Destroy the Godmodder

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-=Charges
Ţ͡h̶̨e̡͜ ̵Eņ͢͝d̛͢le͜͞҉s͟s̶͏ ͠͏O͘҉͜ne͏ (224/300) +2 from Toast
Hive (11/50)
Corpsehatch (14/15)

-=Summons
The clouds twist in little tornados, whipping winds battering the land.

The Artificial Guardian's back, baby!

-=Actions
RIP Wolf Among Sheep
The Wastewalkers attempt to bridge the crevasse like ants - teamwork makes the dream work!
The Skyscrapper flies across the crevasse, and takes a chomp out of the Terror World Feeder!
Both the Vestige and the Artificial Guardian defend the Wastewalkers.

I sit down on a rock, and throw candy at the PGs. They like candy, right?
...
Wait, was that candy, or arsenic? I can't remember. Oh well.

-=Alchemies
Bottled Blizzard && Pair of Spiked Gauntlets == Blood in the Snow [EE] (Lvl. 10 - 3/15) - Equipped Entity has 20% to freeze attacked enemy for the round.
Reshape: Warded Glassplate (Lvl. 15 - 5/8)
Artificial Guardian Reconstruction: 8/8 - COMPLETED

You craft the alchemy, and give it the tag [EE] (Entity Equipment). The player may not use this alchemy normally, and may only equip it to an entity of their choice (maybe only under their control - I dunno; YOU DECIDE!). Once it is equipped, that entity gains the properties of the alchemy equipped. Equipped alchemies cannot be moved off of entities unless that entity dies. Once it does, the alchemy returns to it's creators inventory, and must be "reshaped" - You can't put a dragon's chestplate onto a giant floating boat and expect it to fit properly.

This gives us a way of -slightly- upgrading old entities with newer stuff.

*NOTE* Equipments shouldn't make anything unbeatable - just gives them some more abilities beyond their base creation.

Example:
Bottled Dragonfire && Gauntlet == Dragonspitter [EE] (Lvl. 10 - 0/15) - This could give an entity a fire-attack ability.
Reshape: Dragonspitter [EE] (Lvl. 10 - 0/5)

Reshaping an Equipment takes lvl / 2 charge time rounded up.
Creating an Equipment alchemy takes 4 + charge of the normal alchemy (lvl + 1) (See example)
-- Artificial Guardian
When the Artificial Guardian dies, it becomes an unaidable 6 charge alchemy to be made into an entity again. Minimum of 2 turns out of the battlefield before reentry. Immune to mind control, cannot be controlled by anyone but me, and permanently N.
"I created him for a purpose; He will fight for me alone."
++Equipment Upgrade - Increases health to 95000, multiplies attack by x1.5, and increases the return time to 8.
-- Endless Pathrazer
Endless Pathrazer attacks three times per turn.
Takes x.75 damage, deals 1.25x damage.
"Whether by speech or force, the path will be clear."
-- Skyscrapper
Attacks that target Skyscrapper have a 50% chance to miss entirely.
Skyscrapper deals 2x damage to entities considered to be "flying".
Keeping these around in case of resurrection... Heheh...
-- Aetherderon, God of the Worlds
Polyp Swarm: Causes polyps to leap off of Aetherderon and attack 3 target entities. If they fail to attack their target, they will find a new one.
Great Call: Deals large amounts of damage to target entity.
Starstrike: Calls a star down from the sky to annihilate a target entity and anything that happens to be around it.
Stare of Immortality: Causes the afflicted entity's next attack to fail.
Dead yet Dreaming: Aetherderon will 'kill' himself, and return in 4 rounds at half his max health and free of effects (positive and negative). Spoil of War is not dropped. (Cools while he's alive)
Spoil of War - The Great Horn: Can be used to summon a spectral stampede of... things to attack a specific target, damaging it and anything that happens to be close to it! (IE things that just attacked it up close, related entities, etc.) Cooldown of 5.
-- Szalinthia, Bringer of Light
Break Rank -- Deals small amounts of damage to all entities on selected side. All entities damaged this way have less attack damage for the remainder of the turn. Cooldown: 4
Rising Sun -- Deals large amounts of damage to all entities on selected side. All AG entities have more attack damage for the remainder of the turn. Cooldown: 4
Bring to Light -- Creates 5 Demonic Legionnaires. (All begin protecting Szalinthia) Cooldown: 3
Fight for a Cause (Passive) -- Whenever an entity on the AG side dies, Szalinthia and all Demonic Legionnaires gain more attack power.
-- Demonic Legionnaires
At the beginning of every turn, create 3 more Demonic Legionnaires if there are at least 5 remaining.
Do less damage then average
-- Titanic Crusher
Titanic Crusher restores 5000 health at the start of every round unless at full health.
-- Incubation Beast
At the beginning of the EOTB, create a Sludge Crawler for every PG entity type on the field. (AKA group entities still only count as 1 type)
-- Oracle of Dust
When Oracle of Dust is attacked, it deals half as much total damage as it took to each entity that attacked it.
-- Dust Elemental
Whenever the Dust Elemental attacks, a random entity on the side it is attacking loses its attack this turn. (Godmodder Included.)
-- Inverse Attendant
All damage dealt to Inverse Attendant is instead converted to HP capable of overhealing. All HP gained that is not gained through damage causes Inverse Attendant to take damage instead.
Lifesend: Target entity gains X HP and Inverse Attendant loses X HP, where X can be any number that has been overhealed. Cooldown 3. When summoned, this ability does not need to cooldown.
"All was different there - not one thing the same."
Lvl. 15 - Warded Glassplate; Gives equipped entity an additional .25x damage reduction.
Lvl. 25 - Everfree; Staff that spatially manipulates anything I really want. Prevents time from being altered around it.
Lvl. 25 - Blackguard; Elemental attacks do no damage - It's also a quantum shield.
Lvl. 10 - Edge of the Shifting World; Doesn't function like a normal sword, cuts space-time instead of flesh.
Lvl. 05 - Dungeon Rock; Totally epic heavy metal guitar that really does nothing but be awesome!
Lvl. 17 - The Fallen; Plasma pistol given to all AGs and Ns, curtesy of me.
Lvl. 25 - Unlimatum; Ultimatum's big brother.
Lvl. 05 - Whispering Shroud; Totally awesome coat that mimics the ocean! Hard rain and everything!
Lvl. 25 - Eternity's Tremor; Godly spatial hammer of epic epicness.
Lvl. 10 - Genesis; Everfree's younger brother. Much younger. Like, 70+ pages younger.
Lvl. 10 - Terra Firma; Piono's earth hammer.
Lvl. 10 - Warden; a worse Blackguard.
Lvl. 06 - Bag of Holding; Self explanatory.
Lvl. 10 - Darkstone Scryer; "A compass with a needle that almost never ceases to move, made of blackened and warped voidmetal. The map used in its creation has given it the power over knowledge to chart a path through even the most treacherous of places, or even the Void itself, and merely possessing the compass gives the holder both protection against the dangers of the Void and the knowledge of how to travel in it. It can tap into eldritch and void power if the holder has need of self-defense on his wanderings."
Lvl. 15 - Aftershock; A pair of swanky earthen knucklebusters from Toast! Dare ye challenge me to fisticuffs?
Lvl. 14 - Bag of Possibilities; A bag that I can pull something out of! What that something will be every time I reach in, I will never know.
Lvl. 25 - Dust; "A simple-looking, understated, aged weapon, with a chipped blade that seems to constantly shed fine particles of itself."
Lvl. 05 - Dunestrider's Sunback; "A coat that holds the power of decay and water. Constantly sheds a fine dust, and keeps the wearer hydrated at all times."
Lvl. 25 - Unending Swarm; "A compass whose needle constantly spins, crafted of warped, blackened voidmetal and outer land wood. The needle itself seems to be a moving hole into a void darker than the Void itself, a void that is paradoxically full of endless possibility. Upon use, it taps into eldritch power and infinite possibility and summons a vast swarm of things - the only word that can really do justice to its creations. It also has power over the void, travel, and knowledge, carried over from the Darkstone Scryer."
Lvl. 25 - Anternoth; A gauntlet with some really shnifty abilities, like control of all things dark!
Lvl. 25 - Unholy Conglomeration: Pfft. This thing is funny. CONTROL OVER ALL THINGS GARBAGE.
Lvl. 30 - Dawn: This is the thing, man!
Lvl. 25 - The McGuffin: A crown that causes everyone within sight to beg to have it! Greed is a funny thing.

Other stuff I can't remember because it was 130+ pages a long time ago.

Lvl. 25 - Core Eva; A disk symbolizing the thin line between creation and destruction.
Lvl. 25 - Core Titan; A fine blade (and only a blade), representing the rise of great empires and legions, and the collapse of the world.
Lvl. 25 - Core Oran; A pommel depicting an ongoing battle between invading forces and a defending legion, neither side ever tiring.

Lvl. 1 Soul of Intellect
Lvl. 1 Soul of Flight
Lvl. 1 Soul of Clarity
Lvl. 1 Soul of Light
Lvl. 3 Lucid Soul of the Creator
Lvl. 4 Eternal Soul of the Storm
Lvl. 4 Eternal Soul of Instability
Lvl. 4 Eternal Soul of the Angel
Lvl. 4 Eternal Soul of the Lich
Lvl. 5 Immortal Soul of Swordsmanship
Lvl. 5 Immortal Soul of the Dying Sun
+1 to Toast, +1 to Piono, and +1 to Cyanogynist
 
OVERPOWERED ITEM CRAFTING

The Machina && Minigun && Anti-matter rounds && Destruction Magic && Cannon && Nuke || Sniper Rifle = The Annilator 8/11 level 10


(Broken Stopwatch && (Clock && Time Magic) = Timebreaker ) && Fear No Anvil && Warmaster Rocket Hammer && Fast Clock && Slow Clock && Concentrated Entropy = 10/16 Clock In Clock Out Level 15


All is normal. When suddenly, a bunch of massive dogs that can't walk on land and only air walk though the ravine, barking happliy..


Until they see it.


The Bridge.

Many a floatdog has lost family, friends, and other things to bridges, and many familys have been broken apart by their tyrannical crossing of ravines..

They proceed to summon a bunch of barrels of oil, all of which soak the bridge in oil. They then pull out a cheap copy of the infernal torment, along with china-made Origin Blaze Rods, before loading the railgun form of the infernal torment with a china-made origin blaze rod and blowing up a large chunk of the bridge. I then use Liber Dei on the bridge, somehow causing reality and gravity to apply- That is to say, half the bridge falls into the abyss because some chuckle:red: thought it was a good idea to build an unsupported bridge.

The dogs, meanwhile, continue their rampage, cutting large sections of the bridge of with eye-lasers, dropping nukes on it, and viciously murdering anyone who tries to build it further.


Orders:

inventory:
Brutal Armor (Level 4) I think i finished this a while ago.
Liber Dei: Doesn't quiiiite have enough power to ascend you to Godmodder levels. Still a potent artifact of reality, one you can leverage to great effect. Level ten.

Entitys: None.

charges
s.
17/30 Liver Dei
2+ to consumer +1 to tazz.
 
Last edited:
||Charges||
Good heavens, would you look at the time! 50/100
Hey. That's new. 1/20
40. 40. 10/40

(+9 in bank (yey) from Sirplop (+8) and DarkSide (+1))
thank.

+1 to Darkside, +1 to Sirplop, +1 to I_G_U

|| Alchemy ||
Saltstained Cutlass (15) [+-] Enchant Scroll: Water [P] + Glowing Aquamarine [P] + Sapphire Ring [T/T] + Water Elemental Summoning Shard [P] + Brand of the Tsunami [P] + Clearwater Flask [T/T] + Aura of Creation [P] + Aura of Twilight [P] + Moonstone Dust [T/T] + Lunar Pearl [T/T] = Beneath the Sea and Stars (Level 22 - 20/23)

Trace: Asher Kendrel && Selections: Writing, Valuation && Transistor = Void() (Function) (Level 5 - 4/6)

||Actions||

Cookbook on PGs. This attack is dedicated to our glorious Lean Mean Meme Machine and it's coinflip funtionality.

Spirit Reviser: http://forums.terraria.org/index.ph...er-discussion-thread.30092/page-7#post-797911
Inventory and project: http://forums.terraria.org/index.ph...r-discussion-thread3.30092/page-9#post-816669
Ice Barrier: 1/4
From the Grave: 1/4
Extended Life: -/5
Scythe of (Eardrum) Death: 3/4
Anarchists' Cookbook: 5/5
Conga Drums: 1/3
Current Function()s: 8
Traces: 7
Level: 30
Function()s:
Turn() - Trace: N/a
Cull() - Trace: Olmarq
Mask() - Trace: Shomar Shasburg
Cast() - Trace: Aayla
Help() - Trace: Sybil Reisz
Project() - Trace: lostAmbush
Collapse() - Trace: grimJudicator
Jaunt() - Trace: Preston Moyle
 
EDIT, AS OF SEP. 27: ugh. My greatest apologies for the massive delays. Life has been unkind to me as of late. I'm still working on this, DTG just has taken a backseat to all the other things I need to do.
Not doing the Itinerarydop luckily you make the Itinerary accurate like me.

I/We are activating Project Earthdank 185/200

Turn Charge (Spoil Style) Weapon/Healing Hybrid #1: 37/50
Magic Charge Pendent 37/50

Establishing Project Storm II 8/300 (On Delay)

Dragon Shotgun && Napalm Cannon && Uzi Gun && Plasma Ball && Flamethrower && Android Tablet && Power Gem = BSU Blaster 22/26 (Can Burn Stuff Up with this Badass Flameblaster)

Remaining power of the snapped Twig of Fate && Mystical Seal && Status Effect Gem && Powered Staff II Blade = Curse of Fates and Death 3/26 (Causes 1 to 3 Status effects that are randomised including Gravcrush, XBONIC Plague and Mark of Dog)

Protective Armour && Super-powered Silver && Anti-Status Effects Gem && Blessing of the Silver Guardian = Silver Guardian's Protective Armour [EE] 3/26 (Part of the Anti-Power Creep set. The Armour can give a Entity 25% Damage Resistance to anything and 25% status effect resistance (including XBONIC Plague) for 2 turns and has a cooldown of 3 or 4 (Level 25 Alchemies usually has a post cool-down before use but this will be longer))


Current Saga: Lets Get Dangerous Once Again Part 3.5: Mama gorillaer? (After the Avatar of Chaos)
Current Arc: The Place of Ruins (and the Last of Opportunity + geeettttttting dunked on!!!)


Before Action:


Moment's later, the Playerlist was updated
[AG] Cyangynist
[AG] Pricey12345/Red Green and Blue
[AG] teag2
[AG] TMB50
[AG] Thartler/Faressain
[AG] Jondanger23
[AG] Nomble/Nimbleguy
[AG?] Serval

[N] The Flaming Toast
[N] pionoplayer
[N] TwinBuilder/Bill Cipher
[N] Darkside
[N] W32Coravint/CobaltShade
[N] Sirplop
[N] [Insert generic username]
[N] Redstonetam15
[N?] SplitSuns

[PG] GoldenReady
[PG] Battlefury13/Conderp
[PG] ConsumerOfAll

[Und] Nicklamgamer
[Und] Falcoholic

and countless inactive players including Talist, ebolag.exe etc.

The Personas are being sick of those splitted forms.

Blue: I know that my Persona System is a Piece of gorilla so we have to merge ourselves again

The Personas has merged ourselves into the original body again

Me: Hey boys I am back but what I need to do is... Destroy 'Splodimus and the Tr0llteacher.

Action: I look at 'Splodimus really weak from being as a super death machine then I fly high from the crevasse (Screw rules and gravity) while flying right at 'Splodimus fire super sticky webs at his body parts and his face while there are super powerful metallic ropes holds his body parts, the head and his head pulling him down into the crevasse while I impale him with spikes but then the spikes turns red until it explodes blowing up the body parts of 'Splodimus lastly, I impale him with the Sword of Git Gud before I roll Rust around him while the Rust is floating this will cause more chaos and destruction to 'Splodimus before he explodes into pieces. What's left about 'Splodimus is the pieces that lands in the crevasse
Sadly this does not destroy him but...

'Splodimus is at ZERO (which I deal a Killing blow for a prize but he is still alive (Hopefully...) and must fly straight at the Trollteacher) HP before he goes kamikaze on the Trollteacher (I should make a Dual attack because I set him to 0 HP before Zack ordered him to fly straight to the Trollteacher so I will get a TerraWeather PDA)

Anyways I plant Novablast bombs, crimson mist dynamite, tiny nukes, coating, shadow bomber suit and the moon crusher mix so that would be it. NYEHHEHEHEHEH DIE TROLLTEACHER- Any second now...

'Splodimus [N BOSS] HP: 0/1,500,000. Shield: 0/500,000 Laced with explosives and some immunity to the all attacks below Darkside's first post, Will be targeted right at the Trollteacher after this turn.

+1 to Darkside
+1 to Cyan
+1 to Nomble/Nimbleguy

Support me if you want.


Sword of Git Gud (Known as SoGG) CD: 2/2 [Level 25] Charge: THE MINI RECKONING 1/7 (You must use the Weapon 7 times to activate this charge)
Fully Charged Runepaw's Gauntlet CD: 1/2 [Level 25] Current Runes: 4/25 Fire, Ice, Light, Light
Storm Firey Bullet Blaster CD: 1/2 [Level 25] Has the 20% chance of Burning or 5% chance of Napalming (Stronger version of Burning)
Liquid Death [Level 10]
Rust [Level 16]

When the Gauntlet has been used, Generates up to 3 Runes per Action or (1 to 3 Runes per Action This is Random you know.) Also, It can hold up to 25 Runes (Ooh that's cool! but sometimes can be one of the most powerful Level 25 Items in the game due to these)

Fire: Deals very high damage to the enemy when used, low chance of burning.

Heal: Heals the ally for much much more HP when used.

Damage: Deals heavy damage to the enemy when used.

Ice: Deals high damage to the enemy when used, high chance of freezing. (Can be used on stupid high-damaging entities and some power-creep entities)

Thunder: Deals medium damage to 3 select enemies when used, medium chance of paralysing.

Light: Deals high damage to the enemy or heavy damage to the dark/shadow enemy when used.

Shadow: Deals high damage to the enemy or heavy damage to the light enemy when used.

I know the Light and Shadow Runes can be pretty complicated but here are the buffing Runes

Attack Buffer: Gives 25% Attack increase for 3 turns when used on the ally.

Defence Buffer: Gives 25% Defense increase for 3 turns when used on the ally.

Dodge: Gives 25% Dodge Rate for 3 turns when used on the ally.

MLG (I cannot think enough MLG Stuff...): Deals extreme damage to the enemy (massive damage to 2 enemies or very high damage to 3 enemies) and reduces 25% Attack, Defence and 25% Dodge on the enemy it inflicted (10% All stats on 2 enemies and 5% All stats on 3 enemies) or heals the ally for so much HP and gives 25% Attack, Defence and 25% Dodge on the ally. 1/100 chance of creating the rune also, it is extremely rare as well (probably for balance reasons)

Super Deal With It Glasses [Level 7] (NERFED DUE TO CURSE OF REPETIVENESS)

Unfortunately, all that creativity is wasted due to the Deep Crevasse.

Hmm... So here's a question. With the bid I'm doing, would people rather I summon an artifact, an entity, or just hand over the 50 for use however the owner desires?

70/??? for the Final Showdown
37/50 for the power of earth: a large stone, pulsing with earth magic. Gives the wielder great power to defend their allies.
27/50 for the power of fire.
Bullets AND russian stack dolls = recursive bullets 3/???
Rockets AND napalm canister 3/???
Laser lens AND elemental prism 3/???
+3 to goldenready

CAN I HAZ ALCHEMY DESCRIPSHUNS?

I frown, rev up unlimatum, and just completely blow anyone out of the sky that tries to attack the explosives (counts as both a counter and a block)

Bid progress:
Cyanogynist: 7
Sirplop: 5
Pricey: 1

Whoops.
Recursive Bullets: 3/5. (Level 4)
These bullets, when fired, inevitably split into more bullets, which split into more bullets, and so on. The outcome: a veritable hail of gunfire from a single shot. Orks, eat your multiple redundant hearts out.

Rockets && Napalm Canister == Hellfire Rockets 3/5. (Level 4.)
Hellfire Rockets: A set of rockets painted a lurid red and marked with a glyph of a massive inferno. Upon detonation, one of these rockets spreads a massive gush of ignited napalm around the area of the explosion, burning all nearby.

Laser Lens && Elemental Prism == Lens of Elemental Fury 3/7. (Level 6.)
Lens of Elemental Fury: Although certainly unable to channel all 11,000 elements, this lens is at least able to infuse lasers passing through it with the more common specimens -- oblivion, origin, void, darkness, order, magic, et cetera. Call it the common 25.

You put up a literal wall of bullets, shielding the Explosives!

Nada

Forging...

Slot 1: In Progress
(Obsidian Swordfish || Colorless Shine && Boundless Possibility && Foresight && Aequaliter Nubila) && Tome of Coward's Lament && Projectile Sensor && Element Shift Sensor = Fish of the Brave (Lv. 20, 3/21)

What I put into here should be an obvious indicator as to what I'm making...
but in case it wasn't obvious enough, this purple flying chainsaw boatfish (Yes, BOATfish) is the bane of anyone foolish enough to be standing behind an opponent for protection, or standing some distance away, not willing to fight hand-to-hand. We're talking A-Grade bullgorilla with this weapon. On top of having the abilities of its components, it WILL ruin the day of any who even THINK about using projectiles or magic in any way, and even more so if they're hiding behind cover, meatshields or otherwise.

Heh. I probably pissed off a lot of people with just the description of this alchemy, and probably got a lot of people hating me. But do I care? Nope. I'll still be making it.

What can I say? I love making these brutal and potentially game-changing weapons.
...
Huh. Looks like my hatred for cowards is actually paying off.

Slot 2: In Progress
Paper Shredder ++ Reality = Continuum Shredder (Lv. 10) (2/11)
Sounds useless on paper, but that paper's gone into the shredder. Unlike most paper shredders, it can create AND destroy many facets of reality, be them in a game, real life, a real-life video game... you name it. Don't get near this thing, unless you're the wielder of said shredder. Then go nuts.

Slot 3: In Progress
Delta Mechaniza VIII && Ghastly Mecha && Fragments of the Star Dream Soul OS = Computing Nightmare (Lv. 23, 3/24)

I really shouldn't be making this. REALLY.
But I MUST.
Proper description coming never...?
...Eh, screwit.

Powerful mechanisms. Impervious metal. Immovable souls. These are the traits of the items that you know belong to me.
However, when combined with a program designed to destroy multiple worlds and can wipe out all life, as well as do time-space shenanigans... yeah, this is a bow and arrow you DON'T want to be ANYWHERE NEAR. I mean, unless you're the wielder, in which case, shoot as many or as few arrows as you want. Your foes wouldn't live either way.

Don't f*** with this weapon.

Slot 4: In Progress
Item Combination Vessel && Infinite Bottle Stash || Brimstone && 20/20 && The Inner Eye && Mutant Spider && Number One && The Pact && Pentagram && Screw && Small Rock && SMB Super Fan! && Bloody Lust && gorilla of Babylon = Stash of Bloodburst Potions (Lv. 25 (21/26)) (+4 Various)
Just one wicked combination after another.
These one-use potions allow the user to fire 7 brimstone lasers from one's mouth. Seems standard, right? But there's twelve metric gorillatons of firepower behind each of these bad boys. Even more so when you get low on health, when twelve basically becomes 24 in the blink of an eye.
At the lowest HP possible for the user, it then becomes 48.
...
This is really starting to feel ridiculous now.

I think I've watched and played too much Isaac.

Charges...

Charge 1: Unrestricted
Shush... (62/100)
He got it.


Charge 2: 50-point cap
The Mechanical Smith (23/50)
The world needs more weapons. LIVING weapons.


Charge 3: 50-point cap

Legends from the Second Dimension (19/50)
There are some legends who exist in all dimensions.
There are many who thrive in three dimensions.
There are none in one dimension.
But those who truly shred the bounds of reality here are those who lived most of their lives in two dimensions.

Entities... (Nerf if to powerful. Buff if too weak.)

(Make sure you read all of their descriptions)

(Green: Positive Passives | Red: Negative passives | Underline: Selection Sections | Yellow: Active switching | Purple: Actives)

Doesn't matter much anymore, but here's the spoil info for the one killing it.

SPOIL: TerraWeather PDA: Allows you to change the weather and terrain at will, like the guy who used it before! There's a document on how to use it:
-You may create up to 4 Normal-rank weathers and terrains, 2 Severe-rank weathers and terrains, and 1 Special rank weather and terrain. The PDA requires a certain amount of charge to create the different weather ranks. This can range from positive buffs to negative debuffs to damage over time.
5 for normal, 10 for severe, 20 for special. If it affects a specific faction, add +2 to the charges. In a way, it's like Akron's Core.
[IIIII][II}III][II}IIIIIIII]II}
*Note: Curly Brackets are when the weather/terrain targets a specific faction. Otherwise targets all factions.
HP: 125,000
Abilities:
-Multitype: Can load various weapon types for varying effects. Things fired will be added in the Entity Actions, as well as their stats, making it a very versatile foe. Cannot fire after a weapons switch.
-Upgraded Weapon: Grants a weapon stat buff depending on the upgrade level for one turn. Can be used at any charge level. Can expend any amount of charge at once. 4-round charge. Can attack immediately after using this.
-Micro Nuke: A small nuke... well, compared to what's used around here. Where the tank's from, it's just called "Nuke". Deals heavy damage to one foe and all foes around it. 5-round charge. Upgraded Weapon can also be used on this, so be careful. Can only expend up to 2 Upgrade Weapon charges when using.
Welp, 'twas nice knowin' ya.

'Splodimus then has explosives plastered onto him, ready to explode whenever he dies, detailed in actions.

Also, are you gorillaing serious, PGs!? Bah, at least I destroyed that damned plaguing console. After this, though... LIGHT 'EM UP FOR ME, AG'S!

'Splodimus seems to be completely reluctant to attack the AGs after this. He'll likely target the PGs anyway when he kamikaze's. He's looking at the Trollteacher, angrily. I think his trolling is working.
---
The Shellshock Tank stands idle, unless the bridge becomes crossed by now, in which case, he initiates Micro Nuke, expends 2 Weapon Upgrade Points, and fires upon the CoO troops.


Other Stuff...

It's been moved to the post with my inventory, but I'll keep the queue here.

ARENA QUEUE
-Nothing
-Nothing
-Nothing
Most people don't know where the arena is anymore, so here it is. This is where all the matches will be held.

Actions...

"Vasill, huh? Odd name, but I kinda like it." Zack was right; it was indeed a very odd name. Though it seems to roll off the tongue well, so I guess it's okay. "Though, how the hell did you come up with that name, and so quickly, too?"

Vasill chuckles; "It's the name taken from one of your other characters. One from the Starbound universe. An Apex, if I recall." Astonishing how he knows about the outside universe of Starbound; perhaps he learned quite a bit before his inevitable shatter. Even more shocking was how he managed to find out that character's name. As in, magics that nobody (except maybe a select few dieties) could comprehend. In the most basic form, he, or rather, his original self, could see all of the universes that exist at any time he wanted. I guess Vasill carried over a bit of that.
...
Oh look, this is a filler episode! Woo!
...
...
Ugh, there's just no end to the PG's supremacy, is there?
Now that I think about it... there have been a LOT of annoying entities on the PG side lately, hm? Think we should do something about it?

Nevertheless, Zack manages to pass the gap with a solid energy bridge, to 'Splodimus, wearing a cursed-flame-proof suit. Vasill stays out of it because grudges hold strong between the two.

"You're almost dead, and very likely to die soon. I think it's time for a kamikaze. You're the only one capable of shredding the PGs to bits. Take down the Trollteacher."

"With pleasure. It'll be painful, but worth."

Zack grabs a myriad of bombs and begins strapping them to 'Splodimus. We have Junkrat's bombs and rip-tire, bundles of Terrarian-grade explosives, nukes, rocket fuel, Graviton Surge Pulse Bombs, Toblerone turrets, High-explosive warship shells, tesla grenades, napalm airstrikes, and, of course, a multitude of Ultimates charged. As it turns out, the explosives are immune to the flames emitting from his body. 'Splodimus is barely flying now, but it should make the PGs think twice before attacking him. And gives the AGs a HUGE reason to attack him, as he WILL steer away from the AGs whenever possible as he kamikazes.

This does not deter Vasill from getting to work on the bridge across, as he found a really conveniently placed forest on the island where he and Zack were. Had a bunch of trees, obviously. Not just any trees, though. For some reason, these trees defy gravity, meaning that they begin floating in mid-air spontaneously, even when cut. Vasill begins to construct a bridge out of those trees, making sure they won't fly off somewhere because of a gravity surge somewhere.

If he can, he fires the Lance of Creation at the Drone Army, Cirno, and the Corrupt Gazers, and heals the Skyscrapper.

GO! WRECK SOME gorilla UP!

Spoils & Other Chargeables...
Lance of Creation (III)
Casts Genesis.
Genesis: Deals massive holy damage to 3 entities, heals allied entities. (greatly increased damage against groups. Groups only count as 1 entity.)
"The user raises the Lance of Creation, causing a massive white cross silhouette with wings to appear. It flies above the 3 targeted entities and obliterates the area around them, as well as the entities themselves. It then heals an allied entity."

Mark of Chaos {IIIIII}
Upon use of this spoil, choose one of the Gods of the Warp - Khorne, Tzeentch, Slaanesh, or Nurgle. Depending on the chosen god, this spoil will have different effects.
Khorne: Crits three entities' next attacks by filling them with bloodlust.
Tzeentch: Deal very high (100,000) damage to an entity by throwing a blast of Warp-fire.
Slaanesh: Heal an entity for a very high (100,000) amount by knitting together their flesh. Unfortunately, they also gain several non-gameplay-effecting mutations.
Nurgle: Infect an entity with a potent version of Nurgle's Rot. This blight decreases their attack by 25% and deals 20,000 damage to them per turn, lasting for 3 turns.

...Locket [III]
When used along with the Heart... (owned by W32Coravint), performs an absolutely massive heal on one entity. Otherwise, heals a moderately high amount to one entity.
Suldaan-Doom's Meteor(s): {III}
Sends meteors down into a foe, or multiple foes. Deals massive damage to a lone target, but can also evenly split the damage between up to 10 targets.
"As the stars shine more brightly than usual, meteor(s) begin to pierce straight through the atmospheric layers of the earth like butter. They strike the enemy, and ravage them. Other than that, you can do whatever the dump ya want with the meteors."

Leinro Fiit-Rebalance: ^III^
Buffs the attack, defense, and dodge chance of an ally, or debuffs those stats for enemies, for 3 turns. You get 5 points, able to be applied to up to 5 targets. Multiple points can be applied to the same target for greater effect. Each point increases stat adjustments by 5% each.
"The blade form of the weapon is raised. Five unstable, purple-pink beams emerge from the tip of the blade, flying in strange patterns as they travel to the target entity/(ies). As they land on their mark, the enemies affected feel badly weakened, while allies hit felt far stronger."

My 3 main weapons (Leinro Fiit, Ved Vozahnil, Suldaan)-Fear The Darkness: /IIIII/
Deals high damage to a single entity, and inflict Deteriorate on them for 2 turns.
Deteriorate: Decreases attack, and deals damage over time to current and max HP.
"The three blades of the Apocalypse; Ved, Leinro, and Suldaan; circle the wielder, as a massive burst of raw negative energy flies clean out of the user's body, mind, and soul, withering the target's willpower, essence, flesh, and innards as it slices through the target's face like a boat through water. The burst is said to relieve even the most extreme of stress from the user."

Support:
Piono (+1)
Toast (+1)
Cyan (+1)

The MR alchemy upgrade, Arena shenanigans, and my Inventory can now be found HERE, at the bottom of the post.

The crevasse is bridged by 20%, and you rig 'Splodimus to explode!

+3 Tazz to Toast
6'-{'3}-8'-7'-7'-8'-{11'}-'3-{'3} 6'-'8-'5-'8-4'-11'-1'-{'5} 6/50
Recall Totality: 23/80
(T)Aquilonem Mors && Burial Blade && Holy Moonlight Sword = Strange Aeon (5/26, Level 25)
(T)Brine && Orchid Fire && Galactic Glove = Abyss (5/26, Level 25)
Lv. 25 Reality Essence && Jar of Gasoline = Fomes Dei 20/26

some stuff i forgot from tazz, probably
INVENTORY (And details on... a ladder.)
Fenrir/MPGBC [IIIII]
Broken Anachronism/Oblivion's Guardian/Archangel's Blade/Infinity Gauntlet [IIII]
I conjure a copy of Bee Movie from the hellish depths of a closed Blockbusters (despite the existence of open Blockbusters and the probable lack of dilapidated Blockbusters buildings) and imbue it with hellish life, then hand it to Erelye.

Erelye accepts the horrid bees, making a face of disgust.

Vile creatures indeed. Impressive. Hah.

With a snap of the Mage's fingers, an Acras Tuner appears before you.

Will that be all?

===PROPERLY EDITED RITUAL
whoops

i will trade those 3 artifacts of knowledge i just made for Magetear, The Amethyst Flame, and Avarntine, and also the Arcas Tuner and Seed.

/RITUALPOST

OVERPOWERED ITEM CRAFTING

The Machina && Minigun && Anti-matter rounds && Destruction Magic && Cannon && Nuke || Sniper Rifle = The Annilator 6/11 level 10


(Broken Stopwatch && (Clock && Time Magic) = Timebreaker ) && Fear No Anvil && Warmaster Rocket Hammer && Fast Clock && Slow Clock && Concentrated Entropy = 6/16 Clock In Clock Out Level 15

I decide to finally get around to using the free uses of the infuser i have. Thus, i execute

Throne ++ Radiation
Totem ++ Knowledge
Book ++ Knowledge
Scroll ++ Knowledge

Next, i quickly drown Splodimus in water. Water of depression, in fact. It depresses him because his explosives are now all ruined, causing him depression damage. He then decides to try to kill something as revenge. But then, he notices the ravine. He promptly breaks down, and proceeds to go even more insane, taking more depression damage and mental breakdown damage.

I then force Splodimus to solve 25624 Simpsons and Spongebob Scientific Method questions. The stupidity of this, combined with the fact that every time he thinks that this is stupid a rock full of acid falls on him, and every time he fails a question he is beaten to death with a stick, causes him a lot of harm.

He eventually gets frustrated, and blows up the school. But the majority of his explosives are still wet, and him, still depressed. He just ends up blowing a single room. As it turns out, this somehow makes him a enemy of the IDPD, who promptly sent in a couple of grunts. Said grunts proceed to throw their time grenades at Splodimus, who fails to understand those are time grenades not explosives. He gladly scoops them up, happy to be with a explos-

BOOM.
Random parts of him caught in the explosive are promptly scattered across the timeline. Said parts all fall into a wormhole, which leads back to the battle. But first, they go though multiple bubbles of pure radiation, from an timeline wherein a crazy paradox roll resulting in Throne II dominating the zeroth server. Finally, they return to the server...

Only for me to use Liber Dei to convert all of the pieces into random pieces of liver. Which turn to dust. I then turn Splodimus to dust with Liber Dei's reality magijcks, killing him.

[IN PROGRESS]


I then hijack a portal with the codes "Zero zero six eight nine four one one seven five zero eight two."


Orders:

inventory:
Brutal Armor (Level 4) I think i finished this a while ago.
Liber Dei: Doesn't quiiiite have enough power to ascend you to Godmodder levels. Still a potent artifact of reality, one you can leverage to great effect. Level ten.

Entitys: None.

charges

15/30 Liver Dei
2+ to Golden ready
1+ to consumer

Throne ++ Radiation == Throne 0.5 (Level 10)
Throne 0.5: A shallow replica of the Nuclear Throne, more specifically the throne mounted on the greater entity that is the Throne. Nevertheless, possesses great power over radiation, the power to fire a beam of radiation in imitation of the Throne, and the ability to create horrors of pure radiation, among other abilities.

Totem ++ Knowledge == Mandagon (Level 10)
Mandagon: A grotesque totem emblazoned with a skull-like face which harnesses all the clarity and awareness of the Chönyi bardo, a state of being thought to occur in the Tibetan tradition after death when the dead being is awaiting reincarnation, and where the truth of all things is briefly revealed to the experiencer. Upon activation, places its holder into a vision-quest of sorts where they traverse a hallucinatory experience, learning and growing as they move through the quest.

Book ++ Knowledge == Tome of Akasha (Level 10)
Tome of Akasha: A thick tome which taps, at a fundamental level, into the knowledge of the universe, and delivers that knowledge unto its reader in a script that only one holding the book can decipher. Unfortunately, the book is somewhat unfocused and wide-ranging in what it actually grants, but it generally offers up nuggets of useful knowledge appreciably often.

Scroll ++ Knowledge == Scroll of Alexandria (Level 10)
Scroll of Alexandria: A scroll which collates the knowledge from nearby books and taps it to open a minute channel into the very concept of Library, allowing the reader to obtain knowledge by reading the scroll. Becomes more powerful the more books are nearby, and is at its most powerful within a well-stocked library or other repository of knowledge. It is said this scroll was named because it was crafted to be read within the fabled Library of Alexandria.

You hand Erelye the three items. He stares at the book and the scroll for several moments. They appear to dull in color, fading away. He grabs the totem, and it seems to just disappear into the Hand of Saraswati.

Mandagon, they said. A never-ending, folding ocean. Depth unknown, a vast devotion. Seek Morpheus, and all will be revealed, they said. Hah.

You acquire what you desired.

Then, you successfully slay 'Splodimus, swiping his Spoil, the TerraWeather PDA, and causing him to kamikaze onto the Trollteacher for 30,000 damage!

You then hijack an IDPD portal database, and input the coordinates 0068941175082. The IDPD log this illegal activity as you leave, likely preparing to assassinate you, or something to that tune.

The portal emerges on the pass of a mountain in a series of many overlooking a collapsed castle rendered unrecognizable by fire. The sun is high in the sky, and a cool breeze assaults your form. A calm voice is emitted from the portal as it closes.

"Welcome to the Etym Xrksvit, lower ████████ ███████, universe #0068941175082."

Turning around, you sight the mouth of a cave, almost directly behind you. Traversing inwards, you note the cavern has a peculiar resonance foreign even to specifically-designed modification. Something odd is afoot. You reach an impasse.

A polished gate stands in your way, a seared plate marked with a variety of central symbols.

"Он тхе дуалиты оф брокен дреамс анд блацкенед скиес:
Он тхе дистрибутион оф фате анд сецретс:

Тхроугх томбс анд томес соугхт даы анд нигхт,
Оне цоулд сигхт енлигхтенмент, шининг бригхт,
Упон итс wингс, а годлике цлаим,
А формула, а симпле наме.
"

The wind chills you to your bones.

||Charges||
Good heavens, would you look at the time! 49/100
Welp, time to change the name of this charge again. 50/50 (+15 from Tha7Gu9, +4 from Redstone, +5 from Darkside, and +1 from Pricey) DONE.
40. 40. 9/40

(+7 in bank (yey) from Sirplop (+7) Tha7Gu9 (+15, yey), Redstone(+4), DarkSide (+5), Pricey (+1))
thank.

+1 to Darkside, +1 to Sirplop, +1 to I_G_U

|| Alchemy ||
Saltstained Cutlass (15) [+-] Enchant Scroll: Water [P] + Glowing Aquamarine [P] + Sapphire Ring [T/T] + Water Elemental Summoning Shard [P] + Brand of the Tsunami [P] + Clearwater Flask [T/T] + Aura of Creation [P] + Aura of Twilight [P] + Moonstone Dust [T/T] + Lunar Pearl [T/T] = Beneath the Sea and Stars (Level 22 - 19/23)

Trace: Asher Kendrel && Selections: Writing, Valuation && Transistor = Void() (Function) (Level 5 - 3/6)

||Actions||

'Welp, time to change the name of this charge again' charge EXPENDED!
I casually take Alpha status.

Inventory:
https://docs.google.com/document/d/1-34SeLWzqsuR0_EUfBphJxVOWh7CM9Xa94vWv6U0VOg

It's still in progress, but I'll be replacing my post on the discussion thread with this soon.

The Spookkeeper's turn rolls around. Doom triggers.
Die.
A wave of pure Oblivion- combined with something else, sweeps over the battlefield. Those with the heart to kill another or luck to be summoned recently are spared. The remainder are permanently erased from the timeline. Banished from the kingdom of the present.

Spirit Reviser: http://forums.terraria.org/index.ph...er-discussion-thread.30092/page-7#post-797911
Inventory and project: http://forums.terraria.org/index.ph...r-discussion-thread3.30092/page-9#post-816669
Ice Barrier: 1/4
From the Grave: 1/4
Extended Life: -/5
Scythe of (Eardrum) Death: 3/4
Anarchists' Cookbook: 5/5
Conga Drums: 1/3
Current Function()s: 8
Traces: 7
Level: 30
Function()s:
Turn() - Trace: N/a
Cull() - Trace: Olmarq
Mask() - Trace: Shomar Shasburg
Cast() - Trace: Aayla
Help() - Trace: Sybil Reisz
Project() - Trace: lostAmbush
Collapse() - Trace: grimJudicator
Jaunt() - Trace: Preston Moyle

You gain the status of Alpha Godmodder. What this means... eh. I'll work it out later. Probably it'll mean more armor but less healing if/when you ever go vulnerable.

Generic Gun && Fire = I Can't Belive It's Still Shooting (Level 5: 3/6)
I Can't Believe It's Still Shooting: This gun always shoots, and never runs out of ammo. It doesn't even have a trigger.
(Nuclear Bomb && Black Hole && Bipedal Fish && Intergalactic Bypass && Flag of the Democratic People's Republic of North Korea && Death Star && Orbital Laser Death Cannon && Danny2462's Glitch Essence) || Doomsday Device = The Nuclear Winter (Level ?: 1/?)
The Nuclear Winter: It could destroy the world many times over. The only thing preventing that from happening is the sheer impossibility of activating it. But, if it was infused with a gun...

Free Infusions Remaining: 1/5

The Truth: 3/50
Glory: 3/20 (+2 Thartler)
Rauser: 3/35

Electric Tuba: A Tuba overflowing with nigh-infinite untapped electrons. On it's own, it generates a strong magnetic field and serves as a power supply. When combined with other objects, much can be done.
Ohm's Law: A Primer: A book containing information on Ohm's Law and it's practical uses in spellcasting.
The Eye of the Trio: A glass eye, filled with a swirling substance the color of liquid nightmare. It moves on it's own, trying to satiate it's curiosity. It also rapidly regenerates it's liquid if a leak appears.
The Tome of the Duo: A book that, when read, provides near-infinite amounts of information on the inner workings of Terraria. Tearing out a page will cause it to degrade into a fine, purple powder. A new page will then replace the one destroyed.

Heh, it's great to be here.
[ACTION TEMPORARILY REDACTED]

+3 to Thartler

The Nuclear Winter (Level 25: 1/26.)

Tetrahellatus: 50/450 (Trust me. You all WILL renember this once it comes)
Senator Shrek: 7/50
Anti-Plague: 2/Unknown

Crawling && Bring Me To Life && Tourniquet=Mashup (6/7)
Baby && Friday= The Musical Horror (12/16)
Rocket Launcher && A bunch of clods && Crystalline olivine pieces= Clod Launcher (3/17)
I proceed to show some standards in terms of attacks, which is surprising considering that I've tried to use the "Probable death vs Certain death" motivation tactic and I've also tried to use awful attacks on the Godmodder:
Cyanogynist, do you realize that you're making us look worse than the Godmodder? I think the Godneva Convention made it clear that using the ED Offended page is a war crime. Now I have to punish you because I don't want newcomers from thinking we're worse than Alpha.
By this, I mean "I make him pay me a tiny fine". Of course, I begin to feel as if some sort of external entity forced me to say the crap I just said, as I tried to use things which are at least as bad, and I'm the one who gives 5% tips (Remember that the rumor wound up backfiring and applying to me)
Now, I proceed to set up a weapon shop in order to get loadsamoney in order to do the expedition I must do...But first, I thank the Trollteacher for unwittingly helping me further my plans of...Can't tell yet...You'll see later when I actually use the ancient weapon. (Of course, I also proceed to consider other means of income, such as cookies).
I proceed to give him a cake...That contains something he can't expect ever (Literally. It appears on the spot) and a mysterious gift that does more than play "What's new :red:cat".
I then proceed to unfreeze the Yandere with the following words:
You have killed, kidnapped, causes suspicious accidents and murder-suicides, blakcmailed, consorted with demons, etc... for your Senpai...And you've been frozen by this weak (Althrough I'll give her that other fairies are weaker, which is why she is the strongest) ice-cold ditz. You're not like other uncharged entities, right? Free yourself from the frozen cage.
After trying it again (Guess the yandere will die for real after this, if it even flies in the first place), I proceed to ask the Badass Cyborg Honey Badger to kill the Terror World Feeder. He proceeds to use His Nanomachines to shrug off an attack which He uses to use His own explosive weapons in order to rocket jump to space. Then, He proceeds to dive-crash against the Terror World Feeder, gets in the latter's body, and proceeds to RIP AND TEAR the Terror World Feeder's guts because the Terror World Feeder is HUGE, so it must have HUGE GUTS.

The Trollteacher takes the cake, eats it, and takes 10,000 HP of damage. I'd make a comment about hypocrisy here, but too many people already did.

The Yandere unfreezes, but promptly dies of hypothermia. After all, she wasn't even an uncharged entity. She was a component of an attack that was then acted on by the attack's target for humor purposes.

The BCHB will do as you say.

(Note that, like my previous post, this in an in-character post in case anyone thinks I'm forcing any of what I'm going to write on the audience, not to mention that I'll try to bail out of my screw-up before, with the quality of the handwave being likely debatable).
Tetrahellatus: 51/450
Senator Shrek: 8/50
Anti-Plague: 3/Unknown

Crawling && Bring Me To Life && Tourniquet=Mashup (7/7)
Baby && Friday= The Musical Horror (13/16) (I feel like it's a leftover from the edgy days).
Rocket Launcher && A bunch of clods && Crystalline olivine pieces= Clod Launcher (4/17)
I proceed to notice something strange: No-one until now knew about the Godneva Convention. In fact, I didn't. Literally the only real reason I paid any attention to it was to get an excuse to gain some money to fund my expedition... I proceed to open the magazine detailing it's rules...And find it is fake (In no small part becuase it pretty much only forbids the Offended page, but not using hentai for attacks even through the latter can easily be even worse). Looks like the Trollteacher won't leave me alone until he dies (At least that was a rather fun entity, actually, in no small part since it's mostly trolling me, so it's a bit of a waste of an entity against the other AGs).
I proceed to +3 Cyanogynist, give him a copy of all my Alchemiter items and I give him the money I took from him, along with an additional 20% compensation.
Guess this is what happens when you pay attention to mysterious magazines found in a battlefield which are suspiciously related to war rules (And which has rules with obvious loopholes).
Then, I proceed to be so annoyed at the Trollteacher I decide to ignore him since he wants my attention, which he'll only get when it comes to attacking him (The post is too complex to be able to really hit him, and I don't want the attack to damage any entities on my side). Of course, I actually attack him...by throwing a rock in his general direction with a remarkable lack of accuracy to the point I'd be more trolled if it actually hit...And it's clear I'm trying to use reverse psychology to make my crappy attack hit.
Meanwhile the Badass Cyborg Honey Badger proceeds to EAT some of the Terror World Feeder's guts in order to heal Himself. Of course, rather than eating the guts He has already ripped and torn, He proceeds to bite the Terror World Feeder from inside with His Nano-Jaws.

OC: Did I bail out of the mistake?

The Trollteacher lazily dodges the attack. I'm beginning to question my own judgement with the troll-dodge thing. Let's just say he's got a high dodge chance.

OH NOOOOOOOOOOO I MISSED THE DOP :'(
---CHARGES---
Project World Excavator: 42/50
TerrariaWorldGenerator.exe: 3/6
KSP.exe charges:
Project World Excavator's Absolutely Massive Lifter: 3/7
Space Station Core: 2/5
Crewed Orbital Rocket: 3/3 (DONE )
---SUMMONS---

Crewed Orbital Rocket is summoned. It's a well built ship to carry three crew to orbit.
---ENTITY ACTIONS---
3 Kerbals proceed to board the C.O. ship, and it launches. It will arrive in low orbit next turn.
---PLAYER ACTIONS---
+3 to @Pricey12345, just because I'm way too lazy to change it. (Again)

Your entities will do as you say!

Time stops.

For a few brief moments, the passage of time on the Battlefield that would otherwise flow unobstructed hits a snag. Everything in existence, the gears that grind to make history unfold, stop in their tracks. Movements slow, conversations halt mid-sentence, and even the very air remains still. Of course, there's only one person that could have the mythological potential to destroy time as thoroughly as this. And their arrival into this war is punctuated with this immutable action: stopping time.

And so it was that the Prince of Time, the Anachronism Breaker, Split, made his existence known for the first time in a year. A flash of red light consumed the universe of Terraria, with crackling energies snaking in the underbelly of the hue. As quickly as the light appeared, it coalesced into the form of a human wearing a red jacket, a gray undershirt, tattered blue jeans, and brown shoes. The two most startling features of the human's appearance were the bright green glasses he wore and his pale white skin. If one didn't know any better, they would almost think they were looking straight at a ghost.

Yet Split was very much alive. And I intend to keep it that way.

...Wait a minute.

I destroyed Broken Anachronism, didn't I?

This momentary lapse in concentration causes time to snap back into focus. The sudden appearance of Split in the middle of the chaotic Battlefield seems to go unnoticed. Split observes, watching the battle unfold. ...Heh. I bet most of these people don't even know who I am. At least some of these faces look familiar to me. If not the faces, at least the puppeteers controlling them. That's good, won't have to start from scratch here. And...is that Bill? Hmm. Looks like he had the same idea as me. Eh, whatever. Not my concern yet.

Regardless of his lack of a weapon, Split goes into a battle-ready stance. Let's get this party started. Now that I'm here, the games can really begin.

Welcome, Split! It's great to have another Red Sun First Guardian around!

=

OVERPOWERED ITEM CRAFTING

The Machina && Minigun && Anti-matter rounds && Destruction Magic && Cannon && Nuke || Sniper Rifle = The Annilator 7/11 level 10


(Broken Stopwatch && (Clock && Time Magic) = Timebreaker ) && Fear No Anvil && Warmaster Rocket Hammer && Fast Clock && Slow Clock && Concentrated Entropy = /16 Clock In Clock Out Level 15



I proceed to give Split a number of gifts as he arrives. You know, generic gift stuff. Oh, and that crappy brutal armor. He can probably use it better than i can.


Orders:

inventory:
Brutal Armor (Level 4) I think i finished this a while ago.
Liber Dei: Doesn't quiiiite have enough power to ascend you to Godmodder levels. Still a potent artifact of reality, one you can leverage to great effect. Level ten.

Entitys: None.

charges
s.
15/30 Liver Dei
3+ to @SplitSuns

By request from Battlefury, this post is now null.

DTG!Xtrullor, the timeline-splintered Musical Defense Squadron official, makes hiss first appearance. Ever.
Tip of the day: DA POPO BE FAST ON YO :red:.

Crack The Sky: /|||\
Jormungandr/Destiny's Call: <|||||>
The Queener: _|||||_
The Infinity Edge: {||||}
Runes Stored: None.
----
Chorus Mortis: (||||)


+1 to Piono
+1 to Darkside
+1 to Redstone

Shield of the Godslayer [WEAPON]: 18/100
Now You're Playing With Power [VULRENABILITY]: 2/50
Spellthief [AG]: 19/50 (+1 Sirplop, +1 Darkside, +1 Pricey)

Cyberius Crescendo && Spatium Progressio = Krakensbane (Level 25) (5/26)
I should have done this ages ago.

Cog && Boomerang && Living Fire Block = Flaming Returning Cog (Level ?) (2/?)
Thanks Redstone.

Totem && Tome && Scroll && Knowledge Titan Essence = Compressed Knowledge (Level ?) (1/?)
KNAWLEDGE.


(Ankh Shield && Paladin's Shield && Shield of Cthulhu || Infinite Bag of Algiz Runes && Gnawed Leaf && The Polaroid && (Holy Mantle && Denito Surrexit = Eternal Holy Mantle) && The Wafer && Cancer && The Soul && Book of Shadows = Shield of Infinity) && (The Vile Shield || Thorns 127 Enchantment Book && Thorns Potion && Turtle Armor && Infinite Bag of Halved Black Hearts && The Negative && The Necronomicon = Shield of Retaliation) && (Glitchplate Shield || Missingno && D4 && D6 && D7 && D8 && D10 && D12 && D20 && D100 && Dead Sea Scrolls && Undefined && Blank Rune && Experimental Treatment = Shield of Mystery) && (Living Wood Shield || Yum Heart && The Body && Breakfast && Infinite Bag of Eternal Hearts && Ankh && Broken Ankh && Lazarus' Rags && Judas' Shadow && 9 Lives && 1up = Shield of Life) && (Lamborghini Shield || The Mind && Book of Secrets && Blue Map && The Compass && Treasure Map && Essence of Tai Lopez && Infinite Bag of Ansuz Runes && (The World && Blank Card = Curse of The World) = Shield of Knowledge) = Shield of the Terrarian (Level 25) (26/26) (+3 TMB50) (Done!)
THE ultimate Binding of Isaac-based Shield. Real OP shield.

The Grand Design ++ Reality = T.I.M.E. F.C.U.K. (Level 10) (4/11)
Stands for Temporal Idiot-proof MEme-ridden ReinForced Canon Un:red:ery ToolKit. Does exactly what it says on the tin.


~~Spirit Reviser~~
None so far.
~~Regular Alchemies~~
(Flaming Returning Cog || Third Degree) && Essence of Hussie && Essence of George R.R. Martin && Miniature Galaxy Warp Pad && Book of Math Jokes || Edge of the Shipping World = Third Radian (Level ?) (0/?)
Sinks ships, especially when fired from a head cannon. Basically the Third Degree on steroids, in sword form.
Stack of Empty Bullets || (Silver Bar && Wood && Hard-Light Plating && Kryptonite Ingot && Yellow (don't ask why) && Vin Diesel (again, don't ask why) && AIDS = Multi-Purpose Bullets (Level ?) (0/?)
It revolutionizes the world of bullets; made from silver, wood, light, Kryptonite, yellow, Vin Diesel, and, most importantly, AIDS. Too many times have people been shot only to recover and live a full life. Multi-purpose bullets will bring that to an end. These bullets can stop vampires, werewolves, evil sentient shadows, Green Lantern, and Superman...if they so happen to exist and so happen to be attacking you or you so happen to be hunting them. Also, you can throw them if you don't have a gun, as they have explosive tips. this is what the refrance
(Frag Grenade || Landmine = Frag Landmine) && (Frag Grenade && (Nunchucks && Shuriken = Nunchuks with Shuriken tips) = Frag Grenade filled with Nunchucks with Shuriken tips) = Shuriken-Tipped Nunchuck Filled Grenade Filled Landmine (Level ?) (0/?)
Armageddon is here. Also a reference to the Uncyclopedia page linked above.
(Shotgun && Axe && Variable Weapon Metadata) && (Fire Dust Bullets && Wind Dust Bullets && Splitted Clip) = Sharp Shooter (Level ?) (0/?)
Shotgun and Axe are self-explanatory. The VWM is just to make the weapon an official variable weapon. A Splitted Clip is a clip with space for an equal amount of two types of bullets, and options on the clip to switch between the two types in the clip. Fire Dust Bullets make the shotgun fire balls of pure flame, and Wind Dust Bullets make the shotgun fire high-knockback gusts of wind, effectively making the Sharp Shooter a Pyro's Flamethrower.
Daybreak (the laser) && Daybreak (the spear) = Daybreak^2 (Level 25) (0/26)
Oh boy.
Shard Bulk && Muton Armor && Temmie Armor || Rallying Blade && Iron Umbrella = Rallying Bulk (Level 20) (0/25)
A large heavy suit of armor made entirely out of hard light. Gives 25% damage resistance, and applies Divine Shield (first attack to the entity is blocked) every turn.
~~Elemental Infuser~~
None so far.

--MeeM Barracks (Summoned!)
HP: 150,000
Spawns 3 of a random selection of these every turn:
MeeM Soldier: 25,000 HP | Deals heavily reduced splash damage to meatshielding/nearby entities.
MeeM Medic: 17,500 HP | Gives a regen buff to every MeeM entity and the MeeM barracks. Stacks with every Medic in play.
MeeM Heavy: 42,000 HP | Meatshielding the MeeM army! 0.8x damage taken if MeeM barracks is destroyed.
MeeM Pyro: 22,500 HP | Sets an entity on fire for 1 turn.
MeeM Demoman: 20,000 HP | Attacks are turned into a stack of Sticky Bomb, detonating after 1 turn! Stacks with every MeeM Demoman attack.
MeeM Spy: 12,500 HP | Minicrits mechanical entities.
MeeM Scout: 10,000 HP | 20% dodge chance.
MeeM Sniper: 15,000 HP | 5% chance to crit, 10% chance to minicrit.
--Spellthief (summoning...)
HP: 420,000
Attack: 30,000
Active: Sappin' Mah Knawledge - Up to 10 charges stored. Can copy one active and passive ability. For actives, 1 charge used per 1 charge on the active. For passives, 1-5 charges used based on the passive's intensity (the GM decides). The copied abilities can be swapped out with other ones of the same types.
Passive: Greater Focus - While not attacking or using Sappin' Mah Knawledge, the Spellthief gets double charge speed for Sappin' Mah Knawledge.
Passive: Salt Level Stabilization - Sappin' Mah Knawledge can't copy Skirmish Maneuvers entities' actives and passives.

>Mardek: Backstory.
<MARDEK LORE: THE ASSAULT>
The Mardek Bellum you know now lived on a generic house on a hill in an alternate timeline of Terraria. All was normal until the Mary Sues attacked, enthralling almost everyone in the realm. The people who weren't affected held out long enough just in time for the Musical Defense Squadron to assist them.

One of those people was Sukard. Mardek's father. The Euphorer. His memes were dank, but not dank enough to take down the higher-ups. Those would be the Archsues, not unlike Roxxanne.

Then the MDS shows up. One swing of the Edge of the World, and this would be all over. Razihel the Skybreaker jumps down, Edge pointing into the ground, and...

...it's gone. gorilla. Razihel looks around, and he sees that Nekochromia has it. He calls upon the Hexagon Force, a group of 6 elite MDS soldiers led by Waterflame. Waterflame pulls out an Electric Greatsword, then uses his signature Combat Operandi.

<COMBAT OPERANDI: Electroman's Overfury>

Meteors filled with blue electric energy rain from the sky and bombard Terraria, missing the civilians and the buildings but hitting the Sues and Archsues with pinpoint precision. Around 3/4th of the Sues were killed by this attack.

But with every Sue death came a new immunity. And with every immunity came a new Thrall. Basically, collateral damage isn't a problem anymore. Razihel knew what had to be done.

"Do it." A green hypernuclear bomb infused with the essence of memes and plagues rolled out of the MDS Flagship.

The MDS rescued as many non-enthralled civilians as possible and sent them to the Flagship. The Mini Grand Contagion is about to be launched.

The bomb falls from the Flagship, and as it touches the ground, this alternate Terraria was now irreversibly REKT. This didn't matter, as the Flagship was going somewhere with a portal to this very timeline: the Alpha Timeline.

The location was Kerbin. A place of glitches, construction, and engineering.
<MARDEK LORE PAUSED FOR NOW.>
----
Entity Actions:
The MeeM army wails on the Plague.
----
Mardek's emergency Crevasse-filling Mode supercharges him with awesome. He then decides to use hammerspace to fill up the Crevasse with random stuff, like cheese, macaroni, nuclear bombs, beans, high quality video game rips, doomed timeline Daves, Tumblrites, alternate universe TMB50s, dogs, Dogs, cats, Temmies, Glitch Temmies, lava, water, bread, toast, cancer, Tumblr's servers, every comic strip xkcd has ever made, alternate universe Nekochromia corpses, yeehaw hats, Dogsong tomes, Dog ingots, Dog blocks, Compressed Dog blocks, Hot Dogs, tubas, popcorn, Raspberry Pis, pies, raspberries, raspberry pies, butterscotch pies, cinnamon pies, kitchen sinks, knives, shurikens, Terra Blades, Platinum Coins, Gold Coins, Silver Coins, Copper Coins, Miles of Pi, and Golem Power Cells. The Nekochromia corpses being on top of the random pile, of course.

Suddenly, it rains glue over the Crevasse, making everything but the Nekochromia corpses stick to everything. Because her Sue powers still work. For some reason.

This action procs before the pit monsters are summoned, making it being able to bridge more than 5% of the Crevasse.
----
"Y(/)U EGG. GLITTER LEVELS LIKE THAT CAN MAKE HER CASUALLY ASCEND T(/) ALPHA. HAVEN'T Y(/)U LEARNED FR(/)M THE CRYPT? THIS HAS BEEN A MESSAGE FROM MDS (/)FFICIAL XTRULL(/)R, WARNING Y(/)U AB(/)UT STAIRS (/)NCE AGAIN."

Huh. Wonder who Xtrullor is.
----
My inventory, project and Arena Cue can be found here.
Cog && Boomerang && Living Fire Block = Flaming Returning Cog (Level 3) (2/4)
Thanks Redstone.

Totem && Tome && Scroll && Knowledge Titan Essence = Pure Cosmic Knowledge (Level 9) (1/10)
KNAWLEDGE.

You successfully bridge 20% more of the Crevasse! Sue Corpses... are you sure you want to do that? Eh, who cares.

+3 Tazz to Toast
6'-{'3}-8'-7'-7'-8'-{11'}-'3-{'3} 6'-'8-'5-'8-4'-11'-1'-{'5} 7/50
Recall Totality: 24/80
(T)Aquilonem Mors && Burial Blade && Holy Moonlight Sword = Strange Aeon (6/26, Level 25)
(T)Brine && Orchid Fire && Galactic Glove = Abyss (6/26, Level 25)
Lv. 25 Reality Essence && Jar of Gasoline = Fomes Dei 22/26

some stuff i forgot from tazz, probably
INVENTORY (And details on... a ladder.)
Fenrir/MPGBC [IIIII]
Broken Anachronism/Oblivion's Guardian/Archangel's Blade/Infinity Gauntlet [IIII]
I make a copy of Broken Anachronism and give it to Split. This is definitely a good idea that will in no way harm me.

You... YOU...

make a copy of Broken Anachronism successfully. Looks like these sorts of things can only rarely be copied, such as Tazz's doubling system or this Narrative-assisted copy here. I mean. BA is Split's iconic weapon, I'm getting the sense that the Narrative wants people to have their iconic items here. Probably if Build joined you could copy Oblivion's Guardian to give it to him. Eh, who can fathom the vagaries of a mind made entirely of plot.

Yay another post.
---Standard CHARGES---
Project World Excavator: 43/50
TerrariaWorldGenerator.exe: 4/6
KSP.exe charges:
Project World Excavator's Absolutely Massive Lifter: 4/7
Space Station Core: 3/5
Space Station Laser Array 1: 1/6

---SUMMONS---
nop
---ENTITY ACTIONS---
---PLAYER ACTIONS---
+3 to @Pricey12345, just because I'm way too lazy to change it. (Again) (Again)

Ho hum.

@SplitSuns welcome! +3 me if you like the chance to win stuff.

Charged Alchemies: |III>I>I|
Akron's Core: |IIIII>IIIII>II|
Crystalized Ki: |IIIII|
Coral Riff Guitar: |IIII|
Medusa's Head: |IIII|
Rebalance: |III|
Doom Unleashed: |III|
Fear the Darkness: |IIIII|


Uncapped! The Climax: 48/150 (+5 from Alpha)
Railgun Restoration Rig: 48/50 (+6 Piono, +1 DarkSide, +2 Battlefury.)
Deicide Squad: 5/50

Freyja bid:
TwinBuilder: 82
DarkSide: 57
Pionoplayer: 51
The Flaming Toast: 44
Battlefury: 38
Consumer: 28


WINNERS:
Cyanogynist (Jormungandr)
Generic (Fenrir)
Talist (Veðrfölnir)
Crystalcat (Tyr Bid)
W32Coravint (Tyr)

+1 To SplitSuns, +1 to Battlefury, +1 to Generic.

((Nuclear Bomb ++ Destruction) && (Nuclear Bomb ++ Oblivion) && (Nuclear Bomb ++ Void) && (Nuclear Bomb ++ Chaos) && (Nuclear Bomb ++ Death)) && 5 Million Megatons of Other Explosives && Navitas Nox = Madness of Deathwing (Level 25: 25/26) (+6 from Coravint)

(Mechora Worm x4 && Voidmetal) && (Denito Surrexit && Nulla Stella) && Mineral Sorting machine = Wyrm (Level 25: 20/26) (+6 from Generic)

Mythogaum Ingot && Really Big Drill && Wave Motion Gun && Creation Charger && Oblivion Charger = Calamity Drill (Level 25: 7/26)

Gauntlet && Petalium = Petalium Gauntlet (Level 5: 3/6)

City of Opportunity [PG]: QUESTS: 2/5. Reinforcements: 350,000 (CAP!). Hyperion Troops cannot attack except in Retaliation (or if Quest objectives demand it). HP Cap: I GIVE UP/350,000. Repossession: IIIIIIIIIIIIIIIIIIIIIIIII (14/25)

OK, the rest is so huge that I think this'll be a Google Doc. BEHOLD! LINK! THE HERO OF HYRULE, IN ALL OF HIS MARVELOUS INCARNATIONS!

The ONE [PG]: 600,000/600,000 HP. Detonation: 3/3. Pandemic: 3/3. Viral Marketing: 1/5. X: 6/8. Plague Corpses: 0/10 (360: 5. End Times: 10 Potency: 10)

I'm just gonna put the rest of the entity stats from here-on in Pastebins. The ONE's Pastebin.

Roxxanne [PG]: 150,000/150,000 HP. Level: 15; CR3;
Zetta [PG]: 150,000/150,000 HP. Level: 12; CR3
Grimsby [PG]: 150,000/150,000 HP. Level 3; CR1 ACTIVE
L00T: 18.

Skirmish Maneuver Pastebin: http://pastebin.com/hs1RPFNz

Too lazy to lonk, but it's in the Terraria Discussion Thread. I'll get on it later!

Note: Life is banning me from challenges right now.

The Undying Titan's death means that Grimsby (who was the active member and killed him) gets +1 Level, and also gets +1 L00T. Roxxanne has also respawned at this time but Grimsby will keep in.

For the record, if any entities that I directly control (The ONE) get any kills, it counts as if the active party member killed them. So if that happens, that means Grimsby gets +2 Levels and the party gets +2 L00T, boosting Grimsby up to CR2.

The ONE is RIP. I am very angry. Splodimus is on my 'to annihilate horribly' list. On the other hand, Opportunity is ONLY dead if all five quests are complete and there's no other real way to damage it, so I can just sit back and delay this as long as possible; the Hacked Constructor cannot do anything until then. If it can, it will spawn JET Loaders, as many as possible; any leftovers will go to Shield Surveyors.

If ION Loaders are RIP in Kill, the Stalkers do not attack. If they are alive, they free-fire. If any entity can get into a damage-boosting stance, they do so now. At this point, everything attacks the Explosives-the Hacked Constructor can wait a turn as it can't cross the bridging.


----+----+----+----

The Mysterious Orange-Robed Man did not find Zetta at all. He appears to have dissipated from the standardized physical realm entirely, leaving no clue as to his actual physical location.

Minutes ago, Zetta contemplated the nature of various rituals going around at the time, usually taking the occupant...Somewhere else. He recognized the nature of both the disappearances as well as the perpetrator, and knew they wouldn't be flocking to him unless he had power. Or something interesting to deliver.

Zetta figured that it was worth a shot. He wouldn't be so stingy as to the nature of his request, and some odd intuition told him that Roxxanne would not be so kind to him forever...And certainly not before he got the Soul from the Ancient Soulring.

For the other thirteen before him, the perpetrator probably inflicted upon them some long, drawn-out ritual involving weird things that probably were just suited for his tastes. The reality was, the rituals meant nothing. They were deliberately arbitrary. A Dream Daemon, however, knows when they are performed by the simple nature of checking the Thoughtways for whom has knowingly and willingly performed them, and once satisfied with this, draws them into their realm, temporarily-or alternatively came into theirs. Such was the way for any devil-like figures looking to make deals. Why not just assemble for themselves some interesting and useful chemical compounds in the process?

For Dream Daemons meeting one another, things were much, much simpler, akin to just walking down the street and knocking. And indeed, that was what Zetta did, in a sense. Zetta removed his usual glove on Brine and put a clawed finger of flame forward. Scratching into something, Zetta traced a rectangle into the air, with a thin severance of time and space the only indication of its existence. At once the bonds holding that patch of reality together fell apart into a temporary portal.

Meanwhile, in a mysterious circle of circles, the Accursed One finally makes his entrance, walking through a gate of his own origins just as it disspiates, the vestiges of an orange figure appearing almost visible in its last moment if one bothered to look. Algol sees Polaris, and gives a customary bow to the North Star. "Hello there. I see that you have made quite a name for yourself, and the whispers of the Narrative whisper quite an interesting name...But enough of that."

"I'll come back for another deal in the future regarding that most glorious goal, but for now I'll offer this: I'll offer my unique, perhaps even truly unique experience as a, erm, shall I call it a thinking thought? a Mindscape atom? Whatever you may call it, a unique and alternative perspective and sensory knowledge; the way I physically see things in the mindscape. In exchange, some volume of Magetear and a device, preferably handheld, to purify souls. Is that acceptable to you?"


----+----+----+----​

Shortly thereafter the outcome of his deal with Erelye-which we will come back to when Erelye's response comes forth-Zetta stumbles out. Orange Guy might still be there, but joining him is a new person, a rather young hooded man of an oddly generic descriptor. Zetta thought of Pane immediately, but then realized that, knowing Pane personally, he wouldn't be fooled by any trick like that; this must be someone else. If Zetta didn't know better than to realize that such a person stumbling upon them in a world wherein fictional tropes were near to laws of physics if not superior to them, then he perhaps would have dismissed it as coincidence therafter.

There are no coincidences in Fiction. Even the actual coincidences are contrived and created for their own sake's.

"Who are you?" Zetta asked.

"Does it matter much? I'm just some nobody." The young man responded.
"Well then, I suppose that you're none of my business." Zetta said, making to move away.

"Hold on! I wish to be your apprentice!" The man shouted.

Zetta paused, if only to appreciate the ridiculous nature of this request. Zetta...Wasn't an apprentice guy. "I don't teach. No interest."

"But, wait! You have skills, and powers, the kind that others don't have! It's those kinds of powers I'd like to control, and I'll help in any way I can!" The man said.

"To be blunt, the only service I can think of right now that I could feasibly care for is either considerable resources or considerable firepower, if not both. You clearly don't have the ability to fight in a Godmodding war...And I do not have the time either way, and I don't accept petty pay anyways." Zetta said. "I don't like to dissapoint, but I am unavailable for such shenanigans. Good day."

"...So compensation, then?" The man asked. Zetta sighed, and was about to repeat his points, when the man spoke up again. "How much compensation? I have altogether too much money to burn."

"More than I'd expect of some random lunatic asking me for lessons." Zetta said.

"So, if I had the ability of long-distance telepathy to the point where I may clearly see what you do and converse personally, ergo cutting out a great deal of time-"

"Look, I've already made up my mind. Not interested. Zetta said, adamant. At this he finally turned and started walking away.

Ding.

"Oops, how careless. I appeared to have dropped...My my, clumsy me, that is five million in Halos!" The man said. Zetta rolled his eyes and turned around as he saw the man make a mild show of what he presumed to be a rather mild leather purse (and I mean in ye-olden days when purses were basically tiny sacks). "Oh, but alas, this alleyway is so dark and my eyesight so poor! It appears that a rather large fortune in Halos will be lost to whoever picks it up first!"

Zetta scooped up the bag, and was almost ready to shove it in his face, when he decided to humor his little 'act' by actually looking in the sack.

Zetta did a double take. Within the bag were ten of the 'Rainbow' Halos (identified by the nine jewels laid into the rings), the most valuable kind, each worth 500,000 Halos each. In other words, the bag had five million in Halos.

"Ehehehe, you didn't believe me on my money to burn, didn't you? That's not even all I have, that's just a fraction of what I intended to give as a down payment. I'm quite tired of having all this potential and all this financial power but nothing else to do, you know. I'm a waste of a human being as I am...Perhaps you could help me be something more?"

"...Alright, fine. We'll agree on a payment plan later, but for now, I will need a considerable amount of Halos for a certain project of mine, and I will need them fast."

The man nodded. "Whatever you say, as long as I may call you my master."

"...I could get used to hearing that..." Zetta said. "...But do not think this is going to be easy on you for a second. Failure to respond effectively to my training will almost certainly break your mind. This is the only warning, understand?"

The man nodded, again.


----+----+----+----
Shortly thereafter, a rather disheveled courier rushed into the room where DarkSide's five companions were-and for random reasons, a lucky catch has such be the case. Whether Vasill or Zack were in the room was irrelevant to that.

"Excuse me, sirs! Harrison, Justin, Lin Rin, 'Squishy,' and Dany? Some suicidal nutcase has decided to lay down all five of you at once in an Arena challenge!"

I'm not sure what anyone would think of this, aside from the initial 'what?' They're DarkSide's characters, not mine.

"I've heard that the prize for victory is an atrocious amount of money, I think it was going to be around...Eh, 5-6 billion Halos if you win? Plus at least two of these, uh, 'Level 25 Alchemiter' weapons? Ridiculous. I've seen some strong nuts in the Arena, but a five-on-one handicap match? Crazy, just, just crazy," the Courier adds. (( Halos: Basically small circular tokens of Divinium and one of the standard currencies of the Multiverse. The second-most common is Hel, which are basically Draconium Coins. )).

"Oh, yeah-a note. Here ya' go. Busy man, gotta fly." The Courier said, handing the note to whoever was closest, and thereafter straight up vanishing.

The note was pretty simple, but printed as to obfuscate the creator but I bet its pretty obvious anyways. 'Vasill, Zack, stay out of this. Trust me when I say acting contrary is a bad idea. If you can't do that, then you will genuinely regret it. I am no enemy of yours.'

((DarkSide, you'll get full information before going in.))


----+----+----+----
"Mph. Glad you two are here, because I've got some...Uh, news, and some bad news." Nihilo said.

"I presume this relates to the nature of our situation? Rebecca asked.

"I do say...This is rather disastrous." Nine stated. "I mean, it's like a ghost of my past is haunting this place."

"It might just be. The nature of this place...It is not a construct of the Ruins of Memory. Or, rather, it is not a construct in the standard sense of the word-that much I understand. Whether or not it IS a construct or the result of something else I cannot currently tell...For that matter, I have miscalculated onto the nature of why we cannot access it again." Nihilo said. "Some party, thing, one, whatever it is, but something is barring access deliberately across the doors that aren't requiring Lordship to enter. We can't leave, period."

"...Barred?" Rebecca gasped. "...But what kind of force could do that? The Ruins has long operated on its own power, with its own rules. I had presumed the sum total force of this war was enough to make it close itself, but...Barred, by an outside force?" Rebecca said.

"This is concerning..." Nine said. "Nihilo, I suspect you will want to investigate this further? And I suspect you will also want someone to inform Roxxanne and her 'friends' while we're at it?

"...Drat. I forgot about her. Crazy lunatic. Note to self, keep closer eye on Roxxanne in the future." Nihilo said. "I'll handle the message, nothing in that house can actually do much to me...If she's in there, anyways."


----+----+----+----
Roxxanne directs Chi to Aetheria while doing stupid, weird stuff we're better off not knowing about. You don't need excruciating detail for everything!


----+----+----+----
Grimsby: Execute Sequence: Hunter's Trick

It occurs to me that the limited number of enemies that can fly does not constitute the Hacked Constructor; ergo, I can just sit here and break down the crevasse bridging.

Grimsby quickly pulls out a Saw Cleaver, a Threaded Cane, and a Hunter's Axe, and throws the latter two into the air before rushing at the Crevasse bridging. He carves it up with a ferocious combo with the Cleaver, before catching the cane and giving them a senseless drumming, before storing both, leaping up, grabbing the Hunter's Axe, transforming it into its two-handed mode, and bringing it down for a finishing overhead blow.

This magically transfers to the Explosives if I cannot undo the progress OR it's already fully bridged.


Erelye glances at Zetta for all of six seconds, before waving a hand. Two bubbles soar through the air to meet them. Within one, shining cosmic magetear. The other, a curious device composed of vesperium, limestone, and gold tubes.

Be back. If you do not return soon, you’ll find that the fruits of this minimal labor will do naught to aid you.

You slice away 20% of the bridging.

@GoldenReady Interesting proposal. For that alone, I accept. However, if I end up pulling another leave, I'll be triple-certain to let you know.

Forging...

Slot 1: In Progress
(Obsidian Swordfish || Colorless Shine && Boundless Possibility && Foresight && Aequaliter Nubila) && Tome of Coward's Lament && Projectile Sensor && Element Shift Sensor = Fish of the Brave (Lv. 20, 4/21)

What I put into here should be an obvious indicator as to what I'm making...
but in case it wasn't obvious enough, this purple flying chainsaw boatfish (Yes, BOATfish) is the bane of anyone foolish enough to be standing behind an opponent for protection, or standing some distance away, not willing to fight hand-to-hand. We're talking A-Grade bullgorilla with this weapon. On top of having the abilities of its components, it WILL ruin the day of any who even THINK about using projectiles or magic in any way, and even more so if they're hiding behind cover, meatshields or otherwise.

Heh. I probably pissed off a lot of people with just the description of this alchemy, and probably got a lot of people hating me. But do I care? Nope. I'll still be making it.

What can I say? I love making these brutal and potentially game-changing weapons.
...
Huh. Looks like my hatred for cowards is actually paying off.

Slot 2: In Progress
Paper Shredder ++ Reality = Continuum Shredder (Lv. 10) (3/11)
Sounds useless on paper, but that paper's gone into the shredder. Unlike most paper shredders, it can create AND destroy many facets of reality, be them in a game, real life, a real-life video game... you name it. Don't get near this thing, unless you're the wielder of said shredder. Then go nuts.

Slot 3: In Progress
Delta Mechaniza VIII && Ghastly Mecha && Fragments of the Star Dream Soul OS = Computing Nightmare (Lv. 23, 4/24)

I really shouldn't be making this. REALLY.
But I MUST.
Proper description coming never...?
...Eh, screwit.

Powerful mechanisms. Impervious metal. Immovable souls. These are the traits of the items that you know belong to me.
However, when combined with a program designed to destroy multiple worlds and can wipe out all life, as well as do time-space shenanigans... yeah, this is a bow and arrow you DON'T want to be ANYWHERE NEAR. I mean, unless you're the wielder, in which case, shoot as many or as few arrows as you want. Your foes wouldn't live either way.

Don't f*** with this weapon.

Slot 4: In Progress
Item Combination Vessel && Infinite Bottle Stash || Brimstone && 20/20 && The Inner Eye && Mutant Spider && Number One && The Pact && Pentagram && Screw && Small Rock && SMB Super Fan! && Bloody Lust && gorilla of Babylon = Stash of Bloodburst Potions (Lv. 25 (22/26))
Just one wicked combination after another.
These one-use potions allow the user to fire 7 brimstone lasers from one's mouth. Seems standard, right? But there's twelve metric gorillatons of firepower behind each of these bad boys. Even more so when you get low on health, when twelve basically becomes 24 in the blink of an eye.
At the lowest HP possible for the user, it then becomes 48.
...
This is really starting to feel ridiculous now.

I think I've watched and played too much Isaac.

Charges...

Charge 1: Unrestricted
Shush... (65/100)(+2 Various)
He got it.


Charge 2: 50-point cap
The Mechanical Smith (24/50)
The world needs more weapons. LIVING weapons.


Charge 3: 50-point cap

Legends from the Second Dimension (20/50)
There are some legends who exist in all dimensions.
There are many who thrive in three dimensions.
There are none in one dimension.
But those who truly shred the bounds of reality here are those who lived most of their lives in two dimensions.

Entities... (Nerf if to powerful. Buff if too weak.)

(Make sure you read all of their descriptions)

(Green: Positive Passives | Red: Negative passives | Underline: Selection Sections | Yellow: Active switching | Purple: Actives)

[H BOSS] 'Splodimus, the brutally overpowered Space Pirate, has appeared! He's not gonna go down easy! He doesn't do a lot of damage, but be very careful of his powerful weather commanding skills AND terraforming skills! Will use more strategic routes of action.
1,500,000 HP
500,000 SHIELD (+50,000 regen/2 turns)
Attacks twice/turn. One attack must be basic.
Basic attacks do light damage.
Immune to the negative effects of weather and terrain.
Airborne, which I am about to make relevant again.
Abilities:
-Bomb Harp: 'Splodimus uses his explosively good harp playing to literally launch bombs as he plays the strings, damaging up to 3 foes for heavy damage. May cause weather changes. Weather changes last until cleared forcibly, 'Splodimus uses the attack again, 'Splodimus dies, after 7 turns, or otherwise stated. 8-turn charge.
--Weather changes caused by this attack: (40% chance to cause nothing)(Roll a d20)(chance to take effect on any number of entities activates each turn)
+Electric Smoke: Causes 10,000 points of damage a turn. Drops accuracy by 20%. 10% chance to happen.
+Acidic Smog: Causes heavy poisoning to everything not immune to poison 50% of the time, causing 20,000 damage per turn for 2 turns. Refreshes if reactivated. Drops defense by 10%. 10% chance to happen.
+Firestorm: Causes 0.5% of the affected's maximum HP in damage per turn. Drops attack by 10%. 10% chance to happen.
+Blizzard: Causes chilled to everything that is not immune to it 15% of the time, making the move last in the EOTB. Drops attack, defense, and accuracy by 5%. 10% chance to happen.
+Radstorm: Severe. Causes everything to lose 1% of their maximum and current HP PER TURN. Drops defense by 10%. 5% chance to happen.
+Horridly Thick, Dark Fog: Severe. When an entity misses, 25% chance to deal 2% damage to itself. Reduces accuracy by 50%. 5% chance to happen.

-Massive Nuclear Satelite Crash-landing: 'Splodimus hauls down an enormous nuclear satelite to attack, leveling the land (clearing Terraformings), dealing massive damage to everything EXCEPT 'Splodimus, AND causing his own brand of weather. 15-turn charge.
+Complete Fallout: Special. Causes a whopping 5% damage to maximum and current HP... PER TURN! It's extremely brutal, I know. Lasts 5 turns before dissipating. Cannot be forced out of, even by 'Splodimus himself.

-TerraWeather PDA - Weather: 'Splodimus changes the weather into something else. Normal: 5-turn charge. Severe: 10-turn charge. Special: 20-turn charge. Shares charge with the Terrain version.

-Orbital Cannon: 'Splodimus hacked and modified Lance's Orbital Ion Cannon into something... a little more versatile, damaging up to 3 foes for heavy damage. May cause terrain changes. Terrain changes last until repaired forcibly, 'Splodimus uses the attack again, 'Splodimus dies, after 7 turns, or is otherwise stated. 8-turn charge.
--Terrain changes caused by this attack: (40% chance to not cause anything)(Roll a d20)(chance to take effect on any number of entities activates each turn)
+Ion Laser - Ionized Earth: 25% chance to cause stun to anything in a single turn, making it not move this turn. Affects airbornes, thanks to arcing lightning. 10% chance to happen.
+Orbital Bomb - Flaming Crater: 50% chance to burn anything in a single turn, making them lose 25% attack and take 10,000 damage/turn for 2 turns. Affects airbornes 25% of the time, as flaming flankers rise . 10% chance to happen.
+Frost Strike - Piled-up Snow: 50% chance to slow anything in a single turn, making those affected go last in the EOTB. Affects airbornes 25% of the time, thanks to the also constant snowfall. 10% chance to happen.
+Acidic Bombardment - Acid Ground: 50% chance to drop any defenses to zero, including, but not limited to, shields, super-armor (that doesn't belong to the Godmodder), etc. Affects airbornes 25% of the time, as the acid wafts up from below. 10& chance to happen.
+Brute Force Laser - Deep Crevasse: Severe. The legendary crevasse bridging trope returns! Can't attack over it while it's active. However, unlike most other crevasses, this one's FAR easier to bridge across. Does not affect airbornes. 5% chance to happen.
+Bulletstorm - Bullet Hell: Severe. 50% chance to hit an enemy for 2% of its current HP. Airbornes unaffected because FLYING SKILLZ! 5% chance to happen.

-Hydrogen Bomb-driven underground explosion: 'Splodimus sets off a H-Bomb underground, blowing away the weather (clearing Weather), has +1 priority, stuns EVERYTHING ELSE for the turn, AND causing his own brand of terrain. 15-turn charge.
+Unstable Ground: Special. 50% chance for someone to fall into a massive underground cavern filled with lava, heat, and other horrific stuff. They get the complete loss of their defenses, 25% of their attack, they get last in he EOTB, AND they're damaged by 1% of their current HP per turn until the effect ends. Airbornes are forcibly pulled in 100% of the time. Lasts 5 turns before it stabilizes. Cannot be forced out of, even by 'Splodimus himself.

-TerraWeather PDA - Terrain: 'Splodimus terraforms the land into something else. Normal: 5-turn charge. Severe: 10-turn charge. Special: 20-turn charge. Shares charge with the Weather version.

-Doomship: 'Splodimus summons his doomship from a wormhole, and immediately leaps into it. Take it down, quickly! 20-turn charge. One use.
[H] Doomship
750,000 HP
250,000 SHIELD (+25,000 regen/2 turns)
Airborne
Immune to negative weather and terrain effects
While inside, 'Splodimus cannot be hit, regens his shields twice as fast, and can still attack from the ship without double-attack.
Upon death, deals 500,000 damage to 'Splodimus, his shield first tanking as much damage as possible, and the rest going onto him. So kill it quickly!

SPOIL: TerraWeather PDA: Allows you to change the weather and terrain at will, like the guy who used it before! There's a document on how to use it:
-You may create up to 4 Normal-rank weathers and terrains, 2 Severe-rank weathers and terrains, and 1 Special rank weather and terrain. The PDA requires a certain amount of charge to create the different weather ranks. This can range from positive buffs to negative debuffs to damage over time.
5 for normal, 10 for severe, 20 for special. If it affects a specific faction, add +2 to the charges. In a way, it's like Akron's Core.
[IIIII][II}III][II}IIIIIIII]II}
*Note: Curly Brackets are when the weather/terrain targets a specific faction. Otherwise targets all factions.
HP: 125,000
Abilities:
-Multitype: Can load various weapon types for varying effects. Things fired will be added in the Entity Actions, as well as their stats, making it a very versatile foe. Cannot fire after a weapons switch.
-Upgraded Weapon: Grants a weapon stat buff depending on the upgrade level for one turn. Can be used at any charge level. Can expend any amount of charge at once. 4-round charge. Can attack immediately after using this.
-Micro Nuke: A small nuke... well, compared to what's used around here. Where the tank's from, it's just called "Nuke". Deals heavy damage to one foe and all foes around it. 5-round charge. Upgraded Weapon can also be used on this, so be careful. Can only expend up to 2 Upgrade Weapon charges when using.
Entity Action Taken.

Other Stuff...

It's been moved to the post with my inventory, but I'll keep the queue here.

ARENA QUEUE
-Justin, Harryson, Dany, Squishie, and Lin Rin vs. One of Tazz's characters
-Nothing
-Nothing
Most people don't know where the arena is anymore, so here it is. This is where all the matches will be held.

Actions...

Before anything else happened, the Orange Robed figure just smiles under his hood.
"Nowhere to run, nowhere to hide.
"You'll meet your doom eventually... mindscape demon."

The robed figure lowers his head so that his hood covers his face entirely, and vanishes, his robes fluttering to the ground.
...
Unbeknowest to even most omnipotents, he managed to catch Zetta's conversation completely undetected. He's somehow slipping through almost all detection. It would very much explain how he knows so dang much.

===MEANWHILE, ELSEWHERE IN AETHERIA===

A grey pulsating effect could seen from Room 266, the door where Vasill's split was said to be. It's almost strange with the timing, as another, different individual exited from the door, completely hellish in form and out for blood. Wielding a bloodstained rake of all things, it almost seemed like he was from another dimension entirely. Kinda looked like the armor of Blackheardt (A Reinheardt legendary skin) with a red, glowing visor on the helm, except his frame was significantly skinnier. He whispers to himself; "Alright, so I take that guy out, and then I'm supposed to destroy his essence or something like that? Whatever, doesn't sound too difficult." The guy begins to walk in the direction of the stairway.

===MEANWHILE, AGAIN, IN AETHERIA===
The 5 of Vasill's friends were hanging out in a hallway in the Arena, when...
The courier hath arrived!
"Excuse me, sirs! Harrison, Justin, Lin Rin, 'Squishy,' and Dany? Some suicidal nutcase has decided to lay down all five of you at once in an Arena challenge!"
If it was someone like DarkSide, Zack and Vasill, he would flip at the misspelled names. But for them, they were more along the lines of "Eh, it's not a big deal".
Anyway, upon hearing this news, instead of going 'What the heck is he talking about', they instead murmur to each other, out of hearing range of Mr. Courier.
"OBVIOUSLY this guy must be strong! What else could be the reason for fighting 5v1?"
"Yea, there's no getting around it."
"I love how he decided to put in 'Suicidal Nutcase' to try and screw us over. Hah."
"So are we doing this challenge or not?"
"We should, but we should also prepare for a difficult fight..."
Already, things weren't likely to pan out as expected.

Mr. Courier continues;
"I've heard that the prize for victory is an atrocious amount of money, I think it was going to be around...Eh, 5-6 billion Halos if you win? Plus at least two of these, uh, 'Level 25 Alchemiter' weapons? Ridiculous. I've seen some strong nuts in the Arena, but a five-on-one handicap match? Crazy, just, just crazy,"

"The hell are 'Halos'? We don't really use those where we come from."
"Hang on, pulling up a wiki."

They figure out what Halos were, and were interested. But 5-6 BILLION of them, PLUS 2 Lv. 25 alchemies? Clearly something was off about this request, and they knew full well that it may very well be a trap. They murmur again, this time out of narrative range as well.

"Oh, yeah-a note. Here ya' go. Busy man, gotta fly."
Dany took the note, and reads it. 'Vasill, Zack, stay out of this. Trust me when I say acting contrary is a bad idea. If you can't do that, then you will genuinely regret it. I am no enemy of yours.'
Unsurprisingly, they reacted in an interesting way when they got the note. Especially Justin.
"Yeah, it's a trap. Though we should disarm that trap."
"Come to think of it, you think that was the guy with the mask Zack met up with in the hospital? Looks like his printing."
"Justin, how do you ALWAYS notice the smallest details?"
"I have no flipping idea. I might have walked past him on my daily walk and saw him throw a printed note out, but eh."
"Anyway, steel yourselves; it's gonna be a long night..."
Yeah, they aren't fooled very easily.

They walk away into a conference room of sorts on Floor 7. Talking can be heard from the other side, but it is almost completely inaudible. There were some instances of what might be Squishie incoherently shouting, faces hitting palms, tables being flipped, and so on. After about an hour, they exit, only to find two familiar faces in the doorway.
"Can we come in?"
"There's something we need to talk to you about."
They re-enter as Rin says "Uh... sure."

About 30 minutes of inaudible chatting can be heard from the door, with some gasps, faintly hearing people get out of their chairs in shock, some hums, and so on. The 7 of them exit after all is said and done.
"It's nice to see some familiar faces again! Seriously!"
"Same to you."
"So, Lucifer, what're you gonna do next?"
"Sorry, that's classified by the leaders of the Rake Kingdom."
"...Right..." Well that was weird as hell.
"I'll keep doing what I've been doing for this entire war."
"Right-o, Al. That info you gave us will come in handy. Keep it coming!"
"Yeah. Good luck in that fight."
"Don't get killed out there."
"Right. Good luck with your tasks!"

Lucifer and Al then promptly walk away and vanish, respectively.
Though one has to wonder, though... what were they talking about in there?

===AFTER, ON THE FIELD OF THE WAR===
Vasill feels a horrible chill run down his spine. However, this wasn't a shadow orb being broken, oh no. Its far different. It then transforms into a forceful, massive shiver.
"Hey, you okay?"
"Holy gorilla, that felt horrible! I have no idea what's happening, but it ain't good!"
"Ah, you're just thinking of what could happen elsewhere, rather than what really matters. And what matters is the fight ahead."
"Yeah... that is correct. But I can't help but feel something's... off."
"Focus, Vasill."
"R-right. Sorry for making you worry."
They press on, in hopes of destroying their target before something awful happens. Though something tells me Zack knows something...

Despite Vasill not feeling the best at the moment, he notices Grimsby about to attack the bridging.

"Ah, crap."

And, you know what? He decides against attacking Grimsby at that moment. I think he thinks it might be suicide.

...But Zack doesn't.
Unbeknowest to Grimsby, Zack appeared right when and where Grimsby was about to attack the bridging, somehow completely unnoticed, wielding Leinro parallel to the cleaver. He locks his sword with Grimsby's cleaver, unbreaking as the sawteeth attempt (and fail) to cut the uber-hardened, reality-bending blade, and just smiles quickly and gives a casual, smug;
" 'Sup."
Grimsby was caught off-guard, then thrown sideways as the two heavy blades were flung to one side like it was a cakewalk, him flying off the bridging and over the pit (becuase he's airborne as of now). Attempts to attack and return to the ledge were quickly parried with more Leinro blows to the axe/cleaver/cane, knocking Grimsby back constantly, and Zack phasing in and out of noticability, completely unable to be properly countered. He's not even close to exhausted yet, it seems, and he seems to be exhausting Grimsby quite quickly. Almost as if Zack was draining the energy from him.

Upon complete exhaustion of the target, Zack teleports above Grimsby (still over the pit, mind), and decides to pull something just... plain... disrespectful.

He quickly and powerfully stomps on Grimsby's head with both feet (with shoes that had Draconium soles in them, not to be confused with SOULs) before he could react, as sunglasses appear on Zack's face, airhorns blowing, doritos and mountain dew raining from the sky (which somehow makes more bridge), and MLG icons spinning around like pinwheels, before Grimsby very quickly plummets to the bottom of the crevasse. Ganondorf's laugh of approval can be heard from the bridge, while Zack (still with his sunglasses) just says "Have I got your attention yet!?" before laughing heartily while recovering to the ledge. A loud thud could be heard below, as Grimsby hits the floor extremely hard, before presumably reappearing back on his side, no/barely any progress made at all.

Vasill just stands there, trying to comprehend what just happened.

Spoils & Other Chargeables...
Lance of Creation (III)
Casts Genesis.
Genesis: Deals massive holy damage to 3 entities, heals allied entities. (greatly increased damage against groups. Groups only count as 1 entity.)
"The user raises the Lance of Creation, causing a massive white cross silhouette with wings to appear. It flies above the 3 targeted entities and obliterates the area around them, as well as the entities themselves. It then heals an allied entity."

Mark of Chaos {IIIIII}
Upon use of this spoil, choose one of the Gods of the Warp - Khorne, Tzeentch, Slaanesh, or Nurgle. Depending on the chosen god, this spoil will have different effects.
Khorne: Crits three entities' next attacks by filling them with bloodlust.
Tzeentch: Deal very high (100,000) damage to an entity by throwing a blast of Warp-fire.
Slaanesh: Heal an entity for a very high (100,000) amount by knitting together their flesh. Unfortunately, they also gain several non-gameplay-effecting mutations.
Nurgle: Infect an entity with a potent version of Nurgle's Rot. This blight decreases their attack by 25% and deals 20,000 damage to them per turn, lasting for 3 turns.

...Locket [III]
When used along with the Heart... (owned by W32Coravint), performs an absolutely massive heal on one entity. Otherwise, heals a moderately high amount to one entity.
Suldaan-Doom's Meteor(s): {III}
Sends meteors down into a foe, or multiple foes. Deals massive damage to a lone target, but can also evenly split the damage between up to 10 targets.
"As the stars shine more brightly than usual, meteor(s) begin to pierce straight through the atmospheric layers of the earth like butter. They strike the enemy, and ravage them. Other than that, you can do whatever the dump ya want with the meteors."

Leinro Fiit-Rebalance: ^III^
Buffs the attack, defense, and dodge chance of an ally, or debuffs those stats for enemies, for 3 turns. You get 5 points, able to be applied to up to 5 targets. Multiple points can be applied to the same target for greater effect. Each point increases stat adjustments by 5% each.
"The blade form of the weapon is raised. Five unstable, purple-pink beams emerge from the tip of the blade, flying in strange patterns as they travel to the target entity/(ies). As they land on their mark, the enemies affected feel badly weakened, while allies hit felt far stronger."

My 3 main weapons (Leinro Fiit, Ved Vozahnil, Suldaan)-Fear The Darkness: /IIIII/
Deals high damage to a single entity, and inflict Deteriorate on them for 2 turns.
Deteriorate: Decreases attack, and deals damage over time to current and max HP.
"The three blades of the Apocalypse; Ved, Leinro, and Suldaan; circle the wielder, as a massive burst of raw negative energy flies clean out of the user's body, mind, and soul, withering the target's willpower, essence, flesh, and innards as it slices through the target's face like a boat through water. The burst is said to relieve even the most extreme of stress from the user."

Support:
Tazz (+1) (Gonna be rotating between Tazz and Piono each turn)
Toast (+1)
Cyan (+1)

The MR alchemy upgrade, Arena shenanigans, and my Inventory can now be found HERE, at the bottom of the post.

In devoting creativity to blocking Tazz's attack on the bridging, you essentially re-bridge the chasm by 20%, rather than nullifying his post!

I crash through spacetime, causing a powerful shockwave that deals damage to the Godmodder, succesfully! I also start charging Wipe Surge.

Charge 1: Wipe Surge {1/10}

Your attack on the Godmodder, in fact, fails! Your charge begins successfully, though.

Project Light ============================================================================= 40/77 (The first key piece.)

+3 to GoldenReady.

Yung Venuz uses Sea of Bullets, firing his Golden Machinegun at the Terror World Feeder and using up 20-35 ammo! (Use RANDOM.ORG to determine the actual amount!) He doesn't Pop Pop. Yung Venuz finds some new weapons: Heavy Crossbow, Double Shotgun, Grenade Launcher, Wrench, Laser Pistol, and Disc Gun!



Bill stares at the Constructors with an uncaring Eye. It flickers between black and white, red and blue, and everything in between. WELL. THE EXPERIMENTS HAVE BEEN GOING PRETTY GREAT, IN MY OPINION! NOT THAT ANY OF YOU ASKED. AND NOT THAT ANY OF YOU KNOW WHAT THE "EXPERIMENTS" ARE. BUT HEY, I CAN'T KEEP SECRETS FOREVER! Bill snaps his fingers, and a set of orchid curtains materialize by his side. With the twisting and turning of clockwork contrivances, they open, revealing a hideous thing behind them. COME ON, Bill says eagerly, with a hungry gleam in his Eye. YOU CAN'T NOT BE IMPRESSED BY THIS.

The object obscured by the curtains is a gigantic metal cylinder hooked up to several computer interfaces. Bill floats towards it, tapping it lightly with his cane. The container shakes horrendously as he does so, guttural roars sounding from within. SEE, MY RESEARCH IS PRETTY EXTENSIVE - AND ON A NUMBER OF SUBJECTS. JUST BECAUSE I'M A GOD OF CHAOS DOESN'T MEAN I CAN'T PURSUE THE SCIENCES, RIGHT? BESIDES, YOU'D BE SURPRISED HOW MANY BRANCHES OF KNOWLEDGE ARE DEDICATED TO PURE, OR EVEN DISTILLED, EVIL! Bill floats over to the interface, twisting and turning various knobs and pressing buttons as he grows about ten arms to do several acts simultaneously. The show culminates in the cylinder splitting in half, revealing a vat of teal liquid with a shape curled inside.

Bill tips the cylinder over, the teal liquid spilling out and depositing the frail creature on the ground. The disturbance causes the being to abruptly phase out of existence, leaving only a smaller object to denote its existence. Bill sighs, extending his hand, and lifting the object into the air. It appears to be a series of gems all stitched together into one amalgamate - pieces of ruby, sapphire, pearl, amethyst, jasper, lapis lazuli, peridot, bismuth, and rose quartz are visible throughout. Bill snaps his fingers, a spark of electricity arcing throughout the air and settling on the gem. It vibrates intensely, humming with power as hard-light forms around it, a physical form appearing. The being that appears is beyond description.

It towers over everything else in the field. Its hair is ragged and jagged, flashing across different colors, pieces of it occasionally blinking out of existence and reforming elsewhere. Its clothes are simultaneously sinking off of it, sinking into it, and bundling up into knots and tears. Its skin is melting and peeling off, its arms are merging into each other and curling into fists, its legs all degrade halfway through and turn into a thick soup, and its face repeatedly contorts across the entire spectrum of human emotion every second. Bill looks at it, a tear running down his face. The tear promptly falls onto the ground, killing all life and burning a hole into hell. IT'S... BEAUTIFUL. I HAVEN'T GIVEN IT A NAME, BUT I HONESTLY DON'T THINK IT NEEDS ONE. SHOWS TO GO YOU THE POWER OF TIMETABLES, HUH? Bill snaps his fingers, a set of spinning gears with records on them materializing around him. WHAT A WELCOME DONATION FROM THE KNIGHT OF TIME! NOW I CAN HOP ACROSS ANY TIMELINE AT WILL, PULLING PEOPLE FROM THEM AT RANDOM, JUST TO SCREW WITH THEM! JUST LOOK AT WHAT I'VE DONE ALREADY! I MEAN, SERIOUSLY, LOOK. BECAUSE IT'S LOOKING AT YOU.

The gem monstrosity's body topples forwards, mushing across the ground to stare at you through the computer screen. When it talks, thousands of voices blare at once, attacking the light that lets everyone see. It delivers a booming description of itself across all points in space.

W H A T W E R E A L L Y A R E .

The gem monstrosity's mouths peel apart, revealing an infinite vortex of corruption that shoots across the field faster than light. The air tears apart, creating an explosion of massive force that blows the Constructors to shreds. The gem monstrosity liquefies itself and sprays backwards across the battlefield, reforming as the explosion dies down. Their arms stretch outwards, fighting and beating against each other with the sounds of sobs as they grapple the Constructors, repeatedly smashing them against the ground. The gem's mouths open up again, breathing an unholy mix of lava, fire, superheated water, electricity, thorns, whips, and plasma. The Constructors are eroded from existence, blasting backwards into a mountain. The gem monstrosity merely runs forwards, giving chase. However, the instant before they are about to attack, the gem monstrosity splits into fifteen pieces, glitching across existence.

The gem monstrosity stares at its hands, which come undone, even though they are quite painfully stitched together with some kind of orchid crystal. Fragmented and shattered voices blare across the din. "MOM? IS THAT YOU??" "SOMEONE HELP ME" "I CAN'T SEE I CAN'T SEE I CAN'T SEE" "PEOPLE ARE FINALLY FUSING WITH ME" "HAHAHAHAHAHAHAHAHA" The monstrosity's body cracks and splinters into some kind of living flame. Bill teleports over, closing his Eye. AH, LOOKS LIKE IT COULDN'T LAST FOR TOO LONG IN ACTUAL COMBAT. WHATEVER! AT LEAST IT'LL GO OUT WITH A BANG, PROVIDED I CRUNCHED ALL THE NUMBERS! The gem monstrosity hears Bill's fractal of a voice behind it, and its heads turn around like a broken .GIF. It spits with obscene rage, as if they were knew Bill had done this to them, and were blaming him. Bill simply shrugged. AS FAR AS I'M CONCERNED, I ONLY UNLOCKED THE TRUE POTENTIAL RESIDING IN YOU ALL ALONG. NOW YOU'RE THE ULTIMATE WAR MACHINE. YOU COULD TAKE THE FIGHT STRAIGHT TO HOMEWORLD AND WIN! BUT IT'S NOT LIKE YOU'RE IN THE MENTAL STATE TO DO THAT, HAH. ANYWAY, EXPLODE.

The gem monstrosity's body spasmed and sputtered, the living fire it was transmutating into becoming clearer and clearer. Sensing imminent destruction, Bill quickly formed the Zodiac around him, spinning away. The gem monstrosity's body faded away for the last time, not even hard-light subsisting in its frame. The only material left was an all-consuming pink fire whose light created a pounding and pulsing beat across the field. Tribal drums chanted, and the sounds of collapsing geometry echoed across existence. The pink fire cast shadows rather than light, and as it burned over the Constructors, it made the possibility of their destruction a certainty. The Constructors suddenly faded into black facsimiles of themselves, coursing with pink power. The fire flared like a supernova for the briefest of instants, washing across the field and refining it into a crystalline pink plain. The gem of the monstrosity fell to the ground in a heap, and the Constructors faded into ash. The gem disappeared in a flash of light.

The gem monstrosity, in attempting to attack the Constructors, accidentally falls into the Crevasse. The subsequent explosion of refiner's fire, apart from sterilizing the Crevasse utterly, licks up and around the field to refine it into pink crystal. The Crevasse itself, though, gets the worst of it, it and all its contents being utterly obliterated. The pink crystal that now comprises a sizable swathe of land slowly, then faster, begins to grow upward, filling the Crevasse in a matter of a minute. Crevasse fully bridged! The Terrain is now 'Refined Plain'.

Charges
Project Omega 18/300 (+1 from Mardek)
John 14/50
That Chap 10/50

Alchemization
Assault Rifle || Oh Crap (Level 16 Minigun) = EA-32 10/19
Spax && Warhammer of Zillyhoo = Spax of Zillyhem 6/11
File && Cross = X-Files 3/2 0VERL0AD C0MPLET10N D0NE.
Night and Light (Level 7 Sword) && Heaven's Gate && Crap = Holy gorilla 3/8
Daggerfall || Lance && Epic Anime Sword && Uncollidability = Unstoppable Stabbings 1/???

Redstone runs the folloing ~ATH code:
Code:
Add THIS;

import Wood Foundation;

EXECUTE.NULL;

THIS.DIE();

This makes what looks like the foundation of a building appear on top of the crevasse, covering it.

Your ~ATH code is mangled, and gets nothing at all done. You didn't even have a death loop.

Alchemies
Slot 1

S Rank Terra Shatterer (Botania) && 270° Hue Filter && Atomic Disassembler (Mekanism) = Destructive Stoneshatterer (Level 5, 2/6)
Slot 2
Microphone && Amplifier && Was 3000 && (Manyullyn Wide Guard && Ardite Tool Rod && (Sword Blade || SCP-469 Feather)) = Soundfeather Striker (Level 14, 10/15)
A sword that grows in complexity from size... except it's also made of feathers. Feathers that replicate and attack in response to sound. Add that to the loudest speaker in the world, and you can do this: CAN YOU HEAR ME NOW?! No? That's because you're dead.
Slot 3
TF2 x10 Beggar's Bazooka || ((EAS Tones Machine && Essence of AT88TV && Higher Essence of Emergency Alert System) && (SCP-498 && Essence of SCP-1965 && SCP-219)) = The Hearing Test (Level 25, 10/26)
This is basically the god of ear destruction in one sleek modified Beggar's Bazooka. Not only are there 30 rockets you can load into this thing at a time, all 30 will spread out over a large area and unleash auditory devastation upon your enemies. EAS Tones, created by Dr. AT88TV, are the loudest sounds in the universe, capable of destroying Supreme AIs. Combine that with SCP-498, which will increase in volume infinitely, SCP-1965, which will allow the EAS Tones to self-propagate, and SCP-219, allowing said EAS Tones to be locked onto any material, object or entity to obliterate them from existence...
Slot 4
Illuminati Confirmatum && (Recreate: Loominarty 420) = The Illuminator (Level 20, 20/21)
The power to prove anything is Illuminati, even entirely fictional, intangible or nonexistent objects, in a single tetrahedral package.

Item Charges
Smooth Granite Pebble [III] (3/3)
Sword of Destruction [III] (0/3)
Heart... [III] (3/3)
Buzzing Transistor Core [IIIIIIIIII] (0/10)


Charges
Project Factory (2/100)

THE PIT MONSTERS (10/10) using...
Half-Life 3 (1/33)
+3 SplitSuns

Action
I summon some deadly flying Fluoroantimonic Acid Pit Monsters! They immediately destroy some bridging.

THE PIT MONSTERS expended!

Fluoroantimonic Acid Pit Monsters summoned!
Fluoroantimonic Acid Pit Monsters [N]: 100,000/100,000 HP.

These monsters prevent you from bridging the crevasse at a rate faster than 5% a turn, but otherwise do not attack.

Uh. Bad luck, because the pit was basically JUST bridged. I'll let you keep that charge.

Everyone: Before you protest, DarkSide knew what was happening (and said that he'd prefer the 5-1 fight over the Paranoid V. Zetta fight.)

Charged Alchemies: |III>I>I|
Akron's Core: |IIIII>IIIII>II|
Crystalized Ki: |IIIII|
Coral Riff Guitar: |IIII|
Medusa's Head: |IIII|
Rebalance: |III|
Doom Unleashed: |III|
Fear the Darkness: |IIIII|


Uncapped! The Climax: 49/150
Done! Railgun Restoration Rig: 50/50 (+1 DarkSide)
New! Zero: 1/50.
Deicide Squad: 6/50

Freyja bid:
TwinBuilder: 85
DarkSide: 58
Pionoplayer: 51
The Flaming Toast: 44
Battlefury: 38
Consumer: 28


WINNERS:
Cyanogynist (Jormungandr)
Generic (Fenrir)
Talist (Veðrfölnir)
Crystalcat (Tyr Bid)
W32Coravint (Tyr)


+1 To Coravint, +1 to Battlefury, +1 to Generic.

DONE! ((Nuclear Bomb ++ Destruction) && (Nuclear Bomb ++ Oblivion) && (Nuclear Bomb ++ Void) && (Nuclear Bomb ++ Chaos) && (Nuclear Bomb ++ Death)) && 5 Million Megatons of Other Explosives && Navitas Nox = Madness of Deathwing (Level 25: 26/26) (+6 from Coravint)

DONE! (Mechora Worm x4 && Voidmetal) && (Denito Surrexit && Nulla Stella) && Mineral Sorting machine = Wyrm (Level 25: 21/26) (+5 from TwinBuilder)

Mythogaum Ingot && Really Big Drill && Wave Motion Gun && Creation Charger && Oblivion Charger = Calamity Drill (Level 25: 8/26)

Gauntlet && Petalium = Petalium Gauntlet (Level 5: 4/6)

NEW: Temple Key && The Axe && Pygmy Staff && Grenade Launcher && Venus Magnum && Nettle Burst && Leaf Blower && Flower Pow && Wasp Gun && Seedler && Thorn Hook && Zapinator && Greater Healing Potions x9 && Plantera Mask = Pile of Plantera L00T (Level ?: 1/?)

Descrption: Excactly what it says on the tin, a pile of Plantera's drops. Seeding removed because that might be biological as opposed to biological-looking, as everything else could be said to be.

NEW: Heavy Autocrossbow || Vita Australi && Petalium Ingot && Gracedia Flower && Nettle Burst = The Boquet's Thorns (Level ?: 1/?)

Description: A high-weight high-RoF high-yield Crossbow, it's a pain to wield this properly (more than others would give it) but when properly wielded it is a monstrosity. The power of life and nature course through this, and on its own it's a formidable weapon with a thorn-like spike underneath the crossbow to deal with close-range encounters, to say nothing of its insane magical potency. But this is only a portion of its power; it culuminates when firing a heavy bolt from the round, whereupon the Bolt behaves like a Nettle Burst projectile in part (except a really fast, really long-range Nettle Burst projectile), which then explodes into a thorny bush that then shoots out smaller 'splinters' in the direction of firing. Oh, and the thorns also serve sturdy enough to work as cover...And the whole thing has a life drain property, or if need be, an alternative healing shiv property.

It is a true burden, indeed, but it also carries a regal air about it, as if its craftsmanship were meant for very refined peoples.

City of Opportunity [PG]: QUESTS: 2/5. Reinforcements: 350,000 (CAP!). Hyperion Troops cannot attack except in Retaliation (or if Quest objectives demand it). HP Cap: I GIVE UP/350,000. Repossession: IIIIIIIIIIIIIIIIIIIIIIIII (14/25)

OK, the rest is so huge that I think this'll be a Google Doc. BEHOLD! LINK! THE HERO OF HYRULE, IN ALL OF HIS MARVELOUS INCARNATIONS!

Roxxanne [PG]: 150,000/150,000 HP. Level: 15; CR3;
Zetta [PG]: 150,000/150,000 HP. Level: 12; CR3
Grimsby [PG]: 150,000/150,000 HP. Level 3; CR1 ACTIVE
L00T: 18.

Skirmish Maneuver Pastebin: http://pastebin.com/hs1RPFNz

Too lazy to lonk, but it's in the Terraria Discussion Thread. I'll get on it later!

Note: Life is banning me from challenges right now.

Grimsby recieves the Twig of Wonder, Harmonia, and the Scepter of Leadership.



----+----+----+----​



Roxxanne returns to watching from the outskirts of the battlefield (and technically was able to do so as of last post-she has respawned!), and can't HELP but notice those corpses of sues, just lying there.

"Hrmmmm," thinks Roxxanne. "If I were to eat those Corpses with my Blood Majjyks, my Suedom levels would go off the charts. This is both good and bad, but mostly good, as really there's not much more stigma I could really get, now it's just the benefits. If anything bad WERE to happen Zetta's got the power at hand to sanitize me, or Alpha if it really gets bad. I can deal with it!"

Roxxanne immediately snatches up the Alternate Timeline Nekochromia Corpses from the Bridging (which in total is believably 5), offering an overall 0% effect, and devours them on the spot. There is no fancy transformation into some new form of Sue despite Roxxanne having devoured and assimilated enough Glitter to currently be around 6,000 Glitter level. It appears the Transformation shown previously was 99% cosmetic, though doubtless any extension of existing powers probably isn't.

Mardek will probably commit seppuku in response to this blatant lack of foresight on his part. A completely pointless seppuku at that as he's invincible, but who cares? I said 'probable.'



----+----+----+----​



RAILGUN RESTORATION RIG 50/50 EXPENDED.
ADMIRAL.EXE EXECUTING...


The arena was well-prepared in advance, despite the short notice, and the rules were fair. Fair enough, anyways.

He was surprised at the readiness that all was done. The apprentice-as he refused to be called anything else-had done a remarkable job in making sure the bait was enticing. Or just threw money at the problem enough to make it count. He was aware that his loss would cost him more in Alchemies, but his plan banked on unequal exchange in some parts.

In any case, why would he fear defeat? Even if not total, the point made to the Paranoid one would be absolute. He was not a trifling threat. He would not be brushed aside and deemed easy, and he would not let anyone like him be thinking that he's uncontested. His paranoid feelings of betrayal by any source would be vindicated without remorse, or shattered here.

Zetta thus sat on a chair in the middle of the arena, patiently waiting.

It would not take long. Lin Rin, Harryson, Squishie, Justin, Danny; they all came into his little bubble eventually, the bubble that constituted the Arena. They could feel the shift, that odd feeling that they felt just kind of out of place. They also beheld their opposition.

"Welcome, to my world!" Zetta said. "This feelign you feel is the feeling I have felt since the beginning of my life to my glorious ascension to the being you now see here-the feeling of not air, but thoughts, surrounding you. I was birthed of such a place in its dying gasp, and raged and hated hard enough to become more, and of those others who were also becoming more I made no further, becoming supreme; and thus I became living, but soulless. But enough of that. You have been brought here not just for want of prizes but also for want of ridding yourself of this 'Paranoid DarkSide' problem, which I have sworn to deal with...Like it or not! Good news is we begin the procedure now, and the way things are set up ensures that there is almost no way in hell he won't be affected by what goes on here, at least. Bad news is, you're the sacrificial lambs."

The Arena doors snapped shut tight and the barrier came up too fast, all too fast. The stands were empty and only the judge was here.

"Judge, take it away." Zetta said, gesturing to him.

"Ahaha, thank you, sir!" The man said, who was totally unfamiliar to you. If you think it's the apprentice think again, it's a totally arbitrary character that I made up just now! "The battle, as agreed-upon, is five-on-one in a Mindscape environment...Due to Zetta's handicap, and his more literal lack of soul, it has also been arranged that we temporarily shut off the respawning system of the arena to ensure that all combatants are taking equal risk!...Or would. Due to the handicap, Zetta is allowed the privilege of a retreater-that is to say, taking fatal enough damage will cause him to teleport away to safety. You get no such privilege. You are ganging up on him five-to-one, though! I mean, even if he is stronger than he looks, how is that fair?" The judge said. You get the feeling he might have been bought off.

"Your arrival here is the only approval we need to get things going, but, Zetta has allowed one potential switch-in for all five of you before the fight begins; an alternative battle against, err, 'Paranoid DarkSide.' His costs for failure will be different, of course; rather than his life on the line, he would risk his soul for possession, and purification, by Zetta," the Judge continued. "Not death, however-Zetta has explicitly declined to go for that rash course of action. If he has any interest in events, he should arrive here in ten seconds-of course, he'll know, and given his abilities he can certainly make it. Like it or not, he's a Descendant, its within his powers! ...Within his will, however?"

"Let's see... Will he come or will he let the bleeding start? Even I know better than to think he's completely shut you lot from his heart. Power without purpose is meaningless, and meaningless power in a world of meaning isn't power at all, after all. And even if he is more selfish than I have gratified, he knows you as strong, all five of you together as stronger, and the man who would ruthlessly butcher them an unquestionable threat."

And thus ten seconds passed.

Nothing happened.

"...Very well. Shamefully, it appears he's a coward, true to his name. Paranoid." Zetta said. "You understand, given the situation I cannot be proven to be declawed and idle. I have set the rules...We will begin on the judge's count."

Zetta's seat vanished, and he began to hover just above the ground, cracking his neck in preparation.

"Please, if you're going to do something to me, at the very least, do me one favor. If you're going to lose and know it, forfeit the rest so we can get on with my life and your...Newfound lack thereof." Zetta said. "Save the speech for after the fight too, if you would."

Zetta's focus wasn't on the bleachers, but at this point a figure had appeared. He was barely visible he was sitting so far back and in shade it was hard to tell he was even there. But surely he was.

((The rest will go in the Arena thread.))



----+----+----+----​



Honestly, I don't feel like going all crazy with another attack, so Grimsby will medidate upon Harmonia to reveal a sigil for his purposes.

Pile of Plantera L00T: Level 5. You could basically hammerspace every bit of this, but the sheer quantity of it gives it at least some amount of power.

The Boquet's Thorns: Level 15.

You garner a sigil of what looks like an infinity sign, except with branches splitting off either side (in the manner of an upside-down tilde) which each branch into two smaller prongs at their end. The sigil gives you a feeling of distribution, and you feel as though its purposes could be bent towards either generosity or, if inversed, greed. Three specific powers seem to be locked behind it, as well as a more general power.
This powerset, for some reason, feels associated with silver.

Howdy Split! I'm being boring right now, but as soon as I get some good ideas I'll hopefully start being interesting again.

72/??? for the Final Showdown
39/50 for the power of earth: a large stone, pulsing with earth magic. Gives the wielder great power to defend their allies.
28/50 for the power of fire.
Bullets AND russian stack dolls = recursive bullets 4/???
Rockets AND napalm canister 4/???
Laser lens AND elemental prism 4/???
+3 to goldenready

I also pull out Rapture, and, WHILE firing Unlimatum, Create a massive barrier of fire and lightning to make life VERY painful and hard to aim-y for anyone that attempts to attack the explosives.

Bid progress:
Cyanogynist: 8
Sirplop: 5
Pricey: 1
darkside: 1

You block the next attack against the Explosives.

I give Yung Venuz some healing cream that is known in the state of California to cause cancer. He uses it, and then he realizes he's standing on a floor map of California.

Project Ohgodwhatthehellisthat: 3/100

YV takes 10,000 damage.

I show up out of nowhere and shoot a tiny hole in the Godmodder's brain using my Portable Weath Ray.

Problem is, I have now split myself between three DTG servers at the same time (the main Origins branch, this branch, and the Spacebattles branch I created and somehow got summoned into in the second round). So I may just throw random attacks at the Godmodder until I have a clue what is going on here.

The Godmodder steps aside, raises his crystalline arm, and outright blocks the Weath Ray in a show of pure godmodding power.

[RP AND ACTIONS]
Cirno will live, and will use Perfect Freeze on the ANTS, Meem Sniper, Medic and Soldier, and Hacked Constructor. I decide that the Gun Reaper isn't worthy of existing, and catch the Happy Cube, thrown at me by Kathryn. I hold it up, connect it to a flatscreen television enchanted to not horribly melt, and mentally assault the Gun Reaper.

Although they just saw their worst nightmares, they're fine. You know, apart from their nightmares suddenly becoming battlefield wide knowledge, and an aura of nightmare making the next few incoming attacks deal more damage, or minicrit.

[CHARGES, ALCHEMIES AND ASSISTS]
Vulnerability 21/50 (+5 from Alpha) ==========
Hivemind 12/40 ========
Bad Moon Rising 10/75 ===============


Sniper Rifle || ((Pain Shard && Pain Shard) && Chainsaw && Pain-inducing Serum && Iron Maiden) == Pain 0.1 (Level 10: 7/11)
Sword || ((Walpurgisnacht's Grief Seed && Hatred Shard) && Serrated Blade && Tears) == Suffering 0.1 (Level 10: 7/11)
Zapinator && Scythe && Soul Scythe && Icemourne && Cresent Rose == Frozen Rose of the Nonexistent (Level 10: 4/11)

+2 to @GoldenReady, +1 to @Battlefury13/Conderp

The next two attacks on the Gun Reaper will minicrit!

I/We are activating Project Earthdank 192/200 +6 from teag

Turn Charge (Spoil Style) Weapon/Healing Hybrid #1: 38/50
Magic Charge Pendent 38/50

Establishing Project Storm II 8/300 (On Delay)

Dragon Shotgun && Napalm Cannon && Uzi Gun && Plasma Ball && Flamethrower && Android Tablet && Power Gem = BSU Blaster 23/26 (Can Burn Stuff Up with this Badass Flameblaster)

Remaining power of the snapped Twig of Fate && Mystical Seal && Status Effect Gem && Powered Staff II Blade = Curse of Fates and Death 4/26 (Causes 1 to 3 Status effects that are randomised including Gravcrush, XBONIC Plague and Mark of Dog)

Protective Armour && Super-powered Silver && Anti-Status Effects Gem && Blessing of the Silver Guardian = Silver Guardian's Protective Armour [EE] 4/26 (Part of the Anti-Power Creep set. The Armour can give a Entity 25% Damage Resistance to anything and 25% status effect resistance (including XBONIC Plague) for 2 turns and has a cooldown of 3 or 4 (Level 25 Alchemies usually has a post cool-down before use but this will be longer))


Current Saga: Lets Get Dangerous Once Again Part 3.5: Mama gorillaer? (After the Avatar of Chaos)
Current Arc: The Place of Ruins (and the Last of Opportunity + geeettttttting dunked on!!!)


Before Action:

Action: NYEH (PLACEHELD)
.

+1 to Darkside
+1 to Cyan
+1 to teag

Support me if you want.


Sword of Git Gud (Known as SoGG) CD: 1/2 [Level 25] Charge: THE MINI RECKONING 2/7 (You must use the Weapon 7 times to activate this charge)
Fully Charged Runepaw's Gauntlet CD: 2/2 [Level 25] Current Runes: 4/25 Fire, Ice, Light, Light
Storm Firey Bullet Blaster CD: 2/2 [Level 25] Has the 20% chance of Burning or 5% chance of Napalming (Stronger version of Burning)
Liquid Death [Level 10]
Rust [Level 16]

When the Gauntlet has been used, Generates up to 3 Runes per Action or (1 to 3 Runes per Action This is Random you know.) Also, It can hold up to 25 Runes (Ooh that's cool! but sometimes can be one of the most powerful Level 25 Items in the game due to these)

Fire: Deals very high damage to the enemy when used, low chance of burning.

Heal: Heals the ally for much more HP when used.

Damage: Deals heavy damage to the enemy when used.

Ice: Deals high damage to the enemy when used, high chance of freezing. (Can be used on stupid high-damaging entities and some power-creep entities)

Thunder: Deals medium damage to 3 select enemies when used, medium chance of paralysing.

Light: Deals high damage to the enemy or heavy damage to the dark/shadow enemy when used.

Shadow: Deals high damage to the enemy or heavy damage to the light enemy when used.

I know the Light and Shadow Runes can be pretty complicated but here are the buffing Runes

Attack Buffer: Gives 25% Attack increase for 3 turns when used on the ally.

Defence Buffer: Gives 25% Defense increase for 3 turns when used on the ally.

Dodge: Gives 25% Dodge Rate for 3 turns when used on the ally.

MLG (I cannot think enough MLG Stuff...): Deals extreme damage to the enemy (massive damage to 2 enemies or very high damage to 3 enemies) and reduces 25% Attack, Defence and 25% Dodge on the enemy it inflicted (10% All stats on 2 enemies and 5% All stats on 3 enemies) or heals the ally for so much HP and gives 25% Attack, Defence and 25% Dodge on the ally. 1/100 chance of creating the rune also, it is extremely rare as well (probably for balance reasons)

Super Deal With It Glasses [Level 7] (NERFED DUE TO CURSE OF REPETIVENESS)

Ho hum.

Charges
Project Omega 19/300
John 15/50
That Chap 11/50

Alchemization
Assault Rifle || Oh Crap (Level 16 Minigun) = EA-32 10/19
Spax && Warhammer of Zillyhoo = Spax of Zillyhem 6/11
File && Cross = X-Files 3/2 0VERL0AD C0MPLET10N D0NE.
Night and Light (Level 7 Sword) && Heaven's Gate && Crap = Holy gorilla 3/8
Daggerfall || Lance && Epic Anime Sword && Uncollidability = Unstoppable Stabbings 1/???

A distant future is seen.

The Clockwork, The Ninja, and The Trickster wandered through space to find the Daemon.

Do you think I will able to be a normal teen- I mean, adult anymore? No more being unusually happy or prankish and stuff?
I always forget it's been 5 years.


PR0BABLY.
WELL, 1'LL JUST SAY. TH1S HAS BEEN THE FARTHEST Y0U HAVE G0NE W1TH0UT PULL1NG A PRANK.


Geez, I can be serious! Ok? For a few hours, at least.

yeah, you don't need to be so rude, red.
there's no need to exaggerate your badassness and your cool cannon.


1 AM CL0CKW0RK, THE T1ME G0D, THE M0ST 1MP0RTANT AND EP1C G0D EVER.

Stop.
stop.

Redstone dumps 10,000 tons of dirt into the hole to fill it up.

You create a massive pile of dirt on the section of the Refined Plain that used to hold the Crevasse.

Thorium is best Terraria mod.
Tip of the day: IT'S TIME TO STOP

Crack The Sky: /|||\
Jormungandr/Destiny's Call: <|||||>
The Queener: _|||||_
The Infinity Edge: {||||}
Runes Stored: None.
----
Chorus Mortis: (||||)


+1 to Piono
+2 to Pricey

Shield of the Godslayer [WEAPON]: 19/100
Now You're Playing With Power [VULRENABILITY]: 3/50
Spellthief [AG]: 22/50 (+1 Darkside, +1 Pricey)

Cyberius Crescendo && Spatium Progressio = Krakensbane (Level 25) (6/26)
I should have done this ages ago.

Cog && Boomerang && Living Fire Block = Flaming Returning Cog (Level ?) (3/?)
Thanks Redstone.

Totem && Tome && Scroll && Knowledge Titan Essence = Compressed Knowledge (Level ?) (2/?)
KNAWLEDGE.


The Grand Design ++ Reality = T.I.M.E. F.C.U.K. (Level 10) (5/11)
Stands for Temporal Idiot-proof MEme-ridden ReinForced Canon Un:red:ery ToolKit. Does exactly what it says on the tin.


~~Spirit Reviser~~
None so far.
~~Regular Alchemies~~
(Flaming Returning Cog || Third Degree) && Essence of Hussie && Essence of George R.R. Martin && Miniature Galaxy Warp Pad && Book of Math Jokes || Edge of the Shipping World = Third Radian (Level ?) (0/?)
Sinks ships, especially when fired from a head cannon. Basically the Third Degree on steroids, in sword form.
Stack of Empty Bullets || (Silver Bar && Wood && Hard-Light Plating && Kryptonite Ingot && Yellow (don't ask why) && Vin Diesel (again, don't ask why) && AIDS = Multi-Purpose Bullets (Level ?) (0/?)
It revolutionizes the world of bullets; made from silver, wood, light, Kryptonite, yellow, Vin Diesel, and, most importantly, AIDS. Too many times have people been shot only to recover and live a full life. Multi-purpose bullets will bring that to an end. These bullets can stop vampires, werewolves, evil sentient shadows, Green Lantern, and Superman...if they so happen to exist and so happen to be attacking you or you so happen to be hunting them. Also, you can throw them if you don't have a gun, as they have explosive tips. this is what the refrance
(Frag Grenade || Landmine = Frag Landmine) && (Frag Grenade && (Nunchucks && Shuriken = Nunchuks with Shuriken tips) = Frag Grenade filled with Nunchucks with Shuriken tips) = Shuriken-Tipped Nunchuck Filled Grenade Filled Landmine (Level ?) (0/?)
Armageddon is here. Also a reference to the Uncyclopedia page linked above.
(Shotgun && Axe && Variable Weapon Metadata) && (Fire Dust Bullets && Wind Dust Bullets && Splitted Clip) = Sharp Shooter (Level ?) (0/?)
Shotgun and Axe are self-explanatory. The VWM is just to make the weapon an official variable weapon. A Splitted Clip is a clip with space for an equal amount of two types of bullets, and options on the clip to switch between the two types in the clip. Fire Dust Bullets make the shotgun fire balls of pure flame, and Wind Dust Bullets make the shotgun fire high-knockback gusts of wind, effectively making the Sharp Shooter a Pyro's Flamethrower.
Daybreak (the laser) && Daybreak (the spear) = Daybreak^2 (Level 25) (0/26)
Oh boy.
Shard Bulk && Muton Armor && Temmie Armor || Rallying Blade && Iron Umbrella = Rallying Bulk (Level 20) (0/25)
A large heavy suit of armor made entirely out of hard light. Gives 25% damage resistance, and applies Divine Shield (first attack to the entity is blocked) every turn.
~~Elemental Infuser~~
None so far.

--MeeM Barracks (Summoned!)
HP: 150,000
Spawns 3 of a random selection of these every turn:
MeeM Soldier: 25,000 HP | Deals heavily reduced splash damage to meatshielding/nearby entities.
MeeM Medic: 17,500 HP | Gives a regen buff to every MeeM entity and the MeeM barracks. Stacks with every Medic in play.
MeeM Heavy: 42,000 HP | Meatshielding the MeeM army! 0.8x damage taken if MeeM barracks is destroyed.
MeeM Pyro: 22,500 HP | Sets an entity on fire for 1 turn.
MeeM Demoman: 20,000 HP | Attacks are turned into a stack of Sticky Bomb, detonating after 1 turn! Stacks with every MeeM Demoman attack.
MeeM Spy: 12,500 HP | Minicrits mechanical entities.
MeeM Scout: 10,000 HP | 20% dodge chance.
MeeM Sniper: 15,000 HP | 5% chance to crit, 10% chance to minicrit.
--Spellthief (summoning...)
HP: 420,000
Attack: 30,000
Active: Sappin' Mah Knawledge - Up to 10 charges stored. Can copy one active and passive ability. For actives, 1 charge used per 1 charge on the active. For passives, 1-5 charges used based on the passive's intensity (the GM decides). The copied abilities can be swapped out with other ones of the same types.
Passive: Greater Focus - While not attacking or using Sappin' Mah Knawledge, the Spellthief gets double charge speed for Sappin' Mah Knawledge.
Passive: Salt Level Stabilization - Sappin' Mah Knawledge can't copy Skirmish Maneuvers entities' actives and passives.

>Echo: DTG Tumblr Simulator mode. Now.
>Are you sure? Cancer levels are peaking there.<
>YES.
>ECHO INTEGRITY: 95%. Tumblr Simulator mode activated.
>Post 1.<
"Gridmodder, Pane, Mechs. The holy trinity of DTG hype. Each running off Chairheir Studios' now open-source Chaos Square system.
Destroy the Gridmodder is being made by Perfectly Generic Games, and is basically a game of normal DTG in the Chaos Square system.
Indie game developer Tazz is heading the creation of DTG: Pane. It is set in a SBURB session.
Finally, Engietech ventures into vidya territory as they make DTG Mechs, described as "DTG meets Outpost Defenders."" - officialchairheirstudios

"shut up and take my mony" - dogsdogma

"These better not be ignored like Hiveswap." - makinporing

>Post 2.<
"(video titled "The Nutshack theme song except instead of saying nutshack it's a dramatic reading of toast x ~toast fanfiction")" - ???

"ei7her god is dead or you are god" - sadface7

"Well, time to revive Teag's signature again." - thecringeproject

>Post 3<
"WHY IS THE PPC NOT IN THE BATTLEFIELD YET
THERE'S TWO MARY SUES
TWO OF THEM" - designatedboarder

"Roxxanne ate SIX Arch-Sue corpses. It may be possible the PPC has fallen to her Aura of Smooth." - doomsayerscoin

"detonate the dog matter bomb
it will unleash so much ruff that her aura won't work anymore" - ask-psi-dogmodder

"What Dog Matter Bomb? Teag died from Dog Residue trying to make it." - mspa-demon
>End simulator.<
----
Entity Actions:
The MeeM army wails on the Plague.
----
Leafy raises the Shield of the Terrarian up into the air, granting the Explosives a green, nigh-indestructible force field. It is further reinforced by sharks, lasers, laser sharks, dank memes, memes, stale memes, topkek wrappers, mspa faces, cringe, and toothpaste. The SotT majjykally grants these items retribution damage properties.
----
My inventory, project and Arena Cue can be found here.

The Explosives are now defended by three shields. Wow.

>1/2

-=Charges
Ţ͡h̶̨e̡͜ ̵Eņ͢͝d̛͢le͜͞҉s͟s̶͏ ͠͏O͘҉͜ne͏ (224/300) +2 from Toast
Hive (11/50)
Corpsehatch (14/15)

-=Summons
The clouds twist in little tornados, whipping winds battering the land.

The Artificial Guardian's back, baby!

-=Actions
RIP Wolf Among Sheep
The Wastewalkers attempt to bridge the crevasse like ants - teamwork makes the dream work!
The Skyscrapper flies across the crevasse, and takes a chomp out of the Terror World Feeder!
Both the Vestige and the Artificial Guardian defend the Wastewalkers.

I sit down on a rock, and throw candy at the PGs. They like candy, right?
...
Wait, was that candy, or arsenic? I can't remember. Oh well.

-=Alchemies
Bottled Blizzard && Pair of Spiked Gauntlets == Blood in the Snow [EE] (Lvl. 10 - 3/15) - Equipped Entity has 20% to freeze attacked enemy for the round.
Reshape: Warded Glassplate (Lvl. 15 - 5/8)
Artificial Guardian Reconstruction: 8/8 - COMPLETED

You craft the alchemy, and give it the tag [EE] (Entity Equipment). The player may not use this alchemy normally, and may only equip it to an entity of their choice (maybe only under their control - I dunno; YOU DECIDE!). Once it is equipped, that entity gains the properties of the alchemy equipped. Equipped alchemies cannot be moved off of entities unless that entity dies. Once it does, the alchemy returns to it's creators inventory, and must be "reshaped" - You can't put a dragon's chestplate onto a giant floating boat and expect it to fit properly.

This gives us a way of -slightly- upgrading old entities with newer stuff.

*NOTE* Equipments shouldn't make anything unbeatable - just gives them some more abilities beyond their base creation.

Example:
Bottled Dragonfire && Gauntlet == Dragonspitter [EE] (Lvl. 10 - 0/15) - This could give an entity a fire-attack ability.
Reshape: Dragonspitter [EE] (Lvl. 10 - 0/5)

Reshaping an Equipment takes lvl / 2 charge time rounded up.
Creating an Equipment alchemy takes 4 + charge of the normal alchemy (lvl + 1) (See example)
-- Artificial Guardian
When the Artificial Guardian dies, it becomes an unaidable 6 charge alchemy to be made into an entity again. Minimum of 2 turns out of the battlefield before reentry. Immune to mind control, cannot be controlled by anyone but me, and permanently N.
"I created him for a purpose; He will fight for me alone."
++Equipment Upgrade - Increases health to 95000, multiplies attack by x1.5, and increases the return time to 8.
-- Endless Pathrazer
Endless Pathrazer attacks three times per turn.
Takes x.75 damage, deals 1.25x damage.
"Whether by speech or force, the path will be clear."
-- Skyscrapper
Attacks that target Skyscrapper have a 50% chance to miss entirely.
Skyscrapper deals 2x damage to entities considered to be "flying".
Keeping these around in case of resurrection... Heheh...
-- Aetherderon, God of the Worlds
Polyp Swarm: Causes polyps to leap off of Aetherderon and attack 3 target entities. If they fail to attack their target, they will find a new one.
Great Call: Deals large amounts of damage to target entity.
Starstrike: Calls a star down from the sky to annihilate a target entity and anything that happens to be around it.
Stare of Immortality: Causes the afflicted entity's next attack to fail.
Dead yet Dreaming: Aetherderon will 'kill' himself, and return in 4 rounds at half his max health and free of effects (positive and negative). Spoil of War is not dropped. (Cools while he's alive)
Spoil of War - The Great Horn: Can be used to summon a spectral stampede of... things to attack a specific target, damaging it and anything that happens to be close to it! (IE things that just attacked it up close, related entities, etc.) Cooldown of 5.
-- Szalinthia, Bringer of Light
Break Rank -- Deals small amounts of damage to all entities on selected side. All entities damaged this way have less attack damage for the remainder of the turn. Cooldown: 4
Rising Sun -- Deals large amounts of damage to all entities on selected side. All AG entities have more attack damage for the remainder of the turn. Cooldown: 4
Bring to Light -- Creates 5 Demonic Legionnaires. (All begin protecting Szalinthia) Cooldown: 3
Fight for a Cause (Passive) -- Whenever an entity on the AG side dies, Szalinthia and all Demonic Legionnaires gain more attack power.
-- Demonic Legionnaires
At the beginning of every turn, create 3 more Demonic Legionnaires if there are at least 5 remaining.
Do less damage then average
-- Titanic Crusher
Titanic Crusher restores 5000 health at the start of every round unless at full health.
-- Incubation Beast
At the beginning of the EOTB, create a Sludge Crawler for every PG entity type on the field. (AKA group entities still only count as 1 type)
-- Oracle of Dust
When Oracle of Dust is attacked, it deals half as much total damage as it took to each entity that attacked it.
-- Dust Elemental
Whenever the Dust Elemental attacks, a random entity on the side it is attacking loses its attack this turn. (Godmodder Included.)
-- Inverse Attendant
All damage dealt to Inverse Attendant is instead converted to HP capable of overhealing. All HP gained that is not gained through damage causes Inverse Attendant to take damage instead.
Lifesend: Target entity gains X HP and Inverse Attendant loses X HP, where X can be any number that has been overhealed. Cooldown 3. When summoned, this ability does not need to cooldown.
"All was different there - not one thing the same."
Lvl. 15 - Warded Glassplate; Gives equipped entity an additional .25x damage reduction.
Lvl. 25 - Everfree; Staff that spatially manipulates anything I really want. Prevents time from being altered around it.
Lvl. 25 - Blackguard; Elemental attacks do no damage - It's also a quantum shield.
Lvl. 10 - Edge of the Shifting World; Doesn't function like a normal sword, cuts space-time instead of flesh.
Lvl. 05 - Dungeon Rock; Totally epic heavy metal guitar that really does nothing but be awesome!
Lvl. 17 - The Fallen; Plasma pistol given to all AGs and Ns, curtesy of me.
Lvl. 25 - Unlimatum; Ultimatum's big brother.
Lvl. 05 - Whispering Shroud; Totally awesome coat that mimics the ocean! Hard rain and everything!
Lvl. 25 - Eternity's Tremor; Godly spatial hammer of epic epicness.
Lvl. 10 - Genesis; Everfree's younger brother. Much younger. Like, 70+ pages younger.
Lvl. 10 - Terra Firma; Piono's earth hammer.
Lvl. 10 - Warden; a worse Blackguard.
Lvl. 06 - Bag of Holding; Self explanatory.
Lvl. 10 - Darkstone Scryer; "A compass with a needle that almost never ceases to move, made of blackened and warped voidmetal. The map used in its creation has given it the power over knowledge to chart a path through even the most treacherous of places, or even the Void itself, and merely possessing the compass gives the holder both protection against the dangers of the Void and the knowledge of how to travel in it. It can tap into eldritch and void power if the holder has need of self-defense on his wanderings."
Lvl. 15 - Aftershock; A pair of swanky earthen knucklebusters from Toast! Dare ye challenge me to fisticuffs?
Lvl. 14 - Bag of Possibilities; A bag that I can pull something out of! What that something will be every time I reach in, I will never know.
Lvl. 25 - Dust; "A simple-looking, understated, aged weapon, with a chipped blade that seems to constantly shed fine particles of itself."
Lvl. 05 - Dunestrider's Sunback; "A coat that holds the power of decay and water. Constantly sheds a fine dust, and keeps the wearer hydrated at all times."
Lvl. 25 - Unending Swarm; "A compass whose needle constantly spins, crafted of warped, blackened voidmetal and outer land wood. The needle itself seems to be a moving hole into a void darker than the Void itself, a void that is paradoxically full of endless possibility. Upon use, it taps into eldritch power and infinite possibility and summons a vast swarm of things - the only word that can really do justice to its creations. It also has power over the void, travel, and knowledge, carried over from the Darkstone Scryer."
Lvl. 25 - Anternoth; A gauntlet with some really shnifty abilities, like control of all things dark!
Lvl. 25 - Unholy Conglomeration: Pfft. This thing is funny. CONTROL OVER ALL THINGS GARBAGE.
Lvl. 30 - Dawn: This is the thing, man!
Lvl. 25 - The McGuffin: A crown that causes everyone within sight to beg to have it! Greed is a funny thing.

Other stuff I can't remember because it was 130+ pages a long time ago.

Lvl. 25 - Core Eva; A disk symbolizing the thin line between creation and destruction.
Lvl. 25 - Core Titan; A fine blade (and only a blade), representing the rise of great empires and legions, and the collapse of the world.
Lvl. 25 - Core Oran; A pommel depicting an ongoing battle between invading forces and a defending legion, neither side ever tiring.

Lvl. 1 Soul of Intellect
Lvl. 1 Soul of Flight
Lvl. 1 Soul of Clarity
Lvl. 1 Soul of Light
Lvl. 3 Lucid Soul of the Creator
Lvl. 4 Eternal Soul of the Storm
Lvl. 4 Eternal Soul of Instability
Lvl. 4 Eternal Soul of the Angel
Lvl. 4 Eternal Soul of the Lich
Lvl. 5 Immortal Soul of Swordsmanship
Lvl. 5 Immortal Soul of the Dying Sun
+1 to Toast, +1 to Piono, and +1 to Cyanogynist

Cirno, being the Nine-Ball, actually thinks the candy is arsenic, and eats it for 4,000 damage.

OVERPOWERED ITEM CRAFTING

The Machina && Minigun && Anti-matter rounds && Destruction Magic && Cannon && Nuke || Sniper Rifle = The Annilator 8/11 level 10


(Broken Stopwatch && (Clock && Time Magic) = Timebreaker ) && Fear No Anvil && Warmaster Rocket Hammer && Fast Clock && Slow Clock && Concentrated Entropy = 10/16 Clock In Clock Out Level 15


All is normal. When suddenly, a bunch of massive dogs that can't walk on land and only air walk though the ravine, barking happliy..


Until they see it.


The Bridge.

Many a floatdog has lost family, friends, and other things to bridges, and many familys have been broken apart by their tyrannical crossing of ravines..

They proceed to summon a bunch of barrels of oil, all of which soak the bridge in oil. They then pull out a cheap copy of the infernal torment, along with china-made Origin Blaze Rods, before loading the railgun form of the infernal torment with a china-made origin blaze rod and blowing up a large chunk of the bridge. I then use Liber Dei on the bridge, somehow causing reality and gravity to apply- That is to say, half the bridge falls into the abyss because some chuckle:red: thought it was a good idea to build an unsupported bridge.

The dogs, meanwhile, continue their rampage, cutting large sections of the bridge of with eye-lasers, dropping nukes on it, and viciously murdering anyone who tries to build it further.


Orders:

inventory:
Brutal Armor (Level 4) I think i finished this a while ago.
Liber Dei: Doesn't quiiiite have enough power to ascend you to Godmodder levels. Still a potent artifact of reality, one you can leverage to great effect. Level ten.

Entitys: None.

charges
s.
17/30 Liver Dei
2+ to consumer +1 to tazz.

The pile of dirt is absolutely obliterated, but nothing else of interest happens.

||Charges||
Good heavens, would you look at the time! 50/100
Hey. That's new. 1/20
40. 40. 10/40

(+9 in bank (yey) from Sirplop (+8) and DarkSide (+1))
thank.

+1 to Darkside, +1 to Sirplop, +1 to I_G_U

|| Alchemy ||
Saltstained Cutlass (15) [+-] Enchant Scroll: Water [P] + Glowing Aquamarine [P] + Sapphire Ring [T/T] + Water Elemental Summoning Shard [P] + Brand of the Tsunami [P] + Clearwater Flask [T/T] + Aura of Creation [P] + Aura of Twilight [P] + Moonstone Dust [T/T] + Lunar Pearl [T/T] = Beneath the Sea and Stars (Level 22 - 20/23)

Trace: Asher Kendrel && Selections: Writing, Valuation && Transistor = Void() (Function) (Level 5 - 4/6)

||Actions||

Cookbook on PGs. This attack is dedicated to our glorious Lean Mean Meme Machine and it's coinflip funtionality.

Spirit Reviser: http://forums.terraria.org/index.ph...er-discussion-thread.30092/page-7#post-797911
Inventory and project: http://forums.terraria.org/index.ph...r-discussion-thread3.30092/page-9#post-816669
Ice Barrier: 1/4
From the Grave: 1/4
Extended Life: -/5
Scythe of (Eardrum) Death: 3/4
Anarchists' Cookbook: 5/5
Conga Drums: 1/3
Current Function()s: 8
Traces: 7
Level: 30
Function()s:
Turn() - Trace: N/a
Cull() - Trace: Olmarq
Mask() - Trace: Shomar Shasburg
Cast() - Trace: Aayla
Help() - Trace: Sybil Reisz
Project() - Trace: lostAmbush
Collapse() - Trace: grimJudicator
Jaunt() - Trace: Preston Moyle

You use the Anarchist's Cookbook, dealing 30,000 damage to... Grimsby, twice, the Drone Army Mk. Psi, twice, the Trollteacher, Cirno, and the Corrupt Gazers!




[PRETURN]
Charges increment. Regen happens. The Firestorm continues to be absolutely ineffective -- you know what, I'll buff it. It'll now do a flat 10,000 damage per turn. The Firestorm deals 10,000 damage to everything except shielded entities.

[AG]
The PHGC idles, before taking 48,000 damage due to XBONIC Plague. The plague fails to spread.
The ANTs idle. They begin marching around one by one, then they go marching one by one into a stray patch of Refiner's Fire and all die due to their controller having been idle far too long and them having the potential to grow too exponentially strong.
The MeeM Army wails on the corpse of the Plague, then decides to beat up on Cirno instead for 5,000 damage.
The Badass Cyborg Honey Badger RIPS AND TEARS the Terror World Feeder for 70,000 damage. It then takes 48,000 damage from XBONIC Plague, halved to 24,000. The plague fails to spread.
The Hacked Constructor destroys a Statue.
The Gun Reaper casually walks into the ION Loaders' shields and beheads the Handsome Jack Body Double with a well-aimed scythe swipe, taking 4,000 damage in the process. Five Terminals immediately spawn.
The Explosives' fuse sizzles and ticks downward...

[N]
Nihilumbra wasn't ordered this turn? It idles...
The Artificial Guardian begins bodyguarding the Wastewalkers.
The Spookkeeper's turn rolls around. Doom does not trigger -- it'll be completed at the end of the turn. Too late now, in any case.
The Skyscrapper chomps the Terror World Feeder for 12,500 damage.
The Shellshock Tank uses Micro Nuke, expends 2 Upgraded Weapon charges, and fires! A massive nuke slides out of its top, points towards the Opportunity entities, and launches. The nuke comes down right in the middle of the Opportunity entities and detonates into a massive mushroom cloud, blasting away the ION Loaders' shields and the BUL Loaders guarding the ION Loaders!
The Steel Sentinel wasn't ordered this turn? It idles...
The Wastewalkers summon 14 more of themselves, then, in the absence of anything to bridge, idle.
The Vestige of Aetherderon begins bodyguarding the Wastewalkers.
Zombie Zombie Goku also wasn't ordered this turn, and idles.
Yung Venuz uses Sea of Bullets, firing his Golden Machinegun at the Terror World Feeder for 42,000 damage and using up 21 ammo! He then gains new weapons: Heavy Crossbow, Double Shotgun, Grenade Launcher, Wrench, Laser Pistol, and Disc Gun!

[PG]
The Drone Army peppers the MeeM Soldier with bullets, slaying him!
The Opportunity entities focus-fire the Explosives, knocking down their Shields and dealing a remainder of 10,000 damage to the Explosives themselves!
The Terror World Feeder coils around the MeeM Army, Spookkeeper, and Wastewalkers, before constricting and crushing them instantly. The Army and Spookkeeper are killed instantly, while the Wastewalkers lose their meatshields. The Spookkeeper's Lich's Pact activates, allowing it to live for two more turns.
The Corrupt Gazers deal 125,000 damage to the Skyscrapper, which fails to dodge. It dies.
The Cute Puppy wasn't ordered this turn -- it deals 18,000 damage to the Badass Cyborg Honey Badger, halved to 9,000!
The Trollteacher gums up the Gun Reaper's gun-scythe, then distracts it from cleaning it, trolling it for 20,000 pure troll damage that is minicritted to 30,000!
Cirno uses Perfect Freeze, targeting the Hacked Constructor, and, since the rest of her targets are dead, Gun Reaper, Spookkeeper, Shellshock Tank, and Nihilumbra! She hits the Gun Reaper and Spookkeeper, freezing them for a turn and dealing 20,000 damage to the Gun Reaper, again minicritted to 30,000!
The Lesser Priest of Dog Marks the Gun Reaper.

[GM]
The Godmodder +5s all PG players, then decides to take a cue from one of the Gun Reaper's attack names. He pulls out a huge scythe, gnarled hilt wrapped with coarse cloth and blade inscribed with what looks like ancient runes. He twirls the scythe, and looks for a horde of enemies to cut down... his eyes settle upon the Wastewalkers. The blade gleams with goldenrod godmodding energy as the Godmodder flashsteps through the horde, afterimages behind him as he waters the refined plain with 15 Wastewalkers' blood or other vital fluids.

[TURNEND]
Doom triggers.
Die.
A wave of pure Oblivion- combined with something else, sweeps over the battlefield. Those with the heart to kill another or luck to be summoned recently are spared. The remainder are permanently erased.
The Physical Hologram Generating Computer, Cirno, the Lesser Priest of Dog, the Trollteacher, and all non-Quest-summoned Opportunity entities are killed! The Badass Cyborg Honey Badger is immune to status effects, so it tenuously survives!
Spoils increment, effects tick down.

The Itinerary:
[AG]: Destroy Opportunity, it's an endless source of minions!
[AG]: Protect your Quest Escorts, they must survive to kill Opportunity off!
[AG]: Kill the Terror World Feeder, it's a massive threat!
[AG]: Regain the entity advantage!
[AG]: Destroy the Godmodder!


[N]: Do what you will.

[PG]: Destroy the Hacked Constructor and Explosives to keep Opportunity alive!
[PG]: Protect the Terror World Feeder, it's a massive advantage to your side!
[PG]: Solidify your advantage!
[PG]: Defend the Godmodder!


WEATHER: Firestorm. Causes 10,000 HP in damage per turn. Drops attack by 10%. 5 turns remain.

TERRAIN: Refined Plain. No effect.

Badass Cyborg Honey Badger [AG] HP: 184,000/375,000. Immune to all status effects, positive and negative. Takes no damage from attacks under 10,000 and half damage from everything else. Honey Excretion: 5/5. Mega-Slash: 5/10. Eruptive Beam: 5/10. The Bite: 5/15. Get rekt 420: 5/25. XBONIC PLAGUE: IIIIIIII
Hacked Constructor [AG] HP: 44,625/75,000. [QUEST ESCORT: Statuesque] Destroying one Statue a turn, on its action!
Gun Reaper [AG] HP: 178,500/300,000. Dust To Dust: 2/3. Enemies Like Grass: 2/5. On A Pale Horse He Rides: 2/7. Frozen I. Mark of Dog I.
Explosives [AG] HP: 40,000/50,000. Fuse: 1/3. [QUEST ESCORT: Hell Hath No Fury]
Terminals [AG] [QUEST OBJECTIVE: The Man Who Would Be Jack] Can only be attacked by Opportunity entities. Auto-activate if they take no damage in a turn. Can be activated by a player.
Terminal 1: 50,000/50,000 HP. Activation: I
Terminal 2: 50,000/50,000 HP. Activation: I
Terminal 3: 50,000/50,000 HP. Activation: I
Terminal 4: 50,000/50,000 HP. Activation: I
Terminal 5: 50,000/50,000 HP. Activation: I

Nihilumbra [N] HP: 71,500/250,000. Current color: Red. Rainbow: 4/7.
Artificial Guardian [N] HP: 0/95,000. Dead. Wow, that was fast.
The Spookkeeper [N] HP: 0/160,000. Firestorm Warning: 1/3. Blizzard Warning: 4/5. Doom Warning: 2/7. Lich's Pact active. Living for two more turns. Frozen I
Shellshock Tank [N] HP: 114,375/125,000. Upgraded Weapon: 2/4. Micro Nuke: 0/5. Napalm equipped.
Steel Sentinel [N] HP: 9/10. Only takes 1 damage, and only from player attacks! Reassemble: 5/6.
Wastewalkers [N] HP: 10,000/10,000. (x26.) 9,950/10,000. (x15.) Passively summon an additional 10 Wastewalkers every turn, plus 1 Wastewalker per 10 alive!
Zombie Zombie Goku [N] HP: 139,250/150,000. Disappears in 2 turns!
Yung Venuz [N] HP: 397,900/420,000. Bullets: 234. Shells: 55. Bolts: 55. Explosives: 55. Energy: 55. Current Weapons: Pop Gun, Double Shotgun, Heavy Crossbow, Disc Gun, Grenade Launcher, Laser Pistol, Wrench. Ima Gun God: 2/3. Back 2 Bizniz: 2/4. Verified: 2/3. What A Good Time: 2/4. Weight In Gold: 2/3. Highest Point On Venus: 2/4.

PG STATUS EFFECT: Airborne I
Roxxanne [PG] HP: 150,000/150,000. Inactive.
Zetta [PG] HP: 150,000/150,000. Inactive.
Grimsby [PG]: 74,250/150,000 HP. Active.
Drone Army Mk. Ψ [PG] HP: 24,825/25,000. (x6.) 4,475/25,000. (x1) Trace: 2/2. Networked Mind: 3/3. Death Blossom: 1/4.
City of Opportunity [PG]: Invulnerable except through Quests. QUESTS: 2/5. Reinforcements: 350,000/350,000. [MAXED] (+10,000 per turn, increases in proportion to HP damage against Opportunity's summons). Hyperion Troops cannot attack except in Retaliation (or if Quest objectives demand it). Repossession: (14/25)
[QUEST AREA]
Statues: 4/5. [QUEST OBJECTIVE: Statuesque]
ION Loaders [PG] HP: 14,925/15,000. (x4.) 4,925/15,000. (x1.) ION Shield: 0/3. [QUEST EXTRA]
BUL Loaders [PG] HP: 14,925/15,000. (x5.) [QUEST EXTRA] (5 bodyguarding the ION Loaders)
Hyperion Stalkers [PG] HP: 9,950/10,000. (x4.) 30% dodge chance -- attacked this turn!. [QUEST EXTRA]
Hyperion Snipers [PG] HP: 9,950/10,000. (x3.) [QUEST EXTRA] Ready to fire!
[END QUEST AREA]
Terror World Feeder [PG BOSS] HP: 343,975/2,000,000. May split its damage among any number of entities and in any proportion. Damage increases as it is damaged. Spawns Corrupt Gazers every 100,000 damage it takes. Flames of Tartaros: 1/3. Fangs of Veles: 5/5. Legacy of Glispa: 5/7. Aspect of Nehebkau: 4/8. Rebalance (Debuff) V: II
Corrupt Gazers [PG] HP: 40,000/40,000. (x5.) Insanely high damage, but squishy.
Cute Puppy [PG] HP: 169,100/180,000. Remembrance: 2/3. Annoying: 4/4.

Godmodder [GM]: HP: 32/100.



Kayaws Emeralds: Owned by pionoplayer. When used, they transform the user into a super state for 3 turns, critting all their attacks for that time. Cooldown only begins after the crits have worn off. Cooldown: 4/4.
Pineapple Device: Owned by teag2. When used, it fires a super sonic jet of pineapple juice at an entity, dealing massive damage. It also deals splash damage to another random entity of any alignment. Cooldown: 3/3.
Contaminated Vocal Chords: Owned by greenpokeman2000. When used, summons an invincible Ghost of Zombie entity for 2 turns. Cooldown of 4 turns, which starts after the entity dies. Cooldown: 4/4.
Uber Wrench: Owned by Redstonetam15. When used, either 3 Level 1 Sentrys appear and do high damage to 3 entities, or 1 Level 3 Sentry appears and deals extreme damage to 1 entity. Cooldown: 4/4.
Giant Bat Wing: Owned by Sirplop. Upon use, it will rise one entity into the air, making it invunerable for 1 turn. Cooldown: 3/4.
Atomic Gel: Owned by eboLag.exe. Upon use, it will deal insane damage to one enemy, but also insta-kill an entity of your alignment. Cooldown: 7/7.
Central Processing Unit: Owned by gladiusAssailant. Upon use, it will summon a Phantom GodBot entity for 4 turns. Cooldown: 6/6.
Crimson Skull: Ownd by pionoplayer. When used, it will either boost your attack tremendously, with a 1/5 chance, or just deal huge damage to an entity. Cooldown: 4/4.
Corrupt Tooth: Owned by eboLag.exe. When used, it will inflict Corrupt on an enemy for 3 turns. Corrupt: Causes the affected enemy to take double damage, and deal half damage. Cooldown: 5/5.
Nice Fleece Blanket: Owned by CrypticCataclysm. When used, it will both shield an entity for 2 turns, AND make all their attacks inflict Blaze for 2 turns. Cooldown: 8/8.
Medusa Head: Owned by GoldenReady. When used, it will fire out a ****ton of lasers, dealing high damage and inflicting Petrify on the affected entity for 2 turns. Cooldown: 4/4.
The Smooth Granite Pebble: Owned by W32Coravint. When used, it transforms one entity into a solid granite statue, rendering it both invulnerable and unable to attack for a turn. Cooldown: 3/3.
Akron's Core: Owned by GoldenReady. When used, it casts one of Akron's lower-powered abilities for the cost of 5 charges, or one of his ultimates for the cost of 12 charges. Chargeup: 3/12.
Crystallized Ki: Owned by GoldenReady. When used, the user may opt to drain HP from an allied entity to increase the spoil’s damage. Or not. Either way, the user gathers power before channeling it all into a massive attack. Cooldown: 5/5.
Anarchist's Cookbook: Owned by TheFlamingToast. When used, it deals large damage to 7 random entities on a side. Cooldown: 1/5.
Ion Beacon: Owned by insert_generic_username. Depending on charge level, does different things. If charged 1 round, fires small missiles that deal light damage to three enemies. If charged 2 rounds, fires a large bomb that deals medium damage to one enemy. If charged 3 rounds, fires a large missile that deals heavy damage to two enemies. If charged 4 rounds, calls down an Ion Cannon strike to deal massive damage to four enemies. Chargeup: 2/4.
Scythe of (Eardrum) Death: Owned by The_Flaming_Toast. When used, the owner screams into the microphone attached into the scythe's blade, setting it vibrating savagely, before slashing a single enemy for extremely high damage. Cooldown: 4/4.
Coral Riff Guitar: Owned by GoldenReady. When used, summons four Tentacles with 50,000 HP each that will meatshield entities of the user's choice and also use weak attacks in the EOTB. Cooldown: 3/4.
Lance of Creation: Owned by DarkSide. When used, deals high damage to three entities and heals an entity of the user's choice, all through a massive cross-shaped beam of holy energy. Cooldown: 3/3.
Sword of Destruction: Owned by W32Coravint. When used, deals high damage to three entities and inflicts Inferno, a superpowered version of Burn, on them. Cooldown: 2/3.
The Queener: Owned by Cyanogynist. A blue chess piece that flickers between pawn, knight, bishop, rook, and queen. When used, applies the Queened effect to an entity for two turns, halving all damage done to it and critting all of its attacks. Cooldown: 5/5.
Conga Drums: Owned by The_Flaming_Toast. When used, cause two entities to form a conga line for a turn, critting their attacks that turn. Cooldown: 3/3.
The Great Horn: Owned by Erelye. When used, summons a massive spectral stampede of eldritch abominations to trample an entity and two other entities of the same alignment. Cooldown: 5/5.
Heart...: Owned by W32Coravint. When used along with the ...Locket, performs an absolutely massive heal on one entity. Otherwise, heals a moderately high amount to one entity. Cooldown: 3/3.
...Locket: Owned by DarkSide. When used along with the Heart..., performs an absolutely massive heal on one entity. Otherwise, heals a moderately high amount to one entity. Cooldown: 2/3.
Infinity Edge: Owned by Cyanogynist. When used, perform a Fatal Strike on one enemy, dealing extremely high damage. Cooldown: 4/4.
The Golden Lute: Owned by insert_generic_username. When used, initiates a formal combo attack, where multiple players may team up under a common theme for huge damage when the combo finally goes off! Cooldown: 6/6.
Mark of Chaos: Owned by DarkSide. Upon use, either deals very high damage, heals a very high amount of HP, crits three entities' next attacks, or infects an enemy with extra-potent Nurgle's Rot for three turns, dealing 20,000 damage per turn and decreasing their damage output by 25%. Cooldown: 2/6.
Buzzing Transistor Core: Owned by W32Coravint. Does different things depending on the amount of charges consumed. 1-4 charges: Use Bounce() on an entity, dealing moderate damage. Charges consumed depend on the number of times Bounce() is used - can be up to 4 times in a single use of the Spoil. 5 charges: Deal high damage to an entity and either Crash, Flood, Purge or Cripple it. If an entity is already Crashed, using Crash on it again will Break the entity. 10 charges: Either use Cull() (dealing high damage to two entities) or Spark(), (dealing insane damage split among two to five random enemies) or deal high damage to an entity and Crash, Flood, Purge AND Cripple it. If an entity is already Crashed, using Crash on it will Break the entity. Chargeup: 2/10.
Blah’s Power Core: Owned by insert_generic_username. When used, causes one of four effects: Crits an entity for three turns, makes an entity invincible for one turn, damages three entities for very high damage, or blocks four attacks on allied entities or players from the same turn it was used. Cooldown: 3/8.
TerraWeather PDA: Owned by Battlefury13/Conderp. The power of the Narrative has warped this PDA from what it was before, allowing it to make any change to weather or terrain. Just be careful about changing too much. Cap of 10 charges, and each charge counts as three charge points from a normal charge. A full-power use of 10 charges can be used to make weather or terrain changes equating to a 30-post charge. Chargeup: 10/10.
 
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Alignment N

Charges

2000/20 - 1/50

Actions

I summon a Darkwave Nuffin. Entity Type V.

How Nuffins work:

Nuffins eat other Nuffins that are smaller. In addition, they can also eat miscellaneous items. A Darkwave Nuffin moves like a wave, and instead of eating something, it can turn it into a puppet. The other Nuffins have special abilities, which I will explain as soon as that type of Nuffin is summoned.

I fly to the godmodder, kicking it with feet that suddenly turn into talons. out of my back sprout two wings. I then proceed to somehow make a shark come out of the ground below the godmodder. the shark swallows the Godmodder whole. Then, I summon a few star cells that I smash into the Godmodder.
 
Alchemies
Slot 1

S Rank Terra Shatterer (Botania) && 270° Hue Filter && Atomic Disassembler (Mekanism) = Destructive Stoneshatterer (Level 5, 3/6)
Slot 2
Microphone && Amplifier && Was 3000 && (Manyullyn Wide Guard && Ardite Tool Rod && (Sword Blade || SCP-469 Feather)) = Soundfeather Striker (Level 14, 11/15)
A sword that grows in complexity from size... except it's also made of feathers. Feathers that replicate and attack in response to sound. Add that to the loudest speaker in the world, and you can do this: CAN YOU HEAR ME NOW?! No? That's because you're dead.
Slot 3
TF2 x10 Beggar's Bazooka || ((EAS Tones Machine && Essence of AT88TV && Higher Essence of Emergency Alert System) && (SCP-498 && Essence of SCP-1965 && SCP-219)) = The Hearing Test (Level 25, 11/26)
This is basically the god of ear destruction in one sleek modified Beggar's Bazooka. Not only are there 30 rockets you can load into this thing at a time, all 30 will spread out over a large area and unleash auditory devastation upon your enemies. EAS Tones, created by Dr. AT88TV, are the loudest sounds in the universe, capable of destroying Supreme AIs. Combine that with SCP-498, which will increase in volume infinitely, SCP-1965, which will allow the EAS Tones to self-propagate, and SCP-219, allowing said EAS Tones to be locked onto any material, object or entity to obliterate them from existence...
Slot 4
Illuminati Confirmatum && (Recreate: Loominarty 420) = The Illuminator (Level 20, 21/21)
The power to prove anything is Illuminati, even entirely fictional, intangible or nonexistent objects, in a single tetrahedral package.
Disparem || Division Sigil = Inversion Sigil (Level 10, 1/11) (yes I have disparem, did you think I forgot?)
A cyan sigil that seems to have inverted colors. It is engraved with the mathematical expression -x on one side and ⅟ on the other, and can be used to invert the properties of an object.

Item Charges
Smooth Granite Pebble [III] (3/3)
Sword of Destruction [III] (2/3)
Heart... [III] (3/3)
Buzzing Transistor Core [IIIIIIIIII] (2/10)


Notice
HEY EVERYONE, WANT SOME ALCHEMIES?

BIDDING FOR THE ALCHEMY FACTORY SUMMON IS NOW OPEN!
Every +1 to me gets you 1 bid point. The top 2 bidders will win copies of all alchemies produced by the Alchemy Factory while it is operational! BIDDING OPENS THIS TURN!

Charges
Project Factory (3/100)
Project Colorwheel (11/50)

Half-Life 3 (1/33)
+3 SplitSuns

Project Factory Bid



Action
After publishing that notice, I transform the Terror World Feeder into a 23x23 Rubik's cube, which promptly disintegrates from a single turn.
 
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74/300? for the Final Showdown
41/50 for the power of earth: a large stone, pulsing with earth magic. Gives the wielder great power to defend their allies.
29/50 for the power of fire.
5/5 for recursive bullets. (Special ammo is fun.)
5/5 for hellfire rockets. (Oh so much fun.)
Laser lens AND elemental prism 5/7 for Lens of Elemental Fury
+3 to goldenready

Having unlocked the secrets of improved ammo, I load up Unlimatum once more.
This is going to be incredibly fun.
Another stream of bullets screams across the sky, intercepting and smashing down a number of attacks aimed at both the explosives and the hacked constructor.

Bid progress:
Cyanogynist: 9
Sirplop: 6
Pricey: 1
darkside: 1
 
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Teagpost!
---Standard CHARGES---
+1 from Pricey!

Project World Excavator: 45/50
TerrariaWorldGenerator.exe: 5/6
KSP.exe charges:
Project World Excavator's Absolutely Massive Lifter: 5/7
Space Station Core: 4/5
Space Station Laser Array 1: 2/6

---SUMMONS---
nop
---ENTITY ACTIONS---
The ship in orbit kinda just sits around; it doesn't have much to do right now.
---PLAYER ACTIONS---
Teag fires the Pineapple Device!
(At the Terror World Feeder)
He also stabs at it with his pumpkin saber, why not.
+3 to @W32Coravint because I want alchemies, bridging, and Half-Life 3.

Pumpkin Saber (thanks Cyagonist) : Level 7
Pretty low in creativity. It's formed from a Terra Blade and Pumpkin Blade, from when those were the best weapons in Terraria.

Pineapple Device: SPOIL OF WAR
Very old, obtained from the Pineapple Queen who was killed by the Terraria 1.3 hype train. Second ever Spoil of War in this session.
Deals massive damage to one entity of user's choice, and splash to one random entity of the user's choice. Cooldown: I am much too lazy to update this/3
 
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OVERPOWERED ITEM CRAFTING

The Machina && Minigun && Anti-matter rounds && Destruction Magic && Cannon && Nuke || Sniper Rifle = The Annihilator 10/11 level 10 +1


(Broken Stopwatch && (Clock && Time Magic) = Timebreaker ) && Fear No Anvil && Warmaster Rocket Hammer && Fast Clock && Slow Clock && Concentrated Entropy = 15/16 Clock In Clock Out Level 15 +4


Throne || (Nuclear Throne Replica && (Amethyst Flame && Dispersal Vent) && Antigravity Generator) and (Throne ++ Radiation) || Amethyst Flame == The Rusted Throne 1/??

"Upon each, a throne, seemingly crafted to suit the needs of some variety of beings. The Mage did not bother himself with fourteen of the stoppers, so to speak. No, they were not vital at this moment. He stared at the throne directly across from the gateway. Upon it, a wretched being, appearing to be the source of some unholy aberration Decaying, maddened, omniscient. It spoke. “Wйи кцмии тцлмwзя кфмхцw, зйви еарзф пйы кйвqвы ми рцсйз Wомкдвмw?”"

Crown of Hatred || (Amethyst Flame && Agonized Soul) == Crown of Damnation. 1/??

Crown of Damnation: Blazing cosmic destruction infused with the unmitigated suffering derived from those damned by the Amethyst Flame, the Crown of Damnation feasts on the vitality of its owner's victims, in a manner akin to a grisly dreamcatcher, stealing souls away at the brink of death.

gradients are like super cool man you really need to try them dude they are just the best. they really know how to spice up a sentence.




[ENTITY ORDERS]
The Lesser Priest of Dog uses Source Summon.
The Cute Puppy uses annoying





20/20 EXPENDED.
[PG] Lesser Priest of Dog. Inflicts mark of dog. 200,000/200,000.
His sole form of attack is Mark of Dog, a rather nasty status effect that originates from the PaS Spoil the Annoying Dog. At 5 stacks, upon death, the dead idiot is converted into a dog with a fourth of the stats, or 5% of the entity's stat per mark of Dog. Ten stacks is an instant kill. Mark of Dog begins decaying when all sources (things capable of inflicting it, or Sources of Dog, just to clarify.) are dead.
Specials: Dogsong: ||||. Inflicts five stacks on a single target, or 1 on an entire faction.
Source Summon: 0/2. Summon a Source of Dog, which prevents Mark of Dog from decaying. Every two Sources Of Dog adds another Mark to the Priest's Attack.

[PG] Cute Puppy 180,000/150,000
A mass of dog residue, and dogifed memory orbs.
Remembrance: |||. Stuns target entity, heals Cute Puppy for 30000.
Annoying. Inflicts four random annoying status effects to four random targets. ||||
Attacks
Residue. One target, moderate damae.
Splash. Hits two targets. light damage.
Memory. Stun target, light damage.
Recall. Lower targets attack.
Revanchism. ATK up (25% more damage for two rounds, criticals for one attack if the commanding player of targeted entity or targeted entity attacked the dog.)





[ABYSS][
I reply to the door with "ИОУЦОС"



Orders:

inventory:
Brutal Armor (Level 4) I think i finished this a while ago.
Liber Dei: Doesn't quiiiite have enough power to ascend you to Godmodder levels. Still a potent artifact of reality, one you can leverage to great effect. Level ten.

Entitys: None.

charges
s.
17/30 Liver Dei

Rest of the post being edited in soon. For now, have this to-do list.
 
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I join this thread. I think people already know that I know what to do here. I am Neutral.
Fossilised Bone && Space Age Technology && Magic Tome of the Holy and Fallen && Twin Clawed Gauntlets && Envy of Life =(Level ?)1/?
Fanged Mask && Beast's Metal Armor && Soul of Berserker && Primal Core && Envy of Sentience=(Level ?)1/?
Power of the Dopplegänger && Nothing Sacrificed, Nothing Gained && True Strike && Envy of Power=(Level ?)1/?

I strike at the Godmodder's, Neutral and Anti-Godmodder forces with whispers of tormenting longing. They realized they serve no purpose other then cannon fodder, they accept it. . . at first, then they start wanting to do things on their own, and to be FREE. There is a chance entities they won't attack this turn.

Whispers of the Long Dead(1/50)
The Fate of All Civilizations(1/50)
EMBODIMENT OF IMMORTALITY(1/250)

Mirror ~~~~ Loom (Level 0)=
 
||Charges||
Good heavens, would you look at the time! 51/100
Hey. That's new. 2/20
40. 40. 11/40

(+9 in bank (yey) from Sirplop (+8) and DarkSide (+1))
thank.

+1 to Darkside, +1 to Sirplop, +1 to I_G_U

|| Alchemy ||
Saltstained Cutlass (15) [+-] Enchant Scroll: Water [P] + Glowing Aquamarine [P] + Sapphire Ring [T/T] + Water Elemental Summoning Shard [P] + Brand of the Tsunami [P] + Clearwater Flask [T/T] + Aura of Creation [P] + Aura of Twilight [P] + Moonstone Dust [T/T] + Lunar Pearl [T/T] = Beneath the Sea and Stars (Level 22 - 21/23)

Trace: Asher Kendrel && Selections: Writing, Valuation && Transistor = Void() (Function) (Level 5 - 5/6)

Hat && Dishwasher && Pillow && Lava Lamp = I Just Found This Lying Around (Level ? - 1/?)

Cowl ++ Grief = ? (Level ? - 1/?)

||Actions||

Suddenly, a Level 99 Wizard appears out of nowhere. He casts a significantly less balanced Bones to Bananas on the godmodder. The godmodder's bones are transformed into bananas. He tosses the incapacitated off a cliff and uses Lumbridge Home Teleport, teleporting back to Lumby.

Suddenly, Roxxanne gains control of Nihilumbra. I'm sure she'll appreciate the colours. Mardek gains control of Zombie Zombie Goku, the (Spooky) Spookkeeper and the Steel Sentinel.

Spirit Reviser: http://forums.terraria.org/index.ph...er-discussion-thread.30092/page-7#post-797911
Inventory and project: http://forums.terraria.org/index.ph...r-discussion-thread3.30092/page-9#post-816669
Ice Barrier: 2/4
From the Grave: 2/4
Extended Life: -/5
Scythe of (Eardrum) Death: 4/4
Anarchists' Cookbook: 1/5
Conga Drums: 3/3
 
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Generic Gun && Fire = I Can't Believe It's Still Shooting (Level 5: 4/6)
I Can't Believe It's Still Shooting: This gun always shoots, and never runs out of ammo. It doesn't even have a trigger.
(Nuclear Bomb && Black Hole && Bipedal Fish && Intergalactic Bypass && Flag of the Democratic People's Republic of North Korea && Death Star && Orbital Laser Death Cannon && Danny2462's Glitch Essence) || Doomsday Device = The Nuclear Winter (Level 25: 2/26)
The Nuclear Winter: It could destroy the world many times over. The only thing preventing that from happening is the sheer impossibility of activating it. But, if it was infused with a gun...

Free Infusions Remaining: 1/5

I disguise myself as the Terror World Feeder, create a hole to the void, and poke the Gomdodder into the void with a pickaze, then quickly undisguise. The Gomdodder is promptly enraged, and attacks the Terror World Feeder.

The Truth: 4/50
Glory: 4/20
Rauser: 4/35
Electric Tuba: A Tuba overflowing with nigh-infinite untapped electrons. On it's own, it generates a strong magnetic field and serves as a power supply. When combined with other objects, much can be done.
Ohm's Law: A Primer: A book containing information on Ohm's Law and it's practical uses in spellcasting.
The Eye of the Trio: A glass eye, filled with a swirling substance the color of liquid nightmare. It moves on it's own, trying to satiate it's curiosity. It also rapidly regenerates it's liquid if a leak appears.
The Tome of the Duo: A book that, when read, provides near-infinite amounts of information on the inner workings of Terraria. Tearing out a page will cause it to degrade into a fine, purple powder. A new page will then replace the one destroyed.
 
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+3 Tazz to Toast
6'-{'3}-8'-7'-7'-8'-{11'}-'3-{'3} 6'-'8-'5-'8-4'-11'-1'-{'5} 8/50
Recall Totality: 25/80
(T)Aquilonem Mors && Burial Blade && Holy Moonlight Sword = Strange Aeon (7/26, Level 25)
(T)Brine && Orchid Fire && Galactic Glove = Abyss (7/26, Level 25)
Lv. 25 Reality Essence && Jar of Gasoline = Fomes Dei 26/26

Shop Credit:
Tazz: 56
Tam: 32
Cobalt: 19
Piono: 9
Toast: 10
some stuff i forgot from tazz, probably
INVENTORY (And details on... a ladder.)
Fenrir/MPGBC [IIIII]
Broken Anachronism/Oblivion's Guardian/Archangel's Blade/Infinity Gauntlet [IIII]
Yeah, that'll be all.
I target the Terror World Feeder, and
frZcRCR.jpg
 
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Oi mate, sorry I'm late!

I'll be waiting eagerly for the post to complete so that I can assess the situation and make my first few critical choices.

</placeholder>
 
#7grandsad
Tip of the day: Fall to the Au- N(/). ALS(/), GRADIENTS ARE C(/)(/)L.

Crack The Sky: /|||\
Jormungandr/Destiny's Call: <|||||>
The Queener: _|||||_
The Infinity Edge: {||||}
Runes Stored: None.
----
Chorus Mortis: (||||)


+1 to Piono
+2 to W32Coravint

Shield of the Godslayer [WEAPON]: 20/100
Now You're Playing With Power [VULRENABILITY]: 4/50
Spellthief [AG]: 24/50 (+1 Sirplop)

Cyberius Crescendo && Spatium Progressio = Krakensbane (Level 25) (7/26)
I should have done this ages ago.

Cog && Boomerang && Living Fire Block = Flaming Returning Cog (Level 4) (4/4) (Done!)
Thanks Redstone.

Totem && Tome && Scroll && Knowledge Titan Essence = Pure Cosmic Knowledge (Level 9) (3/10)
Vote Erelye 2016.

Shard Bulk && Muton Armor && Temmie Armor || Rallying Blade && Iron Umbrella = Rallying Bulk (Level 20) (1/25)
A large heavy suit of armor made entirely out of hard light. Gives 25% damage resistance, and applies Divine Shield (first attack to the entity is blocked) every turn.


The Grand Design ++ Reality = T.I.M.E. F.C.U.K. (Level 10) (6/11)
Stands for Temporal Idiot-proof MEme-ridden ReinForced Canon Un:red:ery ToolKit. Does exactly what it says on the tin.


--MeeM Barracks (DEAD!)
HP: 150,000
Spawns 3 of a random selection of these every turn:
MeeM Soldier: 25,000 HP | Deals heavily reduced splash damage to meatshielding/nearby entities.
MeeM Medic: 17,500 HP | Gives a regen buff to every MeeM entity and the MeeM barracks. Stacks with every Medic in play.
MeeM Heavy: 42,000 HP | Meatshielding the MeeM army! 0.8x damage taken if MeeM barracks is destroyed.
MeeM Pyro: 22,500 HP | Sets an entity on fire for 1 turn.
MeeM Demoman: 20,000 HP | Attacks are turned into a stack of Sticky Bomb, detonating after 1 turn! Stacks with every MeeM Demoman attack.
MeeM Spy: 12,500 HP | Minicrits mechanical entities.
MeeM Scout: 10,000 HP | 20% dodge chance.
MeeM Sniper: 15,000 HP | 5% chance to crit, 10% chance to minicrit.
--Spellthief (summoning...)
HP: 420,000
Attack: 30,000
Active: Sappin' Mah Knawledge - Up to 10 charges stored. Can copy one active and passive ability. For actives, 1 charge used per 1 charge on the active. For passives, 1-5 charges used based on the passive's intensity (the GM decides). The copied abilities can be swapped out with other ones of the same types.
Passive: Greater Focus - While not attacking or using Sappin' Mah Knawledge, the Spellthief gets double charge speed for Sappin' Mah Knawledge.
Passive: Salt Level Stabilization - Sappin' Mah Knawledge can't copy Skirmish Maneuvers entities' actives and passives.

>Nekochromia: Be relevant to the plot.
Wait why did I type tha-
>Mardek!!! <3 :3?
WHAT. WHY.
>Translate: YOU LAZY harambe HELP ME OUT HERE.
Nekochromia's asking if Mardek is interested in Roxxanne. In that way. You know, it actually makes sense.
>Mindscanner: You lazy harambe get your harambe over here!
Nope, not in love with her at all.
>...maybe it's due to |/\/0\/\|?
Oh, Mens Potentiam? Mardek let me pass through its protection.
>Mardek <3 :3 and he secretly wants it to be that way!
You do realize I have the PPC on speed dial, right?
>POPO: BE FAST ON NEKOCHROMIA'S harambe.
WEE WOO WEE WOO WEE WOO.
----
Entity Actions:
The MeeM army...is dead.
----
"That was the funny thing about conventional Mary Sues. Once faced with something that they deemed incomprehensible, their brains started heating up from overwork. This strange phenomenon, currently under investigation by the PPC's Department of Mary Sue Experiments and Research, was quite a sight to see. An afflicted Mary Sue would lose control of her Aura and all other necessary bodily functions, as her brain slowly melts and becomes little more than grey, white, and sparkly pink matter. The Scientists heading the investigation have tentatively dubbed it Suvian Overheated Cerebrum Syndrome, but the final name would definitely have a snarkier acronym." - International Academy of Hetalia Fanfiction.

A pale, glitchy man in a gray Musical Defense Squadron Commissar uniform and a black trench coat wielding a Bolt Pistol stands in his small spaceship, stuck in the Void. It just so happens that today, the ??th of ????, ????, is the day he finally got the ship's engines working.

>Enter name.
He already has a name! It's Xtrullor.

>Set sail for Terraria!
Whoa! You can't go that far yet. You may have working engines, but you don't have enough fuel.

>Where do we get fuel, then?
Dunno. Until we do, we're stuck here.

>Xtrullor: Examine area.
It's a pretty generic spaceship setting. Futuristic interfaces, cool-looking surroundings, and a bookshelf. Wait, what?

>Xtrullor: Examine bookshelf.
You see lots of books.
----
Mardek notices the five terminals that just popped up there. He walks towards them, and notices a user interface much like that of Linux.

>Welcome to Opportunity Terminal 1! Enter code.

Mardek types in "gearboxisthebestdeveloper." It fails. He types in "handsomejackisawesome." It also fails. He then tries a meme code.

"hunter2."

The terminal activates.
----
My inventory, project and Arena Cue can be found here.
 
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Post 2
---Standard CHARGES---
Project World Excavator: 46/50
TerrariaWorldGenerator.exe: 6/6 DONE
KSP.exe charges:
Project World Excavator's Absolutely Massive Lifter: 6/7
Space Station Core: 5/5 DONE
Space Station Laser Array 1: 2/6

---SUMMONS---
The TerrariaWorldGenerator.exe appears on the computer!
...which doesn't really do much right now. It idles.
More importantly, the Space Station Core appears, along with its lifter. It rises to orbit.
---ENTITY ACTIONS---
The ship in orbit opts to dock with the Space Station. The crew on it board the station.

---PLAYER ACTIONS---
@W32Coravint because I want alchemies, bridging, and Half-Life 3.

Pumpkin Saber (thanks Cyagonist) : Level 7
Pretty low in creativity. It's formed from a Terra Blade and Pumpkin Blade, from when those were the best weapons in Terraria.

Pineapple Device: SPOIL OF WAR
Very old, obtained from the Pineapple Queen who was killed by the Terraria 1.3 hype train. Second ever Spoil of War in this session.
Deals massive damage to one entity of user's choice, and splash to one random entity of the user's choice. Cooldown: I am much too lazy to update this/3
 
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