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Poll: Should I move this game to the Terraria Community Forums?
This is where most of the Destroy the Godmodder community is located, and the question has been coming up a lot. So, what do you think? Please vote, as this is very important!
Machina's Arcus (Translates to "Machine's Bow" if I am correct.) 3/5 (+1 from Blinky1001)
I then Youth-Roll slash through the Sniper Bot.
Rollback Post to RevisionRollBack
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out http://minecraftnoobtest.com/test.php
The Meaning of Life, the Universe, and Everything.
Join Date:
6/9/2013
Posts:
55
Minecraft:
sunnyau
Member Details
Action:I make a make-shift spear and shoot it right through the Wall.
Would you like my Enchanted Bow, MegaminEr69?I can give it to you for free.
I use all my charge to make a 3-charge wonder automatic injector that is equivalent of Satisfying / Replenishing Health Potion that heals me when I'm about to die by 6/8 HP in order to prevent dying.
Augment Orb is an Orb which can resemble a concept/element (e.g. Fire(element) or Patriotism(concept), but not Healing(action) nor Stone(noun) and it can be applied to anything (my attack, an item (process similar with enchanting), or giving it to others, or eating it , or throw it as an attack.).
+1 Consumer +1 Blinky
I summon the Altar Commons([AA] Elite)(3/5)12/25 STOPPED
Summoner Memoir:For each 3 charge points on entities, get 1 exp. When exp reaches lv^2*10 e.g. 10 for lv1 and 40 for lv2, level up the item. For each level, +1 on any entities you make on attack, defence, and health. -1 on any entity charge. 1/10 STOPPED
The Meaning of Life, the Universe, and Everything.
Join Date:
9/20/2014
Posts:
195
Location:
Behind you
Minecraft:
Blinky101
Xbox:
NEVER!
PSN:
NO!!!
Member Details
I put on my new cape, taking off the Cloak of Regeneration and use it to hide!
Trinket of Permanency:2/16
Cape of the Hierophants:15/15 +2 sunnyau; +1 mega (This is a very defensive item. It allows me to reflect 50%, absorb 30% and take 20% of ALL elemental attacks aimed at me. This isn't too powerful as nobody uses elemental attacks anyway :P. The absorption and actual damage dealt cancel out to me simply absorbing 10% of the damage as health. Its second ability is to simply allow me to camouflage on the ground (like those elf cloaks from LotR); giving me a 50% dodge chance. However, this illusion will be penetrated if I remain under the cloak for more than a round.)
Staff of the Hierophants:10/25
I keep building a completely awesome chaingun(1 base damage but can
target multiple people and shoot salvos of up to 18 shots spread in any
wanted way between the targets)22/?
Of course it was an illusion and I was not using the coin in the way you imagined and I instead threw it like a boomrang and waited for it to decide between attacking blinky and auyeungyat.
[RP AND ATTACKS]
I command Daiyousei to cover the Guardian's eyebeam, getting behind her so it can't target me, before using the Orbiting Chain Mana Wand to create an energy chain that flies into the Guardian's eyeball.
Battlefield Influence:
Meanwhile, a disturbance in the psionic aura around the area between the Monument and the Battlefield can be felt, although very few people can sense it (me, possibly Revan due to the Force and the Acolyte due to dark magic). A rift opens in the air, before a projection of an eyeball with four curved, metal blades implanted into it forms in the Battlefield, and solidifies. It rotates in the air, before disappearing for another second, and returning.
ConsumerOfAll: I've been doing experiments and research involving different types of psionics, like the ones that ADVENT uses, and the one that Academy City uses. This happens to be based on ADVENT Psionics. Good luck hitting it.
[CHARGES, ALCHEMIES AND ASSISTS] Battlefield Influence 10/10 COMPLETE! (+1 from Revan, +1 from Pricey, +1 from piono, +2 from sunnyau) =============== Thaumium Armour 4/15 =============== To the Stars 4/25 ========================= +1 to piono, +1 to sunnyau.
[BREAKDOWN AND OOC]
Psionic Eye [AA] HP: 1/1. Null Lance: III. Soul Steal: III. Inspire: IIIII. Stats:
Base Damage: 2 Foresight: Has a 75% chance to dodge an attack, decreasing with the effectiveness of the attack. Psi Fortress: Immune to attacks from the Dark Magic Meter that don't expend over 5% of it, and immune to other attacks that involve magic or psionics. Null Lance: Deals high, piercing damage to up to three targets next to each other in the Battlefield. Soul Steal: Deals Base Damage, and heals the Psionic Eye or another Anti-Acolyte, if specfically ordered, for Base Damage HP. This can overheal the target. Inspire: Allows an allied entity, excluding the Psionic Eye, to take another action.
The Psionic Eye, like most of my entities is very annoying, but can be oneshotted, even after a single Soul Steal. The only way it can't be oneshotted if is it gets two Soul Steals. It is summoned in the Battlefield.
(I was refering to you pretending to announce the end of Acolyte, that was just plain out cruel. Also, I suspect UH is going to find and murder me if I take too long on a segment. The levelling system I had planned involved the use of abilities, so I swapped that to To The Stars.)
[INVENTORY]
Large Iron Shield, 4 Normal Health Potions, Omega Party Hat, Orbiting Chain Mana Wand, Gold-Capped Greatwood Wand, Tank Artillery Tube (SOULBOUND + PERMANENT), Dark Magic Amulet
Rollback Post to RevisionRollBack
My avatar explains everything.
Inventory will be put here when resurrected, and Chaos, Terraria and Salvation will also be added here.
The Meaning of Life, the Universe, and Everything.
Join Date:
6/9/2013
Posts:
55
Minecraft:
sunnyau
Member Details
Action:As I sees nuiltor preparing a chainsaw but doesn't power it, I sense that it is just a fake one. So I tell Blinky to run into the hiding of the forest, and we just ran away from nuiltor to make him cannot aim his coin but has to take damage from the fire lock spell that I casted in him when he moves to aim us, that's essentially moving every nanosecond.
+1 Consumer +1 Blinky
I summon the Altar Commons([AA] Elite)(3/5)15/25 +1 Consumer +1 Blinky
Summoner Memoir:For each 3 charge points on entities, get 1 exp. When exp reaches lv^2*10 e.g. 10 for lv1 and 40 for lv2, level up the item. For each level, +1 on any entities you make on attack, defence, and health. -1 on any entity charge. 4/10 +1 Consumer +1 Blinky
HP drink(10 HP) 3/6 +1 Consumer +1 Blinky
OOC: Hey, 1 hit wonders are not so powerful in terms of HP.
I keep building a completely awesome chaingun(1 base damage but can
target multiple people and shoot salvos of up to 18 shots spread in any
wanted way between the targets)23/?
If there is items on the ground I get them and possibly break them
Else I instead use a bazooka onto an opponent
Which means that I climb onto an opponent and use the bazooka while I am on top of that opponent.
I blow the Technology Master to smithereens with a generic non-descript explosive.
The Technology Master is in Stasis, but he's been in stasis so long that he might fade into the stasis permanently! If he does, he'll be removed from the game. This is called Stasis Sickness and occurs when one's in Stasis for so long.
Action:I make a make-shift spear and shoot it right through the Wall.
Would you like my Enchanted Bow, MegaminEr69?I can give it to you for free.
I use all my charge to make a 3-charge wonder automatic injector that is equivalent of Satisfying / Replenishing Health Potion that heals me when I'm about to die by 6/8 HP in order to prevent dying.
Augment Orb is an Orb which can resemble a concept/element (e.g. Fire(element) or Patriotism(concept), but not Healing(action) nor Stone(noun) and it can be applied to anything (my attack, an item (process similar with enchanting), or giving it to others, or eating it , or throw it as an attack.).
+1 Consumer +1 Blinky
I summon the Altar Commons([AA] Elite)(3/5)12/25 STOPPED
Summoner Memoir:For each 3 charge points on entities, get 1 exp. When exp reaches lv^2*10 e.g. 10 for lv1 and 40 for lv2, level up the item. For each level, +1 on any entities you make on attack, defence, and health. -1 on any entity charge. 1/10 STOPPED
3-charge wonder automatic injector 3/3
You deal 4 damage to the Barrier!
Wonder Automatic Injector added! It'll give you a single Last Chance Hit Point to prevent you from dying and cure all DoT Status Effects
I put on my new cape, taking off the Cloak of Regeneration and use it to hide!
Trinket of Permanency:2/16
Cape of the Hierophants:15/15 +2 sunnyau; +1 mega (This is a very defensive item. It allows me to reflect 50%, absorb 30% and take 20% of ALL elemental attacks aimed at me. This isn't too powerful as nobody uses elemental attacks anyway :P. The absorption and actual damage dealt cancel out to me simply absorbing 10% of the damage as health. Its second ability is to simply allow me to camouflage on the ground (like those elf cloaks from LotR); giving me a 50% dodge chance. However, this illusion will be penetrated if I remain under the cloak for more than a round.)
Staff of the Hierophants:10/25
Charge Storage:
+1 pricey; +1 piano
I help sunnyau and pricey.
You unequip the Cloak of Regeneration!
Cape of the Heirophants added! You hide with it.
You're right! I wonder why I even implemented Elements in the first place. For this reason, only the camouflage addition is added, but you're nullified towards one Element each turn of your choosing!
I keep building a completely awesome chaingun(1 base damage but can
target multiple people and shoot salvos of up to 18 shots spread in any
wanted way between the targets)22/?
Of course it was an illusion and I was not using the coin in the way you imagined and I instead threw it like a boomrang and waited for it to decide between attacking blinky and auyeungyat.
[RP AND ATTACKS]
I command Daiyousei to cover the Guardian's eyebeam, getting behind her so it can't target me, before using the Orbiting Chain Mana Wand to create an energy chain that flies into the Guardian's eyeball.
Battlefield Influence:
Meanwhile, a disturbance in the psionic aura around the area between the Monument and the Battlefield can be felt, although very few people can sense it (me, possibly Revan due to the Force and the Acolyte due to dark magic). A rift opens in the air, before a projection of an eyeball with four curved, metal blades implanted into it forms in the Battlefield, and solidifies. It rotates in the air, before disappearing for another second, and returning.
ConsumerOfAll: I've been doing experiments and research involving different types of psionics, like the ones that ADVENT uses, and the one that Academy City uses. This happens to be based on ADVENT Psionics. Good luck hitting it.
[CHARGES, ALCHEMIES AND ASSISTS] Battlefield Influence 10/10 COMPLETE! (+1 from Revan, +1 from Pricey, +1 from piono, +2 from sunnyau) =============== Thaumium Armour 4/15 =============== To the Stars 4/25 ========================= +1 to piono, +1 to sunnyau.
[BREAKDOWN AND OOC]
Psionic Eye [AA] HP: 1/1. Null Lance: III. Soul Steal: III. Inspire: IIIII. Stats:
Base Damage: 2 Foresight: Has a 75% chance to dodge an attack, decreasing with the effectiveness of the attack. Psi Fortress: Immune to attacks from the Dark Magic Meter that don't expend over 5% of it, and immune to other attacks that involve magic or psionics. Null Lance: Deals high, piercing damage to up to three targets next to each other in the Battlefield. Soul Steal: Deals Base Damage, and heals the Psionic Eye or another Anti-Acolyte, if specfically ordered, for Base Damage HP. This can overheal the target. Inspire: Allows an allied entity, excluding the Psionic Eye, to take another action.
The Psionic Eye, like most of my entities is very annoying, but can be oneshotted, even after a single Soul Steal. The only way it can't be oneshotted if is it gets two Soul Steals. It is summoned in the Battlefield.
(I was refering to you pretending to announce the end of Acolyte, that was just plain out cruel. Also, I suspect UH is going to find and murder me if I take too long on a segment. The levelling system I had planned involved the use of abilities, so I swapped that to To The Stars.)
[INVENTORY]
Large Iron Shield, 4 Normal Health Potions, Omega Party Hat, Orbiting Chain Mana Wand, Gold-Capped Greatwood Wand, Tank Artillery Tube (SOULBOUND + PERMANENT), Dark Magic Amulet
Psionic Eye added!
Daiyousei will block the Guardian's attack for you! You deal 6 damage to the Guardian!
Action:As I sees nuiltor preparing a chainsaw but doesn't power it, I sense that it is just a fake one. So I tell Blinky to run into the hiding of the forest, and we just ran away from nuiltor to make him cannot aim his coin but has to take damage from the fire lock spell that I casted in him when he moves to aim us, that's essentially moving every nanosecond.
+1 Consumer +1 Blinky
I summon the Altar Commons([AA] Elite)(3/5)15/25 +1 Consumer +1 Blinky
Summoner Memoir:For each 3 charge points on entities, get 1 exp. When exp reaches lv^2*10 e.g. 10 for lv1 and 40 for lv2, level up the item. For each level, +1 on any entities you make on attack, defence, and health. -1 on any entity charge. 4/10 +1 Consumer +1 Blinky
HP drink(10 HP) 3/6 +1 Consumer +1 Blinky
OOC: Hey, 1 hit wonders are not so powerful in terms of HP.
Of course! It's in the name.
Your Fire Spell takes effect! nullitor will take 2-damage Burning for 2 turns!
I keep building a completely awesome chaingun(1 base damage but can
target multiple people and shoot salvos of up to 18 shots spread in any
wanted way between the targets)23/?
If there is items on the ground I get them and possibly break them
Else I instead use a bazooka onto an opponent
Which means that I climb onto an opponent and use the bazooka while I am on top of that opponent.
I chug down a 10 HP Potion and return to the Main Area.
+1 piono +1 Blinky.
(Super Hidden Tesla Progress 3/3 Components Done)
Say Hello to the Lightning Tower's Friend! (Super Hidden Tesla) Component C 25/25 (Reserving until tomorrow if i can.)
Creating 2 +20 HP Potions and a 10 HP Potion 25/25!
I generate 2 +20 HP Potions and a +10 HP potion from it.
??? 4/25
??? 1/25
Charge Storage: +1 from Blinky = 1 Charge Point
You drink one of your fresh-from-the-brewery Health Potions and return to the main area!
====[End-of-Turn Events]====
The Acolyte waits to restore his Dark Magic Meter.
sunnyau's Curse of Item Embargo is finally lifted!
Blinky1001's Amulet speeds up to account for missed turns.
====[engie_ninja's sidequest]====
No progress!
You guys have made 10 more distance on the Plateau. Only 35 more distance to go!
====[5l1n65h07's sidequest]====
This has been statused since you are Long Since Idle! if you're coming back, the last update's on Page 75.
====[Revan's Sidequest]====
No progress!
You're in the Right Section, which you can access the Courtyard from.
====[ConsumerOfAll's Sidequest]====
The Daiyousei deals 2 damage to the Guardian!
The Guardian's eye beam deals 6 damage to the Daiyousei!
====[Persecles Subplot]====
If you haven't read this from the beginning, go read it! It begins on the first update of Page 79.
Read Me!
I enter the doors of my palace and rush up to my chamber. Thankfully, I don't have guests at this hour. I must do everything with hurry as to not draw attention. I've got a contest to get to.
After reaching my chamber, I place my Violium Trident on its appropriate rack, and then stop for a second to marvel at my other collection of warlike instruments.
I turn and smile proudly at my collection.
Everything is in place... my Aegisalt Major's armor, issued to officers of my rank. And of course, my trident, the business end of which is unfortunately blocked by me in this angle. My crossbow and shotgun are mounted on the wall.
Wait, how'd I manage to procure a shotgun in the middle of the ocean? Down here, we can't manufacture our own ammo, since the water would ruin the gunpowder. Plus, ballistics don't work particularly well in the depths of the sea.
I use it myself when I go on land, where I managed to obtain it, but that's a story for another time.
I came here for a single thing: the crossbow. I grab it and the spare magazine in case I need it. With that out of the way, it's time to make my way to a meeting with Thucedotus.
Oh yeah, and I'd better grab my armor just in case.
====[The Battlefield]====
An area dominated by plains, which is more appealing to the eyes than the rock platform at the beginning of the game.
TwinBuilder [AA] HP: 20/20. Long since idle.
The_Serpent [AA] HP: 20/20. Long since idle.
Crusher48 [AA] HP: 20/20.
Inventory: Enderdodge Token [Power: IIIIIIIIII], Chandelier Flail (2/3, Attacks with deal Burning damage for 2 turns), Ornate Sight (Halves gun inaccuracy, mounted on HHHH), 3/4 Diamond Armor (6/6 hits, Has a 75% chance to take a hit), Headless Horsemann Harmer's Howitzer SP (0/16 Souls) (Shotgun, Base Damage: 4, Earns 1 Soul per kill, souls can be unleashed into an entity that can be drawn back into the gun if above Orange Health (40%)), Energy Siphon (9 DE) (Drains Dark Magic or HP to replenish Dark Energy which can be used for buffs, can drain souls from the HHHH for 2-4 DE/Soul), Omnicannon Pieces (Grants TF2 Class-based weapons when broken, requires Dark Energy to break (Scout, Pyro, Sniper, and Spy require 5 DE to unlock each) (Demoman, Heavy, and Engineer require 7 DE to unlock each) (Medic and Soldier require 9 DE to unlock each))
25% chance to dodge entity attacks, 50% chance to dodge player attacks when not recharging.
Takes 3/10 energy to dodge an attack, regenerates 1/10 energy a turn.
If energy expended, cannot be used and will regenerate 2/10 energy a turn.
MegaMinEr69 [AA] HP: 20/20.
Netpatham [AA] HP: 20/20. Long since idle.
Killer_Pixie [AA] HP: 20/20. Robotic Armor HP: 25/25. Rocket launcher allows splash damage. Long since idle.
Inventory: Blue Charge Crystal (Charges a charge by half its max charge points when used)
FINALBATTLESTARTSNOW [AA] HP: 20/20.
PitTheAngel/Dark Pit [AA] HP: 20/20.
Inventory: Night Crystal Shield (20/20 HP) (Generation +1 Item, deals 4 damage to any attackers), Copy Core (3/3 Uses) (Harnesses the power of elemental attacks, using it will give your next attack +2 base damage and apply elements to that attack), Artificial Charge Crystal Level XX (Charges a charge for its power level)
Pricey12345 [AA] HP: 10/20.
Inventory: Healing Hammer S (Base Damage: +4, Heals 50% of damage dealt), Powered Solar Blaster (Generation +1 Item, Pistol, Base Damage: +4, Light-based, Base Damage additive increased with successful shots on the same target, up to a max of +6 base damage.), Anti-Acolyte Armor (50/50 HP) (Has a 50% chance to block attacks, doesn't break but has to recharge will automatically recharge itself on 0 HP or can be recharged via healing), Depowered Last Prism (Can be charged up to deal up to 4 more damage), Antiquated Health Potion (Restores 20 HP), Invigorating Health Potion (Restores 10 HP)
Blinky1001 [AA] HP: 1/20.
Inventory: Cloak of Regeneration (75% chance to heal 1 HP after action), Daggers of Fire/Ice (Dagger, Base Damage: +2, Has a 60% chance to inflict Hot/Cold for 2 turns, Heat/Cold based), Elemental Amulet (20% chance) (Has a chance to summon a Heat/Cold/Wind/Earth Elemental every turn, 22% chance each, 12% chance to summon a summon a Djinni with more health, chance escalates by 10% with each passing turn & resets when Elemental summoned), Hat of the Hierophant [Charge: IIIII] (Can spend Charge to deal 4 damage/charge, can summon a Lightning Elemental with 4 HP/charge, 1 Base Damage/Charge, and 1/2 Base Healing/Charge), Cape of the Heirophants (Nulled Out: None) (Can be used to allow a 50% dodge chance for the turn, user protected fully from an element of his choosing)
auyeungyat/sunnyau [AA] HP: 1/20.Curse: Item Embargo (Items in current inventory locked and unusable until curse is over, 0/4),
Inventory: Enchanted Crafty Bow (Deals 8 damage to one enemy when used, requires 1 Arrow to begin shooting, 5/10 Arrows, 17/18 Durability), Charge Pendant (8/8 Ready) (Can be used to fill a charge to 1/2 its max capacity, up to a maximum of 10 points), Small Iron Shield (40 HP, only blocks when entering a blocking stance), Unobtanium Pyroantistaff (Base Damage: +4, deals Heat-based damage, applies 2-turn Burning, resets Burning times to full) Enchanted Command-Block-Infused Laser Gunblade SP (Generation +1 Item, Sniper Rifle or Sword, Base Damage: +4 (Sword only), Has a (1/Entity Max HP / 20) chance to apply Shocked (60% chance to miss attacks) for 2 turns, applies Burning (1 damage over time) for 3 turns 100% of hits when in sword mode and 50% of the time when in Sniper Rifle Mode, Hitting a non-PC target with Sword mode causes it to be knocked out of melee range and has a (1/Entity Max HP / 10) chance to apply Stun (Misses attacks) for 1 turn, Sniper Rifle mode has a 50% chance to ignore the target's armor/damage reduction and deals 50% of its damage through damage sponges),Augmenter (Orbs: 0/8) (Creates an Augmenter Orb every turn), Wonder Automatic Injector (Strong Spirit) (Procced)
MerryKirisame [AA] HP: 20/20
XSlayer300 [AA] HP: 20/20.
Inventory: Mediocre Machine Gun (4 base damage)
EpicPandaGamer [AA] HP: 20/20.
pionoplayer [AA] HP: 16/20.
TSFHISEPIC [PA] HP: 17/20. Has the opportunity to choose a buff of his liking. Long since idle.
nullitor [PA] HP: 7/20. Burning (2 damage over time, 2/2)
Inventory: Pipe Bazooka (Rocket Launcher, Base Damage: 2), Wither Armor (6/25 HP) (Tanks 75% of damage, inflicts Wither (1 damage over time, DoT damage unhealable until effects are over) for 2 turns to attackers), Accumulator Annihilator SP (Deals increased damage to PCs the more items they have, +1 damage per item), Era of Oblivion [Cooldown: II] (Allows sudden nihilism to be used during an attack to prevent it from having any effect other than damage and capping the damage to four but making the attack more likely to deal damage), Michael Jackson's Top Hat SP [Cooldown: III] (Deals 30 damage spread out amongst the enemy side, specific enemies can be targeted, cap of 10 damage/target), Party Popper (Consumable, Dazes the target for 1 turn)
GoldHero101 [PA] HP: 14/20. Long since idle.
battlefury13 [PA] HP: 14/20.
FeatheredDragon [N] HP: 20/20. Long since idle.
Itinerary Objectives:
Anti-Acolyte:
Deal as much damage to the Acolyte as you can!
Pro-Acolyte:
Protect the Acolyte from damage!
Attack the enemy players to prevent them from damaging the Acolyte!
Psionic Eye [AA] HP: 1/1. Null Lance: III. Soul Steal: III. Inspire: IIIII. Stats:
Base Damage: 2 Foresight: Has a 75% chance to dodge an attack, decreasing with the effectiveness of the attack. Psi Fortress: Immune to attacks from the Dark Magic Meter that don't expend over 5% of it, and immune to other attacks that involve magic or psionics. Null Lance: Deals high, piercing damage to up to three targets next to each other in the Battlefield. Soul Steal: Deals Base Damage, and heals the Psionic Eye or another Anti-Acolyte, if specfically ordered, for Base Damage HP. This can overheal the target. Inspire: Allows an allied entity, excluding the Psionic Eye, to take another action.
Dark Barrier [PA] HP: 36/40. Protects Pro-Acolyte players from attack!
Sniper Bot [PA] HP: 36/40. Line of Sight: III.
Stats
Base Damage: 0
Speed Value: 3
Line of Sight deals 12 damage to anyone who tries to attack the Acolyte.
The Acolyte [AC] HP: 95/100. Dark Magic Meter: 99%. Kills: 14.
Inventory: Portable Spirograph (0/21 Spirals left, DONE, 5/7 Stored) (Creates a Spiral (16 HP entities with 4 ranged base damage) every other turn, can be stored up)
The Sea Base:
A zone within open waters, housing multiple prisoners. An odd tower is being constructed in some sort of ritual.
Technology Master [PA] HP: 11/40. [Progress: IIIII]. Countering (Deals retaliation damage when hurt, 1/2), Stasis (Cannot attack, charge attacks, or be damaged, can be removed at will by Nullitor, Infinity), Stasis Sickness (Will leave the game when this runs out, progresses while in Stasis, can be removed alongside Stasis, 2/3)
Stats
Base Damage: 4
Speed Value: 2
When Progress full, expends progress bar to develop new Technologies.
Bunker [PA] HP: 0/50. Door: 0/20 HP. Can hold entities. Structural.
Stats
Provides shelter from attacks, but entities inside the bunker cannot interact with entities outside it and vice-versa.
Upon destruction, damages all entities inside the bunker for a minimum of 5 damage and a maximum of a quarter of the entity's health.
Holds nothing as of this turn.
====[The Forest]====
A wooded area dominated by trees. A plateau of uncertain properties is in the distance...
Way to the Plateau: 65/100 [IIIIIIIIIIIIIIIIIIII]
engie_ninja [AA] HP: 20/20.
Inventory: Bear Trinket (Dealing 15 damage in 3 turns triggers Enraged for 2 turns, 0/15 damage), ZEUS Suit (Absorbs 25% of damage. HP: 16/20. Outfitted with weaponry), WEPON (Submachine gun with glitchy and dangerous properties), Fire Augment [Cooldown: III] (Allows for mild pyrokinesis abilities), Stone Sword (Base Damage: +2) (x2), Lightning Augment [Cooldown: III] (Allows for mild astrakinesis abilities)
Mech Machine Gun (4 base damage)
Flamethrower (2 base damage)
Kinetic Strike (Doubles melee base damage when used)
bmxer2001 [AA-P] HP: 18/20. Iron Armor (96/100 HP, takes 60% of damage for recipient)
Special Action: Becomes more agile, dealing 1.5x more damage on melee attacks and having a 40% chance to dodge enemy attacks, as well as gaining a +1 Speed Value boost, all for 4 turns. Unused.
75fires [AA-P] HP: 18/20. Iron Armor (96/100 HP, takes 60% of damage for recipient)
Special Action: Coats the battlefield in fire, dealing 6 Heat-based damage to every enemy entity and causing them to suffer 2-turn 2-damaged Burning. Unused.
====[The Savannah]====
A flat field with a gentle river flowing through it. A desert is located further from the river, but is yet a substantial environment for cacti.
Thatch Hut: Contains a bed.
teenaegisalt_87 [N-P] HP: 20/20. Takes 50% more damage due to lack of good clothing/armor. Bow equipped. Special Move: Generates a special item for the player. Requires chat-related conditions to be met. Used.
Bandit [H] HP: 17/20 (x2) Stunned (Misses attacks, 0/1), 20/20 (x1) Wielding Bows and Stone Swords.
Cactus Wall [N] HP: 20/20. Attacking a target behind this wall from outside the wall with a melee attack will deal 2 damage.
Trapdoor Moat [N] HP: 20/20 Attacking a target behind this moat from outside the moat with a melee attack will deal no damage and make the victim lose a turn.
5l1n65h07 [N] HP: 20/20 Inventory: Bottle of Stalker Secretion (When thrown (or consumed), it makes the victim Lethargic), Paring Knife (Base Damage: +2), Small Wooden Travel Mug (0/1 Storage, Contents: None, Allows small-scale storage of liquids) (x2), Portable Cactus Juicer (Allows the creation of Cactus Juice from Cacti), Cactus (Ingredient) (x2)
====[The Clearing]====
A clearing in a section of a forest. The plentiful resources allow for construction of something like a castle...
arksiane [N] HP: 20/20 Inventory: Bulletproof Jacket (10/10 Hits) (Wearer takes 20% less damage while wearing it)
Castle:
Moats HP: 15/30. (Under construction)
====[The Swamp]====
A messy, mysterious, and malevolent piece of terrain. Only the wary go here on purpose...
robby214tv [AA] HP: 20/20
Inventory: Bundle of Vines (Ingredient) (x11)
====[The Taiga Castle]====
A long since abandoned castle in the middle of a Taiga forest. The coolness of the air gives way to a feeling of ruin and foreboding.
Currently In: Right Section
Right To: The Courtyard.
Left To: War Barracks.
Forward To: Keep Right Wall.
Force Apparition [N] Presence: 16/20. Has a 50% chance to block attacks for Revan, cannot be targeted.
OldSithRevan/The Revanchist [N] HP: 20/20.
Inventory: Lightning Coil (Has a 50% chance to Shock (60% chance to miss attacks) targets for 2 turns), Rusty Key (Leads to a presumably as rusty lock), Small Red Crystal (Crafting Ingredient), Thinkinsense (Consumable, gives Focused (Notices things easier, higher Force affinity, -25% gun inaccuracy) for 2 turns), Cooked Porkchops (Consumable, gives Regeneration (3 HP restored per turn) for 2 turns) (x2), Cobblestone (Crafting Ingredient) (x58), Rusty Sword (Base Damage: +1, applies Bleeding for 2 turns when used), Battered Crossbow (Base Damage: +2), Revan's Mask SP[Rage: IIII] (Tanks 10% of damage for its user, bestows its user with Rage (Deals 50% more damage, 1/1) once every 4 turns)
====[The Ocean Monument]====
A temple housed beneath the waves of the ocean. It remains heavily guarded...
Currently In: Main Hallway.
Can Go To: Courtyard,
ConsumerOfAll [AA] HP: 20/20.
Inventory: Large Iron Shield (60 HP), Health Potion (Heals 4 HP when used) (x4), Omega Party Hat (2/2 HP) (Takes 25% of damage targeted against the user), Orbiting Chain Mana Wand (Generation +1 Item, Base Damage: +2, can sacrifice Base Damage addative to attack up to 2 other targets with 2 Base Damage), Gold-Capped Greatwood Wand [7 Ignis Vis, 8 Aqua Vis, 7 Terra Vis, 10 Aer Vis, 10 Ordo Vis, 9 Perditio Vis] (Base Damage: -1, can use Vis in an attack to modify its effects), Tank Artillery Tube SP [Cooldown: II] (Deals 12 damage to an enemy and 4 damage to its surroundings as splash), Dark Magic Amulet [78%] (Can be spent on Acolyte-like curses and spells, takes 4x Percent of the meter compared to the Acolyte, regenerates 1% every 2 turns), Unrefined Thaumium (Crafting ingredient, can be used to channel magic energy or to craft tools) (x10)
unknownHorizons [H-P] HP: 20/20. Respawns: 10/10. Lost in hallways! Inventory: Iron Dagger (+3 Base Damage), Iron Sword (+3 Base Damage), Iron-Capped Greatwood Wand (+1 Base Damage), Basic Pistol, Rocket Launcher
Machina's Arcus (Translates to "Machine's Bow" if I am correct.) 4/5 :3
Crabby Crabs 1/15
+1 sunnyau +1 Blinky
@sunnyau
I'm thinking...
No. This is just a prep for bigger projects. I need something better than my heavily nerfed God Tier powers and random weapons.
I'm honestly fine.
Also, I'll just state again that I'm a Page of Time. For your information.
Redstone then does some magic. Wait, is that sucking up some Dark Magic from the Acolyte from different times?
Redstone then uses the Dark Magic Energy to attack the Sniper Bot.
Rollback Post to RevisionRollBack
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!
To take the test, check out http://minecraftnoobtest.com/test.php
The Meaning of Life, the Universe, and Everything.
Join Date:
6/9/2013
Posts:
55
Minecraft:
sunnyau
Member Details
I use my Fire Wand to make an illusion by fire temperature and fire presence that makes me invisible for 3 turns. If anybody wants to find me, they will and must suffer Burning. Any projectiles should melt in the fire. But I cannot attack in this status.
+1 Consumer +1 Blinky
I summon the Altar Commons([AA] Elite)(3/5)18/25 +1 Consumer +1 Blinky
Summoner Memoir:For each 3 charge points on entities, get 1 exp. When exp reaches lv^2*10 e.g. 10 for lv1 and 40 for lv2, level up the item. For each level, +1 on any entities you make on attack, defence, and health. -1 on any entity charge. 7/10 +1 Consumer +1 Blinky
I keep building a completely awesome chaingun(1 base damage but can
target multiple people and shoot salvos of up to 18 shots spread in any
wanted way between the targets)23/?
I see you coward(Gives me temporarily a buff allowing me to target cowards without problem(ignore dodge/avoid/hide))2/5(+1 from revan)
Then I help fury and old sith revan.
After that I use the era of oblivion as a grenade since it is completely overcharged since it is charging since an enormous number of turns and did not stopped because it did not filled itself.(the era explodes destroying itself since I have no use in an items that can not be used)
I target Blinky1001 with that grenade(he did not had the time to hide yet)
The Meaning of Life, the Universe, and Everything.
Join Date:
9/20/2014
Posts:
195
Location:
Behind you
Minecraft:
Blinky101
Xbox:
NEVER!
PSN:
NO!!!
Member Details
I drink the potion I just created; hopefully restoring some of my health.
As it states in the OP that you can perform multiple actions:
"d) You can use multiple actions in a post, or act upon multiple things, but the more you do, the less powerful each will be."
so I will take the risk and combine my Cloak of Regeneration and my Cape of the Hierophants to get the Cloak of the Elemental Lord (Allows me to both hide and heal at the same time) as my second action.
Trinket of Permanency:3/16
Staff of the Hierophants:11/25
I begin sumoning a Health Potion:5/5 +2 sunnyau; +2 pricey
The Meaning of Life, the Universe, and Everything.
Join Date:
6/9/2013
Posts:
55
Minecraft:
sunnyau
Member Details
Too overpowered buff...
Well... I gain a 3-turn rest. I then drink my 10 HP Potion.
+1 Consumer +1 Blinky
I summon the Altar Commons([AA] Elite)(3/5)21/25 +1 Consumer +1 Blinky
Summoner Memoir:For each 3 charge points on entities, get 1 exp. When exp reaches lv^2*10 e.g. 10 for lv1 and 40 for lv2, level up the item. For each level, +1 on any entities you make on attack, defence, and health. -1 on any entity charge. 10/20 +1 Consumer +1 Blinky
I keep building a completely awesome chaingun(1 base damage but can
target multiple people and shoot salvos of up to 18 shots spread in any
wanted way between the targets)24/?
I see you coward(Gives me temporarily a buff allowing me to target
cowards without problem(ignore dodge/avoid/hide))3/5
Then I help fury and old sith revan.
If I killed a player I attempt to get its items(and I do not do the next actions)
After that I tell that if projectiles melt in the fire rockets explodes.
So I use the bazooka to shoot at ayenguyat and I boost that attack with the accumulator annihilator.
I hope the explosion of the rocket will hit ayenguyat.
Revan heads into the Courtyard, thoughts drift in and out... How many ruins have they walked through...
Too many. Too many to even count.
The Mandalorian Wars went for far too long, Revan wishes they could be saddened by the collapsed castle but they can't. They have seen hundreds, maybe even thousands like it. It seemed as if the entire galaxy was filled with collapsed castles and Mandolorians at every turn.
The War was only four years and it seemed to last a lifetime.
Four years is a lifetime, just only to smaller organisms. It is all relative. Well, for you at least.
Oh, the Shadow can read their thoughts.
Wonderful.
Heh...
Charges
Blessed by the Force: 9/25 (+1 Pricey, +1 Consumer, + 6 nulitor)
Machina's Arcus (Translates to "Machine's Bow" if I am correct.) 3/5 (+1 from Blinky1001)
I then Youth-Roll slash through the Sniper Bot.
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!


To take the test, check out
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War, war never changes.
The Beginning.
http://technoterra.myminicity.com
Action:I make a make-shift spear and shoot it right through the Wall.
Would you like my Enchanted Bow, MegaminEr69?I can give it to you for free.
I use all my charge to make a 3-charge wonder automatic injector that is equivalent of Satisfying / Replenishing Health Potion that heals me when I'm about to die by 6/8 HP in order to prevent dying.
Augment Orb is an Orb which can resemble a concept/element (e.g. Fire(element) or Patriotism(concept), but not Healing(action) nor Stone(noun) and it can be applied to anything (my attack, an item (process similar with enchanting), or giving it to others, or eating it , or throw it as an attack.).
+1 Consumer +1 Blinky
I summon the Altar Commons([AA] Elite)(3/5)12/25 STOPPED
Summoner Memoir:For each 3 charge points on entities, get 1 exp. When exp reaches lv^2*10 e.g. 10 for lv1 and 40 for lv2, level up the item. For each level, +1 on any entities you make on attack, defence, and health. -1 on any entity charge. 1/10 STOPPED
3-charge wonder automatic injector 3/3
My games.
I put on my new cape, taking off the Cloak of Regeneration and use it to hide!
Trinket of Permanency:2/16
Cape of the Hierophants:15/15 +2 sunnyau; +1 mega (This is a very defensive item. It allows me to reflect 50%, absorb 30% and take 20% of ALL elemental attacks aimed at me. This isn't too powerful as nobody uses elemental attacks anyway :P. The absorption and actual damage dealt cancel out to me simply absorbing 10% of the damage as health. Its second ability is to simply allow me to camouflage on the ground (like those elf cloaks from LotR); giving me a 50% dodge chance. However, this illusion will be penetrated if I remain under the cloak for more than a round.)
Staff of the Hierophants:10/25
Charge Storage:
+1 pricey; +1 piano
I help sunnyau and pricey.
My suggestion: Redstone Power Distance
Reinforced acolyte herald symbol part 2 5/25
I keep building a completely awesome chaingun(1 base damage but can
target multiple people and shoot salvos of up to 18 shots spread in any
wanted way between the targets)22/?
Then I help fury and old sith revan.
After that I throw a coin in the air and depending on the result I use a chainsaw for shooting either blinky or auyeungyat(and I boost that attack with the accumulator anihilator)
Of course it was an illusion and I was not using the coin in the way you imagined and I instead threw it like a boomrang and waited for it to decide between attacking blinky and auyeungyat.
Then a second revelation happens:the illusion I did was hiding the fact I was using a I use a chainsaw for shooting randomly either blinky or auyeungyat and of course I can choose a random target without having a coin to throw.
Because there is an illusion trying to make people believe something does not means that it is for making them believe something false.
[RP AND ATTACKS]
I command Daiyousei to cover the Guardian's eyebeam, getting behind her so it can't target me, before using the Orbiting Chain Mana Wand to create an energy chain that flies into the Guardian's eyeball.
Battlefield Influence:
Meanwhile, a disturbance in the psionic aura around the area between the Monument and the Battlefield can be felt, although very few people can sense it (me, possibly Revan due to the Force and the Acolyte due to dark magic). A rift opens in the air, before a projection of an eyeball with four curved, metal blades implanted into it forms in the Battlefield, and solidifies. It rotates in the air, before disappearing for another second, and returning.
ConsumerOfAll: I've been doing experiments and research involving different types of psionics, like the ones that ADVENT uses, and the one that Academy City uses. This happens to be based on ADVENT Psionics. Good luck hitting it.
[CHARGES, ALCHEMIES AND ASSISTS]
Battlefield Influence 10/10 COMPLETE! (+1 from Revan, +1 from Pricey, +1 from piono, +2 from sunnyau) ===============
Thaumium Armour 4/15 ===============
To the Stars 4/25 =========================
+1 to piono, +1 to sunnyau.
[BREAKDOWN AND OOC]
Psionic Eye [AA] HP: 1/1. Null Lance: III. Soul Steal: III. Inspire: IIIII.
Stats:
Base Damage: 2
Foresight: Has a 75% chance to dodge an attack, decreasing with the effectiveness of the attack.
Psi Fortress: Immune to attacks from the Dark Magic Meter that don't expend over 5% of it, and immune to other attacks that involve magic or psionics.
Null Lance: Deals high, piercing damage to up to three targets next to each other in the Battlefield.
Soul Steal: Deals Base Damage, and heals the Psionic Eye or another Anti-Acolyte, if specfically ordered, for Base Damage HP. This can overheal the target.
Inspire: Allows an allied entity, excluding the Psionic Eye, to take another action.
The Psionic Eye, like most of my entities is very annoying, but can be oneshotted, even after a single Soul Steal. The only way it can't be oneshotted if is it gets two Soul Steals. It is summoned in the Battlefield.
(I was refering to you pretending to announce the end of Acolyte, that was just plain out cruel. Also, I suspect UH is going to find and murder me if I take too long on a segment. The levelling system I had planned involved the use of abilities, so I swapped that to To The Stars.)
[INVENTORY]
Large Iron Shield, 4 Normal Health Potions, Omega Party Hat, Orbiting Chain Mana Wand, Gold-Capped Greatwood Wand, Tank Artillery Tube (SOULBOUND + PERMANENT), Dark Magic Amulet
My avatar explains everything.
Inventory will be put here when resurrected, and Chaos, Terraria and Salvation will also be added here.
[AA]: Mookrush.
[PZ]: A paradox a day keeps continued existence away.
[GM]: Welcome to Pain and Suffering. (pls join)
Action:As I sees nuiltor preparing a chainsaw but doesn't power it, I sense that it is just a fake one. So I tell Blinky to run into the hiding of the forest, and we just ran away from nuiltor to make him cannot aim his coin but has to take damage from the fire lock spell that I casted in him when he moves to aim us, that's essentially moving every nanosecond.
+1 Consumer +1 Blinky
I summon the Altar Commons([AA] Elite)(3/5)15/25 +1 Consumer +1 Blinky
Summoner Memoir:For each 3 charge points on entities, get 1 exp. When exp reaches lv^2*10 e.g. 10 for lv1 and 40 for lv2, level up the item. For each level, +1 on any entities you make on attack, defence, and health. -1 on any entity charge. 4/10 +1 Consumer +1 Blinky
HP drink(10 HP) 3/6 +1 Consumer +1 Blinky
OOC: Hey, 1 hit wonders are not so powerful in terms of HP.
My games.
Reinforced acolyte herald symbol part 2 6/25
I keep building a completely awesome chaingun(1 base damage but can
target multiple people and shoot salvos of up to 18 shots spread in any
wanted way between the targets)23/?
If there is items on the ground I get them and possibly break them
Else I instead use a bazooka onto an opponent
Which means that I climb onto an opponent and use the bazooka while I am on top of that opponent.
I target auyeungyat with that attack.
I chug down a 10 HP Potion and return to the Main Area.
+1 piono +1 Blinky.
(Super Hidden Tesla Progress 3/3 Components Done)
Say Hello to the Lightning Tower's Friend! (Super Hidden Tesla) Component C 25/25 (Reserving until tomorrow if i can.)
Creating 2 +20 HP Potions and a 10 HP Potion 25/25!
I generate 2 +20 HP Potions and a +10 HP potion from it.
??? 4/25
??? 1/25
Charge Storage: +1 from Blinky = 1 Charge Point
In the world that we are beating some stuff now.
Now that Happened! Where we all begins.
When Worlds Collide in Destroy The Godmodder, There is the massive Colosseum that holds all that onslaught.
Just gonna keep on walking to the Plateau. On the way there, I begin whistling Condemnation Wings, from the Blazblue OST. Why? Because.
GODDAMN IT
STUPID GENDERFLIP VIRUS
Revan heads into the Courtyard
Assists
Consumer & nulitor
He ate the bread that he made from stone
He fell from the Temple, never broke a bone
Bowed down to the Emperor and watched as former King was overthrown
He sits alone on his throne.
The Technology Master is in Stasis, but he's been in stasis so long that he might fade into the stasis permanently! If he does, he'll be removed from the game. This is called Stasis Sickness and occurs when one's in Stasis for so long.
You deal 4 damage to the Sniper Bot!
You deal 4 damage to the Barrier!
Wonder Automatic Injector added! It'll give you a single Last Chance Hit Point to prevent you from dying and cure all DoT Status Effects
You unequip the Cloak of Regeneration!
Cape of the Heirophants added! You hide with it.
You're right! I wonder why I even implemented Elements in the first place. For this reason, only the camouflage addition is added, but you're nullified towards one Element each turn of your choosing!
You try to attack Blinky1001, but this attack fails due to his hiding!
Psionic Eye added!
Daiyousei will block the Guardian's attack for you! You deal 6 damage to the Guardian!
Of course! It's in the name.
Your Fire Spell takes effect! nullitor will take 2-damage Burning for 2 turns!
You deal 5 damage to sunnyau and proc his Strong Spirit!
You drink one of your fresh-from-the-brewery Health Potions and return to the main area!
====[End-of-Turn Events]====
The Acolyte waits to restore his Dark Magic Meter.
sunnyau's Curse of Item Embargo is finally lifted!
Blinky1001's Amulet speeds up to account for missed turns.
====[engie_ninja's sidequest]====
No progress!
You guys have made 10 more distance on the Plateau. Only 35 more distance to go!
====[5l1n65h07's sidequest]====
This has been statused since you are Long Since Idle! if you're coming back, the last update's on Page 75.
====[Revan's Sidequest]====
No progress!
You're in the Right Section, which you can access the Courtyard from.
====[ConsumerOfAll's Sidequest]====
The Daiyousei deals 2 damage to the Guardian!
The Guardian's eye beam deals 6 damage to the Daiyousei!
====[Persecles Subplot]====
If you haven't read this from the beginning, go read it! It begins on the first update of Page 79.
Read Me!
I enter the doors of my palace and rush up to my chamber. Thankfully, I don't have guests at this hour. I must do everything with hurry as to not draw attention. I've got a contest to get to.
After reaching my chamber, I place my Violium Trident on its appropriate rack, and then stop for a second to marvel at my other collection of warlike instruments.
I turn and smile proudly at my collection.
Everything is in place... my Aegisalt Major's armor, issued to officers of my rank. And of course, my trident, the business end of which is unfortunately blocked by me in this angle. My crossbow and shotgun are mounted on the wall.
Wait, how'd I manage to procure a shotgun in the middle of the ocean? Down here, we can't manufacture our own ammo, since the water would ruin the gunpowder. Plus, ballistics don't work particularly well in the depths of the sea.
I use it myself when I go on land, where I managed to obtain it, but that's a story for another time.
I came here for a single thing: the crossbow. I grab it and the spare magazine in case I need it. With that out of the way, it's time to make my way to a meeting with Thucedotus.
Oh yeah, and I'd better grab my armor just in case.
Inventory: Enderdodge Token [Power: IIIIIIIIII], Chandelier Flail (2/3, Attacks with deal Burning damage for 2 turns), Ornate Sight (Halves gun inaccuracy, mounted on HHHH), 3/4 Diamond Armor (6/6 hits, Has a 75% chance to take a hit), Headless Horsemann Harmer's Howitzer SP (0/16 Souls) (Shotgun, Base Damage: 4, Earns 1 Soul per kill, souls can be unleashed into an entity that can be drawn back into the gun if above Orange Health (40%)), Energy Siphon (9 DE) (Drains Dark Magic or HP to replenish Dark Energy which can be used for buffs, can drain souls from the HHHH for 2-4 DE/Soul), Omnicannon Pieces (Grants TF2 Class-based weapons when broken, requires Dark Energy to break (Scout, Pyro, Sniper, and Spy require 5 DE to unlock each) (Demoman, Heavy, and Engineer require 7 DE to unlock each) (Medic and Soldier require 9 DE to unlock each))
25% chance to dodge entity attacks, 50% chance to dodge player attacks when not recharging.
Takes 3/10 energy to dodge an attack, regenerates 1/10 energy a turn.
If energy expended, cannot be used and will regenerate 2/10 energy a turn.
Killer_Pixie [AA] HP: 20/20. Robotic Armor HP: 25/25. Rocket launcher allows splash damage. Long since idle.
Inventory: Blue Charge Crystal (Charges a charge by half its max charge points when used)
FINALBATTLESTARTSNOW [AA] HP: 20/20.
PitTheAngel/Dark Pit [AA] HP: 20/20.
Pricey12345 [AA] HP: 10/20.
Inventory: Healing Hammer S (Base Damage: +4, Heals 50% of damage dealt), Powered Solar Blaster (Generation +1 Item, Pistol, Base Damage: +4, Light-based, Base Damage additive increased with successful shots on the same target, up to a max of +6 base damage.), Anti-Acolyte Armor (50/50 HP) (Has a 50% chance to block attacks, doesn't break but has to recharge will automatically recharge itself on 0 HP or can be recharged via healing), Depowered Last Prism (Can be charged up to deal up to 4 more damage), Antiquated Health Potion (Restores 20 HP), Invigorating Health Potion (Restores 10 HP)
Blinky1001 [AA] HP: 1/20.
Inventory: Cloak of Regeneration (75% chance to heal 1 HP after action), Daggers of Fire/Ice (Dagger, Base Damage: +2, Has a 60% chance to inflict Hot/Cold for 2 turns, Heat/Cold based), Elemental Amulet (20% chance) (Has a chance to summon a Heat/Cold/Wind/Earth Elemental every turn, 22% chance each, 12% chance to summon a summon a Djinni with more health, chance escalates by 10% with each passing turn & resets when Elemental summoned), Hat of the Hierophant [Charge: IIIII] (Can spend Charge to deal 4 damage/charge, can summon a Lightning Elemental with 4 HP/charge, 1 Base Damage/Charge, and 1/2 Base Healing/Charge), Cape of the Heirophants (Nulled Out: None) (Can be used to allow a 50% dodge chance for the turn, user protected fully from an element of his choosing)
Inventory: Enchanted Crafty Bow (Deals 8 damage to one enemy when used, requires 1 Arrow to begin shooting, 5/10 Arrows, 17/18 Durability), Charge Pendant (8/8 Ready) (Can be used to fill a charge to 1/2 its max capacity, up to a maximum of 10 points), Small Iron Shield (40 HP, only blocks when entering a blocking stance), Unobtanium Pyroantistaff (Base Damage: +4, deals Heat-based damage, applies 2-turn Burning, resets Burning times to full) Enchanted Command-Block-Infused Laser Gunblade SP (Generation +1 Item, Sniper Rifle or Sword, Base Damage: +4 (Sword only), Has a (1/Entity Max HP / 20) chance to apply Shocked (60% chance to miss attacks) for 2 turns, applies Burning (1 damage over time) for 3 turns 100% of hits when in sword mode and 50% of the time when in Sniper Rifle Mode, Hitting a non-PC target with Sword mode causes it to be knocked out of melee range and has a (1/Entity Max HP / 10) chance to apply Stun (Misses attacks) for 1 turn, Sniper Rifle mode has a 50% chance to ignore the target's armor/damage reduction and deals 50% of its damage through damage sponges), Augmenter (Orbs: 0/8) (Creates an Augmenter Orb every turn), Wonder Automatic Injector (Strong Spirit) (Procced)
MerryKirisame [AA] HP: 20/20
XSlayer300 [AA] HP: 20/20.
Inventory: Mediocre Machine Gun (4 base damage)
EpicPandaGamer [AA] HP: 20/20.
pionoplayer [AA] HP: 16/20.
GoldHero101 [PA] HP: 14/20. Long since idle.
Itinerary Objectives:
Deal as much damage to the Acolyte as you can!
Pro-Acolyte:
Protect the Acolyte from damage!
Attack the enemy players to prevent them from damaging the Acolyte!
Psionic Eye [AA] HP: 1/1. Null Lance: III. Soul Steal: III. Inspire: IIIII.
Stats:
Base Damage: 2
Foresight: Has a 75% chance to dodge an attack, decreasing with the effectiveness of the attack.
Psi Fortress: Immune to attacks from the Dark Magic Meter that don't expend over 5% of it, and immune to other attacks that involve magic or psionics.
Null Lance: Deals high, piercing damage to up to three targets next to each other in the Battlefield.
Soul Steal: Deals Base Damage, and heals the Psionic Eye or another Anti-Acolyte, if specfically ordered, for Base Damage HP. This can overheal the target.
Inspire: Allows an allied entity, excluding the Psionic Eye, to take another action.
Dark Barrier [PA] HP: 36/40. Protects Pro-Acolyte players from attack!
Sniper Bot [PA] HP: 36/40. Line of Sight: III.
Stats
Base Damage: 0
Speed Value: 3
Line of Sight deals 12 damage to anyone who tries to attack the Acolyte.
The Acolyte [AC] HP: 95/100. Dark Magic Meter: 99%. Kills: 14.
Inventory: Portable Spirograph (0/21 Spirals left, DONE, 5/7 Stored) (Creates a Spiral (16 HP entities with 4 ranged base damage) every other turn, can be stored up)
The Sea Base:
A zone within open waters, housing multiple prisoners. An odd tower is being constructed in some sort of ritual.
cyanogynist [AA] HP: 20/20. Currently idle.
jondanger23 [AA] HP: 20/20.
Tower of Futility [N] Completion: 100%/100%. Maintains Futility Meters! HP: 158/500. Structural.
PitTheAngel: 6 Futility
Blinky1001: 38 Futility
auyuengyat: 2 Futility
Pricey12345: 16 Futility
Crusher48: 2 Futility
ConsumerOfAll: 4 Futility
jondanger23: 2 Futility
Stats
Base Damage: 4
Speed Value: 2
When Progress full, expends progress bar to develop new Technologies.
Bunker [PA] HP: 0/50. Door: 0/20 HP. Can hold entities. Structural.
Stats
Provides shelter from attacks, but entities inside the bunker cannot interact with entities outside it and vice-versa.
Upon destruction, damages all entities inside the bunker for a minimum of 5 damage and a maximum of a quarter of the entity's health.
Holds nothing as of this turn.
A wooded area dominated by trees. A plateau of uncertain properties is in the distance...
Way to the Plateau: 65/100 [IIIIIIIIIIIIIIIIIIII]
Inventory: Bear Trinket (Dealing 15 damage in 3 turns triggers Enraged for 2 turns, 0/15 damage), ZEUS Suit (Absorbs 25% of damage. HP: 16/20. Outfitted with weaponry), WEPON (Submachine gun with glitchy and dangerous properties), Fire Augment [Cooldown: III] (Allows for mild pyrokinesis abilities), Stone Sword (Base Damage: +2) (x2), Lightning Augment [Cooldown: III] (Allows for mild astrakinesis abilities)
Mech Machine Gun (4 base damage)
Flamethrower (2 base damage)
Kinetic Strike (Doubles melee base damage when used)
Special Action: Becomes more agile, dealing 1.5x more damage on melee attacks and having a 40% chance to dodge enemy attacks, as well as gaining a +1 Speed Value boost, all for 4 turns. Unused.
Special Action: Coats the battlefield in fire, dealing 6 Heat-based damage to every enemy entity and causing them to suffer 2-turn 2-damaged Burning. Unused.
Bandit [H] HP: 17/20 (x2) Stunned (Misses attacks, 0/1), 20/20 (x1) Wielding Bows and Stone Swords.
====[The Taiga Castle]====
A long since abandoned castle in the middle of a Taiga forest. The coolness of the air gives way to a feeling of ruin and foreboding.
Currently In: Right Section
Right To: The Courtyard.
Left To: War Barracks.
Forward To: Keep Right Wall.
Force Apparition [N] Presence: 16/20. Has a 50% chance to block attacks for Revan, cannot be targeted.
Currently In: Main Hallway.
ConsumerOfAll [AA] HP: 20/20.
Inventory: Large Iron Shield (60 HP), Health Potion (Heals 4 HP when used) (x4), Omega Party Hat (2/2 HP) (Takes 25% of damage targeted against the user), Orbiting Chain Mana Wand (Generation +1 Item, Base Damage: +2, can sacrifice Base Damage addative to attack up to 2 other targets with 2 Base Damage), Gold-Capped Greatwood Wand [7 Ignis Vis, 8 Aqua Vis, 7 Terra Vis, 10 Aer Vis, 10 Ordo Vis, 9 Perditio Vis] (Base Damage: -1, can use Vis in an attack to modify its effects), Tank Artillery Tube SP [Cooldown: II] (Deals 12 damage to an enemy and 4 damage to its surroundings as splash), Dark Magic Amulet [78%] (Can be spent on Acolyte-like curses and spells, takes 4x Percent of the meter compared to the Acolyte, regenerates 1% every 2 turns), Unrefined Thaumium (Crafting ingredient, can be used to channel magic energy or to craft tools) (x10)
unknownHorizons [H-P] HP: 20/20. Respawns: 10/10. Lost in hallways!
Inventory: Iron Dagger (+3 Base Damage), Iron Sword (+3 Base Damage), Iron-Capped Greatwood Wand (+1 Base Damage), Basic Pistol, Rocket Launcher
Daiyousei [AA] HP: 34/40.
Stats
Base Damage: 2
Base Healing: 4
Speed Value: 5
Guardian [N] HP: 24/30.
Stats
Base Damage: 6
Speed Value: 1
Needs a line of sight to attack.
Must charge up attack for 1 turn.
An alternate timeline emerges.
However, we must first start from the beginning...
Machina's Arcus (Translates to "Machine's Bow" if I am correct.) 4/5 :3
Crabby Crabs 1/15
+1 sunnyau +1 Blinky
@sunnyau
I'm thinking...
No. This is just a prep for bigger projects. I need something better than my heavily nerfed God Tier powers and random weapons.
I'm honestly fine.
Also, I'll just state again that I'm a Page of Time. For your information.
Redstone then does some magic. Wait, is that sucking up some Dark Magic from the Acolyte from different times?
Redstone then uses the Dark Magic Energy to attack the Sniper Bot.
I just took the Minecraft Noob test! Check out what I scored. Think you can beat me?!


To take the test, check out
http://minecraftnoobtest.com/test.php
War, war never changes.
The Beginning.
http://technoterra.myminicity.com
I use my Fire Wand to make an illusion by fire temperature and fire presence that makes me invisible for 3 turns. If anybody wants to find me, they will and must suffer Burning. Any projectiles should melt in the fire. But I cannot attack in this status.
+1 Consumer +1 Blinky
I summon the Altar Commons([AA] Elite)(3/5)18/25 +1 Consumer +1 Blinky
Summoner Memoir:For each 3 charge points on entities, get 1 exp. When exp reaches lv^2*10 e.g. 10 for lv1 and 40 for lv2, level up the item. For each level, +1 on any entities you make on attack, defence, and health. -1 on any entity charge. 7/10 +1 Consumer +1 Blinky
HP drink(10 HP) 6/6 +1 Consumer +1 Blinky
OOC: Well, I need to hide.
My games.
Reinforced acolyte herald symbol part 2 6/25
I keep building a completely awesome chaingun(1 base damage but can
target multiple people and shoot salvos of up to 18 shots spread in any
wanted way between the targets)23/?
I see you coward(Gives me temporarily a buff allowing me to target cowards without problem(ignore dodge/avoid/hide))2/5(+1 from revan)
Then I help fury and old sith revan.
After that I use the era of oblivion as a grenade since it is completely overcharged since it is charging since an enormous number of turns and did not stopped because it did not filled itself.(the era explodes destroying itself since I have no use in an items that can not be used)
I target Blinky1001 with that grenade(he did not had the time to hide yet)
I drink the potion I just created; hopefully restoring some of my health.
As it states in the OP that you can perform multiple actions:
"d) You can use multiple actions in a post, or act upon multiple things, but the more you do, the less powerful each will be."
so I will take the risk and combine my Cloak of Regeneration and my Cape of the Hierophants to get the Cloak of the Elemental Lord (Allows me to both hide and heal at the same time) as my second action.
Trinket of Permanency:3/16
Staff of the Hierophants:11/25
I begin sumoning a Health Potion:5/5 +2 sunnyau; +2 pricey
Charge Storage:
+1 piano
I help sunnyau and pricey.
My suggestion: Redstone Power Distance
Too overpowered buff...
Well... I gain a 3-turn rest. I then drink my 10 HP Potion.
+1 Consumer +1 Blinky
I summon the Altar Commons([AA] Elite)(3/5)21/25 +1 Consumer +1 Blinky
Summoner Memoir:For each 3 charge points on entities, get 1 exp. When exp reaches lv^2*10 e.g. 10 for lv1 and 40 for lv2, level up the item. For each level, +1 on any entities you make on attack, defence, and health. -1 on any entity charge. 10/20 +1 Consumer +1 Blinky
10 HP Drink2 3/6
My games.
Reinforced acolyte herald symbol part 2 7/25
I keep building a completely awesome chaingun(1 base damage but can
target multiple people and shoot salvos of up to 18 shots spread in any
wanted way between the targets)24/?
I see you coward(Gives me temporarily a buff allowing me to target
cowards without problem(ignore dodge/avoid/hide))3/5
Then I help fury and old sith revan.
If I killed a player I attempt to get its items(and I do not do the next actions)
After that I tell that if projectiles melt in the fire rockets explodes.
So I use the bazooka to shoot at ayenguyat and I boost that attack with the accumulator annihilator.
I hope the explosion of the rocket will hit ayenguyat.
Revan heads into the Courtyard, thoughts drift in and out... How many ruins have they walked through...
Too many. Too many to even count.
The Mandalorian Wars went for far too long, Revan wishes they could be saddened by the collapsed castle but they can't. They have seen hundreds, maybe even thousands like it. It seemed as if the entire galaxy was filled with collapsed castles and Mandolorians at every turn.
The War was only four years and it seemed to last a lifetime.
Four years is a lifetime, just only to smaller organisms. It is all relative. Well, for you at least.
Oh, the Shadow can read their thoughts.
Wonderful.
Heh...
Charges
Blessed by the Force: 9/25 (+1 Pricey, +1 Consumer, + 6 nulitor)
Corrupted by the Force: 1/25
Crusader: 1/20
Assists
Consumer and nulitor
He ate the bread that he made from stone
He fell from the Temple, never broke a bone
Bowed down to the Emperor and watched as former King was overthrown
He sits alone on his throne.
I'm back. Sometimes not being able to post on Sundays can be a bit annoying.
17/25 for elementalist's will
16/25 for elementalist's summon.
17/25 for elemental blade
+1 to consumer and blinky
The newcomer takes his sword, and begins smashing into the dark barrier repeatedly, since it's getting in the way of us being able to do things.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
Revan heads into the Keep and takes a good look around, they wonder where the Nobles went...
The Shadow follows him in but at the same time appears on the Battlefield again.
May I suggest either charging up a counter to the barrier or using something a bit stronger than that piddly sword.
And my dear acolytes of the Acolyte, nice work.
Charges
Blessed by the Force: 10/25
Corrupted by the Force: 2/25
Crusader: 2/20
Assists
Piono and nulitor
(second assist to Piono)
He ate the bread that he made from stone
He fell from the Temple, never broke a bone
Bowed down to the Emperor and watched as former King was overthrown
He sits alone on his throne.