GoldenReady
Terrarian
@Talist : It took the form of a 50 post charge and complex alchemization.
Hat/Rat/Jor/Fen-A/Fen-B/Rok Charge: /I I I\/I I\
Medusa's Head: [I I I I]
Coral Riff Guitar: {I I I I}
Crystalized Ki: <I I I I I>
Akron's Core: (I I I I I)(I I I I I)(I I)
Coarse: 10/10 (+3 from Generic, +2 from DarkSide, +2 from Fseftr) (Wow, that was fast).
Watcher from Above: 6/50 (+ 3 from Generic, +2 from The Flaming Toast)
Reformatter: 7/20 (+6 from Alpha)
Veðrfölnir bid:
TheLordErelye: 16
The Flaming Toast: 14
DarkSide: 13
NumberSoup: 11
W32CORAVINT: 10
REDSTONETAM: 9
TwinBuilder: 9 (+3 from Generic)
FARESSAIN: 1
TMB50: 1
WINNERS:
CYANOGYNIST (JORMUNGANDR)
Generic (Fenrir)
Talist (Veðrfölnir)
+1 to NumberSoup, +1 to TheLordErelye, +1 to TwinBuilder.
Ichorium Multitype Assembly && Forge of Worlds && Wizard's Vitalus && S-Ranked Cantara Brewery && Sacred Heart && Cruel Soul && Runic Lexicon && Data Extrator && S-ranked Datamixer = Craftmania (Level 18: 3/19)
Exodus Movers && Energy Creation Node && Aska Fuel Creation Node && Crayta Engines && Askanta Engines = Preston's Soul Engine Room (Level 20: 11/21)
Thrusters x 8 || (Abiit && Denito Surrexit && Nulla Stella) && Energy Capsule with 'Brute's Blend' = Unbound (x8) (Level 25: 19/26)
Majjykal amplifiers && Magic-Creation Nodes x 27 && Flowmetal Ingot && Runic Circles x 27 && Basic Focus && = Magus Focus, SSS-Class (Level 20: 2/21)
ARENA:
ARENA CHALLENGES: I am ALWAYS looking out for new people to dish out the pain to. As such, I'm demanding Arena Challenges. I'll take 3 at a time on-cue. (Alternatively, I dish them out, which is rare).
There are two/three kinds of opponents you can pick. The first is versus my standard characters. Fredbear is kind of wounded right now, so he can't accept challengers and he'll be using a VASTLY different fighting style. As for the other two, There's a slight difference between each; Roxxanne will use all the Level 50 alchemies, Akron's Core and the Crystalized Ki, while Zetta will use the Lord Michael's Hat, the Coral Riff Guitar and the Medusa's Head. This is of standard difficulty. Rules and prizes will be discussed. Any special arena events will override challenges, so take note. This can occur in Free-For-Alls, Duels or Tag-Team matches, though I do NOT count them as separate characters for tag-team, so please if in the case of a Tag-Team, let me have an actual player on my side, m'kay?
The second are event battles, which are explicitly designed to destroy you. Deliberately unfair. Their equipment is varied on the character, and you'll get their full loadouts prior to a match with either.
ALCHEMIES:
Simple charge trading up for grabs. I'll +1 anyone who's willing to give me +1 on a consistent trade basis.
Arena Cue:
-DarkSide versus Roxxanne. -IN PROGRESS.
-Mr. Quiet Guy versus Generic + Crystal + ??? + ??? + ??? + ???. -PENDING. GOING TO QUIT THIS IF LESS THAN 4 PEOPLE JOIN.
-Grimdark (Mardek) versus Trickster (Roxxanne, Jinx) -PENDING.
Arena Stats: (W-L-D)-Mr. Quiet Guy versus Generic + Crystal + ??? + ??? + ??? + ???. -PENDING. GOING TO QUIT THIS IF LESS THAN 4 PEOPLE JOIN.
-Grimdark (Mardek) versus Trickster (Roxxanne, Jinx) -PENDING.
Free-For-All: 1-0-0 (Fredbear), 0-0-0 (Roxxanne) 0-0-0 (Zetta)
Duels: 1-0-0 (Fredbear); 2-0-1 (Roxxanne) 0-0-0 (Zetta)
Tag-Team: 0-0-0 (Fredbear); 0-0-0 (Roxxanne) 0-0-0 (Zetta)
Tazz/Xi: 1-0-0
Piono: 0-0-1 (technically?)
Duels: 1-0-0 (Fredbear); 2-0-1 (Roxxanne) 0-0-0 (Zetta)
Tag-Team: 0-0-0 (Fredbear); 0-0-0 (Roxxanne) 0-0-0 (Zetta)
Tazz/Xi: 1-0-0
Piono: 0-0-1 (technically?)
ARENA CHALLENGES: I am ALWAYS looking out for new people to dish out the pain to. As such, I'm demanding Arena Challenges. I'll take 3 at a time on-cue. (Alternatively, I dish them out, which is rare).
There are two/three kinds of opponents you can pick. The first is versus my standard characters. Fredbear is kind of wounded right now, so he can't accept challengers and he'll be using a VASTLY different fighting style. As for the other two, There's a slight difference between each; Roxxanne will use all the Level 50 alchemies, Akron's Core and the Crystalized Ki, while Zetta will use the Lord Michael's Hat, the Coral Riff Guitar and the Medusa's Head. This is of standard difficulty. Rules and prizes will be discussed. Any special arena events will override challenges, so take note. This can occur in Free-For-Alls, Duels or Tag-Team matches, though I do NOT count them as separate characters for tag-team, so please if in the case of a Tag-Team, let me have an actual player on my side, m'kay?
The second are event battles, which are explicitly designed to destroy you. Deliberately unfair. Their equipment is varied on the character, and you'll get their full loadouts prior to a match with either.
ALCHEMIES:
Simple charge trading up for grabs. I'll +1 anyone who's willing to give me +1 on a consistent trade basis.
Zetta's contract was simple; Alpha would deliver the supplies to a secure place, which would then go through a few proxies (he couldn't really rope in anymore than a small amount, but he conveniently forgot exactly how many so no-one could know), which would then arrive at his doorstep and he could use the stuff later. MUCH later. It would otherwise be stupid; after all, both parties knew Zetta wasn't going to use this stuff for Pro-Godmodder pursuits.
For now, Zetta realizes his time is short and his bullets are in great supply, so he fires with great abandon towards Dong the poorly-named one with Brine. He's not particularly into it right now for a lot of reasons, most blatantly because the Pro-Godmodders are clearly winning the Entity situation right now.
Meanwhile, a package flies onto the Alchemiter. It quickly automates, attaching itself to the Alchemiter and shedding its packaging (in reverse order). The resulting upgrade looks like a grinder...A Coarse Function. Simply put, this thing will immediately (as in, it INSTANTLY finishes) take an Alchemy and reduce it to its base components. This will not destroy the Alchemy put into it. Use Coarse with a ">>" character to use the Coarse Function.
...Not, because that already happened. As everyone immediately shrugs it off because it's clearly an Alchemiter Upgrade, it suddenly leaps off with mechanical legs and starts attacking Dong.
Behold, the Coarsebot! It grinds stuff up. Things hit by it have a 25% chance to get stuck in its grinding gears, and won't be able to attack anything that round (yes, even things millions of times it size or something) The Coarsebot doesn't do much damage, granted, but it has a lot of HP for it's relative level of charge.
Coarsebot [PG]: 80,000/80,000 HP. Can trap enemies inside it!
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