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 DTG: Chaos (v.1.0) (Complete), The show is over.
Eris
 Posted: Aug 11 2018, 07:20 PM
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I check with Bill how much Hallowed Bars and Wire Bits would cost to clone.

@Tazz, Use Brutaeus on the subcore and Toast. The damage probably won't matter too much, as I'll have a chance to heal later.

After Roxxanne acts, Toast backflips, pauses halfway, takes a bite out of the Everlasting Apple, finishes the backflip, then whacks the core with the blunt end of the chainsaw, somehow still doing full damage.
Hey, lights out!
(yesss 3x light pun combo)

She then victoriously leaps to E9.

Originally posted on 2016-08-22 03:22:00
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Battlefury
 Posted: Aug 11 2018, 07:20 PM
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i equip the item i just crafted


Originally posted on 2016-08-22 03:55:00

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teag2
 Posted: Aug 11 2018, 07:20 PM
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Doppity dop
(3) days to birthday (on the 27th)
edit: oh hey my 250th post whadayaknow
Remind me to repair the splinter helicopter l8r
--fite--
Teag isn't phased by the threat of engineer gods, and moves to U13 and sentries for 11 MP again at U11.
Teag: Nobody even THINK about taking damage unless you want a heal to the face.

Any chance we could teleport on to the cargo ship?

Originally posted on 2016-08-22 18:33:00

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Adria
 Posted: Aug 11 2018, 07:20 PM
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Also just realized that Ire forgot the golem's weakness to DARK. So you know the drill.
/null

Originally posted on 2016-08-22 18:56:00

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"...I will aid them. No matter the cost to myself."
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Irecreeper
 Posted: Aug 11 2018, 07:20 PM
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>UPDATE COMPLETE
Be careful, ect...

Originally posted on 2016-08-23 04:00:00

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Link to Thymium Document: Click Here!
Link to Thymium Discord: Click Here!
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The_Nonexistent_Tazz
 Posted: Aug 11 2018, 07:20 PM
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OK, good news everyone: The Subcore is about to go down on the left wing, and only me and Toast have to attack it. Everyone else can just start moving back and meditating-mind Zetta's tentacle though as I'm not sure if that'll go away.

BEFORE toast does her attack on the Core (you should be retreating away after you attack), I use Brutaeus to stab her and the Subcore. Toast, go for the lethal. 17+24 (the absolute lowest it can hit) = 41, well above the 35 the core has.

After this, I scramble back to D14 as the Zetta Tentacle is right there and I'm not risking it.

@Healerbot @Operative @Uroboros @Modpack: TP to the Right Wing! Let's make this fast.

@Numbersoup: I don't want everyone at the Right Wing, so hang back and make sure Insert doesn't have to suddenly deal with anything.

@Insert: You have permission to chug the last mana potion for your beam to destroy that annoying weapon. Fire!

@Gladius: Move to T11 and use Telekinesis on the Crystal Construct to move it all the way back to U5 so it stops lurking there, then use a Scroll of Ice Pillar to put up walls at T7, U6 and V6...Which walls in the Construct and the Moais and prevents an attack.

AFTER Gladius moves, Siria will move up and attempt to snipe the Subcore from where she is if the Smoke won't intervene because Zilly. If it WILL, she will move to U9 and shoot the Subcore directly.

@Dogfury: You can move into Melee Range, so attack the subcore!

@Redstone: Move up to U10, use Descendant on the Subcore. Make it count!

@Mistri: Fire a Nanobot Launcher into the Moai group and the Crystal Construct JUUUST in case. Keep the other one inactive for now.

@Super Greed: Just fire on the Shard Golem left. It should die this turn.

@TOFS: Do NOT fire a Railgun. Fly up to D8, just behind the Temmie Workship. Guys, in general, don't fire Railguns as I want to just one-shot the Cargo Ship.

@Oriko: Please fire the Turret rounds at the Cargo Ship so it doesn't get a chance to deliver those cannons. Only for this round."Not happening!".

@Glitch Crimera: You know the drill by know, Glitch Beam 2: Electric Boogaloo.

This battle is starting to stretch on. Let's start getting ready to end this quickly; when the second Subcore goes down I want all the available defenders ready to kill the subcore. I'll pop Siria's special just for the occasion.

Originally posted on 2016-08-23 04:10:00
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insert_generic_username
 Posted: Aug 11 2018, 07:20 PM
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Why do people make usernames like this anyways...
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Eh, fine. I chug a mana vial, move up one space, and hit the Shardbreaker with a normal Beam.

Originally posted on 2016-08-23 04:18:00
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NumberSoup
 Posted: Aug 11 2018, 07:20 PM
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I guard.

Originally posted on 2016-08-23 15:13:00
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PitTheAngel
 Posted: Aug 11 2018, 07:20 PM
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<br>[color=#005199]Disciple of Polybia<br>[/color]
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ATTACK: Shard Golem
APPLY Primed
TURN END

"Son...you aren't getting past this point. Just give up. But you probably aren't going to listen to my commands, since we're enemies and all...

F O R N O W . . ."


I can't fire both of these anyway, but sure. Let's center the nanobots at U7 to crowdclear the place a little.

Originally posted on 2016-08-23 16:57:00

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"I am a totally innocent maid that is corrupting everything around me."
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crystalcat
 Posted: Aug 11 2018, 07:20 PM
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I Aten't Dead
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I have return! I guess I'll take back Siriacontrol next turn.

Originally posted on 2016-08-24 00:21:00

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ConsumerOfAll
 Posted: Aug 11 2018, 07:20 PM
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Oriko and Kirika apply both Turrets to the Cargo Ship so Chaos doesn't get his delivery of pizza death machines ordered to his lair or ship of death or something.

Originally posted on 2016-08-24 19:32:00

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questo mondo non cambia, nemmeno se vuoi
questa gente che parla, che parla di noi
per tutta questa rabbia, per questi sogni in gabbia
se sto vivendo un dramma, sarĂ  il mio momento
prima o poi, prima o poi
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Nomble
 Posted: Aug 11 2018, 07:21 PM
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Hmm...
Other Grave Fragment && Hallowed Bars && Staff && Cardboard = The Tubas
Hallowed Bars form the hull, with cardboard wrapped around the bell. There are grave fragments on the valves, and a hollowed out staff forms the mouthpiece and mouthpipe.

If I can, I also move to G12. Pride moves to F12.

Originally posted on 2016-08-25 02:12:00
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engie
 Posted: Aug 11 2018, 07:21 PM
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The Operative teleports to V17 and Meditates.

Originally posted on 2016-08-25 02:19:00

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"Their story has concluded for now. Currently, you follow mine."
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Irecreeper
 Posted: Aug 11 2018, 07:21 PM
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=TURN ONE-HUNDRED AND FIFTY=
Toast first checks with Bill how much it'd take to get more Hallowed Bars and Wire Bits. It seems you can get 3 Hallowed Bars / Gold, and 20 Wire Bits / Gold. Darkside also asks how much to clone the Nurse's Hat, and gets a rough figure of about 3 Gold. Battlefury then equip the Annoying Amulet (which won't upgrade his current form), while Nomble attempts some Alchemy. It looks like you'll need to put at least a bit more work into your alchemy to get it created; it'd also help if you provided an idea on what stats you might want.

=BATTLE: THE NIGHTMARE, TURN TWELVE=
The Left Wing has exploded! Just quickly go through the Right Wing now, before too many Moai's begin to spawn. It shouldn't be too hard to control them, though. Unless Zetta starts throwing out buffs or something, but he's physically incapable of doing that. (hahahaha it'd be great if he ate somebody who could do buffs)

Originally posted on 2016-08-25 02:19:00

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Link to Thymium Discord: Click Here!
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teag2
 Posted: Aug 11 2018, 07:21 PM
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FIIIIIRST
Teag apparently has MP left somehow, so he detonates the already damaged sentry in the Workship and builds another at U10 moves to U10, 11-MP sentries at U7, and retreats to T12, as that subcore is in desperate need of dunkage. If he doesn't actually have MP left, then meditate.

(1) day to IRL cakeday

@Ire: My sentry got a kill, shouldn't I have gotten 19 MP?

The text in the bottom-right hand corner of the Temmie Workship page has changed to "Thymium. Coming soon."

Originally posted on 2016-08-25 02:46:00

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insert_generic_username
 Posted: Aug 11 2018, 07:21 PM
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I move to P16 and meditate.

Originally posted on 2016-08-25 05:50:00
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The_Nonexistent_Tazz
 Posted: Aug 11 2018, 07:21 PM
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Super Greed shoots the Shard Golem for a definite kill, then moves to H10 with the intent of joining the Nightmare Invasion force.. He'll wait for Lyra to move away from the blast zone before he does, though.

Roxxanne uses the D16 Teleporter to TP to T16. She eats her cookie in the inventory for the +1 DMG boost ("Yaaaay!"), followed by using Brutaeus to stab Teag Sentry 3 and the R15 vent, killing both Zetta Tentacles and giving us significantly less headaches in the back. I then Retreat to T12.

@Right Wing: MOVE UP, MOVE IN, DESTROY THE CORE. Anyone who can get in-range, bum-rush the Core! Anyone with ranged splash attacks or who are just coming in, kill the Moai before they go out of control! Do NOT waste your time, the DPS will overwhelm healing soon enough-THE CORE, NOW! Oh, and please don't stand next to any Zetta Tentacles, still-if you must, attack them so they die and retreat into the room.

A warning: If you stand on a !-tile, the Moais will still spawn there and try to shove you away. If they can't, they die, but that's still 10 damage you'll take.

@Glitch Crimera: Fire the Glitch Beam on the Chaos Cargoship to damage all the drones in advance. "OK, your Cargoship will remain intact, as per your request! The cargo itself, sadly, is not going to be so lucky, and you know we were gonna throw Jarate ALL OVER IT even if it delivered anyways! Now shut up, nerd! You designed the ship for something that it wasn't equipped to do: Fight US!"

On that note, I hereby force the Cargo ship's contents to be visible as it's clearly a ship and it clearly has stuff in it, plus the Last cargoship was boardable (and lootable) as well. If the Glitch Crimera can't do that then he'll target the Nightmare as usual.

Also, yes, Ire, as the Shard Busters only harm non-Nightmare things and the Cargo Ship is decisively non-Nightmare, this means if it can't move away it will take quite a bit of damage. The Escape Pod is similarly doomed if it doesn't move out of the way. stop spoiling funny moments ire

@TOFS: I have no clue if ships have ZoC. If they do, move to D7 so the Cargo Ship can't advance (plus I would rather we don't risk the Shard Comets behind them turning into Busters without warning so moving to B7 is kind of a gamble). If not, move to B7.

@Oriko: Turret the Nightmare either way, we'll be in range.

@Mistri: Keep those Nanobots coming into the Right Wing!

Originally posted on 2016-08-25 06:00:00
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Irecreeper
 Posted: Aug 11 2018, 07:21 PM
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@Tazz: The Shard Busters won't hurt the Cargo Ship. The Dropship has also been immune to the bursts, from previous turns...
Ships also do have ZoC.

Originally posted on 2016-08-25 06:22:00

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Link to Thymium Document: Click Here!
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Adria
 Posted: Aug 11 2018, 07:21 PM
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I and Clone 1 sit around, awaiting the next wave of golems.
Clones 2 and 3 proceed to move and repair the breaches.
---
Assuming nobody minds me using up 3 gold...
I clone the Nurse's Hat, shelling out the gold needed. But that's not the interesting bit.

CRAFTING: Titanium Bar (X5), Greater Healing Potions (X3), Green Orb (x1), Nurse's Hat (x1), Crimson Amber (x1), Regeneration Potions (x3)
To be blunt, the current state of the Crimson Amber is kinda meh. So I decided to upgrade it some more.

Taking it off was a chore; you have to get used to your organic arm again, and that was painful enough to begin with.
I eject the red sap crystal from the center of the chestpiece, ready for another item to be inserted into it. But this time, instead of pouring a red potion on a green sap orb, I pour one of the greater healing potions over it instead, infusing the orb with the stupidly good hidden healing powers the GHP provides. I also add Regeneration Potion to the mix, for even more potent regen. I then crystallize the orb just like the last one, and insert it into the open cavity. There, one part done!

Very close to the lower end of the piece, I plan to stitch a certain something there. Because of the Nurse's Hat being in my possession at this moment, I decide to very, VERY carefully snip out the source of the hat's power; the red cross on the front. I was very thorough, not letting a single bit of the white hat be on the remaining cross, but also not tearing the cross. Trust me, it's more difficult than it looks or sounds.
After that, I evenly coat the cross in Greater Healing Potion and Regeneration Potion, making sure to get every inch of the cross infused with even more healing powers. After letting it dry for a bit, I then proceed to stitch it to the desired location with titanium thread, ensuring it's attached and providing even more healing to this otherwise dull suit. Yay, another part done!

Now, this is going to sound extremely ridiculous, but after all the general augmentation to the armor, I weave a few pockets in the general shape of regeneration potions with titanium thread, and sew them into the armor using that same titanium thread. Now, I didn't mention this before because the extra regen potions were an afterthought, but using the POWER OF CHEMISTRY, I mix the Regeneration Potions with Greater Healing Potion, making sure they didn't explode from all the healing energies being in one singular space at one time. Putting them into the Regen Potion bottles, I then insert them into the titanium weave pockets. Somehow, after this, they become infinitely regenerating. Guess it's just part of the Regen Potion stuff. Anyway, that's done!

Et voila! Done!
RESULT: Wolverine's Rival. A vibrant red chestpiece holding a sap crystal. Also has a cross below that and several sockets for greater regeneration potions. When worn, grants the user a kick-ass mechanical arm.
STATS: Absurd HP regen[Major], healing power increase[Not as major], maybe something(s) else[Up to balance]?

Don't deny it; once any ordinary entity sees me coming straight for them, they WILL run, if they can.
Obviously, I equip it.

Originally posted on 2016-08-25 06:44:00

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Featherfall
 Posted: Aug 11 2018, 07:21 PM
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I ac+iva+e +he +elepor+er.

+o +he righ+ wing!

Originally posted on 2016-08-25 11:07:00

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