Destroy the Godmodder

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/null

Oh, seems like I'm a little too late. I just wanted to say that if making so many infusions on one post is illegal, I'll only make the adventure glove for now.

Also, hello Twin.
 
sbemails are like hot pockets, they are full of garbage and cheese.

Lightform: /|||\
Jormungandr: <|||||>
The Queener: _|||||_
The Infinity Cleaver: {||||}


+2 to Redstonetam
+1 to Darkside

Samurai [AG BOSS]: 38/300
Transistor [AG BOSS]: 76/100 (+1 Redstone, +1 TFT)

(Ircucvci && Muramau5) && Meme Majjyks && Skill Majjyks && Determination Majjyks && Cranky's Blessing && Captchagram Picture of the AWP && FaZe Clan Insignia && OpTic Gaming Insignia && The Gifts of Enlightenment = Inhaledfwlch (Level 25) (21/26)
A sword that emanates crunk from its very being.

Equinox && THIS IS INCREDIBLY ZILLY = Helios Edge (Level 25) (22/26)
A pair of grappling chain scythes, one blue, one orange, attached to each other that fold into a disc. Holds miniscule power over the Narrative and the Conflict.


(Boomstick && Shotgun && Tactical Shotgun && Clockwork Assault Rifle = Clockwork Striker) && (Octuple Compressed Cobblestone && Crystal Bullets && Xenopopper Bubbles && Frag Grenade = Decompression Rounds) = Decompressor (Level 20) (8/21)
An automatic shotgun that fires bullets that explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets. That's a lot of bullets.


Ircucvci || (Music Disc: Undertale && Music Disc: Deadmau5 && Music Disc: Madeon && Music Disc: Homestuck && Music Disc: xKore && Music Disc: Razihel && Music Disc: Pegboard Nerds && Music Disc: Steven Universe && Music Disc: FNAFB && Music Disc: Space Jam && Music Disc: Rogue && Music Disc: Imagine Dragons = Spices of Air) && (Chlorophyte && Noobium && Soul of Darude && Gravel && The Golden Cobblestone && Soul of Irony && Soul of Flammability && Magic Mirror && Blackguard Ingot && Essence of the Professional && Redstone && Clay Golem && Essence of the Trader = Gifts of Earth) && (Octuple Compressed Cobblestone && Essence of the Glass Canon && Clay Statue && Soul of Ashes && Dave's Irony Dispenser && Australium Ingot && Notched Bacon && Essence of the Paperweight && Essence of the Undying (You what Undying this is referring to) && Essence of the Million Spikes && Captchalogue Picture of a Cow && Rough Riders Cinnamon Ranch Sauce && An Ancient Computer && Blaze Rod = Children of Fire) && (All varieties of Medigun && Essence of Sanic && Obsidian Skin Potion && All varieties of Sandvich && Lenses of the Seer && Captchalogue Picture of Aaron && STRONG Jump Boots && Essence of the Undying (Again?) && Notched Smoke Bomb && Venom from an Anaconda && Mixtape with the Song of UNSTRENGTH && Essence of cinaS = Descendants of Water) && (Spiral Sucker && Redstone Dust && String = Inversion Sucker) && Broked Division Sigil && Poppy of an Iron Golem = Inversionem (Level 25) (8/26)
The powers of the ingredients of the Inversion Ritual, contained in a sword. Holy gorilla, that took a lot of time to look up.


Pendulum ~~ Magic = Runestrider (Level 25) (0/17)
This blue-colored modified version of Pendulum emits ethereal versions of the letters in the Madeon alphabet and amplifies the majjyks of anything that the user is wielding.
Also, this version still has the full Trickster/Grimdark resistance, but the reflection ability has been modified to deflect anything into anything else.
Ircucvci ~~ Fandoms = Edge of the Shipping World (Level 10) (0/11)
This dark blue and white version of Ircucvci holds control over the energies of the fandoms of Tumblr. Suprisingly, this sword cuts through feels instead of flesh.
((Flourite Octet && Disempowerment Ritual = Disempowered Flourite Octet) || Pre-nerf R8 Revolver | Fade = Disempowered Rust) && Head of a Dead God && Aetherian Technology = Rust (Level 16) (0/17)
This thing is not even an octet at all. This is a gorillaing octet TIMES TWO. That means sixteen eight-sided dice. Infused with the essence of endings, this double octet cancels out any Trickster majjyks in the vicinity, just as the Jaractet cancels out any fire majjyks.
Relic Ring && Miniature Red Sun && Xbox 360 Elite = Red Ring of Death (Level ?) (0/?)
This ring holds extremely light power over the energies of the Red Sun, and medium power over Microsoft technology. I don't know why.
(Razer Blade 2015 && Copy of Undertale = Razor Blade 201X) && Red Ring of Death && (Mountain Dew && ([BLACK] Strongbox && [RED] RIA 20 Striker = [RED] Strongbox) && Laptop Liquid Cooling System && The King of Town's Denture Tablets = [RED] Pulsating Mountain Dew Laptop Coolant System) = Razer Blade 201X Red Sun (Level ?) (0/?)
This red laptop pulsates with slightly higher power over Red Sun energies than the Red Ring of Death. It also possesses great power over creation and light power over reality. It also has a complete compendium of sbemails, sbemail in-jokes, and sbemail easter eggs. I don't know why either.

--Assault Team (SENT OUT)
Heavy [AG]: 100,000 HP
Abilities: Hold The Line: For every 1,000 damage that the heavy takes in one turn, he gains a 1% damage output increase.
Concussion: The heavy's attacks have a 5% chance to stun enemies.
Die Another Day: The heavy blocks out 50% of damage for 4 turn. Cooldown of 6 turns.
Orbital Bombardment: Nail an entity with intensely damaging bombs. Cooldown of 10 turns.

--Transistor (IN PROGRESS)
300,000 HP
The Spine: Passives(), Functions() and Augments() have no cooldowns. Whenever a Function() is used, summon a BadCell.
Overload: When the Transistor's hp hits 0, restore it to full hp and destroy two random
Functions(), two random Passives() and two random Auguments(). Once the Transistor runs out of Functions(), destroy the Transistor. When revived by Overload, the Spoil of War is not dropped.
Augument(): Whenever the Transistor uses a Function(), modify it's effects with an Augument().
Reboot(): At the start of each turn, gain the effects of a random Passive() and lose the effects from last turn.
Kill(): 8 round charge. Activate all existing Functions() without Auguments().

Passive():
Crash(): Takes 20% reduced damage and is immune to debuffs.
Mask(): The first attack this turn made by the Transistor mini-crits.
Tap(): The Transistor will heal for 15% of damage dealt.
Void(): The Transistor cripples targets hit.
Ping(): 20% chance to dodge attacks. Applied after Jaunt().
Help(): BadCells will not spawn this turn.

Function():
Crash(): Deal high damage to 3 entities. Stun and Crash all entities hit. Enemies that are already crashed will be Broken instead.
Help(): Summon Fetch and Luna, if they are already killed. If any of the characters are alive, heal them to full health.
Jaunt(): For the next 3 turns, gain a 35% chance to avoid attacks.
Bounce(): Deal moderate damage to an entity. Can be cast 4 times in one turn.
Cull(): Deal massive damage to and knock up 2 nearby entities.
Spark(): Deal insanely high damage split equally among 2-5 random entities.

Augument():
Crash(): The attack will do increased damage and Crash entities hit. Enemies that are already Crashed will instead be Broken.
Cull(): Knocks up entities hit, up to 3 entities.
Tap(): Heals for 30% of damage dealt, reduced to 10% for Cull() and Spark().
Flood(): The attack will inflict Flood on the target.
Ping(): Attack will be double cast.
Purge(): The attack will inflict Purge on the target.

Effects:
Crash: Takes 20% increased damage from all sources. Lasts 2 turns.
Broken: Cannot dodge attacks. Takes 50% increased damage from all sources. Lasts 2 turns.
Flood: Deals 30,000 damage over 2 turns.
Purge: Deals 10,000 damage over 3 turns. If the target is not a boss, deal massive damage at the end of this time.
Crippled: Deals 40% reduced damage. 50% chance for dodge to fail. Lasts for 2 turns.

Summoned Entities:
[AG]
Fetch:
25,000/25,000 HP
Will Crash enemies hit.

Luna:
[AG]
25,000/25,000 HP
Will Flood enemies hit.

BadCell:
[AG]
10,000/10,000 HP
When killed, explode, dealing a small amount of damage to an entity and crashing it for one turn, and deal 30,000 damage to the Transistor. Overkill damage will also be dealt to the Transistor (damage that exceeds the entity's current health).

Spoil of War: Buzzing Transitor Core: This Spoil stores up to 10 charges.
1-4 charges: Use Bounce() on an entity. Charges consumed depend on the number of times Bounce() is used.
5 charges: Deal high damage to an entity and either Crash, Flood, Purge or Cripple it. If an entity is already Crashed, using Crash on it again will Break the entity.
10 charges: Either use Cull() or Spark(), or deal high damage to an entity and Crash, Flood, Purge AND Cripple it. If an entity is already Crashed, using Crash on it will Break the entity.

N/A
I sheath Muramau5 while playing Darude - Sandstorm on Edge of the World, simce the Crypt event is over and OST is gone. This powers up Muramau5 with sand majjyks.
I then equip the Hand of the Vengeful Monkey and the Minutemann's Fedora.
I cross-sheath Equinox and THIS IS INCREDIBLY ZILLY on my back.
I use Navitas Nox as a jetpack.
I load up a Superosque arrow into the launch mechanism of The Unreal.
I pull out every weapon stored inside Pendulum.
All of this for a supercharged attack at either the Killer Monkey-Whale, the Metal Spider-Gazelle, or the Eagle-gorilla.
All of this, since Cranky failed to follow his own advice: Git gud.
I then ninja-loot the Infinity Cleaver. Yeah, I'm not going to take the ...Locket.
The Heavy eats a SBLOUNSKCHED! Bar again, refilling his health.

----
My inventory and project can be found here! http://forums.terraria.org/index.ph...er-discussion-thread.30092/page-9#post-817577
 
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| - 1/2
Discussion/Orders:
MoTD: Goddamit Leeroy.

@everyone You may not want to take the '...Locket'. On it's own, it's probably one of the worse spoils. But if used with the 'Heart...', it becomes one of the best. It has a below average heal for a whatever cooldown spoil, which becomes insanely powerful if used in conjunction with it's counterpart which is... Where is it @ GoldenReady? If it's just floating around the ...Locket might be useful. If this actually ends up looking like it would never work, crystal or I could change it for something else that seems fitting. I probably should change it.


N/a

Alchemy (new alchemies in blue (1), finished alchemies in green)
(Calan's Pseudo-Spacesword (Level 19) && Master Yi's Wuju Blade && Dirk's Ironic Katana && Dave's Caledscratch && Ekko's Winder (Level 10)) || bladekind strife specibus = Split-Builder's Blade (Level 25 - 13/26)
Naturally it plays Descend while in use. Note how each of the owners have the ability to blink in some form with these weapons.

Phone Box Remote (for summoning phone boxes you silly) || Spyglass of Space (Level 10) && 'Police Box' Sign = Operator (Level ?? - 2/??)

Preferably Level 15. It is the last non-relic alchemy for the 'Space' portion of Conduit. I have scrapped Exhibit and MP, it will only go up to Conduit, Fault, somethingsomething and Herald. Any further would just be a hassle. Level 100 alchemies are enough.

Baton ++ Lightning = Voltage (Level 10 - 11/11) (+1 from DarkSide) DONE!
Such name. Very originality. Wow. amaze. No need for a description, pretty obvious what this one does.

Pearl ++ Water = Pearl of the Tides (Level 10 - 1/11)

(Gauntlet || (Grimdark Residues && Sanity Fragment) && Fear Rune && Nightmare Rune && (Move: Nightmare && Move: Dream Eater)) && Calamity Fragment = Anternoth (Level 20 - 10/20)
Exhibit.

I suppose I must put these somewhere:
Spirit Reviser: http://forums.terraria.org/index.ph...er-discussion-thread.30092/page-7#post-797911
Inventory:
http://forums.terraria.org/index.php?threads/destroy-the-godmodder-discussion-thread3.30092/page-9#post-816669

Charges

Quake's Lieutenant (Alchemy Charge - Hand of Terra && CRUNCH TIME) 18/30
A pair of greaves. FOR CRUSHING THINGS.

Kurazhan 38/75 (+1 from Sirplop)

Actions
N/a

MECHAFISH RESUMMON ARMY GO.

Like 60x 20'000hp.

THE MECHAFISH WHALE ON THE MAGMA WORM.

Cooldowns

Lightform: III

Blizzard(TM) cooldown: IIIII

Ice Barrier cooldown: IIII

Lich Slap cooldown: IIII

Extended Life cooldown: IIIII

From the Grave cooldown: IIII Hint: IN USE

Anarc___'_ Cook____ III

Scythe of (Eardrum) Death: IIII

Conga Drums III


Support
+1 DarkSide +1 Sirplop +1 Talist
 
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Badass Triangle Shades-Wearing Cyborg MLG Honey Badger: 37/200
Tetrahellatus: 5/450
I run directly and take the Infinity Cleaver (Unless someone else already did, in which case, I covertly steal it, and tell everyone it was a gift).
 
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/null
Badass Triangle Shades-Wearing Cyborg MLG Honey Badger: 37/200
Tetrahellatus: 5/450
I run directly and take the Infinity Cleaver (Unless someone else already did, in whihc case, I covertly steal it, and tell everyone it was a gift).
Hahahahahahahahaha. No.
 
Badass Triangle Shades-Wearing Cyborg MLG Honey Badger: 38/200
Tetrahellatus: 6/450
I use some weird metaphysical (CENSORED) to make a copy of the Infinity Cleaver that is jury-rigged to explode if touched, and pretend to "lose" it near the Godmodder.
 
@everyone: There is tbg forum, too, if you want. http://tbgforums.com/forums/index.php , then go to DtG, but stay still many time in Terraria DtG, due to DtG by me was ported.
@Redstonetam15: You can heal Genkhis Khan until we get better entities?
Two Handed Axe, lvl 7
Disassembly,lvl 5
Ultimata Drain Rifles (lvl 26)
Sniper Typhoon (Lvl 7)
Sol's Twig (lvl 10)
Sniper Armor, lvl 3, incerases accuracy of guns

Blah, blah, blah, special items will be here.
------
Charges:
NEW: [AG BOSS] Shadow of Faressain (4/500)
[AG BOSS] Prophet(9/300) (+1 red, +2 gm)
------
Alchemies:

IN PROGRESS: Nanosuit&&Shroomite Armor&&(Vortex Armor&&Prophet Nanosuit)&&Ubercharge&&(((Adamantite&&Titanum)&&Soul Of Might&&Demonical Power)&&Nanites&&Angelical Power)&&((Masking Armor&&Power Armor)&&(Eye Stone&&(Sun Stone&&Night Stone)&&Moon Stone)&&(10 Titanum&& 10 Adamantite))&&Superpower = Power Ranger Nanosuit (9/15) (+1 gm
READY: Sword && Razor || (Muramasa&&Composite Bow)&&(Tribow&&Crossbow)&&Demonical Power = Demonic Recurve (11/11) (Lvl 10)
READY: Titanum&&Adamantite&&Heavy Crossbow||Titanum&&Adamantite&&Demonical Power&&Angelical Power&&(Coral Bow&&(Composite Bow&&Tendon Bow)) = Angelic Longbow (11/11) (Lvl 10)
NEW: (Empire Earth II && Terraria && Terraria: Otherworld && Empire Earth && Empire Earth III && (Age of Empires && Age of Empires II && Age of Empires III))&&(Blackworth Suit && Mechanical Skull &&(Celestial Shell && (((Crysis III && Crysis II && Crysis)&& Diablo)&&Star Wars)&&Genetic Age)&& Plantera Bulb) = Empire Earth IV (0/??) (lvl ???)
NEW: (Plantera Hook&& (Scorpion Hook && (Lunar Hook && Plantera Hook) && Superpowers) && Balladina's Knife) && (Balladina's Sword &&(Deadman Poison&&Iron Gads &&(Reverse Vintuci || Balladina's Sickle && Balladina (book)))) = Balladina's Poisoned Londsword (0/???) (lvl ???) (Tip: read this book to find the answer)
IN PROGRESS: (Ocram && Macro&&(Plantera Hook&&Plantera)&&Mist Cloud)||(Dao of Pow&&KO Cannon&&Fatality Knife&&(Scorpion Hook && Plantera Hook)) = Matlera Hook (4/31) (35 lvl)
------
Specials:

Prophet:
900000 HP
60000 ATTACK (avg)
Mask Mode (IIIII): Rendering invisible for 2 rounds, can't be attacked, attacks for double DMG, or backstabs for 6x of DMG (if that happen, 1/5)
Shield mode (IIIIIII): Adds 100000 HP for 3 turns, normal attack.
Orbital Strike (IIIIIIIIII): Instantly kills 5 enemies, and deal massive damage to PG Bosses
Hacks (IIIII): Changes entity side to AG, and this entity lives for 3 turns, until killed earlier or hacked effect pass out.
Attacks:
Sniper rifle:
Extreme Damage, 5 turns cooldown*
Pistol:
Massive Damage, 4 turns cooldown.
Machinegun:
Huge damage for 3-10 entities and normal to 3-5, 4 turns cooldown
Rocket Lanucher:
Massive damage for 1-2 entities, 5 turns cooldown*
REX explosive:
Great damage for 1-3 entities, detonates after 1 round, unkillable, 4 turns cooldown
Alpha Shotgun:
Extreme damage to 1 entity or Great damage for 1, and Medium to 4, 4 turns cooldown.
Grenade:
Massive damage for 2 entities, 5 turns cooldown.*
Note, that prophet can use one special every 5 turns.
* - Shared Cooldown.
Extreme: x3 dmg
Massive: x2,5 dmg
Great: x2 dmg
Huge: x1,5 dmg
Normal: x1dmg
Spoil of War:
True Prophet Nanosuit, (IIII - mask mode). You deal 2x dmg, but only for 1 turn.
Genkhis Khan:
Mounted, 150000 HP
10000 DMG
Shadow of Faressain:
1500000 HP
100000 DMG
Can use player inventory.
Death's Sickle (IIII) - Instakills normal PG entity.
Shadow Cloning (IIIIIIIIIIIIIII) - Summons 2x more powerfull shadow of entity.
Ninja Attack (IIIII) - Triple action next turn.
PASSIVE: 0.25x attacks made by normal weapons, but dark side attack from normal is a normal attack.
Doomsday (IIIIIIII) - Kills random PG entity, includes massive damage on boss, harming GM, or null entity.
Strife (IIIIII): Spawns 20 Shadow tentacles.
Shadow Tentacle:
8000 HP
1000 ATT
Meatshielding AGs.
------
Actions:
I ninja Loot heart and Locket, and Shoot Eagle Gorrila, draining his HP, and healing Genkhis Khan. Genkhis Khan shoots Lemming Invasion.


------
Helping:
+3 Redstone
 
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+3 Tazz(Put it towards Talist's bid)
Total Recall Act 1: 12/40
Ascension Stage 1: 9/30
Ends of the Earth && Zodiac's Azimuth && Thorny Bow = Gaia's Arrows 17/26
Containment Orb && Power Titan Essence && Cosmic Background Radiation = Guardian's Orb 1/16
Hypercube && Space Titan Essence && Cosmic Background Radiation = Tesseract 13/16
Scepter && Mind Titan Essence && Cosmic Background Radiation = Loki's Scepter 6/16
Alright, so. There are certain powerful weapons from the past that I'm interested in obtaining. I think I'll start slow. I'm not revealing anything prematurely, mostly because I'm just totally winging it, haha.
The Broken Record(Obtained) AND Metatron's Melody(Obtained) OR Compass(Obtained) AND Broken Uranium's Umbrage(Obtained) = Broken Anachronism (Level 40)
INVENTORY (And details on... a ladder.)
Ion Cannon [IIII]
Fenrir/MPGBC [IIIII]
I pull out... ...Fenrir? ...The Master Plaster Gaster Blaster Caster?
Okay, which one are we going to use? We certainly can't use both, that's just too much.

Well, I was probably going to use Fenrir to set up a universal surveillance system, as well as just dealing massive damage mentally and physically.
I was just going to summon an array of Gaster Blasters, but we *are* summoning Sans over there, so it would probably be a nice parallel?
...Eh, sure, let's go with that.
I the Master Plaster Gaster Blaster Caster, and Sans shows up from the Arena, angered that I'd summon him to die. I propose that we have a contest, to see whose Master Plaster Gaster Blaster Caster is faster. He agrees, and we quickly begin summoning Gaster Blasters to kill the Heavy. I'm inexperienced with the Master Plaster Gaster Blaster Caster, so Sans at first seems to have the faster Master Plaster Gaster Blaster Caster. However, I quickly boost my Master Plaster Gaster Blaster Caster with Proteus, and my Master Plaster Gaster Blaster Caster overtakes his. However, in the quest to prove the faster Master Plaster Gaster Blaster Caster, we quickly create a faster Master Gaster Blaster Caster disaster, and there's nothing left of the Heavy after. I then realize that we never kept track of who was faster, and give up and just send Sans to the Battlefield on 0rigins.
 
I am sending out the TPP Streamer 59/200 +2 from Crystal (This may be extremely powerful if i summoned this)
Making Painis Cupcake 39/85 +2 from Crystal
Establishing Project Storm II 8/300 (On Delay)

More MLG Powers && Weed && Cranky's Blessing && Sharpening Stone && Forbidden Majjyks II Freddy gorilla's Blade = Sword of Git Gud 21/26 +2 from Crystal (Max Level Weapon, One of the parts of the Forbidden Blade (One of the Ultimate Weapons in DTG Terraria Also the Forbidden Blade will be Level 100! That would take me 50ish days (No Delays) to make that wonderful weapon))

Attack/Action: I use the Damage Rune at the Eagle-Gorilla.

+1 to Talist, +1 to Redstone, +1 to Sirplop

Support me if you want.

Alchemies:

Inventory:
Freddy gorilla's Blade [Level 4]
Super Deal With It Glasses [Level 7]
Undercharged Runepaw's Gauntlet [Level 10] Current Runes: 5/5
Ice, Heal, Damage, (Using) Fire, Heal
Fire: Deals medium damage (Very High when fully charged and upgraded) to the enemy when used, low chance of burning.

Heal: Heals the ally (Much much more if fully charged and upgraded) when used.

Damage: Deals high damage (Heavy when fully charged and upgraded) to the enemy when used.

Ice: Deals low damage (High when fully charged and upgraded) to the enemy when used, low chance of freezing.

There will be more Runes when if i upgrade this gauntlet.
 
Ok, think I got it. That fat man with a minigun looks pretty annoying.

Lord Wes dashes at his usual super-speed towards the Heavy and face kicks him in the face

Charges:
2

2
 
@TwinBuilder : Welcome, Twin! Please redirect +1s to me so you can possibly grab a powerful alchemy.

@The Flaming Toast : The "...Locket" is in the firm hands of W32Coravint / CobaltShade; I highly doubt that it'll EVER get used, exactly why it's his. :)

@crystalcat : The Infinity Cleaver was a spoil in the DTG2 Infinity thing Serpent had on the forums. Perhaps the Infinity Edge instead?

Hat/Rat/Jor/Fen-A/Fen-B/Rok Charge: /I I I\/I I\
Medusa's Head: [I I I I]
Coral Riff Guitar: {I I I I}
Crystalized Ki: <I I I I I>
Akron's Core: (I I I I I)(I I I I I)(I I)

Do the Impossible: 30/30 (+1 from GM!, +4 from Alpha!) (Yaaaaaaay!)
Veðrfölnir: 44/50 (+1 from Generic, +1 from Fseftr, +1 from DarkSide, +3 from Generic)

Veðrfölnir bid:
TheLordErelye: 16
Talist: 13
THE FLAMING TOAST: 13
DARKSIDE: 11
W32CORAVINT: 10
REDSTONETAM: 9
NumberSoup: 9
FARESSAIN: 1
TMB50: 1

WINNERS:
CYANOGYNIST (JORMUNGANDR)
Generic (Fenrir)


+1 to NumberSoup, +1 to TheLordErelye, +1 to TwinBuilder.

All varieties of Medigun && Vita Australi && Hemmorhage && Medical Bay && Pokemon Center Machine && Medicines = Triple-S Class Healbay (Level 20: 21/21) (+1 from GM, +2 from Alpha.) Done!


NEW: Ichorium Multitype Assembly && Forge of Worlds && Wizard's Vitalus && S-Ranked Cantara Brewery && Sacred Heart && Cruel Soul && Runic Lexicon && Data Extrator && S-ranked Datamixer = Craftmania (Level 18: 1/19)

Exodus Movers && Energy Creation Node && Aska Fuel Creation Node && Crayta Engines && Askanta Engines = Preston's Soul Engine Room (Level 20: 9/21) (+1 from GM)

Thrusters x 8 || (Abiit && Denito Surrexit && Nulla Stella) && Energy Capsule with 'Brute's Blend' = Unbound (x8) (Level 25: 17/26) (+1 from GM)


Welp, Cranky got The Guidance off. I consider his existence a pretty big success to begin with. No harm with having him basically allow the rest of the PZ side to get continuous kills on the AZs until PZ field dominance occurs!

ARENA:

Arena Cue:

-DarkSide versus Roxxanne. -IN PROGRESS.
-
Mr. Quiet Guy versus ??? + ??? + ??? + ??? + ??? + ???. -PENDING.
-
Grimdark (Ciryatur, Joel) versus Trickster (Roxxanne, Sirplop, Jinx) -PENDING.
Arena Stats: (W-L-D)

Free-For-All: 1-0-0 (Fredbear), 0-0-0 (Roxxanne) 0-0-0 (Zetta)
Duels: 1-0-0 (Fredbear); 1-0-1 (Roxxanne) 0-0-0 (Zetta)
Tag-Team: 0-0-0 (Fredbear); 0-0-0 (Roxxanne) 0-0-0 (Zetta)
Tazz/Xi: 1-0-0
Piono: 0-0-1 (technically?)

ARENA CHALLENGES: I am ALWAYS looking out for new people to dish out the pain to. As such, I'm demanding Arena Challenges. I'll take 3 at a time on-cue. (Alternatively, I dish them out, which is rare).

There are two/three kinds of opponents you can pick. The first is versus my standard characters. Fredbear is kind of wounded right now, so he can't accept challengers and he'll be using a VASTLY different fighting style. As for the other two, There's a slight difference between each; Roxxanne will use Akron's Core and the Crystalized Ki, while Zetta will use the Lord Michael's Hat, the Coral Riff Guitar, and the Medusa's Head. This is of standard difficulty. Rules and prizes will be discussed. Any special arena events will override challenges, so take note. This can occur in Free-For-Alls, Duels or Tag-Team matches, though I do NOT count them as separate characters for tag-team, so please if in the case of a Tag-Team, let me have an actual player on my side, m'kay?

The second are event battles, which are explicitly designed to destroy you. Deliberately unfair. Their equipment is varied on the character, and you'll get their full loadouts prior to a match with either.

ALCHEMIES:

Simple charge trading up for grabs. I'll +1 anyone who's willing to give me +1 on a consistent trade basis.

Cranky dies, but before he dies, he tells Galath critical information that, if followed to the letter, would doubtlessly save his life in a reasonably swift timeframe.

"Git gud!"

Cranky then perishes. And if you're confused; he actually dies an actual death. I mean seriously, can no-one here have their precious entities die? Still salty about that Tahm Kench kill deny even if it's only in RP. The salt is real.

In other news, Galath completely fails to follow Cranky's advice shortly thereafter and is slain by the Godmodder.

In other news, after Roxxanne ate the leftover corpse of Lady Sparwick (what did you think that sparkly stuff was for?) Roxxanne got a phone call, and decided to LE VANISH without explanation. Where did she go?

...

-HEY! NO PEAKING!-
The Mainframe. Fiction's largest and most powerful starship, spanning the size of multiple universes. Created by one Engie, a Universe-Eater, and his cooporation of highly technologically advanced arms dealers/engineers, known simply as Engietech. Rarely comes such an intense technological superiority from anyone in existence. Companies that sell parallel universes pale in comparison to Engietech.

Their semi-enigmatic owner, Engie the Universe-Eater, isn't often assaulted or stolen from becuase of the, er-hem, intense reprisal. After all, having a whole universe devoured? That's...That's not something you take lightly. Forget about 'gods' and other local universal deities of power; the thigns worse than a Universe Eater could be counted on one hand. Very high ranking Godmodders (and Engie hismelf is believed to top even the Omega Plus); The Agents of the Conflict; and very occasionally some of the Wanderers, AKA Void-Travelers. In addition to immense power, Engie is also a well-known genius. After all, there are complications to creating a usable ship that's the size of multiple universes, much less one that's so practical and powerful that its most basic armament fires SUNS. As such, his Engineering abilities (hence his name) are next-to-none, one of the smartest eggheads of his own corporation. His unique way with metals is only a bonus. And that's not getting into his occasional deluges into bio-mechanical plagues. Peeving off Engie, if it doens't involve having your home universe turned into a nice meal, DOES involve etiher invasions from Engietech's many forces or a swarm of Mechora Worms-nasty mechanical constructs that SOMEHOW turn biological organisms into mechanical ones in a nasty plague, converting the victims to Engie's will. To cap it all off, for reasons unknown HE is one of the Twelve, a special group of Descendants directly (and possibly biologically) descended from the original Nine Anti-Godmodders and Three Pro-Godmodders, the Ancestor of the Hidden; a powerful distinction, if vague in meaning.

Of course, like all things, Engie has a weakness. Engie's a bit of a 'manchild,' in as much as a Universe Eater could be compared to a man. He's known for some odd decisions and his men have an absolute loyalty to him, beyond mere fear. And of course, with such a powerful series of outward defenses, what are the odds that anything could penetrate the Mainframe? Much less somehow take it?

Well, apparently a Hobo did once, and a drunken Hobo at that. A Hobo that Roxxanne happened to track down, and thanks to some void shenanigans, prior to his swift demise at Engie's hands for having him drive the Mainframe into a sun and losing a Good Driver Discount, or something. The Hobo, a secret former master infiltrator, apparently, told Roxxanne everything he knew about how to get into the Mainframe, and all of the juicy tidbits, as well as forged keys. ((No seriously, this happened.))

Roxxanne was about to do something to top the Hobo's insane stunt of hijacking the Mainframe for some drunk christmas caroling while driving.

Locating the Mainframe was an effortless task; it was literally a massive multi-universal construct. How could someone MISS it if they were looking hard enough? The only possible confusion is confusing the thing for a universe in and of itself...Which, once you knew what you were looking for, was NOT hard. Using the stolen access codes from the Hobo-which she timed JUST right so they hadn't yet changed, thanks to some more Void Shenanigans-she slipped into the Mainframe with very little fuss.

Despite her nature as an Archsue, she brought little of note, apart from her standardized inventory, a few picks from Zetta's she took earlier to accelerate the speed, and a...Hacksaw. A Suetech Hacksaw that worked stupidly fast, to be fair, but, yeah, her plan shouldn't be possible at all, but she was a Sue so she'd make it work by the liberty of being a Sue and therefore everything going right for a Sue.

Yes. That was her logic. And somehow, sadly, it was pretty legitimate logic.

Back to where she was: She was standing right in one of the Mainframe's vast network of teleporters. If it wasn't for these, there would literally be NOTHING done, as the crew and staff members would be traveling ridiculous distances to get anything done. How the heck Engie's logistics work would be beyond most, and probably involves a lot of stuff that would leave non-Eldritch-Abomination-alikes gibbering at how that shouldn't be possible. Beyond a singular pad and a terminal showcasing what lead to where (and mercifully enough it was somehow intuitive and easy to understand), there wasn't much in this room except a really large female toiletry area. There was naturally 0 levels of clearence on it, because simply put, there wasn't any reason-there might be A level of clearance on a bathroom NEXT to somewhere rather important, but Roxxanne wasn't anywhere near things of importance like that-which is why the Hobo managed to get on at all.

Consulting a nearby map to know which teleporter nodes conscribed to where, she promptly chose the one that could be considered closest to the absolute front of the ship, and pressed accept. It was a simple, quick procedure that changed her location; she was now at the Mainframe's...Eh, what did they call the front of the ship again? Eh. Didn't matter for her. The point was, she was there.

Now, the Mainframe had various openings on it, explicitly for non-mechanical void-proofed entities to go and do stuff with in regards to maintaining the outside of the Mainframe. This was a task that was stupidly complicated in nature-or would be, if not for an airtight multi-layering of forcefields around it. This was the one closest to the forefront of the ship, and it was here she would enact a plan so stupid it would probably never work if it wasn't for (A) a 30-post charge, (B) this being DTG, (C) the Mainframe's design and stupid-large size, and (D) Roxxanne now officially being one of the highest classes of Sue ever: Using the Hacksaw, she would literally cut the ship in half.

The very first thing she did was trip on the teleporter pad's edge while she tried to skip, landing her a face-first face-plant onto the ground. Welp. That was a good start.

Roxxanne picked herself up, plucky as ever and ignoring her brief moment of clumsiness, when she noticed an indication on her glasses-AKA the Alchesightation. It was lucky they weren't broken from that, though maybe it was the odd indeterminate hardness value of an Alchemiter. IN ANY CASE, the Alchesighation allowed whoever had it to alchemite with things by looking at it-or pressing it against the glasses for some reason.

Roxxanne looked at the indication with a slight level of disbelief, before opting to just carry on with her plan regardless. Even she was surprised.

In any case, Roxxanne had a luxury few people had-the presence of Abiit, a weapon designed to make the harmful Void so much less harmful. Just having it hang around made it heal and energize you instead, which was a major boon because she would have to be exposed to it as she did her job. She could also breathe it, nourish herself with it...OK yeah it was already stretching on, but the point is, Abiit made a bad thing good.

What the place itself looked like...Look, think of the most high-tech looking thing you can feasibly imagine, then crank it up to 11. You have Engietech's most ramshackle-looking devices in a nutshell. The Mainframe, however, for various reasons (namely NANOMACHINES, SON), is literally constantly kitted out with the most high-tech things ever, a reason why she wanted to do this. Granted, as far as she knew, Engie cared little for aesthetics-the sheer size of the Mainframe made any exterior decoration impractical. She didn't actually know-most people attempting to cartograph this place died of natural causes in their line of work before getting .00000000000000000000000000000000000000000000000000000000001% of it done. Apparently. This was one of the more 'ramshackle' places, distinguishable only by the tangible lack of air conditioning, causing a drop in temperature due to the void, and

Just before she got outside, someone stopped her. It looked like Engietech's personal deflector shields defended against the Sueren Song, drat.

"Hey, uhhh...Magical Girl! What're you doing here?"

"Job! :3"

"Uh, who gave you permission to do-"

"Engie. Directly. :3"

"....Uhhh...Can I have-"

"Ordnance number 909010100010010100101010101010011010101000010000001000111010001010101010000100000010010010101010000100000010001000100111101001110010001010010000001000001010011000101001001000101010000010100010001011001001000000101100101001111 0101010100100111010100100100010100100000010000110100110001000101010000010101001001000101010001000010000109890718091748979807145134. :3"

A light went green on his headset.

"Huh...But, wait, why you?"

"I'm a Sue, I can literally do anything I want! Who else would he trust when he's busy? :3"

"But, uh, why? I mean, this is ridiculous!"

"I honestly have no idea whatsoever, but are you gonna really ask him?"

"...Fine. Go ahead."

"OK~ :3"

"...Freaking Magical Girls."

And thus, Roxxanne was-somehow-given permission to hack straight through the entirety of the Mainframe 'by order of Engie.' She memorized the ordnance number given to her by the Hobo and cross-referenced it with some documents he stole, which were basically the codes to the Ordnances, allowing her to make up one on the spot. In this case, the majority of it was in Binary, explicitly to spell out that she's basically clear to do the task, while the trailing numbers were to explicitly say what, exactly, the task was-in this case, using a Hacksaw to cut the Mainframe in half (with a vertical cut, of course).

And thus and such, Roxxanne proceeded to put her Hacksaw into the first cut of the Mainframe.

To anyone who could view the whole spectacle, it was like watching someone do something time-lapsed. Roxxanne, using the power of Abiit, Denito Surrexit, and other alchemies to increase speed to the point where this could realistically be done, proceeded to cut the entirety of Engietech's pride and joy, the Mainframe, directly in half. As per the ordnance number she gave, everyone of the 'fleshy' bits would move to the left of the ship, while all the important, pricey stuff would be moved to the right, would be transposing themselves to the left side, allowing Roxxanne to run the right and take the ship, which would be the tricky bit. However, even to her, time passed ridiculously fast-thanks to Denito Surrexit.

So. You know. She wouldn't be bored out of her mind and go insane from just doing this for an effective eternity.

After a ridiculously sped-up eternity, Roxxanne finally did it-cut the whole freaking ship in half. From front to back, or whatever the ship terms were, it was all severed, and the nice little multi force-fields were keeping everything contained within the separate halves of the Mainframe. The smoking-hot hacksaw she used to somehow do all of that was burning nice and crisp, letting the smell of smoke get into Roxxanne's nostrils from sheer unrelenting work-despite this, it was still ruthlessly sharp and pointy. A credit to how she designed it-and she had to have. Archsues were notorious for not sharing technology amongst each other, so you have to design and take everything yourself. she looked at her work, and of course, paid attention to the people to her right (the ship's left side-Port, apparently?)

Now, the real question is...How does one transport a whole half of a ship, a half that still spanned multiple universes in length alone, to somewhere else entirely, right now? One thing was for certain-Engie didn't prepare for the idea that someone woul

Meanwhile, of course, if the Crew weren't suddenly 'brought into the fanclub,' a term she didn't quite get yet and was oblivious to the true meaning of, they were questioning this. They doubted that Engie would just cut the Mainframe in half, no matter how off of his rocker he was. This was stretching willing suspension of disbelief on their parts; they lived interesting lives to be sure, but THAT interesting? That the Mainframe would be cut ENTIRELY in half, leaving almost all the interesting items of interest on the side they WEREN'T on? Something felt amiss.

Someone has to have asked the all-important question, who authorized this? The answer-Engie-would come out. And then 'Why?'

Roxxanne was not sticking around for when word finally got to Engie-which, depending on how good the logistics were, could be pretty much instant.

Of course, the answer was so simple it boggled the mind. Roxxanne reached out to the other half of the Mainframe, and...

...Poof! It was gone.

The half of the mainframe which currently housed its crew, at first, were confused by the VERY sudden disappearance of the entire freaking starship. Roxxanne, wisely, didn't decide to stick around any further than that, and teleported away into the depths of the Void, nigh-impossible to track.

The crew suddenly realize they just got scammed out of their minds. Again.

...Everyone aboard promptly decides to NOT tell Engie about this. There just could NOT be a proper explanation behind this that they could tell, and the crazy 'Magical Girl' vanished.

...
Meanwhile, Zetta was neck-deep in Trickster Thralls. As usual, he was neck-deep in SOMETHING stupid, but never THIS stupid.

Zetta knew an Archsue's little home would NEVER be a fun thing to visit normally, but he had reasoned, since he was on good terms with Roxxanne, that he would be welcomed in and allowed to roam freely. He didn't realize that, of course, Roxxanne being totally insane, this meant that she was free to do things like, say, get a half-ton of Thralls from somewhere?! Apparently, the one upshot is they weren't on the lovely eternal sugar high of hell itself because they were, well, dead, but they were still sugar-coated as per Roxxanne's whimsical madness.

This was ignoring the fact the Portal didn't lead to somewhere normal. Oh no, it had to be a pocket world, but not just that-it had to be a pocket world with a drop straight into the void below with absolutely nothing beneath it but floating islands. Of course. Floating island base-what could POSSIBLY be more sue-ish for Roxxanne's tastes? Why, slapping magical cherry candy tree farms everywhere, watered with cherry soda and bathing in cherry mini-suns! The stench of it was near-sickening, let alone the overly-colorful display of reds and pinks painting the landscape to the extent that Zetta couldn't even think of a reasonable visual comparison, except maybe a painting that consisted only of a mass of red with occasional pink and green. When it wasn't stupidly sticky candy, it was stupidly sparkly gemstones, and when it wasn't that, it was Suetonium/Divinium/Draconium, polished to the point of blindness.

How the heck did ANYONE operate around here?! Trickster!Archsue!Roxxanne must be colorblind, Zetta thought, and pretty much everything-else-blind! Between the stickyness of the candy, the nigh-omnipresent odor of Cherry in almost everything, the obnoxious color palette, and the horde of insanely-dressed Thralls that he had to smash away because he was 'tresspassing,' he considered the place hell. And he hadn't even gone into a building yet.

"WHERE-"-A thrall's back was broken, not like it would stop a Thrall-"-IS-"-Another one's head was smashed open-"-YOUR-"-A third Thrall found his chest region occupied by a spear-"-MASTER?!" Zetta roared.

Zetta got his answer immediatley, to his surprise, as suddenly the portal behind him (he barely got five feet before being Zerg Rushed by the Thralls) crackled to life, and Roxxanne returned.

"OH THANK GOODNESS, LET'S JUST-"

"Aaaaaah, Zetta! :3 Can you puwease not hurt the Thralls?"

The Thralls, at least, stopped dead in their tracks.

"I was only gonna offer you some candy! I have a lot! :3"

"I AM SO NOT IN THE MOOD FOR-"


"Awwwwwwww...But oh well! Zetta, I stole somethin' big!"

"Oh, what is it?!"


"I stole three-halves of the Mainframe. :3"

Zetta had to pause there to digest what he just heard. Three halves. And then he had to pause again. Mainframe.

"Three halves. Of the Mainframe."

"Yeah yeah! :3"

"...HOW?!"


"I'mma sooooo good that it couldn't have failed, right? :3"


"...BUT!"


"It wasn't charged at all! My theft attempt was part of a charged action!"


"...BUT!..."

"And then I tripped on it with my Glasses, these Alchesightation thingamabobers, and a whole Mainframe with everythin' in it was cued up! It was a Level-0 alchemy for some reason!"


"BUT HOW DOES IT EVEN FIT?!"

"My inventory's size is LIMITLESS! But of course! Otherwise I couldn't hold all'a 'dis stuff! :3"

"But...You know what?! Screw it."


"Zetta, I don't wanna screw the Mainframe! I was gonna DO stuff with it! LIke add stuff to my ship with stuff in it and make it COOLER and get ALL 'DA L00T and-."

"WHY DID YOU STEAL THAT IF WE'RE GOING TO MAKE YOU A PERSONAL SHIP?!"

"It's for when I don't need a multi-universe spanning hyper-ultra-super-mega-cruiser, of course! :3"

Zetta's life and sanity were officially failing. Until Roxxanne was cured of her madness his life would be a Bad Fanfic where he'd be the Only Sane Man. Or a Parody. But either way it was painful.

"...gorilla IT!"

"Zetta, I don't wanna-"

"NOT IN THAT SENSE!!! Look, there's something over at the Arena that needs your attending to, GO THERE, KICK PEOPLE'S REAR ENDS, QUESTION MARKS, PROFIIIIIIT!"

"Yaaay! Monies! :3"


Roxxanne was about to turn and leave, but then she paused again and turned around to face Zetta, again.

"Oh, oh, oh, oh! Wait! I just thought of somethin'! Maybe we could blow somethin' up with a mainframe cannon?"

"GO AHEAD!...AS LONG AS IT'S AG!"

"Yaaaay! :3"

...
Meanwhile, on the battlefield, everything was normal, or as normal as it got on the Battlefield, between the hybridized creatures and the mercenaries, as well as the Heavy that WASN'T from TF2 for once.

Then, a big ol' portal popped out of nowhere! Well, actually, it popped out behind PG lines, and it was aimed straight at AG players! It was huge, as well, so massive that it dwarfed the freaking sun's size-a whole planet right behind there! Gravity was kind of going wonky, though the Godmodder probably took care of that at least.

Then it fired.

Now, most people expected something big coming out of a sun-sized cannon. They usually don't expect actual SUNS to come out of there. As such, no AG entity was prepared for the hyper-powerful ball of plasma that washed over absolutely everything AG, obliterating the entities with the heat and fury of the sun, sent flying at them around Mach 19 or so.

What was left after that thing fired? Well, the portal vanished, for one. For another, Roxxanne was at the Arena, waiting for the G.V.T STRIFE to begin. For a third, the AGs were now extinct in effect: A smoldering, smoky, nasty crater that hit straight to the bottom level of the whole world was the only mark of that ever happening, until the Godmodder roll-backed the blast anyways, but even then that was nasty.

Nothing says obliteration like having a sun fired at you!

In other news, no more waiting around-the G.v.T strife is going to be starting SOON-ISH. And everyone else said thank goodness for that, it was too long coming. PROBABLY AFTER THIS COMING ROUND IN ARENA, THOUGH IF IT GOES ON FOR TOO LONG WE'LL DO IT SIDE-BY-SIDE, THOUGH HOPEFULLY IT'LL END THIS TURN IF DARKSIDE/ME GETS OWNED BADLY ENOUGH.
 
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| - 2/2
Discussion/Orders:
MoTD: Goddamit, Toast.

Welcome, @TwinBuilder, it is a pleasure to have you!


THE Mechafish whale on the Magma Worm.

Alchemy (new alchemies in blue (1), finished alchemies in green)
(Calan's Pseudo-Spacesword (Level 19) && Master Yi's Wuju Blade && Dirk's Ironic Katana && Dave's Caledscratch && Ekko's Winder (Level 10)) || bladekind strife specibus = Split-Builder's Blade (Level 25 - 14/26)
Naturally it plays Descend while in use. Note how each of the owners have the ability to blink in some form with these weapons.

Phone Box Remote (for summoning phone boxes you silly) || Spyglass of Space (Level 10) && 'Police Box' Sign = Operator (Level ?? - 3/??)

Preferably Level 15. It is the last non-relic alchemy for the 'Space' portion of Conduit. I have scrapped Exhibit and MP, it will only go up to Conduit, Fault, somethingsomething and Herald. Any further would just be a hassle. Level 100 alchemies are enough.

Pearl ++ Water = Pearl of the Tides (Level 10 - 2/11)

(Gauntlet || (Grimdark Residues && Sanity Fragment) && Fear Rune && Nightmare Rune && (Move: Nightmare && Move: Dream Eater)) && Calamity Fragment = Anternoth (Level 20 - 11/20)
Exhibit.

I suppose I must put these somewhere:
Spirit Reviser: http://forums.terraria.org/index.ph...er-discussion-thread.30092/page-7#post-797911
Inventory:
http://forums.terraria.org/index.php?threads/destroy-the-godmodder-discussion-thread3.30092/page-9#post-816669

Charges

Quake's Lieutenant (Alchemy Charge - Hand of Terra && CRUNCH TIME) 19/30
A pair of greaves. FOR CRUSHING THINGS.

Kurazhan 39/75 (+1 from Sirplop)

Actions
Lol nup

1st, 2nd and 3rd walls: Calan
4th wall: The Narrator
5th wall: Toast
6th wall: The Flaming Toast.

Holy what, I have 6 walls.

/openApplication
cmd.exe
CommandPrompt opened.
Command: Use Conga Drums on Heavy and D-Force Cig.
/execute
Command executed.
/exit
cmd.exe closing...

Not in the mood for anything special lately.

Cooldowns

Lightform: III

Blizzard(TM) cooldown: IIIII

Ice Barrier cooldown: IIII

Lich Slap cooldown: IIII

Extended Life cooldown: IIIII

From the Grave cooldown: IIII

Anarc___'_ Cook____ III

Scythe of (Eardrum) Death: IIII

Conga Drums III IN USE.


Support
+1 DarkSide +1 TwinBuilder +1 Talist
 
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First companion: 23/60
Second companion: 23/70 I feel like I should extend these charges.
+3 to Tazz. Sorry, but I'd like to win that auction.
Got +5 total. I have a debt to repay to Fseftr, Pricey, and FlamingToast.

Inventory:
spirit knife Lvl 5 (I think), Ancestor's Steam Hook Lvl 4, Soul of Vitality lvl 6, AfterShock lvl 15, Adventure Memento lvl 10, Adventure Glove lvl 10, Adventure Armor lvl 10, Breeze Cloak lvl 10

Alchemies (The bottom three are level 25, right?):
(Ectoplasim && phosphorous && skull && gunpowder && spark of light) || Glass Jar = Will-o'-the-wisp 1/?

(Soul of Vitality && The Mistlands' Scale && Blindfold && Shining Beacon) || (Spirit Knife && Ancestor's Steam Hook) = The Blind Knife 7/26. +4'd

Adventure Armor && Adventure Memento && Breeze Cloak = Where the Wind Takes You 3/26.

AfterShock && Adventure Glove = Force of Spirit 5/26. +1'd.

Action

I'm still neutral. Well, I want to be anyway. I'm just hitting whichever side is winning. I feed the Eagle-Gorilla a banana filled with collapsed white dwarf star, weighing it down. Oh yeah, it also bursts into flames because white dwarf stars tend to be rather hot.

...

I hope you mean gorilla the animal.
 
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Project Flatland: ========== 4/10 (Summons my character and unleashes an attack.) (+1 from GoldenReady and The Flaming Toast.)

+3 to GoldenReady, because why not?

The wind's howls deepen and darken into shrieks, shrieks that paint vivid imagery in the minds of everyone around. They begin to fantasize of days gone by, wasted in the turmoil of something's decaying home. They see glimpses of a kaleidoscopic anarchy the likes of which they've never known. They feel the heartbeats of abominations as they whiz by, creatures with many faces, many appendages, and creatures that lack anything considered to be human at all. They smell the pungent odors of many dimensions, whirling in a torrent of decay and toxic scents. They hear bustling conversations carried out in an infinitude of languages all at once, pealing over each other and forever rising like an infinite yet wretched Tower of Babel.

These images, repeating and pounding like headaches, only further add to the sense of wrongness that everyone feels. It has intensified, much like the wind, into a gnawing hopelessness that manifests itself as pits in the stomachs of the battlefield's combatants. No one feels safe, even in this especially unsafe battleground. Something dark is coming... Something demonic.
 
I take a pie with the true spirit of antidisestablishmentarianism painted upon it, apply some magic, dust, swords, and fire, before smashing it into the Godmodder's face. Then, I force him to do a duoquinquagintillion tetrations, all the while tangible interrobangs (‽) falling upon his back, and slowly crushing him, nightcore playing in the background. This nightcore is accompanied by a substantial amount of felines writing manifestos in a Tome of Decay. To encourage these cats, I do large amounts of tap dancing on the Godmodder's feet while he does the tetrations, as well as numerous bad card tricks.

Hooray for the power of user suggestion. Yeah, this is getting me nowhere. I casually remove a syringe filled with some red fluid from my pocket, and inject it into my bloodstream. The blood of A16-5082, funnily enough. Or rather, A16-5082's avatar. That's an important distinction to make, I think. Almost immediately, my form is entirely restored to normal, the syringe being filled with oily arcane waste, bereft of use. I take no chances, teleporting the thing directly into Nihil Parva. Aubergine plasma of an occult type pours forth for several seconds, before I seal the tear. Muttering under my breath in standard Vetasian once more, somewhat relieved to find that the plague of Grimdarkness afflicting me has been purged. This was a terrible mistake, and I am in no way ready to fight Tazz in any context.



+3 to Bomber57.

Sodden Hollow 29/50
Periculum 29/50 (+1 from Tazz)



Feeling a particular sense of authenticity return to my bones, I relievedly pull up another application on my computer, exiting out of the Terraria window.

-- transcendentCadaver [TC] began trolling atypicalTactician [AT] at 00:43 --

AT: That took you long enough.
TC: Perhaps you should exhibit more patience, then.
AT: Hah.
AT: My exhibition of the trait known generally as patience has, and always shall be, lacking, I assure you.
TC: Well, then. What do I do next?

AT: You ask me as if you don't already know.
TC: Right.

-- transcendentCadaver [TC] ceased trolling atypicalTactician [AT] at 00:49 --

I tab back into Terraria, and immediately look around the general area, in every direction. Noting the blatant lack of people observing me, I remove a small cube from my pocket, wrought of corotite. Placing it upon the ground before me, I tap the uppermost face with my foot. The thing springs to life, tiny mechanisms forcing the four sides of the miniature device down, almost as if they were miniature drawbridges. With a sharp click, the internal machinery is revealed; twisting miniature gears and wires circling around a maroon crystal. The thing lights up with maroon energy, exuding what appears to be a holographic image of a Magic 7-Ball. Moments later, the two-dimensional thing gives way to a fully three-dimensional image of a figure in monochrome maroon.

The being stares out in a specific direction within the field of battle, adjusting his glasses discreetly. A scowl etches itself onto his face. It's more familiar than anything else he's done thus far. He hisses out a singular sentence, remaining quite stoic nonetheless.

EMISSARY: I can see the signs. A∞ is here.
CIRYATUR: A lemniscate?
EMISSARY: Yes. Orbfaisthyoi-shaggoth, A13, whatever you want to call the thing. It nears this place.
CIRYATUR: We're going to require a change of plans, then.
EMISSARY: Absolutely not.
EMISSARY: You will continue as planned. I, on the other hand, shall be looking into your affairs quite a bit more closely.

CIRYATUR: Mh.
EMISSARY: You might want to avoid utilizing the aid of A5-10564, incidentally. You've attracted unwanted attention. Well, more than anticipated, that is.
CIRYATUR: How did y--
EMISSARY: Did you honestly think you could hide it? Who do you think I am. A Deepbound madman with an affinity for pyrotechnics?
CIRYATUR: Isn't that exactly what you are?
EMISSARY: No. I'm not so foolish as to pledge myself as a Deepbound, though my idiocy may be exceedingly vast.
CIRYATUR: Reassuring.
EMISSARY: Hah.


The Emissary suddenly spins around, facing the world opposite me. He appears to be looking at something on his end this time. The sound of an explosion rocketing throughout the entirety of a starship, or perhaps a building, emanates forth from the projector. He curses under his breath.

EMISSARY: I'm going to have to call this conversation to a halt. Apologies.
CIRYATUR: It sounds like that would probably be the best thing to do.


Without proffering as much as a farewell, the hologram dissolves into static, before disappearing entirely. I deactivate the projector, and take it once more.



Elsewhere in existence, a shadowed figure sits upon an Onyx Throne, observing the cosmos. In particular, this being seems to be overseeing a particular Minecraft server in the future's past, as well as the very Terraria server of our current inhabitance. They have many things on their mind. Suddenly, a maroon light begins blinking, vacillating between different shades of the color, upon one of the many wheels engraved into the wall.

The being silently leans forward in his throne, permitting several metal plates in the floor to slide away, revealing a large holographic projector with a Magic 7-Ball plugged into its side. The being mutters to themselves.

???: STATE YOUR BUSINESS.

The projector screen finally emits its payload, revealing once more a familiar visage. The sounds of gunfire, explosions, and plasma bolts suddenly erupts throughout the vaulted throne chamber. The holographic figure's voice is disconnected from the apparent movement of their mouth, as if the stability of the projection were slightly unstable.

EMISSARY: I'd quite appreciate it if we could avoid the pleasantries at this moment.
???: WHERE ARE YOU.
EMISSARY: Irrelevant.
EMISSARY: Amnati has managed to break through the primary barrier obfuscating communicative efforts.

???: HAH. EXCELLENT.
EMISSARY: However, it appears as if A∞ shall be arriving in about a dozen or two enquier, which shall complicate matters.
???: ALL THE BETTER. HE MIGHT BE ABLE TO EXTRACT A REFUND FROM THAT ACCURSED BEING.
EMISSARY: Have you ever known anyone to exact such a reward from A∞?
???: NO. BUT HE WILL LIKELY TRY NONETHELESS.
EMISSARY: Indeed he shall.
EMISSARY: Anyhow, I believe we should execute Operation #687-1011 on the Mental Phthisis.

???: THIS IS NOT WHAT I ANTICIPATED YOU WOULD SAY ON THE MATTER.
EMISSARY: That's certainly a first.
???: WHY DO YOU DESIRE TO ENACT THIS PLAN, EXACTLY?
EMISSARY: It would provide us enough time to fully remove the required materials from the structure in Nine, allowing for a suitable period to predict what might actually happen upon the execution of Project 03082115.
???: HAH. CLEVER. IT SHALL BE DONE. NOW, BEGONE.


The Emissary raises an eyebrow.

EMISSARY: I wasn't aware that you had control over when exactly I press the end call button.
EMISSARY: Look at this. You don't. What a surprise.

???: WHAT ARE YOU ANGLING FOR?
EMISSARY: Allow me to provide a warning.
EMISSARY: I'm going around, not in circles, but in spirographs.
EMISSARY: The Eye watches for time immemorial. Averting yours is the worst thing you could possibly do.

???: WHAT.


The projector abruptly powers down, and slides into the ground once more with a particularly loud explosion, the metallic plates automatically sliding over it, obscuring it from the eyes of all.



Meanwhile...

GSS Mental Phthisis, approx. 01:19

My fingers dance off of the keyboard gracefully as I continue to observe the battlegrounds of the obscure Terrarian server. The porthole of my room in particular views the vast expanse of space. With the sudden creaking of metal, a horrendous blast echoes throughout the starship, metal groaning all around me. I instantaneously leap up from my chair, and rush toward the room's exit, grabbing my metallic staff from the room's corner before practically punching the code in to the door, watching as it weakly slides open, hissing with steam. At the exact same time, several doors down, somebody else enters the hallway, eyes wide.

CINAVI: What's going on?!

I look down to my gauntlets, examining the blinking red light that has since appeared.

CIRYATUR: Appears to be a hull breach of some sort.
CINAVI: What?! Where?!
CIRYATUR: Nowhere near us. Near Hangar 82, I believe.


Cinavi curses several times under her breath.

CINAVI: Let's go look at it, then.

Without as much as waiting for a response, she sprints down the hallway, in the direction of Hangar 82. I stride down the passage far more calmly, thinking everything over carefully. A number of armored soldiers carrying blaster rifles and various weapons rush down the hallway, passing me by. Sensing their tension, I quicken my pace, catching up with Cinavi. Approaching the door, I sight several officers attempting to pry the door to Hangar 82 open. I proffer a warning.

CIRYATUR: Get out of the way.

The door glows with kokodo psionic energies, before it is blown off of its mechanical hinges, sailing nearly fifty meters into the room, before striking a large supply container with a bang. The harsh stench of reeking smoke fills the chamber. I silently step into the room, peering into the damages. A gaping hole in the hull has been sealed up by the emergency blast doors; a large amount of torn metal scattered across the room marks the epicenter of whatever projectile penetrated the hull. Corrupted gray and aubergine fluid coats the ground near the blast, twisted organic matter actually covering some of the metallic fragments. Cinavi takes a step back, glowing with teal energy.

CINAVI: Taint?
CIRYATUR: Hold on. This...
CINAVI: We should just gas this, really. There's nothing important in here.
CIRYATUR: Cinavi.
CINAVI: ?
CIRYATUR: Whatever you do, don't touch that organic growth.
CINAVI: I wasn't going to.


I raise an eyebrow, before turning her to look me in the eyes.

CINAVI: Hey! Don't do that.
CIRYATUR: I'm serious. Don't go near any of it.
CINAVI: I'm capable of handling myself, thanks.


Cinavi glances over to the corrupted mass warily, before walking over to the entrance of the hangar once more, and conversing with one of the officers entering the room. The soldier nods, and we all exit the room, several soldiers dragging large metal plates out of nearby supply rooms, and blocking the entrance. I punch a sequence into my gauntlet, and watch as a maroon hologram appears in my hand. The Emissary looks at me. Cinavi immediately spins around, three pupils staring at both the hologram and I.

CIRYATUR: You did this.

The figure says nothing for several seconds. Then, one sentence passes forth into the ears of Cinavi and I.

EMISSARY: Don't let the thing gestate.

The hologram dissipates into static. Kanera and I share a glance.
 
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>1/2

-=Charges
Ţ͡h̶̨e̡͜ ̵Eņ͢͝d̛͢le͜͞҉s͟s̶͏ ͠͏O͘҉͜ne͏ (114/300) +2 from Pricey, +2 from Toast, +2 from Comp
Oracle of Dust (23/30) +2 from Darkside,+2 from Comp

-=Summons
None.

-=Actions
WHY DOES THE GODMODDER DENY MY HAPPY THINGS? DOES HE NOT WANT TO BE
HAAAAAAAAAPYYYYY????????

Eh, what the heck. I smash Europa (AKA a mostly water moon orbiting Jupiter) with Eternity's Tremor into the PG side. I also painted a giant happy face on it. NOW THEY CAN DIE WITH A GRIN ON THEIR FACE!!! YAAAY!


-=Alchemies
Blackguard && Unending Swarm == Core Oran (Lvl. 25 - 11/26) +2 from Comp
Artificial Guardian (5/6)
-- Artificial Guardian
When the Artificial Guardian dies, it becomes a 6 unaidable charge alchemy to be made into an entity again. Minimum of 2 turns out of the battlefield before reentry. Immune to mind control, cannot be controlled by anyone but me, and permanently N.
"I created him for a purpose; He will fight for me alone."
Keeping these around in case of resurrection... Heheh...
-- Aetherderon, God of the Worlds
Polyp Swarm: Causes polyps to leap off of Aetherderon and attack 3 target entities. If they fail to attack their target, they will find a new one.
Great Call: Deals large amounts of damage to target entity.
Starstrike: Calls a star down from the sky to annihilate a target entity and anything that happens to be around it.
Stare of Immortality: Causes the afflicted entity's next attack to fail.
Dead yet Dreaming: Aetherderon will 'kill' himself, and return in 4 rounds at half his max health and free of effects (positive and negative). Spoil of War is not dropped. (Cools while he's alive)
Spoil of War - The Great Horn: Can be used to summon a spectral stampede of... things to attack a specific target, damaging it and anything that happens to be close to it! (IE things that just attacked it up close, related entities, etc.) Cooldown of 5.
-- Szalinthia, Bringer of Light
Break Rank -- Deals small amounts of damage to all entities on selected side. All entities damaged this way have less attack damage for the remainder of the turn. Cooldown: 4
Rising Sun -- Deals large amounts of damage to all entities on selected side. All AG entities have more attack damage for the remainder of the turn. Cooldown: 4
Bring to Light -- Creates 5 Demonic Legionnaires. (All begin protecting Szalinthia) Cooldown: 3
Fight for a Cause (Passive) -- Whenever an entity on the AG side dies, Szalinthia and all Demonic Legionnaires gain more attack power.
-- Demonic Legionnaires
At the beginning of every turn, create 3 more Demonic Legionnaires if there are at least 5 remaining.
Do less damage then average
-- Titanic Crusher
Titanic Crusher restores 5000 health at the start of every round unless at full health.
-- Incubation Beast
At the beginning of the EOTB, create a Sludge Crawler for every PG entity type on the field. (AKA group entities still only count as 1 type)
Lvl. 25 - Everfree; Staff that spatially manipulates anything I really want. Prevents time from being altered around it.
Lvl. 25 - Blackguard; Elemental attacks do no damage - Is also a quantum shield.
Lvl. 10 - Edge of the Shifting World; Doesn't function like a normal sword, cuts space-time instead of flesh.
Lvl. 05 - Dungeon Rock; Totally epic heavy metal guitar that really does nothing but be awesome!
Lvl. 17 - The Fallen; Plasma pistol given to all AGs and Ns, curtesy of me.
Lvl. 25 - Unlimatum; Ultimatum's big brother.
Lvl. 05 - Whispering Shroud; Totally awesome coat that mimics the ocean! Hard rain and everything!
Lvl. 25 - Eternity's Tremor; Godly spatial hammer of epic epicness.
Lvl. 10 - Genesis; Everfree's younger brother. Much younger. Like, 70+ pages younger.
Lvl. 10 - Terra Firma; Piono's earth hammer.
Lvl. 10 - Warden; a worse Blackguard.
Lvl. 06 - Bag of Holding; Self explanatory.
Lvl. 10 - Darkstone Scryer; "A compass with a needle that almost never ceases to move, made of blackened and warped voidmetal. The map used in its creation has given it the power over knowledge to chart a path through even the most treacherous of places, or even the Void itself, and merely possessing the compass gives the holder both protection against the dangers of the Void and the knowledge of how to travel in it. It can tap into eldritch and void power if the holder has need of self-defense on his wanderings."
Lvl. 15 - Aftershock; A pair of swanky earthen knucklebusters from Toast! Dare ye challenge me to fisticuffs?
Lvl. 14 - Bag of Possibilities; A bag that I can pull something out of! What that something will be every time I reach in, I will never know.
Lvl. 25 - Dust; "A simple-looking, understated, aged weapon, with a chipped blade that seems to constantly shed fine particles of itself."
Lvl. 05 - Dunestrider's Sunback; "A coat that holds the power of decay and water. Constantly sheds a fine dust, and keeps the wearer hydrated at all times."
Lvl. 25 - Unending Swarm; "A compass whose needle constantly spins, crafted of warped, blackened voidmetal and outer land wood. The needle itself seems to be a moving hole into a void darker than the Void itself, a void that is paradoxically full of endless possibility. Upon use, it taps into eldritch power and infinite possibility and summons a vast swarm of things - the only word that can really do justice to its creations. It also has power over the void, travel, and knowledge, carried over from the Darkstone Scryer."
Lvl. 25 - Core Eva; A disk symbolizing the thin line between creation and destruction.
Lvl. 25 - Core Titan; A fine blade, representing the rise of great empires and legions, and the collapse of the world.
Other stuff I can't remember because it was 100+ pages ago.
Lvl. 1 Soul of Intellect
Lvl. 1 Soul of Flight
Lvl. 1 Soul of Clarity
Lvl. 1 Soul of Light
Lvl. 3 Lucid Soul of the Creator
Lvl. 4 Eternal Soul of the Storm
Lvl. 4 Eternal Soul of Instability
Lvl. 4 Eternal Soul of the Angel
Lvl. 4 Eternal Soul of the Lich
Lvl. 5 Immortal Soul of Swordsmanship
Lvl. 5 Immortal Soul of the Dying Sun
+2 to Toast, and +1 to Darkside
 
sbemails are like hot pockets, they are full of garbage and cheese.

Lightform: /|||\
Jormungandr: <|||||>
The Queener: _|||||_
The Infinity Cleaver: {||||}


+2 to Redstonetam
+1 to Darkside

Samurai [AG BOSS]: 39/300
Transistor [AG BOSS]: 77/100

(Ircucvci && Muramau5) && Meme Majjyks && Skill Majjyks && Determination Majjyks && Cranky's Blessing && Captchagram Picture of the AWP && FaZe Clan Insignia && OpTic Gaming Insignia && The Gifts of Enlightenment = Inhaledfwlch (Level 25) (22/26)
A sword that emanates crunk from its very being.

Equinox && THIS IS INCREDIBLY ZILLY = Helios Edge (Level 25) (23/26)
A pair of grappling chain scythes, one blue, one orange, attached to each other that fold into a disc. Holds miniscule power over the Narrative and the Conflict.


(Boomstick && Shotgun && Tactical Shotgun && Clockwork Assault Rifle = Clockwork Striker) && (Octuple Compressed Cobblestone && Crystal Bullets && Xenopopper Bubbles && Frag Grenade = Decompression Rounds) = Decompressor (Level 20) (9/21)
An automatic shotgun that fires bullets that explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets that each explode into 9 bullets. That's a lot of bullets.


Ircucvci || (Music Disc: Undertale && Music Disc: Deadmau5 && Music Disc: Madeon && Music Disc: Homestuck && Music Disc: xKore && Music Disc: Razihel && Music Disc: Pegboard Nerds && Music Disc: Steven Universe && Music Disc: FNAFB && Music Disc: Space Jam && Music Disc: Rogue && Music Disc: Imagine Dragons = Spices of Air) && (Chlorophyte && Noobium && Soul of Darude && Gravel && The Golden Cobblestone && Soul of Irony && Soul of Flammability && Magic Mirror && Blackguard Ingot && Essence of the Professional && Redstone && Clay Golem && Essence of the Trader = Gifts of Earth) && (Octuple Compressed Cobblestone && Essence of the Glass Canon && Clay Statue && Soul of Ashes && Dave's Irony Dispenser && Australium Ingot && Notched Bacon && Essence of the Paperweight && Essence of the Undying (You what Undying this is referring to) && Essence of the Million Spikes && Captchalogue Picture of a Cow && Rough Riders Cinnamon Ranch Sauce && An Ancient Computer && Blaze Rod = Children of Fire) && (All varieties of Medigun && Essence of Sanic && Obsidian Skin Potion && All varieties of Sandvich && Lenses of the Seer && Captchalogue Picture of Aaron && STRONG Jump Boots && Essence of the Undying (Again?) && Notched Smoke Bomb && Venom from an Anaconda && Mixtape with the Song of UNSTRENGTH && Essence of cinaS = Descendants of Water) && (Spiral Sucker && Redstone Dust && String = Inversion Sucker) && Broked Division Sigil && Poppy of an Iron Golem = Inversionem (Level 25) (9/26)
The powers of the ingredients of the Inversion Ritual, contained in a sword. Holy gorilla, that took a lot of time to look up.


~~Spirit Reviser~~
Pendulum ~~ Magic = Runestrider (Level 25) (0/17)
This blue-colored modified version of Pendulum emits ethereal versions of the letters in the Madeon alphabet and amplifies the majjyks of anything that the user is wielding.
Also, this version still has the full Trickster/Grimdark resistance, but the reflection ability has been modified to deflect anything into anything else.
Ircucvci ~~ Fandoms = Edge of the Shipping World (Level 10) (0/11)
This dark blue and white version of Ircucvci holds control over the energies of the fandoms of Tumblr. Suprisingly, this sword cuts through feels instead of flesh.
~~Regular Alchemies~~
((Flourite Octet && Disempowerment Ritual = Disempowered Flourite Octet) || Pre-nerf R8 Revolver | Fade = Disempowered Rust) && Head of a Dead God && Aetherian Technology = Rust (Level 16) (0/17)
This thing is not even an octet at all. This is a gorillaing octet TIMES TWO. That means sixteen eight-sided dice. Infused with the essence of endings, this double octet cancels out any Trickster majjyks in the vicinity, just as the Jaractet cancels out any fire majjyks.
Relic Ring && Miniature Red Sun && Xbox 360 Elite = Red Ring of Death (Level ?) (0/?)
This ring holds extremely light power over the energies of the Red Sun, and medium power over Microsoft technology. I don't know why.
(Razer Blade 2015 && Copy of Undertale = Razor Blade 201X) && Red Ring of Death && (Mountain Dew && ([BLACK] Strongbox && [RED] RIA 20 Striker = [RED] Strongbox) && Laptop Liquid Cooling System && The King of Town's Denture Tablets = [RED] Pulsating Mountain Dew Laptop Coolant System) = Razer Blade 201X Red Sun (Level ?) (0/?)
This red laptop pulsates with slightly higher power over Red Sun energies than the Red Ring of Death. It also possesses great power over creation and light power over reality. It also has a complete compendium of sbemails, sbemail in-jokes, and sbemail easter eggs. I don't know why either.
~~Project Everfree~~
Navitas Nox && HH-AT Archimedes && The Unreal && Suetech Machine Sniper Rifle && All varieties of Minecraftian debuffing Potions && Jarate && Mad Milk = MAXSIDE Horizon Daybreakers (Level ?) (0/?)
Might as well help Roxxanne with her ship. This 18-pack of auto-turrets fires lasers with utmost accuracy and as much dakka as the whole Ultimatum line combined. I don't have the Nerfing Minienders, but that's why the debuffing materials are there. Yeah, Mardek works for MAXSIDE.

--Assault Team (SENT OUT)
Heavy [AG]: 100,000 HP
Abilities: Hold The Line: For every 1,000 damage that the heavy takes in one turn, he gains a 1% damage output increase.
Concussion: The heavy's attacks have a 5% chance to stun enemies.
Die Another Day: The heavy blocks out 50% of damage for 4 turn. Cooldown of 6 turns.
Orbital Bombardment: Nail an entity with intensely damaging bombs. Cooldown of 10 turns.

--Transistor (IN PROGRESS)
300,000 HP
The Spine: Passives(), Functions() and Augments() have no cooldowns. Whenever a Function() is used, summon a BadCell.
Overload: When the Transistor's hp hits 0, restore it to full hp and destroy two random
Functions(), two random Passives() and two random Auguments(). Once the Transistor runs out of Functions(), destroy the Transistor. When revived by Overload, the Spoil of War is not dropped.
Augument(): Whenever the Transistor uses a Function(), modify it's effects with an Augument().
Reboot(): At the start of each turn, gain the effects of a random Passive() and lose the effects from last turn.
Kill(): 8 round charge. Activate all existing Functions() without Auguments().

Passive():
Crash(): Takes 20% reduced damage and is immune to debuffs.
Mask(): The first attack this turn made by the Transistor mini-crits.
Tap(): The Transistor will heal for 15% of damage dealt.
Void(): The Transistor cripples targets hit.
Ping(): 20% chance to dodge attacks. Applied after Jaunt().
Help(): BadCells will not spawn this turn.

Function():
Crash(): Deal high damage to 3 entities. Stun and Crash all entities hit. Enemies that are already crashed will be Broken instead.
Help(): Summon Fetch and Luna, if they are already killed. If any of the characters are alive, heal them to full health.
Jaunt(): For the next 3 turns, gain a 35% chance to avoid attacks.
Bounce(): Deal moderate damage to an entity. Can be cast 4 times in one turn.
Cull(): Deal massive damage to and knock up 2 nearby entities.
Spark(): Deal insanely high damage split equally among 2-5 random entities.

Augument():
Crash(): The attack will do increased damage and Crash entities hit. Enemies that are already Crashed will instead be Broken.
Cull(): Knocks up entities hit, up to 3 entities.
Tap(): Heals for 30% of damage dealt, reduced to 10% for Cull() and Spark().
Flood(): The attack will inflict Flood on the target.
Ping(): Attack will be double cast.
Purge(): The attack will inflict Purge on the target.

Effects:
Crash: Takes 20% increased damage from all sources. Lasts 2 turns.
Broken: Cannot dodge attacks. Takes 50% increased damage from all sources. Lasts 2 turns.
Flood: Deals 30,000 damage over 2 turns.
Purge: Deals 10,000 damage over 3 turns. If the target is not a boss, deal massive damage at the end of this time.
Crippled: Deals 40% reduced damage. 50% chance for dodge to fail. Lasts for 2 turns.

Summoned Entities:
[AG]
Fetch:
25,000/25,000 HP
Will Crash enemies hit.

Luna:
[AG]
25,000/25,000 HP
Will Flood enemies hit.

BadCell:
[AG]
10,000/10,000 HP
When killed, explode, dealing a small amount of damage to an entity and crashing it for one turn, and deal 30,000 damage to the Transistor. Overkill damage will also be dealt to the Transistor (damage that exceeds the entity's current health).

Spoil of War: Buzzing Transitor Core: This Spoil stores up to 10 charges.
1-4 charges: Use Bounce() on an entity. Charges consumed depend on the number of times Bounce() is used.
5 charges: Deal high damage to an entity and either Crash, Flood, Purge or Cripple it. If an entity is already Crashed, using Crash on it again will Break the entity.
10 charges: Either use Cull() or Spark(), or deal high damage to an entity and Crash, Flood, Purge AND Cripple it. If an entity is already Crashed, using Crash on it will Break the entity.

->Mardek: Follow Roxxanne.
You fail, as she has Abiit and you don't.
->Mardek: Follow Roxxanne, via timestep this time.
You try to timestep to the Engietech base, known as the Mainframe. You fail, as you cannot survive in the void.
->Mardek: Glitch in Abiit.
Oh, right! Spatium Progresso!
->Mardek: Follow Roxxanne.
Unfortunately, she is gone, as well as THREE HALVES of the Mainframe. THREE. HALVES.
->Joel: Enter.
Roxxanne. I know you can hear me. Black Hat Guy is better than you at hacking, sneaking in, quickscoping, spraying acid, ninja-looting, melting steel beams with jet fuel, building ships, and using gauntlets to dunk on people.
Inhale my gorilla enragement child.
I timestep near Wes, grab him by the leg, then throw him at the Eagle-gorilla. This deflects his attack.
----
My inventory and project can be found here! http://forums.terraria.org/index.ph...er-discussion-thread.30092/page-9#post-817577
 
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