribe makes a low chuckle. "Red Sun energies, some of this esoteric Indigo Flame, a crate of spare body parts, and this nifty access card... Oh, yes. I think that will do quite nicely." With a swish of his cloak, the Scribe disappears back onto the main Battlefield.
Oh okay. It sure is a shame that that poor innocent dummy got stabbed. Good thing that there weren't any ghosts in it or anything. I sure would be sad if Weegee had stabbed an innocent dummy with a ghost in it. Anyways, I throw the dagger away and point out that you're a GIANT HYPOCRITE, for you ALSO made an attack insulting that dagger! The SJW army turns on you and starts attempting to doxx you for... being a hypocrite? Is hypocrisy really that bad? I mean, nobody is ever going to be consistent throughout their entire life. They change. Usually. ...I think I'm getting off track here. Anyways, while they're doing that I give the Soul of the Core more pets, this time wearing Fire Protection -1 gloves. Don't ask how I got those. ...Richard gave them to me? Eh, whatever. Soul of the Core has been pet. *grumble*I'm made of obsidian how the heck am I even supposed to get burned*grumble*
That was in the past. In any case, for attempting to doxx me by proxy, I somehow cause them to doxx YOUR computer this turn, causing all of your actions to fail.
I make a computer and play minecraft on it, and go on the server I'm on which has a computer that went on the server I'm on which has a computer that went on the server I'm on which has a computer that went on the server I'm on which has a computer that went, and so on, making something that's Pro-zero confused and damaging it.
This game is confusing. Just try to follow along.
You can.
You confuse the Cookie Slime Blob into taking 8,000 damage!
Suddenly a giant portal opens and thousands of troops advance.
They set up base near The Spirit of Motherwill.
Another dark entity comes up.
??????: The excavation and search teams are here just like planed.
ME?: Good, all shall proceed with not a single hinch.
??????: Operation "Revelations" is a go.
Excavation Team: 10,000 HP
Attack: None
Special: Can excavate, open and explore ancient ruins regardless of how tightly shut it is in up to 3 turns.
Search Team: 10,000
Attack: None
Special: Can search for ancient TAT ruins
Defence Squads: 20,000x10
Special: The entities it guards can not be damaged in any way, shape or form. Gain 1,000 HP per turn. Can guard up to 2 entities.
Can only guard Excavation team and Search team.
I order the Defence Squad to guard Excavation Team and Search Team.
Realistically, I can't support all 10 teams as, again, that's HP for a 50 charge entity. As it stands, I'm toning down the number of squads to eight. Regardless, the Teams and Squads are summoned! They'll do as you say.
Go search up ROBLOX, its basically Minecraft and Legos combined with circles.
I ask Dora what was her favorite part of the adventure.
Calzerb attacks Eredar Lord Jaraxxus.
Senor Banana shoots homing bananas at the Captain!
(40 / 50) A Deck of Cards (+6 total, from FBSN, Pricey and Hezetor.)
+1 to FBSN
+1 to Hezetor
=Action=
I mourn the loss of the Lesser Dog. He had so much to live for.
...
I had this nice attack typed out for hitting Weegee, but he's dead now. So in a simple act of depression from losing both this attack and the Lesser Dog, I simply cast Rage on one of the Soul of the Core's heads, causing it to get mad and attack the others.
The Soul of the Core's brain isn't in the heads, despite the implication, and it only has one, so this fails.
I supplement DoctorShiny's healing spell with a defense spell that makes the same entity take reduced damage for the turn!
Now that the Telklacki Forcebarrage is complete, I'll likely go on the offensive sometime in the far future...
Senor Banana is getting a defense buff!
Telkalacki Forcebarrage: An improved Phaserifle with a MUCH fancier name. The fanciness of the name alone can oftentimes cause enemies to become intimidated. Of course, the fanciness of the name does not detract from its general improvements over the standard Phaserifle, including projectile velocity.
So sorry about the illegal alchemy last turn. I was 99% sure I could do 3 things together.
Tulip && Light Bulb = Solar Shooting Flower 1/?
I promptly get to stabbing myself for my illegal action. The fine for illegal alchemies is, IMO, death. Since a player can't die I will just let my blood flow out of my body until I am empty. I do not know how, but I will turn that into a combat advantage. Somehow.
You can do two alchemies at once, but the alchemy was overleveled.
Various Zerg Larva feed on your blood to get stronger. It only kind of works, but hey, it's the thought that counts?
Y equips a mixer as protective headgear. During his experience wearing the mixer, Y notices 3 things:
1: There are no attacks directed at him that he could possibly be protected against by using a mixer as protective headgear.
2: A mixer is terribly uncomfortable when being worn as protective headgear.
3: An enderman looks incredibly silly while wearing a mixer as protective headgear.
Y promptly gets a feeling that he is in fact done with wearing a mixer as protective headgear, and that wearing a mixer as any kind of headgear other than mixing headgear is practically useless. Y then swaps hats with Seรฑor Banana, gaining his fanciful sombrero in the process, before channeling zero-point energy into the mixer. Seรฑor Banana's new mixing headgear then activates, mixing his head off.
In case Seรฑor Banana doesn't own a fanciful sombrero, Y donates him a fanciful sombrero by shoving it onto his head.
Y then gives Soul of the Core a fanciful sombrero full of Greater Healing Potions.
Slumbersand Complete!
Solar Monolith 11/15 SCP-882 11/25
I'm actually a bit unsure about this entire AG thing, but I do not want to withdraw myself yet. The Neutral faction already opposes both Rick and Uzi, and of the other godmodders that we have encountered so far, not all have seemed evil.
Also, this was supposed to be posted last turn, but the editor ate it.
/null
...I have no reason why you nulled this. But you did. So here we are, with a 100% valid post, totally nulled.
I know you requested the Slumbersand thing, so consider it a preview and actually finished on your second post.
Slumbersand: A fine, sand-like substance. Taking a few grains of this and throwing it at someone will cause them to become incredibly drousy and fall over, sleeping and probably dreaming. 50% chance of nightmares. Either way, with this, your newest appropriation should become self-evident.
Transcendent Dora has lasted about 2 turns longer than she should have.
Well. I'll say this, Elizabeth is an otherworldly being who we mortals cannot really understand the thought processes of (though she cannot really understand our own thought processes that well, either). She does have a mind, however, and it's probably safe to say it can be broken. If Dora going down kills those attached (which I guess is the case), I'm still going to say she survives and I will RP her exit from the battlefield. Because, let's face it, she can probably survive anything on the field currently, and possibly anything period.
I, in the meantime, attack Transcendent Dora with SEASONAL ROT!!!
Transcendent Dora is attacked by negative reviews, opinions, and people holding new seasons next to old ones and deeming the new seasons to be inferior.
(This is the attack that was focused)
Possibly is always the keyword. ALWAYS. But I can't really be the judge of your RP.
Transcendent Dora doesn't let negative emotions get to her! Well, unless it's really strong.
But anyways... I use a tool similar to Universe Sandbox except what you do in the game translates to what happens in real life (or Minecraft, which is where this takes place) to crash the moon onto the Soul of the Core.
Quote: 26/50 +1 from Twin
Making the potatoes...: 12/50 +1 from Twin
+2 to Twin
The Soul of the Core sucks the moon into Traho. Literally all of the moon. (UserZero rollbacks the damage on that one.)
You know what? I'll do it. Marking my second betrayal of the game, I throw a generic dagger at Uzi's back more as a symbolic gesture than anything, and run over to the new ANTI-GODMODDERS!
You fail to defect! Serpent has IC reasons and for it is effectively neutral, so he/she isn't flipping factions; but I can't really allow people to go willy-nilly with backstabbings this early on. Just not enough dramatic tension!
I have Planned Parenthood attack the hatchery. You know what, lets not go past that, but just say it does damage and/or kills larva. I then investigate the Linked bullets.
"EXOS, we need to investigate these Linked bullets. If we use them, we could take out Richard in real life, preventing him from just respawning somewhere else."
I bring the issue up with the Council of Nine, and also get IRL police involved by leading them to the site, where they find bullet holes in him with no known source of entry. According to at least one of the responses, both Weegee's avatar and his Earth self appear to have merged into a single entity in Limbo, greatly increasing his power.
Crusher, you really just should have completely removed that when someone pointed out that was going too far. I think that's a bit too much as well, even with editing, so as such your action fails.
You fail to find any mention of anyone dying of any mysterious bullet holes. You somehow are also prevented from communing with the Counil of Nine. Lastly, the body turned red and vanished just like in normal minecraft, though you get the slightest sense that the corpse still exists, just probably in Uzi's corpse collection, which is probably far away from the battlefield and may not even be on the server.
I jump into the air and punch the Balloon Drake at 1000 km/h. Being a large and durable balloon, this does nothing. The balloon's skin pushes me back several miles, right into a 200 light-year long adamantium crossbow. A cosmic archer loads me in as ammo and draws back the incomprehensibly huge string. The archer pulls the trigger and I am launched towards the Balloon Drake at several million times the speed of light, puncturing a whole through both ends of the balloon and the planet.
Asura: 16/50
---
EDIT
Somehow I feel that it isn't the best idea to make political statements on DtG, Crusher
Alright, time to deploy the backup plan that was originally to protect EXOS. I call forth endergy, and use it to create a massive portal. A distinct roar booms out of the portal, and something BIG, something REALLY BIG, is being drawn through it. Yep, I just summoned the End island into the battlefield. Or at least an alternate version of the End. Point is, now there's an enderdragon flying around. Also, parts of the terrain begin to collapse due to the same effect that created the End, causing a 1% chance for a non-airborne entity to be instantly killed via falling in the void when it takes damage.
Stats:
Enderdragon [AG/GS]: 100000/100000 HP. Protected and healed by Ender Crystals.
Ender Crystals [AG/GS]: 10000/10000 HPx16. Heal and protect Ender Dragon.
Enderman Pack [AG/GS]: 100/100 HP x5. Distracts attackers. Only 1 pack can be destroyed per normal attack.
Details:
Ender Crystals: The ender crystals provide energy to the Enderdragon, allowing it to heal itself. Each Ender Crystal heals the Ender Dragon for 2500 HP each round. While any ender crystals remain, the Enderdragon cannot take more than 50000 damage each round. It is nearly impossible to beat the enderdragon without destroying the Ender Crystals.
Dragon's Nest: The Dragon's Nest includes several Dragon Eggs lying around, an (inactive) portal base, and some heavy shields. Its energy allows it to create 2 Ender Crystals each round (up to a maximum of 16), allows it to respawn the Enderdragon in 3 rounds after it dies (unless the core is taken out within that time), and will also spawn 3 packs of Endermen each round.
Enderman Pack: Endermen packs roam around, but they get very aggressive when their dragon is threatened. Attackers attempting to attack the Ender Crystals will have a 10% chance per active Enderman Pack to be distracted by the Enderman Pack, causing their attack to hit them instead. Due to being spread out and using teleports, only 1 pack can be destroyed by most attacks (charged attacks or creative attacks can go around this).
Enderdragon: The Enderdragon itself is a big stronger than previously remembered, mostly because of all the Endergy that was used around the End (and around everywhere else). It has the following abilities:
1) Land: The Enderdragon lands at his nest. The enderdragon counterattacks all attackers for 5000 damage, and recharges the shields of the Dragon's Nest.
2) Strafing Run: Bombs 3 enemies with dragon's breath. Each target takes 5000 damage and the Ender Storm debuff, causing 2500 damage per round for the next 2 rounds.
3) Fireball: Charges up and releases a powerful fireball that deals 20000 damage to a target and inflicts the Ender Storm debuff.
4) Circle: Circles around the End island, using the Ender Crystal pillars as cover. gains a 50% chance to dodge incoming attacks.
5) Void Drop: Charges at an enemy and attempts to knock them into a hole in the world. Automatic kill against non-godmodder entities with less than 15000 health, with the chance being reduced by 10% for every 15000 health above that the entity has. 4 turn cooldown.
6) Suicide Attack: The enderdragon prepares a desperate suicide attack in an attempt to inflict damage on a godmodder. Can be interrupted if the enderdragon takes 50000 damage (or more) on the turn it is attempted. If successful, deals damage to a godmodder, but kills the enderdragon.
The Enderdragon cannot use the same ability twice in a row on 2 consecutive EOTBs.
PS: In case people think this is OP: I summoned a 25000 HP entity on a 2-post charge, so this would have 15x that in HP and damage. Also note that I think the damage is a bit low for this kind of charge.
The reason behind why that entity got 25,000 HP was because it had no true offensive potential, couldn't stop players, its viability had a random roll, and indeed in the end it killed the very thing it was supposed to defend and died doing so with one unlucky roll-there were plenty of downsides to justify its abnormal HP. There are no such downsides here, and I am going to VERY nastily turn down a lot of those HP values. As it stands, most HP values are roughly calculated roughly like (HP = 4000 x charge + 15000), making a 10-post summon usually 55,000 HP and a max-charged summon roughly 215,000 HP. Everything that isn't the Enderdragon is getting nerfed in their ridiculous HP values. As such, the following changes will be made:
-The Ender Crystals are now one-hit-point wonders but can only be taken out one at a time.
-The Dragons' Nest cannot respawn Ender Crystals nor the Enderdragon, only the Enderman Packs, and it can spawn in only two at a time AND caps at 10. In addition, it's actual HP is 20,000-its shields remain unchanged.
-The Suicide attack is a no-go, so that's getting removed. I mean, come on. There is a good reason why player-summoned Entities usually do not get damage on the Godmodder.
Regardless of all of that nerfing, Ender Reinforcements summoned!
Zappy: (Wait, wasn't he supposed to be instal-killed or something? Doesn't seem to be "dead" in the last complete EOTB)
HP: 45,001
Abilities:
-Smart: Will avoid using attacks that could end in disaster for anyone but his enemies. If it would hurt foes and foes only, then he will do it, except in special situations.
-Laser: Gains 1 charge per round, max. 5. Can use up any amount of charge at any time. Deals laser damage. Different amounts of time give different attacks:
+Charge 1: Simple Laser: small amount of damage to a foe. Mid-range.
+C2: Wide Laser: Small amount of damage to 2 foes. Mid-range.
+C3: Laser Shotgun: Huge damage to foes in melee range, Scattered at longer range. Risky, will only use if the situation is dire/there's an opening
+C4: Laser Sniper: Long-range, 10% chance to crit, otherwise does moderate-high damage.
+C5: DEATH LASER: Terrifying damage to one foe. Mid-range.
-Thunderstorm: Like Laser, gains 1 charge/round, maximum of 10. Yes, it's more powerful than laser. He's a storm fish, what do you expect? Deals Lightning damage. Like laser, can use up any amount of charge at any time. Here's the attacks:
+Charge 1: Jolt: Small damage to a foe. Mid-range.
+C2: Shock: Deals small damage to 2 foes. Mid-range.
+C3: Volt Barrage: Deals small damage to up to 5 foes. Might miss (50%). Fires 10 shots. Mid-range.
+C4: Fry: Medium damage to a foe. Burns the foe. Mid-range.
+C5: Chain Lightning: Deals high damage to one foe, can jump between foes to deal half damage to them. This can repeat 5 times, each jump halving damage again and again. Close-range.
+C6: Shockwave: Doesn't deal damage, but pushes the target entity into being the last one attacking in the EOTB. Mid-range.
+C7: Bolt: Calls down a bolt from the heavens, dealing high damage to an opponent, and collateral damage to those that happen to be near him. Long-range.
+C8: Darken Skies: Calls forth a thunderstorm, darkening the skies and making lightning strike randomly. Changes weather to Thunderstorm for 5 turns.
+C9: Thunder Roar: Slightly damages all entities of a certain alignment. Close-Long range.
+C10A: THE GODS ARE ANGRY!: The nuke of Zeus. When activated, creates so many natural disasters you wouldn't be able to count them. Nature's balance goes out of whack, causing random thunderstorms to appear for the rest of the game, causing a massive ravine to appear between all alignments, and volcanoes erupting everywhere, causing massive fires. All of this nearly murders Zappy, as his little body cannot handle such power. He only hangs on by a thread (1HP). Usable only once. Unstoppable.
+C10B: AMP PLAINS: The ground becomes electrified for 5 turns, badly hampering grounded enemies by removing 10% HP per turn. Halves Zappy's current HP.
-Basic attack: Fin Boomerang: Very slight damage to one target. Mid-short range. Physical damage.
-Hide!: If his HP goes below 15%, he will attempt to hide behind the clouds, increasing his evade (20%). In the meantime, he doesn't attack or charge, but heals for 1000HP/turn until back to 1/2 HP.
-Airborne
-Able to use certain equipment.
-Current charges:
+1/5L, 6/10T
===================
Justin became extremely [REDACTED] at Transcendent Dora's eating of Zappy pre-thunderstorm. (At least he pulled off the Death Laser, but come on now).
I pick up Pure Terror. When I put the cleaver in, I feared it wasn't going to be big enough, but it was at least twice as big as the original blade. And it has a chainsaw on the end of it that runs from the tip of the blade to near the hilt. It has a chillingly terrifying aura around it, as if it feeds off of the lamentations of its enemies' families. It fed off Justin's lamentations as well, and thus...
...began the combo attack against T. Dora.
Pure Terror AND Malice in my hand (Yes, I'm that strong), I launch Justin into the air. While in the air, while holding both the Staff of the Cometians AND the Tome of Frozen(?) RGB, he launches a massive flurry of miniature comets at T. Dora, while simultaneously concentrating on creating 3 pillars of flames that proceeded to get warped to head straight into T. Dora. Oddly enough though, all the flames seemed to create a special layer of frost on contact.
I surf towards T. Dora on a comet, with the comet directly hitting her, and with me being directly above her. I swing Malice down at her, and before I landed, I jump onto Pure Terror, and I ride the massive cleaver straight into her, chainsaw-blade first. As I get very close, I jump off (still letting the blade hit T. Dora), over her, turning around, and simultaneously swinging both blades at the back o' 'er 'ead, directly hitting her.
aa prepares to avenge Lesser Dog, he died too young. Suddenly, however, something happens, and she falls to the ground, clutching her head.
AA: It's been too long since I got to show up here.
atomicAmiable has become antimatterAugury. AA lifts the new Redstone Magic Scepter and fires a bolt of electric energy at the Godmodder (as in, Godmodder477) to distract him, and then sends out every single character from the Wheel of Time, ever, to attack him. There are over 2,200 of them, for reference, and many are as powerful as demigods and a few literally gods.
Switch made; the Soul of the Core has more defense against Entities!
The Godmodder catches the electric energy on the Banhammer, then rushes over to the Wheel of Time characters and kills them all in a single swing!
==Turn 1==
Storm 43/50 (+2 from Generic)
Stone 43/50 (+2 from Generic)
+2 to Erelye.
Spellbook --o Time Magic == Spellbook of Time 3/6
Spellbook --o Space Magic == Spellbook of Space 3/6
==Action==
Crystal blasts Transcendent Dora with a beam of concentrated antigravity, ripping her gravity-composed body apart.
==Entities==
The Sketched Deathknight will attack Transcendent Dora with a Black Bolt.
Apparently not being affected by a Potion of Antigravity was not enough to prove that Antigravity wasn't going to work. No, it had to be that instead she is completely unaffected by a full-blown Antigravity laser. It fails.
Taking The Midas Touch(TMT) I shoot at a bunch of rocks. I melt the gold rocks into one big lump, which I throw at Dora. I take a scale that the Enderdragon dropped.
Holy Flame || Peacetime = Fear No Anvil (Level 10: 2/11)
Iron Forge Hammer && Coldheart Hard Drive = The Iceberg (Level 3: 2/4)
Does the red in fear no anvil just mean it can't be combined until the alchemizer is upgraded?
I shove the holy flame (Or the forge stoker if it can't be used while alchemizing) up Jaraxxus' nose. He begins to have a giant allergy attack. I hand him some allergy medicine. A literal allergy medicine that gives him even worse allergies. Needless to say, Jaraxxus sneezes so hard he is sent three thousand feet underground. Now all you see is a bunch of dirt... Allergy inducing dirt... Suddenly you hear a faint sneeze and a yelling that slowly get's louder. Then you see Jaraxxus flying straight out of the pile of dirt, and launch into the air, and falls back down. Needless to say, Jaraxxus is not having a very good day.
Fortress:
Fortress Evil = 53%
Soldiers 2/3
Structures:
Base
Shrine
Mine
Library
Alchemies:
The Forge Stoker: Level 4
Holy Flame: Level 3
Peacetime: Level 3: A staff that gives off a calming vibe. It's powers grow with the level of peace around you, so as it stands its very weak. When it is strong, however, it can do great things.
Iron Forge Hammer: Level 2
Coldheart Hard Drive: Level 1: It's a hard drive that keeps itself very cool.
You can't make Fear No Anvil, the Alchemiter needs a Level Cap Upgrade for that.
==Turn 2==
Storm 44/50 ()
Stone 44/50 ()
+2 to Erelye.
Spellbook --o Time Magic == Spellbook of Time 4/6
Spellbook --o Space Magic == Spellbook of Space 4/6
==Action==
Crystal prepares to cut off one of Transcendent Doraโs many (by now) heads. Probably wonโt do much, but heโs getting tired of hearing the Dora chorus constantly add voices. One goes silent.
==Entities==
The Sketched Deathknight will attack Transcendent Dora with a Black Bolt.
You decapitate Elizabeth by the power of Narrative. I do not think FBSN will agree with this decision of yours. regardless, 1,000 damage to Transcendent Dora!
The Relative: 24/50 ================================================== (+2 from ninjatwist and jondanger)
One-Sided Die && Wands || Arcade Cabinet = Integer Overflow (4/?)
Lightsaber || Fan = Multi-Bladed Lightsaber(1/?) A lightsaber with a circular formation of blades that spins like a really really fast fan. Very sharp.
Scribe's Wands && Arcade Cabinet = The Space Invaders (1/?) Wands that can summon video game-related things.
+2 to Ninjatwist.
Pilcrow uses Line Break and Cerberus uses Disruption, passively using Condition!
The Scribe looks at the corpse of the Lesser Dog in sadness. "He had so much to live for... How could you do this to an innocent puppy..." The Scribe holds a funeral for the Lesser Dog, inviting everyone to attend. Somehow, everyone pulls their act together, dressing in all black and preparing speeches to deliver on the Lesser Dog's behalf. Every player shows up, as do every entity and every godmodder. There is no fighting as people talk about the greatness of the Lesser Dog, with the Scribe opening the ceremony.
"He was truly a great example of what a Lesser Dog should be. He wanted to uncover the secrets of how to grow his neck to the fullest of its potential, he was always equipped with the best in battle techniques, and he had a loving family. Truly, this Lesser Dog was a great companion to all that met him." There isn't a dry eye in the funeral parlor as the Lesser Dog's corpse is loaded into a coffin and buried into the ground. Other people make more speeches, but no one can dwell much on them. They are consumed with a feeling of, above all, loss.
The war rages on, but it isn't the same. Everyone's movements are sluggish. Uncoordinated. They already feel defeat, as if there's no reason to fight now that the war's greatest flame has been extinguished. Nothing can be the same without Lesser Dog... But then, there is a massive rumbling. The skies flicker with ghastly cyan energy, and moans emanate from the earth, sounds coming from beyond the veil of death. A ragged hand claws its way out of the ground, the corpse of the Lesser Dog leaping out of its grave.
Its eyes are luminescent, its tail is wagging haphazardly, its flesh is rotting and stale, and its armor is dented. Dried blood covers the Lesser Dog, and as it walks towards everyone on the field, they are met with intensely conflicting emotions. On the one hand, they're extremely glad that the only thing that matters in this world, the Lesser Dog, has returned. But on the other hand, he's now a cold and unfeeling zombie.
The Lesser Dog walks across the field with haggard momentum, going every which way. Everyone backs aside, not wanting to become infected by whatever canine madness is currently in Lesser Dog. And everyone wants to just ignore the obvious question - how is he even a zombie at all? Without warning, the Lesser Dog leaps towards Transcendent Dora, giving her no time to react! The Lesser Dog sinks its teeth into Transcendent Dora, bypassing all of her defenses with blinding speed! Transcendent Dora hits the Lesser Dog away, but she stumbles and falls to the ground, instantly succumbing to the Lesser Dog's form of attack!
It targets Transcendent Dora's very SOUL, affecting her most inner powers and mutating them so that she too knows the beauty and majesty of the Lesser Dogs! There is no known cure for the Lesser Dog's power, for the disease was just invented a few seconds ago! The first symptoms are sudden whitening of the skin and acquiring a glazed expression of happiness. The next symptom is the biggest: your neck starts to stretch to wild heights, abandoning all known laws of growth in living beings and elongating away like a skyscraper. This is exactly what happens to Transcendent Dora, her neck twisting around like a pretzel and her flesh covering the Battlefield as she feels no pain whatsoever.
But this gleeful abandonment and bliss comes at a price - Transcendent Dora's neck is so long that blood can't pass through it fast enough to circulate to her brain, making her brain slow down and rendering her unable to act like a normal human being! Her body doesn't seem to care though, her neck still growing and growing even as her mental faculties deteriorate. Ultimately, Transcendent Dora resembles a Snorlax, unwilling to move and becoming a gigantic pile of flesh with no beginning and no end. Transcendent Dora's neck only stops moving when her brain ceases to function and his heart stops beating.
Then there's a funeral for Transcendent Dora which no one attends.
It appears no-one got the memo on Transcendent Dora basically being a Gravity elemental at this point. The body is essentially a formality. The Zombie Lesser Dog is sucked into her frame on-contact, and this on top of her mass growth (which, by the way, she quickly reshuffles to regain a semblence of a working body) makes her heal for 10,000 HP!
Lightsaber || Fan = Multi-Bladed Lightsaber (Level 2: 1/3)
Scribe's Wands && Arcade Cabinet = The Space Invaders (Level 3: 1/4)
If someone would help me protect those Zergs I would really appreciate that, I'm out of time.
The Factory is now complete, all the modules are installed :
Module of Good Robot Creation (Level 4)
Module of advanced machining (Level 4)
Module of great cooling (Level 2)
Module of plasma manipulation (Level 5)
Module of energy shield manipulation (Level 4)
The factory will now begin the production of a new unit:
Masix E344
HP:a nice amount
Shield: medium amount
This is a standard warrior bot, has been created with the purpose of being able to operate in all climates, his relatively simple structure allow a faster production,but super heavy materials were used in a perfect combination between agility and resistance, by themselves they are not armed, but come with an included plasma rifle capable of doing his job in killing biological life forms.
The plasma rifle is not included inside of the robot to avoid some construction flaws of the past.
They are capable of managing their weapons well, but a generic AI allows them to use most simple weapons very well, so expect accuracy.
Their AI is nicely made, they will try to take proper cover and they have at least the ability to do not damage allies while fighting.
Thanks to the resents upgrades of the factory the E344 unit posses an integrated shield of energy capable of reforming over time, clearly is necessary to destroy the shield before it is possible to attack the robot.
As I said before 5 drones run in the opposite direction of UserZero and when the distance is at least 1000 they start the process to become new Hatcherys. (so one should need more time to reach them right?)
While one starts the process to become an Hatchery right where the precedent one should be.
I open a portal near the remaining drone, the other end is on the dark side of the moon (yes they can survive in space so the moon is nothing) he starts a new hatchery here, yes no unit produced here will be able to attack as soon they develop the ability to travel through space by themselves, because I won't interfere much with their expansion.
3 Larvas start the process to become zerglings.
Zerg Forces: Unit Cap: 0/8.
Overlord: 10,000/10,000 x1 HP. Being Defended by Protettores. Adds 8 to unit cap.
Hatchery0: 30,000/30,000 HP. Drone Production: [||]. Larvae: 3 Generates 3 Larvae per turn if not at Unit cap. adds+2 to unit cap Starts the production of a Queen a support unit (even without larvae)we got base-raped
Hatchery2 ???/30,000 HP (far away from the battlefield)
Hatchery3 ???/30,000 HP (far away from the battlefield)
Hatchery4 ???/30,000 HP (far away from the battlefield)
Hatchery5 ???/30,000 HP (far away from the battlefield)
Hatchery6 ???/30,000 HP (far away from the battlefield)
Hatchery7 ???/30,000 HP (Where the old one should be)
Hatchery8 ???/30,000 HP (On the dark side of the moon)
Spawning pool: 20,000/20,000 HP. Gains 8,500 HP per turn. When fully healed for the first time, it becomes functional. Done Starts the research of Adrenal glands 130s (+40% attack speed to zerglings) 1/?
Zergling x3 24s
Queen x1 50s
Zerglings
HP= 35 in the original, that is low
Fast note, from a larva will come out 2 zergling
They are the weakest and probably fastest unit in the zerg swarm.
They are really fast, their form of attack is based on their highly developed claws
The spine crawler
HP = 300 (overlord had 200)
This structure is giant spine capable of extending itself for ranged damage, the incredible evolutionary process of the swarm has made this creature capable of piercing even tanks easily.
They are capable of locating themselves on the creep easily changing their position when needed.
Still they stand still when attacking.
(consider that this has 25 damage every 1.8 second, a zergling has 5 every 0.68s, so I'm not joking when I say that this hits strong.
For now I'll just say that the Queen used to have 175 hp and will allow me to create more larvae when it's born.
Charges
IMTE working on Letuuma 6/40
Factory 10/10 +1 from Irecreeper
Complete!
Scolippi 4/5
Module || (laser gun && blank book)= Module of weapons production (Level 5: 2/6)
The Drone assigned to the moon is instantly killed by the force of decompression turning out to be rather explosive, and turning the drone into a red paste. The other six merely set their hatcheries up around you, as indeed, the farthest they can get to Yggdrasil is right where they are. Regardless of all of that, they'll do as you say.
HP: 1,000,000,000/1,000,000,000. Come at me bro. I've got a billion hp.
Inflation: 100%. Airborn while above 100% inflation. Dies at either 0% or 200% inflation.
Same as before. Whenever it takes damage, reduce inflation by damage taken / 2,000. That's assuming a 30 post entity has about 200,000 HP normally.
Breath of Life: Can be used every other turn. Restores 15,000 HP OR 20% inflation. Cannot self target. Costs 5% inflation.
Law of the Clown Car: kills a Lesser Balloon Whelp and gives the Drake inflation equal to the Whelp's inflation/3
And now, we need to make it a little more complicated.
Spawns in with 3 balloon-omancy eggs, each with their own HP bar. They start with 15,000/30,000 HP. If an egg reaches 30,000 HP (The Balloon Whelp has something that might help with that...), it hatches into a lesser balloon whelp.
Lesser Balloon Whelp:
Inflation: 100%. Takes damage/500 to inflation when hit. Deals low damage.
Commands:
The Balloon Drake attacks DORA! AGAIN!
Action:
The Balloon Drake suddenly goes full Hearthstone mode, announcing to everyone:
WARLOCK! YOU PLAY WITH MAGIC BEYOND YOUR UNDERSTANDING! SO YOU WANTA PLAY WITH MAGIC? BOY, YOU SHOULD HAVE YOUR SIPHON SOUL! BUT DO YOU DARE TO USE IT? 'CAUSE I'VE GOT BIGGER THREATS THAN AN 8/8!
Balloon Drake used wild magic twice! The Balloon Drake got Sacrificial Pact! I bet you can tell where this is going. SACRIFICIAL PACT ON JARAXXUS FTW!
And yes, please count that as my action, not the Balloon Drake's.
Ektoplomatin && Duotine && Evaporator = Duotine gas generator 4/6
(Purified Silver && Holy Water && Essence of Light) || GreatSword = TrueSilver Champion 2/6
I was planning on combining all these Hearthstone weapons, but I guess I won't be doing that at least until the alchemiter can handle level 10.
Got +5 total.
The first companion: 41/50
Another Charge: 15/30 (cut down from 50)
+1 to Topazian & Pricey
It will do as you say.
The Damaged Infernal jumps in front of the Sacrificial Pact and tanks it, killing it! Jaraxxus mocks you for your belief it would be THAT easy!...Though really this just means you have to kill the Infernals first.
Well then, what about a skeleton? skeleton HP: 1 Can only be attacked by Dora Abilities: spook: Makes itself realize that it is 2spooky, preventing it from attack. [II]
Hey Transcendent Dora, this green pig wants to be a part of you.
1 Demon Blood Shard 1 Raspberry Pi 1 of any book 1 Empty Taglocks 1 Richard Taglock 1 Popcorn Bane of Lapis Ender Matrix Journal #-1 Black Hole in a Jar Tome of Knowledge Unwritten 18 Bedrock^2 Ingots Ultracondensed Wall
You shove the Skeleton into her, which really only gives her a single HP, and not the spook ability.
I'd like to know what your intention is for that Alchemiter upgrade before I assign it a level.
(43 / 50) A Deck of Cards (+6 total, from FBSN, Pricey and Hezetor.)
+1 to FBSN
+1 to Hezetor
=Action=
I decide that the Soul of the Core is really scary looking, and decide that it must go! I first duct-tape together all three heads, then stab a giant razor-sharp stainless steel spike through all three heads at once, making a kebab. I then add various seasonings, vegetables for added flavor, then shove Ghost Peppers into each head's mouth. The insane heat from the peppers leaves them vulnerable to the VERY HUNGRY crowd of people I just called over...
I then apply a quick flame to the heads (via lava and napalm), and the crowd rushes over to eat the perfectly roasted heads of the Soul of the Core!
The crowd dies trying to eat molten hot lava, which this guy is completely composed of! Seriously, why would you even try to barbecue something that came out of a fiery chasm?
The ritual was ready. Bomber pulls out the odd blue tome once more, which now hovers in the air in front of him. It changes color, shape and texture rapidly, dizzying those with a weak mind who look at it. Its flashing between forms rapidly increases as the pages flip on their own. Colors meld together as the book soon becomes a blur. Suddenly, it stops, returning to its normal blue state. Though, it would appear more elegant than before, having gold edges and a more elaborate (yet demonic) design. The book now has a title, with a strange name being part of it. It gives people a headache as they look at it. The inexperienced who lack the ability to read between the lines see a rapidly changing name or title, but there is only one absolute to the name on this book: Tzeentch. The center of the tome's cover now bears a symbol few people have ever seen before. Book of Tzeentch Tzeentch, Changer of Ways was his most common name and title, but he assumes thousands more. The Great Schemer, Master of Fate; his titles and identities are almost boundless. He is one of four Chaos Gods, born from the positive and negative emotions of mortal creatures. Tzeentch represents ambition, hope, and progress. Using extremely powerful sorcery, he is able to influence fate to suit his unfathomable desires. Everyone and everything within his influence is ultimately a pawn in his schemes, whether they are aware of it or not. None may truly comprehend the plots of the Great Schemer, for they are complex and ever-changing. The same goes for Tzeentch himself. Many have gone mad trying to begin to describe and fix him to one shape, one motive, one form, one truth. He is the most disturbing and incomprehensible Chaos God for mortals, and that is saying something.
All Chaos Gods are able to use a small amount of their power to create a sort of pawn called a daemon. Each daemon is a representative of their will, personality; ultimately no more than an extension of their mind. They inhabit a dangerous space called The Warp, a psychic dimension that underlies the material universe, having greater influence in some universes over others. Home to countless numbers of these daemons, as well as the realms of each Chaos God, The Warp is an extremely dangerous place to travel unprotected.
Bomber, while powerful and influential to an extent, is still below the power of the Chaos Gods. He frequently assists Tzeentch in his plans, as his ambitions have drawn Tzeentch to him. Likewise, what Tzeentch has to offer has caused Bomber to work for him numerous times. And, with the Book of Tzeentch summoned in its full power, Bomber could now use his great magics. More importantly, Bomber now has the ability to tear holes in reality to The Warp, and allowing sums of daemons to pour forth unto the battlefield.
He begins reading a passage, speaking in an ancient tongue. "Icfb cw Anvvbkjv, Z tocs igfb kosv. Isek ggrqv, hbu csk fcli drdbj jiins wffko!" The book began to change shape violently, returning to its cycle of madness. The book slammed itself shut and launched into the air. There was a strange distortion in reality around it, the sky and mountains off into the distance twisting and warping. The distortion became more powerful, until suddenly a tear in reality began to form. It quickly grew wider, until a large, swirling blue portal appeared. Horrible echoes and chattering voices resonated from the portal. Suddenly, a crowd of pink blurs came forth from the portal.
While the Warp Rift remains open, Bomber calls upon his magic abilities and forces a bolt of warp energy forth to strike Transcendent Dora! While the horrific mutating energies of The Warp cannot harm her already disturbing form, its still powerful enough to do some dangerous damage.
These were some of Tzeentch's lesser daemons, known as Pink Horrors. Like the Changer of Ways himself, they too do not hold one form for too long. Instead, they can typically be described as rotund pink daemons with luminescent skin. Pink Horrors frantically scramble across the battlefield, giggling insanely as they fire spells at their foes. When one is gravely injured, rather than being banished back to The Warp the Pink Horror will instead collapse into a pile of vibrant goo. The goo will suddenly form into two similar daemons known as Blue Horrors. Their temperament, although, is quite different. They are similar to ill-tempered children, wearing scowls and grumbling their way through battle. Once spawned from their parent Pink Horror, they will quickly rejoin the group of other Horrors and join in their choir. All Horrors have access to a spell known as Flickering Fire, a bolt of warp flame that burns the very soul of its target. Flickering Fire has a variable output, ranging in potency each time it fires. If a Horror manages to hit the jackpot and fire a powerful one, they will whoop with joy (or whine a little less loudly).
And so, the madness begins.
Pink Horrors of Tzeentch: 10,000/10,000 HP x25 (Make this 20 if you wish to rebalance) Flickering Fire: Every Pink and Blue Horror has access to this spell. Flickering Fire has a base damage of 2,500 and can sometimes 5,000 or rarely 7,500. (Maybe roll a d3 or similar?) The extra damage isn't a minicrit or a crit, though! Spawn Blue Horrors: When a Pink Horror dies, it spawns two Blue Horrors in its place. They have half the health of their parent, and still have access to Flickering Fire. Bolt of Change: Has a charge time of 40. Each Pink Horror alive contributes 1 charge per turn, while each Blue Horror alive contributes 1/2 (rounding down). Will deal massive, armor-piercing damage. If the target lacks any sort of armor or damage reduction, this has a chance to minicrit. Any charges that contribute to more than the cap will rollover to the next charge of Bolt of Change.
The Warmaster Rocket Hammer is simply a stronger Rocket Hammer, implementing a stronger material and a more powerful engine, meaning more thrust when swinging the weapon.
Befitting the entities you just summoned, you miss Transcendent Dora completely.
Pink Horrors summoned! They'll do as you say. I think they'll have to be nerfed significantly in regards to their HP; the range of 200,000 HP is a 50-post charge, again! If the attack is per-horror, I'm also going to roll that some of them can outright miss...
When an entity with Pestering Hothead attacks another entity, that entity is forced to attack the Bomb-Omb this turn. The entity with this ability is then forced to explode after a turn, dealing damage to the last entity it attacked, but killing themselves in the process. The entity with this ability cannot be blocked.
29/30 Dangerous Forbidden Technique (+1 From Irecreeper; Waiting on new boss appearing)
25/50 Dark Bowser (Beating Alpha/Beta Kretin with 38.5 times Attack and Health)
If Elizabeth stays in the game after getting sucked up into Dora, she uses Ziodyne twice on Jaraxxus.
I hold a bible up to Jaraxxus' face. "THE POWER OF CHRIST COMPELS YOU!!!"
I also take the Mega Mushroom, and add it as an ingredient for the Alchemiter. Though I do keep one for myself to use.
Lastly, I open a portal above my head, and numerous artifacts rain down upon it...some recognizable as incredibly evil and powerful artifacts. I absorb them into my body, and my powerlevelincreasesdramatically, until it begins to affect even the normally immune background text. Wait, this isn't my color, nor my font. What's going 0n here?
If Elizabeth does not stay in the game, I will RP her exit the following turn...along with my reactions to the new boss and my Dangerous Forbidden Technique. The next post is probably going to be longer than the average EOTB! (Tazz, you are welcome to snip)
Mind letting us know what Dora's secret is after she dies, Tazz?
You realize, in your newest moments of being able to speak, that your speech has been...slightly altered. Less...Screehy. Or more accurately, strike-through-y.
Yeah that had to go. Seriously, it did, it was eye-sundering.
In any case, Jaraxxus seems more off-put by you shoving a book in his face than anything about this 'christ' guy.
I order The Spirit of Motherwill to attack anything that looks like it will attack it.
Since we have not gotten to the guardian yet, i order the Search and Excavation teams and Defence drones to hide in the Spirit. of Motherwill.
Time to wait till we reach our destination.
You aren't really going to be able to leave the Battlefield, so if that destination is Yggdrasil, you're probably not going to make it, as a heads-up. Regardless, the Spirit of Motherwill Mk.2 will defend the Revelations Team!
Weaponsmith's Briefcase > Fine = Blacksmith's Briefcase (2/4)
Charges
Project M06-Internationalization (16/50)
Project M05-NetHack.exe (36/40)
+1 to Irecreeper, +1 to TwinBuilder
Action
I pull out an ornate broadsword. It is adorned with images of the unholy abomination that is True HOH SIฦง, enough of them to drive anyone into a foundation-repairing frenzy. Anyone except me, that is, for I am in tune with the frequency of HOH SIฦง. The broadsword's name is แOแslayer, a name feared by แOแites throughout the YTP galaxy.
I begin swinging the broadsword at Jaraxxus. The battle chant of the SUฦงแOแ, a แดแ แ แท tribe renowned for their sentence mixing and SUฦง jokes, plays in the background from a hidden bottle of Source Soฦง. As I cleave Jaraxxus in half with แOแslayer, the power of แOแ causes a SUฦง effect on Jaraxxus, turning him into just sแดฦจ. However, I have a counter-sแดฦจ sword. I cleave the sแดฦจ'd Jaraxxus in twain with the counter-sแดฦจ sword.
[ASSISTS: +2 to twin]
[CHARGES: charge: mobile tnt cannon upgrade package: 9/10]
[ALCHEMIES: recursive bullet && bullet = recursive bullet^2 2/3]
[ACTIONS: i do nothing. waiting for the alchemy & charge...]
INVENTORY SO FAR:
...
---
You can make basic attacks while charging and stuff, you know?
As always if anyone help my little zerg units I will gladly appreciate that.
Let's start with a nice shield, manipulating wind the creation of an air barrier is a rather simple process, this barrier is formed of incredibly fast wind that will damage every unit that tries to pass it, clearly it is around the hatchery and the spawning pool that are close to each other.
After that Hezetor manipulates the creep genome, making sure that it develops an incredible amount of thorns in protection of the Hatchery, this is effectively a wall or rather dome since it covers both the new hatchery and the spawning pool, just try to eat this Agar, every single thorn here is poisonous your dead will be terrible and slow.
So you now need to destroy this wall that damages you every attack you made against it and a wind wall that will damage you by just passing it.
Thorn wall HP 10,000/ 10,000 deals damage to those that attack him. Around the new hatchery and the spawning pool (is poisonous)
Wind wall will blow away and damage those that try to pass it. Around the thorn wall.
The Factory will continue his production as said before.
By a portal of radiant light Scolippi is summoned he is neutral [N]
HP: low he is a normal human being
Scolippi is a ใSTANDใ user, normally stands are invisible by non stand users, but his stand Rolling Stones is different.
This stand manifest as a circular rock with written over a ๅถ meaning "bad luck".
The stand will move towards those who are destined to die violently or generally a non natural death in the next future.
This Stand seems to get its power from fate and moves by itself. Rolling Stones's shape will turn into that of the victim fated to die and will chase after him to let him die peacefully. If the victim resists strongly enough, though, and Rolling Stones breaks, the victim will (generally) be fated to die in its painful way and Rolling Stones will stop chasing them.
Changing his shape the stone allow the victim to know how he will die, if the victim is consentient they will be killed by the stone in a peaceful way.
Scolippi is not capable of controlling the stone.
Stats (B is the general human being): Destructive power: None. Speed: B. Range: A. Durability A. Precision: E. Development potential: none
Hezetor: Salutation Scolippi the artist, you've been summoned here for various reasons... but you don't need to know this, just know that this place is pretty dangerous so hide yourself...
Scolippi: Wha-?! Why?
Hezetor: You can take inspiration from what you see here if you want... just try to stay alive...
Scolippi: What?!
Hezetor:I don't have so much time to waste goodbye.
And leaving a poor man die in the jungle is what makes me happy. (just kidding)
This char was introduced mostly for RP, Tazz feel free to use it as you wish for plot purpose.
Charges
IMTE working on Letuuma 7/40
Scolippi 5/5 Complete!
Rugname 2/50 +1 from Irecreeper
Module || (laser gun && blank book)= Module of weapons production (Level 5: 3/6)
A horde of mice spontaneously decide to devour the Cookie Slime Blob. Y takes full responsibility.
Y then confusedly throws a fish into the basketball hoop.
Solar Monolith 12/15
SCP-882 12/25
00c: Wait... Isn't the Captain a godmodder? If he is, why is he allied with the Anti-Godmodders?
1,000 damage to the Cookie Slime Blob!
The Fish flops into the hoop...And the hoop glows with a powerful light, pulsing out a mysterious, but painful, power against all non-PZ units! 100 damage to all of them, bypassing every last barrier and/or bodyblock (and destroying them), which coincidentally kills all the Enderman Packs Crusher just summoned! For some reason, the Ender Crystals wound up undamaged. Well, at least you know what it does...
The Captain is not a Godmodder, he's an Ancestor. Getting technical, he IS a Godmodder, but so is every Anti-Godmodder and I don't think they're considered true godmodders, so he's not really.
I flick my right hand somewhat, muttering a few things under my breath. Cipher's Call is still there. It didn't stop existing, or anything. I pull out a Void Jar covered in Runes of Augmented Capacity. A fair amount of Indigo Flame bursts out of the triangular mark, and is trapped within the jar, which I seal, wincing in pain both in-game and behind my computer. Then, I pull out a tube of pure red plasmic energies, the esoteric thing vibrating somewhat. I walk over to the Scribe, sliding a packed crate of something hidden and what appears to be an INWVSA access card of some description out of my inventory. I hand the Scribe the jar, the tube, the card, and the crate, nodding.
TA: There. As promised. I'd really be quite careful with the tube there, given the volatile nature of itsโฆ uh, contents. My ribs, please?
Moments later, after I have received my side of the deal, I nod, and walk off with a small grin.
Then, I look over to the Cookie Slime Blob, eyes briefly passing over the Basketball Hoop. I wonder what sort of creature will come forth next turn, said nobody ever. I continue to stare at the Slime. In moments, I have drawn out some sort of small device of primarily crystalline nature out of the depths of my inventory.
A mere second after, I toss the object into the air. It soars upwards with remarkable speed, revealing itself to be what appears to be the lens of an actual human eye attached to a mass of pulpous flesh and membrane covered in runes carved into the surface. The lens sails upwards a grand total of four hundred meters, and stops, abruptly levitating in the air. I watch, interestedly. The object seems to pulsate and grow in size, membranous tissue warping within it as it expands. Soon enough, the object has transformed into a gigantic floating eyeball, iris a vibrant forest green.
I stare at the eyeball unblinkingly, waiting as it sweeps from side to side, looming over the Battlefield ominously. The eyeball's veins and arteries seem to spiral about upon the surface of the organ, several forming arcane shapes resembling a number of arcane symbols of sight and destruction. Fascinating. A second later, the eye's pupil comes to rest on the Cookie Slime Blob. The eye itself seems to writhe about somewhat, before it becomes apparent that the rhadamanthine orb of sight's veins and arteries are creeping further up the surface of the organ, forming a variety of more runes and symbols discreetly linked to the occult.
The eyeball shifts somewhat, and a light blinks on its pupil. Moments later, a glowing symbol appears in the exact center of the pupil. A symbol distinctly referred to as the Seal of Afferion. Within moments, the symbol begins flashing with a variety of shades of innumerable colors. Suddenly, a monolithic supersonic boom erupts through the Battlefield, strangely leaving every single being in its proximity unharmed. One might wonder why that attack was so weak.
Until they saw the actual part, of course.
A singular ray of light erupts from the Seal of Afferion upon the eye, blazing across space to strike the Cookie Slime Blob directly in the core area. Moments later, the beam evolves, becoming a massive blast of pure optic energies. Psionic shockwaves tear the surrounding twenty meters apart as the Slime is caught in the relentless blast. Parts of it are vaporized instantly, and tremendous amounts of optic energies are unloaded into the entity. Evidently, such eyes are to be regarded as rather dangerous.
I oversee the entire process, watching with a curious expression as the ground around the blast crater is littered with various runes and carvings of an esoteric nature, pure energy wafting off of each in the form of wisps of potency. The Cookie Slime Blob itself has been melted by the intensity of the blast, and simultaneously fused to the ground beneath it. The beam subsides minutes later, unholy amounts of thick black smoke sparking occasionally with violent explosions of blue and red psionic energy.
I watch silently as the beam fades away. The Seal of Afferion has been carved onto the Slime, maintaining form despite the physical properties of the object it is inscribed upon. The Seal upon the eye's pupil twitches and pulsates, the Blob's form doing the same. Waves of blue and red ebb forth from the pupil of the eye high above, and the Seal upon the Slime vibrates and pulsates with the same traces of energy.
Then, the Seals both explode. An absolutely cyclopean burst of seemingly unlimited energy tears through the Slime and the pupil of the eye both, annihilating them as utterly as possible. Moments later, vitreous humor is dripping hundreds of meters down to the ground, from a gaping, charred hole in the center of the eye. The thing plummets the ground, landing atop the Slime seconds later. The husk of an optical organ begins to dissolve into an eldritch fluid which eventually decomposes into yet more vitreous humor. The liquid seeps into the openings of the Slime caused by various blasts and explosions before it totally degrades, irreparably scarring the inside of the Slime with various sorcerous effects.
I scoop a moderate amount of the vitreous humor into a vial, corking it carefully. I haven't been able to get my hands on this kind of thing before. It might be useful.
Also, Crusher, the Captain is your Ancestor. I wouldn't have ever expected that to become an actual question that anyone would ever contemplate the answer of, but okay.
[ASSISTS: +2 to cobalt.]
[CHARGES: mobile tnt cannon upgrade package: 10/10]
[ALCHEMIES: recursive bullet && bullet = recursive bullet^2: 3/3]
[ACTIONS: i release the mobile tnt cannon upgrade package, giving the mobile tnt cannon some increased stats:
+2000 to damage outputs
+10,000 HP
stats changeable by GM, of course. i then start the next step in my alchemies: handgun && recursive bullet^2..]
INVENTORY SO FAR:
....I don't feel like I have the time right now. Cat Cookie Clicker is now temporarily postponed. In the meantime I pickpocket Uber0 and hit the Cookie Slime Blob with Full Moon.
GG: Hey Neutron McCherubface! Have any way to prevent us from exploiting knowledge of your name(s)?
Anvil && Stick = Metal Rod
Metal Rod && Pottery shards = Metal Pottery Shards (Level 1: 1/2)
Clear proof of the alchemiter hating you.
Your actions are nulled from your previous comment, and in any case, are you dumb enough to think Uber0 wouldn't notice her lumber axe that she keeps on her at all times going missing? She needs that for her log cabin!
Mercury runs up to below the Ballon Drake, and spams hundreds of nails rapidly at it, popping it many, many times. Oh, he does this with Chainnail gun.
I flash-step to within fifteen meters of the Cookie Slime Blob, having come up with an interesting idea revolving around how to slay the beast. It might be prudent to invoke a particular symbol, given the specific nature of the Blob.
I extend my hands forward, channeling the essence of something large. Electricity leaps off of a point in space between my hands, flickering occasionally with a slowly darkening light. The pinprick of light grows suddenly and exponentially, becoming an odd pure white symbol levitating between my hands, immobile in spacetime. A rune more specifically labelled that of Thurisaz. Conflict, balance, protection from enemies, and such.
The moment the Rune of Thurisaz appears, several more pinpricks of darkening light appear around the Blob. Bolts of electricity leap off of them occasionally, very few striking the Blob itself, but most seeming to hit the surface of the ground feebly. In moments, the points in space have grown in intensity and power, becoming veritable orbs of bright energy. I snap my fingers, and each orb instantly glows with red light, violent deep orange electricity forming a weblike cage around the Blob.
The cage slowly begins to shrink in size for every moment the orbs pulse out electricity to replace that which has reached its destination. The web reaches the epidermis-analogue of the Slime in moments, before beginning to electrocute the Blob violently. Upon the initial strike, the Blob is paralyzed, and thusly render unable to escape or flee in any way whatsoever.
I carefully watch the Rune of Thurisaz, scrutinizing it for any imperfections. Satisfied after finding none, I wave my left hand. Suddenly, the web of electricity within the Blob disappears as the orbs expend themselves in an effort to pierce their target. Thorns of bright energy imbed themselves within the Blob, dissolving instantly. This, however, is not their primary effect.
I wait as patiently as possibly whilst the abstract damage of the thorns takes effect. With a triumphant burst of light, the full effect transpires, and the Rune of Thurisaz cracks into shards, which are then vaporized. I study the Blob cautiously, looking for any perceptible differences. Mere seconds later, I flash-step away from the beast, having discovered the main difference.
Notably, it is that the thing has gained the ability to attack.
Of course, the status effects inflicted by the burst also have a number of negative effects for the Blob. The amount of attack power held by the Blob is proportional to the loss of defensive capabilities, meaning that attacks against it deal more damage.
Hundreds of chains erupt from the ground, and encircle the Blob, restraining it as best they can. The chains enact steadily more pressure on the Blob, keeping it to the ground quite successfully. Any attempt to destroy these chains is met by an arcane jolt of transient energies surging through the body of the attempted jailbreaker.
The Blob's attempts to free itself are largely unsuccessful. With a thought, the very composition of the being begins to shift. The Slime involved in the Blob's construction begins to convert to solid glass and crystal, anchoring it to the ground even more excessively. Large portions of glass end up being fused to the ground in the creation process as well, further immobilizing the creature.
Reality is suddenly brought to the creature as I revert every single change to its nature and structure I made. It converts back into whatever it was composed of, splashing limply onto the ground as hundreds of pounds of chains collapse atop it. Its ability to attack has once more been rendered null, leaving it upon the ground, mostly defenseless. However, I have managed to retain some portion of the deprivation of defensive capabilities, inflicting the Blob with Weakness for however long you see fit, Tazz. I melt the chains pyrokinetically, allowing the molten metal to seep into the Slime, hopefully providing some sort of last attempt at aggrievement. I flash-step away from the entity.
The Cookie Slime Blob somehow retains its ability to attack, but still takes a whooping Weakened 30,000 damage! It'll be able to attack for as long as it's weakened!
Codex U8: A copy of the Unicode 8.0 Compendium that has been altered to contain millions of spells of all kinds. These spells are moderately powerful, but are composed of Unicode characters and can only be performed if you can remember their constituent codepoints.
Weaponsmith's Briefcase > Fine = Blacksmith's Briefcase (3/4)
Charges
Project M06-Internationalization (17/50)
Project M05-NetHack.exe (37/40)
+1 to tc2142, +1 to TwinBuilder
Action
I pull out a rocket lawnchair. It's a lawn chair with rockets strapped to it. I then launch the rocket lawnchair at the Combine Hunter-Chopper. On impact, it explodes.
7,000 damage to the Combine Hunter-Chopper, counting bonus damage from proximity!
Whiptaser && Electrical Power = Shockwhip (Level 4: 5/5) DONE
Rashki jumps through the Farlands Portal
I'd like to be a GS
The Cavalry (x28 automatons) 21/50
Shia Labeouf 12/15
inventory:
Spoiler (click to hide)
Inter-dimensional pocket watch
Sockwhip
Farlands Portal
Whiptaser
+2 to Nimble
You turn GS.
Farlands Portal: A watch that is barely any different from the interdimensional watch. However, it possesses an additional power; the power over the glitch. It is very light, as the Farlands isn't nearly as powerful as the full glitch, but it can be used to your advantage.
Shockwhip: You could say this whip is...SHOCKING. Literally.
Somehow, you come back right to the battlefield despite having left it.
every self-respecting video game needs a very easy minigame of simon says: 23/25 22/25
I forgot about these Avenger's Orbitars: 2/3
Star, what are you doing
Star, stahp
I might have Shopkeeper Immunity but nobody else does
This is not going to end well
Wait, is that Henry? I know him. Didn't he cause that incident at the christmas party last year, in 2014? The one with the bear and the mile long stretch of lights?
Oh, yeah, that Henry. Here I was thinking I could forget...I think that's the 2013 incident. 2014 was pretty chill.
I pull out a map. Not just any map, THE MAP. It sings that little song and tells Dora about something or another.
Transcendent Dora explodes from grief. It appears that appealing to what it...Was, had a severe impact that not even its insanity could completely top. I could go on about a long opera sob story, but really no-one liked Transcendent Dora, at all.
A Tactical Genius: 1/50 ==================================================
+2 to Erelye
Bomber pulls out his Warmaster Rocket Hammer and quickly runs over to beat Jaraxxus across the face several times, giving each strike extra force with the more powerful engine.
doggy continues to shoot his laser at Transcendent Dora, provided she isn't dead. If she is, doggy will learn a new trick.
(This is different from the crude bullets used earlier, and should be much stronger as they were assembled by a machine. In theory. They can be used in conjunction with most guns, like Da Shootiest Bolter.)
Da Shootiest Bolter && Burna = Kustom Shoota-Burna (1/?)
Bomber decides to add a secondary weapon to Da Shootiest Bolter by combining the gun with a Burna, the Ork equivalent of a Flamer or other flamethrower-style weapon. The weapon will be able to both shoot and burn things!
The Relative: 33/50 ================================================== (+2 from The_Topazian, Pricey, Cobalt and tc2142)
Lightsaber || Fan = Multi-Bladed Lightsaber(2/?)
Scribe's Wands && Arcade Cabinet = The Space Invaders (2/?)
+2 to jondanger.
The Scribe turns to Jaraxxus, wondering how to get rid of a demon. He decides to try several classical methods of exorcism, so he runs to the nearest convenience store and buys several hundred small crosses and hangs them up anywhere he can find - all around the Barrier, on every tree, on every hill, on every player, and on every entity. He steps back and admires his work, but the holy statues didn't actually do anything except tick everyone off - why did the Scribe have to invade their personal space like that and staple crosses to them!
The real attack comes in when the Scribe pulls out a bible. The entire world (or at least, the parts of it with crosses affixed to them) goes still, watching the Scribe's movements with the book. When he pulls out a lighter and burns the bible, the crosses all begin to drip blood, the miniature statues on them opening their eyes to reveal red lightning. The expressions of all the entities darken, their heads rolling as they float up in the air, reciting backwards ominous Latin phrases as sunbeams rain down from the sky.
The ground uproots itself, all the trees, stone, and terrain the Scribe attached crosses to literally tearing themselves from the earth to join the entities as they arise. There is a massive rumbling as all the entities arrange themselves - and all the earth - into an easily recognizable shape. That of a gigantic cross. The minds of the earth, every entity, and every player have been absorbed into the Second Coming Conglomerate. And they are angry.
The Scribe tosses the burning Bible into the hands of Jaraxxus. The Second Coming turns around into Jaraxxus, the empty and nonexistent eyes of the cross tearing into the demon's blackened and despicable soul. By all the power invested in the Second Coming, representing the entire powers of Heaven and Earth, the Second Coming breaks every bone in Jaraxxus' body, boils his blood, cooks his eyeballs, and guts him from the inside out. They use his blood to create a portal to Hell and lock him in a casket filled with spikes, where he will rot in torment for all eternity.
Meanwhile, at grillby's (or a similar location, anyways)...
So sans... have you heard of homestuck?
*yeah, i know a guy who used to work on it
In the distance, you hear the fourth wall shatter.
On the other side, Andrew Hussie is playing undertale instead of working on homestuck.
I bet he's proud of Toby Fox.
I bet he is. Sadly, it appears Grillby's has been re-located to the edge of the Battlefield, quite inexplicably.
Every last entity here is prepped to rip each other to pieces, with one exception: Richard himself, who is staring at where UserZero left with an intensity unmatched-and is rewarded in short time for it, as UserZero reappearsโฆIn a cheerleaderโs outfit.
Richard has no words for this particular conundrum as UserZero coughs a little bit and picks up a microphone.
UserZero: Everybody, get up, itโs time to slam NOW!
You hear a thumping sound in the distance. Thump thump thump thump thump...
UserZero: Weโve got a REAL jam going down!
Thump thump thump thump thump...Rhythmic, consistent, and steadily growing louder and louder.
UserZero: Welcome to the space jam!
Thump Thump Thump Thump Thump. Louder in pitch, louder in volume, louder, louder, louder. It is all around you, the source indistinguishable.
UserZero: Hereโs your chance!
Thump Thump Thump Thump Thump!
UserZero: Do your dance!
Thump Thump Thump Thump Thump!!
UserZero: At the Space Jam!!!
THUMPTHUMPTHUMPTHUMPTHUMP!
UserZero: ALRIIGHT!!!!!!!!
THUMPTHUMPTHUMPTHUMPTHUMP!
UserZero: N00BS, TUBA BOY, AND N00BS WITH TUBA BOY!!!
THUMPTHUMPTHUMPTHUMPTHUMP THUMPTHUMPTHUMPTHUMP!
UserZero: PLEASE, WELCOME YOUR FIRST GATEKEEPER, AND YOUR LAST!!!
A massive explosion rocks the center of the Battlefield! Every last entity is prevented from attacking, as a massive cloud of smoke clears! When the dust settles, you see a man, an angry looking man, bald and dark-skinned, wearing a purple basketball jersey and shorts and the appropriate sneakers. He holds two Basketballs-one of pure Orange, and one of pure Blue, and indeed, in his veins and arteries, you see a purple and blue glow, as well as an alternating blue/purple glow in his eyes. This man could only ever be one man: Charles Barkley. Behind him are three others: A dwarf with, effectively, the skin of basketballs as his (judging from the stiches you doubt its natural); a young-ish kid with an afro and two freaking pistols, of all things; and a white-haired man radiating elemental powers, swords and Zaubers. Not sabers, Zaubers. Donโt ask me what they are, they have elemental powers. Even Snail. They, too, glow with the flashing blue/orange aura that Barkley himself is. And as you witness it, you realize it spreads to the Cookie Slime Blob AND the King Bob-Omb!
Around the lone basketball hoop, lines of crimson form to make it an effective half-court; when itโs done, the terrain stands out from the rest of the croach, in that itโs a nice, orange-wood floor with blue lines against your standard basketball hoop. I donโt know about you guys, but I have a really, REALLY good feeling that Barkleyโs going to do some sicknasty slams on that Hoop, which, considering that throwing a fish into the Hoop already did field-wide unblockable damage to everything not-PZ, is probably bad.
Barkley smirks. He thinks this will be easy.
Thinks.
LADIES AND GENTLEMEN!!! PREPARE FOR THE FIRST GATEKEEPER BOSS, CHARLES BARKLEY!!!
EVERYBODY GET UP, ITโS TIME TO SLAM NOW!!!
The lowdown: First things first: While Charles Barkley is alive, every PZ entity WILL Minicrit. Heโs also somewhat evasive and has double-action. Thatโs the basic stuff down. Heโs got huge attack, so get ready for some losses. His three copatriots-Hoopz, Cyberdwarf and Balthios-will also be attempting to block you from hitting Barkley himself if at all possible. Barkley himself can also occasionally outright stop attacks directed at them, so youโre in for a tough time. Itโs worth noting that theyโre not meatwalls: Hoopz has additional evasion and great damage with his gunโbrasters (yes); Cyberdwarf is a healing type and can restore HP as well as do incredible attacks; and Balthios has elemental powers and can inflict you with status effects, including Petrify stacks (which, like Gravcrush, stack to five and are instant death if this happens).
Now, Barkelyโs interactions with the Basketball Hoop are the most prevalent: The Hoop itself is now a whole court, and Barkley can take the powerful B-Ball energies stored within the court (and thereโs a lot). If he lands a dunk on the Basketball Hoop, his attack (and this can include his charged attacks) will damage EVERY Non-PZ on the field, regardless of any meatshields, entity guards, or anything of the sort. The Basketball Half-Court is totally invincible (or at least so ridiculously strong that destroying it is impractical, and itโs probably replaceable while Iโm at it): As such, the only way to block Barkley from having free reign is to assign Entities to stop him, placing them on the Basketball Court. These Entities canโt themselves be bodyblocked-Barkley can get around ANYTHING that isnโt on the Court. In addition, thereโs only space for three entities on the court. Powerful B-Ball energies will prevent you from blocking it with anything invincible on top of that, the Entities assigned to the spot canโt attack and must go the 100% with guarding Barkleyโs shots, and finally, literal walls wonโt do-they HAVE to be mobile to properly block his shots at the Hoop! Of course, theyโll still take damage from his powerful B-Ball shots. Let it be said; the other PZ entities will ALSO attempt to shred whateverโs on the court and open up opportunities for Barkley. Barkley WILL take the first opportunity he can to make a shot at the goal if itโs unguarded, and can easily cut across entity orders to do so, so IMMEDIATELY assign three entities to guarding the Hoop! And given his Double-Action, he can make TWO shots on the goals!
Last but not least: though I wonโt outright say it, I donโt think I really need to say what the Chaos Dunk does.
Terrain: Creep (+5% Evasion to Zerg units; fades if a Hatchery isn't built.)
Weather: Crimson Smog (Fear effect and 8,000 damage to random entity per turn): [|||||]
[???] Basketball Hoop: Invulnerable. Does damage when things are thrown into it. Guarded by: N/A (0/3)
[H] Eredar Lord Jaraxxus: 238,300/300,000 HP. Spawns an Infernal each turn. Oblivion Status Effect: [||] OBLIVION!!!: [|||||]
[N] Spirit of Motherwell MK.2: Armor: 999,900/1,000,000 HP (Protects Energy core); Energy Core: 199,900/200,000 HP (If destroyed entity dies; takes 10,000 damage for every other component destroyed); Long Range Energy Cannons 9,900/10,000 HP x3, Big Shot [||]; Point Defence Cannons: 9,900 HPx10; Hanger Bay: 4,900/5,000 HP x7; Drones (N/A) Blocking the Revelation Teams.
[N] Defense Squads: 19,900/20,000 x8 HP. Completely bodyblocking the Excavation and Search Teams.
[N] Search Team: 9,900/10,000 HP. Can find ruins.
[N] Excavation Team: 9,900/10,000 HP. Can crack open ruins and take treasures within. Requires 3 turns to do so.
[N] Scopilli: 9,900/10,000 HP.
[N-BOSS] Soul of the Core: Heads: 82,900/100,000 HP x2; 79,900/100,000 HP x1; +3 shields (defend against 1 entity hit each); +2 Endermites (defend against 1 Player hit each); Body: 1,500,000/1,498,900 HP. Body has high defense. Body occasionally sucks in attacks not aimed at it. Triple-Action while all heads are alive; double action if two are alive. Inflicts Gravcrush on all entities it attacks/is attacked by. Wildfire Waltz: [|||] Gravity Falls: [||||] Terminus: [|||||] Takes reduced damage from Player actions while atomicAmiable is active; Takes reduced damage from Entity actions while antimatterAugry is active.
[GS] Doge: 4,900/5,000 HP (does not attack unless an entity on its team is attacked first, will bodyguard for allies, respawns 1 round after death if there are still allied entities present).
[GS] Agar.io: 49,900/50,000 HP. has a 25% chance to devour an entity with lower HP than it each round, adding that entity's HP to its own. It can split itself in half (with half HP for each half) as an evasive maneuver. Action: Attack the Zerg Hatchery!
[AZ] Sketched Deathknight: 51,900/115,000 HP. Dark Rush: [||] Tipping the Scales: [|||||]
[AZ] Shadow of Limbo: Essence of the Destroyed: 33,900/55,000 HP. Flooding of the Dead: [|||]
[AZ] doggy: 66,300/80,000 HP. Gets more damage when attacking the same target each round. Can learn a new trick instead of attacking. Tricks: Hama/Mudo (low-chance instant kill; From Elizabeth, somehow); Anti-Auda (25% Attack down for 3 turns. Can be stacked once for double the effect. From Gamma Phantom); Evasive (gained from the Late Neo); Terminus [|||||] (Instant kill with minor damage to others; From Soul of the Core).
[AZ] Lord Calzerb: 97,600/125,000 HP. Action: Tipping the Scales: [|||||]
[AZ] Protettores: 10,000/10,000 HP x4; 9,200/10,000 HP x1. 10% Damage Reduction; abysmal attack. Defending the Zerg Overlord. Defense mode: 20% Damage Reduction, but can't attack.
[AZ] Balloon Drake: HP: 99,953,900/1,000,000,000. Inflation: 81%. Airborn while above 100% inflation. Dies at either 0% or 200% inflation. Breath of Life: [||]
[AZ] Combine Hunter-Chopper: 12,900/20,000 HP. Airborn. Minestorm [||]. Deals more damage, but takes more damage, with Proximity. Proximity: 2/3.
[AZ] Zerg Forces: Unit Cap: 0/8.
Overlord: 9,900/10,000 x1 HP. Being Defended by Protettores. Adds 8 to unit cap each.
Hatcheries: 8,400/20,000 HPx6 Gains 8,500 HP per turn. Can build Zerg Structures. When fully healed for the 1st time, it becomes functional. Adds 2 to unit cap each.
Larvae: 0.
Zergling Mutations: [||] x 3; will produce 6 Zerglings.
Spawning Pool: 19,900/20,000 HP. Functional.
Thorn Barrier: 9,900/10,000 HP. Damages all who approach.
[AZ] Pink Horrors: 9,900/10,000 x20 HP. Split into two Blue Horrors on Death. Attack individually but have low accuracy. Each Pink Horror (or two Blue Horrors) add a charge to Bolt of Change. Bolt of Change: [||||||||||][||||||||||][||||||||||][||||||||||] (This is one charge, just split into units of 10 for easy measure.)
[PZ] Cookie Slime Blob: 39,000/100,000 HP. Weakness: [||] Can attack while Weakened. Entities will occasionally target it over its chosen target.
[PZ] King Bob-Omb: 150,000/150,000 HP. The Final Countdown: [||||]
[PZ] Walker: 14/20 HP. Respawns 1 Round after death.
[PZ] Hoopz Barkley: 185,000/185,00 HP. Evasive. Full Brast: [|||]
[PZ] Cyberdwarf: 200,000/200,000 HP. Can heal and attack. King of all Fries: [|||]
[PZ] Balthios James: 190,000/190,000 HP. Can inflict various status effects. LeBron Legacy: [|||]
[-GATEKEEPER-][PZ-BOSS] Charles Barkley: 400,000/400,000 HP. While alive, all PZs minicrit! Double-Action. If he successfully scores a goal on the Basketball Hoop, deals his damage to all non-PZ entities! Verboten Jam: [||] Chaos Dunk: [||||||||||]
[AZ-ฮณ] Godmodder477: 40/50 HP.
[GM] UserZero: 138/150 HP. Behind the Barrier-invulnerable.
Distance to Yggdrasil: 4500. Locked until the Gatekeeper is slain!
The Kanohi Hau is the Great Mask of Shielding, allowing the user to project a force field around himself to defend against attacks. The Kanohi Hau Nuva, however is no ordinary Kanohi Hau. It has been transformed by exposure to energized protodermis. It is now stronger than ever, rendering the user able to create incredibly strong force fields. In addition, the forcefields created by the Kanohi Hau Nuva are not limited to only protecting the user; they can also be extended to nearby allies. For all its strengths, though, Kanohi Hau and Hau Nuva are not without weaknesses. As with all Kanohi, the user can only continue to use its power as long as they maintain concentration. In the case of Kanohi Hau, my concentration will be depleted by strong impacts on the force field. In addition, these masks provide no defense whatsoever against psychic assaults of any form.
Skarmory: 22/25
As I look at my newly created Thunderstruck, I glance over at my trace of magic. I ponder what an && alchemy operation would create with them, before realizing that there is no way that the alchemiter could handle such an operation in its current state. I begin to study and analyze the alchemiter.
In case anyone was somehow confused, I am a part of the AZs. Not because I like Richard, but because I want to avoid a paradox, and because a troll is better than a paranoid psycho.
Well, since Elizabeth had her head removed from Dora's influence, this first post becomes even more massive.
Also, Crusher, the time travel aspect doesn't matter. This comes after the Psi-Godmodding War.
Also, the reason I don't really consider myself a Descendant is that I lack an Ancestor such as the Captain.
"Pit, I know this won't work out well. It's called Dangerous Forbidden Technique. It's not going to end in sunshine and rainbows for me. Or her. Or anyone in my path. Pit, here's a +2, but I need to ask for a favor. When I'm gone, I need you to bring me back."
Star looks around, at the battlefield, noting the changes that occurred while he was busy compiling power.
"So, who cut Elizabeth's head off of Transcendent Dora? Ah, Crystalcat. What made you think that attacking my entity would work out well for you?
Because it did. I have to thank you. Elizabeth? Are you alright?"
The head of Elizabeth slowly rises up, and begins to speak.
"Is this what they call a 'unnerving experience'? Well, I think it is safe to say that you certainly delivered on your promise, Star."
Elizabeth's head giggles at the surrounding combatants, who are mostly dumbfounded how she can survive and speak as just a head.
I decide to speak up.
"Guys, she's a doll. Imbued with divine power, and given mastery over power itself, but first and foremost, she and her relatives are dolls. Literal dolls. She could probably survive as just a being of power if her entire body was destroyed. But she certainly doesn't really require a body."
Descending down from where Elizabeth's neck would be is a large amount of blue energy that forms itself into a noticeably female body. It eventually solidifies into Elizabeth's old body, with one noticeable difference. Her clothes appear to be lacking. Elizabeth shows no sign of knowing or caring about her sudden nudity, though some noses do begin to bleed.
She walks over to where Transcendent Dora exploded.
"I am...she who governs power, currently in gross neglect of my duties. My duties were to help humanity realize its potential, and I sympathize with your plight. But, you are no longer human. You are dead. Thanatos!"
A black and grey figure with a skull for a helmet and coffins hanging from its wings materializes behind Elizabeth.
"Take her soul to rest."
Thanatos gently picks up Transcendent Dora's soul, and with the greatest of care, places it in one of the coffins hanging from its wings.
A tarot card falls in front of Elizabeth. Taking it, she looks at the face.
(The Warring Godmodders Social Link has been formed. The power of personas of the Strength Arcana has been boosted.)
I walk up to her."Another social link? You probably have more than normal, due to your lifespan and ability to go through the mulltiverse."
"Well then, I do believe that is my cue to leave. You have shown me your power and your potential. I shall not forget this day."
"Good luck, Elizabeth. Your family still loves you. I just thought you should know."
Elizabeth nods, and her whimsical face returns over the serious look that had previously been upon it. She opens a blue portal, and begins to sing as she walks through it.
"Velvet, oh velvet,
My master has a large nose..."
The portal closes behind her.
I turn to everyone else. "Now, where were we? Ah, yes."
27/50 Dark Bowser (+1 from Tazz)
+2 to Pit
30/30 Dangerous Forbidden Technique
Klaxon Alarms Sound Across the
Battlefield
"This is the kind of post where I don't need to wait on the EoTB."
The power gathered in the previous turn from all those artifacts congregates in my body. I begin to float, as familiar looking wings protrude from my back. I quickly retract them, for I have different plans.
"Thing is, since my avatar got trapped in the Red Sea for a bit, I've been participating in this battle myself. No proxies here! Time to show everyone why that's important!"
The aura around me gets stronger, and stronger, until the entire battlefield hears something break.
Superpowered Star: 80,000 HP. Low for a 30 post summon.
Attack power and pattern: I am attacking myself, so I therefore get two attacks per turn, and they don't take place during the EoTB, but rather during my posts themselves. The power level of the attacks is such so that I should be doing a monstrous amount of damage over the course of my attacks.
Attack Limit: I get a total of 6 attacks in this form, though this post does not contain any of them. Following these 6 attacks, a Hostile Boss will be summoned, and I will not be able to:
Attack
Add to Charges
Help with Charges
Do anything other than converse and order around my own entities
until the boss is defeated.
General boss stats, details coming in a few turns.
15 HP, but takes 1 damage from any attack, and a certain type of action must take place before that 1 damage can be dealt.
6 phases, which last for 2, 2, 2, 2, 3, 4 HP in order, and no more damage can be done in one turn once a phase has ended.
Average Will: I'm going to be using willpower to try to take out this boss (I'll be in a situation where I cannot do anything but that), and after 3 consecutive turns where no damage has been dealt, I deal one damage to the boss automatically.
In the meantime...
"Charles Barkely? The 'Ultimate' scion of Basketball? Well then. Uzi? That's not how the song ends. Let me show you how it's done:"
*Cough* "And a 1, 2, 3, LET'S GO!"
Everyone who has watched this movie joins in, including Richard. And Uzi if she wants.
"Come on and slam, and welcome to the jam
Come on and slam, if you wanna jam
Hey you, watcha gon' do
Hey you, watcha gon' do
Hey you, watcha gon' do
Hey you, watcha gon' do
Party people in the house lets go
It's your boy "Jayski" a'ight so
Pass that thing and watch me flex
Behind my back, you know what's next
To the jam, all in your face
Wassup, just feel the bass
Drop it, rock it, down the room
Shake it, quake it, space kaboom
Just work that body, work that body
Make sure you don't hurt nobody
Get wild and lose your mind
Take this thing into overtime
Hey DJ, turn it up
QCD gon' burn it up
Come on y'all get on the floor
So hey, let's go a'ight
Everybody get up it's time to slam now
We got a real jam goin' down
Welcome to the Space Jam
Here's your chance, do your dance at the Space Jam
Alright
Wave your hands in the air if you feel fine
We're gonna take it into overtime
Welcome to the Space Jam
Here's your chance, do your dance at the Space Jam
Alright
Come on, it's time to get hyped say "hoop, there it is"
Come on, all the fellas say "hoop, there it is"
Come on, one time for the ladies, say "hoop, there it is"
Now, all the fellas, say "hoop, there it is"
Right
Come on and run, baby run
Come on, come on, do it, run baby run
Yeah, you wanna hoop, so shoot, baby shoot
Uh, it's time to hoop, so shoot, baby, shoot, baby
Come on and slam, and welcome to the jam
Come on and slam, if you wanna jam
Come on and slam, and welcome to the jam
Come on and slam, if you wanna jam
Slam, bam, thank you ma'am
Get on the floor and jam
It's the QCD on the microphone
Girl you got me in the zone
Come on, come on and start the game
Break it down, tell me your name
We the team, I'm the coach
Let's dance all night from coast to coast
Just slide, from left to right
Just slide, yourself tonight
QCD, drop the bass
3-1-1 all in your face
Jam on it, let's have some fun
Jam on it, one on one
You run the "O" and I run the "D"
So come on baby, just jam for me
Everybody get up it's time to slam now
We got a real jam goin' down
Welcome to the Space Jam
Here's your chance, do your dance at the Space Jam
Alright
Wave your hands in the air if you feel fine
We're gonna take it into overtime
Welcome to the Space Jam
Here's your chance, do your dance at the Space Jam
Alright
Hey ladies
(Yeah)
Y'all ready to stop?
(No)
And y'all wanna know why?
(Why?)
'Cause it's the Slam Jam
Fellas
(Yeah)
Y'all ready to stop?
(No)
Y'all wanna know why?
(Why?)
It's time to Slam Jam
Everybody get up it's time to slam now
We got a real jam goin' down
Welcome to the Space Jam
Here's your chance, do your dance at the Space Jam
Alright
Wave your hands in the air if you feel fine
We're gonna take it into overtime
Welcome to the Space Jam
Here's your chance, do your dance at the Space Jam
Alright
Come on, everybody say "na na na na na"
Come on, come on, let me hear you say "hey-ey-ey-yo"
Come on, come on, everybody, "na na na na na"
Just take the time and let's say "hey-ey-ey-yo"
Check it out, it it out, y'all ready for this
(You know it)
Nah, y'all ain't ready, y'all ready for this
(You know it)
Come on, check it out, y'all ready to jam
(You know it)
I, I, I don't think so, y'all ready to jam
(You know it)
Come on!"
"YOU KNOW HOW TO STOP A BASKETBALL PLAYER? WITH A BETTER BASKETBALL PLAYER!"
A guy in a red uniform steps out of a portal, flanked by a bunny, another bunny that serves as his love interest for no real reason, a cat, a bird, a pig, and a...thing. Yep, it's definitely a thing.
"GIVE IT UP FOR TEAM SPACE JAM!"
I'm glad I lowered my original idea that I would have 8 attacks down to 6. (After this, I'm going to be out from between 6-45 turns, so I think it's more than fair trade)The other 2 are donated to this group of entities:
Looney Toons Character x 6: Goes on the Basketball court when there's an open slot automatically. Can be replaced by anyone wanting to replace them. Just acts as defense, using such special talents as: Cartoon Logic. Single-minded determination (usually towards the wrong thing). And an endless supply of carrots that for some reason are invincible to anything but rabbit teeth. 20,000 HP each
Michael Jordan: The best basketball player ever to play the game. Will stay on the court and use the powerful B-Ball energies from the court himself. Enters the court after all 6 Looney Toons Characters have been defeated. 50,000 HP should be enough for the Legend himself.
Also, are all the Gatekeepers going to be references to silly games with a cult following? Are we going to have to fight The Guy next?
Of all the things to reference, I'm surprised Charles Barkley Shut Up and Jam got in here.
Awww... if I had known he woulda had a mustache I would've put more effort and HP onto him.... too late now I guess.
EDIT: Wait, it said nothing about Uzi brainwashing him. :/
==Action==
I quickly get an Shine Sprite item from the Super Paper Mario Maker Sketchpad, and hold it in the air. The Shine Sprite starts shimmering a holy white, and spins quicker and quicker. When it's shining it's brightest, I toss it at Jaraxxus and the Infernals. Jarraxxus instinctively catches it, but it burns his hands. He yelps, and drops it. When it hits the ground and shatters, all heaven breaks loose, damaging all nearby entities. When Jaraxxus and the Infernals inevitably survive, they find that they are Blinded.
=Alchemies=
Super Paper Mario Maker Sketchpad && Unfair Mario = Super Unfair Paper Mario Maker Sketchpad 2/4
I'm an AZ. Not that you really needed to know that from me but hey boosts are boosts.
4 charge boosts in reserve
42/50 This World...
42/50 Has No Need For Gods
+2 Crystal
Apparently, everything I ever do is doomed to not ever happen because reasons. This is clearly a good idea and I shouldn't mull on it. Oh who am I kidding you're not even reading this first paragraph. Or paragraph fragment? Whatever, who cares.
A HORSE DIDN'T LIKE THE DIRECTION OF MY STORY, SO HE WENT AND RUINED EVERYTHING I EVER WORKED FOR.
THIS IS THE WORST THING THAT'S EVER HAPPENED TO ME.
AND BEAR IN MIND THAT ONE TIME, I GOT CHOPPED IN TWO. AND I TRAGICALLY LOST ALL MY FRIENDS TO THAT SAME GUY.
AS SUCH, I MUST ADMIT.
TO BEING SUCCUMBED TO A NEW LOW. OF DEPRESSING EMOTIONS. AS A TORTURED PLAYER. OF SO MUCH TALENTED PROMISE, AND INTELLECTUAL DARING, AND IN-GAME MAGNITUDE. THERE CAN BE NO DOUBT.
THIS IS MY NADIR.
THE BLACKEST CALL BEFORE THE HOLE.
THE DARK DAY OF THE FEELINGS.
I BUST MY GOLEM HUMP FOR YOU "PEOPLE".
DAY IN AND DAY OUT. I BRING HOME THE GORILLAING BACON.
I ACCOMPLISH ENOUGH PREMIUM CONTENT. TO CHOKE YOUR GLUTTONOUS ENTITIES. WHICH SERVE TO BARELY MUFFLE YOUR NOISY CRAVINGS. FOR MORE AND FOR MORE.
AND I DO THIS, FOR WHAT???
UNGRATEFULTUDE.
I KNOW WHAT THE CRUX OF THIS PROBLEM IS.
IT IS THAT, I AM MISUNDERSTOOD.
THE ATROCIOUS HATERS AND WEAK HORSES WILL SAY THAT I AM A MONSTER. THAT I AM THE BIGGEST BAD GUY. AND THAT MY EVIL CRIMES NEED TO BE STOPPED USING GAME MASTER NULLING. BUT NO.
I AM JUST A SIMPLE PLAYER.
SURE, SOME OF THEIR LIES HAVE CORRECT QUALITIES.
YES, IT'S TRUE I HATE MANY THINGS, AND WANT THEM DEAD.
YES, I MOSTLY WANT TO SEE EVERY PZ ENTITY TURN EXTINCT IN BAD WAYS. AND OK, I'VE ALWAYS BEEN A SUCKER FOR MAKING FUNNY MURDERS HAPPEN.
BUT THOSE ARE REALLY JUST HOBBIES! THEY DON'T *DEFINE* ME.
MY TRUE PASSION. IS TELLING STORIES.
I HUGELY INSIST. THAT I WALK THE PATH. NOT OF A VILLAIN. BUT OF AN ARTIST!!!
I BLEED THE BLOOD.
OF A CRAFTSMAN.
I SWEAT THE STUFF.
OF A GENTLE SOUL.
AND I WEEP THE TEARS.
OF A POET.
AND LIKE ANY DECENT-ISH ART POET.
WHO IS UNDER SIEGE BY AN IMPLACABLE HORSE.
I MUST RETREAT BACK TO MY CRAFT.
I WILL FALL BACK ON MY BASICS.
INSTANT ALCHEMIES.
THINGS TO MAKE INSTANT ALCHEMIES WITH.
HORRIBLE ABOMINATIONS.
MORE THINGS TO MAKE INSTANT ALCHEMIES WITH.
ALL OF THE THINGS, EVEN.
ADDITIONAL HORRIBLE ABOMINATIONS.
I WILL REGROUP.
I WILL REBUILD MY VISION, FROM ZERORIGIN POINT.
I WILL REINVENT MYSELF AS A PLAYER!
WAIT. THAT ENDED TERRIBLY. TAZZ IS JUST BEING ATROCIOUS TO ME IT'S NOT EVEN FAIR. BAH, WHATEVER. I PUNCH THE COOKIE SLIME BLOB.
(Small nullpost to say that Tazz had forgotten to do damage calculations for my first post. Sorry, it was a little tucked in the word wall this time. I'll be sure to be better about making it stand out if you had missed it)
/null
Rollback Post to RevisionRollBack
JECMQQUWS EMKMTTAP; BEM HTOSMZG GH DZWJ UMVAEQLV SPD DWZQWVAW PXDGE WTTI JDQOX IKL OJEY BEM VCRVMPB DKGSB XXHGACA JWJVAWA TQDN GZ UXL XTOX BEMAT FPIOA
I was thinking that the Telklacki Forcebarrage would shoot bullets instead of plasma, but whatever works out.
Suppression Turrets: 11/20
Leviathan: 1/30
I'm deciding to get escalatingly stronger with my charge chains before stopping at a charge that's worth 50 points. It'll be considerably less annoying for the Pro-Zero players if I don't spam super-powerful entities every 10 turns or so. The few Munchkins on the PA-side on Acolyte are outnumbered, but they have the majority of the board in their control using strong charge chains! Not that that's bad, it's playing the game, but I would like to get the plot going, since the AAs drive the plot forward in my game.
I motion for the Hunter-Chopper to motion ahead and use Minestorm while I go on the warpath with the Telklacki Forcebarrage! I fire in the Pro-Zero direction down the bridge while using sustained bursts to balance accuracy and rate of fire!
Potato kick-stater salad(a potato made of salad kick-starter.)10/25(or 14 if the helping effect works)
I torn a little the blasting pages and the Transmutation field alternator to reduce their powers(makes of them level -1 alchemy since it is nowhere said to be illegal to have a negative level)
The damaged blasting pages && Damaged Transmutation field alternator 1/? temp-name 3(also thanks to the curse of repetitiveness the power is further reduced)
If it is finished temp-name 3 && The Reinforcement 1/?
my items
The Reinforcement level 1
Damaged The blasting pages level 0
Damaged Transmutation field alternator level 0
Book of support level 2
I attempt to use The Reinforcement on the captain to give him a civilization bar(does a minor effect when full)
Use of the book of support to create an entity 3/4
Rollback Post to RevisionRollBack
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I hit a random PZ entity with my Plasma Katana
Something powerful. 7/50
Shadow Magician
Shadow MP 58/60 +3 Shadow MP per turn
Spells: Shadow Blast (Costs 2 Shadow MP) Shadow Heal (Costs 5 Shadow MP) Shadow Barrier (Costs 10 Shadow MP)
Shadow Recharge: Recharges 15 Shadow MP but 3 turn cooldown.
Last Shadow Blast: UNAVAILABLEElite Swordmaster 30/30!
He is also AZ.
Stats:
120000 HP
Attack Power: About 6000 damage
Spinning Slash: Deals 15000 damage to the enemy and has a cooldown of 3 turns
Triple Stab: Deals 10000 damage and has a cooldown of 2 turns
Feel free to tweak it.
+1 Talist, +1 Twinbuilder
My Items
Fountain of Life: [Power Rank I] Heals the target for increased healing.
Bayoneted Laser Rifle (Also known as Bayo-Laser Rifle) [Power Rank II] Used for Ranged + Melee with extra damage to the Enemy.
Plasma Katana [Power Rank II] Deals extra damage to the Enemy when used.
In the world that we are beating some stuff now.
Now that Happened! Where we all begins.
When Worlds Collide in Destroy The Godmodder, There is the massive Colosseum that holds all that onslaught.
Okay, but that's not actually answering my question. According to what you said, you're playing Minecraft, right? This would mean that hearing your name... probably doesn't do anything for your out-of-Minecraft self? And you'd probably be vulnerable to in-game chat? According to stuff from HS. Anyways, just some food for thought. /null, and all that.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
Alchemies
Unicode 8.0 Code Chart && Spellbook = Codex U8 (5/5)
Codex U8: A copy of the Unicode 8.0 Compendium that has been altered to contain millions of spells of all kinds. These spells are moderately powerful, but are composed of Unicode characters and can only be performed if you can remember their constituent codepoints.
Weaponsmith's Briefcase > Fine = Blacksmith's Briefcase (3/4)
Charges
Project M06-Internationalization (17/50)
Project M05-NetHack.exe (37/40)
+1 to tc2142, +1 to TwinBuilder
Action
I pull out a rocket lawnchair. It's a lawn chair with rockets strapped to it. I then launch the rocket lawnchair at the Combine Hunter-Chopper. On impact, it explodes.
DTG is... weird. The difference between text and sound can blur sometimes. Just chalk it up to Willing Suspension of Disbelief if you really care.
/null
Oh no
Interdim. Pocket Watch && Corruption = Farlands Portal (Level 5: 6/6) DONE
Whiptaser && Electrical Power = Shockwhip (Level 4: 5/5) DONE
Rashki jumps through the Farlands Portal
I'd like to be a GS
The Cavalry (x28 automatons) 21/50
Shia Labeouf 12/15
inventory:
Spoiler (click to hide)Inter-dimensional pocket watch
Sockwhip
Farlands Portal
Whiptaser
+2 to Nimble
every self-respecting video game needs a very easy minigame of simon says: 23/25 22/25
I forgot about these Avenger's Orbitars: 2/3
Star, what are you doing
Star, stahp
I might have Shopkeeper Immunity but nobody else does
This is not going to end well
Wait, is that Henry? I know him. Didn't he cause that incident at the christmas party last year, in 2014? The one with the bear and the mile long stretch of lights?
2/50 2/50
Tulip && Light Bulb = Solar Shooting Flower 2/?
I pull out a map. Not just any map, THE MAP. It sings that little song and tells Dora about something or another.
Whoops! Time travel really confuses you.
/null
(I lack the time to put effort into this tonight, so sorry. I may go back and add more detail if I can but I really doubt I will)
Pretty Pretty, Shiny Shiny: 7/25 =========================
A Tactical Genius: 1/50 ==================================================
+2 to Erelye
Bomber pulls out his Warmaster Rocket Hammer and quickly runs over to beat Jaraxxus across the face several times, giving each strike extra force with the more powerful engine.
doggy continues to shoot his laser at Transcendent Dora, provided she isn't dead. If she is, doggy will learn a new trick.
Cryotheum Dust && Petrotheum Dust = ??? (4/4)
Alchemy Complete!
Bomber starts some new alchemies.
Paerotheum Dust && Bullet Casing = Paerotheum Bullet (1/?)
(This is different from the crude bullets used earlier, and should be much stronger as they were assembled by a machine. In theory. They can be used in conjunction with most guns, like Da Shootiest Bolter.)
Da Shootiest Bolter && Burna = Kustom Shoota-Burna (1/?)
Bomber decides to add a secondary weapon to Da Shootiest Bolter by combining the gun with a Burna, the Ork equivalent of a Flamer or other flamethrower-style weapon. The weapon will be able to both shoot and burn things!
UMVAEQLV SPD DWZQWVAW PXDGE WTTI JDQOX
IKL OJEY BEM VCRVMPB DKGSB XXHGACA
JWJVAWA TQDN GZ UXL XTOX BEMAT FPIOA
The Relative: 33/50 ================================================== (+2 from The_Topazian, Pricey, Cobalt and tc2142)
Lightsaber || Fan = Multi-Bladed Lightsaber (2/?)
Scribe's Wands && Arcade Cabinet = The Space Invaders (2/?)
+2 to jondanger.
The Scribe turns to Jaraxxus, wondering how to get rid of a demon. He decides to try several classical methods of exorcism, so he runs to the nearest convenience store and buys several hundred small crosses and hangs them up anywhere he can find - all around the Barrier, on every tree, on every hill, on every player, and on every entity. He steps back and admires his work, but the holy statues didn't actually do anything except tick everyone off - why did the Scribe have to invade their personal space like that and staple crosses to them!
The real attack comes in when the Scribe pulls out a bible. The entire world (or at least, the parts of it with crosses affixed to them) goes still, watching the Scribe's movements with the book. When he pulls out a lighter and burns the bible, the crosses all begin to drip blood, the miniature statues on them opening their eyes to reveal red lightning. The expressions of all the entities darken, their heads rolling as they float up in the air, reciting backwards ominous Latin phrases as sunbeams rain down from the sky.
The ground uproots itself, all the trees, stone, and terrain the Scribe attached crosses to literally tearing themselves from the earth to join the entities as they arise. There is a massive rumbling as all the entities arrange themselves - and all the earth - into an easily recognizable shape. That of a gigantic cross. The minds of the earth, every entity, and every player have been absorbed into the Second Coming Conglomerate. And they are angry.
The Scribe tosses the burning Bible into the hands of Jaraxxus. The Second Coming turns around into Jaraxxus, the empty and nonexistent eyes of the cross tearing into the demon's blackened and despicable soul. By all the power invested in the Second Coming, representing the entire powers of Heaven and Earth, the Second Coming breaks every bone in Jaraxxus' body, boils his blood, cooks his eyeballs, and guts him from the inside out. They use his blood to create a portal to Hell and lock him in a casket filled with spikes, where he will rot in torment for all eternity.
All that because he burned a book.
Earlier, the Scribe stalks off into the night, going to the looming ribcage of Octothorpe, which still stands. The Scribe pulls out a device that looks like a sundial, sets it on the ground, and slams it with its fist. A field projects itself from the sundial and over the ribcage, the Scribe twisting the dial and shrinking the field down - as well as everything inside of it, namely, the ribcage. Eventually, the ribcage is small enough to hold. The Scribe puts away the sundial and takes out a complicated box, sealing the ribcage inside.
The Scribe then runs over to a darkened corner of the field. Not a second later, the Autocrat appears, giving the Scribe a jar, a tube, a crate, and a card. All four items go into the hammerspace-oriented folds of the Scribe's coat. "Much obliged", he says. Without missing a beat, the Scribe fulfills his end of the bargain, retrieving the complicated box - and a key - from his coat. Just turn the key in the lock three or so times and repeat the passphrase." The Scribe whispers it to the Autocrat. "Got it? Good. Pleasure doing business with you." The Autocrat nods and walks off with a grin, as does the Scribe.
The Scribe makes a low chuckle. "Red Sun energies, some of this esoteric Indigo Flame, a crate of spare body parts, and this nifty access card... Oh, yes. I think that will do quite nicely." With a swish of his cloak, the Scribe disappears back onto the main Battlefield.
another post wow
Meanwhile, at grillby's (or a similar location, anyways)...
So sans... have you heard of homestuck?
*yeah, i know a guy who used to work on it
In the distance, you hear the fourth wall shatter.
On the other side, Andrew Hussie is playing undertale instead of working on homestuck.
I bet he's proud of Toby Fox.
That was in the past. In any case, for attempting to doxx me by proxy, I somehow cause them to doxx YOUR computer this turn, causing all of your actions to fail.
This game is confusing. Just try to follow along.
You can.
You confuse the Cookie Slime Blob into taking 8,000 damage!
Realistically, I can't support all 10 teams as, again, that's HP for a 50 charge entity. As it stands, I'm toning down the number of squads to eight. Regardless, the Teams and Squads are summoned! They'll do as you say.
Dora twitches.
They'll do as you say.
Thunderstruck: A moderately powerful wand of elemental lightning. Fire thunderbolts on command! Extremely powerful, but somewhat predictable.
+5,000 HP to Senor Banana, which instantly heals him to full as he was missing far less.
The Soul of the Core's brain isn't in the heads, despite the implication, and it only has one, so this fails.
Senor Banana is getting a defense buff!
Telkalacki Forcebarrage: An improved Phaserifle with a MUCH fancier name. The fanciness of the name alone can oftentimes cause enemies to become intimidated. Of course, the fanciness of the name does not detract from its general improvements over the standard Phaserifle, including projectile velocity.
You can do two alchemies at once, but the alchemy was overleveled.
Various Zerg Larva feed on your blood to get stronger. It only kind of works, but hey, it's the thought that counts?
...I have no reason why you nulled this. But you did. So here we are, with a 100% valid post, totally nulled.
I know you requested the Slumbersand thing, so consider it a preview and actually finished on your second post.
Slumbersand: A fine, sand-like substance. Taking a few grains of this and throwing it at someone will cause them to become incredibly drousy and fall over, sleeping and probably dreaming. 50% chance of nightmares. Either way, with this, your newest appropriation should become self-evident.
Possibly is always the keyword. ALWAYS. But I can't really be the judge of your RP.
Transcendent Dora doesn't let negative emotions get to her! Well, unless it's really strong.
You can't +2/aid the captain anymore, that was strictly for bribery purposes.
The blasting pages || Transmutation field alternator = Rings of Fire (Level 8: 1/9)
The Soul of the Core sucks the moon into Traho. Literally all of the moon. (UserZero rollbacks the damage on that one.)
The bodybuilder suit: Sadly, this is literally just a suit with fake muslces on it.
Already done!
You fail to defect! Serpent has IC reasons and for it is effectively neutral, so he/she isn't flipping factions; but I can't really allow people to go willy-nilly with backstabbings this early on. Just not enough dramatic tension!
Crusher, you really just should have completely removed that when someone pointed out that was going too far. I think that's a bit too much as well, even with editing, so as such your action fails.
You fail to find any mention of anyone dying of any mysterious bullet holes. You somehow are also prevented from communing with the Counil of Nine. Lastly, the body turned red and vanished just like in normal minecraft, though you get the slightest sense that the corpse still exists, just probably in Uzi's corpse collection, which is probably far away from the battlefield and may not even be on the server.
15,000 damage/-8% inflation to the Balloon Drake!
You said it best.
The reason behind why that entity got 25,000 HP was because it had no true offensive potential, couldn't stop players, its viability had a random roll, and indeed in the end it killed the very thing it was supposed to defend and died doing so with one unlucky roll-there were plenty of downsides to justify its abnormal HP. There are no such downsides here, and I am going to VERY nastily turn down a lot of those HP values. As it stands, most HP values are roughly calculated roughly like (HP = 4000 x charge + 15000), making a 10-post summon usually 55,000 HP and a max-charged summon roughly 215,000 HP. Everything that isn't the Enderdragon is getting nerfed in their ridiculous HP values. As such, the following changes will be made:
-The Ender Crystals are now one-hit-point wonders but can only be taken out one at a time.
-The Dragons' Nest cannot respawn Ender Crystals nor the Enderdragon, only the Enderman Packs, and it can spawn in only two at a time AND caps at 10. In addition, it's actual HP is 20,000-its shields remain unchanged.
-The Suicide attack is a no-go, so that's getting removed. I mean, come on. There is a good reason why player-summoned Entities usually do not get damage on the Godmodder.
Regardless of all of that nerfing, Ender Reinforcements summoned!
Pure Terror: You already described this.
That was a mistake, I think I edited that out.
11,000 damage to Transcendent Dora!
Switch made; the Soul of the Core has more defense against Entities!
The Godmodder catches the electric energy on the Banhammer, then rushes over to the Wheel of Time characters and kills them all in a single swing!
Your attempt to depart from the battlefield somehow makes you wind up right back in it again.
Apparently not being affected by a Potion of Antigravity was not enough to prove that Antigravity wasn't going to work. No, it had to be that instead she is completely unaffected by a full-blown Antigravity laser. It fails.
It will do as you say.
The Midas Touch: A wand that has exactly one function: Anything its bolts hit turns into gold.
3,000 damage to Dora!
Enderdragon Scale && Bonesword = Ender-Inbued Bonesword(EIB) (Level 5: 1/6)
You can't make Fear No Anvil, the Alchemiter needs a Level Cap Upgrade for that.
12,000 damage to Jaraxxus!
You decapitate Elizabeth by the power of Narrative. I do not think FBSN will agree with this decision of yours. regardless, 1,000 damage to Transcendent Dora!
It appears no-one got the memo on Transcendent Dora basically being a Gravity elemental at this point. The body is essentially a formality. The Zombie Lesser Dog is sucked into her frame on-contact, and this on top of her mass growth (which, by the way, she quickly reshuffles to regain a semblence of a working body) makes her heal for 10,000 HP!
Lightsaber || Fan = Multi-Bladed Lightsaber (Level 2: 1/3)
Scribe's Wands && Arcade Cabinet = The Space Invaders (Level 3: 1/4)
They will do as you say.
The Drone assigned to the moon is instantly killed by the force of decompression turning out to be rather explosive, and turning the drone into a red paste. The other six merely set their hatcheries up around you, as indeed, the farthest they can get to Yggdrasil is right where they are. Regardless of all of that, they'll do as you say.
It will do as you say.
The Damaged Infernal jumps in front of the Sacrificial Pact and tanks it, killing it! Jaraxxus mocks you for your belief it would be THAT easy!...Though really this just means you have to kill the Infernals first.
You shove the Skeleton into her, which really only gives her a single HP, and not the spook ability.
I'd like to know what your intention is for that Alchemiter upgrade before I assign it a level.
The crowd dies trying to eat molten hot lava, which this guy is completely composed of! Seriously, why would you even try to barbecue something that came out of a fiery chasm?
Ho hum.
Befitting the entities you just summoned, you miss Transcendent Dora completely.
Pink Horrors summoned! They'll do as you say. I think they'll have to be nerfed significantly in regards to their HP; the range of 200,000 HP is a 50-post charge, again! If the attack is per-horror, I'm also going to roll that some of them can outright miss...
UserZero quickly modifies the Bob-omb from behind the scenes with a glorious mustache, crown and a supersizing! King Bob-Omb summoned!
You can combine the charges in this case, as it's not going above 50.
Voidmetal Bottle: Exactly what it says on the tin. Durable, but not see-through.
Super Paper Mario Maker Sketchpad: The super Mario Maker Sketchpad, but instead uses Paper Mario levels, characters and such.
Super Paper Mario Maker Sketchpad && Unfair Mario = Super Unfair Paper Mario Maker Sketchpad (Level 3: 1/4)
Hylian Beam Shield && Potion of Haste = Hylian Beam Shield (Cool) (Level 4: 1/5)
You realize, in your newest moments of being able to speak, that your speech has been...slightly altered. Less...Screehy. Or more accurately, strike-through-y.
Yeah that had to go. Seriously, it did, it was eye-sundering.
In any case, Jaraxxus seems more off-put by you shoving a book in his face than anything about this 'christ' guy.
The Captain responds with a massive burst of Endermancy that completely oblitherates your spell, and you, down to an atomic level. You respawn.
They'll do as you say, though Lord Calzerb is too busy panicking and shouting about those runes to actually follow-up.
You aren't really going to be able to leave the Battlefield, so if that destination is Yggdrasil, you're probably not going to make it, as a heads-up. Regardless, the Spirit of Motherwill Mk.2 will defend the Revelations Team!
10,000 damage to Jaraxxus!
Godmodder477: A completely off-her-rocker reality-warping menace to society having unusually bad server protection by the presented standards.
Godmodder477: I wish I was making that up.
Godmodder477: Now, we just have to wait for whatever ugly surprise she has in store for us now...
Welcome, BrutalCorn!
You can make basic attacks while charging and stuff, you know?
Scolippi summoned! He'll do as you say, I guess?
Ho hum.
3,000 damage to Transcendent Dora!
1,000 damage to the Cookie Slime Blob!
The Fish flops into the hoop...And the hoop glows with a powerful light, pulsing out a mysterious, but painful, power against all non-PZ units! 100 damage to all of them, bypassing every last barrier and/or bodyblock (and destroying them), which coincidentally kills all the Enderman Packs Crusher just summoned! For some reason, the Ender Crystals wound up undamaged. Well, at least you know what it does...
The Captain is not a Godmodder, he's an Ancestor. Getting technical, he IS a Godmodder, but so is every Anti-Godmodder and I don't think they're considered true godmodders, so he's not really.
3rd post! Even if it's irrelevant, please null this stuff!
ho hum.
20,000 damage to the Cookie Slime Blob!
TNt Cannon upgraded!
Handgun && Recursive Bullet^2 = Recursive Handgun (Level 3: 1/4)
Stopped by the Endermites! -1 Endermites!
He'll do as you say.
Anvil && Stick = Metal Rod
Metal Rod && Pottery shards = Metal Pottery Shards (Level 1: 1/2)
Clear proof of the alchemiter hating you.
Your actions are nulled from your previous comment, and in any case, are you dumb enough to think Uber0 wouldn't notice her lumber axe that she keeps on her at all times going missing? She needs that for her log cabin!
Netherack && Flamethrower = Eternal Flame (Level 1: 1/2)
1,400 damage to the Ball...on drake? What Ballon drake? Uh, Ballon drake killed? That Balloon Drake over there seems OK...
Yeah that one was rather egregious all things considered.
The Cookie Slime Blob somehow retains its ability to attack, but still takes a whooping Weakened 30,000 damage! It'll be able to attack for as long as it's weakened!
why did I quote this?
You whack Senor Banana in the face, dealing 1,000 damage.
Elite Swordmaster summoned!
The Cookie Slime Blob takes 2,000 damage!
7,000 damage to the Combine Hunter-Chopper, counting bonus damage from proximity!
You turn GS.
Farlands Portal: A watch that is barely any different from the interdimensional watch. However, it possesses an additional power; the power over the glitch. It is very light, as the Farlands isn't nearly as powerful as the full glitch, but it can be used to your advantage.
Shockwhip: You could say this whip is...SHOCKING. Literally.
Somehow, you come back right to the battlefield despite having left it.
Oh, yeah, that Henry. Here I was thinking I could forget...I think that's the 2013 incident. 2014 was pretty chill.
Transcendent Dora explodes from grief. It appears that appealing to what it...Was, had a severe impact that not even its insanity could completely top. I could go on about a long opera sob story, but really no-one liked Transcendent Dora, at all.
Tulip && Light Bulb = Solar Shooting Flower (Level 2: 2/3)
The Map decides to just leave wordlessly.
3,600 damage to Jaraxxus!
Derp. Cryotheum Dust && Petrotheum Dust = Cretrytheum Dust (Level 3: 4/4)
Cretrytheum dust: It's like Paerotheum dust, but with Ice and Stone instead of Wind and Fire.
Paerotheum Dust && Bullet casing = Paerotheum Bullet (Level 4: 1/5)
Da Shootiest Bolter && Burna = Kustom Shoota-Burna (Level 6: 1/7)
Uh, 17,000 damage to Jaraxxus?
Yeah let's go with that.
I bet he is. Sadly, it appears Grillby's has been re-located to the edge of the Battlefield, quite inexplicably.
Every last entity here is prepped to rip each other to pieces, with one exception: Richard himself, who is staring at where UserZero left with an intensity unmatched-and is rewarded in short time for it, as UserZero reappearsโฆIn a cheerleaderโs outfit.
Richard has no words for this particular conundrum as UserZero coughs a little bit and picks up a microphone.
UserZero: Everybody, get up, itโs time to slam NOW!
You hear a thumping sound in the distance. Thump thump thump thump thump...
UserZero: Weโve got a REAL jam going down!
Thump thump thump thump thump...Rhythmic, consistent, and steadily growing louder and louder.
UserZero: Welcome to the space jam!
Thump Thump Thump Thump Thump. Louder in pitch, louder in volume, louder, louder, louder. It is all around you, the source indistinguishable.
UserZero: Hereโs your chance!
Thump Thump Thump Thump Thump!
UserZero: Do your dance!
Thump Thump Thump Thump Thump!!
UserZero: At the Space Jam!!!
THUMPTHUMPTHUMPTHUMPTHUMP!
UserZero: ALRIIGHT!!!!!!!!
THUMPTHUMPTHUMPTHUMPTHUMP!
UserZero: N00BS, TUBA BOY, AND N00BS WITH TUBA BOY!!!
THUMPTHUMPTHUMPTHUMPTHUMP THUMPTHUMPTHUMPTHUMP!
UserZero: PLEASE, WELCOME YOUR FIRST GATEKEEPER, AND YOUR LAST!!!
THUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMP!
UserZero: PUT YOUR HANDS UP IN SURRENDER, FOR THE ULTIMATE SCION OF BASKETBAAAAALLLLLLLLLL!!!
THUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMPTHUMP!!!
UserZero: INTRODUUCIIIIIIIIIIIIING!!! CHARLES, BARKLEEEEEEEEEEEEYYYYYYYYYYYYYY!!!!
THUMP!!!!!
A massive explosion rocks the center of the Battlefield! Every last entity is prevented from attacking, as a massive cloud of smoke clears! When the dust settles, you see a man, an angry looking man, bald and dark-skinned, wearing a purple basketball jersey and shorts and the appropriate sneakers. He holds two Basketballs-one of pure Orange, and one of pure Blue, and indeed, in his veins and arteries, you see a purple and blue glow, as well as an alternating blue/purple glow in his eyes. This man could only ever be one man: Charles Barkley. Behind him are three others: A dwarf with, effectively, the skin of basketballs as his (judging from the stiches you doubt its natural); a young-ish kid with an afro and two freaking pistols, of all things; and a white-haired man radiating elemental powers, swords and Zaubers. Not sabers, Zaubers. Donโt ask me what they are, they have elemental powers. Even Snail. They, too, glow with the flashing blue/orange aura that Barkley himself is. And as you witness it, you realize it spreads to the Cookie Slime Blob AND the King Bob-Omb!
Around the lone basketball hoop, lines of crimson form to make it an effective half-court; when itโs done, the terrain stands out from the rest of the croach, in that itโs a nice, orange-wood floor with blue lines against your standard basketball hoop. I donโt know about you guys, but I have a really, REALLY good feeling that Barkleyโs going to do some sicknasty slams on that Hoop, which, considering that throwing a fish into the Hoop already did field-wide unblockable damage to everything not-PZ, is probably bad.
Barkley smirks. He thinks this will be easy.
Thinks.
LADIES AND GENTLEMEN!!! PREPARE FOR THE FIRST GATEKEEPER BOSS, CHARLES BARKLEY!!!
EVERYBODY GET UP, ITโS TIME TO SLAM NOW!!!
The lowdown: First things first: While Charles Barkley is alive, every PZ entity WILL Minicrit. Heโs also somewhat evasive and has double-action. Thatโs the basic stuff down. Heโs got huge attack, so get ready for some losses. His three copatriots-Hoopz, Cyberdwarf and Balthios-will also be attempting to block you from hitting Barkley himself if at all possible. Barkley himself can also occasionally outright stop attacks directed at them, so youโre in for a tough time. Itโs worth noting that theyโre not meatwalls: Hoopz has additional evasion and great damage with his gunโbrasters (yes); Cyberdwarf is a healing type and can restore HP as well as do incredible attacks; and Balthios has elemental powers and can inflict you with status effects, including Petrify stacks (which, like Gravcrush, stack to five and are instant death if this happens).
Now, Barkelyโs interactions with the Basketball Hoop are the most prevalent: The Hoop itself is now a whole court, and Barkley can take the powerful B-Ball energies stored within the court (and thereโs a lot). If he lands a dunk on the Basketball Hoop, his attack (and this can include his charged attacks) will damage EVERY Non-PZ on the field, regardless of any meatshields, entity guards, or anything of the sort. The Basketball Half-Court is totally invincible (or at least so ridiculously strong that destroying it is impractical, and itโs probably replaceable while Iโm at it): As such, the only way to block Barkley from having free reign is to assign Entities to stop him, placing them on the Basketball Court. These Entities canโt themselves be bodyblocked-Barkley can get around ANYTHING that isnโt on the Court. In addition, thereโs only space for three entities on the court. Powerful B-Ball energies will prevent you from blocking it with anything invincible on top of that, the Entities assigned to the spot canโt attack and must go the 100% with guarding Barkleyโs shots, and finally, literal walls wonโt do-they HAVE to be mobile to properly block his shots at the Hoop! Of course, theyโll still take damage from his powerful B-Ball shots. Let it be said; the other PZ entities will ALSO attempt to shred whateverโs on the court and open up opportunities for Barkley. Barkley WILL take the first opportunity he can to make a shot at the goal if itโs unguarded, and can easily cut across entity orders to do so, so IMMEDIATELY assign three entities to guarding the Hoop! And given his Double-Action, he can make TWO shots on the goals!
Last but not least: though I wonโt outright say it, I donโt think I really need to say what the Chaos Dunk does.
Terrain: Creep (+5% Evasion to Zerg units; fades if a Hatchery isn't built.)
Weather: Crimson Smog (Fear effect and 8,000 damage to random entity per turn): [|||||]
[???] Basketball Hoop: Invulnerable. Does damage when things are thrown into it. Guarded by: N/A (0/3)
[H] Infernals: 19,900/20,000 HP x2;
[H] Mighty Beast: 75,900/80,000 HP. Doesn't attack Dogs, double damage to cats.
[N] Spirit of Motherwell MK.2: Armor: 999,900/1,000,000 HP (Protects Energy core); Energy Core: 199,900/200,000 HP (If destroyed entity dies; takes 10,000 damage for every other component destroyed); Long Range Energy Cannons 9,900/10,000 HP x3, Big Shot [||]; Point Defence Cannons: 9,900 HPx10; Hanger Bay: 4,900/5,000 HP x7; Drones (N/A) Blocking the Revelation Teams.
[N] Defense Squads: 19,900/20,000 x8 HP. Completely bodyblocking the Excavation and Search Teams.
[N] Search Team: 9,900/10,000 HP. Can find ruins.
[N] Excavation Team: 9,900/10,000 HP. Can crack open ruins and take treasures within. Requires 3 turns to do so.
[N] Scopilli: 9,900/10,000 HP.
[N-BOSS] Soul of the Core: Heads: 82,900/100,000 HP x2; 79,900/100,000 HP x1; +3 shields (defend against 1 entity hit each); +2 Endermites (defend against 1 Player hit each); Body: 1,500,000/1,498,900 HP. Body has high defense. Body occasionally sucks in attacks not aimed at it. Triple-Action while all heads are alive; double action if two are alive. Inflicts Gravcrush on all entities it attacks/is attacked by. Wildfire Waltz: [|||] Gravity Falls: [||||] Terminus: [|||||] Takes reduced damage from Player actions while atomicAmiable is active; Takes reduced damage from Entity actions while antimatterAugry is active.
[GS] Over-9000inator: 9,900/10,000 HP. IT'SOVER: [|||].
[GS] Doge: 4,900/5,000 HP (does not attack unless an entity on its team is attacked first, will bodyguard for allies, respawns 1 round after death if there are still allied entities present).
[GS] Agar.io: 49,900/50,000 HP. has a 25% chance to devour an entity with lower HP than it each round, adding that entity's HP to its own. It can split itself in half (with half HP for each half) as an evasive maneuver. Action: Attack the Zerg Hatchery!
[GS] Fortress: 61,900/70,000 HP. Structures: Base, Shrine, Mine. EVIL: 24%. Soldiers: 3. Soldier Cap: 3/3. Soldiers: 4,900/4,900 x 3
[GS] The Captain: 19/20 HP.
[GS] Enderdragon : 99,9000/100000 HP. Protected and healed by Ender Crystals.
[GS] Ender Crystals: 1/1 HPx16. Heal and protect Ender Dragon. Only one can be targeted per attack.
[GS] Dragon's Nest : 19,900/20,000 HP, 49,900/50000 Shields. Spawns stuff.
[AZ] Sketched Deathknight: 51,900/115,000 HP. Dark Rush: [||] Tipping the Scales: [|||||]
[AZ] Shadow of Limbo: Essence of the Destroyed: 33,900/55,000 HP. Flooding of the Dead: [|||]
[AZ] doggy: 66,300/80,000 HP. Gets more damage when attacking the same target each round. Can learn a new trick instead of attacking. Tricks: Hama/Mudo (low-chance instant kill; From Elizabeth, somehow); Anti-Auda (25% Attack down for 3 turns. Can be stacked once for double the effect. From Gamma Phantom); Evasive (gained from the Late Neo); Terminus [|||||] (Instant kill with minor damage to others; From Soul of the Core).
[AZ] Lord Calzerb: 97,600/125,000 HP. Action: Tipping the Scales: [|||||]
[AZ] Protettores: 10,000/10,000 HP x4; 9,200/10,000 HP x1. 10% Damage Reduction; abysmal attack. Defending the Zerg Overlord. Defense mode: 20% Damage Reduction, but can't attack.
[AZ] Balloon Drake: HP: 99,953,900/1,000,000,000. Inflation: 81%. Airborn while above 100% inflation. Dies at either 0% or 200% inflation. Breath of Life: [||]
[AZ] Lesser Balloon Whelp: 9,993,900/1,000,000 HP. Inflation: 88%.
[AZ] Combine Hunter-Chopper: 12,900/20,000 HP. Airborn. Minestorm [||]. Deals more damage, but takes more damage, with Proximity. Proximity: 2/3.
[AZ] Zerg Forces: Unit Cap: 0/8.
Overlord: 9,900/10,000 x1 HP. Being Defended by Protettores. Adds 8 to unit cap each.
Hatcheries: 8,400/20,000 HPx6 Gains 8,500 HP per turn. Can build Zerg Structures. When fully healed for the 1st time, it becomes functional. Adds 2 to unit cap each.
Larvae: 0.
Zergling Mutations: [||] x 3; will produce 6 Zerglings.
Spawning Pool: 19,900/20,000 HP. Functional.
Thorn Barrier: 9,900/10,000 HP. Damages all who approach.
[AZ] TNT Cannon: 29,900/30,000 HP. Heat: [|||||\|||||] 2 Cool.
[AZ] Cerberus: 34,900/35,000 HP x 3; 24,900/35,000 HP x 1.. Loses power with each Head/HP Bar lost. Eviction: [|||] Distinction: [||||]
[AZ] IMET: 114,900/115,000 HP. Airborn. Can't attack.
[AZ] Senor Banana: 29,400/30,000 HP.
[AZ] Pilcrow: 99,900/100,000 HP. Never the End: [|||] Aeon: [||||] The Cataract: [|||||] Correction: [|||||]
[AZ] Maxis E344: 50,000/50,000 HP. Shield: 20,000/20,000 HP (Regens +5,000 HP per turn.)
[AZ] Shadow Magician: 199,900/200,000 HP. Shadow MP: 58/60. Shadow Recharge: [|||]
[AZ] Pink Horrors: 9,900/10,000 x20 HP. Split into two Blue Horrors on Death. Attack individually but have low accuracy. Each Pink Horror (or two Blue Horrors) add a charge to Bolt of Change. Bolt of Change: [||||||||||][||||||||||][||||||||||][||||||||||] (This is one charge, just split into units of 10 for easy measure.)
[AZ] Elite swordsmaster: 120,000 HP. Triple Stab: [||] Spinning Slash: [|||]
[PZ] Cookie Slime Blob: 39,000/100,000 HP. Weakness: [||] Can attack while Weakened. Entities will occasionally target it over its chosen target.
[PZ] King Bob-Omb: 150,000/150,000 HP. The Final Countdown: [||||]
[PZ] Walker: 14/20 HP. Respawns 1 Round after death.
[PZ] Hoopz Barkley: 185,000/185,00 HP. Evasive. Full Brast: [|||]
[PZ] Cyberdwarf: 200,000/200,000 HP. Can heal and attack. King of all Fries: [|||]
[PZ] Balthios James: 190,000/190,000 HP. Can inflict various status effects. LeBron Legacy: [|||]
[-GATEKEEPER-][PZ-BOSS] Charles Barkley: 400,000/400,000 HP. While alive, all PZs minicrit! Double-Action. If he successfully scores a goal on the Basketball Hoop, deals his damage to all non-PZ entities! Verboten Jam: [||] Chaos Dunk: [||||||||||]
[AZ-ฮณ] Godmodder477: 40/50 HP.
[GM] UserZero: 138/150 HP. Behind the Barrier-invulnerable.
Distance to Yggdrasil: 4500. Locked until the Gatekeeper is slain!
Kanohi Hau Nuva: 25/25 Complete!
The Kanohi Hau is the Great Mask of Shielding, allowing the user to project a force field around himself to defend against attacks. The Kanohi Hau Nuva, however is no ordinary Kanohi Hau. It has been transformed by exposure to energized protodermis. It is now stronger than ever, rendering the user able to create incredibly strong force fields. In addition, the forcefields created by the Kanohi Hau Nuva are not limited to only protecting the user; they can also be extended to nearby allies. For all its strengths, though, Kanohi Hau and Hau Nuva are not without weaknesses. As with all Kanohi, the user can only continue to use its power as long as they maintain concentration. In the case of Kanohi Hau, my concentration will be depleted by strong impacts on the force field. In addition, these masks provide no defense whatsoever against psychic assaults of any form.
Skarmory: 22/25
As I look at my newly created Thunderstruck, I glance over at my trace of magic. I ponder what an && alchemy operation would create with them, before realizing that there is no way that the alchemiter could handle such an operation in its current state. I begin to study and analyze the alchemiter.
DTG0 Inventory: Radiant Sights, Spellweaver, Thunderstruck, Kanohi Hau Nuva
Mask work: Coming Soon!
BIONICLE Antics
In case anyone was somehow confused, I am a part of the AZs. Not because I like Richard, but because I want to avoid a paradox, and because a troll is better than a paranoid psycho.
Well, since Elizabeth had her head removed from Dora's influence, this first post becomes even more massive.
Also, Crusher, the time travel aspect doesn't matter. This comes after the Psi-Godmodding War.
Also, the reason I don't really consider myself a Descendant is that I lack an Ancestor such as the Captain.
"Pit, I know this won't work out well. It's called Dangerous Forbidden Technique. It's not going to end in sunshine and rainbows for me. Or her. Or anyone in my path. Pit, here's a +2, but I need to ask for a favor. When I'm gone, I need you to bring me back."
Star looks around, at the battlefield, noting the changes that occurred while he was busy compiling power.
"So, who cut Elizabeth's head off of Transcendent Dora? Ah, Crystalcat. What made you think that attacking my entity would work out well for you?
Because it did. I have to thank you. Elizabeth? Are you alright?"
The head of Elizabeth slowly rises up, and begins to speak.
"Is this what they call a 'unnerving experience'? Well, I think it is safe to say that you certainly delivered on your promise, Star."
Elizabeth's head giggles at the surrounding combatants, who are mostly dumbfounded how she can survive and speak as just a head.
I decide to speak up.
"Guys, she's a doll. Imbued with divine power, and given mastery over power itself, but first and foremost, she and her relatives are dolls. Literal dolls. She could probably survive as just a being of power if her entire body was destroyed. But she certainly doesn't really require a body."
Descending down from where Elizabeth's neck would be is a large amount of blue energy that forms itself into a noticeably female body. It eventually solidifies into Elizabeth's old body, with one noticeable difference. Her clothes appear to be lacking. Elizabeth shows no sign of knowing or caring about her sudden nudity, though some noses do begin to bleed.
She walks over to where Transcendent Dora exploded.
"I am...she who governs power, currently in gross neglect of my duties. My duties were to help humanity realize its potential, and I sympathize with your plight. But, you are no longer human. You are dead. Thanatos!"
A black and grey figure with a skull for a helmet and coffins hanging from its wings materializes behind Elizabeth.
"Take her soul to rest."
Thanatos gently picks up Transcendent Dora's soul, and with the greatest of care, places it in one of the coffins hanging from its wings.
A tarot card falls in front of Elizabeth. Taking it, she looks at the face.
(The Warring Godmodders Social Link has been formed. The power of personas of the Strength Arcana has been boosted.)
I walk up to her. "Another social link? You probably have more than normal, due to your lifespan and ability to go through the mulltiverse."
"Well then, I do believe that is my cue to leave. You have shown me your power and your potential. I shall not forget this day."
"Good luck, Elizabeth. Your family still loves you. I just thought you should know."
Elizabeth nods, and her whimsical face returns over the serious look that had previously been upon it. She opens a blue portal, and begins to sing as she walks through it.
"Velvet, oh velvet,
My master has a large nose..."
The portal closes behind her.
I turn to everyone else. "Now, where were we? Ah, yes."
27/50 Dark Bowser (+1 from Tazz)
+2 to Pit
30/30 Dangerous Forbidden Technique
Klaxon Alarms Sound Across the
Battlefield
"This is the kind of post where I don't need to wait on the EoTB."
The power gathered in the previous turn from all those artifacts congregates in my body. I begin to float, as familiar looking wings protrude from my back. I quickly retract them, for I have different plans.
"Thing is, since my avatar got trapped in the Red Sea for a bit, I've been participating in this battle myself. No proxies here! Time to show everyone why that's important!"
The aura around me gets stronger, and stronger, until the entire battlefield hears something break.
Superpowered Star: 80,000 HP. Low for a 30 post summon.
Attack power and pattern: I am attacking myself, so I therefore get two attacks per turn, and they don't take place during the EoTB, but rather during my posts themselves. The power level of the attacks is such so that I should be doing a monstrous amount of damage over the course of my attacks.
Attack Limit: I get a total of 6 attacks in this form, though this post does not contain any of them. Following these 6 attacks, a Hostile Boss will be summoned, and I will not be able to:
Attack
Add to Charges
Help with Charges
Do anything other than converse and order around my own entities
until the boss is defeated.
General boss stats, details coming in a few turns.
15 HP, but takes 1 damage from any attack, and a certain type of action must take place before that 1 damage can be dealt.
6 phases, which last for 2, 2, 2, 2, 3, 4 HP in order, and no more damage can be done in one turn once a phase has ended.
Average Will: I'm going to be using willpower to try to take out this boss (I'll be in a situation where I cannot do anything but that), and after 3 consecutive turns where no damage has been dealt, I deal one damage to the boss automatically.
In the meantime...
"Charles Barkely? The 'Ultimate' scion of Basketball? Well then. Uzi? That's not how the song ends. Let me show you how it's done:"
*Cough* "And a 1, 2, 3, LET'S GO!"
Everyone who has watched this movie joins in, including Richard. And Uzi if she wants.
"Come on and slam, and welcome to the jam
Come on and slam, if you wanna jam
Hey you, watcha gon' do
Hey you, watcha gon' do
Hey you, watcha gon' do
Hey you, watcha gon' do
Party people in the house lets go
It's your boy "Jayski" a'ight so
Pass that thing and watch me flex
Behind my back, you know what's next
To the jam, all in your face
Wassup, just feel the bass
Drop it, rock it, down the room
Shake it, quake it, space kaboom
Just work that body, work that body
Make sure you don't hurt nobody
Get wild and lose your mind
Take this thing into overtime
Hey DJ, turn it up
QCD gon' burn it up
Come on y'all get on the floor
So hey, let's go a'ight
Everybody get up it's time to slam now
We got a real jam goin' down
Welcome to the Space Jam
Here's your chance, do your dance at the Space Jam
Alright
Wave your hands in the air if you feel fine
We're gonna take it into overtime
Welcome to the Space Jam
Here's your chance, do your dance at the Space Jam
Alright
Come on, it's time to get hyped say "hoop, there it is"
Come on, all the fellas say "hoop, there it is"
Come on, one time for the ladies, say "hoop, there it is"
Now, all the fellas, say "hoop, there it is"
Right
Come on and run, baby run
Come on, come on, do it, run baby run
Yeah, you wanna hoop, so shoot, baby shoot
Uh, it's time to hoop, so shoot, baby, shoot, baby
Come on and slam, and welcome to the jam
Come on and slam, if you wanna jam
Come on and slam, and welcome to the jam
Come on and slam, if you wanna jam
Slam, bam, thank you ma'am
Get on the floor and jam
It's the QCD on the microphone
Girl you got me in the zone
Come on, come on and start the game
Break it down, tell me your name
We the team, I'm the coach
Let's dance all night from coast to coast
Just slide, from left to right
Just slide, yourself tonight
QCD, drop the bass
3-1-1 all in your face
Jam on it, let's have some fun
Jam on it, one on one
You run the "O" and I run the "D"
So come on baby, just jam for me
Everybody get up it's time to slam now
We got a real jam goin' down
Welcome to the Space Jam
Here's your chance, do your dance at the Space Jam
Alright
Wave your hands in the air if you feel fine
We're gonna take it into overtime
Welcome to the Space Jam
Here's your chance, do your dance at the Space Jam
Alright
Hey ladies
(Yeah)
Y'all ready to stop?
(No)
And y'all wanna know why?
(Why?)
'Cause it's the Slam Jam
Fellas
(Yeah)
Y'all ready to stop?
(No)
Y'all wanna know why?
(Why?)
It's time to Slam Jam
Everybody get up it's time to slam now
We got a real jam goin' down
Welcome to the Space Jam
Here's your chance, do your dance at the Space Jam
Alright
Wave your hands in the air if you feel fine
We're gonna take it into overtime
Welcome to the Space Jam
Here's your chance, do your dance at the Space Jam
Alright
Come on, everybody say "na na na na na"
Come on, come on, let me hear you say "hey-ey-ey-yo"
Come on, come on, everybody, "na na na na na"
Just take the time and let's say "hey-ey-ey-yo"
Check it out, it it out, y'all ready for this
(You know it)
Nah, y'all ain't ready, y'all ready for this
(You know it)
Come on, check it out, y'all ready to jam
(You know it)
I, I, I don't think so, y'all ready to jam
(You know it)
Come on!"
"YOU KNOW HOW TO STOP A BASKETBALL PLAYER? WITH A BETTER BASKETBALL PLAYER!"
A guy in a red uniform steps out of a portal, flanked by a bunny, another bunny that serves as his love interest for no real reason, a cat, a bird, a pig, and a...thing. Yep, it's definitely a thing.
"GIVE IT UP FOR TEAM SPACE JAM!"
I'm glad I lowered my original idea that I would have 8 attacks down to 6. (After this, I'm going to be out from between 6-45 turns, so I think it's more than fair trade)The other 2 are donated to this group of entities:
Looney Toons Character x 6: Goes on the Basketball court when there's an open slot automatically. Can be replaced by anyone wanting to replace them. Just acts as defense, using such special talents as: Cartoon Logic. Single-minded determination (usually towards the wrong thing). And an endless supply of carrots that for some reason are invincible to anything but rabbit teeth. 20,000 HP each
Michael Jordan: The best basketball player ever to play the game. Will stay on the court and use the powerful B-Ball energies from the court himself. Enters the court after all 6 Looney Toons Characters have been defeated. 50,000 HP should be enough for the Legend himself.
Also, are all the Gatekeepers going to be references to silly games with a cult following? Are we going to have to fight The Guy next?
Of all the things to reference, I'm surprised Charles Barkley Shut Up and Jam got in here.
No matter who wins, this can't end well...people like you should be burning in...you know, that place.
As usual, the only way to end a war for good is to discover its beginning...and end that beginning.
So, Uzi. Sorry to let you know, but this is as far as you go.
"lol ur stooped im God."
"Actually, as the omnipotent creator of this universe, I think I fit the bill more than some bearded guy who can't escape from some rope."
Awww... if I had known he woulda had a mustache I would've put more effort and HP onto him.... too late now I guess.
EDIT: Wait, it said nothing about Uzi brainwashing him. :/
==Action==
I quickly get an Shine Sprite item from the Super Paper Mario Maker Sketchpad, and hold it in the air. The Shine Sprite starts shimmering a holy white, and spins quicker and quicker. When it's shining it's brightest, I toss it at Jaraxxus and the Infernals. Jarraxxus instinctively catches it, but it burns his hands. He yelps, and drops it. When it hits the ground and shatters, all heaven breaks loose, damaging all nearby entities. When Jaraxxus and the Infernals inevitably survive, they find that they are Blinded.
=Alchemies=
Super Paper Mario Maker Sketchpad && Unfair Mario = Super Unfair Paper Mario Maker Sketchpad 2/4
Hylian Beam Shield && Potion of Haste = Hylian Beam Shield (Cool) 2/5
==Completed Alchemies==
Super Mario Maker Sketchpad- used creating Super Paper Mario Maker SketchpadLogic Distortion Remote - currently projecting Super Paper Mario Maker Sketchpad
Bowser Amiibo- consumed making Bowser Amiibo MushroomHylian Beam Shield
Infinite Pie Cornucopia
Super Paper Mario Maker Sketchpad
Voidmetal Bottle
==Charges==
22/25 Thunderstorm
21/25 Crystals of Al'tuine
+2 to Bomber
Please check out my PvP map based around explosions and fire, FireFight!
Sometimes, I wonder why they call mapmakers mapmakers and not cartographers.
Dragons n' Stuff
Please click!
I'm an AZ. Not that you really needed to know that from me but hey boosts are boosts.
4 charge boosts in reserve
42/50 This World...
42/50 Has No Need For Gods
+2 Crystal
Apparently, everything I ever do is doomed to not ever happen because reasons. This is clearly a good idea and I shouldn't mull on it. Oh who am I kidding you're not even reading this first paragraph. Or paragraph fragment? Whatever, who cares.
A HORSE DIDN'T LIKE THE DIRECTION OF MY STORY, SO HE WENT AND RUINED EVERYTHING I EVER WORKED FOR.
THIS IS THE WORST THING THAT'S EVER HAPPENED TO ME.
AND BEAR IN MIND THAT ONE TIME, I GOT CHOPPED IN TWO. AND I TRAGICALLY LOST ALL MY FRIENDS TO THAT SAME GUY.
AS SUCH, I MUST ADMIT.
TO BEING SUCCUMBED TO A NEW LOW. OF DEPRESSING EMOTIONS.
AS A TORTURED PLAYER. OF SO MUCH TALENTED PROMISE, AND INTELLECTUAL DARING, AND IN-GAME MAGNITUDE. THERE CAN BE NO DOUBT.
THIS IS MY NADIR.
THE BLACKEST CALL BEFORE THE HOLE.
THE DARK DAY OF THE FEELINGS.
I BUST MY GOLEM HUMP FOR YOU "PEOPLE".
DAY IN AND DAY OUT. I BRING HOME THE GORILLAING BACON.
I ACCOMPLISH ENOUGH PREMIUM CONTENT. TO CHOKE YOUR GLUTTONOUS ENTITIES. WHICH SERVE TO BARELY MUFFLE YOUR NOISY CRAVINGS. FOR MORE AND FOR MORE.
AND I DO THIS, FOR WHAT???
UNGRATEFULTUDE.
I KNOW WHAT THE CRUX OF THIS PROBLEM IS.
IT IS THAT, I AM MISUNDERSTOOD.
THE ATROCIOUS HATERS AND WEAK HORSES WILL SAY THAT I AM A MONSTER. THAT I AM THE BIGGEST BAD GUY. AND THAT MY EVIL CRIMES NEED TO BE STOPPED USING GAME MASTER NULLING. BUT NO.
I AM JUST A SIMPLE PLAYER.
SURE, SOME OF THEIR LIES HAVE CORRECT QUALITIES.
YES, IT'S TRUE I HATE MANY THINGS, AND WANT THEM DEAD.
YES, I MOSTLY WANT TO SEE EVERY PZ ENTITY TURN EXTINCT IN BAD WAYS. AND OK, I'VE ALWAYS BEEN A SUCKER FOR MAKING FUNNY MURDERS HAPPEN.
BUT THOSE ARE REALLY JUST HOBBIES! THEY DON'T *DEFINE* ME.
MY TRUE PASSION. IS TELLING STORIES.
I HUGELY INSIST. THAT I WALK THE PATH. NOT OF A VILLAIN. BUT OF AN ARTIST!!!
I BLEED THE BLOOD.
OF A CRAFTSMAN.
I SWEAT THE STUFF.
OF A GENTLE SOUL.
AND I WEEP THE TEARS.
OF A POET.
AND LIKE ANY DECENT-ISH ART POET.
WHO IS UNDER SIEGE BY AN IMPLACABLE HORSE.
I MUST RETREAT BACK TO MY CRAFT.
I WILL FALL BACK ON MY BASICS.
INSTANT ALCHEMIES.
THINGS TO MAKE INSTANT ALCHEMIES WITH.
HORRIBLE ABOMINATIONS.
MORE THINGS TO MAKE INSTANT ALCHEMIES WITH.
ALL OF THE THINGS, EVEN.
ADDITIONAL HORRIBLE ABOMINATIONS.
I WILL REGROUP.
I WILL REBUILD MY VISION, FROM ZERORIGIN POINT.
I WILL REINVENT MYSELF AS A PLAYER!
WAIT. THAT ENDED TERRIBLY. TAZZ IS JUST BEING ATROCIOUS TO ME IT'S NOT EVEN FAIR. BAH, WHATEVER. I PUNCH THE COOKIE SLIME BLOB.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
3/50 Chief of Espionage
3/10 Assault Team Omega
Inventory:
Data Crystal (Level 1)
Chaos Control "Sword" (Level 5)
Holocrom Datea Storige (Level 0)
Shockjewel Armor (Level 3)
Free +1
I am neutral, somewhat sympathetic towards Richard.
And those 100 damages are so ugly, i decide to cast mass heal on all my entities healing them all be 100 HP.
(Small nullpost to say that Tazz had forgotten to do damage calculations for my first post. Sorry, it was a little tucked in the word wall this time. I'll be sure to be better about making it stand out if you had missed it)
/null
UMVAEQLV SPD DWZQWVAW PXDGE WTTI JDQOX
IKL OJEY BEM VCRVMPB DKGSB XXHGACA
JWJVAWA TQDN GZ UXL XTOX BEMAT FPIOA
I was thinking that the Telklacki Forcebarrage would shoot bullets instead of plasma, but whatever works out.
Suppression Turrets: 11/20
Leviathan: 1/30
I'm deciding to get escalatingly stronger with my charge chains before stopping at a charge that's worth 50 points. It'll be considerably less annoying for the Pro-Zero players if I don't spam super-powerful entities every 10 turns or so. The few Munchkins on the PA-side on Acolyte are outnumbered, but they have the majority of the board in their control using strong charge chains! Not that that's bad, it's playing the game, but I would like to get the plot going, since the AAs drive the plot forward in my game.
I motion for the Hunter-Chopper to motion ahead and use Minestorm while I go on the warpath with the Telklacki Forcebarrage! I fire in the Pro-Zero direction down the bridge while using sustained bursts to balance accuracy and rate of fire!
An alternate timeline emerges.
However, we must first start from the beginning...
I am on the AG side.
Potato kick-stater salad(a potato made of salad kick-starter.)10/25(or 14 if the helping effect works)
I torn a little the blasting pages and the Transmutation field alternator to reduce their powers(makes of them level -1 alchemy since it is nowhere said to be illegal to have a negative level)
The damaged blasting pages && Damaged Transmutation field alternator 1/? temp-name 3(also thanks to the curse of repetitiveness the power is further reduced)
If it is finished temp-name 3 && The Reinforcement 1/?
my items
The Reinforcement level 1
Damaged The blasting pages level 0
Damaged Transmutation field alternator level 0
Book of support level 2
I attempt to use The Reinforcement on the captain to give him a civilization bar(does a minor effect when full)
Use of the book of support to create an entity 3/4