Alchemies
AK-47 && Speakonia USB && Gold Ingot && Essence of Microsoft Sam = Golden ROFL-47 (Level 10, 1/11)
S.D.M.G. && Vortex Beater = So Long, and Thanks for All the Bullets (Level 10, 6/11)
Explosive Miner && Cosmic Car Key = Alien Mining Device (Level 10, 6/11)
Illuminati Confirmatum && (Recreate: Loominarty 420) = The Illuminator (Level 20, 2/21)
Charges
The Synthesizers (1/100)
Project T02-Microspectrophotometry (22/100)
+3 TwinBuilder
Action
I pull out Toxicide II and shoot down a Mechafish.
The project of Penultimate weaponry set. May be the best friend, or worst enemy. In these times, Balladina must be here, otherwise, Godmodder would ultimately win:
Balladina's Leather Armor (x)
Balladina's Poisoned Longsword (starting)(can be extended)
Balladina's Pocket Shortbow (x)
Alina's Infinite Cup (x)
Balladina's Bandwith (x)
Alina's Mask (x)
Balladina's Steel Underarmor (x)
Popiel's Crown (x)
Von Kostryn Longsword (x)
Von Kostryn Iron Helmet (x)
Von Kostryn Iron Chestplate(x)
X = Not having it And the ultimates:
Balladina's Guard Armor. (don't have)
Balladina's Recurve. (nope)
Balladina's Mythical Mask. (don't have)
Balladina's Vilethorn Blade(pretty much like spoil, chargeable) (not having)
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Charges: [AG BOSS] Shadow of Faressain (5/500) (1%) [AG BOSS] Prophet(10/300) (3.33 %)
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Alchemies: IN PROGRESS: Nanosuit&&Shroomite Armor&&(Vortex Armor&&Prophet Nanosuit)&&Ubercharge&&(((Adamantite&&Titanum)&&Soul Of Might&&Demonical Power)&&Nanites&&Angelical Power)&&((Masking Armor&&Power Armor)&&(Eye Stone&&(Sun Stone&&Night Stone)&&Moon Stone)&&(10 Titanum&& 10 Adamantite))&&Superpower = Power Ranger Nanosuit (11/15) (can be charged for better attack, charges per post, and when ready, automaticely unleashes an attack, ...) NEW: (Empire Earth II && Terraria && Terraria: Otherworld && Empire Earth && Empire Earth III && (Age of Empires && Age of Empires II && Age of Empires III))&&(Blackworth Suit && Mechanical Skull &&(Celestial Shell && (((Crysis III && Crysis II && Crysis)&& Diablo)&&Star Wars)&&Genetic Age)&& Plantera Bulb) = Empire Earth IV (2/??) (lvl ???) NEW: (Plantera Hook&& (Scorpion Hook && (Lunar Hook && Plantera Hook) && Superpowers) && Balladina's Knife) && (Balladina's Sword &&(Deadman Poison&&Iron Gads &&(Reverse Vintuci || Balladina's Sickle && Balladina (book)))) = Balladina's Poisoned Longsword (2/26) (lvl 25) (Tip: read this book to find the answer)
The Sword of Balladina is enchanced with her Soul. May cause poisoning. A legendary sword (or knife), what caused Von Kostryn to pass out, killed Alina, Goniec and manipulating everyone. Every Balladina's sage Weapon will have 25 lvl, while penultimates 50 lvl. IN PROGRESS: (Ocram && Macro&&(Plantera Hook&&Plantera)&&Mist Cloud)||(Dao of Pow&&KO Cannon&&Fatality Knife&&(Scorpion Hook && Plantera Hook)) = Matlera Hook (6/31) (35 lvl) (These bosses are here for reason, but they are only souls, not bosses themselfes)
Transformations (NEW): Faressain ---> Farevern(need to have Charizard Scales, Transformation Stone and Charizardite X/Y) Farevern <---> Kirbyssain(Pink fludd, Transformation Stone and Super Star needed, later can swap). Farevern/Kirbyssain ---->(true Unification)----> Faressain the Kirbyvern (Superior Transformation Stone, Merge Stones and Chaos Crystal Needed).
ALTS: Faressain ---> Farechu (Thunder Stone, Transformation Stone and Thunder Essence Needed. Farechu <---> King Dessain (King Dedede hammer, Transformation Stone and Darkness Essence needed, can later transform for free). Farechu/King Dessain ----> King Faressain Dechu (Superior Transformation Stone, Merge Stones and Chaos Crystal Needed) Faressain ---> Fareu (SHORYUKEN, Transformation stone and Street Aura needed Fareu <---> Charissain (Charizard Scales, Transformation Stone and Charizardite X/Y needed) Fareu/Charissain ----> FaressainCharyu (Superior Transformation Stone, Merge Stones and Chaos Crystal Needed). Faressain ---> Farephet (Nanosuit, Transformation Stone and Power Ranger Nanosuit needed) Farephet <---> Mewssain (Mew Essence, Mewtwo essence and Trans. Stone needed) Farephet/Mewssain ----> FaressainMewphet (Superior Transformation Stone, Merge Stones and Chaos Crystal Needed). Farechu ----> Pikachu (if exposed to Raichite, Farechu is Half Pikachu in fact) Farevern ----> Wyvern (if exposed to Charizardite X, same story, but he is similar to white coloured charizard) Kirbyssain ----> Kirby (if exposed to Super Star, ^^) King Dessain ----> King Dedede (if exposed to Mecha Hammer, same) Fareu ----> Ryu (When exposed to Street Aura again, ^^) Charissain ----> Charizard (When exposed to Charizardite Y, same) Farephet ----> Prophet (When exposed with Ceph Technology, ^^) Mewssain ----> Mew (When exposed with Mewtwonite X, same) or Mewtwo (When exposed to Mewtwonite Y, same)
^^ -----> Faressain Ultimatus/King Ultimatus (one if merged Faressain + all 8 forms above, second when all 8 pure forms merge), can use all abilities.
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Specials:
Prophet: 900000 HP 60000 ATTACK (avg) Mask Mode (IIIII): Rendering invisible for 2 rounds, can't be attacked, attacks for double DMG, or backstabs for 6x of DMG (if that happen, 1/5) Shield mode (IIIIIII): Adds 100000 HP for 3 turns, normal attack. Orbital Strike (IIIIIIIIII): Instantly kills 5 enemies, and deal massive damage to PG Bosses Hacks (IIIII): Changes entity side to AG, and this entity lives for 3 turns, until killed earlier or hacked effect pass out. Attacks: Sniper rifle: Extreme Damage, 5 turns cooldown* Pistol: Massive Damage, 4 turns cooldown. Machinegun: Huge damage for 3-10 entities and normal to 3-5, 4 turns cooldown Rocket Lanucher: Massive damage for 1-2 entities, 5 turns cooldown* REX explosive: Great damage for 1-3 entities, detonates after 1 round, unkillable, 4 turns cooldown Alpha Shotgun: Extreme damage to 1 entity or Great damage for 1,and Medium to 4,4 turns cooldown. Grenade: Massive damage for 2 entities, 5 turns cooldown.* Note, that prophet can use one special every 5 turns.
* - Shared Cooldown. Extreme: x3 dmg Massive: x2,5 dmg Great: x2 dmg Huge: x1,5 dmg Normal: x1dmg Spoil of War: True Prophet Nanosuit, (IIII - mask mode). You deal 2x dmg, but only for 1 turn.
Shadow of Faressain: 1500000 HP 100000 DMG
Can use player inventory. Death's Sickle (IIII) - Instakills normal PG entity. Shadow Cloning (IIIIIIIIIIIIIII) - Summons 2x more powerfull shadow of entity. Ninja Attack (IIIII) - Triple action next turn. PASSIVE: +0.25x attacks made by normal weapons, but another 1x is from darkness Doomsday (IIIIIIII) - Kills random PG entity, includes massive damage on boss, harming GM, or null entity. Strife (IIIIII): Spawns 20 Shadow tentacles. Shadow Tentacle: 8000 HP
1000 ATT Meatshielding AGs.
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Actions:
I SHOURYKEN any PG entities using Disassembly. I then copy and paste some code of Kirby and use it aganist Godmodder (myself). I then change code to be transformable, like charizard, and put it on entity 99999
(Ircucvci && Muramau5) && Meme Majjyks && Skill Majjyks && Determination Majjyks && Cranky's Blessing && Captchagram Picture of the AWP && FaZe Clan Insignia && OpTic Gaming Insignia && The Gifts of Enlightenment = Inhaledfwlch (Level 25) (23/26) A sword that emanates crunk from its very being.
Equinox && THIS IS INCREDIBLY ZILLY = Helios Edge (Level 25) (24/26)
A pair of grappling chain scythes, one blue, one orange, attached to each other that fold into a disc. Holds miniscule power over the Narrative and the Conflict.
(Boomstick && Shotgun && Tactical Shotgun && Clockwork Assault Rifle = Clockwork Striker) && (Octuple Compressed Cobblestone && Crystal Bullets && Xenopopper Bubbles && Frag Grenade = Decompression Rounds) = Decompressor (Level 20) (10/21)
An automatic shotgun that fires bullets that explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets. That's a lot of bullets.
Ircucvci || (Music Disc: Undertale && Music Disc: Deadmau5 && Music Disc: Madeon && Music Disc: Homestuck && Music Disc: xKore && Music Disc: Razihel && Music Disc: Pegboard Nerds && Music Disc: Steven Universe && Music Disc: FNAFB && Music Disc: Space Jam && Music Disc: Rogue && Music Disc: Imagine Dragons = Spices of Air) && (Chlorophyte && Noobium && Soul of Darude && Gravel && The Golden Cobblestone && Soul of Irony && Soul of Flammability && Magic Mirror && Blackguard Ingot && Essence of the Professional && Redstone && Clay Golem && Essence of the Trader = Gifts of Earth) && (Octuple Compressed Cobblestone && Essence of the Glass Canon && Clay Statue && Soul of Ashes && Dave's Irony Dispenser && Australium Ingot && Notched Bacon && Essence of the Paperweight && Essence of the Undying (You what Undying this is referring to) && Essence of the Million Spikes && Captchalogue Picture of a Cow && Rough Riders Cinnamon Ranch Sauce && An Ancient Computer && Blaze Rod = Children of Fire) && (All varieties of Medigun && Essence of Sanic && Obsidian Skin Potion && All varieties of Sandvich && Lenses of the Seer && Captchalogue Picture of Aaron && STRONG Jump Boots && Essence of the Undying (Again?) && Notched Smoke Bomb && Venom from an Anaconda && Mixtape with the Song of UNSTRENGTH && Essence of cinaS = Descendants of Water) && (Spiral Sucker && Redstone Dust && String = Inversion Sucker) && Broked Division Sigil && Poppy of an Iron Golem = Inversionem (Level 25) (10/26)
The powers of the ingredients of the Inversion Ritual, contained in a sword. Holy gorilla, that took a lot of time to look up.
~~Spirit Reviser~~
Pendulum ~~ Magic = Runestrider (Level 25) (0/17)
This blue-colored modified version of Pendulum emits ethereal versions of the letters in the Madeon alphabet and amplifies the majjyks of anything that the user is wielding.
Also, this version still has the full Trickster/Grimdark resistance, but the reflection ability has been modified to deflect anything into anything else.
Ircucvci ~~ Fandoms = Edge of the Shipping World (Level 10) (0/11)
This dark blue and white version of Ircucvci holds control over the energies of the fandoms of Tumblr. Suprisingly, this sword cuts through feels instead of flesh.
~~Regular Alchemies~~
((Flourite Octet && Disempowerment Ritual = Disempowered Flourite Octet) || Pre-nerf R8 Revolver | Fade = Disempowered Rust) && Head of a Dead God && Aetherian Technology = Rust (Level 16) (0/17)
This thing is not even an octet at all. This is a gorillaing octet TIMES TWO. That means sixteen eight-sided dice. Infused with the essence of endings, this double octet cancels out any Trickster majjyks in the vicinity, just as the Jaractet cancels out any fire majjyks.
Relic Ring && Miniature Red Sun && Xbox 360 Elite = Red Ring of Death (Level ?) (0/?)
This ring holds extremely light power over the energies of the Red Sun, and medium power over Microsoft technology. I don't know why.
(Razer Blade 2015 && Copy of Undertale = Razor Blade 201X) && Red Ring of Death && (Mountain Dew && ([BLACK] Strongbox && [RED] RIA 20 Striker = [RED] Strongbox) && Laptop Liquid Cooling System && The King of Town's Denture Tablets = [RED] Pulsating Mountain Dew Laptop Coolant System) = Razer Blade 201X Red Sun (Level ?) (0/?)
This red laptop pulsates with slightly higher power over Red Sun energies than the Red Ring of Death. It also possesses great power over creation and light power over reality. It also has a complete compendium of sbemails, sbemail in-jokes, and sbemail easter eggs. I don't know why either.
((Chlorophyte Warhammer && Chlorophyte Jackhammer && Shroomite Ingot && Every Pyro melee weapon = Chlorophyte Automatic Warhammer) && ((Horseless Headless Horsemann's Headtaker && Pwnhammer = Horseman's Breaker) && (Haunted Scrap Metal && Disempowerment Ritual && Essence of Memes = Illuminated Scrap Metal) = John Cena's Junk Crusher (Level ?) (0/?)
AND HIS NAME IS JOHN CENA! Yeah, I've wanted to do this for a looooooong time.
~~Project Everfree~~
Navitas Nox && HH-AT Archimedes && The Unreal && Suetech Machine Sniper Rifle && All varieties of Minecraftian debuffing Potions && Jarate && Mad Milk = MAXSIDE Horizon's Daybreakers (Level ?) (0/?)
Might as well help Roxxanne with her ship. This 18-pack of auto-turrets fires lasers with utmost accuracy and as much dakka as the whole Ultimatum line combined. I don't have the Nerfing Minienders, but that's why the debuffing materials are there. Yeah, Mardek works for MAXSIDE.
--Assault Team (DEAD)
Yeah, at least the Assault Team got their ultimate abilities out.
--Transistor (IN PROGRESS)
300,000 HP
The Spine: Passives(), Functions() and Augments() have no cooldowns. Whenever a Function() is used, summon a BadCell.
Overload: When the Transistor's hp hits 0, restore it to full hp and destroy two random
Functions(), two random Passives() and two random Auguments(). Once the Transistor runs out of Functions(), destroy the Transistor. When revived by Overload, the Spoil of War is not dropped.
Augument(): Whenever the Transistor uses a Function(), modify it's effects with an Augument().
Reboot(): At the start of each turn, gain the effects of a random Passive() and lose the effects from last turn.
Kill(): 8 round charge. Activate all existing Functions() without Auguments().
Passive():
Crash(): Takes 20% reduced damage and is immune to debuffs.
Mask(): The first attack this turn made by the Transistor mini-crits.
Tap(): The Transistor will heal for 15% of damage dealt.
Void(): The Transistor cripples targets hit.
Ping(): 20% chance to dodge attacks. Applied after Jaunt().
Help(): BadCells will not spawn this turn.
Function():
Crash(): Deal high damage to 3 entities. Stun and Crash all entities hit. Enemies that are already crashed will be Broken instead.
Help(): Summon Fetch and Luna, if they are already killed. If any of the characters are alive, heal them to full health.
Jaunt(): For the next 3 turns, gain a 35% chance to avoid attacks.
Bounce(): Deal moderate damage to an entity. Can be cast 4 times in one turn.
Cull(): Deal massive damage to and knock up 2 nearby entities.
Spark(): Deal insanely high damage split equally among 2-5 random entities.
Augument():
Crash(): The attack will do increased damage and Crash entities hit. Enemies that are already Crashed will instead be Broken.
Cull(): Knocks up entities hit, up to 3 entities.
Tap(): Heals for 30% of damage dealt, reduced to 10% for Cull() and Spark().
Flood(): The attack will inflict Flood on the target.
Ping(): Attack will be double cast.
Purge(): The attack will inflict Purge on the target.
Effects:
Crash: Takes 20% increased damage from all sources. Lasts 2 turns.
Broken: Cannot dodge attacks. Takes 50% increased damage from all sources. Lasts 2 turns.
Flood: Deals 30,000 damage over 2 turns.
Purge: Deals 10,000 damage over 3 turns. If the target is not a boss, deal massive damage at the end of this time.
Crippled: Deals 40% reduced damage. 50% chance for dodge to fail. Lasts for 2 turns.
Summoned Entities:
[AG]
Fetch:
25,000/25,000 HP
Will Crash enemies hit.
Luna:
[AG]
25,000/25,000 HP
Will Flood enemies hit.
BadCell:
[AG]
10,000/10,000 HP
When killed, explode, dealing a small amount of damage to an entity and crashing it for one turn, and deal 30,000 damage to the Transistor. Overkill damage will also be dealt to the Transistor (damage that exceeds the entity's current health).
Spoil of War: Buzzing Transitor Core: This Spoil stores up to 10 charges.
1-4 charges: Use Bounce() on an entity. Charges consumed depend on the number of times Bounce() is used.
5 charges: Deal high damage to an entity and either Crash, Flood, Purge or Cripple it. If an entity is already Crashed, using Crash on it again will Break the entity.
10 charges: Either use Cull() or Spark(), or deal high damage to an entity and Crash, Flood, Purge AND Cripple it. If an entity is already Crashed, using Crash on it will Break the entity.
->Mardek: Use USB self-destruct button on Roxxanne's Mainframes.
You use the USB self-destruct button on an useless computer connected to the Mainframe. It abruptly explodes. Dooj. Now-
Don't call it a comeback. -that's-
Don't call it a comeback. -what-
Don't call it a comeback. -I-
Don't call it a comeback. -call-
Don't call it a comeback. -a-
Don't call it a comeback. -comeback!
Sigh.
I teleport the Lemurian Horde to the explosion in Roxxanne's complete Mainframe with Spatium Progressio. I then rig another explosion in Roxxanne's half Mainframe. I then timestep the Lemurian Horde to said explosion with Skybreaker (Equinox).
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My inventory and project can be found here! http://forums.terraria.org/index.ph...er-discussion-thread.30092/page-9#post-817577
Forging... Slot 1: DONE! Bow 'n' Arrow || Crossbow 'n' Bolts && Luminite Knives && Titanium Repeater && Ectoplasm && Bottled Restless Spirits && Phase Gel && Magitech Quickbow Augment Tech = Ghastly Mecha (Lv. 15, 16/16) (+1 Toast) A powerful bow with the automatic fire of the crossbow, and automatic loading of a repeater. It's extremely quick to fire. It's tied to the spirit world.
The arrows are worth a separate mention, though; they are able to do so many great things. Because of their ties to the spirit world they can phase in and out of existence, like spirits, thus going through walls. The arrows may also do a number of different things, but listing them all would be too much. They're also extremely sharp and tough.
The bow itself has immense control over spirits.
Slot 2: NO LEVEL YET (Empty Black Onyx Tome || Demon Scythe && Flower of Fire && Death Sickle = Death's Fire) && (Dual Scythes || Bone Metal [presumably the stuff Death made his scythe out of] && Liquid Thermal Energy [Don't ask] && Flask of Pure Evil = Death's Demise) && Aquilonem Mors = Infernal Demise (Lv. ?, 2/?)
Death ain't got nothin' on these suckers!
These dual scythe tomes can not only cast dual scythes at foes, but may also transform into dual scythes themselves. They have incredible control over death, and great control over fire and darkness. They're said to dish out Death so harshly that their souls, while they won't be destroyed no matter how powerful they are, will be sent into the underworld/skyworld without much of a second thought. Though that could be a good thing; you might just get out of those places and return to the world you know, and maybe enjoy some local delicacies there... if you go to skyworld. If you went into hell, well, tough luck. But you'll be back soon enough anyway, if you manage to get back.
Slot 3: In Progress Sniper Rifle && Plague of Shadows && Laser Pointer || ((Flask || Essences of the Order of no Quarter (and Shovel Knight) && Essence of DarkSide && Stabilization Ritual = Ultimate Potion Mk. II) && Infinite Musket Ball pouch = Pouch of Unlimited Ultimate Potions) && Soulbinding = Plagued Desires (Lv. 15, 13/16)
Exactly what it sounds like. Things will explode and/or just die.
The rifle gets a continuous feed of ultimate potions; one potion can easily destroy a castle many stories tall. They can also grant many wishes to the user (1 potion = 1 wish). However, due to the nature of these potions being fired, theoretically, they would grant the wish of the opponent's instead of the one that fired them. A soulbinding fixes that issue, creating a devastating weapon.
Slot 4: In Progress
((King Arthur's Excalibur [not that dumb hallowed copy; the real thing] && Soulbinding Ritual = Ultimate Excalibur) || Bottled Light && Solid Nitrogen [really freaking cold] && Living Steel = Divine Growth) && (Arctoae && Spaceleaf Greatsword && Enchanted Divinium Longsword = Miracle Leaf) = Regrowth (Lv. 25, 2/26)
Hey, don't say I can't do light-based alchemies, mate!
This fine blade strikes cold-blooded fear into the hearts of evil, able to smite them with so much ease that it isn't even funny. [If its level is high enough, it would make the Divine Godblade look like a dull knife in comparison.] Has insane control over light, a nice amount of control over ice and plants, and some control over life as well. With the inclusion of the blade that once belonged to the king Arthur, the amount of light control is [probably] unparalleled.
...Yeah.
Summons...
Legendary Support (133/200) (+1 Cyan)
Entities... (Nerf if to powerful. Buff if too weak.)
I guess this is why we can't have nice things. Augh...
General
-Parts: Can suffer engine failures (+30% chance to catch fire, -10% evade/-5% armor), wing damage (-10% evade/-5% armor), fuselage damage (-10% evade/-5% armor), and tail damage (-10% evade/-5% armor). Aim at these for easier takedowns.
-Repairs: Any plane can, when destroyed, return to the hangar for repairs. They will return in 3 turns, one at a time, at half-health. Cannot be repaired once the entire lot has been destroyed. (Changed it up a bit.)
-Airborne: Self-explanitory.
-Split: Can branch out in order to attack more enemies, up to the number of planes there are. Their attack power severely drops when attacking like this.
Heavy Nothingness (42/60)
Actions...
Gevul Omaar: (17/101) Oho boy... be thankful that this is a low-priority thing. (I ain't accepting any charges for this one. No ifs, ands, or buts.)
I continue my studies from within the Aetherian portal. The cherry scent within fails to bother me. Though I still prefer grape.
Spoils & Other Chargeables...
Lance of Creation (III); casts Genesis.
Genesis: Deals massive holy damage to 3 entities, heals allied entities. (greatly increased damage against groups. Groups only count as 1 entity.)
Suldaan-Doom's Meteor(s): {III}
Sends meteors down into a foe, or multiple foes. Deals greater damage against lone foes. Damage distributed on how many foes were hit.
Leinro Fiit-Rebalance: ^III^
Buffs the attack, defense, and turn order of an ally, or debuffs those stats for enemies, for 2 turns. Can do this for up to 5 targets, but the effects will be much weaker. Debuff strengths range from 1-5, 5 being the greatest (1 entity/player) and 1 being weakest (5 separate entities/players). Each level increases stat adjustments by 5% each.
My 3 main weapons (Leinro Fiit, Ved Vozahnil, Suldaan)-Fear The Darkness: /IIIII/
Deals high damage to a single entity, and inflict Deteriorate on them for 2 turns.
Deteriorate: Decreases attack, and deals damage over time to current and max HP.
More coming soon.
Support:
GoldenReady (+1)
Toast (+1)
Sirplop (+1)
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The MR alchemy upgrade, my Inventory, and my Project can now be found HERE, at the bottom of the post. The project is still a WIP.
Alchemies
AK-47 && Speakonia USB && Gold Ingot && Essence of Microsoft Sam = Golden ROFL-47 (Level 10, 2/11)
S.D.M.G. && Vortex Beater = So Long, and Thanks for All the Bullets (Level 10, 7/11)
Explosive Miner && Cosmic Car Key = Alien Mining Device (Level 10, 7/11)
Illuminati Confirmatum && (Recreate: Loominarty 420) = The Illuminator (Level 20, 3/21)
Charges
The Synthesizers (2/100)
Project T02-Microspectrophotometry (23/100)
+3 TwinBuilder
Action
I call for the God of Pitchmanry, BILLY MAYS.
HI, BILLY MAYS HERE FOR IT DOESN'T MATTER, BECAUSE I'M HERE TO OWN YOU ALL LIKE YOU'RE @‼✶☠%ING VINCE OFFER!
Billy Mays in god form appears and pulls out a giant bazooka.
THIS IS THE ORANGE OXI VIDALIA KABOOM BIG CITY QUICK MIGHTY HERCULES BAZOOKA BUDDY STATION LADDER JACK! THE FAST AND EASY WAY TO KILL ANYONE FOR NO REASON! THE SECRET'S THE SPECIAL FORMULATION OF 41 ESSENTIAL BILLY MAYS PRODUCTS INCLUDING:
ORANGE GLO, OXICLEAN, THE OXICLEAN DETERGENT BALL, THE VIDALIA SLICE WIZARD, THE VIDALIA SLICE-IT, KABOOM, KABOOM NEVERSCRUB, THE BIG CITY SLIDER STATION, QUICK CHOP, ZORBEEZ, THE TOOL BAND-IT, MIGHTY PUTTY, MIGHTY PUTTY WOOD, MIGHTY PUTTY STEEL, THE HERCULES HOOKS, THE GATOR BLADES, THE STEAM BUDDY, THE ULTIMATE LADDER, THE JUPITER JACK, THE DUALSAW, IMPACT GEL, AND SO MUCH MORE.
Billy then fires the bazooka at the D-Force Dong, damaging it with a flurry of powders, liquids, toxic miniburgers, blades, hooks, hot steam, ladders and saws. immediately switches to a different weapon - a DualSaw.
WATCH HOW THE DUALSAW'S MAYS BLADES CUT THROUGH JUST ABOUT ANYTHING! EVEN RHENIUM DIBORIDE IS NO MATCH FOR THE MAYS BLADES.
Given that they could cut through rhenium diboride, the Eagle-Gorilla would be no match for the Mays Blades. Billy proceeds to hurl another product at the Eagle-Gorilla.
THIS IS THE GOPHER BALL. MADE WITH GOPHER BLOOD AND FLIES-AWAY, IT TRAPS ANYTHING AND THEY CAN'T GET OUT. THE SECRET'S THE NET, MADE OF REINFORCED BERYLLIUM STEEL WIRE. IT'S FUNCTIONALLY INDESTRUCTIBLE FROM THE INSIDE.
The Eagle-Gorilla is trapped within the net projected by the Gopher Ball. Billy then slices the Eagle-Gorilla, immobilized by the tightening net, in half with the DualSaw's Mays Blades.
CALL NOW AND YOU'LL RECEIVE THE GOPHER BALL FOR JUST TWO PAYMENTS OF ABOUT FORTY-SEVEN TRILLION POUNDS OF GOLD. BUT CALL WITHIN THE NEXT 10 MINUTES, AND I'LL SEND YOU ANOTHER GOPHER BALL! JUST PAY ANOTHER TWO PAYMENTS OF ABOUT FORTY-SEVEN TRILLION POUNDS OF GOLD. CALL NOW!
Billy disappears, his pitchmanly duties here complete, to answer another prayer to him from another dimension.
I am sending out the TPP Streamer 61/200
Making Painis Cupcake 41/85
Establishing Project Storm II 8/300 (On Delay)
More MLG Powers && Weed && Cranky's Blessing && Sharpening Stone && Forbidden Majjyks II Freddy gorilla's Blade = Sword of Git Gud 24/26 (Max Level Weapon, One of the parts of the Forbidden Blade (One of the Ultimate Weapons in DTG Terraria Also the Forbidden Blade will be Level 100! That would take me 50ish days (No Delays) to make that wonderful weapon))
Making the first Storm Weapon...
AK-47 && Flare Gun && Empowered Blue Gem && Project Storm Camo Paint II Rocket Launcher = Storm Firey Bullet Blaster 1/26 (This is the first weapon in the Storm line also the Storm line is weaker than the Supernova line)
Cig: Urgh... Tig: You've beaten two of us so fast... Dong: But how about me?
Attack/Action: I look at the Eagle-Gorilla thinking it is not a sign of gorilla. I make the Banana filled with Nuclear Antimatter Cyanide coated and Acidic Skin, then i throw at the Eagle-Gorilla then it eats it however, it feels that the nuke setting off in it's stomach. I then clip the wings on it's Eagle side stopping it from flying then i put it in the massive cage and i drop it in the pit filled with the deadliest poachers around.
+1 to Talist, +1 to Cyan, +1 to Faressain
Support me if you want.
Alchemies:
Inventory:
Freddy gorilla's Blade [Level 4]
Super Deal With It Glasses [Level 7]
Undercharged Runepaw's Gauntlet [Level 10] Current Runes: 4/5 Ice, Heal, Fire, Heal
Fire: Deals medium damage (Very High when fully charged and upgraded) to the enemy when used, low chance of burning.
Heal: Heals the ally (Much much more if fully charged and upgraded) when used.
Damage: Deals high damage (Heavy when fully charged and upgraded) to the enemy when used.
Ice: Deals low damage (High when fully charged and upgraded) to the enemy when used, low chance of freezing.
There will be more Runes when if i upgrade this gauntlet.
Badass Triangle Shades-Wearing Cyborg MLG Honey Badger: 39/200
Tetrahellatus: 7/450
I proceed to manipulate the PG entities so they attack each other (I guess it would translate to "All of them take damage"). Then, I shoot at them with a metal gun (Like a dubstep gun, but metal. This means that, being louder and more awesome, it is more powerful than a dubstep gun).
(Ircucvci && Muramau5) && Meme Majjyks && Skill Majjyks && Determination Majjyks && Cranky's Blessing && Captchagram Picture of the AWP && FaZe Clan Insignia && OpTic Gaming Insignia && The Gifts of Enlightenment = Inhaledfwlch (Level 25) (24/26) A sword that emanates crunk from its very being.
Equinox && THIS IS INCREDIBLY ZILLY = Helios Edge (Level 25) (25/26)
A pair of grappling chain scythes, one blue, one orange, attached to each other that fold into a disc. Holds miniscule power over the Narrative and the Conflict.
(Boomstick && Shotgun && Tactical Shotgun && Clockwork Assault Rifle = Clockwork Striker) && (Octuple Compressed Cobblestone && Crystal Bullets && Xenopopper Bubbles && Frag Grenade = Decompression Rounds) = Decompressor (Level 20) (11/21)
An automatic shotgun that fires bullets that explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets. That's a lot of bullets.
Ircucvci || (Music Disc: Undertale && Music Disc: Deadmau5 && Music Disc: Madeon && Music Disc: Homestuck && Music Disc: xKore && Music Disc: Razihel && Music Disc: Pegboard Nerds && Music Disc: Steven Universe && Music Disc: FNAFB && Music Disc: Space Jam && Music Disc: Rogue && Music Disc: Imagine Dragons = Spices of Air) && (Chlorophyte && Noobium && Soul of Darude && Gravel && The Golden Cobblestone && Soul of Irony && Soul of Flammability && Magic Mirror && Blackguard Ingot && Essence of the Professional && Redstone && Clay Golem && Essence of the Trader = Gifts of Earth) && (Octuple Compressed Cobblestone && Essence of the Glass Canon && Clay Statue && Soul of Ashes && Dave's Irony Dispenser && Australium Ingot && Notched Bacon && Essence of the Paperweight && Essence of the Undying (You what Undying this is referring to) && Essence of the Million Spikes && Captchalogue Picture of a Cow && Rough Riders Cinnamon Ranch Sauce && An Ancient Computer && Blaze Rod = Children of Fire) && (All varieties of Medigun && Essence of Sanic && Obsidian Skin Potion && All varieties of Sandvich && Lenses of the Seer && Captchalogue Picture of Aaron && STRONG Jump Boots && Essence of the Undying (Again?) && Notched Smoke Bomb && Venom from an Anaconda && Mixtape with the Song of UNSTRENGTH && Essence of cinaS = Descendants of Water) && (Spiral Sucker && Redstone Dust && String = Inversion Sucker) && Broked Division Sigil && Poppy of an Iron Golem = Inversionem (Level 25) (11/26)
The powers of the ingredients of the Inversion Ritual, contained in a sword. Holy gorilla, that took a lot of time to look up.
~~Spirit Reviser~~
Pendulum ~~ Magic = Runestrider (Level 25) (0/17)
This blue-colored modified version of Pendulum emits ethereal versions of the letters in the Madeon alphabet and amplifies the majjyks of anything that the user is wielding.
Also, this version still has the full Trickster/Grimdark resistance, but the reflection ability has been modified to deflect anything into anything else.
Ircucvci ~~ Fandoms = Edge of the Shipping World (Level 10) (0/11)
This dark blue and white version of Ircucvci holds control over the energies of the fandoms of Tumblr. Suprisingly, this sword cuts through feels instead of flesh.
~~Regular Alchemies~~
((Flourite Octet && Disempowerment Ritual = Disempowered Flourite Octet) || Pre-nerf R8 Revolver | Fade = Disempowered Rust) && Head of a Dead God && Aetherian Technology = Rust (Level 16) (0/17)
This thing is not even an octet at all. This is a gorillaing octet TIMES TWO. That means sixteen eight-sided dice. Infused with the essence of endings, this double octet cancels out any Trickster majjyks in the vicinity, just as the Jaractet cancels out any fire majjyks.
Relic Ring && Miniature Red Sun && Xbox 360 Elite = Red Ring of Death (Level ?) (0/?)
This ring holds extremely light power over the energies of the Red Sun, and medium power over Microsoft technology. I don't know why.
(Razer Blade 2015 && Copy of Undertale = Razor Blade 201X) && Red Ring of Death && (Mountain Dew && ([BLACK] Strongbox && [RED] RIA 20 Striker = [RED] Strongbox) && Laptop Liquid Cooling System && The King of Town's Denture Tablets = [RED] Pulsating Mountain Dew Laptop Coolant System) = Razer Blade 201X Red Sun (Level ?) (0/?)
This red laptop pulsates with slightly higher power over Red Sun energies than the Red Ring of Death. It also possesses great power over creation and light power over reality. It also has a complete compendium of sbemails, sbemail in-jokes, and sbemail easter eggs. I don't know why either.
((Chlorophyte Warhammer && Chlorophyte Jackhammer && Shroomite Ingot && Every Pyro melee weapon = Chlorophyte Automatic Warhammer) && ((Horseless Headless Horsemann's Headtaker && Pwnhammer = Horseman's Breaker) && (Haunted Scrap Metal && Disempowerment Ritual && Essence of Memes = Illuminated Scrap Metal) = John Cena's Junk Crusher (Level ?) (0/?)
AND HIS NAME IS JOHN CENA! Yeah, I've wanted to do this for a looooooong time.
~~Project Everfree~~
Navitas Nox && HH-AT Archimedes && The Unreal && Suetech Machine Sniper Rifle && All varieties of Minecraftian debuffing Potions && Jarate && Mad Milk = MAXSIDE Horizon's Daybreakers (Level ?) (0/?)
Might as well help Roxxanne with her ship. This 18-pack of auto-turrets fires lasers with utmost accuracy and as much dakka as the whole Ultimatum line combined. I don't have the Nerfing Minienders, but that's why the debuffing materials are there. Yeah, Mardek works for MAXSIDE.
--Assault Team (DEAD)
Yeah, at least the Assault Team got their ultimate abilities out.
--Transistor (IN PROGRESS)
333,333 HP
The Spine: Passives(), Functions() and Augments() have no cooldowns. Whenever a Function() is used, summon a BadCell.
Overload: When the Transistor's hp hits 0, restore it to full hp and destroy two random
Functions(), two random Passives() and two random Auguments(). Once the Transistor runs out of Functions(), destroy the Transistor. When revived by Overload, the Spoil of War is not dropped.
Augument(): Whenever the Transistor uses a Function(), modify it's effects with an Augument().
Reboot(): At the start of each turn, gain the effects of a random Passive() and lose the effects from last turn.
Kill(): 8 round charge. Activate all existing Functions() without Auguments().
Passive():
Crash(): Takes 20% reduced damage and is immune to debuffs.
Mask(): The first attack this turn made by the Transistor mini-crits.
Tap(): The Transistor will heal for 15% of damage dealt.
Void(): The Transistor cripples targets hit.
Ping(): 20% chance to dodge attacks. Applied after Jaunt().
Help(): BadCells will not spawn this turn.
Function():
Crash(): Deal high damage to 3 entities. Stun and Crash all entities hit. Enemies that are already crashed will be Broken instead.
Help(): Summon Fetch and Luna, if they are already killed. If any of the characters are alive, heal them to full health.
Jaunt(): For the next 3 turns, gain a 35% chance to avoid attacks.
Bounce(): Deal moderate damage to an entity. Can be cast 4 times in one turn.
Cull(): Deal massive damage to and knock up 2 nearby entities.
Spark(): Deal insanely high damage split equally among 2-5 random entities.
Augument():
Crash(): The attack will do increased damage and Crash entities hit. Enemies that are already Crashed will instead be Broken.
Cull(): Knocks up entities hit, up to 3 entities.
Tap(): Heals for 30% of damage dealt, reduced to 10% for Cull() and Spark().
Flood(): The attack will inflict Flood on the target.
Ping(): Attack will be double cast.
Purge(): The attack will inflict Purge on the target.
Effects:
Crash: Takes 20% increased damage from all sources. Lasts 2 turns.
Broken: Cannot dodge attacks. Takes 50% increased damage from all sources. Lasts 2 turns.
Flood: Deals 30,000 damage over 2 turns.
Purge: Deals 10,000 damage over 3 turns. If the target is not a boss, deal massive damage at the end of this time.
Crippled: Deals 40% reduced damage. 50% chance for dodge to fail. Lasts for 2 turns.
Summoned Entities:
[AG]
Fetch:
25,000/25,000 HP
Will Crash enemies hit.
Luna:
[AG]
25,000/25,000 HP
Will Flood enemies hit.
BadCell:
[AG]
10,000/10,000 HP
When killed, explode, dealing a small amount of damage to an entity and crashing it for one turn, and deal 30,000 damage to the Transistor. Overkill damage will also be dealt to the Transistor (damage that exceeds the entity's current health).
Spoil of War: Buzzing Transitor Core: This Spoil stores up to 10 charges.
1-4 charges: Use Bounce() on an entity. Charges consumed depend on the number of times Bounce() is used.
5 charges: Deal high damage to an entity and either Crash, Flood, Purge or Cripple it. If an entity is already Crashed, using Crash on it again will Break the entity.
10 charges: Either use Cull() or Spark(), or deal high damage to an entity and Crash, Flood, Purge AND Cripple it. If an entity is already Crashed, using Crash on it will Break the entity.
N/A
I showcase the rest of the Grandmaw Edgarware suite on the Godmodder. Namely, pies with the spirit of anti-spam, anti-virus, anti-malware, anti-mail, anti-productivity painted on them, respectively. Said pies are shoved onto the Godmodder's face, one at a time.
----
My inventory and project can be found here! http://forums.terraria.org/index.ph...er-discussion-thread.30092/page-9#post-817577
The Other Land && Meowmere && Star Wrath && Phantasmal Item = Otherworldly Blade 13/16
R Armor V2 && Ragarnok's Remains && Blackguard && Divinium @ Loom = Ragarnok's Prototype 11/26
Pulsating Turntable && Turntech = Turntech v2 8/14
Katana && Unbreakium = Unbreakable Katana 10/11
+1 to Cyanogynist +1 to Faressain & +1 to Pricey
Wilfre 52/100 (+3 from Fare, +2 from Cyan)
Shuu Lumina 25/25 (+3 from Fare, +2 from Cyan) Summoned. (50,000 HP (AG) (Evasive.) Hello, I am Shuu Lumina! I am here to beat all of the bad guys and take their stuff! *Sigh* Selfish as always.
Dong Stats: (65,000/65,000 HP (AG) (Can target 2 enemies at once.)(Once dead, Sig will be summoned.)
Dong uses a gold ball to attack the Eagle-Gorilla, which ricochets into the Metal-Spider Gazelle.
Shuu shoots the Lumerian Horde using his dual flintlocks.
I take advantage of the 3D world by using Double Team. The godmodder most likely will attempt to hack and slash all of them, but I will be gone. After slashing all of them down, he will activate a portal which teleports to the a Garbage Dump, where he is attacked by 50 Mad Dummies for killing some.
-=Charges Ţ͡h̶̨e̡͜ ̵Eņ͢͝d̛͢le͜͞҉s͟s̶͏ ͠͏O͘҉͜ne͏ (117/300) +1 from toast, +1 from Dialga
Oracle of Dust (26/30) +2 from Darkside
-=Summons
The Artificial Guardian rebuilds itself with the power of its alchemical making!
Artificial Guardian rebuilt! (HP: 50000/50000)
-=Actions Dwah, look at the nice little magmatic worm abomination~! IS SO CUTE! I WANNA HUG IT.
I hug the Magma Worm with the force of ten thousand Gokus! IJUSTWANNASQUEEZEITISSOCUTE!
The Artificial Guardian attacks something on the PG side! (Also known as I'm to pressed for time to pick a target)
-- Artificial Guardian
When the Artificial Guardian dies, it becomes a 6 unaidable charge alchemy to be made into an entity again. Minimum of 2 turns out of the battlefield before reentry. Immune to mind control, cannot be controlled by anyone but me, and permanently N. "I created him for a purpose; He will fight for me alone."
Keeping these around in case of resurrection... Heheh...
-- Aetherderon, God of the Worlds Polyp Swarm: Causes polyps to leap off of Aetherderon and attack 3 target entities. If they fail to attack their target, they will find a new one. Great Call: Deals large amounts of damage to target entity. Starstrike: Calls a star down from the sky to annihilate a target entity and anything that happens to be around it. Stare of Immortality: Causes the afflicted entity's next attack to fail. Dead yet Dreaming: Aetherderon will 'kill' himself, and return in 4 rounds at half his max health and free of effects (positive and negative). Spoil of War is not dropped. (Cools while he's alive)
Spoil of War - The Great Horn: Can be used to summon a spectral stampede of... things to attack a specific target, damaging it and anything that happens to be close to it! (IE things that just attacked it up close, related entities, etc.) Cooldown of 5.
-- Szalinthia, Bringer of Light Break Rank -- Deals small amounts of damage to all entities on selected side. All entities damaged this way have less attack damage for the remainder of the turn. Cooldown: 4 Rising Sun -- Deals large amounts of damage to all entities on selected side. All AG entities have more attack damage for the remainder of the turn. Cooldown: 4 Bring to Light -- Creates 5 Demonic Legionnaires. (All begin protecting Szalinthia) Cooldown: 3 Fight for a Cause (Passive) -- Whenever an entity on the AG side dies, Szalinthia and all Demonic Legionnaires gain more attack power.
-- Demonic Legionnaires
At the beginning of every turn, create 3 more Demonic Legionnaires if there are at least 5 remaining.
Do less damage then average
-- Titanic Crusher
Titanic Crusher restores 5000 health at the start of every round unless at full health.
-- Incubation Beast
At the beginning of the EOTB, create a Sludge Crawler for every PG entity type on the field. (AKA group entities still only count as 1 type)
Lvl. 25 - Everfree; Staff that spatially manipulates anything I really want. Prevents time from being altered around it.
Lvl. 25 - Blackguard; Elemental attacks do no damage - Is also a quantum shield.
Lvl. 10 - Edge of the Shifting World; Doesn't function like a normal sword, cuts space-time instead of flesh.
Lvl. 05 - Dungeon Rock; Totally epic heavy metal guitar that really does nothing but be awesome!
Lvl. 17 - The Fallen; Plasma pistol given to all AGs and Ns, curtesy of me.
Lvl. 25 - Unlimatum; Ultimatum's big brother.
Lvl. 05 - Whispering Shroud; Totally awesome coat that mimics the ocean! Hard rain and everything!
Lvl. 25 - Eternity's Tremor; Godly spatial hammer of epic epicness.
Lvl. 10 - Genesis; Everfree's younger brother. Much younger. Like, 70+ pages younger.
Lvl. 10 - Terra Firma; Piono's earth hammer.
Lvl. 10 - Warden; a worse Blackguard.
Lvl. 06 - Bag of Holding; Self explanatory.
Lvl. 10 - Darkstone Scryer; "A compass with a needle that almost never ceases to move, made of blackened and warped voidmetal. The map used in its creation has given it the power over knowledge to chart a path through even the most treacherous of places, or even the Void itself, and merely possessing the compass gives the holder both protection against the dangers of the Void and the knowledge of how to travel in it. It can tap into eldritch and void power if the holder has need of self-defense on his wanderings."
Lvl. 15 - Aftershock; A pair of swanky earthen knucklebusters from Toast! Dare ye challenge me to fisticuffs?
Lvl. 14 - Bag of Possibilities; A bag that I can pull something out of! What that something will be every time I reach in, I will never know.
Lvl. 25 - Dust; "A simple-looking, understated, aged weapon, with a chipped blade that seems to constantly shed fine particles of itself."
Lvl. 05 - Dunestrider's Sunback; "A coat that holds the power of decay and water. Constantly sheds a fine dust, and keeps the wearer hydrated at all times."
Lvl. 25 - Unending Swarm; "A compass whose needle constantly spins, crafted of warped, blackened voidmetal and outer land wood. The needle itself seems to be a moving hole into a void darker than the Void itself, a void that is paradoxically full of endless possibility. Upon use, it taps into eldritch power and infinite possibility and summons a vast swarm of things - the only word that can really do justice to its creations. It also has power over the void, travel, and knowledge, carried over from the Darkstone Scryer."
Lvl. 25 - Core Eva; A disk symbolizing the thin line between creation and destruction.
Lvl. 25 - Core Titan; A fine blade (and only a blade), representing the rise of great empires and legions, and the collapse of the world.
Other stuff I can't remember because it was 100+ pages ago.
Lvl. 1 Soul of Intellect
Lvl. 1 Soul of Flight
Lvl. 1 Soul of Clarity
Lvl. 1 Soul of Light
Lvl. 3 Lucid Soul of the Creator Lvl. 4 Eternal Soul of the Storm
Lvl. 4 Eternal Soul of Instability
Lvl. 4 Eternal Soul of the Angel
Lvl. 4 Eternal Soul of the Lich Lvl. 5 Immortal Soul of Swordsmanship
Lvl. 5 Immortal Soul of the Dying Sun
I am sending out the TPP Streamer 63/200 +1 from Redstone
Making Painis Cupcake 42/85
Establishing Project Storm II 8/300 (On Delay)
More MLG Powers && Weed && Cranky's Blessing && Sharpening Stone && Forbidden Majjyks II Freddy gorilla's Blade = Sword of Git Gud 25/26 (Max Level Weapon, One of the parts of the Forbidden Blade (One of the Ultimate Weapons in DTG Terraria Also the Forbidden Blade will be Level 100! That would take me 50ish days (No Delays) to make that wonderful weapon))
AK-47 && Flare Gun && Empowered Blue Gem && Project Storm Camo Paint II Rocket Launcher = Storm Firey Bullet Blaster 2/26 (This is the first weapon in the Storm line also the Storm line is weaker than the Supernova line)
Attack/Action: I just use the Undercharged Runepaw's Gauntlet to get a random rune, and i fire my SDWI Glasses at the stupid Magma Worm.
+3 to GoldenReady just for Bidding and thats it.
Support me if you want.
Alchemies:
Inventory:
Freddy gorilla's Blade [Level 4]
Super Deal With It Glasses [Level 7]
Undercharged Runepaw's Gauntlet [Level 10] Current Runes: 4/5 Ice, Heal, Fire, Heal
Fire: Deals medium damage (Very High when fully charged and upgraded) to the enemy when used, low chance of burning.
Heal: Heals the ally (Much much more if fully charged and upgraded) when used.
Damage: Deals high damage (Heavy when fully charged and upgraded) to the enemy when used.
Ice: Deals low damage (High when fully charged and upgraded) to the enemy when used, low chance of freezing.
There will be more Runes when if i upgrade this gauntlet.
Alchemies (Huh? I can choose my level? Why would I pick anything other than level 25?):
(Ectoplasim && phosphorous && skull && gunpowder && spark of light) || Glass Jar = Will-o'-the-wisp 3/11 (then I pick level 10...)
(Soul of Vitality && The Mistlands' Scale && Blindfold && Shining Beacon) || (Spirit Knife && Ancestor's Steam Hook) = The Blind Knife 11/26. +1'd
Adventure Armor && Adventure Memento && Breeze Cloak = Where the Wind Takes You 5/26 (You know, just in case I want to enter the arena sometime.
AfterShock && Adventure Glove = Force of Spirit 7/26.
Action
I import a Minecraft bucket. So, I pour a Terraria bucket of water into this Minecraft bucket. Due to how these buckets work, the limited amount of water in the Terraria bucket becomes an infinite amount in the Minecraft bucket. So then I set up a sprinkler system to pump out from the new infinite bucket and it sprays the infinite water onto the Magma Worm. Occasionally, I refill the infinite supply by filling up a Terraria bucket from the sprinkler and pouring it back into the supply.
Relevance Line:
Inari keeps walking up the twisting corridors, eventually hitting a dead end corridor. Rather than turning around and trying to find a different path, she starts drilling her way through the stone upwards with solar flames. She pushes her way through the red hot, partially melted stone tunnel until she breaks out into the surface, gasping not for air, but for sunlight. She lies down in the sunlight and stretches out like a cat, but she wasn't really a cat. She was like a flame orange wolf or hyena. After spending a long time thinking, she was feeling more ready to return home. She actually couldn't return to a home that didn't exist anymore, but she didn't know that.
+3 Tazz(Put it towards Twin's bid)
Total Recall Act 1: 15/40
Ascension Stage 1: 11/30
Ends of the Earth && Zodiac's Azimuth && Thorny Bow = Gaia's Arrows 19/26
Containment Orb && Power Titan Essence && Cosmic Background Radiation = Guardian's Orb 3/16
Hypercube && Space Titan Essence && Cosmic Background Radiation = Tesseract 15/16
Scepter && Mind Titan Essence && Cosmic Background Radiation = Loki's Scepter 8/16
Alright, so. There are certain powerful weapons from the past that I'm interested in obtaining. I think I'll start slow. I'm not revealing anything prematurely, mostly because I'm just totally winging it, haha.
The Broken Record(Obtained) AND Metatron's Melody(Obtained) OR Compass(Obtained) AND Broken Uranium's Umbrage(Obtained) = Broken Anachronism (Level 40)
INVENTORY (And details on... a ladder.)
Ion Cannon [IIII]
Fenrir/MPGBC [IIIII]
I bonk the Magma Worm with the Spiral Sun Sucker.
@Talist
Aetheria is a floating city in it's own alternate timeline in subspace (it used to be in this dimension but not anymore). There is a portal sitting in a giant crater in which you can access it, although if you try to perform any hostile actions once inside (except in the Arena) you'll literally be thrown out of the city. I imagine it looking like multiple isoands connected by chains and bridges, as well as of course the Divine whatevertazzcalledit (the shield that throws you out of the city) sorrounding it.
Quake's Lieutenant (Alchemy Charge - Hand of Terra && CRUNCH TIME) 21/30 A pair of greaves. FOR CRUSHING THINGS. LEVEL 30.
Kurazhan 2/35
Actions
You got your RP. I'll just give lostAmbush a name to call her... say... 'Az'.
Az pulls out the Anarchists Cookbook from her jacket. Opening it, she finds a couple of recipes for various explosives as well as one for hitting [AG]s. Hm. It seemed that aC really did know how to make a mean batch of cookies. After much deliberation she closed it with a thud, as two firey projectiles launched themselves at the pair. She stowed the book once more into her coat, conjouring a beach umbrella and a place to relax with the Transistor.
Files C̳̠ͤ̏ͣͦ̓o̭͚̐͋̏ͬ͛̀͞r̰͎̳̞ͤͥ̆̆̈́͌̑͟͝r̶̢̫̠̬ͥ͐ͮ̆ͪ̃̋͋͘u̸̸͙͙ͩͅp̵̴̢̩͍̟̠̟̹͖ͨ͛ted -
N̸̮̬͚̞̰͕̗͒ͩ̒̓̂́͑̀͢o̸̵̙̗̙̘̥̫̗̦͗͊͐ͫ͊͋̾͋̇̌̕Ḑ̨͊́ͯ̾ͬ̎̌ͭͥ̓̎ͤ̆͝͏̹͙̳͔͖̱͍̜̭̖̦̖͈͕̤̝̠̭͈â̢ͧͣ̂͝͠͏̖̗̗̦̦̘̣̳̖̳̲̠̙̥̙̲͘t̡̩͈͇̲̣̫̳̯̝̋ͥ̊̑͆͛͐͂ͣ͒ͬ̀͡a̸̴͇͇̬̤̼̜̮̭̟̠͓̩̖͓̙ͣ̾ͨ͐̓͊̆̇̔͌̐͊̽ͯ -T̵̨̒ͥ̈ͮ̽ͦ͐͆̀͢͏̥̠̬̦̘̙̗͔͎͓̩͓͕̖͖ͅŗ̡̼͇̘̗͚̤̜̳̹͓̜̟̝͖̓̈́͂ͥ̅ͥ͑ͨ̄͗͌́̔̚͘͜͠a̶̘̞̭͕̰̖͕̖̦̩̘̱͇̥̫̾̅ͬ͛̌̑͗͂ͯ́͂́ͩͯ̎ͪ̚̚c̛͚̱͖̝̼̝̲̬̲̰̥̣͇͉̝̪̈́͗́ͪͧ͒̓͒̒̏̊́͌̅̂̿͢͜e̒̅̓ͧͣ͊ͦ̇҉̷̤͔̬̻͍̜̫̯̖̯̟͠ articulateWatcher
No Subejct Found
Nͦ҉̸̹̼̩̞͕̲͞ͅo̬͉͔͎̍͗͊̓͊̃͌͟D̳̙̪̘͖̽̋͊ͮą̞͉͇͗̅͌́̉ͦ̂͟t̴̜̗̎ͣạ̝̝͈̜̻͌̽ ̛͍̼͂̈́́-̶̧̧̥̻͔̞̃͂̍̌ͅ ̨̱̞͎̤̞͈̹̱̄ͩ̎ͧ̌̊͗̕͜T̷̻̠̱̞̤̤̞̻ͭ̉ȓ̢ͫͭͣͤ̃ͣ̒̂͝ace: starlitHammer
Function Found
E̸̺̱̘̞̮̖͗ͩ͂̏̌ͩ̂͢R̷̷͖̥͓͕̳̫̦͍͂̅̽͐̈́̔̀̚̕R͕͓̹̬͍̻̺̼̘̗͑͂̆̓͌̒͗́̽ͩͬ͋̾͐̇̕ͅOͬ͆̔ͭͮͤ̾҉̩̻̜̗̩͖̣͓̻͈͇͕̼̹͕̭̰͟R̝͎͎̱̲̫̭̬̝̜̫̪̠͇̺͋ͬ́̏̍̓ͣ͛̽ͫ̅͢͠ͅ:̴̢̖͇͇̱̝̯̝̱̩͓͇̭̞̦̦͈̙̜̂̋ͬ̑ͯ̑͆̂͐̌ͦͫ̆ͩ̊͒́́ I̸̭̙͔̓ͯ̽̀̕ͅn͈̻͉̼̐̈͜s̨̮̜̳͎͖̥ͧ͆̂͗ͩ͑̀͝ͅű̲̜̍ͩ̊̀f̧̺̠̫̫͖͙̰ͭ͊͘f͇̺̣̩̦͇̖̦̣̊͐̉i̸͇̙̙͔͂͆̎͆́c͙̺̐ͧ̋͆̚͘͞i̶̜̤̭ͯͨͦ̇͑̚͠ė̷̖͎͔̮̱̞̈́̾̽̾ͤ̄͠ņ̡̘͈̒͑͌̀̈͋͞t̶̡ͣ̓͂ͬ̒͏͇̠̯ ̴̛͇̩͍̪̞̙ͮ͑̀̃ͬͬ͠T̨̳̀r̯̗̪̤̮̎̽ͩ͟ạ̸̥̫̭̲͔̤͉͂̊ͣ͑̐ͦ̀̄ͯc̫̘͇̠̙̭͒̿̽͌̈ͫ͛͡e̛̹͇̤̜͓̱̜̰̠̒͌ͫ̈́ ̟͔͉̖̬͇̿͌̾̒ͧ̒́͡D̡̧͔̳ͣ͒ͮą̨͕̼̲̒̈́̽̀̈͢ͅt̤͖͓̤̫̤͙̊͛ͬ̈́ͣ̊͛̌͞a͂̃̈ͫͤͤ҉̖͈̱̟͖̟̙͈
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Doesn't look like there'll be an update tonight, and I missed yesterday's - whoops! +2 to everything for one missed and one planned-to-be-missed update. Hopefully I'll have the time Tuesday.
-=Charges Ţ͡h̶̨e̡͜ ̵Eņ͢͝d̛͢le͜͞҉s͟s̶͏ ͠͏O͘҉͜ne͏ (120/300) +2 from Comp
Oracle of Dust (30/30) +2 from Comp +1 from Toast -- COMPLETED
Water Elemental (0/5) - No Comp. Pleblfhf.
-=Summons
The Aetherian Rift shudders once more, and a four armed beast crawls out, dust leaking from holes in its back! Oracle of Dust summoned! [HP: 50000/50000] [N] ++++When Oracle of Dust is attacked, it deals half as much total damage as it took to each attacking entity.
-=Actions THE SPANISH ARE COMING! RUUUUUUN!
I stampede the PG side, waving maracas and wearing a giant sombrero! IT'S A FIESTA! RUUUUUN! RUN FOR YOUR LIVES!
THE SPANISH ARE HERE!
The Oracle of Dust swings its arms around, and smacks one of the PGs!
-=Alchemies
Blackguard && Unending Swarm == Core Oran (Lvl. 25 - 15/26) +2 from Comp
Moss Pile && Cheez-it Box && Some Old Boots == Unholy Conglomeration (Lvl. 25 - 3/26) +2 from Comp
-- Artificial Guardian
When the Artificial Guardian dies, it becomes a 6 unaidable charge alchemy to be made into an entity again. Minimum of 2 turns out of the battlefield before reentry. Immune to mind control, cannot be controlled by anyone but me, and permanently N. "I created him for a purpose; He will fight for me alone."
-- Oracle of Dust
When Oracle of Dust is attacked, it deals half as much total damage as it took to each entity that attacked it.
Keeping these around in case of resurrection... Heheh...
-- Aetherderon, God of the Worlds Polyp Swarm: Causes polyps to leap off of Aetherderon and attack 3 target entities. If they fail to attack their target, they will find a new one. Great Call: Deals large amounts of damage to target entity. Starstrike: Calls a star down from the sky to annihilate a target entity and anything that happens to be around it. Stare of Immortality: Causes the afflicted entity's next attack to fail. Dead yet Dreaming: Aetherderon will 'kill' himself, and return in 4 rounds at half his max health and free of effects (positive and negative). Spoil of War is not dropped. (Cools while he's alive)
Spoil of War - The Great Horn: Can be used to summon a spectral stampede of... things to attack a specific target, damaging it and anything that happens to be close to it! (IE things that just attacked it up close, related entities, etc.) Cooldown of 5.
-- Szalinthia, Bringer of Light Break Rank -- Deals small amounts of damage to all entities on selected side. All entities damaged this way have less attack damage for the remainder of the turn. Cooldown: 4 Rising Sun -- Deals large amounts of damage to all entities on selected side. All AG entities have more attack damage for the remainder of the turn. Cooldown: 4 Bring to Light -- Creates 5 Demonic Legionnaires. (All begin protecting Szalinthia) Cooldown: 3 Fight for a Cause (Passive) -- Whenever an entity on the AG side dies, Szalinthia and all Demonic Legionnaires gain more attack power.
-- Demonic Legionnaires
At the beginning of every turn, create 3 more Demonic Legionnaires if there are at least 5 remaining.
Do less damage then average
-- Titanic Crusher
Titanic Crusher restores 5000 health at the start of every round unless at full health.
-- Incubation Beast
At the beginning of the EOTB, create a Sludge Crawler for every PG entity type on the field. (AKA group entities still only count as 1 type)
Lvl. 25 - Everfree; Staff that spatially manipulates anything I really want. Prevents time from being altered around it.
Lvl. 25 - Blackguard; Elemental attacks do no damage - Is also a quantum shield.
Lvl. 10 - Edge of the Shifting World; Doesn't function like a normal sword, cuts space-time instead of flesh.
Lvl. 05 - Dungeon Rock; Totally epic heavy metal guitar that really does nothing but be awesome!
Lvl. 17 - The Fallen; Plasma pistol given to all AGs and Ns, curtesy of me.
Lvl. 25 - Unlimatum; Ultimatum's big brother.
Lvl. 05 - Whispering Shroud; Totally awesome coat that mimics the ocean! Hard rain and everything!
Lvl. 25 - Eternity's Tremor; Godly spatial hammer of epic epicness.
Lvl. 10 - Genesis; Everfree's younger brother. Much younger. Like, 70+ pages younger.
Lvl. 10 - Terra Firma; Piono's earth hammer.
Lvl. 10 - Warden; a worse Blackguard.
Lvl. 06 - Bag of Holding; Self explanatory.
Lvl. 10 - Darkstone Scryer; "A compass with a needle that almost never ceases to move, made of blackened and warped voidmetal. The map used in its creation has given it the power over knowledge to chart a path through even the most treacherous of places, or even the Void itself, and merely possessing the compass gives the holder both protection against the dangers of the Void and the knowledge of how to travel in it. It can tap into eldritch and void power if the holder has need of self-defense on his wanderings."
Lvl. 15 - Aftershock; A pair of swanky earthen knucklebusters from Toast! Dare ye challenge me to fisticuffs?
Lvl. 14 - Bag of Possibilities; A bag that I can pull something out of! What that something will be every time I reach in, I will never know.
Lvl. 25 - Dust; "A simple-looking, understated, aged weapon, with a chipped blade that seems to constantly shed fine particles of itself."
Lvl. 05 - Dunestrider's Sunback; "A coat that holds the power of decay and water. Constantly sheds a fine dust, and keeps the wearer hydrated at all times."
Lvl. 25 - Unending Swarm; "A compass whose needle constantly spins, crafted of warped, blackened voidmetal and outer land wood. The needle itself seems to be a moving hole into a void darker than the Void itself, a void that is paradoxically full of endless possibility. Upon use, it taps into eldritch power and infinite possibility and summons a vast swarm of things - the only word that can really do justice to its creations. It also has power over the void, travel, and knowledge, carried over from the Darkstone Scryer."
Lvl. 25 - Core Eva; A disk symbolizing the thin line between creation and destruction.
Lvl. 25 - Core Titan; A fine blade (and only a blade), representing the rise of great empires and legions, and the collapse of the world.
Other stuff I can't remember because it was 100+ pages ago.
Lvl. 1 Soul of Intellect
Lvl. 1 Soul of Flight
Lvl. 1 Soul of Clarity
Lvl. 1 Soul of Light
Lvl. 3 Lucid Soul of the Creator Lvl. 4 Eternal Soul of the Storm
Lvl. 4 Eternal Soul of Instability
Lvl. 4 Eternal Soul of the Angel
Lvl. 4 Eternal Soul of the Lich Lvl. 5 Immortal Soul of Swordsmanship
Lvl. 5 Immortal Soul of the Dying Sun
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