The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
(crossbow || spring) || gear. 3/whatever
Beast mastery: 21/40
I slam Calamity/another PG (if calamity is dead) with the handle guard of The Fatal Flaw.
The void rift uses void web to hit a bunch of random PGs.
=-=-=-=-=Wilson=-=-=-=-=
Stock: o
o /-\
(6$)
Splash Potion of Burning
Wealth: 0
Ransom: off
Current brewing: potion of chocolate I assume OOO sugar! 1/2?
I gun down one of the horsemen of the apocalypse with the Green Sun Annihilator using the upgraded Flashbigbangs.
I suddenly remember something. I run over to the warpfall transmitter. It's been like 6 turns...I perform a round of percussive maintenance and almost immediately, a loud, distinct, electric hum fills the air. I step away and admire my handiwork. Any second now...The air above me ripples and distorts the light around it when, abruptly a squad of 12 Titans of assorted classes materialize in atmosphere, landing with heavy thuds.
Quote from Dialogue »
Pilot1: Godmodder, what took so dang long! What. Did I just say Godmodder?
*Laughter over radio*
Pilot2: Seriously though, what took?
Me: Warpfall transmitter malfunctioned.
*Indistinct chatter*
Me: Alright, enough chatter. Chop chop. Let's get to business. AIRBORNE ACTUAL executing RADIO CHECK.
Pilot1: Jawbone of Crimson Team signing in.
Pilot4: Delta Fower of Crimson Team signing on.
Pilot2: Newbie, we'll talk radio when we get back to base. Frost of Crimson Team signing in.
Pilot3: Short Sword of Crimson Team signing in.
*Pilots 5-12 sign in*
I'm sorry comrade. But I can't let you do that. I thought we could do this together but mabye I was wrong. Why are you defecting DaVinci? We fought, were injured, and lain waste to our foes together. And now your one of them. *Squares off*
+3 to piono. Boooost meeee! I'll give you +X
X is whatever you give me.
I toss my extended splash potion of rejuvenation onto Hank.
+X to any and all players who +1 me. +1 to any AoP charges.
If I haven't finished it yet, I finish the pogo hammer.
I also make a copy of the needle hammers
26/40 x5
4/15 x12
I use the pogo hammer to nail boards to continue crossing the gap. *boing boing boing*
That my friends, is the sound of pointless frivolity.
I square my eyes at daVinci
Traitor.
Go ahead and defect, but know this:
I will lay waste to everything...
I then give him a shoulder hug.
Just kiddin' buddy!
The PGs need some help anyways, just don't be stuck on the wrong side when the godmodder loses again.
Always leave yourself an emergency exit.
Here, for you.
I hand him my extra copy of the needle hammers.
It ain't one of my best, but I figure I should give you a going-away gift.
Enjoy gettin' steamrollered.
I always enjoy having more targets.
I send an Mk.2b Armed Heavy Dropship {the one I gave K4yne was an Mk.1c Armed Light Dropship}
with an army of construction bots and a half-dozen medium Warwalkers to protect the GoE and build the bridge. yes, the Dropship is helping protect the GoE {the Warwalkers and Dropship are a single entity who must be destroyed to hurt the GoE. no, I don't expect it to be very effective, or have high health. the Construction Bots is an entity that will help build the bridge each turn for three turns, then their power cells run down}
GAHMD 5/10
HFL AND AMC cells 4/???
{again, this had better turn out to be an Antiparticle Beam Cannon}
Oops, I don't think I ever made your alchemy go through, now that I think about it! Here:
Heavy Fusion Lance AND Antimatter Containment Cells = Antiparticle Beam Cannon (Level 5: 4/6)
Lucky.
You send a Heavy Dropship and some Warwalkers to help fight off the Four Horsemen! The Black Monolith is not located in the Garden of Eden! You should reroute the Construction Bots to the Battlefield.
POST III;
Nogalistic Ferropper Void Magical Tubas: 9/11.
I work on the bridge.
I get Bill Cipher to help with the bridge.
I get Mr.Penguin to waddle around the bridge and be cute, making everyone happy. It makes the bridge be built 0.1% faster!
4/40 Bill Cipher Cane.
I alchamize the Nyan Pi with the Godmodder's Taglock to make the Godmodding Nyan Pi! It is powerful enough to rival the godmodder, but to do so it would require more power than it's nyan-ness can give. It would require the power of the VOID AND 100 FUSION REACTORS, along with more godmodder taglocks to rival the godmodder, but it has the possibility to. The Taglock makes it able to pull anything it wants from the void, save uber-overpowered things, once it gets some Nogalistic Void Powder or something containing it being infused with it... (1/3)
I get a Taglock of the Alpha Ghast, then combine it with Calamity's Voodoo Poppet to make Alpha Ghast's Voodoo Poppet, then drown the poppet. It being a Ghast, it is SUPEREFFECTIVE! (1/2) I make a death protection poppet, it gives +1 respawn to whoever it is bound to (1/40)
INVENTORY:Salis Mundis(1/5 used by current infusment),
Alpha Ghast's Voodoo Poppet (bring made),
Mycelium.
Current Entities Summoned: BILL CIPHER, PET PENGUIN.
+5 Bridging! The 0.1% buff brought on by Mr. Penguin doesn't do anything. It is very adorable though!
The Godmodder steals your Alpha Ghast Poppet and places it in one of his trillions of inventories so you cannot access it. He then sets up a command block script (and since only he is OP and Creative, only he can access it) that takes all Poppets you make from here on out and places it in one of his randomized inventories.
This effectively cancels out your Death Protection Puppet, but I wouldn't have let that go through anyway because it's very OP.
Sweet, got some new sweet clothes. You know what, I'm bored, I'll probably just derp around with the loom for now.
+X to any and all who +1 me.
I put the hammer through the loom. Yep, I'm just going through and pushing stuff into the loom, I need to expand my wardrobe.
And to add more to that, I also shove the knitting needles and cheap sword through the loom.
My serious alchemy: I combine the hammer with a slimer pogo ('bout time someone made the pogo hammer) 1/2
19/40 x5
12/15 x11
I use the Void of Heat to freeze the air across the gap to the Black Monolith. Yes, I'm turning the air into more of the bridge. Deal with it.
No one is arguing with you.
Be quiet.
Hammer AND Green Slime Ghost Pogo = Pogo Hammer (Level 1: 1/2)
+3 Bridging!
You got a HARDHAT! Pretty self-explanatory.
You got a PURPLE YARN SHIRT! A long-sleeve shirt made entirely out of purple yarn. Looks like it could have been made by the Knitting Needles.
You got an ANIME CAPE! A nondescript cape worn by an average anime character who no matter what, always looks cool, always has a huge sword, and is always in a fight. Also always ripples, even when there's no wind.
Large Hadron Colider OR DEATH RAILGUN = Exotic Particle Emmiter 4/9
Large Hadron Colider OR Classic Minigun = Mini Colider 4/6
Large Hadron Colider OR 30mm Autocannon = Styx Cannon 4/10
Doing these anyway so after the Alchemiter side quest, I'll have them instantly. If no...*sigh*
Hammerhead Anvil AND Fob Watch = FEAR NO ANVIL 1/6?
III Azura's Black Star - I technically finished off Eggs didn't I.
I test my POTION ON STEROIDS on myself and finish Mentality off with Fried Eggs (pun not intended, but count it anyway) by slamming him in the gut (just enough to kill) and turning his corpse into a projectile in route to Calamity's head (the real attack). The power behind that strike multiplies the force behind the force released by the nuclear pan on impact, flinging Mentalitie's corpse much faster than it normally would, making the collision with Calamity mega crit. The crack on Fried Eggs appears stable thanks to the unbreaking II that I put on it, but who knows how long it'll hold up...
I apply a splash Potion of Regen. to the Alchemiter
+3 to piono. Boooost meeee! I'll give you +X
X is whatever you give me.
MENTALITYkilled! Calamity ducks! Yes, he's that fast. The Altar of Power is destroyed, you derp!
I will say this again: Duplicating something by 8 would not take 5 posts, it would take 7 posts. And why do you want to do it anyway?
You apply the Splash Potion of Regeneration to the Alchemiter. However, that does nothing.
Hammerhead Anvil AND Fob Watch = Fear No Anvil (Level 413: 1/414)
It looks like you'll never be able to alchemize this... It goes past the charge cap too.
+X to any and all who +1 me.
pogo hammer 2/2
21/40 x5
14/15 x11
I use my telekinetic powers to...
You don't have telekinetic powers.
I don't?
Nope.
Why don't you give me any of the good stuff.
Because I don't trust your judgement.
You're no fun.
I'll build the bridge for you anyways.
Fine.
I build the bridge using my telekinetic powers.
You got the POGO HAMMER! A hammer that, when used, boings upwards due to the pogos it has in place of the actual hammer. If enough force is applied, you can bounce really, really high. I mean, really high. Wow.
I should level up my posting...
Let's see...
Square brackets, more coloring...
That should do it.
[ /// ]
[ 10 / 15, Piono'd, Aegis'd ]
They're getting here REALLY fast. It's nice for a change...
Hey look, a shipyard!
I toss an Enderdragon Staff in the Loom.
I then also pray that it looks like a hoodie.
I +1 Aegis and Piono.
I communicate with the TPP Hivemind, and try to get them to help bridge the gap to the Black Monolith! [ Roll a D6. ]
[ 1: Damages the bridging by 2%. ]
[ 2: They make it look pretty. Does nothing. ]
[ 3 / 4: Adds 1% to the bridging. ]
[ 5: Adds d3 to the bridging. ]
[ 6: Adds d4 to the bridging. ]
Enderdragon Staff ~~~ Loom = Enderdragon Hoodie
You got an ENDERDRAGON HOODIE! Looks like your prayers paid off.
Trading +3 with Piono.
The shipment of mechanical supplies has arrived! These items are added to the alchemy base supplies.
* gears
* rope
* pulleys
* levers
* springs
With these new supplies, I craft alchemize sorry, (crossbow || spring) || gear. 1/whatever
Beast mastery: 19/40
=-=-=-=-=Wilson=-=-=-=-=
Stock: o
o /-\
(6$)
Splash Potion of Burning
Wealth: 0
Ransom: off
Current brewing: awkward potion OOO cocoa beans 1/2?
Supplies added.
Crossbow OR Spring OR Gear = Scrapyard Shooter (Level 2: 1/3)
Awkward Potion OOO Cocoa Beans = Potion of Coffee (1/2)
I TP all my mutants (plus a Nightkin and Alpha Deathclaw which I just spawned) to the battlefield and make them attack Calamity.
Semi-sane thoughts: If the Battlefield ends up having no entities, will it be shut down like the dark cave zone?
I'm seriously considering changing sides now. And I already came up with an epic reason to switch teams.
Your entities will do as you say.
And this is what we've come to. In a war so full of entities, people have forgotten the way the war was supposed to be fought. No you idiot, it WON'T! Back in the early days, there was ONLY a Battlefield, and ONLY a Godmodder! None of this zone crap! It was... It was easier.
I, bored with the mundane variety of charges I've been doing lately, charge something with an ENTIRE POST worth of power.
After giving it a debriefing on the state of things, I use one of the H.E.R.O.B.R.I.N.E. Mk.0.2 AI cores I created earlier to control a cloakerbot, then give it an extralarge antimatter power core rigged to self-destruct when the machine dies and a spare Fusion lance. {effectively making it an invisible, particularly nasty, suicide bot with a big, big gun to shoot stuff with first} then I let it loose on the battlefield, in the hope that it does something interesting.
{does no-one else have any interesting ideas for a frikking Herobrine-in-a-Box?! Because I have no problems with giving someone one}
Herobrine-in-a-Box appears. It is invisible, as specified.
I am bored, so i search for cat videos the internet is famous for. Just as i finish a very fluffy cat playing catch with a mouse on a stick, i find a video detailing the creation of a homemade alchemiter-based machine: The Monster DNA Fusion Extension! Just what i always wanted to build!
The video carefully explains that this extension when finished can create fusions of two different animals/monsters/mobs/whatever, but takes automatically 40 charges to create, since such matters like defying nature can take their time, even with science.
The video additionally warns that creating fused monsters is only feasible if the two components are already very strong, since, say, fusing together two cats with a small adorableness stat will only come out as a cat with mediocre to still small adorableness, which is only furhered by the already very, very long charging time for the fusion.
Multiple other warnings include possible headaches when looking into the light during the fusion, the possiblity of a fused monster that vomits acid after creation or opening dimensional rifts accidentally, though for the last warning it says these rifts only appear outside of GodCraft, so we will be unaffected. Hooray for warnings on internet videos!
The Monster DNA Fusion Extension is a 40x2 charge. One 40 post charge to get the materials, build the base of the extension and take a break after the hard work, and another 40 post charge to build the rest, get all the "scientific" things done and connect it to the alchemiter to make it work. It does not count as a regular upgrade as it is a machine that works on it's own, but requires the alchemiter. Only one person at a time can fuse entities together, and after the fusion took place succesfully, the Extension cannot be used for 3 more turns. Additionally, should be two entities fused together who are low on health to save them and make a better entity, the max HP of the result will be lowered accordingly.
While i am at it, i stuff a bow and a computer into the alchemiter.
1/40x2 Monster DNA Fusion Extension
Bow AND Computer = ??? {1/3}
License Board Stats
12 License Points
Fire License, Dark License
Paradox StatsTM
Mad SCIENCE! LV. 1
11 Points, Next LV. at 50 Points
I shoot down the Orbital Space Station with a well-reasoned argument that any AG can just store their entity up there, slowly heal it, and then bring it down again at full health, essentially making it immortal and far exceeding the normal lifespan of an entity.
Energy: Unneeded.
I heal MENTALITY. Which is myself. I also use Hell's Instrument on Gaben.
Good point. This technically destroys the OSS, I guess.
I throw my copy of Red Orchestra 2: Heroes of Stalingrad - Single Player that I got on Steam while it was free at Calamity.
I digest my copy of Red Orchestra 2: Heroes of Stalingrad - Multiplayer to restore health.
So can I join you guys once I'm done charging my super mega epic plot twist or what
1,000 damage. +3,000 HP.
You can switch to the Pro-Godmodder side, but it has to be really flashy and you can't switch back unless it's a while after your switch and that looks flashy too.
I instead relocate all the posts spent on the Colider themed alchemies to placing a bunch of obsidian blocks on the bridge.
I upgrade the Flashbigbangs so they explode more violently on impact.
FEAR NO ANVIL 2/414 - Starts combo chains: Attacked entity is frozen in time for a short while relative to us (till the end-of-turn battle), think Doze at his slowest. This leaves the attacked entity susceptible to combo attacks.
III Azura's Black Star -I Burn a soul in Azura's Black Star to heal the AoP
-I Burn a soul to crit a 10/10- I supercharge Mana's Secret Weapon, saturating it with both magical and electrical energy...and discharge it all at Calamity if he still lives. At the Alpha Ghast if he does not. If this is the killing blow, the round continues going and hits a random PG.
+3 to piono. Boooost meeee! I'll give you +X
X is whatever you give me.
The idea is that it takes a very long time to hea-
Actually, you know what? Screw this. Just teleport the entities back to the main field, Twin.
I follow this up by casting Über Heal on the Tripod. herp. But, to balance it out, on BOSS or equally powerful entities it only heals 3/5 or 60% of their maximum health instead of fully healing.
Spells Casted: 19/200
All entities are teleported back to the Battlefield. If it was 60%, that would still fully heal the Tripod! It will restore 20,000 HP instead.
POST III;
Nogalistic Ferropper Void Magical Tubas: 10/11.
I work on the bridge.
Bill Cipher continues on the bridge.
Mr.Penguin continues being cute.
5/40 Bill Cipher Cane.
Godmodding Nyan Pi: (2/3)
Alpha Ghast's Voodoo Poppet (2/2)
I throw the poppet into a lake.
Death Protection Poppet: (2/40)
INVENTORY:Salis Mundis(1/5 used by current infusment),
Alpha Ghast's Voodoo Poppet (drowning),
Mycelium.
Current Entities Summoned: BILL CIPHER, PET PENGUIN.
I heal the Kage Kami once more. I want the Manor of the Immortals thing to get going, but not without a final fight.
If anyone is wondering what the Manor of the Immortals is, it's a dungeon/sidequest that will occur when the Kage Kami is defeated. It drops a Spoil of War that can heal the user's entities, but only PG and Neutral players can enter to obtain it.
(crossbow || spring) || gear. 2/whatever
Beast mastery: 20/40
If Calamity is still alive, I stab it with The Fatal Flaw. Otherwise, I stab whatever horseman is at the lowest hp.
=-=-=-=-=Wilson=-=-=-=-=
Stock: o
o /-\
(6$)
Splash Potion of Burning
Wealth: 0
Ransom: off
Current brewing: awkward potion OOO cocoa beans 2/2?
7,500 damage to Calamity! Calamity KILLED!
In a blinding flash of light, Calamity roars back and emits a terrible screeching noise. His entire body fades from an obsdidian color to a stony gray. He then crumbles to dust as an all-encompassing HONK sounds across the field. In the end, only a lifeless puppet is left.
You pick it up as a Spoil of War. You now have Lil' Cal.
You got the POTION OF COFFEE! A tasty potion that, when drunk, increases your awareness, awakeness, speed, and power!
3/40x2 Monster DNA Fusion Extension Phase 1
Bow AND Computer = ??? {3/3}
And last post of helping fseftr this turn. Sadface.
I send Fegelein a letter. It reads as follows:
"Dear pesky Insanity supporter, Krebs and i have taken over the Fuhrerbunker. Your most precious antic-supplies are now a permanent guest at one of my seven underwater bases in the Atlantic Ocean! I dare you find it if you can!"
Of course, it is signed with Himmler. It promptly explodes Mustard Bomb style Fegelein's face.
License Board Stats
12 License Points
Fire License, Dark License
Paradox StatsTM
Mad SCIENCE! LV. 1
11 Points, Next LV. at 50 Points
Arson LV. 1
11 Points, Next LV. at 20 Points
Fishing LV. 1
10 Points, Next LV. at 20 Points
Should anyone ask, i have the Hitler Rants characters page on TVTropes open.
POST III; POST COUNT AT QUOTA.
Nogalistic Ferropper Void Magical Tubas: 11/11.
I continue work on the bridge.
Bill Cipher continues on the bridge.
Mr.Penguin continues being cute.
6/40 Bill Cipher Cane.
Godmodding Nyan Pi: (3/3)
Death Protection Poppet: (3/40)
I infuse the Godmodding Nyan Pi, Nogalistic Ferropper Void Magical Tubas, and Mycillium together to make the Mushroomy Godmodding Nyan Nogalistic Ferropper Void Magical Tubas upgraded with Raspberry Pi! This device can harness nyan and void power for the Raspberry Pi, which controls the Tuba. It is very powerful and can shoot Null Cubes, Tubas, Exploding Nyan Cats, Pure Nogalista, Mushroom Bombs, Elemental Beams, and Void Essence. It is a very powerful weapon, but it also uses up the rest of my Salis Mundis to make. The Ferropper adds a control bridge for the Pi, the Nyan-ness makes it able to draw nyan power and void power from the void powder, the Void Powder to shoot Null Cubes and pull ammo from the void. The Magic Items are used in conjunction with the Void Powder to unlock all of it's power. The tuba acts as a base for the weapon. The Nogalista upgrades everything's abilities. The Godmodder's Taglock makes it able to pull stuff from the void with the Void Powder. The Mycelium acts as a focus, able to change itself on electrical command from the Pi to change the ammo. Also, this is, all together, MORE THAN 40 POSTS, but all the charges are separate. This object is also magically protected by the Magic Items, Godmodders Taglock, and Void Powder so it cannot be destroyed except when it is put in a position where all of those items are useless. It also gets the Soulbound enchant from the Magic Items, Godmodders Taglock, and Void Powder, which makes it return to me when I die. It also needs to b programmed with various attack functions before it can do them. (1/20)
Sorry for the wall of loretext.
INVENTORY:
Alpha Ghast's Voodoo Poppet (drowning).
Current Entities Summoned: BILL CIPHER, PET PENGUIN.
(crossbow || spring) || gear. 3/whatever
Beast mastery: 21/40
I slam Calamity/another PG (if calamity is dead) with the handle guard of The Fatal Flaw.
The void rift uses void web to hit a bunch of random PGs.
=-=-=-=-=Wilson=-=-=-=-=
Stock: o
o /-\
(6$)
Splash Potion of Burning
Wealth: 0
Ransom: off
Current brewing: potion of chocolate I assume OOO sugar! 1/2?
7,500 damage to Biscuits. Your entities will do as you say.
Potion of Coffee OOO Sugar = Potion of Rejuvenation (1/2)
I gun down one of the horsemen of the apocalypse with the Green Sun Annihilator using the upgraded Flashbigbangs.
I suddenly remember something. I run over to the warpfall transmitter. It's been like 6 turns...I perform a round of percussive maintenance and almost immediately, a loud, distinct, electric hum fills the air. I step away and admire my handiwork. Any second now...The air above me ripples and distorts the light around it when, abruptly a squad of 12 Titans of assorted classes materialize in atmosphere, landing with heavy thuds.
I'm sorry comrade. But I can't let you do that. I thought we could do this together but mabye I was wrong. Why are you defecting DaVinci? We fought, were injured, and lain waste to our foes together. And now your one of them. *Squares off*
+3 to piono. Boooost meeee! I'll give you +X
X is whatever you give me.
8,000 damage to Death! The Warpfall Transmitter summons 12 Titans! Are they from Titanfall, by any chance?
I toss my extended splash potion of rejuvenation onto Hank.
+X to any and all players who +1 me. +1 to any AoP charges.
If I haven't finished it yet, I finish the pogo hammer.
I also make a copy of the needle hammers
26/40 x5
4/15 x12
I use the pogo hammer to nail boards to continue crossing the gap. *boing boing boing*
That my friends, is the sound of pointless frivolity.
I square my eyes at daVinci
Traitor.
Go ahead and defect, but know this:
I will lay waste to everything...
I then give him a shoulder hug.
Just kiddin' buddy!
The PGs need some help anyways, just don't be stuck on the wrong side when the godmodder loses again.
Always leave yourself an emergency exit.
Here, for you.
I hand him my extra copy of the needle hammers.
It ain't one of my best, but I figure I should give you a going-away gift.
Enjoy gettin' steamrollered.
I always enjoy having more targets.
Hank is now rejuvenated!
Needle Hammers x2. You give the copy to DemonicDaVinci!
I once again destroy the Lil' Easter Bunny and deal 10,000 damage to the Easter Bunny! I then heal myself for 5,000 HP.
Project Nexus summons 5 more of every current troop it has in stock! They all deal 34,400 damage to the All-Purpose Medics, killing two and leaving the remaining one with 11,400 HP. The Auditor deals 5,000 damage to the Pocket Dimension! The Easter Bunny deals 1,000 damage to me. The TPP Hivemind deals 5,000 damage to Artorias!
Engie and Co. deal 6,000 damage to the Hussiebot!
The All-Purpose Jet Medic heals the Void Rift for +3,000 HP. The Warpfall Transmitter leaves due to having served its purpose. The Void Rift uses Void Web, ... The Tripod deals 7,500 damage to the Easter Fox! Every other AG entity deals 12,000 damage to Biscuits!
Biscuits kills the remaining Jet Medic! The Easter Fox and Alpha Ghast deal 7,000 damage to Bill Cipher! The Hussiebot deals 2,500 damage to Hank, and the Godmodder changes the code of Minecraft to turn all rain into Jarate! He then toggles downfall on, revealing the Herobrine -in-a-Box. He destroys that, Bill Cipher's Absorbent Shield, and deals 40,000 damage to the Pocket Dimension!
Due to recent events, it appears the Garden of Eden is in limbo, not sure whether it should attack. This looks to be due to DemonicDaVinci's thoughts on switching to the Pro-Godmodder side...
THE OPERATOR lowers the BUNNYEVENT INTEGRITY by 25%, and after long last, finishes off the DEMOBOSS INTEGRITY! The Tripod explodes in a glitchy mess, but is righted almost instantly. It now flickers with a dull light... Its HP has been knocked down to 0, and cannot be further healed! Only its Inner Plating remains... Defend it!
________________________________________________________________________________________
The Battlefield:
Black Monolith. Infinity Seal: 1/5 HP. Bridge: ++++++++++++++++++++ 33%.
Detonation Core: IIIREADY (TT2000)
Broken Halo: III READY (Minor107)
Contaminated Gear: IIII READY (ninjatwist321)
Rapidfire Bow:III READY (sigmatw)
HHH's Headtaker: III READY (Crusher48)
Hivemind CPU: III READY (sigmatw)
Potion Supply: III READY (Akatia)
Ender Orb: IIIII READY (shadoweater22)
Slime-Inator: III READY (Flare Flames)
Molten Processor: IIIIII READY (PitTheAngel)
Infinity Blade: II READY [1K] (The_Serpent)
Prism: III FIRE! (Aegis_A095)
Lil' Cal: IIII READY (Talist)
ninjatwist321: [AG] Status: Active
DemonicDaVinci: [AG] Status: Active
PitTheAngel: [AG] Status: Active
OpelSpeedster: [AG] Status: Active
Irecreeper: [AG] Status: Active
pionoplayer: [AG] Status: Active
Aegis-A095: [AG] Status: Active
Minor107: [AG] Status: Active
Talist: [AG] Status: Active
Amperz4nd: [AG] Status: Active
TT2000: [AG] Status: Active
Nimbleguy: [AG] Status: Active
The_Idea_Modpack_Mod_Man: [AG] Status: Active
Flare Flames: [AG] Status: Idle
ThunderCam777: [AG] Status: Idle
Endermod2000: [AG] Status: Idle
fseftr: [PG] Status: Active
The_Serpent: [PG] Status: Active
K4yne: [PG] Status: Active
5l1n65h07: [N] Status: Active
engie_ninja: [N] Status: Active
rougesteelproject: [N] Status: Active
sigmatw: [N] Status: Active
Xandersol: [N] Status: Active
(okay, no nullpost, I'll edit it into an actual post once you finish updating.
Hold on twin! You completely missed Hank's attack ability! He kills off Project Nexus mooks to deal more damage!
+X to any and all players who +1 me.
Just so you know, the chain of alchemies I'm making with the pogo hammer is meant to come out as a hammer at the highest level. I combine the pogo hammer with unobtainium 1/?
I put the infinity fire bow and obsidian tipped terror into the loom. I put the hammer clothing, sweater, and anime shirt into the public wardrobe. Anyone can wear them if they want.
Purely for aesthetic purposes, I wear the SBURB sweatshirt, it looks cool. I put on the Electric Eye, it may have a Microsoft logo on it, but it still looks cool.
27/40 x5
5/15 x12 I use my telekinetic powers to levitate a bunch more boards towards bridging the gap to the Black Monolith.
And I use the pogo hammer to spring my way across, nailing them down as I go. When are you going to let me help?
Never. Not for a long time.
Yeah, I kind of liked it better without zones...things were simpler...
My noob army gets out the bulldozers and drives them off the side of the bridge. They all end up in a giant pile, extending the bridge about 2 feet in exchange for 1,000,000,000 noob lives and several quadrillion in construction vehicles. SO WORTH IT.
+X to any and all players who +1 me.
2/? for my new hammer
28/40 x5
6/15 x12
I look up at the overhang that appears out of nowhere, then pull out Danger: High Voltage, and shoot the rocks out.
It occurs to me we've got a whole bunch of low-level items we aren't using.
I guess we do.
I give out my alchemies. Any alchemy I made that is not the end of one of my alchemy chains (the final product of my alchemies: upgraded splash potion of rejuvenation, Danger: High Voltage, Broken Uranium's Umbrige, Void of Heat, Microsoft Mashup, pogo hammer(until my unobtainium hammer is finished, then that will be mine only and I will release the pogo hammer) are now public domain. Meaning: anyone can use them as long as they are AG. If you switch sides (coughcoughdavincicoughcough) you can't use them anymore.
The public wardrobe is open to all though.
I equip the Enderdragon Hoodie, and teleport above DemonicDaVinci. I then quickly ENDERDRAGON TEMPEST BULLET HELL OBLIVION SMASH him. If DaVinci is dead, this will target a random PG that isn't the Hivemind.
The Meaning of Life, the Universe, and Everything.
Location:
Both here
Join Date:
1/5/2012
Posts:
245
Location:
and there at once.
Minecraft:
same as this one
Xbox:
Don't have one
PSN:
Don't want one
Member Details
Scrap yard shooter || computer 1/4 I'm guessing
Beast mastery: 22/40
I slash conquest with a downward thrust of The Fatal Flaw.
=-=-=-=-=Wilson=-=-=-=-=
Stock: / \ / \
(6$) (3$)
Splash Potion of Burning Potion of Coffee
Wealth: 0
Ransom: off
Current brewing: can't put sugar into my coffee?!? Noooooooooooooooooo! Let's try building a bridge with potions...
Awkward potion OOO wooden planks || rope (if that's acceptable) 1/??
With the something something charge completed I condense the charge into a ball similar to a half of a kernelsprite and send it up to the clouds. The clouds darken, and thunder beckons from the sky. The fog of war begins to thicken. Something is definitely up.
Suddenly, the sky flashes red three times. A gash in the clouds appear, and a humanoid figure clad in Legionary armor descends. Ron the Narrator has arrived.
And so, with the Narrator part of the battlefield, he begins to narrate the event of the battle at hand. The cyber-mutant, known to some as DemonicDaVinci, others as DdV, switches to the Pro-Godmodder side. Because war.... war never changes.
All my mutants are still under my command, though.
Ron the Narrator shouts at Artorias to deal damage. My mutants attack the heavy dropship. I regain 50,000 health via Godmodding.
Oh, a friendly reminder to all players: we've got a DTG wiki right here!
18/40
18/40
7/10x11
1/5 splash potion of invisibility x9 (I'm duplicating these individually. They consume one duplicate when uses and cost a fixed 5 posts to duplicate. If I wanted to duplicate two, it would cost 10.)
Bigger Flashbigbangs 3/?
--> Splash the Titans with Regen.
I skewer a mutant with Thunderbane
Yea, they're Titanfall. Did the warpfall transmitter give it away? Also, my justification for summoning such powerful entities is that there were like 7 turns to destroy the 1/1 hp transmitter. 40/40+40/40+III Countdown
Pilot1: Godmodder, what took so dang long! What. Did I just say Godmodder?
*Laughter over radio*
Pilot2: Seriously though, what took?
Me: Warpfall transmitter malfunctioned.
*Indistinct chatter*
Me: Alright, enough chatter. Chop chop. Let's get to business. AIRBORNE ACTUAL executing RADIO CHECK.
Pilot1: Jawbone of Crimson Team signing in.
Pilot4: Delta Fower of Crimson Team signing on.
Pilot2: Newbie, we'll talk radio when we get back to base. Frost of Crimson Team signing in.
Pilot3: Short Sword of Crimson Team signing in.
*Pilots 5-12 sign in*
It takes a lot to bring a Titan down - James McAllen
STATS
I provide a random buff to the 12 Titans every round through intel dumps, be it speed, weaknesses, or just plain coordinated attacks - will all attack the same entity. Titans will have a waypoint bonus and I'll guide them through the war zone. 20% harder to hit
TITAN 1 - Ogre Class Titan - 35000/35000 chassis armor 8000/8000+2000 per turn shields - Attrition loadout NOTES: -15% defense to target
CUSTOMS
3 round burst 40mm chain-gun holo sights extended mag - fires HE bolts that detonate on impact 7000 dmg.
I - Cluster warhead: Rains cluster munitions on a target 3000 dmg for 3 turns
- Electric Smoke - Deals 2500 damge for 3 turns and gives the target blindness
special - amped reactor reduces charge time of Titan tactical abilities and boosts shields. Detonates on death, dealing massive damage to the killer, of the killer's entities.
IIIII Core ability - Damage core all attacks for 3 turns have a 50% chance of ciriting of minicriting. Attacks with extended damage that outlast this affect still apply it.
TITAN 2 - Ogre Class Titan - 40000/40000 6500/6500+1500 per turn Tank loadout NOTES: +10% defense to Titans
CUSTOMS
XOTBR-16 Chaingun ACOG accelerator - Fires smaller, but faster 1.6 inch slugs at a much faster pace than the 40mm chaingun. 5500 dmg
II - Multi-Target Missile System: hits all attacking enemies for 3000 dmg
I - Vortex Shield: reflects one attack
Special - Extended Reactor Core - higher hp cap
IIIII Core Ability - Shield Core Titan is invincible with supercharged shields for 3 turns. Will take hits for allies (other titans) in this state (85% chance of hitting TITAN 2 instead of the one your aiming for.
TITAN 3 - Ogre Class Titan - 35000/35000 7000/7000+1500per turn - Tank loadout NOTES: +10% defense to Titans
CUSTOMS
Quadrocket rapidfire - powerful rockets dole out heavy damage at a good pace - 8500 dmg
II - Multi-Target Missile System: hits everything that attacks the Titans for 3000 dmg
I - Vortex Shield: reflects one attack
Special - Kinetic Pulse reflects the attack twice as strong as before
IIIII Core Ability - Shield Core Titan is invincible with supercharged shields for 3 turns and shields are inherently stronger. Will take hits for allies (other titans) in this state (85% chance of hitting TITAN 2 instead of the one your aiming for.
TITAN 4 - Atlas Class Titan - 25000/25000 6000/6000+1000per turn - Sniper loadout NOTES: In the back, must kill other Atlas and Ogre class Titans to target + 10% damage to Titan attacks
CUSTOMS
Plasma Railgun - Supports and snipes with supercharged bolts of plasma and extreme accuracy 9000 dmg
II - Slaved Warheads: launches several volleys of guided rockets 4500 dmg
I - Vortex Shield
Special - Shield battery: shields take half damage
IIIII Core Ability - Damage core all attacks for 3 turns have a 50% chance of ciriting of minicriting. Attacks with extended damage that outlast this affect still apply it
TITAN 5 - Atlas Class Titan - 25000/25000 6000/6000+1000per turn Support Loadout NOTES: Provides 15%+ to all damage done by Titans
CUSTOMS
Triple Threat oversized grenade launcher minefield mod - Deals 6000 dmg to primary target and 3000 to two others
Triple Threat - II lays a small minefield that damages enemies that attack the Titans
II - Rocket Salvo: launches a swarm of unguided rockets at an enemy 4000 dmg
I - Electric smoke
Special - shield battery
IIIII Core Ability - Damage Core
TITAN 6 - Stryder Class Titan - 19000/19000 5000/5000+1000per turn Artillery Loadout NOTES: + 20% damage to damage done by Titans.
CUSTOMS
Charge Cannon - Launches electrically charged bolts of plasma that discharge chain lightning on impact, burning everything. Deals 6000 dmg to target. Does 3000 dmg to nearby enemies (2-5) and burns them.
II - Cluster Warhead
I - Vortex Shield
Special - Fragile Speedster - 40% chance of landing a hit. Glass Cannon - lots a damage, not so much health.
IIIII Core Ability - Boost Core reduces hit chance to 10% (minimum) for 3 turns
Titans will use their abilities immediately after they are charged. The only reason they'll survive is teamwork. The Titans named will defend the bridge sight and fend off PG entities while the rest of the Titans are building the bridge with their Herculean mechas.
"Oh wow, Talist! Looks like you've got a Spoil of War! Those things are really rare and epic. They take some time to be "charged up" before it can be used, but the effects can be very helpful. They are dropped when somebody kills a boss."
-THE CLEANING CREW IS BACK, AND THEY STILL WANT EVERYBODY TO LEAVE-
"...Well, looks like this Cleaning Crew means serious buisness."
The Meaning of Life, the Universe, and Everything.
Join Date:
2/7/2014
Posts:
72
Location:
The Mindscape
Minecraft:
Irecreeper
Member Details
[ /// ]
[ 30 / 30 ] + [ 15 / 15 ]
The Kestrel, a mighty war cruiser enters the battlefield, along with a small shipyard and loads of scout fighters!
The Kestrel [AG]
HP: 50,000 Weapons bay: 4 / 4 Shields Bay: 4 / 4 Engine Room: 2 / 2
Attacks:
Burst Laser: Fires three times, dealing light damage every shot. Can be spread out to hit multiple targets.
Artemis Missile: Deals heavy damage to one target. Can only be used if the Weapons Bay is at 2 / 4 or higher.
Vulcan Laser: Deals insane damage, but has a long cooldown time. Can only be used if the Weapons bay is at 3 / 4 or higher.
Fire Beam: Burns d3 targets. Can only be used if the Weapons bay is 4 / 4.
Passive:
Shield Bubble: Negates 1 attack a turn. Won't take effect if the shields are down to 0 / 4.
System Spread: Attacks hitting the Kestrel have a 25% chance to hit a system. Attacks aimed directly at a system deal no damage to the HP, but deal damage to the system.
Engine Dodge: Has a 10% chance to dodge attacks. Dosen't work if the system is 0 / 2.
Portable Shipyard [AG]
HP: 15,000
Abilities:
Shipyard: Produces a Federation Scout every turn.
Repair Bay: Repairs 1,000 of the Kestrel's HP every turn, with a 25% chance to fix a system.
If you need to nerf: Reduce the Shield Bay's HP to 2 / 2. Reduce the Scout's health to 1,750.
They all land in the battlefield.
The Kestrel uses the Vulcan Laser on DemonicDaVinci.
The Scouts target DemonicDaVinci's mutants.
The Meaning of Life, the Universe, and Everything.
Join Date:
4/4/2014
Posts:
159
Location:
{NOT FOUND}
Minecraft:
Amperzand
Xbox:
Nope.
PSN:
Nope.
Member Details
Uhh, woops, didn't mean to get the suicide bot named Herobrine in a box, I was just referring to the Herobrine Mk.0.2 AI cores as such.
Howsabout we rename the suicide bot to "Suicide-Cloaker".
HFL AND AMC cells 6/6
I replace my HFL with the Antiparticle Beam Cannon {APBC} and give my old HFL to the first AG player to ask for it.
I then test my new toy by blasting it at Calamity.
I redirect the Construction Bots to the actual location of the Black Monolith, taking up a turn worth of their power cell capacity in the process.
Beast mastery: 21/40
I slam Calamity/another PG (if calamity is dead) with the handle guard of The Fatal Flaw.
The void rift uses void web to hit a bunch of random PGs.
=-=-=-=-=Wilson=-=-=-=-=
Stock: o
o /-\
(6$)
Splash Potion of Burning
Wealth: 0
Ransom: off
Current brewing: potion of chocolate I assume OOO sugar! 1/2?
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
All my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
11/40
3/10x11
4/5 splash potion of invisibility x8
3/40 AoP Preston Cole upgrade
Bigger Flashbigbangs 2/?
FEAR NO ANVIL 3/6?
Iii Azura's Black Star
I gun down one of the horsemen of the apocalypse with the Green Sun Annihilator using the upgraded Flashbigbangs.
I suddenly remember something. I run over to the warpfall transmitter. It's been like 6 turns...I perform a round of percussive maintenance and almost immediately, a loud, distinct, electric hum fills the air. I step away and admire my handiwork. Any second now...The air above me ripples and distorts the light around it when, abruptly a squad of 12 Titans of assorted classes materialize in atmosphere, landing with heavy thuds.
I'm sorry comrade. But I can't let you do that. I thought we could do this together but mabye I was wrong. Why are you defecting DaVinci? We fought, were injured, and lain waste to our foes together. And now your one of them. *Squares off*
+3 to piono. Boooost meeee! I'll give you +X
X is whatever you give me.
Some wars are pointless. This one's just for fun.
I scored 100% on the Minecraft Trivia Quiz. How much do you know about Minecraft?
TOPICS I MAKE, Y U NO STAY ALIVE?
+X to any and all players who +1 me. +1 to any AoP charges.
If I haven't finished it yet, I finish the pogo hammer.
I also make a copy of the needle hammers
26/40 x5
4/15 x12
I use the pogo hammer to nail boards to continue crossing the gap. *boing boing boing*
That my friends, is the sound of pointless frivolity.
I square my eyes at daVinci
Traitor.
Go ahead and defect, but know this:
I will lay waste to everything...
I then give him a shoulder hug.
Just kiddin' buddy!
The PGs need some help anyways, just don't be stuck on the wrong side when the godmodder loses again.
Always leave yourself an emergency exit.
Here, for you.
I hand him my extra copy of the needle hammers.
It ain't one of my best, but I figure I should give you a going-away gift.
Enjoy gettin' steamrollered.
I always enjoy having more targets.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
Oops, I don't think I ever made your alchemy go through, now that I think about it! Here:
Heavy Fusion Lance AND Antimatter Containment Cells = Antiparticle Beam Cannon (Level 5: 4/6)
Lucky.
You send a Heavy Dropship and some Warwalkers to help fight off the Four Horsemen! The Black Monolith is not located in the Garden of Eden! You should reroute the Construction Bots to the Battlefield.
+5 Bridging! The 0.1% buff brought on by Mr. Penguin doesn't do anything. It is very adorable though!
The Godmodder steals your Alpha Ghast Poppet and places it in one of his trillions of inventories so you cannot access it. He then sets up a command block script (and since only he is OP and Creative, only he can access it) that takes all Poppets you make from here on out and places it in one of his randomized inventories.
This effectively cancels out your Death Protection Puppet, but I wouldn't have let that go through anyway because it's very OP.
Hammer ~~~ Loom = Hardhat
Knitting Needles ~~~ Loom = Purple Yarn Shirt
Cheap Sword ~~~ Loom = Anime Cape
Hammer AND Green Slime Ghost Pogo = Pogo Hammer (Level 1: 1/2)
+3 Bridging!
You got a HARDHAT! Pretty self-explanatory.
You got a PURPLE YARN SHIRT! A long-sleeve shirt made entirely out of purple yarn. Looks like it could have been made by the Knitting Needles.
You got an ANIME CAPE! A nondescript cape worn by an average anime character who no matter what, always looks cool, always has a huge sword, and is always in a fight. Also always ripples, even when there's no wind.
MENTALITY killed! Calamity ducks! Yes, he's that fast. The Altar of Power is destroyed, you derp!
I will say this again: Duplicating something by 8 would not take 5 posts, it would take 7 posts. And why do you want to do it anyway?
You apply the Splash Potion of Regeneration to the Alchemiter. However, that does nothing.
Hammerhead Anvil AND Fob Watch = Fear No Anvil (Level 413: 1/414)
It looks like you'll never be able to alchemize this... It goes past the charge cap too.
You got the POGO HAMMER! A hammer that, when used, boings upwards due to the pogos it has in place of the actual hammer. If enough force is applied, you can bounce really, really high. I mean, really high. Wow.
+2 Bridging.
Enderdragon Staff ~~~ Loom = Enderdragon Hoodie
You got an ENDERDRAGON HOODIE! Looks like your prayers paid off.
The TPP Hivemind rolls a 4, adding +1 Bridging.
Supplies added.
Crossbow OR Spring OR Gear = Scrapyard Shooter (Level 2: 1/3)
Awkward Potion OOO Cocoa Beans = Potion of Coffee (1/2)
Your entities will do as you say.
And this is what we've come to. In a war so full of entities, people have forgotten the way the war was supposed to be fought. No you idiot, it WON'T! Back in the early days, there was ONLY a Battlefield, and ONLY a Godmodder! None of this zone crap! It was... It was easier.
Herobrine-in-a-Box appears. It is invisible, as specified.
So, you're an android? +3,000 HP. 3,000 damage.
I will respond to this extension in a bit.
Bow AND Computer = Bow A.I. (Level 1: 1/2)
It will be added this turn.
ONLY BOSSES DROP SPOILS OF WAR. END OF DISCUSSION. Couldn't you at least be a bit nicer about it? No.
(The Pro-Godmodders aren't going to win anyway. That's just me though.
You move the Kage Kami.
Good point. This technically destroys the OSS, I guess.
You are dead!
Gaben killed!
1,000 damage. +3,000 HP.
You can switch to the Pro-Godmodder side, but it has to be really flashy and you can't switch back unless it's a while after your switch and that looks flashy too.
+8 Bridging!
The Altar of Power is destroyed!
20,000 damage to Calamity!
All entities are teleported back to the Battlefield. If it was 60%, that would still fully heal the Tripod! It will restore 20,000 HP instead.
7,500 damage.
+1 Bridging!
You don't have the Poppet anymore.
+3,000 HP.
U͝͡U͟͞͝UÚU̶͡UU̡͝U̸̕U̴̧U̧҉͘U̶U͘U̸ŲU̢U̸Ù͡U͡҉͏Ų͠U͝U̸̕U̡͏U̴UG̢H͏̵.̷͟ ̴̕F͢IN͜E̢.͠͠
You summon a Crawdaunt.
Countered by Irecreeper.
You got the BOW A.I.! A special steel bow that automatically homes in on its shots.
4,000 damage to the Auditor! However, he responds by blocking your next attack.
7,500 damage to Calamity! Calamity KILLED!
In a blinding flash of light, Calamity roars back and emits a terrible screeching noise. His entire body fades from an obsdidian color to a stony gray. He then crumbles to dust as an all-encompassing HONK sounds across the field. In the end, only a lifeless puppet is left.
You pick it up as a Spoil of War. You now have Lil' Cal.
You got the POTION OF COFFEE! A tasty potion that, when drunk, increases your awareness, awakeness, speed, and power!
+4,500 HP to all of them!
3,500 damage.
Blocked by the Auditor!
"C'mere, Cupcake!"
5,000 damage!
WHOA.
+1,500 HP!
7,500 damage to Biscuits. Your entities will do as you say.
Potion of Coffee OOO Sugar = Potion of Rejuvenation (1/2)
You got the SCRAPYARD SHOOTER!
8,000 damage to Death! The Warpfall Transmitter summons 12 Titans! Are they from Titanfall, by any chance?
Hank is now rejuvenated!
Needle Hammers x2. You give the copy to DemonicDaVinci!
+4 Bridging!
________________________________________________________________________________________
End-of-Turn Battle:
I once again destroy the Lil' Easter Bunny and deal 10,000 damage to the Easter Bunny! I then heal myself for 5,000 HP.
Project Nexus summons 5 more of every current troop it has in stock! They all deal 34,400 damage to the All-Purpose Medics, killing two and leaving the remaining one with 11,400 HP. The Auditor deals 5,000 damage to the Pocket Dimension! The Easter Bunny deals 1,000 damage to me. The TPP Hivemind deals 5,000 damage to Artorias!
Engie and Co. deal 6,000 damage to the Hussiebot!
The All-Purpose Jet Medic heals the Void Rift for +3,000 HP. The Warpfall Transmitter leaves due to having served its purpose. The Void Rift uses Void Web, ... The Tripod deals 7,500 damage to the Easter Fox! Every other AG entity deals 12,000 damage to Biscuits!
Biscuits kills the remaining Jet Medic! The Easter Fox and Alpha Ghast deal 7,000 damage to Bill Cipher! The Hussiebot deals 2,500 damage to Hank, and the Godmodder changes the code of Minecraft to turn all rain into Jarate! He then toggles downfall on, revealing the Herobrine -in-a-Box. He destroys that, Bill Cipher's Absorbent Shield, and deals 40,000 damage to the Pocket Dimension!
Due to recent events, it appears the Garden of Eden is in limbo, not sure whether it should attack. This looks to be due to DemonicDaVinci's thoughts on switching to the Pro-Godmodder side...
THE OPERATOR lowers the BUNNYEVENT INTEGRITY by 25%, and after long last, finishes off the DEMOBOSS INTEGRITY! The Tripod explodes in a glitchy mess, but is righted almost instantly. It now flickers with a dull light... Its HP has been knocked down to 0, and cannot be further healed! Only its Inner Plating remains... Defend it!
________________________________________________________________________________________
The Battlefield:
Black Monolith. Infinity Seal: 1/5 HP. Bridge: ++++++++++++++++++++ 33%.
Everydimensional Portal: [???] Votes to Close: IIIIIIIIII Ideas: ???, ???, ???.
TwinBuilder: [???] HP: 44,800/100,000. Zero Gauntlet: ZZZZZZZZZZ
Fruit Carts: [???] HP: 1/1. (x17.)
Penguin: [???] HP: 1/1.
Project Nexus: [H] HP: 100,000/100,000. The Auditor: 76,000/250,000. Troops: Grunts: 500/500. (x24.) Burn: II 1337 Agents: 1,000/1,000. (x20.) ATP Engineers: 2,500/2,500. (x20.) ATP Soldiers: 5,000/5,000. (x20.) Mk. I G0L3Ms: 5,000/5,000. (x15.) Mk. II G0L3Ms: 10,000/10,000. (x15.)
The Easter Bunny: [H] HP: 60,500/150,000. Bane of TwinBuilder: IIIIIII Slowness: II BUNNYEVENT INTEGRITY: 50%.
TPP Hivemind: [H] HP: 44,946/74,413. ヽ༼ຈل͜ຈ༽ノ RIOT ヽ༼ຈل͜ຈ༽ノ: III Contamination: IIII Sliggoo: 5,000/5,000 HP. Bellossom: 5,000/5,000 HP. Crawdaunt: 7,000/7,000. TWITCHPOKEMON INTEGRITY: 75%
Insanity: [N] HP: 248,400/250,000. Charge: 10/25. Bound.
Thresh: [N] HP: 51,500/80,000. Guarding Insanity. Lantern: READY.
Fegelein: [N] HP: 58,400/74,000. Guarding Insanity. Antics: 7/10. Burn: II
Engie: [N] HP: 4,500/100,000. Guarding Insanity. Dispenser: Not built. Sentry: Not built.
Purple: [N] HP: 93,900/150,000. Guarding Insanity. Bound.
Void Rift: [AG] HP: 70,000/90,000. Size: 70. Energy: 20.
Bill Cipher: [AG] HP: 50,000/50,000. Formal Wear: 25,000/25,000. Absorbent Shield: 18,000/25,000.
Artorias, the Abyss Walker: [AG] HP: 40,000/45,000.
Hank P. Wimbleton: [AG] HP: 65,000/95,000.
Arachna the Spider Queen: [AG] HP: 80,000/80,000. In Spider Web. Spider Web Capacity: 1/7.
Herobrine-in-a-Box: [AG] HP: 20,000/20,000. Invisible.
Tripod: [AG BOSS] HP: 0/0. Thick Plating: 0/0. Inner Plating: 15,000/15,000. Mega Laser: III Plasma Blaster: III DEMOBOSS INTEGRITY: 0%
Pocket Dimension: [AG] HP: 17,000/60,000. Entities Stored: Kage Kami: [AG] HP: 51,900/100,000. KAGEKAMI INTEGRITY: 23%
Biscuits: [PG] HP: 118,000/130,000. Oven Overheal: III
Easter Fox: [PG] HP: 85,000/95,000.
Alpha Ghast: [PG] Head: 20,000/20,000. Roland II: 20,000/20,000. Boomwalkers: 5,000/5,000. (x4.)
Hussiebot: [PG] HP: 54,000/60,000.
Godmodder: [GM] HP: 47/125.
THE OPERATOR: [H] HP: XKCD
ROOTKIT INTEGRITY: 39%
________________________________________________________________________________________
Garden of Eden:
Mutated DemonicDaVinci: [AG] HP: 8,955/85,000. Can create up to two mutants every turn.
Alpha Deathclaw: [AG] HP: 14,100/15,000.
Cazador: [AG] HP: 6,825/8,000. (x3.)
Fire Gecko: [AG] HP: 9,325/10,500. (x2.)
Nightkin: [AG] HP: 14,825/17,500.
Deathclaw: [AG] HP: 7,550/10,000. (x4.)
Centaurs: [AG] HP: 3,100/6,000. (x4.)
Constructs: [AG] HP: 5,950/9,000. (x18.)
Wyvern Rider: [AG] HP: 2,100/3,000. (x8.)
Heavy Dropship: [AG] HP: 15,000/15,000. Warwalkers: 1,500/1,500. (x6.)
Titans: [AG] HP: 1,500/1,500. (x12.)
Conquest: [PG] HP: 36,000/75,000. Gains 2,500 HP every turn. Impending Doom: 200.
War: [PG] HP: 58,500/75,000. Gains 2,500 HP every turn. Impending Doom: 200.
Famine: [PG] HP: 60,500/75,000. Gains 2,500 HP every turn. Impending Doom: 200.
Death: [PG] HP: 53,500/75,000. Gains 2,500 HP every turn. Impending Doom: 200.
________________________________________________________________________________________
5l1n65h07's Computer:
SolarActive: [N] HP: 30,000/30,000. Firewalls: 15,000/15,000. (x2.) Version: 1.0.0
________________________________________________________________________________________
Escape From Antichamber:
Flare Flames: [P]
________________________________________________________________________________________
The Forge:
Detonation Core: III READY (TT2000)
Broken Halo: III READY (Minor107)
Contaminated Gear: IIII READY (ninjatwist321)
Rapidfire Bow:III READY (sigmatw)
HHH's Headtaker: III READY (Crusher48)
Hivemind CPU: III READY (sigmatw)
Potion Supply: III READY (Akatia)
Ender Orb: IIIII READY (shadoweater22)
Slime-Inator: III READY (Flare Flames)
Molten Processor: IIIIII READY (PitTheAngel)
Infinity Blade: II READY [1K] (The_Serpent)
Prism: III FIRE! (Aegis_A095)
Lil' Cal: IIII READY (Talist)
ninjatwist321: [AG] Status: Active
DemonicDaVinci: [AG] Status: Active
PitTheAngel: [AG] Status: Active
OpelSpeedster: [AG] Status: Active
Irecreeper: [AG] Status: Active
pionoplayer: [AG] Status: Active
Aegis-A095: [AG] Status: Active
Minor107: [AG] Status: Active
Talist: [AG] Status: Active
Amperz4nd: [AG] Status: Active
TT2000: [AG] Status: Active
Nimbleguy: [AG] Status: Active
The_Idea_Modpack_Mod_Man: [AG] Status: Active
Flare Flames: [AG] Status: Idle
ThunderCam777: [AG] Status: Idle
Endermod2000: [AG] Status: Idle
fseftr: [PG] Status: Active
The_Serpent: [PG] Status: Active
K4yne: [PG] Status: Active
5l1n65h07: [N] Status: Active
engie_ninja: [N] Status: Active
rougesteelproject: [N] Status: Active
sigmatw: [N] Status: Active
Xandersol: [N] Status: Active
Hold on twin! You completely missed Hank's attack ability! He kills off Project Nexus mooks to deal more damage!
+X to any and all players who +1 me.
Just so you know, the chain of alchemies I'm making with the pogo hammer is meant to come out as a hammer at the highest level. I combine the pogo hammer with unobtainium 1/?
I put the infinity fire bow and obsidian tipped terror into the loom. I put the hammer clothing, sweater, and anime shirt into the public wardrobe. Anyone can wear them if they want.
Purely for aesthetic purposes, I wear the SBURB sweatshirt, it looks cool.
I put on the Electric Eye, it may have a Microsoft logo on it, but it still looks cool.
27/40 x5
5/15 x12
I use my telekinetic powers to levitate a bunch more boards towards bridging the gap to the Black Monolith.
And I use the pogo hammer to spring my way across, nailing them down as I go.
When are you going to let me help?
Never.
Not for a long time.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
Sorry. I'll remember that for this turn. And please, don't just make a post with no attacks in it. It's a waste of a post.
If he tries to stop me, I slap him til he goes away.
Secondary is rousing himself, and Tertiary... Well, who knows.
medium heal for conquest. 1/3
I red barrel the tripod
My noob army gets out the bulldozers and drives them off the side of the bridge. They all end up in a giant pile, extending the bridge about 2 feet in exchange for 1,000,000,000 noob lives and several quadrillion in construction vehicles. SO WORTH IT.
Check out my bad CTM map reviews here.
2/? for my new hammer
28/40 x5
6/15 x12
I look up at the overhang that appears out of nowhere, then pull out Danger: High Voltage, and shoot the rocks out.
It occurs to me we've got a whole bunch of low-level items we aren't using.
I guess we do.
I give out my alchemies. Any alchemy I made that is not the end of one of my alchemy chains (the final product of my alchemies: upgraded splash potion of rejuvenation, Danger: High Voltage, Broken Uranium's Umbrige, Void of Heat, Microsoft Mashup, pogo hammer(until my unobtainium hammer is finished, then that will be mine only and I will release the pogo hammer) are now public domain. Meaning: anyone can use them as long as they are AG. If you switch sides (coughcoughdavincicoughcough) you can't use them anymore.
The public wardrobe is open to all though.
DTG Co Labs
Nope, sorry guys, no Destroy the Godmodder relevant stuff here...
At least, not yet.
Xbox360 Army 23/40
GNSPP 5/40
Sometimes a battle yields no victor.
Fear is Freedom! Control is Liberty!
Contradiction is Truth! That is the reality of this world!
Avatar by TwinBuilder
[ 14 / 15, Piono'd ]
They're here! DRAMATIC POSE TIME.
I equip the Enderdragon Hoodie, and teleport above DemonicDaVinci. I then quickly ENDERDRAGON TEMPEST BULLET HELL OBLIVION SMASH him. If DaVinci is dead, this will target a random PG that isn't the Hivemind.
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)
Beast mastery: 22/40
I slash conquest with a downward thrust of The Fatal Flaw.
=-=-=-=-=Wilson=-=-=-=-=
Stock: / \ / \
(6$) (3$)
Splash Potion of Burning Potion of Coffee
Wealth: 0
Ransom: off
Current brewing: can't put sugar into my coffee?!? Noooooooooooooooooo! Let's try building a bridge with potions...
Awkward potion OOO wooden planks || rope (if that's acceptable) 1/??
+3 to any AG
There's a difference between a hero and a champion. A champion overcomes threats, but a hero overcomes fears.
All my maps, click here.
Then there's also a Youtube channel I'm somewhat involved in.
HELIOS Recharge: 16/20
With the something something charge completed I condense the charge into a ball similar to a half of a kernelsprite and send it up to the clouds. The clouds darken, and thunder beckons from the sky. The fog of war begins to thicken. Something is definitely up.
Suddenly, the sky flashes red three times. A gash in the clouds appear, and a humanoid figure clad in Legionary armor descends. Ron the Narrator has arrived.
Ron the Narrator shouts at Artorias to deal damage. My mutants attack the heavy dropship. I regain 50,000 health via Godmodding.
Oh, a friendly reminder to all players: we've got a DTG wiki right here!
18/40
7/10x11
1/5 splash potion of invisibility x9 (I'm duplicating these individually. They consume one duplicate when uses and cost a fixed 5 posts to duplicate. If I wanted to duplicate two, it would cost 10.)
Bigger Flashbigbangs 3/?
--> Splash the Titans with Regen.
I skewer a mutant with Thunderbane
Yea, they're Titanfall. Did the warpfall transmitter give it away? Also, my justification for summoning such powerful entities is that there were like 7 turns to destroy the 1/1 hp transmitter. 40/40+40/40+III Countdown
*Laughter over radio*
Pilot2: Seriously though, what took?
Me: Warpfall transmitter malfunctioned.
*Indistinct chatter*
Me: Alright, enough chatter. Chop chop. Let's get to business. AIRBORNE ACTUAL executing RADIO CHECK.
Pilot1: Jawbone of Crimson Team signing in.
Pilot4: Delta Fower of Crimson Team signing on.
Pilot2: Newbie, we'll talk radio when we get back to base. Frost of Crimson Team signing in.
Pilot3: Short Sword of Crimson Team signing in.
*Pilots 5-12 sign in*
STATS
TITAN 1 - Ogre Class Titan - 35000/35000 chassis armor 8000/8000+2000 per turn shields - Attrition loadout NOTES: -15% defense to target
CUSTOMS
3 round burst 40mm chain-gun holo sights extended mag - fires HE bolts that detonate on impact 7000 dmg.
I - Cluster warhead: Rains cluster munitions on a target 3000 dmg for 3 turns
- Electric Smoke - Deals 2500 damge for 3 turns and gives the target blindness
special - amped reactor reduces charge time of Titan tactical abilities and boosts shields. Detonates on death, dealing massive damage to the killer, of the killer's entities.
IIIII Core ability - Damage core all attacks for 3 turns have a 50% chance of ciriting of minicriting. Attacks with extended damage that outlast this affect still apply it.
TITAN 2 - Ogre Class Titan - 40000/40000 6500/6500+1500 per turn Tank loadout NOTES: +10% defense to Titans
CUSTOMS
XOTBR-16 Chaingun ACOG accelerator - Fires smaller, but faster 1.6 inch slugs at a much faster pace than the 40mm chaingun. 5500 dmg
II - Multi-Target Missile System: hits all attacking enemies for 3000 dmg
I - Vortex Shield: reflects one attack
Special - Extended Reactor Core - higher hp cap
IIIII Core Ability - Shield Core Titan is invincible with supercharged shields for 3 turns. Will take hits for allies (other titans) in this state (85% chance of hitting TITAN 2 instead of the one your aiming for.
TITAN 3 - Ogre Class Titan - 35000/35000 7000/7000+1500per turn - Tank loadout NOTES: +10% defense to Titans
CUSTOMS
Quadrocket rapidfire - powerful rockets dole out heavy damage at a good pace - 8500 dmg
II - Multi-Target Missile System: hits everything that attacks the Titans for 3000 dmg
I - Vortex Shield: reflects one attack
Special - Kinetic Pulse reflects the attack twice as strong as before
IIIII Core Ability - Shield Core Titan is invincible with supercharged shields for 3 turns and shields are inherently stronger. Will take hits for allies (other titans) in this state (85% chance of hitting TITAN 2 instead of the one your aiming for.
TITAN 4 - Atlas Class Titan - 25000/25000 6000/6000+1000per turn - Sniper loadout NOTES: In the back, must kill other Atlas and Ogre class Titans to target + 10% damage to Titan attacks
CUSTOMS
Plasma Railgun - Supports and snipes with supercharged bolts of plasma and extreme accuracy 9000 dmg
II - Slaved Warheads: launches several volleys of guided rockets 4500 dmg
I - Vortex Shield
Special - Shield battery: shields take half damage
IIIII Core Ability - Damage core all attacks for 3 turns have a 50% chance of ciriting of minicriting. Attacks with extended damage that outlast this affect still apply it
TITAN 5 - Atlas Class Titan - 25000/25000 6000/6000+1000per turn Support Loadout NOTES: Provides 15%+ to all damage done by Titans
CUSTOMS
Triple Threat oversized grenade launcher minefield mod - Deals 6000 dmg to primary target and 3000 to two others
Triple Threat - II lays a small minefield that damages enemies that attack the Titans
II - Rocket Salvo: launches a swarm of unguided rockets at an enemy 4000 dmg
I - Electric smoke
Special - shield battery
IIIII Core Ability - Damage Core
TITAN 6 - Stryder Class Titan - 19000/19000 5000/5000+1000per turn Artillery Loadout NOTES: + 20% damage to damage done by Titans.
CUSTOMS
Charge Cannon - Launches electrically charged bolts of plasma that discharge chain lightning on impact, burning everything. Deals 6000 dmg to target. Does 3000 dmg to nearby enemies (2-5) and burns them.
II - Cluster Warhead
I - Vortex Shield
Special - Fragile Speedster - 40% chance of landing a hit. Glass Cannon - lots a damage, not so much health.
IIIII Core Ability - Boost Core reduces hit chance to 10% (minimum) for 3 turns
Titans will use their abilities immediately after they are charged. The only reason they'll survive is teamwork. The Titans named will defend the bridge sight and fend off PG entities while the rest of the Titans are building the bridge with their Herculean mechas.
Some wars are pointless. This one's just for fun.
9/40
"Oh wow, Talist! Looks like you've got a Spoil of War! Those things are really rare and epic. They take some time to be "charged up" before it can be used, but the effects can be very helpful. They are dropped when somebody kills a boss."
-THE CLEANING CREW IS BACK, AND THEY STILL WANT EVERYBODY TO LEAVE-
"...Well, looks like this Cleaning Crew means serious buisness."
[ 30 / 30 ] + [ 15 / 15 ]
The Kestrel, a mighty war cruiser enters the battlefield, along with a small shipyard and loads of scout fighters!
The Kestrel [AG]
HP: 50,000 Weapons bay: 4 / 4 Shields Bay: 4 / 4 Engine Room: 2 / 2
Attacks:
Burst Laser: Fires three times, dealing light damage every shot. Can be spread out to hit multiple targets.
Artemis Missile: Deals heavy damage to one target. Can only be used if the Weapons Bay is at 2 / 4 or higher.
Vulcan Laser: Deals insane damage, but has a long cooldown time. Can only be used if the Weapons bay is at 3 / 4 or higher.
Fire Beam: Burns d3 targets. Can only be used if the Weapons bay is 4 / 4.
Passive:
Shield Bubble: Negates 1 attack a turn. Won't take effect if the shields are down to 0 / 4.
System Spread: Attacks hitting the Kestrel have a 25% chance to hit a system. Attacks aimed directly at a system deal no damage to the HP, but deal damage to the system.
Engine Dodge: Has a 10% chance to dodge attacks. Dosen't work if the system is 0 / 2.
Federation Scout [AG]
HP: 2,250 [x8]
Attack: Shoots a laser, dealing low damage.
Portable Shipyard [AG]
HP: 15,000
Abilities:
Shipyard: Produces a Federation Scout every turn.
Repair Bay: Repairs 1,000 of the Kestrel's HP every turn, with a 25% chance to fix a system.
If you need to nerf: Reduce the Shield Bay's HP to 2 / 2. Reduce the Scout's health to 1,750.
They all land in the battlefield.
The Kestrel uses the Vulcan Laser on DemonicDaVinci.
The Scouts target DemonicDaVinci's mutants.
The dream that you've never dreamed is suddenly about to FLOWER.
Chair-City? (Ind) (Tra)
HELIOS Recharge: 16/20
Howsabout we rename the suicide bot to "Suicide-Cloaker".
HFL AND AMC cells 6/6
I replace my HFL with the Antiparticle Beam Cannon {APBC} and give my old HFL to the first AG player to ask for it.
I then test my new toy by blasting it at Calamity.
I redirect the Construction Bots to the actual location of the Black Monolith, taking up a turn worth of their power cell capacity in the process.
happen
Somehow, I ended up GM-ing this thing over at Bay12;
http://www.bay12forums.com/smf/index.php?topic=149024.870