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 Project Thymium (v.1.5) (Complete), thyme was yummed
NumberSoup
 Posted: Aug 11 2018, 09:03 PM
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Omoquest
Swarmer1: move to C4, lunge to B5, attack the sentry.
Abies: move to C4, attack the Sentry, retreat to C5.
Swarmer2: move to D6.
Omo: Infuse a Treant then move to D8.


Comet moves to R7, casts hailstorm at U10, and retreats to R6.

Originally posted on 2018-08-05 06:05:00
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Eris
 Posted: Aug 11 2018, 09:03 PM
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Toast pushes through to K9 (bark), and uses Ebb and Flow on the Lancer! The surge bounces from it to the Splinter Spider, then back to the Lancer (or its corpse), and onto Reverie5. Now, let's do the maths for this spell:

Hit 1 (Charian Lancer):
(4-5) Base. 18 Effective INT. (8-10) Modified. +50% from Enlightened5. +50% from Healing weakness. -1 (AC). So that's...
17, 20, or 22 Damage.

Hit 2 (Splinter Spider):
(9-11) (SKI Bonus). +50% from Enlightened5.
14, 15. or 17 Damage.

Hit 3 (Charian Lancer):
(10-12) (SKI Bonus). +50% from Enlightened5. +50% from Healing weakness. -1 (AC).
22, 25, or 26 Damage.

Hit 4 (Reverie5):
(11-13) (SKI Bonus). +50% from Enlightened5.
17, 18, or 20 Damage.


Originally posted on 2018-08-05 06:22:00
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Emerald_Mann
 Posted: Aug 11 2018, 09:03 PM
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Emerald runs down to S14, feeding his hungry umbrella stick the Corpsetaker on the way there. This makes perfect sense, as slightly different than direct pathfinding would allow this to be within Range 1-2.

Originally posted on 2018-08-05 12:22:00
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Adria
 Posted: Aug 11 2018, 09:03 PM
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Boshi runs (or I guess jumps) to (O9), uses a charge of the Helix Totem, and then uses Whirling Blades. Turns out that guitar is pretty useful as a helicopter blade, as he moves to (R10), waits for Swirl2 to die, then moves to (T12).

Originally posted on 2018-08-05 17:53:00

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"...I will aid them. No matter the cost to myself."
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PitTheAngel
 Posted: Aug 11 2018, 09:03 PM
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Keiko moves to L12 and guards, just waiting there for the jump pad to kick in.

Originally posted on 2018-08-05 23:19:00

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"I am a totally innocent maid that is corrupting everything around me."
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The_Nonexistent_Tazz
 Posted: Aug 11 2018, 09:03 PM
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Venia stands her ground. Her hat pings Irongutta awake while she casts Eagle-Eye with Selfcast onto Marron. "Aim well."

"En, en, en, uh... Chaos energy detected behind us. Rose Cult related, most likely, but keep on-guard. Could be something else," Venia says, keeping her eyes ahead towards the shifting doors on Omo's office as much as the opposite.

Originally posted on 2018-08-05 23:51:00
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DCCCV
 Posted: Aug 11 2018, 09:03 PM
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Simeon backpedals to G9 and teleports to T4 in a burst of energy. This burst persists as he activates his special, guards, and Ripostes. He also takes advantage of guard strike to slash Corpsetaker3.

"I'm here!"

Originally posted on 2018-08-07 00:24:00

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teag2
 Posted: Aug 11 2018, 09:03 PM
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Teag stays put and guards while loading another fire round.

Originally posted on 2018-08-07 00:50:00

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It was inevitable.
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Irecreeper
 Posted: Aug 11 2018, 09:03 PM
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<ROUND SEVENTY-EIGHT>
JOE decides to mass-harvest everything in the Crystillery, obtaining 28 Aurora Crystals, 4 Darkmatter Clusters, and 20 Crystal Pens. He then plants 10 of those Aurora Crystals, 5 Darkmatter Clusters, and 5 of the recently-obtained Throwlem Crystals. He then goes on a farming binge, getting 107 Soulblossoms, 55 Goneblossoms, 38 (Fresh) Manablooms, 38 Manabloom Seeds, 27 Silkweed, no coffee beans due to them not being ready, 3 Cinderfruit, 3 Celefruit, 4 Lumipods, and 31 Uniform Logs. Curious; it seems the fruit yields of the trees have lessened. Perhaps your inventory is just really full of the stuff, hint hint.

He then expends 18 Soulblossoms, 9 Silkweed, 18 Manabloom Seeds, 1 Cinderfruit, 1 Celefruit, and 1 Lumipod for replanting. All of this farming actually does end up producing 10% Noise. JOE then decides to go and use a piece of refined wood to create thin wooden rectangular prisms that are like rods with sharp edges wooden beams, along with a blob of Green Sap. He repeats this two more times.

Then, Omo finishes researching DGEBoost v1! Everyone suddenly gains +1 base DGE! This doesn't apply to those currently in a battle, but it'll take effect in the next one, certainly!

<OMOQUEST, ROUND TWELVE>
While (another) Swarmer has been lost, it looks like you'll be able to seize the objective sooner or later! You'll just need to be wary about how you proceed- keep moving Omo forward, and perhaps use that Treant to lob a log into their defenses?

<BRIDGE OF THE FALLEN, ROUND THREE>
Okay, a few pressing issues; Terry is about to be dropped in a pit, and Zedros is about to die of Brainburn. In addition, it seems like you're about to be flanked by a division of Rose Cultists. Prepare accordingly! It also seems like Omo's completely fixated on the doors to her office- incredibly so. Is this of real concern? Who knows? Then again, given that I'm pointing this out, it probably is. Or maybe there's some reverse psychology going on here.

w h o k n o w s

Originally posted on 2018-08-07 01:00:00

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Link to Thymium Document: Click Here!
Link to Thymium Discord: Click Here!
ruin a
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Bomber57
 Posted: Aug 11 2018, 09:03 PM
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(For the previous dop hopefully?)
Irongutta moves to M5 using the Jump Pad and avoiding the ZoC of Reverie5.. This movement of 3 spaces activates his usual trait and Charging Vest.

He then uses his weapon skill, IT'S THAT TIME OF DAY, targeting Reverie 3 as the primary target.

Originally posted on 2018-08-07 01:10:00
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engie
 Posted: Aug 11 2018, 09:03 PM
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For the battle this turn - EN crushes the Terarobe's head in with her spiked bat, giggles, then moves to stand at F15, just smirking at the archer in a "try me, bitch" manner. She seems to be eager to get right into the thick of the fighting, albeit not having the movement to get there yet.

Originally posted on 2018-08-07 02:11:00

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"Their story has concluded for now. Currently, you follow mine."
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Daskter
 Posted: Aug 11 2018, 09:04 PM
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Bridge of the Fallen
The Drone has been ordered to finished off the undead CFighter, it proceeds to retreat to G10. This unit require repairs.

The Gorged will consume the corpse of the recently dead CFighter, and then retreat to E8.

I build an Auto Turret at H10, and reload my rifle. "Do we have enough to take out the corpse takers? We don't exactly know the force strength of the rose cultist incoming.

Spoiler Alert
Auto Turret 24INT
-
12 MHP+12Points= 48 HP
15 MMP
0 SHP
n/a MOV
-
0 CRT
10 HIT+6Points=22 HIT
1 DGE
1 CNT
10 CAV
0 AC
-
Sentry. Has 130% DMG, but can't move. Points into HP are worth 1.5x as much.
-
Auto-cannon. (17-20) Physical Damage. 4-6 Range, 0 Retreat.
-
Resist: 20% Crushing/Piercing/Slashing.
-
Frighten
Dust
Watchful Eye


Originally posted on 2018-08-09 03:53:00
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The_Nonexistent_Tazz
 Posted: Aug 11 2018, 09:04 PM
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Venia looks at the office doors shuddering violently.

"Omorika, do NOT go in there, under any circumstances."

Venia turns to look at Omorika, who's clearly not here right now.

"Omo? Omo..."

Venia turns towards her office and sees the spectacle ongoing, and then turns back to not see, but feel incoming Rose Cultists.

"...gorilla!"

Venia's hat pings the Terarobe. Venia moves to E11 and shoots at the Terarobe with the Killer Bow, hopefully downing the zombie immediately. "Someone keep an eye on Omorika, and someone get ready to reinforce the backlanes, Rose Cultists coming in VERY SOON."

Originally posted on 2018-08-09 04:35:00
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Sparked
 Posted: Aug 11 2018, 09:04 PM
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Destiny runs over to O13 and unloads half of her magazine into Harpy1 before unloading the rest into Reverie2. She then Jump Pads over to O5.

Originally posted on 2018-08-09 04:37:00

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You are already dead.

Starlight Document: https://docs.google.com/spreadsheets/d/1NZl...dit?usp=sharing
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NumberSoup
 Posted: Aug 11 2018, 09:04 PM
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Omoquest
Swarmer: Move to B5, kill the sentry.
Abies: Move to C4, attack the swordsman.
Treant: Uproot to C5, kill the swordsman.
Omo: Move to C7, infuse a skirmisher.
Skirmisher: Use commander to teleport to C6, swap with Omo.


Comet moves the hailstorm one square east. She then scans Corpsetaker3.

Originally posted on 2018-08-09 06:11:00
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PitTheAngel
 Posted: Aug 11 2018, 09:04 PM
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Spoiler Alert

Angel_Inari: so are you two done yelling at each other yet or
KawaiiKitsune124: Yes, we are!
Hi_Its_Xandra: No. No, we're not.

AVeryAngryHealer: Wow, they can't even agree on if they're done bickering. I'm honestly impressed a little.


Keiko moves to J12, and recognizing she has no debuff-cleansing abilities while somebody's about to die from a debuff, opts to take the approach of "screw it, we can deal with that later". Using Mass Paper Printing, she creates a Fake Hourai Elixir, and because items can be used on things in Range 1-3, throws it onto Zedros.

"There. Now go die and then stop dying yourself."

Because Keiko needs to do a main action as well, she throws a totem at H11, because clearly something's coming and it is going to try and murder them.

Originally posted on 2018-08-09 19:55:00

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"I am a totally innocent maid that is corrupting everything around me."
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Adria
 Posted: Aug 11 2018, 09:04 PM
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With Boshi down, Hat Kid was alone.
Alone.
On a platform.
With multiple Iti and Undead.

Wouldn't be so scary on its own. But as soon as the black pulses started coming out, it became clear as to what she was afraid of.
Unnatural Darkness.
She begins to experience Vietnam flashbacks of Queen Vanessa, currently trembling under her poncho. Rather violently, actually. Scratch that - VERY violently. She barely manages to move to (U12), managing to hold back her tears, before becoming completely unable to move from her spot. She'll still be able to dodge and counter and all that, but she probably wants to get as far from the library as possible now.
She pops on her Time Hat, and prepares to react to whatever comes here way, essentially using her own version of Egg Roll.

She's in tears now, though; all her resolve lost and shattered into a billion pieces.

Originally posted on 2018-08-09 23:05:00

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"...I will aid them. No matter the cost to myself."
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DCCCV
 Posted: Aug 11 2018, 09:04 PM
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My Character guards, and then slashes at the Chairian Brute.

Originally posted on 2018-08-09 23:20:00

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Eris
 Posted: Aug 11 2018, 09:04 PM
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Toast stunts to O13 and tosses Hidden Glow at Reverie2. And the damage is...
[Base = (7-7). 18 Effective INT = (16-16). +50% Enlightened = 24. +40% Light W. = 34.]
34 damage on-hit, with Slip2 (11 Effective SKI).
Since the Reverie's trait only blocks Physical damage, this should kill it- assuming no glances or dodges.

~~

I can't really think of a way to justify this in-character, but somehow Toast requests for some kind of toxin from Chloe, as an NPC assignment. Preferably either T2 or T3. She's got plans a-cooking.

Originally posted on 2018-08-09 02:37:00
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Ninjatwist_
 Posted: Aug 11 2018, 09:04 PM
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Brutishace is in quite a tight squeeze. However, he did put himself here, and he and his teammates are in a good position to deal lots of damage.

He holds his ground and finishes off the Chairian Brute with his Avenger Pistol, healing up Comet with Soul Siphon- he and Simeon are unharmed, and Ette is likely to tank a few more hits before needing a heal.

Brutishace downs a Mana Vial- those Corpsetakers are within reach! As long as he can get a Twin Photons on them, they'll take a massive hit. He's got a plan to maximize how much damage he can deal to them...


Originally posted on 2018-08-09 02:39:00

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