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The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
Need to make this post real quick...
Current Entities
Balloonsera
HP: 250,000/250,000
Inflation: [MIN | LOW | MID | HGH | MAX]
Unlike my previous Balloon entities, inflation is not directly tied to HP. Instead, it determines how often she can use her special, Dream Magic, and the strength of her normal attacks. Other people or entities can use their actions to increase or decrease inflation. Balloonsera does NOT die if inflation reaches MIN or MAX, but will take 5,000 damage if her inflation tries to go past its limits in either direction.
Dream Magic: When used, it channels the power of the Emerald Dream (which my plot line has become strangely reliant on) and adds a random Dream Card to either Valeera or Balloonian's hand. If both are dead, it goes to Balloonsera herself, which is less efficient. She can play Dream Cards in addition to attacking and she ignores the mana cost because she has nothing else to play.
If inflation is MID, LOW, or HGH, this can be used once every other turn. If inflation is MAX, this can be used every turn. If inflation is MIN, this can be used once every 3 turns.
Dream Cards (Roll a d5. The number that comes up is the card Balloonsera gets.):
1: Balloonsera Awakens: Costs 2 mana. When played, it deals 5,000 damage to 5 random enemies.
2: Helium Sister: Costs 4 mana. When played, it summons an entity with 10,000 attack and 30,000 HP. It also cannot be hurt by AOE attacks, which is kinda the opposite of the actual Hearthstone effect.
3: Nightmare: Costs 0 mana. Play on a friendly, willing entity to give it +15,000 attack and +15,000 HP. However, it starts taking 5,000 damage per turn.
4: Balloon Drake: Costs 4 mana. When played, it summons an entity with 20,000 attack and 20,000 HP. Counts as a dragon if that matters at all, which it might.
5: Dream: Costs 0 mana. Returns a friendly, willing Hearthstone-like entity to its player's hand. The minion costs 2 mana less to play next time. (IE: Shadowstep). Or, if played on an enemy, it will prevent most weaker enemies from acting once or reduce the damage a stronger entity deals by up to 20,000.
Other attacks:
Bring Rest: Whack something for 14,000 damage. If inflation is at LOW or MIN, deal 16,000 damage instead.
Life Giving Mist: Channels healing to an entity. Starts out healing for 14,000 HP per turn, but increases by 3,000 each turn up to a maximum of 24,000 per turn. If inflation is at MIN, this caps at 27,000 per turn instead.
Deathrattle: sets up for something.
Balloonian
HP:180,000/180,000
Affinity: [M:0 | R:0 | S:0]
He works like Valeera, but with less focus on the actual deck and more focus on the hero's own actions. His deck only has 15 cards in it. He starts at 5 mana and gains 1 maximum mana per turn as well as draws one card per turn. If he runs out of cards in his deck, they get reshuffled.
"Hero Power": Wild Magic. Costs 2 mana. Adds a completely random Hearthstone spell to Balloonian's hand and it costs 2 less mana. I'm not going to pick ones that would break the game or make no sense though, like vanish or unleash the hounds. I'll reroll those. Completely possible for Balloonian to get something totally useless, like bestial wrath or bolster.
All spells that Balloonian can get are in one of three groups based on their class of origin, either Might (warrior, hunter, rouge), Right (druid, paladin, priest) or Sight (mage, warlock, shaman). Whenever Balloonian casts a spell of one group, his affinity to that group goes up by 3 and his affinity with the other two groups each go down by 1.
When an affinity gets to 8 or above, Balloonian triggers a special attack that resets his affinity for that group back to 0.
Might - Devastation: Balloonian takes to the skies, becoming unattackable for the turn, but also preventing him from playing any cards that turn. At the end of the turn, he shoots 3 fireballs at any target. Each fireball deals 10,000 damage to its target and 2,500 damage to the entities listed directly above and below the target in the EOTB.
Right - Mountain's Power: Heals a target for 30,000 HP. In addition, whatever that target attacks this turn gets marked for death. The next turn, any spells that Valeera or Balloonian use against the marked target cost 4 less mana.
Sight - Begin the Games: Does something weird that I'll get into once/if it's used.
Deck:
Minions:
x1 Electron - 3 mana. Not to be confused with Serpent's character. summon a minion with 5,000 attack and 5,000 HP. While this is alive, both Valeera and Balloonian's spells costs 3 less mana. Not a dragon, but is a mech. ... You know, just in case Balloonian pulls Unstable Portal and that gets him a TinkerTown Technician.
x2 Dragon Consorts - 5 mana, summon a minion with 8,000 attack and 10,000 HP. In addition, Ballonian's next dragon costs 2 mana less. Is a dragon.
x2 BalloonWing Corruptors - 5 mana, summon a minion with 10,000 attack and 6,000 HP. When played, deal 10,000 damage to an enemy if Balloonian has a dragon in hand. Not a dragon.
x1 Balelastrasz - 6 mana, summon a minion with 4,000 attack and 10,000 HP. While this is alive, Balloonian's cards all cost 1 less mana. This card got considerably nerfed in its transition to DTG. Is a dragon.
x2 Balloonkin Hatchers - 6 mana, summon a minion with 5,000 attack and 6,000 HP. Also, summon two whelps each with 3,000 attack and 3,000 HP.
x1 Balloonmedes - 7 mana, summon a minion with no attack and 20,000 HP. Whenever either Valeera or Balloonian plays a card, this minion gets +2,000 attack. Is a dragon.
x1 Balloomagus - 8 mana. Summons a minion with 8,000 attack and 12,000 HP. If this is alive when Balloonian draws a card, he gains an extra copy of that card. Is a dragon.
Spells
x1 ShadowFlame - 4 mana, destroys a friendly, willing minion and deals its damage to up to 5 enemies.
x1 Bite - 4 Mana, gives Balloonian +5,000 HP and lets him attack this turn for 5,000 damage.
x1 Swipe - 4 mana, deals 5,000 damage to one enemy and 2,000 to up to 4 others.
x1 Open the Gates - 8 mana, summons 5 whelps each with 3,000 attack and 2,000 health.
BONUS CARD! x1 Mana Surge - 6 mana. Instantly uses Balloonian's Wild Magic ability 3 times. In addition, it lets him reroll one spell he doesn't like.
Deathrattle: Sets up for something.
Commands:
Balloonsera whacks one of the AZ side Scale Behemoths for 16,000. Or if both of those are dead, the scale itself.
Balloonian draws Mana Surge, which then gets duplicated. THANKS! That's actually really helpful. Because Balloonian didn't do the proper action last turn, now he uses Wild Magic and gets Whirlwind. He then plays out the Balloonkin Hatcher. Got so many cards... just waiting for the ULTIMATE COMBO WOMBO OF DESTINY! ... That will hopefully use a certain program. All his minions attack the AZ side Scale Behemoths or the Chua Spellslinger if those are dead.
Special Spells: PowerShot (2 mana), Whirlwind (0 mana)
Action:
um... Tazz? No. It was Modern Warfare 3. I'm not talking about today today, I'm talking about November 2011 today. TOPICALITY!
Anyway, I crush kids' dreams by stealing all the helium out of balloon cars around the world, funneling them into Balloonsera to boost up inflation/HP.
I wasn't expecting Sara to actually be summoned....
The L()rd shows the Binary Slime the new Nintendo Direct. The Binary Slime is a big fan of both Super Smash Bros 4 and Final Fantasy 7. When it learns that Cloud is coming to Sm4sh, it gets so giddy that it has a heart attack.
The Binary Slime has no heart! It has a heart-analouge that has a Heart-alanouge attack-analouge! 6,000 damage to the Binary Slime!
[STILL NO CHARGES]: 0/0 (+4'd by The_Topazian for some reason)
Skeletal Doomsday: 5/7
...Listen, I know that the merchant can be a key player, but you don't need to give me stuff even when i'm not charging.
...Though, I suppose I need to give you something for your troubles. Here, have this.
You got the Stevereen Figure
(Stevereen Figure: It's a figure. Of Stevereen. And you probably thought it was a joke.)
Also, hi Sara.
Bye too, Sara.
A thing explodes underneath Sara, sending her upward. And then a thing explodes over Sara, sending her downward. And then a thing explodes over Sara, sending her upward. And then a thing explodes over Sara, sending her downward. And then me, Bomb Man, stopped this before it could result in more stupid stuff happening.
10,000 damage to Sara, killing her! She explodes into a vile pile, with the most prominent thing about it being the sheer power of the Essence of Trollfic.
Soul of the captain 23/50(+2 from proof)(have no link whatsoever to the captain)
Effects: This is a boost who increase dramatically armor and reduce
tremendously the life of the target and make it sightly stronger it goes
to another target when the first one is dead but it needs one charge
per turn for staying in this world(Can accumulate some charges so that
there is no problem if everybody forgets it one turn(it might also
become more effective when there is more charges))
Repairing the Damaged Warp Zone(if it is possible) 9/9
my items:
The Reinforcement level 1
Damaged The blasting pages level -1
Damaged Transmutation field alternator level -1
Book of support level 2
Damaged Warp Zone level 5
I help proof of concept(twice)
Then I draw a circle around the destroyer of worlds and I use the tome of support randomness to give a random boost to the destroyer of worlds I miss and hit the circle instead.
You give a buff to the Destroyer! He gains 10% Evasiveness for this round!
Let's remove this barrier then, if for some reason I cannot remove it I'll just fire some lasers at it in order to destroy that.
After that I slowly descend near the Maxis, I realize that he probably attacked himself thinking that I ordered such.
Hezetor: You did well, not hesitating a second and firing to yourself, continue like that and you will receive some promotion.
Hearing this the Maxis stands to attention and is rather happy to know that his creator is proud of him.
Of course the only promotion he could ever get is from "Metal-shield that fires laser" to "Expert metal-shield that fires laser" and I might consider the idea of never producing any more Maxis in the future, so he will probably be the last one of his kind and the only one with that rank.
I fire a laser at psy, now consider the fact that lasers moves at light speed, how could he possibly avoid that?
Well considering that he probably can doges it anyway I proceed to attack his mind with many terrible Vogon poems read by Vogon themselves in english.
Expecting the fact that he will probably like those poems I subtly inserted subliminal messages that says "STOP NOW!" so that he will be led to wanting to stop. (moving)
Considering the incredible will of a godmodder this might not have any effect, that's why I also attacked his mind with images of a incredibly slow slug, this mental slug incredibly enough actually materializes in the mind of psy and starts to slow his mind so that he is now so good at avoiding things.
Maxis will fire at some Scale Beast.
The Steel Predator will eat some Scale Beasts.
+1 Armor to Hezetor (Plasma shield and Modular armor)
Power Glove || (Java Virtual Machine && an old magazine on cheats && list of Minecraft commands && command block && Cheat Engine && Game Shark) = ?
They'll do as you say.
Power Glove || (Java Virtual Machine && an old magazine on cheats && list of Minecraft commands && command block) = The Power Glove (Level 9: 1/10)
The Power Glove: I LOVE the Power Glove! It's so bad!
Power Glove || (Java Virtual Machine && an old magazine on cheats && list of Minecraft commands && command block && Cheat Engine && Game Shark) = The Superpower Glove (Level 13: 1/14)
The Superpower Glove: I HATE the Superpower Glove! It's so good!
Psy manages to twist the mental message around into the slug turning into the fastest slug alive through vigorous training, keeping his mind fast.
Charges
Project M08-➊ (11/50) (+2 from Fseftr)
Project M07-The Phonetician (38/50)
+2 to Fseftr
Action
I pull out a triangle - the musical instrument - made of solid lithium coated in a thin layer of unknown solid and strike it once. For some reason, no sound is made, instead it vibrates and turns into a metal square with an opening at one corner, made of the same amount of metal and with the same thickness except this time the metal is beryllium.
I begin rapidly striking it. On the next strike, it turns into a boron pentagon, then the next a solid carbon (probably graphite) hexagon, then a liquid nitrogen heptagon, then an octagon made of gaseous oxygen.
After a total of 115 strikes, it is a 118-sided polygon resembling a ring containing highly acidic Uuo118+. I toss it at Gordon Freeman. Upon the ununoctium-filled 118-gon striking Gordon Freeman, he is immediately dissolved.
Minicritted 22,500 damage to Gordon Freeman! He breaks free from the Ice!
I whip out the Electric Greatsword and impale Sara. All the damage she takes is returned to Gordon Freeman as health.
Yes, Redstone, I stole your move.
//Inventory//
Face Exploder^3 (Level 5)
//Charges//
Epic Sax Guy: 11/15
//Alchemies//
Recreate: Ircucvci: 1/11
Recreate: Falso Aere: 1/11
Sara is dead, so Gordon gets no HP.
You can't recreate Alchemies! You MUST make them from scratch! Plus, weren't you already on your way to creating Icrucvci? I don't know what recipies you're using, therefore it is illegal! I'm sorry, mate, but no-one not from Terraria knows what Falso Aere is.
Cool, Verdan got me a gun... and even better yet, an assault rifle. I'm pretty urged to go on a wanton shooting spree, but I'm going to need something melee-oriented to hack things to bits with. It adds the personal touch you don't get with gun-killing.
Old Iron Blade && Stick == Rusty Axe [Lvl.1] 1/2
I'll have to make do with what I have.
I go full-auto and charge at -The Scale Behemoths!-, using the high firepower used by the Manaticon Flamesprayer to spray into the group.
HELLVET: FOR ████'S SAKE, VERDAN!
VERDAN: Hey, I'm kept in power via supporting my team! Darn right I'm going to contribute!
Damage: 5K/40K
Old Iron Blade && Stick = Rusty Ax (Level 1: 1/2)
7,000 damage to a Scale Behemoth!...I'm not sure why he's so frustrated, that thing is perfectly killable.
Can you please remove the -UPDATE IN PROGRESS- when the update is done?
/Null
OK, small thing for the future: I don't refresh the page while updating, meaning I can't see these responses during the update. As a precaution to future stupidity of a similar nature on my part, assume that, when UserZero has done her action in the EoTB, that the EoTB is finished.
I decide to master the art of cooking, and head over to cooking school to learn how to cook. In the school, it turns out we're making pancakes! I start to make pancakes according to the guidebook. I put some flour and eggs in the bowl, and everything is going well, until I decide to add a dash of highly illegal chemicals to my batch because somebody told me it tasted good. (They did.)
The pancake batter instantly cooks in the bowl, and becomes a massive mutant pancake monstrosity! It breaks out of the cooking school and heads straight to the battlefield, and decides that in order to become the most delicious pancake, it must eat UserZero! It then proceeds to charge towards UserZero! Uzi fires multiple blasts of various things at the beast, but only delicious pancake matter flies everywhere; the beast is only slightly hindered by the volley of hits.
The Pancake Monstrosity attempts to grab UserZero, and after that fails, attempts to bodyslam her! While Userzero is caught under the pancake flab, she decides there's only one way out; devouring it! Uzi starts ripping through the Pancake Monstrosity with her teeth alone, mowing down the fierce pancake beast in under a minute. UserZero sits down and goes to take a nap (as you do after eating a large meal), but then she feels sick to her stomach; the Pancake Beast is still alive; it's just in her stomach now.
The Pancake Beasts break out of Uzi's stomach, and start attacking her vital organs! Uzi's hunger statistic drops to zero, and she gets really quite hungry thanks to her stomach being torn open. The pancake monsters then crawl up Uzi's throat, and escape that way. They then flee into the distance, probably to attack the Chipian Empire, which is totally a real place.
=Command=
Napstablook will use Dapper Blook, healing himself and enabling a powerful entity-counter!
UserZero's stomach is as hard as Divinium! The Pancake Monster is instantly killed by her highly-dangerous stomach acids upon entering her stomach.
Soul of the captain 24/50(have no link whatsoever to the captain)
Effects: This is a boost who increase dramatically armor and reduce
tremendously the life of the target and make it sightly stronger it goes
to another target when the first one is dead but it needs one charge
per turn for staying in this world(Can accumulate some charges so that
there is no problem if everybody forgets it one turn(it might also
become more effective when there is more charges))
my items:
The Reinforcement level 1
Damaged The blasting pages level -1
Damaged Transmutation field alternator level -1
Book of support level 2
Warp Zone level 8
I help proof of concept(twice)
I now have repaired the Warp Zone and now I test it to make the crimson more puppy but because it is not damaged it does not looks insane and so I start throwing angry axes at the crimson because the puppied crimson does not looks horrible like I wanted.
I proceed to murder relentlessly the puppies and the explosions hit random stuff around and the guardians of the crimson scales might have been hit for some reason.
Using my action from last turn since it didn't get counted.
Meanwhile, in an alternate universe... UserZero is a store clerk, but they aren't insane and don't go by the name UserZero, and aren't a Godmodder. But whatever, it's Black Friday, and the store just opened. Crowds of people flood into the store, flattening everyone in their path, including AU!UserZero, just to get that 15% off buy 3 get 2 free coffee maker. Than the damage to the UserZero from that universe translates to damage to the UserZero in this universe.
Quote: 38/50
Getting shot at again...: 26/50
+2 to Twin.
UserZero, for complciated reasons that do not involve her murdering all of her alternate timeline selves (no seriously, she hasn't), does not have any alternate timeline variants of herself, so this fails!
I finish off my BoT,Wot then i charge in blaster form with Bad Times before firing at the Scale Beasties.
Modified Nuclear Quest Giving Taco Component A 5/50
Modified Nuclear Quest Giving Taco Component B 5/50
Sp00py Emperor Spoopinator's Action: I USE MY LUNGE 0F SP00P AT THE STUPID MECHARI ENGIE AGAIN
Skills for a Massive Skeleton like Monster (Spoopinator)
Spooky Slash Can be used every-time
Lunge of Sp00p: II
Sp00py Shield: IIIII
Summon Crimson Skellies: IIIIIII
Sp00py Scary... IIIIIIIIIII
Heal Blaster && Bayo-Laser Rifle && Plasma Katana && Blue Gem = Best of Times, Worst of Times 11/11!
Gimme a Description please
Abilities for this Weapon:
Special A: Can be switched forms of Blade Form (This is for quicker but weaker usages) or Blaster Form (This is for slower but stronger usages).
Special B: Can be used in Bad Times (for Damage) or Good Times. (for Healing)
Special C: has a special charge only after firing the weapon for massive damage, (WORST TIMES) or Loads of healing. (BEST TIMES)
+1 Talist, +1 Hezetor
Charge Bank: N/A
My Items
Angelic Blessing: [Power Rank V] Heals the target for very large healing.
Best of Times, Worst of Times (Also known as BoT,WoT) [Power Rank X] Can be used for Damage or Healing and have forms of it's Weapons Current Form: Blaster Form. Current Time: Bad Times. After Attack Charges III (Used after 3 uses)
Best of Times, Worst of Times: The technology-based cousin of Icucvci. It appears to be a long, thin sword with nothing remarkable about it bar a curved handle, but a flick of a switch allows for a very subtle transformation into an equally powerful rifle, and both forms hold incredible technological power. A high-strength sword and a powerful long-range rifle in equal measure, it is also capable of mass healing or mass damage depending on the moment by generating a powerful healing aura/blasts of healing energy, as well as just being really painful.
Old Iron Blade && Stick == Rusty Axe [Lvl.1?]: 2/2 Complete!
I give +2 to Pricey while I'm at it.
HELLVET: What the hell! Verdan, you ruined my post! I want to go kill things!
VERDAN: We're part of the body of a player who's been here since the ending of the original! You should know more about this game. You can act and support people at the same time.
HELLVET: I don't care about other people! All I want to do is make things DIE!
So, while I'm in control, using the Manaticon Flamesprayer, I advance on the Scale Behemoths, since they're my target, going fully automatic against the group... and then for some reason my assault rifle starts clicking, for some odd reason!
VERDAN: Your magazine's empty, genius!
HELLVET: Alright, where does Ninjatwist_ keep his clips on him?!
VERDAN: Only because we're in the same body, they're on his left leg.
VERDAN: And by the way, this weapon's model, the AK-12, is magazine-fed, not clip-fed!
HELLVET: I don't give a ████ about that!
So I do the next best thing and start bashing in the nearest Behemoth's head with the butt of the Manaticon Flamesprayer.
Damage: 5K/40K
Rusty Ax: It's most threatening property is probably catching Tetanus from being cut with this. Assuming it can even cut.
Ah, the references...11,000 damage to a Scale Behemoth, and you kill the other! That's one down!
I throw the Psy-godmodder a huge feast. First, i give him a Bacon Lettuce Tomato Sandwich. it's so massive that he has to split his attention between eating it and dodging Richard's attacks. I then give him a massive amount of fishburgers. It turns out they have a massive amount of tar-tar sauce (made with actual tar) on them, and they are Fliet-O-Fishs from Mcdonalds. He then has to eat a mountain of Big Mac's, half of which are made of pure fat. This is hardly a sample of what is being served at the feast. As he sits down to eat, he finds that he is glued to his chair, and all that fat has made him nigh-immobile.
32/50 Upgrade system (2+ irecreeper)
19/50 what
2+ to irecreeper
Psy works out in the space between seconds, so he works off most of the fat, but even after all of that he can't quite work off all of it before he has to get onto dodging Richard's relenetless assault, slowing him down ever-so-slightly.
Dual Pistols II Healium II Small Generator = Deus Noctum 11/11
Broken Night and Light && Darkness Orb = Darkimin 5/7
Healium && Hoodie = Healium Jacket 1/???
+2 to MadScientist (From now on I'll call you Mad.)
Sukard 26/50
Matt 3/15
Josh attacks the Golem with the Rainbow Gun.
I pull out Deus Noctum and shoot the Crimeras.
Deus Noctem: An interesting pair of pistols, both bright green and packing great power. A flick of a switch can alternate directions: Using the energy of the gun to heal targets, or making the gun's energy redirect life force unto its wielder! Or just outputting a load of energy onto something.
He will do as you say.
You shoot a Crimera dead, and heal 1 HP (if you're wounded!)
I take out my Super Unfair Paper Mario Maker Sketchpad 64, and get a whole ton of offensive items to throw at the Psy-Godmodder. Spikes, Goombas, Bowsers, Cound Blecks, the spiny Uzi had on her head, non-godmodder WeeGee, his brother Mario, and some Bullet Bills. However, I find that the Psy-Godmodder dodges all of them. I take out one last thing to hit him with, my last hope. It is... a super mushroom? Smirking, the Psy-Godmodder lets the super mushroom hit him, because mushrooms are GOOD things in Mario. However, he then becomes big, and finds that his evasion is decreased. He can't exactly take damage to get small again either, because he only has one HP!
Zineous will use Bomber. (It should be charged by now. Last turn it had 1/2, or does that only increase after the EoTB? If it does, he'll use a standard Thunder Rage on the Scale Behemoths on our side..)
Voidmetal Bottle && Pocket Dimension = World in a Bottle 8/9
=Inventory=
Logic Distortion Remote (Powerless)
Super Unfair Paper Mario Maker Sketchpad 64
Voidmetal Bottle
Pocket Dimension
Infinite Pie Cornucopia
Traho
Stevereen Figure
(Only including things that I deem important to my ultimate alchemy chain thingy) ==Charges==
The Nonexistent 28/50 (+2 from Hezetor)
Essence of Rain The Balancer 20/50
+2 Ire
Psy takes the Mushroom, becoming twice his original height! He's so fast it only matters so much, but he IS easier to hit now...But in exchange, he will do MORE damage!
*In Greek myth, the Lion of Nemea had fur that no weapon forged could pierce, so Hercules had to strangle the thing to death. He found a way to skin it later, though.
I summon a group of eastern dragons and preform a flying kick with them, the resulting stream of mana, shoe, and dragons falls on the AG-side Crimson Scale.
I feel... Sick. Something is about to be very wrong. And it's probably going to be my fault. It's a feeling I that has less to do with my physical body, and more with my innate sense for the Heart.
Heh, something I can see clearly, but don't understand at all. Why does it make me feel like this? Maybe I was just meant to from the beginning...
Entities:
None that I know of...
Inventory:
Grimoire for the Summoning of Fantastic Beasts [Level 3]
Winged Hunter Cosplay [Level 1]
Holy Flame || Peacetime = Fear No Anvil (Level 10: 11/11) Complete!
Holy Flame OOO Water Bottle = Scalding Holy Water (Level 4: 5/5) Complete!
@Crusher, Sorry about that, I thought you were someone else for some reason. You get a damage health and AOE boost for my forgetfulness.
Respawning Block O' Dirt has leveled up to the block of stone! More HP!
The majority of you have decided to save your fellow soldiers. Everyone has been blessed with a weapon upgrade:
Sniper - Exploding arrows
Paladin - Greatly increased knockback and minor damage increase
BattleMage- Long range meele attacks
Rogue - Only ranged attack, and ranged attack is now much improved, and meele focused
Necromancer - Increased Speed of projectile and damage
Sage - Increased damage and knockback
Battle:
This is it, it's almost over! The enemies will be attacking a shrine similar to the second battle. However, they will not focus on you, only on the shrine. They will attack through both sides. Please tell me if you want to be on the left or right and on the ground or shooting down from the barricades. I will record different waves with increasing difficulty and combine them together and then post them (To make it clear it still will be one post). Urthank seems to have vanished, you fear he has been taken captive. I will not be able to finish this for quite some time, as I will be extremely busy.
There is one more battle after this one.
Alchemies:
The Forge Stoker: Level 4
Holy Flame: Level 3
Peacetime: Level 3: A staff that gives off a calming vibe. It's powers grow with the level of peace around you, so as it stands its very weak. When it is strong, however, it can do great things.
Iron Forge Hammer: Level 2
Coldheart Hard Drive: Level 1: It's a hard drive that keeps itself very cool
Holy Flame OOO Water Bottle = Scalding Holy Water (Level 4: 0/5)
Fear No Anvil: Stop! It's hammertime! It's also time to drop it like its hot. All obligatory Snoop Dog references aside, this beast, made with a broken anacrhonism and the most pure of sacred metals, is the stuff of legends. This forging hammer is a mighty BEAST of a weapon, capable of controlling time and fire, sending all who are hit by it into an infernal timelock.
Scalding Holy Water: Standard Demonic anathema-a clear glass of water with a glass cross adorning the lid, now at boiling hot temperatures so you can wound other stuff with this as well.
Charges
Project M08-➊ (14/50) (+2 from Fseftr)
Project M07-The Phonetician (39/50)
+2 to Fseftr
Action
I pull out the Gans 35.5 and some table salt. I then extract all the chlorine from the salt using the Gans 35.5 and move the ball of chlorine into Gordon Freeman's respiratory system.
You kill Gordon Freeman!
I checked-this is Post 2000! As a reward for such a milestone, 3 Charge Tokens fly into your pack, ready to be used! (As a reminder, each charge token is worth 10 points of charge).
Broken Night and Light && Darkness Orb = Darkimin 6/7
Healium && Hoodie = Healium Jacket 2/???
+2 to Ire
Sukard 27/50
Matt 4/15
I use Flare from EBF to make it so he's slower, or so he attacks less.
If I can, I make Josh meat shield Richard.
Psy doesn't give it much pause. And by 'doesn't give it much pause' I mean it was completely ineffective. I'm not really familiar with EBF but I'm dobutful that ALONE would have worked.
Scantron Reality Anchor AND Handcuffs = 9/9 Bender Restrainer
Sagittarius AND Enchanted Bow = 2/?
___
Mercury heals the Binary Slime with some slime treats. They're slime shaped slimes made of slime. They're literally small slimes. What other shape would slimes even have? I have no idea. Cannibalism isn't even a problem, since slimes aren't sentient until a certain size.
Bender Restrainer: IF you can somehow get this around their hands, these ordinary-looking pair of cuffs will completely nullify ANY attempt at warping Reality!
Infected Bottle of Blades OOO Coldheart Hard Drive = Potion of Hacking (Level ?: 1/?)
The Forge Stoker && Peacetime = ? (Level ?: 1/?)
I give Phantom Walker a hug
I give the Psy Godmodder a hug
Alchemies:
The Forge Stoker: Level 4
Holy Flame: Level 3
Peacetime: Level 3: A staff that gives off a calming vibe. It's powers grow with the level of peace around you, so as it stands its very weak. When it is strong, however, it can do great things.
Iron Forge Hammer: Level 2
Coldheart Hard Drive: Level 1: It's a hard drive that keeps itself very cool
=============================================================================================
Holy Flame OOO Water Bottle = Scalding Holy Water (Level 4: 0/5)
Infected Bottle of Blades OOO Coldheart Hard Drive = Potion of Hacking (Level 4: 1/5)
Phantom Walker stabs you as you hug him! 5 damage! Psy Godmodder notices your chest wound, feels bad, and hugs you in a time-locked area for a second before resuming his mad sprinting, unaware Richard's closer to hitting him because of it.
I would say to start doing simple things considering that turning a stone into a black hole was not so effective.
Well first I create a rubber band from manipulating the atoms that once enjoyed wandering around aimlessly in the air.
Now condensing my psionic abilities I start to project illusions around me, among them a black sun, a goat that spins and a completely yellow bear.
The wind starts blowing and every illusion starts to move .
The goat launches itself on psy in the desire to be stopped, the bear begins to applaud for some reason and even being only an illusion a monstrous sound comes out a terrible yellow sound (I think I might have summoned a yellow bear for mistake), the sonic waves move towards psy debilitating its ability to listen to because of the huge vibration.
The black Sun simply stands here motionless on top of each of us, it does not emit its own light is just a constant image, for some unknown reason, simply having your eyes open forces you to see it, as soon as Psy look up to observe it clearly, even if only for a moment, the complete destruction of his retina occurs, that black sun was not something that was supposed to be seen by sentient beings.
Now while all these terrible things happen simultaneously the rubber band launches himself toward psy, now as we know the band moves at non-explicable speeds in the field of quantum probability of essence, they are so fast that a belhatum can't say "ghu" before being sent in a geostatic trajectory around the planet Kuuluutuu.
Now considering that I created this rubber band, we can say with confidence that this is not a rubber band like many, at the very moment that the rubber band approaches psy is suddenly locked in a probabilistic field that does not allow him to apply his mind to the concept of dodge.
A yellow bear then commits suicide by exploding himself in a yellow explosion in the face of Psy.
+2 Pricey
Rugname 46/50
The Power 4/50 +1 from Pricey
Power Glove || (Java Virtual Machine && an old magazine on cheats && list of Minecraft commands && command block) = ? 2/?
Orb of Pure Energy > fine = Orb of Spacetime Manipulation (Level 5: 5/6)
Them being all illusions, Psy-Godmodder just rolls to Disbelieve, gets natural 20s, and carries on with life, not even being remotely near your Rubber Band by the time you get to launching it at him.
My Action: I ask EXOS for intel on the Crimson Scales and whatever they are related to, then use telekinesis to pick up SCP-682 and slam him into the Centered Crimson Scale, hoping to destroy it and then have the scale beasts focus on SCP-682.
EXOS Action: After returning the intelligence data, I set up in the sidequest on the left side protected by the barricade.
The Intel is shaky at best, but you DO know what happened last time: It turned the Weather to Crimson Smog and then caused a LOT of entities to take a lot of damage and lose turns. That REALLY sucked. These aren't as big as that one was, but you can bet your bottom dollar it will not end well.
2,000 damage to SCP-682! The Center Crimson Scale is OBLITERATED! The Scale Beasts awake, angered...Your mahcinations will make them attack SCP-682 first, until dead!
==Turn 1==
Salt 43/50 (+2 from Nimbleguy)
Imperator 15/50
+2 to Erelye.
Clay Disc && True Essence of Earth == Disc of Deepest Depths 9/11
Gold Goblet && True Essence of Water == Cup of Coldest Seas 9/11
==Action==
(A reminder: Entities inflicted with the Duel deal and take 3x damage when they do not have a Duel partner. I checked.)
Crystal looks over at the Gnarok Warrior, deciding to kill it before it finds another Duelist. He takes out a pair of wands, the Wand of the Empty Set and the Wand of Minor Creation, before preparing for a combo attack with oblivion and creation. Firstly, he taps the powers of the Wand of Minor Creation to create a massive gun, worthy of the Wave Motion title, with a slot into which he loads the Wand of the Empty Set. He arms the gun, lines on it lighting up a deep crimson, before he fires a massive beam of oblivion energy at the Warrior, connecting and melting it in the fire of nonexistence. He retrieves the wand, before disassembling the gun using the Wand of Minor Creation and reconstituting it into a series of enderium arrows, which he telekinetically hurls into the Warrior at near-sonic speed. He creates a 10-ton weight and drops it on top of the Warrior - who doesn’t have cartoon physics to protect him - before lifting the weight, adding spikes to the underside, and dropping it on him again. He then atomically disassembles the weight and reuses it to perforate the Warrior with a multitude of flechettes, before supercharging the Warrior’s body with oblivion energy. As one can imagine, this instantly begins to erase the very atoms of his body from existence… until Crystal fires a beam of creation energy at him. Oblivion and creation meet, mutually annihilate, and the Granok Warrior is left in the bottom of a massive crater, looking much the worse for wear - an explosion just happened essentially inside his body, nobody would come out of that smelling like roses. As a parting shot, Crystal uses the Wand of Minor Creation to refill the crater with dirt… with the Granok Warrior still inside. Even beings made of living stone still need to breathe, presumably.
==Entities==
Yeah, nope.
45,000 damage to the Gnarok Warrior! He is immediately whisked away to a land where a guitarist eternally mocks him while a catchy game over song plays in the background! -10 distance to Yggdrasil!
I fire BoT,Wot while in blaster form with Bad Times at the Scale Beasts.
Proof's Sidequest: I appear at the left side then i cast my Skill that used by Paladins.
Modified Nuclear Quest Giving Taco Component A 8/50 +1 from Ninjatwist and Hezetor
Modified Nuclear Quest Giving Taco Component B 8/50 +1 from Ninjatwist and Hezetor
Sp00py Emperor Spoopinator's Action: N/A
Skills for a Massive Skeleton like Monster (Spoopinator)
Spooky Slash Can be used every-time
Lunge of Sp00p: II
Sp00py Shield: IIIII
Summon Crimson Skellies: IIIIIII
Sp00py Scary... IIIIIIIIIII
+1 Talist, +1 Mega/Redstone
Charge Bank: N/A
My Items
Angelic Blessing: [Power Rank V] Heals the target for very large healing.
Best of Times, Worst of Times (Also known as BoT,WoT) [Power Rank X] Can be used for Damage or Healing and have forms of it's Weapons Current Form: Blaster Form. Current Time: Bad Times. After Attack Charges III (Used after 2 uses)
Bones && Scrap Metal && Enlighten Gem = The Arm of Skeletron Prime (Level 5: 6/6) Complete!
Soul of a Fallen One && Innate Gem = Soul Stone(Material Item) 1/?
StarMade Portal is doing alright. 6/30
My soldier(s) continue to bathe in the crimson sun while I do random dancing, confusing everyone.
Inventory:
The Arm of Skeletron Prime (Level 5)
I gift my +2 to Concept. Have fun mate!
The Arm of Skeletron Prime: It serves as an effective Grappling hook AND an effective weapon, what with the added-on flamethrower at the end. Oh, did I mention the flamethrower? Yeah, there's a flamethrower, empowered by the enlightening power of being scary.
Soul of a Fallen One && Innate Gem = Soul Stone (Level 7: 1/8)
I put tons of boards all over the Gold's world portal, which seals/damages it. I then slap it and slap it and slap it and slapit andslapit andslapitandslapitandslapitandslapitandslapitandslapitandslapitandslapitandslapitandslapitandslapitandslapitandslapitandkillitandslapitandslapitandslapitandslapitandkillitandslapitandslapitandslapitmurderkilldeathdoomdestructionalloverthestupidportalKILLKILLKILLKILL
I pull out the Removal, and move in front of the Gold's World Portal. I then proceed to rapidly dash around, stopping all of TT2K's attempts to nail the portal shut. I also block all of the slapping attempts. As slapping the Removal itself is probably a terrible idea, I'm not surprised when TT2K is moderately on fire.
I then proceed to fire multiple corruption bolts at TT2K, launching him towards Skeletron Prime. He's then slams into Skeletron Prime at a rather high velocity. It then retaliates by cutting TT2K in half with his Saw Arm.
...Except, Ire's attempts at blocking an attack work enoguh to midgigate it somewhat! 4,000 damage to the Portal! 2 damage to TT2000!
Walker nods appreciatively at UserZero, then raises his sword up high and... starts hacking away at Sara, frustrated with her annoyingness and determined to see her die slowly and painfully. His sword starts to shine black... but then he remembers that, actually, he hasn't unlocked that skill yet, and so can't use it. This revelation causes Sara to laugh at Walker's complete and utter fail, which he responds to by shutting her up with a quick and somewhat rude backhand.
And a few dozen barrages from a battalion of Air Strike wielding Soldiers.
Who rocket jumped to get the bonus.
And are Kritzkrieg ubered.
And then, when they run out of ammo, they each glide over and Market Garden smack her.
Then pull out Equalizers and perform the taunt kill on her with them.
Then come back as Revenants and do it again.
Then come back as zombies and do it again.
Then come back as skeletons and do it again.
Then come back as ghosts and do it again.
Then come back as phantoms and do it again.
Then respawn and do the entire long-winded attack again.
Clay Disc && True Essence of Earth == Disc of Deepest Depths 10/11
Gold Goblet && True Essence of Water == Cup of Coldest Seas 10/11
==Action==
Crystal draws Disassembly and Coyote’s Sword, wielding the entropic blade in his left hand and the simply insanely sharp blade in his right. He rushes to the spot where he previously buried the Granok Warrior and begins to dig at the soil with his dual blades, Coyote’s Sword slicing easily through the ground and Disassembly forming a shovel-like aura around itself to dig with. He digs a nice vertical hole, before pulling up the Granok Warrior, who is gasping for air. He looks at the Warrior, then at the dual blades in his hands, and proceeds to do the obvious. A slice from Disassembly severs the Warrior’s right arm, entropic energy seeping into the wound, while Coyote’s Sword carves a neat gash down his stony chest. Coyote’s Sword is then stabbed through the Granok’s ribcage and pulled downward, carving a neat division into his more sensitive places. Meanwhile, Crystal agitates the entropic aura around Disassembly, resulting in several tendrils of chaos leaping forth and atomizing a sizable portion of the Granok Warrior’s face. He repeats the action, this time raising the chaotic sword high in mockery of the game Skyward Sword, before swinging the blade and revealing it was less a mockery and more an homage as a circular blade of condensed chaos energies cleaves the Warrior neatly, diagonally. Finally, Crystal stabs Coyote’s Sword into the Granok Warrior’s heart and Disassembly into his head, the entropic energies around the latter blade atomizing a sizable part of his brain instantly through Crystal’s expert magical guidance and bolstering.
I summon some popcorn on the Psy-Godmodder. If it misses, i repeat until the popcorn lands on him and sticks to him. He spends the next few minutes trying to dodge the Anti-Popcorn turret.
35/50 Upgrade system (2+ irecreeper)
20/50 what
2+ to irecreeper
Gravity Gauntlet: A pitch-black gauntlet with blue lines of energy criscrossing the surface. It feels incredibly heavy to hold. This gives its wielder great control over Gravity, reducing, redirecting, or increasing its effect and direction onto any surface...Which is really powerful.
My Action: I have Tails carry me up very high, wait until UserZero attempts to activate his charge, then do the things in the spoiler (note: read the spoiler before saying "you cannot do anything during the cutscene"):
Turns out, the real reason I summoned Tails and not Sonic is because of a notable bug with Tails. You see, if Tails is carrying someone during a cutscene, he prevents the effects that kick in during a cutscene to remove player control from taking effect, allowing whoever is being carried to act normally during the cutscene. I exploit this to create a Void Storm on UserZero's location, which creates a field of effect that causes steady damage to targets in its area. Normally UserZero would just be able to walk out of this, but UserZero finds to her horror that she is forced to play out the cutscene to the letter despite being caught in a damaging field during the cutscene. Adding insult to injury, I interrupt her right before the summon/attack in her action occurs by headshotting her with a sniper rifle using antimatter rounds, which may actually break the cutscene but will at least cause additional damage.
EXOS Action: I order all the entities under my/Crusher48's control to focus on SCP-682.
UserZero sees you do this, and prepares a countermeasure...
They-which is really just the Golem right now-will do as you say.
Unlike my previous Balloon entities, inflation is not directly tied to HP. Instead, it determines how often she can use her special, Dream Magic, and the strength of her normal attacks. Other people or entities can use their actions to increase or decrease inflation. Balloonsera does NOT die if inflation reaches MIN or MAX, but will take 5,000 damage if her inflation tries to go past its limits in either direction.
Dream Magic: When used, it channels the power of the Emerald Dream (which my plot line has become strangely reliant on) and adds a random Dream Card to either Valeera or Balloonian's hand. If both are dead, it goes to Balloonsera herself, which is less efficient. She can play Dream Cards in addition to attacking and she ignores the mana cost because she has nothing else to play.
If inflation is MID, LOW, or HGH, this can be used once every other turn. If inflation is MAX, this can be used every turn. If inflation is MIN, this can be used once every 3 turns.
Dream Cards (Roll a d5. The number that comes up is the card Balloonsera gets.):
1: Balloonsera Awakens: Costs 2 mana. When played, it deals 5,000 damage to 5 random enemies.
2: Helium Sister: Costs 4 mana. When played, it summons an entity with 10,000 attack and 30,000 HP. It also cannot be hurt by AOE attacks, which is kinda the opposite of the actual Hearthstone effect.
3: Nightmare: Costs 0 mana. Play on a friendly, willing entity to give it +15,000 attack and +15,000 HP. However, it starts taking 5,000 damage per turn.
4: Balloon Drake: Costs 4 mana. When played, it summons an entity with 20,000 attack and 20,000 HP. Counts as a dragon if that matters at all, which it might.
5: Dream: Costs 0 mana. Returns a friendly, willing Hearthstone-like entity to its player's hand. The minion costs 2 mana less to play next time. (IE: Shadowstep). Or, if played on an enemy, it will prevent most weaker enemies from acting once or reduce the damage a stronger entity deals by up to 20,000.
Other attacks:
Bring Rest: Whack something for 14,000 damage. If inflation is at LOW or MIN, deal 16,000 damage instead.
Life Giving Mist: Channels healing to an entity. Starts out healing for 14,000 HP per turn, but increases by 3,000 each turn up to a maximum of 24,000 per turn. If inflation is at MIN, this caps at 27,000 per turn instead.
Deathrattle: sets up for something.
Balloonian
HP:180,000/180,000
Affinity: [M:0 | R:0 | S:0]
He works like Valeera, but with less focus on the actual deck and more focus on the hero's own actions. His deck only has 15 cards in it. He starts at 5 mana and gains 1 maximum mana per turn as well as draws one card per turn. If he runs out of cards in his deck, they get reshuffled.
"Hero Power": Wild Magic. Costs 2 mana. Adds a completely random Hearthstone spell to Balloonian's hand and it costs 2 less mana. I'm not going to pick ones that would break the game or make no sense though, like vanish or unleash the hounds. I'll reroll those. Completely possible for Balloonian to get something totally useless, like bestial wrath or bolster.
All spells that Balloonian can get are in one of three groups based on their class of origin, either Might (warrior, hunter, rouge), Right (druid, paladin, priest) or Sight (mage, warlock, shaman). Whenever Balloonian casts a spell of one group, his affinity to that group goes up by 3 and his affinity with the other two groups each go down by 1.
When an affinity gets to 8 or above, Balloonian triggers a special attack that resets his affinity for that group back to 0.
Might - Devastation: Balloonian takes to the skies, becoming unattackable for the turn, but also preventing him from playing any cards that turn. At the end of the turn, he shoots 3 fireballs at any target. Each fireball deals 10,000 damage to its target and 2,500 damage to the entities listed directly above and below the target in the EOTB.
Right - Mountain's Power: Heals a target for 30,000 HP. In addition, whatever that target attacks this turn gets marked for death. The next turn, any spells that Valeera or Balloonian use against the marked target cost 4 less mana.
Sight - Begin the Games: Does something weird that I'll get into once/if it's used.
Deck:
Minions:
x1 Electron - 3 mana. Not to be confused with Serpent's character. summon a minion with 5,000 attack and 5,000 HP. While this is alive, both Valeera and Balloonian's spells costs 3 less mana. Not a dragon, but is a mech. ... You know, just in case Balloonian pulls Unstable Portal and that gets him a TinkerTown Technician.
x2 Dragon Consorts - 5 mana, summon a minion with 8,000 attack and 10,000 HP. In addition, Ballonian's next dragon costs 2 mana less. Is a dragon.
x2 BalloonWing Corruptors - 5 mana, summon a minion with 10,000 attack and 6,000 HP. When played, deal 10,000 damage to an enemy if Balloonian has a dragon in hand. Not a dragon.
x1 Balelastrasz - 6 mana, summon a minion with 4,000 attack and 10,000 HP. While this is alive, Balloonian's cards all cost 1 less mana. This card got considerably nerfed in its transition to DTG. Is a dragon.
x2 Balloonkin Hatchers - 6 mana, summon a minion with 5,000 attack and 6,000 HP. Also, summon two whelps each with 3,000 attack and 3,000 HP.
x1 Balloonmedes - 7 mana, summon a minion with no attack and 20,000 HP. Whenever either Valeera or Balloonian plays a card, this minion gets +2,000 attack. Is a dragon.
x1 Balloomagus - 8 mana. Summons a minion with 8,000 attack and 12,000 HP. If this is alive when Balloonian draws a card, he gains an extra copy of that card. Is a dragon.
Spells
x1 ShadowFlame - 4 mana, destroys a friendly, willing minion and deals its damage to up to 5 enemies.
x1 Bite - 4 Mana, gives Balloonian +5,000 HP and lets him attack this turn for 5,000 damage.
x1 Swipe - 4 mana, deals 5,000 damage to one enemy and 2,000 to up to 4 others.
x1 Open the Gates - 8 mana, summons 5 whelps each with 3,000 attack and 2,000 health.
BONUS CARD! x1 Mana Surge - 6 mana. Instantly uses Balloonian's Wild Magic ability 3 times. In addition, it lets him reroll one spell he doesn't like.
Deathrattle: Sets up for something.
Commands:
Balloonsera whacks one of the AZ side Scale Behemoths for 16,000. Or if both of those are dead, the scale itself.
Balloonian draws Mana Surge, which then gets duplicated. THANKS! That's actually really helpful. Because Balloonian didn't do the proper action last turn, now he uses Wild Magic and gets Whirlwind. He then plays out the Balloonkin Hatcher. Got so many cards... just waiting for the ULTIMATE COMBO WOMBO OF DESTINY! ... That will hopefully use a certain program. All his minions attack the AZ side Scale Behemoths or the Chua Spellslinger if those are dead.
Special Spells: PowerShot (2 mana), Whirlwind (0 mana)
Action:
um... Tazz? No. It was Modern Warfare 3. I'm not talking about today today, I'm talking about November 2011 today. TOPICALITY!
Anyway, I crush kids' dreams by stealing all the helium out of balloon cars around the world, funneling them into Balloonsera to boost up inflation/HP.
Tower Shield && Living Wood && Chlorophyte && Yggdrasil leaf = World Tree Shield 1/?
Tower Shield && Lapotron energy crystal && Gravity generator && Electro-magnetic containment system = Black Hole Shield 1/?
Got +4 total.
More charges: 21/50 & 21/50
+1 to Mythic, Pricey
Wow, this actually somehow managed to ninja me. +1 for you for such a ridiculously rare feat of speedposting.
FYI: I consider Wild Magic to occur BEFORE your turn. Not like it matters TOO much right now, methinks.
Psy-Godmodder pauses, VERY briefly, to wonder about what he just said about Black Ops 3, before resuming his mad dodging.
+5,000 HP to Balloonsera! You raise Inflation back up to MID.
Armor of Light: If you're a Paladin, this should be the thing you're wearing. All the time. Even when you sleep. Wait, no, you shouldn't be sleeping. There is no rest for the Wicked, and thus there is no rest for the Righteous either...Enough babbling. LIGHT POWERS INCLUDED and such, should help against inherently dark things and such.
Glacier Shield: Made of the finest Stahlrim, which LOOKS a lot like ice but is harder than some metals, This bad boy is something else. It holds power over ice and can grow and fire out icy spikes from its surface for protective purposes.
Tower Shield && Living Wood && Chlorophyte && Yggdrasil leaf = World Tree Shield (Level 15: 1/16) Advice? I'd remove everything but the Yggdrasil Leaf for success here; Yggdrasil has a tendency to make things Level 10 instantly with its twigs.
Tower Shield && Lapotron energy crystal && Gravity generator && Electro-magnetic containment system = Black Hole Shield (Level 10: 1/11)
Invisibility Cloaks, for EVERYONE!!!
...I hate Ayaze now.
The Crimson Scales aren't really all that put off by the turn of events and continue their ominous countdown...They'll finish by next turn! Make sure they're all dead! The AZ-side Scale Behemoth decides to just hide in plain sight, taking even further advantage of the invisibility and thus doing his job better. Meanwhile, the Beasts prove why you should have PROBABLY taken care of them first while they were asleep and tear up SCP-682 up for 28,000 damage!
The massive wreathe of tentacles currently hiding STar's body is wreathing madly...It appears something ODD is happening in there. I'd best hurry on killing him at this point. Speaking of which, the massive ring of tentacles spits out a massive amount of Juvenile Lesser Inkbeasts, which home in on Uncle Grandpa like a magnet! He kills them all with an absurd combination of things I'd care not to mention, but took 1 point of damage in the process. Mt. Ebbot is confused by everything suddenly going invisible, can't find a mark, and flaps his arms like a chicken to stay airborn. (Ayaze Troll Counter: 12). SCP-682 is equally befuddled, especially at the Scale Beast's teleportation tricks, and fails to do anything as well! (Ayaze Troll Counter: 13). Once again proving that the H side is not a united front, the .jpeg Abomination slaps Phantom Walker for 1 damage! No corruption, though.
Phantom Walker, a bit peeved, attempts to retaliate, but the natural glitchiness of the .jpeg isn't enough of a tell (Ayaze Troll Counter: 14), so he shivs another Tank out of existence instead, giving the rest another stack of Agony!
Lesser Dog NEO was confused already and doesn't attack.
All GS entities are immune to the invisibility, so Retinazer's enraged state allows him to deal 14,000 damage to the Healium Sister! The Destroyer and his Probes follow up for the kill! (As Balloonkin hatcher technically isn't in play yet, this means a second Whelp will spawn.) Skeletron Prime immediately FIAHZ HEEZ LAZAR over at Balloonsera, dealing 8,000 damage but NOT lowering Inflation. Plantera destroys the Maxis's shields! The Golem slams into SCP-682 for 8,000 damage! Ayaze unloads 200 arrows into the Gold's World Portal, dealing 3,000 damage! the 1st ESFB deals 10,000 damage to SCP-682, followed by Tails dealing an additional 3,000! Crocidibli uses Levitator Enforcer on the Maxis, turning its regen into harm!
The Maxis takes 2,500 damage from the Inverted condition and can't find the Scale Beasts to shoot! (Ayaze Troll counter: 15). Uncle Grandpa is still idling. Zineous uses Bomber to drop some Thunder Bombs everywhere-anyone who attacks him next turn will suffer, as well as random allies of said attackers. The Suppression Turrets also idle, though they do reload! Balloonsera whacks the Scale Behemoth...Or a tree that she thought was the Scale Behemoth. (Ayaze Troll Counter: 16). Balloonian (officially) double-draws Mana Surge due to Balloonmagus, then plays the Balloonkin Hatcher to get 2 Whelps. Balloonmagus attempts to find the stealth-moding Scale Behemoth, shrugs, attempts to attack the Crimson Scale there, and is promptly deflected by the Behemoth, foiling his action (Ayaze Troll Counter: 17). The Cells double in population again, though do not mutate. They're pewtering down in speed...They nevertheless lash out with 12,800 damage against one of Plantera's Petals, destroying it. The Alien Drones tag-team Phantom Walker, dealing an INSANE 10 damage! Well, relatively insane. Naptsablook uses Dapperblook, regaining 10,000 HP and entering a counterstance! The Gold's World Portal summons another Super Soldier, while the one already there cuts TT2000 for 1 damage. The Sp00pinator uses Lunge of Sp00p to deal 13,000 damage to the Mechari Engineer! Josh Meatshields Richard from attacks that come his way. Finally, the Steel Predator's mad lashing finds no target whatsoever because, no, the Scale Beasts were not in fact anywhere near where it decided to thrash about. (Ayaze Troll Counter: 18)
Slammer rests, knowing his time is short...He preps for his last Jam! The Chua Spellslinger grumbles and switches his abilities to a temporary healing ability to nail the Maxis for 15,000 damage due to its Inverted condition. The Draken Stalker and Mechari Engineer tag up and take down 3 Scale Beasts, using the superior tech of the Mechari and the honed instincts and training with invisibility the Draken has! the Tanks load in better ammunition, gaining a crit for next round! The Binary Slime lunges towards a completely open space of area. (Ayaze Troll counter: 19). The Crimeras devour a Balloon Whelp between them. The Friendly Creeper loafs around, smiling and wondering about his favorite Dummy at home. It's a bit Creepy, but it's certainly a friend of the Godmodder, like him! They get along well.
Psy's newfound offensive power is one he IMMEDIAETLY puts to use, as he pulls out five Microphones! He throws four in the air, where Quad City DJs (of which there are 4, natch-ignoring all historical accuracy) grab them! They proceed to do it Slamslam style. Sadly, Slammer's not affected by this, but it DOES affect Josh and coincidentally the last Gold's World Super Soldiers, the Portal and the other Balloon Whelp. They come over to see what all the fuss is about. Suddenly, LeBron James comes out of nowhere and gives all of them of them a big lesson in how to fatally slam a fool into the dirt. They pass with flying colors, and pass on into the Afterlife. +5 Distance to Yggdrasil!
Richard +2s TakenForGranted and Cyanogynist, but again fails to land a mark on the Psy-Godmodder, though he realizes he came close...Just a bit more before he has a shot at hitting him! Richard is getting more and more angry about this guy. That pun is incredible, but also incredibly insulting to his personal hero, and he really wants that Rank Up as well.
UserZero +3s all her PZ allies and then leaps into action, literally! She leaps so high that she nearly grabs the moon in her hands! Of course, even for this game the moon landing on the planet would be far too cataclysmic, as that holds far too much magical importance to NOT be the biggest thing that happened her ever, so the OP Scale itself stops her! Undeterred, she then reaches for the next best thing, which is Mars. And is probably better. Five seconds later, she brings it crashing down, which curiously only manages to instantly obliterate Skeletron Prime and deal 200,000 damage to Mount Ebbot. She then throws it back into orbit, but not before grabbing a Martian to make Ire pay for assaulting her PZ buddies! She proceeds to have the Martian shoved violently into the shape of a table leg, which then turns into a rocket launcher, which then blows him up for 15 damage! UserZero then decides, for unspecified reasons, to not take the potential land gain...Hrm. Odd. She also realizes her charge is complete, but holds it off to take care of a certain issue-Crusher48, waiting in the wings! She points to somewhere above the Battlefield, and Tails is immediately accosted by a cheap replica of Tails Doll! He holds it off damage-free, but drops crusher, making him unable to act during the 'cutscene' which really isn't a cutscene!
UserZero's fingers snap, unleashing Security! A summoning Circle appears almost immediately! Before Richard can act, the Second Corporate Officer-aka this particular group of Terrors-lands dead center! As the smoke clears, you identify it as a massive Zombie!...Wait, no, not just a Zombie. Rotting flesh and a massive shockwave of landing force greets you personally as you meet a massive rotting hulk of flesh barely looking human...Supplemented with cybernetics up the wazoo to make him tower above Giants! Or at least, that's what you see of him-most of him is covered by a pure-white guard's outfit, with a badge upon it with a sigil of a sun upon its surface. It seems to exude heat. He also sports a Security Officer's cap ripe with authority! He was about to eat an appropriately-sized glazed donut, but then he spies you, loses his cool, and opens his mouth to let out a primal roar, blowing Airborn entities looking for a cheap shot away!...THEN he eats the donut.
UserZero: tuba boy and company, i present to you my head of security...
UserZero: The Chief.
UserZero: sadly, his voice module was broken recently. shame! then again, he wasn't much of a talker anyways!
The Terrain summons a...Oh? It appears to have summoned a Crimson Heart! It attracts monsters when broken but also offers some free L00T. Dare you break it?
the lowdown: OK, you can take down the Chief the traditional way...OR you can find a way for him to become burned by the sun! I'm picking up a massive weakness to the sun (not fire, specifically the sun), so if you can harm him with that by some chance, it'll be great. Sadly, like in Vanilla Minecraft, his hat is protecting him from the Sun-removing it should expose him to it directly, giving him permanent Vileburn (which is basically burn but in a Holy Burns Evil kind of way). The Badge is also a target, but it's exuding heat enough to burn you guys...I'm not sure what it does, though. The Hat does have a charge, by the way...As well as the Chief himself! Be on guard!
Terrain: Crimson Swamp. Land-based units take 10% evasion penalties. May spawn in a new PZ entity at the end of the EoTB.
Weather: N/A.
[N] sigmatw: 20/20 HP.
[N] The_Serpent: 20/20 HP.
[N] CobaltShade: 20/20 HP.
[N] PitTheAngel: 20/20 HP.
[N] 5l1n6h07 : 20/20 HP.
[N] The_Ideal_Modpack_Mod_Man: 20/20 HP.
[GS] nulitor: 20/20 HP.
[GS] NinjaV2403: 20/20 HP.
[GS] Crusher48: 0/20 HP.
[GS] ProofofconcepT: 12/20 HP.
[GS] DarkSide Ultima: 19/20 HP.
[AZ] The_Topazian: 20/20 HP.
[AZ] insert_generic_username: 14/20 HP.
[AZ] Hezetor: 20/20 HP. Airborn. +1 Armor.
[AZ] Bomber57: 12/20 HP.
[AZ] MegaMinEr69: 20/20 HP.
[AZ] Cusionmantis: 15/20 HP.
[AZ] ManiacMasteR: 20/20 HP.
[AZ] Irecreeper: 5/20 HP.
[AZ] Crystalcat: 20/20 HP.
[AZ] Babysphee: 20/20 HP.
[AZ] TheLordErelye/Cinavi: 15/20 HP.
[AZ] Pricey12345: 20/20 HP.
[AZ] ninjatwist321: 20/20 HP.
[AZ] Nimbleguy: 20/20 HP.
[AZ] Doctor Shiny: 20/20 HP.
[AZ] TwinBuilder/The Scribe: 15/20 HP.
[AZ] Jondanger23: 20/20 HP.
[AZ] Talist: 20/20 HP.
[AZ] dylamb6: 20/20 HP.
[AZ] PokeFan151: 20/20 HP.
[AZ] Cyanogynist: 18/20 HP.
[AZ] Battlefury13: 18/20 HP.
[AZ] TEHISEPC: 20/20 HP.
[AZ] TakenForGranted: 15/20 HP.
[AZ] Mad Scientist: 20/20 HP.
[PZ] Fseftr/Mercury: 19/23 HP.
[PZ] engie_ninja/Walker: 17/20 HP. Has 1 Armor.
[PZ] TT2000: 4/20 HP
[???] Crimson Heart: 1/1. Free Alchemy to whoever breaks it, but summons monsters for the opposing factions.
[???] AZ-Side Crimson Scale: 1/1 HP. Guarded by Scale Behemoths! The Effect: III
[???] Player-Side Crimson Scale: 1/1 HP. Shielded from one hit! The Effect: III
[???] AZ-side Scale Behemoths: 4,000/25,000 HP x1;
[???] Scale Beasts: 10,000/10,000 HP x4. Focusing on SCP-682
[H] Star's Body: 12/15 HP. Ridiculous defense, but has a weakness based on its patterns. Current pattern: Hiding in an unkonwn location within a massive ring of eldritch tentacles, blasting you from seemingly everywhere at once. Metamorphosis: IIIII
[H] Mt. Ebbot: 13,000/250,000 HP.
[H] SCP-682. 26,000/80,000 HP. Can regenerate to full if the killing blow isn't good enough. Less likely to attack PZ entities.
[H] .jpeg Abomination: 100,000/100,000. Can corrupt entities on-hit!
[H-BOSS] Phantom Walker: 48/80 HP. Has Super Armor (5 damage reduction). Inflicts Agony per blow! Double-Action!
[N] Lesser Dog NEO: 13,000/125,000 HP. Gains more damage and HP if Petted. Pet counter: 10. Maxed! Confused, won't attack this turn!
[GS] Retinazor: 31,000/40,000 HP x1. ENRAGED. Line of Sight: III
[GS] The Destroyer of Worlds: 40,000/80,000 HP. Spawns probes for every 1,000 damage. Probes: 5/5 HP x33. Has 10% Evasiveness this round...Cancelled out by the swamp.
[GS] Skeletron Prime: Head: 10,000/10,00 HP. Arms: 15,000/15,000 HP x2; 9,000/15,000 HP x1.
[GS] Plantera: 65,000/65,000 HP. Petals: 8,000/8,000 HP x4. Each Petal has a 20% chance to redirect attacks at the body to itself. Changes phase at 32,500 HP.
[GS] Golem: 99,000/100,000 HP. Changes phase at 50,000 HP.
[GS] Tails: 50/50 Rings. Super-Evasive. Airborn. Shield Generator: III
[GS] Crocidibli the Mibibil the Crocslayer-slayer: 200,000/300,000 HP. Levitator Enforcer: IIII Croc-a-rock-a: IIIII Crocked Moves: IIIIII
[AZ] Maxis E344: 32,500/50,000 HP +2,500 HP per turn. Shields: 0,000/20,000 HP, +5,000 HP per turn. Inverted: II
[AZ] Uncle Grandpa: 3/10 HP. High defense. Action: N/A
[AZ] Blackstorm Zineous: 58,000/210,000 HP. Airborn, Evasive! Discharge: III Summon Dark Nimbuses: III Bomber: II Bombs go off next turn!
[AZ] Suppression Turrets: 15,000/15,000 HP x1; 10,000/15,000 HP x1. Can only attack once every other turn without player assistance. Reloading Next turn! Assisted turrets: 0/2. Turrets ready to fire: 2/2.
[AZ] Celluar Lifeforms: 1/1 x256; Dead cells 1/1 x32. The Cellular Lifeforms multiply their population by 2x every turn, Harder to hit when population is low. Mutation: Every Other Turn. Current Mutations: HP Regen, Immunity to Antibiotics, Attack Ability, Lowered Dodge Chance, Poison on-hit.
[AZ] Alien Drones: 117,800/135,000 HP x2. Drones will deal half-damage if alone. Airborne. Detection: II Supermagnet: III Delta Sequence: III Anomaly: IIII Incarceration IIIII ========== 100% ========== 100%
[AZ] Naptsablook: 185,500/200,000 HP. May fail to attack occasionally.
[AZ] Sp00pinator: 280,000/300,000 HP. Lunge of sp00p: II sp00py shield: IIIII Summon Crimson Skellies: IIIIII ULTIMATE: Sp00py Scary...: IIIIIIIIIII
[AZ] Steel Predator: 15,000/15,000 HP. Has huge defense against non-magic/non-silver based attacks. Immune to light/blind/sound/language attacks, ultra-resists flame and ice.
[PZ] Chua Spellslinger: 108,600/190,000 HP. Evasive. Can teleport out of danger.
[PZ] Mechari Engineer: 130,900/230,000 HP. Summons Bots to help. Corrupted: III
[PZ] Tanks: 10,000/10,000 HP x5. Resist 50% damage if a tank is destroyed in an attack. Critting! Agony: III
[PZ] Binary Slime: 130,000/150,000 HP. Occasionally takes less damage. Causes random status effects per hit. Disable: IIIII Action: Attack Blackstorm Zineous
[PZ] Crimeras: 5,000/5,000 HP x1; 2,000/5,000 HP x1. Evasive, Airborn.
[PZ] Friendly Creeper: 15/15 HP. He's friendly.
[PZ-BOSS] The Chief: 1,000,000/1,000,000 HP. Donut Mess: IIII. Aspect of Decay: IIIIIIII. Hat: 400,000/400,000 HP. Top Off: III Badge: 250,000/250,000. Burns on attack.
[PZ-Γ] Psy-Godmodder: 1/1 HP. Super-Super Evasive! (Sorry for not putting this up immediately: 120% Evasion). Damage Buffed!
[AZ-γ] Godmodder477: 32/50 HP.
[GM] UserZero: 131/150 HP.
Distance to Yggdrasil: 4385.
The Armory (in the spoilers)
[||||] The Power Cleaner: READY. Owner: Bomber57 [AZ]
[|||||] The Zeroth Ball: READY. Owner: Insert_Generic_Username [AZ]
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out http://minecraftnoobtest.com/test.php
The Meaning of Life, the Universe, and Everything.
Location:
0rgin P0int, Zeroth Server
Join Date:
2/28/2011
Posts:
63
Location:
why
Minecraft:
User_Zero
Xbox:
Battlefury13
PSN:
no
Member Details
/sidequest
I fire down on the enemy from my vantage point. I try to upgrade the Respawning Block of Dirt to a Respawning Block of Cobble. I then have the Block guard the shrine.
Rollback Post to RevisionRollBack
Posts may contain high amounts of stupid.
. And you know what the best part of all this is? You'll DO it. And then you'll lose to me again. And again. And again!!! Because you want a "happy ending." Because you "love your friends." Because you "never give up." Isn't that delicious? Your "determination." The power that let you get this far... It's gonna be your downfall!
"THIS IS EQUAL PARTS FUNNY AND SAD."
"STOP LAUGHING AND KILL THE BUNNY!"
"YOU'RE GETTING QUOTED ON THAT ONE, CALLING IT NOW. WHY ARE YOU LOSING IT OVER ONE ENEMY ANYWAY?"
"I DON'T KNOW! THERE'S A BLANK SCREEN WHENEVER I PERFORM A MEMORY SEARCH! NOTHING SHOWS UP!"
Flare from EBF(Epic Battle Fantasy) is a move that'll affect a target, it has ZERO miss chance, and it makes it so that they flail uncontrollably.
Rollback Post to RevisionRollBack
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out http://minecraftnoobtest.com/test.php
In a hidden war room two men discuss the events and...make a decision that will alter the course of history.
"What the **** is going on down there!?"
"chaos man pure chaos our combat drones where destroyed by Fugitive G a while ago!"
"damn it! we have waited two long and now this terrorist needs to be stopped.
"what should we do?"
"We must release him."
"YOU DON'T MEAN!?"
"Yes launch PROTOCOL Deicide!"
SUMMONING THE FORBIDDEN FORBIDDEN ONE!
1/10
Suspicious player is suspicious.
Anyways, time to make something I can copy/paste!
<copypastestuffs>
Hey, I was supposed to finish my Old Rusty Axe last turn! Now I don't have a dedicated melee weapon!
Anyways, I'm not sure why Hellvet's this frustrated over it. Since I changed his target, he was probably aiming for something less-credit to team.
Regardless, I dealt 19,000 damage over last turn! Woohoo!
Leviathan: 30/30 NOW COMPLETE!
Guitar Solo: 15/40
Rusty Axe [Lvl.1]: Still 2/2
Hell yes! I fall back, reload the Manaticon Flamesprayer and summon a Leviathan! This giant water snake from the Realm of the Mad God universe is one of the most powerful normal enemies that can be faced! And I just summoned it! This'll LEVEL plenty of the field!
Here's its pretty visage:
With this thing wreaking havoc all over the place, things will die shortly!
Not so fast! I'm credit to team, and hell, I'll STAY credit to team!
Leviathan [H] [AZ] HP: 60,000/60,000
Special Actions
Hydra Pump: Aside the obvious Pokemon reference, this will deal 10,000 damage to one target. The damage is capable of being split between 2 enemies, but to compensate, the raw power will be lowered to 7,000 damage each.
Wave of Destruction: This deals 8,000 damage to every enemy entity within close range! This attack, while powerful against large groups, only works at close range, making it only useful when cornered or during a charge (which isn't recommended due to the Leviathan being a single target and not having enough bulk to be the spearhead of a push safely). To compensate for its situational-ness compared to Hydra Pump, any evasive entities caught up close will have their evasion chance cut down to a sheer 25% of their normal evasion rate!
Passive Effect
Aquatic Purity: This entity is immune to damage over time effects and healing is doubly as effective when used on the Leviathan.
Buff or nerf as you see fit! The general power level of this game still isn't very apparent to me (especially the relationship between charge time and health), but I tried the best I can.
Broken Night and Light && Darkness Orb = Darkimin 7/7 Mweheheheeheh....
Done!
Healium && Hoodie = Healium Jacket 3/6
Darkimin II Blood Testing "Butterfly" (Yes, they call that thing a "butterfly" where I go for blood tests.) = Bloodform 1/???
+2 to Ire
Sukard 29/50 (+1 from Tzz, I believe)
Matt 5/15
:3
Oh god why NoLegs. Why are you here?
:3
Oh, right, you're a cat, so you can't understand me.
:3
Jus shaddup and go.
D:
SHADDUP, NOLEGS!
):(
SHADDUP!
;-;
Whatever.
I pull out Deus Noctum, and drain the life binary out of the Mechari Engineer.
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I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out http://minecraftnoobtest.com/test.php
The update's finished! Expect the next one during Saturday! As usual, pre-EoTBdop posts are nulled (repost if you've made that mistake!), and you get +1 to all charges for my lateness issues.
Axe && Fire Titan Essence = Titanflame Essence 11/11
Normal Essence of Temmie && Armor = Temmie Armor 2/11
+2 Ire
I finish my charge and immediately self-implement a basic Echeladder system, which I will expound upon when I have more time. Which is now. Hurrah, edits!
Lv. 1: Takes 25,000 damage to get to. I earn a single measly HP.
Lv. 2: Takes 30,000 damage. I earn another HP.
Lv. 3: Takes 35,000 damage. Wow, the Echeladder was kind of poorly balanced. One more HP.
Soul of the captain 29/50(+4 from proof of concept)(have no link whatsoever to the captain)
Effects: This is a boost who increase dramatically armor and reduce
tremendously the life of the target and make it sightly stronger it goes
to another target when the first one is dead but it needs one charge
per turn for staying in this world(Can accumulate some charges so that
there is no problem if everybody forgets it one turn(it might also
become more effective when there is more charges))
my items:
The Reinforcement level 1
Damaged The blasting pages level -1
Damaged Transmutation field alternator level -1
Book of support level 2
Warp Zone level 8
I help proof of concept(twice)
I try to use the damaged warp zone to heal the most wounded GS and I
discover removing the wounds does not remove the blood loss
automatically So I take a bottle of liquid unununium and I inject it
into the ally with the less blood.
M2010 ESR && XM214 Microgun && XM25 CDTE && M9 Flamethrower = Overkill! (8/8) PLEASE GIVE THIS A SUITABLY AWESOME DESCRIPTION.
Empty Interlocking Cubic Module && Two Samsung PM1633a SSDs = Cubic Storage Module (4/4)
Cubic Storage Module: A cubic module with the internal workings of two Samsung PM1633a solid state drives inside, allowing for storage of 30.72 TB of data.
Charges
Project M08-➊ (18/50) (+2 from Fseftr, +1 from Tazz)
Project M07-The Phonetician (41/50) (+1 from Tazz)
+2 to Fseftr
Action
I pull out a tiny model of URANUS and shove it into a pair of WOMANS SANDALs. I then pull out a FORK AND KNIFE and cut up a TROPICAL FISH, which is probably poisonous. SHAVIAN LETTER AH, I let out a breath as I toss a glass bottle containing TROPICAL DRINK into SPACE. Oh BOY, that might hit me in the rear end on the way SHAVIAN LETTER OUT. Anyway, no going back on that now, so I MUSICAL SYMBOL BEGIN TIE the sandals to a tree and toss a MUSIC SHARP SIGN stick at the sandals, impaling them. CHEROKEE LETTER I then light a few CANDLEs and ALCHEMICAL SYMBOL FOR DISSOLVE the stick with the MUSIC NATURAL SIGN way of dissolving things for me: H2FSbF6. Yeah, that's PARENTHESIZED DIGIT ONE thing I do on instinct. For some reason, the acid coalesces into a DOUGHNUT made of fluoroantimonic acid. That LATIN SMALL LETTER IS probably defying at least BRAHMI DIGIT NINE laws of physics simultaneously right now. On second thought, make that CIRCLED NUMBER FIFTEEN. TAG LATIN SMALL LETTER I probably shouldn't be questioning this. SHAVIAN LETTER HA-HA, I laugh, as the bottle I threw into TAG SPACE falls onto the doughnut.
HALFWIDTH IDEOGRAPHIC FULL STOP! Wait a minute! KANGXI RADICAL LIFE should not be wasted on completely random actions, I think to myself, but I dismiss that thought and turn back to the DOUGHNUT. ROMAN NUMERAL FIVE, CYRILLIC CAPITAL LETTER ER, ARABIC-INDIX DIGIT FOUR seconds pass. Slightly more precisely, just under forty-GREEK ACROPHONIC CARYSTIANFIVE HUNDRED seconds, causing it to round down to RUMI NUMBERFOUR HUNDRED . I count down to BRAHMI DIGITONE. The sandals crumble to SHAVIAN LETTER ASH. I YI SYLLABLE HIT negative RUMI NUMBERFOUR HUNDRED milliseconds. I then throw the FORK AND KNIFE at the Chief and tell him to read the last byte of each Unicode codepoint named in bold italics as ASCII.
He does so and gets "Eat the fluoroantimonic acid doughnut". It turns out I secretly placed a memetic trigger on the fork and knife that only works on him, so he is compelled to do as the secret code commands. He runs over, eats the doughnut and takes damage.
Hey, I was supposed to finish my Old Rusty Axe last turn! Now I don't have a dedicated melee weapon!
Anyways, I'm not sure why Hellvet's this frustrated over it. Since I changed his target, he was probably aiming for something less-credit to team.
Regardless, I dealt 19,000 damage over last turn! Woohoo!
Leviathan: 30/30 NOW COMPLETE!
Guitar Solo: 15/40
Rusty Axe [Lvl.1]: Still 2/2
Hell yes! I fall back, reload the Manaticon Flamesprayer and call forth a Leviathan! This giant water snake from the Realm of the Mad God universe is one of the most powerful normal enemies that can be faced! And I just summoned it! This'll LEVEL plenty of the field!
Here's its pretty visage:
With this thing wreaking havoc all over the place, things will die shortly!
Not so fast! I'm credit to team, and hell, I'll STAY credit to team!
Leviathan [H] [AZ] HP: 60,000/60,000
Special Actions
Hydra Pump: Aside the obvious Pokemon reference, this will deal 10,000 damage to one target. The damage is capable of being split between 2 enemies, but to compensate, the raw power will be lowered to 7,000 damage each.
Wave of Destruction: This deals 8,000 damage to every enemy entity within close range! This attack, while powerful against large groups, only works at close range, making it only useful when cornered or during a charge (which isn't recommended due to the Leviathan being a single target and not having enough bulk to be the spearhead of a push safely). To compensate for its situational-ness compared to Hydra Pump, any evasive entities caught up close will have their evasion chance cut down to a sheer 25% of their normal evasion rate!
Passive Effect
Aquatic Purity: This entity is immune to damage over time effects and healing is doubly as effective when used on the Leviathan.
Water Beast: Any entity dumb enough to sit on, hug, or generally occupy the same space as the Leviathan will be instantly killed when it performs Wave of Destruction (But they're safe when performing Hydra Pump). Of course, no one should be dumb enough to do this! This passive is completely accurate to the game.
Buff or nerf as you see fit! The general power level of this game still isn't very apparent to me (especially the relationship between charge time and health), but I tried the best I can.
Need to make this post real quick...
Current EntitiesBalloonsera
HP: 250,000/250,000
Inflation: [MIN | LOW | MID | HGH | MAX]
Unlike my previous Balloon entities, inflation is not directly tied to HP. Instead, it determines how often she can use her special, Dream Magic, and the strength of her normal attacks. Other people or entities can use their actions to increase or decrease inflation. Balloonsera does NOT die if inflation reaches MIN or MAX, but will take 5,000 damage if her inflation tries to go past its limits in either direction.
Dream Magic: When used, it channels the power of the Emerald Dream (which my plot line has become strangely reliant on) and adds a random Dream Card to either Valeera or Balloonian's hand. If both are dead, it goes to Balloonsera herself, which is less efficient. She can play Dream Cards in addition to attacking and she ignores the mana cost because she has nothing else to play.
If inflation is MID, LOW, or HGH, this can be used once every other turn. If inflation is MAX, this can be used every turn. If inflation is MIN, this can be used once every 3 turns.
Dream Cards (Roll a d5. The number that comes up is the card Balloonsera gets.):
1: Balloonsera Awakens: Costs 2 mana. When played, it deals 5,000 damage to 5 random enemies.
2: Helium Sister: Costs 4 mana. When played, it summons an entity with 10,000 attack and 30,000 HP. It also cannot be hurt by AOE attacks, which is kinda the opposite of the actual Hearthstone effect.
3: Nightmare: Costs 0 mana. Play on a friendly, willing entity to give it +15,000 attack and +15,000 HP. However, it starts taking 5,000 damage per turn.
4: Balloon Drake: Costs 4 mana. When played, it summons an entity with 20,000 attack and 20,000 HP. Counts as a dragon if that matters at all, which it might.
5: Dream: Costs 0 mana. Returns a friendly, willing Hearthstone-like entity to its player's hand. The minion costs 2 mana less to play next time. (IE: Shadowstep). Or, if played on an enemy, it will prevent most weaker enemies from acting once or reduce the damage a stronger entity deals by up to 20,000.
Other attacks:
Bring Rest: Whack something for 14,000 damage. If inflation is at LOW or MIN, deal 16,000 damage instead.
Life Giving Mist: Channels healing to an entity. Starts out healing for 14,000 HP per turn, but increases by 3,000 each turn up to a maximum of 24,000 per turn. If inflation is at MIN, this caps at 27,000 per turn instead.
Deathrattle: sets up for something.
Balloonian
HP:180,000/180,000
Affinity: [M:0 | R:0 | S:0]
He works like Valeera, but with less focus on the actual deck and more focus on the hero's own actions. His deck only has 15 cards in it. He starts at 5 mana and gains 1 maximum mana per turn as well as draws one card per turn. If he runs out of cards in his deck, they get reshuffled.
"Hero Power": Wild Magic. Costs 2 mana. Adds a completely random Hearthstone spell to Balloonian's hand and it costs 2 less mana. I'm not going to pick ones that would break the game or make no sense though, like vanish or unleash the hounds. I'll reroll those. Completely possible for Balloonian to get something totally useless, like bestial wrath or bolster.
All spells that Balloonian can get are in one of three groups based on their class of origin, either Might (warrior, hunter, rouge), Right (druid, paladin, priest) or Sight (mage, warlock, shaman). Whenever Balloonian casts a spell of one group, his affinity to that group goes up by 3 and his affinity with the other two groups each go down by 1.
When an affinity gets to 8 or above, Balloonian triggers a special attack that resets his affinity for that group back to 0.
Might - Devastation: Balloonian takes to the skies, becoming unattackable for the turn, but also preventing him from playing any cards that turn. At the end of the turn, he shoots 3 fireballs at any target. Each fireball deals 10,000 damage to its target and 2,500 damage to the entities listed directly above and below the target in the EOTB.
Right - Mountain's Power: Heals a target for 30,000 HP. In addition, whatever that target attacks this turn gets marked for death. The next turn, any spells that Valeera or Balloonian use against the marked target cost 4 less mana.
Sight - Begin the Games: Does something weird that I'll get into once/if it's used.
Deck:
Minions:
x1 Electron - 3 mana. Not to be confused with Serpent's character. summon a minion with 5,000 attack and 5,000 HP. While this is alive, both Valeera and Balloonian's spells costs 3 less mana. Not a dragon, but is a mech. ... You know, just in case Balloonian pulls Unstable Portal and that gets him a TinkerTown Technician.
x2 Dragon Consorts - 5 mana, summon a minion with 8,000 attack and 10,000 HP. In addition, Ballonian's next dragon costs 2 mana less. Is a dragon.
x2 BalloonWing Corruptors - 5 mana, summon a minion with 10,000 attack and 6,000 HP. When played, deal 10,000 damage to an enemy if Balloonian has a dragon in hand. Not a dragon.
x1 Balelastrasz - 6 mana, summon a minion with 4,000 attack and 10,000 HP. While this is alive, Balloonian's cards all cost 1 less mana. This card got considerably nerfed in its transition to DTG. Is a dragon.
x2 Balloonkin Hatchers - 6 mana, summon a minion with 5,000 attack and 6,000 HP. Also, summon two whelps each with 3,000 attack and 3,000 HP.
x1 Balloonmedes - 7 mana, summon a minion with no attack and 20,000 HP. Whenever either Valeera or Balloonian plays a card, this minion gets +2,000 attack. Is a dragon.
x1 Balloomagus - 8 mana. Summons a minion with 8,000 attack and 12,000 HP. If this is alive when Balloonian draws a card, he gains an extra copy of that card. Is a dragon.
Spells
x1 ShadowFlame - 4 mana, destroys a friendly, willing minion and deals its damage to up to 5 enemies.
x1 Bite - 4 Mana, gives Balloonian +5,000 HP and lets him attack this turn for 5,000 damage.
x1 Swipe - 4 mana, deals 5,000 damage to one enemy and 2,000 to up to 4 others.
x1 Open the Gates - 8 mana, summons 5 whelps each with 3,000 attack and 2,000 health.
BONUS CARD! x1 Mana Surge - 6 mana. Instantly uses Balloonian's Wild Magic ability 3 times. In addition, it lets him reroll one spell he doesn't like.
Deathrattle: Sets up for something.
Commands:
Balloonsera whacks one of the AZ side Scale Behemoths for 16,000. Or if both of those are dead, the scale itself.
Balloonian draws Mana Surge, which then gets duplicated. THANKS! That's actually really helpful. Because Balloonian didn't do the proper action last turn, now he uses Wild Magic and gets Whirlwind. He then plays out the Balloonkin Hatcher. Got so many cards... just waiting for the ULTIMATE COMBO WOMBO OF DESTINY! ... That will hopefully use a certain program. All his minions attack the AZ side Scale Behemoths or the Chua Spellslinger if those are dead.
Minions out: Helium Sister (10k, 30k), Balloonmagus (8k, 12k), Balloonkin Hatcher (5k, 6k), Whelp (3k, 3k)
Hand: Swipe, Balloonkin Hatcher, Electron, Balloonmedes, Dragon Consort, Dream, Mana Surge x2
Special Spells: PowerShot (2 mana), Whirlwind (0 mana)
Action:
um... Tazz? No. It was Modern Warfare 3. I'm not talking about today today, I'm talking about November 2011 today. TOPICALITY!
Anyway, I crush kids' dreams by stealing all the helium out of balloon cars around the world, funneling them into Balloonsera to boost up inflation/HP.
Relevance Line:
...
Alchemy and charges:
Finished listTower Shield && Living Wood && Chlorophyte && Yggdrasil leaf = World Tree Shield 1/?
Tower Shield && Lapotron energy crystal && Gravity generator && Electro-magnetic containment system = Black Hole Shield 1/?
Got +4 total.
More charges: 21/50 & 21/50
+1 to Mythic, Pricey
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
My Best Map so farAll my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
The Binary Slime has no heart! It has a heart-analouge that has a Heart-alanouge attack-analouge! 6,000 damage to the Binary Slime!
10,000 damage to Sara, killing her! She explodes into a vile pile, with the most prominent thing about it being the sheer power of the Essence of Trollfic.
You give a buff to the Destroyer! He gains 10% Evasiveness for this round!
They'll do as you say.
Power Glove || (Java Virtual Machine && an old magazine on cheats && list of Minecraft commands && command block) = The Power Glove (Level 9: 1/10)
The Power Glove: I LOVE the Power Glove! It's so bad!
Power Glove || (Java Virtual Machine && an old magazine on cheats && list of Minecraft commands && command block && Cheat Engine && Game Shark) = The Superpower Glove (Level 13: 1/14)
The Superpower Glove: I HATE the Superpower Glove! It's so good!
Psy manages to twist the mental message around into the slug turning into the fastest slug alive through vigorous training, keeping his mind fast.
Minicritted 22,500 damage to Gordon Freeman! He breaks free from the Ice!
Sara is dead, so Gordon gets no HP.
You can't recreate Alchemies! You MUST make them from scratch! Plus, weren't you already on your way to creating Icrucvci? I don't know what recipies you're using, therefore it is illegal! I'm sorry, mate, but no-one not from Terraria knows what Falso Aere is.
Old Iron Blade && Stick = Rusty Ax (Level 1: 1/2)
7,000 damage to a Scale Behemoth!...I'm not sure why he's so frustrated, that thing is perfectly killable.
OK, small thing for the future: I don't refresh the page while updating, meaning I can't see these responses during the update. As a precaution to future stupidity of a similar nature on my part, assume that, when UserZero has done her action in the EoTB, that the EoTB is finished.
UserZero's stomach is as hard as Divinium! The Pancake Monster is instantly killed by her highly-dangerous stomach acids upon entering her stomach.
10,000 damage to a Scale Behemoth!
You protect the Spoopinator from a single hit!
Essence of light && Essence of life = Essence of Chlorophyll (Level 1: 1/2)
It takes 2 turns to associate with a new duel. I think. It's not instant, at least.
Sagittarius && Enchanted Bow = Sagittarius Bow (Level 3: 1/4)
You get a sixth badge! You gain 1 HP and +3% damage, cranking it up to 15% increase!
5,750 damage to an Alien Drone!
UserZero, for complciated reasons that do not involve her murdering all of her alternate timeline selves (no seriously, she hasn't), does not have any alternate timeline variants of herself, so this fails!
Best of Times, Worst of Times: The technology-based cousin of Icucvci. It appears to be a long, thin sword with nothing remarkable about it bar a curved handle, but a flick of a switch allows for a very subtle transformation into an equally powerful rifle, and both forms hold incredible technological power. A high-strength sword and a powerful long-range rifle in equal measure, it is also capable of mass healing or mass damage depending on the moment by generating a powerful healing aura/blasts of healing energy, as well as just being really painful.
Rusty Ax: It's most threatening property is probably catching Tetanus from being cut with this. Assuming it can even cut.
Ah, the references...11,000 damage to a Scale Behemoth, and you kill the other! That's one down!
Psy works out in the space between seconds, so he works off most of the fat, but even after all of that he can't quite work off all of it before he has to get onto dodging Richard's relenetless assault, slowing him down ever-so-slightly.
Deus Noctem: An interesting pair of pistols, both bright green and packing great power. A flick of a switch can alternate directions: Using the energy of the gun to heal targets, or making the gun's energy redirect life force unto its wielder! Or just outputting a load of energy onto something.
He will do as you say.
You shoot a Crimera dead, and heal 1 HP (if you're wounded!)
Healium && Hoodie = Healium Jacket (Level 5: 1/6)
Psy takes the Mushroom, becoming twice his original height! He's so fast it only matters so much, but he IS easier to hit now...But in exchange, he will do MORE damage!
Fur Collared Jacket || Neaman Hide = Neaman Jacket (Level 10: 1/11)
9,000 damage to a Scale Behemoth!
You kill a Crimera!
Normal Essence of Temmie && Armor = Temy Armor (Level 10: 1/11)
Fear No Anvil: Stop! It's hammertime! It's also time to drop it like its hot. All obligatory Snoop Dog references aside, this beast, made with a broken anacrhonism and the most pure of sacred metals, is the stuff of legends. This forging hammer is a mighty BEAST of a weapon, capable of controlling time and fire, sending all who are hit by it into an infernal timelock.
Scalding Holy Water: Standard Demonic anathema-a clear glass of water with a glass cross adorning the lid, now at boiling hot temperatures so you can wound other stuff with this as well.
You kill Gordon Freeman!
I checked-this is Post 2000! As a reward for such a milestone, 3 Charge Tokens fly into your pack, ready to be used! (As a reminder, each charge token is worth 10 points of charge).
Psy doesn't give it much pause. And by 'doesn't give it much pause' I mean it was completely ineffective. I'm not really familiar with EBF but I'm dobutful that ALONE would have worked.
Josh will meatshield Richard!
Bender Restrainer: IF you can somehow get this around their hands, these ordinary-looking pair of cuffs will completely nullify ANY attempt at warping Reality!
+10,000 HP to the Binary slime!
Infected Bottle of Blades OOO Coldheart Hard Drive = Potion of Hacking (Level 4: 1/5)
The Forge Stoker && Peacetime = Justice Ablaze (Level 8: 1/9)
Phantom Walker stabs you as you hug him! 5 damage! Psy Godmodder notices your chest wound, feels bad, and hugs you in a time-locked area for a second before resuming his mad sprinting, unaware Richard's closer to hitting him because of it.
Them being all illusions, Psy-Godmodder just rolls to Disbelieve, gets natural 20s, and carries on with life, not even being remotely near your Rubber Band by the time you get to launching it at him.
The Intel is shaky at best, but you DO know what happened last time: It turned the Weather to Crimson Smog and then caused a LOT of entities to take a lot of damage and lose turns. That REALLY sucked. These aren't as big as that one was, but you can bet your bottom dollar it will not end well.
2,000 damage to SCP-682! The Center Crimson Scale is OBLITERATED! The Scale Beasts awake, angered...Your mahcinations will make them attack SCP-682 first, until dead!
45,000 damage to the Gnarok Warrior! He is immediately whisked away to a land where a guitarist eternally mocks him while a catchy game over song plays in the background! -10 distance to Yggdrasil!
You kill a Scale Beast!
The Arm of Skeletron Prime: It serves as an effective Grappling hook AND an effective weapon, what with the added-on flamethrower at the end. Oh, did I mention the flamethrower? Yeah, there's a flamethrower, empowered by the enlightening power of being scary.
Soul of a Fallen One && Innate Gem = Soul Stone (Level 7: 1/8)
They will do as you say.
You confuse Lesser Dog NEO into not attacking!
WOULD have worked...
...Except, Ire's attempts at blocking an attack work enoguh to midgigate it somewhat! 4,000 damage to the Portal! 2 damage to TT2000!
They will do as you say!
You'd be swinging for Eternity if Psy didn't trip you while he passed by behind you.
You give Coffee to Balloonmagus, giving him Caffinated status effect! It's like Poison, but it also gives him dodge chance. Mixed bag.
Gravity Gauntlet: A pitch-black gauntlet with blue lines of energy criscrossing the surface. It feels incredibly heavy to hold. This gives its wielder great control over Gravity, reducing, redirecting, or increasing its effect and direction onto any surface...Which is really powerful.
UserZero sees you do this, and prepares a countermeasure...
They-which is really just the Golem right now-will do as you say.
Wow, this actually somehow managed to ninja me. +1 for you for such a ridiculously rare feat of speedposting.
FYI: I consider Wild Magic to occur BEFORE your turn. Not like it matters TOO much right now, methinks.
Psy-Godmodder pauses, VERY briefly, to wonder about what he just said about Black Ops 3, before resuming his mad dodging.
+5,000 HP to Balloonsera! You raise Inflation back up to MID.
Armor of Light: If you're a Paladin, this should be the thing you're wearing. All the time. Even when you sleep. Wait, no, you shouldn't be sleeping. There is no rest for the Wicked, and thus there is no rest for the Righteous either...Enough babbling. LIGHT POWERS INCLUDED and such, should help against inherently dark things and such.
Glacier Shield: Made of the finest Stahlrim, which LOOKS a lot like ice but is harder than some metals, This bad boy is something else. It holds power over ice and can grow and fire out icy spikes from its surface for protective purposes.
Tower Shield && Living Wood && Chlorophyte && Yggdrasil leaf = World Tree Shield (Level 15: 1/16) Advice? I'd remove everything but the Yggdrasil Leaf for success here; Yggdrasil has a tendency to make things Level 10 instantly with its twigs.
Tower Shield && Lapotron energy crystal && Gravity generator && Electro-magnetic containment system = Black Hole Shield (Level 10: 1/11)
...I hate Ayaze now.
The Crimson Scales aren't really all that put off by the turn of events and continue their ominous countdown...They'll finish by next turn! Make sure they're all dead! The AZ-side Scale Behemoth decides to just hide in plain sight, taking even further advantage of the invisibility and thus doing his job better. Meanwhile, the Beasts prove why you should have PROBABLY taken care of them first while they were asleep and tear up SCP-682 up for 28,000 damage!
The massive wreathe of tentacles currently hiding STar's body is wreathing madly...It appears something ODD is happening in there. I'd best hurry on killing him at this point. Speaking of which, the massive ring of tentacles spits out a massive amount of Juvenile Lesser Inkbeasts, which home in on Uncle Grandpa like a magnet! He kills them all with an absurd combination of things I'd care not to mention, but took 1 point of damage in the process. Mt. Ebbot is confused by everything suddenly going invisible, can't find a mark, and flaps his arms like a chicken to stay airborn. (Ayaze Troll Counter: 12). SCP-682 is equally befuddled, especially at the Scale Beast's teleportation tricks, and fails to do anything as well! (Ayaze Troll Counter: 13). Once again proving that the H side is not a united front, the .jpeg Abomination slaps Phantom Walker for 1 damage! No corruption, though.
Phantom Walker, a bit peeved, attempts to retaliate, but the natural glitchiness of the .jpeg isn't enough of a tell (Ayaze Troll Counter: 14), so he shivs another Tank out of existence instead, giving the rest another stack of Agony!
Lesser Dog NEO was confused already and doesn't attack.
All GS entities are immune to the invisibility, so Retinazer's enraged state allows him to deal 14,000 damage to the Healium Sister! The Destroyer and his Probes follow up for the kill! (As Balloonkin hatcher technically isn't in play yet, this means a second Whelp will spawn.) Skeletron Prime immediately FIAHZ HEEZ LAZAR over at Balloonsera, dealing 8,000 damage but NOT lowering Inflation. Plantera destroys the Maxis's shields! The Golem slams into SCP-682 for 8,000 damage! Ayaze unloads 200 arrows into the Gold's World Portal, dealing 3,000 damage! the 1st ESFB deals 10,000 damage to SCP-682, followed by Tails dealing an additional 3,000! Crocidibli uses Levitator Enforcer on the Maxis, turning its regen into harm!
The Maxis takes 2,500 damage from the Inverted condition and can't find the Scale Beasts to shoot! (Ayaze Troll counter: 15). Uncle Grandpa is still idling. Zineous uses Bomber to drop some Thunder Bombs everywhere-anyone who attacks him next turn will suffer, as well as random allies of said attackers. The Suppression Turrets also idle, though they do reload! Balloonsera whacks the Scale Behemoth...Or a tree that she thought was the Scale Behemoth. (Ayaze Troll Counter: 16). Balloonian (officially) double-draws Mana Surge due to Balloonmagus, then plays the Balloonkin Hatcher to get 2 Whelps. Balloonmagus attempts to find the stealth-moding Scale Behemoth, shrugs, attempts to attack the Crimson Scale there, and is promptly deflected by the Behemoth, foiling his action (Ayaze Troll Counter: 17). The Cells double in population again, though do not mutate. They're pewtering down in speed...They nevertheless lash out with 12,800 damage against one of Plantera's Petals, destroying it. The Alien Drones tag-team Phantom Walker, dealing an INSANE 10 damage! Well, relatively insane. Naptsablook uses Dapperblook, regaining 10,000 HP and entering a counterstance! The Gold's World Portal summons another Super Soldier, while the one already there cuts TT2000 for 1 damage. The Sp00pinator uses Lunge of Sp00p to deal 13,000 damage to the Mechari Engineer! Josh Meatshields Richard from attacks that come his way. Finally, the Steel Predator's mad lashing finds no target whatsoever because, no, the Scale Beasts were not in fact anywhere near where it decided to thrash about. (Ayaze Troll Counter: 18)
Slammer rests, knowing his time is short...He preps for his last Jam! The Chua Spellslinger grumbles and switches his abilities to a temporary healing ability to nail the Maxis for 15,000 damage due to its Inverted condition. The Draken Stalker and Mechari Engineer tag up and take down 3 Scale Beasts, using the superior tech of the Mechari and the honed instincts and training with invisibility the Draken has! the Tanks load in better ammunition, gaining a crit for next round! The Binary Slime lunges towards a completely open space of area. (Ayaze Troll counter: 19). The Crimeras devour a Balloon Whelp between them. The Friendly Creeper loafs around, smiling and wondering about his favorite Dummy at home. It's a bit Creepy, but it's certainly a friend of the Godmodder, like him! They get along well.
Psy's newfound offensive power is one he IMMEDIAETLY puts to use, as he pulls out five Microphones! He throws four in the air, where Quad City DJs (of which there are 4, natch-ignoring all historical accuracy) grab them! They proceed to do it Slamslam style. Sadly, Slammer's not affected by this, but it DOES affect Josh and coincidentally the last Gold's World Super Soldiers, the Portal and the other Balloon Whelp. They come over to see what all the fuss is about. Suddenly, LeBron James comes out of nowhere and gives all of them of them a big lesson in how to fatally slam a fool into the dirt. They pass with flying colors, and pass on into the Afterlife. +5 Distance to Yggdrasil!
Richard +2s TakenForGranted and Cyanogynist, but again fails to land a mark on the Psy-Godmodder, though he realizes he came close...Just a bit more before he has a shot at hitting him! Richard is getting more and more angry about this guy. That pun is incredible, but also incredibly insulting to his personal hero, and he really wants that Rank Up as well.
UserZero +3s all her PZ allies and then leaps into action, literally! She leaps so high that she nearly grabs the moon in her hands! Of course, even for this game the moon landing on the planet would be far too cataclysmic, as that holds far too much magical importance to NOT be the biggest thing that happened her ever, so the OP Scale itself stops her! Undeterred, she then reaches for the next best thing, which is Mars. And is probably better. Five seconds later, she brings it crashing down, which curiously only manages to instantly obliterate Skeletron Prime and deal 200,000 damage to Mount Ebbot. She then throws it back into orbit, but not before grabbing a Martian to make Ire pay for assaulting her PZ buddies! She proceeds to have the Martian shoved violently into the shape of a table leg, which then turns into a rocket launcher, which then blows him up for 15 damage! UserZero then decides, for unspecified reasons, to not take the potential land gain...Hrm. Odd. She also realizes her charge is complete, but holds it off to take care of a certain issue-Crusher48, waiting in the wings! She points to somewhere above the Battlefield, and Tails is immediately accosted by a cheap replica of Tails Doll! He holds it off damage-free, but drops crusher, making him unable to act during the 'cutscene' which really isn't a cutscene!
UserZero's fingers snap, unleashing Security! A summoning Circle appears almost immediately! Before Richard can act, the Second Corporate Officer-aka this particular group of Terrors-lands dead center! As the smoke clears, you identify it as a massive Zombie!...Wait, no, not just a Zombie. Rotting flesh and a massive shockwave of landing force greets you personally as you meet a massive rotting hulk of flesh barely looking human...Supplemented with cybernetics up the wazoo to make him tower above Giants! Or at least, that's what you see of him-most of him is covered by a pure-white guard's outfit, with a badge upon it with a sigil of a sun upon its surface. It seems to exude heat. He also sports a Security Officer's cap ripe with authority! He was about to eat an appropriately-sized glazed donut, but then he spies you, loses his cool, and opens his mouth to let out a primal roar, blowing Airborn entities looking for a cheap shot away!...THEN he eats the donut.
UserZero: tuba boy and company, i present to you my head of security...
UserZero: The Chief.
UserZero: sadly, his voice module was broken recently. shame! then again, he wasn't much of a talker anyways!
The Terrain summons a...Oh? It appears to have summoned a Crimson Heart! It attracts monsters when broken but also offers some free L00T. Dare you break it?
the lowdown: OK, you can take down the Chief the traditional way...OR you can find a way for him to become burned by the sun! I'm picking up a massive weakness to the sun (not fire, specifically the sun), so if you can harm him with that by some chance, it'll be great. Sadly, like in Vanilla Minecraft, his hat is protecting him from the Sun-removing it should expose him to it directly, giving him permanent Vileburn (which is basically burn but in a Holy Burns Evil kind of way). The Badge is also a target, but it's exuding heat enough to burn you guys...I'm not sure what it does, though. The Hat does have a charge, by the way...As well as the Chief himself! Be on guard!
Terrain: Crimson Swamp. Land-based units take 10% evasion penalties. May spawn in a new PZ entity at the end of the EoTB.
Weather: N/A.
[N] sigmatw: 20/20 HP.
[N] The_Serpent: 20/20 HP.
[N] CobaltShade: 20/20 HP.
[N] PitTheAngel: 20/20 HP.
[N] 5l1n6h07 : 20/20 HP.
[N] The_Ideal_Modpack_Mod_Man: 20/20 HP.
[GS] nulitor: 20/20 HP.
[GS] NinjaV2403: 20/20 HP.
[GS] Crusher48: 0/20 HP.
[GS] ProofofconcepT: 12/20 HP.
[GS] DarkSide Ultima: 19/20 HP.
[AZ] The_Topazian: 20/20 HP.
[AZ] insert_generic_username: 14/20 HP.
[AZ] Hezetor: 20/20 HP. Airborn. +1 Armor.
[AZ] Bomber57: 12/20 HP.
[AZ] MegaMinEr69: 20/20 HP.
[AZ] Cusionmantis: 15/20 HP.
[AZ] ManiacMasteR: 20/20 HP.
[AZ] Irecreeper: 5/20 HP.
[AZ] Crystalcat: 20/20 HP.
[AZ] Babysphee: 20/20 HP.
[AZ] TheLordErelye/Cinavi: 15/20 HP.
[AZ] Pricey12345: 20/20 HP.
[AZ] ninjatwist321: 20/20 HP.
[AZ] Nimbleguy: 20/20 HP.
[AZ] Doctor Shiny: 20/20 HP.
[AZ] TwinBuilder/The Scribe: 15/20 HP.
[AZ] Jondanger23: 20/20 HP.
[AZ] Talist: 20/20 HP.
[AZ] dylamb6: 20/20 HP.
[AZ] PokeFan151: 20/20 HP.
[AZ] Cyanogynist: 18/20 HP.
[AZ] Battlefury13: 18/20 HP.
[AZ] TEHISEPC: 20/20 HP.
[AZ] TakenForGranted: 15/20 HP.
[AZ] Mad Scientist: 20/20 HP.
[PZ] Fseftr/Mercury: 19/23 HP.
[PZ] engie_ninja/Walker: 17/20 HP. Has 1 Armor.
[PZ] TT2000: 4/20 HP
[???] Crimson Heart: 1/1. Free Alchemy to whoever breaks it, but summons monsters for the opposing factions.
[???] AZ-Side Crimson Scale: 1/1 HP. Guarded by Scale Behemoths! The Effect: III
[???] Player-Side Crimson Scale: 1/1 HP. Shielded from one hit! The Effect: III
[???] AZ-side Scale Behemoths: 4,000/25,000 HP x1;
[???] Scale Beasts: 10,000/10,000 HP x4. Focusing on SCP-682
[N] Lesser Dog NEO: 13,000/125,000 HP. Gains more damage and HP if Petted. Pet counter: 10. Maxed! Confused, won't attack this turn!
[GS] Retinazor: 31,000/40,000 HP x1. ENRAGED. Line of Sight: III
[GS] The Destroyer of Worlds: 40,000/80,000 HP. Spawns probes for every 1,000 damage. Probes: 5/5 HP x33. Has 10% Evasiveness this round...Cancelled out by the swamp.
[GS] Skeletron Prime: Head: 10,000/10,00 HP. Arms: 15,000/15,000 HP x2; 9,000/15,000 HP x1.
[GS] Plantera: 65,000/65,000 HP. Petals: 8,000/8,000 HP x4. Each Petal has a 20% chance to redirect attacks at the body to itself. Changes phase at 32,500 HP.
[GS] Golem: 99,000/100,000 HP. Changes phase at 50,000 HP.
[GS] Ayaze Zehetbauer: 60,000/60,000. Turn: 3/6 Arrows: 420.
[GS] 1st ESFB Engineers: 70000/75000 HP. Tele-Sapper: III. Obsidian Stronghold: IIIII. Evasive. Extremely Evasive when dodging fatal attacks above 10,000 HP.
[GS] Tails: 50/50 Rings. Super-Evasive. Airborn. Shield Generator: III
[GS] Crocidibli the Mibibil the Crocslayer-slayer: 200,000/300,000 HP. Levitator Enforcer: IIII Croc-a-rock-a: IIIII Crocked Moves: IIIIII
[AZ] Maxis E344: 32,500/50,000 HP +2,500 HP per turn. Shields: 0,000/20,000 HP, +5,000 HP per turn. Inverted: II
[AZ] Uncle Grandpa: 3/10 HP. High defense. Action: N/A
[AZ] Blackstorm Zineous: 58,000/210,000 HP. Airborn, Evasive! Discharge: III Summon Dark Nimbuses: III Bomber: II Bombs go off next turn!
[AZ] Suppression Turrets: 15,000/15,000 HP x1; 10,000/15,000 HP x1. Can only attack once every other turn without player assistance. Reloading Next turn! Assisted turrets: 0/2. Turrets ready to fire: 2/2.
[AZ] Balloonsera 138,250/250,000 HP. Inflation: [MIN|LOW|MID|HGH|MAX] Action: Attack AZ-Side Scale Behemoth, or AZ-side Crimson Scale.
[AZ] Balloonian: 171,000/180,000 HP. Mana: 10/10. Affinity: M:6 R:0 S:0. HAND: (6) Balloonkin Hatcher, (4) Swipe, (3) Electron, (7) Balloonmedes, (1) Powershot, (0) Whirlwind, (5) Dragon Consort, (0) Dream, (6) Mana Surge x2
[AZ] Ballonmagus: 12,000/12,000 HP. Dragon. Gives Balloonian dual cards.
[AZ] Balloonkin Hatcher: 5,000/5,000 HP.
[AZ] Celluar Lifeforms: 1/1 x256; Dead cells 1/1 x32. The Cellular Lifeforms multiply their population by 2x every turn, Harder to hit when population is low. Mutation: Every Other Turn. Current Mutations: HP Regen, Immunity to Antibiotics, Attack Ability, Lowered Dodge Chance, Poison on-hit.
[AZ] Alien Drones: 117,800/135,000 HP x2. Drones will deal half-damage if alone. Airborne. Detection: II Supermagnet: III Delta Sequence: III Anomaly: IIII Incarceration IIIII ========== 100% ========== 100%
[AZ] Naptsablook: 185,500/200,000 HP. May fail to attack occasionally.
[AZ] Sp00pinator: 280,000/300,000 HP. Lunge of sp00p: II sp00py shield: IIIII Summon Crimson Skellies: IIIIII ULTIMATE: Sp00py Scary...: IIIIIIIIIII
[AZ] Steel Predator: 15,000/15,000 HP. Has huge defense against non-magic/non-silver based attacks. Immune to light/blind/sound/language attacks, ultra-resists flame and ice.
[PZ] Slammer: 19,200/115,000 HP.
[PZ] Draken Stalker: 125,000/210,000 HP. Extremely Evasive.
[PZ] Chua Spellslinger: 108,600/190,000 HP. Evasive. Can teleport out of danger.
[PZ] Mechari Engineer: 130,900/230,000 HP. Summons Bots to help. Corrupted: III
[PZ] Tanks: 10,000/10,000 HP x5. Resist 50% damage if a tank is destroyed in an attack. Critting! Agony: III
[PZ] Binary Slime: 130,000/150,000 HP. Occasionally takes less damage. Causes random status effects per hit. Disable: IIIII Action: Attack Blackstorm Zineous
[PZ] Crimeras: 5,000/5,000 HP x1; 2,000/5,000 HP x1. Evasive, Airborn.
[PZ] Friendly Creeper: 15/15 HP. He's friendly.
[PZ-BOSS] The Chief: 1,000,000/1,000,000 HP. Donut Mess: IIII. Aspect of Decay: IIIIIIII. Hat: 400,000/400,000 HP. Top Off: III Badge: 250,000/250,000. Burns on attack.
[PZ-Γ] Psy-Godmodder: 1/1 HP. Super-Super Evasive! (Sorry for not putting this up immediately: 120% Evasion). Damage Buffed!
[AZ-γ] Godmodder477: 32/50 HP.
[GM] UserZero: 131/150 HP.
Distance to Yggdrasil: 4385.
The Armory (in the spoilers)
[||||] The Power Cleaner: READY. Owner: Bomber57 [AZ]
[|||||] The Zeroth Ball: READY. Owner: Insert_Generic_Username [AZ]
[||||] Traho: READY. Owner: The_Topazian [AZ]
Oh, wow. Talist ninja'd Tazz.
GODDAMN IT
STUPID GENDERFLIP VIRUS
/null
PSST PSST PSST.
Healium Jacket.
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!


To take the test, check out
http://minecraftnoobtest.com/test.php
War, war never changes.
The Beginning.
http://technoterra.myminicity.com
/sidequest
I fire down on the enemy from my vantage point. I try to upgrade the Respawning Block of Dirt to a Respawning Block of Cobble. I then have the Block guard the shrine.
Posts may contain high amounts of stupid.
. And you know what the best part of all this is? You'll DO it. And then you'll lose to me again. And again. And again!!! Because you want a "happy ending." Because you "love your friends." Because you "never give up." Isn't that delicious? Your "determination." The power that let you get this far... It's gonna be your downfall!
/null
Flare from EBF(Epic Battle Fantasy) is a move that'll affect a target, it has ZERO miss chance, and it makes it so that they flail uncontrollably.
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!


To take the test, check out
http://minecraftnoobtest.com/test.php
War, war never changes.
The Beginning.
http://technoterra.myminicity.com
/null
In a hidden war room two men discuss the events and...make a decision that will alter the course of history.
"What the **** is going on down there!?"
"chaos man pure chaos our combat drones where destroyed by Fugitive G a while ago!"
"damn it! we have waited two long and now this terrorist needs to be stopped.
"what should we do?"
"We must release him."
"YOU DON'T MEAN!?"
"Yes launch PROTOCOL Deicide!"
SUMMONING THE FORBIDDEN FORBIDDEN ONE!
1/10
Suspicious player is suspicious.
Anyways, time to make something I can copy/paste!
<copypastestuffs>
Hey, I was supposed to finish my Old Rusty Axe last turn! Now I don't have a dedicated melee weapon!
Anyways, I'm not sure why Hellvet's this frustrated over it. Since I changed his target, he was probably aiming for something less-credit to team.
Regardless, I dealt 19,000 damage over last turn! Woohoo!
Leviathan: 30/30 NOW COMPLETE!
Guitar Solo: 15/40
Rusty Axe [Lvl.1]: Still 2/2
Hell yes! I fall back, reload the Manaticon Flamesprayer and summon a Leviathan! This giant water snake from the Realm of the Mad God universe is one of the most powerful normal enemies that can be faced! And I just summoned it! This'll LEVEL plenty of the field!

Here's its pretty visage:
With this thing wreaking havoc all over the place, things will die shortly!
Not so fast! I'm credit to team, and hell, I'll STAY credit to team!
Leviathan
[H][AZ] HP: 60,000/60,000Special Actions
Hydra Pump: Aside the obvious Pokemon reference, this will deal 10,000 damage to one target. The damage is capable of being split between 2 enemies, but to compensate, the raw power will be lowered to 7,000 damage each.
Wave of Destruction: This deals 8,000 damage to every enemy entity within close range! This attack, while powerful against large groups, only works at close range, making it only useful when cornered or during a charge (which isn't recommended due to the Leviathan being a single target and not having enough bulk to be the spearhead of a push safely). To compensate for its situational-ness compared to Hydra Pump, any evasive entities caught up close will have their evasion chance cut down to a sheer 25% of their normal evasion rate!
Passive Effect
Aquatic Purity: This entity is immune to damage over time effects and healing is doubly as effective when used on the Leviathan.
Buff or nerf as you see fit! The general power level of this game still isn't very apparent to me (especially the relationship between charge time and health), but I tried the best I can.
Damage: 24,000/40,000
An alternate timeline emerges.
However, we must first start from the beginning...
19/50 19/50
Noose--0 Dark Magic Tome = Tome Of Self Sacrifice 10/11
Disco Ball && Grenades = Dance Grenades 1/?
20/50 Operation "Artifact is Go"
11/20 Time Portal
Inventory:
Data Crystal (Level 1)
Chaos Control "Sword" (Level 5)
Holocrom Datea Storige (Level 0)
Shockjewel Armor (Level 3)
Broken Night and Light && Darkness Orb = Darkimin 7/7 Mweheheheeheh....
Done!
Healium && Hoodie = Healium Jacket 3/6
Darkimin II Blood Testing "Butterfly" (Yes, they call that thing a "butterfly" where I go for blood tests.) = Bloodform 1/???
+2 to Ire
Sukard 29/50 (+1 from Tzz, I believe)
Matt 5/15
:3
Oh god why NoLegs. Why are you here?
:3
Oh, right, you're a cat, so you can't understand me.
:3
Jus shaddup and go.
D:
SHADDUP, NOLEGS!
):(
SHADDUP!
;-;
Whatever.
I pull out Deus Noctum, and drain the
lifebinary out of the Mechari Engineer.I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!


To take the test, check out
http://minecraftnoobtest.com/test.php
War, war never changes.
The Beginning.
http://technoterra.myminicity.com
The update's finished! Expect the next one during Saturday! As usual, pre-EoTBdop posts are nulled (repost if you've made that mistake!), and you get +1 to all charges for my lateness issues.
Leveling System??? 50/50
Imperator 19/50
Axe && Fire Titan Essence = Titanflame Essence 11/11
Normal Essence of Temmie && Armor = Temmie Armor 2/11
+2 Ire
I finish my charge and immediately self-implement a basic Echeladder system, which I will expound upon when I have more time. Which is now. Hurrah, edits!
Lv. 1: Takes 25,000 damage to get to. I earn a single measly HP.
Lv. 2: Takes 30,000 damage. I earn another HP.
Lv. 3: Takes 35,000 damage. Wow, the Echeladder was kind of poorly balanced. One more HP.
Lv. 4: 40,000, you know the drill.
Lv. 5: 60,000, finally starting to accelerate.
Lv. 6: 80,000.+1 Armor as well as HP, maybe?
Lv. 7: 125,000.+1 to Armor and HP.
Lv. 8: 200,000.+1 to Armor and HP.
Lv. 9: 500,000.+1 to Armor and HP.
Lv. 10: 1,000,000.+1 to Armor and HP.
Cat drawn by me. Accepting requests, depending on a lot of things. DTG Atsume: http://www.imgur.com/a/tij95
1'-[7']-{'3}-'3-'3 '6-11'-7'-6'-7' '1-{'3}-8'-12'-'3-2'
'10-'5-'8-'11 1'-[7']-8'-7'-'3 '2-11'-2'-'9-7'
'10-'5-'3-'3 1'-[7']-'3 '10-8'-{'3}-['10]-4'-7'
'10-{'3}-'3-'3-'6-8'-4' {'3}-11'-2'-'9-7'
Spam restoration: http://www.minecraftforum.net/forums/forums/forum-discussion-info/2195940-posts-threads-deleted-because-of-spam-filter-place
Official DTG Cards Against Humanity suggestion pad: http://piratepad.net/DTGCAH
I disappear in a flash of .png. And socks.
I then crash a car into the .jpeg Abomination.
"The sock ruse was a distraction. I have the car."
Epic Sax Guy appears!
Epic Sax Guy [AZ]: 60,000/60,000 HP Can heal self and allies. Able to overheal.
Epic Sax Guy damages The Chief with magical musical notes, and heals Erelye and me!
//Charges//
Epic Sax Guy: 15/15 (+1 Tazz, +2 Richard) (Finally!)
//Inventory//
Face Exploder^3 (Level 5)
//Alchemies//
Dirk's Unbreakable Katana && The Big Chill & Andruil, Flame of the West && The Binary Blade = Ircucvci (Level 10) (3/11)
Cloak && Eclipse Titan Essence = Falso Aere (Level 10) (3/11)
Soul of the captain 29/50(+4 from proof of concept)(have no link whatsoever to the captain)
Effects: This is a boost who increase dramatically armor and reduce
tremendously the life of the target and make it sightly stronger it goes
to another target when the first one is dead but it needs one charge
per turn for staying in this world(Can accumulate some charges so that
there is no problem if everybody forgets it one turn(it might also
become more effective when there is more charges))
my items:
Damaged The blasting pages level -1
Damaged Transmutation field alternator level -1
Book of support level 2
Warp Zone level 8
I help proof of concept(twice)
I try to use the damaged warp zone to heal the most wounded GS and I
discover removing the wounds does not remove the blood loss
automatically So I take a bottle of liquid unununium and I inject it
into the ally with the less blood.
Level 002 - 000000063000/000000101000
Alchemies
M2010 ESR && XM214 Microgun && XM25 CDTE && M9 Flamethrower = Overkill! (8/8) PLEASE GIVE THIS A SUITABLY AWESOME DESCRIPTION.
Empty Interlocking Cubic Module && Two Samsung PM1633a SSDs = Cubic Storage Module (4/4)
Cubic Storage Module: A cubic module with the internal workings of two Samsung PM1633a solid state drives inside, allowing for storage of 30.72 TB of data.
Charges
Project M08-➊ (18/50) (+2 from Fseftr, +1 from Tazz)
Project M07-The Phonetician (41/50) (+1 from Tazz)
+2 to Fseftr
Action
I pull out a tiny model of URANUS and shove it into a pair of WOMANS SANDALs. I then pull out a FORK AND KNIFE and cut up a TROPICAL FISH, which is probably poisonous. SHAVIAN LETTER AH, I let out a breath as I toss a glass bottle containing TROPICAL DRINK into SPACE. Oh BOY, that might hit me in the rear end on the way SHAVIAN LETTER OUT. Anyway, no going back on that now, so I MUSICAL SYMBOL BEGIN TIE the sandals to a tree and toss a MUSIC SHARP SIGN stick at the sandals, impaling them. CHEROKEE LETTER I then light a few CANDLEs and ALCHEMICAL SYMBOL FOR DISSOLVE the stick with the MUSIC NATURAL SIGN way of dissolving things for me: H2FSbF6. Yeah, that's PARENTHESIZED DIGIT ONE thing I do on instinct. For some reason, the acid coalesces into a DOUGHNUT made of fluoroantimonic acid. That LATIN SMALL LETTER IS probably defying at least BRAHMI DIGIT NINE laws of physics simultaneously right now. On second thought, make that CIRCLED NUMBER FIFTEEN. TAG LATIN SMALL LETTER I probably shouldn't be questioning this. SHAVIAN LETTER HA-HA, I laugh, as the bottle I threw into TAG SPACE falls onto the doughnut.
HALFWIDTH IDEOGRAPHIC FULL STOP! Wait a minute! KANGXI RADICAL LIFE should not be wasted on completely random actions, I think to myself, but I dismiss that thought and turn back to the DOUGHNUT. ROMAN NUMERAL FIVE, CYRILLIC CAPITAL LETTER ER, ARABIC-INDIX DIGIT FOUR seconds pass. Slightly more precisely, just under forty-GREEK ACROPHONIC CARYSTIAN FIVE HUNDRED seconds, causing it to round down to RUMI NUMBER FOUR HUNDRED . I count down to BRAHMI DIGIT ONE. The sandals crumble to SHAVIAN LETTER ASH. I YI SYLLABLE HIT negative RUMI NUMBER FOUR HUNDRED milliseconds. I then throw the FORK AND KNIFE at the Chief and tell him to read the last byte of each Unicode codepoint named in bold italics as ASCII.
He does so and gets "Eat the fluoroantimonic acid doughnut". It turns out I secretly placed a memetic trigger on the fork and knife that only works on him, so he is compelled to do as the secret code commands. He runs over, eats the doughnut and takes damage.
Thank goodness for copy/paste!
Hey, I was supposed to finish my Old Rusty Axe last turn! Now I don't have a dedicated melee weapon!
Anyways, I'm not sure why Hellvet's this frustrated over it. Since I changed his target, he was probably aiming for something less-credit to team.
Regardless, I dealt 19,000 damage over last turn! Woohoo!
Leviathan: 30/30 NOW COMPLETE!
Guitar Solo: 15/40
Rusty Axe [Lvl.1]: Still 2/2
Hell yes! I fall back, reload the Manaticon Flamesprayer and call forth a Leviathan! This giant water snake from the Realm of the Mad God universe is one of the most powerful normal enemies that can be faced! And I just summoned it! This'll LEVEL plenty of the field!

Here's its pretty visage:
With this thing wreaking havoc all over the place, things will die shortly!
Not so fast! I'm credit to team, and hell, I'll STAY credit to team!
Leviathan
[H][AZ] HP: 60,000/60,000Special Actions
Hydra Pump: Aside the obvious Pokemon reference, this will deal 10,000 damage to one target. The damage is capable of being split between 2 enemies, but to compensate, the raw power will be lowered to 7,000 damage each.
Wave of Destruction: This deals 8,000 damage to every enemy entity within close range! This attack, while powerful against large groups, only works at close range, making it only useful when cornered or during a charge (which isn't recommended due to the Leviathan being a single target and not having enough bulk to be the spearhead of a push safely). To compensate for its situational-ness compared to Hydra Pump, any evasive entities caught up close will have their evasion chance cut down to a sheer 25% of their normal evasion rate!
Passive Effect
Aquatic Purity: This entity is immune to damage over time effects and healing is doubly as effective when used on the Leviathan.
Water Beast: Any entity dumb enough to sit on, hug, or generally occupy the same space as the Leviathan will be instantly killed when it performs Wave of Destruction (But they're safe when performing Hydra Pump). Of course, no one should be dumb enough to do this! This passive is completely accurate to the game.
Buff or nerf as you see fit! The general power level of this game still isn't very apparent to me (especially the relationship between charge time and health), but I tried the best I can.
Damage: 24,000/40,000
An alternate timeline emerges.
However, we must first start from the beginning...
/null
As usual, pre-EoTBdop posts are nullified
wtf does he mean by this?
He means that any post made before that post by Tazz is nullified, will not be counted, and you must post it again for it to be counted.
If the End-of-Turn-Battle is not finished, any posts made while it isn't finished do not count.
/null.
0rigin Point.
Avatar by TwinBuilder.