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 Project Thymium (v.1.5) (Complete), thyme was yummed
NOTHINGTOSEEHEREMOVEALONG
 Posted: Aug 11 2018, 08:58 PM
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The Man does the crafty thing.

craft 1
The Man first takes one of the Nice Coats from the inventory. He then takes two Assorted Gun Parts and makes some really generic guns like wow. He takes those guns and glues them to the inside of the coat with 3 green sap blobs (ew). He then uses 10 Wire Scraps and 5 Circuitboards to make some real fancy circuitry that'll make the guns fire when the coat is opened. He then reinforces the inside of the coat with 2 Durasteel and 4 Titanium ingots.

Portable Armory (desc: All the firepower you could ever want, right from the comfort of your own coat!)
(T2?) (5-7)x2, Range: 3-5, Retreat: 1, Counter: 4, +1 AGI and DEF, gain 2 AC if you don't attack that round.
Materials used: 1x Nice Coat, 2x Assorted Gun Parts, 3x Green Sap Blobs, 10x Wire Scraps, 5x Circuitboards, 2x Durasteel ingots, 4x Titanium ingots.


craft dos
Hey kids! Do you like ties? Well of course you do? But do you know what's even better than a tie? A striped tie. But do you know what's even better than a striped tie? A striped tie that blinds people. Anyways, speaking of striped ties that blind people, the Man takes his regular, plain old tie, and attaches some LED displays, like three of them. He then takes 2 circuit boards and 5 wire scraps and uses his super hacker knowledge to program them to randomly flash. Well, not randomly since that'd be pretty annoying for the GM to manage, but whenever he gets hit.

...buy your Strobe Tie ™ in stores today!

Strobe Tie (desc: Known in the state of California to cause eye cancer.)
(T2) +3 CRT, +3 CAV, inflicts Blind(2) on the attacking enemy when countering.
Materials used: Fancy Tie, 3x LED displays, 2x circuit boards, 5x wire scraps.


He then puts his spare skillpoint into... SKI.

Originally posted on 2018-07-14 23:24:00

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Ninjatwist_
 Posted: Aug 11 2018, 08:58 PM
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Brutishace smiles to himself, proud of his handiwork. Even better, the scent of cookies being baked fills the house, soothing his senses. Before he can enjoy the aroma for long, he gets a signal from his allies calling for his attention. Brutishace accepts, and heads over to the Concessions area in the Whispering Library. He has some business to do at home, however (namely upgrading his equipment) and summons the Simulacrum in his place before he moves out.

He heads over to the Concessions area to find Venia pinning down a rabid Chairian. After learning how the party's healers are being dispatched to cure him before he rots, Brutishace decides to lend a hand, since he should have the most advanced knowledge on zombies and the undead. Admittedly, he's unsure about Chairian biology, but he should have a spell that should work regardless of species.

Brutishace kneels down beside the rotting Chairian and concentrates magical energy. He utters some magical-sounding but nonsense words to make sure people know that he's doing something magical.

"Holy guidance... holy warrior... holy protection... holy light."

Brutishace's fingertip glows a pale green. He touches the finger to one of the Chairian's wounds, exploring a pool of purple sap. Light green magic flows into the Chairian's sap, seeking and curing the rot in body and brain wherever it finds it.

"May your illness and insanity be extinguished, as my remedy commands."

In the mean time, the Simulacrum has some time to think about what it will use to upgrade Brutishace's gear.

Craftposts

The Simulacrum first begins to build a new robe for its master. It takes a set of Amethyst Archrobes, cleans it white, and dispels any previous properties, magical or not. All it needs is a blank set of cloth for which to create a new raiment. The Simulacrum sews in four pieces of Possessed Fabric, adding the black-and-white squares' power to this new robe. It then takes three of the Darkmatter Clusters and imbues the robe with them, further boosting its magical clout.

The Simulacrum decides that the robe needs some reinforcement, stretches out three Durasteel Ingots into thin wires and weaving them into the Robe's chest and abdomen, to block some damage to vital areas. It presses down any poking parts of the wire for good measure. However, the robe is tainted rather unevenly. This will not do. The Simulacrum breaks the tips off of two Crystal Pens, using the increased ink flow to dye the robe a rich purple. It seems a shame to ruin such useful materials, but unfortunately, it must be done. However, the crystals will not go to waste, as the Simulacrum breaks down the Crystal Pens into smaller pieces and decorates the robe with them, making intricate patterns.

However, it needs one last touch before it is complete- the Ruby should be more than adequate! The Simulacrum places the ruby at the chest of the robe, further boosting the magical powers within. Voila! The Simulacrum stares back, proud of its handiwork.

The Simulacrum has crafted the Specter Robe! It sends the Specter Robe over to Brutishace, who grabs it and equips it to his armor slot using magic. Still while healing the Chairian, because magic.

(T3) Specter Robe
Bolsters the wearer's spellcasting and focusing capability.
+2 MHP
+5 MMP (+2 from previous)
+3 INT
+1 SKI (+1 from previous)
Psychic (30%)
Light (-20%)

Used Ingredients: 1 Ruby, 3 Darkmatter Clusters, 4 Possessed Fabrics, 2 Crystal Pens, 3 Durasteel Ingots, 1 Amethyst Archrobes (Crafting Charge)

The Simulacrum should really create an upgraded Shroud for Brutishace as well. It takes a Santa hat and bleaches it of any color and special properties, as the Simulacrum will be adding properties of its own. The Simulacrum discards any excess fabric other than what would be needed for a good shroud, widening the hat with two pieces of Possessed Fabric, creating a black-and-white rim around its edge. This will be corrected later. It then divides some Feather Rope Coils into thinner strands and wraps the shroud with them, giving it some form of depth, so that it isn't just a shape of fabric.

The Simulacrum decides to reinforce this item with Durasteel as well, but since this is less to work with, not as much Durasteel is necessary. It thins two Durasteel Ingots into wires, as it did while working on the Specter Robe, then coils them around the shroud to reinforce its shape. It should be dyed the same as the Specter Robe, so the Simulacrum dyes the shroud a deep purple using some Crystal Pens, then breaks the crystals and creates patterns in the shroud's fabric. Finally, the Simulacrum takes a Shadowinferno Cluster and imbues the shroud with it, adding the flaming crystals' magical power to the shroud. The finished shroud gives off a black mist as the Simulacrum admires it.

The Simulacrum has crafted the Shroud of Twilight! It sends the Specter Robe over to Brutishace, who grabs it and equips it to his hat slot using magic. Still while healing the Chairian, because magic.

(T3) Shroud of Twilight
Dampens many forms of physical attacks brought against its wearer.
+2 DEF
+2 RES
+1 AGI
Slashing (20%)
Piercing (20%) (+20% from previous)
Light (-20%)

Used Ingredients: 2 Feather Rope Coils, 2 Possessed Fabric, 2 Durasteel Ingots, 1 Shadowinferno Cluster, 2 Crystal Pens, 1 Santa Hat (Crafting Charge)

(I know this isn't much of a change from the previous items, but the Shroud of Darkness's stats were a bit high for a T2 hat! If you feel like it could use a buff, feel free to add +1 RES to it.)


With crafting done for now, the Simulacrum vanishes once again, to be evoked when needed.

Originally posted on 2018-07-15 04:29:00

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JOEbob
 Posted: Aug 11 2018, 08:58 PM
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No i was only poisoning the coffee beans if someone said they could get rid of the toxins in coffee, so that if they can't it becomes much more obvious. and only like, 1 at a time.
Gaia crystals are harvested and replanted.
I walk over to the dirt-filled area, and plant a bit of everything within it. some manablooms, some silkweed, some soulblossoms... and I leave the other half of the space for future plants. intent is for each plant to constantly grow the relevent resource, without vanishing when harvested, like a flower garden you can occasionally pick from.


Originally posted on 2018-07-15 11:36:00
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PitTheAngel
 Posted: Aug 11 2018, 08:58 PM
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<br>[color=#005199]Disciple of Polybia<br>[/color]
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Read Messagelog?

Angel_Inari: man, the connection had to die at the worst time, didn't it?
...also hi

AVeryAngryHealer: Hello, mission control.
Angel_Inari: ...i guess we're ignoring what happened, then


Noticing what is clearly the undead attempting an attack on a party member, Keiko intervenes on Venia's behalf.

"Alright, what's the problem here? Just looks like an ordinary zombie effect. [small]Does literally nobody ever read up on these things anymore? You're in a library, you have no gorillaing excuse.[/small] Just give me some time and I'll try something..."

Looks like it's time for an impromptu arts and crafts lesson. Well, let's see here, it looks like that purple is going to be a problem - not only is Keiko going to need to get this out, she'll need to put something back in, and Keiko is not familiar with Chairian biology. This probably won't be a major problem, though.

The first step, obviously, is figuring out how the hell it'll still remain functional long enough if at all once all the purple is gone. Keiko creates a keybind to solve this issue, which will automatically cast Revive on the thing and restore her MP with items at the same time, so she can just press it and start focusing on other things. With that out of the way, it's time to puzzle out how to make this work!

Hmm... there is still a Chairian corpse in the library, but it's definitely past the point of yielding anything useful. And then Keiko remembers just what the heck her power entails. This is probably going to get bloody, but absolutely worth it for the potential progress. Science must be done.

Pulling out an entire notebook for this project, Keiko feverishly cuts, glues, and overall creates a figure. Most people should tell that it's a humanoid, but due to the monochrome nature of the papers, it doesn't quite become apparent that this is supposed to be a Chairian until much later in the development process. Finally, it's complete; a 1 to 1 recreation of a Chairian, axe in hand.

And then the model Chairian decapitates itself, spraying actual, workable blood equivalents everywhere.


"It's okay, the person I likely unintentionally modeled this guy on probably deserved it."

After gathering up the remaining blood thanks to Keiko's still very existent small army of crane assistants and putting it in a paper equivalent to somewhere it won't go bad, she comes back to the zombified body.

"Good life choices, everybody."

Keiko takes a look directly at the purple ooze and quickly gets to work getting it all out of the thing's system. With the ancient human technique of just punching the body until it no longer has anything to bleed.

"Don't judge me. Life's too gorillaing short."

Well, with no blood left, Keiko activates the keybind to put the "zombie" in purgatory while she slowly uses the still open wounds to insert the totally fresh blood equivalent into the body. This is an absolutely rational way of doing this and will not go wrong at all.


Originally posted on 2018-07-16 16:47:00

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"I am a totally innocent maid that is corrupting everything around me."
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engie
 Posted: Aug 11 2018, 08:59 PM
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At the dueling hut, since that's where he moved to

There's a pause. Calibri sighs. The sound of him lightly headbutting the mindscape radio in disappointment can be heard. After a few more seconds, he coughs, then decides to actually speak.

"Well then... Hopefully this thing is recording a message. If you're hearing this, it did. I want to talk at some point. Once you're not busy in there... call back, I guess? And if whoever picks up asks why, just tell them to fetch Calibri."


Meanwhile in the house, up near Taeda

EN nods, deciding to crouch down beside the bed that Tae's using. Admittedly it'd be incredibly awkward to get on the bed proper while it's still in use, so she doesn't do anything of the sort in that regard, but she's fine just sort of being nearby instead. Hearing what Tae has to say at first, she just chuckles quietly.

"Yeah, fair 'nuff. Ah reckon ya deserve a rest, considerin' all o' tha'..."

Then comes the matter of the new arrival, who she has spoken about as just a rose cultist for now. EN shrugs at Tae, shifting around to a more cross-legged position. She just nods at hearing Taeda's words, at first a bit hesitant to talk further on the matter, but eventually just inhaling faintly before somewhat riskily deciding to investigate.

"Yeah, ah know. Th' whole bein' not a fan thin', o' course. Didn't know 'bout th' religious side o' thin's. If it bothers ya 'nuff, maybe at some point we can get 'em outta that there main church. Heh... No need t' worry 'bout th' guy wit' us, though. Ah've chatted wit' 'im fer a bit, an' all thin's considered, ah reckon 'e's prolly better than th' average cultist. As in, like, morally, an' personality-wise, not... y'know. Higher in rank. Heh..."

Come t' think o' it, ah don't think 'e were tha' invested in th' cult in th' first place. Found th' wee fella standin' off on 'is own in th' library, well away from any other cult members or clowns... Kinda suspect 'e were lookin' fer a chance t' get outta th' cult, actually. Maybe once yer feelin' more... y'know, better condition, less tired, wha'e'er it be. Maybe we coul' 'ave a chat wit' 'im, see what'cha make o' 'im then? Jus' an idea. Offer. Somethin' like tha'. Ah dunno."


And finally, concessions.

Shortly after the call for healers to flock over to concessions is given out, there's a bunch of crashing noises as Verdana completely ignores every single wall between him and the location, barging through each wall in succession and a shower of splinters. Once he has arrived, Verdana stands there and poses unnecessarily.

"Medical people were called? Finally, a use for my medic training!"

There's a pause as he observes the Chairian zombie. And also Brutishace dealing with the rot via purification, and Keiko dealing with the "people need body fluids to live" side of things by putting more... sap(?) into the Chairian to replace the removed matter. There's a pause.

"...That takes care of the body! But! I suspect there is more at play! Let us see how one heals... the soul!"

He poses again (would you cut that out), then walks over to the Chairian zombie, rubbing his hands on the approach in preparation. His mere presence alone seems to be helpful in terms of passively helping regenerating the Chairian's body to be, you know, not zombie/undead/whatever and more actual living breathing Chairian. However, the main thing he does is apparently turn into an orb of white and red light for a moment, then kind of just physically hover into the Chairian's body. Nothing happens at first...

"...I haven't thought of a name for this!"

There's a sudden outburst of white light as a beam erupts skywards from the point that the Chairian's body is located on, yet despite light normally being really blinding and having a tendency to burn things at high intensity, this white light doesn't seem to do anything of the sort. For one thing, it's perfectly fine to stare directly at the source, not even a hint of eyes hurting or sensory nodes being overloaded. For another thing, it's kind of neutral in temperature. What it actually seems to be doing is something entirely different.

Gradually, another orb of light similar to the form that Verdana turned into earlier begins to appear, shining inside the Chairian's chest and growing brighter and brighter with each passing second. This would make a really good flashbang if it actually did anything harmful to the senses. There's a pause, then the orb of light seems to reach a certain peak during formation before the light gradually fades. The red-and-white orb that is Verdana pops out of the Chairian's body again, reforming back into the fellow himself, while the other orb remains firmly where it is. Verdana just stands there with a grin. Except he's wearing a medic mask so that's kind of not easy to see at all.

"There! I have done what I deemed possibly kind of important to do - heal the soul! Just in case. It might not have needed healing, but I'm not taking that risk!"

Besides the whole soulhealing thing, he also seems to be giving off an aura that should help the Chairian ex-zombie with the recovery process. Mostly because it's healing magic that also acts as a rather decent buff-slash-powerup-thing. Of course, if the Chairian is still somehow a zombie, maybe the soulhealing and constant aura might at least help turn the Chairian into more of a self-aware, more intact, probably-not-as-hostile variant of zombie. Kind of like a Revenant, but not made through the usual Revenant process.

Originally posted on 2018-07-16 17:45:00

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Eris
 Posted: Aug 11 2018, 08:59 PM
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First off, Toast responds to Irongutta.
"Well, I've been able to use magic for almost as long as I can remember. I guess it just comes to me pretty easily. Still, that doesn't make it any less tiring to use it; besides my magic language, I can only cast a few of the more epic spells before I start seeing black spots."

Once that conversation has finished, she heads upstairs to sort out her things. She's muttering something about magic and relaxation as she goes up. Huh.
Once she gets to the purple room, she starts unpacking her things. The backpack she brought with her to Sussui is still leaning against the bed, and the girl ruffles through it a little. From it she pulls two changes of clothes, a pair of pyjamas, some sort of crystalline lens, and a small crystal formation emitting a soft light. The lens and glowing crystal go onto the desk, before Toast puts her clothes and pyajamas in her chest alongside her clothes from yesterday. While she's at it, she decides to make the bed.

Something else occurs to her, and she takes the vial of blood out of the inventory, placing it in the chest with everything else.

Originally posted on 2018-07-16 22:45:00
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Irecreeper
 Posted: Aug 11 2018, 08:59 PM
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<ROUND SEVENTY-FOUR>
Emerald decides to grab an Iti arm from near the Altar of Altar Isle, and sticks it into one slot, while he sticks his arm into the other slot. Like what happened to Toast and Zahlia, something busts through both of their palms, and begins to rather violently suck their blood. The Seeker Arm withers into an unusable husk, and the Altar violently shudders, small cracks forming along its surface. Emerald meanwhile, takes (26) damage which'll carry over into the next battle if he isn't healed. He also of course, obtains a vial of blood. Emerald then fixes up his stats, and tosses together his Metal Iti Stick, Reisz's Umbrella, an Iron Ingot, 3 Shock Crystals, and a charge of the Nailbat to create the Ravenous Umbrella!

Daskter then tries to sidegrade his hat... but the attempted effect is incredibly powerful, especially for a T3 item. He then grabs Calypse, takes it to the house, and plops it down onto the bed at (W7), and covers it with a blanket.

TAEDA: EEYYAAAAAAH!!!

You know, the bed where Taeda is resting.

She's naturally quite startled to find Calypse next to her, and lets out an ear-damaging scream. In her panic, she tries to jump out the window to safety, but ends up bouncing off it and KOing herself for a bit due to Nezira's window reinforcement spell. She regains consciousness fast enough, and ends up crawling backwards away from the bed, pressing herself against the wall like it'd buy her an extra second on her life. She then realizes that the danger isn't actually too dangerous, and soon calms down.

TAEDA: W-Wha...?
TAEDA: W-Why w-would you...?


...In addition to the bit of sap flowing down her forehead, more sap begins to roll down as she cries a few droplets. Daskter then leaves to go collect 4 blobs of Red Sap. Liquid healing potion, basically. Of course, you'd need to at least toss it in a bottle for it to be practical. He then uses up 5 Uniform Logs and 5 Refined Wood on the Airship, further improving its hull- 10%. He then adds to the systems with 3 Iron Ingots, 6 Circuit Boards, a Reading Lamp, and a Splintercast Charge. This adds 15%. He also paints the Airship red with a bunch of Aurora Crystals... except he backs off when he realizes this might light the whole airship on fire. Maybe pick a less dangerous red thing, like Red Sap? Daskter then also decides to explore the Quiet Balcony. It doesn't appear to be truly quiet, but at least there's nothing too deadly there, save for a few Iti. Oh well.

Miki then decides to sidegrade her Scouter (or just completely redesign really), somehow transforming it into a wizarding hat. She also tries to upgrade the Elekrtomagie, but... isn't that incredibly lackluster for a T4 upgrade? Maybe get more damage, or some sort of cool effect...? Upgrade withheld until improvements are made. Fortunately, no battles will be starting this update, looks like. Simeon then respecs (but not really), changes his gear up, and then heads to the Mollusk Nest, greeting the Gigantic Mollusk. It says "up right down down a" to him, and nothing of interest seems to happen. It appears to be stuck in a trance. Simeon himself meanwhile, goes to talk with Omo, asking what happened here, exactly. She sighs.

OMORIKA: ...
OMORIKA: The memory is far from pleasant, but I suppose no harm comes from telling you what happened.
OMORIKA: Some time before the Carnival arrived, Spark had assigned numerous troops to my location, to aid in the defense of the Relic.
OMORIKA: Our forces were more than capable of holding off whatever Iti arrived. I knew most of them well- I'd even call many of them friends.
OMORIKA: Then, in the midst of a battle with a new species of Iti- perhaps you've seen their bodies, something decided to intrude. It came in through the wall, a structured mass of crystal. Out of it grew a shadowy body.
OMORIKA: This of course, was Lucid.
OMORIKA: We started to lose men rapidly. We had no idea of Lucid's powers at the time- we saw soldiers suddenly drop to the ground. Then the Iti got to them. I... I watched several of them get... d-devoured...
OMORIKA: ...


Omo's silent as she walks along the Grand Hall Overlook, heading into the Quiet Balcony. She quietly watches the Iti in the Quiet Balcony stumble around.

OMORIKA: Those Iti over there, and the animated husk of a Chairian you saw earlier were products of an Iti we have taken to calling Defilers.
OMORIKA: So-called as they defile the resting places of soldiers. They possess a means of not only a hasty, mass reanimation process that yields the Reclaimed Iti you see, but a slower, more intimate process that taints the host shell and turns it into a snarling beast.
OMORIKA: Those things. They've taken over the bodies of everyone here.
OMORIKA: I thought I slaughtered every last one of the Defilers. Countless blows to ensure that the creature's cessation. To get revenge for what they've done.
OMORIKA: And even then, they've made it to the soldiers who I thought would at least get the honor of resting in peace.

OMORIKA: I swear.
OMORIKA: Lucid's brought more of them over here just to torment me.
OMORIKA: He did. He absolutely did. I am not fully aware if Iti are capable of being spiteful, but I believe that Lucid is starting to prove a theory of mine.


Her grip tightens on her Tomehammer, and her voice increases in volume.

OMORIKA: The moment I see that torrid crystal, I'm going to systematically disassemble it into so many shards that when a count of the individual, molecule-sized fragments is completed, there will be more shards than there are splinters of wood in this library.
OMORIKA: Then maybe I'll finally take a helix-damned nap.


Hat Kid then goes off to commit more Iti-based genocide. The Reverie and the Zweet are instantly obliterated by nails. The Trickster-based podium is also rather violently executed, its hammer falling to the ground. Hat Kid decides to loot their bodies, obtaining 4 total Samples. Hat Kid then moves further south, finding the Bridge of the Fallen. The room is quite drafy- more so than the rest of the library. Why? Dunno. Bridges always seem to have dramatic winds to cause the heroes capes to bellow and such. Or their hair. Chloe's gonna wanna tie her hair up or something so she can see.

Back at the House. Boshi thanks Taeda for her hard work. She doesn't say much, but gives him a smile of gratitude. Meanwhile, with Bass, Boshi talks about his problems.

BASS: oh, good luck extracting the parasite
BASS: it's sentient long before it even enters your body, and will probably stab you to death if it notices anything silly
BASS: ...anyway, you're being chased?
BASS: There's more people on this planet!? How many people can there be?
BASS: There's that dude and his surprisingly hot entropic deathtrap, your group, and now some chaser? Wow. You have it tough, don't you?
BASS: here's to not getting horribly devoured by whatever's chasing you
BASS: i assume it'd horribly devour you
BASS: that's what happens to a lot of people


Boshi then attempts to craft something, but the result appears to be suffering from some power-based issues. Teag then does some crafting, using... uh, let's say 2 Gold Ingots, 3 Durasteel Ingots, 3 Aurora Crystals, and 5 Titanium Ingots to create the High Entertainment Rail!!FUN!!, and then... barely scrapes by the second craft because whynot, spending 4 Durasteel, a LED Display, and a Ruby to create the KekBox But Better. Destiny meanwhile, commits tax fraud. This yields 55 Credits, and... the police! Or at least she thinks it's the police; she has a feeling that she'll be followed by a few angry Iti into the next battle she enters.

The Man then goes to do some crafting, expending a Nice Coat, 2 Assorted Gun Parts, 2 Green Sap Blobs, 4 Wire Scraps, 2 Circuit Boards, 2 Durasteel, and 4 Titanium to create the Portable Armory! It suddenly tiers up to T3 due to all the other crafts he's attempted earlier and had fail. Why? Why not? Do note that if you want to equip the thing, please say so- it helps avoid confusion and such. His second craft, the Strobe Tie, using 3 LED Displays, 2 Circuit Boards, and 5 Wire Scraps, also succeeds. It equips due to explicitly using something he's wearing as a crafting material. Weird? Possibly. Inconsistent? Also possibly. Nothing wrong with just equipping next round, though. He also +1's his SKI.

Near the Concessions, Venia decides to use a chronostasis field to lock the undead Chairian in a sort of stasis. Brutishace then applies a sort of healing magic to the zombie, Keiko spam-casts revive while re-inserting workable blood, and Verdana heals the soul. The combined mass of healing magic deals about (100) damage to the undead creature and causes it to promptly detonate. In slow motion. The noise however, instantly draws Omorika to the balcony to observe the slow deletion of the undead creature.

OMORIKA: Well.
OMORIKA: That poor sap, and the rest of his allies were slain some time before the Carnival arrived here.
OMORIKA: I'd truly be impressed if you could bring someone back from the dead if they've been gone for so long.
OMORIKA: The Defilers... they replace most of the inner workings of the creatures they taint, allowing them to add what they need to re-animate the creature.
OMORIKA: ...
OMORIKA: I... appreciate the effort, though. Seeing someone trying to fix what I've tried to do before... is moderately heartwarming.
OMORIKA: While the current value of Credits may be dubious given the planet's current state... take this.


Omo pulls out a small stick from her robe, and tosses it down to Venia. It apparently contains 250 Credits.

OMORIKA: ...I'd love to give you more, but I'm afraid I cannot access my house in the Citadel at this time.
OMORIKA: Apologies for all the work you put into the ritual. It simply... wasn't meant to be.


Brutishace, after the moderate catastrophe of an exploding Chairian, decides to piece together some new gear; first the Specter Robe using 1 Ruby, 2 Dark Matter Clusters, 2 Processed Fabrics, 2 Crystal Pens, 2 Durasteel Ingots, and 1 Amethyst Archrobes crafting charge-

Omo, who is still watching the area where the Chairian exploded, notes the robe that Brutishace is holding.

OMORIKA: Not to interrupt you, but where'd you get those robes?
OMORIKA: They're about the same hue as my own, not to mention it appears to be my size...
OMORIKA: ...Probably just a coincidence. Carry on.


...Anyway, he keeps crafting, using 2 Feather Rope Coils, 2 Processed Fabric, 2 Durasteel Ingots, 1 Shadowinferno Cluster, and a Santa Hat Crafting Charge to create the Shroud of Twilight! JOE then harvestplants the Gaia Crystals, obtaining 6 netgain. He then attempts to plant some seeds in the front of the Fortified Garden... but not only is he missing a nice, not-hilly surface to plant everything in, but he's missing sunlight! Perhaps if he remedied those two things, his attempts to garden would go better. Just watch out for Noise!

EN meanwhile, comes to visit Taeda. Fortunately for her, she's still in a state to talk, despite the emotional trauma she's just endured. She brings up the concept of purging the Rose Cult from the church. Taeda however, seems the slightest bit hysterical.

TAEDA: Y-Yes! Purge the Iti from the church! Burn the monoli-
TAEDA: ...Pardon, you said Rose Cult. I-I'm j-just...
TAEDA: ...
TAEDA: Anyway, w-we could try... but I have a feeling they won't go t-too easily. They're all pretty messed up in the head, and there's no telling w-what they'll do if we try and f-fight them in their base...


She also talks with her about Bass. How he's probably better.

TAEDA: I-I believe you, b-but at the same time I... don't, for some reason!
TAEDA: They're just a seedy bunch! Even if they've defected! You're absolutely sure he's n-not going to mulch us in our sleep, r-right!?
TAEDA: ...I'll talk with him tomorrow though, I-I guess...
TAEDA: I'm... n-not in the mood.
TAEDA: Thanks for... being here, though. It's nice to have a friend, especially when everyone else is elsewhere...


Upstairs, Toast goes and sorts her stuff, also making the bed in the process. She also stores her own vial of blood in her personal chest. Toast then hears her name being called from downstairs.

MARRON: Heeeey, Toaster!
MARRON: Cookies are done! Get them while they're warm or... eat them cold, I guess.
MARRON: Cold cookies are still nice. I won't judge. Just get down here, okay?


Downstairs, the scent of cookies hits critical mass as Ette delivers a piping hot tray of equally hot chocolate chip cookies to the table. Marron inhales the steam from the tray through her nose, letting out a satisfied sigh as she begins moving them to a large plate. From there, she settles down with a glass of milk and a cookie, and begins to gingerly sip and nibble away at them. A nice way to end the round...

Also, new Codex Proelium entries up! Go relive the battles with DJ Headz and the world's best anime idol!

<OMOQUEST, ROUND ELEVEN>
Okay, we're back into the swing of things. Omo should probably move along the bottom, conjure another friend, and begin to try and take down the turret in her way. Perhaps an ally that could move her further along- a Construct, for example? Also, fighting that AP Sentry up there is probably a waste of time. Just saying.

Originally posted on 2018-07-16 23:00:00

--------------------
Link to Thymium Document: Click Here!
Link to Thymium Discord: Click Here!
ruin a
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Bomber57
 Posted: Aug 11 2018, 08:59 PM
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Irongutta scratches his chin while listening to Toast's explanation. He makes a mental note of the sweet aroma of cookies that has started to spread through the house. "Takes a lot outta ya to use it eh? Yup, sounds reaaal familiar to what I know actually. Though when any Ork were to pull off anythin' big an' flashy, you'd usually 'ave to take cover! One time I even saw one cause the 'eads of some of the gits 'round 'im go..." He catches himself for a second, remembering the kind of company he is in might be a little too squeamish for such a description. Instead, he opts to just make a motion with his hands that resembled an explosion and leave it at that.

Originally posted on 2018-07-16 23:04:00
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Emerald_Mann
 Posted: Aug 11 2018, 08:59 PM
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Emerald shifts the weakness on his Hat to Ice somehow because that makes total sense, then updates his Character Readouts weakness, which I have prepared for convenience sake:
Spoiler Alert

Weakness:
Lightning(-10%)
Resistances:
Slashing(40%)
Crushing(30%)
Fire(30%)
Earth(10%)
Ice(20%)

Base Regen: 4
Base AC: 8


Originally posted on 2018-07-17 03:42:00
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Featherfall
 Posted: Aug 11 2018, 08:59 PM
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Semiquartet Sabers should give +2 SKI, not +2 INT.
On that note, respec: -2 SKI, +2 INT.
----
Terry walks back into the Library, strolling into the Quiet Balcony. He sneaks around the Abyss, seemingly disappearing from the room. He then hides behind what's left of the front wall in the Bridge of the Fallen.

Originally posted on 2018-07-17 13:58:00

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This signature is a 3/3 green Elk creature with no abilities.
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Daskter
 Posted: Aug 11 2018, 09:00 PM
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Zone 0 House
I move the Calypse into the next door, and place it on the bed.
Sorry about that I didn't see you were occupying this room, sorry about that.

I go to the basement and simply fix the thing at N52.

Airship
Using a bit of Red Sap Blob, turning it into a painting material. I paint the Airship red.

Exploration/Combat in Zone2!
I push the Reclaimer at CA46 into the Abyss... Who stands so close to the edge?

I set Magical resistance on the tie to 10% Light and Air.


Originally posted on 2018-07-18 18:57:00
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JOEbob
 Posted: Aug 11 2018, 09:00 PM
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What! The thyme crystals are Iti? like, not crystals made of iti, but part of actually Iti?
I see...
well, in that case, I initiate combat with the thyme crystals in the severed overlook. this refills my health and mp, and makes terraform rules 100% applicable. the crystals where listed as a tile last time, so even though I'm initiating combat with the crystals, they remain tiles and there aren't any enemies around. I spawn at BP16, and cast terraform, removing the cluster of thyme crystals and the darker one. before doing this, i of course research resourceful (3).
so that's my in-battle action this round, technically, maybe! now for non-combat actions.
in the Quiet Balcony, the number of reclaimed is explicitly not enough to start a battle... so it doesn't.
being outside of battle, move is not limited, and logic can work, not just mechanics. so, just prior to coming here, while i was walking over in fact, I crafted a sort of... malformed rod, i suppose, out of a combination of cobblestone and wood. since a cobblestone is 1 space in minecraft and i need some size as a reference point, each cobblestone is just big enough to squash a reclaimed. so, I place thing (via inventorizing and dinventorizing, it's heavy) on By46, and push it over. this kills or immobalizes the reclaimed.
with that done, i sneak over to the thyme crystals in this area and drop them in (or more accurately, drop on them) a bucket (stolen from the harvester), which i think inventorize, with the thyme crystals within. i repeat this for the other bit in this area.
----------------------------
what do you mean about the hilly surface? I filled every space with 1 action each, so shouldn't they have the same amount of dirt?


Originally posted on 2018-07-19 12:40:00
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LordOfTheSword
 Posted: Aug 11 2018, 09:01 PM
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I put 3 points into MOV and 2 into SPC. This allows me to pick another type for Hidden Force, so I choose... Hidden Flame!

Berg sits down, and gets to crafting.

First, he forges an odious durasteel frame, with dark pits that opine for a large amount of electronics. He puts in a Rainbow Party Foci, and uses blasphemous wire to put some of it's emitters on each edge of the horrendous monstrosity. Loathsome lights that - through some unholy ability - seem to physically assault you in the eyes with tiny light-beam-fists start to flood out. If this is the beginning, then by the laws of statistics it is about to get so, so much worse. Then, in an act that goes against several laws of common decency, he crams in loads of speakers.

As many cacophonous beat-emitters as he can. Crammed into every orifice possible, leaving what to the naked eye seems to be simply a box made entirely out of stygian funk-spitters.

A simply offensive amount of speakers stick out of the edges of the abnormal contraption, pointing in every angle imaginable. Somewhere, a competent boombox craftsman is shedding a single tear. The sheer amount of disquieting boom-cones is making anyone present at the Turntables have auditory flashbacks. Omorika in particular looks rather... displeased, to say the least. She's looking at the maddening box with what seems to be equal measures disgust and exasperation.

Using the remaining cold durasteel he allocated for this dread purpose, Bergilmir secures the revolting amplifiers in place, while adding a bit of extra enigmatic reinforcement so that this thing-that-should-not-be survives a few more gruesome blows. And finally, he uses a Ruby to encrust every edge of this eldritch beast, giving it the appropriate amount of SWAG BLING, yo!

Let ears bleed forevermore.

Booming Bolsterbox (T4, Trinket) "An eldritch cube, with lights and and speakers crammed everywhere they could fit."
(Bolstering Beat): Once per fight, you can choose to replace your action with activating this machine. The Bolsterbox is an entity with 30HP and 2 AC. It's effect is giving all allies in Range 1-3 Empowered2 as long as they are in it's radius.

Parts Used: 1 Rainbow Party Foci, 1 Ruby, 5 Durasteel, 15 Speakers)

I replace my Amulet with it.

Originally posted on 2018-07-20 13:51:00

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what if you have like 100 DGE and you're standing behind a lamppost
The lamppost takes the hit for you, and dies.
does the lamppost just become magnetic
Yes. Yes it does.
also, overkill damage to the thing won't harm the things hiding behind it
so being next to cover terrain can't ever really be worse then not standing next to one
"Sir, the man just survived a blast from the Ultimate Cannon. It did destroy the thorn bush though."
rad
"What the gorilla."
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Adria
 Posted: Aug 11 2018, 09:01 PM
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For the craft, seems it's a bit too powerful, reduce the initial damage of the Attack beats to 50% or 66% (whatever works better), and alter the scaling if needed (66% maybe? Depends). Also reduce the initial Counter damage (2-2 would work) and scaling (1/4 scaling). As a side note, it probably shouldn't hit allies.

---

Boshi is now fully woke now, thanks to the realization that... someone... is likely to chase him now. "(Getting devoured or stabbed in the heart is the least of my worries - again, 1-up mushrooms can and will resurrect me. I-I'm more concerned about what She'd do to my partner Hat Kid, and the other two I was with... *shivers* just the thought of it gives me the chills... I d-don't want to think about it too long anyway n-next subject!!!)"

"(That 'hot entropic deathtrap' you noted was more than likely Nia. She's the best friend of someone in our party, known as Chloe, and the... test subject, I guess you could call it that, of the dude she was with, known as Xavier. Xavier is also the brother of that same Chloe that's in our party. . . yep. The reason why the rose worship her so much, from what I've heard through the grapevine, is because... well, she has their 'god' stuck in her head, and is basically making her go ballistic when under stress, where the 'butterfly' wrests control over her body and forces her to do its bidding... which is destroy everything.)"

There's a brief pause.

"(...I feel like I've stayed long enough. I should get moving. See ya.)" And then Boshi runs off, seemingly in a more panicked state, back to the library.

---
Hat Kid returns to the Collection for a bit, and notes that the 'impossibly powerful warhammer' was still left over. Suspecting trickery, she scans the warhammer. If the scans reveal nothing, she pings the head of the hammer with a quick cast of Cherry Energy. If there's still nothing, she stuffs it in the inventory and runs to the Quiet Balcony.

If it turns out to be a mimic, she books it straight to the Quiet Balcony.

Once at the Quiet Balcony, she finds a nearby pillar, has her grappling hook dig into it, and she runs around it, building up speed until she's basically flying. At just the right moment, she releases the grapple and proceeds to slam into a Reclaimed at high speeds, hopefully knocking it into the abyss below.

Once everything's cleared out, she waves to Omo; "Hi, hi! Wood lady!" She leaps towards her, stopping just a meter away from Omo. "Did you say you were looking for a dark crystal? There was one near the back of the hallway! You should check it out!"

She then remembers something; the tomehammer in the Collection. "Oh, yeah! There's a hammer in the room before that crystal that's locked behind some glass! Could you tell me how to open it~?"

---

Right on cue, Boshi runs into Venia. "(O-oh, hey.)"

While still a bit panicky from before, he manages to shake it off as he speaks. "(Yeah, I'm ready. Shouldn't be hard to revive me either way if it fails. Let's get this over with.)"

And with that, he runs at a blinding speed to the Dueling Hut, and waits patiently. Probably lies down too, who knows.

Originally posted on 2018-07-20 14:12:00

--------------------
"...I will aid them. No matter the cost to myself."
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NOTHINGTOSEEHEREMOVEALONG
 Posted: Aug 11 2018, 09:01 PM
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The Man equips the weapon he just made and then uh, well, I dunno.

He does something extremely nondescript.

Originally posted on 2018-07-22 21:31:00

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you look at your forums and sigh
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The_Nonexistent_Tazz
 Posted: Aug 11 2018, 09:01 PM
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Venia takes the bag of credits. "Hrumph. Less a zombie and, uh, more of a construct made of, uh, of corpses, then? Drat. Well, thanks for the coins..."

Venia briefly distracts herself with Omorika's comments about the robes. "Uh, uh, we do actually have quite a few, erm, quite, well, many spares of those robes. You may help yourself, if you wish. Uh."

Venia then brings a few other things to mind. "...Oh, yes. Uh, I've heard that there may be some, urm, sleep-based defensive measure around your office. Bass indicated as much, uh, he did. Is this your own defense, uh, or shall I take it as confirmation that, that Lucid is within? And, if the latter is the case... What, uh, what is stopping us, from. Uh. Blowing your office up? Kinda ultra-inconsiderate, but. There's a dangerous, a dangerous, a... A bad thing in there. Really nasty. Why bother fighting it directly when we can, uh, either kill it without a fight, or, ah, well, draw it out and fight it, uh, on our terms. Doubly so since, uh, the runes are there. The runes we kinda, erm, have to, uh, have to get rid of. We'd probably be able to, urm. Whip somethin' up once we clear out the bridge. Or not, if circumstances simply don't allow it..."

Venia waits for a reply before carrying on.

----<||0||>----


Venia prepares for some (literally) bloody work back at Zone 0, taking out approximately three units of Entropic Biomass. Mr. Krabs appears with an Amazingly Oversized Blender ™, and tosses the Biomass into the blender, setting to MAXIMUM BLENDINATION. Five minutes pass with the whir of the blender as Venia throws three units of clay together with ten Aurora Crystals in what basically amounts to a magical furnace; the magic forcibly burns out to cook the clay into a proper shape. Both projects, by chance/time manipulation, complete at almost the same time; the blending stops until the biomass is little else than a deep red slurry almost akin to blood, while a clay pot finishes its heating up and is ready for decoration. The clay pot ceases to be of any importance to this whole affair and is casually placed in the inventory; Venia doesn't think its a really good clay pot to begin with. The used-up Aurora Crystals, on the other hand, are now effective replacements for glass in the absence of sand. Deprived of any magical power whatsoever, Venia just uses terraform on the crystals to individually morph them into a glass container large enough to hold a fair quantity of the Entropic Slurry-which she does. She fills up this crystalline jar about 3/4ths of the way-creating the Entropic Liquid Jar, as well as a Clay Pot.

Things expended: 3 Units of Clay; 3 Units of Entropic Biomass; 10 Aurora Crystals.

With this stupidity out of the way, Venia fetches Boshi. "Uh, howdy. Uhh, I think I am ready to, to, to try to extract the parasite. Even if it's, uh, a failure, it'll likely be, it'll like, uh, it'll be out of your body almost for certain. So, uh. We can just kill it then. So, uh. Just. Let's go take this outside, near the dueling house. Erm. If you're ready."

----<||0||>----


A few minutes later, Venia and Boshi reconvene at the Dueling Hut. Venia is unsure of how the heart-assassin actually works, so just in case, she does not turn on the Entropic Scanner, yet. Instead, Mr. Krabs goes around and prepares, including the Entropic Liquid Jar. "...Honestly. Not gonna lie, unsure of how well this'll, uh, this'll turn out. But, uh. Not lettin' this stand."

Venia cracks her knuckles. The jar is set close to Boshi on a uniform log in preparation for what is to come. "For reasons, uh, reasons, reasons... For reasons I can't, cannot explain, uh. You'll have to, uh, be semi-isolated. Thankfully, uh. Calypse's former, uh, cage. That ought to work. Yeah." Mr. Krabs pulls out Calypse's cage, and activates it-imprisoning Boshi and cutting off any and all visual contact from beyond it. It being a small shield and all, it'd take effort to disable it from the inside. This allows Venia to perform her work 'properly.' A good thief isn't seen, after all.

Before this, though, Venia has to disrupt the parasite. Objectively, if life were easier, a single use of the Entropic Key's purging abilities would more than cut it, but that likely will not work-it's too visible, and Venia is of a mind that all the one-up mushrooms in the world won't actually stop the parasite from doing something permanent to Boshi. Entropy works in very weird ways; Venia believes (perhaps incorrectly) that certain entropic entities have future-sight, of a sort; not too implausible given the Chaos Butterfly's omniscience back in the mindscape of Chaos. More generally, Venia also believes the Parasite has a way to see through Boshi's body... But, likely, not through Calypse's cage. Thus, she had to make the required tool in a state that Boshi had no possible way to identify what was happening, before the parasite could strike.

Venia snatches up the single Perditio Crystal, fourty Wire Bits, and two Iron Ingots, and hands them off to Mr. Krabs. Mr. Krabs hands them off to no-one as he has no hands, so he hires Master Hand to hand them off to a professional expert. Master Hand is handed his dubiously-existent hindquarters not even seconds afterwards by Dr. Mario, who is a professional expert and thus receives all of these items. The Perditio Crystal immediately burns through his hand and straight down into the depths of Sussui, right into a dungeon being raided by a Chairian Adventuring Party, featuring Bob the Belligerent, Mary the Magical, Sam the Stealthy, Heather the Heavenly, and Uoipquoa the ?????????. Due to a game of Yongdancing gone horribly wrong, all five are stacked on top of one another and wind up victim of the falling Perditio Crystal, nailing all five in the head. Sam, who underwent extensive genetic surgery to make his head completely vestigal, survives the assault by Perditio Crystal, and proceeds to hunt down the source after delivering a really edgy speech about vengeance, and somehow manages to find Dr. Mario three minutes thereafter. The battle is short, and full of cheese. The Resourceful Rat, victorious in ambushing both of the combatants, and slightly more intelligent, retrieves the Perditio Crystal from the core of Sussui via Radioactive Hankerchief Ballisticians, and then attempts to write an infuriating note, belittling Mr. Krabs and all others involved for stupidity

Now, this just won't do for Mr. Krabs, so Mr. Krabs jumps striaght out of his description the Resourceful Rat wrote and proceeds to arm himself with 99 Shadowcasters and a pair of underwear. The response from the Resourceful Rat is a rip from JoJo's Bizarre Adventure: "ROOOOOAD ROLLER DAAAAA!!!" The Resourceful Rat proceeds to steal the nearly-infinite amount of bullets produced by 99 Shadowcasters being fired at him point-blank full-auto, managing this for a whole five minutes, before the five-minute long chargeup time on the underwear finishes, firing out Darkseid to instantly defeat the Resourceful Rat via Hodyslam. Darkseid, infuriated at his defeat in his previous apperance in a crafting post, attempts to defeat Mr. Krabs, but Mr. Krabs is too Krafty, and prepares a bottle of root bear. His singular weakness across the cosmos used against him, Darkseid is sucked into the bottle of root bear, and mauled by bears for a few seconds; then Mr. Krabs shoves all the materials the late Resourceful Rat had into the bottle of root bear alongside six ducks and an Iris Cookie from the inventory, corks the bottle, and shakes vigorously.

One Narrative-induced 99-hour cutscene skip later, Star/FINALBATTLESTARTSNOW returns from the dead, predictably as a lich, only to be one-shot back to Inactivity Town by a stray shot from Hickiliy Gromo, the Fireplace of Stinky Gerbils, in his eighty-four minute long and counting melee-a-trois against him, Mr. Krabs and a sentient blob of gorgonzola cheese. Economists around Sussui lament that their predictions were wrong about the sudden super deflation of coral blue lipstick prices globally, and also because all of their houses are on fire, on ice, making them the collective stars of a brand-new musical. Mr. Krabs activates his special and praises Helix. He rolls 4866, and then proceeds to punch the 4 until it transforms into a number twice as large as 4. Lord Helix unleashes his almighty tentacles from the heavens, flagellating the ever-living soot out of both Hickiliy Gromo and the blob of gorgonzola; the blob ceases to exist, and Hickiliy decides that today isn't his fight, swearing to Mr. Krabs that they will meet again another day and attempting to vanish into the night. It isn't the night, but rather kind of close to midday, so this fails so spectacuarly that Hickiliy is consumed in a massive explosion and is sent flying out of Sussui's orbit, leaving Mr. Krabs the winner by default.

What did he win?

Uh.

I don't know.

Mr. Krabs, with that silly diversion done, resumes shaking up the bottle, only for the bottle to decide its had enough and transmogrify itself into the desired item; a device outwardly similar to a drill, with a crimson-imbued crystal for a drillhead. This not-legendary device is a one-time use item known as an Entropic Disruptor (proper noun), which does what you think it would; it disrupts Entropic Energy in a short range, stunning most entropy-infused entities that aren't carrying a Chaos Butterfly in their souls or something like that. Alas, it only works once as the tip loses its own energy rapidly.

Things Expended: 1 Perditio Crystal; 40 Wire Bits; 2 Iron Ingots; 1 Iris Cookie.

With this not-legendary item now procured for usage, Mr. Krabs hands it back over to Venia. Venia buries Mr. Krabs in money (Bikini Bottom currency to be precise, which is not recognized by any Bank of Sussui and is therefore totally worthless) despite Mr. Krabs not being Mr. Krabs but rather a nonsentient hyper-strong robotic assistant outwardly styled after Mr. Krabs and therefore having no need for money, nor want of it.

No two points for guessing what Venia does next with the Entropic Disruptor.

A hideous scream emits throughout the fabric of reality for anyone close enough to the dueling hut to care as the rules of existence as they are known are temporarily suspended, or at least, one of them. Reality around the hut hazes in, and if Boshi (or the Parasite) could somehow see through the still-intact cage of the Calypse, they'd be unable to make heads or tails of their surroundings at all... If they weren't too busy shuddering from the inability of Entropy to properly do its job, IE release heat. Venia, even beside this, is completely unable to be seen in all of this.

When the shaking comes to a stop enough that both Boshi and the Parasite can see straight, Boshi resumes seeing nothing more than the cage of the Calypse. The parasite, meanwhile, situated excessively close to Boshi's heart, now sees a hand where it definitely shouldn't be, despite all logic saying that such a hand where it is would instantly kill Boshi a million times over. It attempts to thrust an entropic claw forwards, only to realize it has been disarmed of all claws, quite literally-it pulls back a clean stump. Venia's right hand, in a tenuously-existent location that is not within Boshi's body, clutches tightly on a jar of 8,097,189,071,897,414 entropic claws.

ALAS. FOR THIS IS ONLY ONE-THIRD.

What follows is commonly-placed upon hand-versus-heart parasite fights as the third-greatest battle in all of known history.

Venia's left hand immediatley whips up a Crazy Hand Yodel, which the Heart Parasite attempts to counter via Holitron beam, but everyone knows the Yodel beats all beam-type attacks, and is easily stricken first, enabling the hand to burn a meter to begin a wall-to-wall combo that takes the Parasite from one corner to the other corner of the allocated arena, some weird cubical location within Boshi's body that is not spoken of beyond this sentence. When the combo ends, the Parasite activates X-factor, and the Hand counters by engaging it in a Clash, activating Rock Paper Scissors. The Hand's Black Hole Grenade beats the Parasite's Trifecta Cannon and thus enforces the Parasite to be gripped in a stunning Pinky Punisher, leading into another wall-to-wall combo and putting the Parasite into Guts Mode. Mr. Krabs is called in as an assist, but the Parasite craftily counters with its own assist, which is basically Mr. Krabs but ENTROPIC. The two clash, negating one another; the Parasite takes the opening and attempts to gun for Boshi's Heart, only to find out that Boshi's entire body has temporarily been evicted of all of its vital organs, including the brain, leaving the whole thing as basically a tube-and-blood filled sack of meat. This revelation is so stunningly stupid that the battle pauses for a nanosecond. The next nanosecond has the two combatants trade off ROAD ROLLER DAS attacks at a breakneck pace while perfect-parrying their opposites, a chain that ends abruptly when Anvillian Joe enforces the half-time break, leaving neither victorious after a record-shattering 9999999991912 perfect parries.

When the half-time break ends, Anvillian Joe's usual departure is interrupted by the parasite via grab, enabling him to be thrown at the Whispering Gauntlet in a brilliant subversive move, which is made all the more exciting in that the Whispering Guantlet pulls off a frame-perfect flick trick followed by a thirce-frame perfect Golden Gesticulation Gun, catching the Parasite in a frame trap and depleating all of its regular HP. The words 'FINISH HIM' engrave themselves in reality as the Parasite gets stuck in a forced dizzy, and Venia inputs 18909014 button commands simultaniously to activate her hand's GRABALITY. A set of eight spider legs jettison out of the Whispering Gauntlet's single eye, snatching up the Parasite and somehow dragging it into the Gauntlet, sending it into the SPIDER DIMENSION OF SPIDERS, where a million spiders laugh at it before spinning an ultra-tight web around it at the speed of Faster Than You Because You're Too Slow, before the parasite is spat back out into another location.

When the Parasite regrows all of its claws, shreds the ultra-tight web and is able to see properly again (because, you know, its eye is obscured by the web), it finds itself in a jar of red slurry with nothing terribly vulnerable to poke at with its claws. It is trapped, as far as anyone can tell.

Reality fixes itself, and Venia's position, just casually standing with her hands on her hips, shows no sign of having done much of anything, not even hold the now-inactive Entropic Disruptor. Boshi looks perfectly normal, and all of his vital organs are exactly where they are supposed to be without error. The Disruptor folds in on itself and causally deletes itself from reality, and Venia takes an eye upon the Entropic Parasite, now stuck in a jar.

"...Let me make this perfectly clear to you, try anything funny again and you will be on the business end of this," Venia says, flashing the Entropic Key. It glistens with the power of a stored Purge, which would almost certainly be the end of the entropic parasite. "Stay in there like a good little boy, and maybe this won't work out terribly for you."

Venia deactivates Calypse's Cage, enabling Boshi to see again.. "...Uhh, done, in case you, uh, couldn't tell ...We should be done here. Uh, actually, no, wait, just wait a minute; reality may be... Tenuous, so, uh. Basically, um. Just, wait for the GM to post again? I've no clue if something's, uh, something's gone... Bad happenings happened. Yeah."

Originally posted on 2018-07-23 03:20:00
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Sparked
 Posted: Aug 11 2018, 09:01 PM
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Destiny moves to the Quiet Balcony and moves to CC44 before stabbing the nearby Reclaim and throwing it into the Abyss.

Originally posted on 2018-07-23 20:45:00

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You are already dead.

Starlight Document: https://docs.google.com/spreadsheets/d/1NZl...dit?usp=sharing
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PitTheAngel
 Posted: Aug 11 2018, 09:01 PM
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...Keiko is reminded she has three stat points to allocate.

She puts +1 into RES, +1 into SKI (critical heals, yo), and +1 into MP.


Originally posted on 2018-07-25 02:40:00

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"I am a totally innocent maid that is corrupting everything around me."
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Eris
 Posted: Aug 11 2018, 09:01 PM
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Toast lowkey freaks out at the suddenly apparent Calypse.
"A-aaah! What the hell! Why would you put that here? Get it out! ...I just made the bed too!"

Craft Craft Revolution
Past!Toast, who still exists, is sitting in the basement, against one of the walls. She seems lost in thought, discussing ideas quietly with herself. "...Not sure if I can make her a new ribbon. Last time was in the mindscape, and it was just fixing her old one up. Besides, my seamstress skills haven't been practiced in at least a year, with all that's happened since then…"
She taps her chin with her index finger. "Maybe…"
At last, an idea seems to spring to mind, she gets to work. First, Toast takes a buncha stuff from the inventory.

3x Gold Ingots
1x Silver Ingot
10x Cobblestone

First, Toast needs more silver. Fortunately, she has gold which, by the rules of alchemy, is more difficult to create. Therefore, a gold > silver transmutation should be a simple process. Toast takes the gold ingots and places them adjacent to the silver. Letting a small amount of her auric energy (about the same amount as that which she had regenerated between now and her last fight) trickle into her fingers, then into the ingots. Something seems to go not-quite-right with the spell, as it ends with four bars of a silver-gold metal. However, the metal seems workable, so why not?

A less simple transmutation is stone to a precious gemstone, so there's a much higher chance that the spell will fail, especially with the small amount of energy she is exerting. This time, she's attempting to create a ruby.
Her first try yields a chunk of jade, which, while pretty, isn't very useful right now.
Her second try simply changes the colour of the stone to red.
Her third seems to dissolve the cobblestone into a purple mist. She quickly cleans that up, and decides it might be wise to take the operation outside. Taking the portal to the Airship, she heads into the forest nearby, carrying her equipment with her.
Now outside, her fourth try seems to be influenced by the new environment, as she gets a hunk of an unknown wood, which proceeds to decay to dust.
Finally, on her fifth try, she manages to create a ruby! However! It lacks any sort of presence on the material plane, and slips from her fingers, into the earth.
...
Her sixth try yields a handful of sand.
Her seventh try creates a Perfectly Generic Object, which she tosses in the inventory with the others.
The fumes of her eighth try briefly cause hallucinations of creating the ruby successfully, but these are quickly dispelled.
Her ninth try creates a small figurine of Chaos made of ruby. Toast deems this as another failure.
Her tenth try creates the ruby, at last. And this time, it's not immaterial, shaped like Chaos, or a hallucination.
yeet

As the non-ruby artifacts created through this unusual alchemical process could very well be dangerous (and unbalanced) to keep around, she captchalogues them all with her LATTICE FETCH MODUS, which is still a thing that exists. Then, she takes the amalgamation of objects created by her modus and places them into a void pocket, never to be seen again. Now, the next stage of the process starts.

Toast is back to her prior state of post-magic near-collapse, so she needs to recharge. She places her right hand onto one of the nearby trees. If she can find a tree that's already close to death, she'll use that. She'll also avoid any that look special. You know, gravestones, engraved names, that sort of thing. Her expression is almost solemn.
"...Feels kind of bad doing this, but I can't really use my own energy right now, else I'll burn up. I'll remember to plant some saplings in your place when I get the chance."
Energy starts to drain from the tree, being focused into the palm of her hand. Slowly but surely, the tree withers, sapped of life force. Toast disengages her hand from the tree, leaving a small imprint. Now recharged through somewhat unfortunate means, Toast makes use of the energy to superheat her crystal hand, changing its form to work as a mold (mould?). Melting down the silver-gold ingots, she creates a series of chain links, and a small alcove that one might theorise to be appropriate for holding something. This theory is quickly proven to be accurate, as Toast inserts the half-ruby into the shape. Finally, Toast places her right thumb into the space left by the crystal. Her own crystals begin to fill in the space, creating a sort of green/red thing.
This craft yields… a non-statistical item. Huh. For now, it goes into the inventory. Though, honestly it will be taken out again pretty quickly, so maybe not.
(T3) Soul Necklace (x1): A necklace made for Marron by Toast, featuring a crystalline heart in a silver-gold socket. It's a good-luck charm that wards against the undead.

Past!Toast takes the necklace, coils it into her pocket, then takes the equipment back through the Airship portal, and into the basement. Now she heads back in time, placing herself just ahead of when she time traveled back in time after the DJ fight. Time loop resolved.

~~

Hearing Marron call her, she tosses her bag (and what's left in it) against the bed. There's the soft clinking of glass against glass from the bag. Now heading for the stairs, she runs her hand across the door of the green-carpeted room. After a few words of the magical variety, Comet's name starts to vanish from the door. By the time Toast's hand leaves the door, the surface has smoothed, leaving no indication of its minor vandalism. Comet has been sleeping in the other room, anyway. The whole maneuver doesn't require much magical expenditure from Toast, fortunately. Keeping her pace, she continues down the stairs and heads over to the kitchen. Cookies.

"Woo! Cookies!" she shouts, ecstatic.
Toast takes a seat, takes a cookie, and takes a bite. Then she takes another, and another, before she finally pauses to speak to Marron.
"Aaa~ How do you make them so good?
She takes one last bite, before remembering something.
Oh, uh, since I wasn't able to celebrate your birthday with you, I decided to make something to make up for that. So, its kinda like we're celebrating our birthdays together...? But, well... I'll just give it to you."
The sorceress takes the necklace out of her pocket, and gives it to the puppeteer.
"I'm… not really good at the whole sewing thing, being out of practice for a year, and stuff like cooking is a big no when it comes to me, so this is the best I could do," she admits anxiously, "If you want me to work it into something else, like a bracelet or a ribbon pin or... anything else you like... I can do that. I-I hope you like it..."

Originally posted on 2018-07-25 10:42:00
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DCCCV
 Posted: Aug 11 2018, 09:01 PM
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Mysteriously Mysterious (Not Really)
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Simeon: Clear out the Quiet Balcony.

"Let me handle this," Simeon says, holding his hand up. "I need the practice."

Sword and shield ready, Simeon runs straight towards the Defilers. The lead Defiler, a multiheaded Iti with mismatching arms takes a swing at him, which he blocks with the Smouldering Aegis, which sheds thick black smoke from the impact. Despite this, Simeon is knocked backwards by the blow, sliding towards the edge of the hole in the middle of the room. Taking note of the hazard behind him, Simeon digs his feet into the carpet as well as he can, attempting to gain as much traction on the floor as possible, as the trio of Iti surround him.

One of the Iti, a multiheaded creature balancing on two legs attempts to spits a glob of thyme matter into his eyes, but Simeon splits the projectile in half with a calculated strike. However, as this isn't a movie where mook chivalry is in play, an Iti with multiple legs lunges at him, knocking him off balance.

Simeon struggles to get the monster off of his face, but the Iti is relentless in it's assault, using it's legs to great effect, constantly attempting to jab him in pressure points, forcing him to use his shield to block those strikes, and punishing him for exposing other weakpoints. All the while, it's allies close in around Simeon, forcing him further and further back. Finally, the Iti on Simeon lets go, just as he steps into thin air.

Time seems to freeze for a moment, as it seems to do whenever a tragedy is about to happen. However, Simeon doesn't seem to be afraid. Instead, he's smiling.

Suddenly, the two-legged Iti is in his place, and falls into the hole. Simeon, still smiling, is standing where it used to be. The remaining Iti roar with their many mouths, angry at having been tricked by this stranger. Ready to avenge their fallen friend, Misshapen Arms and Manylegs resume fighting.

Mismatched Arms uses it's appendages skillfully, blocking and power striking with it's heavy hand, while, pinning and skewering with it's smaller, thinner arm. However, Simeon weaves in and out of it's attack range, delivering quick cuts at every available opportunity, while still keeping an eye on Manylegs, who attempts to leap onto him from time to time, only to be pushed back by his shield. Despite his best efforts, with every passing moment, Simeon inches closer and closer towards the Balcony. Eventually, his back hits the guardrail.

Mismatched Arms, confident in its victory, winds up to deliver a powerful blow with it's hand-arm, which Simeon dodges by dropping to the floor. The hand splinters the guardrail, and lodges itself there. As Mismatched Arms struggles to pull it's arm free, Simeon climbs onto a table, and with this advantage, he cuts one of Misshapen Arm's heads off, following this feat up with two rapid strikes to the beast's now-vulnerable chest. The Iti staggers as it falls backwards with a crash, pinning it's ally underneath it's weight.

As Manylegs attempts to crawl free, Simeon gets off the table and dispatches it, stabbing the Restored Shortsword through it's body and into the floor of the balcony. The Iti thrashes and spasms, before finally becoming still.

Simeon pulls the weapon free, and watches as the nicks and scratches accumulated over the course of the bout disappear. He walks back into the room, flashing a thumbs up to indicate that he's fine.

"Hoo boy," he says, out of breath. "That was intense." Then, he sinks to his knees, as if noticing the destruction of this library for the first time.
"What...what happened here?"

user posted image
/Animation Incoming, will hopefully be finished at some point!

Originally posted on 2018-07-26 03:58:00

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