Destroy the Godmodder

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@crystalcat : whops, did not see the second alchemy there. Also, the genderbending. Huehuehuehuehue...Yeah, though seriously, Crystal sounds more feminine than masculine, so pretty much it was expected that the mistake be made at one point. BUT YES, HE'S A GUY.

HAT CHARGE: 2/5.

THE SHARD OF UNITY: 15/15 EXCELLENT. DONE.

THE SHARD OF UNITY: A NIGH-MIRCOSCOPIC FRAGMENT OF UNBELIEVABLE POWER FROM A MOSTLY-UNKNOWN SOURCE. IT REEKS OF A POWER UNKNOWN. I DON'T EVEN GET WHY THIS GUY DECIDED TO PUT THIS IN, THIS DIDN'T EXIST AT ALL UNTIL VERY RECENTLY, BUT YOU KNOW WHAT, WHO CARES.

OFF CELL: 1/15

33/50 gorilla

+3 TO PIONO.


Levis Ignis && Fiery War Axe = Victor Ignis (Level 25: 20/26)

(Draconite Ingot && Outer Ship Hull) && Decorruptor Powder) && Keep Rational = Outer Hull (Level 10: 7/11)


PIKACHU HEADBAND && GOLDEN CROWN && UNOBTANIUM INGOT && REALITY MAJJYKS && EMPOWERMENT ELIMINATOR = THE GOLDEN CROWN (LEVEL 20: 11/21).

ALCHEMY INVENTORY:
THE HERO'S BLADE (10); "BESSY" (BOOM EVERYWHERE SHOT) (9); NAVITAS NOX (10); ARCUM AEREUM (10); THE FOURTH DIMENSION (20); STARDUST CORRUPTOR CANNON (9); THE LORD MICHAEL'S HAT (50); NULLA STELLA (10); CELESTIAL DESTRUCTION (20); DENITO SURREXIT (10); NOCTE CONSUMENS (10); RIDICULOUSLY SPARKLY ANIME GIRL ANIMATRONIC EYES (0); UNOBTANIUM CANNON (10); MAGIC LORD (25); VITA AUSTRALI (10); AQUILONEM MORS (10); BASE (25); SHARD OF UNITY (15)

SPOIL INVENTORY:
---MEDUSA HEAD [||||] (NOTE: DARK YELLOW = CHARGE) (ABILITY: FIRE LASERS AT ENEMY, INFLICTING DAMAGE AND PETRIFY FOR 2 TURNS)

ALCHEMY INVENTORY:
Damaged Infernal Torment (20); Levis Ignis (10); Nocte Consumens (10); Navitas Nox (10); Abiit (10);

SPOIL INVENTORY:
---Crystalized Ki [|||||] (Note: Yellow = Charge) (Ability: Does damage. Drains HP of Allied/controlled Entities to improve damage, proportional to HP drained. Can drain no HP.)
---Akron's Core [
|||||][|||||][||] (Note: White = Charge) (Note: charge is split to designate what abilities are available and if overflow is an issue) (Ability: Use one of Akron's basic attacks for 5 charges, or expend all to use his Ultimate)
Standard Attacks: Firestorm (High Power, 3-target, chance to burn; Fire/Explosive immunity), Blizzard (Moderate power, 3-target chance to freeze; Water/Ice Immunity), Thunderstorm (Moderate power, 3-target chance to stun; Electric/Wind immunity), CONSUME (Really high power, 1-target, chance to Terror (Really nasty DoT + Berserk + Confusion mix), Light/Dark immunity), Tremor (really low power, hits everything not flying, chance to Stagger (sets up Crit damage on target for one attack), Earth/Poison immunity.), Doomblade (Very high attack power, 3 targets), Barrage (Moderate Damage, all entities, 90% accuracy).)
Ultimates: Obliterate (Extremely high damage on one target (the power of 7 consumes). Can't be used on Bosses, only targets one component); Singularity (3-5 (rng) Targets of choice get nailed with CONSUME).

THE ECLIPSE IS A FABLED SUPERWEAPON CODED WITHIN THE ALCHEMITER. TO CLARIFY WHAT THAT EVEN MEANS: ALMOST EVERYTHING WITHIN THE ALCHEMITER'S DATABASE IS NOT UNIQUE. EVEN THE FIRST 'CREATOR' OF THESE ARTIFACTS ARE TYPICALLY COPYING FROM A RARE ARTIFACT NESTLED INTO SOME CRACK OF EXISTENCE-AND FOR THAT MATTER, THE ALCHEMITER IS USUALLY NOT EVEN CAPABLE OF RENDING THEM AT FULL POWER. IN GENERAL, MAGICAL ABILITIES ARE USUALLY VERY HARD TO IMPLEMENT PROPERLY. PIONO'S ELEMENTAL ALCHEMIES ARE THE BEST EXAMPLE; THEY ARE TECHNICALLY EXTREMELY POWERFUL, BUT THEY ARE ALSO TECHNICALLY CHEAP KNOCKOFFS OF THE REAL DEALS, QUITE LITERALLY A TENTH OF THE ORIGINAL'S POWER (AND EVEN THEN, LET IT BE SAID THE REAL DEALS ARE SO POWERFUL BECAUSE THEY WERE MORE MADE AS TESTAMENT TO VARIOUS ENCHANTING/IMBUEMENT/BLACKSMITHING TECHNIQUES THAN ANYTHING REMOTELY PRACTICAL; MOST OF THE WEAPONS WOULD INCINERATE US TO EVEN LOOK AT FUNNY. THAT THE ELEMENTAL ALCHEMIES ARE LEVEL 10 IS FOR THE BEST IN OUR CASE).

THE ECLIPSE, HOWEVER, IS NOT ONE OF THEM, AS FAR AS ANYONE KNOWS. THE ECLIPSE IS ONE OF VERY FEW ITEMS IN THE ALCHEMITER THAT WERE DELIBERATELY SET IN THERE AND PRE-CODED WITH ITS PROPERTIES. CODING POWERS CAN EQUATE TO OUTRIGHT REALITY BENDING IF USED CORRECTLY, AND THEY WERE USED CORRECTLY, SO BASICALLY THERE'S A HARD-TO-GET SUPERWEAPON THAT CAN ONLY BE ALCHEMIZED. FORTUNATELY, DIGGING INTO THE CODE ENOUGH REVEALED HOW TO ALCHEMIZE IT IN SOME POETIC FASHION. IT ALSO INCLUDED VARIOUS DETAILS;

---THE LEGENDARY WEAPON IS NAMED AFTER THE ECLIPSE, A FABELED EVENT WHERE THE GREATEST DEMON FROM THE CORE OF HELL BREAKS FREE OF ITS PRISON, AND RISES UP TO DESTROY EXISTENCE, KILL THE SUN, AND LET THE MOON DESTROY THE EARTH. MOSTLY RELIGIOUS IN MOST CONTEXTS, THOUGH THAT ACTUALLY HAPPENED ONCE. EXCEPT THE MOON DESTROYING THE EARTH BIT, THAT PART GOT AVERTED. IT MAY BE IT APPLIED TO THAT UNIVERSE AND THE OTHERS PICKED UP ON IT BECAUSE IT SOUNDED LIKE A PRETTY GOOD WAY TO END THE WORLD.

---THE ECLIPSE'S SUPPOSED ORIGIN IS APPARENTLY BASED AROUND EIGHT ENTITIES OF PARTICULAR NOTE TO HOW THE MULTIVERSE AND 'THE BEFORE' AND 'THE AFTER' GOT TO BE EXACTLY WHERE THEY ARE. OR SOME OF THEM AT LEAST. WHAT 'THE BEFORE' AND 'THE AFTER' ARE IS COMPLETELY UNKNOWN; WHOEVER MADE THIS MACHINE WAS PROBABLY LOSING HIS MIND AT THE TIME HE CODED IT, AS I'VE ONLY HEARD OF THE CHU AND THE 'MOON LORD'. THE CHU ARE COMPLETELY EXTINCT AND PRETTY MUCH BLEW UP THEIR OWN CIVILIZATION ON PURPOSE TO PREVENT THE RUINS FROM BEING LOOTED, AND I'M FAIRLY SURE THE MOON LORD ISN'T ALL THAT BIG IN THE GRAND SCHEME OF THINGS, THOUGH HE IS RATHER IMPOSING, SO THAT HAS TO BE REFERRING TO SOMEONE ELSE. AT BEST, THESE PEOPLE ARE COMPLETELY ANCIENT AND AS LONG-DEAD AS THE CHU, AS A WHOOPING ZERO OF THESE FIGURES STAND OUT.

---THE LEGENDARY WEAPON IS AN ARM CANNON, WHICH SEEMS TO BE THE NEWEST FAD FOR WATER HORSE OVER AT THE ARENA. THIS WAS TECHNICALLY A REQUEST MADE BY HIM, BECAUSE TAZZ WAS IN DIRE NEED OF AN UPGRADE TO HIS ARSENAL AND HE'S BUSY MEDDLING WITH AN UPDATE TERMINAL, WATCHING THINGS OF "FUTURE'S PAST" AS HE PUT IT. I'D SNARK THAT APPARENTLY BEING A FIRST GUARDIAN GIVES YOU THE RIGHT TO BOSS PEOPLE AROUND, BUT IN ALL HONESTY I HAVE NOTHING BETTER TO DO WITH MY TIME EITHER, AND IF THIS GUY WANTED THIS TO KEEP ABSOLUTELY SECRET HE WOULDN'T HAVE HID THIS SECRET SO SHALLOWLY. IT ONLY TOOK A FEW MINUTES OF DIGGING FOR IT.

SO, AS THE NAME OF THIS PROJECT IS 'ECLIPSE,' GUESS WHAT WE'RE GOING TO DO.


THE REQUIRED ITEMS ARE GROUPED INTO EIGHT GROUPS OF FOUR, EACH GROUP REPRESENTING A FIGURE IN THE ANALS OF THE HISTORY OF EXISTENCE THAT ARE INTERGAL TO THE CREATION OF THE ECLIPSE. THE LEVELS ARE MOSTLY IRRELEVANT.
(P) IS AN ELEMENTAL ALCHEMY THAT SHOULD COME INTO THE BID ROTATION THAT IS REQUIRED.
(M) MEANS IT IS IN THE PROCESS OF BEING MADE.
(A) MEANS IT IS AN ARTIFACT. (AO) MEANS THE BASE OF THE ARTIFACT HAS BEEN OBTAINED, BUT NOT THE FULL FORM.
(U) MEANS THE EXACT IDENTITY OF THIS WEAPON IS NOT YET DETERMINED.
(O) MEANS IT IS OBTAINED IN FULL.
IF IT HAS NOTHING NEXT TO IT, IT MEANS IT IS A REGULAR ALCHEMY AND MUST BE CREATED.

EACH SET'S ALCHEMIES WILL BE COMBINED INTO ONE AT THE END. THIS MAY REQUIRE CHARGING BEYOND MERE ALCHEMY IF THE LEVELS GO TOO HIGH.

BASE (O)

SET ONE, THAT OF THE CHU: PIKACHU MERCHANDISE (AO), ARCUM AEREUM (O), THE GOLDEN CROWN (M), UNOBTANIUM CANNON (O).
SET TWO, THAT OF THE BLOOD PHOENIX: VITA AUSTRALI (O), HEMORRHAGE, SHARD OF UNITY (AO), THE UNDYING LIGHT.
SET THREE, THAT OF THE SHADOWPLAYER: NOCTE CONSUMENS (O), OFF CELL (A), EYE OF NOTHING, CIPHER'S CALL.
SET FOUR, THAT OF THE MOON LORD: CELESTIAL DESTRUCTION (O), ELDRITCH MOON CANNON, COSMIC MANTLE, GALACTIC GLOVE.
SET FIVE, THAT OF THE UNDYING TITAN: NAVITAS NOX (O), KYNE CELL (A), TRAHO (P), EX MACHINA.
SET SIX, THAT OF THE MEADOW'S SOUL: THE BOUQUET'S THORNS, SPARK OF LIFE (A), PLANTERA BULB (A), PETALIUM GAUNTLET.
SET SEVEN, THAT OF THE TIMEKEEPER: PIXEL KATANA (A), DENITO SURREXIT (O), THE FOURTH DIMENSION (O), THE COMPLETE EJECTION.
SET EIGHT, THAT OF THE DEATHLY RHYTHM: THE AXE, THE GRAYSCALE, CHARON'S HAND, NOTE (A).

ONCE ALL EIGHT SETS ARE COMPLETE, THEN THE FINAL STAGE-COMBINING ALL NINE ALCHEMIES INTO THE ECLIPSE-CAN BEGIN. THAT WILL REQUIRE A LARGE CHARGE, BUT UNTIL THEN I WOULD HOPE ALL EIGHT SETS PRODUCE ALCHEMIES THAT ARE AT LEVEL 25, IF NOT SLIGHTLY LOWER/HIGHER.

I need a way off of this planet YESTERDAY. Fortunately, with this Alchemiter thingy, I can do that and more. Most of these are technically knockoffs of powerful items, especially when it comes to imbuing things with elemental powers. BUT, as long as I don't use imbuement too much, this ship is basically guarenteed to be top of its class-and I'll need it to get out and get going. So many monsters in the Void right now, but they're much better than if I stick around...

GENERAL SCHEMATIC: The Preston's Soul (Commander-class, Rank SSS; top of the line.)

OUTER HULL (Luminite/Thaumium at least; Voidmetal/Divinium/Draconite/Glitchplate preferred. Anomaly-proofing required.) (IN PROGRESS)

INNER HULL (Voidmetal at least; Divinium/Draconite/Mythosite/Blackguard preferred, Anomaly-proofing required.)

ENERGY SHIELDING X 2 (Doubleshielding is a royal pain to work with but SOOOOOOOO worth it it's not even funny. Independent Recharges are required; inner shield should be meant for pure defensive measure, while outer shield is meant to discourage attackers. Adaptive Shields are preferred as well for inner coating.)
ROOMS:

-LIVING QUARTERS (Obvious. Let's not get too fancy with the beds here, but Void Wifi is a must. 36 passengers preferred, but at least 6 minimum. Hammerspacing may be required. There should also be dining and relaxation and such here.)

-STORAGE (Hammerspaced interior preferred, needs to have 2592 Inventory spaces at the very least, or 48 Minecraftian Double-chests. Should additionally have a Freezer with an additional 8 Minecraftian Double-Chests for cold-storage. Hidey holes will be put ELSEWARE.)

-ARMORY/FITNESS (Hammerspaced interior also preferred, needs to have 1296 Inventory spaces at the very least, or 24 Minecraftian Double-Chests. Should also have dojo/gymnasium to keep physical fitness in check.)

-ARTIFACT AREA (because I'm gonna be takin' ALLLL 'DA L00T; needs to have fossil extratctors/cleaners, dusters, and containers all rated for use class-10 Artifacts at least (Think along the lines of Level 50,), Class 25 (think Level 125) preferred.)

-MEDICAL BAY (HEALZ PLZ. I'd prefer magical healing to stuff like Mediguns, but a fully array is required, with magical focus.)

-CRAFTING STATION (Ichorium Multitype Assembly table required, as well as a Forge of Worlds; I already have the tools needed to make them both work, so no worries there! A Wizard's Vitalius and a S-Ranked Cantara Brewery will also be mandatory. A Sacred Heart and Cruel Soul is preferred. Anything better than those is also preferred.)

-GARDEN (strictly for mobile food purposes, as well as possibly resources. 14x14 plot minimum, an upgrade to 21x14 or even 21x21 would be preferred. Slight hammerspacing may be required. Separated plots also preferred. Must be able to grow Minecraftian Oak as well as at least three different crops, at least Two Fruits and one Vegetable.)

-TELEPORTER ROOM (think star-trek's little thing, with more precision. Needs to be able to send in/out at least 8 from/to completely separate locations. Basic telelocking required; moderate telelocking preferred.)

-MAGUS FOCUS (OK, light explanation: A Magus Focus is basically a room where magic can be channeled into and magnified to an appropriate size for ship combat from ONE mage/spellcaster/whatever, meaning a Spell of Repair will suddenly restore a whole fleet, or a simple quick-cast magic missile turns massive enough to obliterate most fighters-in other words, Magus Focuses, in the right hands, make the ship capable of any roll, which is REALLY useful. I require a Kalastite focus of rank 9 (of 15) at least; anything stronger would be appreciated.)

-ANCIENT SOULRING (I think I'll just need to buy/steal this from the right peeps. I believe Auctioneers were involved? Beh. In any case, this is more of a special feature related with the REALLY ancient, old, and super-powerful cool stuff...Or something. I heard it was really valuable.)
PRIMARY ENGINES (At least two, SSS-class Commander, no substitutes. Preferrably, Creation Nodes empowering Movers.)

BACKUP ENGINES (Again, SSS-rank Commander, no substitutes. Preferrably, Creation Nodes empowering Crayta Engines.)

DOUBLE-BACKUP ENGINES (Third time now: SSS-rank Commander, no substitutes. Here, we're going for Askanta Engines with a Creation Node giving Aska Fuel for the whole thing, in case Creation Node or such are wiped out.)

THRUSTERS (Uh, wow, can't believe I almost forgot to put this in here. In any case, these should be given the standard treatment of Voidproofing, Chrono-Slip, the Pearlgate, and so on. Eight total, flex-pivot, Weponized Exhaust preferred. If you're going that route, go for the Brute's Blend (Death, Chaos, Oblivion, and Electric Blender) or an Enchilda's Wrath. (Space, Light, Creation and Chaos)

COLLECTOR (A device that allows save retrieval of almost everything and safe storage.)

COCKPIT (This was obvious. Double-proofed; the first one should be Full-link, but I want a backup multi-view cockpit with all the tools in case it all goes poor. Reflex switching required; any psionic attackers ought not to make the ship a sitting duck. Auto-Pilot is also a must.)

WEAPONS (note that those numbers are the LEAST I want)

-18 AUTO-TURRETS (Aka pivoting point defense; these turrets shoot down bogeys that get too close, though can be told to target specific enemies and ignore others entirely.)

-4 FRONT-MOUNTED GUNS (Do I need to explain this? the stronger the better. Preferrably strong multi-damage to prevent easy damage prevention. Triple M with slipshield shots should do the trick.)

-ANTI-MISSILE DEFENSES (Smoke and Flares are only one half-the other half is something to discourage getting behind me or firing missiles. Orbitar defenses seem best for this)

-2 SEMI-AUTO TURRETS (these guns are usually automated but can be manned; these should be BIG hitters but flexible enough to be used with regularity.)

-2 STANDARD ANTI-SHIP WEAPONS (Wave Motion Gun, even BIGGER explosions, SOMETHING to reliably take out Supercapitals at least)

-3 MEN OF SILENCE (Men of Silence are high-power silence fields. I mean, take Lex Ordinis and crank the silencing aspect up to 121, then abandon everything else about it. Not even 11, 11 squared. It's that powerful. It can be turned on and off as needed. And yes, I need three. Anti-Mage all the way. One of them are there to make sure that any accidents with the Magus Focus are contained if/when the standard issue silencing field doesn't contain it)

-3 SPELLCARDS (Named after the Touhou Franchise's Smart Bombs, these release a pulse of repulsive energies before unleashing a royal slathering of bullet hell in all directions. Mostly forward, mind, but still pretty much everywhere. Long time to recharge, hence 3 are required. Basically annihilates smaller craft.)

-1 MADNESS OF DEATHWING (Just think of it as a RIDICULOUSLY powerful bomb. The Standard Deathwing's explosive power is measured in units of Tsar Bomba. A Madness of Deathwing is one of the best in its class, measuring in approximately 8D1 TBs and one extra Angry TotalBiscuit. Yeah, don't ask. Also, TBs are apparently measured in hexadecimal. In any case, goodbye Ultracapitals!)

-1 [REDACTED]: Yeah no. I'll be making this bit myself. No spoilers. This is just here to remind myself, for good measure.

ARENA:

Arena Cue:

-Special: The Flaming Toast VERSUS The Nonexistent Tazz, First Guardian of Minecraftia. PENDING.
-AVAILABLE.
-AVAILABLE.
Arena Stats: (W-L-D)

Free-For-All: 1-0-0 (Fredbear), 0-0-0 (Not-Elf)
Duels: 1-0-0 (Fredbear); 0-0-1 (Not-Elf)
Tag-Team: 0-0-0 (Fredbear)
Tazz: 0-0-0

ARENA CHALLENGES: I am ALWAYS looking out for new people to dish out the pain to. As such, I'm demanding Arena Challenges. I'll take 3 at a time on-cue.

There are two kinds of opponents you can pick. The first is versus my standard characters. There's a slight difference between each; The Not-Elf will use Akron's Core and the Crystalized Ki, will Fredbear will use the Lord Michael's Hat and the Medusa's Head. This is of standard difficulty. Rules and prizes will be discussed. Any special arena events will override challenges, so take note. This can occur in Free-For-Alls, Duels or Tag-Team matches, though I do NOT count them as separate characters for tag-team, so please if in the case of a Tag-Team, let me have an actual player on my side, m'kay?

The second is against Tazz, who is as of right now, Piono (you remember him only losing basically due to an idiot ball moment, right?) on steroids due to a variety of reasons and abilities. The second is only available as a duel as well (I may consider 2-on-1 format if he proves too strong to be beaten). Due to intense difficulty, no penalties (unless you want to do that or something) are required for losing, as the fight is quite purposefully stacked against your favor. Great rewards await you upon victory, however. He WILL have the equipment of all characters barring their spoils of War. I'd prefer to not have gimmicks to not expedite the issues you will have on this type of foe, but by all means go ahead if you feel confident enough (as long as they're balanced for both sides. No easy way out here with cheese gimmicks). Beating him gives you exclusive rewards...And you might find someone else to beat up who's OP as all getout? I don't know. But yeah, for anyone who thinks they are literally the most boss thing in existence, there's this. *stare at piono*

ALCHEMIES:

After I obtain Traho, rounding out my alchemy collection for Project Eclipse, I'll +1 anyone who's willing to give me +1 on a consistent trade basis.


Anyone who makes an Alchemtier Upgrade to increase max created Alchemies to 4 will get +25, over a period of time. Alternative rewards can be discussed upon completion.

Ugh, that hoarding jerk...I have to get my stuff back...Somehow...nom omn nom...

WHAT ARE YOU EVEN DOING WITH THOSE CORPSES?

Nothing that you need to know about.

UNFORTUNATELY I WAS ACTUALLY LOOKING FOR A FEW MINUTES NOW. YOU ARE EATING THOSE SNAKES, AND THOSE, UH, PART-FURRIE THINGS. IS THAT YOUR THING, TO JUST SHOVE EVERYTHING INTO YOUR MOUTH FOR WHATEVER REASON?

Go away!

NO.

I want some privacy, can't I get some privacy here?!

THIS IS A DICTATORSHIP, NOT A DEMOCRACY, AND I AM-

Magnus perago!

OH gorilla

I SWIFTLY RUN FROM A MASSIVE BALL OF OBLIVION, THE LATTER ERADICATING WHATEVER CAME CLOSE ENOUGH TO IT. IT'S ABOUT FIVE STORIES TALL IN HEIGHT ALONE. I LEAP OVER DEATH METAL'S BACK IN THE PROCESS TO LET HIM TANK IT-HE DOESN'T TURN AROUND IN TIME TO PROPERLY GUARD, THOUGH, AND GETS A HALF-ERADICATED BACK OF PAIN.

Tenebris symphoniæ!

REALIZING THAT, QUITE INEVITABLY, DEATH METAL TANKED THAT BLOW, I IMMEDIATELY PULL OUT MY HANDY HYPNOTIZATION TRINKET, WHICH SADLY ONLY FORCES HIM TO LOOK AT IT IF HE CAN. NOT EFFECTIVE, BUT GOOD ENOUGH. AS SUCH, WHILE I PLUG MY EARS, HE TANKS THE MAJORITY OF SOME INSANE DARK-BASED SOUNDWAVE PULSE THINGY WITH HIS BACKSIDE.

Infernales telis!

FOLLOWING THAT ARE MAGMA BULLETS THAT ACTUALLY OVERPENETRATE, FORCING ME TO LEGITIMATELY DODGE FOR A FEW MINUTES WHILE DEATH METAL IS HYPNOTIZED BY THE ARTIFACT.

Laminis eclipsin!!

AT WHICH POINT INSANE AMOUNTS OF ENERGY BLADES OF A...I DON'T EVEN KNOW WHAT THOSE ARE BEYOND ENERGY SWORDS, ACTUALLY, BUT THEY'RE MAKING MINCEMEAT OUT OF PRETTY MUCH WATEVER GETS IN THE WAY, SO I'LL JUST DIRECT DEATH METAL OVER TO THEM, YEP-WOW, THOSE ARE ACTUALLY, UH, WHAT IS THIS gorilla? I THINK THAT WOULD CONSTITUTE A WAR CRIME IN A FEW LOCATIONS-

Animam amisit saecula!!

OK, WOW, WHATEVER THAT WAS I DON'T EVEN KNOW, BUT IT LOOKED LIKE BASICALLY AN EXPLOSION OF LIGHT. DEATH METAL'S LOOKING RATHER WEAK ON HIS KNEES THERE...

...I DO NOT LIKE-OH, WAIT, NEVERMIND. YEP. THERE'S THE MASSIVE WHITE METALLIC CANNONBALL OF DEATH AND SUCH, HERE TO CONSUME EVERYTHING-WHAT THE gorilla IS THAT-OH gorilla DON'T LOOK AT IT-

[Please, spare yourselves the pain, one of us is more correct in their thinking than the other. Do not read what this conceals. Thank you.]

...I THINK IT IS OVER. WHATEVER THAT WAS.

WELL, DEATH METAL DOESN'T LOOK TERRIBLY ALIVE. OR, RATHER, HE DOESN'T LOOK TERRIBLY MOBILE-

Trabis moles: Ultima contritio!

YOU KNOW, AT THIS POINT I JUST KIND OF SET DOWN A MASSIVE PILLAR AND DECIDED, YEAH, I'M NOT MOVING FROM THIS SPOT. IN ANY CASE, THE HYPNOTIZING TRINKET IS OBLITERATED BY WHAT IS BEST DESCRIBED AS THE APOCALYPSE IN MASSIVE LASER FORM.

Lucens delitor!

AND LO, BEFORE DEATH METAL EVEN TURNED AROUND, A SHINING AURA OF INSTANT ANNIHILATION ENVELOPED HIS BACKSIDE. POOR GUY IS GOING TO HAVE BACK TROUBLES FOR WEEKS.

Catenasque lux! Wait, why did I say that, that isn't-OH THAT'S NOT IMPORTANT!

AND THEN-HEY, THOSE KIND OF LOOK LIKE TABBU'S CHAINS OF LIGHT FROM BRAWL. PROBABLY NOT A COINCIDENCE. IN ANY CASE, THEY SNICK RIGHT INTO DEATH METAL'S BACKSIDE AT VARIOUS POINTS...HEY, THIS ISN'T AN ATTACK-

Your will is mine, and I will you to KILL THAT BEAR ALREADY!

WOW, LIKE A MINUTE TO KEEP WATCH ON YOU AFTER A GOOD TIME OF PRIVACY AND YOU GET THIS ANGRY. THIS SEEMS DISPORTIONATE EVEN DISCOUNTING DEATH AS POSSIBLE RIGHT NOW. I'D HAVE STOPPED AT THE MASSIVE OBLIVION BALL.

IN ANY CASE, I USE DENITO SURREXIT TO VERY QUICKLY WHIRL AROUND THE BACKSIDE OF DEATH METAL AND SIMPLY APPLY THE HERO'S BLADE TO ALL OF THE CHAINS, BUT NOT BEFORE GIVING HIM A SCARRING IN THE PROCESS-

Tardus tempore! Ira quoque cæli latet!

AND IN IMMEDIATE RESPONSE TO NOT-ELF SHUTTING DOWN DENITO SURREXIT AND SUDDENLY SUMMONING METEORS NEARBY ME (AND DEATH METAL), I SIMPLY DASH AWAY WITH NULLA STELLA.

Irritum hastam!

I THEN DUCK UNDER THE MASSIVE VOID SPEAR THAT PENETRATES DEATH METAL. LIKE IS SHE EVEN TIRING...WAIT, NO, SHE HAS NAVITAS NOX BEHIND A CORRIDOR OF DEATH WHERE SHE KEEPS LAUNCHING PROJECTILES. SHE CAN ACTUALLY HOLD OUT A LONG WHILE...HRM. TAZZ.

You never say my name.

SHE'S GONE IRRATIONAL.

How so-

Inanis laceratione!

PLEASE NOTE THE FACT THAT SHE SEEMS IT IS MORE THAN REASONABLE TO ATTACK ME FOR AT LEAST A FEW MINUTES NOW WITH HIGH-END ATTACKS, FOR ABOUT A MINUTE OF JUST KEEPING AN EYE ON HER. AND A FEW COMMENTS ON WHY I WOULD CONTINUE TO DO THAT. NOW, RETALIATION IN THESE CASES SEEMS RATHER LOGICAL, BUT SHE WOULD HAVE STOPPED A LONG TIME AGO...

...You're so thick about this stuff sometimes, but yeah, this has gone on enough.

Now, I just need to wait for an attack-

Oh iracundus flamma, omnipraesens vacuum, silent tenebris, mathematicus certissimam necem, omnia consumens oblivio! Exaudi me now! emissus furorem tuum super his percutientes stultorum corporibus! Emissus ... Ragnarok!

OR she can just make a massive flaming...Uh, black thing of death and oblivion and nastiness. Poor, poor...Death Metal? Good to see things aren't low-key around here...What even is that spell? Uh, hang on, lemme just check the English Eye...Wait, that thing GROWS OVER TIME?!...IT DOESN'T STOP?! Fredbear, what did you say to her?!

NOTHING TO WARRANT SUCH EGREGIOUS OVERKILL.

Screw it, now's the time!

WELP, TAZZ JUST LEFT. NOW, I'LL GIVE THE NOT ELF THREE SECONDS.

THREE.

TWO.

ONE.

...ZERO...

...NEGATIVE ONE-AH, THERE WE GO. AN UNCONSCIOUS NOT-ELF AND A VICTORIOUS TAZZ. FIVE SECONDS OUT OF THREE.

Ugh...She wasn't using Navitas, and she still put up a nasty fight...

WHATEVER. TIME-SCREW ASIDE, YOU STILL BEAT PEOPLE UP IN THREE SECONDS FLAT.

...Mmm...Fwoooooooffffffiiieeee...Uwaaaaa...

AND NOW SHE'S HUGGING YOU. HER CONSCIOUSNESS IS IRRELEVANT IN THIS EQUATION. LET THE SHIPPING COMMENCE.

No, just, just no!

...AND DEATH METAL SOMEHOW GETS UP AFTER ALL OF THAT. YOU HAVE TO HAND IT TO HIM, WHAT HAPPENED THERE JUST LOOKED LIKE A MASSACRE.
 
((@GoldenReady Fortunately, Equinox's pure awesomeness cancels out Trickster mode.))
LIGHTFORM CHARGE: 1/3
Suddenly, a stream of light flashes from the beacon.
It was Gabe Newell!
"I hear your call. Nekochromia is pure evil."
"Because of this, I will let you change your summon."
"How about Rohan Sharpe Anforth?"
"You mean the guy who works at Ninja Kiwi?"
"Yep."
"It's a deal then. Thanks, and have fun."
----
Meanwhile, I bonk Equinox and THIS IS INCREDIBLY ZILLY together and send a huge rainbow blast at Death Metal.
While this happens, a meteor from an initiating Sburb session travels into a portal into the battlefield.
While that happens, a doomed timeline version of Peridot's ship (shaped like a hand) also travels into a portal.
COMBAT OPERANDI - ORIGIN DUNK
Peridot's ship grabs onto the meteor and boosts towards Death Metal.
An explosion can be heard from 420 light years away.
"The blast ruse was a distaction. I have the spoil."
~~Inventory~~
Equinox (Level 25)
THIS IS INCREDIBLY ZILLY (Level 25)
Gjallarhorn-o'-Plenty (Level 12)
Vi Forti (Level 10)
Jaractet (Level 18)
Mens Potentiam (Level 10)
Navitas Nox (Level 10)
The Fallen (Level 17)
Ghastly Goggles (Level 3)

~~~Souls~~~
None.
~~Boosts~~
+3 to Pionoplayer
~~Charges~~
Rohan Sharpe Anforth [AG]: 16/33
Inhale my rage, engorillament child.

Second Alchemiter Holopad [ALCHEMITER UPGRADE]: 30/50
The maximum number of alchemies that can be made in succession is increased to 4.
~~Alchemies~~
Navitas Nox || Baby Face Blaster && Soda Popper && Vortex Beater && Gjallarhorn-o'-Plenty = Moonbeam (Level ?) (1/?)
A pair of dual laser rifles that shoot many homing explosive lasers. It also has the Hype and Boost abilities.

Vi Forti && Blue Moon && Sunfury && Dao of Pow && Flower Pow && Flairon && Golem Fist = ? (Level ?) (1/?)
The cloud of flails.


(Gibus && Pyrovision Goggles) && Noob Titan Essence = Ghastly Goggles (Level 3) (4/4) (Done!)
it pulses with noob energy
thats it
 
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((just so everyone knows, The Saviors are going to be AG, no differing set of circumstances is going to change that))
@tazz: Ah, okay. I understand, you just needed those, you were a good customer my friend. And technically, they're all the same power level.
Admittedly the later ones get progressively more and more unfairly difficult to counter, but, you know...
Also, thank you for saving the two Godcat forms for after we trash the crypt.

250/250 for the charge of potential. Checkpoint reached, upping level... 252/500
57/150 for The Saviors
Gravity Chestplate = Traho 11/11
Magic Amulet = Maleficis Est 5/11
Distortion Mirror = Disparem 1/11

I scramble, trying to heal the FIRST FREAKING MONSTER I'VE SUMMONED THAT SHOULDN'T BE TARGETED BY EVERYONE (at least Akron DID get targeted.) with Vita Australi as quickly as I can.

Bidding (Traho)
GoldenReady: 64 (+12)
DarkSide: 31 (+6)
jondanger: 24 (+6)
[Insert Generic Username]: 21 (+3)
The Flaming Toast: 13
Cyanogynist: 13 (+6)
gladiusAssailant: 11 (+3)
W32Coravint: 12
eboLag.exe: 12
Redstonetam: 11
AerialAce: 9
crystalcat: 9
Sirplop: 9 (+3)
TalistL: 6
Pricy12345: 4
Lahahawa: 3
FeatheredDragon: 2
Raichu Sonic: 1
HeadlessHero: 1
teag2: 1 (+1)

The winner is... GoldenReady!

Bidding (Maleficis Est)
GoldenReady: 33
DarkSide: 31
jondanger: 24
[Insert Generic Username]: 21
The Flaming Toast: 13
Cyanogynist: 13
gladiusAssailant: 11
W32Coravint: 12
eboLag.exe: 12
Redstonetam: 11
AerialAce: 9
crystalcat: 9
Sirplop: 9
TalistL: 6
Pricy12345: 4
Lahahawa: 3
FeatheredDragon: 2
Raichu Sonic: 1
HeadlessHero: 1
teag2: 1

Description of Maleficis Est will have to wait 'till tomorrow, I'm running a bit short on time.

Battle Commands: Since The Creator and The Destroyer both have their charged attacks full...
The Creator uses Judgement Blast, and The Destroyer uses Nightmare.
I try to use Mens Potentiam to get them to target Death Metal. The more people that help me with this, the more likely the attack is to hit him instead of the AGs.
 
>2/2

-=Charges
300 (33/300)
Szalinthia, Bringer of Light (20/60)

-=Actions
I give @pionoplayer my FULL SUPPORT at using Mens Potentiam to do the things! How you ask? With the power of being BATMAN.
--Aetherderon, God of the Worlds
Aetherderon will preferably attack PG when able.
Polyp Swarm: Causes polyps to leap off of Aetherderon and attack 3 target entities. If they fail to attack their target, they will find a new one.
Great Call: Deals large amounts of damage to target entity.
Starstrike: Calls a star down from the sky to annihilate a target entity and anything that happens to be around it.
Stare of Immortality: Causes the afflicted entity's next attack to fail.
Dead yet Dreaming: Aetherderon will 'kill' himself, and return in 4 rounds at half his max health and free of effects (positive and negative). Spoil of War is not dropped. (Cools while he's alive)
Spoil of War - The Great Horn: Can be used to summon a spectral stampede of... things to attack a specific target, damaging it and anything that happens to be close to it! (IE things that just attacked it up close, related entities, etc.) Cooldown of 5.
-=Alchemies
Edge of the Shifting World && Head of a Dead God && Aetherian Technology == Dust (8/26 - Lvl. 25)
Ancient Map of the Cosmos && Warped Voidmetal && Unpredictable Compass == Darkstone Scryer (4/11 - Lvl. 10)
Bass Guitar && Dungeons Stones && Sick Beats == Dungeon Rock (2/6 - Lvl. 5)

Coming Soon! I think... Probably...
Yeah.

Community Charge! These charges can only be completed via donations.
Entity: ???: 8/150 -- And entity more powerful than the God of the Worlds.

+1 to Toast, +1 to Jon, and +1 to Piono
 
((@GoldenReady Fortunately, Equinox's pure awesomeness cancels out Trickster mode.))

DTG2 actually did have a noteworthy issue with Tricksters beforehand, so you're hardly the first to toy with such powers. Their opposite number were people who had gone utterly Grimdark, however, and it was the ONLY thing that really worked to counteract it; the Eldritch Horror countering out the Sugar-coated menace. Consider that Icrucvci would be the closest substitute for Equinox, and consider Piono wound up inflicted with the Trickster power from a Level 9 alchemy-WEAKER than Icrucvci was-incidentally, this was the Sprial Sucker (I think). Then again, I haven't heard of a weapon that really just changes you into a Trickster apart from the Spiral Sucker, and all eight of the weapons merged into the 'one man band of trickster' were safe to wield at base without the slightest reprecussion, so...You're probably good anyway unless you REALLY want to.

Incidentally, because of the Trickster/Grimdark division going bonkers, improptu strife was called against the opposite sides (with actual HP bars and everything), and whoever won it would 'master' the power of their respective insanity-causing supermode while the other would completely lose it. That could be an interesting diversion here, especially since Generic (the original Trickster in this equation) is here.

Also, @pionoplayer, though I'm not really interested in the bid, I'm even less interested in the Magic/Distortion ones on account of already having better (Magic Lord and the 4th Dimension respectively), so put me on-hold until the final three...And Piono, given how powerful it's implied to be, do us all a favor and make the LAST one straight-up Level 25 for balancing reasons-otherwise, certain implications crop up as to possible superiors, which might lead to, to put it one way, more ranking, which would be a royal pain to deal with for all involved, GM and you included. Me and you were the only two to successfully use any variant of it in DTG2, for good reason.

/null.
 
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Honestly that fight was one of the dumbest things ever and Twin regrets having wanted it due to the reasons he cited.(IE Axolotl.)
/null

Well...Considering that there's a dedicated arena to sort this out now, it'll be easier to sort out and a neutral can watch. Like, a team-match, one side Tricksters and the other Grimdarks. Or something else. Like, I dunno, I'm not pushing for it very hard right now.

/null
 
I'm not saying that it was as a whole a bad idea (wow grammar way to go) but there was definitely some sloppy implementation.

+3 Piono
If you take another step forward... 5/50
you are REALLY not gonna like what happens next. 5/50
NEW Gatekeeper's Scythe && Valhalla 10/??
Recreate: Cipher's Call 9/11
Yeah no clue where I'm going with this.
INVENTORY(Might as well???)
Gatekeeper's Scythe(Lv.10)
Navitas Nox(Lv.10, PA)(scammed some suckers in the Arena, Scythe duplicate)
Rapture(Lv.25, blocked Piono to troll him, Scythe duplicate)
Valhalla(Lv.20)
Lex Ordinis(Lv.10, PA)(Accepting duplicate trades)
Nulla Stella(Lv.10, PA)(Yeah let's just get everyone a copy of everything why not)
Denito Surrexit(Lv.10, PA)
Exedo(Lv.10, PA)
Terra Firma(Lv.10, PA)
Abiit(Lv.10, PA)
 
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/discussionpost

Context on @Sirplop post:
Lahahawa challenged me on this thread.

Also, I saw him/her a while back, you can see her/him on pionoplayer's bidding. So he/she has played a little at the very least, but considering his/her... Gear score, I politely decline, should they follow through with the challenge.


@GoldenReady @pionoplayer I agree, control over reality is similar to having control over literally everything. It's not the most counterable element either, considering you can reality their hand to be inside their chest (apologise for being so graphic, but it's more than true). So undoubtedly that last one should be a level 25 alchemy. Also, as such, I will never be releasing Distortion, Oblivion or Creation souls, let alone Reality. However, I don't completely understand how Distortion works.

Oh, and,
What is this Tricksters and Grimdarks buisiness?


@CrypticCataclysm What is your opinion on the soul/relic mechanics increasing levels past 25, given they require prior investment to use?

EDIT: I think that just about explains I was wondering about, GoldenReady, except of course the Tricksters etc, but I won't press you any further. But yeah, the Eternal Soul of the Warlock (prefixes are just a form of level differentiation, 1 [none], 2 Vivid, 3 Lucid, 4 Eternal, 5 Immortal) has the Magic component quite weak, the focus being on dark energies. The Magic component IS there, just it is quite restrained to "Warlock magic" and even so, being only a soul it is quite weak.

Oh, also I just used the list of piono's alchemies on the discussion thread.
 
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/null

@The Flaming Toast: I'm not sure where you got that list of elements from (as I don't think I've said it outright that the last one was Reality but I might be wrong), but Magic is also considered one of the big game-breaky ones, as most abilities we use are governed by SOME set of Magical laws from SOME arcane area of existence, meaning it's effectively REALLY good metagaming at its finest against almost all of our Alchemies thus far except the non-magical ones (few and far between) and Sirplop's Anti-elemental armor. So, the Soul of the Warlock (unless that Magic aspect is super-weak) is probably more powerful than you realize. Of course, you have every reason in the WORLD to not put up Reality, even more than you realize and thrice as much as the other four (realistically, the other four of the big five require levels of creativity and foresight to use, that I won't state here any more than I shall, to become really unstoppable; otherwise they're not all that standout.) The Reality alchemy is...Different from the others in use. You'll see why it justifies Level 25 despite it getting absolutely no power change from DTG2. It's even worse than what you're thinking of.

As for Distortion; it taps into the 4th Dimension at higher levels and can be an effective silencer (re: No crazy shenanigans for you!) alongside Void/Order magic, can theoretically reshuffle natural powers and cause mutations, can be a possible way to defy Reality itself if properly applied in ways that would require far more complicated usage of Denito/Nulla/Abiit (if any of them could even do it in the first place), creating warped versions of other things (Evil Twins are possible here!) and more. Granted, I think I'm the only one who's actually thought of every one of those uses except for the Evil Twin thing, on the spot, and I'm not even taking his Distortion thing because I already have that in the form of a railgun.

As for the Trickster/Grimdark thing...I don't even want to explain it. No, just no. You'll find out if it comes to it.

Ironic how we've adopted (and in a sense are furthering) Piono's elemental system for our own here despite half of us hating his guts for the most part. He's basically got a monopoly on charges because the weapon's he's selling are JUST THAT GOOD. It kind of annoys me actually that our assists have actually boiled down to that, because I'd rather +1 people I'd actually want to give +1 to instead of a Neutral. @pionoplayer , I'd consider just shutting down shop after the 25th instead of furthering the bidding through the Pionoparody alchemies and spending some of the game giving back those leftover assists, because I think what you've gotten out of the bidding system is already too much on everyone possible. LET PEOPLE +1 PEOPLE OTHER THAN YOU AGAIN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!i!!!!!!!!!
 
@golden: Actually, Deus Liber is the same strength as all the others. It gives you minor reality bending powers and Alpha Godmodder level. Basically it winds up as slight luck and retcon abilities, mostly just suited to give you the amped up defense. In all actuality, the only offensive boost Deus Liber gives you is the capability to obtain small godmodding turrets and increase your accuracy, the rest is all defensive capacity.
Additionally, people are going after my weapons out of choice. Every single one is really only useful on the roleplay side of things (ie: arena battles, which haven't come up in a while and are completely incidental to the thread) and as I've posted several times, these things, due to the nature of the OP Scale and just how they work on a basic level, are really only equivalent to level 10s in terms of game stats.
Which is, honestly, the reason I kind of want to stick to level 10s. I know I put up the post before saying I was going to do level 20 alchemies, but... Really, I want to keep my bidding thing as completely optional. I do like having the large influx of +1s, but I don't want it to be required to have a chance against people. Which is also the reason I haven't been getting on people about sharing copies of the alchemies once the bid for it has been finished. Its 100% optional, and although cool, I really like that people have been using it as a starting point for their alchemies instead of just using them straight.
Really, I do tons of outlandish, (spot-light stealing to one extent or another) completely ridiculous things, but I try to include other people and try to find ways to boost other people up. I'm not too terribly good at it, and I'll admit, I'm a bit of a large ham. Its something I'm working on though, but I'm here to have fun, and I'm trying to make it so I can have fun without pre-empting other people's fun too, even if I'm not always successful.
As for the comment on the elements...
Actually, I haven't said this out loud yet, but my own personal head-canon is more in line with what you did to mock my 25 elements when you started up.
The idea I have down right now is that those 25 are the 'primary' elements, the most obvious and applicable, but because the multiverse is a screwy place, there's a lot more, each one just as universal and potentially powerful. Some are more obviously and easily countered, but (Technically at least) all are the same strength.
Yes, that means that a galaxy ending bacon-burst is not only plausible, but feasible for a strong enough bacon mage.
This may partly come from the list of elements I came up with elsewhere... but whatever.
The reason I've been stockpiling the supercharge spoils is because otherwise I'd get my butt handed to me in the arena by the influx of level 20+ weapons people are using.
My alchemies are entirely optional, and in fact, I really wouldn't mind if people dropped their bidding speed for a while to let me clear out my list a bit.
GoldenReady, if you really want to help with this, you'd go out of hold so that I can clear you out a bit faster instead of having someone with 30+ charge constantly hovering at the top of the list so that people stop thinking they have someone they need to try and beat. If the top score drops back below 15, it ought to do a lot for reducing +1 amounts.

anyways,
tl;dr: just going to remind people that even the BEST of my alchemies don't give you a better stat boost than other alchemies.

+2 to insert
+1 to sirplop

254/500 for the charge of potential
59/150 for The Saviors
Magic Amulet = Maleficis Est 7/11
Distortion Mirror = Disparem 3/11
Creation Pickaxe = Potentias Eius 1/11

I sit there and try to heal The Creator some more. If things go as planned, it'll be a while before The Saviors comes out, so I wanna keep the Godcats alive as long as possible.

Bidding (Maleficis Est)
GoldenReady: 33 (on hold)
DarkSide: 31
jondanger: 24
[Insert Generic Username]: 24 (+3)
The Flaming Toast: 13
Cyanogynist: 13
gladiusAssailant: 11
W32Coravint: 12
eboLag.exe: 12
Redstonetam: 11
Sirplop: 10 (+1)
AerialAce: 9
crystalcat: 9
TalistL: 6
Pricy12345: 4
Lahahawa: 3
FeatheredDragon: 2
Raichu Sonic: 1
HeadlessHero: 1
teag2: 1

If anyone wants to make upgraded versions of the elemental alchemies (ie: level 20 or 25 versions) feel free, I'd prefer if you didn't auction them off, just so that we can put this whole auction thing down a bit though.

Also, just to have a buffer of elements, I put up my old element list from... who knows how long ago. When those start coming up, anyone who can give me a new, at least semi-applicable item for the element will get a copy, as will anyone who can give me a name that fits the faux latin scheme.
 
@pionoplayer Well. Anima ____ would have been perfect for a soul alchemy, considering Anima is the latin word for life, soul or spirit, but I guess I have already taken both bases here. Although it is a shirt and I don't know what possessed me (pun not intended) to create a shirt that will steal your soul, quite simply.

EDIT: Oh, I see, my mistake.
 
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Well, one of the elements I have in my list is spirit, and I already know that its going to be a latern.
Here's the list.

Ranch Dressing (Bottle) Ranchia [goldenready]
Piano Key (Fork) Chorus Bellum [goldenready]
Shears (Severed Left Pinky) Scalpere Parum [goldenready]
Electric Blender (Goggles) Miscetis [goldenready]
Swords (Pen) Tetrixcalibur [goldenready]
Chairs (Wrench) Cathedria Potentia [goldenready]
Doors (Book) Aperire Clausa [goldenready]
Almighty (Keyblade) Deus Omnipotens [goldenready]
Bacon (Briefcase) Esculentus [goldenready]
Cheese (Newspaper) Certamen Caesus [goldenready]
Buff (Bug Spray) Nullus Cimex [goldenready]
Lava
Stone
Cloud
Storm
Plasma
Steam
Force (Boots) [goldenready]
Power
Destruction
Entropy
Sun
Moon
Spirit (Lantern)
Poison
Acid
Good (harp) [crystalcat]
Evil (pitchfork) [crystalcat]
Physics
Mist
Smoke
Polarity
Sand
Glass
Radiation
Nuclear
Rage
Love
Sky
Blood
Crystal
Rust (Shield) [goldenready]
Fear (Claws) Timor Tactu [goldenready]
Sonic
Plague
Immortality (golden apple) [crystalcat]
Laser (Monacle) [goldenready]
Pain
Dream
Nightmare
Aether
Astral
Eclipse
Twilight
Conjuration
Paradox (Dentures) Temere Rem [goldenready]
Table [goldenready]
Energy Drink (Bottle) [goldenready]
Waffles [goldenready]
Windows (Window Pane) [goldenready]
Concrete [goldenready]
Paper [goldenready]
Neon [goldenready]
Video (Camera) [goldenready]
Limbo (Robe) [goldenready]
Tetronimoes (Cube) [goldenready]
Corruption (Orb) [goldenready]
Owls (Trinagular Pyramid) [goldenready]
Trope [goldenready]
Code (Laptop) [goldenready]
Spooky (Bedsheet)
Stench (Sock) [goldenready]
Sleeze (Photograph) [goldenready]
Cute (Doll) [goldenready]
Draconic [goldenready]
Fae [goldenready]
Strength [goldenready]
Charisma [goldenready]
Imagination [goldenready]
War [goldenready]
Peace [goldenready]
Neutral [goldenready]
Hope [goldenready]
Doom [goldenready]
Trade [goldenready]
Travel (Suitcase.) [goldenready]
Luck [goldenready]
Hate [goldenready]
Trust [goldenready]
Despair [goldenready]
Ink [goldenready]
Euphoria (fedora) [cyanogynist]
Memes (Dorito bag) [cyanogynist]
Skill [cyanogynist]
Determination (shoulderplates) [cyanogynist, TheFlamingToast]
Glitch [cyanogynist]
Ash (pouch) [TheFlamingToast]
Infernal (bident) [TheFlamingToast]
Divine [TheFlamingToast]
Battle (horn) [TheFlamingToast]
Scissors [TheFlamingToast]
Illusion [TheFlamingToast]
Mercy [TheFlamingToast]
Heart (locket) [TheFlamingToast]
Wood [TheFlamingToast]
Clarity (vial) [TheFlamingToast]
Distraction [TheFlamingToast]
Fireworks [TheFlamingToast]
 
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