-=Summons
The booming sound of thunder draws ever closer, the swirling clouds above shifting and weaving into horrible machinations.
-=Actions
Doesn't the sun look lovely this time of day? Oh, no it doesn't 'cuz it's NIGHT.
*maniacal laughter*
But wait... If I'm not looking at the sun, then what is it? Oh. That's a lightbulb. Why's it here?
...
Since when was I climbing the Undying Titan? Oh well. I unscrew the lightbulb and drop it to the ground. NYEHEHEHEH (It's that time of year again - Where I march for eight hours straight, and I get loony.)
-=Alchemies
NPC Questlines && Priceless Artifacts && adungeonthathasnoreasontohavethismythicalobjectinitwhatsoever == The McGuffin (Lvl. 25 - 26/26) - Think a normal gold crown, but everyone wants it for no reason. Greed? Sure! - COMPLETED
Bottled Blizzard && Pair of Spiked Gauntlets == Blood in the Snow [EE] (Lvl. 10 - 2/15) - Equipped Entity has 20% to freeze attacked enemy for the round.
Reshape: Warded Glassplate (Lvl. 15 - 4/8)
Artificial Guardian Reconstruction: 7/8
You craft the alchemy, and give it the tag [EE] (Entity Equipment). The player may not use this alchemy normally, and may only equip it to an entity of their choice (maybe only under their control - I dunno; YOU DECIDE!). Once it is equipped, that entity gains the properties of the alchemy equipped. Equipped alchemies cannot be moved off of entities unless that entity dies. Once it does, the alchemy returns to it's creators inventory, and must be "reshaped" - You can't put a dragon's chestplate onto a giant floating boat and expect it to fit properly.
This gives us a way of -slightly- upgrading old entities with newer stuff.
*NOTE* Equipments shouldn't make anything unbeatable - just gives them some more abilities beyond their base creation.
Example:
Bottled Dragonfire && Gauntlet == Dragonspitter [EE] (Lvl. 10 - 0/15) - This could give an entity a fire-attack ability.
Reshape: Dragonspitter [EE] (Lvl. 10 - 0/5)
Reshaping an Equipment takes lvl / 2 charge time rounded up.
Creating an Equipment alchemy takes 4 + charge of the normal alchemy (lvl + 1) (See example)
-- Artificial Guardian
When the Artificial Guardian dies, it becomes an unaidable 6 charge alchemy to be made into an entity again. Minimum of 2 turns out of the battlefield before reentry. Immune to mind control, cannot be controlled by anyone but me, and permanently N. "I created him for a purpose; He will fight for me alone." ++Equipment Upgrade - Increases health to 95000, multiplies attack by x1.5, and increases the return time to 8.
-- Endless Pathrazer
Endless Pathrazer attacks three times per turn.
Takes x.75 damage, deals 1.25x damage. "Whether by speech or force, the path will be clear."
-- Skyscrapper
Attacks that target Skyscrapper have a 50% chance to miss entirely.
Skyscrapper deals 2x damage to entities considered to be "flying".
Keeping these around in case of resurrection... Heheh...
-- Aetherderon, God of the Worlds Polyp Swarm: Causes polyps to leap off of Aetherderon and attack 3 target entities. If they fail to attack their target, they will find a new one. Great Call: Deals large amounts of damage to target entity. Starstrike: Calls a star down from the sky to annihilate a target entity and anything that happens to be around it. Stare of Immortality: Causes the afflicted entity's next attack to fail. Dead yet Dreaming: Aetherderon will 'kill' himself, and return in 4 rounds at half his max health and free of effects (positive and negative). Spoil of War is not dropped. (Cools while he's alive)
Spoil of War - The Great Horn: Can be used to summon a spectral stampede of... things to attack a specific target, damaging it and anything that happens to be close to it! (IE things that just attacked it up close, related entities, etc.) Cooldown of 5.
-- Szalinthia, Bringer of Light Break Rank -- Deals small amounts of damage to all entities on selected side. All entities damaged this way have less attack damage for the remainder of the turn. Cooldown: 4 Rising Sun -- Deals large amounts of damage to all entities on selected side. All AG entities have more attack damage for the remainder of the turn. Cooldown: 4 Bring to Light -- Creates 5 Demonic Legionnaires. (All begin protecting Szalinthia) Cooldown: 3 Fight for a Cause (Passive) -- Whenever an entity on the AG side dies, Szalinthia and all Demonic Legionnaires gain more attack power.
-- Demonic Legionnaires
At the beginning of every turn, create 3 more Demonic Legionnaires if there are at least 5 remaining.
Do less damage then average
-- Titanic Crusher
Titanic Crusher restores 5000 health at the start of every round unless at full health.
-- Incubation Beast
At the beginning of the EOTB, create a Sludge Crawler for every PG entity type on the field. (AKA group entities still only count as 1 type) -- Oracle of Dust
When Oracle of Dust is attacked, it deals half as much total damage as it took to each entity that attacked it.
-- Dust Elemental
Whenever the Dust Elemental attacks, a random entity on the side it is attacking loses its attack this turn. (Godmodder Included.)
-- Inverse Attendant
All damage dealt to Inverse Attendant is instead converted to HP capable of overhealing. All HP gained that is not gained through damage causes Inverse Attendant to take damage instead.
Lifesend: Target entity gains X HP and Inverse Attendant loses X HP, where X can be any number that has been overhealed. Cooldown 3. When summoned, this ability does not need to cooldown. "All was different there - not one thing the same."
Lvl. 25 - Everfree; Staff that spatially manipulates anything I really want. Prevents time from being altered around it.
Lvl. 25 - Blackguard; Elemental attacks do no damage - It's also a quantum shield.
Lvl. 10 - Edge of the Shifting World; Doesn't function like a normal sword, cuts space-time instead of flesh.
Lvl. 05 - Dungeon Rock; Totally epic heavy metal guitar that really does nothing but be awesome!
Lvl. 17 - The Fallen; Plasma pistol given to all AGs and Ns, curtesy of me.
Lvl. 25 - Unlimatum; Ultimatum's big brother.
Lvl. 05 - Whispering Shroud; Totally awesome coat that mimics the ocean! Hard rain and everything!
Lvl. 25 - Eternity's Tremor; Godly spatial hammer of epic epicness.
Lvl. 10 - Genesis; Everfree's younger brother. Much younger. Like, 70+ pages younger.
Lvl. 10 - Terra Firma; Piono's earth hammer.
Lvl. 10 - Warden; a worse Blackguard.
Lvl. 06 - Bag of Holding; Self explanatory.
Lvl. 10 - Darkstone Scryer; "A compass with a needle that almost never ceases to move, made of blackened and warped voidmetal. The map used in its creation has given it the power over knowledge to chart a path through even the most treacherous of places, or even the Void itself, and merely possessing the compass gives the holder both protection against the dangers of the Void and the knowledge of how to travel in it. It can tap into eldritch and void power if the holder has need of self-defense on his wanderings."
Lvl. 15 - Aftershock; A pair of swanky earthen knucklebusters from Toast! Dare ye challenge me to fisticuffs?
Lvl. 14 - Bag of Possibilities; A bag that I can pull something out of! What that something will be every time I reach in, I will never know.
Lvl. 25 - Dust; "A simple-looking, understated, aged weapon, with a chipped blade that seems to constantly shed fine particles of itself."
Lvl. 05 - Dunestrider's Sunback; "A coat that holds the power of decay and water. Constantly sheds a fine dust, and keeps the wearer hydrated at all times."
Lvl. 25 - Unending Swarm; "A compass whose needle constantly spins, crafted of warped, blackened voidmetal and outer land wood. The needle itself seems to be a moving hole into a void darker than the Void itself, a void that is paradoxically full of endless possibility. Upon use, it taps into eldritch power and infinite possibility and summons a vast swarm of things - the only word that can really do justice to its creations. It also has power over the void, travel, and knowledge, carried over from the Darkstone Scryer."
Lvl. 25 - Anternoth; A gauntlet with some really shnifty abilities, like control of all things dark!
Lvl. 25 - Unholy Conglomeration: Pfft. This thing is funny. CONTROL OVER ALL THINGS GARBAGE.
Lvl. 30 - Dawn: This is the thing, man!
Other stuff I can't remember because it was 130+ pages a long time ago.
Lvl. 25 - Core Eva; A disk symbolizing the thin line between creation and destruction.
Lvl. 25 - Core Titan; A fine blade (and only a blade), representing the rise of great empires and legions, and the collapse of the world.
Lvl. 25 - Core Oran; A pommel depicting an ongoing battle between invading forces and a defending legion, neither side ever tiring.
Lvl. 1 Soul of Intellect
Lvl. 1 Soul of Flight
Lvl. 1 Soul of Clarity
Lvl. 1 Soul of Light
Lvl. 3 Lucid Soul of the Creator Lvl. 4 Eternal Soul of the Storm
Lvl. 4 Eternal Soul of Instability
Lvl. 4 Eternal Soul of the Angel
Lvl. 4 Eternal Soul of the Lich Lvl. 5 Immortal Soul of Swordsmanship
Lvl. 5 Immortal Soul of the Dying Sun
The Terror World Feeder finds itself approaching a tunnel. For whatever reason it decides to go through. A mistake, but due to the nature of Descendant attacks, it's not like it really had a choice in the matter. As it passes through, it feels an odd burning sensation. Using it's eyes at the back of it's body, it looks back and sees about 6000 small lasers slowly microwaving him to perfection. And on the edges of the tunnel? The source of the lasers: small sentry turrets. And the source of the source? Well, given that there's about 1000 Symmettra's using the sitting emote around him, one can only guess. If it was any other entity, it would probabaly have died due to sheer BM. Fortunately for it, the fact that it has so many eyes lends well to this, because they have generally desensitised it to BM. Also fortunately for it, the World Feeder seemed to have reached further into the tunnel, where there were no sentry turrets
Unfortunately for it, there was no 'further into the tunnel'. It comically crashes into a titanium-brick wall that Az had drawn to look like 'further into the tunnel', using Art Initiates Life. :3
[AG]: Use Tanks such as the P.E.K.K.A so that it will be useful against the deadliest enemies!
[AG]: Kill the Terror Goldfish because of the 75K All Healing ability.
[AG]: Kill the Terror World Feeder before it also cause a lot of chaos!
[AG]: Destroy The ONE It causes extremely deadly effects on the team!
[AG]: Try to hit the Trollteacher carefully but however, putting too much effort will No Sell or counter instantly
[AG]: Destroy the Godmodder/Alpha! [AG]: Use Charge Attacks to annihilate the Pro Godmodders (except Opportunity).
[PG]: Defend the Terror World Feeder so it will destroy all the enemies in a dozen turns!
[PG]: Destroy The ONE It causes the really big advantage on the team!
[PG]: Defend the Godmodder/Alpha!
The Opportunity:
Just waiting until GoldenReady replies
Entity Advantage:
[AG] 6 [N] 9 (Includes a Boss) [PG] 11 (Includes a Boss)
The AGs are being not healthy this time... I/We are activating Project Earthdank 183/200 +3 from teag
Dragon Shotgun && Napalm Cannon && Uzi Gun && Plasma Ball && Flamethrower && Android Tablet && Power Gem = BSU Blaster 20/26 (Can Burn Stuff Up with this Badass Flameblaster) Will be used by my Red Persona
Remaining power of the snapped Twig of Fate && Mystical Seal && Status Effect Gem && Powered Staff II Blade = Curse of Fates and Death 1/26 (Causes 1 to 3 Status effects that are randomised including Gravcrush, XBONIC Plague and Mark of Dog)
Protective Armour && Super-powered Silver && Anti-Status Effects Gem && Blessing of the Silver Guardian = Silver Guardian's Protective Armour 1/26 (Part of the Anti-Power Creep set. The Armour can give a Entity 25% Damage Resistance to anything and 25% status effect resistance (including XBONIC Plague) for 2 turns and has a cooldown of 3 or 4 (Level 25 Alchemies usually has a post cool-down before use but this will be longer))
Current Saga:Lets Get Dangerous Once Again Part 3.5: Mama gorillaer? (After the Avatar of Chaos) Current Arc: The Toxity and the World Feeder.
Attack/Action: Shared by 3 Personas
Persona's Actions:
Ruining our advantages again, This is complete bullgorilla.
The Place of Ruins Arc begins
Random Individual: Hey, you look weak and bad while you are the high ranking member of the [AG]s.
The Personas: Not anymore, We are not 2iC for nothing.
Blue hits the Terror Goldfish with the Rust weapon and the Liquid Death then he uses the power of the Sword of Git Gud then it creates the ripple while attacking the Terror Goldfish and the ripple hits the ONE (however dealing half damage in a process.)
Blue also chucks the Fire Rune at Cirno because Fire beats Ice (She has the Ice element)
Red sits on the floor while channelling some magics from the books that he has then he tested it to the ONE that he collects the bits of power of the XBONIC Plague then he converts into Anti-Toxic Pure Mist (counter of XBONIC Plague which looks like healing but not on the ONE) adds some damage to the Anti-Toxic Pure Mist and sprays the mist on the ONE and covering the X face of the ONE making it feels weakened also he puts a box of popcorn, then he grew the box of popcorn which is like 2x bigger than the ONE then he push the box of popcorn over near the ONE, burns the popcorn because it tastes nasty for him (but Blue and Green likes popcorn) and also pushes the ONE into the flaming popcorn and the Anti-Toxic Pure Mist explodes around the ONE because the Anti-Toxic Pure Mist is a mix of chemicals and flammable materials.
Green pokes the Trollteacher
Entity Orders:
Painis Tarahi got gud from the Arkon Core.
+1 to piono
+1 to Redstone
+1 to teag
Support me if you want.
Alchemies:
Inventory: Shared by 3 Personas
Blue's Inventory:
Sword of Git Gud (Known as SoGG) CD: 2/2 [Level 25] Charge: THE MINI RECKONING 1/7 (You must use the Weapon 7 times to activate this charge)
Fully Charged Runepaw's Gauntlet CD: 1/2 [Level 25] Current Runes: 4/25 Fire (USING ONE OF THOSE ON CIRNO), Fire, Ice, Light Storm Firey Bullet Blaster CD: 2/2 [Level 25] Has the 20% chance of Burning or 5% chance of Napalming (Stronger version of Burning)
Liquid Death [Level 10]
Rust [Level 16]
When the Gauntlet has been used, Generates up to 3 Runes per Action or (1 to 3 Runes per Action This is Random you know.) Also, It can hold up to 25 Runes (Ooh that's cool! but sometimes can be one of the most powerful Level 25 Items in the game due to these)
Fire: Deals very high damage to the enemy when used, low chance of burning.
Heal: Heals the ally for much much more HP when used.
Damage: Deals heavy damage to the enemy when used.
Ice: Deals high damage to the enemy when used, high chance of freezing. (Can be used on stupid high-damaging entities and some power-creep entities)
Thunder: Deals medium damage to 3 select enemies when used, medium chance of paralysing.
Light: Deals high damage to the enemy or heavy damage to the dark/shadow enemy when used.
Shadow: Deals high damage to the enemy or heavy damage to the light enemy when used.
I know the Light and Shadow Runes can be pretty complicated but here are the buffing Runes
Attack Buffer: Gives 25% Attack increase for 3 turns when used on the ally.
Defence Buffer: Gives 25% Defense increase for 3 turns when used on the ally.
Dodge: Gives 25% Dodge Rate for 3 turns when used on the ally.
MLG (I cannot think enough MLG Stuff...): Deals extreme damage to the enemy (massive damage to 2 enemies or very high damage to 3 enemies) and reduces 25% Attack, Defence and 25% Dodge on the enemy it inflicted (10% All stats on 2 enemies and 5% All stats on 3 enemies) or heals the ally for so much HP and gives 25% Attack, Defence and 25% Dodge on the ally. 1/100 chance of creating the rune also, it is extremely rare as well (probably for balance reasons)
Green's Inventory:
Super Deal With It Glasses [Level 7] (NERFED DUE TO CURSE OF REPETIVENESS)
Red's Inventory:
I don't have it.
I hope you update faster than that Crystal also, Are you still GMing?
I know this game is full of Power Creeps (sometimes Thanks G-Ready for this) but I am going to counter that with my project i was working on.
Yes, I am still GMing. As can be evidenced by this update.
The ONE takes a total of 15,000 damage, the Terror Goldfish takes 10,000 damage, Cirno takes 5,000 damage, and the Trollteacher somehow redirects your poke right back into you!
(A note: Multiple actions heavily nerf each individual action, and the nerfing only goes up with each extra thing you try to do. That attack on the ONE would've done around 30,000 damage if you'd only posted it, with a fair amount of extra damage if you'd added in the alchemies you used against the Terror Goldfish and Cirno, but your damage potential was split and weakened by trying to do so many things at once. The Persona system is highly sub-optimal for DTG.)
EDIT: It's probably worth mentioning that the DOOM debuff just kills the targets. It doesn't deal any damage to them, they just die. Possibly relevant in the case of the City of Opportunity spawns.
||Charges||
Good heavens, would you look at the time! 48/100
40 40. 24/40
1337motif 8/50
(+28 in bank (yey) from Sirplop (+5), Tha7Gu9 (+15, yey), Redstone(+4), DarkSide (+3), Pricey (+1))
thank.
+1 to Darkside, +1 to Sirplop, +1 to I_G_U
|| Alchemy ||
Saltstained Cutlass (15) [+-] Enchant Scroll: Water [P] + Glowing Aquamarine [P] + Sapphire Ring [T/T] + Water Elemental Summoning Shard [P] + Brand of the Tsunami [P] + Clearwater Flask [T/T] + Aura of Creation [P] + Aura of Twilight [P] + Moonstone Dust [T/T] + Lunar Pearl [T/T] = Beneath the Sea and Stars (Level 22 - 17/23)
(Paintbrush || Albiit && Dux Noctum ) && (Watercolours && Entropy Shard) && (Magical Thinner && Magical Ink) = Monochrome (Level 15 - 15/16)
Coffee Mug ++ Redundancy = Estis Finis (Level 10 - 11/11) DONE. Estis Finis is a white coffee mug that has unusual powers over redundancy. The words "World's Best Dad in the World" are printed on one side in large, bold letters. Nothing about it would give away its identity, besides the way reality seems to bend around it; It looks completely ordinary. When used, the wielder can, quite simply, render something obselete, assuming there is something that serves it's purpose already. It may also create redundancies using a similar principle. Due to the oddness of this artifact, it's true potential hasn't truly been discovered, and likely never will.
Az picks up the age-old sceptre of the damned, and the entire world seems to drop 2* C. The moisture in the air condenses around Nihilumbra, and it gains 60% damage reduction this turn, 20% next. The staff then points at the ground and summons Zombie Goku! Why? Who cares!? From the Grave expended!
Az then somehow finds a way to continue from where DarkSide left off, with Alpha.
"That's an idea. I suggest Crawlipedes; they are suitably frustrating. 'Hah.'
Nevertheless, it's about time for an actual performance. It's been far too long already. In fact, I foresee something coming quite soon."
The light surrounding Nihilumbra fades to black, then to a dull red. It paints the ground beneath the MeeM Snipers red, and sets them alight. The Steel Sentinel steps on 20 Ants anticlimatically. The Spookkeeper opens the Aetherian Council Library to the PGs and the public, celebrating the occassion by using Firestorm Warning on the former. Zombie Goku uses Zombie Goku on the Terror World Feeder.
An Ice Barrier is summoned around Nihilumbra, and Zombie Goku is summoned! He's now Zombie Zombie Goku.
Also, he has 150,000 HP because 30,000 HP is, ah, not exactly fair. At all.
[RP AND ACTIONS]
Cirno aims fire at the ANTs. If a whole stack of entities is required to evade doom, then Cirno targets a MEEM entity with under 15,000 HP. I notice that everybody is trying to murder Cirno. I know she's a weak, squishy, mind-controlled puppet, but she's my weak, squishy, mind-controlled puppet. Don't murder her.
I have no ideas, so I jump kick the Honey Badger (I'll let others weaken the Titan) in the face-
-EXCEPT WHAT WAS HERE GETS SNIPPED-
[CHARGES, ALCHEMIES AND ASSISTS]
Vulnerability 16/50 (+1 from Tazz) ==========
Hivemind 11/40 ========
Bad Moon Rising 9/75 (+2 from Battlefury, +5 from Alpha) ===============
Sniper Rifle || ((Pain Shard && Pain Shard) && Chainsaw && Pain-inducing Serum && Iron Maiden) == Pain 0.1 (Level 10: 6/11)
Sword || ((Walpurgisnacht's Grief Seed && Hatred Shard) && Serrated Blade && Tears) == Suffering 0.1 (Level 10: 6/11)
Zapinator && Scythe && Soul Scythe && Icemourne && Cresent Rose == Frozen Rose of the Nonexistent (Level 10: 3/11) Tesseract ++ Nightmare == The Happy Cube 0.1 (Level 10.)
+2 to Tazz, +1 to Battlefury
[BREAKDOWN AND OOC]
(INSPIRATION. I showed this to people on Discord, and they promptly went to sleep. They came back later, but still. Hivemind is now a 40 post charge due to not wanting to have Cirno wiped out and then have a complete lack of entities.)
The Happy Cube 0.1: Nightmares personified in a constantly warping cube with a vacantly grinning mspaface emblazoned on one side. Whoever looks at this feels as though their worst fears and greatest nightmares are locked within. In reality, the cube's inside is nothing but void, but don't tell them that. Can be used to manipulate nightmares, causing horrifying hallucinations and incarnating a person's fears.
The Badass Cyborg Honey Badger takes a halved 35,000 damage!
66/??? for the Final Showdown
33/50 for the power of earth: a large stone, pulsing with earth magic. Gives the wielder great power to defend their allies.
25/50 for the power of fire.
Bullets AND russian stack dolls = recursive bullets 1/???
Rockets AND napalm canister 1/???
Laser lens AND elemental prism 1/???
+3 to goldenready
I level Rapture at Splodimus and unleash a storm of super-mode empowered magics that create a massive crater and also hurt Splodimus's head. Arbitrarily.
I proceed to burn down a hazel tree surronded by ink i poured on the ground. I proceed to rip a post from another game. I then make a few edits to it.
Hello. I've come to mακe α deαl ωith you. for the Amethyst Flame, tωo βucκets of the dαrκ inκ αnd mαgeteαr, and one bucket of avaritine, i will take on the mark.
I proceed to hand a note with the above statement written upon it to Erelye.
battlefury13: i'm too lazy to make a actual ritual post from scratch so have this edited one, conventionally edited to fit the situation.
Erelye observes your entry. No circle carves itself into the invisible floor of the abyssal realm.
You do realize you cannot simply accept something of the same type twice, yes? I'll give you what you desire here, certainly, if you can come up with an offer that is at the bare minimum feasible.
Project Verify ========================================== 38/42 (I don't need no friends, I don't need no phone.) Project Light ============================================================================= 38/77 (The first key piece.)
+3 to GoldenReady.
Bill floats down and quickly glides to the nearest river. His presence pollutes the river with sludge and a black liquid, eerie hands floating through its waves. Bill's eye becomes a mouth, and he puts his fingers up to it, making the clearest yet most demonic taxi-hailing-whistle in existence. The sound echoes across all known planes of existence as thunderheads swirl around the river.
A boat rises up from the depths of the water, the sounds accompanying its arrival playing in reverse. Although it is just a small wooden ferry, it seems to absorb all light and let out an intense sheen of cold. The only being on the boat is a figure cloaked in black robes so that his entire body is invisible. His voice sounds like lead slabs dropping onto the floor of a graveyard. Hᴇʟʟᴏ ᴛʜᴇʀᴇ, Bɪʟʟ. Bill's eye gleams with power. DEATH! OLD BUDDY OLD PAL, SO GLAD YOU COULD MAKE IT. HOW ARE THINGS WITH THE KIDS? WANT A CUP OF TEA? Dᴇᴀᴛʜ raises his hand to stop Bill. Dᴏ ɴᴏᴛ ғʟᴀᴛᴛᴇʀ ᴍᴇ. I ʜᴀᴠᴇ ᴀʟʀᴇᴀᴅʏ ʙᴇᴇɴ ʜᴇʀᴇ. I ʜᴀᴠᴇ sᴇᴇɴ ᴛʜᴇsᴇ ᴡᴀʀs. Wʜʏ ᴀᴍ I ʙᴀᴄᴋ? Bill laughs. SIMPLE! TO REAP SOULS! YOU'RE NOT AN ENTITY THIS TIME, SO YOU'RE NOT GONNA DIE! NOT LIKE YOU EVER DID IN THE FIRST PLACE, THOUGH. WHAT EXACTLY HAPPENED WITH THAT?
Now it's Dᴇᴀᴛʜ's turn to laugh, though without any vocal chords, the sound is horrible and grating. Bill's entire body flickers. Dᴇᴀᴛʜ ᴄᴀɴɴᴏᴛ ᴅɪᴇ ᴊᴜsᴛ ᴀs ᴍᴜᴄʜ ᴀs Fᴀᴍɪɴᴇ ᴄᴀɴɴᴏᴛ sᴛᴀʀᴠᴇ, Cᴏɴǫᴜᴇsᴛ ᴄᴀɴɴᴏᴛ ʟᴏsᴇ, ᴀɴᴅ Wᴀʀ ᴄᴀɴɴᴏᴛ ᴍᴀᴋᴇ ᴘᴇᴀᴄᴇ. I ᴀᴍ ᴛʜᴇ ᴍᴀsᴛᴇʀ ᴏғ ᴍʏ ᴅᴏᴍᴀɪɴ. Wʜᴇɴ I ᴇxᴘɪʀᴇᴅ ᴏɴ ᴛʜɪs ᴘʟᴀɴᴇ, I ᴊᴜsᴛ ʀᴇᴛᴜʀɴᴇᴅ ᴛᴏ ᴍʏ ᴄᴏʀɴᴇʀ ᴏғ ᴛʜᴇ Aғᴛᴇʀʟɪғᴇ. Bill's eye narrows. ...WHERE IS YOUR AFTERLIFE, ANYWAY? NOT EXACTLY LIMBO, HUH?Lɪᴍʙᴏ, Hᴇᴀᴠᴇɴ, Hᴇʟʟ, ᴛʜᴇ Aᴘᴏᴄᴀʟʏᴘsᴇ. Wʜᴀᴛ's ᴛʜᴇ ᴅɪғғᴇʀᴇɴᴄᴇ? Tʜᴇʏ'ʀᴇ ᴘʟᴀɴᴇs ᴛʜᴀᴛ sᴏᴜʟs ᴅʀɪғᴛ ᴛᴏ ᴀ ғ ᴛ ᴇ ʀ ʟ ɪ ғ ᴇ . Images flash across Bill's body - a bleak grey expanse, columns of light concealing a figure, fire and brimstone, chunks of space crashing down to meet the earth. ALRIGHT THEN. I'LL TAKE YOUR WORD FOR IT. NOW QUIT THIS IMPROMPTU HISTORY LESSON! GET OUT THAT SCYTHE! IT'S TIME TO REAP!Tʜᴀᴛ sᴀʏɪɴɢ ɪs ᴄᴏᴘʏʀɪɢʜᴛᴇᴅ. Aɴᴅ ɴᴏᴛ ʙʏ ᴍᴇ. Dᴇᴀᴛʜ draws a long pillar of wood. With a movement too fast for the eye, a long and curved blade curls out of it, like a snake's tongue. Bᴜᴛ ʏᴇs. Iᴛ ɪs.
However, Dᴇᴀᴛʜ makes no sudden moves afterwards, remaining in his boat. Bill looks at Dᴇᴀᴛʜ quizzically. SO... ARE YOU WAITING FOR SOMETHING? BIDING YOUR TIME TO LEAP OUT AND DO A SIXTY-FOUR-HIT COMBO? ANYTHING?? Dᴇᴀᴛʜ shakes his head. Dᴇᴀᴛʜ ᴅᴏᴇs ɴᴏᴛ ᴍᴏᴠᴇ ᴏᴜᴛ ᴏғ ᴛᴜʀɴ. Mʏ ᴀᴘᴘʀᴏᴀᴄʜ ɪs ᴏʀᴅᴇʀʟʏ ᴀɴᴅ ᴄᴀᴜᴛɪᴏᴜs, ᴘʟᴀɴɴᴇᴅ ᴇᴏɴs ɪɴ ᴀᴅᴠᴀɴᴄᴇ. I ᴅᴏ ɴᴏᴛ ᴍᴀᴋᴇ ᴛʜɪɴɢs ʜᴀᴘᴘᴇɴ. I ᴀᴍ sɪᴍᴘʟʏ ᴛʜᴇʀᴇ ᴛᴏ ᴀᴄᴛ ᴏɴᴄᴇ ᴛʜᴇʏ ᴅᴏ. Bill looks annoyed. OH, COME ON! FORGET THE RULES! YOU HAVE THE POWER TO MAKE EXISTENCE AN UNENDING PARTY OF ANYTHING I IMAGINE! DON'T LIVE SUCH A... BORING LIFE! Dᴇᴀᴛʜ simply stares. Tᴇᴄʜɴɪᴄᴀʟʟʏ, I'ᴍ ɴᴏᴛ 'ʟɪᴠɪɴɢ.' Bᴜᴛ I ᴜɴᴅᴇʀsᴛᴀɴᴅ ʏᴏᴜʀ sᴇɴᴛɪᴍᴇɴᴛ. Bill floats aimlessly. BUT YOU JUST SAID IT WAS TIME TO REAP, EVEN IF YOU'RE NOT DOING ANYTHING ABOUT IT. SO YOU ARE WAITING FOR SOMETHING. WHAT?
Dᴇᴀᴛʜ points his hand somewhere to the horizon. Iɴ ᴀ sʜᴏʀᴛ ᴘᴇʀɪᴏᴅ ᴏғ ᴛɪᴍᴇ, ᴀ sᴇʀɪᴇs ᴏғ ᴜɴғᴏʀᴛᴜɴᴀᴛᴇ ᴇᴠᴇɴᴛs ᴡɪʟʟ ʙᴇɢɪɴ. Tʜᴇʏ ᴡɪʟʟ sᴛᴀʀᴛ ᴡɪᴛʜ ᴀ sᴍᴀʟʟ ᴘᴇʙʙʟᴇ ᴏɴ ᴛʜᴀᴛ ᴍᴏᴜɴᴛᴀɪɴ ᴏᴠᴇʀ ᴛʜᴇʀᴇ, ᴀɴᴅ ᴛʜᴇɴ ᴄᴜʟᴍɪɴᴀᴛᴇ ᴡɪᴛʜ ᴀʀᴏᴜɴᴅ ᴀ ᴋɪʟᴏᴍᴇᴛᴇʀ ᴏғ ʟᴀɴᴅ sɪɴᴋɪɴɢ ɪɴᴛᴏ ᴛʜᴇ Iɴᴋʏ Aʙʏss. Iᴛ ɪs ᴜᴘ ᴛᴏ ᴛʜᴇ ᴜɴɪᴠᴇʀsᴀʟʟʏ ᴄᴏɢɴɪᴢᴀɴᴛ ᴛᴏ ᴅᴇᴄɪᴅᴇ ʜᴏᴡ ᴍᴀɴʏ ʟɪᴠᴇs ᴛʜɪs ᴄʟᴀɪᴍs, ɪғ ᴀɴʏ. Bᴜᴛ ᴛʜᴇsᴇ ᴇᴠᴇɴᴛs ᴡɪʟʟ ʜᴀᴘᴘᴇɴ. I ʜᴀᴠᴇ sᴇᴇɴ ᴛʜᴇ ᴘᴏssɪʙʟᴇ ᴄᴏɴsᴇǫᴜᴇɴᴄᴇs. ALRIGHT, THAT'S NICE AND ALL, BUT I DIDN'T SUMMON YOU HERE TO TELL ME SOMETHING WAS GOING TO HAPPEN. I SUMMONED YOU HERE BECAUSE I THOUGHT YOU'D MAKE SOMETHING HAPPEN. THOUGH NOW I SEE THAT'S APPARENTLY IMPOSSIBLE. Nᴏᴛ ǫᴜɪᴛᴇ. Tʜᴏᴜɢʜ I ᴄᴀɴɴᴏᴛ ᴛᴀᴋᴇ ᴀ sᴏᴜʟ ᴡʜᴏsᴇ Tɪᴍᴇ ɪs ɴᴏᴛ ɴᴏᴡ, ʏᴏᴜ ʜᴀᴠᴇ ɴᴏ sᴜᴄʜ ʀᴇsᴛʀɪᴄᴛɪᴏɴ. Yᴏᴜ ᴀʀᴇ ᴀ Gᴏᴅ ᴏғ ᴄʜᴀᴏs. Yᴏᴜ ᴄᴏᴜʟᴅ ᴅᴏ ᴀs ʏᴏᴜ ᴡɪsʜ. Dᴇᴀᴛʜ extends his arm, with his scythe in hand. It is then that Bill realizes he's been handed an opportunity on a divinium platter. DON'T MIND IF I DO! Bill reaches out and grabs the Armistyx, slamming it into the ground with unearthly force. Wails echo through the earth as the ground cracks.
This large disturbance through the ground causes a mountain a long distance away to suddenly tremble, and a pebble at its summit becomes dislodged from the ground, careening down the mountain's slope. It then lands into a pool of water in the side of the mountain, alerting a fleet of piranhas and making them think fresh meat just landed. In the rush, all the piranhas attack each other, all of them suffering severe wounds. The blood pooling up from the water taints the entire area red, the light causing the moon to become a Blood Moon, because that is absolutely how Blood Moons are formed; don't tell me otherwise. The Groom and the Bride then both spawn from the mountain, demanding to have a wedding at the mountain's summit. All the monsters spawned from the Blood Moon are in attendance, but all that weight on the mountain's summit causes great stress on the mountain, who is actually a living and breathing being named Monty the Mountain. Monty the Mountain awakes from his supposedly-eternal slumber, shooing all the monsters off of him and killing them. Knowing that more will spawn, Monty decides to cut off the Blood Moon problem at the source, and eats the moon.
The entire world is suddenly plunged into infinite darkness. All light is snuffed out, everywhere, and the only things that can be felt at all are the whispers of countless damned souls, reaching out from the river of Dᴇᴀᴛʜ. Fear and terror pulse into the minds of everything in the battlefield, sapping their determination and leaving them with one horrifying fact - they are going to die. And they're going to die sooner rather than later. Every entity convulses on the ground as the arms and hands of the imminently deceased all converge on one target - 'Splodimus. Sensing defeat, 'Splodimus furiously tries to fight back against Dᴇᴀᴛʜ, but he cannot. How do you expect to outrun someone who is already here? 'Splodimus's struggle with Dᴇᴀᴛʜ causes the ground to chip away and cave in, as if he is digging his own grave. But with each slice from Dᴇᴀᴛʜ, 'Splodimus gets a little more tired and a little more accepting of his fate. Eventually, when he can no longer lift his arms to fight, the entire body of water roars upwards like a tsunami, battering against the earth and filling the world with the sound of rushing liquid. The earth shatters, and 'Splodimus falls through, the pool of liquid blackening with distaste and corruption. 'Splodimus is swallowed up by the ink, and when they ask trace off is existence is gone, the moon returns, and everything is normal.
Bill stands in awe of Dᴇᴀᴛʜ's powers. ...WOW. THAT WAS... THAT WAS AMAZING! WAY TO GO, DEATH! Bill looks around and sees that, because the river is gone, so is Dᴇᴀᴛʜ and his ferry. WHAT THE... WHERE'D YOU GO? Bill also sees that the Armistyx is gone, but when he turns to look at his hands, he sees a silver coin with a skull on one side and a scythe on the other. Bill laughs, snaps his fingers, and stores the coin in blue and red fire.
Liber Dei: Doesn't quiiiite have enough power to ascend you to Godmodder levels. Still a potent artifact of reality, one you can leverage to great effect.
Inert Nuclear Throne ++ Godmodding == ERROR: CANNOT ALCHEMIZE WITH ENTITIES
(Even an inert Nuclear Throne is still the Nuclear Throne.)
No new threads for this game. DTG pushes on with one thread until the game ends or dies. Or until the forum becomes too horribly buggy to stand, but that was a special case.
Project Verify ========================================== 42/42 (I don't need no friends, I don't need no phone.) +3 from Battlefury. Project Light ============================================================================= 39/77 (The first key piece.)
+3 to GoldenReady.
Bill Cipher hovers over the field excitedly, energy crackling from his body. YES... YES! FINALLY! WOW, NOW I KNOW THE STRUGGLE THAT PLAYERS FACE! COMPLETING THAT CHARGE TOOK FOREVER, AND THAT'S COMING FROM SOMEONE EXISTING OUTSIDE OF TIME! Bill rubs his hands together excitedly, and gains a few new arms in the process, seemingly involuntarily. I THINK IT'S TIME I MADE A VERY IMPORTANT PHONE CALL. Bill takes out a cellphone from hammerspace, dialing a number outside of the known universe. Three low beeps emanate from the phone, with Bill's gaze leering into the cosmos. COME ON... PICK UP, PICK UP...
Elsewhere, floating through the Void, is a universe irradiated by nuclear war. Noxious chemicals stream throughout existence, permeating every timeline bar one. Decades and centuries into the future, the only things left to roam the Earth are horrifying and despicable mutants - and amongst those mutants are a brave few that covet the power to change the world. The Nuclear Throne. But one of the mutants in the group isn't a mutant at all. He's a triangular gun god cyclops rapper who drives a flying car and lives in a remote mansion on Venus.
Yung Venuz is so cool.
Today is a day like any other. Y.V. is chilling on Venus, enjoying the world around him. The sight of piles upon piles of money, the smell of gold dust drifting through chests of ammunition, the sounds of harsh techno beats and the taps of controllers, and... well, not the taste of anything. Y.V. doesn't have much in the "mouth" area. Yet he can still drop one hell of a beat.
Y.V. discovered something recently, though. All the mutants did. Word spread across the Wasteland very quickly - someone had taken the Nuclear Throne. No one knew who, but someone definitely had. The Guardians protecting the Throne had dispersed and travelled across the Wasteland, now docile and sharing its stories to anyone who wanted to listen. The band of mutants around the campfire, once raring and eager to take the Throne's power, abandoned each other at this news. There was no reason to fight. It wasn't fair, and it wasn't right.
Yung Venuz didn't really care, though. He never wanted the Throne to restore peace. He just wanted money. Lots and lots of money. And that ain't gonna change.
Yung Venuz is the best.
So here's a cool story. Today, on this day like any other, Yung Venuz takes one of his golden flying cars out from the garage, spreading its golden wings and blasting the greatest raps from Moist Mother that he's ever found. Goddamn, GUN GODZ is a quality album. Y.V. figures he's gonna go for a ride across the Venusian system he calls home, and check out his bizniz, hard at work and making money. And maybe, along the way, he can hop to the Crib and play some games with Cuz, his greatest friend.
But something happened soon into that fateful flight. Something that would forever - but not really - change Yung Venuz's immortal life. Forever. Wait, I used forever twice. Pretend you didn't read that. So while Y.V.'s just chilling to these tunes, his phone rings. It's from a number he doesn't really recognize, and Y.V. doesn't have a phone book - why would a gun god need one? - so he has no clue who it is. Hesitantly, Y.V. picks up the phone, hearing a discordant and perpetually yelling voice from the other end.
WELL, WELL, WELL! IF IT ISN'T YUNG VENUZ! HOLD STILL FOR A SEC, ALRIGHT? I NEED TO MAKE SURE YOUR ENTIRE BODY STICKS THE JUMP. Y.V.'s singular eye creases into an expression of confusion. "[Uh,]" he starts to say. "[Who da hell is this?]" The voice continues. YOUR COUSIN, MAN! DISTANT COUSIN! FROM THE NIGHTMARE REALM! Y.V. lowers the volume of his radio. "[Look, I ain't got time for this. You got da wrong number, aight? I can't even understand what in Venus you sayin', fool.]" The voice stops, and then starts again. ...OH. RIGHT. YOU ONLY UNDERSTAND VENUSIAN. WHATEVER, I'VE ONLY GOT ENOUGH ENERGY FOR THIS ONE CALL. NOT TAKING ANY MORE CHANCES.
There is a sudden horrifying flash, and Y.V.'s world dissolves. His car disappears out of the air, with him inside.
On the battlefield of Terraria, Bill continues his infinite gaze into outer space, until energy crackles above him. With a resounding boom, a golden flying car hurtles through the air, with its sole passenger managing to steer it to a stop, hovering just above the ground. Bill adjusts his bowtie and continues speaking, this time in Venusian. [THERE WE GO. MAKING AN EFFORT TO SPEAK YOUR LANGUAGE THIS TIME! ANYWAY - HELLO, FELLOW IMMORTAL! THE NAME'S BILL CIPHER! I WAS TELLING THE TRUTH BACK THERE - I'M YOUR DISTANT COUSIN!] Y.V. would have frowned if he had a mouth. "[Listen, [REDACTED]. I only got one cuz, and he's back on Venus, chillin' and about to play some game, like, aw hell, Wasteland Kingz or somethin' like dat. Cuz is obviously not you, so quit messin' with a gun god.]" Bill cackles, before continuing. [I DON'T HAVE TIME TO ARGUE 'FAMILY TREE' WITH YOU, VENUZ. LONG STORY SHORT, WE'RE BOTH REJECTED TETRIS SHAPES.] "[Quit bull[REDACTED]ing me, fool. Tell me somethin' dat I can understand. Like gunz. Or mony." [EXCELLENT CHOICES.]
Bill waves his arm at the battlefield. [LOOK AROUND YOU! YOU'RE IN THE MIDDLE OF WAR. THERE'S BATTLE AS FAR AS THE INHUMAN EYE CAN SEE! LOTS OF CHANCES FOR A WEAPON HERE AND A QUICK BUCK THERE, IF YOU CATCH MY DRIFT. DO YOU?] Y.V. looks around, his interest steadily growing. "[You know it, fake-cuz. If only I had my stash wit me an' all that jazz. I mean, you just kicked me over here wit no warning.]" Bill snaps his fingers, a glowing vortex forming in the sky. [THE REASON I NEEDED ALL THAT ENERGY TO VERIFY YOU WAS SO I COULD MAKE A LINK BETWEEN THE VENUSIAN SYSTEM AND THIS UNIVERSE. YOU CAN TAKE ANYTHING YOU WANT FROM YOUR MANSION.] Y.V.'s eye lights up with a dollar sign. "[Really? You'd let me do anythin'?]" [GO WILD. THIS IS DESTROY THE GODMODDER WE'RE TALKING ABOUT HERE.] Y.V. stares blankly. "[Ya mean... That's where I am? DTG?]" Bill gawks at Y.V. [...YOU KNOW??] "[Fool, Ima gun god! I can see anythin' from my giant-size golden flatscreen!]"
Obviously not expecting this, Bill clears his throat. [SO... YOU KNOW HOW THIS WILL END? YOU FIGHT HERE, AND THEN YOU DIE.] Y.V. laughs - a strident auto-tuned sound. "[I ain't gonna kick it, fool! I'm immortal. And don't you worry 'bout me.]" Y.V.'s body imperceptibly darkens, hushed whispers making themselves known from his speakers. "[I don't need no tricks to kill. I don't need no friends, I don't need no phone. Now... let's get back 2 bizniz.]"
Lightning strikes the ground as Y.V. closes his eye, entering a meditative state. His legs fold up and his arms reach outwards as he floats out of his car and into the air itself. A gold aura covers him, shapes flying from the portal. The black-painted outlines of guns. Guns upon guns upon guns, only fit for a god. Y.V. raises his hand slightly, and all the guns fire in unison before reloading, creating a staccato boom that rings clear through the air, followed by clacking and clinking sounds of resetting weaponry. When Y.V. opens his eye again, the voice that comes out of his body is spoken in the tongue of a language used only by the cursed.
"FLÄSHYN."
[N] Yung Venuz: 420,000 HP. Bullets: 255. Shells: 55. Bolts: 55. Explosives: 55. Energy: 55. Current Weapons: Machinegun, Shotgun, Crossbow, Grenade Launcher, Laser Pistol, Wrench. Ima Gun God: III Back 2 Bizniz: IIII Verified: III What A Good Time: IIII Weight In Gold: III Highest Point On Venus: IIII
It's the dead-body-looting, mutant-shooting, Venus-youthing, root-in-tooting, luger-toting, ruger-loading, bullet-throwing, way-too-long-grenade-holding triangle. Yung Venuz is the best, and he's here to make as much money and shoot as many guns as possible. With his abilities as as a god of guns, Y.V. is an offensive powerhouse, able to dish out as much damage as he can to fuel his insatiable desires.
Feel free to rebalance this in any way you see fit.
then suddenly, i found a weapon, for no reason or whatever is, once i get it, i got a skill, it's called energy dash.
Energy dash: you dash, but everything in your way takes 10 damage, does not need to charge, but after using it, it needs cooldown, like, ten moves i guess?.
NEW item?: energy blade LV: 1
and i still keep my previous items.
note: i do not know if my skill is overpowered or not, please let me know if it's overpowered.
Welp, this wait took far too long. It's good to be back.
Also... time to get a bit more technical with my alchemies...
Forging... Slot 1: DONE + NEW
The Axe ++ Metal = The Metal (Lv. 10, 11/11)(+5 Various) DONE!
A metallic Flying-V guitar. The 'melodies' created by this weapon can bend any metal to their will, with little effort.
Named after Tenacious D's "The Metal".
---
(Obsidian Swordfish || Colorless Shine && Boundless Possibility && Foresight && Aequaliter Nubila) && Tome of Coward's Lament && Projectile Sensor && Element Shift Sensor = Fish of the Brave (Lv. ?, 1/?)
What I put into here should be an obvious indicator as to what I'm making...
but in case it wasn't obvious enough, this purple flying chainsaw boatfish (Yes, BOATfish) is the bane of anyone foolish enough to be standing behind an opponent for protection, or standing some distance away, not willing to fight hand-to-hand. We're talking A-Grade bullgorilla with this weapon. On top of having the abilities of its components, it WILL ruin the day of any who even THINK about using projectiles or magic in any way, and even more so if they're hiding behind cover, meatshields or otherwise.
Heh. I probably pissed off a lot of people with just the description of this alchemy, and probably got a lot of people hating me. But do I care? Nope. I'll still be making it... unless it gets a level that's just too damn high.
What can I say? I love making these brutal and potentially game-changing weapons.
Slot 2: In Progress
Berzerker Breaker (Thorium Mod Flail) ++ Rage = Furious Bloodlust (Lv. 10) (7/11)
What was originally an already rage-filled weapon became even more rage-fueled. Feeds upon the user and target's hate and anger for incredible effect; namely, hitting harder, cutting deeper, and making the target and user even more rage-induced, in order for the weapon to feed on it after. Unstoppable raging can either be quelled or built further upon by this weapon; but either way, it still feeds on rage, and grows more powerful by doing so.
The stuff the weapon's made of is said to make you angry just by holding it or even being near it. It's powerful stuff.
Slot 3: DONE + NEW
Bag of Infinite Bombs && (Sad Bombs && Mega Blast && Rubber Cement && Spoon Bender = You're ****ed bombs) && Fairy Bell = Bell of Hellish Anarchy (Lv. 20, 21/21) DONE!
Says it all, really.
Flying bomb carriers that drop bombs that fire massive blood lasers in every direction that home in. And they bounce, too. Yeah.
For those that don't know, Mega Blast is an item in Afterbirth obtained from beating Mega Satan with every character in the game. It's basically the massive laser Mega Satan fires.
This may just be a bit too ridiculous.
---
Delta Mechaniza VIII && Ghastly Mecha && Fragments of the Star Dream Soul OS = Computing Nightmare (Lv. ?, 1/?)
I really shouldn't be making this. REALLY.
But I MUST.
Proper description coming soon.
Slot 4: In Progress
Item Combination Vessel && Infinite Bottle Stash || Brimstone && 20/20 && The Inner Eye && Mutant Spider && Number One && The Pact && Pentagram && Screw && Small Rock && SMB Super Fan! && Bloody Lust && gorilla of Babylon = Stash of Bloodburst Potions (Lv. 25 (15/26))
Just one wicked combination after another.
These one-use potions allow the user to fire 7 brimstone lasers from one's mouth. Seems standard, right? But there's twelve metric gorillatons of firepower behind each of these bad boys. Even more so when you get low on health, when twelve basically becomes 24 in the blink of an eye.
At the lowest HP possible for the user, it then becomes 48.
...
This is really starting to feel ridiculous now.
I think I've watched and played too much Isaac.
Charges...
Charge 1: Unrestricted Shush... (60/100)
He got it.
Charge 2: 50-point cap
The Mechanical Smith (21/50)
The world needs more weapons. LIVING weapons.
Charge 3: 50-point cap
Legends from the Second Dimension (17/50)
There are some legends who exist in all dimensions.
There are many who thrive in three dimensions.
There are none in one dimension.
But those who truly shred the bounds of reality here are those who lived most of their lives in two dimensions.
Entities... (Nerf if to powerful. Buff if too weak.)
HP: 125,000
Abilities:
-Multitype: Can load various weapon types for varying effects. Things fired will be added in the Entity Actions, as well as their stats, making it a very versatile foe. Cannot fire after a weapons switch.
-Upgraded Weapon: Grants a weapon stat buff depending on the upgrade level for one turn. Can be used at any charge level. Can expend any amount of charge at once. 4-round charge. Can attack immediately after using this.
-Micro Nuke: A small nuke... well, compared to what's used around here. Where the tank's from, it's just called "Nuke". Deals heavy damage to one foe and all foes around it. 5-round charge. Upgraded Weapon can also be used on this, so be careful. Can only expend up to 2 Upgrade Weapon charges when using.
After finalizing his attack for the EOTB, you realize 'Splodimus is FAR from done with his rampage. As such, he activates his Orbital Ion Cannon. "Huddle close, ladies."
Inexplicably, and without warning, he forces The ONE, Plague, and the Terror Goldfish into coming so close they're all practically touching one another, the faint sound of whirring engines far above them. And then the charging of a laser.
And, finally, a massive laser beams down and rushes across the planet, heading DIRECTLY for the trio. They get caught up in the laser, and the terrain was possibly left in a mess after the strike.
He then shoots the ANTs.
Meanwhile, the Shellshock Tank fires Napalm at the ANTs as well, burning them.
Other Stuff...
It's been moved to the post with my inventory, but I'll keep the queue here.
ARENA QUEUE
-Nothing
-Nothing
-Nothing
Most people don't know where the arena is anymore, so here it is. This is where all the matches will be held.
Actions...
-RPSNOP-
The Aetherian Portal begins glowing, and two beings rush out. Namely, a thin, humanoid figure with a bit of a mustache, and a more built-up, dark, humanoid figure. Yep, it's the return of DarkSide, and with him, Zack!
And immediately upon exiting the portal...
FEAR THE DARKNESS EXPENDED! So, which unlucky soul got the short end of the stick today? Simple. Exposed, the ONE felt the full brunt of the attack, the pure hatred for it spilling all around it, sapping the energy and making it a bit more frail. The spear... arrow... thing was stuck in it. Together, Zack and Dark, Narrator and Character, both simultaneously expressed their utmost hatred for this entity by knocking it over, and forcing the dark arrow-spear-thing even further into it. Then Dark hauled out the spear from the side it came in. And this isn't one of those silly tipped spears, oh no. This thing was barbed, and a whole bunch of other XBONE parts was ripped out along with a chunk of its casing. However, it was then shoved into another part of the ONE, with considerable force, by Zack. Then ripped out again. Wash, rinse, repeat, until the ONE was nothing but a piece of plastic swiss cheese.
Upon pulling it out for the final time, Dark grabbed the spear and swung it down on the thing like an axe, which resulted in a delayed explosion which began to suck out the remaining life of the pathetic piece of persistent plastic.
"NOW!ATTACK THIS SORRY WASTE OF METAL AND PLASTIC!"
You can plainly tell that the duo were fed up with the longevity of this thing. Make it known; this thing had to go.
The duo jumps into separate holes in the system, and begin screwing up the motherboard into something else, and destroying the hard drive so hard that a new one couldn't be installed even if you tried, among several other things like cutting wires and destroying supports, really making sure it would feel it, even though it's a PIECE OF gorillaING PLASTIC!
After their renovating of the interior was done (Seriously, it has a living room, a basement, a bathroom, a kitchen, a laundry room, the whole works!), the duo exit through the holes, and Dark proceeds to create a massive blade of pure darkness with Ved, brings the blade into an overhead stance, and then swings with so much force, it caused the very earth to shake as soon as it hit the ONE. And it STILL cleaved clean through it.
Zack then takes the remaining bits and pieces, and flings them into a black portal, where a myriad of eldritch abominations lay trapped in the realm. He closes the portal behind the ONE, and it shall forever feel the stinging defeat at the hands of darkness.
However, before ending, they use the ...Locket on 'Splodimus.
Spoils & Other Chargeables...
-CHARGESNOP-
Support:
GoldenReady (+1)
Toast (+1)
Sirplop (+1)
The MR alchemy upgrade, Arena shenanigans, and my Inventory can now be found HERE, at the bottom of the post.
(Obsidian Swordfish || Colorless Shine && Boundless Possibility && Foresight && Aequaliter Nubila) && Tome of Coward's Lament && Projectile Sensor && Element Shift Sensor = Fish of the Brave (Lv. 20, 1/21)
This one'll do extra damage to meatshielded entities and pierce through meatshields, at the price of doing basically nothing to a non-meatshielded entity.
Delta Mechaniza VIII && Ghastly Mecha && Fragments of the Star Dream Soul OS = Computing Nightmare (Lv. 23, 1/24)
Your entities will do as you say!
Fear the Darkness expended! A total of 70,000 damage to the ONE, and Deteriorate is inflicted on it for 2 turns!
You then use the ...Locket, healing 'Splodimus for 50,000 HP!
Crawling && Bring Me To Life && Tourniquet=Mashup (4/7)
Baby && Friday= The Musical Horror (10/16)
Rocket Launcher && A bunch of clods && Crystalline olivine pieces= Clod Launcher (1/17)
I proceed to simply take my cellphone (Which has a lot of contacts, including the obvious crossover ones, and including otherworldy things that shouldn't HAVE cellphones), and proceed to find out that there's someone that could help me make "the awful and pathetic things the Godmodder totally did" be true.
I proceed to call said otherworldy being who could cast a curse that makes rumors real (The last time, it resulted in the world getting destroyed, a paralell universe being created, him causing various weird conspiracy theories to become reality, etc...)
Anyways, the contact is...Nyarlathotep.
Now, you might be wondering which one, and I tell you I'm talking about the one which is a manifestation of the darkness in humanity (AKA the one in Shin Megami Tensei: Persona)
I proceed to make him do the curse that turned all rumors into reality (The one of the duology) because he owes me several for not getting him obliterated, talking his rival into acting indirectly; AND for telling him to use sunglasses in one of his disguises to avoid getting axed in the Western version.
After that, I proceed to spread the rumors of what the Godmodder "did" (Such as the whole 5% tip and similars) throughout 4chan, Tumblr, Reddit, Twitter, and all other seedy parts of the Internet.
Tuba ++ Electricity = Electric Tuba Electric Tuba: A Tuba overflowing with nigh-infinite untapped electrons. On it's own, it generates a strong magnetic field and serves as a power supply. When combined with other objects, much can be done.
Spellbook ++ Electricity = Ohm's Law: A Primer Ohm's Law: A Primer: A book containing information on Ohm's Law and it's practical uses in spellcasting.
Generic Gun && Fire = I Can't Belive It's Still Shooting (Level 5: 1/6) I Can't Believe It's Still Shooting: This gun always shoots, and never runs out of ammo. It doesn't even have a trigger.
Free Infusions Remaining: 3/5
The Truth: 1/50
Glory: 1/20
Rauser: 1/35
I'm here now, AG as always.
I recite a spell found in the Primer on Ohm's Law, targeted at the Drone Army Mk. Ψ. One of the drones suddenly overheats, and shuts down from undervoltage.
The hiatus is over.
I've replaced the arc system with a tip of the day. Just for the cheeky Microsoft Sam Reads Funny Windows Error Messages reference.
Tip of the day: PAY THE GOSHDARNED POWER BILL.
Crack The Sky: /|||\ Jormungandr: <|||||> The Queener: _|||||_ The Infinity Edge: {||||} Runes Stored: None.
---- Chorus Mortis: (||||)
+1 to Piono
+1 to Darkside
+1 to Redstone
Shield of the Godslayer [WEAPON]: 18/100
Destiny's Call [WEAPON]: 46/50 (+2 Redstone)
Spellthief [AG]: 13/50 (+2 Redstone)
Cyberius Crescendo && Spatium Progressio = Krakensbane (Level 25) (3/26) I should have done this ages ago.
Liquid Death && Metadata of Abbadon's Wrath && Potent Blood Majjyks = The Pulse (Level 20) (17/21)
TL;DR Lifestealing black ink katana that infects everything it hits, and builds itself from the resulting material. Ink can be shaped into anything the wielder wants, the only limit is his/her imagination. Ripoff of Erelye's YI. Even the levels are the same.
(Ankh Shield && Paladin's Shield && Shield of Cthulhu || Infinite Bag of Algiz Runes && Gnawed Leaf && The Polaroid && (Holy Mantle && Denito Surrexit = Eternal Holy Mantle) && The Wafer && Cancer && The Soul && Book of Shadows = Shield of Infinity) && (The Vile Shield || Thorns 127 Enchantment Book && Thorns Potion && Turtle Armor && Infinite Bag of Halved Black Hearts && The Negative && The Necronomicon = Shield of Retaliation) && (Glitchplate Shield || Missingno && D4 && D6 && D7 && D8 && D10 && D12 && D20 && D100 && Dead Sea Scrolls && Undefined && Blank Rune && Experimental Treatment = Shield of Mystery) && (Living Wood Shield || Yum Heart && The Body && Breakfast && Infinite Bag of Eternal Hearts && Ankh && Broken Ankh && Lazarus' Rags && Judas' Shadow && 9 Lives && 1up = Shield of Life) && (Lamborghini Shield || The Mind && Book of Secrets && Blue Map && The Compass && Treasure Map && Essence of Tai Lopez && Infinite Bag of Ansuz Runes && (The World && Blank Card = Curse of The World) = Shield of Knowledge) = Shield of the Terrarian (Level 25) (21/26)
THE ultimate Binding of Isaac-based Shield. Real OP shield.
The Grand Design ++ Reality = T.I.M.E. F.C.U.K. (Level 10) (2/11)
Stands for Temporal Idiot-proof MEme-ridden ReinForced Canon Unery ToolKit. Does exactly what it says on the tin.
-PENDINGSNOP-
--MeeM Barracks (Summoned!)
HP: 150,000
Spawns 3 of a random selection of these every turn:
MeeM Soldier: 25,000 HP | Deals heavily reduced splash damage to meatshielding/nearby entities.
MeeM Medic: 17,500 HP | Gives a regen buff to every MeeM entity and the MeeM barracks. Stacks with every Medic in play.
MeeM Heavy: 42,000 HP | Meatshielding the MeeM army! 0.8x damage taken if MeeM barracks is destroyed.
MeeM Pyro: 22,500 HP | Sets an entity on fire for 1 turn.
MeeM Demoman: 20,000 HP | Attacks are turned into a stack of Sticky Bomb, detonating after 1 turn! Stacks with every MeeM Demoman attack.
MeeM Spy: 12,500 HP | Minicrits mechanical entities.
MeeM Scout: 10,000 HP | 20% dodge chance.
MeeM Sniper: 15,000 HP | 5% chance to crit, 10% chance to minicrit.
--Spellthief (summoning...)
HP: 420,000
Attack: 30,000
Active: Sappin' Mah Knawledge - Up to 10 charges stored. Can copy one active and passive ability. For actives, 1 charge used per 1 charge on the active. For passives, 1-5 charges used based on the passive's intensity (the GM decides). The copied abilities can be swapped out with other ones of the same types.
Passive: Greater Focus - While not attacking or using Sappin' Mah Knawledge, the Spellthief gets double charge speed for Sappin' Mah Knawledge.
Passive: Salt Level Stabilization - Sappin' Mah Knawledge can't copy Skirmish Maneuvers entities' actives and passives.
>Echo: THE HIATUS IS OVER.
>Now to check 4chan. /dtg/ Simulator Mode activated.<
-First thread-
"Two things.
The name for Project Everfree has been revealed: Nidhogg. It's on Random Fun Edition, which is basically sandbox mode.
Also, there's a Discord now. Well, we've always had it. But it's not so secret anymore." - m00t
"When the crew keeps on discussing Golden Freddy gorillaing Operative's gorillas on the Discord, you know it's the best part in the whole spinoff." - topkekkekpot
"Cool." - lcnc
-Second thread-
"WIIIIIIIIIIISE FWOM YO GWAVES! The hiatus is over!" - nullitor [M]
"first tyr stagger on second turn. this does not look good." - communityStrategist
"is this the dop where mardanne is confirmed?" - genericShipper
"Nimbleguy's here." - professionalTubaguy
"GIVE US MARDANNE NOW" - aaaaaaaaaaAAAAAAAAA
"if roxxetta gets confirmed i will stop watching this" - derpPRED
"nOPE BACK IN YO GWAVES" - nullitor [M]
-Third thread-
"the scythe of prevention should go to fallenarchangel when piono leaves
he's better at noping than anyone else" - nope.avi.mp4
"MANGA ACTUALLY SAID SOMETHING RELEVANT
THE APOCALYPSE IS NEAR" - designateddoomsayer
"my only regret is that i didn't see mardanne get confirmed." - genericShipper
>Well, I'm done.<
>Mardek: Make Maple Wood table.
You make a Maple Wood Table, and then suspend it in mid-air. Just because you can.
>Sukard: Teleport to Aetheria.
You do that. 0rigins is updating.
>Mardek: Go to Aetheria.
You do that.
---- Entity Actions:
The MeeM army attacks the Alpha ANT. Gotta get that DOOM debuff out of the way.
----
Leafy shows Alpha Encyclopedia Dramatica.
It seems that they have implemented voice search, but Alpha hasn't seen it yet. Leafy turns the feature on.
"What will you be if the Terror World Feeder gets insteunt deafed by the DOOM debuff?"
"Well, Offended." (Alpha)
The infamous Offended page pops up. Alpha's eyes burn up correspondingly.
----
My inventory, project and Arena Cue can be found here.
Whoa! Largely during my Recon. Realms, TBGforums and Egg Cave caused inactivity, so much pages are used... I need to find my last Page... Transformation Doesn't count... It's just my vision...
Found it...
Two Handed Axe, lvl 7 Disassembly,lvl 5 Ultimata Drain Rifles (lvl 26) Sol's Twig (lvl 10) Sniper Armor, lvl 3, incerases accuracy of guns
Empire Earth IV, lvl 3
Typhoon Sniper (lvl 7) Angelic Longbow (lvl 10)
Demonic Recurve (lvl 10)
Thunder Essence (lvl 15) Power Ranger Armor (lvl 15)(IIII) Thunder Stone (lvl 5) Transformation Stone (lvl 5) Matlera Hook (lvl 9) Heart... (III) Bold is for crafted items Italics is for gained from other things (like steal...) Underline is for found items via charges Yellow is for Project transformation. Blue = lvl 10-20 Red = lvl 21-25 Green = lvl 1-9 Cyan is for Spoils.
The project of Penultimate weaponry set. May be the best friend, or worst enemy. In these times, Balladina must be here, otherwise, Godmodder would ultimately win:
IN PROGRESS: (Plantera Hook&& (Scorpion Hook && (Lunar Hook && Plantera Hook) && Superpowers) && Balladina's Knife) && (Balladina's Sword &&(Deadman Poison&&Iron Gads &&(Reverse Vintuci || Balladina's Sickle && Balladina (book)))) = Balladina's Poisoned Longsword (23/26) (lvl 25) (Tip: read this book to find the answer) The Sword of Balladina is enchanced with her Soul. May cause poisoning. A legendary sword (or knife), what caused Von Kostryn to pass out, killed Alina, Goniec and manipulating everyone. Every Balladina's sage Weapon will have 25 lvl, while penultimates 50 lvl. IN PROGRESS: Arkhallis && (Hobinhall && Orthuler && (Avanganda && Excalibur && Retingazer ) && Untingon) || (Balladina (Book) && Balladina Essence && Short Crossbow && Short bow) && Recurve = Balladina's Pocket Shortbow (8/26) (lvl 25) The Pocket Shortbow is more like actual Tsunami 2.0. It can shotfast, in parrarels of 20 and 7 others at 360 direction. These arrows inflicts Deadman Poison, which is upgrade to Venom in terms of damage. Even if unused by Balladina, we'll use it. IN PROGRESS: (Solar Armor && Vortex Armor && Nebula Armor && Stardust Armor) && (Goniec Armor && Von Kostryn Armor && Balladina Leather Clothes && (Balladina Soul && Superpower && (Solar Armor || Balladina Leather Clothes) && Balladina (book))) = Balladina's Leather Armor (8/26) (lvl 25) Balladina Leather Armor provides same defence as combined four lunar armors. In terms of durablity, it's even more durable than anything. It have moderate control of Evil and Ranged, lesser at Magic and Summon, and least at Melee and Balladina soul. NEW: (50 gram of Midas Gold && Infinity Cup) || (Rod of Discord && (EnderPearlx64 && (Pixie Dust x99 && Unicorn Horn x11) && ((Alina's Clothes && Alina's Soul) && Soul of Light x 50) && Horn O' Plenty && Philosopher's Stone) && Balladina (Book) = Alina's Infinite Cup (1/26) (lvl. 25)
No project transformation... misleaded... +??? to my charges...
------
Specials:
RECAP OF THUNDER ESSENCE, THUNDER STONE AND TRANSFORMATION STONE! Thuner essence increases Electric damage, Thunder Stone imbues attack with electrity and Transformation Stone is now alchemy item...
------
Actions: Nevermind... for now throw TBG forums banner at godmodder...
------
Helping:
Idk... +3 Cyanogynist?
---------------
OOC:
Since Faressain transformed, please, say now other than Faressain, Thartler.
Thartler though retrains everything Faressain had...
Generic Gun && Fire = I Can't Belive It's Still Shooting (Level 5: 2/6) I Can't Believe It's Still Shooting: This gun always shoots, and never runs out of ammo. It doesn't even have a trigger.
Glass Eye ++ Void = The Eye of the Trio The Eye of the Trio: A glass eye, filled with a swirling substance the color of liquid nightmare. It moves on it's own, trying to satiate it's curiosity. It also rapidly regenerates it's liquid if a leak appears.
C# for Dummies ++ Null = The Tome of the Duo The Tome of the Duo: A book that, when read, provides near-infinite amounts of information on the inner workings of Terraria. Tearing out a page will cause it to degrade into a fine, purple powder. A new page will then replace the one destroyed.
Free Infusions Remaining: 1/5
The Truth: 2/50
Glory: 2/20
Rauser: 2/35
Electric Tuba: A Tuba overflowing with nigh-infinite untapped electrons. On it's own, it generates a strong magnetic field and serves as a power supply. When combined with other objects, much can be done. Ohm's Law: A Primer: A book containing information on Ohm's Law and it's practical uses in spellcasting.
I give the Trollteacher a book. But, it isn't an ordinary book, as it has a tiny computer, screen, and speakers embedded inside it. When the Trollteacher opens the book, it starts blaring Rick Astley - Never Gonna Give You Up at full volume while playing the video on the embedded screen.
Two Handed Axe, lvl 7 Disassembly,lvl 5 Ultimata Drain Rifles (lvl 26) Sol's Twig (lvl 10) Sniper Armor, lvl 3, incerases accuracy of guns
Empire Earth IV, lvl 3
Typhoon Sniper (lvl 7) Angelic Longbow (lvl 10)
Demonic Recurve (lvl 10)
Thunder Essence (lvl 15) Power Ranger Armor (lvl 15)(IIII) Thunder Stone (lvl 5) Transformation Stone (lvl 5) Matlera Hook (lvl 9) Heart... (III) Bold is for crafted items Italics is for gained from other things (like steal...) Underline is for found items via charges Yellow is for Project transformation. Blue = lvl 10-20 Red = lvl 21-25 Green = lvl 1-9 Cyan is for Spoils.
The project of Penultimate weaponry set. May be the best friend, or worst enemy. In these times, Balladina must be here, otherwise, Godmodder would ultimately win:
DONE: (Plantera Hook&& (Scorpion Hook && (Lunar Hook && Plantera Hook) && Superpowers) && Balladina's Knife) && (Balladina's Sword &&(Deadman Poison&&Iron Gads &&(Reverse Vintuci || Balladina's Sickle && Balladina (book)))) = Balladina's Poisoned Longsword (26/26) (+2 Nomble) DONE. DINGDING! (lvl 25) (Tip: read this book to find the answer) The Sword of Balladina is enchanced with her Soul. May cause poisoning. A legendary sword (or knife), what caused Von Kostryn to pass out, killed Alina, Goniec and manipulating everyone. Every Balladina's sage Weapon will have 25 lvl, while penultimates 50 lvl. IN PROGRESS: Arkhallis && (Hobinhall && Orthuler && (Avanganda && Excalibur && Retingazer ) && Untingon) || (Balladina (Book) && Balladina Essence && Short Crossbow && Short bow) && Recurve = Balladina's Pocket Shortbow (9/26) (lvl 25) The Pocket Shortbow is more like actual Tsunami 2.0. It can shotfast, in parrarels of 20 and 7 others at 360 direction. These arrows inflicts Deadman Poison, which is upgrade to Venom in terms of damage. Even if unused by Balladina, we'll use it. IN PROGRESS: (Solar Armor && Vortex Armor && Nebula Armor && Stardust Armor) && (Goniec Armor && Von Kostryn Armor && Balladina Leather Clothes && (Balladina Soul && Superpower && (Solar Armor || Balladina Leather Clothes) && Balladina (book))) = Balladina's Leather Armor (9/26) (lvl 25) Balladina Leather Armor provides same defence as combined four lunar armors. In terms of durablity, it's even more durable than anything. It have moderate control of Evil and Ranged, lesser at Magic and Summon, and least at Melee and Balladina soul. NEW: (50 gram of Midas Gold && Infinity Cup) || (Rod of Discord && (EnderPearlx64 && (Pixie Dust x99 && Unicorn Horn x11) && ((Alina's Clothes && Alina's Soul) && Soul of Light x 50) && Horn O' Plenty && Philosopher's Stone) && Balladina (Book) = Alina's Infinite Cup (2/26) (lvl. 25)
It would provide stable healing for every entity, never Depleting... May also buff entity for 2 turns Colldowns: (IIIII) and (IIIIII) respectivelly...
No project transformation... misleaded... +??? to my charges... (Idk what much)
------
Specials:
RECAP OF THUNDER ESSENCE, THUNDER STONE AND TRANSFORMATION STONE! Thunder essence increases Electric damage, Thunder Stone imbues attack with electrity and Transformation Stone is now alchemy item...
------
Actions: Then throw pencil onto Trollteacher... But it isn't anormal pencil... It is shot from
------
Helping:
+1 Cyan
+2 Nomble (Welcome!)
Tetrahellatus: 49/450
Senator Shrek: 6/50
Anti-Plague: 1/Unknown
Crawling && Bring Me To Life && Tourniquet=Mashup (5/7)
Baby && Friday= The Musical Horror (11/16)
Rocket Launcher && A bunch of clods && Crystalline olivine pieces= Clod Launcher (2/17)
I proceed to do something awful: I proceed to use some weird metaphysical gorilla (I'm still being censored) to send a note to a Japanese high school. It turns out to be Akademi High (Yes. The high school that appears in Yandere Simulator).
The note reads "Cirno is madly in love with one of the students in this high school. His name is Taro Yamada".
I wait for the results of the soon-to-be-true note (Remember the curse that makes rumors real), with all the implications.
After that, I proceed to tell everyone (By writing, of course. I have an infinite printer so I just throw papers everywhere with whatever I want to spread written in them)) that the Godmodder is weak to being shown tentacle porn. Meanwhile, I proceed to search for Starbound-related Rule 34 involving the intro (Note that I'll need a lot of brain bleach after this), along with Slenderman porn, and MANY other nasty tentacle-related garbage.
I proceed to begin my quest to find an ancient superweapon from the forgotten age the Trollteacher showed me. Of course, I first throw a basketball at him.
@Cyanogynist: Hate to ruin your fun, but in all reality, Crys only managed to update yesterday because he knew he couldn't update for an extra two weeks afterwards.
@Cobalt: Whatever you do to the ONE, just let me have it Detonate something before it goes. Plague shouldn't require charges to remove, just a reasonably creative action dedicated to doing so.
Petalium is an advanced form of Chlorophyte, created when refined in a furnace previously coated with the petals of a certain plant. That 'certain plant' is actually Plantera, ergo why so little of it exists, and given how quickly it decays, it's hard to create. It's harder than Chlorophyte, though, by the mile. It, like certain breeds of vampires sues, sparkle a bright pink in direct sunlight or UV light.
As Roxxanne's ship alchemies are all done, all I need to do now is to get people to combo-up for the charge to finish Project Everfree and create the ship. It's creation may double as an entity/attack, and I may be less inclined to turn it at you to do so, but that bid will be a bit different.
City of Opportunity [PG]: QUESTS: 1/5. Reinforcements: 350,000 (CAP!). Hyperion Troops cannot attack except in Retaliation (or if Quest objectives demand it). HP Cap: I GIVE UP/350,000. Repossession: IIIIIIIIIIIIIIIIIIIIIIIII (11/25)
Too lazy to lonk, but it's in the Terraria Discussion Thread. I'll get on it later!
Note: Life is banning me from challenges right now.
Opportunity unleashes ALL THE QUESTS. This means that, as it's already at cap, it will break the cap by 350,000. A reminder: Once Opportunity has to book a visit to the Cranky Kong Advice Center (aka you blow it up, you maniacs), ALL of its minions will de-spawn with it and Handsome Jack will get a migraine, while you may resume dreading what the heck The Climax is without my previous superentity driving all of your attention to it instead. Of course, as I have a lot more troops to immediately summon and work with, we'll see if you can survive; mistakes at this stage are going to suck.
First, Statuesque: Feeling tired of those narcissistic statues, which you vaguely overhear as contenders for being removed in favor of even more obnoxious statues of Roxxanne, as well as somehow learning those statues are somehow ridiculously important to the survival of Opportunity, attempt to attack a statue. Unfortunately, for whatever reason the statues are immune to everything but the laser of a hacked constructor. You proceed to hack a constructor, which is surprisingly easy, and take it out for a spin.
While you do this, others of your number catch wind of a structural weakness, but like the statues, the weakness in question is a wall that can only be destroyed by C19 charges, and the only place those are found is in the actually-invincible crates dotted around Opportunity for construction purposes. Fortunately, they can be opened, but only by the guy in charge of construction, Foreman Jasper. Looks like you've got someone to kill, and screw the old saying: Hell hath no fury like a Descendant focused.
And while both of these things go on, you learn that you have to do one more thing before you can kiss this City goodbye: Access its deepest, darkest reaches. In order to do that, you need to pass a DNA scan AND a voice modulation of Handsome Jack, as for the third time in a row, the only door in is inexplicably invincible and only opens to him. Fortunately, you have better technology than Angel AND have sources for both of those things in Opportunity. Unfortunately, it appears that the Engineers are prepped and ready to destroy the only source of Handsome Jack's voice-the information terminals-in case any moves are made, and on top of that, the only source of his DNA is a heavily-armed and well-guarded Body Double. The Engineers might understand exactly what you're up to if you go for the terminals first, so you opt to kill the Body Double first. Can't be too hard. You just have to be the men (or women) who would be Jack.
With all of those cutscenes done, Opportunity basically explodes into Troops. First, in accordance with the quests, an AG Hacked Constructor (75,000 HP) spawns with 5 Statues to go with it-the Constructor will destroy one per turn! A reminder; it can't heal, but it can't be attacked by anything other than Hyperion troops! Foreman Jasper and Handosme Jack's Body Double also spawn (and yes they totally count)-kill them and the appropriate stuff will spawn for the second part of their quests. As for the spawns that occur due to these quests being taken: 75,000 of it will be spent on 5 ION Loaders, another 75,000 will spawn 10 BUL Loaders, 160,000 for 4 Stalkers and 60,000 for 2 Snipers. and Finally, 3 LWT Loaders spawn-a reminder, kill them or I get a randomly-leveled Alchemy! If you kill them, YOU get the random Alchemy! Because I hadn't intended them to be spawned more than one at a time in balancing this out, I hereby instate that the LWT Loaders don't stack; in other words, if you kill one, the overkill won't damage another, to prevent 3 freebies from falling into the same person's hands...Not like I'm saying they're immune to splash or anything. If you want to go there, go there, but splash is hard in DTG.
With that, the orders: The ION Loaders, being able to, whir up their shields, letting in room for 10 Hyperion troops to go in and be invincible if no-one mentions going into the Shield. 5 BUL Loaders Auto-Bodyguard their way into blocking these ION Loaders; meanwhile, the Snipers and Stalkers filter into the ION Loader's shields (6/10) and the Snipers will prep fire while the Stalkers DON'T. This means the Stalkers keep their 80% dodge chance, for the record. 2 of the 3 Constructors, Foreman Jasper and Handsome Jack's Body Double will also fall into the ION Loader's shields (10/10). Foreman Jasper will Electro-disc the AG Hacked Constructor, the Unhacked PG Constructors will eye-laser it, and everything else (GUN Loaders, BUL Loaders, and Handsome Jack's Body Double) will attack the AG Hacked Constructor.
Meanwhile, The ONE is unlikely to have been ONE-hit killed (pun totally intended, if hard to avoid) by DarkSide, so I'll say this: If it would kill Splodimus, The ONE will use Detonate on Splodimus, as I have no clue how much damage it does-but it's a single target charged attack from a 75 post entity with TWO activation conditions so I think it won't be a small attack. Otherwise, the ONE will Detonate the Badass Cyborg Honey Badger. If that doesn't kill, I switch to the Windows 7. If that can't kill, I will instead have the ONE ignore Detonate for now and spray down the Wastewalkers with all 3 stacks. Huehuehuehue.
Plague, who I may or may not control, just kind of flings himself between you lot and the ONE, if I control him anyways.
--RP, MEET SNIP--
A wayward bullet from a marksman’s gun, in a rare case, misses the initial mark, but this rarely means it hits nothing. Rather, it continued flying, mindless and ignorant of missing Chi the Keldeo or any other fleshy target nearby that Asasma may have intended to fire at. It nearly stopped at a tree, but it wasn’t enough-rather than kill the force it redirected it else-ware, at a corkscrew.
Chi was right to fear his initial location as close to the carnage, for it was. The bullet soared, ignorant of every possible combatant, dodging even Unsung that would nevertheless die the next second. The bullet was hardly ordinary, as is any attack that careens into the Battlefield-in this case, it was its composition. It was not of lead, but of fabric-and the fabric itself was that of space and time, a substance, solidified, that was harder than any metal. Testament to the war that even that nigh-invulnerable weave could be cut, but it didn’t care. It couldn’t care. It had no way to care. No mind. Merely a body.
The Undying Titan was an old, war-weary soldier in spirit who really wasn’t cut out for this anymore. His body of metal was newer, but it reflected such: optical sensors and radio signals were damaged and the metal shell he inhabited was in no way suitable for controlling the energy abilities he had. He couldn’t directly tell ally from enemy in this carnage and couldn't restrain himself from friendly firing on accident. He was also a very angry man: even though he had just finished escaping from whatever stupidity chamber those two soon-to-be-very-dead idiots decided was appropriate for him and was now in the process of making sure the yellow one would be regretting his life choices, he was even more sour at the OTHER Orchid moron for even bringing him here, especially since it was intended to kill him in a Uriah gambit.
As if to give him more reason for hating his very presence here, the aforementioned bullet struck, and it struck him like a ton of bricks. The Undying Titan was no stranger to incredibly painful blows-after all, he died, and it was not a very fast death at all, nor a peaceful one. Even before then, his fists took the appropriate punishment of smashing dwarf planets, his chest braved the storm of things that would make mincemeat of others, and many a time only barely protected by his unprecedented level of kinetic control. He still didn’t like getting hit, though; repair for his model was basically nonexistent and he preferred having a physical body to waving a sword and a pair of gauntlets around like a ghostly moron.
Naturally, the Woven Bullet crashing into his carapace at Mach 9 with more than enough force to penetrate his outward armor and destroy more of his internal body. He could feel the robot’s limbs get heavier as the automation of the drone took damage, forcing him to use his power to compensate. Even in his state, it was an exhausting process, and regaining energy meant one thing; waiting. He couldn’t wait. He was angry as he could get at this whole situation, and only slightly calmed himself by the fact that the yellow puppet-like idiot died in the process of being shot as well. He was also now a red puppet-like corpse instead, but that was only to be expected at that stage-whether from him or whatever that bullet was he didn’t know nor care.
Now, where did the Triangle Guy go off to…? Ugh, lost him. No matter. He'd show his ugly mug eventually.
The Undying Titan proceeds to literally get mugged (of some internal wiring) by the metaphysical manifestations of the cheesy title drops of Opportunity's quests, from up there. The cheese was so cheese that they grew bodies made of cheese just to do this. They don't survive, either.
Alchemies
Slot 1
Mining Laser (IndustrialCraft 2) && 150° Hue Filter && Rescue Ranger (Team Fortress 2) = Reconstructing Touch (Level 5, 5/6) Slot 2
Microphone && Amplifier && Was 3000 && (Manyullyn Wide Guard && Ardite Tool Rod && (Sword Blade || SCP-469 Feather)) = Soundfeather Striker (Level 14, 8/15)
A sword that grows in complexity from size... except it's also made of feathers. Feathers that replicate and attack in response to sound. Add that to the loudest speaker in the world, and you can do this: CAN YOU HEAR ME NOW?! No? That's because you're dead. Slot 3
TF2 x10 Beggar's Bazooka || ((EAS Tones Machine && Essence of AT88TV && Higher Essence of Emergency Alert System) && (SCP-498 && Essence of SCP-1965 && SCP-219)) = The Hearing Test (Level 25, 8/26)
This is basically the god of ear destruction in one sleek modified Beggar's Bazooka. Not only are there 30 rockets you can load into this thing at a time, all 30 will spread out over a large area and unleash auditory devastation upon your enemies. EAS Tones, created by Dr. AT88TV, are the loudest sounds in the universe, capable of destroying Supreme AIs. Combine that with SCP-498, which will increase in volume infinitely, SCP-1965, which will allow the EAS Tones to self-propagate, and SCP-219, allowing said EAS Tones to be locked onto any material, object or entity to obliterate them from existence... Slot 4
Illuminati Confirmatum && (Recreate: Loominarty 420) = The Illuminator (Level 20, 18/21)
The power to prove anything is Illuminati, even entirely fictional, intangible or nonexistent objects, in a single tetrahedral package.
Charges Someone Gon Git Gud (31/?)
World Fusion Forced (8/39)
Every Computer Virus (28/29)
+3 GoldenReady
Action
I pull out the power of a 31-post charge, then begin to brutally memeify things:
[31/31] Alexander Hamilton (Hamilton OST)
How does a failed meme, scrublord, son of the joj and a [EAS TONES]
Trapped in an iPhone with my CELERY! in the Caribbean
By providence [Illuminati X-Files theme], impoverished, in Source SoS
Grow up to be a hero and a sus?
The $1295.31 FaaFing 7 GRAND DAD without a [Tourettes Guy quote]
Got a lot farther by working a lot harder
By being a lol sus by being a self-starter
By twenny-wan, they put him in charge of an old meme factory
And every day while slaves were being rekt and carted away, across the waves,
he struggled and kept his sus up
Inside, he was longing for the manager to come out of his office
The mad bro was ready to watch MLG quickscope tutorials all day
Then the Mongols came over, ready for an invasion, and died in a tornado. (Actually a Typhoon)
Our man saw his source sos drip-drippin' down the drain
Put a pencil to his temple, connected it to his brain
And he wrote his first refrain, a testament to AT88TV's hearing tests
Well, the BIRD IS THE WORD, they said this kid is insane, man!
Took up a collection just to send him to the PLAMZ land
Get your Dinner. don't forget from whence you came
And the world's gonna know your name
What's your name, man?
Jeff
My name is Jeff
And there's a million memes I haven't ruined
But just you wait, just you wait...
When he was ten, his father split, full of it, debt-ridden
Two years later, see Alex and his mother bed-ridden
NO STYLE, NO GRACE, THIS KONG HAS A FUNNY FACE
And Alex got better but his mother KEELED OVER AND DIED
Moved in with a cousin, the cousin committed sudoku
Left him with nothing but ruined memes, something stupid inside
Sonic Sez you gotta fend for yourself
He started retreating and reading dank garlic bread memes
There would've been nothin' left to do for someone less astute
He would've been dead or destitute without L O D S of E M O N E
Started workin' clerkin' for yo momma's landlord
Trading cans.wav and all the things he can't afford
Scammin' like the rich Nigerian princes on the interweb
Plannin' for the future, see him now as he stands on
The bow of MY SHIP, SAILING IN THE MORNING
In New York you can be a new man
IN NEW YORK YOU CAN BE A NEW MAN (JUST YOU WAIT)
IN NEW YORK YOU CAN BE A NEW MAN (JUST YOU WAIT)
[15 minutes of looping this later]
IN NEW YORK, NEW YORK, JUST YOU WAIIIIIT!
SWEET BRO AND HELLA JEFF
WILL GET SOME STUFF AND DO SOME THINGS
You could never back down, you never learned to POOP YOUR
PEELZ HERE
Alexander Hamilton
When AMERICA, F[--]K YEAH sings for you
Will they know what you overcamacrevo uoy
Will they know you just lost The Game
The world
will never
be the same
The TRIFORCE OF COURAGE is in the harbor now, see if you can spot him
Another immigrant coming up from the bottom
His enemies destroyed his rep, MURICA forgot him
Me? NEVER GONNA GIVE YOU UP
Me? IT'S FRIDAY, FRIDAY, GOTTA GET DOWN ON FRIDAY
Me? TUNAK TUNAK TUN TUNAK TUNAK TUN TUNAK TUNAK TUN
And me? I'm the damn fool that rekt him
There's a million things I haven't done... but just you wait!
What's your name man?
AND HIS NAME IS JOHN CENA!!!!!
[0/31]
The Undying Titan explodes. What is left is its single core, the source of its remaining life, willed into existence by my raps.
To that, I apply the Buzzing Transistor Core to its core, applying its 10-charge attack: ridiculous effects on a single entity. It is Crashed, Flooded, Purged and Crippled, before being thrown into a--
Wait.
I unleash the power of the Sword of Destruction on it, if I can use it; otherwise, I pull out Toxicide II and blast the remains of its core with 10 gallons of fluoroantimonic acid.
350,000 damage to start off with, from that charge and the assorted creativity.
Thennnn...
200,000 damage from the Buzzing Transistor Core, and the Undying Titan is Crashed, Flooded, Purged, and Crippled!
Aaaand then you expend the Sword of Destruction too, somehow concentrating all of its insane attack power on the Undying Titan for 125,000 Crashed damage and Inferno!
...Which is just enough for the kill.
The Undying Titan is blown backwards by the force of your absolutely, positively, completely insane attack, the pure offensive élan holding it in place as molecules are stripped slowly away from it. It disintegrates completely, at first slow but then faster and faster and faster, dissolving in the wake of a completely insane combo. As it disintegrates, it raises its arm towards Zetta, seeming to utter one last curse, lost in te maelstrom, before it loses cohesion entirely. The only thing that remains after the storm of destruction has petered out are two heavy bronze gauntlets of some description, lying untouched on the ground. You scoop up one quickly, and the other flashes away after a second as Zetta smiles.
Project Omega 16/300 (+7 from Support)
John 13/50
That Chap 9/50
Assault Rifle || Oh Crap (Level 16 Minigun) = EA-32 9/19
Dual Desert Eagles && Grimdark Report about Grimdarkness = Dual Grimdark Eagles 9/9 Done.
Spax && Warhammer of Zillyhoo = Spax of Zillyhem 4/11
File && Cross = X-Files 1/???
Night and Light (Level 7 Sword) && Heaven's Gate && Crap = Holy 1/??? (Turn off censoring at your own risk)
Redstone decides to make the ONE very big. He promptly mountain climbs to the top using Daggerfall, goes back down, and turns the ONE back to normal size.
The Huge PEKKA attacks Cirno.
File && Cross = X-Files 1/2 (Level 1)
X-Files: A complete record of the entire X-Files series, including cut scenes, creator commentary, and everything else a true fan could ever need.
Night and Light (Level 7 Sword) && Heaven's Gate && Crap = Holy **** 1/7 (Level 8.)
...Let's just say that the prospect of poison was the only thing that made me even give this sword a higher level.
City of Opportunity [PG]: QUESTS: 1/5. Reinforcements: 350,000 (CAP!). Hyperion Troops cannot attack except in Retaliation (or if Quest objectives demand it). HP Cap: I GIVE UP/350,000. Repossession: IIIIIIIIIIIIIIIIIIIIIIIII (13/25)
Forging... Slot 1: In Progress
(Obsidian Swordfish || Colorless Shine && Boundless Possibility && Foresight && Aequaliter Nubila) && Tome of Coward's Lament && Projectile Sensor && Element Shift Sensor = Fish of the Brave (Lv. ?, 2/?)
What I put into here should be an obvious indicator as to what I'm making...
but in case it wasn't obvious enough, this purple flying chainsaw boatfish (Yes, BOATfish) is the bane of anyone foolish enough to be standing behind an opponent for protection, or standing some distance away, not willing to fight hand-to-hand. We're talking A-Grade bullgorilla with this weapon. On top of having the abilities of its components, it WILL ruin the day of any who even THINK about using projectiles or magic in any way, and even more so if they're hiding behind cover, meatshields or otherwise.
Heh. I probably pissed off a lot of people with just the description of this alchemy, and probably got a lot of people hating me. But do I care? Nope. I'll still be making it... unless it gets a level that's just too damn high.
What can I say? I love making these brutal and potentially game-changing weapons.
Slot 2: DONE + NEW
Berzerker Breaker (Thorium Mod Flail) ++ Rage = Furious Bloodlust (Lv. 10) (11/11) (+3 Tazz, Cyan)
What was originally an already rage-filled weapon became even more rage-fueled. Feeds upon the user and target's hate and anger for incredible effect; namely, hitting harder, cutting deeper, and making the target and user even more rage-induced, in order for the weapon to feed on it after. Unstoppable raging can either be quelled or built further upon by this weapon; but either way, it still feeds on rage, and grows more powerful by doing so.
The stuff the weapon's made of is said to make you angry just by holding it or even being near it. It's powerful stuff.
---
Paper Shredder ++ Reality = Continuum Shredder (Lv. 10) (1/11)
Sounds useless on paper, but that paper's gone into the shredder. Unlike most paper shredders, it can create AND destroy many facets of reality, be them in a game, real life, a real-life video game... you name it. Don't get near this thing, unless you're the wielder of said shredder. Then go nuts.
Slot 3: In Progress
Delta Mechaniza VIII && Ghastly Mecha && Fragments of the Star Dream Soul OS = Computing Nightmare (Lv. ?, 2/?)
I really shouldn't be making this. REALLY.
But I MUST.
Proper description coming never.
Slot 4: In Progress
Item Combination Vessel && Infinite Bottle Stash || Brimstone && 20/20 && The Inner Eye && Mutant Spider && Number One && The Pact && Pentagram && Screw && Small Rock && SMB Super Fan! && Bloody Lust && gorilla of Babylon = Stash of Bloodburst Potions (Lv. 25 (16/26))
Just one wicked combination after another.
These one-use potions allow the user to fire 7 brimstone lasers from one's mouth. Seems standard, right? But there's twelve metric gorillatons of firepower behind each of these bad boys. Even more so when you get low on health, when twelve basically becomes 24 in the blink of an eye.
At the lowest HP possible for the user, it then becomes 48.
...
This is really starting to feel ridiculous now.
I think I've watched and played too much Isaac.
Charges...
Charge 1: Unrestricted Shush... (61/100)
He got it.
Charge 2: 50-point cap
The Mechanical Smith (22/50)
The world needs more weapons. LIVING weapons.
Charge 3: 50-point cap
Legends from the Second Dimension (18/50)
There are some legends who exist in all dimensions.
There are many who thrive in three dimensions.
There are none in one dimension.
But those who truly shred the bounds of reality here are those who lived most of their lives in two dimensions.
Entities... (Nerf if to powerful. Buff if too weak.)
HP: 125,000
Abilities:
-Multitype: Can load various weapon types for varying effects. Things fired will be added in the Entity Actions, as well as their stats, making it a very versatile foe. Cannot fire after a weapons switch.
-Upgraded Weapon: Grants a weapon stat buff depending on the upgrade level for one turn. Can be used at any charge level. Can expend any amount of charge at once. 4-round charge. Can attack immediately after using this.
-Micro Nuke: A small nuke... well, compared to what's used around here. Where the tank's from, it's just called "Nuke". Deals heavy damage to one foe and all foes around it. 5-round charge. Upgraded Weapon can also be used on this, so be careful. Can only expend up to 2 Upgrade Weapon charges when using.
Entity Action Taken.
Other Stuff...
It's been moved to the post with my inventory, but I'll keep the queue here.
ARENA QUEUE
-Nothing
-Nothing
-Nothing
Most people don't know where the arena is anymore, so here it is. This is where all the matches will be held.
Actions...
As Zetta presumably approaches the place where the barrier door was supposedly, the barrier was completely gone. The gray tendrils crawling out from the door were also nonexistent. Not a single noise came from the door, even after a minute where something would have definitely happened.
Zetta was about to go in and check it out for himself, when suddenly; "Hey, I can see into the room now. The barrier's gone?"
Yep, it was Zack. "Well, whatever happened, I can't see anything in there. Just an empty room with some sort of black terminal."
...
EMPTY!? THE F***?
And some sort of black terminal? Hm... "He WAS in fact there, however. I'm seeing traces of DNA around the room that line up perfectly."
The obvious question to Zack might be a little too obvious. "What am I, a genetic scientist? Haha, no, but I CAN tell you wh-"
The transmission is cut short as Zetta lost focus, as an orange cloaked figure appeared before him inexplicably.
...The figure just stands there, silent and unmoving. After about ten seconds, he speaks; "...You're looking for him, aren't you?" His voice was somewhat dull... "Floor 2, room 266, is where he resides. Personally wouldn't disturb him, though. Thousands have gone missing from wandering too close to that room already. Don't attempt to reason with him, either. He only cares about battle at this point."
But before any more questions could be asked, he vanishes. But, that's odd... how does this guy know such things?
It seems as though "Paranoid DarkSide", as he will now be called, is beginning to become far more hostile... great.
Zack cuts back in; "...I can see into that room. Holy carp does he look ugly." He pauses. "...I guess there's no barrier for that room, but from what that guy said, he's killing people that venture too close. Be very careful if you're going there."
===
Meanwhile, voices began emanating inside "Rational DarkSide"... saying he needed a new name. "Hm... I think I'll go for 'Vasill'. I think that suits me well."
So it was settled; "Rational DarkSide"s new name, beginning next post, will be "Vasill"! Everyone will now call him "Vasill" when this takes effect.
Though... the name for "Paranoid DarkSide", the original, remains unknown.
"Oh we're not done with that thing yet."
You realize they aren't letting their prey slip past them so easily. And then you also realize that Zack was nowhere to be found.
...Well, that is until multiple loud explosions could be heard from inside the ONE. As it was just repaired partly by the narrative (and brought back), the casing was relatively intact after the attack. Yet, despite all the racket from inside the ONE, the remaining casing remained completely intact as the explosions were all deflected off the interior walls, destroying most, if not all, of the ONE's fragile insides.
Then, at long last, Zack smashes out the front of the box. Taking out a remote, he pushes some buttons and fire is sighted within the ONE, as well as a LOT of Hydrogen molecules suddenly going in.
Cue explosion.
Then water appears in the ONE. Though a mountain of Fr(ancium) occupies the same space as the water soon after.
Cue explosion.
After, a mountain of gunpowder coats the interior of the ONE. A single match is dropped in.
You know the drill.
And then a bunch of plutonium occupies the space of the ONE. Then another smidgen of Plutonium was shot at it.
Explosion.
So many explosions.
Too many, in fact, as the ONE exploded from the sheer internal stress placed on it.
Then, Dark picked up the remaining fragments and threw them into the darkest depths of the shadow realm, whereupon thousands of beasts roamed the area, eating any trace of sustenance they could find, be it flesh, metal, or plastic. The beasts were intelligent, too, and decided to serve the fragments to their higher-ups on a silver platter. The beasts then carefully ate the plastic, to make sure it wasn't poisonous to them. And, lo and behold, it wasn't. So they devoured it all.
Of course, the disappearance won't last long, but they both knew that, and will continue to whale on it until it decides to just die for good.
That's how much they hate it.
Spoils & Other Chargeables...
Lance of Creation (III)
Casts Genesis.
Genesis: Deals massive holy damage to 3 entities, heals allied entities. (greatly increased damage against groups. Groups only count as 1 entity.)
"The user raises the Lance of Creation, causing a massive white cross silhouette with wings to appear. It flies above the 3 targeted entities and obliterates the area around them, as well as the entities themselves. It then heals an allied entity."
Mark of Chaos {IIIIII}
Upon use of this spoil, choose one of the Gods of the Warp - Khorne, Tzeentch, Slaanesh, or Nurgle. Depending on the chosen god, this spoil will have different effects.
Khorne: Crits three entities' next attacks by filling them with bloodlust.
Tzeentch: Deal very high (100,000) damage to an entity by throwing a blast of Warp-fire.
Slaanesh: Heal an entity for a very high (100,000) amount by knitting together their flesh. Unfortunately, they also gain several non-gameplay-effecting mutations.
Nurgle: Infect an entity with a potent version of Nurgle's Rot. This blight decreases their attack by 25% and deals 20,000 damage to them per turn, lasting for 3 turns.
...Locket [III]
When used along with the Heart... (owned by W32Coravint), performs an absolutely massive heal on one entity. Otherwise, heals a moderately high amount to one entity.
Suldaan-Doom's Meteor(s): {III}
Sends meteors down into a foe, or multiple foes. Deals massive damage to a lone target, but can also evenly split the damage between up to 10 targets.
"As the stars shine more brightly than usual, meteor(s) begin to pierce straight through the atmospheric layers of the earth like butter. They strike the enemy, and ravage them. Other than that, you can do whatever the dump ya want with the meteors."
Leinro Fiit-Rebalance: ^III^
Buffs the attack, defense, and dodge chance of an ally, or debuffs those stats for enemies, for 3 turns. You get 5 points, able to be applied to up to 5 targets. Multiple points can be applied to the same target for greater effect. Each point increases stat adjustments by 5% each.
"The blade form of the weapon is raised. Five unstable, purple-pink beams emerge from the tip of the blade, flying in strange patterns as they travel to the target entity/(ies). As they land on their mark, the enemies affected feel badly weakened, while allies hit felt far stronger."
My 3 main weapons (Leinro Fiit, Ved Vozahnil, Suldaan)-Fear The Darkness: /IIIII/
Deals high damage to a single entity, and inflict Deteriorate on them for 2 turns.
Deteriorate: Decreases attack, and deals damage over time to current and max HP.
"The three blades of the Apocalypse; Ved, Leinro, and Suldaan; circle the wielder, as a massive burst of raw negative energy flies clean out of the user's body, mind, and soul, withering the target's willpower, essence, flesh, and innards as it slices through the target's face like a boat through water. The burst is said to relieve even the most extreme of stress from the user."
Support:
GoldenReady (+1)
Toast (+1)
Cyan (+1)
The MR alchemy upgrade, Arena shenanigans, and my Inventory can now be found HERE, at the bottom of the post.
Dragon Shotgun && Napalm Cannon && Uzi Gun && Plasma Ball && Flamethrower && Android Tablet && Power Gem = BSU Blaster 21/26 (Can Burn Stuff Up with this Badass Flameblaster) Will be used by my Red Persona
Remaining power of the snapped Twig of Fate && Mystical Seal && Status Effect Gem && Powered Staff II Blade = Curse of Fates and Death 2/26 (Causes 1 to 3 Status effects that are randomised including Gravcrush, XBONIC Plague and Mark of Dog)
Protective Armour && Super-powered Silver && Anti-Status Effects Gem && Blessing of the Silver Guardian = Silver Guardian's Protective Armour [EE] 2/26 (Part of the Anti-Power Creep set. The Armour can give a Entity 25% Damage Resistance to anything and 25% status effect resistance (including XBONIC Plague) for 2 turns and has a cooldown of 3 or 4 (Level 25 Alchemies usually has a post cool-down before use but this will be longer)) Current Saga:Lets Get Dangerous Once Again Part 3.5: Mama gorillaer? (After the Avatar of Chaos) Current Arc: The Place of Ruins (and the Last of Opportunity + geeettttttting dunked on!!!)
Attack/Action: Shared by 3 Personas
Persona's Actions:
Some time later, the organisation and the Personas has prepared for a epic battle of the 3 quests.
???: Alright, we are prepared for a massive attack but wait, I have a Player Recap!
She then opens up the Player List.
[AG] Cyangynist [AG] Pricey12345/Red Green and Blue [AG] teag2 [AG] Redstonetam15 [AG] TMB50 [AG] Thartler/Faressain [AG] Jondanger23 [AG] Nomble/Nimbleguy
and countless inactive players including Talist, ebolag.exe etc (Also I and she created fancy coloured Faction tags like me and my own Personas, GoldenReady's army of OPaf RP characters, Sirplop due to the plot changer, etc).
???: And that's it for now, lets blow up Opportunity for all-
Dr. Glitera: Basically, I don't want to do that yet because I still need to finish some experiments in a future and I witness (Experiment 1-1) Painis Tarahi survived for a few turns before he got Akron's Cored (300K (300,000/Huge) damage to him is pretty nasty but EBF Zombie Goku's Crystallised Ki is so bloody powerful which can deal up to or more than 2M (2,000,000/Earth Shattering) damage) but I will try to make a Super Experiment which can take 800 post char-
Disgruntled Project Storm Commander: Shut your up Glitera, there is even much weirder than what we saw last time is we blow that ing city into pieces.
Dr. Glitera: Sorry about that foul mouthed commander, I have to work and make new experiments into a different location instead of the Opportunity's Test Labs. I hope i wont fail this time.
High Ranking Project Storm Trooper: Yeah, we think we can blow up Opportunity but we still need to prepare like Smash all the Statues, kick Jasper and Jack's butt, plant explosives and activate the terminals. Pricey's spirit: Right then my children, Good luck with that, there will be a load of Opportunity troops before we finish all of the quests.
Disgruntled Project Storm Commander: ... Same with the bloody stalkers as well...
Blue punches the Handsome Jack with his fists while pinning him down to the floor and blasts his body with the Storm Firey Bullet Blaster of course, Blue also used the Fully Charged Runepaw's Gauntlet from the cooldown and the random rolls for the runes and the types again.
Red went outside to find a mysterious individual named Grimsby. He kicks Grimsby on his face for doing that thing who destroys Tarahi what he did last turn, tosses him in the sky while shooting him with the flame guns and rocket launchers, slaps his smile off from his face, and throws him at the Terror Goldfish directly from space and Red generated a energy ball to throw at them and makes a pretty large blast damaging the floors of the Opportunity by a teeny bit.
Green hops right into the action by making 'Splodimus fell over with the long and large tripwire before he lands on the explosives blowing him up into the sky then crashes at the building then Green writes the sign then the large X mark on the floor teleports the ONE on the X mark where the sign that says "If you reading this, you get free cake- nope, look up." and 'Splodimus fell from the building and crashes into the ONE while 'Splodimus was rigged with explosives, flame blasts, frostbite canisters and Anti-Splodimus and Anti-ONE EMP bombs attached to him and when he crashes to the ONE, they got exploded while bursting into flames, got insta-frostbite and temporary disables the electronics inside them ('Splodimus is a Robotic Space Pirate and the ONE is the robotic XBOX One).
Green: Did ya see that coming eh? *trollface*
+1 to Darkside
+1 to Cyan
+1 to Nomble/Nimbleguy
Support me if you want.
Alchemies:
Inventory: Shared by 3 Personas
Blue's Inventory:
Sword of Git Gud (Known as SoGG) CD: 1/2 [Level 25] Charge: THE MINI RECKONING 1/7 (You must use the Weapon 7 times to activate this charge)
Fully Charged Runepaw's Gauntlet CD: 2/2 (GENERATING RUNES) [Level 25] Current Runes: 3/25Fire, Ice, Light Storm Firey Bullet Blaster CD: 2/2 (BURNING HANDSOME JACK) [Level 25] Has the 20% chance of Burning or 5% chance of Napalming (Stronger version of Burning)
Liquid Death [Level 10]
Rust [Level 16]
When the Gauntlet has been used, Generates up to 3 Runes per Action or (1 to 3 Runes per Action This is Random you know.) Also, It can hold up to 25 Runes (Ooh that's cool! but sometimes can be one of the most powerful Level 25 Items in the game due to these)
Fire: Deals very high damage to the enemy when used, low chance of burning.
Heal: Heals the ally for much much more HP when used.
Damage: Deals heavy damage to the enemy when used.
Ice: Deals high damage to the enemy when used, high chance of freezing. (Can be used on stupid high-damaging entities and some power-creep entities)
Thunder: Deals medium damage to 3 select enemies when used, medium chance of paralysing.
Light: Deals high damage to the enemy or heavy damage to the dark/shadow enemy when used.
Shadow: Deals high damage to the enemy or heavy damage to the light enemy when used.
I know the Light and Shadow Runes can be pretty complicated but here are the buffing Runes
Attack Buffer: Gives 25% Attack increase for 3 turns when used on the ally.
Defence Buffer: Gives 25% Defense increase for 3 turns when used on the ally.
Dodge: Gives 25% Dodge Rate for 3 turns when used on the ally.
MLG (I cannot think enough MLG Stuff...): Deals extreme damage to the enemy (massive damage to 2 enemies or very high damage to 3 enemies) and reduces 25% Attack, Defence and 25% Dodge on the enemy it inflicted (10% All stats on 2 enemies and 5% All stats on 3 enemies) or heals the ally for so much HP and gives 25% Attack, Defence and 25% Dodge on the ally. 1/100 chance of creating the rune also, it is extremely rare as well (probably for balance reasons)
Green's Inventory:
Super Deal With It Glasses [Level 7] (NERFED DUE TO CURSE OF REPETIVENESS)
First of all, the Runepaw's Gauntlet! It rolls (1) rune to generate, and that rune does not hit the chance of being a MLG rune! It generates... a Light rune!
Total number of targets... Handsome Jack Body Double, Grimsby, Terror Goldfish, 'Splodimus, and the ONE. Your damage would normally be around 45,000 if you'd expended all that creativity on one target. Apply the nerfs for multiple actions... split damage...
5,000 damage to every entity you targeted. Really, I suggest you just stop with the Personas, you're only making yourself weaker.
Alchemies
Slot 1
Mining Laser (IndustrialCraft 2) && 150° Hue Filter && Rescue Ranger (Team Fortress 2) = Reconstructing Touch (Level 5, 6/6)
Reconstructing Touch: A spring green Mining Laser that also repairs machinery. Not very useful for attacking.
S Rank Terra Shatterer (Botania) && 270° Hue Filter && Atomic Disassembler (Mekanism) = Destructive Stoneshatterer (Level 5, 1/6) Slot 2
Microphone && Amplifier && Was 3000 && (Manyullyn Wide Guard && Ardite Tool Rod && (Sword Blade || SCP-469 Feather)) = Soundfeather Striker (Level 14, 9/15)
A sword that grows in complexity from size... except it's also made of feathers. Feathers that replicate and attack in response to sound. Add that to the loudest speaker in the world, and you can do this: CAN YOU HEAR ME NOW?! No? That's because you're dead. Slot 3
TF2 x10 Beggar's Bazooka || ((EAS Tones Machine && Essence of AT88TV && Higher Essence of Emergency Alert System) && (SCP-498 && Essence of SCP-1965 && SCP-219)) = The Hearing Test (Level 25, 9/26)
This is basically the god of ear destruction in one sleek modified Beggar's Bazooka. Not only are there 30 rockets you can load into this thing at a time, all 30 will spread out over a large area and unleash auditory devastation upon your enemies. EAS Tones, created by Dr. AT88TV, are the loudest sounds in the universe, capable of destroying Supreme AIs. Combine that with SCP-498, which will increase in volume infinitely, SCP-1965, which will allow the EAS Tones to self-propagate, and SCP-219, allowing said EAS Tones to be locked onto any material, object or entity to obliterate them from existence... Slot 4
Illuminati Confirmatum && (Recreate: Loominarty 420) = The Illuminator (Level 20, 19/21)
The power to prove anything is Illuminati, even entirely fictional, intangible or nonexistent objects, in a single tetrahedral package.
Charges ロジバン (1/12)
World Fusion Forced (9/39)
Every Computer Virus (29/29) -> USING
+3 GoldenReady
Action
I pull out the power of Every Computer Virus and unleash it upon the Undying Titan. If the Undying Titan is dead, I use it against the Terror World Feeder instead.
A flurry of files descends from the sky, commanded by me, W32Coravint, ascendant to the level of God of Computer Viruses.
Trillions upon trillion of computer viruses, real and fictional, engulf the Undying Titan. Everything from Bliss to Conficker to Cryptolocker to Brain begins an onslaught upon the Undying Titan with the power of malware. The Really Sucky Virus unleashes its payload, glitching out and stunning the Undying Titan while I thrust the Sword of Destruction into the air and proceed to use it upon the Undying Titan. More damage.
I levy a massive malware machine gun against the Undying Titan, peppering its body with physical computer malware, its body overwritten with garbage data as a gargantuan drill descends from the sky at breakneck speed, destroying the Undying Titan's most critical components in a single blow. A single letter appears in place of it.
Glitches begin to emanate from the central portion of the Undying Titan and the virus storm. For the first time ever, a rogue antivirus correctly detects viruses in the system it is installed on. Corrupt files begin to DATA ERROR and null. The fabric of reality unfolds, beginning from the center of the virus storm.
A blue screen of death appears in the place of the Undying Titan. All who gaze into the virus storm can only see the blue screen, its text reading:
"THERE IS NO ESCAPE FROM THE VIRUS STORM"
I raise my control baton and drive it through the virus storm, collecting every virus onto the tip of it and driving it directly into the core of the Undying Titan. Insteunt deaf.
67/??? for the Final Showdown
35/50 for the power of earth: a large stone, pulsing with earth magic. Gives the wielder great power to defend their allies.
26/50 for the power of fire.
Bullets AND russian stack dolls = recursive bullets 2/???
Rockets AND napalm canister 2/???
Laser lens AND elemental prism 2/???
+3 to goldenready
I give Splodimus the much needed love of Unlimatum, the alchemy I custom ordered from sirplop, then never actually utilized.
Splodimus is replaced with bullets.
INVENTORY (And details on... a ladder.)
Fenrir/MPGBC [IIIII]
Broken Anachronism/Oblivion's Guardian/Archangel's Blade/Infinity Gauntlet [IIII]
I take out the Ion Beacon, and call down an attack on Foreman Jasper, the Body Double, the Undying Titan, and the Terror World Feeder.
I also take out the Infinity Gauntlet, and deal infinity damage to the city of opportunity I mean telefrag the Terror Goldfish into the City of Opportunity, causing a paradox in its general vicinity. Also like 40k damage.
You use the Ion Beacon, calling down an attack on Foreman Jasper, the Body Double, the Terror World Feeder, and --
...the Undying Titan's dead. You attack the Huge P.E.K.K.A instead.
All your targets take 50,000 damage, meaning the Huge P.E.K.K.A dies! The Terror World Feeder takes 75,000 damage instead due to Minicrits.
The Terror Goldfish takes 40,000 damage, and you get a paradox roll!
[3319]
...Ouch.
You're Neutral, so I'll roll for a random faction...
[AG]
A black mechanical-looking scythe dives from orbit, slamming into the Battlefield mere seconds after appearing. As those around turn to look at it, a black robe swirls out of nowhere and grasps the scythe with a skeletal hand. It reaches forward, slams the point of the scythe down into the ground, and pulls a hidden trigger, sending a bullet straight through the eye of a random extra. Gun Reaper summoned!
-=Charges Ţ͡h̶̨e̡͜ ̵Eņ͢͝d̛͢le͜͞҉s͟s̶͏ ͠͏O͘҉͜ne͏ (220/300) +1 from Darkside
Hive (9/50)
Corpsehatch (12/15) +1 from Toast
-=Summons
The Twig of Fate is displeased at being broken in two. The skies darken, ominous thunderheads thrumming in the distance...
-=Actions
The Wastewalkers and Skyscrapper chow down on the Corrupt Gazers. Hungry for flesh, I suppose? I don't know how these things work, I just summon them from somewhere.
The Vestige pile-drives a couple of GUN Loaders into the ground before wandering off to find more things to punch. I think it finds the rest of the GUN Loaders. I'm too tired to see.
The Wolf wanders over towards the Trollteacher... It forms part of itself into a tea set and has some delicious acid tea with the Trollteacher. Not saying if the acid is like battery acid or the drug. It's a mystery.
I stand on a hillside off in some faraway place, smoking a flute(?). With a puff, I blow a cloud of smoke. Wait. Did I blow that, or did I turn into that? I dunno; things wacky. Either ways, I'm much closer to the battlefield now, minus my flute-pipe-thing... I kinda liked my flute-pipe... Whistling a tune, I wander through the chaos, horrific beings from other worlds punching slightly less horrific beings from some different world. Some 'Loader' things tries to stop my stroll. How rude. Oh lookee here! My pipe! Oh wait, this isn't my pipe... A broken stick; twig would be better... I waggle it at the loader. The loader turns into my flute-pipe. I am happy.
The twig is not. It angrily vibrates in my hand. I don't know what counts as 'aggressive vibrating' to you fellahs out there, but man was it angry. I heard a voice in my head. Something about fallen gods and the end of the world; the complete consumption of all things, and something about needing an awful lot of hamsters... What an interesting twig. I stick the twig in the pockets of some guy named 'Cirno'. I don't like angry twigs that give me visions.
tl;dr the Twig of Fate has seen the end. And I might be slightly off my rocker.
-=Alchemies
NPC Questlines && Priceless Artifacts && adungeonthathasnoreasontohavethismythicalobjectinitwhatsoever == The McGuffin (Lvl. 25 - 25/26) - Think a crown, but everyone wants it for no reason. Greed? Sure!
Bottled Blizzard && Pair of Spiked Gauntlets == Blood in the Snow [EE] (Lvl. 10 - 1/15) - Equipped Entity has 20% to freeze attacked enemy for the round.
Reshape: Warded Glassplate (Lvl. 15 - 3/8)
Artificial Guardian Reconstruction: 6/8
You craft the alchemy, and give it the tag [EE] (Entity Equipment). The player may not use this alchemy normally, and may only equip it to an entity of their choice (maybe only under their control - I dunno; YOU DECIDE!). Once it is equipped, that entity gains the properties of the alchemy equipped. Equipped alchemies cannot be moved off of entities unless that entity dies. Once it does, the alchemy returns to it's creators inventory, and must be "reshaped" - You can't put a dragon's chestplate onto a giant floating boat and expect it to fit properly.
This gives us a way of -slightly- upgrading old entities with newer stuff.
*NOTE* Equipments shouldn't make anything unbeatable - just gives them some more abilities beyond their base creation.
Example:
Bottled Dragonfire && Gauntlet == Dragonspitter [EE] (Lvl. 10 - 0/15) - This could give an entity a fire-attack ability.
Reshape: Dragonspitter [EE] (Lvl. 10 - 0/5)
Reshaping an Equipment takes lvl / 2 charge time rounded up.
Creating an Equipment alchemy takes 4 + charge of the normal alchemy (lvl + 1) (See example)
-- Artificial Guardian
When the Artificial Guardian dies, it becomes an unaidable 6 charge alchemy to be made into an entity again. Minimum of 2 turns out of the battlefield before reentry. Immune to mind control, cannot be controlled by anyone but me, and permanently N. "I created him for a purpose; He will fight for me alone." ++Equipment Upgrade - Increases health to 95000, multiplies attack by x1.5, and increases the return time to 8.
-- Endless Pathrazer
Endless Pathrazer attacks three times per turn.
Takes x.75 damage, deals 1.25x damage. "Whether by speech or force, the path will be clear."
-- Skyscrapper
Attacks that target Skyscrapper have a 50% chance to miss entirely.
Skyscrapper deals 2x damage to entities considered to be "flying".
Keeping these around in case of resurrection... Heheh...
-- Aetherderon, God of the Worlds Polyp Swarm: Causes polyps to leap off of Aetherderon and attack 3 target entities. If they fail to attack their target, they will find a new one. Great Call: Deals large amounts of damage to target entity. Starstrike: Calls a star down from the sky to annihilate a target entity and anything that happens to be around it. Stare of Immortality: Causes the afflicted entity's next attack to fail. Dead yet Dreaming: Aetherderon will 'kill' himself, and return in 4 rounds at half his max health and free of effects (positive and negative). Spoil of War is not dropped. (Cools while he's alive)
Spoil of War - The Great Horn: Can be used to summon a spectral stampede of... things to attack a specific target, damaging it and anything that happens to be close to it! (IE things that just attacked it up close, related entities, etc.) Cooldown of 5.
-- Szalinthia, Bringer of Light Break Rank -- Deals small amounts of damage to all entities on selected side. All entities damaged this way have less attack damage for the remainder of the turn. Cooldown: 4 Rising Sun -- Deals large amounts of damage to all entities on selected side. All AG entities have more attack damage for the remainder of the turn. Cooldown: 4 Bring to Light -- Creates 5 Demonic Legionnaires. (All begin protecting Szalinthia) Cooldown: 3 Fight for a Cause (Passive) -- Whenever an entity on the AG side dies, Szalinthia and all Demonic Legionnaires gain more attack power.
-- Demonic Legionnaires
At the beginning of every turn, create 3 more Demonic Legionnaires if there are at least 5 remaining.
Do less damage then average
-- Titanic Crusher
Titanic Crusher restores 5000 health at the start of every round unless at full health.
-- Incubation Beast
At the beginning of the EOTB, create a Sludge Crawler for every PG entity type on the field. (AKA group entities still only count as 1 type) -- Oracle of Dust
When Oracle of Dust is attacked, it deals half as much total damage as it took to each entity that attacked it.
-- Dust Elemental
Whenever the Dust Elemental attacks, a random entity on the side it is attacking loses its attack this turn. (Godmodder Included.)
-- Inverse Attendant
All damage dealt to Inverse Attendant is instead converted to HP capable of overhealing. All HP gained that is not gained through damage causes Inverse Attendant to take damage instead.
Lifesend: Target entity gains X HP and Inverse Attendant loses X HP, where X can be any number that has been overhealed. Cooldown 3. When summoned, this ability does not need to cooldown. "All was different there - not one thing the same."
Lvl. 25 - Everfree; Staff that spatially manipulates anything I really want. Prevents time from being altered around it.
Lvl. 25 - Blackguard; Elemental attacks do no damage - It's also a quantum shield.
Lvl. 10 - Edge of the Shifting World; Doesn't function like a normal sword, cuts space-time instead of flesh.
Lvl. 05 - Dungeon Rock; Totally epic heavy metal guitar that really does nothing but be awesome!
Lvl. 17 - The Fallen; Plasma pistol given to all AGs and Ns, curtesy of me.
Lvl. 25 - Unlimatum; Ultimatum's big brother.
Lvl. 05 - Whispering Shroud; Totally awesome coat that mimics the ocean! Hard rain and everything!
Lvl. 25 - Eternity's Tremor; Godly spatial hammer of epic epicness.
Lvl. 10 - Genesis; Everfree's younger brother. Much younger. Like, 70+ pages younger.
Lvl. 10 - Terra Firma; Piono's earth hammer.
Lvl. 10 - Warden; a worse Blackguard.
Lvl. 06 - Bag of Holding; Self explanatory.
Lvl. 10 - Darkstone Scryer; "A compass with a needle that almost never ceases to move, made of blackened and warped voidmetal. The map used in its creation has given it the power over knowledge to chart a path through even the most treacherous of places, or even the Void itself, and merely possessing the compass gives the holder both protection against the dangers of the Void and the knowledge of how to travel in it. It can tap into eldritch and void power if the holder has need of self-defense on his wanderings."
Lvl. 15 - Aftershock; A pair of swanky earthen knucklebusters from Toast! Dare ye challenge me to fisticuffs?
Lvl. 14 - Bag of Possibilities; A bag that I can pull something out of! What that something will be every time I reach in, I will never know.
Lvl. 25 - Dust; "A simple-looking, understated, aged weapon, with a chipped blade that seems to constantly shed fine particles of itself."
Lvl. 05 - Dunestrider's Sunback; "A coat that holds the power of decay and water. Constantly sheds a fine dust, and keeps the wearer hydrated at all times."
Lvl. 25 - Unending Swarm; "A compass whose needle constantly spins, crafted of warped, blackened voidmetal and outer land wood. The needle itself seems to be a moving hole into a void darker than the Void itself, a void that is paradoxically full of endless possibility. Upon use, it taps into eldritch power and infinite possibility and summons a vast swarm of things - the only word that can really do justice to its creations. It also has power over the void, travel, and knowledge, carried over from the Darkstone Scryer."
Lvl. 25 - Anternoth; A gauntlet with some really shnifty abilities, like control of all things dark!
Lvl. 25 - Unholy Conglomeration: Pfft. This thing is funny. CONTROL OVER ALL THINGS GARBAGE.
Lvl. 30 - Dawn: This is the thing, man!
Other stuff I can't remember because it was 130+ pages a long time ago.
Lvl. 25 - Core Eva; A disk symbolizing the thin line between creation and destruction.
Lvl. 25 - Core Titan; A fine blade (and only a blade), representing the rise of great empires and legions, and the collapse of the world.
Lvl. 25 - Core Oran; A pommel depicting an ongoing battle between invading forces and a defending legion, neither side ever tiring.
Lvl. 1 Soul of Intellect
Lvl. 1 Soul of Flight
Lvl. 1 Soul of Clarity
Lvl. 1 Soul of Light
Lvl. 3 Lucid Soul of the Creator Lvl. 4 Eternal Soul of the Storm
Lvl. 4 Eternal Soul of Instability
Lvl. 4 Eternal Soul of the Angel
Lvl. 4 Eternal Soul of the Lich Lvl. 5 Immortal Soul of Swordsmanship
Lvl. 5 Immortal Soul of the Dying Sun
Crack The Sky: /|||\ actiev Jormungandr/Destiny's Call: <|||||> actuve (DC) The Queener: _|||||_ The Infinity Edge: {||||} attuev Runes Stored: None.
---- Chorus Mortis: (||||) acteeb
+1 to Piono
+1 to Darkside
+1 to Redstone
Shield of the Godslayer [WEAPON]: 17/100
Destiny's Call [WEAPON]: 50/50 (+3 Thartler) (D O N E.)
Upgrade Complete [VULRENABILITY]: 1/50
Spellthief [AG]: 15/50 (+1 Thartler)
Cyberius Crescendo && Spatium Progressio = Krakensbane (Level 25) (4/26) I should have done this ages ago.
Liquid Death && Metadata of Abbadon's Wrath && Potent Blood Majjyks = The Pulse (Level 20) (21/21) (+1 Pricey, +1 Nomble, +1 Darkside) (Done!)
TL;DR Lifestealing black ink katana that infects everything it hits, and builds itself from the resulting material. Ink can be shaped into anything the wielder wants, the only limit is his/her imagination. Ripoff of Erelye's YI. Even the levels are the same.
Cog && Boomerang && Living Fire Block = Flaming Returning Cog (Level ?) (1/?)
Thanks Redstone.
(Ankh Shield && Paladin's Shield && Shield of Cthulhu || Infinite Bag of Algiz Runes && Gnawed Leaf && The Polaroid && (Holy Mantle && Denito Surrexit = Eternal Holy Mantle) && The Wafer && Cancer && The Soul && Book of Shadows = Shield of Infinity) && (The Vile Shield || Thorns 127 Enchantment Book && Thorns Potion && Turtle Armor && Infinite Bag of Halved Black Hearts && The Negative && The Necronomicon = Shield of Retaliation) && (Glitchplate Shield || Missingno && D4 && D6 && D7 && D8 && D10 && D12 && D20 && D100 && Dead Sea Scrolls && Undefined && Blank Rune && Experimental Treatment = Shield of Mystery) && (Living Wood Shield || Yum Heart && The Body && Breakfast && Infinite Bag of Eternal Hearts && Ankh && Broken Ankh && Lazarus' Rags && Judas' Shadow && 9 Lives && 1up = Shield of Life) && (Lamborghini Shield || The Mind && Book of Secrets && Blue Map && The Compass && Treasure Map && Essence of Tai Lopez && Infinite Bag of Ansuz Runes && (The World && Blank Card = Curse of The World) = Shield of Knowledge) = Shield of the Terrarian (Level 25) (22/26)
THE ultimate Binding of Isaac-based Shield. Real OP shield.
The Grand Design ++ Reality = T.I.M.E. F.C.U.K. (Level 10) (3/11)
Stands for Temporal Idiot-proof MEme-ridden ReinForced Canon Unery ToolKit. Does exactly what it says on the tin.
~~Spirit Reviser~~
None so far.
~~Regular Alchemies~~
(Flaming Returning Cog || Third Degree) && Essence of Hussie && Essence of George R.R. Martin && Miniature Galaxy Warp Pad && Book of Math Jokes || Edge of the Shipping World = Third Radian (Level ?) (0/?)
Sinks ships, especially when fired from a head cannon. Basically the Third Degree on steroids, in sword form.
Stack of Empty Bullets || (Silver Bar && Wood && Hard-Light Plating && Kryptonite Ingot && Yellow (don't ask why) && Vin Diesel (again, don't ask why) && AIDS = Multi-Purpose Bullets (Level ?) (0/?)
It revolutionizes the world of bullets; made from silver, wood, light, Kryptonite, yellow, Vin Diesel, and, most importantly, AIDS. Too many times have people been shot only to recover and live a full life. Multi-purpose bullets will bring that to an end. These bullets can stop vampires, werewolves, evil sentient shadows, Green Lantern, and Superman...if they so happen to exist and so happen to be attacking you or you so happen to be hunting them. Also, you can throw them if you don't have a gun, as they have explosive tips. this is what the refrance
(Frag Grenade || Landmine = Frag Landmine) && (Frag Grenade && (Nunchucks && Shuriken = Nunchuks with Shuriken tips) = Frag Grenade filled with Nunchucks with Shuriken tips) = Shuriken-Tipped Nunchuck Filled Grenade Filled Landmine (Level ?) (0/?)
Armageddon is here. Also a reference to the Uncyclopedia page linked above.
(Shotgun && Axe && Variable Weapon Metadata) && (Fire Dust Bullets && Wind Dust Bullets && Splitted Clip) = Sharp Shooter (Level ?) (0/?)
Shotgun and Axe are self-explanatory. The VWM is just to make the weapon an official variable weapon. A Splitted Clip is a clip with space for an equal amount of two types of bullets, and options on the clip to switch between the two types in the clip. Fire Dust Bullets make the shotgun fire balls of pure flame, and Wind Dust Bullets make the shotgun fire high-knockback gusts of wind, effectively making the Sharp Shooter a Pyro's Flamethrower.
Daybreak (the laser) && Daybreak (the spear) = Daybreak^2 (Level 25) (0/26)
Oh boy.
Meteonic Shower Spell Card || (Fevron Sparks && Laser Blast = Fevron Blast) && (Holy Lance && Light Spear && Skaian Blades = Skaian Strikers) = Skaian Shower (Level ?) (0/?)
Material explanation time. Meteonic Shower is one of Marisa Kirisame's Spell Cards. The Fevron Sparks and Laser Blast are Bonus Weapons from Enigmata 2: Geno's Revenge. FS is a short range blast of "daggers" around your ship every half second until the bonus runs out. LB is a shotgun of low damage, high reload speed yellow lasers. When combined, they form more daggers in faster intervals. Holy Lance and Light Spear are rings from the Prefixes for Enemies mod. They're a half-circle and a circle of spears that deal crazy DoT damage, respectively. Skaian Blades is one of Redstone's suggestions. I suggest you check them out. The final product is a gorillaton of swords coming from one spot that deal both huge regular damage and huge DoT damage.
~~Elemental Infuser~~
None so far.
--MeeM Barracks (Summoned!)
HP: 150,000
Spawns 3 of a random selection of these every turn:
MeeM Soldier: 25,000 HP | Deals heavily reduced splash damage to meatshielding/nearby entities.
MeeM Medic: 17,500 HP | Gives a regen buff to every MeeM entity and the MeeM barracks. Stacks with every Medic in play.
MeeM Heavy: 42,000 HP | Meatshielding the MeeM army! 0.8x damage taken if MeeM barracks is destroyed.
MeeM Pyro: 22,500 HP | Sets an entity on fire for 1 turn.
MeeM Demoman: 20,000 HP | Attacks are turned into a stack of Sticky Bomb, detonating after 1 turn! Stacks with every MeeM Demoman attack.
MeeM Spy: 12,500 HP | Minicrits mechanical entities.
MeeM Scout: 10,000 HP | 20% dodge chance.
MeeM Sniper: 15,000 HP | 5% chance to crit, 10% chance to minicrit.
--Spellthief (summoning...)
HP: 420,000
Attack: 30,000
Active: Sappin' Mah Knawledge - Up to 10 charges stored. Can copy one active and passive ability. For actives, 1 charge used per 1 charge on the active. For passives, 1-5 charges used based on the passive's intensity (the GM decides). The copied abilities can be swapped out with other ones of the same types.
Passive: Greater Focus - While not attacking or using Sappin' Mah Knawledge, the Spellthief gets double charge speed for Sappin' Mah Knawledge.
Passive: Salt Level Stabilization - Sappin' Mah Knawledge can't copy Skirmish Maneuvers entities' actives and passives.
>Destiny's Call charge: Be expended.
/checkcharge destiny
50/50
/expend destiny
CHARGED ALCHEMY: (Raze-Lighter && Flare) && (Bolt-Caster && Regrowth) && (Dark-Drinker && The Pulse) && 50-post charge= Destiny's Call (Level 50)
Basically Oryx's Willbreaker, reforged. It can change size now.
>Mardek: Return to the Battlefield.
Done.
>Mardek: Plant Maple Wood table on ground.
Done.
>Lead Chalice filled with blood and ruby dust: Be placed on table.
Done.
>Mardek: Wake up Erelye.
You shake the table.
---- Entity Actions:
The MeeM army attacks the Alpha ANT. Gotta get that DOOM debuff out of the way.
----
Mardek rises in the air, with three swords and 2 dice sets orbiting him. It is time(me).
A glitchy beam lands on the ONE. Its shielding aura provided by Nihilumbra slowly fades. The ONE's integrity is decreasing.
SHIELD BROKEN.
DESTINY'S CALL USED!
A pillar of void strikes the ONE as Destiny's Call impales it. Shadowflame sparks fly out of it as it loses its HP. The light powers melt the parts of the ONE that haven't been melted by the fire majjyks.
CRACK THE SKY USED!
More light beams. The ONE gains more holes in its chassis. A giant hammer smashes what's left of it.
INFINITY EDGE USED!
The ONE is rekt by the Infinity Edge's Deathless-killing powers. All of Mardek's katanas impale the ONE at once.
ROLL RUST AND JARACTET!
Rust and Jaractet land on the ONE! Their effects are activated!
CHORUS MORTIS USED!
Leafy then follows with the sheer power of Trump! The ONE's remains are squashed by a giant wall, and the ONE bleeds out money!
The money then turns into paper airplanes and stabs the ONE repeatedly!
If that didn't kill the ONE, I don't know what will.
----
My inventory, project and Arena Cue can be found here.
60,000 damage, plus call it 40,000 from Crack the Sky, plus 125,000 damage from the Infinity Edge, plus whatever Rust and the Jaractet end up doing.
[8-6-2-6-8-4-4-3-3-3-8-3-4-1-1-4]
Rust emits a massive pulse of draining red light that swirls through the ONE, rusting it and dealing 20,000 HP of damage to it.
[3-2-7-1-5-8-8-5]
The Jaractet summons a phantasmal Sniper head that snipes the ONE for 20,000 damage as well.
Total: 265,000 damage. Not quite enough to kill the ONE, but you got close. Like, 48,000 HP away close.
The intermixed fluid within the chalice of lead bubbles and gurgles. It curiously seems to draw itself to your attention. You remain fixated on it, unable to move a muscle. The world seems to fade away around you, merging into a great darkness. Soon enough, you are released, and otherwise fully able to move about.
A violet circle carves itself into the nothing around you, connecting itself to the greater central circle itself. The Dæmon observes all of this, a curious expression upon his face.
Hmm. Oh, yes. ЕQ ВЕИС, déjà vu. Hah. What is it that you desire?
-=Summons
The booming sound of thunder draws ever closer, the swirling clouds above shifting and weaving into horrible machinations.
-=Actions
Doesn't the sun look lovely this time of day? Oh, no it doesn't 'cuz it's NIGHT.
*maniacal laughter*
But wait... If I'm not looking at the sun, then what is it? Oh. That's a lightbulb. Why's it here?
...
Since when was I climbing the Undying Titan? Oh well. I unscrew the lightbulb and drop it to the ground. NYEHEHEHEH (It's that time of year again - Where I march for eight hours straight, and I get loony.)
-=Alchemies
NPC Questlines && Priceless Artifacts && adungeonthathasnoreasontohavethismythicalobjectinitwhatsoever == The McGuffin (Lvl. 25 - 26/26) - Think a normal gold crown, but everyone wants it for no reason. Greed? Sure! - COMPLETED
Bottled Blizzard && Pair of Spiked Gauntlets == Blood in the Snow [EE] (Lvl. 10 - 2/15) - Equipped Entity has 20% to freeze attacked enemy for the round.
Reshape: Warded Glassplate (Lvl. 15 - 4/8)
Artificial Guardian Reconstruction: 7/8
You craft the alchemy, and give it the tag [EE] (Entity Equipment). The player may not use this alchemy normally, and may only equip it to an entity of their choice (maybe only under their control - I dunno; YOU DECIDE!). Once it is equipped, that entity gains the properties of the alchemy equipped. Equipped alchemies cannot be moved off of entities unless that entity dies. Once it does, the alchemy returns to it's creators inventory, and must be "reshaped" - You can't put a dragon's chestplate onto a giant floating boat and expect it to fit properly.
This gives us a way of -slightly- upgrading old entities with newer stuff.
*NOTE* Equipments shouldn't make anything unbeatable - just gives them some more abilities beyond their base creation.
Example:
Bottled Dragonfire && Gauntlet == Dragonspitter [EE] (Lvl. 10 - 0/15) - This could give an entity a fire-attack ability.
Reshape: Dragonspitter [EE] (Lvl. 10 - 0/5)
Reshaping an Equipment takes lvl / 2 charge time rounded up.
Creating an Equipment alchemy takes 4 + charge of the normal alchemy (lvl + 1) (See example)
-- Artificial Guardian
When the Artificial Guardian dies, it becomes an unaidable 6 charge alchemy to be made into an entity again. Minimum of 2 turns out of the battlefield before reentry. Immune to mind control, cannot be controlled by anyone but me, and permanently N. "I created him for a purpose; He will fight for me alone." ++Equipment Upgrade - Increases health to 95000, multiplies attack by x1.5, and increases the return time to 8.
-- Endless Pathrazer
Endless Pathrazer attacks three times per turn.
Takes x.75 damage, deals 1.25x damage. "Whether by speech or force, the path will be clear."
-- Skyscrapper
Attacks that target Skyscrapper have a 50% chance to miss entirely.
Skyscrapper deals 2x damage to entities considered to be "flying".
Keeping these around in case of resurrection... Heheh...
-- Aetherderon, God of the Worlds Polyp Swarm: Causes polyps to leap off of Aetherderon and attack 3 target entities. If they fail to attack their target, they will find a new one. Great Call: Deals large amounts of damage to target entity. Starstrike: Calls a star down from the sky to annihilate a target entity and anything that happens to be around it. Stare of Immortality: Causes the afflicted entity's next attack to fail. Dead yet Dreaming: Aetherderon will 'kill' himself, and return in 4 rounds at half his max health and free of effects (positive and negative). Spoil of War is not dropped. (Cools while he's alive)
Spoil of War - The Great Horn: Can be used to summon a spectral stampede of... things to attack a specific target, damaging it and anything that happens to be close to it! (IE things that just attacked it up close, related entities, etc.) Cooldown of 5.
-- Szalinthia, Bringer of Light Break Rank -- Deals small amounts of damage to all entities on selected side. All entities damaged this way have less attack damage for the remainder of the turn. Cooldown: 4 Rising Sun -- Deals large amounts of damage to all entities on selected side. All AG entities have more attack damage for the remainder of the turn. Cooldown: 4 Bring to Light -- Creates 5 Demonic Legionnaires. (All begin protecting Szalinthia) Cooldown: 3 Fight for a Cause (Passive) -- Whenever an entity on the AG side dies, Szalinthia and all Demonic Legionnaires gain more attack power.
-- Demonic Legionnaires
At the beginning of every turn, create 3 more Demonic Legionnaires if there are at least 5 remaining.
Do less damage then average
-- Titanic Crusher
Titanic Crusher restores 5000 health at the start of every round unless at full health.
-- Incubation Beast
At the beginning of the EOTB, create a Sludge Crawler for every PG entity type on the field. (AKA group entities still only count as 1 type) -- Oracle of Dust
When Oracle of Dust is attacked, it deals half as much total damage as it took to each entity that attacked it.
-- Dust Elemental
Whenever the Dust Elemental attacks, a random entity on the side it is attacking loses its attack this turn. (Godmodder Included.)
-- Inverse Attendant
All damage dealt to Inverse Attendant is instead converted to HP capable of overhealing. All HP gained that is not gained through damage causes Inverse Attendant to take damage instead.
Lifesend: Target entity gains X HP and Inverse Attendant loses X HP, where X can be any number that has been overhealed. Cooldown 3. When summoned, this ability does not need to cooldown. "All was different there - not one thing the same."
Lvl. 25 - Everfree; Staff that spatially manipulates anything I really want. Prevents time from being altered around it.
Lvl. 25 - Blackguard; Elemental attacks do no damage - It's also a quantum shield.
Lvl. 10 - Edge of the Shifting World; Doesn't function like a normal sword, cuts space-time instead of flesh.
Lvl. 05 - Dungeon Rock; Totally epic heavy metal guitar that really does nothing but be awesome!
Lvl. 17 - The Fallen; Plasma pistol given to all AGs and Ns, curtesy of me.
Lvl. 25 - Unlimatum; Ultimatum's big brother.
Lvl. 05 - Whispering Shroud; Totally awesome coat that mimics the ocean! Hard rain and everything!
Lvl. 25 - Eternity's Tremor; Godly spatial hammer of epic epicness.
Lvl. 10 - Genesis; Everfree's younger brother. Much younger. Like, 70+ pages younger.
Lvl. 10 - Terra Firma; Piono's earth hammer.
Lvl. 10 - Warden; a worse Blackguard.
Lvl. 06 - Bag of Holding; Self explanatory.
Lvl. 10 - Darkstone Scryer; "A compass with a needle that almost never ceases to move, made of blackened and warped voidmetal. The map used in its creation has given it the power over knowledge to chart a path through even the most treacherous of places, or even the Void itself, and merely possessing the compass gives the holder both protection against the dangers of the Void and the knowledge of how to travel in it. It can tap into eldritch and void power if the holder has need of self-defense on his wanderings."
Lvl. 15 - Aftershock; A pair of swanky earthen knucklebusters from Toast! Dare ye challenge me to fisticuffs?
Lvl. 14 - Bag of Possibilities; A bag that I can pull something out of! What that something will be every time I reach in, I will never know.
Lvl. 25 - Dust; "A simple-looking, understated, aged weapon, with a chipped blade that seems to constantly shed fine particles of itself."
Lvl. 05 - Dunestrider's Sunback; "A coat that holds the power of decay and water. Constantly sheds a fine dust, and keeps the wearer hydrated at all times."
Lvl. 25 - Unending Swarm; "A compass whose needle constantly spins, crafted of warped, blackened voidmetal and outer land wood. The needle itself seems to be a moving hole into a void darker than the Void itself, a void that is paradoxically full of endless possibility. Upon use, it taps into eldritch power and infinite possibility and summons a vast swarm of things - the only word that can really do justice to its creations. It also has power over the void, travel, and knowledge, carried over from the Darkstone Scryer."
Lvl. 25 - Anternoth; A gauntlet with some really shnifty abilities, like control of all things dark!
Lvl. 25 - Unholy Conglomeration: Pfft. This thing is funny. CONTROL OVER ALL THINGS GARBAGE.
Lvl. 30 - Dawn: This is the thing, man!
Other stuff I can't remember because it was 130+ pages a long time ago.
Lvl. 25 - Core Eva; A disk symbolizing the thin line between creation and destruction.
Lvl. 25 - Core Titan; A fine blade (and only a blade), representing the rise of great empires and legions, and the collapse of the world.
Lvl. 25 - Core Oran; A pommel depicting an ongoing battle between invading forces and a defending legion, neither side ever tiring.
Lvl. 1 Soul of Intellect
Lvl. 1 Soul of Flight
Lvl. 1 Soul of Clarity
Lvl. 1 Soul of Light
Lvl. 3 Lucid Soul of the Creator Lvl. 4 Eternal Soul of the Storm
Lvl. 4 Eternal Soul of Instability
Lvl. 4 Eternal Soul of the Angel
Lvl. 4 Eternal Soul of the Lich Lvl. 5 Immortal Soul of Swordsmanship
Lvl. 5 Immortal Soul of the Dying Sun
The Terror World Feeder finds itself approaching a tunnel. For whatever reason it decides to go through. A mistake, but due to the nature of Descendant attacks, it's not like it really had a choice in the matter. As it passes through, it feels an odd burning sensation. Using it's eyes at the back of it's body, it looks back and sees about 6000 small lasers slowly microwaving him to perfection. And on the edges of the tunnel? The source of the lasers: small sentry turrets. And the source of the source? Well, given that there's about 1000 Symmettra's using the sitting emote around him, one can only guess. If it was any other entity, it would probabaly have died due to sheer BM. Fortunately for it, the fact that it has so many eyes lends well to this, because they have generally desensitised it to BM. Also fortunately for it, the World Feeder seemed to have reached further into the tunnel, where there were no sentry turrets
Unfortunately for it, there was no 'further into the tunnel'. It comically crashes into a titanium-brick wall that Az had drawn to look like 'further into the tunnel', using Art Initiates Life. :3
The Terror World Feeder takes 45,000 minicritted damage!
[PRETURN]
Charges increment.
Regen happens.
Weather also happens.
[AG]
The PHGC idles, before taking 48,000 damage from XBONIC Plague.
The ANTs multiply.
The MeeM Barracks summons a MeeM Soldier, a MeeM Medic, and a MeeM Scout! It then dies to XBONIC Plague, immunizing the ONE to Doom and granting it a Plague Corpse!
The MeeM entities collectively attack the ANTs, killing 10 and immunizing them all against Doom!
The Badass Cyborg Honey Badger attacks a random PG entity, due to not having orders! It hits the Terror Goldfish, which dies. It then takes 24,000 damage from XBONIC Plague.
The Hacked Constructor destroys a statue.
The Gun Reaper cleans its sniper-scythe, before grinning intangibly, hunkering down, and dealing a perfect headshot to Foreman Jasper for 27,000 damage! He dies of the terrible ailment called having a hole through your head. Explosives drop, spawning on the AG side with 50,000 HP and a 3-turn charge to end the quest. Defend them to finish the quest!
[N]
Nihilumbra swaps to Red and kills a MeeM Sniper.
The Wolf Among Sheep deals 18,000 damage to the Trollteacher!
The Spookkeeper uses Firestorm Warning, rolling a (4) for the number of enemies attacked. It targets the PGs, attacking the Drone Army, a Constructor, the Handsome Jack Body Double, and the Trollteacher! All except the Drone Army fail to be missed and take 27,000 damage. The Drone Army gets lucky with the auto-dodge-chance.
The Skyscrapper chows down on the Corrupt Gazers, as will the Wastewalkers when they act. Currently, 12,500 damage.
The Shellshock Tank kills several ANTs and Burns the rest.
The Steel Sentinel steps on some ANTs.
The Wastewalkers deal 30,000 damage to the Corrupt Gazers, killing one and dealing 1,000 damage each to the others. They then summon 13 more of themselves.
'Splodimus uses Orbital Cannon, targeting the ONE, Plague, and - the Goldfish's dead, reroll - the Corrupt Gazers! All three die in a blazing conflagration of pure power as the Orbital Cannon fires a Brute Force Laser, opening a massive crevasse between the different sides. Starting next turn, no faction will be able to attack other factions until the crevasse is bridged! 'Splodimus then kills 10 ANTs. He also then takes 48,000 damage from XBONIC Plague.
The Vestige of Aetherderon kills a GUN Loader.
Zombie Zombie Goku deals 15,000 damage to the Terror World Feeder.
Yung Venuz wasn't ordered this turn! He attacks the Gun Reaper with Steel on Steel, enraged that there's another entity with a cool gun on his turf. He deals 42,000 damage with said attack.
[PG]
The Drone Army Mk. Ψ expends Death Blossom, using up its crit-boost as well! Every drone's chassis slides open to reveal a sealed cartridge, sparking with concentrated power. The drones' chassis then reconfigure themselves into massive cannons, all pointed at the Wolf Among Sheep. With a massive sound, they fire, hammering the Wolf Among Sheep from all sides with blasts of pure cobalt energy. When the light-show clears, there is only a crater... Wolf Among Sheep killed!
Opportunity basically goes nuts with actions. The ION Loaders whir up their shields, giving room for 10 entities. 5 BUL Loaders bodyguard the ION Loaders. The Snipers, Stalkers, Constructors, and Body Double enter the shields -- you have to specifically mention entering the shield to deal damage! The Snipers begin lining up shots, while every other Opportunity entity (not the Stalkers) attacks the Hacked Constructor for around 20,000 damage! Block it!
The three LWT Loaders pop open and release alchemies, all for Tazz, of... levels 9, 23, and 14!
Sceptre of Leadership: This golden sceptre is encrusted with ostentatious adornments and gems of all sizes and descriptions, topped with a massive brilliant-cut ruby. It grants bonuses to all those under the wielder's command while held, and can empower underlings or team members in a variety of ways. It can also be used as a passable melee weapon in a pinch. Level 9.
Harmonia: This simple squarish-cut gemstone slowly fades between glowing silver, blue, white, red, pink, and green, all in muted, soft shades, with an underlying prismatic glow in the middle. It holds vast power over harmony of all kinds, and can additionally tap six specific sets of related powers for those who know the appropriate channeling runes to draw on its single large flat surface. Prolonged meditation on the concept of harmony while staring into the gem can occasionally grant a glimpse of a rune and an idea of its associated powers. Level 23.
The Twig of Wonder: This simple-looking stick radiates with great power, and those who wield it feel luck turning in their favor. A variable amount of times per day, one may hold the Twig and concentrate. Upon doing so, the twig is briefly enveloped in a pure white light that flashes out to blind all nearby people. When the light has cleared, the Twig is temporarily replaced with an object that is exactly what the holder needs at that time. Once the object is used up or otherwise has served its purpose, the Twig reappears, none the worse for wear. The holder of the Twig has an intuitive sense for when the Twig is depleted. Level 14.
The Terror World Feeder has taken 600,000 damage since last turn ended -- it summons 6 Corrupt Gazers! It then activates Flames of Tartaros, focusing all of its insane attack power on one single entity, which happens to be 'Splodimus! The Terror World Feeder coils around 'Splodimus, constricting him, before bathing him in a sea of cursed flames! He's pretty much instantly knocked down to 25,000 HP and gets a Cursed Inferno debuff, which will basically kill him in a turn if nobody else does. The only reason he was kept alive is so someone could claim the spoil, to be honest... Eh. Get to killing him!
The Corrupt Gazers have summoning sickness.
The Cute Puppy wasn't ordered? It just kills a MeeM Sniper.
The Trollteacher expends TROLOLOLOLOL to give every PG entity Airborne until next turn ends! Bridge that crevasse so your entities can attack as well or you'll be hit completely unopposed!
Cirno kills 5 ANTs! The wrath of the Twig of Fate prevents her from gaining Doom-immunity before burning itself out.
The Lesser Priest of Dog also wasn't ordered? It Marks the Skyscrapper.
[GM]
The Godmodder +5's all PG players, then forms his morphic arm into a massive spike that he drives through the Spookkeeper. Enervating energy courses through it, wracking it with horrible convulsions and draining away the power that delayed damage to it. The Spookkeeper now takes damage normally! He then brings up his other arm and deals it a firm punch in the nose for 50,000 damage.
[TURNEND]
Spoils increment, effects tick down.
The Crevasse widens to full length... it now must be bridged if you want non-Airborne entities (OR PLAYERS) to be able to attack over it!
The Itinerary: [AG]: Bridge that Crevasse, you won't be able to do anything without it!
[AG]: Destroy Opportunity, it's an endless source of minions!
[AG]: Kill the Terror World Feeder, it's a massive threat!
[AG]: Finish off 'Splodimus!
[AG]: Regain the entity advantage!
[AG]: Destroy the Godmodder!
[N]: Bridge that Crevasse, you won't be able to do anything without it!
[N]: Finish off 'Splodimus!
[N]: Do what you will.
[PG]: Keep that Crevasse unbridged for this turn to protect your entities!
[PG]: Destroy the Hacked Constructor and Explosives to keep Opportunity alive!
[PG]: Protect the Terror World Feeder, it's a massive advantage to your side!
[PG]: Finish off 'Splodimus!
[PG]: Solidify your advantage!
[PG]: Defend the Godmodder!
WEATHER: Firestorm. Causes 0.5% of the affected's maximum HP in damage per turn. Drops attack by 10%. 6 turns remain.
TERRAIN: Deep Crevasse. Factions cannot attack each other while unbridged. However, unlike most other crevasses, this one's easy enough to bridge across. Does not affect airborne entities, or entities that fly in general.
NEAR-GLOBAL STATUS EFFECT: Doom I. Immunized: Spookkeeper, Skyscrapper, Zombie Zombie Goku, Yung Venuz, Gun Reaper, all Quest-marked Opportunity entities, Opportunity in general, the ONE, the MeeM Army, Nihilumbra, Shellshock Tank, Steel Sentinel, the Wastewalkers, 'Splodimus, all entities summoned while this effect is active.
Physical Hologram Generating Computer [AG]: Invulnerable. 'Dies' if Windows 7 crashes. XBONIC PLAGUE: IIIIIIII
Programs:
Windows 7: 100/100 HP. Regens 2 HP per turn. Takes attackdamage/1000 damage. Can only be attacked if there are no other programs running.
KSP.exe: 119,000/200,000 HP. Allows the controller of the PHGC 3 extra charge slots, capped at 20 charges, to build various vehicles from Kerbal Space Program.
Alpha ANT [AG] HP: 1,000/1,000. Deflects 99% of damage when attacked. Alpha status can be passed to other ANTs.
ANT [AG] HP: 1/1 (x173.) Attacks may only target one ANT at a time, attacks on an ANT lose 5% damage before spilling over to the next ANT. Burn: II
The MeeM Army [AG]
MeeM Snipers: 14,925/15,000 HP. (x1.) Crit and minicrit chance.
MeeM Scouts: 10,000/10,000 HP. (x1.) 9,950/10,000 HP. (x1.) 20% dodge chance.
MeeM Medic: 17,500/17,500 HP. All MeeM entities have regen.
MeeM Soldier: 25,000/25,000 HP. Deals heavily reduced splash damage to meatshielding/nearby entities.
Badass Cyborg Honey Badger [AG] HP: 216,000/375,000. Immune to all status effects, positive and negative. Takes no damage from attacks under 10,000 and half damage from everything else. Honey Excretion: 4/5. Mega-Slash: 4/10. Eruptive Beam: 4/10. The Bite: 4/15. Get rekt 420: 4/25. XBONIC PLAGUE: IIIIIIII
Hacked Constructor [AG] HP: 54,625/75,000. [QUEST ESCORT: Statuesque] Destroying one Statue a turn, on its action!
Gun Reaper [AG] HP: 256,500/300,000. Dust To Dust: 1/3. Enemies Like Grass: 1/5. On A Pale Horse He Rides: 1/7.
Explosives [AG] HP: 50,000/50,000. Fuse: 0/3. [QUEST ESCORT: Hell Hath No Fury]
Nihilumbra [N] HP: 79,500/250,000. Current color: Red. Rainbow: 4/7. Ice Barrier: I (20% damage reduction)
Artificial Guardian [N] HP: 0/95,000. DEAD.
The Spookkeeper [N] HP: 80,000/160,000. Firestorm Warning: 0/3. Blizzard Warning: 3/5. Doom Warning: 1/7. Lich's Pact readied.
Skyscrapper [N] HP: 99,375/125,000. 33% graze chance, 10% dodge chance. 2x damage against flying enemies. Mark of Dog: I
Shellshock Tank [N] HP: 124,375/125,000. Upgraded Weapon: 4/4. Micro Nuke: 5/5. Napalm equipped.
Steel Sentinel [N] HP: 9/10. Only takes 1 damage, and only from player attacks! Reassemble: 4/6.
Wastewalkers [N] HP: 10,000/10,000. (x13.) 9,950/10,000. (x30.) Passively summon an additional 10 Wastewalkers every turn, plus 1 Wastewalker per 10 alive!
'Splodimus [N BOSS] HP: 25,000/1,500,000. Shield: 0/500,000. (Regens 25,000 Shield HP a turn.) Double-Action. Bomb Harp: 1/8. Orbital Cannon: 0/8. Nuclear Satellite Crash: 10/15. Underground H-bomb: 10/15. Doomship: 10/20. Airborne, immune to weather. Cursed Inferno: II XBONIC PLAGUE: IIIIIIII
Vestige of Aetherderon [N] HP: 149,250/150,000. If blocked by a meatshield, deals 10% damage to its original target.
Zombie Zombie Goku [N] HP: 149,250/150,000. Disappears in 3 turns!
Yung Venuz [N] HP: 417,900/420,000. Bullets: 255. Shells: 55. Bolts: 55. Explosives: 55. Energy: 55. Current Weapons: Machinegun, Shotgun, Crossbow, Grenade Launcher, Laser Pistol, Wrench. Ima Gun God: 1/3. Back 2 Bizniz: 1/4. Verified: 1/3. What A Good Time: 1/4. Weight In Gold: 1/3. Highest Point On Venus: 1/4.
PG STATUS EFFECT: Airborne I
Roxxanne [PG] HP: 0/150,000. Dead.
Zetta [PG] HP: 150,000/150,000. Inactive.
Grimsby [PG]: 144,250/150,000 HP. Active.
Drone Army Mk. Ψ [PG] HP: 24,825/25,000. (x9.) Trace: 2/2. Networked Mind: 2/3. Death Blossom: 0/4.
City of Opportunity [PG]: Invulnerable except through Quests. QUESTS: 2/5. Reinforcements: 350,000/350,000. [MAXED] (+10,000 per turn, increases in proportion to HP damage against Opportunity's summons). Hyperion Troops cannot attack except in Retaliation (or if Quest objectives demand it). Repossession: (13/25)
Constructors [PG] HP: 74,625/75,000. (x2.) 47,625/75,000. (x1.)
GUN Loaders [PG] HP: 9,950/10,000. (x12.)
[QUEST AREA]
Statues: 5/5. [QUEST OBJECTIVE: Statuesque]
Handsome Jack Body Double [PG] HP: 17,500/100,000. [QUEST OBJECTIVE: The Man Who Would Be Jack]
ION Loaders [PG] HP: 14,925/15,000. (x5.) ION Shield: 0/3 ACTIVE. (Shielded entities: 10/10 (Snipers, Stalkers, Constructors, Body Double) [QUEST EXTRA]
BUL Loaders [PG] HP: 14,925/15,000. (x10.) [QUEST EXTRA] (5 bodyguarding the ION Loaders)
Hyperion Stalkers [PG] HP: 9,950/10,000. (x4.) 80% dodge chance. [QUEST EXTRA]
Hyperion Snipers [PG] HP: 9,950/10,000. (x3.) [QUEST EXTRA] Prepping shots!
[END QUEST AREA]
Terror World Feeder [PG BOSS] HP: 436,475/2,000,000. May split its damage among any number of entities and in any proportion. Damage increases as it is damaged. Spawns Corrupt Gazers every 100,000 damage it takes. Flames of Tartaros: 0/3. Fangs of Veles: 4/5. Legacy of Glispa: 4/7. Aspect of Nehebkau: 3/8. Rebalance (Debuff) V: II
Corrupt Gazers [PG] HP: 40,000/40,000. (x6.) Insanely high damage, but squishy.
Cute Puppy [PG] HP: 179,100/180,000. Remembrance: 1/3. Annoying: 4/4.
Trollteacher [PG] HP: 183,750/250,000. TROLOLOLOLOL: 0/3. Insanely dodgy, trolls enemies by redirecting dodged attacks, dodge chance goes up with how much an enemy would be trolled if the attack misses. Focused on schooling TMB50!
Cirno [PG] HP: 134,250/150,000 HP. Inflicts Frozen on attack. Immune to Frozen. Hailstorm: 3/3. Perfect Freeze: 3/3. Frost King: 3/5.
Lesser Priest of Dog [PG] HP: 199,000/200,000 HP. Inflicts Mark of Dog. At 5 stacks, targets are converted into a dog on death. At 10 stacks, the target dies. Source Summon: 2/2. Dogsong: 2/4.
Godmodder [GM]: HP: 32/100.
Kayaws Emeralds: Owned by pionoplayer. When used, they transform the user into a super state for 3 turns, critting all their attacks for that time. Cooldown only begins after the crits have worn off. Cooldown: 4/4.
Pineapple Device: Owned by teag2. When used, it fires a super sonic jet of pineapple juice at an entity, dealing massive damage. It also deals splash damage to another random entity of any alignment. Cooldown: 3/3.
Contaminated Vocal Chords: Owned by greenpokeman2000. When used, summons an invincible Ghost of Zombie entity for 2 turns. Cooldown of 4 turns, which starts after the entity dies. Cooldown: 4/4.
Uber Wrench: Owned by Redstonetam15. When used, either 3 Level 1 Sentrys appear and do high damage to 3 entities, or 1 Level 3 Sentry appears and deals extreme damage to 1 entity. Cooldown: 4/4.
Giant Bat Wing: Owned by Sirplop. Upon use, it will rise one entity into the air, making it invunerable for 1 turn. Cooldown: 2/4.
Atomic Gel: Owned by eboLag.exe. Upon use, it will deal insane damage to one enemy, but also insta-kill an entity of your alignment. Cooldown: 7/7.
Central Processing Unit: Owned by gladiusAssailant. Upon use, it will summon a Phantom GodBot entity for 4 turns. Cooldown: 6/6.
Crimson Skull: Ownd by pionoplayer. When used, it will either boost your attack tremendously, with a 1/5 chance, or just deal huge damage to an entity. Cooldown: 4/4.
Corrupt Tooth: Owned by eboLag.exe. When used, it will inflict Corrupt on an enemy for 3 turns. Corrupt: Causes the affected enemy to take double damage, and deal half damage. Cooldown: 5/5.
Nice Fleece Blanket: Owned by CrypticCataclysm. When used, it will both shield an entity for 2 turns, AND make all their attacks inflict Blaze for 2 turns. Cooldown: 8/8.
Medusa Head: Owned by GoldenReady. When used, it will fire out a ****ton of lasers, dealing high damage and inflicting Petrify on the affected entity for 2 turns. Cooldown: 4/4.
The Smooth Granite Pebble: Owned by W32Coravint. When used, it transforms one entity into a solid granite statue, rendering it both invulnerable and unable to attack for a turn. Cooldown: 3/3.
Akron's Core: Owned by GoldenReady. When used, it casts one of Akron's lower-powered abilities for the cost of 5 charges, or one of his ultimates for the cost of 12 charges. Cooldown: 2/12.
Crystallized Ki: Owned by GoldenReady. When used, the user may opt to drain HP from an allied entity to increase the spoil’s damage. Or not. Either way, the user gathers power before channeling it all into a massive attack. Cooldown: 4/5.
Anarchist's Cookbook: Owned by TheFlamingToast. When used, it deals large damage to 7 random entities on a side. Cooldown: 5/5.
Ion Beacon: Owned by insert_generic_username. Depending on charge level, does different things. If charged 1 round, fires small missiles that deal light damage to three enemies. If charged 2 rounds, fires a large bomb that deals medium damage to one enemy. If charged 3 rounds, fires a large missile that deals heavy damage to two enemies. If charged 4 rounds, calls down an Ion Cannon strike to deal massive damage to four enemies. Cooldown: 1/4.
Scythe of (Eardrum) Death: Owned by The_Flaming_Toast. When used, the owner screams into the microphone attached into the scythe's blade, setting it vibrating savagely, before slashing a single enemy for extremely high damage. Cooldown: 3/4.
Coral Riff Guitar: Owned by GoldenReady. When used, summons four Tentacles with 50,000 HP each that will meatshield entities of the user's choice and also use weak attacks in the EOTB. Cooldown: 2/4.
Lance of Creation: Owned by DarkSide. When used, deals high damage to three entities and heals an entity of the user's choice, all through a massive cross-shaped beam of holy energy. Cooldown: 3/3.
Sword of Destruction: Owned by W32Coravint. When used, deals high damage to three entities and inflicts Inferno, a superpowered version of Burn, on them. Cooldown: 1/3.
The Queener: Owned by Cyanogynist. A blue chess piece that flickers between pawn, knight, bishop, rook, and queen. When used, applies the Queened effect to an entity for two turns, halving all damage done to it and critting all of its attacks. Cooldown: 5/5.
Conga Drums: Owned by The_Flaming_Toast. When used, cause two entities to form a conga line for a turn, critting their attacks that turn. Cooldown: 2/3.
The Great Horn: Owned by Erelye. When used, summons a massive spectral stampede of eldritch abominations to trample an entity and two other entities of the same alignment. Cooldown: 5/5.
Heart...: Owned by W32Coravint. When used along with the ...Locket, performs an absolutely massive heal on one entity. Otherwise, heals a moderately high amount to one entity. Cooldown: 3/3.
...Locket: Owned by DarkSide. When used along with the Heart..., performs an absolutely massive heal on one entity. Otherwise, heals a moderately high amount to one entity. Cooldown: 1/3.
Infinity Edge: Owned by Cyanogynist. When used, perform a Fatal Strike on one enemy, dealing extremely high damage. Cooldown: 4/4.
The Golden Lute: Owned by insert_generic_username. When used, initiates a formal combo attack, where multiple players may team up under a common theme for huge damage when the combo finally goes off! Cooldown: 6/6.
Mark of Chaos: Owned by DarkSide. Upon use, either deals very high damage, heals a very high amount of HP, crits three entities' next attacks, or infects an enemy with extra-potent Nurgle's Rot for three turns, dealing 20,000 damage per turn and decreasing their damage output by 25%. Cooldown: 1/6.
Buzzing Transistor Core: Owned by W32Coravint. Does different things depending on the amount of charges consumed. 1-4 charges: Use Bounce() on an entity, dealing moderate damage. Charges consumed depend on the number of times Bounce() is used - can be up to 4 times in a single use of the Spoil. 5 charges: Deal high damage to an entity and either Crash, Flood, Purge or Cripple it. If an entity is already Crashed, using Crash on it again will Break the entity. 10 charges: Either use Cull() (dealing high damage to two entities) or Spark(), (dealing insane damage split among two to five random enemies) or deal high damage to an entity and Crash, Flood, Purge AND Cripple it. If an entity is already Crashed, using Crash on it will Break the entity. Cooldown: 1/10.
Blah’s Power Core: Owned by insert_generic_username. When used, causes one of four effects: Crits an entity for three turns, makes an entity invincible for one turn, damages three entities for very high damage, or blocks four attacks on allied entities or players from the same turn it was used. Cooldown: 2/8.
Dragon Shotgun && Napalm Cannon && Uzi Gun && Plasma Ball && Flamethrower && Android Tablet && Power Gem = BSU Blaster 22/26 (Can Burn Stuff Up with this Badass Flameblaster)
Remaining power of the snapped Twig of Fate && Mystical Seal && Status Effect Gem && Powered Staff II Blade = Curse of Fates and Death 3/26 (Causes 1 to 3 Status effects that are randomised including Gravcrush, XBONIC Plague and Mark of Dog)
Protective Armour && Super-powered Silver && Anti-Status Effects Gem && Blessing of the Silver Guardian = Silver Guardian's Protective Armour [EE] 3/26 (Part of the Anti-Power Creep set. The Armour can give a Entity 25% Damage Resistance to anything and 25% status effect resistance (including XBONIC Plague) for 2 turns and has a cooldown of 3 or 4 (Level 25 Alchemies usually has a post cool-down before use but this will be longer)) Current Saga:Lets Get Dangerous Once Again Part 3.5: Mama gorillaer? (After the Avatar of Chaos) Current Arc: The Place of Ruins (and the Last of Opportunity + geeettttttting dunked on!!!)
Before Action:
Moment's later, the Playerlist was updated
[AG] Cyangynist [AG] Pricey12345/Red Green and Blue [AG] teag2 [AG] TMB50 [AG] Thartler/Faressain [AG] Jondanger23 [AG] Nomble/Nimbleguy [AG?] Serval
and countless inactive players including Talist, ebolag.exe etc.
The Personas are being sick of those splitted forms.
Blue: I know that my Persona System is a Piece of gorilla so we have to merge ourselves again
The Personas has merged ourselves into the original body again
Me: Hey boys I am back but what I need to do is... Destroy 'Splodimus and the Tr0llteacher.
Action: I look at 'Splodimus really weak from being as a super death machine then I fly high from the crevasse (Screw rules and gravity) while flying right at 'Splodimus fire super sticky webs at his body parts and his face while there are super powerful metallic ropes holds his body parts, the head and his head pulling him down into the crevasse while I impale him with spikes but then the spikes turns red until it explodes blowing up the body parts of 'Splodimus lastly, I impale him with the Sword of Git Gud before I roll Rust around him while the Rust is floating this will cause more chaos and destruction to 'Splodimus before he explodes into pieces. What's left about 'Splodimus is the pieces that lands in the crevasse Sadly this does not destroy him but...
'Splodimus is at ZERO (which I deal a Killing blow for a prize but he is still alive (Hopefully...) and must fly straight at the Trollteacher) HP before he goes kamikaze on the Trollteacher (I should make a Dual attack because I set him to 0 HP before Zack ordered him to fly straight to the Trollteacher so I will get a TerraWeather PDA)
Anyways I plant Novablast bombs, crimson mist dynamite, tiny nukes, coating, shadow bomber suit and the moon crusher mix so that would be it. NYEHHEHEHEHEH DIE TROLLTEACHER- Any second now...
'Splodimus [N BOSS] HP: 0/1,500,000. Shield: 0/500,000 Laced with explosives and some immunity to the all attacks below Darkside's first post, Will be targeted right at the Trollteacher after this turn. +1 to Darkside
+1 to Cyan
+1 to Nomble/Nimbleguy
Support me if you want.
Sword of Git Gud (Known as SoGG) CD: 2/2 [Level 25] Charge: THE MINI RECKONING 1/7 (You must use the Weapon 7 times to activate this charge)
Fully Charged Runepaw's Gauntlet CD: 1/2 [Level 25] Current Runes: 4/25 Fire, Ice, Light, Light
Storm Firey Bullet Blaster CD: 1/2 [Level 25] Has the 20% chance of Burning or 5% chance of Napalming (Stronger version of Burning)
Liquid Death [Level 10]
Rust [Level 16]
When the Gauntlet has been used, Generates up to 3 Runes per Action or (1 to 3 Runes per Action This is Random you know.) Also, It can hold up to 25 Runes (Ooh that's cool! but sometimes can be one of the most powerful Level 25 Items in the game due to these)
Fire: Deals very high damage to the enemy when used, low chance of burning.
Heal: Heals the ally for much much more HP when used.
Damage: Deals heavy damage to the enemy when used.
Ice: Deals high damage to the enemy when used, high chance of freezing. (Can be used on stupid high-damaging entities and some power-creep entities)
Thunder: Deals medium damage to 3 select enemies when used, medium chance of paralysing.
Light: Deals high damage to the enemy or heavy damage to the dark/shadow enemy when used.
Shadow: Deals high damage to the enemy or heavy damage to the light enemy when used.
I know the Light and Shadow Runes can be pretty complicated but here are the buffing Runes
Attack Buffer: Gives 25% Attack increase for 3 turns when used on the ally.
Defence Buffer: Gives 25% Defense increase for 3 turns when used on the ally.
Dodge: Gives 25% Dodge Rate for 3 turns when used on the ally.
MLG (I cannot think enough MLG Stuff...): Deals extreme damage to the enemy (massive damage to 2 enemies or very high damage to 3 enemies) and reduces 25% Attack, Defence and 25% Dodge on the enemy it inflicted (10% All stats on 2 enemies and 5% All stats on 3 enemies) or heals the ally for so much HP and gives 25% Attack, Defence and 25% Dodge on the ally. 1/100 chance of creating the rune also, it is extremely rare as well (probably for balance reasons)
Super Deal With It Glasses [Level 7] (NERFED DUE TO CURSE OF REPETIVENESS)
Hmm... So here's a question. With the bid I'm doing, would people rather I summon an artifact, an entity, or just hand over the 50 for use however the owner desires?
70/??? for the Final Showdown
37/50 for the power of earth: a large stone, pulsing with earth magic. Gives the wielder great power to defend their allies.
27/50 for the power of fire.
Bullets AND russian stack dolls = recursive bullets 3/???
Rockets AND napalm canister 3/???
Laser lens AND elemental prism 3/???
+3 to goldenready
CAN I HAZ ALCHEMY DESCRIPSHUNS?
I frown, rev up unlimatum, and just completely blow anyone out of the sky that tries to attack the explosives (counts as both a counter and a block)
Forging... Slot 1: In Progress
(Obsidian Swordfish || Colorless Shine && Boundless Possibility && Foresight && Aequaliter Nubila) && Tome of Coward's Lament && Projectile Sensor && Element Shift Sensor = Fish of the Brave (Lv. 20, 3/21)
What I put into here should be an obvious indicator as to what I'm making...
but in case it wasn't obvious enough, this purple flying chainsaw boatfish (Yes, BOATfish) is the bane of anyone foolish enough to be standing behind an opponent for protection, or standing some distance away, not willing to fight hand-to-hand. We're talking A-Grade bullgorilla with this weapon. On top of having the abilities of its components, it WILL ruin the day of any who even THINK about using projectiles or magic in any way, and even more so if they're hiding behind cover, meatshields or otherwise.
Heh. I probably pissed off a lot of people with just the description of this alchemy, and probably got a lot of people hating me. But do I care? Nope. I'll still be making it.
What can I say? I love making these brutal and potentially game-changing weapons.
...
Huh. Looks like my hatred for cowards is actually paying off.
Slot 2: In Progress
Paper Shredder ++ Reality = Continuum Shredder (Lv. 10) (2/11)
Sounds useless on paper, but that paper's gone into the shredder. Unlike most paper shredders, it can create AND destroy many facets of reality, be them in a game, real life, a real-life video game... you name it. Don't get near this thing, unless you're the wielder of said shredder. Then go nuts.
Slot 3: In Progress
Delta Mechaniza VIII && Ghastly Mecha && Fragments of the Star Dream Soul OS = Computing Nightmare (Lv. 23, 3/24)
I really shouldn't be making this. REALLY.
But I MUST.
Proper description coming never...?
...Eh, screwit.
Powerful mechanisms. Impervious metal. Immovable souls. These are the traits of the items that you know belong to me.
However, when combined with a program designed to destroy multiple worlds and can wipe out all life, as well as do time-space shenanigans... yeah, this is a bow and arrow you DON'T want to be ANYWHERE NEAR. I mean, unless you're the wielder, in which case, shoot as many or as few arrows as you want. Your foes wouldn't live either way.
Don't f*** with this weapon.
Slot 4: In Progress
Item Combination Vessel && Infinite Bottle Stash || Brimstone && 20/20 && The Inner Eye && Mutant Spider && Number One && The Pact && Pentagram && Screw && Small Rock && SMB Super Fan! && Bloody Lust && gorilla of Babylon = Stash of Bloodburst Potions (Lv. 25 (21/26)) (+4 Various)
Just one wicked combination after another.
These one-use potions allow the user to fire 7 brimstone lasers from one's mouth. Seems standard, right? But there's twelve metric gorillatons of firepower behind each of these bad boys. Even more so when you get low on health, when twelve basically becomes 24 in the blink of an eye.
At the lowest HP possible for the user, it then becomes 48.
...
This is really starting to feel ridiculous now.
I think I've watched and played too much Isaac.
Charges...
Charge 1: Unrestricted Shush... (62/100)
He got it.
Charge 2: 50-point cap The Mechanical Smith (23/50)
The world needs more weapons. LIVING weapons.
Charge 3: 50-point cap
Legends from the Second Dimension (19/50)
There are some legends who exist in all dimensions.
There are many who thrive in three dimensions.
There are none in one dimension.
But those who truly shred the bounds of reality here are those who lived most of their lives in two dimensions.
Entities... (Nerf if to powerful. Buff if too weak.)
Doesn't matter much anymore, but here's the spoil info for the one killing it.
SPOIL: TerraWeather PDA: Allows you to change the weather and terrain at will, like the guy who used it before! There's a document on how to use it:
-You may create up to 4 Normal-rank weathers and terrains, 2 Severe-rank weathers and terrains, and 1 Special rank weather and terrain. The PDA requires a certain amount of charge to create the different weather ranks. This can range from positive buffs to negative debuffs to damage over time.
5 for normal, 10 for severe, 20 for special. If it affects a specific faction, add +2 to the charges. In a way, it's like Akron's Core.
[IIIII][II}III][II}IIIIIIII]II}
*Note: Curly Brackets are when the weather/terrain targets a specific faction. Otherwise targets all factions.
HP: 125,000
Abilities:
-Multitype: Can load various weapon types for varying effects. Things fired will be added in the Entity Actions, as well as their stats, making it a very versatile foe. Cannot fire after a weapons switch.
-Upgraded Weapon: Grants a weapon stat buff depending on the upgrade level for one turn. Can be used at any charge level. Can expend any amount of charge at once. 4-round charge. Can attack immediately after using this.
-Micro Nuke: A small nuke... well, compared to what's used around here. Where the tank's from, it's just called "Nuke". Deals heavy damage to one foe and all foes around it. 5-round charge. Upgraded Weapon can also be used on this, so be careful. Can only expend up to 2 Upgrade Weapon charges when using.
Welp, 'twas nice knowin' ya.
'Splodimus then has explosives plastered onto him, ready to explode whenever he dies, detailed in actions.
Also, are you gorillaing serious, PGs!? Bah, at least I destroyed that damned plaguing console. After this, though... LIGHT 'EM UP FOR ME, AG'S!
'Splodimus seems to be completely reluctant to attack the AGs after this. He'll likely target the PGs anyway when he kamikaze's. He's looking at the Trollteacher, angrily. I think his trolling is working.
---
The Shellshock Tank stands idle, unless the bridge becomes crossed by now, in which case, he initiates Micro Nuke, expends 2 Weapon Upgrade Points, and fires upon the CoO troops.
Other Stuff...
It's been moved to the post with my inventory, but I'll keep the queue here.
ARENA QUEUE
-Nothing
-Nothing
-Nothing
Most people don't know where the arena is anymore, so here it is. This is where all the matches will be held.
Actions...
"Vasill, huh? Odd name, but I kinda like it." Zack was right; it was indeed a very odd name. Though it seems to roll off the tongue well, so I guess it's okay. "Though, how the hell did you come up with that name, and so quickly, too?"
Vasill chuckles; "It's the name taken from one of your other characters. One from the Starbound universe. An Apex, if I recall." Astonishing how he knows about the outside universe of Starbound; perhaps he learned quite a bit before his inevitable shatter. Even more shocking was how he managed to find out that character's name. As in, magics that nobody (except maybe a select few dieties) could comprehend. In the most basic form, he, or rather, his original self, could see all of the universes that exist at any time he wanted. I guess Vasill carried over a bit of that.
...
Oh look, this is a filler episode! Woo!
... ...
Ugh, there's just no end to the PG's supremacy, is there?
Now that I think about it... there have been a LOT of annoying entities on the PG side lately, hm? Think we should do something about it?
Nevertheless, Zack manages to pass the gap with a solid energy bridge, to 'Splodimus, wearing a cursed-flame-proof suit. Vasill stays out of it because grudges hold strong between the two.
"You're almost dead, and very likely to die soon. I think it's time for a kamikaze. You're the only one capable of shredding the PGs to bits. Take down the Trollteacher."
"With pleasure. It'll be painful, but worth."
Zack grabs a myriad of bombs and begins strapping them to 'Splodimus. We have Junkrat's bombs and rip-tire, bundles of Terrarian-grade explosives, nukes, rocket fuel, Graviton Surge Pulse Bombs, Toblerone turrets, High-explosive warship shells, tesla grenades, napalm airstrikes, and, of course, a multitude of Ultimates charged. As it turns out, the explosives are immune to the flames emitting from his body. 'Splodimus is barely flying now, but it should make the PGs think twice before attacking him. And gives the AGs a HUGE reason to attack him, as he WILL steer away from the AGs whenever possible as he kamikazes.
This does not deter Vasill from getting to work on the bridge across, as he found a really conveniently placed forest on the island where he and Zack were. Had a bunch of trees, obviously. Not just any trees, though. For some reason, these trees defy gravity, meaning that they begin floating in mid-air spontaneously, even when cut. Vasill begins to construct a bridge out of those trees, making sure they won't fly off somewhere because of a gravity surge somewhere.
If he can, he fires the Lance of Creation at the Drone Army, Cirno, and the Corrupt Gazers, and heals the Skyscrapper.
GO! WRECK SOME gorilla UP!
Spoils & Other Chargeables...
Lance of Creation (III)
Casts Genesis.
Genesis: Deals massive holy damage to 3 entities, heals allied entities. (greatly increased damage against groups. Groups only count as 1 entity.)
"The user raises the Lance of Creation, causing a massive white cross silhouette with wings to appear. It flies above the 3 targeted entities and obliterates the area around them, as well as the entities themselves. It then heals an allied entity."
Mark of Chaos {IIIIII}
Upon use of this spoil, choose one of the Gods of the Warp - Khorne, Tzeentch, Slaanesh, or Nurgle. Depending on the chosen god, this spoil will have different effects.
Khorne: Crits three entities' next attacks by filling them with bloodlust.
Tzeentch: Deal very high (100,000) damage to an entity by throwing a blast of Warp-fire.
Slaanesh: Heal an entity for a very high (100,000) amount by knitting together their flesh. Unfortunately, they also gain several non-gameplay-effecting mutations.
Nurgle: Infect an entity with a potent version of Nurgle's Rot. This blight decreases their attack by 25% and deals 20,000 damage to them per turn, lasting for 3 turns.
...Locket [III]
When used along with the Heart... (owned by W32Coravint), performs an absolutely massive heal on one entity. Otherwise, heals a moderately high amount to one entity.
Suldaan-Doom's Meteor(s): {III}
Sends meteors down into a foe, or multiple foes. Deals massive damage to a lone target, but can also evenly split the damage between up to 10 targets.
"As the stars shine more brightly than usual, meteor(s) begin to pierce straight through the atmospheric layers of the earth like butter. They strike the enemy, and ravage them. Other than that, you can do whatever the dump ya want with the meteors."
Leinro Fiit-Rebalance: ^III^
Buffs the attack, defense, and dodge chance of an ally, or debuffs those stats for enemies, for 3 turns. You get 5 points, able to be applied to up to 5 targets. Multiple points can be applied to the same target for greater effect. Each point increases stat adjustments by 5% each.
"The blade form of the weapon is raised. Five unstable, purple-pink beams emerge from the tip of the blade, flying in strange patterns as they travel to the target entity/(ies). As they land on their mark, the enemies affected feel badly weakened, while allies hit felt far stronger."
My 3 main weapons (Leinro Fiit, Ved Vozahnil, Suldaan)-Fear The Darkness: /IIIII/
Deals high damage to a single entity, and inflict Deteriorate on them for 2 turns.
Deteriorate: Decreases attack, and deals damage over time to current and max HP.
"The three blades of the Apocalypse; Ved, Leinro, and Suldaan; circle the wielder, as a massive burst of raw negative energy flies clean out of the user's body, mind, and soul, withering the target's willpower, essence, flesh, and innards as it slices through the target's face like a boat through water. The burst is said to relieve even the most extreme of stress from the user."
Support:
Piono (+1)
Toast (+1)
Cyan (+1)
The MR alchemy upgrade, Arena shenanigans, and my Inventory can now be found HERE, at the bottom of the post.
INVENTORY (And details on... a ladder.)
Fenrir/MPGBC [IIIII]
Broken Anachronism/Oblivion's Guardian/Archangel's Blade/Infinity Gauntlet [IIII]
I conjure a copy of Bee Movie from the hellish depths of a closed Blockbusters (despite the existence of open Blockbusters and the probable lack of dilapidated Blockbusters buildings) and imbue it with hellish life, then hand it to Erelye.
Next, i quickly drown Splodimus in water. Water of depression, in fact. It depresses him because his explosives are now all ruined, causing him depression damage. He then decides to try to kill something as revenge. But then, he notices the ravine. He promptly breaks down, and proceeds to go even more insane, taking more depression damage and mental breakdown damage.
I then force Splodimus to solve 25624 Simpsons and Spongebob Scientific Method questions. The stupidity of this, combined with the fact that every time he thinks that this is stupid a rock full of acid falls on him, and every time he fails a question he is beaten to death with a stick, causes him a lot of harm.
He eventually gets frustrated, and blows up the school. But the majority of his explosives are still wet, and him, still depressed. He just ends up blowing a single room. As it turns out, this somehow makes him a enemy of the IDPD, who promptly sent in a couple of grunts. Said grunts proceed to throw their time grenades at Splodimus, who fails to understand those are time grenades not explosives. He gladly scoops them up, happy to be with a explos-
BOOM.
Random parts of him caught in the explosive are promptly scattered across the timeline. Said parts all fall into a wormhole, which leads back to the battle. But first, they go though multiple bubbles of pure radiation, from an timeline wherein a crazy paradox roll resulting in Throne II dominating the zeroth server. Finally, they return to the server...
Only for me to use Liber Dei to convert all of the pieces into random pieces of liver. Which turn to dust. I then turn Splodimus to dust with Liber Dei's reality magijcks, killing him.
[IN PROGRESS]
I then hijack a portal with the codes "Zero zero six eight nine four one one seven five zero eight two."
Orders:
inventory:
Brutal Armor (Level 4) I think i finished this a while ago.
Liber Dei: Doesn't quiiiite have enough power to ascend you to Godmodder levels. Still a potent artifact of reality, one you can leverage to great effect. Level ten.
||Charges||
Good heavens, would you look at the time! 49/100
Welp, time to change the name of this charge again. 50/50 (+15 from Tha7Gu9, +4 from Redstone, +5 from Darkside, and +1 from Pricey) DONE.
40. 40. 9/40
(+7 in bank (yey) from Sirplop (+7) Tha7Gu9 (+15, yey), Redstone(+4), DarkSide (+5), Pricey (+1))
thank.
+1 to Darkside, +1 to Sirplop, +1 to I_G_U
|| Alchemy ||
Saltstained Cutlass (15) [+-] Enchant Scroll: Water [P] + Glowing Aquamarine [P] + Sapphire Ring [T/T] + Water Elemental Summoning Shard [P] + Brand of the Tsunami [P] + Clearwater Flask [T/T] + Aura of Creation [P] + Aura of Twilight [P] + Moonstone Dust [T/T] + Lunar Pearl [T/T] = Beneath the Sea and Stars (Level 22 - 19/23)
It's still in progress, but I'll be replacing my post on the discussion thread with this soon.
The Spookkeeper's turn rolls around. Doom triggers. Die.
A wave of pure Oblivion- combined with something else, sweeps over the battlefield. Those with the heart to kill another or luck to be summoned recently are spared. The remainder are permanently erased from the timeline. Banished from the kingdom of the present.
Generic Gun && Fire = I Can't Belive It's Still Shooting (Level 5: 3/6) I Can't Believe It's Still Shooting: This gun always shoots, and never runs out of ammo. It doesn't even have a trigger.
(Nuclear Bomb && Black Hole && Bipedal Fish && Intergalactic Bypass && Flag of the Democratic People's Republic of North Korea && Death Star && Orbital Laser Death Cannon && Danny2462's Glitch Essence) || Doomsday Device = The Nuclear Winter (Level ?: 1/?) The Nuclear Winter: It could destroy the world many times over. The only thing preventing that from happening is the sheer impossibility of activating it. But, if it was infused with a gun...
Free Infusions Remaining: 1/5
The Truth: 3/50
Glory: 3/20 (+2 Thartler)
Rauser: 3/35
Electric Tuba: A Tuba overflowing with nigh-infinite untapped electrons. On it's own, it generates a strong magnetic field and serves as a power supply. When combined with other objects, much can be done. Ohm's Law: A Primer: A book containing information on Ohm's Law and it's practical uses in spellcasting. The Eye of the Trio: A glass eye, filled with a swirling substance the color of liquid nightmare. It moves on it's own, trying to satiate it's curiosity. It also rapidly regenerates it's liquid if a leak appears. The Tome of the Duo: A book that, when read, provides near-infinite amounts of information on the inner workings of Terraria. Tearing out a page will cause it to degrade into a fine, purple powder. A new page will then replace the one destroyed.
Heh, it's great to be here.
[ACTION TEMPORARILY REDACTED]
Tetrahellatus: 50/450 (Trust me. You all WILL renember this once it comes)
Senator Shrek: 7/50
Anti-Plague: 2/Unknown
Crawling && Bring Me To Life && Tourniquet=Mashup (6/7)
Baby && Friday= The Musical Horror (12/16)
Rocket Launcher && A bunch of clods && Crystalline olivine pieces= Clod Launcher (3/17)
I proceed to show some standards in terms of attacks, which is surprising considering that I've tried to use the "Probable death vs Certain death" motivation tactic and I've also tried to use awful attacks on the Godmodder: Cyanogynist, do you realize that you're making us look worse than the Godmodder? I think the Godneva Convention made it clear that using the ED Offended page is a war crime. Now I have to punish you because I don't want newcomers from thinking we're worse than Alpha.
By this, I mean "I make him pay me a tiny fine". Of course, I begin to feel as if some sort of external entity forced me to say the crap I just said, as I tried to use things which are at least as bad, and I'm the one who gives 5% tips (Remember that the rumor wound up backfiring and applying to me)
Now, I proceed to set up a weapon shop in order to get loadsamoney in order to do the expedition I must do...But first, I thank the Trollteacher for unwittingly helping me further my plans of...Can't tell yet...You'll see later when I actually use the ancient weapon. (Of course, I also proceed to consider other means of income, such as cookies).
I proceed to give him a cake...That contains something he can't expect ever (Literally. It appears on the spot) and a mysterious gift that does more than play "What's new cat".
I then proceed to unfreeze the Yandere with the following words: You have killed, kidnapped, causes suspicious accidents and murder-suicides, blakcmailed, consorted with demons, etc... for your Senpai...And you've been frozen by this weak (Althrough I'll give her that other fairies are weaker, which is why she is the strongest) ice-cold ditz. You're not like other uncharged entities, right? Free yourself from the frozen cage. After trying it again (Guess the yandere will die for real after this, if it even flies in the first place), I proceed to ask the Badass Cyborg Honey Badger to kill the Terror World Feeder. He proceeds to use His Nanomachines to shrug off an attack which He uses to use His own explosive weapons in order to rocket jump to space. Then, He proceeds to dive-crash against the Terror World Feeder, gets in the latter's body, and proceeds to RIP AND TEAR the Terror World Feeder's guts because the Terror World Feeder is HUGE, so it must have HUGE GUTS.
It was a joke, and part of it is the hipocrisy.
/null.
EDIT: In hindsight, it really was a horrible idea, so I've edited it so it instead sounds as if my character wasn't really doing it in order to look better.
Everyone has standards is only funny when you don't have to deal with the moron in question who's trying to do it.
If the person you're making have the standard is the people watching, all it is is stupid. Being hypocritical about it also breaks the trope.
Also, this does not belong in this thread.
Take it to the forge, although I will admit, that it is my fault for starting it here in the first place.
Everyone has standards is only funny when you don't have to deal with the moron in question who's trying to do it.
If the person you're making have the standard is the people watching, all it is is stupid. Being hypocritical about it also breaks the trope.
Also, this does not belong in this thread.
Take it to the forge, although I will admit, that it is my fault for starting it here in the first place.
Really? I made the post in-character. That is not "making the people watching have the standard". The one with the apparent standard is my in-universe character. /null
(Note that, like my previous post, this in an in-character post in case anyone thinks I'm forcing any of what I'm going to write on the audience, not to mention that I'll try to bail out of my screw-up before, with the quality of the handwave being likely debatable).
Tetrahellatus: 51/450
Senator Shrek: 8/50
Anti-Plague: 3/Unknown
Crawling && Bring Me To Life && Tourniquet=Mashup (7/7)
Baby && Friday= The Musical Horror (13/16) (I feel like it's a leftover from the edgy days).
Rocket Launcher && A bunch of clods && Crystalline olivine pieces= Clod Launcher (4/17)
I proceed to notice something strange: No-one until now knew about the Godneva Convention. In fact, I didn't. Literally the only real reason I paid any attention to it was to get an excuse to gain some money to fund my expedition... I proceed to open the magazine detailing it's rules...And find it is fake (In no small part becuase it pretty much only forbids the Offended page, but not using hentai for attacks even through the latter can easily be even worse). Looks like the Trollteacher won't leave me alone until he dies (At least that was a rather fun entity, actually, in no small part since it's mostly trolling me, so it's a bit of a waste of an entity against the other AGs).
I proceed to +3 Cyanogynist, give him a copy of all my Alchemiter items and I give him the money I took from him, along with an additional 20% compensation.
Guess this is what happens when you pay attention to mysterious magazines found in a battlefield which are suspiciously related to war rules (And which has rules with obvious loopholes).
Then, I proceed to be so annoyed at the Trollteacher I decide to ignore him since he wants my attention, which he'll only get when it comes to attacking him (The post is too complex to be able to really hit him, and I don't want the attack to damage any entities on my side). Of course, I actually attack him...by throwing a rock in his general direction with a remarkable lack of accuracy to the point I'd be more trolled if it actually hit...And it's clear I'm trying to use reverse psychology to make my crappy attack hit.
Meanwhile the Badass Cyborg Honey Badger proceeds to EAT some of the Terror World Feeder's guts in order to heal Himself. Of course, rather than eating the guts He has already ripped and torn, He proceeds to bite the Terror World Feeder from inside with His Nano-Jaws.
OH NOOOOOOOOOOO I MISSED THE DOP :'( ---CHARGES--- Project World Excavator: 42/50 TerrariaWorldGenerator.exe: 3/6 KSP.exe charges: Project World Excavator's Absolutely Massive Lifter: 3/7 Space Station Core: 2/5 Crewed Orbital Rocket: 3/3 (DONE ) ---SUMMONS---
Crewed Orbital Rocket is summoned. It's a well built ship to carry three crew to orbit. ---ENTITY ACTIONS---
3 Kerbals proceed to board the C.O. ship, and it launches. It will arrive in low orbit next turn. ---PLAYER ACTIONS---
+3 to @Pricey12345, just because I'm way too lazy to change it. (Again)
For a few brief moments, the passage of time on the Battlefield that would otherwise flow unobstructed hits a snag. Everything in existence, the gears that grind to make history unfold, stop in their tracks. Movements slow, conversations halt mid-sentence, and even the very air remains still. Of course, there's only one person that could have the mythological potential to destroy time as thoroughly as this. And their arrival into this war is punctuated with this immutable action: stopping time.
And so it was that the Prince of Time, the Anachronism Breaker, Split, made his existence known for the first time in a year. A flash of red light consumed the universe of Terraria, with crackling energies snaking in the underbelly of the hue. As quickly as the light appeared, it coalesced into the form of a human wearing a red jacket, a gray undershirt, tattered blue jeans, and brown shoes. The two most startling features of the human's appearance were the bright green glasses he wore and his pale white skin. If one didn't know any better, they would almost think they were looking straight at a ghost.
Yet Split was very much alive. And I intend to keep it that way.
...Wait a minute.
I destroyed Broken Anachronism, didn't I?
This momentary lapse in concentration causes time to snap back into focus. The sudden appearance of Split in the middle of the chaotic Battlefield seems to go unnoticed. Split observes, watching the battle unfold. ...Heh. I bet most of these people don't even know who I am. At least some of these faces look familiar to me. If not the faces, at least the puppeteers controlling them. That's good, won't have to start from scratch here. And...is that Bill? Hmm. Looks like he had the same idea as me. Eh, whatever. Not my concern yet.
Regardless of his lack of a weapon, Split goes into a battle-ready stance. Let's get this party started. Now that I'm here, the games can really begin.
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