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 DTG: Chaos (v.1.0) (Complete), The show is over.
The_Nonexistent_Tazz
 Posted: Aug 11 2018, 08:26 PM
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A few things:

@Toast: Lyra is going to use her Special on the Projection immediatley adjacent to the Butterfly's eye. It can't act to move away so it'll die without intervention. You are the designated intervention. Shifting Sands into attack on Wing 6 into retreat behind a wall with your juicy 4 Retreat. We cool?

@Crystal: As a reminder, murder Pollenated Irises 1 and 3.

@Dimitri: Heal Crystal.

@Everyone Else: I'll have Glitch Temmie and other summons kill off the 2nd Pollenated Iris. You just worry about the Wings-we'll need about 71 damage (on the 2 AC wings) to absolutely guarentee-kill a wing. It'll take a lot of pressure off of a lot of us.

Temanne will throw a Splash Enchant: Fire onto Roxxanne, throws a punch at the Scale Behemoth, and run to K13.

The Temmie Hero will fire a Tembow at the Scale Behemoth and just move to H14.

The Crystal Construct will move to C11 and use Overhead Smash as late as possible into the turn. Unless there's a dead Scale Behemoth. Then it will just move to C11.

EXE will move to G10 and fire on the 1st Projection.

The Glitch Construct will inexplicably grow a brain enough to pilot the Splinter Helicopter and bring that out. WE'RE BRINGING THAT OUT NOW. YES. YOU CAN'T STOP ME. The Helicopter deploys at H15 or I15, depending on how big it is.

Roxxanne will move to L12, chug a Hot Chocolate, ignore the burning, and throw a Splash Enchant onto Marron's position, buffing everything in Range 1. "Present for you, colon three! Kill it with fiyaaaaaaa!" Roxxanne will also cycle a use of the Entropic Interference Detector to ensure no funny business is going on...

Glitch Temmie will chug one of our own Blue Sap Jars to get rid of that Curse and Weaken. With damage restored, Glitch Temmie should be doing 20-22 per hit. Glitch Temmie shall exploit this to murder Pollenated Iris 2. Glitch Temmie will then, presumably, go off to hide from the Chaos Butterfly. The neighboring Chaos Saber and Swat Temmie ought to ensure a kill if Glitch Temmie whiffs the 90% chance, however unlikely that is.

I will sell... A lot. All the Wooden and Cinder Planks, all the Cobblestone, all Iron, Durasteel, and Titanite, all the Gold nuggets and Ingots, as well as the Cobalt and Adamantite. I sell Books, Boring old Robes, Cinder Logs, a Cracker, Diamonds, Feathers, Forgetful Essence, the Fossil, Hardened Glass, Harpyfish, Hollowed Bark, Iti Fragments and Leather. I sell ALL the Paper, the Phase Matter, the Obsidifish, the Redstone, the Severed Heads, Silk Weed and Silk Scraps, the Sombreros, the Souls, the Soul of Fright, the Tiny Meaty Chunks of Abyssal Ornstein ("Draw the essence out in controlled environments with safety measures..."), Thing Fur, the Top half of Caledfwlch, the Torches, the Toxic Fungi (in bags), the Vines, the Watermelon Seeds, the Weeds, and the Wire Bits. Finally, I sell the Durasteel Statue of Chaos.

SHOW

ME

THE

M O N E E E E E E E E

Originally posted on 2017-09-20 06:24:00
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Hezetor
 Posted: Aug 11 2018, 08:26 PM
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Let's say I move first in the battle order, because I really need these very specific positions. And let's say that the damage I produce is worth those.




As Hezetor teleports closer, he adresses the Butterfly.

"You wanted me closer? Here I'm!"

"Once again you got it wrong, I feel no fear, yet the lower section of the map is gone."

Really, he has "Immunity (fear)" he can't fell fear.

"Rather, is it you that shall learn fear, your wings are being torn apart one by one, your minion killed in an instant and your inevitable demise approaches the horizon. Can you feel it? Can you see your doom? Do you tremble for that fated moment? The moment that locks the shifting roads of the future for you and signs your irrevocable defeat."





Action 1:
>Gasterblasters from 1 to 4 move to their right, still facing north. (they now occupy G23:26)
>Hezetor, teleports to G16 then moves to G13.
>He casts Gasterblaster, splitting it up, facing north in I10 and I11

END action 1
The gasterblasters fire.

Action 2:
IF (SP >=120) >Hezetor activates M^2 as a free action.
>Gasterblasters from 1 to 4 move to their right, still facing north. (they now occupy H23:26)
>Hezetor casts Gasterblaster, splitting it up, facing north in I12 and I13
>He moves to I15.

END
The gasterblasters fire.

Action 3:
IF (SP >=120 && (doing this does not interrupt meditate) ) >Hezetor activates M^2 as a free action.
>Hezetor meditates.

END
The gasterblasters fire.


Originally posted on 2017-09-20 09:01:00

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JOEbob
 Posted: Aug 11 2018, 08:26 PM
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Given that I receive all my glyphs back by mediating last turn, which i should have at least, as ctrl-f finds no mention of me taking damage move as follows:
I move to h14, throw an order glyph and a holy glyph at crystal (6-7 + 12-13 healing and blessed for a turn i think), retreat to 15I, use the seaweed somewhere near me, and have it move to block the LoS for the maximum amount of butterfly attacks if possible, and object to Tazz/roxxane selling mythril..

If people are ok with this, I'd like to upgrade the glyph bag a bit, using
fossil 1x, mithril 1x (as it is needed), 3x titanite shards, 3x cinder logs, 3x correspondence tablets, 1x Element of Dawn 30x experience orbs, x11 phase matter 49x meaty chunks of abbysal ornstein 1x video games (i call out "sburb" and grab it : P) redstone dust 10x mob heads x4 paper x1

and obviously glyph bag x1 i mean duh.
first, I grab the glyph bag and the cauldron i made last time i was crafting, then repeat my method for heating it. I proceed to toss in an water glyph to both make some water and suffuse the brew with magical energy. I then grab The. Fossil from the inventory, and via autocorrect its capitalized, turning it from a fossil into an incarnation of The Fossil, bad luck magnet. before doing more, I grab a correspondence tablet and cover it in redstone dust, creating a division sigil. I then grab the mob heads, some redstone, and conjure facimiles of the other stuff because I don't remember what the other stuff you need is, and mobs start spawning. I burst into white flames and burst forwards, slamming into the first zombie, before i turn and sweep the leg, knocking another over. a third one, buffed with speed by the ritual, grabs me. in surprise, I drop a glyph, i wonder which one?
....
its a order glyph, buuuuut zombies take healing effects as damage. the zombie suddenly keels over as its tissues partially repair, preventing whatever made it undead from working. I grin as it turns red and disappears, before realising I can't use any more glyphs this crafting, since I've only got 3 per action and i need to save one for the opin glyph at the end. shoot. I backflip over the smoke puff and spell 'Blade' with my hands, making letters with the shape of my fingers, and blades of light manifest on my hands. I grin, before jumping, landing on the side an obsidian pillar in this end-facsimile, before jumping off, spinning, and slicing off another zombie's head, before landing and skidding across the ground, in a position quite similar to lying on my belly.
a skeleton fires at me, and I roll out of the way, before my rolling body knocks over a zombie and the contact deals damage to me. the zombie's still alive, but thinking quickly I cast portal and the zombie damages itself. I get up and begin to glow, before a beam of light bursts from my hand. scorching light burns at the zombies skin, and another volly of arrows incinerates via the curtain of heat and flame around me. I turn, and a bolt flys out, exploding the skeleton.
now I'm surrounded by mind-spiders. this isn't how i remember the ritual going. oh well.
I dodgeroll and cast razorblade typhoon, the multihit making quick work of the spiders, before quickly ending the ritual, as this minidimension is falling apart.
now I have an inversion sigil. I dump The Fossil into the cauldron, channeling some harry potter magic to use its "what you put in is what you get out" method of potion making. I put in an incarnation of bad luck, so I'd get bad luck potions out. I then use the inversion sigil on the potion. now what I get out is a good luck potion.
I grab 3 cinder logs, and make a pillar, before grabbing 2 correspondence tablets and placing them on either side of the pillar. I then grab 2 phase matter and fashion a bowl of the stuff, before placing the element of dawn in the middle of said bowl and putting the bowl on the pillar.
I then put the 49 meaty chunks of ornstein in 7 piles of 7 around the altar... thing. the abyss within them glows and pulsates, but it won't do anything for now.
I realise it probably won't be opin glyphs by the end of this, and shrug. oh well.
I grab a computer from a long time ag- actually, from never, and also now, when nothing was nowhere, and slot in the sburb disk. I'm starting to sort of get bored, so I'll just skim over the game and say that given my descendancy and knowledge of the game from homestuck there was almost no way for me to lose, so I won. before I left that world, I alchemized a 4-leaf clover and a few other lucky things, like a horseshoe, and put them together to make a pretty darn strong lucky charm.
then, I take some paper and fold it into a paper airplane, and throw the plane, which turns into a real plain via ambiguity. I get on the plane, look out the window, and activate the altar thing, before tossing an opin glyph out over the wing.
user posted image
if i remember right, i came up with this image entirely based on "a pink opin-based mini-chaos-butterfly fighting off random magic both themed after chaos and also random black stuff. oh yeah and a chain would be there too i guess. the left are wings and the right things are an equivalent to handses"
it makes probably no sense but it looks decent so...... tomatoes.
I absorb the XP orbs, reaching level 30, and use the titanite shards and mythril to create a white chain. I enchant it, covering it in phase matter, and it self-animates, teleporting to the <0> (their the GM I think ire said?) incarnation and binding them, splitting in three, and tying them down, lowering their influence. this, combined with the luck potion and lucky charm...
gives the option to use the glyph itself, without much of the opin part, to cause a weaker effect which has much better odds of not killing everyone, and even half-decent odds of Helping!

so, intent:
still the glyph bag, but now with the opin glyph has 2 modes: actually an opin glyph mode, which is as it is now, and luck-augumented, barely opin at all, if even that, and also more like just random goodness mode, which removes 20 MP in addition to taking an action and the glyph, but is less likely to kill everything, and is much weaker, and isn't actually opin pretty much at all but joe pretends not to know that. I can't control it. the glyph bag now also gives -3 skill points for belancing and also because I have no idea what to do with these skill points. if I can somehow make it better, have it, i dunno, buff some random stat i guess? but i doubt it.


Other actions:
I ask the Inferno Arachnid if I can have his gold, leap down to the forbidden chamber and start digging around the memory orb blocking the way to the gold vein.
I then ask around to find if anyone thinks they can convince the core to help fight against <0>, and if nobody answers, cast summon and summon srovy and ask him to try to convince the core to help us.

Originally posted on 2017-09-20 12:08:00
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Emerald_Mann
 Posted: Aug 11 2018, 08:26 PM
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Emerald casually tosses some knives at Wing 5

Originally posted on 2017-09-20 13:08:00
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Bomber57
 Posted: Aug 11 2018, 08:26 PM
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Mabuz moves to N10 and uses Mortem Falce on Wing 5.

Originally posted on 2017-09-20 13:21:00
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ConsumerOfAll
 Posted: Aug 11 2018, 08:26 PM
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Rikoriko moves to Q16, wonders why player mind control even exists, wonders why only the victim is punished, wonders why people don't ask permission for basic things, and uses A Bad Idea to fire an Evoker at her head.

okay i'll get a (real shin megoomi tenday) article for an evoker but i'm on a bus so bear with me

Originally posted on 2017-09-20 15:47:00

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questo mondo non cambia, nemmeno se vuoi
questa gente che parla, che parla di noi
per tutta questa rabbia, per questi sogni in gabbia
se sto vivendo un dramma, sarĂ  il mio momento
prima o poi, prima o poi
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PitTheAngel
 Posted: Aug 11 2018, 08:26 PM
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Lyra moves to M8, takes one good look at the Projection... and smiles. Oh, does she smile.

"Look at this beautiful specimen of an enemy. High HP, a great mobility and stunning spell, enough MP to sustain those spells for quite a bit, AC Piercing...

And all for just a basic enemy. You've really outdid yourself, Butterfly, I'll give you that."


One of the smols surrounding Lyra has already made its way onto the miniature butterfly, creating a makeshift smol jouster.

"And you'll give me that enemy."

It appears that Lykari has hijacked the Projection by way of pulling it like a freaking horse rider. Because this is still the special, this has also given the Projection +4 Crit Chance and +15% Dodge Chance. Be afraid.

also lyra moves back to N10


Originally posted on 2017-09-20 16:18:00

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"I am a totally innocent maid that is corrupting everything around me."
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Adria
 Posted: Aug 11 2018, 08:26 PM
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Dark thanks Chloe for helping out when he was AFKing.

TemSide proceeds to melody DarkSide. Oh boy.

Dark then proceeds to eat a bit of Lyra's Soap Cake ("bleh, could've chosen a better flavor"), moves to (G8). Razorblade Typhoons on Wing 3, retreat 1 space behind.

Originally posted on 2017-09-20 17:27:00

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"...I will aid them. No matter the cost to myself."
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LordOfTheSword
 Posted: Aug 11 2018, 08:26 PM
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...Uhh, what about my lucky rabbit? I should survive with 1 HP. And if not... sh*t.

Originally posted on 2017-09-20 18:03:00

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what if you have like 100 DGE and you're standing behind a lamppost
The lamppost takes the hit for you, and dies.
does the lamppost just become magnetic
Yes. Yes it does.
also, overkill damage to the thing won't harm the things hiding behind it
so being next to cover terrain can't ever really be worse then not standing next to one
"Sir, the man just survived a blast from the Ultimate Cannon. It did destroy the thorn bush though."
rad
"What the gorilla."
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Irecreeper
 Posted: Aug 11 2018, 08:26 PM
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@Lord: What happened is that you took 5 instances of 20 damage.
The charm let you survive one of those hits with 1 HP, and then you got levelled by the next blast.
You could probably ask for a rez from Dimitri or somebody like that.

Originally posted on 2017-09-20 18:05:00

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Link to Thymium Document: Click Here!
Link to Thymium Discord: Click Here!
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teag2
 Posted: Aug 11 2018, 08:26 PM
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Teag, pretending to be helpful, goes to H14 and spawns a Totem at F12 before returning to his original position.
After this, he drinks some hot chocolate. "ow why that's been there for like 8 months why is it still so hot"

Anyone want to move my sentry to somewhere it's somewhat less useless?

Originally posted on 2017-09-20 20:43:00

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It was inevitable.
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crystalcat
 Posted: Aug 11 2018, 08:26 PM
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Crystem moves to H9, casually ends the existence of Pollen Iris the First, then retreats to G10.

Crystal moves to I11, obliterates Pollen Iris the Third, and retreats to J13.

If we're using up our items, I have a verrrrrry good idea for a Mythrilized Charm of Clear Mind. Can has a bar?

Originally posted on 2017-09-20 23:01:00

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Thymium planning sheet: https://docs.google.com/spreadsheets/d/1xSq...dit?usp=sharing
Avatar by TwinBuilder.
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Sp33d0n
 Posted: Aug 11 2018, 08:26 PM
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Auth steps out to G15, hits Chloe with Gant and Irrigo, then tags Ette with Violant and Irrigo. He returns to J15.

Originally posted on 2017-09-20 23:12:00

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They say that there's no rest for the wicked, until they close their eyes for good.

As someone wicked, fundamentally, I disagree. One may always repent. I may have done terrible things in the past. That's why I help this coward now.
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LordOfTheSword
 Posted: Aug 11 2018, 08:26 PM
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...Could you revive me, Dmitri? I sort of got absolutely obliterated.

Originally posted on 2017-09-20 23:39:00

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what if you have like 100 DGE and you're standing behind a lamppost
The lamppost takes the hit for you, and dies.
does the lamppost just become magnetic
Yes. Yes it does.
also, overkill damage to the thing won't harm the things hiding behind it
so being next to cover terrain can't ever really be worse then not standing next to one
"Sir, the man just survived a blast from the Ultimate Cannon. It did destroy the thorn bush though."
rad
"What the gorilla."
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Eris
 Posted: Aug 11 2018, 08:26 PM
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Toast moves to M11 and uses Shifting Sands on Projecti2. She then gives Wing6 two tastes of a chair, and retreats to O11.

The Gingerbread Man will move to N11 and guard. The X-Saber will move to P11 and meditate.

Originally posted on 2017-09-21 01:27:00
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engie
 Posted: Aug 11 2018, 08:26 PM
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Oppy: ...uh... Move to C9 and guard? IDK. Also probably should request that none of the mythril be sold ever.

...hmm...

"...I had an idea, Chloe. One that might backfire horribly, or one that might work exceedingly well. Just need to ask... Would you be okay with letting me borrow Sunmade to put that idea into place, and do you even want a weapon upgrade in the first place?"

Originally posted on 2017-09-22 01:04:00

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"Their story has concluded for now. Currently, you follow mine."
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Irecreeper
 Posted: Aug 11 2018, 08:26 PM
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<TURN TWO-HUNDRED AND SEVENTY-EIGHT>
Tazz tries to sell a buuuuuunch of things to Glitch Temmie.

"Roxxanne, dear. I'm not a garbage dump. That being said, though..."

Temmie opts to accept the Cracker, the Forgetful Essence, the Fossil, the Harpyfish, the Iti Fragments, the Severed Heads, the Sombreros (which spontaneously generate 2 Burritos, which Temmie gives to you), the top half of Caledfwlch, and the Durasteel Statue of Chaos. Temmie hands Roxxanne 10 Gold in exchange.

"Really, most of this money is for the upper half of that sword. I could probably make something nice out of it. Or more accurately, my team of engineers. Thank you for your time.

JOE then tosses together a Fossil (bought back from Tem for 1 Gold), a bar of Mythril, 3 Titanite Shards, 3 Cinder Logs, 3 Correspondence Tablets, an Element of Dawn, 30 Experience Orbs, 11 Phase Matter, 49 delicious ornstein meat cubes, a video game, 10 Redstone Dust, 4 Mob Heads (bounch back from Tem for 1 Gold), and a square of paper. Glossing over the potential calamity from starting an SBURB session like the Mindscape being fragged with meteors, and the fact that you'd be fighting something, far, far different, the crafting succeeds!

also i'm still confused as to what happened in the crafting so :shug:

Anyway, the Opin Glyph has been buffed to be slightly less destructive! JOE also holds two of them now, and the capacities of some other glyphs have gone up. Fun for the whole family! It also refills JOE's glyphs automatically as a little bonus... but only this once! JOE then asks the Inferno Arachnid if he can have his gold. He... doesn't really say anything, but he has a feeling that it's a yes. He loots the gold. JOE then decides to start digging around the memory orb blocking the way to a gold vein in the Forbidden Chamber. Except, he'd need to dig down to the orb first to dig around it. So he doesn't. He then summons Srovy to ask the core to help him... and watches as a Subcore is used as a fist, punching Srovy through the Splinter Drift.

<BATTLE: FINALE, TURN THREE>
Productive turn; a wing has gone down, and a Descendancy Well has spawned! Try to mitigate the stacks of Agony, otherwise people like Emerald or Chloe will die a horrible, horrible death. And you probably don't want that.

Originally posted on 2017-09-22 01:19:00

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Link to Thymium Document: Click Here!
Link to Thymium Discord: Click Here!
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teag2
 Posted: Aug 11 2018, 08:26 PM
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something something first

Originally posted on 2017-09-22 23:14:00

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It was inevitable.
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Sparked
 Posted: Aug 11 2018, 08:26 PM
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Chlorin peeks around the wall and shoots Pollen Iris 1.

Originally posted on 2017-09-23 03:02:00

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You are already dead.

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engie
 Posted: Aug 11 2018, 08:26 PM
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Oppy quickly moves to D8, throws an EMP grenade at K4, then ducks behind cover at D10 because 2 retreat is an amazingly useful tool.

"...Yes, I do think I have an idea of what I could do to improve Sunmade. Just gonna need to borrow it for a few seconds..."



Craftpost.[b]

[/b]
Spoiler Alert
Once Oppy has managed to acquire the Sunmade, he focuses on what his plan to improve it further was. First, he'd better make sure he has all the components ready. Obviously, the first and most important component is Sunmade itself, for there would otherwise be nothing to improve. Secondly, he'd need at least one bar of Mythril, for the Sunmade is already of mythril tier and would probably reject any other modifications if he didn't include another piece. Thirdly, he could certainly do with some other inspiration, and after a quick glance at the Chaos Butterfly, he suddenly has such inspiration - thus, he takes out a single Entropic Fragment. Or multiple, if needed, but he'd rather keep the number of them down to a minimum, otherwise things could get messy, especially when near the presence of a massive beastie that is specifically of entropic power in the first place. Perhaps first, he'd need to run a bit of a test on them, though, just to make sure they well and truly are compatible to begin with.

"...Hmm..."

He quickly encases himself in wires, time slowing to a crawl from his perspective only. He decides to perform a quick test, briefly drawing on a power far beyond his own to shut off the world inside the wires briefly, having dragged the entropic fragments and himself into his own mindscape - heh, inception or something. From within there, he briefly hooks the fragments up to himself, watching closely to see what happens to them, then his eyes widen a little as he witnesses the results. Something somewhere in his body seems to be rejecting the effect entropy would normally have on most materials. Not only that, whatever it is is so strong that it seems to be actively turning the power of entropy against the fragments, reversing something that should be by nature an irreversible process. At finding this, Oppy is left bewildered as to what could be causing that to happen. However, the results have given him something of a new hope for the eventual product of what he's about to do.

"..."

But first, what exactly in his body is causing this reaction? He decides to isolate a bit of his own physical body for a bit so he can test on that, but the moment it left him, the entropic fragments resumed having their usual effect on the cast-off portion of himself. Something specific, then, must be responsible for the curious behavior and results of his tests. It doesn't appear to be the electricity either, as a quick electric shock to the fragments seems to do nothing more than aggravate them a little, leaving him a little more at a loss for clues. Is it perhaps tied to the power he's drawing on in some way, or his apparent status as a descendant or whatever it is? More testing via exposure of those power sources to the entropic fragments tells him that no, it does not seem like either of them are the mystery factor either. After a long pause, he closes his eyes, realizing what few options he has left, and thus he forces his soul into a somewhat more physical sort of existence, then moves it close to the fragments...

"...Huh...

It seems as though his soul, and the stupidly high amount of refusal to die that he's exhibited over the years of his rather painful life of operations, has given him the type of recovery that is almost perfect anathema to the concept of entropy-induced universal death. He's quite surprised and interested to learn of this, to say the very least, and he'd love to go back somewhere and get that tested further, but right now he has other things to do. Thus, the brief shield he put around himself in order to properly retreat into a safe testing area fades down again, his perception of time now going back to normal as he realizes that it's only been a few seconds outside in the real world since he made his discovery. That might prove handy in some way to know later on... But now, the time has come for action to be taken.

He concentrates. First, the Sunmade is brought up into place in front of him, held in the air as he inspects it closely, thinking about how to go about adding onto it. Then, the piece of mythril is shoved carefully and tightly into the same place that the first bar went into, slotting in quite neatly with some effort and exertion on Oppy's part. After that's stuck in place firmly, he then holds up however many entropic fragments were needed for the thing to go through as intended, humming in concerning to himself over the idea of what might happen if it goes wrong. Especially knowing what he's about to do next. Obviously, putting his entire soul into the weapon would be a very stupid move, but this isn't much better...

His soul manifests in the air, and within one quick curved stroke, Oppy carves out about a third of it from the middle section. Immediately after that part of his soul is separated from the rest, pain overcomes him. Not the sort of pain that he could just shrug off with a grin, either. The kind he can just shrug off is more of a physical sort of pain, this type that he's just inflicted upon himself is far worse. Existential-level, to be exact. The noise he makes is downright bone-chilling in tone and ear-splitting in volume, and that's without factoring in the fact that he appears to be screaming in silence from the pain of it... Still, he has at least enough strength still left in him to slot the cut-out piece of his own goddamn soul into the Sunmade, then he collapses behind the wall, looking strained to far beyond a mans normal breaking point. Hell, he looks downright shattered. Thankfully not too literally, but still. It hurts.

Desired result - Sol Aeterna (all forms - high damage bonus against entropic entities, protects the wielder from one deathblow per turn, cost The Operative part of his soul to make | Gladius form - counterattack has increased crit chance | Hammer form - applies Prone to the hit target for some duration | Spear form - pierces AC and ignores some dodge chance | Whip form - +1 range, may apply Burned to targets hit by it | Star form - can target two entities at once, or the same entity twice)


Originally posted on 2017-09-23 04:15:00

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"Their story has concluded for now. Currently, you follow mine."
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