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 DTG Chaos: Discussion Thread, Because this area looked empty and it made me sad.
pionoplayer
 Posted: Aug 11 2018, 06:40 PM
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Weaver of Fates
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engie, no amount of hit points can save you from terminal stupidity.

Originally posted on 2016-02-19 23:36:00

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The_Nonexistent_Tazz
 Posted: Aug 11 2018, 06:40 PM
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Oh, no, Engie, you're mistaken. He's not referring to it figuratively, but as the literal Terminal Stupidity status effect.

Terminal Stupidity: -15 to all stats, except the highest stat; that is -30.

Engie, the numbers don't lie. You can't survive that!

Originally posted on 2016-02-20 01:32:00
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pionoplayer
 Posted: Aug 11 2018, 06:40 PM
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Weaver of Fates
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I'm beginning to wonder whether or not it should be applied as a character flaw to your character as well.

Hey, that'd be fun! Character flaws!
I'd go with 'all of the above'. That'd be fun.

Originally posted on 2016-02-20 03:12:00

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insert_generic_username
 Posted: Aug 11 2018, 06:40 PM
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Why do people make usernames like this anyways...
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Character flaw: Munchkin
-19 HP, +9 Mana Regen
http://b3.ifrm.com/30592/38/0/e5072360//e5072360.png

Originally posted on 2016-02-20 03:40:00
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Eris
 Posted: Aug 11 2018, 06:40 PM
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[/color]/b]
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Location: Bullet Hell
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Character flaw: Toast
-10000 on paradox rolls but determined that the "next time will be different"
10x increased paradox occurance rate.

Originally posted on 2016-02-20 09:03:00
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engie
 Posted: Aug 11 2018, 06:40 PM
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Character flaw: Illogical

Halved bonuses from intelligence
May randomly forget to be governed by the laws of physics

Originally posted on 2016-02-20 10:33:00

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The_Nonexistent_Tazz
 Posted: Aug 11 2018, 06:40 PM
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Character 'flaw': Archsue

cons:
Gets very little respect from anything (unless in range 1).
Enemies will attack you first if they can. Even if there are more 'logical' targets.
May occasionally trip in non-combat situations. Never when tripping would be ultra-relevant.
You'll have to deal with a poorly-written plot made by some obnoxious otaku that focuses around you to the point where other players will strangle you the first chance they get.

pros:
+5 to STR, INT, AGI and SPC.
+10 to MP.
+15 to HP.
Permanent Zillycharm.
+1 Range on all attacks and spells.
+5 HP regen, +3 MP regen.
Can ignore all negative effects of terrain at-will.
Ignores any negative effects of any status condition.
Doubles the length of any positive status condition.
+80% resistance to everything, including non-elemental.
+2 Move, +50% dodge.
+3 DMG on skills and regular attacks.
+5 AC.
Automatically gains all Int-boosted versions of any spell.
Can cast any spell for 50% mana cost that you do not know.
Any spell you know is cast for free.
+50% SP regen per turn.
Automatically reloads any weapon, or alternatively gets double attack on any weapon that does not have reload (triple attack for weapons that attack twice)
Autorevives upon death once per battle.
Does not consume items upon use, no matter what they are.
Will always prevent friendly fire, even when wielding the Infernal Torment.
Adds all stats for DMG calculation, not just STR.
Anything that stays within Range 1 for more than 2 turns is automatically enthralled to your side, even bosses.
Is immune to Water Elementals and True Water elementals, as well as all Water tiles and every effect they possess.
Immune to strangulation.
Obtains the skills of any enemy defeated by you or enthralled by you.

Clearly the pinnacle of balanced. http://b3.ifrm.com/30592/38/0/e5072360//e5072360.png

Originally posted on 2016-02-20 17:23:00
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Eris
 Posted: Aug 11 2018, 06:40 PM
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[/color]/b]
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Well. Good luck topping that.

Originally posted on 2016-02-20 19:30:00
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Irecreeper
 Posted: Aug 11 2018, 06:40 PM
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Source of the Problem
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CHARACTER "FLAW": THE GM LOVES YOU
+ Free Skillpoints upon doing anything, ever
+ Extra bonuses in DTG: 0, 2 and 1 (and maybe even 3)!
+ You can summon bosses to your side in standard encounters
+ You have permanent Autorevive on you
+ Obtain a +19 to any hit rolls that you do
+ Give your foes a -19 to any hit rolls aimed at you
+ Obtain 5% Dodge
+ Obtain twenty extra skill slots
+ Obtain two extra deck slots
+ You are the ship
+ +9999% Damage Modifier against Zetta and any potential bosses
+ Chaos will be your best friend and give you ice cream
+ Obtain the kickstarter-exclusive skill: Summon Water Elemental
+ Obtain 100 SP Regen

- People might hate you
- Lose 1 HP for balancing reasons

Will be doing the BALANCE PATCH today. If you have any last-minute suggestions, now would be the time...

Originally posted on 2016-02-20 20:45:00

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Link to Thymium Discord: Click Here!
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engie
 Posted: Aug 11 2018, 06:40 PM
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How about a buff for STR so that it doesn't just give people 5 additional attack damage at best?

Originally posted on 2016-02-20 21:08:00

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Eris
 Posted: Aug 11 2018, 06:40 PM
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[/color]/b]
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I like variants to stats, such as a weapon only gaining the upper limit with STR. :3

Originally posted on 2016-02-20 21:45:00
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The_Nonexistent_Tazz
 Posted: Aug 11 2018, 06:40 PM
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At 6 STR, gain 1 AC? It's small, sure, but it's also armor points and keeps people focusing on it from being TOO glassy. (Could gain a 2nd AC at 12 alongside minicrit bonus).

Alternatively, improve Range or retreat values at certain percentiles (+1 Retreat at 4, +1 Range at 8). That can be pretty strong. As STR is the stat for using weapons...

Originally posted on 2016-02-20 23:02:00
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pionoplayer
 Posted: Aug 11 2018, 06:40 PM
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Weaver of Fates
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But retreat values would be for AGI, which is arguably the best stat right now, I think increased health and AC are probably the best additions to add.

Originally posted on 2016-02-20 23:54:00

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The_Nonexistent_Tazz
 Posted: Aug 11 2018, 06:40 PM
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QUOTE (pionoplayer @ (time=1456012499))
But retreat values would be for AGI, which is arguably the best stat right now, I think increased health and AC are probably the best additions to add.
I consider STR the weapon stat. Plus, it makes sense that you can retreat more if your strength is higher, as the weapon's lighter in comparison to you. STR could be considered weapon finesse, while AGI is just straight-up speed.

Granted, additional AC/HP is an equally feasible option, as said.

Originally posted on 2016-02-21 01:07:00
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Battlefury
 Posted: Aug 11 2018, 06:40 PM
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Archangel Micheal
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Bit late, but...
Character flaw: Immature Hypocrite
Pros: Recognize self as immature
Cons: Bursts of Immaturity, bd splling, grammar horrid, and general immaturity.

Originally posted on 2016-02-21 08:52:00

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Eris
 Posted: Aug 11 2018, 06:42 PM
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[/color]/b]
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#discussionthreadrevival

Character Flaw: Salty
Cons: 95% 'dodge'
Cons: Enemies have 100% crit chance on you.
Pro?: Immune to the effects of water.
Cons: Can't have allies, must have own faction.

Character Flaw: Olympic Swimmer
Pros: Die instantly due to coming into contact with water.
Cons: Your body is then ressurected by the water gods to act as a vessel.

Originally posted on 2016-02-29 04:03:00
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engie
 Posted: Aug 11 2018, 06:43 PM
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Oh, by the way, my bash attack does around 8 damage, which is on par with (or even greater than) some of the attack damages of most everyone else. Just thought I should point that out.

Originally posted on 2016-03-03 22:06:00

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GUEST_USER
 Posted: Aug 11 2018, 06:43 PM
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Player
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Hello?

I'm announcing my intention to join this game.

Originally posted on 2016-03-07 00:52:00
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pionoplayer
 Posted: Aug 11 2018, 06:43 PM
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Weaver of Fates
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Oh, hey mythic!
Welcome aboard me hearty.

Originally posted on 2016-03-07 15:12:00

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engie
 Posted: Aug 11 2018, 06:45 PM
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Aaaaaaaaaand bossfight.

Annoyingly, Chairiel combines Zetta-tier health with only being 1 tile in size, so I can't just delete entire chunks of health bar with one shot.

Originally posted on 2016-03-14 05:03:00

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