Welcome, @YveltalGaming. First of all, we have a discussion thread here. This is more for @JOEbob than you, as this is your (YG's) first round and Tazz might be inclined to spare you, but if you make a discussion post without it being an actual post and without putting /null under it, Tazz will drag it up over your actual post, and it will waste any actual posts you make. Since you've both made about four not-actually-null-nulls, that's severely risking your entire turn getting destroyed. Second, Enchanted Steel Sword // Staff of Fireballs (0/?) doesn't work as an alchemisation recipe, as // is not a functional operator.
Third, charges generally (i.e.: always if you aren't doing something screwy with the charge system) start at one, and go up by one per turn, excluding assists. Charging 7/7 in a single turn is equivalent to an instant summon, which is equivalent to Uzi brainwashing your entities especially seeing as she's massively desperate for entities, which is equivalent to more threats to deal with. There's also the possible risk of your entity getting brainwashed by the Anime Girl Plague which is as terrible as it sounds. Your barrier is useless as you aren't vulnerable, though barriers are a working tactic.
/null
Charges
12/50 helldiver squad (+1 EXOS, +2 circumstance, +1 Consumer)
12/50 F.O.B.
5/5 takin over the world (+2 Consumer)
+3 to trickle
R&D (alchemies)
3/11(really?)=brain uploader && lord kitchener's intact brain = Lord Kitchener the AI.
2/3 = the eDen spark, agency edition
2/3 = no mans sky ( something, something, uhhh), agency edition.
~~~~~ ATTACKS
~~~~~
NYTWP COMPLETE!
((OOC: How many alchemies can I do at a time?))
ROLEPLAY MODE ACTIVATED!
Trickle wields the Now You're Thinking With Portals and the Brimstrident at the same time. "Alright Peace WALKER, you're going down, up, left, right, and all the other directions."
Trickle portals to Uzi's Mech using the NYTWP, dealing some damage to it (it is a shotgun after all). This doesn't do massive damage, but I have more stuff in mind. I purposefully make a stop before shooting the Mech again, giving it time to dodge. Little does Uzi know that I sent my BRIMSTRIDENT straight to where it dodges to, stabbing the Mech. Yes, the trident can cut through metal
I then shoot it with the NYTWP thus teleporting myself at it, rip out the BRIMSTRIDENT out of its hest, and implant it straight into it.
To make sure the Mech doesn't get out of this sticky situation, I throw some rings at it and cover it in ultra glue.
Uzi's oddly perplexed. What...? How...? It's a robot! Glue doesn't do- OH CRAP!
SANIC runs at full speed into Uzi's Mech. He gets stuck in the glue, still being in his spiky blue rolling ball form, and since logic isn't present in DTG, he's perpetually cutting into Uzi's Mech. Yes. Hell yes! HELL GORRILA YES!
Whew. I'm done.
~~~~~ CHARGES N' ALCHEMY
~~~~~
I continue to charge my stuff.
+3 to Piono for Project Take Over The World, again.
CHARGE ONE - "Rebirth of the Necromancers" 11/50 [||||||||||||||||||||||||||||||||||||||||||||||||||]
CHARGE TWO - "Hell-Scape Soul Eater" 4/50 [||||||||||||||||||||||||||||||||||||||||||||||||||]
CHARGE THREE - "PROJECT TAKE OVER THE WORLD" 5/5 [|||||]
((super fire orb)) AND zero point magic generator 5/11
Navitas Nox AND energy condenser 6/8
Arctoae AND energy condenser 5/8
37/50 for Heheheh
40/50 for elemental coalescence (+1 from EXOS, 1 from supercool, +2 from trickle, +2 from global update)
5/5 for Project Take Over the World (+1 from trickle, +2 from global update) The charge goes off to supercool
As does a +3
I HAVE CLAIMED THE FIVE SPOT IN SIDEQUEST
PREPARE FOR KEKS AND REKS.
Ohptkin continues to watch the battle... a figure walks up to them. Hey, Ohptkin! I would suggest you get inside that Anime Girl, except even for a joke that goes too far. But, seriously, how about helping make her sane? I would, except I have Ante Matter to collect from the misery of our many enemies.
Ohptkin winces at mention of their name, but turns respectfully to face their ally. ...
Why should I care?
The Guardian signed his own death warrant.
I believe that it is in my own best interests to let him stay a dead man. Point the first. It's not just Tazz in there, there's also two relative innocents. You know, people that didn't reveal your name to all and sundry? Point the second. Killing the Anime Girl does exactly squat, since she respawns. Making her sane gets the original three back and allows vengeance to be exacted on Tazz at your leisure. Point the third. Leave Yuuki-chan alive and insane too long, and everything becomes Animefied. We Descendants may be immune, but I'd find it quite hard to destroy any godmodder at all when any entities one summons immediately leave your side and head off to infect the multiverse. Sanitizing Yuuki fixes the problem at the source and lets this war continue with a semblance of normality. Innocents? Hardly. The other is just as bent on our destruction as his successor, and Roxanne is... even I know of her. And I do, in fact, have plans to keep Yuuki dead. It will teach people a good lesson in why one should not cross a Terminae. I did say relative innocents. And will those plans manage to fire off before she infects the entire field? Besides, look at it this way. Get into the mindscape of the insane fusion, fix problems, you fix the Anime Girl but you're also, you know, in their mind. I do not condone this course of action, of course, but there's always the opportunity for edits in addition to purification. At the very least I know that Roxxanne will be knocked down to size in the process of fixing the plague. Don't ask how I know, extrafictional cognizance is a hard thing to explain without getting excessively metaphysical. I am aware of your powers.
I... suppose entering the mindscape could be beneficial.
Tell you what, I'll send a surrogate.
Ohptkin gestures down to where the King of All Elements is launching a barrage of rocks at PEACE Walker... ineffectually of course. The King doesn't really seem all that bright. ... Might I suggest a brain extension? Hah. In any case. Good luck to him. If he should need any help in the mindscape, I'll be happy to provide tactical advice. Yes, that would probably be in order.
Best to keep him alive.
And so the two part ways...
Ohptkin floats down to the King of All Elements and his mech, sighs, and with a swift motion "picks up" the elemental and tosses it into the indigo wisp.
((Thanks to Crystal for doing the RP bit with me))
Entity orders:
Zerisek will use Murderous Crusade on Uzi's Mech (Grunkfuss if that dies), Redman and Birthday Boy Blam. The people who will wind up horrified will be the anime girls, unless side-effect statuses would still inflict Zerisek with Anime Plague, in which case it goes to the strongest applicable PZs.
Gazebo launcher will continue supplying Redman with "pets"
I'd give orders to my drone, but I think he's out of order while the related mech is currently just a figment of Yuuki's subconscious mind.
Welcome, @YveltalGaming. First of all, we have a discussion thread here. This is more for @JOEbob than you, as this is your (YG's) first round and Tazz might be inclined to spare you, but if you make a discussion post without it being an actual post and without putting /null under it, Tazz will drag it up over your actual post, and it will waste any actual posts you make. Since you've both made about four not-actually-null-nulls, that's severely risking your entire turn getting destroyed. Second, Enchanted Steel Sword // Staff of Fireballs (0/?) doesn't work as an alchemisation recipe, as // is not a functional operator.
Third, charges generally (i.e.: always if you aren't doing something screwy with the charge system) start at one, and go up by one per turn, excluding assists. Charging 7/7 in a single turn is equivalent to an instant summon, which is equivalent to Uzi brainwashing your entities especially seeing as she's massively desperate for entities, which is equivalent to more threats to deal with. There's also the possible risk of your entity getting brainwashed by the Anime Girl Plague which is as terrible as it sounds. Your barrier is useless as you aren't vulnerable, though barriers are a working tactic.
/null
~Charges~
Eris Cordis. 8/15 (+2 from Talist)
All-Purpose. 2/50
The Dreamer. 10/25
+s in next post, once again.
~Alchemy~
Star Chart @ Loom = ??? (Level 0 - 1/1) DONE.
Not sure of the exact notation, but you can see what I'm trying to do here.
~Action~
The 25-post charge from last coalesces itself around Eris as crystalline armor.
Crystalline Exoskeleton -
Current Level: 1
Current Radiation: 0
Current Mutations: Nada.
Radiation needed to get to next level: 75’000*Current Level
Damage = Radiation.
Eris has a list of mutations that can augment the Exoskeleton. Each time Eris levels up, she is presented with 4 mutations, at random. She can pick any one of those, even if it was already picked. Eris can level up 9 times, and her final level up will give her a choice of two Ultra mutations instead of a regular mutations.
At level 6, she also gains the following:
Shatter- Charge (Cooldown of 5): Destroy your armor for 3 turns. For each point of armor lost + 1, deal 7’000 armor piercing damage to 3 targets. Reduces the armor of targets hit by 1 for each armor point destroyed + 1 (lasts 3 turns). Can’t target bosses or bolded entities.
Mutations-
Back Muscle: Only appears from level 6 onwards. Charges gain an additional 2 turns that they can ‘overfill’ into.
Bloodlust: After attacking (but before recoil and similar effects), you have a 15% chance to restore 2 HP, guaranteed if you score a kill.
Boiling Veins: Under half HP, halved damage from splash. Below 5 HP, become immune to it.
Bolt Marrow: Focussed actions never miss.
Eagle Eyes: 15% dodge ignorance
Euphoria: Gain 25% dodge against projectile attacks.
Extra Feet: Ignore negative terrain effects.
Hammerhead: Gain the ability to ‘attack’ terrain. Destroyed terrain will be converted to ‘Plains.’
Heavy Heart: Upon killing a foe, gain a alchemy related to the foe. Level is the charge of the foe divided by two. Can only show up past Level 5.
Impact Wrists: After killing an entity, all overkill is tripled, with a cap of 50’000, and dealt to a random entity of the same faction.
Laser Brain: Negative status effects that you apply have an additional two turns of duration.
Last Wish: Gain the Last Wish buff for four rounds, fully healing you, granting you 3+ cap-breaking AC, 2 HP regen, and minicrits, along with 20% evasion and dodge ignore. Lasts for 4 + current level above 5 above level 5 to compensate for loss of long term power.
Long Arms: Focussed actions can ignore meatshielding.
Lucky Shot: On killing a foe, you can +1 an entity’s charged ability. Minicrits have a 20% chance to become crits.
Open Mind: Gain a random Level 15-20 alchemy.
Patience: Pick a new mutation to replace this one after 3 rounds.
Plutonium Hunger: Incoming radiation is increased by 20%.
Rabbit's Foot: If you kill a foe, they will drop a (their charge divided by ten) charge.
Recycle Gland: When using a charge, you have a chance to get a 10-post charge for free. %Chance is equal to the charge amount.
Rhino Skin: +2 MHP and 1+ AC.
Scarier Face: Ignore up to 3 AC when attacking.
Second Stomach: Incoming healing is increased by 50%.
Sharp Teeth: Deal Retribution damage to your attacker. Retribution damage is equal to 3’000 damage per HP point lost.
Shotgun Shoulders: Reduce accuracy% to increase damage% by twice that amount. Damage rounds up to n’000.
Stress: Gain minicrits while below half health. Gain crits at 3 HP or lower.
Strong Spirit: Lets you survive with 0 HP for one round. Healing is halved, including Second Stomach bonuses. If you manage to get to heal to 10 HP and maintain that level of HP for a round, it will recharge. Alternately, recharge on respawn.
Throne Butt: Before Level 6, grants Eris ‘Shatter’ early. After/during Level 6, Shatter acts as if you had +2 armor.
Trigger Fingers: On killing a foe stack, you have a 20% chance to gain a minicrit for your next attack.
Ultra Mutations. At level 10, choose one of the following instead of any other mutations. Realistically, I probably won’t get to these.
SHATTERED BARRIERS: Shatter has an additional target, and will stun non-players hit.
FRIEND: Charge (cooldown of 8): Summon a duplicate of yourself, with half health. Duplicate has -1 AC and does not inherit mutations. While the duplicate is alive, gain an additional action.
After Eris has reached level 10, x radiation can be expended to do certain things. I won't bother describing them yet, since I probably won't get there.
[This attack is targetting Grunkfuss. Attack Grunkfuss with Gator Tooth, augumented with the PWR Bonus for a double action, the second of which which will target Redman. Also (possibly mini-)crits, sinze Grunkfuss hasn't been attacked already, nor Redman. The Gator Tooth will also give bonus damage on the second hit. If it's a free action, a random Flumpty Mech 'piece' is scanned.]
Eris brings out Destiny (that's still a thing, a Level 10 thing) and fires a card. It embeds itself into a nearby tree.
The Cosmos.
Suddenly, in an event completely unrelated to Eris whatsoever, it becomes night. The sky darkens, and stars begin to fill the sky. Then, they seem to move, shift and... get up? A cluster of galaxies seem to unite from lightyears away from each other. A celestial light burns bright, and the outline of the 'sky' is revealed. By that I mean, the night sky you are witnessing is not in fact the night sky. Rather, it is massive awesome space dragon.
Aurelion Sol summoned!
(or at least for this attack)
He rears his head, introducing a quite jarring contrast of the day and night sky, the latter of which encompasses his belly. With a colossal roar, space itself seems to tear itself in two, leaving only the dragon, and a propotionally tiny mech piloted by Flumpty. He raises his limbs, causing celestial bodies to form around him, and begin to orbit. Planets, stars, solar empires even, are all tossed about him, ripping through the mech like silk. Light coalesces around his maw as he rears once more. He breathes out, sending a celestial flurry of energy through the mech, shredding it, and tossing it this way and that. As he closes his jaw, Aurelion Sol pulls the fabric of space taut, and then some. Cracks and tears begin form in space, and the sheer gravity of them pulls Flumpty's mech in. The egg and his friends try their hardest to escape, but Aurelion Sol says but a single word to send them back.
"Boop."
The voice reverberates throughout the universe, inspiring lesser creatures with the enlightenment to evolve, and become intelligent lifeforms. Aurelion Sol pushes the mech into the breaks in space with a talon a third of the size of infinity. Energies of Oblivion shred the mech, and before too long, it is returned to the battlefield, and Aurelion Sol departs.
A pale, tall teenager, garbed in a bizarre black outfit opens a door from somewhere. He steps through, to the madness that is DTG 0.
Hunter takes this opportunity to...
I won't stick around here if The Author is.
I'm glad to see you've faith in me, Lucifer.
Don't call me by my middle name. Yes, I am leaving because I haven't got faith you'll live on the field more than one turn.
We shall see. We shall see.
The Author says this as it promptly revealed to him that Roxxanne, Tazz and Build's consciousnesses are currently trapped in the amalgamation known as Yukki-chan.
Is that so? Well, I may not know who Tazz, Build, The Paladin, Build's Mech, The Fullstop and their drones, but I do know Roxxanne. Because I know Roxxanne, I shall take up the quest to aid her. And the rest.
Auth joins the small number of people entering Yukki-chan's Mindscape.
===Alchemy===
(Magetear Droplet && Vial of Abyssal Ink) && Amethyst Flame == Burning Sign. 1/?? [???]
Burning Sign: The hexagonal callsign of the Dæmon, composed of fluid ink infused with cosmic concentrate. A Burning Sign can be grafted chemically to the flesh of its bearer at any location with little thought. It occasionally reveals snippets of events that are yet to come, have already passed, and are occurring. As with any stellar concentrate, the Burning Sign can be molded to the desires of the wielder, from sword to shield to pen to rose.
Miniature Red Sun && (Nebula Arcanum && Last Prism) = 1/? ???
((Hot Chocolate && Molten Sugar) && (Liquid Candy Cane && Boiling Hot Soda) && An Excessive Amount of Metal And Flesh Eating Bacteria Capable Of Surviving in Even the Hottest Conditions) && Nuclear Reactor = 3/4 Disgust Incarnate [6]
====
Inventory: http://pastebin.com/WnYv5NKH Entity Commands:
Throne 2: Use Your Friends Were Here:
Using the power of portals, Throne 2 proceeds to summon three mutants, moments before cramming them together in the middle of the battlefield using the aforementioned portals and radiation. Lightning bolts out of the orb of radiation and portalery that is the three mutants. Finally, the radiation stops glowing so blindingly...
...Out of the great green glow, something becomes visble. The aforementioned horrific fusion crawls out. It's, as far as you can tell, Horror, in the shape of a Dog Guardian, sporting a great green mane of blazing radioactive flame. It's maw opens wide, and two heads pop out of the side. One seems to have lost nearly all of it's flesh, even it's eyes, which have been replaced by two orbs of radioactive hatred.
The other has no lack for eye... sockets. Though two blazing green eyes remain, growing green, the rest of the sockets leak a radioactive horror, whilst the body is filled with various eyes, quite obviously from that head. The legs, naturally, are fusions of blood, blue flesh, and radiation to create short, pointly, legs. The body it's self is filled with dripping flesh, the aforementioned eyes, and is generally a complete mess.
(tl:dr: Throne 2 summoned a invincible (for three rounds) fusion of Melting, Horror, and Eyes.
Mech: Plasma Rifle and Autocannon Big Mama!
Throne 2's drones: Dogpile Big Mama!
My drones: Dogpile Big Mama!
If any targets are dead/their mech is dead change target to The Redman.
Throne 2's Mech: Starlight Breaker Big Mama! If that is dead, Starlight Breaker Golden Flumpty!
Zerisek's Mech: Use Starlight Breaker on Golden Flumpty’s Ghostly Hallucinations Station! Zerisek's Drones:
Heavy Destroyer B: Wave Motion Gun on Traitors of Terrorist Town.
Heavy Destroyer A: Pile Bunker on Big Mama, or Golden Flumpty!
Heavy Destroyer Z: System Shocker on The Shell!
1/2
>Sukard: Get a call from "present" Razihel. "'Sup. Razihel here. In case you didn't hear what Roxxanne's evil subconscious said, you've gotta go up those skyscrapers, kill some anime girls, and destroy that blob of Plague. You and two other people. You only got one shot at this, no pressure though. Got it?"
A pale, glitchy man wearing headphones walks behind him.
"Oh, and you can bring your mech too." "TH/\NK."
LANDFALL MK0 falls into the mindscape, and crushes the glitchy man.
"C(/)ME (/)N. REALLY?"
>Sukard: Examine pile of death and suffering beneath you. "How many of these guys are in that pile?" "Do you know how many breads you have eaten in this whole timeloop?"
Sukard looks down again, examining the pile even harder. The death pile doesn't stop. Golden Freddy told you dawg. He told you that Roxxanne was Stan.
Sukard is now at a
| ||
|| |_
for words. The glitchy man respawns back at the main island. He just sits there, knowing that he can't actually attack.
---- "Author, Eris, come on down. Battlefury, come on down. Anyone else?"
--Boosts--
+1 Piono
+1 Crystal
+1 Consumer
--Inventory--
Ircucvci (Level 10)
Aequo Animo (Level 10)
Diversity (Level 10)
Terra Shatterer (Level 11)
Face Exploder^3 (Level 5)
Concentrated Avaritine (Level 9)
Amethyst Flame (Level 10)
Magetear Droplet (Level 15)
Acras Tuner (Level 20)
Slightly Ornate Sword (Level 7)
Infinite Power (Level 13)
Saint The Nonsapient God of Flamethrowers in Flamethrower Form, Champion of Holy Cleansing Fire (Level 10)
CELPH-X-IXIS (Level 0) SORD... (Level 0)
--Charges--
(/): 17/25
Grand Reality Breaker Armor: 39/50
Mercenary: 16/50
--Alchemies--
Energy Sword (Halo) && Moldy Cheese Wedge = Moldy Energy Sword (1/?) hmalpeiycwhy:
ALL THE REGRETS && ALL OF THEM && MORE REGRETS THAN VRISKA AND IRE COMBINED && K E K || Sword = SORD... (6/6) (Level 0) (DONE. THANK.)
ALCHEMY SLOT LOCKED. THANK YOU FOR BUYING PARASOCKS.
Family Heirloom Necklace && Essence of Problem Sleuth Weapon Transformations || Fear No Anvil && Pop-a-matic Vrillyhoo Hammer && Thor's Hammer (Ranged) && Thor's Hammer (Melee) && Thor's Hammer (Magic) && Telescopic Sassacrusher && Wrinklegorillaer = Dormant Hammer (8/11) (Level 20)
An empowering necklace with a blue gem that can transform into a powerful hammer, and vice versa. Doesn't seem to be at full power. Yes, the color is necessary. Refrance to the Thorium Mod.
Hmm hmm hmm.
Charging for Mecha Wasp Spawner: 3/5
Let's see, what should I make?
I'll put in some random stuff and see what'll get!
Chocolate Bar && Satanic Flower && Flask of Cynaide = Flower of Poisonus Gluttony Level ??? Charges 1/???
A large smoldering black flower that has sparks dancing around it. Trails of smoke rise up from it, making images of food. The flower bloats the target is chooses, effectively immobilizng them. Would be used to disable enemies so my fellow teammates can do stuff. I will be a support character.
The principals of circumstantial simultanity and nonfictious time state it is now the four-year Anniversary of DTG1. Huzzah, huzzah, cheer and wonder all around.
All participating players gain +2 to all charges. All Spoils refresh their cooldowns except for the Alchemical Symbol, which instead just gains a +10 for when it is ready to start recharging.
@Moniker looks to the sky and sees a bow float down gently to his side from the sun. It glistens with a power that he faintly recalls to own... Or had owned. Hard to say. Many others naturally try to steal it, only to be pushed back by an unknown force, emitting from the bow itself, preventing any from touching it.
Any but you. You obtain the weapon of myth and legend, the New Horizons.
New Horizons (Level 25): A bow glistening with the eternal fury of the Green Sun, this flare is of a different stuff, a weapon fitting for only a First Guardian (or a former First Guardian), a reward from the Narrative for service for its cause. Its drawstring is made of destructive glitches, twisted dimensions, and fourth wall detritus contained by the sheer might of the Green Sun's endless power, giving its proper wielder incredible power. Its wielder can channel any of these energies into the bow for extremely powerful attacks. However, it's most favorable quality is its subtle power over the Narrative; its too weak for anything other than improving aim and damage, but this makes it an ideal weapon against the forces of the Conflict, for to them, this bow is anathema. An unwavering aim, an unwavering soul, capable of loosing arrows from a broken bow.
Due to the extremely anomalous qualities of the bow, it cannot be duplicated. Enjoy.
The Plague Aura procs for the first time, and a lot of things get a stack of plague. If you have Plague stacks, my recommendation is to do something suicidal and productive before the Anime Girls can destroy you.
...Everyone suddenly notices three things: Yuuki-Chan is due to move first in the EoTB; PEACE Walker has extremely low HP; and PEACE Walker has 2 stacks of Anime Girl Plague, putting him as vulnerable to the other Anime Girl turning condition.
You hear Walker cackle from within the PEACE Walker seconds before he ejects from the piloting position, basically leaving it a sitting duck and eliminating the last scant hope, as you realize that you were pawned, big time.
*UserZero: Walker you're not seriously doing what I think you're doing are you *UserZero: ... *UserZero: You are aren't you *UserZero: ... *UserZero: I don't know whether to be estatic for your genius or angry for disobeying me! *UserZero: Actually, no, I do know what to be! *UserZero: Walker, you magnificent bastard! You've done it! *UserZero: Ahahahaahahahahahahahaahaaaa! *UserZero: Here, just, just take this, OK? Just take it! *UserZero: This is going to be magnificent!
UserZero tosses Walker a Charge Token.
*UserZero: Oh, and this too... Oh, right. Uh, give me a turn.
He's also due for something else from Uzi.
I will not hold you in suspense on this matter. Yuuki-Chan acts, and the very first act she does is take the impossible blade that is Bliss, reach out an unrealistically long distance, and stab it directly into the head-area of the PEACE Walker mech, killing it. Yuuki quickly uses her arm as a makeshift grappling hook, shortening its size to a reasonable level to leverage herself up to its head as it starts shifting into an orb...But not before Yuuki pries open the head and shoves a mechanical brain right into her mouth, eating it whole. A drop of peach-colored fluid drips off of Yuuki and into the brain area, visibly growing into something before the whole mech shifts into a spherical form. Yuuki, standing atop this, rolls it back to the side of the field wherein all the stupid Anime Girls are lurking.
A lot of armor plating abruptly fires off from PEACE Walker to finish off its intended transformation into a kamikaze machine, only to reveal its progress in its unintended transformation into an anime girl. The lack of armor plating effectively halves PEACE Walker's maximum HP. It also reveals a singular odd item, tossed roughly into the midpoint. Everyone rushes to grab it, but there seems to be a small barrier preventing most of you from doing it. Unless you've dealt at least 40,000 damage to PEACE Walker this turn you cannot claim the Hyper Jackhammer, PEACE Walker's spoil of war. I'll know if you have or not.
With that out of the way, Yuuki-Chan switches out Bliss for Endless, a dagger. She proceeds to generate a stupid amount of arms, which for whatever reason are all holding copies of endless, and toss it all at Frankenstein's Pokemon, dealing 40,000 damage and triggering a stack of Anime Girl Plague, bringing Frankenstein's Pokemon up to the dreaded value of 3. You may notice that those Anime Girls (bar PEACE Walker, which you can't kill) are not fully mutated yet. In their current state, if they live to see their turns come around, they will turn into Anime Girls; if they die before then, however, they just die and the turning is averted.
Whatever was going on with the Terror Husk comes to a head, as Yuuki momentarily phases out of existence. Most everyone switches on censors, seeing Yuuki in some alternative state of existence, grabbing hold of the Terror Husk's now-ringlike body, snapping a connection to create a line. The insane girl proceeds to generate a stupid amount of arms and cheerily rip out every brain right from the skull, having herself a merry feast of rotten brains. From within her Mindscape, Cyanogynist has to bear the full brunt of the visual assault as television screens from the aformentioned city blare to life to show you the full view of it, intermixed with the whole thing as how Yuuki-chan sees it; just shaking hands with 'the new girl' in some fabricated high school setting. Those things are creepy.
In any case, the Terror Husk, now with basically all of its brains replaced, shudders and convulses, and then shrinks down into the size of, well, a Japanese High-Schooler, no duh. This one appears to have long black hair that turns fire-orange at the end, itself acting like fire (including some 'embers' drifting off). Her long skirt, from what limited knowledge I have of Japanese culture, implies she's a 'delinquent.' She also has a Guitar Case. She is otherwise reasonably normal in both uniform and body for the 'subject matter' of a legitimate Japanese High Schooler, apart from some eye-bags and dull eyes, though she is still speaking that half-hearted stereotypical parody of Japanese language I cannot actually call Japanese. This is just so stupid. If ever the opportunity comes to kill whoever was responsible for this madness, I for one shall take it and be ecstatic about the idea. The two phase back into proper existence, chummy as thought they had been friends their whole life. Grendaline summoned!
The Terror Husk's still-existent Cyber Brain officially flips out at the sight of this. Meanwhile, in Yuuki-Chan's mindscape, Shadow Roxxanne starts complaining to Sukard. "You see, the intent behind our actions regarding the attack referred to as 'Full Stop' was to, should it be successful, assimilate the essence of the Terror Husk into our own. Gradually, over time, and gracefully, as is the natural implementation of our abilities. Nothing extreme. An improvement to ourselves, if you would. If you could consider it sin, I would call it hardly that-but either way, instead she wastes it on creating more of those abominations of nature. I don't even know how she managed to get down there to do that, apart from sheer ignorance. Sukard, if you could send in, say, two to four of your allies in to help us purge this sickness from our mindscape, I believe that everyone involved would benefit from it. You obliterate the madness and restore myself and the other two trivial ones to consciousness and sanity, and probably gather my gratitute in the process. If you fail, then I can collect your essences and simply rely on the already-present outside forces to restore her, and you respawn without worry. Nothing to really lose, almost everything to gain. What say you?"
It appears that another Sidequest has appeared, but I already said this above. I also object to Build and Tazz being trivial, though I suppose Shadow Roxxanne is just biased on the matter. First, I shall mark the massive gaping hole in the ground that hasn't gone away in the Initiary and Battlefield so you can acknowledge the fun thing that the Scribe had set up (whether or not intentionally), and then I shall then put up an Indigo Wisp to detail likewise for the stupidity that I shall term 'YuukiQuest' for a lack of a better term.
Yuuki does one last thing, seemingly as an automatic action; She +1s Token of Friendship and Express Ride to Hell, charges of EXE's and Grendaline's respectively. Great, just great, this means Token of Friendship is instant. It appears she can just toss out +1s to all Anime Girls... Not sure if there's an upper limit.
EXE takes this opportunity and runs with it, activating Token of Friendship immediately. EXE puts her arms together, as a glitch-ridden force flows through them into the center. She releases her hands, and shows off a small glitch-made heart, beating a subtle crimson aura. She blows it to Yuuki-Chan. It appears that Token of Friendship allows EXE to grant a not-her entity a passive that she currently possesses... But only once per passive. In this case, she has granted Yuuki-Chan arguably her most powerful, her Adaptions. Wonderful. No Adaptions exist yet for Yuuki, but this is already getting out of hand. Passives that have been granted to others will be highlighted red for convenience. EXE then adapts to have -5% Sanity per turn. Grendaline, meanwhile, just got summoned. No turn for her, though she does pull out her Guitar. Surprise surprise. It's on fire. It also has a skull motif.
As it needs mentioning: PEACE Walker is almost certainly an Anime Girl by now, but it appears that the egg-like form it has taken prior to conversion is also causing him to mutate slowly. I am almost positive that it's just going to be a regular explosion with a very low chance of applying stacks, if even existent, to alleviate concerns, but that's still going to likely respawn into a 1-million hit point Anime Girl with all the power it implies...
The excessive ground the Anime Girls have gained this turn has made Haruhi get angrier than usual, as they're basically poor parodies of her, and not the affectionate kind. She gains Double Action, which is probably going to be very useful for you all.
Flumpty, meanwhile, notices the lack of guardian in PEACE Walker as he resumes being competent again. "Well... This was quite an unexpected series of events, but I think all of us just sitting here doing nothing is just a waste! I would like some more eyes for my Eyesaur, after all... Maybe some other parts too. Poor thing is too timid to move right now... Ah, I'm rambling! Golden Freddy! Beaver! It's time! We're unobstructed!"
Flumpty activates Friendship Game, granting Scramble. You cannot tell what this means (Scanning is a free action, SCAN MOAR), but quite a few weapons shift positions, aiming towards the skies, so you can guess it affects airborn entities more than the opposite. He proceeds to fire full-force upon the Bork Mech, proccing the autododge from the Speed bonus and then slamming him for 20,000 damage.
Blam casually offs Freon Blaster 21, one of Mikoto's drones, with a typical assault of bullets and such from his position. He then fires off a barrage of missiles from his giant mech face, dealing 30,000 damage to The Stand, Lucky Souls Light Model, and one of the Bork Mech's drones (destroying the last). He switches Faces, and his mecha-mouth now resembles a spiky pit, with a wriggling tongue poking out.
The Redman fires upon the Black Dragon, dealing a total of 28,000 damage. His part of the mech starts buzzing to life, all sorts of weird techno-buttons barely heard over the intercom. Suddenly, all the weapons aboard the Hive and its drones fire! They hit nothing, but by the time Crystal has managed to secure control over them, 3 ammunition from all weapons have been wasted shooting the air.
The Beaver, no longer engrossed with the latest in New Dolk, presses a button in his Mech, so audiably that everyone can hear it. A plane flies by overhead, airdropping a single package of toilet paper right next to Crusher48. A voice is heard over the intercom: "Uh, can you give me that?" You inspect the toilet paper package. It is completely ordinary in every way, though it is very heavy. You would likely spend an entire action delivering this to The Beaver. You faintly recall One Night at Flumpty's gameplay to recall that The Beaver attacks when he's out of toilet paper...
Golden Flumpty's part of the mech hacks up some kind of weird green goop, which he hurls directly at Kindred Spirits, dealing 20,000 damage and inflicting Poison for 2 turns. Nothing else seems to happen... Unless, of course, your name is Jondanger, who is suddenly assaulted by the visage of Golden Flumpty within his cockpit, who says a single word and departs: "help." You notice right afterwards that there is a medkit on the floor, labeled "For Mech of Horrors." You feel as if you are being watched.
Finally, Grunkfuss, thus far unmolested, reaches out with his singular arm and deals a simple 40,000 damage to Supercool's 1st drone with it, destroying it, and then dealing 20,000 damage to the Endbringer.
All the destroyed drones are suddenly sucked up by an interdimensional vaccum cleaner, for who-knows-what purpose. Chump... has gone up by 3. With this, a new charge appears: ...Or Champ?.
Haruhi bends the fabric of reality and plot and reaches into the Sea of Tropes, a location within the Elemental Plane of Tropes wherein the power of tropes is unlimited. She pulls out the essence of two tropes from within before righting reality's proper fabric (or as close as it gets), balling up the trope energies into two spheres. She throws the first at Mikoto, who suddenly finds his immune system toughening up. He has been granted The Immune, which sadly is more 'The Extremely Resistant' in this case, but apart from his pre-existing poison buffs him as follows: Immunity to all BASIC status effects (AGP is sadly an Advanced Status effect), a 50% chance to ignore applications of Advanced Status effects (if they would successfully apply), doubled stack tolerance (and not just for AGP), and finally a mild separation from his own dungeon that would make it take the fall before Mikoto should the AGP get to be too much (Mikoto would then be required to regenerate his entire dungeon with a 2-post charge, however, as that would be more than an absence of rooms in the space, but an entire lack of that very space; during this time he is 100% True HP vulnerable). The other trope orb flies into the Disembodied Heart, which suddenly feels so much tougher. It has gained Stone Wall, which encompasses both a 15,000 AC bonus and a doubling of HP.
"I hope you all like that, because I can't grant those buffs again unless the entities I gave them to died. Stupid game balance, ruining all my fun... Mph." Haruhi says.
Throne II and its mech get over being stunned. It's drones would fire upon PEACE Walker(?) but that would be dumb as it has no HP, so instead they fire upon Blam, who has 50% evasion total. Surprise surprise, half of them miss; Ice is good for the soul, the Lancer, and Generic Light Drones 1 and 3 waste ammunition. The other four, with their powers combined, deal 30,000 damage to Blam.
Mikoto buys the Scribe's Workshop (which may be a Workship) and uses it to lock the three other rooms, as added defense against the asinine stupidity that is the Anime Girl Plague. He also uses Concentrate literally three times, gaining a ton of HP and concentration, then losing some of it to Poison. Fabric has dropped to 2 (forgot to decrement this last turn), meaning Mikoto is True-HP vulnerable. Mikoto somehow simultaniously operates his mech, firing off a Dragon's Breath at Blam (lacking a PEACE Walker to shoot) for 10,000 damage and burning. He then transfers 50,000 HP to Kindred Spirits. PEACE Walker is gone so his remaining Freon drone fires at the Boogeymaster for 5,000 damage and 1 stack of Chilled. The Sound Cannon drones fire upon Yuuki-Chan and EXE; the former is actually hit, but a combination of Thyme, Godmoddership, and just no-selling the pitiful 5,000 damage with 10,000 AC leaves no effect. The latter is, though, for 5,000 damage and some Sonic Disruption. Neither suffer Anime Girl Plague stacks for it.
The BL4D3 BL457 Mech's drones fire wholesale upon Blam; another's Stinger Howitzer is unimpaired in this endeavor due to the sheer size of the Mecha of Horrors, allowing both to work in tandem to deal absolutely no damgae whatsoever as they both missed their targets entirely. Coravint's mech does much better, itself and its drones all firing upon Deer Teeth for 32,500 damage total.
Pontificate Oceanus rushes up to Redman, sword at the ready, jumps up in a mighty bound to slash at the mecha, and... Initiates a series of infuriating deals involving emeralds, books, wheat, glowstone and enchanted weapons. The Redman is so infuriated by the fakeout and the sheer unfairness of the deals that he starts pounding his mech's controls, accidentally causing it to hit itself for 30,000 damage. Oceanus then blasts away with a jet of water, creating a stack of Soaked for the Redman to deal with.
The Avenger auto-pulls out an Elite Squad Drop, summoning...Uh, wow. Six Grenadiers. The Alien Clone drop summons a single Sectopod, which is just a huge pain to deal with. The Scientific Progression Procs, creating two powerful defensive turrets for the Avenger that can respawn...But only trigger when the ship is down. The Avenger's troops collectively decide to just guard to guarantee it gets flying again. Richard is grinding his teeth at this thing's invulnerability. Fortunately, a bunch of its troops die from horrific burn wounds as the fire dies down.
Frankenstein's Pokemon was and is coughing up an unrealistic amount of pink substance all over itself before-at this point, however, the substance starts taking a life of its own and completely surrounds the body of the poor thing obscuring it. The pink substance itself reforms quickly into-let's not even pretend like it isn't the case-another Anime girl, this one who didn't quite catch the memo that Halloween was over a month back. Wait... No. Even worse. A Cosplayer. Samantha summoned.
The Spirit of Disco attempts to burn a backslash into the ground, and manages with its fiery disco spirit. Nothing happens, and it is sad. It nevertheless proceeds to smack down with Flumpty's Mecha of Horrors, dealing 40,000 damage to Grunkfuss and breaking both arms immediately. This creates another stack of The Night Draws On for the Mecha of Horrors. The Lovers have a non-standard action and thus refuse to take it without orders. The Gazebo Launcher fires off three Gazebos for the Redman to deal with-the enature of summons prevents them from attacking immediately, but only Redman can deal with these Gazebos, as literally everything else cannot attack it. One must fight the Gazebos alone, after all. His drones lack a PEACE Walker to effectively attack, but instead opt to fire at the Redman as well. The Autocannon drones both miss, while the Tesla Rifle drones both hit, but the Redman heals, gaining 20,000 HP from them.
Battlefury's drones fire upon Eye. The first drone (with the AGP stack) gains the dubious distinction of being the first entity to miss a drone, while the other hits for an EMP'd 15,000 damage. This summons the Watchman. Piono's singular drone picks up the slack and smacks Eye for another EMP'd 15,000 damage. Crusher's array of drones notices a distinct lack of PEACE Walker (or targetable one that isn't a big orb of AGP) and fires upon the Redman. Both sound cannon drones miss; all others deal a total of 10,000 damage, with the Redman again healing from some of the shots fired at him, as well as two stacks of Chilled. Supercool's Light Drones try their luck against Blam's 50% dodge chance; an EMP drone misses, while the other two deal a total of 10,000 damage against Blam.
Zerisek the Vessel proves that it is not in fact limited to just murdering entities on his lonesome and uses With Friends Like These, 6-energy version (because the other two points were knocked out). This grants the 8 players of the Godslayer pact-Piono, Talist, Revan, Moniker, Ninjatwist, Toast, Crusher, and Crystal-a 6,000 damage bonus to all attacks for the next three rounds. I assure you, this boost cannot stack with itself, so he cannot spam this with any real value other than keeping the buff up. He gets over being Chilled. Noticing Mikoto managing to multitask despite using non-offensive actions, he manages to pilot his mech into firing a Plasma Rifle round onto 7-Open Layer for 15,000 damage. His weird energy system prevents him from fully exploiting his Mech's double-action, sadly. His drones turtle behind Light Shields, not wanting to use the War Lances out of place.
Crystalcat's drones think better of hitting PEACE Walker or even considering it (especially since two of them are suffering from plague stacks, mysteriously oozing trace amounts of that peach-colored substance), and instead target Grunkfuss. The 2nd drone misses, while the 3rd and 4th deal 20,000 damage. They run out of ammunition immediately; they must reload the next turn if they wish to do anything other than be pretty useless meatshields.
The Captain tries thinking about his vast connections to the SPC Foundation and wonders if there's anything they have that could reasonably restore sanity to the group. Unfortunately, having been there for the whole conflict against the Anime Girls before this one, he knows the Pancrea pills have no effect whatsoever and everything else is more the kind of thing to destroy minds than cure them. Sighing, he just opts to beat the ever-living stuffing out of Breathe-in Boy with a series of rapid-fire fisticuffs for 15,000 damage, reduced from 30,000 by the Aries Armor.
The Informant uses his Rail Rifle to snipe Grendaline for 15,000 damage, lacking Visco. He doesn't take a third stack, which is excellent as he's already got two. His somehow-resulting burn is mostly neutralized by the regeneration. The Disembodied Heart fires another volley of projectiles upon Samantha for 10,000 damage and no plague. The Bloody Eyeball and Disembodied Lips follow suit, for 5,000 damage as the Lips missed. Drat. No plague for them either. The Heart spawns a giant floating foot, capable of doing large damage to entities that do not have the capacity to fly.
MrMirrorMan's drones four are collectively not all that bright, and naturally find it a fine idea to fire upon Yuuki-chan, who will predictably dodge or no-sell their bullets and then give them all plague stacks. Three of their drones have the indignity to miss, with only one hitting for a grand total of 0 damage. Only one drone escapes unscathed from the clutches of Plague, as well. With the exception of Phi-Triangle, every one of Nombles drones with an actual weapon fire upon Blam. The Artillery Cannon manages to hit but deals no damage whatsoever for no discernible reason; the other weapons deal a total of 27,500 damage to Blam, and unintentionally neutralize his burning. Jondanger's sole Machinegun refuses to get the memo that it is perfectly useless against Yuuki and fires against her anyways, again, and misses for no effect. At least no plague stacks were accumulated. Perhaps those of you with drones should instruct them on what to do? They're not too bright on the whole issue of turning into Anime Girls. With no PEACE Walker (sensing a pattern here?) the drones of the Boomstick Birdie turn on Grunkfuss, dealing a grand total of 5,000 damage because only one of the EMP Grenade drones hit. Continuing the trend of drones being stupid, all of the Time God Mechanical Incarnate's drones fire upon Yuuki. This has no effect whatsoever, and the EMP Grenade drone outright wastes ammo because Yuuki is not a robot.
The Terror Spider and Witch remember that they just used their specials. On that note, they proceed to skip subtly and just lay absolute waste to the Avenger's troops with their Plasma Rifles. The Terror Witch kills the wounded Gatekeeper and Sniper (who both had anime girl plague stacks, so all is well I suppose); The Terror Spider pops off the wounded Grenadier and Specialist; and the Terror Slime, with fearsome triple action from being sieged, destroys both Rangers (cleansing the AGP from the Avenger's ranks) and knocks off 7 Rookies. They also take this time to point out that UserZero should be taking damage from defeating PEACE Walker.
*UserZero: three things. *UserZero: first, PEACE Walker is basically a 'frontal' part of the Mecha of Horrors in gameplay-speaky-terms i dont like using. basically the first phase or something like that. *UserZero: second, he's not actually dead. the kamikaze hasn't gone off, and of course there's his anime girl form to deal with. *UserZero: third, you uncreative idiots stole the terror husk's mech design. Godmodder477: No, you stole that from them! *UserZero: i could get into an argument with you about this endlessly like we have in the past but i dont like you enough to humor you in an argument. *UserZero: so all i'm saying is, screw you.
She'll probably take more damage than usual when Flumpty detonates either way.
The Shock Trooper follows its useless orders and fires upon Yuuki. He very narrowly hits for a token 8,000 damage, not even applying Electrified, and takes a Plague Stack. His overheal ticks down.
Hezetor's mech begins uncontrollably leaking the plague substance, consuming the entire mech and rebirthing it as... Oh boy. Hezetor is looking at nothing short of a somewhat younger female version of himself, complete with an inexplicable throne from the remnants of the mech, which is still heavily armed. Hezalyna summoned. It appears she has retained Hezetor's ability to duplicate and assimilate the deceased. Wonderful. This is precisely what we needed.
Talist's mech fails to regen, notably, due to the odd mech-afflicting poison, which ticks down. Probably more like an acid or something. Bomber's Drones prove to be reasonably intelligent and fire upon the PZ entities, destroying the Boogeymaster.
The Kerbal pulls out a remote controller and presses a big red button. This action causes the ground to open up in front of him, and a pedastal to jut forth, holding... Another controller. The Kerbal presses the big red button on that controller, which causes the ground to open up in front of the previous pedestal, revealing another, which holds yet another controller. The Kerbal almost proceeds to press the big red button on that one, but I think that his splits switched sides at that instant, and instead of pressing the big red button on that controller, he presses the small green one on the opposite side of the first controller instead. A rocket proceeds to suddenly spawn behind Eye and obliterate the dumb thing. The Watchman's summoning is hastily edited into the above when he was first hit by the Bork Mech's drones.
That Guy with the Lightbulbs recalls that Battlefury destroyed half of his stock of Lightbulbs. The Pro-Zero faction's weaker entities all dogpile the Spirit of Disco again, for 40,000 damage in all (5 times 8,000). Big Lincoln sends Bomber to hell (ironically) for 30,000 damage to his Mech. Quesker dials a phone number, chats for a bit, and snaps his fingers once he hangs up. At once, a horde of suicide bombers appear, traitors of a terrorist faction. Yes, terrorists to the terrorists. Not sure if they're the good guys or not. IN any case, they all pull out their Jihad bombs and activate a ton of hacks, allowing them to fly right up to The Hive. Their signature 'TROLOLOLOLO' tips off everyone that The Hive is going to have an extraordinarily bad time if those filthy traitor scum are allowed to explode. The Command Minecart buzzes with code, and spawns in approximately 50 chickens falling from the heavens. Riding those chickens are activated ultracompressed TNT blocks, which detonate and deal 15,000 damage to the weakest Booster Ring. The Terror Husk, finally getting over the whole double existence as Grendaline, fires whole-sale upon the Bork Mech's drones, destroying them all and dealing 15,000 damage to the Bork Mech. The Bork Mech begins its Drone Recall.
Richard casually tosses everyone a ton of alchemies that everyone already had, until everyone checks their inventories and realizes they'd been stolen, bar the Veteran of course. He then +2s JUICEB0X, *Star and Redstonetam15 before godmodding up an extra unit of ammunition for the Extreme Bow, then firing that very bow right into Blam for 75,000 damage. This triggers another The Night Draws On stack. He then proceeds to focus a sensory array upon the entire Mech of Horrors to get to grips on what's actually going on.
Flumpty: Friendship Game. Each turn, Flumpty selects a new buff from a small pool of buffs that apply to the whole mech. Each buff does something different. New scans must be used to find the other buffs. Its current buff is Scrambled, which doubles damage against all airborne targets.
Blam: Face Changer. Each round, after attacking, his face changes to a different face. This tells you how many targets he will attack, and thus how bad each attack is going to be. His current face, Worm, is a single-target attack that targets the highest HP entity in a random faction. To figure out the other faces, you must either learn from example or scan.
Redman: Malfucntion. This is what he used on Crystal. This is an offensive action which, if used, drains 3 AMMO units from all weapon systems available, in both the mech and drones. If this drops all ammunition to 0 across all weaponry on both the Mech and Drones, the Mech will proceed to take very high damage and all drones will immediately selfdestruct. If the mech has no weapons period (not even a shield) it doesn't work. If they only have melee weapons (shields and DORFs count) it DOES work, however, and will immediately trigger the damage, though the Redman is less likely to use this on those types of mechs when his HP is high.
Beaver: Toilet Mummy. It's a good thing you scanned this. The short of it is, GIVE THE BEAVER THE TOILET PAPER. The Beaver has severe bowel problems (and a tendency to have his legs magically change into knives), and as such often requires an excess of the stuff. If he’s out, he usually gets some from the supply closet next to the office-but that Supply Closet is gone. Instead, Toilet Paper is being airdropped. This is where you come in: One or more of you will receive a package of Toilet Paper per round. You must spend an action (not focused if you're a player, but it has to be a whole post at least) to deliver the Toilet Paper to the Beaver. Otherwise, he will become Triggered. The Beaver only attacks when Triggered, which is a massive blessing as he is in control of the most powerful section of the Mech of Horrors by far.
Golden Flumpty: Hallucination Hell. Golden Flumpty’s primary method of attack-aside from the typical-is to simply make you hallucinate. I’d refer back to Twin’s Mother Horse eye attack on why this can be extremely dangerous; with Golden Flumpty, your mind makes it VERY real, and if you do not obey the Hallucination, you will take extreme damage. On the other hand, obeying means you can’t be targeted by Golden Flumpty's other attacks the next round. Doing anything else WHILE obeying the hallucination will cause you to be attacked, and attacking the Mech in general triggers it automatically. Don’t try to play smart with Drones or summonlings either. If there is something he is commanding you to do, you MUST do it and you must ONLY do that with absolutely nothing else. Passives excluded. While these are severe conditions, the relative good news is that he doesn't do as much damage as, say, the Beaver. You could probably disobey once or twice and take the hit.
Grunkfuss: Climbing Through. Grunkfuss is extremely dangerous at his full ability. However, this Mech isn’t the pinnacle of engineering on the late Waalumpty’s part, and it shows, as Grunkfuss needs time to get all of his weaponry out. Each turn, Grunkfuss will pull out a number of arms. If you attack him, you will automatically break one of his arms as long as you deal 20,000 damage-but anything less does nothing. You can break multiple in a single attack, but only up to 3. If all the arms are broken, Grunkfuss loses attack power and will deal low damage with his primary attack. If all the arms AREN’T, they will inexplicably pull a Hydra, regrow, and proceed to damage you for what will likely be very high damage. The more arms, the more damage-but he can only pull out one arm at a time. The damage ramps up infinitely. He’ll get one more to attempt to pull out per turn. His damage without them is always low.
With that out of the way, he proceeds to execute No Gods. He angrily casts his gaze on the nigh-immortal Avenger. Each time it has been downed, it has gotten back up, with an endless supply of troops preventing it from dying or even being damaged. It was the bulwark of the GS faction for quite a long time, and Richard is officially sick of the sight of this ugly immortal bird. Even downed its basically invincible. In other words...
Godmodder477: OMG AVENGER OP!!!!!!!!!!!! Godmodder477: OP SCALE PLS NERF!!!!!!!!!!!!!!
The OP Scale, in response, materializes into a holographic metaphysical form, and casts its nonexistent gaze upon the Avenger, with a holographic representation of UserZero on one side and a representation of the Avenger on the other. The Avenger's near-literal immortality causes UserZero's side of the scale to slide up beyond the limits, causing it to glitch out and making the plot forces flip out. Rather than typically nerf it, however, the ethers of plot opt for a different kind of solution, and proceed to generate a Durasteel-made copy of the OP Scale high in the sky, fully physical and weighing an unrealistic amount in any given measurement. This physical copy of the OP Scale proceeds to fall down at an alarming speed that gravity itself fails to explain, tilting its fall like a heat-seeking missile, before crushing the Avenger with insane force. It explodes in a fantastic fireball, consuming all its remaining troops and its mech. It is destroyed, once and for all. Nothing remains.
His drones all tap their autocannons and mow down 10,000 HP from each of the Light Drones that the Throne II's Mech possesses.
UserZero grants +4 to all of Walker's charges as the only existing PZ player and probably her most dangerous by far. She then decides to stop field-testing her Mech, and whistles loudly from within before tossing her Bloody Moon's Tooth into the sky. It is picked up by a gigantic eagle, like the ones from the Lord of the Rings-except this thing is arguably its Terror Version, with six wings, six talons, three heads, and a business suit. He proceeds to make some capital in a big way by diving directly onto the Time God Mechanical Incarnate and using his weapon and already sharp talons to utterly eviscerate it, dealing 200,000 damage to it. It then flies as close to the typical skybox as possible before it lets go of the weapon, flying off and away. UserZero teleports in and catches it an instant later. She proceeds to start spinning in midair, mostly for flair, before swinging the chainaxe in the general direction of the CSC MX-20. The entire world cleaves, with Coravint's mech caught right in the division, splitting in two. It somehow survives, taking only 200,000 damage itself, before UserZero swiftly rolls back the damage. Finally, to finish this all off, she falls back down to the server's surface, through a coincidental cloud. The cloud, upon touching her mech, suddenly turns into a massive equivalently-sized block of raw Draconium, bristling with spikes, which begins falling down at roughly the same speed as she is. Which is supersonic. The result crushes the majority of the GS mechs underneath it, dealing 25,000 damage to the GAZEBOS FOR EVERYONE, the Bork Mech, the Pionomech, the BattleCarrier Mk.2, the Black Dragon and Shadowtrap. It is swiftly worldedited away before it could be used against her.
Desert Burn RNG looks at all this bloody chaos, somehow becoming sapient in the process, and opts not to start rolling for burns, though the temperature continues to climb. In the total absence of the entity that uses them, the Obelisks melt into nothingness.
Chat buzzes with a few messages.
*Notch: I said I was going to help you guys, and I mean it. *Notch: Expect some backup by, uh ... next... turn? *UserZero: trust me you seriously won't be happy about your decision.
*UserZero: also yeah gamespeak is confusing. it feels natural but it doesn't. *Notch: I made my decision and I refuse to go back on it for just a few words! *Notch: ...I admit though, it feels weird to say that stuff.
Before I begin the lowdown on YuukiQuest; GM fiat combined with a noted lack of interest by any other parties aside from a certain five has lead me to declare The Flaming Toast, Sp33d0n, Pionoplayer and Battlefury13/Conderp as the four lucky participants to join YuukiQuest. This suspend's Piono's, Toast's and Battlefury's personal mechs. Unless you wish to back out for some reason during the process (in which case anyone can claim your spot), you are first and foremost among your fellow Psychonauts in the exploration of Yuuki-Chan's mindscape, for better or worse.
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The Lowdown: YuukiQuest is not going to be standard DTG. Following the footsteps of DTG: Chaos, for its brief existence it shall follow the sacred rules of Geometry and become a turned based strategy RPG with the rules of creativity mostly suspended. The game will take place upon a singular google document. This document, to be precise. It shall be linked in the Battlefield for all future reference.
A few things not covered in that document: First, to join, you must post your build here, in-thread. Failure to do so before the next update will rescind your spot and open it up for the first comer to take it. Second, You cannot in any way change your build after you make it, nor can anyone else. If anyone steps in to fill your role if you drop out mid-fight, they will get your build. Don't make a joke build. This is mostly because there are exactly two encounters and there will be no gear-switching. Your builds are static once made, and that is final. Third, if you join in after someone has dropped, your mech will be suspended and untargetable; inversely, if anyone leaves with a mech, their mech returns the way they left it. Finally, Yuukiquest turns occur before all else in the EoTB. The details shall be kept in the document, but the results upon Yuuki's sanity shall be listed here as well, as well as any other effects.
It should be coming as no surprise to anyone that if you succeed in Yuukiquest you get rewards. Cyanogynist's pre-emptive gain on the Flamethrower God is a bonus for discovering and initiating the quest. Failure, on the other hand, shouldn't be too severe, outside of preventing further attempts of this nature. If you have any questions, contact your friendly neighborhood game master, alternatively GladiusAssailant/Irecreeper, who helped design YuukiQuest's general system. Credit where credit is due, he is basically the reason why this sidequest is possible.
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The Itinerary:
[ALL]: Defeat the Mecha of Horror! [ALL]: Stop the Anime Girl Plague Threat! [ALL]: Restore Yuuki to sanity! [ALL]: Explore the hole in the ground!
[GS]: Destroy the AZ Terrors! They're basically the AZ entities right now! [GS]: Defend Zerisek! Use his power to tear through the enemy entities! [GS]: Reach Yggdrasil! [GS]: Destroy Godmodder477! [GS]: Destroy UserZero!
[AZ]: Defend the AZ Terrors! They offer critical support and entity power! [AZ]: Kill Zerisek! His titanic HP and defense is the backbone of GS power right now! [AZ]: Reach Yggdrasil! [AZ]: Defend Godmodder477! [AZ]: Destroy UserZero!
[PZ]: Destroy the AZ Terrors! They're the entity-based backbone of the AZs right now! [PZ]: Kill Zerisek! His titanic HP and defense is the backbone of GS power right now! [PZ]: Stop anyone from reaching Yggdasil! [PZ]: Defend UserZero! [PZ]: Destroy Godmodder477!
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The Battlefield:
Terrain: Desert (adds heat!) Current Heat: 120 celcius, adds 20 degrees of heat (in celcius) per turn.
Weather: Plague Aura. 25% chance of Plague on all non-important entities per turn.
[???] The Every-Dimension Portal: Infinite HP. Ready to summon again!
[???] Booster Rings: 200,000/200,000 HP x1; 199,000/200,000 HP x1; 84,000/200,000 HP x1. Charging up NaClestial Impact!
[???] Gaping Hole in the ground: Leads to... Somewhere. CAPACITY: ?/?
[???] Indigo Wisp: Leads to Yuuki's Mindscape. YuukiQuest Document Link here. CAPACITY: 5/5. (Cyanogynist, Battlefury13, The Flaming Toast, Sp33d0n, Pionoplayer.)
[V-AGP-α] [-GATEKEEPER-] Yuuki-Chan: 1,282,000/1,290,000 HP + 10,000 per turn. 10,000 AC. 25% Evade, 25% Evade ignore. 50% Plague Chance. Sanity: 23/100% -5% Per Turn. Endless respawn until sane! Double Action! Current Weapon: Endless. Adaptions: N/A. Heartcatch:II. Just Can’t Stop:III. Lost Zodiac:IIII. The Dream:IIIIII. Killer Is Dead:IIIIIIIIIIII.
[V-AGP] EXE 0.1.2: 106,000/150,000 HP. 40% Evade, 100% Evade Ignore. Drone Policy. Heals from Integrity-damaging attacks, inflicts integrity damage on-hit. 25% Plague Chance. Sanity: 72/100% -5% Per turn. Adaptions: Sanity Degen. Token of Friendship: II. Butterfly Effect: III. Spread Your Wings: IIIII. Sonic Disruption: I.
[V-AGP] Grendaline: 335,000/350,000 HP. 10% Evasion, 20% Evade Ignore. Burns on taking or receiving damage. 30% Plague Chance. Sanity: 0/100%. Express Ride to Hell: III. Through The Fire and Flames: IIIII.
[V-AGP] Samantha: 300,000/300,000 HP. 30% Evade, 30% Evade Ignore. Costume Kit: Pokemon, Basic Items. 30% Plague Chance. Sanity: 0/100%. Make Costume: II. Cosplayzilla: III.
[V-AGP] PEACE Walker?: 0/1,000,000 HP. The Moment: I. Anime Girl Plague: IIIIIIIIIIIIIII! Mutating...
[H-BOSS][-GATEKEEPER-] Flumpty Bumpty's Mecha of Horror, the Adamantium Atrocity. Global Mech Evasion: 25%. Global Mech Dodge Ignorance: 10%. The Night Draws On: 4 Chump...: 4 ...Or Champ?: III. Global Super EMP Armor! Anime Girl Plague Stacks Cap at 200,000.
-Flumtpy Bumpty’s Command and Control Center of Horror: 1,500,000/1,500,000 HP. +5,000,000 HP Regen per turn; Cure 3 per turn; cannot be targeted until this is the only thing left. Friendship Game: Scramble (???). Great Fall: IIIIIII
-Birthday Boy Blam’s Blast-tastic Missile Launcher Station: 760,000/800,000 HP. Face: Worm. Auto-Bodyguarding The Beaver! Birthday Surprise: III.
-Redman’s Ridiculous Electronic Warfare Sphere: 780,000/800,000 HP. Camera Glitch: Blam. Auto-Bodyguarding Golden Flumpty! Red Screen of Death: III.Soaked: I. Chilled: II.
-Beaver’s Toiletry-Themed Titanic Obliteration Laser Cockpit: 900,000/900,000 HP. TP counter: 1. DIE-arrhea: IIIII.
-Golden Flumpty’s Ghostly Hallucinations Station: 800,000/800,000 HP. Inflicts random status effects per attack. Game Over Easy: IIIII.
-Grunkfuss’es Carnival of Extreme Evisceration-based Harm: 1,135,000/1,200,000 HP. Arms: 2. Broken Arms this round: 2. Unconstitutional: III
[N] Haruhi Suzumiya: Double-Action! Capable of Trope Application! Tropes Used: The Immune (Mikoto), Stone Wall (Disembodied Heart). Rounding Down to a New Beginning: III.
[N BOSS]Throne II: 450,000/450,000 HP. Tentacles: 20,000/20,000 HP x8. Airborne. Your Friends Were Here: III. Now, They Are Dead: IIII. Medusa: IIII. Consume: IIII. The Struggle: IIIII. Is Over: IIIIIIIIIIII. Critting! [N][Throne II] The Nuclear Throne (again): 308,500/337,500 HP. 4 EMP AC. 6,000 regen. 10% dodge. 25% dodge ignorance. +8,000 Melee Damage. Weapons: Plasma Rifle [5/6]. Lockpick Countermeasures: unused. Water World: IIII. Jump Jets:II. Starlight Breaker: III. Critting!
Why You Should Invest in EMP AC: 35,000/35,000 HP, 10% evasion. Light Shield [∞]. Autocannon [3/5]. System Shocker III.
Ice is Good For the Soul: 35,000/35,000 HP, 10%. Freon Blaster [2/4]
The Lancer: 20,000/20,000 HP, 15% dodge. War Lance [I]. Autocannon [3/5].
The Artillery: 20,000/20,000 HP, 15% dodge. Autocannon [3/5].
Generic Light Drone 1: 5,000/15,000 HP. 20% Dodge. EMP grenades [3/4].
Generic Light Drone 2: 5,000/15,000 HP. 20% Dodge. Machine Gun [2/4].
Generic Light Drone 3: 5,000/15,000 HP. 20% Dodge. EMP grenades [3/4].
Bear Attack: 5,000/15,000 HP. 20% Dodge. Machine Gun [2/4].
[N-BOSS] Mikoto: 80,000/120,000 HP. Poisoned: I 140,000/140,000 True HP. Concentration: 28/45. Rooms: Watsonian Glass Nightmare Guardians (24,000/24,000 HP)>Vitals Targeting Darkfire Surge with a Subconscious Dark duct taped to it (31,000/31,000 HP)>LOCKED>LOCKED>LOCKED. Fabric Strength: 2/7. Reconstruct: II LOCKED Unless dungeon is obliterated. M-MURDER: III. Gail: 40,000/40,000 HP. Favor: 8. Wrath: 0. The Immune! Critting!True HP Vulnerable!
Total defense against True HP: 62% for first attack, 57% for second, 52% for third, 48% for fourth onwards for non-debuffed attackers
If the attacker has a debuff, 55% for first attack, 51% for second, 47% for third, 43% for fourth onwards.
[N] [Mikoto] Mech-oto: 240,000/275,000 HP, +15,000 Regen, +4 EMP AC, REC bonus. 25% evade. 25% evade ignore. +12,000 melee dmg. SPD/DEX/STR bonus. Double Action! Dragon's Breath: [3/4] Plasma blade: [∞]. Particle blade: [∞]. Point Defense System: III. Camouflage: II.
Freon Cannon x22: 20,000/20,000 HP. 15% Evasion. Freon Blaster: [2/4].
Sound Cannon x21: 20,000/20,000 HP. 15% Evasion. Sound Cannon: [2/4].
Sound Cannon x22: 20,000/20,000 HP. 15% Evasion. Sound Cannon: [2/4].
[GS-BOSS] Zerisek the Vessel: 1,093,000/1,500,000 HP. Energy bar: 8. Regains 1,000 HP per every entity it damages. Radiation: III. Critting! [GS] [Zerisek the Vessel] Zerisk: 153,500/325,000 HP. 5 EMP AC (PWR Bonus). 3,000 Regen. 10% (+15% from Piono's Hard Light) dodge. 10% dodge ignorence. +8,000 Melee Damage. Plasma Blade [∞]. Plasma Blade [∞]. Plasma Rifle [5/6]. Starlight breaker: III. Water World: IIII. Jump Jets: II. Double-Action!
Heavy Destroyer Z: 35,000/35,000 HP. 10% Evasion. Light Shield [∞]. War Lance [I]. System Shocker: III.
Heavy Destroyer B: 35,000/35,000 HP. 10% Evasion. Light Shield [∞]. War Lance [I]. Wave Motion Gun: III.
Heavy Destroyer C: 35,000/35,000 HP. 10% Evasion. Light Shield [∞]. War Lance [I]. Pile Bunker: III.
[GS-α] ConsumerOfAll: 4/20 HP. Has Alpha (5) Armor. Collected Passives: N/A. Collected Actives: Sniper Rifle Railgun (III) (note: blue = charge) Out of the Mech!
[GS] [ConsumerOfAll] The Endbringer: 230,000/250,000 HP + 9,000 HP Regeneration. 5 EMP AC. Evasive (25%) (SPD Bonus). Dodge Ignorance (27%) (DEX Bonus). +10,000 Melee Damage (STR Bonus). Magnetic Phaser [4/5]. Starlight Breaker: III. Unmanned! Anime Girl Plague: III.
[GS] crystalcat: 20/20 HP. +1 Armor from Guardmail. [GS] [crystalcat] The Hive: 236,000/275,000 HP. 5 EMP AC. 12,000 Regen. PWR/REC Bonus. Dodge Chance: 25%. SPD Bonus. Dodge Ignorance: 25%. DEX Bonus. +4,000 melee damage bonus. Airborne. Double Action! Metalstorm 1: [2/9]. Metalstorm 2: [2/9].
Medium Drone 2: 20,000/20,000 HP. 15% Evasion. Autocannon [0/5]. Anime Girl Plague: III.
Medium Drone 3: 20,000/20,000 HP. 15% Evasion. Autocannon [0/5].
Medium Drone 4: 20,000/20,000 HP. 15% Evasion. Autocannon [0/5]. Anime Girl Plague: III.
[GS] Toast: 13/20 HP. [GS] [The Flaming Toast] 'How 'bout I do anyway?'. 225,000/225,000 HP. 15,000 HP Regen (REC Bonus). 5 EMP AC (PWR Bonus). 25% Dodge Chance (SPD Bonus). 25% Dodge Ignorance (DEX Bonus). +10,000 Melee Bonus Damage (STR Bonus). Grounded. Gator Tooth (0 stacks) [∞]. System Shocker: III. SUSPENDED FOR YUUKIQUEST.
[GS] Monkier: 20/20 HP. Temporary Vulnerability. Anime Girl Plague: III.
[GS] The Captain: 20/20 HP. 2 AC from the Captain's Coat. Command:III. The Demon behind the Door: IIIII. LOCKED.
[AZ] [Redstonetam15] Time God Mechanical Incarnate 25,000/225,000 HP, +6,000 HP Regen, 5 EMP AC, 27% Dodge Chance (SPD Bonus), 20% Dodge Ignorance, +6,000 Melee Bonus. Airborne. Plasma Blade: [∞]. Plasma Rifle: [6/6]. Anime Girl Plague: III.
Medium, Predator: 20,000/20,000 HP. 15% Dodge. Weapons: Tesla Rifle: [3/4]. Autocannon: [4/5].
Small, Airstorm: 15,000/15,000 HP. 20% Dodge. Weapons: Grenade Launcher: [0/2]. Anime Girl Plague: III.
Small 1: 15,000/15,000 HP. 20% Dodge. Weapons: Sniper Rifle: [2/4].
Small 2: 15,000/15,000 HP. 20% Dodge. Weapons: EMP Grenades: [2/4]. Anime Girl Plague: III.
[AZ] Terror Witch: 325,000/375,000 HP. Buffs allies with each attack! Distillery: III. Irradiated: II. [AZ] [Terror Witch] The Stand: 267,000/350,000 HP + 12,000. 9 EMP AC (PWR Bonus). 15% Evasion. 30% Evade Ignore. + 8,000 Melee Damage. Double-Action! Plasma Rifle: [5/6]. Plasma Rifle: [4/6]. Water World: IIII.
[AZ] Terror Spider: 300,000/300,000 HP. Evasive (20%). Nullifies enemy evasion on attack! Pierces armor! Widow's Kiss: II. [AZ] [Terror Spider] The Web: 342,000/350,000 HP + 12,000. 9 EMP AC (PWR Bonus). 15% Evasion. 30% Evade Ignore. + 8,000 Melee Damage. Double-Action! Plasma Rifle: [5/6]. Plasma Rifle: [5/6]. Water World: IIII.
[AZ] Terror Slime: 525,000/525,000 HP. (+5,000 HP per turn). Summons a Mini-Terror Slime for each attack against it. Regen: I The Division: IIII [AZ] [Terror Slime] The Ooze: 350,000/350,000 HP + 12,000. 9 EMP AC (PWR Bonus). 15% Evasion. 30% Evade Ignore. + 8,000 Melee Damage. Double-Action! Sieged! Plasma Rifle: [4/6]. Plasma Rifle: [5/6]. Water World: IIII.
[AZ] Shock Trooper: 514,000/500,000 HP. Discharge: 0/90,000 Electrified Bonus Damage. Deathbond: III. Electroshock: IIII. Rapid Fire: IIIII. Gigaslash: IIIIII. 10% DMG reduction per 10K of damage, starting at 20% on 20K. Supremacy. Anime Girl Plague: IIII.
[PZ] Traitors of Terrorist Town: 50,000/50,000 HP x 3. Suiciding on The Hive! Note: Non-Splash damage does not carry over to kill the others. If using individual attacks you need 4 each.
[PZ] Command Minecart: 150,000/150,000 HP. Squidstrike:III. Anime Girl Plague: III.
[PZ] The Watchman: 60,000/60,000 HP. Nulls all dodge ignorance and dodge chance when attacking or being attacked.
[PZ]Walker: 20/20 HP. 1 AC. Currently the definition of Smug.
Alchemies
(Sonus Essentia Singularity && EAS Tones Machine && Essence of SCP-219) && Empty White Stained Glass Wand Focus = Wand Focus: Deafening Tones (Level 13, 3/7)
Wand Focus: Deafening Tones: A wand focus made of fogged white stained glass. Upon usage, it produces deafening EAS Tones that can cause instant collapse of objects as determined by the wielder.
Empty Interlocking Cubic Module && Adaminite Capped Adaminitewood Wand && (Deep Storage Unit && Focus Pouch = Focus Holder) = Cubic Thaumic Wand Module (Level ?, 1/?)
A wand that holds 2,000 vis of each type in a 5cm module.
Empty Interlocking Cubic Module && Essentia Singularity && Tinker Tank Controller = Cubic Essentia Tank Module (Level 5, 2/3)
Stores 524288 essentia in any combination. Basically your go-to stop for modular essentia storage.
: 0/40,000 EMC. Receiving light level 80. Generating 20,000 EMC per post; transferring 10,000 EMC into
, 10,000 EMC into
.
- -
: 161,000/409,600,000 EMC. Receiving 10,000 EMC per post from
. Transferring no EMC.
- -
: Condensing nothing. 39,961/1,000,000 EMC. Receiving 10,000 EMC per post from
.
- -
: Receiving 15 EU per post from
.
- -
: Receiving sunlight. Generating 81,920 EU per post. Transferring 81,920 EU per post to
.
- -
: 2,369,575/320,000,000 EU. Receiving 81,920 EU per post from
. Transferring 106 EU per post to
and 15 EU per post to
.
- -
: Receiving 106 EU per post as power supply from
.
- -
: Being powered and operated by
.
Action [Element: Carbon (C, Z=6)]
I make like Microsoft Sam and drop a profanity line.
I first teleport EXE 0.1.2 into the Glitch City Mental Asylum, which is actually a mental purifying field, where she is forced to remain for the entirety of this attack. The mental purifying field scales with the amount of text in this post.
It's time for Reference Hell.
I focus on Blam's part of the Mecha of Horror. A thousand Horribly Deformed Midget Pig Monkeys with Automatic Firearms begin firing their titular automatic firearms at the Missile Launcher Station. The ammo they're using is also made of SCP-409. Then, Michael Rosen appears out of nowhere with the single toenail of the God-Emperor of the Skyfoogles and cleaves the Station in two. Oh, and the toenail secretes fluoroantimonic acid on contact with anything that isn't Michael Rosen, so good luck with that. Then, a trillion Cream Cheese Filled Filing Cabinets pummel the Station, before a massive Diarrhea Infested Toilet pours its toxic, corrosive, hazardous, infohazardous and cognitohazardous contents over the Station, causing its operator to spasm and press the any key. The existence of an any key proceeds to cause the computer to suffer a blue screen of death.
Then a trillion MLG noscopers appear and spam hitmarkers on the Station, summoning trillions of hitmarkers that crush the Station for no reason at all. Then, Harry Potter pulls out his guitar, *slayer, and the timeline quadrifurcates. In each one, the Station takes the place of Mercury, Dobby, Venus and everyone at Hogwarts in a reenactment of Chapter 2 of Thirty H's, and is promptly killed the gorilla out of by the glorious HHHHHHHHHHHHHHHHHHHHHHHHHHHHHHarry Potter. Then the Ancient Joke Police shows up and sends the Station to the Museum of Ancient Jokes, where it is promptly destroyed by Jokermingo0044. Then the Illuminati is confirmed, because there are three capital Bs preceding the first apostrophe in the Station's full name, and the Illuminati triangle has three sides and one eye. This causes a triple to happen, which confirms the Illuminati even more.
Suddenly, the Bee Movie script is forced into the Station's system, causing it to overload and explode. Then, 7 GRAND DAD shows up, does a half A press to rich, and rains coins onto the Station. Coins made of pure neutronium that are also singularities that break physics near the Station, causing its circuits to explode due to electromagnetism itself failing. Then Microsoft Sam comes in and realizes the NSA is here. He points to the Missile Launcher Station, which promptly gets nuked by the NSA Jail.
Then, Goanna Newell appears, the semi-existent abomination formed by splicing GabeN and Goanna67 DNA together. He fires a massive shotgun that shoots shotguns that shoots shotguns that shoot high quality Half-Life 3 rips infected with Norton Antivirus at the Missile Launcher Station. The rips summon Smol Nozomi, who immediately nopes out of there because Anime Girl Plague, but not before it snows radioactive waste on the Station. Then some guy shows up out of nowhere and says "bag, that was swell", triggering every manager in existence. Said managers proceed to burst out of their collective offices and realize the Missile Launcher Station also just said "bag that was swell", causing them to call the police. Then Michael Rosen's maniacal parents show up, running from the police, and the entire battlefield erupts into flame and a chasm opens, swallowing the managers, police, Rosens and Station all at once. They are sent to the sixty-ninth layer of MLG hell, where they are forced to get shrekt while Darude - Sans-storm plays in the background. The fact that a mashup of Sandstorm and Megalovania is playing causes Mr. Rental to appear.
Mr. Rental pulls out a banhammer, but not an actual one, and bans the mashup, causing the entirety of MLG hell to explode with the Station caught in the middle of it. It is blown back to the battlefield. Then, the timeline pentates itself just before a single nuke hits the Station. The nuke proceeds to deal no damage in its explosion, but it's made of neutronium so it crushes the Station and the timeline re-merges, dealing a googologically large amount of damage.
Then I pull out a hammer and restructure reality, causing only the Station to fall into a massive pit that is also the ground.
The universe decides it hates the Station, puts a bear trap made of nuclear waste coated TNT on Blam's head, and activates it randomly.
Then the attack ends.
Entity Action
The CSC MX-20 and its drones will suicide bomb an available part of the Mecha of Horror.
[ITEMS WITH CHARGES]
[The Rise 14/50 Hits 3 entities with attacks of alive entities. Heals 3 entities for the damage of 1 of the attacks OR heals one entity for the combined damage of all attacks ][divided by 2.]
[The Madness 13/50 Buffs 3 entities in same team. Gives buffed entities change to hit different entity to one selected that turn. Can't charge when entities are buffed.]
[The Fall 14/50 Uses attacks of 3 dead entities. Inflicts a 3 turn debuff 'Kamikaze' which causes an entity to inflict AoE damage on near by entities. Can't charge when enemies] [are debuffed.]
[Each has a 5 turn charge.]
[I attack the PEACE Walker with Slashademia, The Marks-Man, and The Big Screen in a combo attack, called Crafter's Madness making the PEACE Walker a walking arts and crafts] [project made by an elder entity, and follow it up with the Gator Tooth. I then walk over to Yuuki-chan, and engage her in a pleasant conversation, mostly listening to what she] [says and commenting on a few things, and generally be nice and polite.]
[Complete]
[Tarot Deck ~~~~ Loom =Scarf of Cards (in Richards possession)]
[Staple remover && Scissors && Three hole puncher && Sword = Slashademia (Level 7: 4/4 )]
[Pen && Highlighter && Pencil && Revolver = The Marks-Man (Level 7: 4/4)]
[Projector && Movie Real && 3D Glasses && Audio System=The Big Screen (Level 5)3/3 Complete]
[Guillotine && Executioner's Ax && Judge's Gavel && Jury's Votes=The Death Sentence(Level 13)7/7 +Complete+]
[INFO]
Stardust Pillow:
HP: 3000
DMG: 35 (by firing Star Fluff)
DEF: 15
When a Stardust Pillow dies, it bursts and releases 100 small Star Cells.
Then, I put an English Dub Blessing on the Stardust Pillows and Trollface Guy #15, making them resistant to the Anime Girl Plague.
I command the Stardust Pillows to attack the Big Mama, and Trollface Guy #15 to attack Godmodder477's minions.
[CHARGES]
Trollface Guy #15 - 2/50
Stardust Pillow - 1/50
[ALCHEMEITER]
-Enchanted Steel Sword || Staff of Fireballs (1/?)
Result: Fire-Steel Sword
Description: burning hot to foes, very sharp and can fire explosive fireballs
-TNT && Cloud in a Bottle (1/?)
Result: Fragmentation Wind TNT
Description: Retrievable every 2 turns, I am not harmed by explosions by this, blasts me up when explodes, and glass flies everywhere. Also, until the round after this blows up, I take no fall damage.
-3 Healing Potions && Wheatgrass Juice (0/?)
Result: Vial of Health Juice
Description: Tastes bland, but heals you and gives you Regeneration. Also, you cannot be Poisoned. The effects last for 10 minutes.
null
you dont really have to scavange or anything. just say you combine 2 things you come up with and it'll probably work.
charges should be used for things like magic and in general bigger things.
if you need magma (/lava) just say i get some lava. bam, you have lava.
/null
Ok, I reread the rules]
I shrug at all this that's going on, and start gathering energy to summon stuff
Praetorian MKII: 1/50
Rainbow Rafflesia: 0/15
Diamond Golem: 0/15
I continue charging the Flame Sword&& Frost Sword in the magical Alchemiter that somehow everyone can use... all at once
Progress: 2/?
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