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 DTG: Chaos (v.1.0) (Complete), The show is over.
The_Nonexistent_Tazz
 Posted: Aug 11 2018, 06:21 PM
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I tap the box, nab the contents if there are any, and head south.

Originally posted on 2015-09-29 02:43:00
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MooGoesCow21
 Posted: Aug 11 2018, 06:21 PM
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Can anyone PM me the contents of the links?

Originally posted on 2015-09-29 04:58:00
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Irecreeper
 Posted: Aug 11 2018, 06:21 PM
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HAVE YOU...

-tried using Internet Explorer or Google Chrome?
-tried turning it off and on again?
-disabled firewalls or something like that?
-asked your internet service provider guy?

Originally posted on 2015-09-29 05:00:00

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MooGoesCow21
 Posted: Aug 11 2018, 06:21 PM
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Yes, Yes and also pretty sure its a firewall issue but I cant fix that due to the computer I mainly use belonging to the school im in

Originally posted on 2015-09-29 08:58:00
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pionoplayer
 Posted: Aug 11 2018, 06:21 PM
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Have you tried logging into google docs before you try to access it?

Originally posted on 2015-09-29 11:25:00

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MooGoesCow21
 Posted: Aug 11 2018, 06:21 PM
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Thank you Piano its working

Originally posted on 2015-09-29 16:00:00
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MooGoesCow21
 Posted: Aug 11 2018, 06:21 PM
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Moo the Priest
20 HP
20 MP +4 from skill points +3 from staff +3 from armor
1 STR
4 AGI +3 from skill points
6 INT +3 from skill points +2 from armor
0 AC
Weapon
Staff: (4-5) damage, 2 Range. 1 Retreat. (MELEE, MAGIC)
WEAPON PASSIVE: Efficency. -1 MP cost on skills. +1 Skill Choice. +3 MP.
Armor
Mana Circlet: +1 INT, Mana Regen(1)
Mage Robes: +3 MP, +1 INT
Healing Aura: Mana Regen(1), Health Regen(1)
Skills
Heal: (5 MP)
(6-8) Healing, Range 2. (+1 HEAL per 2 INT) (+1 Range per 2 INT) (-1 Cost with Magic Weapon)
Beam: (10 MP)
Fires in a straight \ diagonal line. Infinite range. Deals (7) damage to those caught in the beam. Hits allies. (+1 DMG per INT) (Wide Beam at 6+ INT) (-1 Cost with Magic Weapon)
if 2 regular skills
Ice Pillar: (7 MP)
Create two temporary walls. Range 3. Lasts for 2 turns. (+1 Duration per 2 INT) (+1 Walls Summoned at 4+ INT)

also I would like to make a Revive skill that costs 10 mana to revive a player to half health

Originally posted on 2015-09-29 16:41:00
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pionoplayer
 Posted: Aug 11 2018, 06:21 PM
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MERP! It is piOno. Not piAno. What do you think I am, some sort of musical instrument?

In all seriousness, I don't think that revive spell is as useful as it sounds. 10 mana for reviving at 1 health is REALLY counter-productive because many times it won't give time to heal them up properly.

Also, guys, there's a new poll, check page 1.

Originally posted on 2015-09-29 22:56:00

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PitTheAngel
 Posted: Aug 11 2018, 06:21 PM
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<br>[color=#005199]Disciple of Polybia<br>[/color]
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((someone's been watching egoraptor lately))

Wait, what did I just do?

Hey look, "Pit" just realized he made a cannon appear out of nowhere! It only took him...I...wasn't counting.

OH. UM.

As "Pit" doesn't really know what to do, he panics and throws the cannon onto the box.

Originally posted on 2015-09-29 23:11:00

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MooGoesCow21
 Posted: Aug 11 2018, 06:21 PM
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How about a Spell that puts a shield on another person that reduces damage for like 25%?

Originally posted on 2015-09-30 00:10:00
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The_Nonexistent_Tazz
 Posted: Aug 11 2018, 06:21 PM
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First off, you have 16 skill points but INT, STR and AGI cost 3, so getting 3 mana and 2 Int means you've spent 9 skill points and have 7 left. I would recommend a point in AGI so you can do some actual moving around.

Second off, there is a spell like a shielding spell, actually: Guardian, which gives 3 AC (Armor Points basically, reducing damage) to anyone in range of its cast. There's also Ice Pillar, which throws up a set amount of walls, thus preventing attackers from getting at you, which could also work.

And of course, you could just make the Revive spell heal up to half HP instead of just 1 instead. Still not OP as enemies tend to do a lot of damage, but makes healing the target afterwards feasible.

Originally posted on 2015-09-30 00:29:00
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MooGoesCow21
 Posted: Aug 11 2018, 06:21 PM
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Ya that would be good

Originally posted on 2015-09-30 00:39:00
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MooGoesCow21
 Posted: Aug 11 2018, 06:21 PM
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i made some ajustments

Originally posted on 2015-09-30 00:53:00
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Irecreeper
 Posted: Aug 11 2018, 06:21 PM
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=TURN THIRTEEN=
Piono runs back to the clearing, depletes the area of Spider Webs, and kicks the box. The box EXPLODES in a majestic fashion, dealing (0) damage to everyone in the room. Inside are a potion, and two chunks of Gold. Numbersoup (who I will now actually call that) sweeps up and loots some splinters. Splinters obtained. She then blows up the Gold Vein, granting +1 Gold! Engie then walks over to the Cavern Mouth, and picks up the Grey Orb-

Something's happening. Your vision goes black, but you fail to collapse! You hear voices, and a small image flickers infront of you. It's a picture of a person on a hill, who you recognize as Ire.

Spoiler Alert
cc: ...there! That should do it. One genuine TNT cannon.
cc: If i'm correct, this shooooould take me straight to that place.

He points towards the Battlefield.
cc: Here goes nothing...
The cannon fires, and the vision fades...

...was that a Memory? That's probably what it was, given the name of the level. How strange. You loot the orb. Who knows if these things could be helpful. Redstone then attempts to mine the vein of gold, but alas, it is now empty. Tazz then pokes the splinters of the box, and notices that the box has already been looted. He then goes south.

He arrives in a densely forested area. While the scenery is nothing special (you're probably used to the pink trees by now), there's something that stands out; a massive central tree, adorned with several spider webs and glowing green orbs. A small carving in the side of the tree reads "PURIFICATION SAP TREE". There's a few paths to the side as well. They might be worth checking out. Moo The Priest then joins the game! He's actually very similar to Generic. Weird. Revive has been added to Bill's Shop!

Pit then panics and smashes the splinters with the cannon he just summoned. The cannon poofs into smoke.

At the Cavern Mouth, the Glitch Crimeras have noticed Engie, and appear to be slowly floating towards him...

NEW AREAS: 1 (The Great Tree)
NEW ITEMS: 2 (Memory Orb, Splinters)
NEW STOCK: 1 (Revive)
THREATS DETECTED: 1 (Glitch Crimeras)




Originally posted on 2015-09-30 01:49:00

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insert_generic_username
 Posted: Aug 11 2018, 06:21 PM
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Why do people make usernames like this anyways...
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I casually waltz into the cavern mouth and dig up all the gold. All of it. With a Beam. Somehow. Also hitting the crimeras inexplicably. Let's see... I have 6 skill points left kind of? So I'll take all of it in INT. Stat dumping! I'll also buy that wand. Better to avoid hitting friends than to bother with making them get out of range.

Originally posted on 2015-09-30 02:49:00
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MooGoesCow21
 Posted: Aug 11 2018, 06:21 PM
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Irecreeper have you placed my char into the map yet?

Originally posted on 2015-09-30 03:21:00
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Irecreeper
 Posted: Aug 11 2018, 06:21 PM
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T H E R E I S N O M A P!
...at the moment. If you fight something, you'll be there.

Originally posted on 2015-09-30 03:29:00

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MooGoesCow21
 Posted: Aug 11 2018, 06:21 PM
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k I heal the nearest injured person

Originally posted on 2015-09-30 03:36:00
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pionoplayer
 Posted: Aug 11 2018, 06:21 PM
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Hm, guys, collect the rest of the splinters, we can use those to focus aggro on the tanks instead of the squishy mages. Actually, you know what. I collect ALL the splinters on the ground, anything that can be gained from the depleted gold vein by blasting the rocks with a suddenly appeared mega cannon, and then investigate the crater, taking anything from it that can be, just to get all of the features out of the first area that are possible so that people don't derp around there anymore.

Then I move to the great tree if ire will allow me to.

But seriously, i like that you're letting us gather up random items that MIGHT be useful in battle, even if they probably won't be. Adds an extra layer of creativity.

Originally posted on 2015-09-30 03:39:00

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The_Nonexistent_Tazz
 Posted: Aug 11 2018, 06:21 PM
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I investigate the Green Orbs and grab a jar to collect the Green Sap in. This stuff has to be useful, right?

Originally posted on 2015-09-30 06:10:00
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