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 DTG: Chaos (v.1.0) (Complete), The show is over.
Talist
 Posted: Aug 11 2018, 06:32 PM
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Wilson, now at F4, moves to D7. He uses foxfire to burn Freddy for 2 turns (Does the wand make this deal 1 damage?) and heal NumberSoup for 5-8. Unless the wand effects this, in which case it heals for 6-9.

The problem with having Willow attack is that she'll get thwacked. That combined with the AOE attack will deal up to 19 damage (-2 from burn), which is something she can't take twice. She moves to J8 and guards if that's a thing summons can do.

Originally posted on 2015-12-13 23:46:00

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Irecreeper
 Posted: Aug 11 2018, 06:32 PM
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/null
Eh, guess I won't do a second Judgement. PILLAGE AWAY.

...

+2 Endless Desert Notes, in a way.

Originally posted on 2015-12-14 21:34:00

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engie
 Posted: Aug 11 2018, 06:32 PM
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If nobody else steals the cabin, I will.

Although I'm not a completely heartless bastard so I'll ask the Glitch Girl about it first.

Originally posted on 2015-12-14 21:57:00

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Eris
 Posted: Aug 11 2018, 06:32 PM
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[/color]/b]
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QUOTE (Irecreeper @ (time=1450128845))
/null
Eh, guess I won't do a second Judgement. PILLAGE AWAY.

...

+2 Endless Desert Notes, in a way.
Yaymoresearching. I have too much time.

Originally posted on 2015-12-14 23:48:00
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pionoplayer
 Posted: Aug 11 2018, 06:32 PM
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Weaver of Fates
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Okay, since we're getting to pillage away (thanks ire!) I now have a plan for Glitch Temmie. It involves the slingshot and pulling a Sleuth on the stupid cat-dog-bird-thing.
Yes, I am saying that we should fire the house at it. I doubt it'll kill it in one shot, since it's a much less sturdy house, but it ought to take out enough of it's health that it doesn't wipe out half the party over the course of the fight.

Originally posted on 2015-12-15 00:03:00

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teag2
 Posted: Aug 11 2018, 06:32 PM
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Btw Ire, I found that secret you hid amongst the h0is awhile ago. May I pweease have that Glitch Core?
The Secret
h0i!h0i!h0i!h0i!h0i!h0i!h0i!h0i!h0i!
h0i!h0i!h0i!h0i!h0i!h0i!h0i!h0i!h0i!
h0i!h0i!h0i!hoi! OH LOOK A SECRET. You find the Glitch Core. Also, x-8-x-xh0i!h0i!h0i!h0i!h0i!
h0i!h0i!h0i!h0i!h0i!h0i!h0i!h0i!h0i!
h0i!h0i!h0i!h0i!h0i!h0i!h0i!h0i!h0i!


Originally posted on 2015-12-15 00:50:00

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Irecreeper
 Posted: Aug 11 2018, 06:32 PM
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I added +1 to the CORES FOUND indicatior. Already.

...

As you may know, I HAVE mentioned taking a break earlier, and I figured that the best time to take it would be during the last few days of school for me.
There won't be an update until Thursday the 17th: that's the last day of school for me.

I might add things to the Endless Desert / write up an update to the rules during this time, though.

Originally posted on 2015-12-15 01:07:00

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Eris
 Posted: Aug 11 2018, 06:32 PM
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/null

Oo. Could you mention in the rules that the Battle!: tabs and the Map of Zone x tabs are important? It took me a while to find those things when I first started.


Originally posted on 2015-12-15 01:20:00
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pionoplayer
 Posted: Aug 11 2018, 06:32 PM
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Okay ire.
See ya then. This has been great, but Christmas break is going to be very nice.

Originally posted on 2015-12-15 02:39:00

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GUEST_USER
 Posted: Aug 11 2018, 06:32 PM
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Q sees pricey and waves in a friendly manner

Hello guy on the unsafe-side of the steel! Would you mind getting rid of those turrets? Because I don't think I will be liking them pretty soon. Also, I'm not sure how the heck i'm supposed to HOLD a RAILGUN.

Thank you! Not that the saws were very threatening, but they were rather stupid. Would you like a hand, or do you want me to keep this thing safe?

also, goodbye person whom I just met

Originally posted on 2015-12-15 03:55:00
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Pricey12345
 Posted: Aug 11 2018, 06:32 PM
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Yup Q.

(waits for a update)

Originally posted on 2015-12-15 16:33:00
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Irecreeper
 Posted: Aug 11 2018, 06:32 PM
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DTG Chaos: v0.8: Exhausted Penguin

>GAMEPLAY CHANGES
-New feature: Prone!
Players can choose to go prone / get up at the cost of 1 Movement during a turn. This increases ranged accuracy (as in your target gets -10% dodge), and gives you +2 AC and +10% Dodge vs Ranged attacks. However, you can't move while prone, and Melee attacks deal 33% bonus damage AND ignore all AC AND get a 100% hit chance. Plus, you can still be hit by mini-crits and the like; so be careful. You can't use Retreat movement to get up from prone. Certain moves can inflict Prone, like Telekinesis and most "shoving" moves.
-Special Melee skills!
These skills still take MP, but they scale with STR rather than INT. Some melee skills will still use INT, however.
The current default Melee skills are: Blade Rush, Pushback, and Counter.
-Skill Changes
Snowbomb and Telekinesis can now knock foes Prone.
Enchant Weapon gets +1 bonus Melee damage per 3 STR.

>SHOP CHANGES

-Two new skills for purchase!
Spin Slash and Titan's Throw, both silly unique Melee Skills!
-Some shop skills and weapons have been modified to inflict Prone.
The Warhammer now knocks foes Prone with its passive, and Sunblast knocks foes Prone at 5 INT.

>BALANCE CHANGES
-Certain skills have been buffed / nerfed.
Mindcrush got -1 Base DMG.
Dropped the cost of Neurotoxin to 5 MP.
Summon's base Dodge Chance was dropped to 0%, but obtained a new potential skill; Windforce.
Ice Pillar now slows foes around the pillar; it takes 2 Movement to walk near an Ice Pillar.

You also obtain 3 bonus gold to celebrate the update.

Updates resume tomorrow.

Originally posted on 2015-12-16 17:39:00

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pionoplayer
 Posted: Aug 11 2018, 06:32 PM
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Ooh! Sweetness! Mind if I swap out Heal and Augment for Enchant Weapon and Blade Rush?
That ought to stack well with Lightform.

Does anyone else have a particular need for the Origin Gunpowder? Only a couple of my weapon types can activate the second +1 damage, and therefore switching to an accessory more suited to my needs.

Also, do you guys think I should drop my health down a bit for some extra INT points after the foe rush or no, I'm sort of on the fence about dropping my health again, but it might be worth it to up my healing in shard forme and the power of Spear forme.

(question ire, do spear and shard form count as magic weapons?)

Originally posted on 2015-12-17 01:12:00

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Irecreeper
 Posted: Aug 11 2018, 06:32 PM
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...just Shard Form. I will write that down, though. I'll also change your weapon and such when the update rolls around.

Originally posted on 2015-12-17 01:40:00

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engie
 Posted: Aug 11 2018, 06:32 PM
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Hmm. If I had the Grenade Rifle, and Origin Gunpowder... How much damage could I do?

Originally posted on 2015-12-17 09:03:00

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pionoplayer
 Posted: Aug 11 2018, 06:32 PM
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A lot. Taking that switch would drop your damage to the direct target by 1, but would also give you splash damage of 8-9, and that's not even taking into effect any augment or enchant weapon spells that might get placed on you. To be honest, your build is probably better suited to the grenade rifle than mine was anyways.

I guess that means we're trading accessories.

Originally posted on 2015-12-17 20:28:00

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engie
 Posted: Aug 11 2018, 06:32 PM
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Hmm. I see... Alrighty, all I've got to offer is the power to regenerate HP/MP very slowly.

Originally posted on 2015-12-17 21:09:00

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GUEST_USER
 Posted: Aug 11 2018, 06:32 PM
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Ok on second thought, I'm going to move AWAY from these guns.

Q goes through more of the transparisteel barriers

Originally posted on 2015-12-17 22:31:00
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pionoplayer
 Posted: Aug 11 2018, 06:32 PM
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Yeah, it's fine engie. It's still better suited for my build than the gunpowder is, mainly because of the MP regen.

Originally posted on 2015-12-18 00:29:00

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engie
 Posted: Aug 11 2018, 06:32 PM
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In that case, let's do it.

Originally posted on 2015-12-18 01:01:00

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