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 Incident: Contritum, Let's get this started
engie
 Posted: Oct 10 2018, 06:58 AM
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Link to the Discord: https://discord.gg/2D3MWvm

>Initiate Contextualizer


The Defaced. Beings comprised of black and red, and existing both in code and in physical form. Dangerous, parasitic creatures that prey on anything they find to be a target, assimilate anything they like into their ranks, and destroy the rest. They believe themselves to be the one true species that should rule all reality. They certainly have enough of a threat level that they could, if given enough time, one day fulfill their beliefs to the detriment of every other living being.

Which is why actions have been taken to stop them before they get the chance. Their main base of operations is difficult to reach as it is both well-hidden and in the past. Difficult is not impossible, however. A strike team consisting of whatever personnel were willing to step forth to combat the menace were put together, with the only requirement being the will to go against whatever may come. They were then sent into the past, traveling backwards through time to the system of Contritum.

Contritum is an unusual system. The local star, Contris, has been fractured by some unfathomable force in a way that leaves both of the halves seperate, yet remaining oddly close to each other. Gravity should be pulling the halves back together, but something is preventing it. Beyond that oddity, the planets are similarly unusual in nature.

Contritum-1, the innermost planet, orbits in such a way that one side of the planet is continuously exposed to Contris, and the other side will never see the light. A strip of twilight runs along the middle of the planet, allowing potential life to exist in the region known as the Broken Star's Edge. By the look of it, life did exist here once - possibly even recently. Or perhaps the city has been better maintained than previously thought. The Defaced prowl the broken streets here, hunting for anything of interest that they can still scavenge from the city. Old, ancient machines of war, still clinging on by iron determination and sheer fortune alone, wage war on them. The conflict is the same no matter which of the six planets one is on, but the warring factions are weakest here. A good starting location.

Regardless, you surely did not come here for a history lesson of a long-dead system, correct? You came here because you want to join in on the operation. You came here because you saw the threat these beings pose, and you're willing to come along and fight them...

Unfortunately, the system is bathed in some sort of debilitating red fog. Glitching code can be seen drifting in the atmosphere of every planet, in the regions around the broken star, even in the space between. The code is everywhere, and it is oppressive. Most of your power will be sealed away here, although understand it is not by our choice. The Defaced have set something up specifically to safeguard their future. But a determined team will not let such inhibition stop them.

Equally unfortunately, the dropship sent to the planet has crashed on the landing pad. It served the necessary function - it carried you here, right to where the action will happen. Do with it what you will. But beware. Your arrival has attracted some attention. The Defaced, at least some of them, are aware of your presence now.

Time to begin.

>ENGAGE - Incident: Contritum

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"Their story has concluded for now. Currently, you follow mine."
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Featherfall
 Posted: Oct 11 2018, 08:00 AM
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https://docs.google.com/spreadsheets/d/1SdP...dit?usp=sharing

Strix spawns at D5, moves to D8, spawns an Illusory Trap at D10, then retreats to E7.

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pionoplayer
 Posted: Oct 11 2018, 12:05 PM
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So here's the deal, I'll join this if:
1 more person expresses interest.
And
Cal does some rebalancing and rebranding. As it is, the roughly 3 or 4 players we're likely to get at most is not going to be enough to deal with the horde of enemies we're being started out with, and having everything copied straight from Thymium isn't great.

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Emerald_Mann
 Posted: Oct 13 2018, 08:39 AM
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Java, a rather average looking, light brown, kitsune, spawns in at C5 and surveys her surroundings, before closing her eyes to concentrate and cast Deep Thinking
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NumberSoup
 Posted: Oct 14 2018, 12:57 PM
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Chinook appears at D5, moves to D8, and snipes Carrier2.
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Urus
 Posted: Oct 15 2018, 01:00 AM
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((Two things: First of all, I forgot to apply scaling to my weapon, I think it should be (10-12) Light. Secondly, as far as SP goes, maybe 75/turn active, cap of 150, and a modifier of +10 cap per SPC up to 300?))

>Initiating protocol: Land already.

Moriningstar crashes into the ground at D5. The sounds of a GPS being smote are heard.

Morningstar: Well I guess we'll have to find another way to the holy land.

Morningstar rises and moves to C9, and attacks the Carrier.

>Activating subroutine: Dispatch this thug in brutal fashion, that all may hear of your arrival.
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Eph
 Posted: Oct 15 2018, 07:58 AM
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A bell can be heard jingling as a Mocha, an average sized catgirl with caramel brown hair and bright pink eyes appears at D5. Mocha seems somewhat lost but she looks around at her teammates. She beams at the sight of Java, before moving to D7 and just chilling there.

"I'm ready to do this!~"

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engie
 Posted: Oct 15 2018, 09:23 AM
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CONTRITUM - ROUND 1

...Not much RP going on here just yet. That will change in due time, worry not. Besides, it will at least allow you some time to get familiar with what's going on.

Also, as a special aside to Piono - you're welcome to join, indeed. Although the thing is, I am quite new to running a game specifically in a Chaoslike format. I will probably get balancing wrong, that is to be expected. I will probably not handle everything as optimally as I could do, that is also to be expected. I know full well I can't compare to what Ire has done, both with the original Chaos game and with Project Thymium.

With all that being said, since as you have duly noted some of the balancing may be somewhat off to start with. Perhaps you'd like to be part of a sort of "balance team", so to speak?


BATTLE PROGRESS - Landing Pad: Round 1 complete. The first round has gone decently well, although now the enemy are beginning to close in. Kill them all.

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Adria
 Posted: Oct 15 2018, 08:16 PM
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https://docs.google.com/spreadsheets/d/1X_b...dit?usp=sharing
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'SPLODIMUS: Aight, who th' gorilla piloted tha' thing? Ugh, like I'se workin' wit trainees...

A man clad in meteor armor bursts out of an escape pod nearby. He holds a space gun in his hand, presumably also made out of meteor.

He's appeared at (B5), and makes Carrier3 wish they never existed.

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NumberSoup
 Posted: Oct 15 2018, 08:39 PM
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Chinook moves to D11 and uses Bayonet on Carrier4.
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Featherfall
 Posted: Oct 16 2018, 06:24 AM
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Strix moves to F10, because that is a thing he can do with his Flying, bonks Alerter2, then retreats to E9.

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Emerald_Mann
 Posted: Oct 16 2018, 08:56 PM
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Java makes her happy little way over to E8, beaming back at Mocha, but not yet saying anything since I don’t have a text color. Oh, and she Magicks Reaper1 with Luxablight. Time for part 2 of a 3 part murder combo
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pionoplayer
 Posted: Oct 16 2018, 10:50 PM
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Hm... sure I guess I can try and be on the balancing team. Will that exclude me from being a player?

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Sp33d0n
 Posted: Oct 17 2018, 05:10 AM
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uA: H-hey! Sorry I'm late...

Auth, you all know him, appears on D5, casting his Splash Heal on D7.

uA: I got held up... I'm here now.

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They say that there's no rest for the wicked, until they close their eyes for good.

As someone wicked, fundamentally, I disagree. One may always repent. I may have done terrible things in the past. That's why I help this coward now.
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Urus
 Posted: Oct 17 2018, 04:53 PM
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Morningstar moves to E11 and throws his hammer at Infester1.
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engie
 Posted: Oct 18 2018, 07:25 AM
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Contritum - Round 2

As noticed, new arrivals have joined us, and some people who weren't initially here have come to the party's aid. Good. You'll need all the help you can get here. It appears as though the party has quite a diverse selection of people hanging out here...

Special note to Piono - thankfully, no, balance team membership won't exclude you from playerbase membership, unless there's a very unusual and consistent running theme of certain balance decisions primarily benefiting your player build... Though I'm sure you're not the kinda fellow to do that sort of underhanded behavior, right?


BATTLE PROGRESS - Round 2 complete. The second round hasn't gone brilliantly, some people have sustained some rather nasty injuries. The pair of snipers are also starting to come into play, and they'll love to get a good shot in on those who are hurting... Besides that, there's also a Reaper on one side and a rather annoyingly fortunate Infester on the other! Still, their numbers have thinned, which is good.

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Eph
 Posted: Oct 18 2018, 07:30 AM
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Mocha shuffles over to D9 and uses Vampiric Venom on Chinook.

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Adria
 Posted: Oct 18 2018, 09:14 AM
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'Splodimus decides to walk to (D6), and casts Guillotine on the Reaper. He backs off to (E5).

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NumberSoup
 Posted: Oct 18 2018, 03:12 PM
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Chinook uses Phase to D8 and shoots Infester2.
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Urus
 Posted: Oct 18 2018, 09:24 PM
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Morningstar brings his hammer down onto Infester2.

(Infester2 should have the debuffs from my trait.)
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