moon_lord552
Skeletron Prime
Wow, this is a bit complicated. Can I just start charging my bass cannon?
That's not how you do it, bro. Too Op.I give the goddmodder a potion that restores him to full health and overheals him for 50 health
But can the D6 save Goatbro?
Lightform: /|||\
Jormungandr: <|||||>
The Queener: _|||||_
The Infinity Edge: {||||}
+2 to Redstonetam
+1 to Darkside
Isaac [AG BOSS]: 56/150 (+8 Crystal)
Transistor [AG BOSS]: 100/100 (+7 Crystal) (Done!)
Terry Cavanagh [AG] 9/66 (+8 Crystal)
(Broken Fire Gauntlet && Concentrated Light Magic && Pieces of the Creator's vehicle's armor = Creator's Gauntlet) && (Brimstone && Soul of Light && Piece of paper with the Japanese symbol for light = Holy Brimstone) && Human Weeaboo Soul = My Innermost Apocalypse (Level 25) (12/26) (+8 Crystal)
SMITE THY FOE! The requests for Holy Brimstone on the BoI subreddit were tooing high. So I made this. Holds insane power over light, high power over creation, ridiculous power over determination, and over 9000 power over the forces of anime. Well, it's made with a HUMAN weeaboo soul. It can also fire lasers which alternate from yellow and blue. Also this turns almost anyone who wields this into a weeaboo.
Pendulum ~~ Magic = Runestrider (Level 25) (17/17) (+8 Crystal, +6 Overflow) (Done!)
This blue-colored modified version of Pendulum emits ethereal versions of the letters in the Madeon alphabet and amplifies the majjyks of anything that the user is wielding.
Also, this version still has the full Trickster/Grimdark resistance, but the reflection ability has been modified to deflect anything into anything else.
(Razer Blade 2015 && Copy of Undertale = Razor Blade 201X) && Red Ring of Death && (Mountain Dew && ([BLACK] Strongbox && [RED] RIA 20 Striker = [RED] Strongbox) && Laptop Liquid Cooling System && The King of Town's Denture Tablets = [RED] Pulsating Mountain Dew Laptop Coolant System) = Razer Blade 201X Red Sun (Level 17) (9/18) (+8 Crystal)
This red laptop pulsates with slightly higher power over Red Sun energies than the Red Ring of Death. It also possesses great power over creation and light power over reality. It also has a complete compendium of sbemails, sbemail in-jokes, and sbemail easter eggs. I don't know why either.
(Boomstick && Shotgun && Tactical Shotgun && Clockwork Assault Rifle = Clockwork Striker) && (Octuple Compressed Cobblestone && Crystal Bullets && Xenopopper Bubbles && Frag Grenade = Decompression Rounds) = Decompressor (Level 20) (21/21) (+2 Crystal) (Done!)
An automatic shotgun that fires bullets that explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets. That's a lot of bullets.
Ircucvci || (Music Disc: Undertale && Music Disc: Deadmau5 && Music Disc: Madeon && Music Disc: Homestuck && Music Disc: xKore && Music Disc: Razihel && Music Disc: Pegboard Nerds && Music Disc: Steven Universe && Music Disc: FNAFB && Music Disc: Space Jam && Music Disc: Rogue && Music Disc: Imagine Dragons = Spices of Air) && (Chlorophyte && Noobium && Soul of Darude && Gravel && The Golden Cobblestone && Soul of Irony && Soul of Flammability && Magic Mirror && Blackguard Ingot && Essence of the Professional && Redstone && Clay Golem && Essence of the Trader = Gifts of Earth) && (Octuple Compressed Cobblestone && Essence of the Glass Canon && Clay Statue && Soul of Ashes && Dave's Irony Dispenser && Australium Ingot && Notched Bacon && Essence of the Paperweight && Essence of the Undying (You what Undying this is referring to) && Essence of the Million Spikes && Captchalogue Picture of a Cow && Rough Riders Cinnamon Ranch Sauce && An Ancient Computer && Blaze Rod = Children of Fire) && (All varieties of Medigun && Essence of Sanic && Obsidian Skin Potion && All varieties of Sandvich && Lenses of the Seer && Captchalogue Picture of Aaron && STRONG Jump Boots && Essence of the Undying (Again?) && Notched Smoke Bomb && Venom from an Anaconda && Mixtape with the Song of UNSTRENGTH && Essence of cinaS = Descendants of Water) && (Spiral Sucker && Redstone Dust && String = Inversion Sucker) && Broked Division Sigil && Poppy of an Iron Golem = Inversionem (Level 25) (26/26) (+7 Crystal) (Done!)
The powers of the ingredients of the Inversion Ritual, contained in a sword. Holy gorilla, that took a lot of time to look up.
((Flourite Octet && Disempowerment Ritual = Disempowered Flourite Octet) || Pre-nerf R8 Revolver | Fade = Disempowered Rust) && Head of a Dead God && Aetherian Technology = Rust (Level 16) (16/17) (+3 Overflow, +3 Teag, +1 Redstone, +8 Crystal)
This thing is not even an octet at all. This is a gorillaing octet TIMES TWO. That means sixteen eight-sided dice. Infused with the essence of endings, this double octet cancels out any Trickster majjyks in the vicinity, just as the Jaractet cancels out any fire majjyks.
Ircucvci ~~ Fandoms = Edge of the Shipping World (Level 10) (9/11) (+8 Crystal)
This dark blue and white version of Ircucvci holds control over the energies of the fandoms of Tumblr. Suprisingly, this sword cuts through feels instead of flesh.
~~Spirit Reviser~~
None so far.
~~Regular Alchemies~~
((Chlorophyte Warhammer && Chlorophyte Jackhammer && Shroomite Ingot && Every Pyro melee weapon = Chlorophyte Automatic Warhammer) && ((Horseless Headless Horsemann's Headtaker && Pwnhammer = Horseman's Breaker) && (Haunted Scrap Metal && Disempowerment Ritual && Essence of Memes = Illuminated Scrap Metal) = John Cena's Junk Crusher (Level ?) (0/?)
AND HIS NAME IS JOHN CENA! Yeah, I've wanted to do this for a looooooong time.
~~Project Everfree~~
Navitas Nox && HH-AT Archimedes && The Unreal && Suetech Machine Sniper Rifle && All varieties of Minecraftian debuffing Potions && Jarate && Mad Milk = MAXSIDE Horizon's Daybreakers (Level 20) (0/21)
Might as well help Roxxanne with her ship. This 18-pack of auto-turrets fires lasers with utmost accuracy and as much dakka as the whole Ultimatum line combined. I don't have the Nerfing Minienders, but that's why the debuffing materials are there. Yeah, Mardek works for MAXSIDE.
--Assault Team (DEAD)
Yeah, at least the Assault Team got their ultimate abilities out.
--Transistor (SUMMONED!)
333,333 HP
The Spine: Passives(), Functions() and Augments() have no cooldowns. Whenever a Function() is used, summon a BadCell.
Overload: When the Transistor's hp hits 0, restore it to full hp and destroy two random
Functions(), two random Passives() and two random Auguments(). Once the Transistor runs out of Functions(), destroy the Transistor. When revived by Overload, the Spoil of War is not dropped.
Augument(): Whenever the Transistor uses a Function(), modify it's effects with an Augument().
Reboot(): At the start of each turn, gain the effects of a random Passive() and lose the effects from last turn.
Kill(): 8 round charge. Activate all existing Functions() without Auguments().
Passive():
Crash(): Takes 20% reduced damage and is immune to debuffs.
Mask(): The first attack this turn made by the Transistor mini-crits.
Tap(): The Transistor will heal for 15% of damage dealt.
Void(): The Transistor cripples targets hit.
Ping(): 20% chance to dodge attacks. Applied after Jaunt().
Help(): BadCells will not spawn this turn.
Function():
Crash(): Deal high damage to 3 entities. Stun and Crash all entities hit. Enemies that are already crashed will be Broken instead.
Help(): Summon Fetch and Luna, if they are already killed. If any of the characters are alive, heal them to full health.
Jaunt(): For the next 3 turns, gain a 35% chance to avoid attacks.
Bounce(): Deal moderate damage to an entity. Can be cast 4 times in one turn.
Cull(): Deal massive damage to and knock up 2 nearby entities.
Spark(): Deal insanely high damage split equally among 2-5 random entities.
Augument():
Crash(): The attack will do increased damage and Crash entities hit. Enemies that are already Crashed will instead be Broken.
Cull(): Knocks up entities hit, up to 3 entities.
Tap(): Heals for 30% of damage dealt, reduced to 10% for Cull() and Spark().
Flood(): The attack will inflict Flood on the target.
Ping(): Attack will be double cast.
Purge(): The attack will inflict Purge on the target.
Effects:
Crash: Takes 20% increased damage from all sources. Lasts 2 turns.
Broken: Cannot dodge attacks. Takes 50% increased damage from all sources. Lasts 2 turns.
Flood: Deals 30,000 damage over 2 turns.
Purge: Deals 10,000 damage over 3 turns. If the target is not a boss, deal massive damage at the end of this time.
Crippled: Deals 40% reduced damage. 50% chance for dodge to fail. Lasts for 2 turns.
Summoned Entities:
[AG]
Fetch:
25,000/25,000 HP
Will Crash enemies hit.
Luna:
[AG]
25,000/25,000 HP
Will Flood enemies hit.
BadCell:
[AG]
10,000/10,000 HP
When killed, explode, dealing a small amount of damage to an entity and crashing it for one turn, and deal 30,000 damage to the Transistor. Overkill damage will also be dealt to the Transistor (damage that exceeds the entity's current health).
Spoil of War: Buzzing Transistor Core: This Spoil stores up to 10 charges.
1-4 charges: Use Bounce() on an entity. Charges consumed depend on the number of times Bounce() is used.
5 charges: Deal high damage to an entity and either Crash, Flood, Purge or Cripple it. If an entity is already Crashed, using Crash on it again will Break the entity.
10 charges: Either use Cull() or Spark(), or deal high damage to an entity and Crash, Flood, Purge AND Cripple it. If an entity is already Crashed, using Crash on it will Break the entity.
Here's Joel with the attack! But first, I use the Infinity Edge on the Metal Spider-Gazelle.And we're back! Transistor (THE Transistor, not Az's teal clone, which is referred to as Transistor) is on the battlefield, Joel finally has some weapons, and the GvT game is reset.
After 9 years in development, hopefully it will have been worth the weight. I shoot the Metal Spider-Gazelle with the Decompressor, making 9^8 holes in the cyborg animal.
Oh, and Transistor uses Help().
Fetch and Luna crash and flood the Metal Spider-Gazelle, respectively.
A vote to ADJUST.
----
My inventory and project can be found here! http://forums.terraria.org/index.ph...er-discussion-thread.30092/page-9#post-817577
Sorry I've been gone from DTG for a while, partly for the same reasons Crystal has.
First companion: 24/60 -haulted-
Second companion: 26/70
Weapon Recharge: 2/5
+1 to Teag, +1 to Pricey, +1 to FlamingToast
Got +5 total. And +10 from GM.
Inventory:
AfterShock lvl 15, Adventure Memento lvl 10, Adventure Glove lvl 10, Adventure Armor lvl 10, Breeze Cloak lvl 10, Veðrfölnir lvl 50, The Blind Knife lvl 25
Alchemies:
(Ectoplasim && phosphorous && skull && gunpowder && spark of light) || Glass Jar = Will-o'-the-wisp 4/11
(Soul of Vitality && The Mistlands' Scale && Blindfold && Shining Beacon) || (Spirit Knife && Ancestor's Steam Hook) = The Blind Knife 26/26 +14'd and DONE.
HAHA! My chain knife is back! My keen chain knife that brought me to the Underworld and back. That chain knife that I found randomly in some chest underground kept me safe... So I mounted it on the wall. ... Then someone took and probably sold it. I was so distraught. But now it's back. So yeah, it's a long green knife attached to a chain that pulses with steam. The knife itself is very agile and can be swung with blinding speed. Each swing can be powered with essences of volcanic flame, chilling wind, or surging wind.
Adventure Armor && Adventure Memento && Breeze Cloak = Where the Wind Takes You 6/26 (You know, just in case I want to enter the arena sometime.)
AfterShock && Adventure Glove = Force of Spirit 9/26 +1'd.
Action
I'll go ahead and take my action because I might not get the chance to post after the update is done. Sorry...
Judging from the previous EOTB, the Metal Spider-Gazelle is probably still alive. So, I equip the new Blind Knife and windmill it around sideways, building up speed. I let off some chain, sending the knife flying at the Metal Spider-Gazelle. The knife lets off a trail of flames behind it, making it look like a bolt of white hot lightning. With a few more flicks, I send the knife around the Metal Spider-Gazelle, wrapping it in volcanic fires that melt away at it. Then with another pull, I yank the knife back, causing it to whirl around the Gazelle thing again and inflicting more cuts and burns.
+3 Tazz(Put it towards Twin's bid)
Total Recall Act 1: 28/40
Ascension Stage 1: 24/30
Infinity: 9/40
Ends of the Earth && Zodiac's Azimuth && Thorny Bow = Gaia's Arrows 26/26
Gem && Time Titan Essence && Cosmic Background Radiation = Time Gem 6/16
Containment Orb && Power Titan Essence && Cosmic Background Radiation = Guardian's Orb 16/16
Mercury && Reality Essence && Cosmic Background Radiation = Aether 16/16
Scepter && Mind Titan Essence && Cosmic Background Radiation = Loki's Scepter 16/16
INVENTORY (And details on... a ladder.)Alright, so. There are certain powerful weapons from the past that I'm interested in obtaining. I think I'll start slow. I'm not revealing anything prematurely, mostly because I'm just totally winging it, haha.
The Broken Record(Obtained) AND Metatron's Melody(Obtained) OR Compass(Obtained) AND Broken Uranium's Umbrage(Obtained) = Broken Anachronism (Level 40)
Ion Cannon [IIII]
Fenrir/MPGBC [IIIII]
I casually whip out Fenrir, then spend a good half hour messing around. After I finish up, I dash up to the Killer Monkey-Whale and uppercut it, then form a giant hammer made of shade clones, smashing it into the air.
Forging...
Slot 1: DONE!
Infinite Syringe Stash || Nanites && Metallic... juice? && Life Majjyks && Energy Majjyks && Tiny Fragments of a Soul of Power = Unlimited ??? Syringe Stash (Lv. 10, 11/11) (+4 compensation)
A pack of infinite syringes. Capped off as to prevent accidental stabbing. Though what's inside the syringes? Nobody shall know yet, except for me.
Slot 2: DONE!
(Empty Black Onyx Tome || Demon Scythe && Flower of Fire && Death Sickle = Death's Fire) && (Dual Scythes || Bone Metal [presumably the stuff Death made his scythe out of] && Liquid Thermal Energy [Don't ask] && Flask of Pure Evil = Death's Demise) && Aquilonem Mors = Infernal Demise (Lv. 15, 16/16) (+7 compensation)
Death ain't got nothin' on these suckers!
These dual scythe tomes can not only cast dual scythes at foes, but may also transform into dual scythes themselves. They have incredible control over death, and great control over fire and darkness. They're said to dish out Death so harshly that their souls, while they won't be destroyed no matter how powerful they are, will be sent into the underworld/skyworld without much of a second thought. Though that could be a good thing; you might just get out of those places and return to the world you know, and maybe enjoy some local delicacies there... if you go to skyworld. If you went into hell, well, tough luck. But you'll be back soon enough anyway, if you manage to get back.
Slot 3: Nada
Stuff goes here.
Slot 4: In Progress
((King Arthur's Excalibur [not that dumb hallowed copy; the real thing] && Soulbinding Ritual = Ultimate Excalibur) || Bottled Light && Solid Nitrogen [really freaking cold] && Living Steel = Divine Growth) && (Arctoae && Spaceleaf Greatsword && Enchanted Divinium Longsword = Miracle Leaf) = Regrowth (Lv. 25, 18/26) (+8 compensation)
Hey, don't say I can't do light-based alchemies, mate!
This fine blade strikes cold-blooded fear into the hearts of evil, able to smite them with so much ease that it isn't even funny. [If its level is high enough, it would make the Divine Godblade look like a dull knife in comparison.] Has insane control over light, a nice amount of control over ice and plants, and some control over life as well. With the inclusion of the blade that once belonged to the king Arthur, the amount of light control is [probably] unparalleled.
...Yeah.
Summons...
Legendary Support (162/200) (+9 Cyan, compensation) (I AM GETTING THIS THING DONE EVEN IF IT KILLS ME!)
Entities... (Nerf if to powerful. Buff if too weak.)
(Make sure you read all of their descriptions)
(Green: Positive Passives | Red: Negative passives | Underline: Selection Sections | Yellow: Active switching | Purple: Actives)
I guess this is why we can't have nice things. Augh...
General
-Parts: Can suffer engine failures (+30% chance to catch fire, -10% evade/-5% armor), wing damage (-10% evade/-5% armor), fuselage damage (-10% evade/-5% armor), and tail damage (-10% evade/-5% armor). Aim at these for easier takedowns.
-Repairs: Any plane can, when destroyed, return to the hangar for repairs. They will return in 3 turns, one at a time, at half-health. Cannot be repaired once the entire lot has been destroyed. (Changed it up a bit.)
-Airborne: Self-explanitory.
-Split: Can branch out in order to attack more enemies, up to the number of planes there are. Their attack power severely drops when attacking like this.
Heavy Nothingness (57/60) (+8 compensation)
Actions...
Gevul Omaar: (21/101) Oho boy... be thankful that this is a low-priority thing. (I ain't accepting any charges for this one. No ifs, ands, or buts.)
I continue my studies from within the Aetherian portal.
But because I don't want to BORE anyone, I contact an old pal of mine to make things a bit more interesting around here for the time being.
~Incoming Transmission~
Bane, you there?
(...nothing came out...)
...Hey, I need someone to fill in for me in the current session I'm in for a bit.
...Ugh, fine, I'll be right over. What's there, anyway?
Let's see... combat, a whole lot of one-sidedness, a Godmodder trying to take over Terraria-
ALRIGHT, I'LL BE RIGHT OVER IN HALF A SECOND! I WANT IN ON THIS BLOODSHED!
~Transmission Cut~
...Well that went well.
A portal from... somewhere... appears, and a wolf-like figure jumps out. The portal closes.
General ShadowBane, a wolven Darkone, is filling in for DarkSide temporarily!
...And immediately tries to tear the nearest PG to absolute shreds with his teeth and claws... (which, sadly, seems to be the Killer Monkey-Whale)
...which were made of Nothinium, one of the most durable and light materials to be found in between the gap between a few of the Universes and the Void. Some say it matches the strength of Draconium. It comes with the ability to manipulate the void to stupid degrees, much like Voidmetal, but outside of the void element, it can barely be enchanted with anything but. No fire, no nothing.
The teeth were made specifically to rip the insides of the foe clean out of their host, if not shredding them to bits outright. The claws were merely made to shred everything to pieces.
Anyway, Bane knocks him/her/it down, and, with Nothinium teeth thrice the size of a shark's, and claws that were literally blades, cut clean through the flesh, slashed at its heart, cutting a few hundred arteries loose, dislodged their spine, split the jugular, and even tried to impale them through their brain! All within the span of a few short, painful seconds. And Bane relished every second of it. You can clearly see him desiring more!
He then unleashes the Lance of Creation, hitting Coarsebot, Eagle-Gorilla, and Magma Worm.
A vote to Isaac.
Spoils & Other Chargeables...
Lance of Creation (III); casts Genesis.
Genesis: Deals massive holy damage to 3 entities, heals allied entities. (greatly increased damage against groups. Groups only count as 1 entity.)Suldaan-Doom's Meteor(s):{III}
Sends meteors down into a foe, or multiple foes. Deals greater damage against lone foes. Damage distributed on how many foes were hit.
Disabled for now due to issues.
Leinro Fiit-Rebalance:^III^
Buffs the attack, defense, and turn order of an ally, or debuffs those stats for enemies, for 2 turns. Can do this for up to 5 targets, but the effects will be much weaker. Debuff strengths range from 1-5, 5 being the greatest (1 entity/player) and 1 being weakest (5 separate entities/players). Each level increases stat adjustments by 5% each.
Disabled for now due to issues.
My 3 main weapons (Leinro Fiit, Ved Vozahnil, Suldaan)-Fear The Darkness:/IIIII/
Deals high damage to a single entity, and inflict Deteriorate on them for 2 turns.
Deteriorate: Decreases attack, and deals damage over time to current and max HP.
Disabled for now due to issues.
More coming soon.
Support:
GoldenReady (+1)
Toast (+1)
Sirplop (+1)
--------
The MR alchemy upgrade, my Inventory, and my Project can now be found HERE, at the bottom of the post. The project is still a WIP.
------Two Handed Axe, lvl 7
Disassembly,lvl 5
Ultimata Drain Rifles (lvl 26)
Sol's Twig (lvl 10)
Sniper Armor, lvl 3, incerases accuracy of guns
Empire Earth IV, lvl 3
Typhoon Sniper (lvl 7)
Angelic Longbow (lvl 10)
Demonic Recurve (lvl 10)
Power Ranger Armor (lvl 15) (IIII)
Heart... (III)
The project of Penultimate weaponry set. May be the best friend, or worst enemy. In these times, Balladina must be here, otherwise, Godmodder would ultimately win:
X = Not having it
- Balladina's Leather Armor (x)
- Balladina's Poisoned Longsword (starting)(can be extended)
- Balladina's Pocket Shortbow (x)
- Alina's Infinite Cup (x)
- Balladina's Bandwith (x)
- Alina's Mask (x)
- Balladina's Steel Underarmor (x)
- Popiel's Crown (x)
- Von Kostryn Longsword (x)
- Von Kostryn Iron Helmet (x)
- Von Kostryn Iron Chestplate(x)
And the ultimates:
- Balladina's Guard Armor. (don't have)
- Balladina's Recurve. (nope)
- Balladina's Mythical Mask. (don't have)
- Balladina's Vilethorn Blade(pretty much like spoil, chargeable) (not having)
Charges:
[AG BOSS] Shadow of Faressain (18/500) (1%)(+8+1)
[AG BOSS] Prophet(23/300) (3.33 %) (+8+1)
------
Alchemies:
READY: (Philosopher Stone && Powers && Soul of Transformation) = Transformation stone, (lvl 5) (6/6) This allows to transform into creatures.
IN PROGRESS: (Plantera Hook&& (Scorpion Hook && (Lunar Hook && Plantera Hook) && Superpowers) && Balladina's Knife) && (Balladina's Sword &&(Deadman Poison&&Iron Gads &&(Reverse Vintuci || Balladina's Sickle && Balladina (book)))) = Balladina's Poisoned Longsword (15/26) (lvl 25) (Tip: read this book to find the answer)
The Sword of Balladina is enchanced with her Soul. May cause poisoning. A legendary sword (or knife), what caused Von Kostryn to pass out, killed Alina, Goniec and manipulating everyone. Every Balladina's sage Weapon will have 25 lvl, while penultimates 50 lvl.
NEW: Thunderstorm && (Essence of ... && Thunder) || Essences && Pure Power && Thunder && (Tinquinci && Coppingu) = Thunder Essence (9/15)
The essence is a natural trap of Pikachu. Free him to see what happens. While inventory it will imbue every weapon with electrity.
INSTA (not lvl 10): Thunder && Magical Stone && (Uvintonin && Haviningon) || Magical Stone && Thunderstorm = Thunder Stone (5/5)
The stone have moderate amount of control for Electrity.
NEW: (Solar Armor && Vortex Armor && Nebula Armor && Stardust Armor) && (Goniec Armor && Von Kostryn Armor && Balladina Leather Clothes && (Balladina Soul && Superpower && (Solar Armor || Balladina Leather Clothes) && Balladina (book))) = Balladina's Leather Armor (0/26) (lvl 25)
Balladina Leather Armor provides same defence as combined four lunar armors. In terms of durablity, it's even more durable than anything. It have moderate control of Evil and Ranged, lesser at Magic and Summon, and least at Melee and Balladina soul.
ALREADY READY: (Ocram(just the reverse macro, not actual Ocram) && Macro&&(Plantera Hook&&Plantera(just a Music box))&&Mist Cloud)||(Dao of Pow&&KO Cannon&&Fatality Knife&&(Scorpion Hook && Plantera Hook)) = Matlera Hook (10/10) (9 lvl) (please, make it finish as be. Proposed lvl: 9.)
It's NOT ENCHANCED BY PLANTERA OR OCRAM. This hook is a copy of the Plantera Hooks, providing greater mobility in air.
Transformations (NEW):
(1 = 5, 2 = 5, 3 = 15)Faressain ---> Farevern(need to have Charizard Scales, Transformation Stone and Charizardite X/Y)
Farevern <---> Kirbyssain(Pink fludd, Transformation Stone and Super Star needed, later can swap).
Farevern/Kirbyssain ---->(true Unification)----> Faressain the Kirbyvern (Superior Transformation Stone, Merge Stones and Chaos Crystal Needed).
ALTS:
Faressain ---> Farechu (Thunder Stone, Transformation Stone and Thunder Essence Needed.
Farechu <---> King Dessain (King Dedede hammer, Transformation Stone and Darkness Essence needed, can later transform for free).
Farechu/King Dessain ----> King Faressain Dechu (Superior Transformation Stone, Merge Stones and Chaos Crystal Needed)
Faressain ---> Fareu (SHORYUKEN, Transformation stone and Street Aura needed
Fareu <---> Charissain (Charizard Scales, Transformation Stone and Charizardite X/Y needed)
Fareu/Charissain ----> Faressain Charyu (Superior Transformation Stone, Merge Stones and Chaos Crystal Needed).
Faressain ---> Farephet (Nanosuit, Transformation Stone and Power Ranger Nanosuit needed)
Farephet <---> Mewssain (Mew Essence, Mewtwo essence and Trans. Stone needed)
Farephet/Mewssain ----> Faressain Mewphet (Superior Transformation Stone, Merge Stones and Chaos Crystal Needed).
Farechu ----> Pikachu (if exposed to Raichite, Farechu is Half Pikachu in fact)
Farevern ----> Wyvern (if exposed to Charizardite X, same story, but he is similar to white coloured charizard)
Kirbyssain ----> Kirby (if exposed to Super Star, ^^)
King Dessain ----> King Dedede (if exposed to Mecha Hammer, same)
Fareu ----> Ryu (When exposed to Street Aura again, ^^)
Charissain ----> Charizard (When exposed to Charizardite Y, same)
Farephet ----> Prophet (When exposed with Ceph Technology, ^^)
Mewssain ----> Mew (When exposed with Mewtwonite X, same) or Mewtwo (When exposed to Mewtwonite Y, same)
^^ -----> Faressain Ultimatus/King Ultimatus (one if merged Faressain + all 8 forms above, second when all 8 pure forms merge), can use all abilities.
------
Specials:
Prophet:
900000 HP
60000 ATTACK (avg)
Mask Mode (IIIII): Rendering invisible for 2 rounds, can't be attacked, attacks for double DMG, or backstabs for 6x of DMG (if that happen, 1/5)
Shield mode (IIIIIII): Adds 100000 HP for 3 turns, normal attack.
Orbital Strike (IIIIIIIIII): Instantly kills 5 enemies, and deal massive damage to PG Bosses
Hacks (IIIII): Changes entity side to AG, and this entity lives for 3 turns, until killed earlier or hacked effect pass out.
Attacks:
Sniper rifle:
Extreme Damage, 5 turns cooldown*
Pistol:
Massive Damage, 4 turns cooldown.
Machinegun:
Huge damage for 3-10 entities and normal to 3-5, 4 turns cooldown
Rocket Lanucher:
Massive damage for 1-2 entities, 5 turns cooldown*
REX explosive:
Great damage for 1-3 entities, detonates after 1 round, unkillable, 4 turns cooldown
Alpha Shotgun:
Extreme damage to 1 entity or Great damage for 1, and Medium to 4, 4 turns cooldown.
Grenade:
Massive damage for 2 entities, 5 turns cooldown.*
Note, that prophet can use one special every 5 turns.
* - Shared Cooldown.
Extreme: x3 dmg
Massive: x2,5 dmg
Great: x2 dmg
Huge: x1,5 dmg
Normal: x1dmg
Spoil of War:
True Prophet Nanosuit, (IIII - mask mode). You deal 2x dmg, but only for 1 turn.------Shadow of Faressain:
1500000 HP
100000 DMG
Can use player inventory.
Death's Sickle (IIII) - Instakills normal PG entity.
Shadow Cloning (IIIIIIIIIIIIIII) - Summons 2x more powerfull shadow of entity.
Ninja Attack (IIIII) - Triple action next turn.
PASSIVE: +0.25x attacks made by normal weapons, but another 1x is from darkness
Doomsday (IIIIIIII) - Kills random PG entity, includes massive damage on boss, harming GM, or null entity.
Strife (IIIIII): Spawns 20 Shadow tentacles.
Shadow Tentacle:
8000 HP
1000 ATT
Meatshielding AGs.
Actions:
Well, I throwned myself over edge, making Pikachu Ancient spawn. If you see someone killing crazily your units and enemy, It will be something in my body. But it is so cute... ohhhh. Nevermind. Vote for %&#$&#% (curses) Then I with fresh power began to attack Godmodder...
Godmodder have 9 letters
9 is dividable by 3
3 is number of sides of Iluminati (no, i'm not confirming iluminati)
Iluminati have 9 letters
letter have 6 letters
6 is number of legs of bee
Bee is same family as Spiders
Spider makes web
Web is same as Website
Website main monopolist is Google
Google have Android TM
Android is most popular system on Smartphones
Smartphone have 10 letters
10 letters have also Atlzokhoal, leader of Mayans
Mayans created their own calendar.
Their calendar ends on year 2012
2012 is the end of world
End of the world is trademark of EvilTM
Evil is composed of devils.
Devil leader is Satan.
Satan son is Antichrist.
Antichrist is enemy of Christus.
Godmodder is enemy of Christus confirmed. Heavens began to rage as Godmodder began to panic. Then God (yeah, true God) called everyone to behead Godmodder. Only I came, and beheaded him in power of God. Then rage on any of Godmodder close members began. The enemies began a sad and pathetic battle for their lifes. But they got cornered and massivelly damaged. Then his army ended attack and I finished every survivors with Ultimata Drain Rifle. (It uses so much energy...)
------
Helping:
+3 redstone
---------------
OOC:
Badass Triangle Shades-Wearing Cyborg MLG Honey Badger: 56/200
Tetrahellatus: 24/450
Alchemy:
Beam Spam && More Dakka && Missile Spam && Grenade Spam: The Obliterator: (15/25)
I proceed to tell the Godmodder that I technically won because, if I really won, the game would become pointless and may or may not stop existing (Hilariously enough, that is why it's creator never really wins. Then again, he literally schemes just for the sake of scheming), and I throw a bizarre explanation of it in order to hurt him from the sheer confusion. Then, I pull off a really weird plot involving crossover travel, crack fics, and the results I got at PPRC in order to prove my point...by foiling it with an even bigger plot involving that, and the possible destruction of all the crappy troll fics and MLG in general...which causes both plots to foil each other, but somehow changes something, and I still can plot to do that. In fact, I throw a really bizarre mind-screw at him due to all that. In fact, the last time I did that, it somehow confused anything. Even the aforementioned god of scheming that created PPRC in the first place, which is part of why mentioning the Chaos Spawn doesn't affect me (In-character, that is). I then proceed to tell the Godmodder that he still literally can't win and should just give up so he has a chance at being spared.
Wow, this is a bit complicated. Can I just start charging my bass cannon?
R Armor V2 && Ragarnok's Remains && Blackguard && Divinium @ Loom = Ragarnok's Prototype 22/26
Pulsating Turntable && Turntech = Turntech v2 14/14 Done.
Cyberius Crescendo && Essence of Crashing = G4M3 BR3K3R 13/???
Explosive Tacos && Plant Pillars && Bananas && Banana Ninja Stars = Sayonara, Amigo! 12/???
Never Gonna Give You Up && Electric Guitar = Rick and Roll 9/???
+1 to Cyanogynist +1 to Faressain & +1 to Pricey
Wilfre 74/100
You Can't See Me 20/50 (+3 from Fare, +2 from Cyan)
(All +8 from GM)
As far as I know, the Curse of Repetitiveness does not exist in this version, as I have used many alchemies over and over again and haven't gotten hit by it, nor my charges.
Anyways, I load my Ultimata Dertoxus with Chicken Nuggets. I shoot the Godmodder. It's so stupid, it makes Richard want to shoot himself.
I am sending out the TPP Streamer 83/200 +8 from Crystal +2 from Redstone +1 from Sirplop, Teag and Talist
Making Painis Cupcake 55/85 +8 from Crystal
Establishing Project Storm II 8/300 (On Delay)
AK-47 && Flare Gun && Empowered Blue Gem && Project Storm Camo Paint II Rocket Launcher = Storm Firey Bullet Blaster 15/26 +8 from Crystal (This is the first weapon in the Storm line also the Storm line is weaker than the Supernova line)
New Weapon! Thunder Crystal && Shadow Gem && MOAR Rune Samples && Light Gem && Damage Buffer && Defense Buffer && PURE MLG ESSENCE && Evasiveness Crystal && Plus Crystal II Undercharged Runepaw's Gauntlet = Fully-charged Runepaw's Gauntlet 11/26 +8 from Crystal (Level 25+ due to the Plus Crystal, Holds loads of Runes and will create many New Runes) (I had to fix this because i made a small mistake)
Current Saga: Lets Get Dangerous Once Again/LGDOA
Current Arc: Nobody Came (Part of LGDOA)
Attack/Action: I use my Sword of Git Gud then I chop the Random PG into Dorito sized chunks and I vote all the players for abilities. (Smoke Weed Erryday cause I smoked one of these)
+1 to Teag, +1 to Faressain, +1 to Talist
Support me if you want.
Alchemies:
Inventory:
Sword of Git Gud [Level 25] Charge: THE MINI RECKONING IIIIIII (1/7) (You must use the Weapon 7 times to activate this charge)
Super Deal With It Glasses [Level 7]
Undercharged Runepaw's Gauntlet [Level 10] Current Runes: 5/5 Ice, Heal, Fire, Heal, DamageFire: Deals medium damage (Very High when fully charged and upgraded) to the enemy when used, low chance of burning.
Heal: Heals the ally (Much much more if fully charged and upgraded) when used.
Damage: Deals high damage (Heavy when fully charged and upgraded) to the enemy when used.
Ice: Deals low damage (High when fully charged and upgraded) to the enemy when used, low chance of freezing.
There will be more Runes when if i upgrade this gauntlet.
I give the goddmodder a potion that restores him to full health and overheals him for 50 health
Forging...
Slot 1: Nope
Stuff goes here
Slot 2: No
Stuff goes here
Slot 3: Nada
Stuff goes here.
Slot 4: In Progress
((King Arthur's Excalibur [not that dumb hallowed copy; the real thing] && Soulbinding Ritual = Ultimate Excalibur) || Bottled Light && Solid Nitrogen [really freaking cold] && Living Steel = Divine Growth) && (Arctoae && Spaceleaf Greatsword && Enchanted Divinium Longsword = Miracle Leaf) = Regrowth (Lv. 25, 23/26) (+4 Cyan, Toast, Sirplop from posts after this)
Hey, don't say I can't do light-based alchemies, mate!
This fine blade strikes cold-blooded fear into the hearts of evil, able to smite them with so much ease that it isn't even funny. [If its level is high enough, it would make the Divine Godblade look like a dull knife in comparison.] Has insane control over light, a nice amount of control over ice and plants, and some control over life as well. With the inclusion of the blade that once belonged to the king Arthur, the amount of light control is [probably] unparalleled.
...Yeah.
Summons...
Legendary Support (163/200) (I AM GETTING THIS THING DONE EVEN IF IT KILLS ME!)
Entities... (Nerf if to powerful. Buff if too weak.)
(Make sure you read all of their descriptions)
(Green: Positive Passives | Red: Negative passives | Underline: Selection Sections | Yellow: Active switching | Purple: Actives)
I guess this is why we can't have nice things. Augh...
General
-Parts: Can suffer engine failures (+30% chance to catch fire, -10% evade/-5% armor), wing damage (-10% evade/-5% armor), fuselage damage (-10% evade/-5% armor), and tail damage (-10% evade/-5% armor). Aim at these for easier takedowns.
-Repairs: Any plane can, when destroyed, return to the hangar for repairs. They will return in 3 turns, one at a time, at half-health. Cannot be repaired once the entire lot has been destroyed. (Changed it up a bit.)
-Airborne: Self-explanitory.
-Split: Can branch out in order to attack more enemies, up to the number of planes there are. Their attack power severely drops when attacking like this.
Heavy Nothingness (58/60)
Actions...
Gevul Omaar: (22/101) Oho boy... be thankful that this is a low-priority thing. (I ain't accepting any charges for this one. No ifs, ands, or buts.)
I continue studying. Boring stuff.
Bane, on the other hand, was enjoying the pain he was causing the Killer Monkey-Whale, and proceeded to continue to tear at it, ripping its arms/fins, its tail, and its legs in the most bloody manner possible. He was clearly having a case of Bloodlust.
By the time he was done, Bane wasn't even A QUARTER of the way to being tired. In fact, the bloodied mess he made on the Killer Monkey-Whale only pushed him further into the bloodlust.
The floor is covered in a very thick layer of undrying blood.
Spoils & Other Chargeables...
Lance of Creation (III); casts Genesis.
Genesis: Deals massive holy damage to 3 entities, heals allied entities. (greatly increased damage against groups. Groups only count as 1 entity.)Suldaan-Doom's Meteor(s):{III}
Sends meteors down into a foe, or multiple foes. Deals greater damage against lone foes. Damage distributed on how many foes were hit.
Disabled for now due to issues.
Leinro Fiit-Rebalance:^III^
Buffs the attack, defense, and turn order of an ally, or debuffs those stats for enemies, for 2 turns. Can do this for up to 5 targets, but the effects will be much weaker. Debuff strengths range from 1-5, 5 being the greatest (1 entity/player) and 1 being weakest (5 separate entities/players). Each level increases stat adjustments by 5% each.
Disabled for now due to issues.
My 3 main weapons (Leinro Fiit, Ved Vozahnil, Suldaan)-Fear The Darkness:/IIIII/
Deals high damage to a single entity, and inflict Deteriorate on them for 2 turns.
Deteriorate: Decreases attack, and deals damage over time to current and max HP.
Disabled for now due to issues.
More coming soon.
Support:
GoldenReady (+1)
Toast (+1)
Sirplop (+1)
--------
The MR alchemy upgrade, my Inventory, and my Project can now be found HERE, at the bottom of the post. The project is still a WIP.
I start summoning model A...
(NO GODDMODER IT ISINT FOR YOU TO USE ITS FOR ME ONLY STOP TRYING TO STEAL IT)
------Two Handed Axe, lvl 7
Disassembly,lvl 5
Ultimata Drain Rifles (lvl 26)
Sol's Twig (lvl 10)
Sniper Armor, lvl 3, incerases accuracy of guns
Empire Earth IV, lvl 3
Typhoon Sniper (lvl 7)
Angelic Longbow (lvl 10)
Demonic Recurve (lvl 10)
Power Ranger Armor (lvl 15) (IIII)
Thunder Stone (lvl 5)
Transformation Stone (lvl 5)
Matlera Hook (lvl 9)
Heart... (III)
Bold is for crafted items
Italics is for gained from other things (like steal...)
Uniform is for found items via charges
The project of Penultimate weaponry set. May be the best friend, or worst enemy. In these times, Balladina must be here, otherwise, Godmodder would ultimately win:
X = Not having it
- Balladina's Leather Armor (x)
- Balladina's Poisoned Longsword (starting)(can be extended)
- Balladina's Pocket Shortbow (x)
- Alina's Infinite Cup (x)
- Balladina's Bandwith (x)
- Alina's Mask (x)
- Balladina's Steel Underarmor (x)
- Popiel's Crown (x)
- Von Kostryn Longsword (x)
- Von Kostryn Iron Helmet (x)
- Von Kostryn Iron Chestplate(x)
And the ultimates:
- Balladina's Guard Armor. (don't have)
- Balladina's Recurve. (nope)
- Balladina's Mythical Mask. (don't have)
- Balladina's Vilethorn Blade(pretty much like spoil, chargeable) (not having)
Charges:
[AG BOSS] Shadow of Faressain (21/500) (4.2%)(+2)
[AG BOSS] Prophet(24/300) (8 %) (+8+1)
------
Alchemies:
IN PROGRESS: (Plantera Hook&& (Scorpion Hook && (Lunar Hook && Plantera Hook) && Superpowers) && Balladina's Knife) && (Balladina's Sword &&(Deadman Poison&&Iron Gads &&(Reverse Vintuci || Balladina's Sickle && Balladina (book)))) = Balladina's Poisoned Longsword (16/26) (lvl 25) (Tip: read this book to find the answer)
The Sword of Balladina is enchanced with her Soul. May cause poisoning. A legendary sword (or knife), what caused Von Kostryn to pass out, killed Alina, Goniec and manipulating everyone. Every Balladina's sage Weapon will have 25 lvl, while penultimates 50 lvl.
NEW: Thunderstorm && (Essence of ... && Thunder) || Essences && Pure Power && Thunder && (Tinquinci && Coppingu) = Thunder Essence (10/15)
The essence is a natural trap of Pikachu. Free him to see what happens. While inventory it will imbue every weapon with electrity.
NEW: Arkhallis && (Hobinhall && Orthuler && (Avanganda && Excalibur && Retingazer ) && Untingon) || (Balladina (Book) && Balladina Essence && Short Crossbow && Short bow) && Recurve = Balladina's Pocket Shortbow (1/26) (lvl 25)
The Pocket Shortbow is more like actual Tsunami 2.0. It can shotfast, in parrarels of 20 and 7 others at 360 direction. These arrows inflicts Deadman Poison, which is upgrade to Venom in terms of damage. Even if unused by Balladina, we'll use it.
NEW: (Solar Armor && Vortex Armor && Nebula Armor && Stardust Armor) && (Goniec Armor && Von Kostryn Armor && Balladina Leather Clothes && (Balladina Soul && Superpower && (Solar Armor || Balladina Leather Clothes) && Balladina (book))) = Balladina's Leather Armor (1/26) (lvl 25)
Balladina Leather Armor provides same defence as combined four lunar armors. In terms of durablity, it's even more durable than anything. It have moderate control of Evil and Ranged, lesser at Magic and Summon, and least at Melee and Balladina soul.
(1 = 5, 2 = 5, 3 = 15)Faressain ---> Farevern(need to have Charizard Scales, Transformation Stone and Charizardite X/Y)
Farevern <---> Kirbyssain(Pink fludd, Transformation Stone and Super Star needed, later can swap).
Farevern/Kirbyssain ---->(true Unification)----> Faressain the Kirbyvern (Superior Transformation Stone, Merge Stones and Chaos Crystal Needed).
ALTS:
Faressain ---> Farechu (Thunder Stone, Transformation Stone and Thunder Essence Needed.
Farechu <---> King Dessain (King Dedede hammer, Transformation Stone and Darkness Essence needed, can later transform for free).
Farechu/King Dessain ----> King Faressain Dechu (Superior Transformation Stone, Merge Stones and Chaos Crystal Needed)
Faressain ---> Fareu (SHORYUKEN, Transformation stone and Street Aura needed
Fareu <---> Charissain (Charizard Scales, Transformation Stone and Charizardite X/Y needed)
Fareu/Charissain ----> Faressain Charyu (Superior Transformation Stone, Merge Stones and Chaos Crystal Needed).
Faressain ---> Farephet (Nanosuit, Transformation Stone and Power Ranger Nanosuit needed)
Farephet <---> Mewssain (Mew Essence, Mewtwo essence and Trans. Stone needed)
Farephet/Mewssain ----> Faressain Mewphet (Superior Transformation Stone, Merge Stones and Chaos Crystal Needed).
Farechu ----> Pikachu (if exposed to Raichite, Farechu is Half Pikachu in fact)
Farevern ----> Wyvern (if exposed to Charizardite X, same story, but he is similar to white coloured charizard)
Kirbyssain ----> Kirby (if exposed to Super Star, ^^)
King Dessain ----> King Dedede (if exposed to Mecha Hammer, same)
Fareu ----> Ryu (When exposed to Street Aura again, ^^)
Charissain ----> Charizard (When exposed to Charizardite Y, same)
Farephet ----> Prophet (When exposed with Ceph Technology, ^^)
Mewssain ----> Mew (When exposed with Mewtwonite X, same) or Mewtwo (When exposed to Mewtwonite Y, same)
^^ -----> Faressain Ultimatus/King Ultimatus (one if merged Faressain + all 8 forms above, second when all 8 pure forms merge), can use all abilities.
------
Specials:
Prophet:
900000 HP
60000 ATTACK (avg)
Mask Mode (IIIII): Rendering invisible for 2 rounds, can't be attacked, attacks for double DMG, or backstabs for 6x of DMG (if that happen, 1/5)
Shield mode (IIIIIII): Adds 100000 HP for 3 turns, normal attack.
Orbital Strike (IIIIIIIIII): Instantly kills 5 enemies, and deal massive damage to PG Bosses
Hacks (IIIII): Changes entity side to AG, and this entity lives for 3 turns, until killed earlier or hacked effect pass out.
Attacks:
Sniper rifle:
Extreme Damage, 5 turns cooldown*
Pistol:
Massive Damage, 4 turns cooldown.
Machinegun:
Huge damage for 3-10 entities and normal to 3-5, 4 turns cooldown
Rocket Lanucher:
Massive damage for 1-2 entities, 5 turns cooldown*
REX explosive:
Great damage for 1-3 entities, detonates after 1 round, unkillable, 4 turns cooldown
Alpha Shotgun:
Extreme damage to 1 entity or Great damage for 1, and Medium to 4, 4 turns cooldown.
Grenade:
Massive damage for 2 entities, 5 turns cooldown.*
Note, that prophet can use one special every 5 turns.
* - Shared Cooldown.
Extreme: x3 dmg
Massive: x2,5 dmg
Great: x2 dmg
Huge: x1,5 dmg
Normal: x1dmg
Spoil of War:
True Prophet Nanosuit, (IIII - mask mode). You deal 2x dmg, but only for 1 turn.------Shadow of Faressain:
1500000 HP
100000 DMG
Can use player inventory.
Death's Sickle (IIII) - Instakills normal PG entity.
Shadow Cloning (IIIIIIIIIIIIIII) - Summons 2x more powerfull shadow of entity.
Ninja Attack (IIIII) - Triple action next turn.
PASSIVE: +0.25x attacks made by normal weapons, but another 1x is from darkness
Doomsday (IIIIIIII) - Kills random PG entity, includes massive damage on boss, harming GM, or null entity.
Strife (IIIIII): Spawns 20 Shadow tentacles.
Shadow Tentacle:
8000 HP
1000 ATT
Meatshielding AGs.
Actions:
I have been exhausted... no more thing will come from me...
Vote for #$&%$#$^& (curses)
------
Helping:
+2 redstone
+1 Pricey (he supported me, I need to pay him same).
---------------
OOC:
Err... unownplyr, you can charge it. It will have more att, def and live...
>1/2
-=Charges
Ţ͡h̶̨e̡͜ ̵Eņ͢͝d̛͢le͜͞҉s͟s̶͏ ͠͏O͘҉͜ne͏ (137/300) +8 from megacomp, +4 from Darkside, +1 from Toast
Dust Elemental (11/5) +8 from megacomp -- OVERCHARGE COMPLETED!
Inverse Attendant (9/15) +8 from megacomp
-=Summons
The dusty earth swirls around, whipping into a small tornado! Arms emerge, and a gapping toothed maw can be seen hidden among the cloud!
Dust Elemental summoned! [N][HP:85000/40000][Attack:x1.5]
++++Whenever the Dust Elemental attacks, a random entity on the side it is attacking loses its attack this turn. (Godmodder Included.)
-=Actions
Let's see here... Technically, in the arena I'm Grimdark, but here I never technically became grimdark..... LETS HAVE SOME FUN!
I pick up the Magma Worm-Man-Bear-Fish-Tree-Otter-Thing, and I THROW IT AT THE SPEED OF DARKNESS AT MY ARTIFICIAL GUARDIAN!
"But Sirplop! Why would you do that?"
Well, I'll tell you!
It's for a
C-C-C-COMBOO~!
The Artificial Guardian holds its sword parallel to itself, and lets the Magma Worm be sliced in half by the super-mighty throw of epicproportions.
I'm hungry.
You said the Godmodder was lookin' tired? WELL I'LL JUST HAVE TO FIX THAT!
I whisk the Godmodder and myself away to a magical land full of fruit and veg-e-tables, where he can eat to his hearts content!
LOLJUSTKIDDINGIT'SALLENERGYSAPPINGNARCOTICSSOHEGONGETREALHIGHWHENHEDOEATDATTASTYSTUFF.
The newly-formed Elemental looks around, before catapulting itself into the Eagle-Gorilla and trying to tear it apart.
-=Alchemies
Blackguard && Unending Swarm == Core Oran (Lvl. 25 - 26/26) +8 from megacomp -- COMPLETED!
Moss Pile && Cheez-it Box && Some Old Boots == Unholy Conglomeration (Lvl. 25 - 14/26) +8 from megacomp
Synthetic Tungsten ii Bicarbonate Shell && Harder, Faster, Stronger, Better Sword Stuff == Artificial Guardian - Equipment Upgrade (Lvl. 15 - 9/16) +8 from megacomp
-- Artificial Guardian
When the Artificial Guardian dies, it becomes a 6 unaidable charge alchemy to be made into an entity again. Minimum of 2 turns out of the battlefield before reentry. Immune to mind control, cannot be controlled by anyone but me, and permanently N.
"I created him for a purpose; He will fight for me alone."
Equipment Upgrade - Increases health to 95000, multiplies attack by x1.5, and increases the return time to 8.
-- Dust Elemental
Whenever the Dust Elemental attacks, a random entity on the side it is attacking loses its attack this turn. (Godmodder Included.)
Keeping these around in case of resurrection... Heheh...
-- Aetherderon, God of the Worlds
Polyp Swarm: Causes polyps to leap off of Aetherderon and attack 3 target entities. If they fail to attack their target, they will find a new one.
Great Call: Deals large amounts of damage to target entity.
Starstrike: Calls a star down from the sky to annihilate a target entity and anything that happens to be around it.
Stare of Immortality: Causes the afflicted entity's next attack to fail.
Dead yet Dreaming: Aetherderon will 'kill' himself, and return in 4 rounds at half his max health and free of effects (positive and negative). Spoil of War is not dropped. (Cools while he's alive)
Spoil of War - The Great Horn: Can be used to summon a spectral stampede of... things to attack a specific target, damaging it and anything that happens to be close to it! (IE things that just attacked it up close, related entities, etc.) Cooldown of 5.
-- Szalinthia, Bringer of Light
Break Rank -- Deals small amounts of damage to all entities on selected side. All entities damaged this way have less attack damage for the remainder of the turn. Cooldown: 4
Rising Sun -- Deals large amounts of damage to all entities on selected side. All AG entities have more attack damage for the remainder of the turn. Cooldown: 4
Bring to Light -- Creates 5 Demonic Legionnaires. (All begin protecting Szalinthia) Cooldown: 3
Fight for a Cause (Passive) -- Whenever an entity on the AG side dies, Szalinthia and all Demonic Legionnaires gain more attack power.
-- Demonic Legionnaires
At the beginning of every turn, create 3 more Demonic Legionnaires if there are at least 5 remaining.
Do less damage then average
-- Titanic Crusher
Titanic Crusher restores 5000 health at the start of every round unless at full health.
-- Incubation Beast
At the beginning of the EOTB, create a Sludge Crawler for every PG entity type on the field. (AKA group entities still only count as 1 type)
-- Oracle of Dust
When Oracle of Dust is attacked, it deals half as much total damage as it took to each entity that attacked it.+2 to Toast, and +1 to DarksideLvl. 25 - Everfree; Staff that spatially manipulates anything I really want. Prevents time from being altered around it.
Lvl. 25 - Blackguard; Elemental attacks do no damage - Is also a quantum shield.
Lvl. 10 - Edge of the Shifting World; Doesn't function like a normal sword, cuts space-time instead of flesh.
Lvl. 05 - Dungeon Rock; Totally epic heavy metal guitar that really does nothing but be awesome!
Lvl. 17 - The Fallen; Plasma pistol given to all AGs and Ns, curtesy of me.
Lvl. 25 - Unlimatum; Ultimatum's big brother.
Lvl. 05 - Whispering Shroud; Totally awesome coat that mimics the ocean! Hard rain and everything!
Lvl. 25 - Eternity's Tremor; Godly spatial hammer of epic epicness.
Lvl. 10 - Genesis; Everfree's younger brother. Much younger. Like, 70+ pages younger.
Lvl. 10 - Terra Firma; Piono's earth hammer.
Lvl. 10 - Warden; a worse Blackguard.
Lvl. 06 - Bag of Holding; Self explanatory.
Lvl. 10 - Darkstone Scryer; "A compass with a needle that almost never ceases to move, made of blackened and warped voidmetal. The map used in its creation has given it the power over knowledge to chart a path through even the most treacherous of places, or even the Void itself, and merely possessing the compass gives the holder both protection against the dangers of the Void and the knowledge of how to travel in it. It can tap into eldritch and void power if the holder has need of self-defense on his wanderings."
Lvl. 15 - Aftershock; A pair of swanky earthen knucklebusters from Toast! Dare ye challenge me to fisticuffs?
Lvl. 14 - Bag of Possibilities; A bag that I can pull something out of! What that something will be every time I reach in, I will never know.
Lvl. 25 - Dust; "A simple-looking, understated, aged weapon, with a chipped blade that seems to constantly shed fine particles of itself."
Lvl. 05 - Dunestrider's Sunback; "A coat that holds the power of decay and water. Constantly sheds a fine dust, and keeps the wearer hydrated at all times."
Lvl. 25 - Unending Swarm; "A compass whose needle constantly spins, crafted of warped, blackened voidmetal and outer land wood. The needle itself seems to be a moving hole into a void darker than the Void itself, a void that is paradoxically full of endless possibility. Upon use, it taps into eldritch power and infinite possibility and summons a vast swarm of things - the only word that can really do justice to its creations. It also has power over the void, travel, and knowledge, carried over from the Darkstone Scryer."
Lvl. 25 - Core Eva; A disk symbolizing the thin line between creation and destruction.
Lvl. 25 - Core Titan; A fine blade (and only a blade), representing the rise of great empires and legions, and the collapse of the world.
Other stuff I can't remember because it was 100+ pages ago.
Lvl. 1 Soul of Intellect
Lvl. 1 Soul of Flight
Lvl. 1 Soul of Clarity
Lvl. 1 Soul of Light
Lvl. 3 Lucid Soul of the Creator
Lvl. 4 Eternal Soul of the Storm
Lvl. 4 Eternal Soul of Instability
Lvl. 4 Eternal Soul of the Angel
Lvl. 4 Eternal Soul of the Lich
Lvl. 5 Immortal Soul of Swordsmanship
Lvl. 5 Immortal Soul of the Dying Sun
Current Saga: Think Outside the Basement (Post-Terrapause/Post-Crypt)But can the D6 save Goatbro?
I've started a Saga/Arc system similar to that of Pricey's. Just an indicator of how far we've gone.
Also, Orteil42 of Cookie Clicker fame describes Tumblr accurately here: http://orteil42.tumblr.com/post/135133472990/yall-like-omg-i-used-to-be-such-a-weeb-how
Current Arc: Adjust Fhqwhgads (The point where the four Players enter)
Lightform: /|||\
Jormungandr: <|||||>
The Queener: _|||||_
The Infinity Edge: {||||}
+1 to Redstonetam
+1 to Darkside
+1 to Pricey
Isaac [AG BOSS]: 57/150
Chorus Mortis [GUDLADDER]: 11/50 (+1 Redstone)
(Broken Fire Gauntlet && Concentrated Light Magic && Pieces of the Creator's vehicle's armor = Creator's Gauntlet) && (Brimstone && Soul of Light && Piece of paper with the Japanese symbol for light = Holy Brimstone) && Human Weeaboo Soul = My Innermost Apocalypse (Level 25) (13/26)
SMITE THY FOE! The requests for Holy Brimstone on the BoI subreddit were tooing high. So I made this. Holds insane power over light, high power over creation, ridiculous power over determination, and over 9000 power over the forces of anime. Well, it's made with a HUMAN weeaboo soul. It can also fire lasers which alternate from yellow and blue. Also this turns almost anyone who wields this into a weeaboo.
(Razer Blade 2015 && Copy of Undertale = Razor Blade 201X) && Red Ring of Death && (Mountain Dew && ([BLACK] Strongbox && [RED] RIA 20 Striker = [RED] Strongbox) && Laptop Liquid Cooling System && The King of Town's Denture Tablets = [RED] Pulsating Mountain Dew Laptop Coolant System) = Razer Blade 201X Red Sun (Level 17) (10/18)
This red laptop pulsates with slightly higher power over Red Sun energies than the Red Ring of Death. It also possesses great power over creation and light power over reality. It also has a complete compendium of sbemails, sbemail in-jokes, and sbemail easter eggs. I don't know why either.
((Flourite Octet && Disempowerment Ritual = Disempowered Flourite Octet) || Pre-nerf R8 Revolver | Fade = Disempowered Rust) && Head of a Dead God && Aetherian Technology = Rust (Level 16) (17/17) (Done!)
This thing is not even an octet at all. This is a gorillaing octet TIMES TWO. That means sixteen eight-sided dice. Infused with the essence of endings, this double octet cancels out any Trickster majjyks in the vicinity, just as the Jaractet cancels out any fire majjyks.
Ircucvci ~~ Fandoms = Edge of the Shipping World (Level 10) (10/11)
This dark blue and white version of Ircucvci holds control over the energies of the fandoms of Tumblr. Suprisingly, this sword cuts through feels instead of flesh.
~~Spirit Reviser~~
None so far.
~~Regular Alchemies~~
((Chlorophyte Warhammer && Chlorophyte Jackhammer && Shroomite Ingot && Every Pyro melee weapon = Chlorophyte Automatic Warhammer) && ((Horseless Headless Horsemann's Headtaker && Pwnhammer = Horseman's Breaker) && (Haunted Scrap Metal && Disempowerment Ritual && Essence of Memes = Illuminated Scrap Metal) = John Cena's Junk Crusher (Level ?) (0/?)
AND HIS NAME IS JOHN CENA! Yeah, I've wanted to do this for a looooooong time.
((Cell Phone || Magic Mirror = Technological Mirror) && (Portable Enchantment Table && Dimensional Scissors || Sennheiser speakers = Warpset) = Warpspeaker Mirror) && (The 9-Volt (BoI pet) && Liquid Game Grumps = Game Grumps Absorber Battery) && ((Echo Flower Petals && Essence of JonTron = ECHo Flower Petals) || Advanced Technological Mirror software = ECH-OS) && Potent Smoke Majjyks = Echo Mirror (Level 25) (0/26)
This is it. The item that will finally release that saccharine side of me. This also has intense illusion majjyks paired with just-as-intense smoke majjyks.
~~Project Everfree~~
Navitas Nox && HH-AT Archimedes && The Unreal && Suetech Machine Sniper Rifle && All varieties of Minecraftian debuffing Potions && Jarate && Mad Milk = MAXSIDE Horizon's Daybreakers (Level 20) (0/21)
Might as well help Roxxanne with her ship. This 18-pack of auto-turrets fires lasers with utmost accuracy and as much dakka as the whole Ultimatum line combined. I don't have the Nerfing Minienders, but that's why the debuffing materials are there. Yeah, Mardek works for MAXSIDE.
--Assault Team (DEAD)
Yeah, at least the Assault Team got their ultimate abilities out.
--Transistor (SUMMONED!)
333,333 HP
The Spine: Passives(), Functions() and Augments() have no cooldowns. Whenever a Function() is used, summon a BadCell.
Overload: When the Transistor's hp hits 0, restore it to full hp and destroy two random
Functions(), two random Passives() and two random Auguments(). Once the Transistor runs out of Functions(), destroy the Transistor. When revived by Overload, the Spoil of War is not dropped.
Augument(): Whenever the Transistor uses a Function(), modify it's effects with an Augument().
Reboot(): At the start of each turn, gain the effects of a random Passive() and lose the effects from last turn.
Kill(): 8 round charge. Activate all existing Functions() without Auguments().
Passive():
Crash(): Takes 20% reduced damage and is immune to debuffs.
Mask(): The first attack this turn made by the Transistor mini-crits.
Tap(): The Transistor will heal for 15% of damage dealt.
Void(): The Transistor cripples targets hit.
Ping(): 20% chance to dodge attacks. Applied after Jaunt().
Help(): BadCells will not spawn this turn.
Function():
Crash(): Deal high damage to 3 entities. Stun and Crash all entities hit. Enemies that are already crashed will be Broken instead.
Help(): Summon Fetch and Luna, if they are already killed. If any of the characters are alive, heal them to full health.
Jaunt(): For the next 3 turns, gain a 35% chance to avoid attacks.
Bounce(): Deal moderate damage to an entity. Can be cast 4 times in one turn.
Cull(): Deal massive damage to and knock up 2 nearby entities.
Spark(): Deal insanely high damage split equally among 2-5 random entities.
Augument():
Crash(): The attack will do increased damage and Crash entities hit. Enemies that are already Crashed will instead be Broken.
Cull(): Knocks up entities hit, up to 3 entities.
Tap(): Heals for 30% of damage dealt, reduced to 10% for Cull() and Spark().
Flood(): The attack will inflict Flood on the target.
Ping(): Attack will be double cast.
Purge(): The attack will inflict Purge on the target.
Effects:
Crash: Takes 20% increased damage from all sources. Lasts 2 turns.
Broken: Cannot dodge attacks. Takes 50% increased damage from all sources. Lasts 2 turns.
Flood: Deals 30,000 damage over 2 turns.
Purge: Deals 10,000 damage over 3 turns. If the target is not a boss, deal massive damage at the end of this time.
Crippled: Deals 40% reduced damage. 50% chance for dodge to fail. Lasts for 2 turns.
Summoned Entities:
[AG]
Fetch:
25,000/25,000 HP
Will Crash enemies hit.
Luna:
[AG]
25,000/25,000 HP
Will Flood enemies hit.
BadCell:
[AG]
10,000/10,000 HP
When killed, explode, dealing a small amount of damage to an entity and crashing it for one turn, and deal 30,000 damage to the Transistor. Overkill damage will also be dealt to the Transistor (damage that exceeds the entity's current health).
Spoil of War: Buzzing Transistor Core: This Spoil stores up to 10 charges.
1-4 charges: Use Bounce() on an entity. Charges consumed depend on the number of times Bounce() is used.
5 charges: Deal high damage to an entity and either Crash, Flood, Purge or Cripple it. If an entity is already Crashed, using Crash on it again will Break the entity.
10 charges: Either use Cull() or Spark(), or deal high damage to an entity and Crash, Flood, Purge AND Cripple it. If an entity is already Crashed, using Crash on it will Break the entity.
And I'm attacking again. I roll Rust.>Mardek: Real talk.
Ever since Coravint unleashed Project T-01 unto the battlefield, more commonly known as a game of hot potato with grimdark and trickster blasts, I've felt a part of my subconscious turn into a mess of saccharine rainbows and candy and whatever. It hasn't interfered with my fight with Jinx and Roxxanne yet, but it soon will. So that's why I'm working on the Echo Mirror.
1-3-3-7-1-3-3-7-1-3-3-7-1-3-3-7
A copy of the AWP that Golden Freddy used in one of his Lord Michael's Hat attacks pops from the ring formed by the double octet.
I aim at the Magma Worm. The crunk-filled shot from the rifle pierces through every segment of the worm, damaging it who-knows-fold.
I attempt to vote for every player's special, but if that fails, I just vote for Isaac.
----
My inventory and project can be found here! http://forums.terraria.org/index.ph...er-discussion-thread.30092/page-9#post-817577
@Redstonetam15 : Oh, but it DOES exist. It's how you can't hit the gOdmodder with the same thing twice, and generally doing the same thing over and over and over nerfs it to oblivion. Do it DIFFERENTLY at the very least to keep away from its clutches, or you'll do subpar damage. It's a founding mechanic of almost all 'standard' DTG games. Also, I agree, giving the Godmodder THAT much heal is too OP. The only way he'd heal even close to that much is if he's looking to be beaten, and that's ONLY as a literal '1 HP away from death' tactic.
@Cyanogynist : Traditionally, all Octet rolls are done by the GM.
Hat/Rat/Jor/Fen-A/Fen-B/Rok Charge: /I I I\/I I\
Medusa's Head: [I I I I]
Coral Riff Guitar: {I I I I}
Crystalized Ki: <I I I I I>
Akron's Core: (I I I I I)(I I I I I)(I I)
Watcher from Above: 35/50 (+ 8 from GM, +6 from Alpha, +2 from DarkSide)
Reformatter: 20/20 (+5 from GM) (Bingo!)
Auld World Wonders: 4/20 (+3 from GM)
Tyr bid:
DarkSide: 17
TheLordErelye: 16
TwinBuilder: 15 (+3 from Generic)
The Flaming Toast: 14
NumberSoup: 11
W32Coravint: 10
Redstonetam: 9
Faressain: 1
TMB50: 1
WINNERS:
Cyanogynist (Jormungandr)
Generic (Fenrir)
Talist (Veðrfölnir)
+1 to The Flaming Toast, +1 to Insert_Generic_Username, +1 to TwinBuilder.
Ichorium Multitype Assembly && Forge of Worlds && Wizard's Vitalus && S-Ranked Cantara Brewery && Sacred Heart && Cruel Soul && Runic Lexicon && Data Extrator && S-ranked Datamixer = Craftmania (Level 18: 19/19) (+6 from GM) (One down!)
Craftmania: Your one-stop shop for all crafting needs you could ever conceive of, ever.
Artifact Identification Center && Fossil Extractor && Gem Polisher && Research Lab && (Grand-line Capacitors && Storage Capsules) = Artifact Research/Recovery Room (Level 7: 8/8) (+6 from GM) (well that was quick)
Artifact Research/Recovery Room: If this place's function isn't blatantly written in the name, then I have failed english forever. Spoilers: I haven't.
((Hammerspace && 56 Minecraftian Double Chests) && (Hammerspace && Safe) && (Hammerspace && Piggy Bank) && (Hammerspace && Ender Chest) && Freezer) && Hammerspace = Ultra-Hammerspaced Storage Room (Level 10: 11/11) (+8 from the GM) (Woot!)
Ultra-Hammerpsace Storage Room: The room is huge, the chests are huge, and it all employs Bigger On the Inside for maximum space. I bet this is where she'll somehow stow away the three-halves of the Mainframe and it'll only take a fraction of the space, somehow.
Majjykal amplifiers && Magic-Creation Nodes x 27 && Flowmetal Ingot && Runic Circles x 27 && Basic Focus && = Magus Focus, SSS-Class (Level 20: 21/21) (+8 from GM, +3 from Generic) (Wow, everything's done!)
Magus Focus: Kalasite is inferior to Flowmetal, after some research; as such, this thing turns Magic Missile into a Deathbomb that can take out most small ships and fighters. And let's not even think about what the dreaded Locate City Bomb could do with this. Among other things. Or, to reiterate: The use of this combined with a spellcaster will MASSIVELY increase the potency of a spell. It's basically a siege engine for magicians, and given where it is, the thing is freaking portable.
NEW: Dining Room && Bedrooms && Kitchen && Bathrooms && Voidproofed WI-FI && Rec Room && Water Creation Node && Limitless Cornucopia && Flatscreen HD TV x3 && AC && Heater && Surround-sound systems && Arcade = Living Quarters (Level ?: 1/?)
NEW: Sparring Room && Olympian Swimming Pool && (Hamerpsace && 18 Minecraftian Double-Chests) && Basketball Court && Training Dummies x 100 = Combat Quarters (Level ?: 1/?)
NEW: Advanced Telelocking Module && Teleporter Pads && Optional Shock Teleport Module && Free-targeting Teleportation Module = Teleporter Room (Level ?: 3/?) (+2 from GM)
Ingredient Explamation: Telelocking is an attempt to PREVENT any and all interception of a teleport, providing safety. The pads are just where you need to stand. The Shock TEleport Module can be turned on or off in case someone is deliberately teleporting themselves into a dangerous area, thus dealing heavy spatial/shock damage to whatever was close. The Free-Targeting Teleportation Module can lock a teleport's location to anywhere, to or from, as long as they have a static point of reference (IE the pads).
NEW: Tractor Beam x5 && Mechanical Claw x5 && Stasis Fields && Silencing Fields && Multi-linked static-point Teleporter (with moderate Telelocking) = Collector (Level ?: 3/?) (+2 from GM)
INgredient Explamation: The Tractor Beam and Mechanical Claws are obvious. The Stasis and Silencing fields are to stop any unfortunate effects of whatever might be needing the grabbing. The last one is to teleport the artifact safely into storage or the retrieval room.
Coarsebot's 25% chance to stun anything it attacks is its only noteworthy feature. OH, and it's got 80,000 HP max, but low attack, so huzzah.
ARENA:
Arena Cue:
Arena Stats: (W-L-D)
-Mr. Quiet Guy versus Generic + Crystal + ??? + ??? + ??? + ???. -PENDING. GOING TO QUIT THIS IF LESS THAN 4 PEOPLE JOIN.
-Grimdark (Mardek, Sirplop) versus Trickster (Roxxanne, Jinx) -IN PROGRESS.
- OPEN
Free-For-All: 1-0-0 (Fredbear), 0-0-0 (Roxxanne) 0-0-0 (Zetta)
Duels: 1-0-0 (Fredbear); 2-0-1 (Roxxanne) 0-0-0 (Zetta)
Tag-Team: 0-0-0 (Fredbear); 0-0-0 (Roxxanne) 0-0-0 (Zetta)
Tazz/Xi: 1-0-0
Piono: 0-0-1 (technically?)
ARENA CHALLENGES: I am ALWAYS looking out for new people to dish out the pain to. As such, I'm demanding Arena Challenges. I'll take 3 at a time on-cue. (Alternatively, I dish them out, which is rare).
There are two/three kinds of opponents you can pick. The first is versus my standard characters. Fredbear is kind of wounded right now, so he can't accept challengers and he'll be using a VASTLY different fighting style. As for the other two, There's a slight difference between each; Roxxanne will use all the Level 50 alchemies, Akron's Core and the Crystalized Ki, while Zetta will use the Lord Michael's Hat, the Coral Riff Guitar and the Medusa's Head. This is of standard difficulty. Rules and prizes will be discussed. Any special arena events will override challenges, so take note. This can occur in Free-For-Alls, Duels or Tag-Team matches, though I do NOT count them as separate characters for tag-team, so please if in the case of a Tag-Team, let me have an actual player on my side, m'kay?
The second are event battles, which are explicitly designed to destroy you. Deliberately unfair. Their equipment is varied on the character, and you'll get their full loadouts prior to a match with either.
ALCHEMIES:
Simple charge trading up for grabs. I'll +1 anyone who's willing to give me +1 on a consistent trade basis.
Coarsebot gnaws at Issac-lover.
Zetta groans. Oh, great, more resistance fighters.
...Zetta attempts to vote for all four specials at once. If that fails, as he's expecting, Zetta decides to (first) repeat his completly failed action last round (jeez he was lazy there, getting complacent) upon &#\^◊†¶⁂÷, THEN just throw up some rudimentary attack-blocking barriers made of Oblivion energies at his feet, protecting as many PG entities as possible-though defaulting to Coarsebot if all else fails. He then throws in additional walls of a staggering variety: Brick, Mortar, Brick AND Mortar, Stat, Stone, Steel, Text, E, A, Fridges, MOre Oblivion, Death, Spiked, Invincible, Nigh-Invincible, Invisible, nigh-invisible, Illusionary, Illusionary-but-solid-until-acknowledged-as-fake, cardboard, Pay, More Brick, Great, Unobtanium, Obtanium, Divinium, Draconium, Nothinium, More Text, Mythosite, Blackguard, Godmoddium, Fire, ACTUAL Fire, and between all of them, poop from the legendary stinkomeister nine thousand from what was, admittently, a childish world-nevertheless, he predicted quite soundly that no-one would ever want to go through a wall of poop. Much less that many walls of poop.
He then teleported over to the Killer Monkey-Whale, mid Bane-tearing. Zetta would mock it, but then he recalled Bane from the Batman world, so he got his pass. Barely. Didn't stop it from being cliched enough to mock. Nevertheless, Zetta had to start doing something legitimate as per the primary fucntion of the Pro-Godmodder player, entity defense, and he believed he had a rudimentary way to deal with Bane without expending MUCH energy, which would simultaniously keep him distracted from actually killing the thing he was currently attempting to kill.
"Er-hem. I am sorry, Sir Cliche-name von McImmamoronkillmedead, but I must regretfully inform you that the Killer Monkey-Whale is, while certainly apt to his title, also an endangered species with reproduction issues, and despite all implications to the contrary, you are killing one of its VERY few fertile females."
At which point, the Eco Warriors descended in droves. Nay, hordes.
These are not rational people. At their best, they're usually rational but this is a line crossed-at worst, this is their USUAL way of thinking, just in a somewhat more stabilized way. Some come with nothing more than signs of protest; however, they were in the extreme minority. The VAST majority, however, came armed. Every gun was bayonetted, preventing the wolf from getting in close-some so bayonetted that the guy was going to get torn to pieces to even touch the gun from the wrong end. It was all loaded with quite a bit of ammunition, and the fighters themselves, while not universally trained, were, to Zetta's pleasure, coordinated enough to effectively pick a target right now. Bane, that is to say. Wolfs, while majestic creatures all their own, are NOT endangered, and this is a clear-cut case to almost all of them of something that has to be taken care of, even if non-lethally as some intend. Well, unless they realized Bane was sapient-then they'd just go buckwild. A few were already planning this, legitimately aware of the Darkone's nature from the word 'go,' but most were unfamiliar.
Of course, none of this mattered to Bane. What mattered was how well he successfully circumvented the additional wall that Zetta had indirectly created to defend PG entities; one of bullets. And while he may be fast and agile, Zetta knew too well that Void Majjyks did NOTHING if there were no majjyks to dispel in the first place-thus, a rather costly touch-and-go strategy was implemented on all of their guns at once. In other words, for a VERY quick moment for all involved, Zetta caused the guns to suddenly accelerate MUCH faster, and then stopped doing anything, causing the bullets to go MUCH, much faster than before, through the use of Denito Surrexit and Nulla Stella, as well as any other relevant Time/space/REality warping item, and kept void items on-hand to protect the split-second enchantments JUST in case. End reesult? Well, force equals Mass times Acceleration, and the key strategic value of a bullet was exploiting the 'Acceleration' part to its fullest. The Darkone's reaction time was averted hard; Reaction time, in this case, would only warrant the time for the beast to notice the going-on. Physical response would almost always be slower (and the rare few cases it wasn't would imply the creature in question did not notice the danger until afterwards, IE delayed reaction). to add difficulty to a possible bullet dodge, not all the bullets were used in such a way that they could
It didn't matter if Bane dodged it or not, in fact. if he DIDN'T, the narrative functions would probably kick in to protect him enough to keep fighting, but either way, Zetta had a secondary function-aside from protect the Killer Monkey-Whale, the shooters were also aimed in such a manner that, not too far away was he of the Nine Curses, or directly put, &#\^◊†¶⁂÷. Ninecurse, AKA the symbol guy put into a manner that did not require one knew how to produce unicode symbols, was promptly shredded by bullets, or alternatively slammed by a wolf of deadly claws twice the size of the player himself. Should neither of these options exist due to Bane somehow blocking the bullets despite all precautions put into place, a third way of murder presents itself: A sudden, sniper-like surge of Orchid energies condensed around a pellet, shooting straight through his skull.
Sun Tzu once said to plot many paths, each to a victory all its own. Bane dodging was irrelevant, Bane blocking to the point of damage nullification was hard enough to be wasteful, setting up a counterattack on him by Zetta himself if need be. and of course, none of it mattered in regards to Bane-in all honesty, he'd probably have assembled them anyways-Bane was just conveniently in the way, blocking &#\^◊†¶⁂÷/Ninecurse from the view of it all and thus giving him the illusion of safety, therefore making it more likely to hit and making it hit MUCH, much harder.
He then tipped one of his two hats, specifically The Lord Michael's Fedora. Bane's existence was, officially, a non-concern at this point. The hat glew with the amazing power of skill, determination and awesome-apparently the 3-part combination that all beings 'crunk' possess in vast amounts. The Hat pulsed out a wave of powerful Crunk Majjyks with each passing moment-and it was all aimed directly at Ninecurse.
Zetta turned around before the inevitable explosion. You NEVER look at an explosion. You oh most certainly HEAR it, though.
CHARGE EXPENDED!!!
>EXECUTING REFORMATTER.EXE...
Meanwhile, over at the Alchemtier, another upgrade materializes! I'll keep it short-It's the Reformatter. Similar in concept to Toast's Spirit Reviser, which gives an Alchemy the majjykal enhancements of another element while keeping its form, this machine gives an item a new form altogether-a sword becomes a pair of pistols, a cape becomes a pair of boots, a glove becomes a key, ect. The item will, however, keep it's majjykal properties, meaning spatial pistols turn into spatial swords, for instance. So, basically, its' equal and opposite. Its charge times are similar to the Spirit Reviser.
commands north korea to nuke te godmodder, but they miss and hit the moon*
| - 1/2
Discussion/Orders:
I'm back now. Hot damn I got +18.
...
Well that's not allowed.
@GoldenReady I was thinking of making something like that. Pretty much exactly what you added.
nope.
Alchemy (new alchemies in blue, finished alchemies in green (2))
(Calan's Pseudo-Spacesword (Level 19) && Master Yi's Wuju Blade && Dirk's Unbreakable Katana && Dave's Caledscratch && Ekko's Winder (Level 10)) || bladekind strife specibus = Split-Builder's Blade (Level 25 - 26/26)
The god. The mastapiece.
Phone Box Remote (for summoning phone boxes you silly) || Spyglass of Space (Level 10) && 'Police Box' Sign = Operator (Level 15 - 16/16) (+8 from crystal)
Pearl ++ Water = Pearl of the Tides (Level 10 - 11/11) (+3 from crystal)
No desc needed. Pearl ++ Water bam. Unless you want to. I guess.
Oh god what do I do this has never been empty before.
(Trace: Olmarq && Kinetic Energy && Transistor) = Cull() (Function()) (Level 5 - 6/6)(+2 from crystal) DONE! No description needed, just check the transistor wiki for info on what it does.
I suppose I must put these somewhere and not nowhere
Spirit Reviser: http://forums.terraria.org/index.ph...er-discussion-thread.30092/page-7#post-797911
Inventory: http://forums.terraria.org/index.php?threads/destroy-the-godmodder-discussion-thread3.30092/page-9#post-816669
Charges
Quake's Lieutenant (Alchemy Charge - Hand of Terra && CRUNCH TIME) 30/30 (+6 from crystal) done.
Distorted Reality: 3/60 (+2 overflow from crystal, if it works that way.
Nihilumbra or Light and Colours 23/35 (+18 from various)
Well that was quick.
Actions
Az uses the HotAL to cast a blizzard over the battlefield, shrouding it with frost and reducing entity hit chance to 70% as well as damaging them slightly and Lich Slapping the PG with the least charm.
Also she votes for ADJUSTHUMIDITY's attack because humidity could have Synergy™?
Cooldowns
Lightform: III
Blizzard(TM) cooldown: IIIII IN USE
Ice Barrier cooldown: IIII
Lich Slap cooldown: IIII IN USE
Extended Life cooldown: IIIII
From the Grave cooldown: IIII
Anarc___'_ Cook____ III
Quake's Leuitenant III
Scythe of (Eardrum) Death: IIII
Conga Drums III
Current Functions: 3
Traces: 2 (2͇̖̜͎̘̻̙̓̀ͪ̍ͩ ̼̰̾̂ͣ̔ͬ̾ͣc̩̞o̓ͩ̌̃̓҉̣̝͔̳ͅr̭̄͊̍ͥ̕r̖͕̖̙̮͚͖̾ǘ͖͙͉͖̳͋ͥ̔̔̓p͖̂͛̒̀̓̓͡te͙͋̒̾̕d͎͆̀̽)
Level: 10
Functions:
Turn() - Trace: N/a
Cull() - Trace: Olmarq
Collapse() - Trace: grimJudicator
Files C̳̠ͤ̏ͣͦ̓o̭͚̐͋̏ͬ͛̀͞r̰͎̳̞ͤͥ̆̆̈́͌̑͟͝r̶̢̫̠̬ͥ͐ͮ̆ͪ̃̋͋͘u̸̸͙͙ͩͅp̵̴̢̩͍̟̠̟̹͖ͨ͛ted -
N̸̮̬͚̞̰͕̗͒ͩ̒̓̂́͑̀͢o̸̵̙̗̙̘̥̫̗̦͗͊͐ͫ͊͋̾͋̇̌̕Ḑ̨͊́ͯ̾ͬ̎̌ͭͥ̓̎ͤ̆͝͏̹͙̳͔͖̱͍̜̭̖̦̖͈͕̤̝̠̭͈â̢ͧͣ̂͝͠͏̖̗̗̦̦̘̣̳̖̳̲̠̙̥̙̲͘t̡̩͈͇̲̣̫̳̯̝̋ͥ̊̑͆͛͐͂ͣ͒ͬ̀͡a̸̴͇͇̬̤̼̜̮̭̟̠͓̩̖͓̙ͣ̾ͨ͐̓͊̆̇̔͌̐͊̽ͯ -T̵̨̒ͥ̈ͮ̽ͦ͐͆̀͢͏̥̠̬̦̘̙̗͔͎͓̩͓͕̖͖ͅŗ̡̼͇̘̗͚̤̜̳̹͓̜̟̝͖̓̈́͂ͥ̅ͥ͑ͨ̄͗͌́̔̚͘͜͠a̶̘̞̭͕̰̖͕̖̦̩̘̱͇̥̫̾̅ͬ͛̌̑͗͂ͯ́͂́ͩͯ̎ͪ̚̚c̛͚̱͖̝̼̝̲̬̲̰̥̣͇͉̝̪̈́͗́ͪͧ͒̓͒̒̏̊́͌̅̂̿͢͜e̒̅̓ͧͣ͊ͦ̇҉̷̤͔̬̻͍̜̫̯̖̯̟͠ articulateWatcher
No Subejct Found
Nͦ҉̸̹̼̩̞͕̲͞ͅo̬͉͔͎̍͗͊̓͊̃͌͟D̳̙̪̘͖̽̋͊ͮą̞͉͇͗̅͌́̉ͦ̂͟t̴̜̗̎ͣạ̝̝͈̜̻͌̽ ̛͍̼͂̈́́-̶̧̧̥̻͔̞̃͂̍̌ͅ ̨̱̞͎̤̞͈̹̱̄ͩ̎ͧ̌̊͗̕͜T̷̻̠̱̞̤̤̞̻ͭ̉ȓ̢ͫͭͣͤ̃ͣ̒̂͝ace: starlitHammer
Function Found
E̸̺̱̘̞̮̖͗ͩ͂̏̌ͩ̂͢R̷̷͖̥͓͕̳̫̦͍͂̅̽͐̈́̔̀̚̕R͕͓̹̬͍̻̺̼̘̗͑͂̆̓͌̒͗́̽ͩͬ͋̾͐̇̕ͅOͬ͆̔ͭͮͤ̾҉̩̻̜̗̩͖̣͓̻͈͇͕̼̹͕̭̰͟R̝͎͎̱̲̫̭̬̝̜̫̪̠͇̺͋ͬ́̏̍̓ͣ͛̽ͫ̅͢͠ͅ:̴̢̖͇͇̱̝̯̝̱̩͓͇̭̞̦̦͈̙̜̂̋ͬ̑ͯ̑͆̂͐̌ͦͫ̆ͩ̊͒́́ I̸̭̙͔̓ͯ̽̀̕ͅn͈̻͉̼̐̈͜s̨̮̜̳͎͖̥ͧ͆̂͗ͩ͑̀͝ͅű̲̜̍ͩ̊̀f̧̺̠̫̫͖͙̰ͭ͊͘f͇̺̣̩̦͇̖̦̣̊͐̉i̸͇̙̙͔͂͆̎͆́c͙̺̐ͧ̋͆̚͘͞i̶̜̤̭ͯͨͦ̇͑̚͠ė̷̖͎͔̮̱̞̈́̾̽̾ͤ̄͠ņ̡̘͈̒͑͌̀̈͋͞t̶̡ͣ̓͂ͬ̒͏͇̠̯ ̴̛͇̩͍̪̞̙ͮ͑̀̃ͬͬ͠T̨̳̀r̯̗̪̤̮̎̽ͩ͟ạ̸̥̫̭̲͔̤͉͂̊ͣ͑̐ͦ̀̄ͯc̫̘͇̠̙̭͒̿̽͌̈ͫ͛͡e̛̹͇̤̜͓̱̜̰̠̒͌ͫ̈́ ̟͔͉̖̬͇̿͌̾̒ͧ̒́͡D̡̧͔̳ͣ͒ͮą̨͕̼̲̒̈́̽̀̈͢ͅt̤͖͓̤̫̤͙̊͛ͬ̈́ͣ̊͛̌͞a͂̃̈ͫͤͤ҉̖͈̱̟͖̟̙͈
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Support
+2 GoldenReady +1 Sirplop
Kinda want this Tÿr thing.
>2/2
-=Charges
Ţ͡h̶̨e̡͜ ̵Eņ͢͝d̛͢le͜͞҉s͟s̶͏ ͠͏O͘҉͜ne͏ (139/300) +1 from Toast
Inverse Attendant (10/15)
-=Summons
None.
-=Actions
I SHAKE MY VIGOROUS JAZZ HANDS VIGOROUSLY AT THE GODMODDER WHO IS VIGOROUSLY TRYING TO COMBAT THE (VIGOROUS) NARCOTICS I FED HIM!
MAY THE JAZZ GOD HAVE NO MERCY UPON YER SOUL!
-=Alchemies
Immortal Soul of the Dying Sun && Core Eva && Core Oran && Core Titan== Dawn (Lvl. 30 - 1/31) -- My ultimate.
Moss Pile && Cheez-it Box && Some Old Boots == Unholy Conglomeration (Lvl. 25 - 15/26)
Synthetic Tungsten ii Bicarbonate Shell && Harder, Faster, Stronger, Better Sword Stuff == Artificial Guardian - Equipment Upgrade (Lvl. 15 -10/16)
-- Artificial Guardian
When the Artificial Guardian dies, it becomes a 6 unaidable charge alchemy to be made into an entity again. Minimum of 2 turns out of the battlefield before reentry. Immune to mind control, cannot be controlled by anyone but me, and permanently N.
"I created him for a purpose; He will fight for me alone."
++Equipment Upgrade - Increases health to 95000, multiplies attack by x1.5, and increases the return time to 8.
-- Dust Elemental
Whenever the Dust Elemental attacks, a random entity on the side it is attacking loses its attack this turn. (Godmodder Included.)
Keeping these around in case of resurrection... Heheh...
-- Aetherderon, God of the Worlds
Polyp Swarm: Causes polyps to leap off of Aetherderon and attack 3 target entities. If they fail to attack their target, they will find a new one.
Great Call: Deals large amounts of damage to target entity.
Starstrike: Calls a star down from the sky to annihilate a target entity and anything that happens to be around it.
Stare of Immortality: Causes the afflicted entity's next attack to fail.
Dead yet Dreaming: Aetherderon will 'kill' himself, and return in 4 rounds at half his max health and free of effects (positive and negative). Spoil of War is not dropped. (Cools while he's alive)
Spoil of War - The Great Horn: Can be used to summon a spectral stampede of... things to attack a specific target, damaging it and anything that happens to be close to it! (IE things that just attacked it up close, related entities, etc.) Cooldown of 5.
-- Szalinthia, Bringer of Light
Break Rank -- Deals small amounts of damage to all entities on selected side. All entities damaged this way have less attack damage for the remainder of the turn. Cooldown: 4
Rising Sun -- Deals large amounts of damage to all entities on selected side. All AG entities have more attack damage for the remainder of the turn. Cooldown: 4
Bring to Light -- Creates 5 Demonic Legionnaires. (All begin protecting Szalinthia) Cooldown: 3
Fight for a Cause (Passive) -- Whenever an entity on the AG side dies, Szalinthia and all Demonic Legionnaires gain more attack power.
-- Demonic Legionnaires
At the beginning of every turn, create 3 more Demonic Legionnaires if there are at least 5 remaining.
Do less damage then average
-- Titanic Crusher
Titanic Crusher restores 5000 health at the start of every round unless at full health.
-- Incubation Beast
At the beginning of the EOTB, create a Sludge Crawler for every PG entity type on the field. (AKA group entities still only count as 1 type)
-- Oracle of Dust
When Oracle of Dust is attacked, it deals half as much total damage as it took to each entity that attacked it.+2 to Toast, and +1 to DarksideLvl. 25 - Everfree; Staff that spatially manipulates anything I really want. Prevents time from being altered around it.
Lvl. 25 - Blackguard; Elemental attacks do no damage - Is also a quantum shield.
Lvl. 10 - Edge of the Shifting World; Doesn't function like a normal sword, cuts space-time instead of flesh.
Lvl. 05 - Dungeon Rock; Totally epic heavy metal guitar that really does nothing but be awesome!
Lvl. 17 - The Fallen; Plasma pistol given to all AGs and Ns, curtesy of me.
Lvl. 25 - Unlimatum; Ultimatum's big brother.
Lvl. 05 - Whispering Shroud; Totally awesome coat that mimics the ocean! Hard rain and everything!
Lvl. 25 - Eternity's Tremor; Godly spatial hammer of epic epicness.
Lvl. 10 - Genesis; Everfree's younger brother. Much younger. Like, 70+ pages younger.
Lvl. 10 - Terra Firma; Piono's earth hammer.
Lvl. 10 - Warden; a worse Blackguard.
Lvl. 06 - Bag of Holding; Self explanatory.
Lvl. 10 - Darkstone Scryer; "A compass with a needle that almost never ceases to move, made of blackened and warped voidmetal. The map used in its creation has given it the power over knowledge to chart a path through even the most treacherous of places, or even the Void itself, and merely possessing the compass gives the holder both protection against the dangers of the Void and the knowledge of how to travel in it. It can tap into eldritch and void power if the holder has need of self-defense on his wanderings."
Lvl. 15 - Aftershock; A pair of swanky earthen knucklebusters from Toast! Dare ye challenge me to fisticuffs?
Lvl. 14 - Bag of Possibilities; A bag that I can pull something out of! What that something will be every time I reach in, I will never know.
Lvl. 25 - Dust; "A simple-looking, understated, aged weapon, with a chipped blade that seems to constantly shed fine particles of itself."
Lvl. 05 - Dunestrider's Sunback; "A coat that holds the power of decay and water. Constantly sheds a fine dust, and keeps the wearer hydrated at all times."
Lvl. 25 - Unending Swarm; "A compass whose needle constantly spins, crafted of warped, blackened voidmetal and outer land wood. The needle itself seems to be a moving hole into a void darker than the Void itself, a void that is paradoxically full of endless possibility. Upon use, it taps into eldritch power and infinite possibility and summons a vast swarm of things - the only word that can really do justice to its creations. It also has power over the void, travel, and knowledge, carried over from the Darkstone Scryer."
Lvl. 25 - Core Eva; A disk symbolizing the thin line between creation and destruction.
Lvl. 25 - Core Titan; A fine blade (and only a blade), representing the rise of great empires and legions, and the collapse of the world.
Lvl. 25 - Core Oran; A pommel depicting an ongoing battle between invading forces and a defending legion, neither side ever tiring.
Other stuff I can't remember because it was 100+ pages ago.
Lvl. 1 Soul of Intellect
Lvl. 1 Soul of Flight
Lvl. 1 Soul of Clarity
Lvl. 1 Soul of Light
Lvl. 3 Lucid Soul of the Creator
Lvl. 4 Eternal Soul of the Storm
Lvl. 4 Eternal Soul of Instability
Lvl. 4 Eternal Soul of the Angel
Lvl. 4 Eternal Soul of the Lich
Lvl. 5 Immortal Soul of Swordsmanship
Lvl. 5 Immortal Soul of the Dying Sun
| - 2/2
Discussion/Orders:
Hot dang. If you want me to resummon an entity, just give me the page with it's original details and I'll check it out.
nope.
Alchemy (new alchemies in blue (4), finished alchemies in green)
Blue just signifies alchemies that need levels and/or names. Green that need descriptions, from now on.
I'm really tired and can't add these to the last post, but that's where there the 2s came from. If I have time tomorrow morning, I'll do that.
Thunderstruck Staff || ? (Yes, a question mark) && Zeus's Thunderbolt = Wat(t) - (Level ? - 2/?)
Preferably Level 15 or 20. Part of Herald.
Air ++ Aviator Goggles = ?? (Level 10 - 2/11)
Skaian Flag || Molten Core of the Earth &&The Tumor&& Blessed Stones && Crystals Pouch (10) = Herald of the Earth (Level ?? - 2/??)
(Giant's Belt && Chain Vest = Dead Man's Plate) || Charger's Mail && Jouster's Plate && Artist: Can't Stop, Won't Stop = The Dreadnought (1/??)
I suppose I must put these somewhere and not nowhere:
Spirit Reviser: http://forums.terraria.org/index.ph...er-discussion-thread.30092/page-7#post-797911
Inventory: http://forums.terraria.org/index.php?threads/destroy-the-godmodder-discussion-thread3.30092/page-9#post-816669
Charges
Searching for a compass: 6/15 (+2 from Sirplop)
Nihilumbra or Light and Colours 24/55
Actions
Az... Look I really don't have the time for an elaborate action which I have proven to be able to do in the past, I have a ton of alchemies to take care of. I'll make some sort of RP thing next round if all bodes well in terms of homework (schools back! yaaay...)
Cooldowns
removed lighform from this list because it makes no sense and am never going to use it.
Blizzard(TM) cooldown: IIIII
Ice Barrier cooldown: IIII
Lich Slap cooldown: IIII
Extended Life cooldown: IIIII
From the Grave cooldown: IIII
Anarc___'_ Cook____ III
Quake's Leuitenant III
Scythe of (Eardrum) Death: IIII
Conga Drums III
Current Functions: 3
Traces: 2 (2͇̖̜͎̘̻̙̓̀ͪ̍ͩ ̼̰̾̂ͣ̔ͬ̾ͣc̩̞o̓ͩ̌̃̓҉̣̝͔̳ͅr̭̄͊̍ͥ̕r̖͕̖̙̮͚͖̾ǘ͖͙͉͖̳͋ͥ̔̔̓p͖̂͛̒̀̓̓͡te͙͋̒̾̕d͎͆̀̽)
Level: 10
Functions:
Turn() - Trace: N/a
Cull() - Trace: Olmarq
Collapse() - Trace: grimJudicator
Files C̳̠ͤ̏ͣͦ̓o̭͚̐͋̏ͬ͛̀͞r̰͎̳̞ͤͥ̆̆̈́͌̑͟͝r̶̢̫̠̬ͥ͐ͮ̆ͪ̃̋͋͘u̸̸͙͙ͩͅp̵̴̢̩͍̟̠̟̹͖ͨ͛ted -
N̸̮̬͚̞̰͕̗͒ͩ̒̓̂́͑̀͢o̸̵̙̗̙̘̥̫̗̦͗͊͐ͫ͊͋̾͋̇̌̕Ḑ̨͊́ͯ̾ͬ̎̌ͭͥ̓̎ͤ̆͝͏̹͙̳͔͖̱͍̜̭̖̦̖͈͕̤̝̠̭͈â̢ͧͣ̂͝͠͏̖̗̗̦̦̘̣̳̖̳̲̠̙̥̙̲͘t̡̩͈͇̲̣̫̳̯̝̋ͥ̊̑͆͛͐͂ͣ͒ͬ̀͡a̸̴͇͇̬̤̼̜̮̭̟̠͓̩̖͓̙ͣ̾ͨ͐̓͊̆̇̔͌̐͊̽ͯ -T̵̨̒ͥ̈ͮ̽ͦ͐͆̀͢͏̥̠̬̦̘̙̗͔͎͓̩͓͕̖͖ͅŗ̡̼͇̘̗͚̤̜̳̹͓̜̟̝͖̓̈́͂ͥ̅ͥ͑ͨ̄͗͌́̔̚͘͜͠a̶̘̞̭͕̰̖͕̖̦̩̘̱͇̥̫̾̅ͬ͛̌̑͗͂ͯ́͂́ͩͯ̎ͪ̚̚c̛͚̱͖̝̼̝̲̬̲̰̥̣͇͉̝̪̈́͗́ͪͧ͒̓͒̒̏̊́͌̅̂̿͢͜e̒̅̓ͧͣ͊ͦ̇҉̷̤͔̬̻͍̜̫̯̖̯̟͠ articulateWatcher
No Subejct Found
Nͦ҉̸̹̼̩̞͕̲͞ͅo̬͉͔͎̍͗͊̓͊̃͌͟D̳̙̪̘͖̽̋͊ͮą̞͉͇͗̅͌́̉ͦ̂͟t̴̜̗̎ͣạ̝̝͈̜̻͌̽ ̛͍̼͂̈́́-̶̧̧̥̻͔̞̃͂̍̌ͅ ̨̱̞͎̤̞͈̹̱̄ͩ̎ͧ̌̊͗̕͜T̷̻̠̱̞̤̤̞̻ͭ̉ȓ̢ͫͭͣͤ̃ͣ̒̂͝ace: starlitHammer
Function Found
E̸̺̱̘̞̮̖͗ͩ͂̏̌ͩ̂͢R̷̷͖̥͓͕̳̫̦͍͂̅̽͐̈́̔̀̚̕R͕͓̹̬͍̻̺̼̘̗͑͂̆̓͌̒͗́̽ͩͬ͋̾͐̇̕ͅOͬ͆̔ͭͮͤ̾҉̩̻̜̗̩͖̣͓̻͈͇͕̼̹͕̭̰͟R̝͎͎̱̲̫̭̬̝̜̫̪̠͇̺͋ͬ́̏̍̓ͣ͛̽ͫ̅͢͠ͅ:̴̢̖͇͇̱̝̯̝̱̩͓͇̭̞̦̦͈̙̜̂̋ͬ̑ͯ̑͆̂͐̌ͦͫ̆ͩ̊͒́́ I̸̭̙͔̓ͯ̽̀̕ͅn͈̻͉̼̐̈͜s̨̮̜̳͎͖̥ͧ͆̂͗ͩ͑̀͝ͅű̲̜̍ͩ̊̀f̧̺̠̫̫͖͙̰ͭ͊͘f͇̺̣̩̦͇̖̦̣̊͐̉i̸͇̙̙͔͂͆̎͆́c͙̺̐ͧ̋͆̚͘͞i̶̜̤̭ͯͨͦ̇͑̚͠ė̷̖͎͔̮̱̞̈́̾̽̾ͤ̄͠ņ̡̘͈̒͑͌̀̈͋͞t̶̡ͣ̓͂ͬ̒͏͇̠̯ ̴̛͇̩͍̪̞̙ͮ͑̀̃ͬͬ͠T̨̳̀r̯̗̪̤̮̎̽ͩ͟ạ̸̥̫̭̲͔̤͉͂̊ͣ͑̐ͦ̀̄ͯc̫̘͇̠̙̭͒̿̽͌̈ͫ͛͡e̛̹͇̤̜͓̱̜̰̠̒͌ͫ̈́ ̟͔͉̖̬͇̿͌̾̒ͧ̒́͡D̡̧͔̳ͣ͒ͮą̨͕̼̲̒̈́̽̀̈͢ͅt̤͖͓̤̫̤͙̊͛ͬ̈́ͣ̊͛̌͞a͂̃̈ͫͤͤ҉̖͈̱̟͖̟̙͈
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Support
+2 GoldenReady +1 DarkSide
Kinda want this Tÿr thing.